Difference between revisions of "History of SS13"

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The game was intended to be a simple atmospherics simulator. It was not a very popular game. A few servers were available, but player numbers rarely reached double digits.
The game was intended to be a simple atmospherics simulator. It was not a very popular game. A few servers were available, but player numbers rarely reached double digits.
''(Details about how the code got leaked to be added)''
This code was spread around from person to person until someone had the bright idea to start a community called OpenSS13. This was the first open-source version of Space Station 13. Around the same time, goons from Something Awful began to take interest in the game and goon-hosted servers appeared.
== Popularity: 2007 ==
Space Station 13 gradually gained popularity within gaming communities.

Revision as of 19:30, 23 October 2013

A crash course in Space Station 13's history.

THIS PAGE IS A WORK IN PROGRESS

Creation: 2003

Space Station 13 was created by Exadv1 and released in BYOND on February 16, 2003. (Old Storyline)

The game was intended to be a simple atmospherics simulator. It was not a very popular game. A few servers were available, but player numbers rarely reached double digits.

(Details about how the code got leaked to be added)

This code was spread around from person to person until someone had the bright idea to start a community called OpenSS13. This was the first open-source version of Space Station 13. Around the same time, goons from Something Awful began to take interest in the game and goon-hosted servers appeared.

Popularity: 2007

Space Station 13 gradually gained popularity within gaming communities.