User:Nightgunner5/Space Race
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Two rival, confusingly similar-looking space stations are locked in a struggle to be CentCom's best. No baddies this round, although there will most definitely be sabotage.
There are two stations, which means two AIs, two captains, and two completely unconnected networks and radio systems.
The objective is simple: get more money than the other station in the time allowed.
Money?
You'll need to make money. Lots of it. This puts everyone in each station at the mercy of their quartermasters. Sure, you could probably go blow up the other station's quartermaster shipping dock, and you probably will, but let's assume for this article that you are pushing yourself forward instead of stopping your opponent.