Difference between revisions of "User:ThatsMamaLuigiToYouMario/Safe-Cracking"

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(Started on a page for safe-cracking to help with mentor DM's about the topic instead of copy+pasting the wall of text.)
 
(→‎Breaking the Bank: How to Hack Open a Safe: Added an example and fixed up some stuff. My goodness this took a bit)
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==Breaking the Bank: How to Hack Open a Safe==
==Breaking the Bank: How to Hack Open a Safe==


Each safe code is a combination of 4 numbers/letters from 0-9 and/or . When you press enter and get the wrong combination, the safe will make some combination of no noise, beeps and boops. No noise means none of the characters you entered are in the final password. A boop means you have the right character in the wrong place. A beep means you have the right character in the right place. Multiple beeps/boops means that more than one of the characters is right. Adjectives before the beeps/boops don’t mean anything. So if the password is 1224 and you guess 2924, you’ll get 1 boop (the first 2 is in the password, but not the correct place) and 1 beep (the 2nd 2 is in the password and the right place). So to crack it, the first thing you’ll want to do is go through and press every character in order like so: 1111, 2222, 3333, 4444, and so on. You’ll want to make note of which numbers make noises (either beeps or boops) and also keep track of one number that doesn’t make any noise at all to be used as a "garbage" number. Once you’ve done that and identified the 4 characters in the password, you’ll want to make use of your garbage number to figure out the first number. For this example 0 is our garbage number, and 1,2,3,4 are our other confirmed numbers, and 1234 is our password so you’ll do 1000, 2000, 3000. Whichever one beeps means that that’s your first number, and if none beep then 4 is the first number. Then do 1200, 1300. Whichever one beeps is the 2nd number. If none do 2 beeps, 4 is the 2nd number. Then do 1230. If there aren’t 3 beeps, then 4 is the 3rd number. Either way, the final password is 1234 or 1243.
Each safe code is a combination of 4 numbers/letters from 0-9 and/or A-F. First input any combination into the safe. It is recommended to do each row once at a time, for example 789A and then 456B and so on to help with remembering what numbers you've already done. When you press enter and get the wrong combination, the safe will make a number of beeps or boops or no sound at all, indicated in the chat box on the right side of your screen.  
 
No noise means none of the characters you entered are in the final password. A boop means you have the right character in the wrong place. A beep means you have the right character in the right place. Multiple beeps/boops means that more than one of the characters is right. Adjectives before the beeps/boops (e.g grumpy, short) don’t mean anything. So if the password is 52DA and you guess 5826, you’ll get 1 boop (the 2 is in the password, but not the correct place) and 1 beep (the 5 is in the password and the right place).
 
So to crack the safe, the first thing you’ll want to do is go through and press every character in order. First, input the top row of numbers and characters (789A). If you get any beeps or boops, go back and test each number fully on the keypad (for example, 8888). This way, you can verify quickly what rows are dead rows that don't contain any characters at all. You’ll want to make note of which numbers make noises (either beeps or boops) and also keep track of one number that doesn’t make any noise at all to be used as a "garbage" number. It is recommended to say these out loud by using {{key|t}} as you can scroll up and down the chat box. Once you’ve done that and identified the 4 characters in the password, you’ll want to make use of your garbage number to figure out your numbers.
 
===Example===
 
First, we'll try our first row of numbers. 789A.
 
[[File:Safe-CrackingImage1.PNG|250px]]
 
Looks like that didn't get us anything, which means all those numbers are garbage numbers. Let's move onto the second row.
 
[[File:Safe-CrackingImage2.png|250px]]
 
Looks like we got one beep on one of the numbers, which means we'll have to test each number in the row, so 4444, 5555, 6666 and DDDD.
 
[[File:5555.PNG|250px]]
[[File:Safe-CrackingImage2.png|250px]]
 
5555 got us the beep, therefore 5 is one of our numbers included in the final combination. Since we only got one beep from that column, let's move onto the next.
 
[[File:Safe-CrackingImage2.png|250px]]
 
Looks like that column netted us 1 beep as well. Let's test out all the numbers on it.
 
[[File:3333.PNG|250px]]
[[File:Pairofbeeps.PNG|280px]]
 
Looks like 3333 gave us a pair of beeps, meaning that two 3's are included. Let's do our final row now.
 
[[File:Safe-CrackingImage3.PNG|250px]]
 
One boop. Let's test all the numbers in our final row.
 
