Related changes

Jump to navigation Jump to search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Show bots | Hide minor edits
Show new changes starting from 13:29, 28 March 2024
   
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

28 March 2024

     07:24  Game Modes diffhist +23 Studenterhue talk contribs →‎Nuclear Emergency: Mention there is a maximum of ten ops. Bit of trivia: it used to eight, but it got raised to ten when PR #4310 was merged.
     07:18  Captain diffhist +769 Studenterhue talk contribs →‎Overlord: Traitor Captain: Talk about Disguised AI Module introduced when PR #18263 was merged. Since Cap is still unable to be Traitor, this is mostly for comprehensiveness.
     06:31  Chief Engineer‎‎ 2 changes history +973 [Studenterhue‎ (2×)]
 m   
06:31 (cur | prev) +4 Studenterhue talk contribs →‎And The C Stands for Crime: Syndicate CE: Add in a missing "can", because I am a dunce
     
06:26 (cur | prev) +969 Studenterhue talk contribs →‎And The C Stands for Crime: Syndicate CE: Talk about Disguised AI Module introduced when PR #18263 was merged
     06:03  Research Director‎‎ 2 changes history +866 [Studenterhue‎ (2×)]
     
06:03 (cur | prev) +842 Studenterhue talk contribs →‎Traitor RD: Add in list of all job-specific syndicate items a Traitor RD can order. Tweak the starting sentence of the paragraph about the teleport gun to reflect this. Expanding to expand this later, because talking about all of them in detail would take quite some time
     
05:48 (cur | prev) +24 Studenterhue talk contribs →‎Syndicate RD: Rename to Antagonist RD, with one part on general antag advice and one part on being a traitor RD
     05:45  Syndicate Items‎‎ 2 changes history +330 [Studenterhue‎ (2×)]
     
05:45 (cur | prev) +164 Studenterhue talk contribs →‎Job-Specific Items: Insert a brief note explaining why there are captain traitor items
     
05:43 (cur | prev) +166 Studenterhue talk contribs →‎Job-Specific Items: Point out one of the benefits of the disguised law module, fix a run-on

26 March 2024

 m   23:23  Foods and Drinks‎‎ 3 changes history +118 [LeahTheTech‎ (3×)]
 m   
23:23 (cur | prev) +15 LeahTheTech talk contribs catamount
 m   
23:14 (cur | prev) +42 LeahTheTech talk contribs stupid diesel joke
 m   
16:20 (cur | prev) +61 LeahTheTech talk contribs Cosmopolitan effect
     05:29  Chemicals‎‎ 3 changes history +959 [Studenterhue‎ (3×)]
     
05:29 (cur | prev) +155 Studenterhue talk contribs →‎Food and Drink: Mention some trivia about Old Fashioned, fix silly grammar error, remove "making it more or less invisible" because that actually doesn't make sense given its effects are obvious
     
05:19 (cur | prev) +365 Studenterhue talk contribs →‎Food and Drink: Talk about Old Fashioned's noir vision, added in commit f15a21f. Had to move this one out of Regular Drinks too.
     
05:11 (cur | prev) +439 Studenterhue talk contribs →‎Food and Drink: Describe Bloody Scary's mix effects and uses, moving it out of Regular Drinks to do so
     04:50  Clothing‎‎ 2 changes history +470 [Studenterhue‎ (2×)]
     
04:50 (cur | prev) −157 Studenterhue talk contribs →‎Head: Axe chaplain's wardrobe; not really necessary any more since we now have entries on the various chaplain hats, and I'd say those individual entries are more helpful than one gif about all of them
     
04:48 (cur | prev) +627 Studenterhue talk contribs →‎Head: Add witchfinder general's hat

25 March 2024

     14:25  Game Modes diffhist +31 JORJ949 talk contribs →‎Revolution: Changes "not latejoin command" to specify there cannot be latejoin command.