Difference between revisions of "User talk:Conor12"
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Well, I'd say the problem with spies and mobsters is that their appearance isn't uniform. I originally intended to update those along with the ''job of the day'' pictures, but couldn't come up with a visualization that made me think "Yes, this guy is a gang leader!" at a glance. For example, the in-hand sprites for the dagger and multi-use implanter aren't unique and a guy with a bloody suit plus knife could be any enemy role, really. Guess we'd have to brainstorm appropriate clothing/items combinations or something. --[[User:Convair880|Convair880]] ([[User talk:Convair880|talk]]) 16:44, 19 November 2013 (UTC) | Well, I'd say the problem with spies and mobsters is that their appearance isn't uniform. I originally intended to update those along with the ''job of the day'' pictures, but couldn't come up with a visualization that made me think "Yes, this guy is a gang leader!" at a glance. For example, the in-hand sprites for the dagger and multi-use implanter aren't unique and a guy with a bloody suit plus knife could be any enemy role, really. Guess we'd have to brainstorm appropriate clothing/items combinations or something. --[[User:Convair880|Convair880]] ([[User talk:Convair880|talk]]) 16:44, 19 November 2013 (UTC) | ||
True, this is why you get the hard jobs. The single identifying thing about mobster is that they're mismatched, nonsensical wardrobe, we could roll with that? No idea about spies. | |||
==Spacker Images== | ==Spacker Images== |
Revision as of 20:34, 19 November 2013
Halp mod abuse
Imma ban you for calling me fat :/ -Nitrous
Advanced Laser Gun
You added the advanced laser gun to the Syndicate items article a couple of days ago - was this the 'glitchy' sprite () you were thinking about? I'm confused because there seem to be two sprites for this weapon ()...does it depend whether or not the RD ordered it to get the the special visuals? --Convair880 (talk) 18:07, 23 June 2013 (UTC)
Yeah, add that sprite (), the gun starts with that sprite but it changes to after you put it in backpacks and mess with it at random points. Not sure exactly what causes this. --Conor12 (talk) 18:42, 23 June 2013 (UTC) Resolved anyway
British/American spelling
For space pods I noticed that very nice thing you did but the spelling: Armour vs Armor. British English vs American English. Your thoughts? I would like to consolidate into one grammar style. (Shameful person from America here!) --Katznelson (talk) 20:04, 2 August 2013 (UTC)
I'm from the UK. The players are split equally between the US and UK so that's a tough one! Use American English, since the servers are hosted in America. --Conor12 (talk) 21:04, 2 August 2013 (UTC)
We don't have no time to update poisons
I noticed your recent edit of the Syndicate items page, specifically the poison bottle. While there is technically nothing wrong with it, it might be a good idea to revert the change. We don't really have the man power to keep everything updated in a timely fashion and stuff like "x.x amount of damage" or "list of x chemicals" tends to gets outdated fairly quickly. That's why I generally try to avoid overly specific descriptions (like donk pockets and their seven reagents) unless it's required for the article in question, e. g. Doctoring. Personally, I also think it's more interesting if the Wiki doesn't reveal every detail outright...leaves more room for experimentation. --Convair880 (talk) 20:39, 16 August 2013 (UTC)
Well it wasn't a complete list, I just noticed someone buy 10 bottles of poison and took names from what I saw. I understand what you're saying so I'll revert it. It's not like many people would know what to do with the names. I'll change the example chemical though. --Conor12 (talk) 21:47, 16 August 2013 (UTC)
Prison Loaf Science
So Prison Loaf science is actually a real thing. Depending on how much people were thrown into the loaf maker it could come out normal or dense. Or in this case: "This is a strangelet loaf. It is a bulky item. You should probably call a priest." where it was jumping up and down like an emagged securitron and glowing purple. Should we implement a whole page for this shit because it was wacko --Katznelson (talk) 16:33, 17 August 2013 (UTC)
Looks like Convair already started something on the Foods page with some kind of loaf that looks like it has superpowers? I don't know much about prison loaf science, other than killing myself. Unless it's something really deep, it should probably go on the Foods page. Or be a secret. --Conor12 (talk) 20:07, 17 August 2013 (UTC)
Should not be a secret since everyone can make a superpowered loaf with the right amount of time. As far as I can tell their are 10 possibly more levels of loaf. I am documenting the various ways but currently I have 13 different level types. --Katznelson (talk) 00:52, 18 August 2013 (UTC)
