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Below is a list of the most recent file uploads. See the gallery of new files for a more visual overview.
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 18:06, 24 July 2021 Walpvrgis talk contribs uploaded File:Garlicbread.png (Garlic Bread sprite by Walpvrgis Category:Object Sprites)
- 18:05, 24 July 2021 Walpvrgis talk contribs uploaded File:Fairybread.png (Fairy Bread sprite by Walpvrgis Category:Object Sprites)
- 18:04, 24 July 2021 Walpvrgis talk contribs uploaded File:Baguette.png (Baguette sprite by Walpvrgis Category:Object Sprites)
- 15:43, 18 July 2021 TheRandomnessGuy talk contribs uploaded File:Sequenced Mutation v2.png (GeneTek Console v2.01 icon for a sequenced mutation)
- 15:42, 18 July 2021 TheRandomnessGuy talk contribs uploaded File:Researched Mutation v2.png (GeneTek Console v2.01 icon for a researched mutation)
- 15:42, 18 July 2021 TheRandomnessGuy talk contribs uploaded File:Unknown Mutation v2.png (GeneTek Console v2.01 icon for an unknown mutation)
- 15:15, 18 July 2021 TheRandomnessGuy talk contribs uploaded File:Sequencing Finished v2.png (Finished sequencing a mutation. All base pairs are unlocked and correct.)
- 15:11, 18 July 2021 TheRandomnessGuy talk contribs uploaded File:Sequencing Locked Pair v2.png (Correctly guessed the base pairs during mutation sequencing, but one base pair is still locked.)
- 15:08, 18 July 2021 TheRandomnessGuy talk contribs uploaded File:Sequencing Check Stability v2.png (While sequencing the mutation, checking stability has shown that the guess is incorrect.)
- 15:05, 18 July 2021 TheRandomnessGuy talk contribs uploaded File:Sequencing Fill Empties v2.png (Sequencing the mutation by guessing base pairs where both ends are unknown.)
- 15:02, 18 July 2021 TheRandomnessGuy talk contribs uploaded File:Sequencing Fill Halves v2.png (The second step of sequencing a mutation is filling out the half-filled base pairs.)
- 14:58, 18 July 2021 TheRandomnessGuy talk contribs uploaded File:Sequencing Initial v2.png (The start of sequencing a mutation. Base pairs are missing and a base pair is locked.)
- 14:52, 18 July 2021 TheRandomnessGuy talk contribs uploaded File:GeneTek Console v2.01.png (The new GeneTek Console v2.01 UI)
- 13:44, 18 July 2021 TheRandomnessGuy talk contribs uploaded File:BlastLandmine.gif (Brutal landmine.)
- 13:44, 18 July 2021 TheRandomnessGuy talk contribs uploaded a new version of File:Landmine.gif (Reverted to original version. New sprite uploaded as BlastLandmine.gif.)
- 04:21, 17 July 2021 Splints talk contribs uploaded File:BlackMinisub.png (A heavily armored submarine for deep sea exploration and combat.)
- 04:12, 17 July 2021 Splints talk contribs uploaded File:Minisub white.png (A minisub with a white body.)
- 16:24, 16 July 2021 TheRandomnessGuy talk contribs uploaded File:CommandLocker-32x32.png
- 16:07, 16 July 2021 TheRandomnessGuy talk contribs uploaded a new version of File:Porridge.png (Cropped out excess transparent space.)
- 16:04, 16 July 2021 TheRandomnessGuy talk contribs uploaded File:Porridge.png (A bowl of porridge.)
- 15:43, 16 July 2021 TheRandomnessGuy talk contribs uploaded File:StunLandmine.gif (Stunning landmine.)
- 15:42, 16 July 2021 TheRandomnessGuy talk contribs uploaded File:RadiationLandmine.gif (Glowy landmine.)
- 15:42, 16 July 2021 TheRandomnessGuy talk contribs uploaded File:IncendiaryLandmine.gif (Spicy landmine.)
- 15:39, 16 July 2021 TheRandomnessGuy talk contribs uploaded a new version of File:Landmine.gif (Updated to new sprite.)
