Difference between revisions of "Changelog"

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(Oct 11th update)
(→‎March 2024: First updates for the 29th)
 
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===This page is split up into multiple pages for ease of use. For changes prior to 2016, please visit [[Pre-2016 Changelog]].===
<strong>2024</strong> - [[#January 2024|Jan]] [[#February 2024|Feb]] [[#March 2024|Mar]] [[#April 2024|Apr]] [[#May 2024|May]] [[#June 2024|Jun]] [[#July 2024|Jul]] [[#August 2024|Aug]] [[#September 2024|Sep]] [[#October 2024|Oct]] [[#November 2024|Nov]] [[#December 2024|Dec]]<br>
<strong>2023</strong> - [[#January 2023|Jan]] [[#February 2023|Feb]] [[#March 2023|Mar]] [[#April 2023|Apr]] [[#May 2023|May]] [[#June 2023|Jun]] [[#July 2023|Jul]] [[#August 2023|Aug]] [[#September 2023|Sep]] [[#October 2023|Oct]] [[#November 2023|Nov]] [[#December 2023|Dec]]<br>
<strong>2022</strong> - [[#January 2022|Jan]] [[#February 2022|Feb]] [[#March 2022|Mar]] [[#April 2022|Apr]] [[#May 2022|May]] [[#June 2022|Jun]] [[#July 2022|Jul]] [[#August 2022|Aug]] [[#September 2022|Sep]] [[#October 2022|Oct]] [[#November 2022|Nov]] [[#December 2022|Dec]]<br>
<strong>2021</strong> - [[#January 2021|Jan]] [[#February 2021|Feb]] [[#March 2021|Mar]] [[#April 2021|Apr]] [[#May 2021|May]] [[#June 2021|Jun]] [[#July 2021|Jul]] [[#August 2021|Aug]] [[#September 2021|Sep]] [[#October 2021|Oct]] [[#November 2021|Nov]] [[#December 2021|Dec]]<br>
<strong>2020</strong> - [[#January 2020|Jan]] [[#February 2020|Feb]] [[#March 2020|Mar]] [[#April 2020|Apr]] [[#May 2020|May]] [[#June 2020|Jun]] [[#July 2020|Jul]] [[#August 2020|Aug]] [[#September 2020|Sep]] [[#October 2020|Oct]] [[#November 2020|Nov]] [[#December 2020|Dec]]<br>
<strong>2020</strong> - [[#January 2020|Jan]] [[#February 2020|Feb]] [[#March 2020|Mar]] [[#April 2020|Apr]] [[#May 2020|May]] [[#June 2020|Jun]] [[#July 2020|Jul]] [[#August 2020|Aug]] [[#September 2020|Sep]] [[#October 2020|Oct]] [[#November 2020|Nov]] [[#December 2020|Dec]]<br>
<strong>2019</strong> - [[#January 2019|Jan]] [[#February 2019|Feb]] [[#March 2019|Mar]] [[#April 2019|Apr]] [[#May 2019|May]] [[#June 2019|Jun]] [[#July 2019|Jul]] [[#August 2019|Aug]] [[#September 2019|Sep]] [[#October 2019|Oct]] [[#November 2019|Nov]] [[#December 2019|Dec]]<br>
<strong>2019</strong> - [[#January 2019|Jan]] [[#February 2019|Feb]] [[#March 2019|Mar]] [[#April 2019|Apr]] [[#May 2019|May]] [[#June 2019|Jun]] [[#July 2019|Jul]] [[#August 2019|Aug]] [[#September 2019|Sep]] [[#October 2019|Oct]] [[#November 2019|Nov]] [[#December 2019|Dec]]<br>
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<strong>2017</strong> - [[#January 2017|Jan]] [[#February 2017|Feb]] [[#March 2017|Mar]] [[#April 2017|Apr]] [[#May 2017|May]] [[#June 2017|Jun]] [[#July 2017|Jul]] [[#August 2017|Aug]] [[#September 2017|Sep]] [[#October 2017|Oct]] [[#November 2017|Nov]] [[#December 2017|Dec]]<br>
<strong>2017</strong> - [[#January 2017|Jan]] [[#February 2017|Feb]] [[#March 2017|Mar]] [[#April 2017|Apr]] [[#May 2017|May]] [[#June 2017|Jun]] [[#July 2017|Jul]] [[#August 2017|Aug]] [[#September 2017|Sep]] [[#October 2017|Oct]] [[#November 2017|Nov]] [[#December 2017|Dec]]<br>
<strong>2016</strong> - [[#January 2016|Jan]] [[#February 2016|Feb]] [[#March 2016|Mar]] [[#April 2016|Apr]] [[#May 2016|May]] [[#June 2016|Jun]] [[#July 2016|Jul]] [[#August 2016|Aug]] [[#September 2016|Sep]] [[#October 2016|Oct]] [[#November 2016|Nov]] [[#December 2016|Dec]]<br>
<strong>2016</strong> - [[#January 2016|Jan]] [[#February 2016|Feb]] [[#March 2016|Mar]] [[#April 2016|Apr]] [[#May 2016|May]] [[#June 2016|Jun]] [[#July 2016|Jul]] [[#August 2016|Aug]] [[#September 2016|Sep]] [[#October 2016|Oct]] [[#November 2016|Nov]] [[#December 2016|Dec]]<br>
<strong>2015</strong> - [[#January 2015|Jan]] [[#February 2015|Feb]] [[#March 2015|Mar]] [[#April 2015|Apr]] [[#May 2015|May]] [[#June 2015|Jun]] [[#July 2015|Jul]] [[#August 2015|Aug]] [[#September 2015|Sep]] [[#October 2015|Oct]] [[#November 2015|Nov]] [[#December 2015|Dec]]<br>
<strong>2014</strong> - [[#January 2014|Jan]] [[#February 2014|Feb]] [[#March 2014|Mar]] [[#April 2014|Apr]] [[#May 2014|May]] [[#June 2014|Jun]] [[#July 2014|Jul]] [[#August 2014|Aug]] [[#September 2014|Sep]] [[#October 2014|Oct]] [[#November 2014|Nov]] [[#December 2014|Dec]]<br>
<strong>2013</strong> - [[#January 2013|Jan]] [[#February 2013|Feb]] [[#March 2013|Mar]] [[#April 2013|Apr]] [[#May 2013|May]] [[#June 2013|Jun]] [[#July 2013|Jul]] [[#August 2013|Aug]] [[#September 2013|Sep]] [[#October 2013|Oct]] [[#November 2013|Nov]] [[#December 2013|Dec]]<br>
<strong>2012</strong> - [[#January 2012|Jan]] [[#February 2012|Feb]] [[#March 2012|Mar]] [[#April 2012|Apr]] [[#May 2012|May]] [[#June 2012|Jun]] [[#July 2012|Jul]] [[#August 2012|Aug]] [[#September 2012|Sep]] [[#October 2012|Oct]] [[#November 2012|Nov]] [[#December 2012|Dec]]<br>
<strong>2011</strong> - [[#January 2011|Jan]] [[#February 2011|Feb]] [[#March 2011|Mar]] [[#April 2011|Apr]] [[#May 2011|May]] [[#June 2011|Jun]] [[#July 2011|Jul]] [[#August 2011|Aug]] [[#September 2011|Sep]] [[#October 2011|Oct]] [[#November 2011|Nov]] [[#December 2011|Dec]]<br>
<strong>2010</strong> - <span style="color:#bbb">Jan</span> [[#February 2010|Feb]] <span style="color:#bbb">Mar Apr May Jun Jul Aug Sep Oct Nov</span> [[#December 2010|Dec]]<br>
<strong>2009</strong> - [[#January 2009|Jan]] [[#February 2009|Feb]] [[#March 2009|Mar]] [[#April 2009|Apr]] [[#May 2009|May]] [[#June 2009|Jun]] [[#July 2009|Jul]] [[#August 2009|Aug]] [[#September 2009|Sep]] [[#October 2009|Oct]] [[#November 2009|Nov]] [[#December 2009|Dec]]<br>
</div>
</div>
==October 2019==
</data>
===Thursday, October 11th, 2019===
 
;Flourish updated:
==Current Testmerged PRs==
*You can now respawn as a housefly ghost critter. Super cool sprites by TheVeseloff.
;[https://github.com/goonstation/goonstation/pull/18275 glowbold updated: (testmerge 🧪) #18275]
*The Captain's Authentication Disk can unilaterally authorize and revoke armory access.
;[https://github.com/goonstation/goonstation/pull/18329 LeahTheTech  updated: (testmerge 🧪) #18329]
*Security Officer is now a limited high priority role, meaning the game will attempt to ensure there are a minimum number of them in each shift. Having the role disabled will still prevent you from rolling it.
 
==March 2024==
===Friday, March 29th 2024===
;[https://github.com/goonstation/goonstation/pull/18226 glowbold updated: (QoL 💅, medical 💊, station systems 💡) #18226]
*Medical records now list relevant traits as major/minor disabilities instead of a full list.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/18200 IPingu updated: (balance ⚖) #18200]
*Lowers the bathroom robot's buying prices.


===Wednesday, October 10th, 2019===
===Thursday, March 28th, 2024===
;kyle updated:
;[https://github.com/goonstation/goonstation/pull/18310 TDHooligan updated: (balance ⚖, gamemodes 🧛, game objects 📦) #18310]
*Added gang member antagonist popup when players join a gang by aleks.
*Gang firearms have been tweaked. Please feedback in the discord or forum.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/18336 glowbold updated: (removal ⛔, station systems 💡) #18336]
*NanoTrasen no longer has a direct line of contact with the CDC.
;[https://github.com/goonstation/goonstation/pull/18310 TDHooligan updated: (balance ⚖, gamemodes 🧛, game objects 📦) #18310]
*Lo-Point now has a sensible firerate & has 2 fewer rounds.
*Burst laser does 3 more damage/laser.
*Webley Revolver now does stamina damage & has a weaker AP effect.
*Striker-7 does stamina damage, damage now falls off later, but a lot faster.
*The SMGs remain unchanged (They already have a lot of raw damage)


===Sunday, October 6th, 2019===
===Wednesday, March 27th, 2024===
;mbc updated:
====Minor Changes====
*Taser racks are now cardlocked + hackable.
;[https://github.com/goonstation/goonstation/pull/18326 Avanth updated: (QoL 💅) #18326]
*Modified secmate to allow the search function to search by criminal status in addition to what it searched by previously.
;[https://github.com/goonstation/goonstation/pull/18332 444explorer updated: (feature 🆕, medical 💊, game objects 📦) #18332]
*Shaking salt in someones eyes hurts their eyes badly! Ouch!


===Saturday, October 5th, 2019===
===Tuesday, March 26th, 2024===
;HydroFloric updated:
;[https://github.com/goonstation/goonstation/pull/18315 TDHooligan updated: (QoL 💅, UI 📄) #18315]
*Added a mistake to Botany. (By UrsulaMajor)
*Firearm recoil now resets faster; please feedback in the discord.
*Added Lumen... again. Coded by Adhara.
*It can also be toggled off via the 'Effects' menu.
;warcrimes and Hufflaw updated:
====Minor Changes====
*Person-sized VR chess is now available in uh, VR. Click + Drag to move a piece.
;[https://github.com/goonstation/goonstation/pull/18311 JORJ949 updated: (feature 🆕, mapping 🗺) #18311]
*It's not perfect yet, sometimes captures arent registered, sometimes things get willy wonky. Let crimes know if you can pinpoint some awkward piece behavior.  
*Added a Nuclear Preparations closet to the Cairngorm.
;mbc updated:
;LeahTheTech updated:
*You can attach almost all items in place of severed limb now. If you try to disarm an attached item, it will instead roll a chance to whack the user.
*The Cosmopolitan drink now gives you a taste of a random accent with every sip.
*Diesel can now be used to fuel combustion generators. There is nothing strange about this.


===Friday, October 4th, 2019===
===Monday, March 25th, 2024===
;Kyle updated:
;[https://github.com/goonstation/goonstation/pull/18161 TDHooligan updated: (feature 🆕, game objects 📦) #18161]
*New Phaser projectile sprite from Vex.
*Firearms now have recoil; As a result, big kinetic guns could get hard to control if you apply too much dakka!
*New spawn animations for ghost ability: Decorate by Flaborized.
====Minor Changes====
;LeahTheTech updated:
*Gang duffle bags no longer fit in backpacks.
*Gang lockers are now properly explosion immune.
*Gang crates spawn a bit earlier on classic now.


===Thursday, October 3rd, 2019 ===
===Sunday, March 24th, 2024===
;Kyle updated:
====Minor Changes====
*Spooktober is here, but the ghosts forgot until 4 days later it seems. New spooky abilities that ghosts can team up and use to scare the living!
;LeahTheTech updated:
*All ghosts share the same spookpoints resource pool, work together! You can gain points by doing ghostly things like spinning chairs and farting on the living!
*The Old Fashioned drink now gives you temporary "old fashioned" vision.
;[https://github.com/goonstation/goonstation/pull/18288 JORJ949 updated: (bug 🪲, mapping 🗺) #18288]
*Clarion AI turrets no longer try to shoot through the wall at bridge.
;[https://github.com/goonstation/goonstation/pull/18287 JORJ949 updated: (mapping 🗺, QoL 💅) #18287]
*Added a camera to the top right of Inner Engineering on Cog1. AIs rejoice.


===Wednesday, October 2nd, 2019===
===Friday, March 22nd, 2024===
;Gannets updated:
;[https://github.com/goonstation/goonstation/pull/18263 JORJ949 updated: (feature 🆕, silicons 🤖) #18263]
*Nuke Op Combat Medic class kit has been adjusted to improve efficiency and reduce inventory juggling.
*Added Disguised law module to head of staff traitor uplinks.
*Rather than pills and bottles, they now recieve high-capacity autoinjectors in their medical belt.
;[https://github.com/goonstation/goonstation/pull/18236 TDHooligan updated: (sprites 🎨, FUCK ❗) #18236]
*They have a capacity of 50 units and inject 5 units per application, this should speed up treatment in combat.
*Gangs has been reworked! Read below for deets. Send feedback in the discord thread or forum.
*The first aid kits in the medical satchel have been replaced with brute and burn auto-menders.  
*Gang member point pools are separate now. Huzzah!
*Gang lockers can no longer be broken.
*Gang leaders can buy the new 'Janktank II' to revive fellow gang members
*You can now launder thousands of credits at once.
*Tagging has been reworked, read below for details.
*New gang loot bags & crates are hidden throughout the shift. Watch your radios, gang!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/18236 TDHooligan updated: (sprites 🎨, FUCK ❗) #18236]
*Territory is now a circle around tags, and tags now provide points based on how many people they see pass by.
*You can only tag near your existing territory, starting where your locker is placed
*You should look to expand to populated areas, as quickly as possible!
*Your uniform also grants buffs if you're in your territory, and regen if you're by your locker.
*---
*Every point earned also grants the gang 1 point of 'Street Cred'
*Street cred can be spent by leaders to hire new gang members, or buy revival syringes for their gang.
*---
*Check your gang radio for new events:
*A few times a shift, loot bags are randomly hidden. Interrogate civilians, or their PDAs, to find where they are!
*Twice per shift, a large weapons cache will spawn, locked in place. fight to drag it back to your locker!
*---
*Sprites by Mora, Guv, JOEL, Blackrep, what, Moriarty, Rubi, Shmiggy and Cogwerks. thank you so much :)


===Tuesday, October 1st, 2019===
===Thursday, March 21st, 2024===
;Flourish updated:
;[https://github.com/goonstation/goonstation/pull/18192 glowbold updated: (bug 🪲, balance ⚖, game objects 📦, station systems 💡) #18192]
*Happy Spooktober! A couple more spooky latejoin jobs are now available.
*Deconstructed cameras now show as "Deactivated" instead of disappearing from the camera list.
;Gannets updated:
====Minor Changes====
*Heavy Weapons Specialist's light machine gun now applies a slow on-hit for more suppressive fire.
;Sord updated:
*It also does slightly more damage per bullet and goes a further distance before losing power.
*Canister bombs priming announcement now also plays an alarm. Scary.
*Firebarrage also moved the class kits to the top of the uplink buy list.
;[https://github.com/goonstation/goonstation/pull/18262 JORJ949 updated: (feature 🆕, mapping 🗺) #18262]
*Added riot launchers to Atlas security.


==September 2019==
===Monday, March 18th, 2024===
===Monday, September 30th, 2019===
====Minor Changes====
;SpyGuy updated:
;Sord updated
*Added a respawn timer to the RP server. Currently set to 30 minutes, after which you can respawn.
*Added a new, rare, handheld artifact: the healing wand! This artifact will heal your target, and rarely even yourself!
*Players using this feature are expected to not re-use a character that has played in the current round, nor use knowledge gained before the respawn.
 
===Sunday, March 17th, 2024===
;[https://github.com/goonstation/goonstation/pull/18222 LeahTheTech updated: (balance ⚖, rework 🔄, gamemodes 🧛) #18222]
*Reworked a lot of stealing and assassinate objectives to be more realistically completable.
====Minor Changes====
;LeahTheTech updated:
*Repairing or replacing one floor tile with another will no longer hide items on that tile under it.
*Standardized maps so every security department now has one riot control grenade outside of the armoury. For riots
 
===Saturday, March 16th, 2024===
;[https://github.com/goonstation/goonstation/pull/18171 Chatauscours updated: (feature 🆕, player actions 🔨) #18171]
*Security officers and Inspectors can now isssue fines for up to 500 credits without further approval.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/18171 Chatauscours updated: (feature 🆕, player actions 🔨) #18171]
*You will now be alerted by PDA when you recieve a fine.


===Sunday, September 29th, 2019===
===Friday, March 15th, 2024===
;Gannets updated:
====Minor Changes====
*Nuclear Operatives now spawn with a call-sign instead of a number as part of their randomly generated names. This should make identification slightly easier instead of yelling at Op #3 all the time.
;LeahTheTech updated:
*Radio room removed from the Oshan nuclear operative bomb target list.
*The salbutamol/salicylic acid recipe no longer begins reacting until it receives stimulus (ie either heat or physical shock)
*A pile of bomb pinpointers has been added to the Syndicate Battlecruiser Cairngorm's equipment room. Now there's no excuse for losing the bomb!
*Thanks to pali + urs for the code help.


===Saturday, September 28th, 2019===
===Thursday, March 14th, 2024===
;kyle updated:
;[https://github.com/goonstation/goonstation/pull/18034 crunchwarp updated: (mapping 🗺) #18034]
*Merged Adhara's gold bullion patch for trinket gold clarity.
*The Clarion ranch has emerged from its chrysalis at last, transformed...!
*Blobs no longer need to manually absorb humans. When they spread to a tile, it automatically starts absorbing if a human is present. Ability button still exists for outliers.
;warcrimes updated:
*Grenades will no longer immediately fucking prime and throw if you happen to click on any goddang turf. God have mercy.
*hauntdog. hopdog. Thanks to UrsulaMajor, and to Telltolin for the animations. Be a skeleton and go make spooky tube sandwiches.
*Also you can now give snacks to John Bill. Useful if you accidentally piss him off.
;HydroFloric updated:
*Added the Bath Bomb patch by UrsulaMajor. Find them in your nearest bathroom or restricted medical vendor.
*Also thank you Slacker Magician for the cool bath bomb sprite. (Totally didn't forget to credit you originally.)
*Also added a new right click verb to fill the tub with water.  
;Kyle updated:
*New effects for when projectiles impact mobs by Vex. Different effects for kinetic, energy, and stun projectiles.


===Thursday, September 26th, 2019===
===Wednesday, March 13th, 2024===
;Gannets updated:
====Minor Changes====
*Nuclear Operative Assault Troopers now spawn with a pouch containing 3 regular STENAG magazines as well as 2 new armour piercing magazines.
;[https://github.com/goonstation/goonstation/pull/18170 DecidedlyUnethical, MylieDaniels updated: (feature 🆕, sprites 🎨, game objects 📦, catering 🍝) #18170]
*Previously they only recieved 5 regular magazines, this change gives them some flexability in hunting armoured targets.
*Added some cooling racks to the kitchen. Find them waiting in the FoodTech!
;Kyle updated:
;[https://github.com/goonstation/goonstation/pull/18193 NibChocolateeny updated: (feature 🆕, QoL 💅, hydroponics 🌱) #18193]
*New sprite for the Lawgiver by Schwick. Sorry Frank! The original version will be available as an even more exclusive HoS reward, the "Antique Lawgiver".
*Coconuts can now be opened with saw-like tools.


===Wednesday, September 25th, 2019===
===Tuesday, March 12th, 2024===
;Flourish updated:
;[https://github.com/goonstation/goonstation/pull/18096 LeahTheTech updated: (balance ⚖, respawning 🐣) #18096]
*Spooktober isn't quite here yet, but that doesn't mean we can't have some mildly spooky jobs! Of course, the real frightening ones will come out next month. Let me know if you have suggestions!
*Security officer and assistant job slots are now reduced at lower populations.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/18138 mloccy updated: (feature 🆕, chemistry ⚗) #18138]
*Adding jeans reagent.
;[https://github.com/goonstation/goonstation/pull/18145 LeahTheTech updated: (balance ⚖, respawning 🐣) #18145]
*Cryoing as a non-unique job will now immediately free up the slot.


===Sunday, September 22nd, 2019===
===Friday, March 8th, 2024===
;Kyle updated:
;LeahTheTech updated:
*New internal organs and cyber organs!
*Ocean tiles will no longer leak fluid if covered by a forcefield, and forcefields will now correctly update the tiles next to them when they shut down.
*Adds 8 functional new organs and surgery paths to the spaceman body. The liver, kidneys, lungs, spleen, pancreas, stomach, intestines, appendix.
====Minor Changes====
*New surgery tool, surgical scissors, for use with existing surgery tools for getting at those juicy new organs. Surgical textbook in medbay and medical vendors describes the organs in more detail.
;[https://github.com/goonstation/goonstation/pull/18103 CalliopeSoups updated: (mapping 🗺, QoL 💅) #18103]
*Cyber variant of all new organs in medical and robotics fabricators.
*Cog1 hydroponics has had a couple QoL edits.
*Various new additions to current chems that damage/heal specific organs in addition to their existing effects.
*New diseases for organ failures if organs take too much damage such as Respiratory Failure, Liver Failure, Kindey Failure, Pancreatitis, Appendicitis.
*Slight update to medical Cryo Cells. New eject button on the screen and can place people inside by click-drag.


===Saturday, September 21th, 2019===
===Thursday, March 7th, 2024===
;Kyle updated:
;[https://github.com/goonstation/goonstation/pull/17813 MeggalBozale updated: (feature 🆕, atmospherics 💨, science 🔬) #17813]
*Nice new collapsable and less safe stun baton for the NTSO. Starts in their pocket and powered by a self charging power cell that can't be removed. Don't lose it! All sprites and animations by Vex.
*Radioactive material at sufficient temperature will now decay some plasma into fallout gas.
*"Lawgiver" gun job reward for Head of Security.
 
*Can lay connecting wires by click-dragging from floor to adjacent floor. Partch by urs.
===Wednesday, March 6th, 2024===
*Space GPS now forces chui for usability.
;[https://github.com/goonstation/goonstation/pull/18083 Vincent983 + Ikea updated: (feature 🆕, sprites 🎨, silicons 🤖) #18083]
*Borgs can now get their hands on a magnetic traction upgrade which has the same effect as magboots
;LeahTheTech updated:
*Blob victories now cause the blob to automatically spread uncontrollably. I'm at least 70% sure this won't crash the server.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/18112 Cindertroy updated: (feature 🆕, game objects 📦) #18112]
*Added a bone pipeshot, crafted with 2 "bits of bone"
;[https://github.com/goonstation/goonstation/pull/18104 mintyphresh, Geonightman updated: (feature 🆕, sprites 🎨, clothing 🎩) #18104]
*Pride jumpsuits can be cut up into flags.
;[https://github.com/goonstation/goonstation/pull/18120 Knipje updated: (feature 🆕, QoL 💅, station systems 💡) #18120]
*Current PTL output can now be read through MechComp.
 
===Monday, March 4th, 2024===
;[https://github.com/goonstation/goonstation/pull/18087 ithebinman updated: #18087]
*Removed mugwort from the bathsalts chemistry recipe
;[https://github.com/goonstation/goonstation/pull/18091 LeahTheTech updated: (balance ⚖, respawning 🐣) #18091]
*NTSCs now take up a security officer slot.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/18087 ithebinman updated: #18087]
*Added ghost chili juice to the bathsalts chemistry recipe
 
===Sunday, March 3rd, 2024===
====Minor Changes====
;LeahTheTech updated:
*The botanical mister can now be emptied with click-drag.
;[https://github.com/goonstation/goonstation/pull/18092 Sovexe updated: (vehicles 🚗) #18092]
*The brake is now engaged by default in pods and subs
 
===Friday, March 1st, 2024===
====Minor Changes====
;LeahTheTech updated:
*The general alert button safety glass can now be repaired with glass sheets.
*Cyborgs can now use the fake law commands too.
 
==February 2024==
===Thursday, February 29th, 2024===
;[https://github.com/goonstation/goonstation/pull/18064 LeahTheTech updated: (feature 🆕, respawning 🐣) #18064]
*Added a new program to communications consoles: RoleControl. Requires ID computer access and allows you to set a priority role to be highlighted on the latejoin menu.


===Friday, September 20th, 2019===
===Wednesday, February 28th, 2024===
;Azungar updated:
;[https://github.com/goonstation/goonstation/pull/17907 mloccy updated: (feature 🆕, sprites 🎨, game objects 📦, catering 🍝) #17907]
*Even more Manta bugfixes, the disposal pipes are no longer invisible either. Woo.
*Added an LED on the kitchen mixer to indicate if it's powered on / off or mixing.
*Addendum: Fixed centrifuge sprite on all maps, added more medical supplies to Manta, some other minor fixes.
====Minor Changes====
===Thursday, September 19th, 2019===
;[https://github.com/goonstation/goonstation/pull/17947 Elettra updated: (UI 📄, catering 🍝) #17947]
;Gannets updated:
*New UI for the Ice Cream machine using TGUI.
*After years of frankly pathetic attacks via their shuttle, the Syndicate have brought the Syndicate Battlecruiser Cairngorm in to range of the station to serve as a staging post for nuclear operative strikes.
;[https://github.com/goonstation/goonstation/pull/18044 Mr. Moriarty & TealSeer updated: (sprites 🎨, game objects 📦) #18044]
;Kyle updated:
*Power and data terminals now have modern, visually distinct sprites.
*Add ability buttons for some ghost verbs, more to come. Currently has teleport, observe, re-enter corpse, afterlife bar. Can toggle them on/off with ghost verb "Toggle Ability Buttons". Sprites by Flaborized.
;LeahTheTech updated:
;warcrimes updated:
*Newspapers now correctly hide your face when unfurled.
*home improvement for the soul.


