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This special page shows all uploaded files.
| Date | Name | Thumbnail | Size | User | Description | Versions |
|---|---|---|---|---|---|---|
| 04:03, 20 May 2020 | SyntheticButtV2.png (file) | ![]() |
346 bytes | Studenterhue (talk | contribs) | A butt harvested from a mutation of a synthmeat plant. Wow, that is a rare sentence. Anyways, that's why it's green. New sprite by Erinexx that makes it all nice and green. Previously, it was just generically peach-colored, but now it's green, so you... | 1 |
| 03:58, 21 May 2020 | KondaruBarberShopV2.png (file) | 88 KB | SaccharineChampion (talk | contribs) | The Barber's shop, now with chairs so the haircutter can do their job. Or accidentally stab people. Category:Map Images | 1 | |
| 04:08, 21 May 2020 | S90A1MarksmanRifleV2.png (file) | ![]() |
688 bytes | Studenterhue (talk | contribs) | The syndicate sniper rifle from the Marksman class crate. Zoom in and it'll send enemies flying. Two shots, one kill. New sprite by Gannets. While the previous looked somewhat like an Accuracy International Arctic Warfare, this one clearly takes insp... | 1 |
| 04:13, 21 May 2020 | M19A4AssaultRifleV2.png (file) | ![]() |
681 bytes | Studenterhue (talk | contribs) | The rifle carried by nuclear operative assault troopers. Bit like the AK-744, but cooler and more futuristic because bullpups are the rifles of the future. New sprite by Gannets. The previous looked like a derivative of the M16 family, and now we've... | 1 |
| 04:17, 21 May 2020 | M90MachineGunV2.png (file) | ![]() |
712 bytes | Studenterhue (talk | contribs) | The light machine gun syndicate heavy weapons specialists get. It's like a hose, but instead of water, it's bullets. Machine guns with scopes? It's more likely than you think! Though it does nothing. New sprite by Gannets. It's still inspired by the M... | 1 |
| 04:21, 21 May 2020 | GrenadeLauncherV2.png (file) | ![]() |
769 bytes | Studenterhue (talk | contribs) | The cornerstone of the Syndicate Grenadier loadout, the multi-capacity grenade launcher. You can just see it waiting to blow up a teammate's ass. New sprite by Gannets. It still looks like the Milkor MGL, but there's a whole lot more detail now with... | 1 |
| 04:44, 21 May 2020 | 762NATOMagazineV2.png (file) | ![]() |
231 bytes | Studenterhue (talk | contribs) | Ammo for the S90A1 Marksman's Rifle, chambered in 7.62 NATO. Probably will end up in the head of the Clown, intentionally or unintentionally. New sprite by Gannets. Obviously, if the S90A1 gets a completely different resprite, down to new colors, so... | 1 |
| 04:46, 21 May 2020 | STENAGMagazineV2.png (file) | ![]() |
255 bytes | Studenterhue (talk | contribs) | A magazine with 30 extra 5.56 x 45 mm bullets for the M19A4 assault rifle. Sprite by Gannets. Since the M19A4 is now a completely different gun model, naturally the magazine is too. It has new sleek grey-blue colors and is a little curvy, compared to... | 1 |
| 04:48, 21 May 2020 | APSTENAGMagazineV2.png (file) | ![]() |
307 bytes | Studenterhue (talk | contribs) | A magazine of 5.56 NATO cartridges for the M19A4, with armor-piercing tips. You can tell it's armor-piercing because the mag's bottom is red, and that is definitely how bullets work in space. Sprite by Gannets. Since the M19A4 is now a completely dif... | 1 |
| 04:51, 21 May 2020 | LMGBeltV2.png (file) | ![]() |
359 bytes | Studenterhue (talk | contribs) | A box with a belt with lots of extra rounds for the M90 light machine gun. Sprite by Gannets. This is a little interesting because the previous sprite looked somewhat like a red cardboard box, and this new one looks like an actual box magazine. Like... | 1 |
| 00:03, 26 May 2020 | RadioScannerComponent.png (file) | ![]() |
405 bytes | Studenterhue (talk | contribs) | This component monitors certain radio channels and then outputs a packet. You can tell because it has a picture of an antenna emitting radio waves. Sprite by glassofmilk. Category:Unused Images | 1 |