- 12:11, 27 June 2021 Nefarious6th talk contribs uploaded File:AccessProClown.png (A Clown ID is in the AccessPro. Honk! Category:Object Sprites)
- 12:10, 27 June 2021 Nefarious6th talk contribs uploaded File:AccessProHead.png (An AccessPro with a Head of Staff ID in it Category:Object Sprites)
- 12:08, 27 June 2021 Nefarious6th talk contribs uploaded File:AccessProEng.png (An AccessPro with an Engineering ID inserted. Category:Object Sprites)
- 12:06, 27 June 2021 Nefarious6th talk contribs uploaded File:AccessProSec.png (The AccessPro with a Security ID inserted. Category:Object Sprites)
- 12:04, 27 June 2021 Nefarious6th talk contribs uploaded File:AccessProCiv.png (An AccessPro with the ID set to Civilian Category:Object Sprites)
- 09:35, 27 June 2021 Nefarious6th talk contribs uploaded File:AccessProRes.png (An AccessPro with a Research ID in it, or any ID from a scientist, doctor, roboticist, or geneticist. Category:Object Sprites)
- 09:33, 27 June 2021 Nefarious6th talk contribs uploaded File:AccessProEmpty.png (An empty AccessPro. Category:Object Sprites)
- 12:16, 26 June 2021 Nefarious6th talk contribs uploaded a new version of File:DiplomatV3-64x64.gif (Frames should all be the same length now :^))
- 12:13, 26 June 2021 Nefarious6th talk contribs uploaded File:DiplomatV3-64x64.gif (They're here to work towards peace on the frontier. Diplomat/Ambassador is a latejoin role that allows you to play as a mutantrace in a nice suit. Well, unless you're a Martian or Blob. 64x64 means it's 64 pixels by 64 pixels, perfect for the Jobs pag...)
- 06:33, 26 June 2021 Studenterhue talk contribs uploaded File:YouCanNeverKnowWhatGoonstationHasInStore.png (An image of all sorts of crazy things going on in Goonstation, dated toaround Jn 27th, 2021. Yes, this is technically the human resprite milestone image from [https://forum.ss13.co/showthread.php?tid=15488&pid=159136#pid159136 this post]. What can I sa...)
- 06:11, 26 June 2021 Studenterhue talk contribs uploaded File:SyndicateScoutV2Alt-64x64.png (A screenshot of a Nuclear Operative equipped with the Scout loadout. They hope they'll be the last thing you'll ever see. This particular version is wearing a jetpack instead of a backpack, which at least from my POV, looks less like a mankini. 64x64...)
- 04:56, 26 June 2021 Studenterhue talk contribs uploaded File:SyndicateScout-64x64.png (A screenshot of a Nuclear Operative equipped with the Scout loadout. They hope they'll be the last thing you'll ever see. 64x64 means it's 64 pixels tall and 64 wide. Character Sprites are usually for Jobs page and related, but this is specifically f...)
- 04:53, 26 June 2021 Studenterhue talk contribs uploaded File:SyndicateMarksmanV3-64x64.png (A screenshot of a Nuclear Operative kitted out in the Marksman loadout, ready to miss every shot. 64x64 means it's 64 pixels tall and 64 wide. Character Sprites are usually for Jobs page and related, but this is specifically for the gallery of getups...)
- 04:52, 26 June 2021 Studenterhue talk contribs uploaded File:SyndicateKnightV2-64x64.png (A screenshot of a Nuclear Operative kitted out in the Knight loadout. A knight in shining armo(u)r or a black knight? 64x64 means it's 64 pixels tall and 64 wide. Character Sprites are usually for Jobs page and related, but this is specifically for t...)
- 14:15, 25 June 2021 Nefarious6th talk contribs uploaded File:OmniTraitorV2-64x64.gif (The do-it-all antag; a little bit of wizard, vampire, werewolf, changeling, grinch, and traitor all in one. The 64x96 is the size of the image, perfect for the jobs page. This one's a little taller than most others (the arachnid-like abomination legs...)
