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19 April 2024
m 06:45 | Head of Security diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHOSOffice.png" to "ClarionHOSOfficeV2.png" |
18 April 2024
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06:25 | Security Objects 5 changes history −234 [Studenterhue (5×)] | |||
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06:25 (cur | prev) 0 Studenterhue talk contribs →Less-than-Lethal: Use the slightly more correct capitalization here | |||
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06:21 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate" | |||
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06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" | |||
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06:05 (cur | prev) −220 Studenterhue talk contribs →Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this | ||||
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05:59 (cur | prev) −8 Studenterhue talk contribs →Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well |
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06:19 | Traitor Objectives 3 changes history −130 [Studenterhue (3×)] | |||
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06:19 (cur | prev) −125 Studenterhue talk contribs →Tasers: Since commit c6ff335 made them crates, I don't think packets or explosions will help with this | ||||
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06:14 (cur | prev) −3 Studenterhue talk contribs →Tasers: Update link to info on Special Equipment lockers, since those became crates in commit c6ff335 | |||
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06:07 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" |
17 April 2024
05:06 | Guide to Genetics diffhist −97 Studenterhue talk contribs →Mutation List: Remove reference to Mime getting Noir. That was removed when PR #9294 was merged, fix a grammar error |
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05:01 | Traits 3 changes history +1,115 [Studenterhue (3×)] | |||
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05:01 (cur | prev) +508 Studenterhue talk contribs →Job Traits: Add Mime Training trait. This one was introduced when PR #15937 was merged | ||||
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04:26 (cur | prev) +275 Studenterhue talk contribs →Character Setup Traits: Add Trippy, from same PR | ||||
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04:19 (cur | prev) +332 Studenterhue talk contribs →Character Setup Traits: Add Slow Strider, introduced when PR #18491 was merged |
m 04:44 | Head of Security diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png" |
04:41 | General Objects diffhist +292 Studenterhue talk contribs →General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged |
04:29 | Vampire diffhist +53 Studenterhue talk contribs →Powers: Probably worth mentioning "having Slow Strider" as an example of when you might be unable to sprint and use the Bat Form ability. |
16 April 2024
m 06:14 | Medical Objects diffhist +23 Studenterhue talk contribs Update labcoat links |
05:05 | Chemicals diffhist +88 Studenterhue talk contribs →Medical Chems: Note NanoMed Plus has spaceacillin, thanks to PR #6134 being merged (vaguely remember making this edit a long time ago...) |
14 April 2024
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22:02 | Head of Security 3 changes history +285 [Studenterhue (3×)] | |||
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22:02 (cur | prev) −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png" | |||
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04:52 (cur | prev) +284 Studenterhue talk contribs Mention mind protection health implant in intro as well, something introduced when PR #3304 was merged. It's already mentioned in the list of things HoS gets, but this new mention is in the context of being exempt from antag selection | ||||
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04:45 (cur | prev) +9 Studenterhue talk contribs Generalize note about HoS not spawning as a traitor, since that applies to various other antags too |
14:15 | Murder diffhist +47 Studenterhue talk contribs →Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged |
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14:12 | Security Objects 2 changes history +134 [Studenterhue (2×)] | |||
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14:12 (cur | prev) +102 Studenterhue talk contribs →Multi-Role: Note stun cane cannot fit into rechargers or have its cell swapped, as a result of PR #10886 getting merged. | ||||
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05:02 (cur | prev) +32 Studenterhue talk contribs →Equipment: Briefly mention inspectors get Security TicketWriter 2000 |
13 April 2024
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06:50 | General Objects 3 changes history +686 [Studenterhue (3×)] | |||
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06:50 (cur | prev) +1 Studenterhue talk contribs →General Items (large): Correct a silly grammar mistake I almost certainly am responsible for: "interactions involved lockers"->"interactions involving lockers" | |||
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06:49 (cur | prev) +291 Studenterhue talk contribs →General Items (large): Update Robustris instructions, in accordance with commit c8f8558 | ||||
