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This special page shows all uploaded files.
| Date | Name | Thumbnail | Size | User | Description | Versions |
|---|---|---|---|---|---|---|
| 13:44, 18 July 2021 | Landmine.gif (file) | ![]() |
251 bytes | TheRandomnessGuy (talk | contribs) | Reverted to original version. New sprite uploaded as BlastLandmine.gif. | 3 |
| 04:21, 17 July 2021 | BlackMinisub.png (file) | ![]() |
1 KB | Splints (talk | contribs) | A heavily armored submarine for deep sea exploration and combat. | 1 |
| 04:12, 17 July 2021 | Minisub white.png (file) | ![]() |
1 KB | Splints (talk | contribs) | A minisub with a white body. | 1 |
| 16:24, 16 July 2021 | CommandLocker-32x32.png (file) | ![]() |
3 KB | TheRandomnessGuy (talk | contribs) | 1 | |
| 16:07, 16 July 2021 | Porridge.png (file) | ![]() |
4 KB | TheRandomnessGuy (talk | contribs) | Cropped out excess transparent space. | 2 |
| 15:43, 16 July 2021 | StunLandmine.gif (file) | ![]() |
482 bytes | TheRandomnessGuy (talk | contribs) | Stunning landmine. | 1 |
| 15:42, 16 July 2021 | RadiationLandmine.gif (file) | ![]() |
471 bytes | TheRandomnessGuy (talk | contribs) | Glowy landmine. | 1 |
| 15:42, 16 July 2021 | IncendiaryLandmine.gif (file) | ![]() |
466 bytes | TheRandomnessGuy (talk | contribs) | Spicy landmine. | 1 |
| 12:11, 27 June 2021 | AccessProClown.png (file) | ![]() |
257 bytes | Nefarious6th (talk | contribs) | A Clown ID is in the AccessPro. Honk! Category:Object Sprites | 1 |
| 12:10, 27 June 2021 | AccessProHead.png (file) | ![]() |
253 bytes | Nefarious6th (talk | contribs) | An AccessPro with a Head of Staff ID in it Category:Object Sprites | 1 |
| 12:08, 27 June 2021 | AccessProEng.png (file) | ![]() |
255 bytes | Nefarious6th (talk | contribs) | An AccessPro with an Engineering ID inserted. Category:Object Sprites | 1 |
| 12:06, 27 June 2021 | AccessProSec.png (file) | ![]() |
255 bytes | Nefarious6th (talk | contribs) | The AccessPro with a Security ID inserted. Category:Object Sprites | 1 |
| 12:04, 27 June 2021 | AccessProCiv.png (file) | ![]() |
255 bytes | Nefarious6th (talk | contribs) | An AccessPro with the ID set to Civilian Category:Object Sprites | 1 |
| 09:35, 27 June 2021 | AccessProRes.png (file) | ![]() |
255 bytes | Nefarious6th (talk | contribs) | An AccessPro with a Research ID in it, or any ID from a scientist, doctor, roboticist, or geneticist. Category:Object Sprites | 1 |
| 09:33, 27 June 2021 | AccessProEmpty.png (file) | ![]() |
255 bytes | Nefarious6th (talk | contribs) | An empty AccessPro. Category:Object Sprites | 1 |
| 12:16, 26 June 2021 | DiplomatV3-64x64.gif (file) | ![]() |
11 KB | Nefarious6th (talk | contribs) | Frames should all be the same length now :^) | 2 |
| 06:33, 26 June 2021 | YouCanNeverKnowWhatGoonstationHasInStore.png (file) | 800 KB | Studenterhue (talk | contribs) | An image of all sorts of crazy things going on in Goonstation, dated toaround Jn 27th, 2021. Yes, this is technically the human resprite milestone image from [https://forum.ss13.co/showthread.php?tid=15488&pid=159136#pid159136 this post]. What can I sa... | 1 | |
| 06:11, 26 June 2021 | SyndicateScoutV2Alt-64x64.png (file) | ![]() |
939 bytes | Studenterhue (talk | contribs) | A screenshot of a Nuclear Operative equipped with the Scout loadout. They hope they'll be the last thing you'll ever see. This particular version is wearing a jetpack instead of a backpack, which at least from my POV, looks less like a mankini. 64x64... | 1 |
