Difference between revisions of "Oshan Laboratory"

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  --Angry Diplomat
  --Angry Diplomat


[http://goonhub.com/maps/oshan '''Oshan Laboratory'''] is a unique underwater-themed map in Goonstation's current lineup of stations. Unlike most maps, which tend to be designed and created by one person, all sorts of players of all sorts of ranks collaborated on this map over the course of several months. For example, Goonstation artist and admin Gannets created the Radio Lab area and designed many of the sprites. Mentor kyle2143 made the fluid shields that keep most of the station's minisub bays from flooding over, while Goonstation coder MBC created the code that allowed fluids to exist in the first place, as well as other fluid-related systems like flood/fire alarms and drains.  
[http://goonhub.com/maps/oshan '''Oshan Laboratory'''] is a unique underwater-themed map in Goonstation's current lineup of stations. Unlike most maps, which tend to be designed and created by one person, all sorts of players of all sorts of ranks collaborated on this map over the course of several months. For example, Goonstation artist and admin Gannets created the Radio Lab area and designed many of the sprites. Then mentor kyle2143 made the fluid shields that keep most of the station's minisub bays from flooding over, while Goonstation coder MBC created the code that allowed fluids to exist in the first place, as well as other fluid-related systems like flood/fire alarms and drains.
 
Speaking of MBC, they're the reason this map is no less laggy than space maps, or at least not as laggy as before. Because of them, fluids intentionally stop updating themselves during high server load, so you don't have much sea lag on top on your space lag. (This is also the reason puddles of seawater and other fluids seem to suddenly stop when it's lagging.) In addition, lights, which were a surprisingly huge source of lag on Oshan (and the space maps too), now update when the clients need them to be, rather than updating themselves every so often and buckling the space-time-lag wave continuum.


