Difference between revisions of "Cogmap1/Security"
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==Brig== | ==Brig== | ||
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Features a general population cell and is home to the [[Segway|segways]]. Prisoners can be flushed into the cell through a disposal unit, then cycled through the doors by external controls when it is time to leave. The cell contains several luxurious amenities to hopefully keep your prisoners from climbing up the walls and smashing through windows with their shoes. The worst cases get a solitary cell just north of this one, with less amenities. | Features a general population cell and is home to the [[Segway|segways]]. Prisoners can be flushed into the cell through a disposal unit, then cycled through the doors by external controls when it is time to leave. The cell contains several luxurious amenities to hopefully keep your prisoners from climbing up the walls and smashing through windows with their shoes. The worst cases get a solitary cell just north of this one, with less amenities. | ||
Revision as of 11:17, 26 November 2013
Cogmap1/Security | |
Location | |
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Donut storage | |
Security is located in the western part of the station, adjacent to the Detective's office, Courtroom, and Bridge.
Security Office
This is where most officers begin their shift. It features some essential computers, rechargers for weapons, chairs for prisoners, the Port-a-brig, lockers containing security's gear, and most vital of all, the team's supply of donuts.
Brig
Features a general population cell and is home to the segways. Prisoners can be flushed into the cell through a disposal unit, then cycled through the doors by external controls when it is time to leave. The cell contains several luxurious amenities to hopefully keep your prisoners from climbing up the walls and smashing through windows with their shoes. The worst cases get a solitary cell just north of this one, with less amenities.
Prison Station
The worst of the worst get sent into space. Don't worry, prison station has an atmosphere. Open space is reserved for the worst of the worst of the worst.
Armory
Contains four lockers of riot equipment (shotguns, flashbangs, EOD suits), a canister of N2O along with internals, several laser arrays and other miscellaneous supplies. Also features a backup communications console. While anybody can made their way past the doors, only an EMAG or the HoS himself can open the lockers.
Defendant's Chair
Accessible from the brig. Theoretically where the defendant would sit during a trial but is more often used for public executions.
Interrogation room
Accessible from the brig from the north, and to the public from the south. The detective can observe through a one-way mirror.
Head of Security's Office
Sandwiched between Security proper and the Bridge. Only accessible by the Head of Security. Contains the HoS's locker, a security camera viewer, a security records computer, and spicy pasta.