Difference between revisions of "User:ThatsMamaLuigiToYouMario/Sandbox"
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pod war | pod war | ||
donut | donut | ||
that gene power thing and mainframe memory board on https://wiki.ss13.co/index.php?title=Traitor_Objectives&curid=642&diff=49484&oldid=46404 | that gene power thing and mainframe memory board on https://wiki.ss13.co/index.php?title=Traitor_Objectives&curid=642&diff=49484&oldid=46404 | ||
commander uplink | |||
revisit book page for commander uplink | |||
some other stuff as a treat</pre> | some other stuff as a treat</pre> | ||
Revision as of 22:41, 12 April 2022
blurgh to do: artistic toolbox... somewhere. make sure to include the crayon device! pod war donut that gene power thing and mainframe memory board on https://wiki.ss13.co/index.php?title=Traitor_Objectives&curid=642&diff=49484&oldid=46404 commander uplink revisit book page for commander uplink some other stuff as a treat
Syndicate Commander Uplink
yeah uplink stuff i gues
The Nuclear Operative Commander additionally gets a special uplink included within their backpack to help assist with the assault on the NT Station. The points on your uplink scales with player population, with 1 point for every 20 people on the server with a minimum point of 2 points.
Item | Image | Cost | Usage | Description | Notes |
---|---|---|---|---|---|
Syndicate Reinforcement Beacon | 2 Uplink points | Extra firepower to join you in heated battle. | A beacon for calling in extra power to defend the precious nuke. When used on the station Z level, the beacon will quickly poll any ghosts asking if they want to become a "Syndicate Reinforcement". When one is selected they will turn into a Syndicate Gunbot and will fly towards the beacon similar to the Spacebux Missile Arrival. If the beacon doesn't work due to a lack of spiritual entities, you can tap the beacon onto your uplink to get a full refund. Includes a helpful manual for usage! | Syndicate Gunbots are a powerful foe, having much better armor then your standard run of the mill gunbot (7 Melee Resistance, 2.5 Ranged Resistance) as well as being equipped with a 7.62 DMR instead of a .38 revolver. Beware! | |
Ammo Bag | 2 Uplink points | Get more ammo for standard syndicate weapons while on the battlefield. | An ammo bag that is meant for taking on the go. It takes around 8 seconds to deploy using C (Z for /TG/ controls) and comes with 10 charges. When deployed, syndicate members can click on it with a gun in hand to dispense ammo for that specific type of gun as well as depleting the bag's charge. | Certain ammo can cost more charge to get such as Antares LMG Belts, as well as certain ammo for specific guns which cannot be obtained at all, i.e MPRT-7 rockets or Rigil Grenade Launcher grenades. |