Just as the seafloor of the ocean planet Abzu is constantly changing and developing, so is Oshan Laboratory. If you find any bugs associated with the map itself, please make a post about it on the [https://forum.ss13.co/showthread.php?tid=10984 Official Oshan FIX THIS SHIT! thread].
Just as the seafloor of the ocean planet Abzu is constantly changing and developing, so is Oshan Laboratory. If you find any bugs associated with the map itself, please make a post about it on the [https://forum.ss13.co/showthread.php?tid=10984 Official Oshan FIX THIS SHIT! thread].
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Oshan was the first station to:
Oshan was the first station to:
*Have its own [https://www.youtube.com/watch?v=9rVv4oyA480 trailer!]
*Have its own [https://www.youtube.com/watch?v=9rVv4oyA480 trailer!]
*Be set entirely underwater. The [[seafloor]] is just as oxygenless as outer space, but, luckily, the water's not too cold, and it's shallow enough that the pressure can barely hurt you, though it can slow you down if you don't have [[Clothing#Flippers|flippers]].
*Be set entirely underwater. The [[seafloor]] is just as oxygenless as outer space, but, luckily, the water's not too cold or hot, except in the [[Trench]], and it's shallow enough that the pressure can barely hurt you, though it can slow you down if you don't have [[Clothing#Flippers|flippers]].
*Feature [[Space Pod#Minisubs|minisubs]], vehicles that can go in all eight directions, can travel on station and seafloor tiles alike, and have tank-style controls.
*Feature [[Space Pod#Minisubs|minisubs]], vehicles that can go in all eight directions, can travel on station and seafloor tiles alike, and have tank-style controls.
*Possess active plate tectonics, resulting in mini-planetquakes and hotspots--and an whole new [[Powering the station#The geothermal capture system|geothermal engine]] to control and harvest them!  
*Possess active plate tectonics, resulting in mini-planetquakes and hotspots--and an whole new [[Powering the station#The geothermal capture system|geothermal engine]] to control and harvest them!  
*Feature off-station fauna, in form of fish! Not space fish, actual fish! That can actually ingest chems and all!  
*Feature off-station fauna, in form of fish! Not space fish, actual fish! That can actually ingest chems and all!  
*Fully embrace fluid mechanics, featuring flood/fire alarms, drains, and liquid-shields.   
*Fully embrace fluid mechanics by featuring flood/fire alarms, drains, and liquid-shields.   
*Include the [[Trench]], an underwater mining z-level, linked to the station by a massive deep hole and a [[Sea Elevator#Oshan|sea elevator]].
*Include the [[Trench]], an underwater mining z-level, linked to the station by a massive deep hole and a [[Sea Elevator#Oshan|sea elevator]].
*Introduce several newly redesigned sprites, including swanky new APC and door designs.
*Introduce several newly redesigned sprites, including swanky new APC and door designs.
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File:OshanEquipmentRoom.png | [[Security (place)#Oshan|Equipment Room]]
File:OshanEquipmentRoom.png | [[Security (place)#Oshan|Equipment Room]]
File:OshanHOSOffice.png | [[Security (place)#Oshan|Head of Security's Office]]
File:OshanHOSOffice.png | [[Security (place)#Oshan|Head of Security's Office]]
File:OshanArmory.png | [[Armory#Oshan|Armory]]
File:OshanArmory-3-16-2019.png | [[Armory#Oshan|Armory]]
File:OshanInterrogationRoom.png | [[Interrogation Room#Oshan|Interrogation Room]]
File:OshanInterrogationRoom.png | [[Interrogation Room#Oshan|Interrogation Room]]
File:OshanDefendantChair.png | [[Courtroom#Oshan|Defendent's Chair]]
File:OshanDefendantChair.png | [[Courtroom#Oshan|Defendent's Chair]]
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File:OshanMining.png | [[Mining Department#Oshan|Mining]]
File:OshanMining.png | [[Mining Department#Oshan|Mining]]
File:OshanMiningDock.png | [[Pod Bay#Oshan|Mining Dock]]
File:OshanMiningDock.png | [[Pod Bay#Oshan|Mining Dock]]
File:OshanRefinery.png | [[Ore Processing|Refinery]]
File:OshanRefineryV2.png | [[Ore Processing|Refinery]]
File:OshanWasteDisposal.png | [[Waste Disposal#Oshan|Waste Disposal]]
File:OshanWasteDisposal.png | [[Waste Disposal#Oshan|Waste Disposal]]
File:OshanQuartermasterOffice.png | [[Cargo Bay#Oshan|Quartermaster's Office]]
File:OshanQuartermasterOfficeNew.png | [[Cargo Bay#Oshan|Quartermaster's Office]]
File:OshanSupplyLobby.png | [[Supply Depot#Oshan|Supply Lobby]]
File:OshanSupplyLobby.png | [[Supply Depot#Oshan|Supply Lobby]]
File:OshanWestCrewLounge.png | [[West Crew Lounge#Oshan|West Crew Lounge]]
File:OshanWestCrewLoungeNew.png | [[West Crew Lounge#Oshan|West Crew Lounge]]
File:OshanCentralWarehouse.png | [[Warehouse#Oshan|Central Warehouse]]
File:OshanCentralWarehouseNew.png | [[Warehouse#Oshan|Central Warehouse]]
File:OshanZenGarden.png | [[Zen Garden#Oshan|Zen Garden]]
File:OshanZenGarden.png | [[Zen Garden#Oshan|Zen Garden]]
File:OshanJazzLounge.png | [[Jazz Lounge#Oshan|Jazz Lounge]]
File:OshanJazzLounge.png | [[Jazz Lounge#Oshan|Jazz Lounge]]
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==West: Civilian Galley==
==West: Civilian Galley==
<gallery widths=96px heights=96px perrow=7>
<gallery widths=96px heights=96px perrow=7>
File:OshanFitnessCenter.png | [[Gym#Oshan|Fitness Center]]
File:OshanFitnessCenterNew.png | [[Gym#Oshan|Fitness Center]]
File:OshanShowerRoom.png | [[Shower Room#Oshan|Shower Room]]
