File:AILawModuleMakeCaptain.png

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Revision as of 05:49, 23 September 2024 by Studenterhue (talk | contribs) (The item/inventory sprite for the AI Law Module - 'MakeCaptain'. Name someone, and now they're considered a Captain when the AI and cyborgs interpret orders. Who made this sprite? That is yet to be determined. This used to share a sprite with all the other AI law modules, but now it has its own sprite. Category:Object Sprites)
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AILawModuleMakeCaptain.png(32 × 32 pixels, file size: 311 bytes, MIME type: image/png)

Summary

The item/inventory sprite for the AI Law Module - 'MakeCaptain'. Name someone, and now they're considered a Captain when the AI and cyborgs interpret orders.

Who made this sprite? That is yet to be determined. This used to share a sprite with all the other AI law modules, but now it has its own sprite.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current05:49, 23 September 2024Thumbnail for version as of 05:49, 23 September 202432 × 32 (311 bytes)Studenterhue (talk | contribs)The item/inventory sprite for the AI Law Module - 'MakeCaptain'. Name someone, and now they're considered a Captain when the AI and cyborgs interpret orders. Who made this sprite? That is yet to be determined. This used to share a sprite with all the other AI law modules, but now it has its own sprite. Category:Object Sprites

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