===Wednesday, September 18th, 2019===
===Tuesday, February 27th, 2024===
;mbc updated:
;[https://github.com/goonstation/goonstation/pull/17938 Lord_Earthfire updated: (balance ⚖, hydroponics 🌱) #17938]
*More deletion optimizations, I can't predict exactly what it will affect but speed will be improved across many objects or deleters.
*Chemicals produced by plants show diminishing returns with increasing potency. See the minor logs for more information.
;Azungar updated:
====Minor Changes====
*Fixed some minor bugs, also you can now examine emitters/field generators to see if they're bolted/welded.
;[https://github.com/goonstation/goonstation/pull/17938 Lord_Earthfire updated: (balance ⚖, hydroponics 🌱) #17938]
*Diminishing returns for botany scaling start at 50 potency, with 80% effectivity at 100 potency.
;[https://github.com/goonstation/goonstation/pull/17937 Lord_Earthfire updated: (bug 🪲, game objects 📦, hydroponics 🌱) #17937]
*Sunflowers now transfers up to 50% of their chems unto their sunflower seeds


===Tuesday, September 17th,2019===
===Saturday, February 24th, 2024===
;mbc updated:
====Minor Changes====
*Fixed singularity collision bounds - instead of occupying 1 tile it will occupy a 3x3 area in the center of its mass. Should make it a bit easier to land shots on, maybe make it more clearly eat stuff idk
;LeahTheTech updated:  
;Azungar updated:
*Space HVACs have had some internal mathy parts hit with a wrench and should have a bit more oomph now.
*Third round of Manta bug fixes, the grand architect of NSS Manta was a bit tired yesterday so uh, engineering wiring was a tad fucked. Sorry about that. It's fixed now. Barman also no longer spawns inside my WIP area (oops). And I removed the energy shields from blocking QM. If someone else has QoL suggestions, PM them my way.
;[https://github.com/goonstation/goonstation/pull/17872 Cherman0 updated: (feature 🆕, balance ⚖, events 🌠) #17872]
*Using the singularity buster to destroy a singularity now causes a white hole to spawn.


===Monday, September 16th, 2019===
===Friday, February 23rd, 2024===
;Azungar updated:
====Minor Changes====
*Second round of Manta bugfixes, let me know if the SMES wires are still not functional. It's also now safe to shoot borgs out of the torpedo tube.
;[https://github.com/goonstation/goonstation/pull/17963 IPingu updated: (rework 🔄, UI 📄, gamemodes 🧛) #17963]
;mbc updated:
*Converts wizard spellbook interface to TGUI
*Fixed a bug where objects that take up more than 1 tile (like big pods) were not responding to certain kinds of collisions (like projectiles) on certain *tiles in their bounding box.
;HydroFloric updated:
*Added an official Triple Triple cocktail. The recipe is pretty obvious. Courtesy of Slacker Magician.
;Azungar updated:
*First round of Manta bugfixes also apologies for a somewhat messy launch, some people just don't want anyone to have fun.


===Saturday, September 14th, 2019===
===Thursday, February 22nd, 2024===
;Azungar updated:
====Minor Changes====
*So here we are, Manta has been made public. You can now vote for it whenever you feel like playing on it. There is a handy bug tracking thread on the forums, please use it to submit any bugs that you WILL find.
;[https://github.com/goonstation/goonstation/pull/17977 Tyrant updated: (code quality 🔎, game objects 📦, internal ⚙, station systems 💡) #17977]
*I'd like to thank the following people for helping me with my vision regarding NSS Manta, in no particular order: Schwick, Haine, Gannets, Spooky, Firebarrage, MBC, Kremlin, Slacker Magician, AwkwardDryad, Keelin, Bill, Valterak, Flourish, Kyle, Avack, Cameron and I've probably forgotten half of the others that helped me. I also would like to thank the commnunity for being so damn supportive about the map.
*Massive backend reshuffling of the airlock code has taken place. report any bugs with door bolting/opening/closing.
*And now for the actual changelog:
 
*Added A BUNCH OF decoration stuff, clocks, new plants, new floor tiles, new posters, new doors, new space dividers (on the bridge) and so much other stuff that I can't even remember all of it.
===Monday, February 19th, 2024===
*A system that allows you to "move" NSS Manta, if you are caught in the current, you'll find yourself in the trench.
====Minor Changes====
*A computer that uses Keelin's dialogue system that can be found in the bridge, tells you NSS Manta lore and other handy info.
;LeahTheTech updated:
*New gameplay enchancing mechanics such as the magnetic tether and the communication tower, both can be broken for different effects on the map and gameplay.
*Shrapnel created by reactor meltdowns is now a bit more destructive.
*A goddamn functional roulette table.
 
*A SAUNA (buff for sitting in a warm sauna will be coming later)
===Friday, February 16th, 2024===
*A clothing store with a bunch of brand spanking new clothes, I also went through all previously used ones and added a ton of those there too.
====Minor Changes====
*Miners get their very own mining ship in the trench, alongside a new fancy teleporter which allows to get back in on the ship.
;LeahTheTech updated:
*Engineers get some new firefighting gear, a loudspeaker system and anti-singularity measure. Also a bunch of other useful gear.
*Arcfiends can now *monsterscream too.
*COFFEEMAKERS, COFFEE FOR EVERYONE.
;[https://github.com/goonstation/goonstation/pull/17853 Cherman0 updated: (mapping 🗺, QoL 💅, game objects 📦, clothing 🎩) #17853]
*New fancy click-to-use cabinets by Keelin. They are the future of storage.
*The CE now spawns wearing their Aurora Belt MkII
*QM's can buy anti-singularity kits and upgraded security gear. Also shipping container galore. Oh and you can craft all kinds of new crates too with the new manufacturer.
;[https://github.com/goonstation/goonstation/pull/17949 Mr. Moriarty updated: (sprites 🎨, game objects 📦, chemistry ⚗) #17949]
*Chaplain gets a new garment and a couple candelabras that they can light up for more atmospheric effect.
*Resprited phials, beakers, round flasks, conical flasks, large beakers, large flasks, the four types of bottles, bongs, and all of their respective fluid overlays.
*Communications Officer has entered service aboard NSS Manta, they are a slightly fancier radio host with a new set of gear.
 
*Speaking of gear, the captain, HoP and the HoS have received more naval looking clothes. The captain's armor can be used in-hand to toggle the new look, on all maps.
===Thursday, February 15th, 2024===
*Research has received some new posters and a couple new pieces of glassware to use (and abuse). Pathology has also been moved to research.
====Minor Changes====
*NEW traitor objectives which involve smashing the captains priced ship-in-a-bottle or stealing one of the new prized items that each head has. (RD diploma, MD medical license, HoP first bill and HoS medal.)
;Sord updated:
*Medical has received some new clothes.
*Most in rotation maps now have airlock cyclers on some interior airlocks (Security, engineering, research, etc) where applicable.
*Security pods/submarines can now open ALL bay doors but civilian/engineering ones can't open the security bay.
 
*The clown is not actually part of the crew but they have arrived for the party anyway. Be careful as you spawn in.
===Wednesday, February 14th, 2024===
*Vastly expanded Syndicate assault submarine, new faint signal, new diner and another new set piece.
;[https://github.com/goonstation/goonstation/pull/17577 Ikea updated: (balance ⚖, silicons 🤖) #17577]
*+ Other stuff that I've forgotten about by now. But since you made it this far, the Manta secret has now been enabled. Let the best explorer figure it out first. ;)
*Borg speed values have been changed all across the board. Treadless light borgs are the same speed. Light and heavy borgs with treads are now slower compared to before. Every other borg body type is faster, see pr for specific values.
*NSS Manta storyline changing events will be played out on specific dates, expect a forum post about this later on.
====Minor Changes====
===Friday, September 13th, 2019===
;[https://github.com/goonstation/goonstation/pull/17902 Cheekybrdy updated: (mapping 🗺, sprites 🎨) #17902]
;urs & cog & crime updated:
*Benches in science now appear in a purple variant.
*where the fuck is shitty bill?
 
*christ bro I TOLD you not to touch anything in the bus! aw heck what the fuck are we gonna do now?
===Tuesday, February 13th, 2024===
*I warned you about the goggles man, I told you brud. but I'm gonna to getcha you out.
;[https://github.com/goonstation/goonstation/pull/17816 Wire updated: (feature 🆕, admin 🚨) #17816]
===Wednesday, September 11th, 2019===
*New backend system for external API communications. This impacts systems such as bans and cloud saves, as well as many other non-gameplay related things. This is a fairly significant change so please report any weird bugs you think may be related to the GitHub issue tracker.
;firebarrage updated:
====Minor Changes====
*Changeling buttcrabs
;[https://github.com/goonstation/goonstation/pull/17924 Keiiro updated: (feature 🆕, game objects 📦) #17924]
===Sunday, September 8th, 2019===
*Nanotrasen and Syndicate card colors are now available for selection with an Agent Card.
;Gannets updated:
 
*Reworked the Infiltrator nuclear operative specialist.
===Monday, February 12th, 2024===
*Alas, all good things must come to an end, this extremely powerful kit has been trimmed down to focus on sneaking aboard the station and aquiring important goods unaware.
====Minor Changes====
*Removed portions of the original loadout will likely be reused in a later class.
;[https://github.com/goonstation/goonstation/pull/17761 TDHooligan updated: (balance ⚖, QoL 💅, hydroponics 🌱) #17761]
*The new Infiltrator kit now comes with a 15 round tranquilizer pistol loaded with sodium thiopental to knock-out any crew who spot you.
*The RNG gods see botanys' plight. The top 3 genomes have, on average, dropped in value.
*The cloaking device is now limited to a total of 5 activations, so use it sparingly on entry!
 
*Other elements of the old kit remain, such as the speed-boosting knife, cryptographic sequencer, smoke greandes and night-vision goggles.
===Sunday, February 11th, 2024===
===Wednesday, September 4th, 2019===
====Minor Changes====
;mbc updated:
;LeahTheTech updated
*Add voodoo cameras patch by Kubius
*The actionbar for opening and closing airlock wiring panels is now private (cannot be seen by other players).
*Add rcd airlock upgrade by Kubius
;Sord updated:
*Add Circus Board patch by glassofmilk
*You can now order a communications dish manudrive (and commaster disk) from cargo.
*Add floor guides patch by twoski (not used anywhere currently)
 
*Add projectile power fixes by Vextrom
===Friday, February 9th, 2024===
*Add new emag functions by Cyclical
;[https://github.com/goonstation/goonstation/pull/17915 LeahTheTech updated: (feature 🆕, balance ⚖) #17915]
===Tuesday, September 3rd, 2019===
*Tiny items can now be hidden under floor tiles, mousetraps hidden like this will trigger when the tile is pried up again.
;Kyle updated:
;[https://github.com/goonstation/goonstation/pull/17897 MeggalBozale updated: (QoL 💅, UI 📄) #17897]
*Can't telesci directly onto blob nuclei anymore.
*Tank Transfer Valves now use TGUI menus.
===Monday, September 2nd, 2019===
====Minor Changes====
;mbc updated:
;LeahTheTech updated:  
*Add pali6's piss patch.
*The chemical request console now shows the request in the PDA notification.
*Add bucket helmets + bucket suicide from UrsulaMejor
;[https://github.com/goonstation/goonstation/pull/17826 IPingu updated: (UI 📄) #17826]
*Add plastic utinsels from UrsulaMejor
*Converts HVAC interface to TGUI
*Add AI State Laws (Advanced) verb from UrsulaMejor
 
*Add satchel searching from UrsulaMejor
===Thursday, February 8th, 2024===
*Add harmless glitter from Adhara In Space
;[https://github.com/goonstation/goonstation/pull/17894 Tyrant updated: (mapping 🗺, balance ⚖) #17894]
===Sunday, September 1st, 2019===
*Oshan now needs at least 14 players online to be voted for
;Gannets updated:
 
*Adds a new nucelar operative specialist, the Marksman!
===Wednesday, February 7th, 2024===
*This kit is built around a high-powered rifle that can be used from a great distance, but also comes with a brace of smoke grenades.
====Minor Changes====
*Features of the Marksman's rifle include: 4 shot capacity, back-slot carriable, high damage, stun and knockback on hit.
;[https://github.com/goonstation/goonstation/pull/17845 SirNooben updated: #17845]
*Holding the SPRINT key enters your rifle scope's zoom mode. (Shift on default controls, space on tg layout)
*Makes it possible for the arithmetic comp's mode to be changed using an input coming from another comp.
*From here you can use the WASD keys to move your view to hit targets at a range further than your usual vision permits.
;Sord updated:
*You will remain stationary when zooming.
*Opening/closing the panel on an airlock now has a short action bar
*Thanks to MBC and pali6 for the help coding this class!
;LeahTheTech updated:
*Random characters will no longer receive broken looking partial hairstyles.
;[https://github.com/goonstation/goonstation/pull/17895 Saccha updated: (balance ⚖, game objects 📦) #17895]
*The floor and wall designer has a range of three tiles.
 
===Tuesday, February 6th, 2024===
;[https://github.com/goonstation/goonstation/pull/17440 glowbold updated: (feature 🆕, balance ⚖, station systems 💡) #17440]
*NanoTrasen has secured further discounts on station electrical equipment - details in minor notes.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17440 glowbold updated: (feature 🆕, balance ⚖, station systems 💡) #17440]
*Lights may burn out when turned on. Burned out lights may burst if left unfixed.
*Over-use of light switches may cause a shock to users and/or their property. Re-secure the electrical contacts on light switches with a screwdriver.
 
===Monday, February 5th, 2024===
====Minor Changes====
;tarmunora updated:
*Increase blood absorption rate during IV-drip transfusions and dialysis
;[https://github.com/goonstation/goonstation/pull/17867 GuvGuvington updated: (feature 🆕, sprites 🎨, game objects 📦, catering 🍝) #17867]
*New sprites and description for white wine bottles, aswell as a change to white wine reagent colours and a reagent description.
;[https://github.com/goonstation/goonstation/pull/17865 GuvGuvington updated: (feature 🆕, sprites 🎨, game objects 📦) #17865]
*The Antique laser gun received some proper inhand sprites, both the model and functioning weapon.
;[https://github.com/goonstation/goonstation/pull/17745 Tyrant updated: (QoL 💅, game objects 📦) #17745]
*The Paint Cans crate is now called the Artistic Supplies crate, and comes with an artist's toolbox.
 
===Sunday, February 4th, 2024===
====Minor Changes====
;LeahTheTech updated:
*Transparium now hides sechud and pro-doc icons.
*Tumbling creepers can now be occasionally obtained from requisitions and botany white holes.
*The floor and wall designer no longer has infinite range.
 
===Saturday, February 3rd, 2024===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17765 mloccy updated: (UI 📄, catering 🍝) #17765]
*Kitchen Mixer now uses a TGUI interface
 
===Friday, February 2nd, 2024===
;[https://github.com/goonstation/goonstation/pull/17354 LeahTheTech updated: (balance ⚖) #17354]
*Captains can no longer spawn as antagonist roles.
;[https://github.com/goonstation/goonstation/pull/17830 Sord updated: (mapping 🗺) #17830]
*Cogmap2's Medbay has been completely revamped
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17839 LeahTheTech updated: (feature 🆕, gamemodes 🧛) #17839]
*Members of the winning gang will now be displayed at round end.
;Sord updated:
*The Crematorium now takes longer operate and can be escaped up to a certain point.
;[https://github.com/goonstation/goonstation/pull/17841 Tyrant updated: (bug 🪲, mapping 🗺) #17841]
*Clarion's central maintenance APC has been moved to actually be in central maintenance (and is no longer confusingly called armoury APC)
;[https://github.com/goonstation/goonstation/pull/17828 Tyrant updated: (feature 🆕, mapping 🗺, QoL 💅) #17828]
*Some airlocks are now linked in a way that opening one door tries to close the other doors. "Keep the Air Inside!" ~John Nanotrasen probably.
;[https://github.com/goonstation/goonstation/pull/17682 Chatauscours updated: (mapping 🗺, QoL 💅) #17682]
*The Donut 2 Auxilary storage has been repurposed for a construction area.
 
==January 2024==
===Wednesday, January 31st, 2024===
;[https://github.com/goonstation/goonstation/pull/17817 NibChocolateeny updated: (feature 🆕, hydroponics 🌱) #17817]
*Glowing Slurry has been added as a seed infusion. Greatly randomizes stats, has a high chance of mutating a plant, and a moderate chance of adding the Unstable gene.
;[https://github.com/goonstation/goonstation/pull/17809 MeggalBozale updated: (QoL 💅, rework 🔄, atmospherics 💨, science 🔬) #17809]
*Tanks will now explode in a more predictable manner. For an in-depth explanation, see the PR.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17812 NibChocolateeny updated: (QoL 💅, medical 💊) #17812]
*You no longer have to do surgery to determine - by visual observation - if someone lacks a butt.
;[https://github.com/goonstation/goonstation/pull/17821 MeggalBozale updated: (bug 🪲, mapping 🗺, game objects 📦, catering 🍝) #17821]
*An absurd amount of pickle jars no longer spawn on Cog1,
;LeahTheTech updated:
*Breaching charges now break firedoors.
*Water coolers can now be broken by shooting them with bullets.
 
===Tuesday, January 30th, 2024===
;[https://github.com/goonstation/goonstation/pull/16899 MarkNstein updated: (feature 🆕, mapping 🗺) #16899]
*Nadir: Added a PTL located at the South East hull connected to the turbine and southern catalytic engines.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17764 Valtsu0 updated: (mapping 🗺, UI 📄) #17764]
*Announcement computers now use tgui
 
===Monday, January 29th, 2024===
;[https://github.com/goonstation/goonstation/pull/17563 Flappybat updated: (sprites 🎨, balance ⚖, rework 🔄, status effects ⏰) #17563]
*Wizard polymorph now changes you into an animal for eight minutes. When the spell expires your original human form and status will be restored. Status icon by CalliopeSoups.
;[https://github.com/goonstation/goonstation/pull/17553 Lyy, Beshemoth updated: (feature 🆕, mapping 🗺, sprites 🎨, code quality 🔎, catering 🍝) #17553]
*Added melted sugar cooking recipes, including rock candy, hard candy, craftable lollipops, swirly lollipops, and dragon's beard candy!
;LeahTheTech updated:
*Popsicle sticks can now be made by whittling a wooden plank with a knife.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17658 CalliopeSoups updated: (mapping 🗺, QoL 💅) #17658]
*Cogmap1 catering has been neatened up and widened a little.
 
===Sunday, January 28th, 2024===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17800 Tyrant updated: (QoL 💅, game objects 📦, hydroponics 🌱) #17800]
*Knitting supply boxes can now be found within ranching secure lockers and inside a wool production kit, in case you lose yours.
 
===Saturday, January 27th, 2024===
;LeahTheTech updated:
*Heads of staff can no longer be gang members (again)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17772 NibChocolateeny updated: (balance ⚖, QoL 💅, hydroponics 🌱) #17772]
*The radiation immunity plant gene now reduces seed damage taken from certain radioactive infusions.
 
===Wednesday, January 24th, 2024===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17338 Valtsu0 updated: (feature 🆕, materials 🧱) #17338]
*Robot parts can now be reclaimed.
 
===Monday, January 22nd, 2024===
;[https://github.com/goonstation/goonstation/pull/17746 LeahTheTech updated: (feature 🆕, sprites 🎨, silicons 🤖) #17746]
*Cyborg screen heads can now be smashed by explosions and blunt instruments, repaired with glass sheets.
;[https://github.com/goonstation/goonstation/pull/17475 cringe updated: (feature 🆕, sprites 🎨, atmospherics 💨) #17475]
*Vents, pumps, and injectors can now be controlled through packets! Send them a command with the help value with a packet sniffer to see what they can do. Have fun!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17747 Chasu updated: (feature 🆕, QoL 💅, catering 🍝) #17747]
*Pizzas can now be cut with snipping tools. Knifeless rejoice!
 
===Sunday, January 21st, 2024===
;aloe updated:
*Being thrown as a human no longer stuns you for 1 second. Subject to reversion if it messes anything up too bad.
====Minor Changes====
;aloe updated:
*Throwing someone at a table while adjacent to the table tableslams them (like if you'd clicked the table, basically).
;tarmunora updated:
*EMPs now wipe floppydisks
 
===Saturday, January 20th, 2024===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17697 Löpz updated: (sprites 🎨) #17697]
*Gave the ThinkTape and master ThinkTape new looks
 
===Friday, January 19th, 2024===
;[https://github.com/goonstation/goonstation/pull/17618 Ikea updated: (sprites 🎨, balance ⚖, rework 🔄, silicons 🤖) #17618]
*The previous behavior for oil in regards to borgs has been split into two status effects, freshly oiled and oiled. These apply speed increase and power consumption decrease in varying amounts, alongside stun resistance.
 
===Thursday, January 18th, 2024===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17694 NibChocolateeny updated: (balance ⚖, QoL 💅, chemistry ⚗, hydroponics 🌱) #17694]
*LSD is now synthesized at 70 °C (343.15 K). Botanists rejoice!
 
===Wednesday, January 17th, 2024===
;[https://github.com/goonstation/goonstation/pull/17597 Valtsu0 updated: (feature 🆕, sound 🔊, game objects 📦) #17597]
*Chaplains will now gather faith from people in the chapel. Atheist chaplains may have a harder time with this... Faith will increase the healing done by the bible
;[https://github.com/goonstation/goonstation/pull/17692 LeahTheTech updated: (balance ⚖, atmospherics 💨) #17692]
*Tank explosions now scale with the volume of the tank, smaller tank = less boom :(
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17691 LeahTheTech updated: (feature 🆕, balance ⚖, silicons 🤖) #17691]
*Robotic arms can now be emagged.
;[https://github.com/goonstation/goonstation/pull/17686 Lyy updated: (feature 🆕, game objects 📦) #17686]
*Pizza boxes can now be rigged with mousetraps or landmines.
 
===Tuesday, January 16th, 2024===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17674 Cheekybrdy updated: (mapping 🗺) #17674]
*Moved the QM locker to a new room inside cargo from refinery on Cogmap1.
 
===Monday, January 15th, 2024===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17606 Mordent updated: (QoL 💅, UI 📄, silicons 🤖) #17606]
*Reordering tools within the Cyborg Module Rewriter made easier.
 
===Sunday, January 14th, 2024===
;[https://github.com/goonstation/goonstation/pull/17479 Moonridden updated: (UI 📄, silicons 🤖) #17479]
*Changed loadout orders for all public cyborg modules in an effort to decrease overall scrolling
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17626 Azrun updated: (sprites 🎨) #17626]
*Sunflowers can now be grown! Whack 'em for sunflower seeds!
 
===Friday, January 12th, 2024===
;[https://github.com/goonstation/goonstation/pull/17627 NibChocolateeny updated: (QoL 💅, hydroponics 🌱) #17627]
*Synthkidneys are now mutated from Synthmeat plants by infusing with Water.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17596 Froggit Dogget updated: (feature 🆕, player actions 🔨, game objects 📦) #17596]
*Blocking with a toy sword reflects foam projectiles.
;[https://github.com/goonstation/goonstation/pull/17604 TealSeer updated: (QoL 💅, UI 📄) #17604]
*Mailman has been renamed to Mail Courier.
 
===Thursday, January 11th, 2024===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17601 Ikea updated: (balance ⚖, game objects 📦) #17601]
*You can now use football abilities without wearing the jumpsuit, none of the other requirements have changed. This allows you to stack both football armor and bowling ball kit.
 
===Wednesday, January 10th, 2024===
;[https://github.com/goonstation/goonstation/pull/17579 Flappybat updated: (mapping 🗺, secret 🔒, removal ⛔, chemistry ⚗) #17579]
*Removed the urine reagent and associated actions.
*The urine based recipe for Saltpetre has been removed.
*Triplepiss is replaced by triplepissed. Get angry!
====Minor Changes====
;LeahTheTech updated:
*Cloning now always takes at least a little bit of biomatter, even if the clone is ejected instantly.
 
===Tuesday, January 9th, 2024===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17578 13spacemen updated: (QoL 💅, UI 📄) #17578]
*The hub entry now shows the shuttle ETA and the next map
 
===Monday, January 8th, 2024===
;[https://github.com/goonstation/goonstation/pull/17555 Ikea updated: (balance ⚖, silicons 🤖) #17555]
*Treads now have 60 health for cyborgs, and standard cyborg legs now have 115 health.
 
===Sunday, January 7th, 2024===
;[https://github.com/goonstation/goonstation/pull/17573 Flappybat updated: (balance ⚖, gamemodes 🧛) #17573]
*The Nuclear Emergency game mode now requires 15 players.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17580 13spacemen updated: (sprites 🎨, UI 📄) #17580]
*Declare Ready button becomes Join Game when the game has started
 
===Saturday, January 6th, 2024===
====Minor Changes====
;Azrun updated (feature 🆕💥🔫😴):
*Sleeper Agents have a chance of remembering a dead drop location during the round. Be wary of individuals acting strangely.
 
===Friday, January 5th, 2024===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17522 Sovexe updated: (mapping 🗺) #17522]
*The Cogmap1 public market has been expanded some, the stock exchange has been shrunk.
 
===Thursday, January 4th, 2024===
;aloe updated:
*Security cameras now require a cable coil to repair. Wire cutters are still used to disable them.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17560 Flappypat updated: (balance ⚖, gamemodes 🧛, player actions 🔨) #17560]
*Wizard's cluwne spell duration increased from 1.5 seconds to 3 seconds.
;[https://github.com/goonstation/goonstation/pull/17562 Flappybat updated: (balance ⚖, critters 🐁) #17562]
*Martian mutants now cause Russian revolver style head explosions rather than gibs, leaving a brain and body for cloning or borging.
;LeahTheTech updated:
*Hotdog bombs now fit on mousetraps.
 
===Tuesday, January 2nd, 2024===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17541 Amylizzle updated: (feature 🆕, sprites 🎨) #17541]
*Gravity Well artifacts will now do a space-distortion effect when they pulse.
 
