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Show new changes starting from 14:52, 23 April 2024
   
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23 April 2024

     06:41  Chemicals‎‎ 3 changes history 0 [Studenterhue‎ (3×)]
 m   
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Standardize the capitalization in first cell for energy drink
     
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Update stun resistance, since that was lowered to 15% from 25%, due the same PR
     
06:39 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Up depletion rate listed for energy drink, since it was changed from 0.4 to 0.5 when PR #18589 was merged
     05:57  Being A Better Traitor‎‎ 3 changes history +335 [Studenterhue‎ (3×)]
     
05:57 (cur | prev) +222 Studenterhue talk contribs →‎Mining Charge Hacker: Update (or at least attempt to update) advice regarding mechanized boots, since commit 221e8ba changed them to negate speed penalties rather than directly increase speed. Dodging bullets and evading cameras is probably not on the table, but there are other benefits.
     
05:53 (cur | prev) +308 Studenterhue talk contribs →‎Mining Charge Hacker: Provide a more realistic assessment of industrial armor, since it's not that resistant. Also actually finish the sentence because I jumped the gun there saving these changes, plus add in a link to info about indie armor.
     
05:38 (cur | prev) −195 Studenterhue talk contribs →‎Mining Charge Hacker: Rewrite these tips. Notably splits the paragraph-long tip about getting certain kinds of gear into a more readable list, removes some first person language and chained links, makes all the three tips have the same bullet level

22 April 2024

     21:12  Foods and Drinks‎‎ 2 changes history −203 [Ilysen‎ (2×)]
     
21:12 (cur | prev) +1 Ilysen talk contribs update some old info and names. this page needs a lot of work but this is hopefully a good start
 m   
20:44 (cur | prev) −204 Ilysen talk contribs →‎Other Food-Related Items: removes mention of some ancient meatcleaver logic that's no longer present, and updates utensil rotation info
 m   06:04  Botanist diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHydroponics.png" to "ClarionHydroponicsV2.png"
     05:46  General Objects diffhist +1,317 Studenterhue talk contribs →‎General Items (handheld): Add pet carrier, introduced when PR #14245 was merged
 m   01:30  Chemicals diffhist +73 444explorer talk contribs extra source for rat spit

21 April 2024

     22:13  Murder‎‎ 3 changes history +1,473 [Studenterhue‎ (3×)]
     
22:13 (cur | prev) −10 Studenterhue talk contribs →‎List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles
     
22:07 (cur | prev) +571 Studenterhue talk contribs →‎List of Longarms: Add pod-seeking missile, from same PR
     
21:34 (cur | prev) +912 Studenterhue talk contribs →‎List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged
     06:36  Being A Better Traitor diffhist −76 Studenterhue talk contribs →‎Class Crate - Grenadier: Cut mention of pod-seeking shells; those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't work in the grenadier's launcher
     06:35  Space Pod diffhist +28 Studenterhue talk contribs →‎Man vs Machine: Revise to reflect pod-seeking shells becoming pod-seeking missiles when PR #14069 was merged

20 April 2024

     06:08  General Objects diffhist +106 Studenterhue talk contribs →‎General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description
     04:54  Access Levels‎‎ 3 changes history +147 [Studenterhue‎ (3×)]
     
04:54 (cur | prev) +67 Studenterhue talk contribs Note Engineering access allows access to Engineering Apparel
     
04:52 (cur | prev) +37 Studenterhue talk contribs Note Medical Apparel needs Medical access rather than Medical Equipment access, add a link
     
04:48 (cur | prev) +43 Studenterhue talk contribs Note Research Sector grants access to Research Apparel. This replaces science uniform locker, because commit 8563236 made it kinda depreciated

19 April 2024

     23:34  Murder diffhist +27 NightmarechaMillian talk contribs →‎Grenades

18 April 2024

     06:19  Traitor Objectives‎‎ 3 changes history −130 [Studenterhue‎ (3×)]
     
06:19 (cur | prev) −125 Studenterhue talk contribs →‎Tasers: Since commit c6ff335 made them crates, I don't think packets or explosions will help with this
 m   
06:14 (cur | prev) −3 Studenterhue talk contribs →‎Tasers: Update link to info on Special Equipment lockers, since those became crates in commit c6ff335
 m   
06:07 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate"

17 April 2024

     05:01  Traits‎‎ 3 changes history +1,115 [Studenterhue‎ (3×)]
     
05:01 (cur | prev) +508 Studenterhue talk contribs →‎Job Traits: Add Mime Training trait. This one was introduced when PR #15937 was merged
     
04:26 (cur | prev) +275 Studenterhue talk contribs →‎Character Setup Traits: Add Trippy, from same PR
     
04:19 (cur | prev) +332 Studenterhue talk contribs →‎Character Setup Traits: Add Slow Strider, introduced when PR #18491 was merged
     04:41  General Objects diffhist +292 Studenterhue talk contribs →‎General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged
     04:29  Vampire diffhist +53 Studenterhue talk contribs →‎Powers: Probably worth mentioning "having Slow Strider" as an example of when you might be unable to sprint and use the Bat Form ability.

