User:Studenterhue/Security Assistant

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IT'S NOT FINISHED
SecurityAssistant-64x64.png

Welcome to the force, trainee. NanoTrasen is glad to have you onboard. As Security Assistant, you are a primarily an auxiliary; your main duties are to assist Security personnel in any way you can while also learning the fundamentals of being a good Security Officer or Detective. As you are gear more towards investigation and coordination rather than combat, you are encouraged to retreat and call for backup rather than fight and make arrests.

While you are not required to play Security Assistant to be able to play Detective or Security Officer, it is highly recommended you do so. Its low responsibilities and relatively safe work environment are designed to help you acclimate to how Security works on Goonstation, without the stress and perils of the main Security Officer role. As such, it's both good for newbies looking to branch into Security and veterans looking for a laid-back Security role.

Like Security Officers, Security Assistants cannot spawn as antagonists. They cannot be converted over to the revolution, and they cannot join a Gang, though they can be mindslaved (though there isn't much reason to do so).

Your Gear

not just gear but also access

A Day in the Life

Gear Up

how do i mine 4 sec gear

As soon as you can, find a Security Weapons Vendor.

Assist Security

  • Watching the Security cameras. They don't have 100% perfect coverage of the station/ship, but they can
  • Guarding prisoners in the Brig. This can either be very easy or very hard. A rather depressing amount of people quit the game and go braindead as soon as they are brigged or even as soon as they are arrested, you might as well be guarding house plants. On the other hand, some people might get rowdy and try to break out or, worse, try to rile the crew up into breaking them out or attacking Sec, so calling in backup and some flashings might be in order.

Arrests?

The Chain of Command and You

As your place in the Security hierarchy is as follows:

The Chain of Command plays a rather minor role in Security Assistant duties. This usually pops up if you get conflicting orders. If the Captain asks you execute a perp while the Head of Security is requesting you keep them alive for a trial, the Chain of Command would tell you to follow the HoS's orders over the Captain's. More importantly though, even in your "lowly" position, you still have some leeway. The Chain of Command doesn't mean you don't have to blindly obey orders. You are allowed to question and dissent. You can ask the Captain why they believe death is the best option or suggest to the HoS a different punishment.

Moreover, the law and the Rules still triumph. If, for example, the Head of Security suddenly starts ordering everyone be perma-brigged with their headsets removed, you are allowed to refuse and try to work against them. After all, no one is above the law.

Supplementary Video

Jobs on Space Station 13
Command &
Security
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director · Security Officer · Detective · Security Assistant · Nanotrasen Security Consultant
Medical &
Research
Geneticist · Roboticist · Scientist · Medical Doctor
Engineering Quartermaster · Miner · Engineer
Civilian Chef · Bartender · Botanist · Rancher · Janitor · Chaplain · Staff Assistant · Radio Host · Clown · Gimmick jobs
Jobs of the Day Dungeoneer · Barber · Mail Courier · Lawyer · Tourist · Musician · Boxer
Antagonist Roles With own mode Arcfiend · Blob · Changeling · Gang Member · Flockmind · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Vampire · Wizard
Others Grinch · Hunter · Krampus · Werewolf · Wraith · Wrestler · Zombie · Gimmick antagonist roles
Special Roles Artificial Intelligence · Battler · Cluwne · Critter · Cyborg · Ghost · Ghostdrone · Monkey · Santa Claus