File:OshanShowerRoom.png | [[Shower Room#Oshan|Shower Room]]
File:OshanObservatory.png | [[Observatory#Oshan|Observatory]]
File:OshanObservatory.png | [[Observatory#Oshan|Observatory]]
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File:OshanSauna.png | [[Sauna#Oshan|Sauna]]
File:OshanSauna.png | [[Sauna#Oshan|Sauna]]
File:OshanCrewQuartersA.png | [[Crew Quarters A#Oshan|Crew Quarters A]]
File:OshanCrewQuartersA.png | [[Crew Quarters A#Oshan|Crew Quarters A]]
File:OshanCrewLounge.png | [[Crew Lounge#Oshan|Crew Lounge]]
File:OshanCrewLoungeWhole.png | [[Crew Lounge#Oshan|Crew Lounge]]
File:OshanToilets.png | [[Toilets#Oshan|Toilets]]
File:OshanToilets.png | [[Toilets#Oshan|Toilets]]
File:OshanLockerRoom.png | [[Locker Room#Oshan|Locker Room]]
File:OshanLockerRoom.png | [[Locker Room#Oshan|Locker Room]]
File:OshanNerdDungeon.png | [[Nerd Dungeon#Oshan|Nerd Dungeon]]
File:OshanNerdDungeon-3-27-2019.png | [[Nerd Dungeon#Oshan|Nerd Dungeon]]
File:OshanToolStorageRoomNew.png | [[Tool Storage#Oshan|Tool Storage]]
File:OshanToolStorageRoomNew.png | [[Tool Storage#Oshan|Tool Storage]]
File:OshanChapel.png | [[Chapel#Oshan|Chapel]]
File:OshanChapel.png | [[Chapel#Oshan|Chapel]]
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==North: Medical Bay==
==North: Medical Bay==
<gallery widths=96px heights=96px perrow=7>
<gallery widths=96px heights=96px perrow=7>
File:OshanMedbayNew.png | [[Medbay#Oshan|Medbay]]
File:OshanMedbayV3.png | [[Medbay#Oshan|Medbay]]
File:OshanMedbayRestroomNew.png | [[Medbay#Oshan|Medbay Restroom]]
File:OshanMedbayRestroomV3.png | [[Medbay#Oshan|Medbay Restroom]]
File:OshanPharmacyNew.png | [[Medbay#Oshan|Pharmacy]]
File:OshanPharmacyV3.png | [[Medbay#Oshan|Pharmacy]]
File:OshanTreatmentRoomsNew.png | [[Medbay#Oshan|Treatment Rooms #1 & #2]]
File:OshanMedbayStaffAreaV2.png | [[Medbay#Oshan|Medbay Staff Area]]
File:OshanTreatmentRoomsV3.png | [[Medbay#Oshan|Treatment Rooms #1 & #2]]
File:OshanCloning.png| [[Medical Doctor#The Cloner|Cloning]]
File:OshanCloning.png| [[Medical Doctor#The Cloner|Cloning]]
File:OshanMonkeyDome.png | [[Genetics#Oshan|Monkey Dome]]
File:OshanMonkeyDome.png | [[Genetics#Oshan|Monkey Dome]]
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<gallery widths=96px heights=96px perrow=7>
<gallery widths=96px heights=96px perrow=7>
File:OshanClownHole.png | [[Clown|Clown Hole]]
File:OshanClownHole.png | [[Clown|Clown Hole]]
File:OshanResearchSector.png | [[Research Wing#Oshan|Research Sector]]
File:OshanResearchSectorV2.png | [[Research Wing#Oshan|Research Sector]]
File:OshanScienceTeleporter.png | [[Telescience|Science Teleporter]]
File:OshanScienceTeleporter.png | [[Telescience|Science Teleporter]]
File:OshanComputerCore.png | [[Computer Core#Oshan|Computer Core]]
File:OshanComputerCore.png | [[Computer Core#Oshan|Computer Core]]
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File:OshanEmergencyStorageA.png | [[Emergency Storage A#Oshan|Emergency Storage A]]
File:OshanEmergencyStorageA.png | [[Emergency Storage A#Oshan|Emergency Storage A]]
File:OshanEngineeringEVAStorage.png | [[Engineering EVA#Oshan|Engineering EVA]]
File:OshanEngineeringEVAStorage.png | [[Engineering EVA#Oshan|Engineering EVA]]
File:OshanEngineeringNew.png | [[Engineering#Oshan|Engineering]]
File:OshanEngineeringV3.png | [[Engineering#Oshan|Engineering]]
File:OshanCEQuarters.png | [[Chief Engineer|Chief Engineer's Quarters]]
File:OshanCEQuarters.png | [[Chief Engineer|Chief Engineer's Quarters]]
File:OshanEngineeringFoyer.png | [[Engineering#Oshan|Engineering Foyer]]
File:OshanEngineeringFoyerV2.png | [[Engineering#Oshan|Engineering Foyer]]
File:OshanEngineeringGasStorage.png | [[Engineering#Oshan|Engineering Gas Storage]]
File:OshanEngineeringGasStorage.png | [[Engineering#Oshan|Engineering Gas Storage]]
File:OshanEngineeringDock.png | [[Pod Bay#Oshan|Engineering Dock]]
File:OshanEngineeringDock.png | [[Pod Bay#Oshan|Engineering Dock]]
File:OshanEngineeringPowerRoom.png | [[Engineering#Oshan|Engineering Power Room]]
File:OshanEngineeringPowerRoom.png | [[Engineering#Oshan|Engineering Power Room]]
File:OshanInnerEngineering.png | [[Engineering#Oshan|Inner Engineering]]
File:OshanInnerEngineeringV2.png | [[Engineering#Oshan|Inner Engineering]]
File:OshanEngineeringStorageNew.png | [[Engineering Storage#Oshan|Engineering Storage]]
File:OshanEngineeringStorageV3.png | [[Engineering Storage#Oshan|Engineering Storage]]
File:OshanEngineeringRestroom.png | [[Engineering#Oshan|Engineering Restroom]]
File:OshanMechanicsLab.png | [[Mechanic's Lab#Oshan|Mechanic's Lab]]
File:OshanMechanicsLab.png | [[Mechanic's Lab#Oshan|Mechanic's Lab]]
File:OshanPodBay.png | [[Pod Bay#Oshan|Pod Bay]]
File:OshanPodBay.png | [[Pod Bay#Oshan|Pod Bay]]
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<gallery widths=96px heights=96px perrow=7>
<gallery widths=96px heights=96px perrow=7>
File:OshanListeningPost.png | [[Listening Post]]
File:OshanListeningPost.png | [[Listening Post]]
File:SyndicateShuttle2.png | [[Syndicate Shuttle]]
File:SyndicateShuttle3.png | [[Syndicate Shuttle]]
File:OshanTechOutpost.png | Tech Outpost
File:OshanTechOutpost.png | Tech Outpost
File:OshanSeaDiner.png | Sea Diner
File:OshanSeaDiner.png | Sea Diner
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==Supplementary Video==
==Supplementary Video==
<youtube>puEXCyqkEKA</youtube> <youtube>tkzY_VwNIek</youtube>
<youtube>UqeFT4xAcXM</youtube> <youtube>tkzY_VwNIek</youtube>

