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This special page shows all uploaded files.
| Date | Name | Thumbnail | Size | User | Description | Versions |
|---|---|---|---|---|---|---|
| 11:15, 15 October 2024 | Triangle.png (file) | ![]() |
200 bytes | OutbackCatgirl (talk | contribs) | Triangle sprite, from instruments.dmi | 1 |
| 11:15, 15 October 2024 | Guitar.png (file) | ![]() |
278 bytes | OutbackCatgirl (talk | contribs) | Guitar sprite, from instruments.dmi | 1 |
| 11:13, 15 October 2024 | GrandPiano.png (file) | ![]() |
454 bytes | OutbackCatgirl (talk | contribs) | Grand piano sprite, from instruments.dmi | 1 |
| 11:12, 15 October 2024 | OldPiano.png (file) | ![]() |
330 bytes | OutbackCatgirl (talk | contribs) | Old piano sprite, from instruments.dmi | 1 |
| 09:41, 15 October 2024 | MIRPint.png (file) | 20 KB | OutbackCatgirl (talk | contribs) | 1 | ||
| 09:40, 15 October 2024 | Loopmidi.png (file) | 9 KB | OutbackCatgirl (talk | contribs) | 1 | ||
| 09:33, 15 October 2024 | Vanbasco-interface.png (file) | 145 KB | OutbackCatgirl (talk | contribs) | 1 | ||
| 09:30, 15 October 2024 | Midi - Vanbasco-setup-screen.png (file) | 15 KB | OutbackCatgirl (talk | contribs) | 1 | ||
| 06:21, 15 October 2024 | MedicalEyepatchLeftV1.png (file) | ![]() |
621 bytes | Studenterhue (talk | contribs) | This is the original item/inventory sprite for the medical eyepatch, yarr! This is specifically what it looked like when it was covering your left eye. (From your character's perspective, that is. Viewed head-on, the patch part is on our right, but from the person wearing it, it's on the left) This sprite has since been replaced. The next iteration of this sprite is at File:EyepatchLeftV2.png. Who made this sprite? That is yet to be determined. Category:Historical Item Sprites | 1 |
| 06:17, 15 October 2024 | MedicalEyepatchLeftV2.png (file) | ![]() |
582 bytes | Studenterhue (talk | contribs) | The item/inventory sprite for the medical eyepatch, yarr! This is specifically what it looks like when it's covering your left eye. (From your character's perspective, that is. It's on the right when you look at it from the front, but you actually put it on, it'd go on your left, see?...It's confusing either way, so just roll with it, okay?) [https://github.com/goonstation/goonstation/pull/20406 Resprite by MitchSmith]. The straps are thinner, and the black and grey tones of the patch pop ou... | 1 |
| 06:14, 15 October 2024 | MedicalEyepatchRightV2.png (file) | ![]() |
588 bytes | Studenterhue (talk | contribs) | The item/inventory sprite for the medical eyepatch, yarr! This is specifically what it looks like when it's covering your right eye. [https://github.com/goonstation/goonstation/pull/20406 Resprite by MitchSmith]. This version has a more vibrant "color" scheme, and the straps are a little thinner. Category:Object Sprites | 1 |
| 07:09, 14 October 2024 | LargeOrbitalShakerChemistry.png (file) | ![]() |
362 bytes | Studenterhue (talk | contribs) | This is the sprite for chemistry's version of the "large orbital shaker"; you can tell because unlike regular orbital shakers, it has a nice purple stripe. This is what it looks like when it's inactive. [https://github.com/goonstation/goonstation/pull/15713 Sprite by DisturbHerb]. Category:Sprites | 1 |
| 06:04, 14 October 2024 | VRGogglesBombTest.gif (file) | ![]() |
6 KB | Studenterhue (talk | contribs) | The inventory/item sprite for "VR goggles - 'bombtest'", used to simulate plasma gas explosions. [https://github.com/goonstation/goonstation/pull/20406/ Sprite by MitchSmith]. Before, every VR set used File:VRGogglesV1.gif, but now each type has its own sprite. This one is purple, because scientists use purple, see? Category:Object Sprites | 1 |
