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- 11:39, 6 December 2015 diff hist −8,316 User talk:Convair880 That's the end then. current
- 11:38, 6 December 2015 diff hist −1,325 User:Convair880 That's the end then. current
- 21:45, 4 December 2015 diff hist −5 m Clothing HoP's headset is no longer tuned in to the security frequency.
- 13:39, 4 December 2015 diff hist +26 m Getting Started Construction game mode is no longer relevant.
- 12:34, 4 December 2015 diff hist −196 Clothing Construction game mode is no longer relevant.
- 12:33, 4 December 2015 diff hist −485 Engineering Objects Construction game mode is no longer relevant.
- 12:31, 4 December 2015 diff hist −776 m Cyborg Construction game mode is no longer relevant.
- 12:28, 4 December 2015 diff hist −178 m Rules Construction game mode is no longer relevant.
- 12:09, 4 December 2015 diff hist 0 File:FuckoffThumbnailGeneration48.png Convair880 uploaded a new version of "File:FuckoffThumbnailGeneration48.png"
- 12:08, 4 December 2015 diff hist +22 Template:Main Menu
- 12:08, 4 December 2015 diff hist 0 N File:FuckoffThumbnailGeneration48.png
- 11:29, 4 December 2015 diff hist −25 m Game Modes Construction game mode is official abandoned for the time being, I guess.
- 11:23, 4 December 2015 diff hist −49 m Template:JobMenu Construction game mode is official abandoned for the time being, I guess.
- 11:21, 4 December 2015 diff hist +49 m Template:Archive Construction game mode is official abandoned for the time being, I guess.
- 11:20, 4 December 2015 diff hist +160 m Construction Game Mode Construction game mode is official abandoned for the time being, I guess.
- 11:16, 4 December 2015 diff hist −8 m Jobs Construction game mode is official abandoned for the time being, I guess.
- 11:07, 4 December 2015 diff hist 0 File:Jobhor.png Convair880 uploaded a new version of "File:Jobhor.png"
- 11:04, 4 December 2015 diff hist 0 File:Jobsci.png Convair880 uploaded a new version of "File:Jobsci.png"
- 10:59, 4 December 2015 diff hist 0 File:Predator64.png Convair880 uploaded a new version of "File:Predator64.png"
- 11:43, 2 December 2015 diff hist +176 Changelog →December 2015
- 16:04, 1 December 2015 diff hist +314 m Chef Minor polish.
- 15:47, 1 December 2015 diff hist +132 m Getting Started Minor polish.
- 13:46, 1 December 2015 diff hist +189 m Doctoring Brain damage is back to the old "gibbering in all caps" way of doing things.
- 12:57, 1 December 2015 diff hist +131 Clothing Yes, and rocket shoes too.
- 12:48, 1 December 2015 diff hist +3 m Barber Not really.
- 12:45, 1 December 2015 diff hist +118 Clothing Updated a number of images, added a couple of missing items.
- 12:37, 1 December 2015 diff hist +26 N File:MoonShoes.png It's a pair of moon shoes.
- 12:37, 1 December 2015 diff hist +28 N File:CowboyBoots.png It's a pair of cowboy boots.
- 12:35, 1 December 2015 diff hist +28 N File:RocketShoes.png It's a pair of rocket shoes.
- 12:31, 1 December 2015 diff hist +93 m Construction Updated stun glove description.
- 12:27, 1 December 2015 diff hist −24 User:Convair880 →Miscellaneous items
- 12:06, 1 December 2015 diff hist +45 N File:Uniforms Misc.gif A large selection of miscellaneous jumpsuits.
- 11:52, 1 December 2015 diff hist +22 N File:Uniforms HoS.gif All the HoS' uniforms.
- 11:49, 1 December 2015 diff hist +27 N File:Uniforms Security.gif All of security's uniforms.
- 11:49, 1 December 2015 diff hist +22 N File:Uniforms RD.gif All the RD's uniforms.
- 11:49, 1 December 2015 diff hist +22 N File:Uniforms MD.gif All the MD's uniforms.
- 11:49, 1 December 2015 diff hist +26 N File:Uniforms Lawyer.gif All the lawyer's uniforms.
- 11:48, 1 December 2015 diff hist +23 N File:Uniforms HoP.gif All the HoP's uniforms.
- 11:48, 1 December 2015 diff hist +97 N File:Uniforms Chaplain.gif All the chaplain's uniforms. The adeptus mechanicus robe is technically an exosuit, but whatever.
- 11:47, 1 December 2015 diff hist +22 N File:Uniforms CE.gif All the CE's uniforms.
- 11:47, 1 December 2015 diff hist +27 N File:Uniforms Captain.gif All the captain's uniforms.
- 11:47, 1 December 2015 diff hist +81 N File:Uniforms Barman.gif All the barman's uniforms. The waistcoat is technically an exosuit, but whatever.
- 10:48, 1 December 2015 diff hist +229 Changelog →November 2015
- 18:37, 30 November 2015 diff hist −1 m Discontinued Syndicate Items Link updated: spray bottle.
- 18:36, 30 November 2015 diff hist +33 m Chemistry Link added: spray bottle.
- 18:35, 30 November 2015 diff hist −1 m Cyborg Link updated: spray bottle.
- 18:33, 30 November 2015 diff hist −86 m Janitor Some information on spray bottles was ported to 'General Objects'.
- 18:27, 30 November 2015 diff hist +521 General Objects Added: spray bottle (well, mostly ported from 'Janitor').
- 18:20, 30 November 2015 diff hist +20 N File:SprayBottle.png It's a spray bottle.
- 17:29, 29 November 2015 diff hist +44 m Syndicate Items The amplified vuvuzela does actually cause a little bit of hearing damage now.
- 17:11, 29 November 2015 diff hist +299 Vampire There's a new ability, radio interference. It's a temporary signal jammer.
- 17:00, 29 November 2015 diff hist +220 Changelog →November 2015
- 16:47, 29 November 2015 diff hist +78 m Medical Objects Minor beaker and medicine bottle clarification.
- 16:44, 29 November 2015 diff hist +22 N File:ReagentBottle.png It's a reagent bottle.
- 16:44, 29 November 2015 diff hist +20 N File:LargeBeaker.png It's a large beaker.
- 16:20, 29 November 2015 diff hist +22 m Grinch There's more than just garlands for static Christmas decoration now.
- 17:06, 28 November 2015 diff hist −20 m Random Events I guess blowouts are enabled once again.
- 10:31, 28 November 2015 diff hist +89 m Game FAQ There's now a shortcut for mentorhelp.
- 10:09, 28 November 2015 diff hist +394 Changelog
- 11:06, 27 November 2015 diff hist +349 Construction Added: cardboard box disguise.
- 11:01, 27 November 2015 diff hist +146 m Clothing New image: cardboard box.
- 10:43, 27 November 2015 diff hist +54 N File:CardboardBoxes.gif It's a variety of cardboard boxes. Exciting stuff, no?
- 20:58, 25 November 2015 diff hist +2 m Clothing New images: hat and robe.
