Difference between revisions of "Gas"

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(N2)
(slightly more information, slightly less disinformation and memes)
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==Air==
==Air==
[[File:aircan.png]]<br>
[[File:aircan.png]]<br>
Nitrogen and oxygen. What you are generally breathing. Spare canisters of air are available in [[Toxins]], and air is created every time a floor tile is placed in space, resulting in [[space wind]]. Putting air in a [[jetpack]] will make it stop working.
Nitrogen and oxygen. What you are generally breathing. Spare canisters of air are available in [[Toxins]]. Putting air in a [[jetpack]] will make it stop working.


==Oxygen==
==Oxygen==
[[File:o2can.png]][[file:o2tank.png]][[file:jetpack.png]][[file:emergencytank.png]]<br>
[[File:o2can.png]][[file:o2tank.png]][[file:jetpack.png]][[file:emergencytank.png]]<br>
In the future, pure oxygen is safe to breathe! It is readily available in blue canisters in [[Toxins]] and [[Engineering]], as well as in [[oxygen tank]]s and [[jetpack]]s. Oxygen fuels fires and is necessary for the [[blob]] to evoluate.
In the future, pure oxygen is safe to breathe! It is readily available in blue canisters in [[Toxins]] and [[Engineering]], as well as in [[oxygen tank]]s and [[jetpack]]s.


==Plasma==
==Plasma==
[[File:plasmacan.png]][[file:plasmatank.png]]<br>
[[File:plasmacan.png]][[file:plasmatank.png]]<br>
The true purpose of SS13's research, plasma is a purple gas that is highly toxic and highly flammable. It is the main ingredient in making bombs and hellish station-consuming fires. Plasma canisters are available in [[Toxins]] and [[Engineering]]. Breathing plasma will give a biohazard indicator next to your regular health marker. Carrying any sort of lit object (welder, cigarette, cakehat) into a cloud of plasma will ignite it, setting off a fire that will quickly spread.
The true purpose of SS13's research, plasma is a purple gas that is highly toxic and highly flammable. It is the main ingredient in making bombs and hellish station-consuming fires. Plasma canisters are available in [[Toxins]] and [[Engineering]]. Breathing plasma will give a biohazard indicator next to your regular health marker. Making sparks or carrying any sort of lit object (welder, cigarette, cakehat) into a cloud of plasma will ignite it, setting off a fire that will quickly spread.


==Carbon Dioxide==
==Carbon Dioxide==
[[File:co2can.png]]<br>
[[File:co2can.png]]<br>
Invisible but deadly, canisters of CO2 can be found in [[Toxins]] and [[Engineering]]. Inhaling CO2 will cause a player to eventually fall unconscious and suffocate if they are not moved to an area with proper atmosphere. Carbon dioxide is also produced in tiny amounts by humans natural breathing.
Invisible but deadly, canisters of CO2 can be found in [[Toxins]] and [[Engineering]]. Inhaling CO2 will make you cough, eventually fall unconscious and suffocate if you're not moved to an area with proper atmosphere. Carbon dioxide is also produced in tiny amounts by humans natural breathing.


==N2O==
==N2O==
[[File:no2can.png]][[file:anesthetic.png]]<br>
[[File:no2can.png]][[file:anesthetic.png]]<br>
Knock-out gas that will render players unconscious. A single canister is located in the [[Armory]], and tanks of N2O can be found in [[Medbay]]'s anesthetic locker.
Knock-out gas, also known as laughing gas, recognizable by the white particles it leaves in the air. Exposure will quickly render you unconscious. Canisters can be found in [[Toxins]] and the [[Armory]], and tanks can be found in [[Medbay]]'s anesthetic locker.


==N2==
==N2==

Revision as of 13:50, 15 October 2013

SS13's robust atmospheric system has been simplified, but you will still have to be wary of the air around you. To quickly check whether or not you can take off that gas mask, you can use an analyser, the built-in analyser in your PDA, or look at any of the wall-mounted atmos alert systems that will blare a lethal alarm the moment there is more than 0.01 kpa of carbon dioxide present.

Gas comes in three storage modes: Emergency tanks (can fit on the belt), Tanks (can fit on the back slot), or Canisters (can only be dragged).

Air

Aircan.png
Nitrogen and oxygen. What you are generally breathing. Spare canisters of air are available in Toxins. Putting air in a jetpack will make it stop working.

Oxygen

O2can.pngO2tank.pngJetpack.pngFile:Emergencytank.png
In the future, pure oxygen is safe to breathe! It is readily available in blue canisters in Toxins and Engineering, as well as in oxygen tanks and jetpacks.

Plasma

Plasmacan.pngPlasmatank.png
The true purpose of SS13's research, plasma is a purple gas that is highly toxic and highly flammable. It is the main ingredient in making bombs and hellish station-consuming fires. Plasma canisters are available in Toxins and Engineering. Breathing plasma will give a biohazard indicator next to your regular health marker. Making sparks or carrying any sort of lit object (welder, cigarette, cakehat) into a cloud of plasma will ignite it, setting off a fire that will quickly spread.

Carbon Dioxide

Co2can.png
Invisible but deadly, canisters of CO2 can be found in Toxins and Engineering. Inhaling CO2 will make you cough, eventually fall unconscious and suffocate if you're not moved to an area with proper atmosphere. Carbon dioxide is also produced in tiny amounts by humans natural breathing.

N2O

No2can.pngAnesthetic.png
Knock-out gas, also known as laughing gas, recognizable by the white particles it leaves in the air. Exposure will quickly render you unconscious. Canisters can be found in Toxins and the Armory, and tanks can be found in Medbay's anesthetic locker.

N2

N2Canister.png
Two canisters of N2 start in Engineering. It is a safe gas to use in the engine but does not produce much power.