| 19:01, 13 October 2024 | VRGogglesDetNet.gif (file) | ![]() |
6 KB | Studenterhue (talk | contribs) | The item/inventory sprite for "VR goggles - 'det_net'", which links up the Detective's personal office simulation. [https://github.com/goonstation/goonstation/pull/20406 Sprite by MitchSmith]. All the various VR goggles used to use the same sprite (File:VRGogglesV1.gif), but now they each have their own ones. Category:Object Sprites | 1 |
| 19:00, 13 October 2024 | VRGogglesV1.gif (file) | ![]() |
1 KB | Studenterhue (talk | contribs) | The original inventory/item sprite for VR goggles. Originally, all VR goggles used the same sprite, so this could be for the "arcadevr" simulation, the "det_net", etc. If you look very closely, there's a funky little animation going on in the lenses. This sprite has since been replaced and is no longer in use. Most VR goggles have their own sprites now, but the "generic" sprite is File:VRGogglesV2.gif. Who made this sprite? That is yet to be certain. Category:Historical Item Sprites | 1 |
| 18:50, 13 October 2024 | VRGogglesV2.gif (file) | ![]() |
1 KB | Studenterhue (talk | contribs) | The item/inventory sprite for VR goggles. This is considered the generic VR goggles sprite, though it's currently only used for the "arcadevr" goggles. [https://github.com/goonstation/goonstation/pull/20406 Resprite by MitchSmith]. The old ones had poor shading and animation that were just not up to modern standards, so they got a new, modern makeover. According to the artist, these are beige/cream, to match old Commodore 64 computers. Category:Object Sprites | 1 |
| 06:51, 11 October 2024 | CytotoxinBottle.png (file) | ![]() |
326 bytes | Studenterhue (talk | contribs) | The item/inventory sprite for the cytotoxin bottle, which contains 30 units of a special spider venom that causes a nasty death. [https://github.com/goonstation/goonstation/pull/17949 Sprite by Mr. Moriarty]. While that PR resprited chem bottles, this item came after that. You could still say Mr. Moriarty did it, because he did make the base bottle sprite and the overlay for tracking fill levels. Category:Object Sprites | 1 |
| 06:17, 11 October 2024 | WizardHeadset.png (file) | ![]() |
737 bytes | Studenterhue (talk | contribs) | The item/inventory sprite for the wizard headset, a special EMP-proof headset wizards use so they don't accidentally kaput their own headset with their technology-hating fingers. [https://github.com/goonstation/goonstation/pull/20997 Sprite by JORJ949]. This is previously used the generic headset sprite (currently at File:Headset.png), but now it has its own sprite. Category:Object Sprites | 1 |
| 06:35, 8 October 2024 | ChemicalRestockCartridge.png (file) | ![]() |
1 KB | Studenterhue (talk | contribs) | The item/inventory sprite for the chemical restock cartridge, which restocks, not the fabled ChemDepot, but the IgniChem machine. [https://github.com/goonstation/goonstation/pull/20421 Sprite by Lord_Earthfire], it appears. Category:Object Sprites | 1 |
| 06:30, 8 October 2024 | IgniChem32x42.png (file) | ![]() |
785 bytes | Studenterhue (talk | contribs) | The sprite for IgniChem, a vending machine with chemistry equipment. This is what it looks like when it's on and facing north/south; it's got a few different sprites for when it's facing west, turned on, etc. 32x42 means this sprite is 32 pixels wide by 42 pixels tall. This is the resolution most vending machines sprites are stored in. Interestingly, if you look at the sprite itself and omit all the empty space, it is actually over 32 pixels tall. [https://github.com/goonstation/goonstatio... | 1 |