- 20:57, 25 November 2015 diff hist +3 m Wizard New images: hat, robe, staff.
- 20:55, 25 November 2015 diff hist +21 N File:WizardRobes2.gif All the wizard robes.
- 20:54, 25 November 2015 diff hist +20 N File:WizardHats2.gif All the wizard hats.
- 20:53, 25 November 2015 diff hist +30 N File:WizardStaves.gif The two regular wizard staves.
- 20:16, 25 November 2015 diff hist +90 m Being A Better Traitor The red chainsaw now has a somewhat more distinctive in-hand sprite.
- 20:09, 25 November 2015 diff hist +114 m Syndicate Items The red chainsaw now has a somewhat more distinctive in-hand sprite.
- 19:54, 25 November 2015 diff hist +280 Changelog →November 2015
- 21:05, 24 November 2015 diff hist −1 m Getting Started Some minor polish.
- 14:58, 23 November 2015 diff hist +37 m Chemistry And these examples should be listed too.
- 14:34, 23 November 2015 diff hist +792 m Chemistry Some TOUCH/INGEST clarification.
- 13:54, 23 November 2015 diff hist +17 m Medical Objects It's all there on the 'Chemistry' page. Short version: hyposprays don't trigger INGEST (styptic/sulfadizine giving tox damage).
- 18:59, 21 November 2015 diff hist +153 m Engineering Objects The electrical toolbox mechanics spawn with contains their specialized tools (device analyzer, soldering iron).
- 18:08, 21 November 2015 diff hist +152 m Medical Objects Medical doctors get a medkit with the health analyzer upgrade already installed.
- 13:13, 21 November 2015 diff hist +1 m Murder Amount of shells in Frag-12 ammo boxes was un-nerfed (back to 8). Also, 300 PU power cells can now be bought from the Syndicate merchant.
- 10:43, 21 November 2015 diff hist +401 Changelog →November 2015
- 20:29, 20 November 2015 diff hist +9 m Security Objects Tasers can now fire two bursts per battery charge.
- 20:28, 20 November 2015 diff hist +17 m Murder Tasers can now fire two bursts per battery charge.
- 20:02, 20 November 2015 diff hist +91 m Murder Stun batons now use small energy cells as well.
- 18:56, 20 November 2015 diff hist +27 File:LockedPhaser.png
- 18:55, 20 November 2015 diff hist +74 m Security Objects Minor stun baton clarification.
- 18:35, 20 November 2015 diff hist +263 m Syndicate Items Highlighted the fact that EMPs drain the power cell of energy guns and stun batons.
- 20:47, 19 November 2015 diff hist +192 m Security Objects Added a mention of the VIP's stun cane (baton with a different sprite).
- 20:43, 19 November 2015 diff hist +41 N File:StunCane.png It's a stun cane, i.e. a resprited baton.
- 12:14, 18 November 2015 diff hist +3 m Getting Started New image: human HUD. Good thing it's not displayed as a thumbnail because that would be broken.
- 11:52, 18 November 2015 diff hist +34 N File:HumanGUINew.png It's the GUI of a human or monkey.
- 11:28, 18 November 2015 diff hist +59 User:Convair880
- 11:25, 18 November 2015 diff hist +96 m Health Indicators New images: health indicators. Also, the health implant now shows a radiation warning (previously discontinued entirely).
- 11:21, 18 November 2015 diff hist +58 N File:Indicator Toxins.png It's the health indicator for airborne toxins (new style).
- 11:18, 18 November 2015 diff hist +54 m Implants New image: health implant HUD. Also, the health implant now shows a radiation warning (previously discontinued entirely).
- 11:12, 18 November 2015 diff hist +52 N File:Indicator Radiation.png It's the health indicator for radiation (new style).
- 11:12, 18 November 2015 diff hist +54 N File:Indicator Oxygen.png It's the health indicator for suffocation (new style).
- 11:12, 18 November 2015 diff hist +47 N File:Indicator Fire.png It's the health indicator for fire (new style).
- 11:11, 18 November 2015 diff hist +51 N File:Indicator Bleeding.png It's the health indicator for bleeding (new style).
- 11:09, 18 November 2015 diff hist +40 N File:HealthImplantNewHUD.png It's the health implant HUD (new style).
- 11:06, 18 November 2015 diff hist +3 m Gas New image: air reserve tank.
- 11:04, 18 November 2015 diff hist +30 N File:GasReserveTankAir.png It's a gas reserve tank (air).
- 13:56, 17 November 2015 diff hist +377 Changelog →November 2015
- 14:26, 16 November 2015 diff hist +161 m Syndicate Items Normal batons no longer stunlock per se when used with harm intent, the wooden one does. Important distinction.
- 14:09, 16 November 2015 diff hist −31 m Murder →Sidearms (energy)
- 14:08, 16 November 2015 diff hist −11 Laser gun Redirected page to Murder#LaserGun current
- 14:02, 16 November 2015 diff hist −180 m Security Objects Batons no longer stunlock per se when used with harm intent. The stun is based on stamina drain instead. Also, the laser doesn't need to be listed here. There was no other place to put it before an overview of all guns was added to 'Murder'.
- 13:16, 16 November 2015 diff hist +679 Murder Brought everything up to date that wasn't already, namely the 'Murderous Methods' section.
- 20:06, 13 November 2015 diff hist +1 m Computers New image: mineral magnet controls.
- 20:04, 13 November 2015 diff hist +48 N File:MineralMagnetControls.png It's the control terminal of the mineral magnet.
- 16:07, 13 November 2015 diff hist +113 m Virus Teleportitis detail ported from 'Chemistry'.
- 16:03, 13 November 2015 diff hist −155 m Chemistry Clarified atropine a bit. It's a case of "how the code is written" vs. "how it works in practice". Also various minor tweaks.
- 17:07, 12 November 2015 diff hist +46 Fan Art Silly clown.
- 16:01, 12 November 2015 diff hist −909 Fan Art
- 20:00, 10 November 2015 diff hist +94 m Chemistry The CheMaster can now create multiple patches at once.
- 15:27, 10 November 2015 diff hist +30 m Making and Breaking Can rip apart towels too.
- 15:22, 10 November 2015 diff hist +50 m Construction Can make bandages out of towels too.
- 15:07, 10 November 2015 diff hist +253 Clothing Added: towel.
- 14:46, 10 November 2015 diff hist +13 N File:Towel.png It's a towel.
- 13:22, 10 November 2015 diff hist +116 m General Objects New images: bar stool, water fountain. The latter is more or less just a water tank with a different sprite.
- 13:20, 10 November 2015 diff hist 0 File:Stool.png Convair880 uploaded a new version of "File:Stool.png": Cropped.
- 13:20, 10 November 2015 diff hist +17 N File:BarStool.png It's a bar stool.
- 13:08, 10 November 2015 diff hist +22 N File:WaterFountain.png It's a water fountain.