Then I think it'll be fine on the Foods page. --Conor12 (talk) 00:57, 18 August 2013 (UTC)
Pictures
Congratulations on your promotion! I would appreciate if you could use your new admin powers to spawn and take pictures of the few items which are still missing illustrations on this page. Still trying, but getting a snapshot of e. g. an unattended, non-bloody hunting rifle on a tile with proper lighting is mostly down to luck for me. --Convair880 (talk) 19:24, 21 August 2013 (UTC)
Thanks, I'd love to help, but spawning items is not a thing I can do yet. I am a baby admin. I'll help out if I ever get the power to spawn items. --Conor12 (talk) 19:27, 21 August 2013 (UTC)
I didn't expect you would go through every "x Items" page, so thanks for uploading most of the missing sprites! --Convair880 (talk) 10:16, 24 August 2013 (UTC)
No problem. It looks like the two of us finished the item pages well, hooray! --Conor12 (talk) 19:54, 1 September 2013 (UTC)
I'd like to hire our resident imagelorde for sweet pics of the remaining dudes on the job page. Ie spy, gangster, gang leader, zombie and furman. --Don (talk) 13:07, 19 November 2013 (UTC)
Well, I'd say the problem with spies and mobsters is that their appearance isn't uniform. I originally intended to update those along with the job of the day pictures, but couldn't come up with a visualization that made me think "Yes, this guy is a gang leader!" at a glance. For example, the in-hand sprites for the dagger and multi-use implanter aren't unique and a guy with a bloody suit plus knife could be any enemy role, really. Guess we'd have to brainstorm appropriate clothing/items combinations or something. --Convair880 (talk) 16:44, 19 November 2013 (UTC)
True, this is why you get the hard jobs. The single identifying thing about mobster is that they're mismatched, nonsensical wardrobe, we could roll with that? No idea about spies.
Spacker Images
I've been trying to capture a suitable snapshot of the Spacker-12 for awhile, but no luck so far. Perhaps you could help me again? To be precise, I'm trying to finish the minor picture overhaul (e.g. item and the container it comes in) on the Syndicate items page. --Convair880 (talk) 19:02, 4 October 2013 (UTC)
File:Spackerbox.png Done! --Conor12 (talk) 22:05, 4 October 2013 (UTC)
Nice, thanks! --Convair880 (talk) 22:20, 4 October 2013 (UTC)
halp my pictures no work
I'm trying to update two files, but the wiki refuses to cooperate for some reason. Cleared my browser cache and double-checked in IE...nothing. Had no problems on other occasions. Any idea what's going on? --Convair880 (talk) 18:04, 8 November 2013 (UTC)
Ahahah, oh boy that happened to me once too and confused the hell out of me. I assume you have exactly the same problem. When you update the image, to EVERYONE ELSE it looks updated, but for you it looks like the old image (though the image's width and height might change and stretch). All you can do is assume that the image updated. It'll go back to normal if you check it a few/several hours later. --Conor12 (talk) 18:40, 8 November 2013 (UTC)
Hmm...I think the issue you described is the one I can fix by simply reloading the page. But now it's almost a day later, I have a new IP and everything and yet the two pictures still look the same. Even checked the pages on another computer. What's the situation on your end, can you see the new versions as the most recent change? --Convair880 (talk) 10:49, 9 November 2013 (UTC)
The botany one changed, I see a cargo pad, and some guy and a monkey, and three crates appeared to the left of the disposal bin. The tourist one changed but then you reverted it back into my one. But on the actual Botanist page I see my one, oh damn. --Conor12 (talk) 16:20, 9 November 2013 (UTC)
Ok so I got Botany.jpg to update on the Botanist page. I blame the thumbnails. --Conor12 (talk) 16:35, 9 November 2013 (UTC)
Er, I didn't revert to your version, honestly! Just look at the screenshot. Over here, the two pictures (resp. their latest version) are still exactly the same everywhere with the exception of the Botanist thumbnail. I'm about to give up and just upload the stuff under new file names. --Convair880 (talk) 16:46, 9 November 2013 (UTC)
http://f.666kb.com/i/cj3zjv03585062s2z.png
I swear it looked that way to me. Ugh, these darn bugs. I should probably ask for more wiki access. A new file name will work. --Conor12 (talk) 18:13, 9 November 2013 (UTC)
Who hosts the wiki, erotic dad? Perhaps you could also mention our problem, maybe it's a known bug with this version of MediaWiki. From what I can tell, we are still using 1.19.2, a somewhat older release. --Convair880 (talk) 10:29, 10 November 2013 (UTC)
Will do. --Conor12 (talk) 20:25, 14 November 2013 (UTC)
The wiki eventually processed the files...after three days. So updating images doesn't seem to be totally broken. --Convair880 (talk) 10:45, 17 November 2013 (UTC)