Difference between revisions of "User:Darth various"

From Space Station 13 Wiki
Jump to navigation Jump to search
Line 38: Line 38:


* '''Don't blow huge holes in the station.''' Bombing the main corridors is effective, but it lags the station to hell. Expect the shuttle to be called shortly if you do this.
* '''Don't blow huge holes in the station.''' Bombing the main corridors is effective, but it lags the station to hell. Expect the shuttle to be called shortly if you do this.
==Stealth Stuff==
* Putting things in containers shows a message. Putting things in your pockets doesn't. (Heck if I know how true this is, check.)
* There are three parts to your identity: Face, ID and voice.
** Having one name on your ID and showing your face while actually being another person will show you as "X (as Y)".
** Being masked means people just see your ID's name mousing over you, but if you speak, you're still busted.
** Speaking over the radio just shows the name assigned to your voice. Changelings and traitors with voice changers can have fun with this.

Revision as of 00:11, 26 November 2013

A dork.

Foolin' with Template:Main Menu. Probably won't lead anywhere.

Jobass.png
Getting Started
Hos2012.png
Rules
Jobhor.png
FAQ
Jobrob.png
Guides
Capn2x.png
Jobs
Melons2x.png
Maps
Joboper.png
Game Modes
Janitor2x.png
Constructions
Toolboxr.png
Items
Overalls guy.png
Wikistation
Jobclown.png
Fun
Changeling.png
Changelog

More dumb shit: How to be a good traitor

Have you played a few rounds as an antagonist of some stripe? Did you even win? Doesn't matter, there are some things that'll make your traitorous existence more enjoyable for everyone, and that's what counts.

Do

  • Involve other people. There is good reason to suspect that Mindslave Implants are underpriced on purpose. You can get up to three loyal mindslaves if you're willing to spend the telecrystals, and that's three more guys who get to be lightweight traitors in the round. An alternative is to litter the station with cheap and mostly harmless Syndicate Items - things that will cause chaos but not get anyone banned for using them.
    • This makes you kind of hard to trace.
  • If you rampage, be good at it. (And get the damn shuttle called eventually.) People like watching a good rampage occasionally. People are less fond of dying five minutes into the round, after which the traitor trips on his own shoelaces and gets killed.
  • Deviate entirely from your traitor objectives. Being the traitor is a license to cause chaos, and you don't get a prize for completing your objectives. Sell fake mustaches, be the Friendly Changeling, kidnap the AI, it's all good. Just don't be boring.

Don't

  • Don't hog the station for hours! If you've killed half the station and completed your objectives, get the goddamn shuttle called! Deadchat is full of people who want to get back in the game, and you should have at least one bloodstained Head ID anyway.
  • Don't blow huge holes in the station. Bombing the main corridors is effective, but it lags the station to hell. Expect the shuttle to be called shortly if you do this.

Stealth Stuff

  • Putting things in containers shows a message. Putting things in your pockets doesn't. (Heck if I know how true this is, check.)
  • There are three parts to your identity: Face, ID and voice.
    • Having one name on your ID and showing your face while actually being another person will show you as "X (as Y)".
    • Being masked means people just see your ID's name mousing over you, but if you speak, you're still busted.
    • Speaking over the radio just shows the name assigned to your voice. Changelings and traitors with voice changers can have fun with this.