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Date Name Thumbnail Size User Description Versions
20:27, 24 March 2024 Lightvest.png (file) 202 bytes TDHooligan (talk | contribs) Gang light vest sprite 1
04:23, 24 March 2024 DeusExMachina-32x32.png (file) 617 bytes Studenterhue (talk | contribs) The sprite for the Deus Ex Machina, the Chaplain's personal vending machine. Holds great amounts of goods for glorifying gods and goddesses! 32x32 means this sprite is 32 pixels wide by 32 tall. This is notable because the game stores vending machines in a 32x42 format, but this is 32x32 because sometimes 32x42 looks strange on the wiki. [https://discord.com/channels/182249960895545344/1130592294416953394/1133003145753137162 Sprite by what7431] ([https://github.com/goonstation/goonstation/p... 1
04:20, 24 March 2024 DeusExMachina-32x42.png (file) 624 bytes Studenterhue (talk | contribs) The item sprite for the Deus Ex Machina, the Chaplain's personal vending machine. Holds great amounts of goods for glorifying gods and goddesses! 32x42 means this sprite is 32 pixels wide by 42 tall. The game stores vending machine sprites in this format, though it may look slightly weird on the wiki. [https://discord.com/channels/182249960895545344/1130592294416953394/1133003145753137162 Sprite by what7431] ([https://github.com/goonstation/goonstation/pull/17965 What/SgtManGuy on the chang... 1
04:04, 24 March 2024 Formal turban.png (file) 214 bytes Studenterhue (talk | contribs) Version of sprite set in a 32x32 file, as is standard across the wiki 2
03:49, 24 March 2024 TurbanV2.png (file) 147 bytes Studenterhue (talk | contribs) The item sprite for the turban, a surprisingly comfy piece of headwear that makes up one half of the chaplain's iman outfit. [https://github.com/goonstation/goonstation/pull/3906 New sprite by Flaborized]. Still looks like a white cotton turban with a green center piece, but the shading, shape, and general technical detail have improved immensely. It's all in the name of making it up with its improved worn sprites,. Category:Object Sprites 1
03:45, 24 March 2024 TurbanV1.png (file) 141 bytes Studenterhue (talk | contribs) 32x32 sprite, as is standard on the wiki 2
03:39, 24 March 2024 RabbiHatV2.png (file) 147 bytes Studenterhue (talk | contribs) The item sprite for the rabbi's hat, complete with peyois, or sidelocks. One half of the Chaplain's rabbi outfit. [https://github.com/goonstation/goonstation/pull/3906 New sprite by Flaborized]. The peyois are a little shorter, and the hat is a little more round. The shading and general spritework has improved considerably, all in the name of making it match up to its worn sprite. Category:Object Sprites 1
03:27, 24 March 2024 RabbiHatV1.png (file) 132 bytes Studenterhue (talk | contribs) 32x32 version, to bring things up to standard 2
06:36, 23 March 2024 CogmapArmory-3-23-2024.png (file) 82 KB Studenterhue (talk | contribs) An screenshot of Cogmap1's Armory, made using images from Goonhub on March 23, 2024. The Armory itself hasn't changed too much, but this uses fullbright to make the contents clearer, shows off the surrounding turrets, and no longer has holiday decorations. Category:Map Images 1
05:22, 23 March 2024 ManyNamesManyFaces.png (file) 2 KB Studenterhue (talk | contribs) The icon for the medal "Many names, many faces", as used on the BYOND page/hub. This involves absorbing people as a changeling, so you see four people and art from a changeling ability icon on here. [https://github.com/goonstation/goonstation/pull/9054 Image appears to have been cobbled together by FlameArrow57]. Category:BYOND Medal Images 1
00:30, 23 March 2024 9mmGreaseGunMagazine.png (file) 268 bytes 444explorer (talk | contribs) The sprite for a filled 9mm Magazine used in the Grease Gun. I'm assuming that [https://github.com/goonstation/goonstation/pull/18180 Moriarty made the sprite since they made the gun's sprite] 1
