From Space Station 13 Wiki
Jump to navigation
Jump to search
|
|
Line 1: |
Line 1: |
| [[File:TeleporterLab.png|thumb|Looks like this, but usually covered with spawned spess pigs.]] | | #REDIRECT [[Telescience]] |
| | |
| Welcome to the Teleporter Lab, a deadly weapon in right hands, and the new scientific way forward in again, the right hands.
| |
| | |
| = Where to start? =
| |
| | |
| Start by finding a volunteer and tell him to take a GBS, activate it, and take the suit on the table with some internals. Then, you need to figure out the mathematical equation to find the right coordinates for different places. A smart scientist could teleport a timed bomb into the Captain's quarters and blow him to shit. Send another GBS to record coordinates and keep checking yourself off, and maybe even send your experiment in for a quick dip in space.
| |
| | |
| = Sounds fun, what can happen? =
| |
| | |
| There are many secret things that can happen, maybe even a deep trip into the depths of the treasured space time and continuum. You might bring back a roach infestation, pigs, and much, much more. Now get out there, and make Centcom proud!
| |
| | |
| = Traitor Usage =
| |
| | |
| This thing is one of the most useful things in time of revolution. If the Captain and his crew are holed up in the brig/bridge/etc, try and lock the coordinates and send a ticking timebomb, or even an armed revolutionary willing to martyr.
| |
| | |
| [[Category: Locations]]
| |
Latest revision as of 18:33, 23 September 2012