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- This edit created a new page (also see list of new pages)
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- This is a minor edit
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4 November 2024
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m 18:51 | Chemicals 2 changes history −313 [LeahTheTech (2×)] | |||
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18:51 (cur | prev) +50 LeahTheTech talk contribs Add non secret mirabilis entry | |||
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18:46 (cur | prev) −363 LeahTheTech talk contribs remove mirabilis secret hint |
08:57 | Artifact Research diffhist +698 Studenterhue talk contribs →Stimuli: Start discussing the Language stimulus added when PR #21162 was merged |
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07:50 | Medical Objects 2 changes history +94 [Studenterhue (2×)] | |||
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07:50 (cur | prev) +4 Studenterhue talk contribs →Miscellaneous: Add a missing article | |||
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07:45 (cur | prev) +90 Studenterhue talk contribs →Miscellaneous: Note that sterile masks blocks miasma, a functionality introduced when PR #21153 was merged |
3 November 2024
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04:38 | Nuclear Operative 2 changes history +176 [Studenterhue (2×)] | |||
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04:38 (cur | prev) +26 Studenterhue talk contribs →By Listening Post: Tweak bolded tip saying people shouldn't leave without a teleport remote so that it doesn't imply the remote is for the Listening Post | ||||
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04:36 (cur | prev) +150 Studenterhue talk contribs →By Listening Post: Update to reflect PR #20547 being merged. Now, you no longer need an agent card to enter the Listening Post as a syndie, but entering poses some security risks |
04:09 | Metagaming diffhist −16 Studenterhue talk contribs →In-Game Stuff: Fix sentence indirectly claiming you need an agent card to enter the Listening Post, which is no longer true as a result of PR #20547 being merged |
2 November 2024
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07:09 | Listening Post 3 changes history +61 [Studenterhue (3×)] | |||
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07:09 (cur | prev) +222 Studenterhue talk contribs Pipe in/transclude info on how Syndicate agents can enter the Listening Post. Had a bit of trouble finding a good place to insert it on some tabs. I would probably arrange the other paragraphs differently, but that's for another time. | ||||
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06:34 (cur | prev) −138 Studenterhue talk contribs Do same for the other in-rotation maps listed, namely Cog1, Clarion, Donut 2, Oshan, Atlas, and Kondaru. Not touching the other maps' tabs because that PR did not change their Listening Posts | ||||
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06:30 (cur | prev) −23 Studenterhue talk contribs Rewrite a sentence in Cog2's tab that mentions that Traitors with an agent card can access the Listening Post. With PR #20547 merged, you no longer need the card to access the Listening Post |
06:13 | Being A Better Traitor diffhist −276 Studenterhue talk contribs →Agent Card: Cut tip that says the agent card allows access to the Listening Post, as that functionality was removed when PR #20547 was merged |
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06:08 | Syndicate Items 3 changes history −12 [Studenterhue (3×)] | |||
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06:08 (cur | prev) −98 Studenterhue talk contribs →Items CARL Sells: Rework a sentence that alludes to buying the agent card to visit the Listening Post and save Syndie money | ||||
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06:05 (cur | prev) +163 Studenterhue talk contribs →CARL: Update explanation of the Listening Post's access restrictions, as they were significantly reworked when PR #20547 was merged | ||||
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05:57 (cur | prev) −77 Studenterhue talk contribs →Standard Items: Remove line alluding to agent card unlocking access to the Listening Post. Agent card lost that functionality when PR #20547 was merged. |