Game Modes

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Current Game Modes

Traitor

In this game Mode, a number (based on current server population) of random crew members will defect from Nanotransen and become traitors, with varying objectives!

This mode can be very chaotic, or immensely slow.

Changeling

A horrible organism (that is most certainly not a copy of the thing) has escaped from some private research facility and is preying on the crew members!

Prepare for acid spitting, DNA sucking creatures who can disguise themselves as any crew member they have stolen the DNA from! Trust no one!

Wizard

Hark! a Technophobe wizard with a mighty beard hath appeared on the station, and he's out for blood! Beware his fireballs, golems, missiles and horrible cluwne curses!

Mixed

Traitors, Changeling's and Wizards, and Vampires. OH my!

In this mode, instead of there being one fixed antagonist type, (e.g all traitors)there are multiple (e.g. 1 traitor, 1 vampire and 2 wizards)

You're going to die horribly.

Spy/conspiracy

Also know as revolution mode 2.0, the game randomly assigns several players as spy masters, with the objective to kill all the other spy masters and be the only one to escape!

Secret

The default mode for both servers. The game will randomly choose from available game modes to keep you on your toes!


Other Game Modes

Extended

Extended is a round where nothing happens. There are no antagonists selected. Extended is only really used by admins to run custom game mode gimmicks.

Sandbox

Sandbox is a mode where all players can spawn more or less anything in the game through the "Sandbox Panel"In theory this is the mode you go to to figure out how stuff works and practice various systems, such as starting the engine or building complex pipe constructs. In practice this is the mode where everyone spawns cloaks and revolvers and gives themselves all the wizard spells.

Discontinued Gamemodes

Blob

The Blob is a bright green jelly that rapidly spreads across the station, destroying obstacles such as walls, windows, and crew members. At the start of the round, a single Blob will be placed somewhere random on the station and immediately begin spreading outwards from that point. It will spread more quickly if it is in contact with gases like Oxygen, and has a strong vulnerability to fire - Welders, Flashbangs and actual Fire will damage and destroy the blob, a tile at a time. The AI must help the crew in fighting the blob, but it also has a key difference this round in that it must prevent anyone from leaving the station - the Quarantine law is added to the AI at the beginning of the round.

Meteor

Disaster

Basically admin-fuckery: the gamemode.

Revolution

Removed due to being unbalanced as fuck

Deathmatch

Space Station 13: Black Ops 2. One of the few gamemodes that included every person on the server. Everyone would spawn as a death-commando. Last man Standing wins.Removed due to how SS13's horrible amazing combat system is.

Predator

Monkey(Mode)

Came in two flavours: Monkey, and Monkey Survival In Monkey mode, random player(s) where chosen to carry a virus that turned other players into a monkey when bitten.

In Monkey survival, the crew where pitched against super fast, super robust NPC monkeys.


AI Malfunction

Restructuring

A horribly drawn-out team death match mode. A Player would be randomly chosen every 5 mins. All other players where tasked with killing this player. If he died or survived for 5 mins, another player was chosen. This continued till 1 player was left.


Alien