Difference between revisions of "Instruments"

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* So, you got your two valid parts? It's pretty simple from this point forwards.
So, you got your two valid parts? It's pretty simple from this point forwards.
* Hit parts together to either form assemblies or add them to an already existing assembly.
* Hit parts together to either form assemblies or add them to an already existing assembly.
* Once you think your assembly might be valid, whack the assembly with a screwdriver.
* Once you think your assembly might be valid, whack the assembly with a screwdriver.
* If you suddenly loathe your chosen part list, whack the assembly with a wrench to dismantle it.
* If you suddenly loathe your chosen part list, whack the assembly with a wrench to dismantle it.
That's it, enjoy discovering combinations of parts!
That's it, enjoy discovering combinations of parts!

Revision as of 20:23, 28 December 2016

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Now listen closely, for creating a Dynamic Instrument Assembly™ can be difficult.

First, you'll need two valid parts to start with to create a Dynamic Instrument Assembly™. Since we are making instruments, let's review what parts we have at hand.

Part Materials
Body 4x Any Material
Neck 3x Any Material
Mouthpiece 2x Any Material
Bell 4x Metal or Crystal
Bag 4x Cloth or Organic
Hollow Rod 3x Metal or Crystal
Cable Fabricator-Made

So, you got your two valid parts? It's pretty simple from this point forwards.

  • Hit parts together to either form assemblies or add them to an already existing assembly.
  • Once you think your assembly might be valid, whack the assembly with a screwdriver.
  • If you suddenly loathe your chosen part list, whack the assembly with a wrench to dismantle it.

That's it, enjoy discovering combinations of parts!