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Show new changes starting from 15:13, 23 April 2024
   
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23 April 2024

     06:41  Chemicals‎‎ 3 changes history 0 [Studenterhue‎ (3×)]
 m   
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Standardize the capitalization in first cell for energy drink
     
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Update stun resistance, since that was lowered to 15% from 25%, due the same PR
     
06:39 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Up depletion rate listed for energy drink, since it was changed from 0.4 to 0.5 when PR #18589 was merged
     05:18  Guide to Mining‎‎ 2 changes history +212 [Studenterhue‎ (2×)]
     
05:18 (cur | prev) +206 Studenterhue talk contribs →‎Advanced Equipment: Update mechanized boot effects, since commit 221e8ba made them negate certain slowdowns rather than directly boosting movement speed
     
05:05 (cur | prev) +6 Studenterhue talk contribs →‎Advanced Equipment: Update material requirements for mechanized boots (and their diving boots subvariant), per commit 221e8ba
     05:04  Making and Breaking diffhist +4 Studenterhue talk contribs →‎Mining Fabricator: Update mechanized boots' material requirements, per commit 221e8ba

22 April 2024

     21:12  Foods and Drinks‎‎ 2 changes history −203 [Ilysen‎ (2×)]
     
21:12 (cur | prev) +1 Ilysen talk contribs update some old info and names. this page needs a lot of work but this is hopefully a good start
 m   
20:44 (cur | prev) −204 Ilysen talk contribs →‎Other Food-Related Items: removes mention of some ancient meatcleaver logic that's no longer present, and updates utensil rotation info
 m   05:47  Quartermaster diffhist +32 Studenterhue talk contribs →‎Civilian Department: Add link to info on pet carriers
     05:46  General Objects diffhist +1,317 Studenterhue talk contribs →‎General Items (handheld): Add pet carrier, introduced when PR #14245 was merged
 m   01:30  Chemicals diffhist +73 444explorer talk contribs extra source for rat spit

21 April 2024

     22:14  Security Objects‎‎ 7 changes history +1,613 [Studenterhue‎ (7×)]
     
22:14 (cur | prev) +13 Studenterhue talk contribs →‎Lethal: Tweak explanation of damage vs pods and vs walls and humans
     
20:43 (cur | prev) +54 Studenterhue talk contribs →‎Lethal: Note that collapsing it unloads the rocket, actually mention collapsing it
     
20:38 (cur | prev) −11 Studenterhue talk contribs →‎Lethal: Tweak explanation of the pod-targeting missile launcher's homing works
     
06:21 (cur | prev) +79 Studenterhue talk contribs →‎Armory Crates: Update contents of pod weapons crate to reflect #14069 being merged, as said missile launcher replaced the pod-seeking shells
     
06:18 (cur | prev) +1,418 Studenterhue talk contribs →‎Lethal: Add pod-targeting missile launcher, introduced when PR #14069 was merged
 m   
05:00 (cur | prev) +28 Studenterhue talk contribs →‎Security Apparel: Add link to info about police uniform as well
 m   
04:59 (cur | prev) +32 Studenterhue talk contribs →‎Security Apparel: Add link to info about constable's helmet
     22:13  Murder‎‎ 3 changes history +1,473 [Studenterhue‎ (3×)]
     
22:13 (cur | prev) −10 Studenterhue talk contribs →‎List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles
     
22:07 (cur | prev) +571 Studenterhue talk contribs →‎List of Longarms: Add pod-seeking missile, from same PR
     
21:34 (cur | prev) +912 Studenterhue talk contribs →‎List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged
     20:56  Contraband diffhist +275 Studenterhue talk contribs →‎Contraband Levels: Add contraband rating for pod-targeting missile launcher
     06:44  Clothing‎‎ 7 changes history +1,787 [Studenterhue‎ (7×)]
     
06:44 (cur | prev) +16 Studenterhue talk contribs →‎Back: rewrite this mention of 40mm shells in general, because grouping different ones right after another, without any indication these are separate items, is generally considered bad practice
     