19:42, 22 March 2024 GreaseGun.png (file) 480 bytes LeahTheTech (talk | contribs)   1
19:33, 22 March 2024 Lo-Point.png (file) 414 bytes LeahTheTech (talk | contribs)   1
19:23, 22 March 2024 Webley.png (file) 422 bytes LeahTheTech (talk | contribs)   1
19:09, 22 March 2024 JanktankII.png (file) 573 bytes LeahTheTech (talk | contribs)   1
11:29, 22 March 2024 93RCell.png (file) 153 bytes TDHooligan (talk | contribs) Power cell for the Hafgan 93R 1
11:13, 22 March 2024 Hafgan93R.png (file) 307 bytes TDHooligan (talk | contribs) The Hafgan Mod.93R Repeating Laser for Gangs. 1
11:02, 22 March 2024 Striker7.png (file) 274 bytes TDHooligan (talk | contribs) The Striker-7 for Gangs (technically modelled as the full 12-shot model. eh.) 1
11:02, 22 March 2024 Draco.png (file) 268 bytes TDHooligan (talk | contribs) The Draco 'Pistol' for Gangs. 1
00:49, 22 March 2024 Nunchucks.png (file) 413 bytes LeahTheTech (talk | contribs)   1
00:46, 22 March 2024 Switchblade.png (file) 477 bytes LeahTheTech (talk | contribs)   1
00:42, 22 March 2024 Quickhack.png (file) 716 bytes LeahTheTech (talk | contribs)   1
00:36, 22 March 2024 Gang-Dufflebag.png (file) 617 bytes LeahTheTech (talk | contribs)   1
00:24, 22 March 2024 Gang-Vest.png (file) 322 bytes LeahTheTech (talk | contribs)   1
00:19, 22 March 2024 Autoinjector-White.png (file) 453 bytes LeahTheTech (talk | contribs)   1
23:09, 21 March 2024 M16.png (file) 274 bytes TDHooligan (talk | contribs) The M16 sprite from the gang rework. 1
22:47, 21 March 2024 American 180.png (file) 268 bytes TDHooligan (talk | contribs) The sprite for the American 180. A .22 machinegun that happens to hold an eye-watering 177 bullets, plus 3 dummy cartridges for feeding. 1
22:02, 21 March 2024 Gang Sight Cropped.png (file) 2 KB TDHooligan (talk | contribs) cropped further. 3
21:59, 21 March 2024 Gang Tag Sight.png (file) 3 KB TDHooligan (talk | contribs) A cut-down version of the gang tag sight mechanic 1
07:56, 21 March 2024 Mod93RRepeatingLaserCell.png (file) 265 bytes Studenterhue (talk | contribs) The item sprite for the Mod. 93R Repeating Laser Cell, with the full amount of charge. This is ammo for Hafgan Mod.93R Repeating Laser, though instead of electric charge, it refills coolant. This item has a couple of different of sprites for different levels of charge, but this one shows it at full/100% charge. [https://github.com/goonstation/goonstation/pull/18180/ Presume this one is by TDHooligan], since he also did the gun which uses this cell. Category:Object Sprites 1
07:51, 21 March 2024 HafganMod93RRepeatingLaser.png (file) 706 bytes Studenterhue (talk | contribs) The item sprite for the Hafgan Mod.93R Repeating Laser, fully charged. This odd gang weapon is fires lasers, like an energy weapon, but requires cartridges of coolant, like an kinetic weapon. [https://github.com/goonstation/goonstation/pull/18180/ Sprite by TDHooligan], though it's actually a modification of an existing sprite. Category:Object Sprites 1
07:47, 21 March 2024 DracoPistol.png (file) 591 bytes Studenterhue (talk | contribs) The item sprite for the Draco Pistol, a strange 7.62 machine pistol used by gang members that's probably closer to a SMG than a handgun. This thing has a brief animation where it sort of "cocks" upon spawning, but this is not shown in this file; this is what it looks like after that animation finishes. [https://github.com/goonstation/goonstation/pull/18180 Sprite by Shmiggy and Moriarty] Category:Object Sprites 1
06:04, 21 March 2024 NunRobe.png (file) 244 bytes Studenterhue (talk | contribs) The item sprite for the nun robe, one half of the Chaplain's nun outfit. Looking nun too holy. [https://github.com/goonstation/goonstation/pull/7295 Sprite by AnguishedEnglish]. Category:Object Sprites 1
