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18 April 2024
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06:25 | Security Objects 5 changes history −234 [Studenterhue (5×)] | |||
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06:25 (cur | prev) 0 Studenterhue talk contribs →Less-than-Lethal: Use the slightly more correct capitalization here | |||
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06:21 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate" | |||
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06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" | |||
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06:05 (cur | prev) −220 Studenterhue talk contribs →Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this | ||||
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05:59 (cur | prev) −8 Studenterhue talk contribs →Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well |
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05:41 | Clothing 5 changes history +2,322 [Studenterhue (5×)] | |||
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05:41 (cur | prev) +59 Studenterhue talk contribs →Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines | ||||
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05:37 (cur | prev) +616 Studenterhue talk contribs →Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version | ||||
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05:23 (cur | prev) +712 Studenterhue talk contribs →Labcoats: Add alternate roboticist's labcoat, adjust some link text | ||||
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05:11 (cur | prev) +541 Studenterhue talk contribs →Labcoats: Add alternate version of geneticist's labcoat as well | ||||
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05:01 (cur | prev) +394 Studenterhue talk contribs →Labcoats: Add alternate version of doctor's labcoat |
17 April 2024
m 06:33 | Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png" |
05:06 | Guide to Genetics diffhist −97 Studenterhue talk contribs →Mutation List: Remove reference to Mime getting Noir. That was removed when PR #9294 was merged, fix a grammar error |
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05:01 | Traits 3 changes history +1,115 [Studenterhue (3×)] | |||
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05:01 (cur | prev) +508 Studenterhue talk contribs →Job Traits: Add Mime Training trait. This one was introduced when PR #15937 was merged | ||||
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04:26 (cur | prev) +275 Studenterhue talk contribs →Character Setup Traits: Add Trippy, from same PR | ||||
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04:19 (cur | prev) +332 Studenterhue talk contribs →Character Setup Traits: Add Slow Strider, introduced when PR #18491 was merged |
m 04:44 | Head of Security diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png" |
04:41 | General Objects diffhist +292 Studenterhue talk contribs →General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged |
16 April 2024
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06:17 | Clothing 5 changes history +2,118 [Studenterhue (5×)] | |||
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06:17 (cur | prev) +720 Studenterhue talk contribs →(Exo)Suit: Try out putting labcoats in their own section, talk about their stats and function as a whole | ||||
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06:02 (cur | prev) +965 Studenterhue talk contribs →(Exo)Suit: Give each labcoat their own entry. This also adds a bit more info about each labcoat, fixes the white labcoat's ID to match its in-game formatting, and combines the red doctor's labcoat and patchwork labcoat since both are called "doctor's labcoat" in-game. Just the first step into delving into labcoats in further detail. | ||||
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05:15 (cur | prev) +151 Studenterhue talk contribs →Head: Add NT combat helmet, with a similar format | ||||
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05:13 (cur | prev) +134 Studenterhue talk contribs →Masks: Add NT gas mask. Similar story to NT pressure suit's entry on this page. | ||||
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05:11 (cur | prev) +148 Studenterhue talk contribs →(Exo)Suit: Add NT pressure suit, or really a link to info on it |
m 06:16 | Science Objects diffhist +25 Studenterhue talk contribs →Research Apparel: Provide more specific links to labcoat reskins, update labcoat links |
m 06:14 | Medical Objects diffhist +23 Studenterhue talk contribs Update labcoat links |
05:05 | Chemicals diffhist +88 Studenterhue talk contribs →Medical Chems: Note NanoMed Plus has spaceacillin, thanks to PR #6134 being merged (vaguely remember making this edit a long time ago...) |
15 April 2024
02:33 | Syndicate Items diffhist +50 Studenterhue talk contribs →Standard Items: Give a rough comparison of how powerful the trick telecrystal explosion is |
14 April 2024
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22:02 | Head of Security 3 changes history +285 [Studenterhue (3×)] | |||
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22:02 (cur | prev) −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png" | |||
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04:52 (cur | prev) +284 Studenterhue talk contribs Mention mind protection health implant in intro as well, something introduced when PR #3304 was merged. It's already mentioned in the list of things HoS gets, but this new mention is in the context of being exempt from antag selection | ||||