Revision as of 04:07, 20 May 2019

Current Maps
Cogmap2 · Cogmap1 · Nadir · Clarion · Oshan Laboratory · Atlas · Kondaru · Donut 2 · Donut 3
"It's like playing an episode of Sealab 2021 on acid."
--Angry Diplomat

Oshan Laboratory is a unique underwater-themed map in Goonstation's current lineup of stations. Unlike most maps, which tend to be designed and created by one person, all sorts of players of all sorts of ranks collaborated on this map over the course of several months. For example, Goonstation artist and admin Gannets created the Radio Lab area and designed many of the sprites. Then mentor kyle2143 made the fluid shields that keep most of the station's minisub bays from flooding over, while Goonstation coder MBC created the code that allowed fluids to exist in the first place, as well as other fluid-related systems like flood/fire alarms and drains.

Speaking of MBC, they're the reason this map is no less laggy than space maps, or at least not as laggy as before. Because of them, fluids intentionally stop updating themselves during high server load, so you don't have much sea lag on top on your space lag. (This is also the reason puddles of seawater and other fluids seem to suddenly stop when it's lagging.) In addition, lights, which were a surprisingly huge source of lag on Oshan (and the space maps too), now update when the clients need them to be, rather than updating themselves every so often and buckling the space-time-lag wave continuum.

Just as the seafloor of the ocean planet Abzu is constantly changing and developing, so is Oshan Laboratory. If you find any bugs associated with the map itself, please make a post about it on the Official Oshan FIX THIS SHIT! thread.

August 25, 2018 to Present

Oshan was the first station to:

  • Have its own trailer!
  • Be set entirely underwater. The seafloor is just as oxygenless as outer space, but, luckily, the water's not too cold or hot, except in the Trench, and it's shallow enough that the pressure can barely hurt you, though it can slow you down if you don't have flippers.
  • Feature minisubs, vehicles that can go in all eight directions, can travel on station and seafloor tiles alike, and have tank-style controls.
  • Possess active plate tectonics, resulting in mini-planetquakes and hotspots--and an whole new geothermal engine to control and harvest them!
  • Feature off-station fauna, in form of fish! Not space fish, actual fish! That can actually ingest chems and all!
  • Fully embrace fluid mechanics by featuring flood/fire alarms, drains, and liquid-shields.
  • Include the Trench, an underwater mining z-level, linked to the station by a massive deep hole and a sea elevator.
  • Introduce several newly redesigned sprites, including swanky new APC and door designs.
  • Bring several Debris Field classics (including Shitty Bill and company!) on the station z-level.
  • House an on-station radio station!

Southeast: Arrivals and Escape Dock

South: Command and Security Deck

Southwest: Supply & Cargo Hold

West: Civilian Galley

West Central: Sea Elevator

Northwest: Recreation Chambers

North: Medical Bay

Northeast: Research Lab

Far Northeast: Research Outpost

East: Engineering Compartment

Off-Station

Official Trailer/Teaser

Supplementary Video