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Show new changes starting from 01:58, 20 April 2024
   
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19 April 2024

     23:34  Murder diffhist +27 NightmarechaMillian talk contribs →‎Grenades
     23:19  Construction diffhist +318 NightmarechaMillian talk contribs adds an intro blurb to the laser rifle section
     07:20  Armory‎‎ 3 changes history +447 [Studenterhue‎ (3×)]
     
07:20 (cur | prev) +255 Studenterhue talk contribs Should specify that the previous edit was only in Atlas's tab. This one rearranges list of items in Atlas's Armory to go counterclockwise, which is differs from how other tabs present it but hopefully makes more sense given the room layout. Also adds a bit more information on where the AmmoTech and recharger are
     
07:13 (cur | prev) +64 Studenterhue talk contribs Replace mention of pod-seeking shells with pod-seeking missile equipment, to match up with PR #14069 being merged
     
07:06 (cur | prev) +128 Studenterhue talk contribs Mention door-breaching round equipment in Atlas tab, per commit a606a19

18 April 2024

     06:28  Armory diffhist +2 Studenterhue talk contribs Actually, maybe no change for these ones. Linemap and Chiron were technically untouched by the Special Equipment crate rename commit c6ff335
     06:19  Traitor Objectives diffhist −125 Studenterhue talk contribs →‎Tasers: Since commit c6ff335 made them crates, I don't think packets or explosions will help with this
     06:05  Security Objects‎‎ 2 changes history −228 [Studenterhue‎ (2×)]
     
06:05 (cur | prev) −220 Studenterhue talk contribs →‎Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this
     
05:59 (cur | prev) −8 Studenterhue talk contribs →‎Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well
     05:41  Clothing‎‎ 5 changes history +2,322 [Studenterhue‎ (5×)]
     
05:41 (cur | prev) +59 Studenterhue talk contribs →‎Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines
     
05:37 (cur | prev) +616 Studenterhue talk contribs →‎Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version
     
05:23 (cur | prev) +712 Studenterhue talk contribs →‎Labcoats: Add alternate roboticist's labcoat, adjust some link text
     
05:11 (cur | prev) +541 Studenterhue talk contribs →‎Labcoats: Add alternate version of geneticist's labcoat as well
     
05:01 (cur | prev) +394 Studenterhue talk contribs →‎Labcoats: Add alternate version of doctor's labcoat

17 April 2024

     05:19  Mime‎‎ 2 changes history +6 [Studenterhue‎ (2×)]
     
05:19 (cur | prev) +163 Studenterhue talk contribs Shove a mention of mimes being able to juggle somewhere, per commit 30434b0. Ought to find a better way to organize all this info some time
     
05:05 (cur | prev) −157 Studenterhue talk contribs Remove reference to Mime getting Noir mutation, since that feature was removed when PR #9294 was merged.
     05:06  Guide to Genetics diffhist −97 Studenterhue talk contribs →‎Mutation List: Remove reference to Mime getting Noir. That was removed when PR #9294 was merged, fix a grammar error
     05:01  Traits‎‎ 3 changes history +1,115 [Studenterhue‎ (3×)]
     
05:01 (cur | prev) +508 Studenterhue talk contribs →‎Job Traits: Add Mime Training trait. This one was introduced when PR #15937 was merged
     
04:26 (cur | prev) +275 Studenterhue talk contribs →‎Character Setup Traits: Add Trippy, from same PR
     
04:19 (cur | prev) +332 Studenterhue talk contribs →‎Character Setup Traits: Add Slow Strider, introduced when PR #18491 was merged
     04:41  General Objects diffhist +292 Studenterhue talk contribs →‎General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged
     04:29  Vampire diffhist +53 Studenterhue talk contribs →‎Powers: Probably worth mentioning "having Slow Strider" as an example of when you might be unable to sprint and use the Bat Form ability.

16 April 2024

     06:17  Clothing‎‎ 5 changes history +2,118 [Studenterhue‎ (5×)]
     
06:17 (cur | prev) +720 Studenterhue talk contribs →‎(Exo)Suit: Try out putting labcoats in their own section, talk about their stats and function as a whole
     
06:02 (cur | prev) +965 Studenterhue talk contribs →‎(Exo)Suit: Give each labcoat their own entry. This also adds a bit more info about each labcoat, fixes the white labcoat's ID to match its in-game formatting, and combines the red doctor's labcoat and patchwork labcoat since both are called "doctor's labcoat" in-game. Just the first step into delving into labcoats in further detail.
     