| 00:17, 26 May 2020 | Saxophone.png (file) | ![]() |
602 bytes | Studenterhue (talk | contribs) | A brass instrument that plays a careless whisper, often found in the Jazz Lounge. Who knows who made this sprite. Arbonius made its inhand sprites, but the person who made this sprite? Lost and forgotten, like tears in the rain. [[Category: Object Sp... | 1 |
| 00:21, 26 May 2020 | DeconstructionDeviceV2.png (file) | ![]() |
543 bytes | Studenterhue (talk | contribs) | A device that can disassemble objects deployed through mechanics and deconstruct certain machines, provided you've the right tools. This appparently used to use an old sprite for the forensic scanner, wild. New sprite by Flaborized that sort of looks... | 1 |
| 00:25, 26 May 2020 | SecurityBadge.png (file) | ![]() |
350 bytes | Studenterhue (talk | contribs) | Turn in your badge and gun, you can keep the license to beat the clown though. A neat little badge Security personnel start with that they can wear and flash to those around them. Sprite by Flaborized. Category: Object Sprites | 1 |
| 04:01, 27 May 2020 | PrinterV2.png (file) | ![]() |
439 bytes | Studenterhue (talk | contribs) | A printer, a device in SS13 that computers can connect to in order to spam ASCII bees and riffs on The Communist Manifesto. New sprite by Erinexx that shifts it to 3/4 perspective and brightens up the colors a bit. Category: Sprites | 1 |
| 04:05, 27 May 2020 | MainframeV2-32x32.gif (file) | ![]() |
628 bytes | Studenterhue (talk | contribs) | Mainframe, the core of cores. Animated. 32x32, so it's 32 pixels wide by 32 pixels long. Fair amount of whitespace, exported straight from the IconDiffBot compare. Should be alright, the previous one was 32x32 too. New sprite by Erinexx that shifts... | 1 |
| 04:07, 27 May 2020 | DatabankV2-32x32.gif (file) | ![]() |
1 KB | Studenterhue (talk | contribs) | Mainframe tape storage drives. Can you believe that in 2053 we still have magnetic tapes? Animated. 32x32, so it's 32 pixels wide by 32 pixels long. Fair amount of whitespace, exported straight from the IconDiffBot compare. Should be alright, the pre... | 1 |
| 04:08, 27 May 2020 | NetworkRadioV2-32x32.gif (file) | ![]() |
544 bytes | Studenterhue (talk | contribs) | A fancy version of the Network Radio that includes blinkenlights, so you know it's managing TermOS signals like it should. Stays out of the radio signals used by headsets for the most part. 32x32, so it's 32 pixels wide by 32 pixels long. Fair amount... | 1 |
| 04:39, 27 May 2020 | Photo.png (file) | ![]() |
290 bytes | Studenterhue (talk | contribs) | A photo from a film camera. Who knows what it depicts? A fuckable owl? The sol good ending? The existence of poo? Who knows who made this sprite? It's gotta be pretty ancient. Category:Object Sprites | 1 |
| 04:43, 27 May 2020 | Stethoscope.png (file) | ![]() |
380 bytes | Studenterhue (talk | contribs) | Is that spelled correctly? Anyway, this is the old health analyzer of years ago. You listen to someone's chest with it, and it'll give you hints about stuff like chemicals that (in real life) affect the respiratory system, suffocation, that sort of thi... | 1 |
| 10:50, 2 June 2020 | OneHigh.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:06, 2 June 2020 | 1HI.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:06, 2 June 2020 | 2HI.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:06, 2 June 2020 | 2LOW.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:07, 2 June 2020 | 3HIGH.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:07, 2 June 2020 | 3LOW.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:07, 2 June 2020 | 4HI.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:07, 2 June 2020 | 4LOW.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:07, 2 June 2020 | 5HI.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:08, 2 June 2020 | 5LOW.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:08, 2 June 2020 | 6HI.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:08, 2 June 2020 | 6LOW.