- 13:04, 10 November 2015 diff hist 0 File:Electropack.png Convair880 uploaded a new version of "File:Electropack.png"
- 13:02, 10 November 2015 diff hist +171 Changelog →November 2015
- 14:32, 8 November 2015 diff hist +25 m Detective Instant cameras are now longer disposable.
- 14:30, 8 November 2015 diff hist +145 m General Objects Instant cameras are now longer disposable.
- 14:12, 8 November 2015 diff hist +56 N File:FilmCartridge.png It's a replacement film cartridge for an instant camera.
- 20:13, 7 November 2015 diff hist 0 File:CluwneShoes.png Convair880 uploaded a new version of "File:CluwneShoes.png": Image update test.
- 20:13, 7 November 2015 diff hist 0 File:CluwneMask.png Convair880 uploaded a new version of "File:CluwneMask.png": Image update test.
- 20:12, 7 November 2015 diff hist 0 File:Cluwne2x.png Convair880 uploaded a new version of "File:Cluwne2x.png": Image update test.
- 18:52, 7 November 2015 diff hist +81 m Geneticist Flashes aren't in plentiful supply anymore as far as the robotics lab is concerned.
- 18:49, 7 November 2015 diff hist +69 m Roboticist Flashes aren't in plentiful supply anymore as far as the robotics lab is concerned.
- 18:45, 7 November 2015 diff hist +28 m Medical Doctor Flashes aren't in plentiful supply anymore as far as the robotics lab is concerned.
- 18:35, 7 November 2015 diff hist −83 m Cogmap1/Robotics Flashes aren't in plentiful supply anymore as far as the robotics lab is concerned.
- 18:34, 7 November 2015 diff hist +13 m Security Objects Flashes aren't in plentiful supply anymore as far as the robotics lab is concerned.
- 17:26, 6 November 2015 diff hist +225 Chemistry Added: ice (frozen water). It's a separate reagent and doesn't behave the same way, hence the own entry.
- 15:54, 6 November 2015 diff hist +103 m Foods and Drinks Added: pitcher.
- 15:48, 6 November 2015 diff hist +15 N File:PitcherContainer.png It's a pitcher.
- 17:59, 5 November 2015 diff hist +266 Jobs Might as well list hard-mode traitors, they're distinct enough and show up on a regular(ish) basis.
- 17:57, 5 November 2015 diff hist +34 N File:Hard-ModeTraitor64.png It's a hard-mode traitor in 64x64.
- 20:27, 4 November 2015 diff hist +51 m Roboticist You can get polarized cybereyes now.
- 20:27, 4 November 2015 diff hist +542 m Syndicate Items Polarized cybereyes may show up in surplus crates.
- 20:26, 4 November 2015 diff hist +27 N File:MedicalBox.png It's a generic medical box.
- 14:03, 4 November 2015 diff hist +117 m Making and Breaking You can rip apart bedsheets to get cotton for the uniform manufacturer.
- 14:00, 4 November 2015 diff hist +100 m Medical Objects You can cut apart bedsheets to make more bandages.
- 13:55, 4 November 2015 diff hist +1,135 Construction Added: bandages. Updated: cape, rocket shoes. Also did a bit of reorganization.
- 14:45, 3 November 2015 diff hist +979 N Template talk:Construct Created page with "Sorry, I'm not a fan of this idea. They use more templates on the /tg/ wiki, yes, but that doesn't necessarily make it worth copying or the better solution. To me, their const..."
- 19:10, 2 November 2015 diff hist +345 m Wizard Shocking grasp has been replaced by shocking touch.
- 17:30, 2 November 2015 diff hist +238 Changelog →November 2015
- 12:22, 2 November 2015 diff hist −8 m Medical Objects New image: pathology vendor.
- 12:20, 2 November 2015 diff hist +35 N File:Path-o-Matic.png It's the pathology vending machine.
- 16:58, 31 October 2015 diff hist +714 m Roboticist Sources, i.e. where you can usually get those limbs and organs from, are now listed too.
- 17:53, 30 October 2015 diff hist −343 m Doctoring Yes, ditto.
- 17:30, 30 October 2015 diff hist +88 m Doctoring Link added: roboticist.
- 16:08, 30 October 2015 diff hist −7 m Wrestler Link added: roboticist.
- 16:06, 30 October 2015 diff hist +20 m Being A Better Traitor Link added: roboticist.
- 16:00, 30 October 2015 diff hist +107 m Cogmap1/Medical Director Link updated: roboticist.
- 15:48, 30 October 2015 diff hist +228 m Syndicate Items Link updated: roboticist. Also, you can emag regular cyborg frames to get a Syndicate one.
- 15:35, 30 October 2015 diff hist +66 m Medical Objects Links updated: roboticist.
- 15:29, 30 October 2015 diff hist −16 m Construction Link updated: roboticist.
- 15:12, 30 October 2015 diff hist −23,396 User:Convair880
- 15:11, 30 October 2015 diff hist +10,605 Roboticist Complete overhaul of the page, including a new section detailing human augmentation.
- 13:44, 30 October 2015 diff hist +41 N Sunglasses Redirected page to Security Objects#Sunglasses
- 12:20, 30 October 2015 diff hist +18 m Shotgun The barman spawns with the shotgun in his backpack.
- 20:27, 29 October 2015 diff hist +8,071 User:Convair880
- 11:08, 29 October 2015 diff hist +29 N File:HumanArmChainsaw.png It's a pair of chainsaw arms.
- 08:48, 29 October 2015 diff hist +26 N File:HumanLegSynth.png It's a pair of synth legs.
- 08:47, 29 October 2015 diff hist +27 N File:HumanLegNormal.png It's a pair of normal legs.
- 08:47, 29 October 2015 diff hist +27 N File:HumanEyeThermals.png It's a thermal scanner eye.
- 08:46, 29 October 2015 diff hist +21 N File:HumanEyeSunglasses.png It's a polarized eye.
- 08:46, 29 October 2015 diff hist +25 N File:HumanEyeSpectro.png It's a spectroscopic eye.
- 08:45, 29 October 2015 diff hist +16 N File:HumanEyeRobo.png It's a cybereye.
- 08:45, 29 October 2015 diff hist +18 N File:HumanEyeProdoc.png It's a ProDoc eye.
- 08:44, 29 October 2015 diff hist +18 N File:HumanEyeNormal.png It's a normal eye.
- 08:44, 29 October 2015 diff hist +25 N File:HumanEyeMesons.png It's a meson scanner eye.
- 08:44, 29 October 2015 diff hist +22 N File:HumanEyeGhost.png It's a ectosensor eye.
- 08:43, 29 October 2015 diff hist +18 N File:HumanEyeCamera.png It's a camera eye.
- 08:43, 29 October 2015 diff hist +29 N File:HumanArmWerewolf.png It's a pair of werewolf arms.
- 08:43, 29 October 2015 diff hist +28 N File:HumanArmWendigo.png It's a pair of wendigo arms.
- 08:42, 29 October 2015 diff hist +26 N File:HumanArmSynth.png It's a pair of synth arms.