05:15 (cur | prev) +151 Studenterhue talk contribs →‎Head: Add NT combat helmet, with a similar format
     
05:13 (cur | prev) +134 Studenterhue talk contribs →‎Masks: Add NT gas mask. Similar story to NT pressure suit's entry on this page.
     
05:11 (cur | prev) +148 Studenterhue talk contribs →‎(Exo)Suit: Add NT pressure suit, or really a link to info on it
     05:05  Chemicals diffhist +88 Studenterhue talk contribs →‎Medical Chems: Note NanoMed Plus has spaceacillin, thanks to PR #6134 being merged (vaguely remember making this edit a long time ago...)
     04:59  Syndicate Battlecruiser diffhist +51 Studenterhue talk contribs Mention there's mutadone in the medical area. That was added when PR #5057 was merged, by the way.
     04:52  Inspector‎‎ 2 changes history +787 [Studenterhue‎ (2×)]
     
04:52 (cur | prev) +87 Studenterhue talk contribs →‎The Inspector's Inspectin' Things: Add an intro/transition point for the paragraph on the flash and armored jacket
     
04:50 (cur | prev) +700 Studenterhue talk contribs →‎The Inspector's Inspectin' Things: Talk about a few other things the inspector spawns with, namely the briefcase, whistle, and writing implements

15 April 2024

     03:50  Research Director‎‎ 3 changes history +1,704 [Studenterhue‎ (3×)]
     
03:50 (cur | prev) +763 Studenterhue talk contribs →‎Dr. No: Traitor RD: Expand on disguised AI law module
     
02:59 (cur | prev) +781 Studenterhue talk contribs →‎Dr. No: Traitor RD: Expand on laser module
     
02:50 (cur | prev) +160 Studenterhue talk contribs →‎Antagonist RD: Introduce some more flavor, including some creative titles
     02:33  Syndicate Items diffhist +50 Studenterhue talk contribs →‎Standard Items: Give a rough comparison of how powerful the trick telecrystal explosion is
     01:51  Armory diffhist +280 Studenterhue talk contribs Provide some more maint info details about Clarion's Armory

14 April 2024

     23:57  Armory‎‎ 6 changes history +2,815 [Studenterhue‎ (6×)]
     
23:57 (cur | prev) +278 Studenterhue talk contribs Add some maint info for Clarion's Armory, change its blurb to the "toy cave", because that 's the sort of vibe I'm getting from the new version
     
23:49 (cur | prev) +107 Studenterhue talk contribs Note special grenades crate has land mine box in Clarion tab, in accordance with PR #6577 being merged, fix a link
     
23:45 (cur | prev) −1 Studenterhue talk contribs Replace mention of pod-seekers in Clarion tab with mention of pod-seeking missile launcher, to reflect PR #14069 getting merged. Don't have info on it just yet, so it's just a mention for now, with no link.
     
23:34 (cur | prev) +134 Studenterhue talk contribs Mention door-breaching gun and shells in Clarion tab, per commit a606a19
     
23:22 (cur | prev) +1,568 Studenterhue talk contribs Update contents of Clarion Armory, again in accordance with PR #11086
     
22:19 (cur | prev) +729 Studenterhue talk contribs Update description of Armory location and access in Clarion tab, to reflect changes enacted when PR #11086 was merged, copy and paste in info about armory auth computer
     14:15  Murder diffhist +47 Studenterhue talk contribs →‎Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged
     14:12  Security Objects diffhist +102 Studenterhue talk contribs →‎Multi-Role: Note stun cane cannot fit into rechargers or have its cell swapped, as a result of PR #10886 getting merged.
     13:59  VIP‎‎ 5 changes history +2,614 [Studenterhue‎ (5×)]
     
13:59 (cur | prev) +101 Studenterhue talk contribs Might as well mention there used to be a CEO title, if mostly to clear up some potential confusion
     
13:56 (cur | prev) +218 Studenterhue talk contribs →‎Your equipment: Correct description of how stun baton charges, since it no longer accepts cell-swaps or rechargers due to PR #10886 getting merged
     
07:03 (cur | prev) +1,589 Studenterhue talk contribs →‎Your equipment: Describe equipment more
     
06:24 (cur | prev) +68 Studenterhue talk contribs →‎Antagonist VIP: Add in some interesting titles, here with the theme of spelling out VIP
     
06:11 (cur | prev) +586 Studenterhue talk contribs →‎Antagonist VIP: Add a section about Traitor VIP, or rather, the black market megaphone, from commit f902a89, tweak some of the prose a bit
     05:38  Inspector diffhist +1,341 Studenterhue talk contribs Add section about inspector's miranda, added in commit e1184d0