16 April 2024

     05:05  Chemicals diffhist +88 Studenterhue talk contribs →‎Medical Chems: Note NanoMed Plus has spaceacillin, thanks to PR #6134 being merged (vaguely remember making this edit a long time ago...)

14 April 2024

     14:15  Murder diffhist +47 Studenterhue talk contribs →‎Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged

13 April 2024

     06:50  General Objects‎‎ 3 changes history +686 [Studenterhue‎ (3×)]
 m   
06:50 (cur | prev) +1 Studenterhue talk contribs →‎General Items (large): Correct a silly grammar mistake I almost certainly am responsible for: "interactions involved lockers"->"interactions involving lockers"
     
06:49 (cur | prev) +291 Studenterhue talk contribs →‎General Items (large): Update Robustris instructions, in accordance with commit c8f8558
     
05:47 (cur | prev) +394 Studenterhue talk contribs →‎General Items (handheld): Add rubber duck

11 April 2024

     05:13  Random Events diffhist +1,071 Studenterhue talk contribs →‎Default Events: Add Illegal Trinkets event, introduced when PR #18372 was merged
     04:28  Vampire diffhist 0 Studenterhue talk contribs →‎The Craving: Thralls & Blood: Update max range for thralls, since it was upped from 15 to 20 in commit 2847a6f

10 April 2024

     06:01  Guide to Being Robust‎‎ 2 changes history 0 [Studenterhue‎ (2×)]
     
06:01 (cur | prev) 0 Studenterhue talk contribs →‎Smash: Likewise update stamina and disorient numbers for wall smashes, again due to commit 8b3faec
     
06:00 (cur | prev) 0 Studenterhue talk contribs →‎Smash: Update stamina and disorient numbers for window smash in light of commit 8b3faec

9 April 2024

     06:00  Chemicals diffhist +54 Studenterhue talk contribs →‎Acids: Add a note in steam-based recipe for sulfuric acid that the reaction removes reagents, using formatting suggested by a dev
     05:55  Murder‎‎ 2 changes history 0 [Studenterhue‎ (2×)]
     
05:55 (cur | prev) −3 Studenterhue talk contribs →‎List of Sidearms: Rename ID for MOR mag to be closer to in-game name
     
05:54 (cur | prev) +3 Studenterhue talk contribs →‎List of Sidearms: Correct ammo type and note for MOR-30, as it's actually SMG, 9mm rather than its own thing. Correct a handful of grammar errors

8 April 2024

     07:22  Chemicals diffhist +29 Studenterhue talk contribs →‎Acids: Revise a tip about the sulfuric acid reaction based on a dev's feedback

6 April 2024

     07:47  Chemicals‎‎ 3 changes history +417 [Studenterhue‎ (3×)]
     
07:47 (cur | prev) +80 Studenterhue talk contribs →‎Food and Drink: Note what happens when drinking Cosmopolitan twice
     
07:16 (cur | prev) +268 Studenterhue talk contribs →‎Acids: Note some caveats about the steam-based recipe for sulfuric acid
     
07:13 (cur | prev) +69 Studenterhue talk contribs →‎Acids: Add steam-based recipe for sulfuric acid, added when PR #16639 was merged. I might tweak the way this is displayed on the wiki later
     07:06  General Objects‎‎ 3 changes history +853 [Studenterhue‎ (3×)]
     
07:06 (cur | prev) +530 Studenterhue talk contribs →‎General Items (large): Talk about how cryoing as a non-unique job opens job slots, a feature introduced when PR #18145 was merged
     
06:57 (cur | prev) +89 Studenterhue talk contribs →‎General Items (large): Talk about the button's cooldown as well. PR #18406 also raised the activation cooldown from 2 to 5 min and added a deactivation cooldown.
     
06:54 (cur | prev) +234 Studenterhue talk contribs →‎General Items (large): Talk about effects of alert button on shutters and turrets, introduced when PR #18406 was merged. Put effects into nice bullet-point list for readability
     06:26  Cyborg‎‎ 2 changes history +1,043 [Studenterhue‎ (2×)]
 m   
06:26 (cur | prev) +3 Studenterhue talk contribs →‎Upgrades: Making them at a robotics fab, not making them a robotics fab, whoops. Not my day today
     
06:21 (cur | prev) +1,040 Studenterhue talk contribs →‎Upgrades: Put this information on the descriptions of the four modules as well. Putting how-to-obtain info on the other ones would take some time, so I'm putting that off for now