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05:47 (cur | prev) +394 Studenterhue talk contribs →General Items (handheld): Add rubber duck |
11 April 2024
05:13 | Random Events diffhist +1,071 Studenterhue talk contribs →Default Events: Add Illegal Trinkets event, introduced when PR #18372 was merged |
04:28 | Vampire diffhist 0 Studenterhue talk contribs →The Craving: Thralls & Blood: Update max range for thralls, since it was upped from 15 to 20 in commit 2847a6f |
10 April 2024
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06:01 | Guide to Being Robust 2 changes history 0 [Studenterhue (2×)] | |||
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06:01 (cur | prev) 0 Studenterhue talk contribs →Smash: Likewise update stamina and disorient numbers for wall smashes, again due to commit 8b3faec | ||||
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06:00 (cur | prev) 0 Studenterhue talk contribs →Smash: Update stamina and disorient numbers for window smash in light of commit 8b3faec |
9 April 2024
06:00 | Chemicals diffhist +54 Studenterhue talk contribs →Acids: Add a note in steam-based recipe for sulfuric acid that the reaction removes reagents, using formatting suggested by a dev |
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05:55 | Murder 2 changes history 0 [Studenterhue (2×)] | |||
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05:55 (cur | prev) −3 Studenterhue talk contribs →List of Sidearms: Rename ID for MOR mag to be closer to in-game name | ||||
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05:54 (cur | prev) +3 Studenterhue talk contribs →List of Sidearms: Correct ammo type and note for MOR-30, as it's actually SMG, 9mm rather than its own thing. Correct a handful of grammar errors |
8 April 2024
07:22 | Chemicals diffhist +29 Studenterhue talk contribs →Acids: Revise a tip about the sulfuric acid reaction based on a dev's feedback |
7 April 2024
04:31 | Medical Objects diffhist +227 Studenterhue talk contribs →Cloning Modules: Describe how to get NecroScan II Cloner Upgrade Module |
6 April 2024
22:24 | Head of Security diffhist −8 Studenterhue talk contribs Update Armory image for Oshan tab. This one was still using the pre-PR #11277 (armory standardization) image, interestingly enough |
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07:47 | Chemicals 3 changes history +417 [Studenterhue (3×)] | |||
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07:47 (cur | prev) +80 Studenterhue talk contribs →Food and Drink: Note what happens when drinking Cosmopolitan twice | ||||
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07:16 (cur | prev) +268 Studenterhue talk contribs →Acids: Note some caveats about the steam-based recipe for sulfuric acid | ||||
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07:13 (cur | prev) +69 Studenterhue talk contribs →Acids: Add steam-based recipe for sulfuric acid, added when PR #16639 was merged. I might tweak the way this is displayed on the wiki later |
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07:06 | General Objects 3 changes history +853 [Studenterhue (3×)] | |||
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07:06 (cur | prev) +530 Studenterhue talk contribs →General Items (large): Talk about how cryoing as a non-unique job opens job slots, a feature introduced when PR #18145 was merged | ||||
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06:57 (cur | prev) +89 Studenterhue talk contribs →General Items (large): Talk about the button's cooldown as well. PR #18406 also raised the activation cooldown from 2 to 5 min and added a deactivation cooldown. | ||||
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06:54 (cur | prev) +234 Studenterhue talk contribs →General Items (large): Talk about effects of alert button on shutters and turrets, introduced when PR #18406 was merged. Put effects into nice bullet-point list for readability |
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06:26 | Cyborg 5 changes history +1,763 [Studenterhue (5×)] | |||
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06:26 (cur | prev) +3 Studenterhue talk contribs →Upgrades: Making them at a robotics fab, not making them a robotics fab, whoops. Not my day today | |||
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06:21 (cur | prev) +1,040 Studenterhue talk contribs →Upgrades: Put this information on the descriptions of the four modules as well. Putting how-to-obtain info on the other ones would take some time, so I'm putting that off for now | ||||
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06:06 (cur | prev) +479 Studenterhue talk contribs →Upgrades: Give some general information on how to get upgrades, so I can mention them appearing in abandoned crates (they already appeared in them before PR #9605 was merged) | ||||
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05:58 (cur | prev) +9 Studenterhue talk contribs →Arms and legs: Add a missing word to prove I am not a doofus | |||
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05:56 (cur | prev) +232 Studenterhue talk contribs →Arms and legs: Note the thrusters appear in abandoned crates, something introduced when PR #9605 was merged |