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Date Name Thumbnail Size User Description Versions
22:27, 1 June 2023 ChemicalBarrelRedOpen.png (file) 628 bytes Studenterhue (talk | contribs) The sprite for the red version of the chemical barrel, with its cap open. (Technically, all barrels were originally open, but this was before you could open/closed them.) Red barrels never mean anything good, and that goes for both video games in general and SS13 in particular, and especially so at that. [https://github.com/goonstation/goonstation/pull/14110 Sprite by colossusqw/Hans.] Category: Sprites 1
22:25, 1 June 2023 ChemicalBarrelBlueOpen.png (file) 626 bytes Studenterhue (talk | contribs) The sprite for the blue version of the chemical barrel, with its cap open. (Technically, all barrels were originally open, but this was before you could open/closed them.) Blue is sometimes used for oil barrels in other video games, but this isn't always the case in SS13... [https://github.com/goonstation/goonstation/pull/14110 Sprite by colossusqw/Hans.] Category: Sprites 1
22:22, 1 June 2023 ChemicalBarrelBlueClosed.png (file) 605 bytes Studenterhue (talk | contribs) The sprite for the blue version of the chemical barrel, with its cap closed. You better hope the blue means water, not fluorosulfuric acid. [https://github.com/goonstation/goonstation/pull/14110 Sprite by colossusqw/Hans.] Category: Sprites 1
22:20, 1 June 2023 OilBarrelOpen.png (file) 655 bytes Studenterhue (talk | contribs) The sprite for the oil barrel, with its cap open. You can tell it's a oil barrel because it has the universal sign for combustibles: a drop of urine mixed with blood. [https://github.com/goonstation/goonstation/pull/14110 Sprite by colossusqw/Hans.] Category: Sprites Category:Unused Images 1
22:19, 1 June 2023 OilBarrelClosed.png (file) 636 bytes Studenterhue (talk | contribs) The sprite for the oil barrel, with its cap closed. You can tell it's a oil barrel because it has the universal sign for combustibles: a yellow slime with a red splotch on its face. [https://github.com/goonstation/goonstation/pull/11905 Sprite by colossusqw/Hans.] Category: Sprites Category:Unused Images 1
22:03, 1 June 2023 Carousel.PNG (file) 415 bytes Studenterhue (talk | contribs) Much less distortation. This is 32x32, which is larger than the previous version, so it might look a little stretched depending on your cache. No blue bars, but you can think of this as like the default state. 3
06:17, 1 June 2023 EnergyGunHoSStunFull.png (file) 387 bytes Studenterhue (talk | contribs) The item sprite for the energy gun the Head of Security gets (it doesn't have a unique name), set to "stun" and fully charged. To quote the artist, it has a "pseudo-cool aesthetic", with a tasteful (compared to the Captain version, at least) red stripe. The description also states it has "HOS" engraved on the side, but to quote a famous American war hero, [https://www.youtube.com/watch?v=xGgWGNfAHiE the engraving gives you no tactical advantage whatsoever. ] [https://github.com/goonstation/g... 1
06:16, 1 June 2023 EnergyGunCaptainStunFull.png (file) 408 bytes Studenterhue (talk | contribs) The item sprite for the energy gun the Captain gets (it doesn't have a unique name), on the "stun" setting and fully charged. To quote the artist, it is meant to look "slightly gaudy", and, Christ, does it do the job. [https://github.com/goonstation/goonstation/pull/14005 Sprite by Flaborized.] Before this, the Cap's egun used the standard energy gun sprite. Category: Object Sprites 1
06:07, 28 May 2023 EnergyGunHoSEmpty.png (file) 569 bytes Studenterhue (talk | contribs) The item sprite for the energy gun the Head of Security gets (it doesn't have a unique name), in its empty/zero charge state. To quote the artist, it has a "pseudo-cool aesthetic", with a tasteful (compared to the Captain version, at least) red stripe. The description also states it has "HOS" engraved on the side, but to quote a famous American war hero, [https://www.youtube.com/watch?v=xGgWGNfAHiE the engraving gives you no tactical advantage whatsoever. ] [https://github.com/goonstation/go... 1
05:58, 28 May 2023 EnergyGunCaptainEmpty.png (file) 619 bytes Studenterhue (talk | contribs) The item sprite for the energy gun the Captain gets (it doesn't have a unique name.) To quote the artist, it is meant to look "slightly gaudy". And, Christ, does it do that job. [https://github.com/goonstation/goonstation/pull/14005 Sprite by Flaborized.] Before this, the Cap's egun used the standard energy gun sprite. Category: Object Sprites 1
05:45, 28 May 2023 RastafariansShirtV2.png (file) 345 bytes Studenterhue (talk | contribs) It's the inventory sprite for the rastafarian's shirt. (Don't worry, there's pants too.) Rastafarians don't have uniforms (though there is a dress code for women), but this outfit is something that they would likely wear. As the description points out, this is inspired by the colors of the Ethiopian flag, so you could also pretend this is an Ethiopian shirt (or really any country with green, yellow, and red, since this lacks the star emblem used on the current flag or the lion used on the Kin... 1