- 08:42, 29 October 2015 diff hist +26 N File:HumanArmShamblerR.gif It's a right shambler arm.
- 08:42, 29 October 2015 diff hist +25 N File:HumanArmShamblerL.gif It's a left shambler arm.
- 08:41, 29 October 2015 diff hist +29 N File:HumanArmPredator.png It's a pair of predator arms.
- 08:41, 29 October 2015 diff hist +27 N File:HumanArmNormal.png It's a pair of normal arms.
- 08:41, 29 October 2015 diff hist +27 N File:HumanArmMutant.png It's a pair of mutant arms.
- 08:41, 29 October 2015 diff hist +22 N File:HumanArmBearR.gif It's a right bear arm.
- 08:40, 29 October 2015 diff hist +21 N File:HumanArmBearL.gif It's a left bear arm.
- 08:40, 29 October 2015 diff hist +28 N File:BrainAI.png It's a neural net processor.
- 07:47, 29 October 2015 diff hist +23 User:Convair880
- 07:46, 29 October 2015 diff hist +34 m Syndicate Items More accurate visual representation of the Syndicate cyborg frame.
- 19:04, 28 October 2015 diff hist +15,300 User:Convair880
- 16:24, 28 October 2015 diff hist +2,634 Cyborg Cyborg parts are a bit more detailed now.
- 14:18, 28 October 2015 diff hist +20 N File:CyborgFrame.png It's a cyborg frame.
- 14:17, 28 October 2015 diff hist +29 N File:CyborgLegTreads.png It's a pair of cyborg treads.
- 14:17, 28 October 2015 diff hist +36 N File:CyborgLegStandard.png It's a pair of standard cyborg legs.
- 14:17, 28 October 2015 diff hist +33 N File:CyborgLegLight.png It's a pair of light cyborg legs.
- 14:16, 28 October 2015 diff hist +26 N File:CyborgHeadSturdy.png It's a sturdy cyborg head.
- 14:15, 28 October 2015 diff hist +25 N File:CyborgHeadLight.png It's a light cyborg head.
- 14:15, 28 October 2015 diff hist +25 N File:CyborgHeadHeavy.png It's a heavy cyborg head.
- 14:15, 28 October 2015 diff hist +29 N File:CyborgChestStandard.png It's a standard cyborg chest.
- 14:14, 28 October 2015 diff hist +26 N File:CyborgChestLight.png It's a light cyborg chest.
- 14:14, 28 October 2015 diff hist +34 N File:CyborgArmSturdy.png It's a pair of sturdy cyborg arms.
- 14:14, 28 October 2015 diff hist +36 N File:CyborgArmStandard.png It's a pair of standard cyborg arms.
- 14:13, 28 October 2015 diff hist +33 N File:CyborgArmLight.png It's a pair of light cyborg arms.
- 14:13, 28 October 2015 diff hist +33 N File:CyborgArmHeavy.png It's a pair of heavy cyborg arms.
- 17:57, 26 October 2015 diff hist +13,050 Changeling 'Guide to Changeling' was merged into this page.
- 12:48, 26 October 2015 diff hist +266 Changelog
- 11:41, 25 October 2015 diff hist −482 m Main Page The server banners are all dead, perhaps only temporarily? Who knows.
- 20:24, 24 October 2015 diff hist +7 m Construction →Poisoned surgery tools
- 20:24, 24 October 2015 diff hist +4 m Construction →Poisoned surgery tools
- 13:56, 24 October 2015 diff hist +1,314 User:Convair880 Maybe I need this after all.
- 13:54, 24 October 2015 diff hist +56 m Medical Objects VISORS work if somebody doesn't have any eyeballs at all.
- 13:51, 24 October 2015 diff hist +602 Doctoring Added: eye removal & replacement.
- 11:09, 24 October 2015 diff hist +65 m Construction Enucleation spoons can be poisoned too.
- 11:05, 24 October 2015 diff hist +308 Medical Objects Added: enucleation spoon, old medkit. New images: medkits.
- 11:03, 24 October 2015 diff hist +33 N File:Medkitfire.gif Convair880 moved page File:Medkitfire.gif to File:MedkitFire.gif current
- 11:03, 24 October 2015 diff hist 0 m File:MedkitFire.gif Convair880 moved page File:Medkitfire.gif to File:MedkitFire.gif
- 10:56, 24 October 2015 diff hist +20 N File:MedkitToxin.gif It's a toxin medkit.
- 10:56, 24 October 2015 diff hist +22 N File:MedkitStandard.gif It's a regular medkit.
- 10:55, 24 October 2015 diff hist +22 N File:MedkitOxy.gif It's an oxygen medkit.
- 10:55, 24 October 2015 diff hist +19 N File:MedkitOld.gif It's an old medkit.
- 10:55, 24 October 2015 diff hist +19 N File:MedkitFire.gif It's a burn medkit.
- 10:54, 24 October 2015 diff hist +20 N File:MedkitBrute.gif It's a brute medkit.
- 10:54, 24 October 2015 diff hist +27 N File:MedkitBrain.gif It's a neurological medkit.
- 09:47, 24 October 2015 diff hist +42 m Guide to Botany Syntheyes can be harvested from synthorgan plants.
- 09:42, 24 October 2015 diff hist +16 N File:Syntheye.png It's a syntheye.
- 09:37, 24 October 2015 diff hist +148 Foods and Drinks Added: lollipop.
- 09:26, 24 October 2015 diff hist +16 N File:Lollipop.png It's a lollipop.
- 09:22, 24 October 2015 diff hist +489 Changelog →October 2015
- 18:17, 22 October 2015 diff hist −1,314 User:Convair880 Blanked the page
- 19:34, 21 October 2015 diff hist +168 Changelog →October 2015
- 14:20, 19 October 2015 diff hist −9 m Random Events Some events are disabled by default, and it should be easy to identify them at a glance.
- 12:23, 19 October 2015 diff hist +397 m Game Modes Listed which antagonist types can (by default) appear in every current game mode.
- 12:37, 17 October 2015 diff hist −17,351 User:Convair880
- 12:37, 17 October 2015 diff hist +499 m Wizard The Staff of Cthulhu can now be summed by the owner at will.
- 12:36, 17 October 2015 diff hist +401 Changelog
- 18:41, 16 October 2015 diff hist +17,351 User:Convair880
- 16:07, 14 October 2015 diff hist +129 m Blob More logical table sorting.
- 16:05, 14 October 2015 diff hist +44 m Wraith More logical table sorting.
- 16:00, 14 October 2015 diff hist +43 m Template:JobMenu Certain rarer antagonist roles aren't limited to admin intervention anymore.
- 15:47, 14 October 2015 diff hist +22 m Wrestler More logical table sorting.
- 15:47, 14 October 2015 diff hist +22 m Grinch More logical table sorting.
- 15:46, 14 October 2015 diff hist +44 m Changeling More logical table sorting.
- 15:44, 14 October 2015 diff hist +22 m Vampire More logical table sorting.
- 13:34, 13 October 2015 diff hist −191 m Foods and Drinks Added: mugwort.