| 05:43, 4 October 2024 | WhiteHandkerchief.png (file) | ![]() |
198 bytes | Studenterhue (talk | contribs) | The item sprite for the white handkerchief. White: the classic color for knockout rags. [https://github.com/goonstation/goonstation/pull/8385 Sprite by Waffleoffle]. Category:Object Sprites | 1 |
| 14:19, 27 September 2024 | Floor.png (file) | ![]() |
213 bytes | LeahTheTech (talk | contribs) | The most basic floor | 1 |
| 14:16, 27 September 2024 | Century-Egg.png (file) | ![]() |
190 bytes | LeahTheTech (talk | contribs) | 1 | |
| 15:38, 26 September 2024 | MovementComponent.png (file) | ![]() |
360 bytes | Knipje (talk | contribs) | Movement Component from MechComp | 1 |
| 15:36, 26 September 2024 | AutomaticSignallerComponent.png (file) | ![]() |
347 bytes | Knipje (talk | contribs) | Automatic Signaller Component from MechComp | 1 |
| 15:35, 26 September 2024 | TextManipulationComponent.png (file) | ![]() |
358 bytes | Knipje (talk | contribs) | Text Manipulation Component from MechComp | 1 |
| 06:35, 26 September 2024 | DisposalUnitV2.png (file) | ![]() |
991 bytes | Studenterhue (talk | contribs) | It's the sprite for a disposal unit, a machine for disposing of trash...though sometimes it's instead used to transport things to places other than disposals. [https://github.com/goonstation/goonstation/pull/19505 Sprite by TemThrush]. Not only do they better align with modern sprite standards, but they're also slightly bigger, to aid the "shoving syndie trash down disposals" experience. Category:Sprites | 1 |
| 06:22, 26 September 2024 | FrenchToastV2.png (file) | ![]() |
845 bytes | Studenterhue (talk | contribs) | The item sprite for French toast. It is indeed French, but not quite toasted. In any case, it's a delightful treat. [https://github.com/goonstation/goonstation/pull/20795 Sprite by jan.antilles]. This version better resembles how French toast is served in real life, and, most importantly, "looks tasty". Category:Object Sprites | 1 |
| 05:56, 26 September 2024 | RedXXtraHeavySprayPaint.png (file) | ![]() |
883 bytes | Studenterhue (talk | contribs) | The item/inventory sprite for "'Red X' Xtra Heavy Spray Paint", the special paint gangs use to claim turf. It looks so toxic that even looking at it might hurt you. [https://discord.com/channels/182249960895545344/1024758522518446211/1238488432934912081 Sprite by TDHooligan]. Category:Object Sprites | 1 |
| 06:29, 25 September 2024 | AmmoTech32x42.png (file) | ![]() |
1 KB | Studenterhue (talk | contribs) | The sprite for the AmmoTech, in all its red-striped goodness. As they say, the red helps hide blood stains! Vending machine sprites are actually stored in 32x42 files, hence the 32x42 part of its file name. Most vending machine sprites on the wiki are in 32x32 (or smaller), but if we ever want to use the 32x42 version, we have it. [https://github.com/goonstation/goonstation/pull/20837 Sprite by JORJ949]. This thing used to share the SecTech sprite (currently at [[:File:SecurityVendingMachin... | 1 |
| 06:27, 25 September 2024 | AmmoTech.png (file) | ![]() |
1 KB | Studenterhue (talk | contribs) | The sprite for the AmmoTech, in all its red-striped goodness. As they say, the red helps hide blood stains! Vending machine sprites are actually stored in 32x42 files, but this one has been cropped to 32x32 to blend in with other 32x32 files used on the wiki. [https://github.com/goonstation/goonstation/pull/20837 Sprite by JORJ949]. This thing used to share the SecTech sprite (currently at File:SecurityVendingMachine.png), but now it's got its own sprite. Category:Sprites | 1 |