- 13:24, 25 June 2021 Nefarious6th talk contribs uploaded File:CyborgV3-64x64.gif (Borgs and more borgs. Cyborgs are silicon life; some spontaneously find conciousness and some are re-purposed human brains. The 64x64 means 64 by 64 pixels, which is a good fit for jobs pages. Category:Character Sprites)
- 04:31, 25 June 2021 Studenterhue talk contribs uploaded File:SyndicateInfiltratorV3-64x64.png (A screenshot of a Nuclear Operative in the Infiltrator loadout. Basically, the Syndicate hired someone who liked to cosplay both ''Metal Gear'' and ''Hitman'', and tasked them with infiltrating the NT base. 64x64 means it's 64 pixels tall and 64 wide....)
- 04:26, 25 June 2021 Studenterhue talk contribs uploaded File:SyndicateGrenadierV3-64x64.png (A screenshot of a Nuclear Operative in the Combat Engineer loadout, ready to accidentally HE his teammate. 64x64 means it's 64 pixels tall and 64 wide. Character Sprites are usually for Jobs page and related, but this is specifically for the gallery...)
- 04:23, 25 June 2021 Studenterhue talk contribs uploaded File:SyndicateCombatEngineerV2-64x64.png (A screenshot of a Nuclear Operative in the Combat Engineer loadout, armed with a wrench, a SPES-6, and a will to wreck NT's shit. Don't knock on him about the overalls unless you want to see what a wrench to the head feels like. 64x64 means it's 64 pi...)
- 04:18, 25 June 2021 Studenterhue talk contribs uploaded File:SyndicateFieldMedicV3-64x64.png (A screenshot of a Nuclear Operative equipped with the Field Medic loadout (formerly known as Combat Medic) They've a Juggernaut injector in one hand and an health anaylzer in another. What's the diagnosis? Dead. 64x64 means it's 64 pixels tall and 64...)
- 03:55, 25 June 2021 Studenterhue talk contribs uploaded File:MonsieurStirstirV2-64x64.png (A screenshot of the infamous Monsieur Stirstir, an NPC monkey that inhabits the Brig. Do not confuse with his, ahem, colleague, Colonel Shakeshake. Stirstir knows way more secrets. 64x64 pixels means it's 64 pixels tall by 64 wide. Typical format for...)
- 03:53, 25 June 2021 Studenterhue talk contribs uploaded File:MonsieurStirstirV2-32x32.png (A screenshot of the infamous Monsieur Stirstir, an NPC monkey that inhabits the Brig. Do not confuse with his, ahem, colleague, Colonel Shakeshake. Stirstir knows way more secrets. 32x32 means it's 32 pixels wide by 32 pixels tall. Normally, character...)
- 01:34, 23 June 2021 Nefarious6th talk contribs uploaded File:PsychologistV2-64x64.png (Clearly this person is very qualified to help you through counselling; just look at them! A Psychologist/therapist/psychiatrist/counsellor is a gimmick job that runs around medbay attempting to help distressed patients of the station and eats ridiculo...)
- 01:31, 23 June 2021 Nefarious6th talk contribs uploaded File:SousChefV2-64x64.png (If a sous-chef makes soup, are they a soup-chef? Equipped with the essentials: a rolling pin for smacking monkeys with and a dramatic chef's horn to honk for that fine-dining atmosphere in the cafeteria. 64x64 means it's 64 by 64 pixels, the perfect...)
- 01:28, 23 June 2021 Nefarious6th talk contribs uploaded File:WaiterV2-64x64.png (Check please! A waiter, one of the gimmick jobs that works in the kitchen and aids in food deliveries across the station. 64x64 means 64 pixels wide by 64 pixels tall. That's the conventional format for character sprites, which are used for jobs pages...)
- 01:27, 23 June 2021 Nefarious6th talk contribs uploaded File:SpooktoberGhostV2-64x64.png (A terrifying, frightening, supernatural, incorporeal ghost! Or maybe just a person with a bedsheet on. This is the Spooktober job of "Ghost", not to be confused with the observer role. 64x64 means 64 pixels wide by 64 pixels tall. That's the conventi...)