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Date Name Thumbnail Size User Description Versions
05:52, 21 June 2021 ViceOfficerV2-64x66.gif (file) 2 KB Studenterhue (talk | contribs) Trying out 1.5 seconds between the frames, gives a little more time to soak in the frames without being too slow, at least for me. 2
05:43, 21 June 2021 FestiveNuclearOperative-64x64.png (file) 674 bytes Studenterhue (talk | contribs) A screenshot of a Nuclear Operative in the festive getup that replaces the regular red space suits. You're on the naughty list, but thankfully he's giving you a present anyways: a bullet to the head. 64x64 means it's 64 pixels tall and 64 wide. Files... 1
05:37, 21 June 2021 InspectorV2-64x64.png (file) 729 bytes Studenterhue (talk | contribs) "Inspector, there is a roach in the kitchen." "Excuse me, I AM the roach." A screenshot of someone in the gimmick job Inspector. The glasses mean this inspector is serious business. They hand those out to every inspector too, so that means every ins... 1
17:22, 18 June 2021 MinerV3-64x64.png (file) 801 bytes CyberTripping (talk | contribs) An example sprite of a miner, with their trusty power pick. 1
05:47, 18 June 2021 DiscountSuperheroV2-64x64.png (file) 711 bytes Studenterhue (talk | contribs) A screenshot of someone in the Spooktober job Discount Superhero. They're hero, but with powers that puts them a cut above the rest--hence "super". But not that much of a cut, really--hence "Discount". The superpowers are real, but the costume is just... 1
05:42, 18 June 2021 UnionRepV2-64x64.png (file) 825 bytes Studenterhue (talk | contribs) A screenshot of someone in the gimmmick job Union Rep, which has a lot of different titles aligned to various different jobs. Does your rep have hair that looks like a fire? 64x64 means it's 64 pixels tall and 64 wide. This is meant to go on the Jobs... 1
05:39, 18 June 2021 CostumeVendorV2-64x64.png (file) 628 bytes Studenterhue (talk | contribs) A screenshot of someone in the Spooktober job Costume Vendor, some guy in a trash bag who sells clothes. Would you buy them from him? I would. I also hear this particular one used to be a pirate...? 64x64 means it's 64 pixels tall and 64 wide. This i... 1
06:09, 17 June 2021 BoxerV2-64x64.png (file) 1 KB Studenterhue (talk | contribs) A screenshot of someone in the gimmick job Boxer...which is also called Fighter...which is also called, and this personally kinda irks me, Wrestler. Has nothing to do with boxes or Boxing Day. 64x64 means it's 64 pixels tall and 64 wide. This is meant... 1
05:57, 17 June 2021 AngelV2-64x64.png (file) 796 bytes Studenterhue (talk | contribs) A screenshot of someone in the Spooktober job Angel, a representative of the Space Gods. They don't quite look human... 64x64 means it's 64 pixels tall and 64 wide. This is meant to go on the Jobs page and a page on the job depicted, if applicable.... 1
05:54, 17 June 2021 GhostBusterV3-64x64.png (file) 766 bytes Studenterhue (talk | contribs) A screenshot of someone in the Spooktober job Ghost Buster, a paranormal hunter legally distinct from the ones that are based in Space New York, which is why it has quite a few other names. 64x64 means it's 64 pixels tall and 64 wide. This is meant to... 1
03:26, 17 June 2021 FastDMM2VariableEditor.png (file) 12 KB Nefarious6th (talk | contribs) The variable editor in FastDMM2 1
03:22, 17 June 2021 DreamMakerMapViewer.png (file) 10 KB Nefarious6th (talk | contribs) The map inst view in DreamMaker 1
17:19, 16 June 2021 EnvironmentTree.png (file) 23 KB Nefarious6th (talk | contribs) An example image of an environment tree (in StrongDMM) 1
17:18, 16 June 2021 Donut3Full.png (file) 391 KB Nefarious6th (talk | contribs) An example image of how all areas overlaid on Donut 3 look when toggled on. 1
17:18, 16 June 2021 Donut3TurretProtected.png (file) 278 KB Nefarious6th (talk | contribs) An example image of how Donut 3's turret protection around the Armory works. 1
17:17, 16 June 2021 Donut3CargoBelts.png (file) 38 KB Nefarious6th (talk | contribs) An example schematic of how Donut 3's cargo intake and output work. 1
17:16, 16 June 2021 ReinforcedTableAutoR.png (file) 277 bytes Nefarious6th (talk | contribs) The right side of an autoconnected reinforced table. 1
17:16, 16 June 2021 ReinforcedTableAutoL.png (file) 273 bytes Nefarious6th (talk | contribs) The left side of an auto-connected reinforced table. 1
17:15, 16 June 2021 ReinforcedTable.png (file) 328 bytes Nefarious6th (talk | contribs) A reinforced table. Category:Object Sprites 1
17:14, 16 June 2021 AreaRanch.png (file) 282 bytes Nefarious6th (talk | contribs) Ranch Area 1
17:14, 16 June 2021 AreaHOS.png (file) 232 bytes Nefarious6th (talk | contribs) HOS Officer Area 1
17:14, 16 June 2021 AreaAICore.png (file) 295 bytes Nefarious6th (talk | contribs) AI core area 1
17:13, 16 June 2021 RedLandmarkSpawn.png (file) 240 bytes Nefarious6th (talk | contribs) Red Landmark Spawn 1
17:13, 16 June 2021 GreenLandmarkSpawn.png (file) 240 bytes Nefarious6th (talk | contribs) Green Landmark Spawn 1