06:03, 21 March 2024 NunHood.png (file) 188 bytes Studenterhue (talk | contribs) The item sprite for the nun hood, one half of the Chaplain's nun outfit. Now this is a ''good'' habit. [https://github.com/goonstation/goonstation/pull/7295 Sprite by AnguishedEnglish]. Category:Object Sprites 1
20:49, 20 March 2024 Rock candy.png (file) 312 bytes Lyy (talk | contribs)   1
07:14, 20 March 2024 BitsOfBoneV2.png (file) 297 bytes Studenterhue (talk | contribs) The item sprite for "bits of bone", a piece of raw bone material ready to processed or made into something better. But what kind of bone is it...? [https://github.com/goonstation/goonstation/pull/5902 New sprite by Flaborized, indirectly.] She resprited scrap, and bits of bone is a piece of scrap with coloring for bone material, so this naturally changed appearance when steel scrap got changed. Looks pretty close to before, but we've some nicer shading and edges now. Category:Object Sprites 1
07:11, 20 March 2024 9mmMORMagazine.png (file) 466 bytes Studenterhue (talk | contribs) The item sprite for a 9mm MOR magazine. More specifically, this is one that's filled up/not empty, since there is a separate sprite for when it has no ammo. Assuming Mora made this one, since [https://github.com/goonstation/goonstation/pull/18180/ they also made the gun this goes with]. Category:Object Sprites 1
07:07, 20 March 2024 MOR30.png (file) 525 bytes Studenterhue (talk | contribs) The item sprite for the MOR-30, informally known as the Uzi. "MOR" in this case means "MOR DAKKA", 'cause this thing has burst fire and full auto, but not single-fire. [https://github.com/goonstation/goonstation/pull/18180 Sprite by Mora]. Category:Object Sprites 1
06:50, 20 March 2024 LoPoint.png (file) 829 bytes Studenterhue (talk | contribs) The item sprite for the Lo-Point, a 9mm gun riffing off the Hi-Point. Throw it on empty for a silly twist on the "throwaway guns" trope. This was likely made by schwicky_swag, but definite proof is a little hard to locate since much of the evidence got deleted during a hack. Category:Object Sprites 1
06:46, 20 March 2024 455WebleyBullets.png (file) 1,013 bytes Studenterhue (talk | contribs) The item sprite for .455 Webley Bullets, ammo for the Webley 'Holdout' Revolver. Notice how this has six shots--that's a clue the 7-shot revolvers won't take this. [https://github.com/goonstation/goonstation/pull/18180 Presuming what7431 made this sprite]. Category:Object Sprites 1
07:02, 18 March 2024 WebleyHoldoutSnubnose.png (file) 776 bytes Studenterhue (talk | contribs) The item sprite for the Webley "Holdout" Snubnose, a break-open (this is the sprite for when it's closed) revolver often used by gangs (or planned to--that part has yet to be implemented). Looks like it might be older than the first tank. [https://github.com/goonstation/goonstation/pull/18180 Sprite by what7431]. Category:Object Sprites 1
06:05, 18 March 2024 Cogmap2Armory-March-18th-2024.png (file) 86 KB Studenterhue (talk | contribs) The Armory of Cog2, pulled images on the Goonhub server on March 18, 2024. The Armory itself hasn't changed much, but [https://github.com/goonstation/goonstation/pull/15900/ EOD gear got resprited] and [https://github.com/goonstation/goonstation/pull/15970 so did autoinjectors], so an update seemed in order. This specific image also shows more of the area around the Armory, so people have some idea of where it is and what's by it. Category:Map Images 1
06:33, 17 March 2024 SyndicateKnightStabV3-32x48.png (file) 1 KB Studenterhue (talk | contribs) A screenshot of a Nuclear Operative kitted out in the Knight loadout, with their sword set to stab mode (the red one). A knight in shining armo(u)r or a black knight? 32x48 means it's 32 pixels wide by 48 pixels tall. This is a somewhat atypical size for character sprites, as most are currently 64x64. Made a new version since the Hadar power sword [https://github.com/goonstation/goonstation/pull/16337 got its own set of worn/wield sprites], instead of just reusing the d-saber's. In additio... 1