| 04:56, 26 June 2021 | SyndicateScoutV2-64x64.png (file) | ![]() |
640 bytes | Studenterhue (talk | contribs) | A screenshot of a Nuclear Operative equipped with the Scout loadout. They hope they'll be the last thing you'll ever see. 64x64 means it's 64 pixels tall and 64 wide. Character Sprites are usually for Jobs page and related, but this is specifically f... | 1 |
| 04:53, 26 June 2021 | SyndicateMarksmanV3-64x64.png (file) | ![]() |
609 bytes | Studenterhue (talk | contribs) | A screenshot of a Nuclear Operative kitted out in the Marksman loadout, ready to miss every shot. 64x64 means it's 64 pixels tall and 64 wide. Character Sprites are usually for Jobs page and related, but this is specifically for the gallery of getups... | 1 |
| 04:52, 26 June 2021 | SyndicateKnightV2-64x64.png (file) | ![]() |
673 bytes | Studenterhue (talk | contribs) | A screenshot of a Nuclear Operative kitted out in the Knight loadout. A knight in shining armo(u)r or a black knight? 64x64 means it's 64 pixels tall and 64 wide. Character Sprites are usually for Jobs page and related, but this is specifically for t... | 1 |
| 14:15, 25 June 2021 | OmniTraitorV2-64x64.gif (file) | ![]() |
6 KB | Nefarious6th (talk | contribs) | The do-it-all antag; a little bit of wizard, vampire, werewolf, changeling, grinch, and traitor all in one. The 64x96 is the size of the image, perfect for the jobs page. This one's a little taller than most others (the arachnid-like abomination legs... | 1 |
| 13:24, 25 June 2021 | CyborgV3-64x64.gif (file) | ![]() |
16 KB | Nefarious6th (talk | contribs) | Borgs and more borgs. Cyborgs are silicon life; some spontaneously find conciousness and some are re-purposed human brains. The 64x64 means 64 by 64 pixels, which is a good fit for jobs pages. Category:Character Sprites | 1 |
| 04:31, 25 June 2021 | SyndicateInfiltratorV3-64x64.png (file) | ![]() |
717 bytes | Studenterhue (talk | contribs) | A screenshot of a Nuclear Operative in the Infiltrator loadout. Basically, the Syndicate hired someone who liked to cosplay both ''Metal Gear'' and ''Hitman'', and tasked them with infiltrating the NT base. 64x64 means it's 64 pixels tall and 64 wide.... | 1 |
| 04:26, 25 June 2021 | SyndicateGrenadierV3-64x64.png (file) | ![]() |
629 bytes | Studenterhue (talk | contribs) | A screenshot of a Nuclear Operative in the Combat Engineer loadout, ready to accidentally HE his teammate. 64x64 means it's 64 pixels tall and 64 wide. Character Sprites are usually for Jobs page and related, but this is specifically for the gallery... | 1 |
| 04:23, 25 June 2021 | SyndicateCombatEngineerV2-64x64.png (file) | ![]() |
634 bytes | Studenterhue (talk | contribs) | A screenshot of a Nuclear Operative in the Combat Engineer loadout, armed with a wrench, a SPES-6, and a will to wreck NT's shit. Don't knock on him about the overalls unless you want to see what a wrench to the head feels like. 64x64 means it's 64 pi... | 1 |
| 04:18, 25 June 2021 | SyndicateFieldMedicV3-64x64.png (file) | ![]() |
691 bytes | Studenterhue (talk | contribs) | A screenshot of a Nuclear Operative equipped with the Field Medic loadout (formerly known as Combat Medic) They've a Juggernaut injector in one hand and an health anaylzer in another. What's the diagnosis? Dead. 64x64 means it's 64 pixels tall and 64... | 1 |
| 03:55, 25 June 2021 | MonsieurStirstirV2-64x64.png (file) | ![]() |