17:12, 16 June 2021 RedCheckerTile.png (file) 705 bytes Nefarious6th (talk | contribs) Red checkered tile 1
17:12, 16 June 2021 YellowCheckerTile.png (file) 660 bytes Nefarious6th (talk | contribs) Yellow checkered tile 1
17:11, 16 June 2021 ReinforcedFloor.png (file) 192 bytes Nefarious6th (talk | contribs) Reinforced floor tiles. Category:Sprites 1
17:10, 16 June 2021 ReinforcedWallAuto.png (file) 308 bytes Nefarious6th (talk | contribs) Supernorn's reinforced wall style 1
17:09, 16 June 2021 WallAuto.png (file) 215 bytes Nefarious6th (talk | contribs) Supernorn's normal wall style 1
17:09, 16 June 2021 PurpleCheckerTile.png (file) 765 bytes Nefarious6th (talk | contribs) Purple checkeer floor tiles. 1
17:07, 16 June 2021 FiredoorSpawner.png (file) 224 bytes Nefarious6th (talk | contribs) A firedoor spawner 1
17:05, 16 June 2021 WindowPyro.png (file) 894 bytes Nefarious6th (talk | contribs) A normal Pyro-style window Category:Sprites 1
16:58, 16 June 2021 ReinforcedWindowPyro.png (file) 755 bytes Nefarious6th (talk | contribs) Pyro's reinforced windows. Category:Sprites 1
16:54, 16 June 2021 ReinforcedWingrilleSpawner.png (file) 169 bytes Nefarious6th (talk | contribs) Reinforced full window spawner 1
16:53, 16 June 2021 ThindowWingrilleSpawner.png (file) 127 bytes Nefarious6th (talk | contribs) Thindow wingrille spawner 1
16:51, 16 June 2021 ThindowRCrystalWingrilleSpawner.png (file) 169 bytes Nefarious6th (talk | contribs) Reinforced crystal window grille spawner that makes directional thindows. 1
16:46, 16 June 2021 CrystalWingrilleSpawner.png (file) 139 bytes Nefarious6th (talk | contribs) Crystal Wingrille Spawner 1
16:46, 16 June 2021 DoorAccessSpawner.png (file) 494 bytes Nefarious6th (talk | contribs) A door with an access spawner on it. 1
16:22, 16 June 2021 WireLength.png (file) 554 bytes Nefarious6th (talk | contribs) A length of wire 1
16:21, 16 June 2021 WireKnot.png (file) 199 bytes Nefarious6th (talk | contribs) A knot of wire that sits under terminals and networked devices. 1
11:56, 16 June 2021 PlayerVendingMachine.gif (file) 7 KB Nefarious6th (talk | contribs) A player-made vending machine. [https://github.com/goonstation/goonstation/pull/4231 Sprites by Ludolf#8091 from the Discord server] Category:Sprites 1
11:40, 16 June 2021 IDCardCivV2.png (file) 249 bytes Nefarious6th (talk | contribs) A civilian ID card. [https://github.com/goonstation/goonstation/pull/1137 Sprite by Flaborized]. Category:Object Sprites 1
10:52, 16 June 2021 PlayerVendorModule.png (file) 311 bytes Nefarious6th (talk | contribs) A module for a player-made vending machine. [https://github.com/goonstation/goonstation/pull/4231 Sprite by Ludolf#8091 from the Discord server] Category:Object Sprites 1
07:34, 16 June 2021 DisplayCaseAntiqueGunV2.png (file) 1 KB Nefarious6th (talk | contribs) A display case. For displaying. An antique laser gun. [https://github.com/goonstation/goonstation/pull/5114 Sprites by Nefarious6th] Category:Object Sprites 1
07:32, 16 June 2021 DisplayCaseEmptyV2.png (file) 1 KB Nefarious6th (talk | contribs) A display case. For displaying. Things. [https://github.com/goonstation/goonstation/pull/5114 Sprites by Nefarious6th] Category:Object Sprites 1
03:42, 16 June 2021 HotDogV2-64x64.png (file) 610 bytes Studenterhue (talk | contribs) A screenshot of someone in the gimmick job Hot Dog, not like an actual Hot Dog you eat. Okay, well...if you put them in the gibber... 64x64 means it's 64 pixels tall and 64 wide. This is meant to go on the Jobs page and a page on the job depicted, if... 1
03:39, 16 June 2021 RegionalDirectorV2-64x64.png (file) 809 bytes Studenterhue (talk | contribs) A screenshot of someone in the gimmick job Regional Director, who apparently direct regions. I think that's a little different from directing movies. 64x64 means it's 64 pixels tall and 64 wide. This is meant to go on the Jobs page and a page on the j... 1
03:37, 16 June 2021 DiscountMachoManV2-64x64.png (file) 613 bytes Studenterhue (talk | contribs) A screenshot of someone in the Spooktober job Discount Macho Man, someone who skipped out on..well, pretty much all the workout days. 64x64 means it's 64 pixels tall and 64 wide. This is meant to go on the Jobs page and a page on the job depicted, i... 1
03:35, 16 June 2021 DiscountGodzillaV2-64x64.png (file) 1 KB Studenterhue (talk | contribs) A screenshot of someone in the Spooktober job Discount Godzilla, ready to make the station slightly worse than it already is. 64x64 means it's 64 pixels tall and 64 wide. This is meant to go on the Jobs page and a page on the job depicted, if applica... 1
03:32, 16 June 2021 DiscountMummyV2-64x66.png (file) 787 bytes Studenterhue (talk | contribs) A screenshot of someone in the Spooktober job, Discount Mummy. Is it a real mummy risen from the grave or some guy in grody bandages? And since they're a cow, would that make them a....MOOmmy? 64x66 means it's 66 pixels tall and 64 wide. That aura is... 1
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