- 13:30, 13 October 2015 diff hist +239 Chemistry Added: mugwort.
- 13:04, 13 October 2015 diff hist −56 m Discontinued Syndicate Items Link updated: wizard.
- 13:03, 13 October 2015 diff hist +1 m Wizard items Link updated: wizard. current
- 13:02, 13 October 2015 diff hist −29 m Doctoring Link updated: wizard.
- 13:01, 13 October 2015 diff hist −31 m Critter Link updated: wizard.
- 13:01, 13 October 2015 diff hist −47 m Chaplain Link updated: wizard.
- 12:59, 13 October 2015 diff hist −32 m Vampire Link updated: wizard.
- 12:58, 13 October 2015 diff hist +127 Computers Added: Magix System IV.
- 12:54, 13 October 2015 diff hist −213 m Clothing Replaced wizard clothes description with redirect to the proper page.
- 12:51, 13 October 2015 diff hist −13,939 User:Convair880
- 12:50, 13 October 2015 diff hist +14,180 Wizard Merged 'Guide to Wizard' with main guide, added various updates and bits of information.
- 19:10, 12 October 2015 diff hist +13,886 User:Convair880
- 12:25, 12 October 2015 diff hist +1 File:EveryFlavourBeans.png
- 12:25, 12 October 2015 diff hist +45 N File:EveryFlavourBeans.png It's a package of 'EveryFlavour' brand beans.
- 12:24, 12 October 2015 diff hist +35 N File:EveryFlavourBean.png It's an 'Every Flavour' brand bean.
- 11:51, 12 October 2015 diff hist +17 N File:Mugwort.png It's mugwort tea.
- 11:49, 12 October 2015 diff hist +20 N File:GenericPlaque.png It's a magic mirror.
- 11:27, 12 October 2015 diff hist +26 N File:WizardSpellbook.gif It's a wizard's spellbook.
- 11:26, 12 October 2015 diff hist +18 N File:RedCloset.png It's a red closet.
- 10:48, 12 October 2015 diff hist +26 N File:StaffofCthulhu.png It's the Staff of Cthulhu.
- 10:31, 12 October 2015 diff hist 0 m Clothing New images: wizard robe & hat.
- 16:27, 10 October 2015 diff hist 0 m Wraith Wraiths can only survive one banishment.
- 11:07, 9 October 2015 diff hist +87 Changelog →October 2015
- 14:12, 8 October 2015 diff hist +33 m Werewolf Werewolves can show up as a extremely rare random event antagonist.
- 14:05, 8 October 2015 diff hist +104 m Hunter Predators can show up as a extremely rare random event antagonist.
- 13:54, 8 October 2015 diff hist +68 m Antagonist Updated with regards to changes on the 'Jobs' page.
- 13:49, 8 October 2015 diff hist +12 m Random Events Wraiths too can show up as a random event antagonist.
- 13:47, 8 October 2015 diff hist +283 Jobs Updated antagonist table.
- 19:09, 7 October 2015 diff hist −4 m Syndicate Items Don't change the ID, it breaks existing links to this item.
- 13:46, 7 October 2015 diff hist +338 Chemistry Added: reversium (sans recipe).
- 12:35, 7 October 2015 diff hist +372 Changelog →October 2015
- 19:30, 6 October 2015 diff hist +16 m General Objects With the exception of the crossbow, energy guns and power cells aren't arbitrarily restricted anyone when it comes to recharging.
- 19:27, 6 October 2015 diff hist −274 m Murder With the exception of the crossbow, energy guns and power cells aren't arbitrarily restricted anyone when it comes to recharging.
- 16:20, 6 October 2015 diff hist +357 Construction Added: heads on a spike.
- 19:51, 5 October 2015 diff hist +118 m Murder Breaching & thermite breaching charges can now take down windows and grills as well. Also moved down mining charges; their radius isn't quite as respectable anymore.
- 19:25, 5 October 2015 diff hist +29 m Syndicate Items Breaching & thermite breaching charges can now take down windows and grills as well.
- 19:09, 5 October 2015 diff hist −683 m Chemistry NI3 tip removed. Will be re-added when the recipe makes a return.
- 19:07, 5 October 2015 diff hist +169 Changelog →October 2015
- 14:26, 5 October 2015 diff hist −2 m Chemistry →Miscellanea
- 14:32, 4 October 2015 diff hist +31 m Nuclear Operative Nuke ops get a couple of land mines too.
- 14:27, 4 October 2015 diff hist 0 m Murder →Bombs
- 14:26, 4 October 2015 diff hist +262 Syndicate Items Added: land mine.
- 14:21, 4 October 2015 diff hist +1,231 Murder Added: land mine, breaching & thermite breaching charge.
- 11:45, 4 October 2015 diff hist +24 N File:Landmine.gif It's an armed land mine.
- 21:44, 3 October 2015 diff hist +353 m Chemistry Updated: capulettium.
- 11:25, 2 October 2015 diff hist +21 m Critter New image: cluwnespider.
- 11:21, 2 October 2015 diff hist +14 N File:Cluwnespider.png Honk honk honk
- 18:49, 1 October 2015 diff hist −31 m Nuclear Operative →Toys for big boys
- 18:38, 1 October 2015 diff hist +4 m Captain Typo.
- 16:23, 1 October 2015 diff hist −869 m Zombie Yeah, ditto.
- 15:59, 1 October 2015 diff hist −225 m Zombie Player-controlled zombie attack code was removed ages ago as far as I can tell.
- 15:48, 1 October 2015 diff hist −31 m Quartermaster Sorry, that doesn't seem necessary or useful.
- 15:38, 1 October 2015 diff hist +1,979 Nuclear Operative Updated page in accordance with recent nuke round changes.
- 12:48, 1 October 2015 diff hist +79 m Getting Started The auth disk returns once again.
- 12:46, 1 October 2015 diff hist +151 m Game Modes Little more detailed description of extended.
- 12:46, 1 October 2015 diff hist −615 Terminology The auth disk returns once again. Already removed some irrelevant entries. Sorry, please try to keep this page as useful reference.
- 12:08, 1 October 2015 diff hist +49 N Authentication disk Redirected page to Captain#Nuclear Authentication Disk current
- 12:08, 1 October 2015 diff hist +49 N Auth disk Redirected page to Captain#Nuclear Authentication Disk current
- 12:07, 1 October 2015 diff hist +49 N Nuke disk Redirected page to Captain#Nuclear Authentication Disk current
- 12:06, 1 October 2015 diff hist +692 Captain The auth disk returns once again.
- 11:46, 1 October 2015 diff hist +17 m Syndicate Items New image: target ID tracker.
- 11:28, 1 October 2015 diff hist +39 N File:PinpointerNuke.gif It's a pinpointer for the nuclear bomb.
- 11:28, 1 October 2015 diff hist +59 N File:PinpointerID.gif It's a pinpointer for ID cards, i.e. the target ID tracker.
- 11:27, 1 October 2015 diff hist +46 N File:PinpointerDisk.gif It's a pinpointer for the authentication disk.