536 bytes | Studenterhue (talk | contribs) | A screenshot of the infamous Monsieur Stirstir, an NPC monkey that inhabits the Brig. Do not confuse with his, ahem, colleague, Colonel Shakeshake. Stirstir knows way more secrets. 64x64 pixels means it's 64 pixels tall by 64 wide. Typical format for... | 1 |
| 03:53, 25 June 2021 | MonsieurStirstirV2-32x32.png (file) | ![]() |
449 bytes | Studenterhue (talk | contribs) | A screenshot of the infamous Monsieur Stirstir, an NPC monkey that inhabits the Brig. Do not confuse with his, ahem, colleague, Colonel Shakeshake. Stirstir knows way more secrets. 32x32 means it's 32 pixels wide by 32 pixels tall. Normally, character... | 1 |
| 01:34, 23 June 2021 | PsychologistV2-64x64.png (file) | ![]() |
830 bytes | Nefarious6th (talk | contribs) | Clearly this person is very qualified to help you through counselling; just look at them! A Psychologist/therapist/psychiatrist/counsellor is a gimmick job that runs around medbay attempting to help distressed patients of the station and eats ridiculo... | 1 |
| 01:31, 23 June 2021 | SousChefV2-64x64.png (file) | ![]() |
779 bytes | Nefarious6th (talk | contribs) | If a sous-chef makes soup, are they a soup-chef? Equipped with the essentials: a rolling pin for smacking monkeys with and a dramatic chef's horn to honk for that fine-dining atmosphere in the cafeteria. 64x64 means it's 64 by 64 pixels, the perfect... | 1 |
| 01:28, 23 June 2021 | WaiterV2-64x64.png (file) | ![]() |
1 KB | Nefarious6th (talk | contribs) | Check please! A waiter, one of the gimmick jobs that works in the kitchen and aids in food deliveries across the station. 64x64 means 64 pixels wide by 64 pixels tall. That's the conventional format for character sprites, which are used for jobs pages... | 1 |
| 01:27, 23 June 2021 | SpooktoberGhostV2-64x64.png (file) | ![]() |
959 bytes | Nefarious6th (talk | contribs) | A terrifying, frightening, supernatural, incorporeal ghost! Or maybe just a person with a bedsheet on. This is the Spooktober job of "Ghost", not to be confused with the observer role. 64x64 means 64 pixels wide by 64 pixels tall. That's the conventi... | 1 |
| 01:20, 23 June 2021 | MusicianV2-64x64.png (file) | ![]() |
1 KB | Nefarious6th (talk | contribs) | A screenshot of a musician about to serenade you with their custom rendition of Hot Cross Buns, now on the bagpipe. 64x64 means it's 64 pixels tall and 64 wide. This is meant to go on the Jobs page and a page on the job depicted, if applicable. New v... | 1 |
| 00:22, 23 June 2021 | OcularImplanterKit.png (file) | ![]() |
283 bytes | Nefarious6th (talk | contribs) | A terrifying and evil device used to swap out your eyeballs with cybernetic ones loaded into the holders. This one has cybernetic replacements prepared for the left and right eyes. [https://github.com/goonstation/goonstation/pull/5125 Sprite by Gannet... | 1 |
| 12:28, 22 June 2021 | SampleRoomFootprints.png (file) | 72 KB | Nefarious6th (talk | contribs) | Sample footprints of a chemistry lab | 1 | |
| 06:29, 21 June 2021 | FoodTechV2-32x32.png (file) | ![]() |
743 bytes | Studenterhue (talk | contribs) | It's the sprite for the FoodTech, the kitchen vending machine. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/5024 New sprite by jan.ant... | 1 |
| 05:52, 21 June 2021 | ViceOfficerV2-64x66.gif (file) | ![]() |
2 KB | Studenterhue (talk | contribs) | Trying out 1.5 seconds between the frames, gives a little more time to soak in the frames without being too slow, at least for me. | 2 |
| 05:43, 21 June 2021 | FestiveNuclearOperative-64x64.png (file) | ![]() |
