Difference between revisions of "Guide to Mining"

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| Erebite Power Cell
| Erebite Power Cell
| img
| img
| A higher capacity but very volatile power cell.
| A higher capacity but very volatile power cell. Don't put in a Cyborg unless you want to see fireworks.
| 4 Mauxite, 4 Molitz, 5 Erebite
| 4 Mauxite, 4 Molitz, 5 Erebite


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| Cerenkite Power Cell
| Cerenkite Power Cell
| img
| img
| A very high capacity power cell that any [[robot]] would be glad to have.
| A high capacity, self-recharging power cell that any [[robot]] would be glad to have.
| 4 Mauxite, 4 Molitz, 5 Cerenkite
| 4 Mauxite, 4 Molitz, 5 Cerenkite



Revision as of 22:38, 6 October 2012

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Mining can be dangerous, tedious, and unrewarding. This guide provides the information you need to work as quickly and effectively as possible.

Ore

Ore is your main objective. You can send any ore to the Quartermaster to sell, and certain ores will also be useful to the Roboticist and to yourself to upgrade your equipment. Each ore carries a basic toughness that corresponds to the tool needed to mine it. Certain ores are dangerous and require special care.

Name Image Toughness Description
Mauxite img 1 The main component of metal. Most useful to the Roboticist.
Molitz img 1 The main component of glass. Useful to the Roboticist and for making mining charges.
Pharosium img 1 The main component of wiring. Useful to the Roboticist and for making mining charges.
Char img 0 Can be used to fuel furnaces or sold by the Quartermaster.
Cobryl img 2 Sells at a decent price for the Quartermaster, otherwise useless.
Erebite img 2 Extremely volatile. Do not set off blasts nearby.
Bohrum img 3 Useful for a lot of mining gear.
Claretine img 3 Useful for a lot of mining gear, as well as components for Roboticists.
Dense Mauxite img 3 Contains a lot of mauxite.
Dense Pharosium img 3 Contains a lot of pharosium.
Plasmastone img 3 Useful for certain mining gear. Volatile-- do not hit with mining blasts. Can be used as Furnace fuel in a pinch.
Cerenkite img 3 Highly radioactive-- should not be mined or even touched without a RIG Suit.
Syreline img 4 Sells well for the Quartermaster, otherwise useless.
Name Image Toughness Description

Equipment

All equipment and tools can be manufactured at the Mining Fabriactor. This includes your basic beginning gear if you lose it or show up late and all of it is gone.

Starting Equipment

Item Image Description Cost
Engineering Space Suit Set img Provides protection from the vacuum of space. The helmet has a built-in flashlight. 3 Fabric, 3 Mauxite, 2 Molitz
Jetpack img Provides air and allows you to move freely in space when worn on your back. Can be topped off using the large O2 canister in the outpost. Requires a breath mask to work. 2 Bohrum, 10 Pharosium
Mining Belt img Holds most of the gear and equipment you will need to mine.
Geological Scanner img Use the scanner in your active hand to scan all rocks in view. The scanner will spit out a report and put symbols on rocks with something out of the ordinary in them. Using it on a piece of asteroid will tell you specifically what ore is present, its toughness, any danger conditions, and the presence of any foreign items. 1 Mauxite, 1 Pharosium, 1 Molitz
Ore Satchel img Holds up to 30 units of ore. To quickly pick up ore, click and drag one piece onto the satchel and you will automatically begin grabbing all ore of that type in every space surrounding you. Clicking the satchel in your active hand will dump its contents onto the ground. Use it on a mining fabricator to empty it into that device. 5 Fabric
Optical Meson Scanners img Allows you to see the composition of asteroids. 3 Molitz, 2 Pharosium
Cargo Transporter img Used to transport crates, lockers, or Alien Artifacts to valid pads, the most important of which are the Cargo Bay pad, the Robotics pad, and the Mining Outpost pad. Use it in your active hand to pick a destination, then on the item to teleport it. Has 10 uses before it must be recharged.
Flashlight img Provides additional light if you opt to go exploring derelicts and other foreboding parts of space, but useless for mining. 1 Mauxite, 1 Pharosium, 1 Molitz
Breath Mask img Required for full spacesuit gear. 1 Fabric
Item Image Description Cost

Advanced Equipment

Item Image Description Cost
Industrial Space Armor Set img Formerly known as a "RIG Suit." Replaces the standard spacesuit and helmet. It provides protection against radiation and explosions. 15 Bohrum, 7 Claretine, 3 Uqill
Mechanized Boots img Gives the wearer a permanent speed boost, both in space and indoors. Moving around quickly will also deplete the contents of your jetpack faster, so be careful. 15 Mauxite, 7 Claretine, 3 Plasmastone
Large Ore Satchel img Like a regular satchel, but holds 90 ore instead of 30. 3 Bohrum
Item Image Description Cost

Tools

Certain tools carry a "toughness" rating. To mine a piece of rock, your tool must have equal or greater toughness than that rock. In addition, "Hot" mining tools will set off volatile ores and should be handled with care.