==December 2023==
===Sunday, December 31st, 2023===
;Azrun updated (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦, clothing 🎩):
*Bouquet test complete. To return once flower power complete!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17465 TealSeer & Joeled updated: (sprites 🎨, rework 🔄, game objects 📦) #17465]
*The electric chair has a new settings menu that can be accessed by clicking with a multitool.
;[https://github.com/goonstation/goonstation/pull/17504 TealSeer updated: (feature 🆕, materials 🧱) #17504]
*Glass can now be made by alloying molitz and char.
 
===Saturday, December 30th, 2023===
;[https://github.com/goonstation/goonstation/pull/17449 cringe updated: (feature 🆕, sprites 🎨, atmospherics 💨) #17449]
*Added a 4-way pipe, to be seen in Nanotrasen stations in the future!
;[https://github.com/goonstation/goonstation/pull/17509 Amylizzle updated: (sprites 🎨, UI 📄, atmospherics 💨, game objects 📦) #17361]
*Air alarms have received a rework and new UI. See minor changes for details.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17509 Azrun updated: (sprites 🎨, balance ⚖, QoL 💅, critters 🐁) #17509]
*Nanites should be much easier to target.
;[https://github.com/goonstation/goonstation/pull/17361 Amylizzle updated: (sprites 🎨, UI 📄, atmospherics 💨, game objects 📦) #17361]
*Air alarms now have an additional "caution" state - when it's orange, you can breathe in the room but it won't be good for you. Green indicates optimal status, and flashing red means very dangerous - you will die breathing this.
;[https://github.com/goonstation/goonstation/pull/17496 Terms-On-Dragon updated: (feature 🆕, sprites 🎨, game objects 📦) #17496]
*The cyborg dock can now be prodded at with a fishing rod.
 
===Thursday, December 28th, 2023===
;aloe updated:
*Ion storms have been split into two separate events, Ion Storm (fucks up station equipment) and Law Rack Corruption (fucks up the AI laws).
*Law Rack Corruption has no announcement.
*Slightly randomized the number of things each ion storm screws with.
;[https://github.com/goonstation/goonstation/pull/17460 LeahTheTech updated: (sprites 🎨, UI 📄) #17460]
*The traits "Robotic arms", "Green fingers", and "One armed spaceman" have been removed and replaced with options to customize individual arms. The future is now!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17460 LeahTheTech updated: (sprites 🎨, UI 📄) #17460]
*Single standard cyborg arms are now also available for 1 trait point.
 
===Saturday, December 23rd, 2023===
;[https://github.com/goonstation/goonstation/pull/17043 Smilg updated: (sprites 🎨, clothing 🎩, mutantraces 👽) #17043]
*Bovine clothing now fits better, using distortion maps. Please report any clothes combos that look really bad.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17420 444explorer updated: (balance ⚖, QoL 💅, game objects 📦) #17420]
*Using some new materials Light Space Suits can withstand 5 Minutes in Acid
;[https://github.com/goonstation/goonstation/pull/17429 TealSeer updated: (bug 🪲, station systems 💡) #17429]
*Flushing a disposal/mail chute during recharging should now make it flush as soon as it's done.
 
===Friday, December 22nd, 2023===
;[https://github.com/goonstation/goonstation/pull/17419 Flappybat updated: (balance ⚖, gamemodes 🧛) #17419]
*Minimum number of nuclear operatives has increased to two.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17268 cringe updated: (mapping 🗺, sprites 🎨, code quality 🔎, atmospherics 💨, internal ⚙) #17268]
*Atmospheric stuff now has their pipe ends colored, which is pretty rad.
;[https://github.com/goonstation/goonstation/pull/15856 UnfunnyPerson updated: (feature 🆕, sprites 🎨, game objects 📦) #15856]
*Added a new salvager weapon, the makeshift laser rifle.
 
===Thursday, December 21st, 2023===
;[https://github.com/goonstation/goonstation/pull/16288 CrystalClover updated: (QoL 💅, rework 🔄, chemistry ⚗, catering 🍝) #16288]
*Added Cream reagent to the game, which comes from dollops of cream. Can be used for filling donuts or icing cakes!
*Added Yoghurt reagent to the game, which is made from mixing Milk and ????. Improves gut health! (Heals intestinal damage)
*Food processors no longer destroy the bottle they use to make Cream or Yoghurt! They also accept any drink container, and convert every 10 units of Milk/Yoghurt into dollops of Cream or Yoghurt pots respectively.
====Minor Changes====
;spAAAce updated:
*The Buff-R-Matic now cleans the floor like a mop.
;[https://github.com/goonstation/goonstation/pull/16288 CrystalClover updated: (QoL 💅, rework 🔄, chemistry ⚗, catering 🍝) #16288]
*Almost all foods made with Cream now have 10 units of the Cream reagent in them by default. (This also includes icecreams)
*Cookies and Moon Pies have had their reagents changed to better reflect what they are made of.
*Cream of Mushroom Soup is now made with 1 Mushroom and 1 Cream, and is cooked in an over for 8 seconds on Low.
*Condiments can no longer be applied to eachother, and cannot be applied to a food if they do not contain anything.
;[https://github.com/goonstation/goonstation/pull/17396 Tyrant updated: (feature 🆕, atmospherics 💨, game objects 📦, chemistry ⚗) #17396]
*Adding Graphene Hardening Compound to things will now show a message in the chat box.
 
===Wednesday, December 20th, 2023===
====Minor Changes====
;aloe updated:
*You can no longer deconstruct mechanics frames into raw materials.
;[https://github.com/goonstation/goonstation/pull/17372 Ikea updated: (balance ⚖, materials 🧱) #17372]
*Ice is now an insulator
;[https://github.com/goonstation/goonstation/pull/17399 DasBrain updated: (bug 🪲, silicons 🤖, internal ⚙) #17399]
*N.A.R.C.S. should no longer shoot at silicons.
 
===Tuesday, December 19th, 2023===
;[https://github.com/goonstation/goonstation/pull/17374 Ikea updated: (balance ⚖, game objects 📦) #17374]
*RCDs can now be printed from engineering fabs, their respective recipes have been removed from the hidden section of mining fabs.
;[https://github.com/goonstation/goonstation/pull/17281 DasBrain updated: (balance ⚖, silicons 🤖) #17281]
*Syndicate Cyborgs always show up as following the same laws to other silicons when examined.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17140 DrWolfy updated: (QoL 💅, silicons 🤖, science 🔬) #17140]
*Add mouse drag interaction to the bunsen burner.
;[https://github.com/goonstation/goonstation/pull/17373 Ikea updated: (balance ⚖, materials 🧱) #17373]
*Erebite's density has been upped to 7
;[https://github.com/goonstation/goonstation/pull/17376 Tyrant updated: (mapping 🗺) #17376]
*Clarion's Toxins room now has more than 2 oxygen tanks.
 
===Monday, December 18th, 2023===
;[https://github.com/goonstation/goonstation/pull/17153 Amylizzle updated: (feature 🆕, balance ⚖, atmospherics 💨, game objects 📦) #17153]
*Neutrons can now interact with gasses outside of the reactor. Why not try keeping your plasma cans next to your reactor for an extra exciting shift?
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17363 Valtsu0 updated: (feature 🆕, catering 🍝) #17363]
*Adds 2 spacemas related drinks: Wine(1) + Cinnamon(1) + Sugar(1) = Mulled Wine(3) and Mulled Wine(1) + Vodka(1) = Spacemas Spirit(2)
;LeahTheTech updated:
*Mulled wine slowly warms you up if you're cold.
;[https://github.com/goonstation/goonstation/pull/12926 DisturbHerb + Geonightman updated: (feature 🆕, mapping 🗺, sprites 🎨, rework 🔄, game objects 📦) #12926]
*Flags can now be hung up and removed from walls.
*Adds a bunch of pride flags.
;[https://github.com/goonstation/goonstation/pull/17375 Tyrant updated: (feature 🆕, mapping 🗺) #17375]
*Cogmap1's janitor rooms now have sinks in them.
 
===Sunday, December 17th, 2023===
====Minor Changes====
;tarmunora updated (balance ⚖, game objects 📦):
*expermental change: bow material hardness affects draw speed, max arrow power
;pali updated:
*You can now hover mouse over swing signs to see what's written on them without having to examine and stuff.
;Azrun & WALPVRGIS updated (feature 🐑🧶):
*Less epic but more cozy scarf.
;[https://github.com/goonstation/goonstation/pull/17366 TealSeer updated: (bug 🪲, mapping 🗺) #17366]
*The expedition monitor should now properly show helmet/mobile cameras.
;LeahTheTech updated:
*Grinches are now weighted 5x less than the round antag in arcfiend and vampire modes (roughly the same as in mixed).
 
===Saturday, December 16th, 2023===
====Minor Changes====
;LeahTheTech updated:
*AIs are now limited to a maximum of 2 viewports
 
===Thursday, December 14th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17325 Gannets updated: (sprites 🎨) #17325]
*Added a new sprite for mail crates.
 
===Wednesday, December 13th, 2023===
====Minor Changes====
;tarmunora updated (balance ⚖, game objects 📦):
*Increase bow accuracy at low draw levels, scale arrow damage and speed by draw level
 
===Tuesday, December 12th, 2023===
;[https://github.com/goonstation/goonstation/pull/17282 Gannets, & Tyrant updated: (feature 🆕, mapping 🗺) #17282]
*Cargo now has a new mail chute, which repressurises faster!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17287 Ikea updated: (balance ⚖, game objects 📦) #17287]
*PDAs now deal 3 damage and emergency oxygen tanks 5.


==August 2019==
===Monday, December 11th, 2023===
===Saturday, August 31th, 2019===
;[https://github.com/goonstation/goonstation/pull/17271 TealSeer updated: (feature 🆕, station systems 💡) #17271]
;Flourish updated:
*The blowers on the TEG can now be controlled by MechComp. Accessing the blower UI has been changed to clicking with an empty hand.
*I've been fixing some silicon stun and status effect stuff. Let me know if you find anything odd or broken.
====Minor Changes====
===Friday, August 30th, 2019===
;[https://github.com/goonstation/goonstation/pull/16862 FlameArrow57 updated: (bug 🪲, player actions 🔨, game objects 📦) #16862]
;mbc updated:
*It's no longer advised to put an activator key into a bag of holding it can activate!
*Stun projectiles will now damage a pod instead of stunning its occupants.
;[https://github.com/goonstation/goonstation/pull/17259 Lord_Earthfire updated: (bug 🪲, balance ⚖, silicons 🤖, hydroponics 🌱) #17259]
;kyle updated:
*Man-eating plants can damage borgs now with an attack that can flings them across the room.
*Wraith can now use the whisper ability to talk to the crew much faster and for less points.
;[https://github.com/goonstation/goonstation/pull/17266 Valtsu0 updated: (QoL 💅, materials 🧱, game objects 📦) #17266]
*Excess levels of radiation now have a chance to give you beneficial or neutral genes in addition to harmful ones.
*Portable reclaimers have been upgraded to no longer disintegrate leftovers
===Thursday, August 29th, 2019===
 
;Flourish updated:
===Saturday, December 9th, 2023===
*The mailman now spawns with a syndicate mail suit and a little additional access.
;Zamujasa updated (feature 🆕, game objects 📦):
*Paper mechanics have been slightly changed. To label a paper, you now use a hand labeler (makes sense, right?).
*Slot machine mechcomp outputs expanded with new fields: cash_in, cash_out, plays, wager, won, and total.
*Now, when you click a paper inhand, you can fold it into a hat, plane, or ball. You can unfold planes and balls, so they're good for secret messages. Paper ball sprite by Slacker.
 
===Wednesday, August 28th, 2019===
===Friday, December 8th, 2023===
;Kyle updated:
;[https://github.com/goonstation/goonstation/pull/17155 CalliopeSoups updated: (sprites 🎨) #17155]
*New drunkenness status indicator in the HuD so you can be extra sure that the booze is working.
*Slugs can now be butchered and made into burgers, you monster.
===Tuesday, August 27th, 2019===
====Minor Changes====
;Gannets updated:
;[https://github.com/goonstation/goonstation/pull/17155 CalliopeSoups updated: (sprites 🎨) #17155]
*Nuclear Operative Specialist balance changes:
*Butchered slugs contain slime that makes the floor sticky like glue.
*The Engineer's turret now takes less damage from gunshots and no damage from taser shots. Thanks to Urs for the fix!
*Sweat+ effects should be more pronounced as well.
*They also receive a shotgun and a shotgun shell pouch.
 
*The Medic now receives a random poison bottle to stock their syringe gun with.
===Thursday, December 7th, 2023===
*The Heavy Weapons Specialist no longer gets 2 stingers, instead they get a high explosive grenade pouch.
;Zamujasa updated (feature 🆕, game objects 📦):  
;mbc updated:
*Added a MechComp hangman game thing. Use a multitool to set a puzzle, hook up a microphone (or whatever), and it outputs a signal with some information.
*Fixed slow metabolism chem depletion bug
*Accepts guesses in the form of single letters. Sending the whole solution as a signal also solves it.
*Full biosuit + gloves + gas mask setup will properly protect you from new smoke
*Experimental; other MechComp "games" may be added. As usual, feedback welcome.
*Heavily reduced burn damage from smoke inhalation
;[https://github.com/goonstation/goonstation/pull/16316 Ozzzim updated: (mapping 🗺, sprites 🎨, UI 📄, game objects 📦) #16316]
*Fixed bioeffects purchased from the gene booth going invisible (probably)
*Added a swing sign and it's closed counterpart
;Kyle updated:
;[https://github.com/goonstation/goonstation/pull/17236 LeahTheTech updated: (balance ⚖, silicons 🤖) #17236]
*Add floor light parts to constructable object list in metal sheets. 2 sheets per light.
*Cyborgs can now access any TGUI interface on the same z-level as them regardless of range.
;Keelin updated:
====Minor Changes====
*After scanning (and saving/discarding) a number of asteroids with the telescope, you now get a choice of ores. Rarer ores might require more scans to show up. This might or might not be a temporary solution until something better comes along.
;[https://github.com/goonstation/goonstation/pull/16316 Ozzzim updated: (mapping 🗺, sprites 🎨, UI 📄, game objects 📦) #16316]
;mbc updated:
*Added new recipe to wood crafting in building_materials.dm
*Reduced client FPS drops from large stacks of blood (too many overlays stacking, put a limit on the max amount per blood)
 
*Fix vuvuzela gun not stunning
===Wednesday, December 6th, 2023===
*Fix some flashes stunning too long
;pali updated:  
*Fix bots not pathing sometimes
*Running into a mopbucket when it's against something solid will automatically move you onto the mop bucket. The future is now.<br>Now open crates too.
;Keelin updated:
====Minor Changes====
*Quantum Telescope has been rewritten.
;pali updated:
*Expect the occasional bugs.
*Examining a ghost as a ghost (or a chaplain with ectogoggles I guess) will now show their last words as if you examined the corpse.
*Requires IE9+
;[https://github.com/goonstation/goonstation/pull/17215 DasBrain updated: (bug 🪲, silicons 🤖) #17215]
*More things to follow soon.
*Cyborg antagonist roles are now successfully removed when the cyborg is turned into a ghost.
===Saturday, August 24th, 2019===
;[https://github.com/goonstation/goonstation/pull/17092 Colossusqw updated: (balance ⚖, medical 💊) #17092]
;mbc updated:
*Non-lethal bleeding now has a bit more imposing effects.
*Fixed some lighting bugs related to creating or destroying floors and walls.
 
;warcrimes updated:
===Tuesday, December 5th, 2023===
*VERY LATE LOG ENTRY IM SORRY IM SORRY
;LeahTheTech updated:  
*The brothers Bill have finally saved up the dosh to revitalise their precious hangout- and the first rule of business is Location Location Titration. They've uprooted their homestead and transplanted it in untamed fields of minerals and prospect. (You'll find them on z5, that is.)
*Cyanide no longer offgasses below -10C unless it's in a puddle.
*Mechanically, this means that each station's mining shuttle now leads directly to the center of the mining z-level, making it easier than ever to exploit the ressources there. John Bill has added a new stop to his bus, now transiting between the old mining station on z3, and the diner on z5.  
*Pentetic acid no longer requires formaldehyde.
*Old Mining Station is also seeing some renovations- access restrictions have been relaxed, free internals and fresh air tanks are available, as well as a transport chute to and from John's new shuttle dock. Check it out!
====Minor Changes====
===Friday, August 23th, 2019===
;LeahTheTech updated:
;mbc updated:
*Beakers can no longer be click dragged to transfer reagents into and out of closed containers.
*Add new machine - gene booth. Genetics can sell mutations here! Scan your ID card on the genetics PC you're using to take a cut of the profits. (Will normally go to the research budget)
 
*Fix propellant reactions inside fluid/smoke.
===Monday, December 4th, 2023===
*Area flashing power drops off with increased distance.
====Minor Changes====
===Thursday, August 22th, 2019===
;Zamujasa updated (QoL 💅):
;kyle updated:
*Composting into the compost bin now works with seeds adjacent to you, not just ones adjacent to the tank itself.
*Merge Adhara's to/twobacco botany patch.
*This is consistent with the auto-gathering behavior after you started composting.
*Add NT approved syringe gun to the Medical Director's locker. Uses the hypospray reagent whitelist, but that's subject to change.
;[https://github.com/goonstation/goonstation/pull/17220 Gannets updated: #17220]
*Buffed Epinephrine's ability to warm you up a bit.
*Added a postmaster's uniform box to QM closets.
*Fix some browser window sizes.
;[https://github.com/goonstation/goonstation/pull/17151 Amylizzle updated: (feature 🆕, balance ⚖, chemistry ⚗) #17151]
===Sunday, August 18th, 2019===
*Ghosts now have a toggle that allows them to see a spectroscopic breakdown of reagents
;mbc updated:
 
*Security vendors will contain some spare loyalty implants.
===Sunday, December 3rd, 2023===
===Saturday, August 17th, 2019===
;[https://github.com/goonstation/goonstation/pull/17200 Amylizzle updated: (feature 🆕, QoL 💅, game objects 📦) #17200]
;mbc updated:
*Hallucinated attackers now dissappear when you hit them
*Sechud icons will now reveal more detail about who was loyalty implanted (rev heads shown with R icon)
====Minor Changes====
*Implanting a rev head will now briefly stun them.
;LeahTheTech updated:
*Implanting a revolutionary will no longer instant-deconvert them. Instead, it will do damage over time (per implant) until the target reaches crit, and then derev them (and heal them a bit back out of crit).
*Running through security tape now leaves prints on the destroyed tape.
*Revolutionary Flashes will be able to deprogram a loyalty implant when used by a rev head. This operation takes a long time, though.
 
*Rev Heads can now instantly identify station heads regardless of disguise (H icon)
===Friday, December 1st, 2023===
*Added little speech sounds that play when you send a chat message. You can pick from several options for a 'voice' in character setup. Cyborgs might get one of their own later.
;aloe updated:
*The 'Audio' tab at the top of the screen now has options to disable game audio as well as specifically disable speech sounds. Note : this update to the window buttons will usually reset your other settings toggles (even icon size). Just so you know.
*Added a *monsterscream emote which changelings, werewolves, and vampires can use to do their spooky screech/howl/roar/whatever while in human form.
;pali updated:
*Help intent space+click on a person next to you now offers your held item to them as if you rightclicked and pressed Give-Item.
*The popup from being given an item no longer steals focus from the game.
 
==November 2023==
===Thursday, November 30th, 2023===
;[https://github.com/goonstation/goonstation/pull/17127 Garash2k & Flappybat updated: (feature 🆕, QoL 💅, game objects 📦) #17127]
*Pod/sub construction has been replaced with Preassembled Pod Kits. No longer do you need half a dozen components, just assemble and add pod armor!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17109 FlameArrow57 updated: (balance ⚖, rework 🔄, game objects 📦) #17109]
*Revised some artifact implant effects.
;Zamujasa updated (QoL 💅):
*The dimensional fissure (void portal) now spawns northeast of the telepad instead of directly east.
;[https://github.com/goonstation/goonstation/pull/16370 MeggalBozale updated: (sprites 🎨, balance ⚖, gamemodes 🧛) #16370]
*Flockminds now need a certain amount of flock tiles (250) to create the Relay. They also get a HUD icon to show some information on how close they are to this objective!
;[https://github.com/goonstation/goonstation/pull/17158 MeggalBozale updated: (bug 🪲, player actions 🔨, catering 🍝) #17158]
*Bartenders will no longer skillfully spill your wine everywhere, rather opting to keep it in the glass.
;[https://github.com/goonstation/goonstation/pull/17146 Gannets updated: (sprites 🎨) #17146]
*Over the holidays, there's a chance you'll recieve a Spacemas card in the mail.
 
===Wednesday, November 29th, 2023===
;Zamujasa updated (QoL 💅, game objects 📦):  
*The oven now shows what recipe will be used for what items are inside it. Usually. You still have to provide the right times.
*Recipes that have funny outputs (like a whatever-sandwich) will just show "???". Sorry.
*You can eject individual items from the oven.
*The oven may have a recipe book...?
 
===Monday, November 27th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17084 Tyrant updated: (mapping 🗺, rework 🔄) #17084]
*Cogmap2 genetics is now repainted to be green instead of red.
;[https://github.com/goonstation/goonstation/pull/16855 tdhooligan updated: (balance ⚖, game objects 📦) #16855]
*hidden item in Ammotech vendor cannot be restocked
;[https://github.com/goonstation/goonstation/pull/17011 DrWolfy updated: (QoL 💅, science 🔬) #17011]
*Add drag and drop to artlab pitching machine and impact pad
;LeahTheTech updated:
*Floor flushers no longer consume people forever if the pipe under them is broken and can be crowbarred open if they get stuck shut.
*AI holograms can now be emagged and EMPed. Don't question how.
 
===Sunday, November 26th, 2023===
;aloe updated:
*You know that thing where you're dragging like, a mob bucket behind you and you're running down the hall and someone help-intent swaps with you and starts pushing your bucket in the opposite direction? Now you always act like you're on non-help intent while pulling something dense (ie you shove people instead of swapping).
;[https://github.com/goonstation/goonstation/pull/16941 TealSeer updated: (QoL 💅, UI 📄, player actions 🔨) #16941]
*The scroll to target limbs feature can now be configured in the game options tab of character preferences (between always, only on hover, or never).
====Minor Changes====
;aloe updated:
*The power hammer special attack gibs dead bodies now.
 
===Saturday, November 25th, 2023===
;[https://github.com/goonstation/goonstation/pull/17088 Jan.antilles updated: (feature 🆕, sprites 🎨, catering 🍝) #17088]
*Added a turkey recipe for cooking. Turkeys can be butchered for a raw turkey carcass.
 
===Thursday, November 23rd, 2023===
====Minor Changes====
;Flourish updated (feature 🆕, game objects 📦)
*The lost and found bin now spawns with a couple lost items.
 
===Wednesday, November 22nd, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16992 Metareferencer updated: (materials 🧱) #16992]
*Click-dragging now works for the electroplater. Get electroplating, borgos!
 
===Monday, November 20th, 2023===
;[https://github.com/goonstation/goonstation/pull/16407 Temthrush & Sunkiisu updated: (sprites 🎨, clothing 🎩) #16407]
*Adds 10 different outerwear which can be found in department vendors/equipment boxes (aloe edit: only in December/January/February!!!). See PR for location details.
;LeahTheTech updated:
*Mimes have learned to *juggle.
====Minor Changes====
;Zamujasa updated:
*UV grow lamps and botany misters have increased areas of effect.
*The minimum benefits of a plant helper artifact have been increased; they can no longer be total duds.
;[https://github.com/goonstation/goonstation/pull/16861 FlameArrow57 updated: (bug 🪲, QoL 💅, player actions 🔨, game objects 📦) #16861]
*Stickers, including artifact forms, will now attach to storage items, rather than being added to their contents, when click dragging them onto the storage.
 
===Sunday, November 19th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/17012 Lord_Earthfire updated: (rework 🔄, medical 💊, internal ⚙) #17012]
*Being hypotensive makes it easier to receive blood via injetions (e.g. bloodbags) and likewise being hypertensive causes injected blood to be slightly harder to metabolize
 
===Friday, November 17th, 2023===
;Zamujasa updated (game objects 📦):  
*Mail now always has the person's job attached, for easier routing/sorting.
*Opening other people's mail with a knife is possible, but still illegal.
*The brig door timers now show the time reamining above them in maptext, and announce when started, stopped, and upon time expiring.
;[https://github.com/goonstation/goonstation/pull/16698 Lord_Earthfire updated: (balance ⚖, game objects 📦, chemistry ⚗) #16698]
*Calomel, hunchback and pentetic acid were found to be far less effective. To compensate, NT has greatly improved the effectiveness of its dialysis machines.
 
===Thursday, November 16th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16952 Musich updated: (sprites 🎨, critters 🐁) #16952]
*Resprited pig critters! Oink oink!
;[https://github.com/goonstation/goonstation/pull/16924 Flaborized & Azrun updated: (sprites 🎨) #16924]
*Hares in the snow.
 
===Wednesday, November 15th, 2023===
;[https://github.com/goonstation/goonstation/pull/16183 Cheffie updated: (code quality 🔎, rework 🔄, game objects 📦) #16183]
*Cameras and monitors have had backend changes. Report any camera / monitor issues or oddities!
;[https://github.com/goonstation/goonstation/pull/16744 TDHooligan updated: (balance ⚖, medical 💊) #16744]
*Brute damage now causes people in deep critical to roll extra death saves.
;[https://github.com/goonstation/goonstation/pull/16114 Cheffie updated: (feature 🆕, mapping 🗺) #16114]
*Donut 3 has been outfitted with a testing chamber for toxins.
;[https://github.com/goonstation/goonstation/pull/16846 FlameArrow57 updated: (QoL 💅, player actions 🔨) #16846]
*Scrolling the mouse wheel will now set the target body zone you are attacking. Scrolling downwards is in the order head -> chest -> left arm -> right arm -> left leg -> right leg, without wrap around.
;[https://github.com/goonstation/goonstation/pull/16925 MeggalBozale updated: (QoL 💅, sound 🔊, events 🌠, respawning 🐣) #16925]
*Players not readied up when the round is soon to start will hear a mysterious ticking noise. Kind of catchy.
;Zamujasa updated (feature 🆕, game objects 📦):
*Cargo now occasionally gets mail for crewmembers.
*Mail contains various stuff, sometimes based on your job.
*Large mail deliveries will include a complimentary mail bag for carrying them.
*People opening their mail will result in a cash reward in the next mail crate.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16183 Cheffie updated: (code quality 🔎, rework 🔄, game objects 📦) #16183]
*Certain roles have had their camera monitors changed to be public network devices only.
;[https://github.com/goonstation/goonstation/pull/16637 Smilg updated: (code quality 🔎, QoL 💅, game objects 📦) #16637]
*ABCU blueprint management streamlined. You can now print blueprints for other players to copy/save directly.
 