06:41 (cur | prev) −23 Studenterhue talk contribs →‎Back: Cut mention of/link to 40mm pod-seeking shells, since those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't fit in the bandolier
     
05:17 (cur | prev) +381 Studenterhue talk contribs →‎(Exo)Suit: Add apron
 m   
05:05 (cur | prev) +2 Studenterhue talk contribs →‎Back: Fix a grammar error
     
05:03 (cur | prev) +488 Studenterhue talk contribs →‎Back: Separate rucksack and rucksack satchel
     
04:40 (cur | prev) +551 Studenterhue talk contribs →‎Head: Add constable's helmet
     
04:26 (cur | prev) +372 Studenterhue talk contribs →‎Uniform: Add police uniform
 m   04:58  Quartermaster diffhist +32 Studenterhue talk contribs →‎Miscellaneous: Add link to info about constable's helmet

20 April 2024

     06:26  Head of Security diffhist +2 Studenterhue talk contribs Updated Armory image for Atlas
     06:08  General Objects diffhist +106 Studenterhue talk contribs →‎General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description
     05:56  Contraband‎‎ 2 changes history +247 [Studenterhue‎ (2×)]
     
05:56 (cur | prev) +131 Studenterhue talk contribs →‎Contraband Levels: Add rating for foam dart revolver
     
05:55 (cur | prev) +116 Studenterhue talk contribs →‎Contraband Levels: Add contraband rating for foam dart gun
     05:47  Artifact Research diffhist +582 Studenterhue talk contribs →‎Hand-held Artifacts: Add healing wand, from commit e21f8c1
     04:57  Engineering Objects diffhist +159 Studenterhue talk contribs →‎Engineering Apparel: Note what access this thing requires
     04:36  Medical Objects‎‎ 5 changes history +5,936 [Studenterhue‎ (5×)]
     
04:36 (cur | prev) +71 Studenterhue talk contribs →‎Miscellaneous: Replace some mentions of medical clothing locker with Medical Apparel machine. Medical clothing locker does technically exists, but it's sort of unobtainable, so replacing rather than adding
     
04:33 (cur | prev) +112 Studenterhue talk contribs →‎Medical Apparel: Expand on description, including listing access required, remove link to Medical Uniform Locker because it's not particularly useful
     
04:27 (cur | prev) +5,775 Studenterhue talk contribs →‎Medical Apparel: List out contents
     
04:26 (cur | prev) +14 Studenterhue talk contribs →‎Miscellaneous: Change "Medical Coat" to "Medical Winter Coat" to match in-game name better
     
03:24 (cur | prev) −36 Studenterhue talk contribs →‎Machinery: Spin off Medical Apparel into its own section to document its contents

19 April 2024

     23:34  Murder diffhist +27 NightmarechaMillian talk contribs →‎Grenades
     23:20  Construction‎‎ 3 changes history +351 [NightmarechaMillian‎ (3×)]
 m   
23:20 (cur | prev) +32 NightmarechaMillian talk contribs phrasing
 m   
23:19 (cur | prev) +1 NightmarechaMillian talk contribs oops needs a new line
     
23:19 (cur | prev) +318 NightmarechaMillian talk contribs adds an intro blurb to the laser rifle section
 m   17:16  Gang diffhist +30 Tribaja talk contribs
 m   06:45  Head of Security diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHOSOffice.png" to "ClarionHOSOfficeV2.png"

18 April 2024

     15:27  Nuclear Generator‎‎ 3 changes history −58 [Error2147483647‎ (3×)]
     
15:27 (cur | prev) −58 Error2147483647 talk contribs Undo revision 62780 by Error2147483647 (talk) Tag: Undo
     
15:27 (cur | prev) −5 Error2147483647 talk contribs Undo revision 62781 by Error2147483647 (talk) Tag: Undo
     
15:17 (cur | prev) +5 Error2147483647 talk contribs Edits the gas turbine section to bring it in line with the Coolant Volume section. Tag: Reverted