Difference between revisions of "Making and Breaking"

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== Automated ==
== Automated ==
[[File:autolathe.gif]]<br>
[[File:autolathe.gif]]<br>
The automated way of manufacturing items is by utilizing the fabricators. The fabricators work with all sorts of minerals, which can be gathered by the miners. The three basic minerals - mauxite, pharosium and molitz - can also be acquired by inserting metal sheets, cable coils and glass panels into the fabricators, respectively.
The automated way of manufacturing items is by utilizing the fabricators. The fabricators work with all sorts of minerals, which can be gathered by the miners. The three basic minerals - mauxite, pharosium and molitz - can also be acquired by inserting metal sheets, cable coils and glass panels into the fabricators, respectively. Fabric can be reclaimed by stuffing excess jumpsuits, shoes and bulky protective suits into the recycling slot.
 
The quartermaster's [[Cargo Bay]] is special for housing an extra of all five types of fabricators right next to each other. These can usually be trusted to have raw materials left, since the standard miner procedure is to teleport everything they don't need for their own laser drills and industrial space armor into the QM's lap.


=== General Manufacturer ===
=== General Manufacturer ===
Also known as the autolathe. Three of these are available on the station, one in the [[Tool Storage]], one in the [[Warehouse]], and one in the [[Cargo Bay]]. In theory, it creates general-purpose items, in reality, someone will hack it within the first five minutes and distribute vuvuzelas to every assistant ever.
Also known as the autolathe. Three of these are available on the station, one in the northern [[Tool Storage]], one in the [[Warehouse]] to the south, and one in the Science hub corridor, right across from [[Chemistry]] and the [[Teleporter Room]]. In theory, it creates many cheap and useful general-purpose items such as tools and basic construction materials for when you need to plug a thermite hole in a hurry. in reality, someone will mail [[Hacking|vuvuzelas]] to every corner of the station before the 5-minute mark.


=== [[Roboticist|Robotics Fabricator]] ===
=== [[Roboticist|Robotics Fabricator]] ===
Used to create parts and upgrades for [[cyborg]]s, roboticist tools, and certain [[implants]], prostheses and [[robots]]. Three of these can be found in [[Robotics]] and one in the [[Cargo Bay]]. Once upon a time many of the items needed to be researched to create them, however this is no longer the case.
Used to create parts and upgrades for [[cyborg]]s, roboticist tools, and certain [[implants]], prostheses and [[robots]]. All three of these can be found in [[Robotics]], conventionally enough. Once upon a time many of the items needed to be researched to create them, but this is no longer the case.


=== [[Guide to Mining|Mining Fabricator]] ===
=== [[Guide to Mining|Mining Fabricator]] ===
THere's two at the [[Mining Outpost]] and one in the [[Cargo Bay]]. Creates more and better gear for Miners, in theory at least. In practice, these are used exclusively to create mining explosives for mad bomber traitors.
There's two at the [[Mining Outpost]]. In theory, turns the ore spoils of miners into more effective equipment and blasting charges. In practice, these are used exclusively to create mishandled mining explosives and impenetrable robot armor for Syndicate operatives and other sympathizers.


=== [[Clothing|Uniform Manufacturer]] ===
=== [[Clothing|Uniform Manufacturer]] ===
Exist in customs, the [[Cargo Bay]] and, of all places, in the [[Syndicate Station]]. Creates a limited selection of clothing.
Found in [[Customs]] and in the [[Syndicate Station]], of all places. Mainly intended to help mugged crewmen regain their dignity, it creates a limited selection of clothing.


=== [[Space Pod|Ship Component Fabricator]] ===
=== [[Space Pod|Ship Component Fabricator]] ===
Housed in the Arrivals pod bay and in the [[Cargo Bay]]. Creates space pod parts from relatively large amounts of resources.
These two are housed in the [[Pod Bay|central pod hangar]] near the [[Market]]. In exchange for devouring tons of minerals, they dispense almost everything you could want or need for the labor-intensive pod construction and upgrade work.


== Manual ==
== Manual ==

Revision as of 21:13, 7 December 2013

So, you got comfortable with the game and now want to break into the kitchen and gib the chef, then r-wall the janitor into his closet! If this is the case, you've come to the right place. There are various ways to create and destroy, listed below.

Automated

Autolathe.gif
The automated way of manufacturing items is by utilizing the fabricators. The fabricators work with all sorts of minerals, which can be gathered by the miners. The three basic minerals - mauxite, pharosium and molitz - can also be acquired by inserting metal sheets, cable coils and glass panels into the fabricators, respectively. Fabric can be reclaimed by stuffing excess jumpsuits, shoes and bulky protective suits into the recycling slot.

The quartermaster's Cargo Bay is special for housing an extra of all five types of fabricators right next to each other. These can usually be trusted to have raw materials left, since the standard miner procedure is to teleport everything they don't need for their own laser drills and industrial space armor into the QM's lap.

General Manufacturer

Also known as the autolathe. Three of these are available on the station, one in the northern Tool Storage, one in the Warehouse to the south, and one in the Science hub corridor, right across from Chemistry and the Teleporter Room. In theory, it creates many cheap and useful general-purpose items such as tools and basic construction materials for when you need to plug a thermite hole in a hurry. in reality, someone will mail vuvuzelas to every corner of the station before the 5-minute mark.

Robotics Fabricator

Used to create parts and upgrades for cyborgs, roboticist tools, and certain implants, prostheses and robots. All three of these can be found in Robotics, conventionally enough. Once upon a time many of the items needed to be researched to create them, but this is no longer the case.

Mining Fabricator

There's two at the Mining Outpost. In theory, turns the ore spoils of miners into more effective equipment and blasting charges. In practice, these are used exclusively to create mishandled mining explosives and impenetrable robot armor for Syndicate operatives and other sympathizers.

Uniform Manufacturer

Found in Customs and in the Syndicate Station, of all places. Mainly intended to help mugged crewmen regain their dignity, it creates a limited selection of clothing.

Ship Component Fabricator

These two are housed in the central pod hangar near the Market. In exchange for devouring tons of minerals, they dispense almost everything you could want or need for the labor-intensive pod construction and upgrade work.

Manual

Construction

You can manually construct quite a few objects found on the station using metal, tools and other items, and most of these objects can also be disassembled in more obscure ways. Refer to this if you want to build an AI upload in the cafeteria or disassemble all COMMaster terminals.

Robots

Want to fill the station with tiny beeping vermin helpful robots? Look no further!

Hacking

Certain objects cannot be disassembled without bombs - that doesn't mean you cannot break them though! In this page, you can find out how to make every soda machine launch Grife-O at clueless assistants.