Difference between revisions of "User:Baneofgiygas"

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So you're a do-gooder trying to get back at those [[traitor]]s for stabbing your coworkers, stealing your credits, and generally being incredibly rude. Or maybe you're just someone who wants to try and survive against their infinite array of weapons and tactics. While experience plays a large factor in dealing with traitorous activities, this page contains some general guidelines that should help make your life a little easier when the Syndicate comes to town.


==Know Your Enemy==
The single best defense you have against a traitor is knowledge. The more you know about the capabilities and diversity of the traitor's arsenal, the better you'll be able to formulate countermeasures against it. Read up on their [[Syndicate Items|wide variety of special equipment]], take a peek over at the [[Being A Better Traitor]] page, and play a few traitor rounds of your own. That being said, be sure that your knowledge doesn't cross over into [[metagaming]] territory, and don't be overly defensive and paranoid. No one likes a person who throws around accusations of traitorous deeds left and right.
==Stay Vigilant==
The bystander effect is heavily amplified in the depths of space, and all too often, murder and other heinous crimes are met with a dismissive scoff. If someone starts screaming that they're being attacked over the radio, try to get security's attention or try to investigate yourself. If dead bodies start piling up, there's probably someone (or something) making them pile up. If someone's running around and not speaking so much as a single word to anyone ever, ask them what they're doing. Keep your wits about you; even if you're not security, that doesn't mean that you can't help out!
==Don't Be A Jerk==
Traitors, while they may be routinely performing the aforementioned acts of crime, are trying to have a fun round, too. However, some people don't quite understand that, and from these people, the vigilante is born. "Vigilantism" and all its derivatives are terms usually used to describe people who do everything possible to end an antagonist's round as quickly and brutally as possible, typically stealing and brutally abusing traitor gear, gear from security, and other weapons around the station in order to do so. They also have a noted penchant for completely ignoring things like collateral damage in the process, sometimes doing more damage than the antagonists they're trying to take down. This is a very high caliber of shit, and doing stuff like this will merit responses ranging from angry shouting to bans. Ruining other people's fun just so you can "win" faster isn't nice, no matter who the other party is. Don't be afraid to take some action and space a dude if they're presenting a major threat to the station, but fighting fire with fire for no appropriate reason just leaves everything in a raging inferno of pain and bad feelings. Common sense is your friend here.
(item-specific advice goes here later)

Revision as of 16:18, 27 May 2015