- 19:16, 30 September 2015 diff hist +1,316 Changelog →September 2015
- 20:09, 29 September 2015 diff hist +36 m Syndicate Items One roll of ducktape has 10 uses.
- 18:22, 28 September 2015 diff hist +83 m Game Modes Nuke rounds no longer feature late-joining antagonists.
- 21:22, 26 September 2015 diff hist 0 m Getting Started →Timing
- 19:36, 26 September 2015 diff hist −77 m Getting Started Moved the random event explanation to the appropriate page.
- 19:19, 26 September 2015 diff hist +194 m Random Events Intruder alert/blob random event now comes with a loud sound effect and improved player selection.
- 15:20, 26 September 2015 diff hist +604 Changelog →September 2015
- 09:54, 26 September 2015 diff hist +173 Changelog Why is this in the changelog?
- 18:42, 25 September 2015 diff hist −188 m Discontinued Syndicate Items Somebody revived the singularity code for whatever reason.
- 18:37, 25 September 2015 diff hist +12 m Singularity Somebody revived the singularity code for whatever reason.
- 18:05, 24 September 2015 diff hist +176 Changelog →September 2015
- 17:11, 23 September 2015 diff hist +425 Random Events Added: intruder alert.
- 16:25, 23 September 2015 diff hist +254 Changelog →September 2015
- 08:54, 21 September 2015 diff hist +15 m Critter Hold on now, alien critters still exist.
- 21:14, 19 September 2015 diff hist +49 m Medical Doctor The cryo freezer is now set to the correct temperature by default.
- 20:04, 17 September 2015 diff hist +339 Changelog →September 2015
- 11:16, 17 September 2015 diff hist +426 Changelog →September 2015
- 15:54, 16 September 2015 diff hist +39 m Gang Antagonist portrait.
- 15:51, 16 September 2015 diff hist +34 m Wizard Antagonist portrait.
- 15:50, 16 September 2015 diff hist +33 m Nuclear Operative Antagonist portrait.
- 15:48, 16 September 2015 diff hist +34 m Traitor Antagonist portrait.
- 15:47, 16 September 2015 diff hist +36 m Changeling Antagonist portrait.
- 14:41, 15 September 2015 diff hist +55 m Changeling Clarification for speed regeneration. It doesn't do anything when you're on fire.
- 15:41, 14 September 2015 diff hist +10 m Changeling →Powers
- 15:18, 14 September 2015 diff hist +78 m Changeling →Powers
- 15:01, 14 September 2015 diff hist +43 m Changeling →Powers
- 14:55, 14 September 2015 diff hist +3 m Werewolf Link updated: changeling.
- 14:52, 14 September 2015 diff hist +14 m Clothing Link updated: changeling.
- 14:51, 14 September 2015 diff hist −5 m Monkey Link updated: changeling.
- 14:50, 14 September 2015 diff hist +10 m Security Objects Link updated: changeling.
- 14:48, 14 September 2015 diff hist −27 m Chemistry Links updated: changeling.
- 14:42, 14 September 2015 diff hist +1,090 Changeling Converted the page into a more clearly laid out format.
- 14:49, 13 September 2015 diff hist +120 m Werewolf Werewolf attacks can cause bleeding damage.
- 14:26, 13 September 2015 diff hist +105 m Hunter Predators punch people for slightly more damage.
- 07:56, 12 September 2015 diff hist −150 Chemistry Rotting is not public.
- 15:47, 10 September 2015 diff hist +57 m Random Events RIP blowouts again.
- 11:45, 8 September 2015 diff hist +333 Changelog →September 2015
- 11:44, 8 September 2015 diff hist +42 m Grinch Added info on which powers can be used while handcuffed.
- 11:42, 8 September 2015 diff hist +2 m Wrestler →Abilities
- 11:42, 8 September 2015 diff hist +94 m Vampire Added info on which powers can be used while handcuffed.
- 11:24, 8 September 2015 diff hist +70 m Guide to Being Robust Link added: wrestler.
- 11:11, 8 September 2015 diff hist +197 Wrestler
- 11:03, 8 September 2015 diff hist −165 m Admin Wrestlers have their own page now.
- 11:02, 8 September 2015 diff hist −26 m Jobs Link updated: wrestler.
- 11:01, 8 September 2015 diff hist −713 m Syndicate Items Redirected wrestling belt description to the separate page we have now.
- 10:58, 8 September 2015 diff hist −1,939 User:Convair880
- 10:58, 8 September 2015 diff hist +3,608 N Wrestler Created page with "right|64px The '''Wrestler''' comes in two distinct flavors and can refer to either a traitor with a wrestling belt..."
- 19:18, 7 September 2015 diff hist +1,939 User:Convair880
- 13:57, 5 September 2015 diff hist +5 m Grinch →Tips
- 12:51, 5 September 2015 diff hist +22 m Human The grinch, as we implemented it, is probably human.
- 12:43, 5 September 2015 diff hist +4 m Jobs Link added: grinch.
- 12:43, 5 September 2015 diff hist −1,535 User:Convair880
- 12:43, 5 September 2015 diff hist +3,550 N Grinch Created page with "right|64px '''Grinches''' have only one goal: ruin Spacemas for everyone. They are enabled for a couple of week only during the annual holiday season, mak..."
- 17:52, 4 September 2015 diff hist +1,535 User:Convair880
- 13:33, 4 September 2015 diff hist −1 m Jobs Wraiths only have two lives now.
- 13:10, 4 September 2015 diff hist +259 m Hunter Hunting gear can be ordered when stunned and handcuffed.
- 13:04, 4 September 2015 diff hist +224 m Werewolf Transformation can be done when stunned and hancuffed.
- 14:49, 2 September 2015 diff hist +325 Changelog →September 2015
- 17:08, 1 September 2015 diff hist −65 m Guide to Contributing to Wikistation Perhaps these old links would be easier to locate with a better search function.
- 15:59, 1 September 2015 diff hist +135 Changelog →September 2015
- 19:38, 31 August 2015 diff hist +113 Changelog →August 2015
- 14:41, 28 August 2015 diff hist −57 m Random Events And re-enabled. Alright then.
- 14:40, 28 August 2015 diff hist +272 Changelog →August 2015
- 14:27, 28 August 2015 diff hist +60 m Werewolf Guardbuddies hate werewolves.
- 14:25, 28 August 2015 diff hist +327 m Hunter Updated to account for the recent predator conversion.
- 07:53, 28 August 2015 diff hist +57 m Random Events And blowouts are back to admin-only again.
- 14:41, 27 August 2015 diff hist +173 Changelog →August 2015
- 16:22, 26 August 2015 diff hist +27 m Doctoring Suture: you must target the correct body part too.
- 16:36, 25 August 2015 diff hist +131 Fan Art More art.
- 16:31, 25 August 2015 diff hist +4 N File:IDCrisis.png Art.
- 16:30, 25 August 2015 diff hist +4 N File:DrugDealer.png Art.
