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This special page shows all uploaded files.
| Date | Name | Thumbnail | Size | User | Description | Versions |
|---|---|---|---|---|---|---|
| 17:52, 13 January 2023 | GrabIntent.png (file) | ![]() |
239 bytes | LeahTheTech (talk | contribs) | 1 | |
| 17:52, 13 January 2023 | HelpIntent.png (file) | ![]() |
238 bytes | LeahTheTech (talk | contribs) | 1 | |
| 17:33, 13 January 2023 | Methpill.png (file) | ![]() |
197 bytes | LeahTheTech (talk | contribs) | 1 | |
| 01:02, 9 January 2023 | Moonmap rails 72dpi.png (file) | 10.85 MB | Cogwerks (talk | contribs) | 1 | ||
| 00:54, 9 January 2023 | Moonmap 72dpi.png (file) | 10.75 MB | Cogwerks (talk | contribs) | 1 | ||
| 06:34, 8 January 2023 | 38APSpeedloaderV2.png (file) | ![]() |
694 bytes | Studenterhue (talk | contribs) | It's the inventory sprite for a fully-loaded .38 AP speedloader, armor-piercing ammo for a Detective revolver. Or a fully-loaded .357 AP speedloader, armor-piercing ammo for a Predator revolver, since that uses the same sprite ("38A-7"). Either way, this is Syndicate stuff. [https://github.com/goonstation/goonstation/pull/12632 New sprite by Mr. Moriarty.] The projectile part is pointier, they have a red stripe for readability (and accessibility for the colorblind!), and the sprite now uses... | 1 |
| 06:27, 8 January 2023 | 38SpcStunSpeedloaderV2.png (file) | ![]() |
656 bytes | Studenterhue (talk | contribs) | It's the inventory sprite for the .38 Stun speedloader, loaded with non-lethal stun bullets that are sometimes just called ".38 Spc Stun". Unlike the other speedloader sprites, there's only one item that uses this sprite (it's "38S-7" by the way), which makes things a whole lot easier. [https://github.com/goonstation/goonstation/pull/12632 New sprite by Mr. Moriarty.] Did you know "bullet" can refer both to the actual projectile that's launched and the projectile, plus its casing, powder, et... | 1 |
| 06:20, 8 January 2023 | 38SpcSpeedloaderV2.png (file) | ![]() |
643 bytes | Studenterhue (talk | contribs) | It's the inventory sprite for the .38 speedloader, regular FMJ for the Detective's revolver. Could also be the .357 speedloader (which is also FMJ), because both use the same sprite, "38-7". [https://github.com/goonstation/goonstation/pull/12632 New sprite by Mr. Moriarty.] I dunno about you, but these bullets have always looked like Nerf darts to me. Now they have pointed tips like actual bullets! Oh, and a more modern color palette too. Category: Object Sprites | 1 |
| 05:54, 7 January 2023 | StunBatonOnHarmIntentV3.png (file) | ![]() |
931 bytes | Studenterhue (talk | contribs) | The inventory sprite for a stun baton that's on and is flipped, because it's being used on Harm intent. This isn't how you're supposed to use it, turn it off first! This is actually animated, but because some frames have transparent pixels, and gif doesn't support those, this is an animated PNG instead. Hopefully it'll work? [https://github.com/goonstation/goonstation/pull/7163 New sprite by Flaborized.] Shading on the grip's different, and, in the artist's own words: "colors pop more, and... | 1 |
| 05:51, 7 January 2023 | StunBatonOffHarmIntentV3.png (file) | ![]() |
200 bytes | Studenterhue (talk | contribs) | The inventory sprite for a stun baton that's been turned off and is flipped, because it's being used on Harm intent. This is how it should look when you're trying to beat the clown with it. [https://github.com/goonstation/goonstation/pull/7163 New sprite by Flaborized.] Shading on the grip's different, and, in the artist's own words: "colors pop more, and the animation is smoother and more spark-like. The prod also changes to be darker or brighter when it's on or off, which is meant to both... | 1 |
| 05:49, 7 January 2023 | StunBatonOffV3.png (file) | ![]() |
