User:Supersonic576

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Revision as of 18:35, 6 March 2014 by Supersonic576 (talk | contribs) (Signal Lesson)
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MechComp (WIP)

In your lab of secrets you have some neat components found in the MechComp dispenser, which can be used for wonderful useful things.

What do I have?

A lot of different things.

Inputs

Machinery meant to send a signal to other machinery.

Item Image Description
Button
BigRedButton.png
Used to send a signal V.I.A. pressing the button
Pressure Pad
PressureSensor.png
Used to send a signal V.I.A. stepping on it
Doors
Airlock64.png
Yes, doors can be used to send signals to machinery too

Wiring

Wiring used to make more complicated machines.

Item Image Description
Relay Component
FILE NEEDED
Used to send a signal between a non-MechComp machine, and another non-MechComp machine (ex: Doors)
AND Component
ANDComponent.png
Sends a signal when 2 signals are sent to it within 2 seconds[CITATION NEEDED] of each other
OR Component
FILE NEEDED
Sends a signal when a specified signal is sent to it
Delay Circut
DelayComponent.png
Used to delay a signal

Machines

Actual machinery dispensed by MechComp.

Item Image Description
Graviton Accelerator
GravitonAccelerator.png
The Holy Grail of MechComp, used to send any unbolted item (or person) flying away in a fixed direction until it/he/she collides with something
Sound Synthesizer
FILE NEEDED
Used to produce any talk you would like it to say
LED Component
FILE NEEDED
Used to produce a variety of wonderful colors
Gun Component
GunComponent.png
MORE INFO NEEDED
Chargeable Gun Component
FILE NEEDED
A turret used to fire energy based guns

How do I make machines?

Put parts in the places you want, use the wrench on them to bolt them to the floor (use it again to unbolt them if you wish).

Then, link parts together by dragging parts to other parts with your mouse, it will ask you what you want the first item to be, the trigger or the receiver. Select trigger to make the first part trigger the other part, or receiver to make the first part receive a signal from the other part.

Then, it will ask what you want it to do. No matter if you selected the trigger first or the receiver first, it will always be in the context of "What do you want the trigger to do to the receiver?", sometimes it just says "activate", but most of the time there are other options.

A note about doors

From what I can tell, you can only open doors with machines when they don't require any access at all! However, all doors can send a signal to machinery.

How Signals Work

There are two types of signals [I don't think they're named, but if there's an official name, tell me], we will call them Fixed Signals, and Send Signals.

Fixed signals aren't editable, they are stuff like "Activate" when activating something, or "Recharge" for recharging the Chargeable Gun (more on that later).

Send Signals are the opposite of that. When you right-click something like a button or a pressure plate, you will notice under their menus an option saying "[Set Send-Signal]". Send Signals are signals that can be customized, and are important for Sound Synthesizers and OR Components. Doors give out "doorClosed" and "doorOpened" when they are closed and opened, and if you were to connect a Sound Synthesizer to a door, the Synthesizer would say "doorClosed" and "doorOpened" respectively.

How do I use the other stuff?

Relay Component

You can use the Relay Component to send a signal between a non-MechComp machine to another non-MechComp machine e.g. doors. Remember, you can't drag from the object to the Relay if you want to make the Relay the receiver, you'll have to drag FROM the Relay TO the object, and set the Relay as the receiver.

OR Component

An OR Component can have up to 10 inputs at a time. It sends a signal when it hears a "trigger signal" from one of its inputs. Right-click it and select "[Set Trigger-Signal]" to set what specific signal will trigger it.

AND Component

An AND Component has 2 inputs, select 2 different objects and assign them to the inputs (make sure one is in input 1 and another is in input 2). Now, when a signal is sent from both objects at about the same time, the AND Component will trigger whatever you set it to trigger.

Delay Component

The Delay Component is used to Delay a signal by at least 1 second. To use it, connect what you want to trigger something with to the Delay Component, then use "[Set Delay]" to set the amount of time (in tenths of a second) you want to delay the signal, then connect the Delay to what you want to activate. The delay time can't be set under 1 second (10), why? Honestly, I don't know.

Sound Synthesizer

To change what the Synthesizer says, you need to change the input signal. How? Simple! Right-click on whatever is triggering the Synthesizer, and select "[Set Send-Signal]", it will ask you what you want to change it to, change it to whatever you want the Synthesizer to say!

You can't change the send-signal on doors, but when connected the Synthesizer will say "doorClosed" or "doorOpened" when it closes and opens.

Graviton Accelerator

Keep in mind that while Gravitons can be activated by pressure plates and buttons, they can also be activated by doors!

Ideas for machines

Well, that depends, are you a traitor?

Non-traitor things

Traitor things