674 bytes | Studenterhue (talk | contribs) | A screenshot of a Nuclear Operative in the festive getup that replaces the regular red space suits. You're on the naughty list, but thankfully he's giving you a present anyways: a bullet to the head. 64x64 means it's 64 pixels tall and 64 wide. Files... | 1 |
| 05:37, 21 June 2021 | InspectorV2-64x64.png (file) | ![]() |
729 bytes | Studenterhue (talk | contribs) | "Inspector, there is a roach in the kitchen." "Excuse me, I AM the roach." A screenshot of someone in the gimmick job Inspector. The glasses mean this inspector is serious business. They hand those out to every inspector too, so that means every ins... | 1 |
| 17:22, 18 June 2021 | MinerV3-64x64.png (file) | ![]() |
801 bytes | CyberTripping (talk | contribs) | An example sprite of a miner, with their trusty power pick. | 1 |
| 05:47, 18 June 2021 | DiscountSuperheroV2-64x64.png (file) | ![]() |
711 bytes | Studenterhue (talk | contribs) | A screenshot of someone in the Spooktober job Discount Superhero. They're hero, but with powers that puts them a cut above the rest--hence "super". But not that much of a cut, really--hence "Discount". The superpowers are real, but the costume is just... | 1 |
| 05:42, 18 June 2021 | UnionRepV2-64x64.png (file) | ![]() |
825 bytes | Studenterhue (talk | contribs) | A screenshot of someone in the gimmmick job Union Rep, which has a lot of different titles aligned to various different jobs. Does your rep have hair that looks like a fire? 64x64 means it's 64 pixels tall and 64 wide. This is meant to go on the Jobs... | 1 |
| 05:39, 18 June 2021 | CostumeVendorV2-64x64.png (file) | ![]() |
628 bytes | Studenterhue (talk | contribs) | A screenshot of someone in the Spooktober job Costume Vendor, some guy in a trash bag who sells clothes. Would you buy them from him? I would. I also hear this particular one used to be a pirate...? 64x64 means it's 64 pixels tall and 64 wide. This i... | 1 |
| 06:09, 17 June 2021 | BoxerV2-64x64.png (file) | ![]() |
1 KB | Studenterhue (talk | contribs) | A screenshot of someone in the gimmick job Boxer...which is also called Fighter...which is also called, and this personally kinda irks me, Wrestler. Has nothing to do with boxes or Boxing Day. 64x64 means it's 64 pixels tall and 64 wide. This is meant... | 1 |
| 05:57, 17 June 2021 | AngelV2-64x64.png (file) | ![]() |
796 bytes | Studenterhue (talk | contribs) | A screenshot of someone in the Spooktober job Angel, a representative of the Space Gods. They don't quite look human... 64x64 means it's 64 pixels tall and 64 wide. This is meant to go on the Jobs page and a page on the job depicted, if applicable.... | 1 |
| 05:54, 17 June 2021 | GhostBusterV3-64x64.png (file) | ![]() |
766 bytes | Studenterhue (talk | contribs) | A screenshot of someone in the Spooktober job Ghost Buster, a paranormal hunter legally distinct from the ones that are based in Space New York, which is why it has quite a few other names. 64x64 means it's 64 pixels tall and 64 wide. This is meant to... | 1 |
| 03:26, 17 June 2021 | FastDMM2VariableEditor.png (file) | 12 KB | Nefarious6th (talk | contribs) | The variable editor in FastDMM2 | 1 | |
| 03:22, 17 June 2021 | DreamMakerMapViewer.png (file) | 10 KB | Nefarious6th (talk | contribs) | The map inst view in DreamMaker | 1 | |
| 17:19, 16 June 2021 | EnvironmentTree.png (file) | 23 KB | Nefarious6th (talk | contribs) | An example image of an environment tree (in StrongDMM) | 1 |












