311 bytes | Studenterhue (talk | contribs) | The inventory sprite for a stun baton that's been turned off. [https://github.com/goonstation/goonstation/pull/7163 New sprite by Flaborized.] Shading on the grip's different, and...okay, in her own words: "colors pop more, and the animation is smoother and more spark-like. The prod also changes to be darker or brighter when it's on or off, which is meant to both make it more visually obvious which state it's in" Category: Object Sprites | 1 |
| 04:50, 7 January 2023 | Pitatusfarms.png (file) | 180 KB | Cogwerks (talk | contribs) | 1 | ||
| 03:41, 7 January 2023 | RedTide.png (file) | 51 KB | Cogwerks (talk | contribs) | 1 | ||
| 02:45, 7 January 2023 | Gardengear.png (file) | 614 KB | Cogwerks (talk | contribs) | 1 | ||
| 04:08, 5 January 2023 | ItamaeHat.png (file) | ![]() |
193 bytes | Studenterhue (talk | contribs) | The inventory sprite for the Itamae hat (yes, it's capitalized like that in-game), an item given by the Sushi Chef Outfit job reward. Unlike James Bond, who once said, "Oh, you must excuse this rather odd mixture of styles, but I refuse to go entirely Japanese.", you ''can'' go entirely Japanese. [https://github.com/goonstation/goonstation/pull/8356 Sprite by SgtManGuy.] Category:Object Sprites | 1 |
| 04:02, 5 January 2023 | ItamaeUniform.png (file) | ![]() |
227 bytes | Studenterhue (talk | contribs) | Pretty sure the previous was actually a mob sprite rather than the inventory sprite as standard. This should be the correct one. | 5 |
| 04:55, 4 January 2023 | GoldenGhostV2.png (file) | ![]() |
530 bytes | Studenterhue (talk | contribs) | The sprite (or really, a sophisticated screenshot) for a ghost who has the golden ghost Spacebux purchase. The way this is coded, the ghost is in fact made out of actual gold. That's the wonders of Spacebux, folks. [https://github.com/goonstation/goonstation/pull/4400 Ghosts got resprited to 3/4 view during the human resprite], specifically [https://github.com/goonstation/goonstation/pull/3539 by Flaborized], so it's time for a new image. Category:Character Sprites | 1 |
| 04:04, 4 January 2023 | ATreatiseOnBuildAVends.png (file) | ![]() |
658 bytes | Studenterhue (talk | contribs) | The inventory sprite for the in-game book "A Treatise on Build-A-Vends". Have you ever wandered through a maintenance tunnel and thought to yourself "I wish there was a shop here" ? Well, this book will tell you how. [https://github.com/goonstation/goonstation/pull/11436 Sprite by zelda4040404] Category:Object Sprites | 1 |
| 18:19, 2 January 2023 | Helicon.png (file) | 1.23 MB | Cogwerks (talk | contribs) | 1 | ||
| 17:43, 2 January 2023 | SenecaFalls.png (file) | 23 KB | Cogwerks (talk | contribs) | 1 | ||
| 06:19, 31 December 2022 | TallChefHat.png (file) | ![]() |
332 bytes | Studenterhue (talk | contribs) | The inventory for the tall chef hat. No, really, that's what it's called. It seems hat height indicates power levels in the chef world? [https://github.com/goonstation/goonstation/pull/11727 Looks like KolisDumb made this sprite?] Category:Object Sprites | 1 |
| 06:17, 31 December 2022 | EmergencyAutoInjectorPurple.png (file) | ![]() |
420 bytes | Studenterhue (talk | contribs) | The inventory sprite for an emergency auto-injector with a purple label. Could be morphine, filgrastim, mutadone, or salicylic acid--quite a selection there. It is yet to be determined who made this sprite. Category:Object Sprites | 1 |
| 21:36, 30 December 2022 | HoggWylde.png (file) | 294 KB | Cogwerks (talk | contribs) | 1 | ||
| 21:26, 30 December 2022 | Almagest.png (file) | 22 KB | Cogwerks (talk | contribs) | 1 | ||
| 21:12, 30 December 2022 | Spectre.png (file) | 27 KB | Cogwerks (talk | contribs) | 1 | ||
| 21:08, 30 December 2022 | Cormorant Precision Arms .png (file) | 23 KB | Cogwerks (talk | contribs) | 1 | ||
| 17:29, 30 December 2022 | TurbineHeatFormula.png (file) | 2 KB | Cherman0 (talk | contribs) | formula for determining the temperature of gas passing through the nuclear turbine. | 1 | |
