Difference between revisions of "Virus"
Convair880 (talk | contribs) m (Uhm, yeah. I may have succeeded in updating some of the cures. But then, there's no way I will be able to cover all of this stuff.) |
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|Space Madness||Random Event||Airborne||Haloperidol||<font color=orange>Dangerous</font>||Loss of sanity | |Space Madness||Random Event||Airborne||Haloperidol||<font color=orange>Dangerous</font>||Loss of sanity | ||
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|MRSA||Open wounds||Non-contagious||Spaceacillin||<font color=orange>Dangerous</font>||Rapidly accumulating toxin and brute damage in later stages. | |||
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|Teleportitis||Unknown||Non-contagious||Electric shock||<font color=orange>Dangerous</font>||Teleport around randomly | |Teleportitis||Unknown||Non-contagious||Electric shock||<font color=orange>Dangerous</font>||Teleport around randomly |
Revision as of 11:38, 23 June 2014
This page is outdated. The following information may no longer be correct. You can help by updating incorrect information. |
Virii are assorted types of disease, infection or malady which can be contracted, suffered and spread around the station. There are many different kinds of virus, and they often come into play via a number of different ways, the most common being Random Events. Virii can be detected in a person by using a Health Analyser on them - information will be shown such as the name of the virus, how it spreads, how far the infection has progressed, and what can be done to cure it.
Known Virii
Name | Causes | Spread | Cure | Danger Level | Effects |
---|---|---|---|---|---|
Owns Syndrome | Unknown | Non-contagious | Beatings | Beneficial | Minor healing, stun recovery, free sunglasses |
Panacaea | Unknown | Airborne | Self-curing | Beneficial | Healing, removes diseases |
Common Cold | Random Event | Airborne | Sleep | Harmless | Coughing and sneezing |
The Serious | Tainted Food | Non-contagious | Beatings | Harmless | Clothes fall off, uncontrollable ranting, rainbow flashing |
Cosborrhea | Random Event | Contact | Antibiotics | Harmless | Ranting about jazz, turning into Bill Cosby |
Space Rhinovirus | Random Event | Airborne | Antibiotics | Harmless | Turns everyone into a copy of patient zero |
Space Autism | Vaccines | Non-contagious | Incurable | Harmless | Makes you hatefully sneer at various things |
The Flu | Random Event | Airborne | Sleep | Minor | Coughing, sneezing, minor toxic damage |
Food Poisoning | Tainted Food | Non-contagious | Sleep | Minor | Diarrhea, vomiting, stunning |
Explosive Diarrhea | Tainted Food | Non-contagious | Sleep | Minor | Diarrhea, farting, stunning, minor toxic damage |
Clowning Around | Random Event | Contact | Spaceacillin | Minor | Honking, generating clown clothes, tripping over |
Hair Growititis | EZ-Grow Formula | Non-contagious | Burnings | Dangerous | Minor brute damage, occasional paralysis, turning into a monkey |
Robotic Transformation | Roburger | Non-contagious | Electric shock | Dangerous | Minor brute damage, occasional paralysis, turning into a cyborg |
Jungle Fever | Unknown | Airborne | Incurable | Dangerous | Only infects monkeys - infected monkeys become viral |
Space Madness | Random Event | Airborne | Haloperidol | Dangerous | Loss of sanity |
MRSA | Open wounds | Non-contagious | Spaceacillin | Dangerous | Rapidly accumulating toxin and brute damage in later stages. |
Teleportitis | Unknown | Non-contagious | Electric shock | Dangerous | Teleport around randomly |
Berserker | Random Event | Contact | Haloperidol | Dangerous | Swearing, shouting, attacking nearly crew uncontrollably |
Plasmatoid | Unknown | Non-contagious | Dangerous | Become unable to breathe oxygen, only plasma | |
Type-D Owns Syndrome | Unknown | Non-contagious | Dangerous | Minor healing, stun recovery, retardation | |
Necrotic Degeneration | Random Event | Contact | Styptic powder injection | Deadly | Minor toxic damage, occasional paralysis, turning into a zombie |
GBS | Unknown | Non-contagious | Cryoxadone | Deadly | Toxic damage, exploding into gibs (a fake version exists) |
Space AIDS | Unknown | Non-contagious | Incurable | Deadly | Toxic damage, randomly gives you other diseases |
Grave Fever | Vampire | Non-contagious | Spaceacillin | Deadly | Severe toxic damage, paralysis |
Space Kuru | Cannibalism | Non-contagious | Incurable | Deadly | Escalating toxic damage, uncontrollable laughing and seizures |
Infection Methods
Contagious virii currently spread mostly through two means - Airborne transmission and Contact transmission. In the case of both Airborne and Contact transmitted virii, the infection vector is external - this means that wearing clothing that protects against disease (mostly a full biosuit and internals) will protect you from infection. Absolute protection from external infections can be achieved by wearing a sufficient amount of gear - as long as you don't take any of it off or inject/eat anything strange, you won't have to worry about infections at all.
Contact
Contact transmission means that if you touch the infected person in some way, you'll catch the virus from them. Contact means bumping into them, attacking them, taking or putting items onto them, and helping/disarming/grabbing/punching them. Note that this works both ways in all cases - an infectee can infect someone else by punching them, or someone uninfected can catch the disease by punching the infected.
Airborne
Airborne transmission just requires you to be near the person. You don't even have to be right next to them, just being within a certain range means you run a high risk of infection if you remain in their presence. This infection vector also affects any gibs or blood spilled by the infected - if someone with airborne GBS explodes, going near their gibs will get you infected.
Other Vectors
The virii you're most likely to catch overall are the contagious ones described above, but that doesn't mean you should discount non-contagious virii as a threat. Consuming spoiled, badly cooked, poisoned or special kinds of food or drink can result in an infection, as can being injected with a viral reagent (willingly or otherwise). In these cases, protective clothing won't help you - since the virus is already inside you, you can't stop the infection. Whoops!
Cures
So you've been infected with something - what can you do to stop it? This largely depends on the virus itself. Some virii have a common cure between them, while others have a unique cure that only works for them. The common cures will be covered here - the other ones you'll have to puzzle out for yourself (though to be fair, they're not exactly difficult to figure out).
Sleep
Simple - just go to sleep somewhere. The virus will recede until it is cured completley. It would probably be best not to go to sleep in a busy area, unless you like getting mugged while you take a nap.
Antibiotics
Go to Medbay and get an injection of Spaceacillin. The virus will begin to recede after you get your injection - spaceacillin tends to work quite quickly. Other reagents may count as an antibiotic influence - experiment and find out!
Electric Shock
Get zapped by something - the stronger the source, the more likely it is to cure your disease. Cables, machinery, and rambunctious security may be able to help you here.
Beatings/Burnings
You just have to take a lot of brute or fire damage, respectively. This can easily be done to yourself, but make sure not to overdo it!
Prevention
Much like reality, often the best way to stop yourself from catching a virus is to not catch it in the first place. This can be achieved by wearing protective gear in the case of Airborne and Contact virii (as described above) or through other means. Resistances can be obtained by curing some other diseases through their usual means - not all diseases will grant resistance when overcome, however.
Incurable Diseases
Though very rare, some diseases flat out cannot be gotten rid of once contracted. If "cured", the virus will simply re-establish itself some time later, ignoring any resistances you might have. Your only hope of defeating these diseases is to not catch them - once contracted, they stay with you until the end of the round. Death or robotisation are the only ways to escape.