===Tuesday, November 14th, 2023===
;[https://github.com/goonstation/goonstation/pull/16654 TDHooligan + Flaborized updated: (feature 🆕, sprites 🎨, chemistry ⚗) #16654]
*Chemistry now has a fractional condenser. Split acetone reactions etc.
;[https://github.com/goonstation/goonstation/pull/16850 MarkNstein updated: (feature 🆕, station systems 💡) #16850]
*Pipe meters now transmit a MechComp signal containing current pressure and temperature.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16733 Metareferencer updated: (feature 🆕, silicons 🤖) #16733]
*Silicon fishing improvements. Go fish!
;[https://github.com/goonstation/goonstation/pull/16866 MylieDaniels updated: (bug 🪲, code quality 🔎, game objects 📦) #16866]
*Scopes (laser designator and Betelgeuse) now toggle with the sprint key, instead of requiring it to be held down.
*Nukie laser designators now have a ~30 tile scope range, and the Betelgeuse has a 100 tile scope range
 
===Monday, November 13th, 2023===
;LeahTheTech updated:
*Juggling now has an animation showing the items being juggled.
;[https://github.com/goonstation/goonstation/pull/16892 TealSeer updated: (feature 🆕, gamemodes 🧛) #16892]
*There are now separate antagonist preferences for gang leader and gang member.
;[https://github.com/goonstation/goonstation/pull/16910 Mordent updated: (QoL 💅, medical 💊) #16910]
*Reclaim feature of genetics consoles now works even if at genetic material cap.
====Minor Changes====
;LeahTheTech updated:  
*Juggled items will now occasionally bump into each other, meaning you can slice tomatoes or assemble pipebombs in mid-air.
*Guns dropped from juggling now have a high chance to go off.
;[https://github.com/goonstation/goonstation/pull/16821 Flaborized updated: (sprites 🎨) #16821]
*Lighting fixtures now properly show a bulb in them.


===Thursday, August 15th, 2019===
===Saturday, November 11th, 2023===
;Infinite Monkeys updated:
====Minor Changes====
*Revolutionary flash is now a much weaker stun, since it's available from round start and doesn't break or need recharging.
;[https://github.com/goonstation/goonstation/pull/16647 Facsimil updated: (balance ⚖, game objects 📦) #16647]
===Wednesday, August 14th, 2019===
*Lowered Player Piano min timing to 0.1
;[https://github.com/goonstation/goonstation/pull/16848 MarkNstein updated: (QoL 💅, station systems 💡) #16848]
*MechComp's "List Connections" feature now reports which input an incoming trigger is connected to.
;[https://github.com/goonstation/goonstation/pull/16876 TealSeer updated: (bug 🪲, game objects 📦) #16876]
*Claiming your own uplink as a spy thief should now properly spawn the reward.
 
===Tuesday, November 7th, 2023===
====Minor Changes====
;Zamujasa updated (QoL 💅):
*You can now use a multitool on mechcomp stuff to see what it is connected to.
;LeahTheTech updated:
*Requisitions that reward strange seeds now reward more of them.
;[https://github.com/goonstation/goonstation/pull/16799 Smilg updated: (QoL 💅, game objects 📦) #16799]
*Mechcomp button panel now accepts a string input, to create multiple buttons in one go.
 
===Monday, November 6th, 2023===
;[https://github.com/goonstation/goonstation/pull/16820 Cheffie updated: (code quality 🔎, QoL 💅, internal ⚙) #16820]
*Big internal styling refactor, please report any styling errors you encounter in the chat!
;[https://github.com/goonstation/goonstation/pull/13964 FlameArrow57 and DimWhat updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦) #13964]
*Added the bag of holding artifact! Appears with three variants. Ones with larger storages can be worn on your back, and the Martian one on your belt too.
;pali updated:
*Nuclear bomb decoy balloon now has the nuclear bomb's description unless examined at distance of two tiles or closer.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16695 DasBrain updated: (gamemodes 🧛, game objects 📦) #16695]
*Stowaway Spy Thieves now get a registered PDA
;[https://github.com/goonstation/goonstation/pull/16812 Tyrant updated: (mapping 🗺) #16812]
*Kondaru, Nadir, Donut2 and Clarion now have Fuzzy slippers and bathrobes in their pool rooms, just like in other maps.
;[https://github.com/goonstation/goonstation/pull/16816 DasBrain updated: (bug 🪲, feature 🆕, silicons 🤖) #16816]
*Sea Ladders can now be climbed by Cyborgs.
*Ladders and Sea Ladders can be climbed by ghosts.
;pali updated:
*Chameleon projector and chameleon bomb can now take on appearance of more things. For example canvases now work.
 
===Sunday, November 5th, 2023===
====Minor Changes====
;LeahTheTech updated:
*Canisters will now always auto-close when a tank is ejected, no more venting medbay's cryo canister.
;[https://github.com/goonstation/goonstation/pull/16703 TDHooligan updated: (feature 🆕, sprites 🎨, chemistry ⚗) #16703]
*Smelling salt ampoules now trade your sinuses for a short, risky consciousness boost.
;[https://github.com/goonstation/goonstation/pull/16784 TealSeer updated: (bug 🪲, game objects 📦) #16784]
*The printing press actually prints books with words in them now!
 
===Saturday, November 4th, 2023===
;[https://github.com/goonstation/goonstation/pull/16770 FlameArrow57 updated: (balance ⚖, removal ⛔, gamemodes 🧛, game objects 📦) #16770]
*Flock structures no longer require specific tasks to be performed and start off available immediately.
====Minor Changes====
;Zewaka updated:
*Rechargers will now attempt to eject into your hands.
;[https://github.com/goonstation/goonstation/pull/16371 Kubius updated: (feature 🆕) #16371]
*Added two more Scientific-class requisitions, this time with conventional payouts.
 
===Friday, November 3rd, 2023===
;Zamujasa updated:
;Zamujasa updated:
*An end-of-round announcement is sent once the round has ended, to let everyone know when it's OK to grief the shuttle.
*Experimental: Adding a few messages displayed to ghosts when things in-game happen, such as when people die or the singularity gets loose.
;SpyGuy updated:
;[https://github.com/goonstation/goonstation/pull/12845 Lord_Earthfire updated: (mapping 🗺, sprites 🎨, rework 🔄, hydroponics 🌱) #12845]
*Round stats are calculated immediately when the shuttle arrives at Centcom, instead of potentially being delayed.
*Added the tumbling creeper mutation to the creeper. These devious cousins of tumbleweeds can be used as devious traps and fling themselves across the room onto new hydroponic trays when not taken care of!
===Sunday, August 11th, 2019===
====Minor Changes====
;Zamujasa updated:
;Zamujasa updated:
*During map votes, you can now vote for a map with the little voting box doodad. It'll even give you a sticker!
*Teleport Components can now teleport into and across the debris / mining levels.
*You can also pay the machine to vote for your choice... but someone else can pay more to make it vote for them instead.
*Teleport Components no longer do their effect if there is no valid destination.
*Map votes show an ongoing tally of how many people voted next to the time remaining.
*Teleport Components have an additional "send to id" input that will attempt sending to an ID, instead of requiring matching IDs. This still allows "random" destinations if multiple teleporters have the same identifier.
*Anaerobic and Toxic Resist should no longer "lock" you to damaged values.
*Teleport Components now output a signal on receive/send indicating the direction, other destination, and amount of things transported. They also output a signal if there is no valid destination.
*Canisters, headsets, and intercoms have slightly updated interfaces.
*Payment Component now accepts ID cards and deducts the relevant amount of money from them.
*Robotics manufacturers can build station-bounced radios.
*Payment Component now always says the thanks string instead of only when you give exact change.
*Cyborgs can now change their paint and built-in decorations.
;[https://github.com/goonstation/goonstation/pull/12845 Lord_Earthfire updated: (mapping 🗺, sprites 🎨, rework 🔄, hydroponics 🌱) #12845]
*You can now swap a Cyborg's power cell by just inserting. No need to remove first. The future is now.
*The creeper plant was removed from the seed dispenser and can now be found in strange seeds
;mbc updated:
*The creeper plant will pass splices, genes and stats onto planted creeper
*Any flash can convert for the purposes of the revolution. Default flashes will still do the conversion SFX, but I quieted the flash sound a bit.
*The creeper plant now has 2 new possible plantgenes: stabilizer and invasive growth.
*Correction to the previous message : The Spooky bug only affected new smoke. Old smoke was intended to use these higher amounts. I believe it's all been sorted out now?
;LeahTheTech updated:  
*Fixed a spooky bug where TOUCH application amounts recieved from smoke (both old and new, I believe) were way off proportion and much higher than they should be. (NOTE : If this changes any reagents that depended on the bug to function properly in smoke, let me know on discord or forums)
*Flat caps can now have razor blades hidden in their brim for crime purposes.
*Changed the effect of a critical hit on stamina. The previous behavior was to always set the target's stamina to 1 if they were above, and KO if they were below. The new behavior is to apply a multiplier to the stamina damage of the attack, diceroll for stun when below or at 0.
*Add Propellant reagent recipe from Sayuta (replicates old smoke behavior). Mix Chlorine, Platinum, Hydrogen, Sugar, Stabilizing Agent.
===Thursday, November 2nd, 2023===
;LeahTheTech updated:
*All ranches now contain one unlocked spatial interdictor at the start of the round.
;pali updated:
*Nukeops decoy bomb balloon has been improved. It now also shows a timer just as the real bomb and it can be anchored in place with a wrench.
====Minor Changes====
;LeahTheTech updated:
*Interdictors now work properly on farm animals.
;pali updated:
*The check for when a singularity (or a singularity generator) is considered contained has been given some amount of common sense. Now it checks if there's a containment field in every cardinal and diagonal direction up to 11 tiles away.<br>UPDATE: Now checks for diagonals too. Let me know if it is too restrictive etc.
 
===Wednesday, November 1st, 2023===
;pali updated:
*Help messages for things that have them now appear on examine too.<br>If you don't want to see them by default you can toggle this off in the game settings tab of character setup. (If you do this the help messages will still be in the right click menu and on alt+doubleclick).
;LeahTheTech updated:
*Dialysis now prevents all toxin damage from kindey failure and cuts toxin damage from liver failure to a third.
;[https://github.com/goonstation/goonstation/pull/16670 DasBrain updated: (bug 🪲, feature 🆕, silicons 🤖) #16670]
*Syndicate Cyborgs now have access to the Syndicate Radio Channel. Buy a wiretap upgrade or a headset from CARL so you can speak with them.
====Minor Changes====
;LeahTheTech updated:
*Dialysis now has a status effect.
;[https://github.com/goonstation/goonstation/pull/16699 tyrant updated: (feature 🆕, status effects ⏰, player actions 🔨, traits 💪) #16699]
*Blue clowns now also have clown training, and speak in comic sans.
;[https://github.com/goonstation/goonstation/pull/16670 DasBrain updated: (bug 🪲, feature 🆕, silicons 🤖) #16670]
*Syndicate Cyborgs now drop a Syndicate Frame when destroyed (#13396).
 
==October 2023==


===Thursday, August 8th, 2019===
===Tuesday, October 31st, 2023===
====Minor Changes====
;Zamujasa updated:
;Zamujasa updated:
*Clarion's cremator now works.
*Robustris Pro controls updated; mostly, up hard drops instead of rotates, making it a bit more in line with other trademarked falling block games.
*SMES unit UI redone.
*Fixed a bug that would prevent people from unlocking Block Stacker if some other robustris wizard got a higher score.
===Wednesday, August 7th, 2019===
;pali updated:
*Atmos-based explosions in Bibles are now weaker the more Bibles there are. (For those unfamiliar Bibles share contents so the explosion happens for each Bible.)
;[https://github.com/goonstation/goonstation/pull/16726 WALPVRGIS updated: (sprites 🎨) #16726]
*Teeny tiny sprite addition: added black and purple folding chairs for mappers, yippee!
 
===Monday, October 30th, 2023===
====Minor Changes====
;LeahTheTech updated:
*Volume settings now go from 0-200%, ambient volume defaults to 100% and should now actually play properly.
;[https://github.com/goonstation/goonstation/pull/16653 Colossusqw updated: #16653]
*Glue's recipe now only requires 0.25 units of phenol.
 
===Sunday, October 29th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16346 Lord_Earthfire updated: (mapping 🗺, sprites 🎨, code quality 🔎, rework 🔄, player actions 🔨, game objects 📦) #16346]
*The Chem Grenade Starter Kit was replaced with a chemical grenade pouch with 5 diassembled grenades. The grenade casing are no longer seperated from their fuse and can be simply added together by using the disassembled grenades in your hand.
*Non-armed chemical grenades from the chemical grenade pouch can now be disassembled with a wrench.
*Chemical grenades, like incendiary grenades or FF-grenades, can have their timer extended with a screwdriver to up to 15 seconds.
*Disassembled chemical grenades can be scanned with a syndicate mechscanner.
;[https://github.com/goonstation/goonstation/pull/16639 Flaborized updated: #16639]
*Some sulfuric acid tweaks: Steam can now be used in place of water, using twice as many reactants. Open sulfuric acid reactions now start offgassing at 323.15K. Closed container reactions now shatter if they hit 423.15K instead of when the container is full. Closed reactions now heat by 8K per cycle, and open ones heat by 4K, from 10K for both.
 
===Saturday, October 28th, 2023===
;[https://github.com/goonstation/goonstation/pull/16632 Sovexe updated: (mapping 🗺, balance ⚖) #16632]
*Removed and repositioned many Donut2 security cameras to reduce redundant coverage and maintenance coverage.
;pali updated:
*Animals now rotate 180 degrees when laying down instead of 90 like humans. No wacky cats standing on their tails.
;[https://github.com/goonstation/goonstation/pull/15715 Colossusqw updated: (feature 🆕, balance ⚖, chemistry ⚗) #15715]
*Changed Diethyl Ether's base behavior and recipe(more info in minor changes).
;[https://github.com/goonstation/goonstation/pull/16477 Mr. Moriarty updated: (feature 🆕, mapping 🗺, sprites 🎨, UI 📄) #16477]
*Oshan now has it's own parallax layer, depicting an undersea caustics pattern.
;[https://github.com/goonstation/goonstation/pull/15908 Lord_Earthfire updated: (feature 🆕, chemistry ⚗) #15908]
*Miasma-exposure to people with salbutamol in them causes the creation of lungrot bloom. This toxic fungus causes lungrot, causing people to cough out more miasma!
====Minor Changes====
;Zamujasa updated:
;Zamujasa updated:
*Windows near ground zero of a big bomb will now break instead of defiantly staying unharmed.
*Oshan's hotspots are no longer allowed at the edge of the map.
===Monday, August 5th, 2019===
*Fixes a very longstanding bug where a handful of hotspots would park themselves at the corner of the map and never move.
;Firebarrage updated:
*The sea trench map's hotspot overlay now updates to match their position when hotspots move.
*The first of the three contest winner ideas is complete
;pali updated:
*This means the station has a new hide-and-seek champion
*Both latejoin job menu and job preferences now have a way of quickly going to the wiki page for the job. Short on-hover tooltips will be added soon too.
;Gannets updated:
;[https://github.com/goonstation/goonstation/pull/15715 Colossusqw updated: (feature 🆕, balance ⚖, chemistry ⚗) #15715]
*Nuclear Operative Specialist Grenadiers now have had some improvements.
*Diethyl Ether is now a time reaction that scales in speed with temperature, up until 80c, in which it becomes dangerously flammable. The reaction gives off fumes and only lasts as long as there is more ethanol than ether.
*The class crate now spawns with 40mm HEDP and HE grenade rounds, in packs of 8, which can be loaded 4 at a time.
*Diethyl Ether now has a smaller depletion when below 10us and not currently KOing, if above 10 units, KOs in 20 cycles, else KOs in 40. It also helps reduce the recent trauma status effect.
*The bandolier can now hold 40mm grenade round packs.
*Diethyl Ether now gives off Ether vapor when above 10c.
*While the launcher can still convert single grenades, these new packs allows for a mutch higher rate of fire.
;[https://github.com/goonstation/goonstation/pull/16677 DasBrain updated: #16677]
*The launcher now makes a satisfting 'fwoomp' when fired.
*Building a syndicate robot with a Spontaneous Intelligence Creation Core works now as expected.
;Zamujasa updated:
;LeahTheTech updated:
*Changed ProDoc overlays to match the standard HUD health ranges.
*Added a room designator to the construction supplies crate to help with fixing built zone area issues.
*Ghostdrone health indicator fixed. Ghostdrones can use deadchat with just ';'.
*Fire extinguishers now spray over more things, no more eternal flames on top of computer consoles.
===Sunday, August 4th, 2019===
 
;ZeWaka updated:
===Friday, October 27th, 2023===
*Doing some sound threshold changes to eliminate lag. Let me know if there's terrible issues.
====Minor Changes====
*Also did some ambience tweaks while I was in the area.
;pali updated:
===Saturday, August 3rd, 2019===
*Roundstart tips have been moved from chat to the lobby screen. You can now press a button to get a new tip.
;UwU arcrimes updated:
;LeahTheTech updated:
*Nyeh Heh Heh
*Pressure crystals now more consistently and accurately measure explosion power, they also shatter when hit by extreme (10000) power explosions.
;Gannets updated:
 
*Nuclear Operative Commander's coat is now more resistant to explosions, melee damage and ranged weapons.
===Wednesday, October 25th, 2023===
*Fixed grenade pouches not opening in pockets and allowed greande pouches to fit in the grenadier's bandolier.
;[https://github.com/goonstation/goonstation/pull/16602 MylieDaniels updated: (chemistry ⚗) #16602]
===Friday, August 2nd, 2019===
*Plastic sheets can now be formed with 10 oil, 10 carbon, 20 hydrogen, and 40 chromium. Takes a while!
;Podrick Equus & warcrimb updated:
====Minor Changes====
*Blob Ambassador activated. Mission: Slimy Peace
;[https://github.com/goonstation/goonstation/pull/16602 MylieDaniels updated: (chemistry ⚗) #16602]
;mbc updated:
*Silicon dioxide will prevent chromium from depleting in plastic production, while magnesium chloride will speed it up and prevent the carbon and hydrogen from fighting. Optimize!
*Blob's 'Thick Membrane' tiles will now block fluid and smoke spreads.
 
;ZeWaka updated:
===Tuesday, October 24th, 2023===
*The long-missed and much-hated button for brave explorers is back.
;pali updated:
===Thursday, August 1st, 2019===
*Tracking beacons have a blue indicator light when a teleporter or a poartal is currently pointed at them.
;Kyle updated:
;[https://github.com/goonstation/goonstation/pull/16580 glowbold updated: (feature 🆕, sprites 🎨, UI 📄, vehicles 🚗) #16580]
*Wraith's item possession ability no longer gives you an obscene amount of points. You get nothing, you lose!
*The Pod HUD shows the pressure of your fuel tank.
 
===Sunday, October 22nd, 2023===
====Minor Changes====
;LeahTheTech updated:
*Announcement computers now have a unique sprite (finally)
 
===Saturday, October 21st, 2023===
;[https://github.com/goonstation/goonstation/pull/15767 Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖, game objects 📦) #15767]
*Plastic flaps are now called strip doors and are constructable! Simply use some steel sheets to create a frame.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16540 Amylizzle & Waffleloffle updated: (feature 🆕, sprites 🎨, AI 📡, critters 🐁) #16540]
*Capybaras should not be alone, and so the pool room capybara now has a baby. Sprites by Waffleloffle.
;[https://github.com/goonstation/goonstation/pull/15767 Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖, game objects 📦) #15767]
*Plastic is a new material and can be obtained from snipping plastic flaps.
;[https://github.com/goonstation/goonstation/pull/16543 Colossusqw updated: (balance ⚖, chemistry ⚗) #16543]
*Solipsizine's recipe no longer requires diphenhydramine.
;[https://github.com/goonstation/goonstation/pull/16032 MeggalBozale updated: (balance ⚖, gamemodes 🧛) #16032]
*Blob Overminds feel they can do more with less and now send less blobs to smaller stations.
;[https://github.com/goonstation/goonstation/pull/16031 disgustingfreakfingers updated: (sprites 🎨, critters 🐁) #16031]
*Updated yeti sprite. Disregard for perspective and realism remains intact.
 
===Friday, October 20th, 2023===
;[https://github.com/goonstation/goonstation/pull/16546 TDHooligan updated: (feature 🆕, chemistry ⚗) #16546]
*You can now concentrate coffee into espresso with sodium sulfate...
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16546 TDHooligan updated: (feature 🆕, chemistry ⚗) #16546]
*...and extract pure caffeine from said espresso with acetone and heat. Drink responsibly!
;[https://github.com/goonstation/goonstation/pull/14878 Facsimil updated: (feature 🆕, QoL 💅, game objects 📦) #14878]
*Player pianos now can be linked together automatically.
;[https://github.com/goonstation/goonstation/pull/16264 CrystalClover updated: (balance ⚖, QoL 💅, game objects 📦) #16264]
*Crates of all sorts are now cheaper to fabricate
 
===Wednesday, October 18th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16383 Kevin From HP updated: (mapping 🗺) #16383]
*Sword sheaths can now be dragged out of belt slot onto hand/ground.
*Using any katana on a container of pure sakuride will coat it in up to 15u. Dashing leaves a trail of petals behind you.
 
===Tuesday, October 17th, 2023===
;[https://github.com/goonstation/goonstation/pull/15855 glowbold updated: (feature 🆕, balance ⚖, player actions 🔨) #15855]
*Play hero by laying down and blocking on top of live hand grenades and pipebombs.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16499 Chasu updated: (feature 🆕, clothing 🎩, science 🔬) #16499]
*Tinfoil hats now block artifact hallucinations.
 
===Monday, October 16th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15909 Lord_Earthfire updated: (balance ⚖, chemistry ⚗) #15909]
*Choking makes you unable to breath in chemsmoke.
 
===Sunday, October 15th, 2023===
;[https://github.com/goonstation/goonstation/pull/16411 Amylizzle updated: (feature 🆕, game objects 📦, science 🔬) #16411]
*Added a new artifact type: Psycho-stimulator Field. It causes you to hallucinate vividly.
====Minor Changes====
;LeahTheTech updated:
*Flock walls can now be destroyed without hitting them with specifically a crowbar. No I have no idea why they were like this.
;[https://github.com/goonstation/goonstation/pull/16480 TealSeer updated: (bug 🪲, mapping 🗺, rework 🔄) #16480]
*Autolathe storage on donut 2 has been renamed to auxilliary storage, and a team of scientists has been hired to research what exactly an autolathe is.
;[https://github.com/goonstation/goonstation/pull/16319 Valtsu0 and Mordent updated: (UI 📄) #16319]
*Science teleporter console now has a fancy new tgui ui
*Cyborgs can no longer use the science teleporter console from more than a screen away
;[https://github.com/goonstation/goonstation/pull/16462 Mordent updated: (bug 🪲, UI 📄) #16462]
*Slight tweak to GeneTek UI for combining genes.


==July 2019==
===Saturday, October 14th, 2023===
===Wednesday, July 31th, 2019===
;LeahTheTech updated:
;mbc updated:
*Added a button to reopen the round-end credits window, automatically added at round-end.
*Fixed an issue that caused unwanted click-delays for players who like to spamclick during combat.
====Minor Changes====
*Some smoke bugs fixed
;[https://github.com/goonstation/goonstation/pull/16158 glowbold updated: (QoL 💅, UI 📄, game objects 📦) #16158]
===Tuesday, July 30th, 2019===
*The supply request console is easier to work with - bargain with cargo today!
;mbc updated:
 
*Air scrubbers should now drain smoke (basically behave like a fluid drain)
===Friday, October 13th, 2023===
*Made a lot of balance changes to smoke, it should now behave more similarly to classic smoke in how it applies to stuff. Also fixed some broken reactions in fluids + smoke.
====Minor Changes====
;Gannets updated:
;[https://github.com/goonstation/goonstation/pull/16420 Tyrant updated: (bug 🪲, mapping 🗺, QoL 💅) #16420]
*Nuclear Operative Commanders now spawn with a new, unique outfit. It's spaceproof despite appearences and as robust as other *Syndicate Specialist Armour
*The VR chessboard is now set up according to the rules of chess.
*Syndicate headsets now have a chat icon, marked with an S
;[https://github.com/goonstation/goonstation/pull/16394 MylieDaniels updated: (code quality 🔎, station systems 💡) #16394]
*Syndicate Commanders also have an icon, a white star
*The way Contraband is calculated has been changed under the hood, nothing should appear different but please report any bugs.
===Monday, July 29th, 2019===
 
;mbc updated:
===Thursday, October 12th, 2023===
*Reworked chemical smoke into 'airborne fluids'
;LeahTheTech updated:
*Added a new special attack for the welder.
*Clicking on most types of portal as a ghost will now teleport you through them.
===Friday, July 26th, 2019===
====Minor Changes====
;Zamujasa:
;[https://github.com/goonstation/goonstation/pull/16405 Flaborized updated: (feature 🆕, sprites 🎨, chemistry ⚗) #16405]
*You can now toggle chui windows using normal window frames.
*The dispensary interlink dispenser in medical will now visually show how many units of chems it has in it, the more blue the screen the more meds it has to vend.
*Random event antagonists will now ignore your antag preferences.
 