Item Image Toughness Notes Safety Cost
Pickaxe img 1 You get this when your powered pickaxe runs out of juice. Utterly useless. Hot 1 Mauxite
Powered Pickaxe img 2 Starting equipment. Has 30 uses before it must be recharged. Safe 2 Mauxite, 5 Pharosium
Power Hammer img n/a Weakens rocks, lowering their toughness by one. Available in Mining Crates that the Quartermaster can order. Hot 1 Uqill, 8 Pharosium
Laser Drill img 3 Has infinite charge. Safe 7 Bohrum, 10 Claretine
Concussive Gauntlets img 4 Worn on your hands and allows you to simply punch rocks with an empty hand. Infinite charges. Safe 15 Bohrum, 15 Claretine, 5 Erebite
Low-Yield Mining Explosives img n/a Plant on an asteroid to produce a small concussive blast. Will break nearby rocks and weaken rocks at the edge of its blast. Has a 5 second countdown. Starting equipment and can be made in the fabricator in sets of 5. Hot 3 Molitz, 7 Pharosium
Mining Explosive img n/a A stronger variant of the mining explosive, also in packs of 5. Whether regular or low-yield, miners should never set bombs next to veins of volatile ore. This will cause a massive explosion that both destroys the ore, possibly kills you or another miner, and lags the server to hell. Hot 7 Molitz, 15 Pharosium
Item Image Toughness Notes Safety Cost

Machinery

Large mining machines cannot be picked up but can be pulled or dragged. Moving them in space requires a good deal of patience as they will often slip out of your hands and you will have to double back. Nevertheless, they can be used to harvest great deals of ore.

Item Image Description Cost
Mining Bot img You can unlock the mining bot with your ID to change its settings. It can be set to mine certain toughness of ores and to avoid or attempt to mine potential trouble spots. A few start right outside the Mining Outpost. They operate very slowly and are more of a "set it and forget it" deal. Can be made at Robotics and is available at Cargo Bay if you really need more. n/a
Ore Extraction Rig img Used to harvest ore from dense asteroids. Move the extractor next to the asteroid, then bring up the "Select Target" menu to have it recognize the asteroid. Turn it on to have it begin harvesting. It can also be set to send a status message to your PDA when it has finished. It works very slowly and is very limited in its basic form, but upgrades can be purchased. A few start right outside the Mining Outpost. Without upgrades, it can only harvest Level 1 toughness ores. 20 Mauxite, 20 Pharosium
Extractor Capacity Upgrade img Increases the available space in the Extractor's hopper. 10 Bohrum, 1 Uqill
Extractor Teleporter Upgrade img Allows the rig to teleport ore as it is harvested to any valid teleport pad. Essential for any productive use of the rigs. 8 Cerenkite, 4 Plasmastone, 2 Telecrystal
Extractor Bohrum Drill Upgrade img Allows the rig to mine Level 2 toughness ore. 7 Bohrum
Extractor Uquill Drill Upgrade img Allows the rig to mine Level 3 toughness ore. 3 Uqill
Extractor Plasma Drill Upgrade img Allows the rig to mine Level 4 toughness ore. 15 Plasmastone
Mineral Accumulator img Allows you to pick up large piles of ore at once and teleport them to any valid teleport pad. To use, first set a destination, then drag to its desired location, and turn it on. Any loose ore in an 8-tile radius will be pulled into it and teleported. The machine must be turned off to move it again. Best used in combination with bombs. 25 Mauxite, 15 Claretine, 2 Telecrystal
Power Cell img Used in APCs and machinery. 4 Mauxite, 4 Molitz, 4 Pharosium
Erebite Power Cell img A higher capacity but very volatile power cell. Don't put in a Cyborg unless you want to see fireworks. 4 Mauxite, 4 Molitz, 5 Erebite
Cerenkite Power Cell img A high capacity, self-recharging power cell that any robot would be glad to have. 4 Mauxite, 4 Molitz, 5 Cerenkite
Item Image Description Cost