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28 March 2024
07:24 | Game Modes diffhist +23 Studenterhue talk contribs →Nuclear Emergency: Mention there is a maximum of ten ops. Bit of trivia: it used to eight, but it got raised to ten when PR #4310 was merged. |
07:18 | Captain diffhist +769 Studenterhue talk contribs →Overlord: Traitor Captain: Talk about Disguised AI Module introduced when PR #18263 was merged. Since Cap is still unable to be Traitor, this is mostly for comprehensiveness. |
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06:31 | Chief Engineer 2 changes history +973 [Studenterhue (2×)] | |||
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06:31 (cur | prev) +4 Studenterhue talk contribs →And The C Stands for Crime: Syndicate CE: Add in a missing "can", because I am a dunce | |||
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06:26 (cur | prev) +969 Studenterhue talk contribs →And The C Stands for Crime: Syndicate CE: Talk about Disguised AI Module introduced when PR #18263 was merged |
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06:03 | Research Director 2 changes history +866 [Studenterhue (2×)] | |||
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06:03 (cur | prev) +842 Studenterhue talk contribs →Traitor RD: Add in list of all job-specific syndicate items a Traitor RD can order. Tweak the starting sentence of the paragraph about the teleport gun to reflect this. Expanding to expand this later, because talking about all of them in detail would take quite some time | ||||
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05:48 (cur | prev) +24 Studenterhue talk contribs →Syndicate RD: Rename to Antagonist RD, with one part on general antag advice and one part on being a traitor RD |
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05:45 | Syndicate Items 2 changes history +330 [Studenterhue (2×)] | |||
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05:45 (cur | prev) +164 Studenterhue talk contribs →Job-Specific Items: Insert a brief note explaining why there are captain traitor items | ||||
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05:43 (cur | prev) +166 Studenterhue talk contribs →Job-Specific Items: Point out one of the benefits of the disguised law module, fix a run-on |
26 March 2024
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m 23:23 | Foods and Drinks 3 changes history +118 [LeahTheTech (3×)] | |||
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23:23 (cur | prev) +15 LeahTheTech talk contribs catamount | |||
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23:14 (cur | prev) +42 LeahTheTech talk contribs stupid diesel joke | |||
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16:20 (cur | prev) +61 LeahTheTech talk contribs Cosmopolitan effect |
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05:29 | Chemicals 3 changes history +959 [Studenterhue (3×)] | |||
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05:29 (cur | prev) +155 Studenterhue talk contribs →Food and Drink: Mention some trivia about Old Fashioned, fix silly grammar error, remove "making it more or less invisible" because that actually doesn't make sense given its effects are obvious | ||||
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05:19 (cur | prev) +365 Studenterhue talk contribs →Food and Drink: Talk about Old Fashioned's noir vision, added in commit f15a21f. Had to move this one out of Regular Drinks too. | ||||
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05:11 (cur | prev) +439 Studenterhue talk contribs →Food and Drink: Describe Bloody Scary's mix effects and uses, moving it out of Regular Drinks to do so |
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04:50 | Clothing 2 changes history +470 [Studenterhue (2×)] | |||
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04:50 (cur | prev) −157 Studenterhue talk contribs →Head: Axe chaplain's wardrobe; not really necessary any more since we now have entries on the various chaplain hats, and I'd say those individual entries are more helpful than one gif about all of them | ||||
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04:48 (cur | prev) +627 Studenterhue talk contribs →Head: Add witchfinder general's hat |
25 March 2024
14:25 | Game Modes diffhist +31 JORJ949 talk contribs →Revolution: Changes "not latejoin command" to specify there cannot be latejoin command. |