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:08, 2 June 2020 | 7HI.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:09, 2 June 2020 | 7LOW.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:09, 2 June 2020 | 8HI.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:09, 2 June 2020 | 8LOW.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:09, 2 June 2020 | 9HI.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:09, 2 June 2020 | 9LOW.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:10, 2 June 2020 | 10HI.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 11:10, 2 June 2020 | 10LOW.PNG (file) | 2 KB | Carbadox (talk | contribs) | 1 | ||
| 19:35, 3 June 2020 | Intelligence Form Chip Rework2.gif (file) | ![]() |
3 KB | HydroFloric (talk | contribs) | A highly advanced robot part that creates intelligence out of nothing using quantum loopholes. Only works with robotic shells though. | 1 |
| 05:05, 5 June 2020 | CargoHold.png (file) | ![]() |
470 bytes | Studenterhue (talk | contribs) | New version that's same size as it is in-game, rather than being weirdly stretched out. | 2 |
| 21:10, 5 June 2020 | SyndicateCommanderV2-64.png (file) | ![]() |
2 KB | Studenterhue (talk | contribs) | A WH40K commissar, I mean, a Syndicate commander in charge of a team of nuclear operatives. Easily identifiable by their distinct overcoat and hat, which makes everyone bald for some reason. Has everyone ever noticed how this guy is a reference to Imp... | 1 |
| 21:12, 5 June 2020 | SyndicateGrenadierV2-64.png (file) | ![]() |
1 KB | Studenterhue (talk | contribs) | A nuclear operative dressed up in the Grenadier kit, ready to accidentally HE his teammate. Now with a new grenade launcher in-hand. 64 means it's 64x64--good for the Jobs page and the individual job pages. Category:Character Sprites | 1 |
| 21:13, 5 June 2020 | SyndicateHeavyWeaponsSpecialistV2-64.png (file) | ![]() |
1 KB | Studenterhue (talk | contribs) | A nuclear operative heavy weapons specialist, armed with a huge hulking gun and clad in equally huge hulking armor with PAULDRONS. Now with a new in-hand sprite for the LMG. 64 means it's 64x64--good for the Jobs page and the individual job pages.... | 1 |
| 21:14, 5 June 2020 | SyndicateInfiltratorV2-64.png (file) | ![]() |
1 KB | Studenterhue (talk | contribs) | The Syndicate hired a Metal Gear cosplayer and tasked them as a nuclear operative infiltrator, sneaking about the enemy base. 64 means it's 64x64--good for the Jobs page and the individual job pages. Now they have a knife and a tranquilizer pistol!... | 1 |
| 21:15, 5 June 2020 | SyndicateMarksmanV2-64.png (file) | ![]() |
1 KB | Studenterhue (talk | contribs) | A nuclear operative wearing the distinct Marksman scarf and wielding the S90A1rifle, ready to miss every shot. 64 means it's 64x64--good for the Jobs page and the individual job pages. Now they have a new in-hand sprite for the rifle. [[Category:Ch... | 1 |
| 21:15, 5 June 2020 | SyndicateSpecialOperativeV2-64.png (file) | ![]() |
1 KB | Studenterhue (talk | contribs) | An member of the Syndicate's special operative groups, armed with an assault rifle waiting to be dropped and picked up by an assistant. 64 means it's 64x64--good for the Jobs page and the individual job pages. Now they have a new in-hand sprite for... | 1 |
| 21:59, 5 June 2020 | CommunicationsOfficer64.png (file) | ![]() |
1 KB | Studenterhue (talk | contribs) | Manta's Communications Officer, some guy with a weird hairdo that's rising a bit to far from their cap that's tasked with playing farty music and watching over some big dumb comms tower thing. 64 means it's 64x64 for the Jobs page and the individual C... | 1 |
| 23:06, 6 June 2020 | ModuleRewriterV2.gif (file) | ![]() |
2 KB | Studenterhue (talk | contribs) | Full name, cyborg module rewriter, as opposed to a human module rewriter or a LEGO module rewriter or a spaceship module rewriter. This converts modules to other modules, allowing cyborgs to specialize in other fields, and customize which tools a modul... | 1 |




