[[File:FFFF.PNG|250px]]
[[File:Safe-CrackingImage2.png|250px]]
 
One beep with FFFF, meaning F is our final number included within the combination. We now know that our final number will be some variation of 5, 3, 3, and F. Let's locate the position of 5 first using our garbage number. We're going to put 5 once in every slot with our garbage number (7) filling up the other slots until we hear a beep.
 
[[File:7577.PNG|250px]]
[[File:Safe-CrackingImage2.png|250px]]
 
Looks like the beep happened with the 5 in the second slot, thus 5 will be in our second slot as our final number. Let's try F next.
 
[[File:777F.png|250px]]
[[File:Safe-CrackingImage2.png|250px]]
 
F beeped in the fourth slot, and as such F makes up our final number in the combination. From here, you can easily guess where the remaining two numbers go, especially since they're duplicates.
 
[[File:353F.PNG|250px]]
[[File:Safe-CrackingImage4.PNG|250px]]
 
Bingo. Help yourself to your reward (which hopefully isn't just nothing).

Revision as of 23:24, 16 May 2022

MechanicNew64.png This page is under construction.
The following information may be incomplete.
Currently cleaning up and verifying information before making a main wiki page.

WallSafe.png

Sometimes, you'll find some safes in and around the station that you may want to access the contents of. Maybe it's the safe in the Captain's Quarters, where the captain has sneakily placed their spare ID inside. Perhaps it's the VIP's special case they always keep on their person, likely containing valuable trade secrets (or just a cheeseburger). Or, just maybe, you've found a locked safe somewhere in the debris field and you want it open to access the potentially valuable goods inside. Look no further, as this guide will teach you how to crack safes open lickity split!

Breaking the Bank: How to Hack Open a Safe

Each safe code is a combination of 4 numbers/letters from 0-9 and/or A-F. First input any combination into the safe. It is recommended to do each row once at a time, for example 789A and then 456B and so on to help with remembering what numbers you've already done. When you press enter and get the wrong combination, the safe will make a number of beeps or boops or no sound at all, indicated in the chat box on the right side of your screen.

No noise means none of the characters you entered are in the final password. A boop means you have the right character in the wrong place. A beep means you have the right character in the right place. Multiple beeps/boops means that more than one of the characters is right. Adjectives before the beeps/boops (e.g grumpy, short) don’t mean anything. So if the password is 52DA and you guess 5826, you’ll get 1 boop (the 2 is in the password, but not the correct place) and 1 beep (the 5 is in the password and the right place).

So to crack the safe, the first thing you’ll want to do is go through and press every character in order. First, input the top row of numbers and characters (789A). If you get any beeps or boops, go back and test each number fully on the keypad (for example, 8888). This way, you can verify quickly what rows are dead rows that don't contain any characters at all. You’ll want to make note of which numbers make noises (either beeps or boops) and also keep track of one number that doesn’t make any noise at all to be used as a "garbage" number. It is recommended to say these out loud by using t as you can scroll up and down the chat box. Once you’ve done that and identified the 4 characters in the password, you’ll want to make use of your garbage number to figure out your numbers.

Example

First, we'll try our first row of numbers. 789A.

Safe-CrackingImage1.PNG

Looks like that didn't get us anything, which means all those numbers are garbage numbers. Let's move onto the second row.

Safe-CrackingImage2.png

Looks like we got one beep on one of the numbers, which means we'll have to test each number in the row, so 4444, 5555, 6666 and DDDD.

5555.PNG Safe-CrackingImage2.png

5555 got us the beep, therefore 5 is one of our numbers included in the final combination. Since we only got one beep from that column, let's move onto the next.

Safe-CrackingImage2.png

Looks like that column netted us 1 beep as well. Let's test out all the numbers on it.

3333.PNG Pairofbeeps.PNG

Looks like 3333 gave us a pair of beeps, meaning that two 3's are included. Let's do our final row now.

Safe-CrackingImage3.PNG

One boop. Let's test all the numbers in our final row.

FFFF.PNG Safe-CrackingImage2.png

One beep with FFFF, meaning F is our final number included within the combination. We now know that our final number will be some variation of 5, 3, 3, and F. Let's locate the position of 5 first using our garbage number. We're going to put 5 once in every slot with our garbage number (7) filling up the other slots until we hear a beep.

7577.PNG Safe-CrackingImage2.png

Looks like the beep happened with the 5 in the second slot, thus 5 will be in our second slot as our final number. Let's try F next.

777F.png Safe-CrackingImage2.png

F beeped in the fourth slot, and as such F makes up our final number in the combination. From here, you can easily guess where the remaining two numbers go, especially since they're duplicates.

353F.PNG Safe-CrackingImage4.PNG

Bingo. Help yourself to your reward (which hopefully isn't just nothing).