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04:45 (cur | prev) +9 Studenterhue talk contribs Generalize note about HoS not spawning as a traitor, since that applies to various other antags too |
m 14:34 | Construction diffhist +145 Doomino7 talk contribs Edited the fact that on a TTV you dont NEED a timer/proxy sensor/signaller But they are recommended because you will die without them |
14:15 | Murder diffhist +47 Studenterhue talk contribs →Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged |
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14:12 | Security Objects 2 changes history +134 [Studenterhue (2×)] | |||
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14:12 (cur | prev) +102 Studenterhue talk contribs →Multi-Role: Note stun cane cannot fit into rechargers or have its cell swapped, as a result of PR #10886 getting merged. | ||||
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05:02 (cur | prev) +32 Studenterhue talk contribs →Equipment: Briefly mention inspectors get Security TicketWriter 2000 |
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04:54 | Security Officer 3 changes history +201 [Studenterhue (3×)] | |||
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04:54 (cur | prev) −22 Studenterhue talk contribs Bit silly to link to Security Officer on the Security Officer page (I'm not keen on Security Officer being listed as a department guide in general, but that's a matter for another day) | ||||
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04:42 (cur | prev) +212 Studenterhue talk contribs Mention this job getting mind protection health implants in intro, a changed introduced when PR #13782 was merged | ||||
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04:31 (cur | prev) +11 Studenterhue talk contribs Generalize the note about secoffs not spawning as a traitors, seeing as secoffs are exempt from a number of antag roles |
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04:25 | Syndicate Items 3 changes history +181 [Studenterhue (3×)] | |||
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04:25 (cur | prev) +10 Studenterhue talk contribs →Standard Items: Use a different example for explaining standard items since Traitor Captain is gone | ||||
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04:24 (cur | prev) +73 Studenterhue talk contribs →Standard Items: Nearly forgot to add this caution about trying to break the implant | ||||
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04:22 (cur | prev) +98 Studenterhue talk contribs →Standard Items: This mindhack tip about the mindshield implant is getting a bit lengthy, so swap it with the mention of mindhack guidelines in the description. Also expand on how to deal with it now that there's space to do it |
13 April 2024
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23:17 | Syndicate Items 2 changes history +84 [Studenterhue (2×)] | |||
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23:17 (cur | prev) +64 Studenterhue talk contribs →Standard Items: Note NTSC and HoS also get this implant | ||||
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23:17 (cur | prev) +20 Studenterhue talk contribs →Standard Items: Note Captain also has mind protection implant in mindhack implant tip, as a result of PR #18294 getting merged |
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06:50 | General Objects 3 changes history +686 [Studenterhue (3×)] | |||
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06:50 (cur | prev) +1 Studenterhue talk contribs →General Items (large): Correct a silly grammar mistake I almost certainly am responsible for: "interactions involved lockers"->"interactions involving lockers" | |||
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06:49 (cur | prev) +291 Studenterhue talk contribs →General Items (large): Update Robustris instructions, in accordance with commit c8f8558 | ||||
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05:47 (cur | prev) +394 Studenterhue talk contribs →General Items (handheld): Add rubber duck |
05:50 | Guide to Mining diffhist −23 Studenterhue talk contribs →Advanced Equipment: Note flippers function occurs when activated, since it was changed from a passive to an active ability when PR #18471 was merged |
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05:25 | Clothing 5 changes history +1,699 [Studenterhue (5×)] | |||
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05:25 (cur | prev) −143 Studenterhue talk contribs →Uniform: Remove Chaplain Uniforms. Redundant now that we have entries on each item shown and it's not particularly useful to lump all these items together into one entry and animation | ||||
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05:20 (cur | prev) +13 Studenterhue talk contribs Correct nun robe being listed as an outerwear item (oops): move it to jumpsuit section, correct description | ||||
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05:09 (cur | prev) +515 Studenterhue talk contribs →Uniform: Add atheist sweater | ||||
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04:57 (cur | prev) +691 Studenterhue talk contribs →(Exo)Suit: Add weird cultist robe | ||||
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04:31 (cur | prev) +623 Studenterhue talk contribs →(Exo)Suit: Add adeptus mechanicus robe |