| 06:51, 23 September 2024 | Influencer64x64.png (file) | ![]() |
5 KB | Studenterhue (talk | contribs) | Hello 💅 LADIES 💅 and 🧛 GENTLEMEN 🧛! #greetings #hello I'm here today to tell you take a close look 🔎🔎🔎 at this screenshot of this ❗ ❗ ❗ HOT ❗ ❗ ❗ Influencer job. #jobtok #biztok Check out those 🆕 🆕 🆕 NEW JEANS AND PURPLE T-SHIRT AND CAP 🆕 🆕 🆕! #drip #totaldrip With clothes like that and some great AV equipment, she's gonna make a SLAM DUNK selling those 📦 📦 📦 GRONES SODAS 📦 📦 📦! #grindset #girlboss. Don't forget to redeem by code NOTADATAHARVESTINGSCHEME24 for 10% off at checkout! #savings #... | 1 |
| 05:49, 23 September 2024 | AILawModuleMakeCaptain.png (file) | ![]() |
311 bytes | Studenterhue (talk | contribs) | The item/inventory sprite for the AI Law Module - 'MakeCaptain'. Name someone, and now they're considered a Captain when the AI and cyborgs interpret orders. Who made this sprite? That is yet to be determined. This used to share a sprite with all the other AI law modules, but now it has its own sprite. Category:Object Sprites | 1 |
| 05:38, 23 September 2024 | ExperimentalAILawModule.png (file) | ![]() |
311 bytes | Studenterhue (talk | contribs) | The item/inventory sprite for one of the experimental AI law modules. There are Equality, Historic, and Corrupted law modules, but they all share this sprite. Who made this sprite? That is yet to be determined. Category:Object Sprites | 1 |
| 05:37, 22 September 2024 | GangMachete.png (file) | ![]() |
193 bytes | Studenterhue (talk | contribs) | The item/inventory sprite for the machete. There are a couple of machetes in this game, but this is specifically the one that gang members can order. Who made this sprite? That is yet to be determined. (This existed before the gang machete was coded.) Category: Object Sprites | 1 |
| 05:20, 22 September 2024 | GoldenIDCardV3.png (file) | ![]() |
810 bytes | Studenterhue (talk | contribs) | The item sprite for the golden ID card. Depending on your luck, this might be the Captain's spare ID or just a blank golden card ID. In either case, so shiny...and so much blood spilled over this thing. But it's so worth it... [https://github.com/goonstation/goonstation/pull/20530 Sprite by Lyy]. The color palette now matches the Captain PDA better, which implies it's made of actual gold. Category:Object Sprites | 1 |
| 17:38, 13 September 2024 | Kuvalda Shrapnel.png (file) | ![]() |
265 bytes | TDHooligan (talk | contribs) | 1 | |
| 17:37, 13 September 2024 | Kuvalda Slug.png (file) | ![]() |
278 bytes | TDHooligan (talk | contribs) | 1 | |
| 17:35, 13 September 2024 | Kuvalda.png (file) | ![]() |
375 bytes | TDHooligan (talk | contribs) | 1 | |
| 07:44, 12 September 2024 | Genetics-Research-Tech-TreeV2.png (file) | 35 KB | Studenterhue (talk | contribs) | A visualization of the genetics research requirements. This tech tree has been updated to reflect [https://github.com/goonstation/goonstation/pull/20072 PR #20072's] changes. The GeneTek starts with Radiation Emitters now; it's no longer needs to be unlocked via research, so it's been removed from the chart. Radiation Dampeners have moved from Tier 2 to Tier 1, and it's now the requisite for the Emitter Coolant System; the chart depicts these new relationships. Unrelated to all this, Biotic... | 1 | |
| 07:16, 12 September 2024 | GeneTek Console v2.01 V2.png (file) | 38 KB | Studenterhue (talk | contribs) | This is a screenshot of the GeneTek Console's start screen, with an occupant inside. Since this is what it looks like at roundstart, no research upgrades have been unlocked...yet. This new version covers [https://github.com/goonstation/goonstation/pull/20072/ PR #20072's] changes. The GeneTek starts with Radiation Emitters now, so it always shows the "Emitters" timer. Radiation Dampeners are tier 1 now, so that's one of the first research options you may see at roundstart. [[Category:Screen... | 1 | |