*The Nano-Fabricators should now always use chui instead of being broken without it.
===Wednesday, October 11th, 2023===
===Thursday, July 25th, 2019===
====Minor Changes====
;Firebarrage updated:
;tarmunora updated (balance ⚖):
*AIs can now make station announcements
*Minor changes to harmful gene stability bonuses, blindness/shortsighted/x-ray mutually exclusive (though not nightvision)
*Patch written by Ursula!
;[https://github.com/goonstation/goonstation/pull/16317 Lord_Earthfire updated: (bug 🪲, balance ⚖, player actions 🔨, critters 🐁) #16317]
;Zamujasa updated:
*Activated securitrons cannot be pulled anymore.
*The Construction Worker's room planner can now change the appearance of most floor tiles and walls.
*Securitrons don't search for targets while in a locker. They still move out of they are patrolling/chasing someone.
*Vending machine UI is slightly better and should be readable when chui is enabled.
;[https://github.com/goonstation/goonstation/pull/16391 glowbold updated: (QoL 💅, UI 📄) #16391]
*You can eject gems and other blocks from manufacturers without taking them apart now.
*You can re-open the end-game crew credits window by using the "Show Credits" verb.
===Wednesday, July 25th, 2019===
 
;mbc updated:
===Tuesday, October 10th, 2023===
*View map vote tally by clicking the (View Tally) link that appears in the chat log.
;[https://github.com/goonstation/goonstation/pull/16240 Azrun updated: (feature 🆕, sprites 🎨, balance ⚖, silicons 🤖) #16240]
*Increased the honk rate of the clown's horn a bit.
*AI's EyeBots now have reduced functionality when used across Z levels.
;ZeWaka updated:
====Minor Changes====
*Optimized/reworked the algorithm for the PTL. I also took the time to brush up on my calculus while doing so.
;LeahTheTech updated:
*The PTL can now 'steal' money if something special is done to it.
*Flockdrones now gain substantially less resources from stacked items, but gain slightly more resources in general.
*Here's the equation if you want, for some weird reason: desmos.com/calculator/c5qvuzaj2e
;[https://github.com/goonstation/goonstation/pull/16240 Azrun updated: (feature 🆕, sprites 🎨, balance ⚖, silicons 🤖) #16240]
===Tuesday, July 23th, 2019===
*AI can now deploy to EyeBots to maintain some presence on the station.
;mbc updated:
 
*Spy theft bounty tracker will now tell you what the rewards are before you deliver the bounty.
===Monday, October 9th, 2023===
*Added some more variety to spy thief objectives.
====Minor Changes====
===Saturday, July 21st, 2019===
;Flappybat updated (balance ⚖):  
;mbc updated:
*Scaling of number of traitors vs crew in the Traitor game mode has been adjusted to move the maximum of 5 traitors from a minimum of 35 to 40 crew. RP scaling unchanged.
*Removed the artificial 2-second delay for flashes in-between attacks. To compensate, flashes now do less stamina damage and disorient (ideally the amount of time to down someone is the same, but you have to land another click or two instead of click->wait->click)
 
===Saturday, July 20th, 2019===
===Sunday, October 8th, 2023===
;mbc updated:
;[https://github.com/goonstation/goonstation/pull/ Mr. Moriarty updated: (bug 🪲, QoL 💅, UI 📄) #16185]
*While pulling something, you will now only suffer the slowed effect if you are taking a step that actually moves the pulled object
*Added an antagonists tab to the end of round crew credits.
;Flourish updated:
====Minor Changes====
*Thanks to Cicadalek, clowns now have a dress variant of their clown suit in their clown crate!
;[https://github.com/goonstation/goonstation/pull/15922 Flaborized updated: (sprites 🎨) #15922]
*AIs now have two additional commands: Unbolt All Airlocks and Access Area APC. Eventually we'll move all the commands to the game window, I promise.
*Autumn has come to the station, changing the plant life's hue and adding a few new items to the clothing booth for just the season. There's also a seasonal special clown costume in the clown hole crate!
*Fixed some AI eyebot hotkey and click issues; let me know if something isn't working!
;tarmunora updated (balance ⚖):
*Changeling morph arm DNA cost revision: claw arm 4->0, tendril arm 6->10
;[https://github.com/goonstation/goonstation/pull/16191 Kubius updated: (feature 🆕, sprites 🎨) #16191]
*A new type of Scientific requisition is available. Its cash reward is lower, but it offers an item reward in return - and sometimes, it's one you can't get elsewhere.
;[https://github.com/goonstation/goonstation/pull/16337 MylieDaniels updated: (sprites 🎨, game objects 📦) #16337]
*Nukie Knights have a refreshed visual on their Hadar power sword.
 
===Saturday, October 7th, 2023===
;[https://github.com/goonstation/goonstation/pull/16159 glowbold updated: (feature 🆕, station systems 💡) #16159]
*When approving or denying cargo requests, PDA Messages are sent to the requestor.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15911 zjdtmkhzt updated: (bug 🪲, feature 🆕, code quality 🔎, game objects 📦) #15911]
*Light fixtures can now be placed directly on windows.
;[https://github.com/goonstation/goonstation/pull/16320 Lord_Earthfire updated: (sprites 🎨, balance ⚖, game objects 📦) #16320]
*The syndicate now supplies their botanists with experimental biological pouches instead of boxes.
;[https://github.com/goonstation/goonstation/pull/16323 Lord_Earthfire updated: (balance ⚖, game objects 📦, internal ⚙) #16323]
*Stealth storages have become a little bit more stealthy.
;[https://github.com/goonstation/goonstation/pull/16310 glowbold updated: (feature 🆕, sprites 🎨, game objects 📦) #16310]
*Mining PDAs have the new MineralMagic™ PDA cart pre-installed. Additional copies in the CartyParty.
 
===Friday, October 6th, 2023===
;Emily updated:
*Something mysterious has appeared in the ranch! What could it be?
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16302 Lord_Earthfire updated: (balance ⚖, chemistry ⚗) #16302]
*Firefighting Foam's recipe was changed. The new recipe is: (1) Chlorine + (1) Nickel + (1) Carbon -> (2) Carbon Tetrachloride + (1) Nickel
;LeahTheTech updated:
*Pocket and emergency oxygen tanks no longer fit on TTVs (they had no sprites anyway)
;[https://github.com/goonstation/goonstation/pull/16297 Lord_Earthfire updated: (balance ⚖, chemistry ⚗) #16297]
*Capsaicin has a cooldown between stuns now but high-dosage capsaicin stuns more often add oxygen deprivation.
;[https://github.com/goonstation/goonstation/pull/15970 BatElite updated: (sprites 🎨, medical 💊, game objects 📦) #15970]
*Auto-injectors have been resprited!
 
===Thursday, October 5th, 2023===
;[https://github.com/goonstation/goonstation/pull/16028 Azrun updated: (balance ⚖, silicons 🤖) #16028]
*Reduced ability for AI and AIeye to interact across levels.
;[https://github.com/goonstation/goonstation/pull/16180 Flaborized updated: (feature 🆕) #16180]
*Chemical condensers can now be attached to up to four containers, splitting their output evenly through them.
 
===Wednesday, October 4th, 2023===
;[https://github.com/goonstation/goonstation/pull/16260 LeahTheTech updated: (feature 🆕, sprites 🎨, balance ⚖, game objects 📦) #16260]
*Added a security whistle that all security officers and assistants start with. Blowing it will let you command nearby securitrons by pointing.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16260 LeahTheTech updated: (feature 🆕, sprites 🎨, balance ⚖, game objects 📦) #16260]
*The security whistle now only commands the closest securitron and can only target people, this means missed points will no longer cancel the effect.
 
===Monday, October 2nd, 2023===
;nerkson and LeahTheTech updated:
*New halloween job: pickle. Has the ability to turn things into pickle. Also looks like a pickle. Pickle.
;[https://github.com/goonstation/goonstation/pull/15774 Smilg updated: (feature 🆕, game objects 📦) #15774]
*ABCU blueprints updated+fixed internally. You can migrate old blueprints with a blueprint marker tool.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16194 Kubius updated: (bug 🪲, feature 🆕) #16194]
*Introduced an additional new civilian requisition centering around pod components and adjusted the seed requisition item rewards.
;[https://github.com/goonstation/goonstation/pull/16201 Tyrant updated: (bug 🪲, mapping 🗺) #16201]
*Clarion now has a capsule vending machine.
 
===Sunday, October 1st, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16123 UnfunnyPerson updated: (game objects 📦) #16123]
*Laundry machines can now be scanned with a mechscanner
;Tarmunora updated:
*Waspbow projectiles no longer deal impact damage
*Waspbow/radbow/etc now use/have 60u/shot instead of 40u
*Fixed oversight causing disruptor cells to charge at twice the intended rate
 
==September 2023==
===Friday, September 29th, 2023===
;[https://github.com/goonstation/goonstation/pull/15927 Waffleloffle updated: (sprites 🎨, clothing 🎩) #15927]
*Adds some particularly costumey headwear, available for purchase at the Clothing Booth during the month of Spooktober.
;[https://github.com/goonstation/goonstation/pull/16092 Kubius updated: (feature 🆕, balance ⚖) #16092]
*Further requisition system improvements. Notable changes: No limit on pinned contracts, fewer and longer-lasting Aid contracts, and a new Civilian contract.
;[https://github.com/goonstation/goonstation/pull/15458 pali updated: (experimental 🧫, gamemodes 🧛) #15458]
*Experiment: Gang members are recruited randomly at roundstart instead of being recruited manually.<br>Give feedback [https://forum.ss13.co/showthread.php?tid=21701 here].
;[https://github.com/goonstation/goonstation/pull/15630 Bartimeus973 updated: (balance ⚖, rework 🔄, medical 💊, player actions 🔨) #15630]
*Organ surgery is now redone! Instructions are found in the surgery handbook. For more details click on the PR number in the top right!
;[https://github.com/goonstation/goonstation/pull/15759 Tarmunora updated: (bug 🪲, silicons 🤖) #15759]
*Fixed bug allowing cyborgs to open-hand interact with atoms under certain circumstances
;[https://github.com/goonstation/goonstation/pull/15797 Flappybat & Flaborized updated: (feature 🆕, sprites 🎨, game objects 📦) #15797]
*Adds emergency flares to the game, when a glowstick just won't cut it! These come as standard issue in emergency toolboxes. Just be careful around flammable gas...
====Minor Changes====
;Emily updated:
*Zipguns now fire one bullet at a time for ammo types that usually fire in bursts
*Pews can be reshaped with screwdrivers and turned with crowbars.
;[https://github.com/goonstation/goonstation/pull/15833 aloe updated: (balance ⚖, station systems 💡, RP 🎭) #15833]
*Removed security's access to the crematorium on the RP servers.
;[https://github.com/goonstation/goonstation/pull/15957 MeggalBozale updated: (bug 🪲, QoL 💅, game objects 📦) #15957]
*NT has spent a few million credits stocking its stations with newly printed guides to material science, featuring minor spelling corrections and updated material values.
;[https://github.com/goonstation/goonstation/pull/16083 TealSeer updated: (bug 🪲, game objects 📦) #16083]
*The ID computer should now let you add/remove Brig access as normal.
 
===Thursday, September 28th, 2023===
;Emily updated:
*Chickens now get grumpy when they're in crowded areas. They need their space!
;[https://github.com/goonstation/goonstation/pull/16082 LeahTheTech updated: (feature 🆕, mapping 🗺, sprites 🎨, QoL 💅) #16082]
*Added pressure visualization goggles which show surrounding atmospheric pressure when worn, found in engineering lockers.
;[https://github.com/goonstation/goonstation/pull/15812 Flaborized updated: (sprites 🎨, chemistry ⚗) #15812]
*Some small chemistry changes to pyrosium and cryostylane, including an area of effect heat/cool effect. More detailed description in minor logs.
====Minor Changes====
;Emily updated:
*Standardized Requisition payouts to the new system and made minor balance tweaks to some that were too hard to fulfill (e.g. pizza, blood requisitions).
;[https://github.com/goonstation/goonstation/pull/16078 Kubius updated: (feature 🆕) #16078]
*Indiscriminate food requisitions are now properly indiscriminate, and requisition cargo scanning should now be more discoverable.
;[https://github.com/goonstation/goonstation/pull/15812 Flaborized updated: (sprites 🎨, chemistry ⚗) #15812]
*Pyrosium can now be mixed with magnesium to create a 3x3 area of effect heating effect, and cryostylane can be mixed with iodine for a cold version of the same thing.
*Pyrosium, cryostylane reactions now longer use up the oxygen/magnesium/iodine until the end of the reaction. This means it'll still deplete the oxygen, but you only technically need 1u to carry out the full reaction.
;[https://github.com/goonstation/goonstation/pull/16040 Smilg updated: (QoL 💅, game objects 📦) #16040]
*Pressure sensor can now use empty hand, and mouse drop.
 
===Wednesday, September 27th, 2023===
;Emily updated:
*Upped rooster chances for most types of roosters
*Most ranches now have a flusher instead of a chute leading to the kitchen, so you can flush your unwanted chickens while they're still alive. (Warning: they will not arrive alive).
;[https://github.com/goonstation/goonstation/pull/15741 Colossusqw updated: (feature 🆕, chemistry ⚗) #15741]
*Caffeine is now it's own standalone chem.
;[https://github.com/goonstation/goonstation/pull/15933 Smilg updated: (feature 🆕, game objects 📦, science 🔬) #15933]
*Pressure crystals from Vendomats, when used, can now be sold for credits via Cargo. Work in Toxins today!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15741 Colossusqw updated: (feature 🆕, chemistry ⚗) #15741]
*Caffeine is formed by caffeinated drinks (coffees, unadulterated tea/matcha, cola) as they deplete, and its effects can vary wildly based on volume, much like current ethanol.
;[https://github.com/goonstation/goonstation/pull/16019 Lord_Earthfire updated: (balance ⚖, game objects 📦, internal ⚙) #16019]
*Syringes, fired from the syringe gun, stuck in a human desintegrate when that human is affected by an explosion.
;[https://github.com/goonstation/goonstation/pull/15921 MeggalBozale updated: (mapping 🗺, QoL 💅, materials 🧱, game objects 📦) #15921]
*Wooden planks are mostly replaced with instances of wood sheets, meaning spare planks can be used to furnish tables now.
;[https://github.com/goonstation/goonstation/pull/15933 Smilg updated: (feature 🆕, game objects 📦, science 🔬) #15933]
*New program for Scientist PDAs that shows you previously sold pressure crystals, and their bounties.
 
===Tuesday, September 26th, 2023===
;Emily updated:
*Repeatedly buying the same crate from the market will "exhaust" supply, causing the price to increase. Exhaustion decays with each shipping market shift.
;[https://github.com/goonstation/goonstation/pull/15931 NewyearnewmeUwu updated: (feature 🆕, game objects 📦) #15931]
*Added some fishing related mishaps for clowns.
;[https://github.com/goonstation/goonstation/pull/16024 DisturbHerb updated: (feature 🆕, mapping 🗺, medical 💊, game objects 📦) #16024]
*The latest advances in hemodialysis technology have been harnessed by your local medical bay. Clean your blood, today!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15784 Garash updated: (sprites 🎨, rework 🔄, UI 📄) #15784]
*Fluid canisters now use a Context Actions menu.
 
===Monday, September 25th, 2023===
;LeahTheTech updated:
*Attacks which are entirely blocked by armour will no longer play their attack sound. This makes it much more obvious when your attack is doing nothing.
;Emily updated:
*Prices of oxygen/plasma vendors lowered. Remember to turn off your pods' weapons systems when not in use!
;[https://github.com/goonstation/goonstation/pull/14069 Mr. Moriarty updated: (feature 🆕, sprites 🎨, QoL 💅, game objects 📦) #14069]
*Replaced the Armoury's 40mm pod-seeking shells with a pod-targeting missile launcher. The launcher will display an aiming reticle over the pod being targeted.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/16018 Kubius updated: (feature 🆕, mapping 🗺) #16018]
*Updated Nadir's Warrens surgery room to be more suitably Warrens-esque and adjusted plasma vending machine positions.
;[https://github.com/goonstation/goonstation/pull/15842 Cheffie updated: (sprites 🎨, QoL 💅, game objects 📦) #15842]
*Crates ordered from cargo containing critters now need to be pried open upon arrival.
;[https://github.com/goonstation/goonstation/pull/15962 UnfunnyPerson updated: (balance ⚖, game objects 📦) #15962]
*Revolutionary sign damage scales depending on how many revs are nearby the user
;Emily updated:
*Lowered prices of weapon pod systems at vendors
*Martian vendor no longer infinite
 
===Sunday, September 24th, 2023===
;Emily updated:
*Pods now require fuel (plasma) to run modules other than basic movement. Be sure to turn off systems when not in use!
*New Plasma Tank vendor available in pod bays. Fill up your tank there!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15982 UnfunnyPerson updated: (feature 🆕, player actions 🔨) #15982]
*Added the wasp crossbow to surplus crates.
*Wasp related items in surplus crates come with a wasp implant. The wasp implant will cause wasps to ignore the user and for the user to explode into wasps on death.
;[https://github.com/goonstation/goonstation/pull/16006 TealSeer updated: (bug 🪲, materials 🧱, catering 🍝) #16006]
*Pizza made at the pizza vending machine should no longer taste horrible and make you sick.
;Azrun updated (feature 🐑🧶):
*Knitting expanded to allow for illegal modding of knitting needles.
;LeahTheTech updated:
*The mixed gamemode should now have slightly more consistent numbers of antagonists.
 
===Saturday, September 23rd, 2023===
;tarmunora updated:
*Ion storm update: a few more things can happen to affected doors, and affected doors/APCs will have ai control disabled. Keep an eye on Beepsky...
;[https://github.com/goonstation/goonstation/pull/15785 Mantwerp and Mcdangus updated: (sprites 🎨, sound 🔊, game objects 📦) #15785]
*Added a bass guitar. Get it from cargo, NOW!! Sprites and sounds by Mcdangus.
;Emily updated:
*Total QM Pricing Overhaul. Things now cost a lot less across the board.
*Buying crates is now tied to market prices; you can no longer buy a crate and sell that same crate for profit.
*Rockbox Premium now defaults to purchased; no more fees that aren't from QM/Mining
====Minor Changes====
;tarmunora updated:
*Drinking glasses once more splash their contents on the floor when shattered. Syndicate shot glasses do something else when thrown at a human...
*Made flasks more robust
;[https://github.com/goonstation/goonstation/pull/15934 Mantwerp updated: (sound 🔊) #15934]
*Electric guitars should sound a little more electric now.
;Emily updated:
*Some Commodities are now linked on the shipping market with hard ratios between them; e.g., a sheet is worth one tenth of a material piece.
*If an item goes hot on the market, traders that sell that exact item will run out of it.
*Gragg no longer sells infinite char
*Wishgranters give 25000 instead of 9 million
*Clowns now make 200 spacebux instead of 2
 
===Friday, September 22nd, 2023===
;[https://github.com/goonstation/goonstation/pull/15602 Glamurio (Ryou) & DimWhat & Piesuu updated: (sprites 🎨, balance ⚖, clothing 🎩) #15602]
*The captain has cut up their armor into individual parts, which can be equipped separately.
;[https://github.com/goonstation/goonstation/pull/15326 Glamurio (Ryou) updated: (QoL 💅, rework 🔄, sound 🔊, game objects 📦) #15326]
*PDA Emergency Alerts now have distinct visuals and jingles.
;[https://github.com/goonstation/goonstation/pull/15858 MylieDaniels, AveryQuill updated: (feature 🆕, sprites 🎨, game objects 📦) #15858]
*Adds the Glaucus Fishing Rod, a 6 tc tacticool fishing rod for catching crew with disguised hooks. Available to Rancher and Angler traitors, as well as through surplus crates.
====Minor Changes====
;aloe updated:
*The empathic thought gene now shows you what people are about to say, if they're currently typing something.
;[https://github.com/goonstation/goonstation/pull/15953 spAAAce updated: (feature 🆕, game objects 📦, hydroponics 🌱) #15953]
*Banana peels now scale to banana size, within reason
;[https://github.com/goonstation/goonstation/pull/15937 NewyearnewmeUwu updated: (bug 🪲, player actions 🔨, traits 💪) #15937]
*Fixed clowns and mimes losing their career genes after cloning.
;[https://github.com/goonstation/goonstation/pull/15854 Flaborized updated: (chemistry ⚗) #15854]
*You can now directly pour into synthflesh pustules from cut open blood bags.
;[https://github.com/goonstation/goonstation/pull/15925 DimWhat updated: (balance ⚖, game objects 📦) #15925]
*Made nukie pistol holsters hold more stuff, and more types of stuff.
 
===Thursday, September 21st, 2023===
;[https://github.com/goonstation/goonstation/pull/15919 LeahTheTech updated: (sprites 🎨, balance ⚖, medical 💊, catering 🍝) #15919]
*Stomachs now have a capacity and can fill up if you eat too much, cyberstomachs have more. No longer can a single determined staffie consume the entire kitchen.
;[https://github.com/goonstation/goonstation/pull/15867 Flaborized updated: (sprites 🎨) #15738]
*Added bunsen burners to chemistry. Allows you to heat beakers/condensers/others while still being able to access them, this includes letting you hook up condensers on top of them. Find one in the auxiliary cabinet with the condensers or print them at the sci fabricator.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15867 MeggalBozale updated: (bug 🪲, player actions 🔨) #15867]
*Cyborgs should no longer recieve mutations.
;[https://github.com/goonstation/goonstation/pull/15919 LeahTheTech updated: (sprites 🎨, balance ⚖, medical 💊, catering 🍝) #15919]
*Undigestible items now remain in the stomach after being eaten by frying or matter eater and can be retrieved by cutting them out of the extracted stomach with a scalpel.
 
===Wednesday, September 20th, 2023===
====Minor Changes====
;Sord updated:
*Singularity field generators max power 250 -> 100 so they will depower faster when not being charged.
*You can now see what power level a field generator is at by poking it with a multi tool.
;[https://github.com/goonstation/goonstation/pull/15547 UnfunnyPerson updated: (feature 🆕, clothing 🎩) #15547]
*Added a randomized wig crate. Cargo can order this crate for 2000 credits.
;[https://github.com/goonstation/goonstation/pull/15841 TealSeer updated: (feature 🆕, sprites 🎨, game objects 📦) #15841]
*Empty gas tanks can now be made at the general manufacturer for 0.1 sturdy metal.
 
===Tuesday, September 19th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15819 Smilg updated: (feature 🆕, silicons 🤖) #15819]
*Cyborg cell cables can now be used on other cyborgs.
;[https://github.com/goonstation/goonstation/pull/15820 Smilg updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦) #15820]
*Assless chaps replaced with regular chaps.
 
===Monday, September 18th, 2023===
;LeahTheTech updated:
*Clone records can now have notes attached.
 
===Sunday, September 17th, 2023===
;aloe updated:
*Mop buckets now have 7 slots of storage inside them, for normal-sized items or smaller. This means that to pour things into the bucket, you need to click drag the reagent container to the bucket.
 
===Saturday, September 16th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15262 Ryou (Glamurio) updated: (feature 🆕, sprites 🎨, game objects 📦, catering 🍝) #15262]
*Adds chili cheese fries. Yummy!
 
===Friday, September 15th, 2023===
;[https://github.com/goonstation/goonstation/pull/14516 Lord_Earthfire updated: (bug 🪲, balance ⚖, rework 🔄, sound 🔊, AI 📡, hydroponics 🌱, critters 🐁) #14516]
*The syndicate supplies its botanists with a majorly changed and more responsive man-eating plant strain! Check the minor changes for details.
;[https://github.com/goonstation/goonstation/pull/15317 Colossusw updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #15317]
*Overhauled Stinging Nettles slightly(minor changes for details).
;[https://github.com/goonstation/goonstation/pull/15503 LeahTheTech updated: (balance ⚖, hydroponics 🌱) #15503]
*Ricin and ghost chilli juice reagents are no longer present directly in their respective crops, instead requiring them to be brewed in a still.
;[https://github.com/goonstation/goonstation/pull/15796 Amylizzle updated: (balance ⚖, game objects 📦) #15796]
*Nuclear meltdowns now scale with the amount of radioactive fuel in the reactor.
;[https://github.com/goonstation/goonstation/pull/15740 glowbold updated: (feature 🆕, sprites 🎨, QoL 💅, game objects 📦, station systems 💡) #15740]
*Using a T-ray scanner in-hand allows you to toggle seeing underfloor power cables, underfloor disposal pipes, and the station pipe blueprints independently.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14516 Lord_Earthfire updated: (bug 🪲, balance ⚖, rework 🔄, sound 🔊, AI 📡, hydroponics 🌱, critters 🐁) #14516]
*Man-eating plants don't insta-stun anymore. Instead, they got a stamina draining attack that stuns if you run out of stamina
*Man-eating plants now need to aggressive-grab their victims to devour them. They show a visible action bar.
*The items of it's devoured victims can be retreived by butchering/gibbing the plant. It can occasionally vomit them out as well.
*The scaling of the maneater got changed. Its health scales with endurance, its stamina and stamina regeneration with potency.
*Feeding meat/people to the maneater increases endurance now. Even if it is already out of its tray!
*If any chem-producing plant was spliced into the man-eating plant, it will inject its victim with this chemicals. The amount scales with yield.
*Atrazine now works as an effective skin-penetrating poison against maneaters
*Maneater seeds now start with "dominant genome", "inhibited potential" and "temporary spliceability" gene strains
;[https://github.com/goonstation/goonstation/pull/15317 Colossusw updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #15317]
*Nettles now won't pass reagents to people wearing botany jumpsuits.
*Nettles now have a 'smooth nettle' mutation that does not produce any histamine.
*Nettles now are triggered by movement near them, on a cooldown inversely scaled to their endurance, as opposed to firing off randomly.
 
===Thursday, September 14th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15644 UnfunnyPerson updated: (sprites 🎨, player actions 🔨, silicons 🤖) #15644]
*Flipping with an exposed brain as a cyborg will give the "Loose Brain" status effect. Flip with the status effect to launch your brain.
 
