Difference between revisions of "User:Sacchi/Artifact Research Cheat Sheet"

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There are two ways of doing artifact research, the proper scientific method using DWAINE or the ghetto science way, testing artifacts on the spot using welders, blood or beakers of acid.
There are two ways of doing artifact research, the proper scientific method using DWAINE or the ghetto science way, testing artifacts on the spot using welders, blood or beakers of acid.
=== DWAINE ===
The proper way of artifact research, usually problematic mid round due to your tools exploding or the mainframe disconnecting.
==== GPTIO ====
Located in '''/mnt/artlab''', its used to send commands to ArtLab devices. [[Artifact_Research#Running_gptio|More info here]].
===== Dwaine Scripts =====

Revision as of 03:09, 13 November 2023

MechanicNew64.png This page is under construction.
The following information may be incomplete.
You can help by adding missing information or formatting.

Introduction

Hopefully this Cheat Sheet will have everything you need to do about artifact research in its various forms and locating artifacts.

Teleporting Artifacts

Information will mainly be located in the artifact research page. This section will mainly cover the coordinates of artifacts in a formattable form easy to put in Excel for your Telesci Calculator (you do have one, don't you?).

Triggering Artifacts

There are two ways of doing artifact research, the proper scientific method using DWAINE or the ghetto science way, testing artifacts on the spot using welders, blood or beakers of acid.

DWAINE

The proper way of artifact research, usually problematic mid round due to your tools exploding or the mainframe disconnecting.

GPTIO

Located in /mnt/artlab, its used to send commands to ArtLab devices. More info here.

Dwaine Scripts