Difference between revisions of "User:Nightgunner5/Medborg"
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'''Equipment:''' | '''Equipment:''' | ||
* Health Analyzer Plus - Updates MedTrak and reads MedTrak data when a human is scanned. | * Health Analyzer Plus - Updates MedTrak and reads MedTrak data when a human is scanned. | ||
* | * Defibrillator - This is just about the only good thing the current medborg has. | ||
* Hypospray Plus ×2 - Administers 5 units of a selected chemical. Takes a few seconds to recharge after use and after the chemical is changed. Chemical can be [[ | * Hypospray Plus ×2 - Administers 5 units of a selected chemical. Takes a few seconds to recharge after use and after the chemical is changed. Chemical can be [[Inaprovaline]], [[Bicardine]], [[Kelotane]], [[Dylovene]], [[Chemistry|Dexalin]], or [[Chemistry|Alkysine]]. | ||
* Flashlight - All the other cyborgs have one. | * Flashlight - All the other cyborgs have one. | ||
* Fire Extinguisher - For when John McPubbs is on fire and he refuses to stop drop and roll. Also for beating people up when the laws require it. | * Fire Extinguisher - For when John McPubbs is on fire and he refuses to stop drop and roll. Also for beating people up when the laws require it. | ||
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== Reasoning == | == Reasoning == | ||
Current medborgs are very slow because any medical action requires opening the panel and moving items in and out of it multiple times. If you want access to the medical records system, you need to keep that window open, too. Medborgs spend too much time fumbling around with syringes and giant beakers, then wondering which syringe holds which drug, because all drugs magically turn bright green in a syringe. Medborgs are currently also unable to help victims of suffocation, making the defibrillator only useful for shaking people and not at all for giving CPR. | |||
Hyposprays were added as a way for doctors to quickly administer non-harmful chemicals. The container [[emagged|refuses to hold harmful chemicals]] and tells the patient what they're being injected with, which means you know the doctor isn't filling your bloodstream with Discount Dan's, and the doctor can help you much faster due to the almost instantaneous hypospray injection. | |||
The Optical Thermal Scanner is great if you need to find someone, but utterly useless for a medborg as everyone they'll be treating is already yelling and screaming for help (or passed out in front of them). ProDoc Health Goggles are especially useful when many humans are injured at the same time. The ones in critical condition should be helped first; the ones with minor injuries can wait for treatment. Dead humans can be differentiated from humans in critical condition very easily when this (proposed) upgrade is enabled. |
Latest revision as of 00:47, 17 August 2013
Current loadout
- Main article: Cyborg
Equipment:
- Health Analyzer
- Defibrillator
- Scalpel
- Circular saw
- Post-incendary dermal repair stamp
- Tissue reapplication stamp
- Syringe ×2
- Inaprovaline Reserve Tank
- Bicaridine Reserve Tank
- Kelotane Reserve Tank
- Anti-Toxin Reserve Tank
Starting Upgrade: Optical Thermal Scanner Upgrade
Suggested loadout
Equipment:
- Health Analyzer Plus - Updates MedTrak and reads MedTrak data when a human is scanned.
- Defibrillator - This is just about the only good thing the current medborg has.
- Hypospray Plus ×2 - Administers 5 units of a selected chemical. Takes a few seconds to recharge after use and after the chemical is changed. Chemical can be Inaprovaline, Bicardine, Kelotane, Dylovene, Dexalin, or Alkysine.
- Flashlight - All the other cyborgs have one.
- Fire Extinguisher - For when John McPubbs is on fire and he refuses to stop drop and roll. Also for beating people up when the laws require it.
Starting Upgrade: ProDoc Health Goggles Upgrade
Reasoning
Current medborgs are very slow because any medical action requires opening the panel and moving items in and out of it multiple times. If you want access to the medical records system, you need to keep that window open, too. Medborgs spend too much time fumbling around with syringes and giant beakers, then wondering which syringe holds which drug, because all drugs magically turn bright green in a syringe. Medborgs are currently also unable to help victims of suffocation, making the defibrillator only useful for shaking people and not at all for giving CPR.
Hyposprays were added as a way for doctors to quickly administer non-harmful chemicals. The container refuses to hold harmful chemicals and tells the patient what they're being injected with, which means you know the doctor isn't filling your bloodstream with Discount Dan's, and the doctor can help you much faster due to the almost instantaneous hypospray injection.
The Optical Thermal Scanner is great if you need to find someone, but utterly useless for a medborg as everyone they'll be treating is already yelling and screaming for help (or passed out in front of them). ProDoc Health Goggles are especially useful when many humans are injured at the same time. The ones in critical condition should be helped first; the ones with minor injuries can wait for treatment. Dead humans can be differentiated from humans in critical condition very easily when this (proposed) upgrade is enabled.