Difference between revisions of "Cogmap1"

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(Update and rewrite link discussing changes in chemical recipes)
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* Have miscreants and freeform [[Traitor Objectives|traitor objectives]] with looser goals.
* Have miscreants and freeform [[Traitor Objectives|traitor objectives]] with looser goals.
* Allow the construction of light [[cyborg]]s.
* Allow the construction of light [[cyborg]]s.
* Have a completely rebuilt [[chemistry]] system. Many [[Chemistry#Base Elements|recipes]] were changed to be more realistic and became available to the public, such as by checking this very wiki!
* Have a completely rebuilt [[chemistry]] system. Many recipes for various [[chemicals]] were changed to be more realistic and became available to the public, such as by checking this very wiki!
* Overhaul the [[Doctoring|health mechanics]] from the ground up, including the addition of dismemberment, stamina and a blood system.
* Overhaul the [[Doctoring|health mechanics]] from the ground up, including the addition of dismemberment, stamina and a blood system.
* Revise superpowers and [[Guide to Genetics|genetic research]] in general.
* Revise superpowers and [[Guide to Genetics|genetic research]] in general.

Revision as of 21:19, 9 March 2020

Current Maps
Cogmap2 · Cogmap1 · Nadir · Clarion · Oshan Laboratory · Atlas · Kondaru · Donut 2 · Donut 3
EngineeringTechnical StorageSolar ArraysSolar ArraysSolar ArraysPrimary Tool StorageMechanics WorkshopEmergency Air HookupEmergency Air HookupEmergency Air HookupEmergency Air HookupEmergency Air HookupEngineering Pod BayChief Engineer's OfficeRoutersRoutersRoutersRoutersRoutersRoutersMining DepartmentOre Processing / RefineryCentral StorageCargo Pod BayCargo BayResearch WingArtifact ResearchTest ChamberTelescienceScience Pod BayRobot DepotResearch Director's OfficePlasma ResearchChemistryMedbayMedical BoothRoboticsPathologyOperating TheatreMorgueMedical Director's OfficeGeneticsTeleporter RoomHead of Personnel's OfficeEVACustomsComputer CoreCaptain's QuartersAI Upload FoyerAI UploadAI ChamberBridgeSecurityMini-BrigDetective's OfficeCourtroomSecure HangarInterrogation RoomHead of Security's OfficeDispatchBrigBeepsky's HouseArmoryStock Market RoomPublic MarketPoolKitchenJanitor's Supply ClosetJazz LoungeJanitor's OfficeInformation OfficeHydroponicsGymCrew LoungeClown TentChapelCatering Pod BayBarbershopBarArcadeWaste DisposalTool StorageRouting DepotMain HangarObservatoryOwleryLocker RoomEscapeEmergency StorageCrew Quarters BCrew Quarters ABathroomsArrivals
This map is clickable. · Bigger version · Labelled map · Zoomable map

Cogmap 1 is one of the possible maps for the Goonstation and Goonstation Roleplay servers, designed primarily by Dr. Cogwerks. For a time, it was the only map run by Goonstation servers, introduced after Mushroom Station and before Cogmap2. It was retired in December 2015 and unretired in April 2017 to better accommodate the generally low-medium server population sizes.

March 1st, 2013 - December 12th, 2015
April 6th, 2017 - Present

When Cogmap 1 first debuted, it was the first station to:

Cogmap 1, before its makeover, was the last station to:

  • Use the old perspective walls, windows, and doors, before getting its own graphical revamp.


Civilian Wing (North to Northeast)

Recreation Department (North to Northwest)

Security Headquarters (Northwest)

Command Sector (West)

Merchant Plaza (West Central to Central)

Medical Department (Southwest)

Research Department (Also Southwest)

Engineering Sector (South to Southeast)

Off-Station