- 16:23, 25 August 2015 diff hist −13,658 User:Convair880
- 16:23, 25 August 2015 diff hist +672 m Werewolf Updated to account for the recent werewolf conversion.
- 16:22, 25 August 2015 diff hist +54 m Vampire Updated to account for the recent vampire conversion.
- 16:21, 25 August 2015 diff hist +236 Changelog
- 14:50, 25 August 2015 diff hist +238 m Game FAQ Added a mention of the AZERTY compatibility mode.
- 14:00, 25 August 2015 diff hist +4,231 User:Convair880
- 12:37, 25 August 2015 diff hist +498 Changelog →August 2015
- 14:50, 23 August 2015 diff hist +9,427 User:Convair880
- 14:13, 21 August 2015 diff hist +209 Changelog →August 2015
- 15:49, 19 August 2015 diff hist −2 m Cogmap1 New image: Cogmap as of August 2015.
- 15:48, 19 August 2015 diff hist 0 File:MiningOutpost2.png Convair880 uploaded a new version of "File:MiningOutpost2.png": It's the mining outpost and nearby structures.
- 15:43, 19 August 2015 diff hist +30 N File:CogmapAugust2015.jpg It's Cogmap as of August 2015.
- 16:49, 18 August 2015 diff hist −13 Changelog →Sunday, August 16th, 2015
- 16:05, 17 August 2015 diff hist +15 m Vampire Chiropteran screech is no longer free (60 blood, 2 min cooldown). Amount of bats was reduced from 4 to 3, rejuvenate renamed for clarification.
- 15:49, 17 August 2015 diff hist +1 m Making and Breaking New image: fabricator.
- 15:49, 17 August 2015 diff hist +1 m General Objects New image: fabricator.
- 15:48, 17 August 2015 diff hist +26 N File:Fabricator.png It's a general fabricator.
- 10:34, 17 August 2015 diff hist +568 Changelog →August 2015
- 12:12, 16 August 2015 diff hist +268 Construction Added: transfer valve butt.
- 17:38, 15 August 2015 diff hist +110 Talk:Rules →Bans from other servers being used in admin unban appeals
- 17:37, 15 August 2015 diff hist +73 m Rules Admins may use information from non-Goonstation servers when judging unban appeals.
- 19:07, 14 August 2015 diff hist +106 m Random Events Blowouts are no longer admin-triggered only.
- 17:21, 14 August 2015 diff hist +14 m Head Surgeon (discontinued job) New image: HS cardboard box.
- 17:19, 14 August 2015 diff hist +46 N File:HeadSurgeon.gif It's the HS cardboard box, old and new sprite.
- 16:41, 14 August 2015 diff hist +24 m Game FAQ →How do I speak on the radio?
- 16:38, 14 August 2015 diff hist +387 m Artificial Intelligence Detailed the AI's built-in communication devices a bit more.
- 16:19, 14 August 2015 diff hist +427 Game FAQ Added three headset shortcuts (left hand, right hand, AI's internal radios).
- 15:51, 14 August 2015 diff hist +270 Changelog →August 2015
- 09:18, 13 August 2015 diff hist −16 m General Objects New image: ATM.
- 09:17, 13 August 2015 diff hist −16 m Computers New image: ATM.
- 09:17, 13 August 2015 diff hist +1 m Engineering Objects New image: furnace.
- 09:16, 13 August 2015 diff hist +24 N File:ATM.png It's a wall-mounted ATM.
- 09:15, 13 August 2015 diff hist +15 N File:Furnace2.png It's a furnace.
- 15:32, 12 August 2015 diff hist +111 m Space Pod Cannot add or remove components when the pod is locked.
- 14:57, 12 August 2015 diff hist +96 m General Objects Drag & drop works the other way too, i.e. transferring reagents from a beaker to the tank.
- 14:51, 12 August 2015 diff hist +93 m Cyborg The reagent extractor also supports drag & drop.
- 14:49, 12 August 2015 diff hist +113 m Guide to Botany The reagent extractor also supports drag & drop.
- 13:51, 11 August 2015 diff hist +6 m Murder Flamethrower isn't hard-coded at 8 bursts anymore.
- 13:45, 11 August 2015 diff hist +33 N Flamethrower Redirected page to Murder#Flamethrower current
- 15:59, 10 August 2015 diff hist +226 General Objects Added: toy figure.
- 15:53, 10 August 2015 diff hist +46 N File:Figures.gif It's a bunch of randomly selected toy figures.
- 14:15, 9 August 2015 diff hist +445 m Nuclear Operative Nuke operatives can now track the nuke with their pinpointers.
- 13:46, 9 August 2015 diff hist +320 Changelog →August 2015
- 12:58, 8 August 2015 diff hist +107 m Janitor You can now click-drag water tanks onto mop buckets.
- 12:53, 8 August 2015 diff hist +123 m Cyborg Drag & drop functionality was added for large reagent containers.
- 12:41, 8 August 2015 diff hist +108 m Guide to Botany You can now click-drag water tanks onto plant pots to transfer water directly.
- 12:35, 8 August 2015 diff hist +299 m General Objects Drag & drop functionality was added for large reagent containers.
- 12:15, 8 August 2015 diff hist 0 Changelog The 7th of August 2015 wasn't a Saturday...
- 12:14, 8 August 2015 diff hist +131 Changelog →August 2015
- 09:29, 7 August 2015 diff hist −1 Changelog →Thursday, August 6 th, 2015
- 09:28, 7 August 2015 diff hist +319 Changelog →August 2015
- 15:54, 6 August 2015 diff hist 0 File:Brig2.png Convair880 uploaded a new version of "File:Brig2.png": The gen pop layout has changed a tiny bit. And no, I'm not going to redo the whole thing just because the hazard stripes are in a slightly different shade of yellow now.
- 15:54, 6 August 2015 diff hist 0 File:SecurityWing3.png Convair880 uploaded a new version of "File:SecurityWing3.png": The gen pop layout has changed a tiny bit. And no, I'm not going to redo the whole thing just because the hazard stripes are in a slightly different shade of yellow now.
- 13:37, 5 August 2015 diff hist +142 m Doctoring Beds are a substitute for OP tables for certain operations, but not all.
- 15:40, 4 August 2015 diff hist +158 m Getting Started Just a little bit of polish.
- 15:30, 4 August 2015 diff hist +99 m Werewolf Eating edible organs will restore a minor amount of brute and burn damage.
- 13:57, 2 August 2015 diff hist 0 m Chemistry →Poisons and Toxic Shit
- 11:31, 2 August 2015 diff hist +383 Chemistry Added: grog (sans recipe).
- 13:56, 31 July 2015 diff hist +51 Changelog →Friday, July 31th, 2015
- 12:30, 31 July 2015 diff hist −75 m Cyborg Charging station: drag & drop has been enabled for out-of-charge robots.
- 10:46, 31 July 2015 diff hist +173 Changelog
- 10:44, 31 July 2015 diff hist +115 m Cyborg Click-dragging barcode labels onto stuff was added.