| 13:53, 30 December 2022 | StationMap07Feb10.png (file) | 2.49 MB | Immibis (talk | contribs) | I found this much much newer DonutStation map on my computer. Compared to File:Donut1.png it is much much newer. This map seems to have disappeared off the internet, good thing I happened to have a copy! | 1 | |
| 18:00, 29 December 2022 | MacroPhaser32x32.png (file) | ![]() |
315 bytes | Aria (talk | contribs) | Sprite appears to be by Cogwerks. | 1 |
| 17:59, 29 December 2022 | MicroPhaser32x32.png (file) | ![]() |
264 bytes | Aria (talk | contribs) | Sprite appears to be by Cogwerks. | 1 |
| 16:03, 29 December 2022 | HemeraRCD.png (file) | 52 KB | Cogwerks (talk | contribs) | 1 | ||
| 16:02, 29 December 2022 | HafganOld.png (file) | 99 KB | Cogwerks (talk | contribs) | 2 | ||
| 15:54, 29 December 2022 | BeerCrater.png (file) | 111 KB | Cogwerks (talk | contribs) | 2 | ||
| 15:50, 29 December 2022 | HafganNew.png (file) | 8 KB | Cogwerks (talk | contribs) | 1 | ||
| 15:47, 29 December 2022 | RadnorPhotonics New.png (file) | 145 KB | Cogwerks (talk | contribs) | 1 | ||
| 15:45, 29 December 2022 | Mabinogi Firearms Company.png (file) | 9 KB | Cogwerks (talk | contribs) | 1 | ||
| 15:33, 29 December 2022 | DonkNew.png (file) | 28 KB | Cogwerks (talk | contribs) | 1 | ||
| 15:26, 29 December 2022 | XiangGiesel.png (file) | 27 KB | Cogwerks (talk | contribs) | 2 | ||
| 15:06, 29 December 2022 | BonkTek.png (file) | 53 KB | Cogwerks (talk | contribs) | 1 | ||
| 15:01, 29 December 2022 | Terranivium1.png (file) | 40 KB | Cogwerks (talk | contribs) | 1 | ||
| 14:57, 29 December 2022 | RoyalMartin.png (file) | 176 KB | Cogwerks (talk | contribs) | 1 | ||
| 07:42, 29 December 2022 | DonkOld.png (file) | 68 KB | Cogwerks (talk | contribs) | 1 | ||
| 07:41, 29 December 2022 | RadnorPhotonicsOld.png (file) | 39 KB | Cogwerks (talk | contribs) | 1 | ||
| 07:27, 29 December 2022 | NationalNotary.png (file) | 77 KB | Cogwerks (talk | contribs) | 1 | ||
| 07:21, 29 December 2022 | TradecraftSeneca.png (file) | 103 KB | Cogwerks (talk | contribs) | 1 | ||
| 04:31, 29 December 2022 | EmergencyAutoInjectorRed.png (file) | ![]() |
439 bytes | Studenterhue (talk | contribs) | The inventory sprite for an emergency auto-injector with a red label. It could have atropine, proconvertin, or mannitol. If you're a nukie, it could also be the bloodloss combi-injector. Those all share this sprite. | 1 |
| 04:29, 29 December 2022 | JuggernautInjector.png (file) | ![]() |
299 bytes | Studenterhue (talk | contribs) | The inventory sprite for the Juggernaut injector. It's roughly what it says on the tin: it injects Juggernaut, a chemical that delays damage. I think Gannets made this sprite or at least coded this item. Category:Object Sprites | 1 |
| 04:28, 29 December 2022 | DonkInjector.png (file) | ![]() |
496 bytes | Studenterhue (talk | contribs) | The inventory sprite for the Donk injector. Sounds like some sort of crazy drug, but it's actually a high-capacity auto-injector that mimics the effects of Syndie donk pockets. Pretty sure Gannets made this sprite, or at least he coded this. Category:Object Sprites | 1 |
| 04:22, 29 December 2022 | TraumaFieldKit.png (file) | ![]() |
332 bytes | Studenterhue (talk | contribs) | The inventory sprite for the trauma field kit, part of the Field Medic class crate for nuke ops. It just holds automenders, but it used to have a lot more. Pretty sure Gannets made this sprite, seeing as he also did many of the other pouch sprites too. Category:Object Sprites | 1 |
| 04:19, 29 December 2022 | InjectorBag.png (file) | ![]() |
315 bytes | Studenterhue (talk | contribs) | The inventory sprite for the injector bag, which is part of the nuclear operative Field Medic crate. It goes around your waist, so it's a fanny pack in disguise. Pretty dang sure Gannets made this sprite. Category: Object Sprites | 1 |





