06:29, 17 March 2024 SyndicateKnightSwipeV3-32x48.png (file) 1 KB Studenterhue (talk | contribs) A screenshot of a Nuclear Operative kitted out in the Knight loadout, with their sword set to swipe mode (the blue one). A knight in shining armo(u)r or a black knight? 32x48 means it's 32 pixels wide by 48 pixels tall. This is a somewhat atypical size for character sprites, as most are currently 64x64, but I'm trying something out. Made a new version since the Hadar power sword [https://github.com/goonstation/goonstation/pull/16337 got new worn/wield sprites]. They look pretty gnarly. [[C... 1
06:15, 17 March 2024 SyndicateBackpackV1.png (file) 277 bytes Studenterhue (talk | contribs) Restore to old sprite for historical interest. In 32x32 as standard for wiki format these days 3
06:00, 16 March 2024 CoolingRack.png (file) 962 bytes Studenterhue (talk | contribs) The item sprite for the cooling rack, a simple kitchen device for cooling foods. This sets it to the ambient air temp, so technically it could heat foods too, if the air was really hot or the food was freezing or something. [https://github.com/goonstation/goonstation/pull/18170 Sprite by DecidedlyUnethical, it appears?] Category:Object Sprites 1
05:06, 16 March 2024 HadarHeavyPowerSwordSwipeModeHigh-64x32.gif (file) 2 KB Studenterhue (talk | contribs) The sprite for the "Hadar heavy power-sword" from the Nuclear Operative Knight loadout, specifically 1) when it's in the swipe (or sweep if you prefer), which is the one that goes wide and 2) when it has reached 90+% of its maximum damage potential, which is called "high mode" and "stage three" in the code. 64x32 means the file's 64 pixels wide by 32 tall. This might look a little weird next to smaller sprites. [https://github.com/goonstation/goonstation/pull/16337 Sprite by MylieDaniels].... 1
05:04, 16 March 2024 HadarHeavyPowerSwordSwipeModeMedium-64x32.gif (file) 2 KB Studenterhue (talk | contribs) The sprite for the "Hadar heavy power-sword" from the Nuclear Operative Knight loadout, specifically 1) when it's in the swipe (or sweep if you prefer), which is the one that goes wide and 2) when it has reached 50-90% of its maximum damage potential, which is called "medium mode" and "stage two" in the code. 64x32 means the file's 64 pixels wide by 32 tall. This might look a little weird next to smaller sprites. [https://github.com/goonstation/goonstation/pull/16337 Sprite by MylieDaniels... 1
05:02, 16 March 2024 HadarHeavyPowerSwordStabModeHigh-64x32.gif (file) 2 KB Studenterhue (talk | contribs) The sprite for the "Hadar heavy power-sword" from the Nuclear Operative Knight loadout, specifically 1) when it's in the stab mode, which has extra range, and 2) when it has reached 90+% of its maximum damage potential, which is called "high mode" and "stage three" in the code. 64x32 means the file's 64 pixels wide by 32 tall. This might look a little weird next to smaller sprites. [https://github.com/goonstation/goonstation/pull/16337 Sprite by MylieDaniels]. Now there are different sprit... 1
05:00, 16 March 2024 HadarHeavyPowerSwordStabModeMedium-64x32.gif (file) 2 KB Studenterhue (talk | contribs) The sprite for the "Hadar heavy power-sword" from the Nuclear Operative Knight loadout, specifically 1) when it's in the stab mode, which has extra range, and 2) when it has reached 50-90% of its maximum damage potential, which is called "medium mode" and "stage two" in the code. 64x32 means the file's 64 pixels wide by 32 tall. This might look a little weird next to smaller sprites. [https://github.com/goonstation/goonstation/pull/16337 Sprite by MylieDaniels]. Now there are different spr... 1
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