05:35, 28 May 2023 RastafariansShirtV1.png (file) 311 bytes Studenterhue (talk | contribs) It's the inventory sprite for the rastafarian's shirt. Rastafarians don't have uniforms (though there is a dress code for women), but this outfit is something that they would likely wear. As the description points out, this is inspired by the colors of the Ethiopian flag. Who made this? That is yet to be determined. Category:Historical Images 1
05:28, 28 May 2023 RastafarianCap.png (file) 369 bytes Studenterhue (talk | contribs) It's the inventory sprite for the rastafarian cap. Not only does it come with dreadlocks, but it also comes with a small beard too. Where did that come from? It's not shown on the inventory sprite... Who made this? It is yet to be determined. Category:Object Sprites 1
05:40, 27 May 2023 AlterationTypeFrontalGyrusWSCDemonstration.png (file) 20 KB Studenterhue (talk | contribs) An example of Alteration Type Frontal Gyrus-WSC, aka "word scrambling accent", in action. Not my screenshot, by the way: pali6 took it! Category:Screenshots 1
05:39, 27 May 2023 FonratlGuyrsAlrtateionTpyeSCDemonstration.png (file) 21 KB Studenterhue (talk | contribs) An example of Fonratl Guyrs Alrtateion Tpye-SC, aka "letter scrambling accent", in action. Not my screenshot, by the way: pali6 took it! Category:Screenshots 1
06:24, 23 May 2023 MultitoolGrey.png (file) 449 bytes Studenterhue (talk | contribs) It's the item sprite for the grey version of the multitool. Aside from the nifty grey stripe, it functions exactly like other tools. There's actually no way to obtain this, but it is still a thing in-game, unlike with the green multitool sprite. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
06:09, 23 May 2023 WelderGreyOn.gif (file) 854 bytes Studenterhue (talk | contribs) It's the item sprite for the grey version of the welder, which roboticists start with, in its on state. Despite looking like it pre-dates the invention of color, it still works like any other welder. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
06:07, 23 May 2023 WrenchGrey.png (file) 463 bytes Studenterhue (talk | contribs) It's the item sprite for the grey version of the crowbar, which roboticists start with. While it still functions similar to other wrenches, this is actually a darker grey than the other grey tools, interestingly enough. A sign that it's more morally grey than its kindred? [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
06:05, 23 May 2023 WirecuttersGrey.png (file) 428 bytes Studenterhue (talk | contribs) It's the item sprite for the grey version of the wirecutters, which roboticists start with. It'd be a bad idea to make the handles out of metal, but luckily, these are just painted plastic. You can tell because it still works just like any other pair of wirecutters. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
06:03, 23 May 2023 ScrewdriverGrey.png (file) 365 bytes Studenterhue (talk | contribs) It's the item sprite for the grey version of the screwdriver, which roboticists start with. It's a rather metallic grey, just like the cyborgs that'll be built with it...and taken apart with it. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
06:01, 23 May 2023 CrowbarGrey.png (file) 385 bytes Studenterhue (talk | contribs) It's the item sprite for the grey version of the crowbar, which roboticists start with. It matches the floor tiles it's going to pry up. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
05:59, 23 May 2023 CrowbarBlue.png (file) 383 bytes Studenterhue (talk | contribs) It's the item sprite for the blue version of the crowbar. This is the crowbar docs spawn with, so the blue is presumably a reminder for them to use the cryo pods so they don't waste that blue stuff. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
06:30, 22 May 2023 HotrodWeldingHelmet.png (file) 703 bytes Studenterhue (talk | contribs) It's the item sprite for the hotrod welding helmet, a welding helmet skin attached to the Slow Burn medal. If Guy Fieri went into welding, perhaps he would wear a helmet like this. [https://github.com/goonstation/goonstation/pull/13843 PR for this lists KolIsDumb and DeadMan164 as the contributors.] Former also shared the sprites in #imspriter. Category:Object Sprites 1
06:27, 22 May 2023 ResearchDirectorsLabcoatOpen.png (file) 498 bytes Studenterhue (talk | contribs) The item sprite for the research director's labcoat, when it's open/unbuttoned. Kinda funny it still provides the same protection in this state. [https://github.com/goonstation/goonstation/pull/13923 Sprite by Keiiro.] Category:Object Sprites 1
05:54, 22 May 2023 ResearchDirectorsLabcoat.png (file) 511 bytes Studenterhue (talk | contribs) The item sprite for the research director's labcoat, or rather when it's buttoned up/closed to be more specific. It was simply a labcoat with a different sprite and interesting flavor text when it was first added, but a later PR gave it some more chem protection to differentiate it more. [https://github.com/goonstation/goonstation/pull/13923 Sprite by Keiiro.] Category:Object Sprites 1