===Wednesday, September 13th, 2023===
;[https://github.com/goonstation/goonstation/pull/15787 DisturbHerb, Tyrant updated: (feature 🆕, mapping 🗺, chemistry ⚗) #15787]
*Added the new orbital shakers to Chemical Labs, which shake glassware around and apply physical force to them.
====Minor Changes====
;Azrun & Jan.antilles updated (feature 🐑🧣🧶):
*Knitting expanded allow for basic dyeing and cozy scarves.
;[https://github.com/goonstation/goonstation/pull/15554 Tyrant updated: (feature 🆕, player actions 🔨, game objects 📦) #15554]
*Twirling a bloody knife will flick the blood off and onto the floor. Doesn't work if the blood is dried.
;[https://github.com/goonstation/goonstation/pull/15773 Retrino updated: (sprites 🎨) #15773]
*Added 8 new faces to cyborg screenheads. Sly, Elated, Blush, Battery, Error, Loading, Pong, and Hypnotized
 
===Tuesday, September 12th, 2023===
;[https://github.com/goonstation/goonstation/pull/15598 FlameArrow57 updated: (balance ⚖, QoL 💅, gamemodes 🧛) #15598]
*Roundstart blob respawn time increased to 15 minutes. Random event blobs will now have a 7 minute respawn time.
;[https://github.com/goonstation/goonstation/pull/15717 Glamurio (Ryou) updated: (feature 🆕, chemistry ⚗, catering 🍝) #15717]
*Added several new banana related drinks. See minor notes for details.
====Minor Changes====
;Sord & Tarmunora updated:
*Singularity feeding changes: Base values (i.e.: bonuses from materials are unaffected) are generally higher, but have diminishing returns for any given type. Variety is the spice of life! Material(ore/bar) density*3, radioactive*4, neutron radioactive*6. Also feed a singularity a plutonium core to get a LOT of power.
;[https://github.com/goonstation/goonstation/pull/15592 Paaiii updated: (mapping 🗺, sprites 🎨, sound 🔊) #15592]
*Resprited a bunch of old miscellaneous objects.
;[https://github.com/goonstation/goonstation/pull/15595 Paaiii updated: (balance ⚖, QoL 💅, silicons 🤖) #15595]
*Gives AIs a command to unlock their own core cover.
;[https://github.com/goonstation/goonstation/pull/15564 Bartimeus973 updated: (feature 🆕, sprites 🎨, player actions 🔨, game objects 📦) #15564]
*Some pies thrown by clowns have a chance to stick to people's faces.
;aloe updated:
*Being fully heat resistant (usually from the fire resistance gene) now makes you immune to cremation.
;[https://github.com/goonstation/goonstation/pull/15687 Lord_Earthfire updated: (bug 🪲, QoL 💅, game objects 📦, internal ⚙) #15687]
*Pipebomb- and beaker-assemblies should be more intutive to create now.
*Standard pipebombs are now created by using a timer instead of a timer/igniter-assembly with a pipebomb frame.
;[https://github.com/goonstation/goonstation/pull/15717 Glamurio (Ryou) updated: (feature 🆕, chemistry ⚗, catering 🍝) #15717]
*New banana juice recipes: Banana Milk (Banana, Milk), Fizzy Banana (Syrup, Banana, Coconut, Lime, Tonic), Dirty Banana (Rum, Banana, Chocolate, Milk), Sweet Surprise (Rum, Banana, Coconut), Sweet Dreams (Sweet Surprise, Capulettium)
;[https://github.com/goonstation/goonstation/pull/15709 Colossusqw updated: (balance ⚖, chemistry ⚗) #15709]
*Smoke powder no longer fizzles into nothing when in a closed container, instead, reacting only when it is opened.
 
===Monday, September 11th, 2023===
;[https://github.com/goonstation/goonstation/pull/14916 aloe updated: (code quality 🔎, balance ⚖, experimental 🧫, game objects 📦, chemistry ⚗) #14916]
*Fluids are no longer clickable. Anything you used to click fluids with now works based on clicking the turf below the fluid. This also means that you can no longer see the most dominant reagent in a fluid by the name of the fluid.
;[https://github.com/goonstation/goonstation/pull/15791 Amylizzle updated: (QoL 💅, game objects 📦) #15791]
*You can now put glowsticks directly into the reactor.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15720 Tyrant updated: (mapping 🗺, catering 🍝) #15720]
*Oshan's Kitchen/bar now has a reagent extractor.
;[https://github.com/goonstation/goonstation/pull/15768 TealSeer updated: (mapping 🗺, game objects 📦) #15768]
*Two artistic toolboxes now spawn on Donut 2 in the crew lounge and warehouse.
;[https://github.com/goonstation/goonstation/pull/15783 Garash updated: (mapping 🗺, secret 🔒, rework 🔄, UI 📄) #15783]
*New UI for the elevators, descend to the trench in style!
 
===Sunday, September 10th, 2023===
;[https://github.com/goonstation/goonstation/pull/15542 FlameArrow57 updated: (balance ⚖, QoL 💅, gamemodes 🧛, player actions 🔨) #15542]
*Vampires, werewolves, and changelings can now bind abilities to Shift, Alt, and Ctrl.
;[https://github.com/goonstation/goonstation/pull/15747 Valtsu0 updated: (feature 🆕, chemistry ⚗) #15747]
*New chemical: Capsizin. Makes you harmlessly capsize. Recipe: Reversium(1) + Capsaicin(4) = Capsizin(5)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15732 Froggit Dogget updated: #15732]
*Amanitin now does its damage when flushed out of the system.
;[https://github.com/goonstation/goonstation/pull/15793 Mantwerp updated: (mapping 🗺, QoL 💅) #15793]
*Added the acoustic guitar to the afterlife bar.


===Thursday, July 18th, 2019===
===Saturday, September 9th, 2023===
;mbc updated:
;[https://github.com/goonstation/goonstation/pull/15704 Mantwerp and Mcdangus updated: (sprites 🎨, sound 🔊, game objects 📦) #15704]
*Did a lot of optimising on deletions over the past week or so
*Redid the acoustic guitar entirely, now also available from cargo! Sprites and sounds by Mcdangus.
*This doesn't target explosions and one-off events. instead I targeted the constant background deletions that pile up over the course of a normal round, keeping the game a lot smoother probably. we'll continue to work on this over time.  
;pali updated:
===Wednesday, July 17th, 2019===
*Opening a tank-transfer valve now plays the valve-turning sound giving people a bit of time to react.
;ZeWaka updated:
====Minor Changes====
*Improved performance of lighting and made the pitch-black darkness brighter. Let me know if there's any new issues.
;[https://github.com/goonstation/goonstation/pull/15714 Garash updated: (rework 🔄, UI 📄) #15714]
===Tuesday, July 16th, 2019===
*Modernized UI for the Hair Dye Mixer 3000, it now lives up to it's name!
;mbc updated:
*The hydroponics reagent extractor can now flush all of specific reagent.
;ZeWaka updated
*Used my fancy math JND thing from fire to reduce lighting lag overall. Let me know if you see any issues.
===Sunday, July 14th, 2019===
;ZeWaka updated:
*Implemented patch by UrsulaMejor allowing the nuclear bomb to be teleported with the stationary teleporter.
*Implemented wizard uplink cleanup patch by Kubius.
*Implemented PDA QoL patch by glassofmilk.
*Implemented modified ID console PIN updating patch by Triacontakai.
===Saturday, July 13th, 2019===
;Azungar updated:
*Added new book sprites by Schwick, also the fabled Space Law 1st Print that is sought after by many of the security forces. Head of Securitys should probably go visit their old pal' Beepsky to find it and reminiscent about the old war?
===Thursday, July 11th, 2019===
;mbc updated:
*Movement keys will now rotate your character even if you are already taking a step. Doesnt affect gameplay, it just feels way better. I think this was a classic ss13 quirk that we lost along some many reworks?
===Wednesday, July 10th, 2019===
;mbc updated:
*Add new medical item : 'auto-mender'. It heals over a few seconds via TOUCH application. You need to stand still while applying it but you can otherwise use your hands and interact with stuff.
*Patches no longer apply their contents instantly and are instead digested over a longer time period.
===Saturday, July 6th, 2019===
;kyle updated:
*If certain Command jobs are vacant on round start, the job picker now selects a crew member within that department to be the department head.
*Positions that can be promoted currently are Medical Doctor, Scientist, and Engineer to Medical Director, Research Director, and Chief Engineer respectively.
*Place command roles on unwanted in your job preferences if you don't ever want to be promoted.
===Thursday, July 4th, 2019===
;kyle updated:
*Ghost drones now can squeeze through closed doors.
*Fix ghost drone laying cable wire while moving.
===Wednesday, July 3rd, 2019===
;Gannets & Gerhazo updated:
*Centcom got their randomized drinks fixed! Thanks to Gerhazo for smushing this particular bug.
;HydroFloric & Gerhazo updated:
*After multiple calls to their IT department, Space Bees finally drink from plants again (Hopefully). Everyone give a round of applause to Gerhazo for also smushing this bug.
===Tuesday, July 2nd, 2019===
;ZeWaka updated:
*Canister bombs now always announce when they're primed. Thus, you can no longer attach radios to them.
;Gannets updated:
*Grenades now have an explosion effect when they go off. Always thought it looked weird that they didn't before now.
*Nuke Ops Class balance changes: Engineer turret depoloyer fits in backpacks. Heavy LMG does more damage. Grenadier spawns with an extra grenade pouch of new high explosive grenades.
;Flourish updated:
*Added three brand new and shiny medals, icons courtesy of cyberTripping!
*Also added two monthly contest medals and their respective rewards.
===Monday, July 1st, 2019===
;kyle updated:
*Added 16 new grenade sprites by The Gorog.


==June 2019==
===Friday, September 8th, 2023===
===Monday, June 25th, 2019===
====Minor Changes====
;HydroFloric, Cogwerks, Warcrimes updated:
;[https://github.com/goonstation/goonstation/pull/15730 Glamurio (Ryou) updated: (QoL 💅, catering 🍝) #15730]
*It's time for you to free Bombini and unravel the mystery around her dissapearance.
*Mexican Hot Chocolate is now made with cinnamon.
*There's a whole new place to die, and a new way to get there. Maybe Shitty Bill knows the way...
;[https://github.com/goonstation/goonstation/pull/14928 Tyrant, Flaborized updated: (feature 🆕, sprites 🎨) #14928]
*Wait why do I smell Barbeque?
*Added newspapers! You can open them up to hide your face behind them, and read the headlines. Make some at the printing press!
===Saturday, June 23rd, 2019===
 
;Azungar updated:
===Thursday, September 7th, 2023===
*In-game RP ruleset has been -finally- updated.
====Minor Changes====
===Wednesday, June 19th, 2019===
;[https://github.com/goonstation/goonstation/pull/15708 Cheffie updated: (mapping 🗺) #15708]
;warcrimes updated:
*The armoury on donut 3 has been renovated
*Added three new randomly generated structures to z5, made by Kubius and Adhara
;[https://github.com/goonstation/goonstation/pull/15527 FlameArrow57 updated: (feature 🆕, balance ⚖, sound 🔊, game objects 📦) #15527]
*New type of gloves and specialised janitorial equipment by Adhara
*Common lethal bullets and grenade shrapnel now have a low chance to ricochet off walls. Ricocheted projectiles have reduced damage and don't travel as far.
*Try defibrilating some dough. Just try it, I promise.
*No really give it a shock, see if it does anything.
===Monday, June 17th, 2019===
;ZeWaka updated:
*Added thongarangs, MEGA VELOCITY edition.
;kyle updated:
*Losing a limb also drops the item in that hand, should update your hud immediately now too.
===Saturday, June 15th, 2019===
;MBC updated:
*Fixed loyalty implants not working when shot from a gun.
*Fix broken 'loyalty implant resist' message.
===Wednesday, June 5th, 2019===
;warcrimes updated:
*Added Pride Jumpsuits, by Schwicky_Schwag
*One locker (with 7 unique jumpsuits) has been hidden on each map
===Monday, June 3rd, 2019===
;Flourish updated:
*We're holding our first Goonstation Monthly Contest and would love for you to participate! Check out the details here: https://forum.ss13.co/showthread.php?tid=12331
;kyle & Azungar updated:
*Thermals let you see farther in the dark again. What took so long amirite?
*Merged part of my genetics effects patch, there's a few new low-key ones. Genetics Computer uses its custom UI again.
===Saturday, June 1st, 2019===
;Warcrimes updated:
*fixed an apparent bug where fried foods never reach the "HOLY FUCK ITS ON FIRE" stage. Now they actually will. Watch your fucking fryer, nerd.
;MBC updated:
*Rev flashes and implants are both instant again.
*Click an O2 tank with a mask or vice-versa to auto-equip the internals.
;kyle updated:
*Improvements to pod sensors. You can track targets by clicking on them or by using the sensor scan window. Certain conditions will affect the range and reliability of sensors.
*Update to Space-GPS. Functions a bit more like a simplified version of pinpointers now. Input a gps coordinate and it will guide you there. Pod sensors also have similar functionality.


==May 2019==
===Wednesday, September 6th, 2023===
===Friday, May 31th, 2019===
====Minor Changes====
;Daeren updated:
;Tarmunora updated:
*Petty crimers be warned, the Captain now gets an alert when someone destroys the bonsai tree (or the ship in a bottle on Oshan.)
*Basic cybereyes can now be recolored by using a multitool on them. This required a total refactor of eye color so report bugs related to that I guess.
===Sunday, May 26th, 2019===
;[https://github.com/goonstation/goonstation/pull/15482 UnfunnyPerson updated: (mapping 🗺, balance ⚖) #15482]
;MBC updated:
*Bruise packs and Ointment take 2 seconds to use instead of being instant.
*New icons that display someone's rank when they speak on the radio. (These icons are tied to the radio headset itself and not your actual identity)
*Removed a certain dusty first aid kit from the debris field.
;Gannets updated:
 
*Updated Nuclear Operative Specialist - Combat Engineer: Turret
===Tuesday, September 5th, 2023===
*Click on the turret in-hand to deploy, then weld in place and screwdriver to activate.
;[https://github.com/goonstation/goonstation/pull/15701 Flappybat updated: (mapping 🗺, balance ⚖) #15701]
*Wrenching an active turret now provides you an aiming reticule to allow you to set the firing direction more easily.  
*The second armory locker on Donut 3 has been removed.
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/15634 Flaborized and LeahTheTech updated: (balance ⚖, chemistry ⚗) #15634]
*Fix storage HUD boxes not responding to clicks when you are trying to remove an item. EDIT : Turns out this problem was localized to an issue with the latest BYOND version and my fix broke previous versions. I have properly put a band-aid over the bug on all versions now.
*The following chemicals have had their recipes changed: ( Acetone, phenol, diethylamine, sulfuric acid, oil, charcoal, silver sulfadiazine, styptic powder, synthflesh, cyanide, pentetic acid, salbutamol, salicylic acid.
===Friday, May 24th, 2019===
*For full details of the new recipes please see this PR's description.
;kyle updated:
*New chemical: Photophosphide. Creates a small non-scaling explosion when it comes into contact with any form of light. Recipe: Plasma(1) + Phosphorous(1) + Iron(1) + Diethylamine(1)
*Fix surgical trays, they'll work a lot more smoothly and consistently from now on. You can't use the pick_up verb on items on the tray, but you can just click em.
*Added beaker lids which make beakers they are applied to act as closed containers.
;Hempuli and MBC updated:
*Added chemical condensers, can be click-drag attached to glassware to cause any reactions that occur in the condenser to output into the linked glassware.
*Updated explosion sprites.
 
===Thursday, May 23th, 2019===
====Minor Changes====
;kyle updated:
;[https://github.com/goonstation/goonstation/pull/15611 TealSeer updated: (bug 🪲, medal 🏅) #15611]
*Change to atropine. Now it can't do enough tox damage on its own to put you into crit, heals brain damage, and shortens the movement misstep duration after it's out of your system.
*Rocko should now count as a pet for the Noah's Shuttle medal.
*Moved misstep chance and dizzy effects to the realtime processing.
;[https://github.com/goonstation/goonstation/pull/15651 TealSeer updated: (bug 🪲, player actions 🔨) #15651]
;Warcrimes updated:
*Using an ability while incapacitated or otherwise unable to will no longer trigger the cooldown anyways.
*New trait: French (language)
;[https://github.com/goonstation/goonstation/pull/15698 Azrun updated: (feature 🆕, sprites 🎨, balance ⚖, QoL 💅, atmospherics 💨) #15698]
*Added pizza-ghetti. Just slap some pizza on a plate of saucy noodle and watch out. Sprite by Partheosis
*New visual effect when hotspots (atmos) are affected by a catalyst! Fire! Fire! Fire!
===Tuesday, May 21th, 2019===
;[https://github.com/goonstation/goonstation/pull/15634 Flaborized and LeahTheTech updated: (balance ⚖, chemistry ⚗) #15634]
;Gannets updated:
*Chemicals will now retain the temperature of their precursor reagents.
*New Nuke Ops Class Crate - Combat Engineer
*Reactions not inside inventories or puddles will display little animations on their container. Beakers will visually bubble, puff out flames, smoke, and more!
*This kit comes with a deployable gun turret for holding areas as well as a variety of tools, including a high-capacity weldingtool and a combat wrench.
*Barrels now have more clear open/closed sprites, a gauge on the side, can be connected to ChemMasters, and can be clicked with an empty hand to toggle between filling the barrel or the beaker.
*The turret fires at non-syndicate threats in a 30 degree arc.
*Barium + water is now a delayed explosion that occurs when the reaction finishes.
*Weld it to the floor to secure it, screwdriver to turn it on, and wrench it to set the angle.
*Sulfuric acid no longer melts items, so that production of it in an open container doesn't melt an entire set of lab equipment.
*The firing angle is set in terms of degrees clockwise from North.
;pali updated:
*Inputting a negative angle will result in a setting in terms of degrees counterclockwise from North.
*Resisting now starts the ungluing action bar if you are glued to something.
*Welding the turret while it is active will allow you to perform repairs.
;[https://github.com/goonstation/goonstation/pull/15624 Lord_Earthfire updated: (feature 🆕, chemistry ⚗, silicons 🤖) #15624]
*Turret code written by UrsulaMajor, sprites submitted by schwicky_schwag
*Master anglers are able to fish in AIs now!
;MBC updated:
*Code worms seem to be filled with a new chemical, liquid code.
*Status effects for being buckled or cuffed will appear. You can click the buckled/cuffed/burning status effects to resist them.
 
===Sunday, May 19th, 2019===
===Monday, September 4th, 2023===
;MBC updated:
====Minor Changes====
*I just discovered suplexing has been broken for the last XXX? days/weeks so it's fixed now
;[https://github.com/goonstation/goonstation/pull/14794 Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖, chemistry ⚗) #14794]
;Infinite Monkeys updated:
*Adds a new strong alcoholic beverage, Schnapps.
*Revolutionaries that are de-revved no longer remember who else was a revolutionary, including the rev heads.
*More fruits are now brewable in the still.
*Implanters now take 2 seconds to work, with the exceptions of microbomb and mindslave implants, which use magical syndicate technology to work instantly.
*New scientific breakthroughs have led to the discovery of banana juice.
*Melee attacks now de-rev when putting someone into critical condition (less than 0 health) rather than when knocking someone out.
 
===Saturday, May 18th, 2019===
===Sunday, September 3rd, 2023===
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/15548 cringe updated: (experimental 🧫, atmospherics 💨) #15548]
*Added option to disable Chui to the 'Game>Interface' menu on the top-left.
*The rate at which pipe_networks and atmospheric machines do stuff has been doubled. Experience things such as vents, injectors, pumps, and probably more are no longer painfully slow. Also observe as nothing is done to preserve balance.
;Infinite Monkeys updated:
====Minor Changes====
*Fixed bug where damage overlays would be drawn on missing limbs.
;LeahTheTech updated:
*Spy thief limb objectives should work again now.
*Telepad teleportation now has a visible distortion effect at the target location for 0.5 seconds before activating. The activation delay remains unchanged.
*Attaching a limb to someone other than its original owner may have side effects.
;[https://github.com/goonstation/goonstation/pull/15660 444explorer updated: (chemistry ⚗) #15660]
*Added hand labelers to some surgery areas to keep track of limb ownership.
*NARC Turrets now make sure you have Security or Bridge access before firing, instead of ID band
===Friday, May 17th, 2019===
 
;MBC updated:
===Saturday, September 2nd, 2023===
*Added a variant of Mixed mode without Blob, Wraith, Wizard, and Werewolf
;[https://github.com/goonstation/goonstation/pull/15569 Amylizzle updated: (feature 🆕, balance ⚖, game objects 📦) #15569]
;Infinite Monkeys updated:
*You can now make shoddy fuel rods using a glowstick in the nuclear fabricator.
*Limbs and organs now gain your fingerprint when severed, rather than being labeled with your name. Thanks to UrsulaMejor for the suggestion.
====Minor Changes====
*Fixed inconsistent combustion chamber labeling on Cogmap 2.
;[https://github.com/goonstation/goonstation/pull/15305 MeggalBozale updated: (feature 🆕, mapping 🗺, QoL 💅, gamemodes 🧛) #15305]
===Thursday, May 16th, 2019===
*The Caringorm now has an energy shield blocking its podbay - about half their team must agree first before opening it up.
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/15536 Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦) #15536]
*Vampire rework. Lots of abilities replaced or modified. I dont feel like typing everything out, lets hope someone puts it on the wiki instead :). Thank you to everyone who helped me make new sprites : ReturnOfTheJefe, KikiMofo, Navi, NeroIsPretty, and Mewaka!
*Added industrial chairs. You can craft them out of reinforced metal.
===Tuesday, May 14th, 2019===
;[https://github.com/goonstation/goonstation/pull/15478 Flappybat updated: (mapping 🗺, sprites 🎨, rework 🔄, game objects 📦, clothing 🎩) #15478]
;Somepotato updated:
*Trash bags now must be converted into clothing using snipping tools instead of just wearing them directly. They will still function as clothing with storage afterwards.
*All windows should be slightly prettier now. There will be bugs that come of this, please report them on the forums
;[https://github.com/goonstation/goonstation/pull/15628 Tyrant updated: (mapping 🗺, QoL 💅) #15628]
===Sunday, May 12th, 2019===
*All bars now have an ashtray and a nearby cigarette vendor.
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/15619 Tyrant updated: (mapping 🗺, QoL 💅, station systems 💡) #15619]
*All variants of screwdrivers now properly act like screwdrivers.
*Cables are colour coded in the following way: Red=Station, Orange=Engine, Blue=PTL, Yellow=Solars
===Monday, May 6th, 2019===
 
;MBC updated:
===Friday, September 1st, 2023===
*Syndicate station gets 2 minisubs when spawning underwater. (Sprite by Azungar)
;[https://github.com/goonstation/goonstation/pull/15610 DimWhat updated: (sprites 🎨, balance ⚖, clothing 🎩) #15610]
*Patch by Kyle, sprites by schwick : Added a gun to replace the detective revolver that late-join NTSO start with.
*Added a new HoS themed helmet to the HoS locker.
;Somepotato updated:
====Minor Changes====
*You can now emag telecrystals.
;[https://github.com/goonstation/goonstation/pull/15622 MeggalBozale updated: (mapping 🗺, QoL 💅) #15622]
;Gannets updated:
*Miners on Clarion now have more space in their lobby.
*Nukeops Combat Medic loadout now has their medical supplies split in to a unique pouch, belt and satchel.
;[https://github.com/goonstation/goonstation/pull/15550 ZWRh3 updated: (balance ⚖, QoL 💅, player actions 🔨, game objects 📦) #15550]
;Emarl updated:
*Lockers with leg holes are now 5x faster.
*Added Dummy Thick trait.
;[https://github.com/goonstation/goonstation/pull/15522 Garsh updated: (rework 🔄, UI 📄) #15522]
===Sunday, May 5th, 2019===
*New UI for the Oxygen Vending Machine
;Somepotato updated:
 
*Added an experimental verb for AIs. Check the AI Commands tab to try it out
==August 2023==
===Thursday, August 31st, 2023===
;LeahTheTech updated:
*Werewolves will no longer appear naturally on the roleplay servers.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15572 Cheffie updated: (bug 🪲, mapping 🗺) #15572]
*Wizard den sandals are magic again.
;LeahTheTech updated:
*AI cameras have been removed from Nadir and Kondaru toilets and shower rooms to comply with regulations.
;[https://github.com/goonstation/goonstation/pull/15539 Lord_Earthfire updated: (balance ⚖) #15539]
*New research found that beams from trip lasers offer much less nutritional value to singularities than before.
;[https://github.com/goonstation/goonstation/pull/15583 Keiya updated: #15583]
*Removed Assless Chaps from the available gang uniforms.
 
===Wednesday, August 30th, 2023===
;[https://github.com/goonstation/goonstation/pull/15562 Tyrant updated: (mapping 🗺, balance ⚖) #15562]
*The NT commander of Oshan has decided to go sit in the crew lounge instead.
 
===Tuesday, August 29th, 2023===
;[https://github.com/goonstation/goonstation/pull/15506 Glamurio (Ryou) updated: (QoL 💅, rework 🔄, UI 📄) #15506]
*Added TGUI to the character creation color pickers.
====Minor Changes====
;LeahTheTech updated:
*Botanical misters now have a particle effect when filling something.
;[https://github.com/goonstation/goonstation/pull/15476 Lord_Earthfire updated: (hydroponics 🌱) #15476]
*Emagging a botanical mister makes it fill beakers, glasses or other open containers in its vicinity
 
===Monday, August 28th, 2023===
;LeahTheTech updated:
*Cyborg and eyebot pushing behaviour has been changed to remove the awkward rubber banding.
*Eyebots are now slowed by pulling things, no more kidnapping the nuke at the speed of light.
====Minor Changes====
;Sord updated:
*The Monday job of the day has been replaced with a very heroic "Dungeoneer" job.
;pali updated:
*Floor closets now mimic the floor a bit better and automatically change their appearance when moved.
;LeahTheTech updated:
*Added security tape to brobocop cyborg module.
 
===Sunday, August 27th, 2023===
;[https://github.com/goonstation/goonstation/pull/15217 Bartimeus973 updated: (feature 🆕, game objects 📦) #15217]
*Dramatic Chefbots have undergone an anger management course and now destroy food a lot less often! However they also learned a lot of new insults.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15493 UnfunnyPerson updated: (player actions 🔨, game objects 📦) #15493]
*Clicking a damaged window with a sheets of the same material will repair the window
;[https://github.com/goonstation/goonstation/pull/15545 TealSeer updated: (feature 🆕, silicons 🤖, hydroponics 🌱) #15545]
*The civilian module for cyborgs now comes with a gardening trowel.
;[https://github.com/goonstation/goonstation/pull/15465 TealSeer updated: (QoL 💅, game objects 📦) #15465]
*Adds the option to edit a button's label and signal value on button panel components.
;[https://github.com/goonstation/goonstation/pull/15154 Lord_Earthfire updated: (feature 🆕, catering 🍝) #15154]
*Custom pies interact with more items than before. Try baking in some paint cans or stickers into pies today!
;pali updated:
*The dark anomaly from the black hole event is now slightly visible in darkness.
 
===Saturday, August 26th, 2023===
;Tarmunora updated:
*Skeletons fall apart into a pile of bones on death.
;[https://github.com/goonstation/goonstation/pull/15449 Cheffie updated: (bug 🪲, mapping 🗺, sprites 🎨, code quality 🔎, internal ⚙) #15449]
*Hemochromia, Colorful Reagent and some Mutantraces now correctly change the colour of created blood decals and overlays when bleeding. paint the halls! reagent pools of blood are uneffected.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15475 Lord_Earthfire updated: (hydroponics 🌱) #15475]
*Rafflesias and nettles work, as expected, with the "inert" plant gene strain now
;Tarmunora updated:
*On death, skeleton heads actually get their brain set properly (if the brain was not already removed)
;[https://github.com/goonstation/goonstation/pull/15449 Cheffie updated: (bug 🪲, mapping 🗺, sprites 🎨, code quality 🔎, internal ⚙) #15449]
*Internal changes to icons may possibly lead to some missing or white gib / blood icons, report these if you see them!
 
