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24 April 2024
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05:45 | Guide to Mining 2 changes history +161 [Studenterhue (2×)] | |||
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05:45 (cur | prev) +129 Studenterhue talk contribs →Advanced Equipment: Adjust indie armor description to match commit 5f3632e, which buffed up the protection but also added slowdown | ||||
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05:27 (cur | prev) +32 Studenterhue talk contribs →Advanced Equipment: Replace warning about mechboots depleting jetpacks faster with a further clarification about mechboots' movement effects. Now that mechboots just let you move at normal speeds in slowing armor, running out of jetpack air is less of a concern |
23 April 2024
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06:41 | Chemicals 3 changes history 0 [Studenterhue (3×)] | |||
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06:41 (cur | prev) 0 Studenterhue talk contribs →Food and Drink: Standardize the capitalization in first cell for energy drink | |||
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06:41 (cur | prev) 0 Studenterhue talk contribs →Food and Drink: Update stun resistance, since that was lowered to 15% from 25%, due the same PR | ||||
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06:39 (cur | prev) 0 Studenterhue talk contribs →Food and Drink: Up depletion rate listed for energy drink, since it was changed from 0.4 to 0.5 when PR #18589 was merged |
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05:18 | Guide to Mining 2 changes history +212 [Studenterhue (2×)] | |||
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05:18 (cur | prev) +206 Studenterhue talk contribs →Advanced Equipment: Update mechanized boot effects, since commit 221e8ba made them negate certain slowdowns rather than directly boosting movement speed | ||||
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05:05 (cur | prev) +6 Studenterhue talk contribs →Advanced Equipment: Update material requirements for mechanized boots (and their diving boots subvariant), per commit 221e8ba |
05:04 | Making and Breaking diffhist +4 Studenterhue talk contribs →Mining Fabricator: Update mechanized boots' material requirements, per commit 221e8ba |
22 April 2024
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21:12 | Foods and Drinks 2 changes history −203 [Ilysen (2×)] | |||
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21:12 (cur | prev) +1 Ilysen talk contribs update some old info and names. this page needs a lot of work but this is hopefully a good start | ||||
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20:44 (cur | prev) −204 Ilysen talk contribs →Other Food-Related Items: removes mention of some ancient meatcleaver logic that's no longer present, and updates utensil rotation info |
m 05:47 | Quartermaster diffhist +32 Studenterhue talk contribs →Civilian Department: Add link to info on pet carriers |
05:46 | General Objects diffhist +1,317 Studenterhue talk contribs →General Items (handheld): Add pet carrier, introduced when PR #14245 was merged |
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04:44 | Armory 3 changes history +3,148 [Studenterhue (3×)] | |||
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04:44 (cur | prev) +2,234 Studenterhue talk contribs Update contents of Donut 2's Armory | ||||
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04:14 (cur | prev) +913 Studenterhue talk contribs Modernize Donut 2 tab, basically. Update who can access and where it's located, add in a blurb about armory auth, and tweak the joke for its location template, because it's definitely more than a private toy room now | ||||
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04:03 (cur | prev) +1 Studenterhue talk contribs Text replacement - "Donut2Armoury.png" to "Donut2ArmoryV2.png" |
m 01:30 | Chemicals diffhist +73 444explorer talk contribs extra source for rat spit |
21 April 2024
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23:26 | Armory 2 changes history +605 [Studenterhue (2×)] | |||
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23:26 (cur | prev) +272 Studenterhue talk contribs Change mentions of pod seeker shells in Kondaru and Oshan, two other maps in rotation, to mentions of the pod-targeting missile launcher box, to reflect changes from PR #14069 being merged | ||||
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23:19 (cur | prev) +333 Studenterhue talk contribs Link to pod-targeting missile launcher and its pod-seeking missiles in tabs that already mention it (so Cog1, Atlas, and Clarion), get in mentions of the box they come in |
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22:14 | Security Objects 7 changes history +1,613 [Studenterhue (7×)] | |||
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22:14 (cur | prev) +13 Studenterhue talk contribs →Lethal: Tweak explanation of damage vs pods and vs walls and humans | ||||
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20:43 (cur | prev) +54 Studenterhue talk contribs →Lethal: Note that collapsing it unloads the rocket, actually mention collapsing it | ||||
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20:38 (cur | prev) −11 Studenterhue talk contribs →Lethal: Tweak explanation of the pod-targeting missile launcher's homing works | ||||
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06:21 (cur | prev) +79 Studenterhue talk contribs →Armory Crates: Update contents of pod weapons crate to reflect #14069 being merged, as said missile launcher replaced the pod-seeking shells | ||||
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06:18 (cur | prev) +1,418 Studenterhue talk contribs →Lethal: Add pod-targeting missile launcher, introduced when PR #14069 was merged | ||||
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05:00 (cur | prev) +28 Studenterhue talk contribs →Security Apparel: Add link to info about police uniform as well | |||
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04:59 (cur | prev) +32 Studenterhue talk contribs →Security Apparel: Add link to info about constable's helmet |
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22:13 | Murder 3 changes history +1,473 [Studenterhue (3×)] | |||
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22:13 (cur | prev) −10 Studenterhue talk contribs →List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles | ||||