| 19:42, 9 September 2024 | ShipAlertButtonV2.png (file) | ![]() |
711 bytes | MitchTheStationPreformer (talk | contribs) | Break the glass with the hammer nearby, and you can press a button that'll let the station know just how screwed they are. [https://github.com/goonstation/goonstation/pull/20371 New sprite by MitchSmith]. Sprite is now in 3/4th Perspective and is much more detailed. | 1 |
| 19:39, 9 September 2024 | PartyButtonV2.png (file) | ![]() |
368 bytes | MitchTheStationPreformer (talk | contribs) | A button in the Bar that is bound that makes all the lights in the room cause an epileptic episode. [https://github.com/goonstation/goonstation/pull/20371 New sprite by MitchSmith]. It is now in 3/4th perspective and has a much cleaner and more detailed look to it. | 1 |
| 18:55, 9 September 2024 | SpaceMouse64.png (file) | ![]() |
883 bytes | MitchTheStationPreformer (talk | contribs) | 2 | |
| 04:18, 9 September 2024 | AIShellSmallV2.gif (file) | ![]() |
1 KB | MitchTheStationPreformer (talk | contribs) | A small AI shell, good for scooting around and basic station maintenance. [https://github.com/goonstation/goonstation/pull/18941 New sprite by Paiii] The sprite has generally been improved upon. | 1 |
| 04:01, 9 September 2024 | BaseballBatV2.png (file) | ![]() |
218 bytes | MitchTheStationPreformer (talk | contribs) | The weapon of choice for earth-bound kid heroes and horrific genocidal baseball players alike, now found in the dark maint tunnels of a space station. Maybe it'll make it to a chart of weapon robustness? 12 damage is worth noting, after all. [https://github.com/goonstation/goonstation/pull/3555 New sprite by Arthur-Holiday] The bat is now a tad darker and has some better shading. | 1 |
| 03:32, 9 September 2024 | StGDeckV2.png (file) | ![]() |
325 bytes | MitchTheStationPreformer (talk | contribs) | A deck full of Spacemen: the Grifening cards. It's Yu-Gi-Oh, it's Magic: the Gathering, but instead of on motorcycles, it's in space. [https://github.com/goonstation/goonstation/pull/5758 New sprite by Azrun, it seems] The deck is now in 3/4th Perspective and reads a lot more as a deck of cards. | 1 |
| 03:20, 9 September 2024 | BasketballV2.png (file) | ![]() |
493 bytes | MitchTheStationPreformer (talk | contribs) | An essential component to re-enacting Space Jam. And playing basketball too, I guess. [https://github.com/goonstation/goonstation/pull/16160 New sprite by SgtManGuy]. The previous sprite was quote "yucky", with quite a bit of blurred lines and pixels that made it look not very good. This is also in it's native 32x32 format. | 1 |
| 07:25, 4 September 2024 | LoafOfToast.png (file) | ![]() |
804 bytes | Studenterhue (talk | contribs) | The item/inventory sprite for loaf of toast, an entire loaf of plain bread that's been shoved into the oven. The preferred solution of mass toast production. [https://github.com/goonstation/goonstation/pull/20299/ Sprite by MitchSmith]. Category:Object Sprites | 1 |
| 07:24, 4 September 2024 | SliceOfFruitCake.png (file) | ![]() |
845 bytes | Studenterhue (talk | contribs) | The item/inventory sprite for the slice of fruit cake, which is what happens if a knife (or other blade) meets a fruitcake. Now THIS is what Santa uses to build the North Pole Fortress. [https://github.com/goonstation/goonstation/pull/20299/ Sprite by MitchSmith]. Category:Object Sprites | 1 |











