===Friday, August 25th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15502 Bartimeus973 updated: (QoL 💅, game objects 📦) #15502]
*A lot of traitor items now have explanations on how to use them. Double examine or right click -> Help on them to read it.
;LeahTheTech updated:
*Artifact heater pads now actually heat things placed on them. Also heat triggered artifacts can now activate from air temperature.
 
===Wednesday, August 23rd, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15391 FlameArrow57 updated: (QoL 💅, game objects 📦) #15391]
*Pressing the equip hotkey while holding a gun that fits on your back will now attempt to add it to your backpack first if it's open.
;LeahTheTech updated:
*Shower heads can now be controlled by mech-comp.
 
===Tuesday, August 22nd, 2023===
;[https://github.com/goonstation/goonstation/pull/15416 Paaiii updated: (mapping 🗺, sprites 🎨) #15416]
*Added 21 new AI core casings, achievable through various means. See the PR for more details.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15416 Paaiii updated: (mapping 🗺, sprites 🎨) #15416]
*Updated existing AI core casing sprites.
*Made AIs use the pronoun preferences of the character file in core/eye/shells
 
===Monday, August 21st, 2023===
;[https://github.com/goonstation/goonstation/pull/15231 Cheekybrdy updated: (mapping 🗺, sprites 🎨) #15231]
*Sleeper agents can now access the listening post through scanners at the entrance.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15335 Glamurio (Ryou) updated: (mapping 🗺, QoL 💅, game objects 📦) #15335]
*Added a brig shower to Donut3.
 
===Saturday, August 19th, 2023===
;pali updated:
*Three new mutations that affect how you hear sounds!
 
===Friday, August 18th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15381 FlameArrow57 updated: (QoL 💅, game objects 📦) #15381]
*Improved item equip consistency when equipping an item from your inventory with fast mouse flicks.
;[https://github.com/goonstation/goonstation/pull/15417 Paaiii updated: (silicons 🤖) #15417]
*Replaces that cardboard box that spawns in the AI core if there's no AI with an empty SICC AI core.
;[https://github.com/goonstation/goonstation/pull/15204 Smilg updated: #15204]
*ABCU marker can now rectangle select, and has longer range.
;[https://github.com/goonstation/goonstation/pull/14773 Lord_Earthfire updated: (feature 🆕, chemistry ⚗) #14773]
*Having at least 25% lube in a foam mixture, water and fluorosurfactant excluded, applies the lube's slippery properties to the foam
;[https://github.com/goonstation/goonstation/pull/15395 FlameArrow57 updated: (feature 🆕, sprites 🎨, balance ⚖, game objects 📦) #15395]
*High damage slashing/cutting weapons will now leave cut wounds.
;Sord updated:
*Scrap clubs and spears now fit in backpacks. All scrapweapons have received minor damage tweaks.
 
===Thursday, August 17th, 2023===
====Minor Changes====
;LeahTheTech updated:
*Fish rarity now uses the item rarity system for fancy tooltips
 
===Wednesday, August 16th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15411 UnfunnyPerson updated: (game objects 📦) #15411]
*Hacked SecTechs will contain 2-4 donuts.
 
===Tuesday, August 15th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15273 MeggalBozale updated: (balance ⚖) #15273]
*Vending machines can be tipped over by shooting them, and shooting them when tipped over lets bullets move past.
 
===Monday, August 14th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15152 Garash updated: (feature 🆕, rework 🔄, UI 📄) #15152]
*New UI for the Cryo Pods
 
===Sunday, August 13th, 2023===
;[https://github.com/goonstation/goonstation/pull/15341 Bisar updated: (bug 🪲, game objects 📦) #15341]
*MechComp triggers for Vend by Name should work properly now!
;[https://github.com/goonstation/goonstation/pull/15192 Ryou (Glamurio) & Zac updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #15192]
*Added cinnamon to the game. Ask your local botanist to grow you some! Careful not too eat too much of it.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15203 soapcyst updated: (mapping 🗺, QoL 💅) #15203]
*Added misters to atlas and afterlife bar
;[https://github.com/goonstation/goonstation/pull/15251 Wisemonster updated: (rework 🔄, status effects ⏰, game objects 📦) #15251]
*Devera's hygiene protection has been changed into a status effect.
;[https://github.com/goonstation/goonstation/pull/15324 Tyrant updated: (bug 🪲) #15324]
*The HoP now has access to the command teleporter by default.
;[https://github.com/goonstation/goonstation/pull/15136 UnfunnyPerson updated: (removal ⛔, game objects 📦) #15136]
*The black market megaphone can no longer be found in surplus crates.
;[https://github.com/goonstation/goonstation/pull/15320 Ikea updated: (balance ⚖, silicons 🤖) #15320]
*light borg heads now have 60 hp, meaning they can now actually take two emp shots
;[https://github.com/goonstation/goonstation/pull/15303 Lord_Earthfire updated: (feature 🆕, hydroponics 🌱) #15303]
*Banana peels fit in produce satchels now.
;[https://github.com/goonstation/goonstation/pull/15161 DimWhat updated: (balance ⚖, clothing 🎩) #15161]
*Added a simple black jacket to the clothing booth.
 
===Saturday, August 12th, 2023===
;[https://github.com/goonstation/goonstation/pull/15202 deathrobotpunch1 updated: (QoL 💅, catering 🍝) #15202]
*Bartender now has a reagent scanner, medical record scanner and a health scanner built in to their PDA!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15342 Amylizzle updated: (balance ⚖, game objects 📦) #15342]
*The catastrophic nuclear meltdown is now slightly more catastrophic. Enjoy.
 
===Thursday, August 10th, 2023===
====Minor Changes====
;pali updated:
*Vampire frost bats can now be released using a flip for real, just as the tooltip promises.
 
===Wednesday, August 9th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15310 Tyrant updated: (bug 🪲, mapping 🗺) #15310]
*The CE's office on Donut 2 is no longer open to the public.
;[https://github.com/goonstation/goonstation/pull/14800 Glamurio (Ryou) updated: (QoL 💅, catering 🍝) #14800]
*Standardized all coffee recipes to work with either regular coffee, or its freshly brewed variant.
 
===Tuesday, August 8th, 2023===
;[https://github.com/goonstation/goonstation/pull/15274 Paaiii updated: (feature 🆕, sprites 🎨, clothing 🎩) #15274]
*Added 9 new AI status screens, as well as inverted versions of existing AI status screens
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15205 Amylizzle updated: (code quality 🔎, materials 🧱) #15205]
*Plasmastone now releases its plasma somewhat slower. You can see how much plasma is left using a material analyzer.
*You must now use the material analyzer to see how much gas is left in Molitz and Molitz Beta.
;[https://github.com/goonstation/goonstation/pull/15264 Kubius updated: (balance ⚖) #15264]
*Telescience portal activation energy has been slightly reduced.
;[https://github.com/goonstation/goonstation/pull/15298 Amylizzle updated: (feature 🆕, game objects 📦) #15298]
*Gas generator artifacts can now emit fallout gas.
;[https://github.com/goonstation/goonstation/pull/15274 Paaiii updated: (feature 🆕, sprites 🎨, clothing 🎩) #15274]
*Cleaned up existing AI status screens to give them more depth and also so they follow the same colour palette
 
===Monday, August 7th, 2023===
;tarmunora updated:
*Assembled flamethrowers have a movement speed penalty.
====Minor Changes====
;tarmunora updated:
*Assembled flamethrowers fullauto mode adjustments (adjust fuel use to be comprable with other modes).
 
===Sunday, August 6th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15240 Mintyphresh updated: (rework 🔄, respawning 🐣) #15240]
*Latejoining players with the Stowaway, Pilot, or Heavy Sleeper trait will no longer be announced.
;[https://github.com/goonstation/goonstation/pull/15267 Sovexe updated: #15267]
*Minimaps can now track targets inside of things, such as pods
;LeahTheTech updated:
*Aconite is now slightly more effective against werewolves.
 
===Saturday, August 5th, 2023===
;[https://github.com/goonstation/goonstation/pull/15210 Sovexe updated: (feature 🆕, mapping 🗺) #15210]
*The Pod Wars NSV Reliant now has a neutral map that shows the position of pilots on both teams.
;[https://github.com/goonstation/goonstation/pull/13348 Kubius updated: (bug 🪲, balance ⚖, rework 🔄, station systems 💡) #13348]
*APC power delivery has received a substantial overhaul; the power grid will now prioritize supporting heavy loads, and recharging will scale itself to the amount of spare power available.
;[https://github.com/goonstation/goonstation/pull/15208 Bartimeus973 updated: (feature 🆕, player actions 🔨, game objects 📦) #15208]
*Vampires should now avoid using tanning beds.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15057 Lord_Earthfire updated: (bug 🪲, code quality 🔎, materials 🧱) #15057]
*Material effects on-attacks are now happening more consistent, e.g. erebite hats weared on you will explode if you get bonked on the head.
;[https://github.com/goonstation/goonstation/pull/15188 Mr. Moriarty & Erinexx updated: (mapping 🗺, sprites 🎨, game objects 📦) #15188]
*Resprited robuddies.
 
===Friday, August 4th, 2023===
;[https://github.com/goonstation/goonstation/pull/14881 Wisemonster updated: (balance ⚖, status effects ⏰) #14881]
*Interdictors will now drain 6u of power per player in their influence
*Removed power drain on interdictors from negating worm holes and magnetic biofields
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14881 Wisemonster updated: (balance ⚖, status effects ⏰) #14881]
*Changed the interdictor protection to be tied to a status effect
*Added a particle effect for the interdictor status effect
;[https://github.com/goonstation/goonstation/pull/15171 DimWhat updated: (sprites 🎨, clothing 🎩) #15171]
*Added a bunch more clothing sprites for monkeys, ook!
 
===Thursday, August 3rd, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14825 Wisemonster updated: (feature 🆕, mapping 🗺, critters 🐁) #14825]
*The HoP has decided to take his loyal dog Orwell to more stations!
;[https://github.com/goonstation/goonstation/pull/14766 Garash updated: (feature 🆕, rework 🔄, UI 📄) #14766]
*New snappier UI for the Identification Computers, go commit ID fraud today!
;[https://github.com/goonstation/goonstation/pull/14757 Bartimeus973 updated: (feature 🆕, sprites 🎨, QoL 💅, medical 💊) #14757]
*Surgery slipups are a lot more noticeable.
;[https://github.com/goonstation/goonstation/pull/15178 Caio029 updated: (QoL 💅, player actions 🔨) #15178]
*Pronouns will now be shown on the examine text of humans.
 
===Wednesday, August 2nd, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15169 LeahTheTech updated: (feature 🆕, balance ⚖, player actions 🔨) #15169]
*Throwing someone into an open locker will now shut it on them, causing a short stun.
*Smashing someone into a wall or window with a grab will now disorient them.
 
===Tuesday, August 1st, 2023===
;[https://github.com/goonstation/goonstation/pull/15096 Amylizzle updated: (UI 📄) #15096]
*The observer menu has been replaced with an upgrade.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15179 Soapcyst updated: (mapping 🗺, QoL 💅) #15179]
*Added angler equipment to donut2, atlas, clarion, and the afterlife bar.
 
==July 2023==
===Sunday, July 30th, 2023===
;[https://github.com/goonstation/goonstation/pull/15162 Retrino updated: (sprites 🎨, silicons 🤖) #15162]
*Added three new borg screenhead faces: Nervous, Annoyed, and Ditzy
 
===Saturday, July 29th, 2023===
;[https://github.com/goonstation/goonstation/pull/14664 CalliopeSoups updated: (mapping 🗺, sprites 🎨) #14664]
*Oshan's ranch has been renovated for cooperative rancher action.
;[https://github.com/goonstation/goonstation/pull/14889 Ikea updated: (balance ⚖, silicons 🤖) #14889]
*EMP's now stun borgs for 5 seconds, disable modules for a max of 5 seconds, and now do far more damage to borgs.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15147 Bartimeus973 updated: (QoL 💅, traits 💪, RP 🎭) #15147]
*Picky eaters will now heal substantially more hunger when eating one of their favorite foods.
;LeahTheTech updated:
*The cyborg teleport module now has visual and sound effects.
 
===Friday, July 28th, 2023===
;[https://github.com/goonstation/goonstation/pull/15127 Kubius updated: (mapping 🗺, balance ⚖) #15127]
*Nadir is now equipped with a Security pod bay.
;[https://github.com/goonstation/goonstation/pull/14857 Lord_Earthfire updated: (bug 🪲, mapping 🗺, rework 🔄, chemistry ⚗, catering 🍝, hydroponics 🌱) #14857]
*Fish now contain fish oil and can have chemicals. Keep your blood pressure stable today!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15048 Valtsu0 updated: (feature 🆕, player actions 🔨, catering 🍝) #15048]
*Chef can now name meals by using a plate in hand
;[https://github.com/goonstation/goonstation/pull/15034 UnfunnyPerson updated: (balance ⚖, player actions 🔨) #15034]
*Shamblers will eat limbs while using devour.
;[https://github.com/goonstation/goonstation/pull/14857 Lord_Earthfire updated: (bug 🪲, mapping 🗺, rework 🔄, chemistry ⚗, catering 🍝, hydroponics 🌱) #14857]
*Fish can now be loaded into the chemical extractor and be injected with syringes
*Fish from the wholetuna cordata plant now can gain botany chems, the plant gains the "inert" gene strain on mutation, though
*Plants spliced with the wholetuna cordata plant now contain fish oil.
;[https://github.com/goonstation/goonstation/pull/15140 Ikea updated: #15140]
*The paper found in the molitz beta briefcase has been rewritten a little bit
 
===Thursday, July 27th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15054 Flaborized updated: (sprites 🎨) #15054]
*Resprited light engineering spacesuits.
;LeahTheTech updated:
*Conveyor belt switches now accept a mechcomp signal to adjust their speed from 1-10, nice sedate sushi bars are now possible.
 
===Wednesday, July 26th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15059 Tyrant updated: (bug 🪲, feature 🆕, mapping 🗺, QoL 💅, game objects 📦) #15059]
*Rancher closets have been standardised across all maps, and added to Nadir and Clarion accordingly
;[https://github.com/goonstation/goonstation/pull/15115 Amylizzle updated: (bug 🪲, game objects 📦) #15115]
*Stun cane manufacturing blueprint works now.
 
===Tuesday, July 25th, 2023===
;[https://github.com/goonstation/goonstation/pull/14958 Sovexe updated: (feature 🆕, UI 📄) #14958]
*Brand-new players are now known and tagged as Newbees in OOC/LOOC. They have a special green chat color and a bee icon for easy identification. Players are encouraged to welcome Newbees into the community.
;[https://github.com/goonstation/goonstation/pull/15012 Bartimeus973 updated: (feature 🆕, sprites 🎨, traits 💪, RP 🎭) #15012]
*Added a new trait: Picky eater! Picky eaters can only eat specific, randomly selected foods!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15082 Froggit Dogget updated: #15082]
*Adds the censorium alloy. It does nothing.
;[https://github.com/goonstation/goonstation/pull/14807 Glamurio (Ryou) updated: (feature 🆕, respawning 🐣) #14807]
*Tourists now spawn with a lanyard containing their ID.
 
===Monday, July 24th, 2023===
;[https://github.com/goonstation/goonstation/pull/15065 Mintyphresh updated: (bug 🪲, balance ⚖, QoL 💅, chemistry ⚗, catering 🍝) #15065]
*Greatly reduced the ABV of most non-evil drinks. See minor changes for exceptions. Drink up!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15065 Mintyphresh updated: (bug 🪲, balance ⚖, QoL 💅, chemistry ⚗, catering 🍝) #15065]
*Necroni, Grog, Bo Jack Daniels, Squeeze, Suicider, Murdini, Moonshine, BOOrbon, Bloody Scary, and Ling Island Iced Tea have increased in strength.
 
===Saturday, July 22nd, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/ Skeletonman0 and Garash updated: (feature 🆕, UI 📄) #14895]
*New UI for the station's advanced computers, go bother cargo for a Home Networking Kit and build your own dream computer today!
;Flourish updated (mapping 🗺, balance ⚖, removal ⛔):
*Removed straightjackets.
;Flappybat updated (balance ⚖, chemistry ⚗):
*Sorium throw scaling reduced. A large quantity is now needed to throw more than a few tiles.
*Sorium now throws anything on the same turf in a random direction.
 
===Friday, July 21st, 2023===
;[https://github.com/goonstation/goonstation/pull/14642 Sian updated: (sprites 🎨, game objects 📦, catering 🍝) #14642]
*Added Wall Trophy for fish available as a ticket purchase in Fishing Supplies Vendor.
;[https://github.com/goonstation/goonstation/pull/14999 Mantwerp and Mcdangus updated: (sprites 🎨, sound 🔊, game objects 📦) #14999]
*Added the electric guitar, which you can get from cargo. Sprites and sounds by Mcdangus.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14903 Wisemonster updated: (QoL 💅, silicons 🤖) #14903]
*Silicons can now use the supply request consoles
;[https://github.com/goonstation/goonstation/pull/14983 Tyrant updated: (mapping 🗺, QoL 💅) #14983]
*The mulebot's destinations are now scanned automatically when opening the menu and displayed as a list.
;[https://github.com/goonstation/goonstation/pull/14628 Lord_Earthfire updated: (feature 🆕, game objects 📦) #14628]
*The wifi signal splitter component can now have its checked string changed via mechcomp signals.
;[https://github.com/goonstation/goonstation/pull/14811 Blackrep updated: (balance ⚖, game objects 📦) #14811]
*Buff: Pipeshot shells are now tiny objects.
;[https://github.com/goonstation/goonstation/pull/14945 Tyrant updated: (bug 🪲) #14945]
*Lollipops have colours once again.
;[https://github.com/goonstation/goonstation/pull/15015 Cheffie updated: (bug 🪲, sprites 🎨, QoL 💅, critters 🐁) #15015]
*Mobs will now fit under flaps, give slowdown when grabbed and fit in low storage containers (crates, bodybags) when dead. This mostly applies to mob critters which now will not laydown on death.
 
===Thursday, July 20th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14974 DimWhat updated: (sprites 🎨, clothing 🎩) #14974]
*Added a couple more bespoke lizard sprites.
 
===Wednesday, July 19th, 2023===
;[https://github.com/goonstation/goonstation/pull/14765 Tyrant updated: (mapping 🗺, removal ⛔, medical 💊) #14765]
*Pathology has been removed from Oshan, and has been replaced with a toxins storage room.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/15017 Retrino updated: (mapping 🗺) #15017]
*adds 2 more roundstart borg spawns to nadir
;[https://github.com/goonstation/goonstation/pull/15004 DimWhat updated: (balance ⚖, clothing 🎩) #15004]
*Light space suit helmets and martian helmets no longer hide your face.
;[https://github.com/goonstation/goonstation/pull/14616 Lord_Earthfire updated: (balance ⚖, hydroponics 🌱) #14616]
*Seeds of hydrangea, birds of paradise and gardenia plants now start with the splice disabler gene strain rather than gaining these directly after planting/mutating.
*Superior and inferior quality gene strains now work with negative potency values, e.g. superior quality making negative potency less bad.
 
===Monday, July 17th, 2023===
;[https://github.com/goonstation/goonstation/pull/14899 Flappybat updated: (mapping 🗺, balance ⚖, silicons 🤖) #14899]
*AI camera coverage of Clarion maintenance has been significantly reduced.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14988 Bartimeus973 updated: (bug 🪲, game objects 📦) #14988]
*Trickster wraith can now spawn a slippery runetrap. Intangible mobs no longer trigger the runetrap.
;[https://github.com/goonstation/goonstation/pull/14759 Cheffie updated: (mapping 🗺, tooling 🔧, secret 🔒, balance ⚖, rework 🔄, critters 🐁) #14759]
*Robots in space are now mobs and are resistant to unarmed strikes. Bring something heavy!
;tarmunora updated:
*space lube pre-stun removed, superlube pre-stun reduced.
;Flappybat updated (balance ⚖, critters 🐁):
*Rattlesnake venom injection reduced from 20 to 12.
 
===Sunday, July 16th, 2023===
====Minor Changes====
;LeahTheTech updated:
*Lube now makes a noise when splashed on the floor.
;[https://github.com/goonstation/goonstation/pull/14968 Froggit Dogget updated: #14968]
*Added paper to cigarette machines.
;Sord updated:
*Light Engineering space suit recipe now requires extremely tough metal (bohrum)
;[https://github.com/goonstation/goonstation/pull/14944 Tyrant updated: (mapping 🗺, QoL 💅) #14944]
*Atlas's catering rooms should be a little easier to get around.
;Flappybat updated (balance ⚖):
*Trophy belt has been removed from maps, making it exclusive to the Hunter antag.
 
===Saturday, July 15th, 2023===
;[https://github.com/goonstation/goonstation/pull/14605 MitchSmith updated: (sprites 🎨, game objects 📦) #14605]
*A large amount of inhands have been improved.


==April 2019==
===Friday, July 14th, 2023===
===Tuesday, April 30th, 2019===
;aloe updated:
;MBC updated:
*Conspiracy mode has been disabled on RP pending a rework. The pick weight from conspiracy has gone to Gang mode instead.
*Fixed an issue where a quick tap on the movement keys could be ignored. This should fix dropped inputs during server lag too.
====Minor Changes====
;SpyGuy updated:
;[https://github.com/goonstation/goonstation/pull/14951 colossusqw updated: (balance ⚖, critters 🐁) #14951]
*The illegal immigrant trait has been renamed to stowaway, in keeping with our tradition of naval shenanigans.
*Rattlesnake bite injected reajents cut from 40 to 20 to account for them not flushing themselves anymore.
*It also makes you start in a random locker or crate on-station, in keeping with our tradition of general shenanigans.
 
===Thursday, April 25th, 2019===
===Thursday, July 13th, 2023===
;Cirrial updated:
;[https://github.com/goonstation/goonstation/pull/14887 TemThrush updated: (sprites 🎨) #14887]
*After mass complaints, our neighborhood alien hologram trader has made some changes to their culinary offerings.
*Added 14 new hairstyles into the game, see minor changes for the list!
===Tuesday, April 23th, 2019===
;[https://github.com/goonstation/goonstation/pull/14556 Caio029 updated: (QoL 💅, game objects 📦) #14556]
;MBC updated:
*Conveyor belts are now buildable! Use a device analyzer on a conveyor belt and a conveyor switch, then go ham. See the help message on a conveyor belt for more information.
*Implemented Dr.Acula and Bat flavor patch from kyle.
====Minor Changes====
;Readster and Firebarrage updated:
;aloe updated:
*Added dabbing
*The cloaking shield generator is now sneakier, and will copy the appearance of doors, windows, and grilles. It's also a little easier to use.
*Firebarrage is ashamed
;[https://github.com/goonstation/goonstation/pull/14887 TemThrush updated: (sprites 🎨) #14887]
*Readster is not
*New hairstyle options are; Salty, Wolfcut, Brushed, Walnut, Mop, Acorn, Curtain, Scott, Curly Bob, Charming, Spoon, Messy Waves, Blunt Bob, Jelly.
===Monday, April 22th, 2019===
 
;MBC updated:
===Wednesday, July 12th, 2023===
*Raised the minimum floor of where your stamina will lock when you are performing attacks. Previously your stamina would drop to 30~50 if you were repeatedly attacking someone. Now it will stop at 91. This value is subject to change, but should make the stamina investment for attacking a bit less harsh.
;[https://github.com/goonstation/goonstation/pull/14911 Ikea updated: (QoL 💅, silicons 🤖) #14911]
;ZeWaka updated:
*Silicons now only WOOP or BZZT when first stunned.
*Decreased fire lighting lag by implementing peer-reviewed low-cost JND color perception research.
====Minor Changes====
;SpyGuy:
;[https://github.com/goonstation/goonstation/pull/14539 Blackrep updated: (balance ⚖, clothing 🎩) #14536]
*New trait - "Hyperallergic (+1)", means histamines will affect you worse than they normally would. On the other hand, how often do you get hit by histamines? Free trait point, what could go wrong?
*Surplus vests from Sketchy D-5 are now made of carbon nanofiber.
===Friday, April 19th, 2019===
 
;MBC updated:
===Tuesday, July 11th, 2023===
*Some lighting optimizations and a little hack based around playercount should reduce the slowdown you see on Oshan specifically and speed up space maps a bit too!
;[https://github.com/goonstation/goonstation/pull/14694 Amylizzle & Garash updated: (feature 🆕, mapping 🗺, sprites 🎨, tooling 🔧) #14694]
;Cirrial updated:
*Cogmap now comes with a random engine type, or a rare chance to use the brand new NT Engine Teleportation System, which lets engineers select the engine they want to use.
*Be careful when buying burgers from weird aliens. They might eat you after you eat them.
 
===Thursday, April 18th, 2019===
===Monday, July 10th, 2023===
;Flourish updated:
;tarmunora updated:
*Oshan now has an inner maintenance that connects the area outside hydroponics to the area outside tech storage. Sounds kinda confusing, so go see it for yourself!
*Poisoned surgical tools only transfer poison during surgery.
===Tuesday, April 16th, 2019===
;[https://github.com/goonstation/goonstation/pull/14856 Flappybat updated: (mapping 🗺, balance ⚖, silicons 🤖) #14856]
;MBC updated:
*AI camera coverage of Cogmap1 maintenance has been significantly reduced.
*For Sleepers and Scanners you can : Click+drag a mob to move them inside, click-drag to floor to eject, and use movement keys to exit while inside. (You no longer need to use right click verbs!)
====Minor Changes====
===Monday, April 15th, 2019===
;[https://github.com/goonstation/goonstation/pull/14863 Kubius updated: (feature 🆕, mapping 🗺) #14863]
;MBC updated:
*Nadir's breach hull has gone dark, and its second GardenGear is back.
*Loyalty implanted humans will now be labeled 'L' on the sechud.
;tarmunora updated:
*Add particle to display interactions on some objects (things that are not picked up, like fire alarms)
*Cyberlungs no longer grant stamina bonuses.
===Sunday, April 14th, 2019===
 
;MBC updated:
===Sunday, July 9th, 2023===
*Changeling headspider is now player-controlled.
;aloe updated:
*Changeling can activate horror form or regenerative stasis while KO'd.
*Added a new traitor item, the Fingerprinter. Costs 1 TC, is a little scanner that lets you read fingerprints off of things and plant them onto other things. Also gives you the names of the fingerprints owners and works with glove IDs.
*Neurotoxin takes a bit longer to fully knockout. (In a way, this compensates for recent realtime chemistry processing)
====Minor Changes====
*While the changeling is in horror form : Each hivemind observer gains the ability to spit a weak toxic projectile.
;aloe & Phrogge updated:
*Cog2 will only appear in the map voter if player count exceeds 40. Atlas will only appear in the map voter if the player count is below 30.
*<nowiki>*</nowiki>nod-ing while wearing a flipped-up welding mask now flips it down.
*Mining phaser has higher destructive power vs. rocks.
;[https://github.com/goonstation/goonstation/pull/14823 DeeDotVeeA updated: (mapping 🗺, rework 🔄) #14823]
*Adjusted Trench ore generation to create higher rarity ores in big chunks.
*Clarion QM is now slightly more spacious.
===Tuesday, April 9th, 2019===
;aloe updated:
;ZeWaka updated:
*Gave the captain (and the gimmick leadership roles like VIP and RegDir) a new traitor item, the black market megaphone. It costs 5 TC and makes your text really, really large and annoying.
*Tetris highscores are now uploaded to the medal hub at the end of the round. Get your name in the history books!
 