23:55, 21 May 2023 WelderOrangeOn.gif (file) 854 bytes Studenterhue (talk | contribs) The item sprite for the orange version of the welder, in its on state. It works like any other welder; it's just that this one has a orange handle. Does that mean it's orange-scented? No, it indicates that it was obtained from one of those crates you can order from Cargo. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
23:54, 21 May 2023 WelderGreenOn.gif (file) 854 bytes Studenterhue (talk | contribs) The item sprite for the green version of the welder, in its on state. It works like any other welder; it's just that this one has a green handle. Does that mean it's lime-scented? No, it indicates that it was made at a general manufacturer. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
23:52, 21 May 2023 ScrewdriverOrange.png (file) 368 bytes Studenterhue (talk | contribs) The item sprite for the orange version of the screwdriver. It still screwdrivers and drives screws like any other screwdriver; the only difference is that it's orange to indicate you got it from a QM crate. Looks like a Mann Co. Orange. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
23:51, 21 May 2023 ScrewdriverGreen.png (file) 367 bytes Studenterhue (talk | contribs) The item sprite for the green version of the screwdriver. It still screwdrivers and drives screws like any other screwdriver; the only difference is that it's green to indicate it came from a general manufacturer. It kinda looks like a lime, which is bitter. You know what's also bitter? Screwing up your hacks. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
23:42, 21 May 2023 CrowbarOrange.png (file) 385 bytes Studenterhue (talk | contribs) The item sprite for the orange version of the crowbar. It works just like any other crowbar, save that it's orange to indicate you got it from a QM crate. "Orange" doesn't rhyme with anything unless you pronounce it like "hinge", in which case you ought to resist the "binge" to beat someone with this crowbar for such a painful rhyme. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
23:40, 21 May 2023 CrowbarGreen.png (file) 382 bytes Studenterhue (talk | contribs) The item sprite for the green version of the crowbar. It works just like any other crowbar, save that it's green to indicate you got it from a general fab. Though, you might be able to convince some schmuck that it's green like money. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
23:37, 21 May 2023 MultitoolOrange.png (file) 454 bytes Studenterhue (talk | contribs) The item sprite for the orange version of the multitool. It works like just like the other multitools, except it has a orange stripe around it. Is it a clue about which wire to pulse when hacking into the armory? No, it's simply to indicate you got it from a QM crate. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
23:34, 21 May 2023 WrenchOrange.png (file) 461 bytes Studenterhue (talk | contribs) The item sprite for the orange version of the wrench. They still wrench the same as the unpainted/grey versions, but the handle is orange, because orange you glad "orange" doesn't rhyme with anything unless you pronounce it like "hinge"? [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
23:33, 21 May 2023 WrenchGreen.png (file) 464 bytes Studenterhue (talk | contribs) The item sprite for the green version of the wrench. They still wrench the same as the unpainted/grey versions, but the handle is green, because someone was green with envy about someone else owning a wrench and decided to a general fab to make their own. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
23:31, 21 May 2023 WirecuttersGreen.png (file) 426 bytes Studenterhue (talk | contribs) The item sprite for the green version of the wirecutters. They work like the regular red wirecutters, except they're green, like space kudzu or envy. Kinda look like something a botanist like use; gardening gear in real life is often painted green. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
23:29, 21 May 2023 WirecuttersOrange.png (file) 425 bytes Studenterhue (talk | contribs) The item sprite for the orange version of the wirecutters. They work like regular 'cutters, except they're orange. Also, they kinda remind me of popsicles, as in the ones you can split in two for sharing. Mm, delicious. [https://github.com/goonstation/goonstation/pull/14003 Sprite by Flaborized.] Category:Object Sprites 1
23:41, 20 May 2023 ChiefEngineersHardHatOn.png (file) 294 bytes Studenterhue (talk | contribs) It's the inventory sprite for the "chief engineer's hard hat" item, in its on state. You're gonna need that light on if you want to find that power sink. [https://github.com/goonstation/goonstation/pull/13786 Sprite by Flaborized.] Category:Object Sprites 1