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22:07 (cur | prev) +571 Studenterhue talk contribs →List of Longarms: Add pod-seeking missile, from same PR | ||||
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21:34 (cur | prev) +912 Studenterhue talk contribs →List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged |
20:56 | Contraband diffhist +275 Studenterhue talk contribs →Contraband Levels: Add contraband rating for pod-targeting missile launcher |
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06:44 | Clothing 7 changes history +1,787 [Studenterhue (7×)] | |||
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06:44 (cur | prev) +16 Studenterhue talk contribs →Back: rewrite this mention of 40mm shells in general, because grouping different ones right after another, without any indication these are separate items, is generally considered bad practice | ||||
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06:41 (cur | prev) −23 Studenterhue talk contribs →Back: Cut mention of/link to 40mm pod-seeking shells, since those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't fit in the bandolier | ||||
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05:17 (cur | prev) +381 Studenterhue talk contribs →(Exo)Suit: Add apron | ||||
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05:05 (cur | prev) +2 Studenterhue talk contribs →Back: Fix a grammar error | |||
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05:03 (cur | prev) +488 Studenterhue talk contribs →Back: Separate rucksack and rucksack satchel | ||||
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04:40 (cur | prev) +551 Studenterhue talk contribs →Head: Add constable's helmet | ||||
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04:26 (cur | prev) +372 Studenterhue talk contribs →Uniform: Add police uniform |
06:35 | Space Pod diffhist +28 Studenterhue talk contribs →Man vs Machine: Revise to reflect pod-seeking shells becoming pod-seeking missiles when PR #14069 was merged |
m 04:58 | Quartermaster diffhist +32 Studenterhue talk contribs →Miscellaneous: Add link to info about constable's helmet |
20 April 2024
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06:39 | (Upload log) [Studenterhue (3×)] | |||
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06:39 Studenterhue talk contribs uploaded File:PodTargetingMissileLauncherCollapsed.png (The item sprite for the pod-targeting missile launcher, Sec's anti-pod weapon. This is how it looks when it's collapsed for storage and transport. [https://discord.com/channels/182249960895545344/890231630097182720/1087832448315961455 Sprite by Mr. Moriarty]. Category:Object Sprites) | ||||
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06:39 Studenterhue talk contribs uploaded File:PodTargetingMissileLauncherEmpty64x32.png (The item sprite for the pod-targeting missile launcher, Sec's anti-pod weapon. This is how it looks when it's uncollapsed but not yet loaded with a missile. 64x32 means it's 64 pixels wide by 32 pixels tall, which might look funny if you're putting this alongside 32x32 sprites. [https://discord.com/channels/182249960895545344/890231630097182720/1087832448315961455 Sprite by Mr. Moriarty]. Category:Object Sprites) | ||||
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06:37 Studenterhue talk contribs uploaded File:PodTargetingMissileLauncher64x32.png (The item sprite for the pod-targeting missile launcher, Sec's anti-pod weapon. This is how it looks when it's uncollapsed, loaded with a missile, and ready to fire. 64x32 means it's 64 pixels wide by 32 pixels tall, which might look funny if you're putting this alongside 32x32 sprites. Presumably by Mr. Moriarty, since [https://discord.com/channels/182249960895545344/890231630097182720/1087832448315961455 he made the other sprites for the pod-targeting missile launcher]. [[Category:Object S...) |
06:27 | Armory diffhist 0 Studenterhue talk contribs Update Armory image for Atlas |
06:26 | Head of Security diffhist +2 Studenterhue talk contribs Updated Armory image for Atlas |
06:08 | General Objects diffhist +106 Studenterhue talk contribs →General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description |
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05:56 | Contraband 2 changes history +247 [Studenterhue (2×)] | |||
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05:56 (cur | prev) +131 Studenterhue talk contribs →Contraband Levels: Add rating for foam dart revolver | ||||
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05:55 (cur | prev) +116 Studenterhue talk contribs →Contraband Levels: Add contraband rating for foam dart gun |
04:57 | Engineering Objects diffhist +159 Studenterhue talk contribs →Engineering Apparel: Note what access this thing requires |
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04:54 | Access Levels 3 changes history +147 [Studenterhue (3×)] | |||
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04:54 (cur | prev) +67 Studenterhue talk contribs Note Engineering access allows access to Engineering Apparel | ||||
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04:52 (cur | prev) +37 Studenterhue talk contribs Note Medical Apparel needs Medical access rather than Medical Equipment access, add a link | ||||
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04:48 (cur | prev) +43 Studenterhue talk contribs Note Research Sector grants access to Research Apparel. This replaces science uniform locker, because commit 8563236 made it kinda depreciated |
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04:36 | Medical Objects 5 changes history +5,936 [Studenterhue (5×)] | |||
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04:36 (cur | prev) +71 Studenterhue talk contribs →Miscellaneous: Replace some mentions of medical clothing locker with Medical Apparel machine. Medical clothing locker does technically exists, but it's sort of unobtainable, so replacing rather than adding | ||||
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04:33 (cur | prev) +112 Studenterhue talk contribs →Medical Apparel: Expand on description, including listing access required, remove link to Medical Uniform Locker because it's not particularly useful | ||||
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04:27 (cur | prev) +5,775 Studenterhue talk contribs →Medical Apparel: List out contents | ||||
