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Date Name Thumbnail Size User Description Versions
04:03, 20 May 2020 SyntheticButtV2.png (file) 346 bytes Studenterhue (talk | contribs) A butt harvested from a mutation of a synthmeat plant. Wow, that is a rare sentence. Anyways, that's why it's green. New sprite by Erinexx that makes it all nice and green. Previously, it was just generically peach-colored, but now it's green, so you... 1
03:58, 21 May 2020 KondaruBarberShopV2.png (file) 88 KB SaccharineChampion (talk | contribs) The Barber's shop, now with chairs so the haircutter can do their job. Or accidentally stab people. Category:Map Images 1
04:08, 21 May 2020 S90A1MarksmanRifleV2.png (file) 688 bytes Studenterhue (talk | contribs) The syndicate sniper rifle from the Marksman class crate. Zoom in and it'll send enemies flying. Two shots, one kill. New sprite by Gannets. While the previous looked somewhat like an Accuracy International Arctic Warfare, this one clearly takes insp... 1
04:13, 21 May 2020 M19A4AssaultRifleV2.png (file) 681 bytes Studenterhue (talk | contribs) The rifle carried by nuclear operative assault troopers. Bit like the AK-744, but cooler and more futuristic because bullpups are the rifles of the future. New sprite by Gannets. The previous looked like a derivative of the M16 family, and now we've... 1
04:17, 21 May 2020 M90MachineGunV2.png (file) 712 bytes Studenterhue (talk | contribs) The light machine gun syndicate heavy weapons specialists get. It's like a hose, but instead of water, it's bullets. Machine guns with scopes? It's more likely than you think! Though it does nothing. New sprite by Gannets. It's still inspired by the M... 1
04:21, 21 May 2020 GrenadeLauncherV2.png (file) 769 bytes Studenterhue (talk | contribs) The cornerstone of the Syndicate Grenadier loadout, the multi-capacity grenade launcher. You can just see it waiting to blow up a teammate's ass. New sprite by Gannets. It still looks like the Milkor MGL, but there's a whole lot more detail now with... 1
04:44, 21 May 2020 762NATOMagazineV2.png (file) 231 bytes Studenterhue (talk | contribs) Ammo for the S90A1 Marksman's Rifle, chambered in 7.62 NATO. Probably will end up in the head of the Clown, intentionally or unintentionally. New sprite by Gannets. Obviously, if the S90A1 gets a completely different resprite, down to new colors, so... 1
04:46, 21 May 2020 STENAGMagazineV2.png (file) 255 bytes Studenterhue (talk | contribs) A magazine with 30 extra 5.56 x 45 mm bullets for the M19A4 assault rifle. Sprite by Gannets. Since the M19A4 is now a completely different gun model, naturally the magazine is too. It has new sleek grey-blue colors and is a little curvy, compared to... 1
04:48, 21 May 2020 APSTENAGMagazineV2.png (file) 307 bytes Studenterhue (talk | contribs) A magazine of 5.56 NATO cartridges for the M19A4, with armor-piercing tips. You can tell it's armor-piercing because the mag's bottom is red, and that is definitely how bullets work in space. Sprite by Gannets. Since the M19A4 is now a completely dif... 1
04:51, 21 May 2020 LMGBeltV2.png (file) 359 bytes Studenterhue (talk | contribs) A box with a belt with lots of extra rounds for the M90 light machine gun. Sprite by Gannets. This is a little interesting because the previous sprite looked somewhat like a red cardboard box, and this new one looks like an actual box magazine. Like... 1
00:03, 26 May 2020 RadioScannerComponent.png (file) 405 bytes Studenterhue (talk | contribs) This component monitors certain radio channels and then outputs a packet. You can tell because it has a picture of an antenna emitting radio waves. Sprite by glassofmilk. Category:Unused Images 1
00:17, 26 May 2020 Saxophone.png (file) 602 bytes Studenterhue (talk | contribs) A brass instrument that plays a careless whisper, often found in the Jazz Lounge. Who knows who made this sprite. Arbonius made its inhand sprites, but the person who made this sprite? Lost and forgotten, like tears in the rain. [[Category: Object Sp... 1
00:21, 26 May 2020 DeconstructionDeviceV2.png (file) 543 bytes Studenterhue (talk | contribs) A device that can disassemble objects deployed through mechanics and deconstruct certain machines, provided you've the right tools. This appparently used to use an old sprite for the forensic scanner, wild. New sprite by Flaborized that sort of looks... 1
00:25, 26 May 2020 SecurityBadge.png (file) 350 bytes Studenterhue (talk | contribs) Turn in your badge and gun, you can keep the license to beat the clown though. A neat little badge Security personnel start with that they can wear and flash to those around them. Sprite by Flaborized. Category: Object Sprites 1
04:01, 27 May 2020 PrinterV2.png (file) 439 bytes Studenterhue (talk | contribs) A printer, a device in SS13 that computers can connect to in order to spam ASCII bees and riffs on The Communist Manifesto. New sprite by Erinexx that shifts it to 3/4 perspective and brightens up the colors a bit. Category: Sprites 1
04:05, 27 May 2020 MainframeV2-32x32.gif (file) 628 bytes Studenterhue (talk | contribs) Mainframe, the core of cores. Animated. 32x32, so it's 32 pixels wide by 32 pixels long. Fair amount of whitespace, exported straight from the IconDiffBot compare. Should be alright, the previous one was 32x32 too. New sprite by Erinexx that shifts... 1
04:07, 27 May 2020 DatabankV2-32x32.gif (file) 1 KB Studenterhue (talk | contribs) Mainframe tape storage drives. Can you believe that in 2053 we still have magnetic tapes? Animated. 32x32, so it's 32 pixels wide by 32 pixels long. Fair amount of whitespace, exported straight from the IconDiffBot compare. Should be alright, the pre... 1