23:37, 20 May 2023 ChiefEngineersOutfit.png (file) 549 bytes Studenterhue (talk | contribs) It's the inventory sprite for the chief engineer's outfit item. While the CE could conceivably dress anyway they wish, this item is actually called "chief engineer's outfit" in-game, though it's not any different from the other alternate outfits. According to the artist, one sleeve is "rolled up and ready to go blow up an engine". [https://github.com/goonstation/goonstation/pull/13786 Sprite by Flaborized.] Category:Object Sprites 1
23:35, 20 May 2023 ChiefEngineersHardHatOff.png (file) 290 bytes Studenterhue (talk | contribs) It's the inventory sprite for the chief engineer's hard hat item, in its off state. Not much different from a regular hard hat, but it has a green stripe so you know who the CE is. It's easier to turn off its headlight than it is to turn off a runaway nuclear reactor. [https://github.com/goonstation/goonstation/pull/13786 Sprite by Flaboized.] Category:Object Sprites 1
08:50, 17 May 2023 StrongDMM default interface (atlas).jpg (file) 568 KB Tyrant (talk | contribs)   1
08:36, 8 May 2023 EngineeringSpecialistManufacturer.png (file) 578 bytes Studenterhue (talk | contribs) It's the sprite for the engineering specialist manufacturer, a machine that makes yellow tools, boards for the interdictor, PTL mirrors and splitters, and other stuff. "Engineering" is modifying "manufacturer" here; this thing isn't popping out aerospace engineers or anything. The engineering specialist manufacturer actually has its own sort of idle animation, where the green light blinks on and off. This image shows it with the light off. It would probably be more accurate to use the animat... 1
08:08, 8 May 2023 NTSWATMaskV2.png (file) 522 bytes Studenterhue (talk | contribs) It's the item sprite for the NT-themed version of the SWAT mask, though in-game, it's just called "SWAT mask", same as the red version. [https://github.com/goonstation/goonstation/pull/13783 New sprite by Lofijuno]. Previously, the NT version didn't actually have a dedicated sprite file; it just took the one for the red SWAT mask and used a color matrix to recolour it in-game. Now it has its own file. But this sprite isn't just a carbon copy of the old one; instead it livens up the color pa... 1
05:57, 7 May 2023 SyndicateFieldProtectiveMaskV2.png (file) 509 bytes Studenterhue (talk | contribs) It's the item sprite for the syndicate field protective mask. Basically, it's like the gas mask, but red, evil, and acidproof. The Syndicate gives them out to nuclear operatives, so as to prevent them from getting gassed by other teammates. [https://github.com/goonstation/goonstation/pull/13925 New sprite by Flaborized.] The previous version just reused the SWAT mask sprite (the red one specifically, though back when this was added, there was only red ones). It's red, it's got visible black... 1
05:06, 7 May 2023 SyndicateCommandArmorV2.png (file) 401 bytes Studenterhue (talk | contribs) It's the item sprite for syndicate command armor, or armour depending on which side of the pond you're on. It's sort of like industrial armor but evil and with better stats in some areas. The previous image describes it as "a red and shiny space suit for Syndicate commanders", but given that the nukie commander wears a greatcoat, it's gotta be some other commander. [https://github.com/goonstation/goonstation/pull/3906 New sprite by Flaborized, it appears]. It's gotten a brighter color palet... 1
08:09, 3 May 2023 SalvagerVesselMagpieSublevel.png (file) 24 KB Studenterhue (talk | contribs) A screenshot of an unnamed subarea accessible via ladder from the Salvager Vessel Magpie. The ladder goes down, so I'm calling it a sublevel. ''Nota bene'': Three of the squares on the bottom have random item spawners, so it's possible this might look slightly different from round to round. Be sure to keep that in mind if you want to update this image. Category:Map Images 1
08:04, 3 May 2023 MagpieLaunchArea.png (file) 12 KB Studenterhue (talk | contribs) A screenshot of the Magpie Launch Area, accessible via ladder from the Salvager Vessel Magpie. Kinda reminds me of those helicopter scenes from war movies. Category:Map Images 1
08:02, 3 May 2023 SalvagerVesselMagpie.png (file) 182 KB Studenterhue (talk | contribs) A picture of the Salvager Vessel Magpie, the spawn area and base of operations for the salvager team antagonist. Not pictured: the Magpie Launch Area and some sort of offshoot accessible by ladder that I think I'll call a sublevel. Compiled from some screenshots of the area. This is how it looks as of the time of upload, of May 2/3, 2023. I believe this area's gotten a couple of updates since launch, but I haven't the full history of this area. Category:Map Images 1
05:45, 3 May 2023 Door Hacker.png (file) 464 bytes Azrun (talk | contribs)   1
05:42, 3 May 2023 Salvager Zipgun.png (file) 642 bytes Azrun (talk | contribs)   1
05:42, 3 May 2023 Salvager Combat Armor.png (file) 506 bytes Azrun (talk | contribs)   1
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