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04:26 (cur | prev) +14 Studenterhue talk contribs →Miscellaneous: Change "Medical Coat" to "Medical Winter Coat" to match in-game name better | ||||
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03:24 (cur | prev) −36 Studenterhue talk contribs →Machinery: Spin off Medical Apparel into its own section to document its contents |
19 April 2024
23:34 | Murder diffhist +27 NightmarechaMillian talk contribs →Grenades |
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23:20 | Construction 3 changes history +351 [NightmarechaMillian (3×)] | |||
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23:20 (cur | prev) +32 NightmarechaMillian talk contribs phrasing | |||
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23:19 (cur | prev) +1 NightmarechaMillian talk contribs oops needs a new line | |||
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23:19 (cur | prev) +318 NightmarechaMillian talk contribs adds an intro blurb to the laser rifle section |
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07:20 | Armory 3 changes history +447 [Studenterhue (3×)] | |||
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07:20 (cur | prev) +255 Studenterhue talk contribs Should specify that the previous edit was only in Atlas's tab. This one rearranges list of items in Atlas's Armory to go counterclockwise, which is differs from how other tabs present it but hopefully makes more sense given the room layout. Also adds a bit more information on where the AmmoTech and recharger are | ||||
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07:13 (cur | prev) +64 Studenterhue talk contribs Replace mention of pod-seeking shells with pod-seeking missile equipment, to match up with PR #14069 being merged | ||||
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07:06 (cur | prev) +128 Studenterhue talk contribs Mention door-breaching round equipment in Atlas tab, per commit a606a19 |
m 06:45 | Head of Security diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHOSOffice.png" to "ClarionHOSOfficeV2.png" |
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06:45 | Interrogation Room 3 changes history +223 [Studenterhue (3×)] | |||
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06:45 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionInterrogationRoom.png" to "ClarionInterrogationRoomV2.png" | |||
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06:11 (cur | prev) +222 Studenterhue talk contribs Mention Port-a-Brig spawns here (in Clarion's tab), note you can also raise said blinds | ||||
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06:05 (cur | prev) −1 Studenterhue talk contribs Substitute mention of office supplies locker with blinds switch in Clarion tab, since the locker was removed at some point, fix a grammar error |
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06:44 | Brig 3 changes history +974 [Studenterhue (3×)] | |||
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06:44 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionBrig.png" to "ClarionBrigV2.png" | |||
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06:00 (cur | prev) +286 Studenterhue talk contribs Provide more maint info about Clarion's Brig, clarify what General Pop is short for somewhere | ||||
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05:53 (cur | prev) +686 Studenterhue talk contribs Expand on Clarion's tab. Provide some more location info, a summary of what the Interrogation Room is for, and some notes on what's in this area. Also rearrange a few passages to make the "three doors with prizes" joke work better |
18 April 2024
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06:30 | Armory 5 changes history +70 [Studenterhue (5×)] | |||
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06:30 (cur | prev) +90 Studenterhue talk contribs Be more consistent about how Special Equipment crate is capitalized, link to info about it when needed | |||
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06:28 (cur | prev) +2 Studenterhue talk contribs Actually, maybe no change for these ones. Linemap and Chiron were technically untouched by the Special Equipment crate rename commit c6ff335 | ||||
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06:21 (cur | prev) −6 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate" | |||
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06:09 (cur | prev) −12 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special equipment locker" to "Special Equipment Crate|Special Equipment crate" | |||
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06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" |
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06:25 | Security Objects 5 changes history −234 [Studenterhue (5×)] | |||
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06:25 (cur | prev) 0 Studenterhue talk contribs →Less-than-Lethal: Use the slightly more correct capitalization here | |||
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06:21 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate" | |||
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06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" | |||
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06:05 (cur | prev) −220 Studenterhue talk contribs →Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this | ||||
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05:59 (cur | prev) −8 Studenterhue talk contribs →Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well |
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05:41 | Clothing 5 changes history +2,322 [Studenterhue (5×)] | |||
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05:41 (cur | prev) +59 Studenterhue talk contribs →Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines | ||||
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05:37 (cur | prev) +616 Studenterhue talk contribs →Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version | ||||
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05:23 (cur | prev) +712 Studenterhue talk contribs →Labcoats: Add alternate roboticist's labcoat, adjust some link text | ||||
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05:11 (cur | prev) +541 Studenterhue talk contribs →Labcoats: Add alternate version of geneticist's labcoat as well | ||||
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05:01 (cur | prev) +394 Studenterhue talk contribs →Labcoats: Add alternate version of doctor's labcoat |