- 10:42, 31 July 2015 diff hist +33 m Quartermaster Click-dragging barcode labels onto stuff was added.
- 07:36, 31 July 2015 diff hist +105 m Cogmap1/Security Armory also contains electropacks and IV drips for executions.
- 07:33, 31 July 2015 diff hist −216 Security Objects IV drips are not a security objects. That should go in the armory description instead.
- 15:10, 30 July 2015 diff hist +59 m Medical Objects Bruise packs and ointments, outdated as they are, can still reduce bleeding.
- 08:59, 29 July 2015 diff hist +47 m Foods and Drinks New images: bottle of gin, Stinkeye's.
- 08:51, 29 July 2015 diff hist +44 N File:Stinkeye.png It's a bottle of Stinkeye's Special Reserve.
- 08:51, 29 July 2015 diff hist +21 N File:GinBottle.png It's a bottle of gin.
- 14:01, 28 July 2015 diff hist +75 m Syndicate Items Syndicate robots can see traitors, nuke ops, revolutionaries and other Syndieborgs, actually.
- 13:46, 28 July 2015 diff hist +231 m Space Pod Updated SEED description.
- 17:38, 27 July 2015 diff hist +136 Chemistry Added kerosene (sans recipe and secret property).
- 09:18, 26 July 2015 diff hist +310 Talk:Rules →Staying Logged In after you Adminhelp
- 18:38, 25 July 2015 diff hist +94 Fan Art More art.
- 18:36, 25 July 2015 diff hist +4 N File:ClownSurgeon.png Art.
- 14:59, 24 July 2015 diff hist +792 Talk:Chemistry
- 16:27, 23 July 2015 diff hist +6 m Chemistry →Acids
- 16:26, 23 July 2015 diff hist −5 m Chemistry →Acids
- 16:20, 23 July 2015 diff hist +33 m Chemistry Mostly accurate, yes. You're free to use the talk page to nominate reagents for inclusion instead of spending hours grinding, though. Having code access speeds matters up a bit.
- 15:19, 22 July 2015 diff hist +97 m Fan Art More art.
- 15:18, 22 July 2015 diff hist +4 N File:TypicalHoS.png Art.
- 19:20, 19 July 2015 diff hist −54 m Rules The idea isn't bad, but still...don't edit the official server rules if you're not an admin, please suggest them on the talk page instead. I monitor that page for a reason.
- 16:55, 19 July 2015 diff hist −1,011 Doctoring Limb/head removal from the inventory menu isn't a thing anymore. For the time being at least.
- 15:14, 19 July 2015 diff hist +15 m Chemistry Clarification: each reagent carried with chemical foam is limited to 3 units per tile, not all of them to 3 units per tile in total.
- 16:59, 18 July 2015 diff hist +72 m Chemistry Reagents carried with chemical foam are capped at 3 units per tile.
- 16:55, 18 July 2015 diff hist −26 m Syndicate Items Cleaner grenades don't cause "horrible burns" anymore because reagents carried with the foam are capped at 3 units.
- 13:06, 18 July 2015 diff hist −24 m General Objects Cyborgs and AI shells don't fit in mail chutes anymore.
- 14:22, 17 July 2015 diff hist +84 Changelog →Thursday, July 16th, 2015
- 14:20, 17 July 2015 diff hist +182 m Foods and Drinks Could be a little more descriptive.
- 16:34, 16 July 2015 diff hist −128 m Murder Mousetrap bombs, cars and suicide bomb vests are now less limited as far as compatible payloads are concerned.
- 16:26, 16 July 2015 diff hist −237 m Construction Updated mousetrap and suicide bomb vest guides.
- 16:07, 16 July 2015 diff hist +248 Changelog →July 2015
- 08:54, 16 July 2015 diff hist +240 m Medical Doctor ProDoc goggles are now upgradeable
- 08:37, 16 July 2015 diff hist +201 m Medical Objects New image: syringe. Also, ProDoc goggles are now upgradeable.
- 08:15, 16 July 2015 diff hist +46 m General Objects New image: paper.
- 08:11, 16 July 2015 diff hist +1 m Science Objects New image: clipboard.
- 08:09, 16 July 2015 diff hist +15 N File:Syringe2.png It's a syringe.
- 08:09, 16 July 2015 diff hist +22 N File:Paper2.png It's a sheet of paper.
- 08:08, 16 July 2015 diff hist +17 N File:Clipboard2.png It's a clipboard.
- 08:08, 16 July 2015 diff hist +334 Changelog
- 14:49, 15 July 2015 diff hist +1,011 Doctoring Limb removal and decapitation is now ridiculous easy and quick.
- 13:56, 15 July 2015 diff hist −4 m Making and Breaking Steel has replaced pharosium as the conductor in regular cable coils.
- 13:52, 15 July 2015 diff hist +120 Changelog →Tuesday, July 14th, 2015
- 15:27, 14 July 2015 diff hist −76 m Metagaming Other antagonist can now make an appearance in nuke rounds, but they don't show up until after all operatives have been killed, so they shouldn't cross paths.
- 15:19, 14 July 2015 diff hist +515 Changelog
- 12:13, 13 July 2015 diff hist −17 m Game Modes Rounds don't end automatically anymore, I guess? Well, at least as far as wizards and nuke ops deaths are concerned.
- 12:03, 13 July 2015 diff hist +121 m Getting Started Nevermind.
- 11:58, 13 July 2015 diff hist −121 m Getting Started Rounds don't end automatically anymore, I guess?
- 11:52, 13 July 2015 diff hist +449 Changelog →July 2015
- 10:59, 12 July 2015 diff hist +35 m Murder Added link to antique laser gun repair guide.
- 10:58, 12 July 2015 diff hist +716 Construction Added: antique laser gun repair.
- 10:04, 11 July 2015 diff hist −385 m Robots Updated cleanbot description.
- 08:59, 10 July 2015 diff hist +337 Changelog
- 13:20, 9 July 2015 diff hist −1 m Chemistry Updated silicate, which does work as expected again.
- 11:25, 9 July 2015 diff hist +307 Changelog →July 2015
- 13:51, 8 July 2015 diff hist +127 Changelog →July 2015
- 10:33, 7 July 2015 diff hist 0 File:RoutingDepot.png Convair880 uploaded a new version of "File:RoutingDepot.png": It's the routing depot.
- 10:29, 7 July 2015 diff hist 0 File:Disposals.png Convair880 uploaded a new version of "File:Disposals.png": It's waste disposals.
- 10:21, 7 July 2015 diff hist 0 File:Chapel2.png Convair880 uploaded a new version of "File:Chapel2.png": It's the chapel.
- 10:15, 7 July 2015 diff hist +40 m Cogmap1/Observatory
- 10:12, 7 July 2015 diff hist 0 File:Observatory.png Convair880 uploaded a new version of "File:Observatory.png": It's the observatory with contrast adjustments.
- 10:10, 7 July 2015 diff hist 0 File:ClownTent.png Convair880 uploaded a new version of "File:ClownTent.png": It's the clown tent with contrast adjustments.