04:08, 27 May 2020 NetworkRadioV2-32x32.gif (file) 544 bytes Studenterhue (talk | contribs) A fancy version of the Network Radio that includes blinkenlights, so you know it's managing TermOS signals like it should. Stays out of the radio signals used by headsets for the most part. 32x32, so it's 32 pixels wide by 32 pixels long. Fair amount... 1
04:39, 27 May 2020 Photo.png (file) 290 bytes Studenterhue (talk | contribs) A photo from a film camera. Who knows what it depicts? A fuckable owl? The sol good ending? The existence of poo? Who knows who made this sprite? It's gotta be pretty ancient. Category:Object Sprites 1
04:43, 27 May 2020 Stethoscope.png (file) 380 bytes Studenterhue (talk | contribs) Is that spelled correctly? Anyway, this is the old health analyzer of years ago. You listen to someone's chest with it, and it'll give you hints about stuff like chemicals that (in real life) affect the respiratory system, suffocation, that sort of thi... 1
10:50, 2 June 2020 OneHigh.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:06, 2 June 2020 1HI.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:06, 2 June 2020 2HI.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:06, 2 June 2020 2LOW.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:07, 2 June 2020 3HIGH.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:07, 2 June 2020 3LOW.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:07, 2 June 2020 4HI.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:07, 2 June 2020 4LOW.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:07, 2 June 2020 5HI.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:08, 2 June 2020 5LOW.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:08, 2 June 2020 6HI.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:08, 2 June 2020 6LOW.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:08, 2 June 2020 7HI.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:09, 2 June 2020 7LOW.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:09, 2 June 2020 8HI.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:09, 2 June 2020 8LOW.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:09, 2 June 2020 9HI.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:09, 2 June 2020 9LOW.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:10, 2 June 2020 10HI.PNG (file) 2 KB Carbadox (talk | contribs)   1
11:10, 2 June 2020 10LOW.PNG (file) 2 KB Carbadox (talk | contribs)   1
19:35, 3 June 2020 Intelligence Form Chip Rework2.gif (file) 3 KB HydroFloric (talk | contribs) A highly advanced robot part that creates intelligence out of nothing using quantum loopholes. Only works with robotic shells though. 1
05:05, 5 June 2020 CargoHold.png (file) 470 bytes Studenterhue (talk | contribs) New version that's same size as it is in-game, rather than being weirdly stretched out. 2
21:10, 5 June 2020 SyndicateCommanderV2-64.png (file) 2 KB Studenterhue (talk | contribs) A WH40K commissar, I mean, a Syndicate commander in charge of a team of nuclear operatives. Easily identifiable by their distinct overcoat and hat, which makes everyone bald for some reason. Has everyone ever noticed how this guy is a reference to Imp... 1
21:12, 5 June 2020 SyndicateGrenadierV2-64.png (file) 1 KB Studenterhue (talk | contribs) A nuclear operative dressed up in the Grenadier kit, ready to accidentally HE his teammate. Now with a new grenade launcher in-hand. 64 means it's 64x64--good for the Jobs page and the individual job pages. Category:Character Sprites 1
21:13, 5 June 2020 SyndicateHeavyWeaponsSpecialistV2-64.png (file) 1 KB Studenterhue (talk | contribs) A nuclear operative heavy weapons specialist, armed with a huge hulking gun and clad in equally huge hulking armor with PAULDRONS. Now with a new in-hand sprite for the LMG. 64 means it's 64x64--good for the Jobs page and the individual job pages.... 1
21:14, 5 June 2020 SyndicateInfiltratorV2-64.png (file) 1 KB Studenterhue (talk | contribs) The Syndicate hired a Metal Gear cosplayer and tasked them as a nuclear operative infiltrator, sneaking about the enemy base. 64 means it's 64x64--good for the Jobs page and the individual job pages. Now they have a knife and a tranquilizer pistol!... 1
21:15, 5 June 2020 SyndicateMarksmanV2-64.png (file) 1 KB Studenterhue (talk | contribs) A nuclear operative wearing the distinct Marksman scarf and wielding the S90A1rifle, ready to miss every shot. 64 means it's 64x64--good for the Jobs page and the individual job pages. Now they have a new in-hand sprite for the rifle. [[Category:Ch... 1
21:15, 5 June 2020 SyndicateSpecialOperativeV2-64.png (file) 1 KB Studenterhue (talk | contribs) An member of the Syndicate's special operative groups, armed with an assault rifle waiting to be dropped and picked up by an assistant. 64 means it's 64x64--good for the Jobs page and the individual job pages. Now they have a new in-hand sprite for... 1
21:59, 5 June 2020 CommunicationsOfficer64.png (file) 1 KB Studenterhue (talk | contribs) Manta's Communications Officer, some guy with a weird hairdo that's rising a bit to far from their cap that's tasked with playing farty music and watching over some big dumb comms tower thing. 64 means it's 64x64 for the Jobs page and the individual C... 1
23:06, 6 June 2020 ModuleRewriterV2.gif (file) 2 KB Studenterhue (talk | contribs) Full name, cyborg module rewriter, as opposed to a human module rewriter or a LEGO module rewriter or a spaceship module rewriter. This converts modules to other modules, allowing cyborgs to specialize in other fields, and customize which tools a modul... 1
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