;Gannets updated:
===Saturday, July 8th, 2023===
*Firebrand kit updates:
====Minor Changes====
*Fire-axe now does 4 times damage against doors.
;aloe updated:
*Damage in general has increased in both 1 and 2 handed use. Stamina damage also increased.
*Tripled the recharge rate and charge capacity of erebite power cells.
*Firebrand flamethrower now contains napalm that fires in a 3 tile cone.
;tarmunora updated:
*Ammo and grenade pouches can now be opened while in pockets, similar to how backpacks function.
*Pancuronium stun delay increased to match neurotoxin.
===Monday, April 8th, 2019===
 
;MBC updated:
===Thursday, July 6th, 2023===
*Rewrote space-pod movement controller to use proper 2D velocity and acceleration.
====Minor Changes====
*Replaced Syndicate Pipebomb in the traitor buylist with a new kind of bomb that sends out tiny syndicates. They have no alleigance to anyone, so watch out!!
;[https://github.com/goonstation/goonstation/pull/14839 Sian updated: (sprites 🎨, catering 🍝) #14839]
;Firebarrage updated:
*Shrimps now butcher into raw shrimp meat.
*Cryo cells now put out fire
*Cooking a shrimp in the oven will now output cooked shrimp meat.
*Telecrystals have been renamed to avoid confusion with the actual tasty crystals you can find.
*Cooked shrimp meat can be combined with a rice ball to make a shrimp nigiri roll.
===Sunday, April 7th, 2019===
 
;ZeWaka updated:
===Tuesday, July 4th, 2023===
*Implemented the Scanner Patch by glassofmilk and the additional buttless farts patch by JohnWarcrimes.
====Minor Changes====
;Gannets updated:
;tarmunora updated:
*New Nuclear Operative Class: Firebrand
*increase volume of microjetpacks and belt-sized oxygen tanks.
*This kit contains a flamethrower, fire-axe that can be two-handed for more damage and an incendiary grenade pouch. Their suit is also fire resistant.
 
*Other classes have been balanced to include ammo pouches rather than loose magazines.
===Monday, July 3rd, 2023===
;Mordent updated:
====Minor Changes====
*Fixed a bunch of reported minor issues with Oshan map.
;[https://github.com/goonstation/goonstation/pull/14695 RubberRats updated: (bug 🪲, code quality 🔎, game objects 📦, vehicles 🚗) #14695]
*Fixed the magnesium-ammonium chloride recipe.
*Plasma cutters and other mining weapons can break multiple asteroid tiles at once again.
===Sunday, April 7th, 2019===
 
;ZeWaka updated:
===Saturday, July 1st, 2023===
*Implemented the Scanner Patch by glassofmilk and the additional buttless farts patch by JohnWarcrimes.
;[https://github.com/goonstation/goonstation/pull/14758 Lord_Earthfire updated: (bug 🪲, feature 🆕, game objects 📦) #14758]
===Wednesday, April 3rd, 2019===
*Fish can now be quickly stuffed into crates/lockers
;Gannets updated:
 
*Added KikiMofo's detective shoulder-holster sprites. Works like a secbelt, detective spawns with one.
==June 2023==
*Added CameronWoof's new reagent bottle sprite.
===Friday, June 30th, 2023===
===Tuesday, April 2nd, 2019===
====Minor Changes====
;MBC updated:
;aloe updated:  
*New 'light queue' to reduce the impact of lights while the game is under heavy load.
*Syringe guns and similar fit in gun components now (the mechanics kind).
*Instead of processing all lights immediately, they may be delayed for a time if the server is preoccupied with other stuff. Hopefully will result in a smoother experience.
;aloe updated:
===Monday, April 1st, 2019===
*Spy thief stealing action bars are no longer interrupted by movement.
;Firebarrage & Keelin updated:
*The click when a spy starts stealing an item is now only audible to the spy.
*Due to budget cuts the Goonstation team has decided to take this game in a new more sustainable direction
;LeahTheTech updated:
*Goonstation is being re-branded as a Battle Royale, sure to draw in the Gen Z crowd
*Chem dispensers now show the temperature of the reagents in their contained beaker.
*Be sure to purchase the BattlePass for only 1k spacebux!
*Engineering cyborgs now start with 200 of their resources (sheets, glass etc.) as oppose to 500.
*Not enough spacebux? Purchase more at goonhub.com/spacebux! Keep an eye out for great deals!
*Engineering cyborgs now start with 300 reinforced cables on Oshan.
*Reinforced cables can now be made at the engineering fabricator using pharosium and synthblubber.
*Glowstick trees now glow even more:
:[[File:GlowingGlowstickTreeDemonstration.png]]
;[https://github.com/goonstation/goonstation/pull/14639 Retrino updated: (QoL 💅, mutantraces 👽) #14639]
*Werewolves will now speak normally again.
 
===Thursday, June 29th, 2023===
;armunoratay updated:
*Addedyay igpay atinlay accentyay utationmay
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14684 Tyrant updated: (mapping 🗺, QoL 💅) #14684]
*Genetics in Oshan now has a disposal chute.
*Robotics Storage in Oshan now has a door connecting to the morgue directly.
 
===Wednesday, June 28th, 2023===
====Minor Changes====
;tarmunora updated:
*Port-a-puke, wrestling belt no longer in spythief bounty reward pool.
*Spythieves spawn in pair in mixed.
;LeahTheTech updated:
*Glowstick trees now glow in soft rainbow colours while ready for harvesting.
 
===Tuesday, June 27th, 2023===
;aloe updated:
*During ion storms, silicons will now experience sensor malfunctions (drugs).
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14685 Lord_Earthfire updated: (feature 🆕, game objects 📦) #14685]
*Enables the space GPS to be able to be wrenched into the device frame and mechcomp cabinet.
;[https://github.com/goonstation/goonstation/pull/14698 Lord_Earthfire updated: (rework 🔄, chemistry ⚗) #14698]
*The E.Coli recipe was changed entirely, requiring the mixing of sewage with either beff, meat slurry or cholesterine. Beware of the miasma generation!
;pali updated:
*The Finnish, Scots and French accents no longer add words to the end of sentences. And Swedish bork chance has been decreased.
 
===Monday, June 26th, 2023===
;tarmunora updated:
*A certain machine in the void now only works on humans and small animals.
*Several "tougher" mobs that were converted to mob critters recently are now immune to stamina stuns once again.
;[https://github.com/goonstation/goonstation/pull/14596 Amylizzle updated: (mapping 🗺, balance ⚖, experimental 🧫, atmospherics 💨, game objects 📦) #14596]
*NT Research has revealed that Plasma can become unstable in the nuclear reactor. Please consider using other coolants. (See the minor changelog for details)
;[https://github.com/goonstation/goonstation/pull/14665 Tyrant updated: (mapping 🗺, catering 🍝) #14665]
*Added a kitchen dispenser to cogmap1. It's in the spot where hot dog carts used to be.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14729 Gannets & Sian updated: (sprites 🎨) #14729]
*Adds 5 more fish. Sprited by Sian.
;[https://github.com/goonstation/goonstation/pull/14596 Amylizzle updated: (mapping 🗺, balance ⚖, experimental 🧫, atmospherics 💨, game objects 📦) #14596]
*Plasma's heat capacity has been reduced by 25%
*Oxygen, Nitrogen, N2O and CO2's heat capacities have been doubled (or more)
*In the nuclear reactor, Plasma will now produce lots of neutrons and decay more quickly into Fallout.
*In the nuclear reactor, CO2 will act like a control rod, absorbing neutrons and slightly increasing in temperature.
*In the nuclear reactor, Fallout will occasionally decompose into a random gas.
;[https://github.com/goonstation/goonstation/pull/14665 Tyrant updated: (mapping 🗺, catering 🍝) #14665]
*The hotdog cart in cogmap1 has been moved to the back rooms.
;[https://github.com/goonstation/goonstation/pull/14696 MitchSmith updated: (sprites 🎨) #14696]
*Resprited Fire Alarms
 
===Sunday, June 25th, 2023===
====Minor Changes====
;aloe updated:
*Taking items off of unconcious people is now faster. Taking items off of dead people is much faster.
;aloe updated:
*Petting werewolves now gets you bit.
;LeahTheTech updated:
*Inspectors now have unique "miranda rights"
 
===Saturday, June 24th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14687 Amylizzle updated: (bug 🪲) #14687]
*Artifact generators will no longer shoot lighting through walls.
 
===Friday, June 23rd, 2023===
;[https://github.com/goonstation/goonstation/pull/14574 Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, QoL 💅) #14574]
*Donut 2 Escape has been refurbished to include a larger area and escape pods.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14458 Skeletonman0 updated: (feature 🆕, sprites 🎨, game objects 📦, station systems 💡) #14458]
*Added a new mechcomp component that lets you more easily manipulate text for stuff like signs
;[https://github.com/goonstation/goonstation/pull/14574 Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, QoL 💅) #14574]
*Donut 2 Robotics and adjacent maintenance has received an overhaul.
;[https://github.com/goonstation/goonstation/pull/14667 Azrun updated: (secret 🔒, balance ⚖, experimental 🧫, gamemodes 🧛) #14667]
*Salvagers investigate securing their comm channels...
;[https://github.com/goonstation/goonstation/pull/14634 zay25325 updated:  #14634]
*vending machines put money into your hand instead of dropping it
 
===Thursday, June 22nd, 2023===
;tarmunora updated:
*Wizard fireball is now stonger with a longer cooldown, prismatic spray damage reduced.
;mbc, pali updated:
*Oshan trench holes are now a lot more visible. The trench algae just illuminates them a lot or something.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14572 Wisemonster updated: (mapping 🗺, QoL 💅) #14572]
*Added a catering warp beacon to cog2
;[https://github.com/goonstation/goonstation/pull/14612 RubberRats updated: (QoL 💅, game objects 📦) #14612]
*The detective now has a clipboard in their locker.
 
===Wednesday, June 21st, 2023===
;[https://github.com/goonstation/goonstation/pull/14659 Gannets updated: (mapping 🗺, hydroponics 🌱) #14659]
*A fishing pool, research terminal and fishing supplies vendor has been added to most in-rotation maps. You'll find them in hydroponics, hydroponics storage or the ranch.
 
===Tuesday, June 20th, 2023===
====Minor Changes====
;aloe updated:
*RP werewolves now have their hunger deplete at half speed, but they can only fill the need by feeding on humans.
 
===Monday, June 19th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14645 Gannets updated: (QoL💅) #14645]
*Basic fishing rods are now free in fishing vendors.
*There's now less log-spam when fishing around other players.
 
===Sunday, June 18th, 2023===
;aloe updated:
*Wizards and werewolves have been enabled in mixed RP mode with a low probability. May revert this depending on how it goes.
;tarmunora updated:
*Prismatic spray spell cost reduction, increased power.
 
===Saturday, June 17th, 2023===
;tarmunora updated:
*Benign grenades deal significantly less damage when launched out of a grenade launcher.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14603 Amylizzle updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦) #14603]
*Adds a sign to Clarion and Nadir to track how long it's been since the last nuclear meltdown on each map.
;[https://github.com/goonstation/goonstation/pull/14491 Glamurio (Ryou) updated: (mapping 🗺, code quality 🔎, secret 🔒, QoL 💅, internal ⚙) #14491]
*Fishing tokens now stack.
;[https://github.com/goonstation/goonstation/pull/14618 Gannets updated: (feature 🆕, sprites 🎨, game objects 📦, hydroponics 🌱) #14618]
*Adds 12 additional fish to exisiting fishing spots.
*Sprites by Wolfolotl, Thatdude & sian.
 
===Friday, June 16th, 2023===
;LeahTheTech updated:
*Balloons can now be filled at gas canisters and inhaling from them will inhale a portion of the gas inside. Each balloon can hold 5 breaths.
====Minor Changes====
;LeahTheTech updated:
*Revolutionary status is now always removed on death, and head revolutionaries who are turned into cyborgs will not retain their ability to see other rev icons.
 
===Thursday, June 15th, 2023===
====Minor Changes====
;tarmunora updated:
*Grave Fever now has an incubation period before it starts causing stuns etc.
;aloe updated:
*Promethazine (anti-vomit chem) now works in hyposprays and the medical director's syringe gun.
 
===Wednesday, June 14th, 2023===
====Minor Changes====
;LeahTheTech updated:
*Mops now actually clean cleanables (like bloody footprints etc.)
*Plague rats now fit in pet carriers.
 
===Tuesday, June 13th, 2023===
;aloe updated:
*Late-join antagonist roles will no longer override antag preferences. If you would become a latejoin antag but you have that type disabled, you simply won't be an antag.
====Minor Changes====
;pali updated:
*pod portals no longer have 1% chance to gib, instead it is 2% chance to get teleported to a random space tile
;[https://github.com/goonstation/goonstation/pull/14561 Virva & Gannets updated: (sound 🔊) #14561]
*Added Virva's sounds for catching fish, researching fish and using research tickets.
;[https://github.com/goonstation/goonstation/pull/14527 Cheekybrdy updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #14527]
*Added 2 new fishing spots, the mainframe and the ice cream machine!
 
===Monday, June 12th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14550 Gannets updated: (feature 🆕, QoL 💅) #14550]
*You can now empty out portable aquariums in to the fishing research terminal. This saves you 6 whole clicks!
;[https://github.com/goonstation/goonstation/pull/14545 Erinexx updated: (sprites 🎨) #14545]
*Added Boar Vessel, 600-500 BC, Etruscan, ceramic
;pali updated:
*Glue duration increased by a factor of 4. (Now 20 seconds per unit of glue.)
;[https://github.com/goonstation/goonstation/pull/14547 DimWhat updated: (sprites 🎨, medical 💊) #14547]
*Resprited Plasmatoid lungs. Ow... pointy.
;tarmunora updated:
*taser recharge rack can hold waveguns, taser smg, taser shotgun as well.
*postit boxes limited to 20 sticky notes
;pali updated:
*You can now emag the fishing hats for even wackier hat text.
;[https://github.com/goonstation/goonstation/pull/14538 Blackrep updated: (feature 🆕, game objects 📦) #14538]
*The bartender's sawn off can now be spun closed using twirl emote
 
===Saturday, June 10th, 2023===
;[https://github.com/goonstation/goonstation/pull/14501 monkeymilesmoo updated: (bug 🪲, materials 🧱) #14501]
*Plating on a wall can now be of a different material from the girder it was built on without being absorbed by the girder on placement.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14522 Wisemonster updated: (feature 🆕) #14522]
*Civilian cyborgs can now go fishin'.
;[https://github.com/goonstation/goonstation/pull/14511 Garash updated: (feature 🆕, game objects 📦) #14511]
*Neutrons emitted by the nuclear reactor are now visible for people with infrared vision, (which is granted by mesons amongst other means.)
 
===Friday, June 9th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14438 Glamurio (Ryou) updated: (sprites 🎨, game objects 📦) #14438]
*Winter coats now have an unbuttoned variant.
;pali updated:
*Player built lattices now autoconnect. (If you don't want that remember that you can use a welding tool to deconstruct lattices which keeps their facing.)
;[https://github.com/goonstation/goonstation/pull/14467 Wisemonster updated: (QoL 💅, station systems 💡) #14467]
*De-activating a nukeman nuclear charge now makes a more noticeable announcement
 
===Thursday, June 8th, 2023===
;[https://github.com/goonstation/goonstation/pull/14354 Tarmunora updated: (bug 🪲, secret 🔒, experimental 🧫, mutantraces 👽) #14354] 
*"Human" is now a mutantrace. This will probably cause some bugs. Please report any mutantrace-related weirdness
;[https://github.com/goonstation/goonstation/pull/14245 DisturbHerb + Sunkiisu updated: (feature 🆕, sprites 🎨, game objects 📦) #14245]
*Adds pet carriers to the game. These bulky carriers can hold a single small animal.
 
===Wednesday, June 7th, 2023===
;[https://github.com/goonstation/goonstation/pull/13192 Flappybat updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖, events 🌠) #13192]
*Wrestler antagonists now start with an appropriate outfit.
;[https://github.com/goonstation/goonstation/pull/14435 Amylizzle updated: (feature 🆕, sprites 🎨, game objects 📦) #14435]
*Nuclear reactor meltdowns now leave a molten core behind.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14397 Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, sprites 🎨, QoL 💅, game objects 📦) #14397]
*Added sugar cubes next to most coffee machines.
;[https://github.com/goonstation/goonstation/pull/14464 Gannets updated: #14464]
*Added 10 additional fishing spots.
*Balanced some existing fishing spots.
;Sord updated:
*CE and MDir now have command teleporter access
*The ghost area teleport now includes space diner areas.
 
===Tuesday, June 6th, 2023===
;[https://github.com/goonstation/goonstation/pull/14415 Nexusuxen updated: (QoL 💅, medical 💊) #14415]
*Gene Booths can now be upgraded with GeneTek research to work faster by up to 75% (~5 seconds per gene).
;[https://github.com/goonstation/goonstation/pull/14326 Azrun updated: (feature 🆕, sprites 🎨, secret 🔒, balance ⚖, game objects 📦, station systems 💡) #14326]
*Emergency power kit added to Cargo for when the station really needs more power. Put staff assistants to good use today.
;[https://github.com/goonstation/goonstation/pull/13460 Gannets & Mora & Adhara & Wolfolotl updated: (feature 🆕, sprites 🎨, game objects 📦, hydroponics 🌱) #13460]
*Fishing has been expanded with new fish, fishing spots, equipment and a progression system. More details in minor changes below:
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14401 Nelamil updated: (QoL 💅, game objects 📦) #14401]
*Glass Recyclers play sounds when used and put created glassware in user's hands if possible.
;[https://github.com/goonstation/goonstation/pull/14413 Kubius updated: (feature 🆕, mapping 🗺) #14413]
*Small update batch for Nadir, primarily focused on new and improved signage.
;[https://github.com/goonstation/goonstation/pull/14321 Sian updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦, catering 🍝) #14321]
*You can now slice fish fillet with a cutting tool to get fish fillet slices.
*Nigiri rolls recipe now require fish fillet slices instead of fillet itself. Nigiri rolls can also be made out of small fish fillet slices.
;[https://github.com/goonstation/goonstation/pull/14277 Colossusqw updated: (feature 🆕, science 🔬) #14277]
*Added solipsizine to ??? pills, as well as a few extra chems to artifact injectors and bombs.
;[https://github.com/goonstation/goonstation/pull/14313 Cheffie updated: (feature 🆕, mapping 🗺) #14313]
*A new structure has been detected in the asteroid belt.
;[https://github.com/goonstation/goonstation/pull/14410 Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦) #14410]
*NanoTrasen has supplied command with fancy new coffee machines.
;[https://github.com/goonstation/goonstation/pull/14349 Skeletonman0 updated: (feature 🆕, sprites 🎨, game objects 📦) #14349]
*Ladders now have a brief climbing animation
;[https://github.com/goonstation/goonstation/pull/13460 Gannets & Mora & Adhara & Wolfolotl updated: (feature 🆕, sprites 🎨, game objects 📦, hydroponics 🌱) #13460]
*~30 new fish & ~30 fishing spots on-station, out in the debris field and away in adventure zones. Some fishing spots require upgraded or specific rods before you can fish in them.
*A machine that will convert caught fish in to a new currency and a new vendor which accepts this currency in exchange for fishing equipment. A rarity system to support different fish being more valuable than others.
*Added Angler as a random gimmick job.
*Fish added to the shipping market.
*Full suite of Angler's tools avaliable to purchase from QM.
*Angler Job XP, I think.
 
===Monday, June 5th, 2023===
====Minor Changes====
;Sord updated:
*Geoff Honkington has a fancy new sabre for sale
 
===Sunday, June 4th, 2023===
;[https://github.com/goonstation/goonstation/pull/13541 Cheffie updated: (mapping 🗺, QoL 💅) #13541]
*The engine room on Cogmap 1 has been remodeled and overhauled.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14372 monkeymilesmoo updated: (bug 🪲) #14372]
*Fixed vending machines not paying the owner.
 
===Saturday, June 3rd, 2023===
;pali updated:
*Getting thrown off the shuttle no longer instantly kills you. Instead you get teleported to a random point in space.
====Minor Changes====
;tarmunora updated:
*Yobihodazine requires at least 1u to clear oxy damage, brain damage conversion ratio 40:1 -> 15:1
;pali updated:
*Ghosts can now use the Observe Objects button to observe singularities
 
===Friday, June 2nd, 2023===
;LeahTheTech updated:
*Flock doors now have slightly more health, close 3x faster than normal doors and can be clicked by flockminds/traces to open or close them.
====Minor Changes====
;Sord updated:
*Fire alarms now visually show when they are disconnected.
;aloe updated:
*Changelings are now mostly immune to the effects of choking (knife grabs and fibre wire will still make them bleed, rag choking will make them ingest reagents).
 
===Thursday, June 1st, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14317 Piesuu updated: (QoL 💅, game objects 📦) #14317]
*Pipe Frames now have help messages that explain their usage in construction
 
==May 2023==
===Wednesday, May 31st, 2023===
;[https://github.com/goonstation/goonstation/pull/14292 Chatauscours updated: (mapping 🗺, rework 🔄) #14292]
*The Clarion medbay has been entirely remapped.
;[https://github.com/goonstation/goonstation/pull/14299 LeahTheTech updated: (mapping 🗺) #14299]
*Added a printing press in or near the chapel on all rotation maps.
====Minor Changes====
;Sord updated:
*Security hangars now have remote controllers that can be accessed from space. Sec pod users rejoice.
;[https://github.com/goonstation/goonstation/pull/14296 colossusqw updated: (balance ⚖, chemistry ⚗) #14296]
*Makes it so neurodepressant doesn't make you drool or puke while capu is in your system.
;[https://github.com/goonstation/goonstation/pull/14181 Glamurio (Ryou) updated: (QoL 💅, medical 💊) #14181]
*Attaching a limb while off-handing a suture/stapler automatically secures the limb.
;LeahTheTech updated:
*Ore scoops can now be used in hand to toggle picking up rocks and ice chunks.
 
===Tuesday, May 30th, 2023===
;[https://github.com/goonstation/goonstation/pull/14264 FlameArrow57 updated: (sprites 🎨, balance ⚖, QoL 💅, medical 💊) #14264]
*ProDoc goggles now show a purple indicator next to health icons for those with cyber organs of any form.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14264 FlameArrow57 updated: (sprites 🎨, balance ⚖, QoL 💅, medical 💊) #14264]
*Health analyzers without an organ scan upgrade now show if patients have a cyber organ, but not which ones.
 
===Monday, May 29th, 2023===
;[https://github.com/goonstation/goonstation/pull/14169 Sian updated: (bug 🪲, balance ⚖, rework 🔄, sound 🔊, status effects ⏰) #14169]
*Changeling Speed Regeneration now applies a status effect to you that regenerates your health over time.
;[https://github.com/goonstation/goonstation/pull/14019 Ikea updated: (balance ⚖, silicons 🤖) #14019]
*There is now a seven minute cooldown for using cyborg recharge upgrades
;[https://github.com/goonstation/goonstation/pull/13946 Colossusqw updated: (feature 🆕, chemistry ⚗) #13946]
*Added Promethazine, a anti-emetic agent that stops vomiting.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13697 Lord_Earthfire updated: (hydroponics 🌱) #13697]
*The unstable gene strain can now malform the quality of all botany produce items instead of food only.
;[https://github.com/goonstation/goonstation/pull/13946 Colossusqw updated: (feature 🆕, chemistry ⚗) #13946]
*Slightly refactored many instances of vomiting messages, please do point out any weirdness that occurs.
;[https://github.com/goonstation/goonstation/pull/14163 Cheffie updated: (balance ⚖, silicons 🤖) #14163]
*Robotic critters are now immune to electric shocks
;[https://github.com/goonstation/goonstation/pull/14216 Cheffie updated: (mapping 🗺, player actions 🔨) #14216]
*Clown shoes in deep space look funny...
 
===Sunday, May 28th, 2023===
;[https://github.com/goonstation/goonstation/pull/11942 Hans updated: (feature 🆕, sound 🔊, chemistry ⚗) #11942]
*Added Solipsizine, a drug that causes you to be unable to hear or see other people!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14274 Glamurio (Ryou) updated: (feature 🆕, sprites 🎨, clothing 🎩) #14274]
*Added a new robotics winter coat.
;[https://github.com/goonstation/goonstation/pull/13957 Skeletonman0 updated: (bug 🪲, QoL 💅, game objects 📦) #13957]
*Skeleton heads will now also speak when attached to corpses while their skull has no brain
;[https://github.com/goonstation/goonstation/pull/14190 Glamurio (Ryou) updated: (mapping 🗺, QoL 💅, medical 💊) #14190]
*Added showers to Cogmap Medbay bathroom.
;[https://github.com/goonstation/goonstation/pull/14252 Skeletonman0 updated: (feature 🆕, balance ⚖, player actions 🔨) #14252]
*Headless skeletons can now have their contents poured into open containers with an aggressive grab
 
===Saturday, May 27th, 2023===
;[https://github.com/goonstation/goonstation/pull/12361 pali updated: (feature 🆕, QoL 💅, UI 📄) #12361]
*You can now Alt+Doubleclick things to see a help message on how to use them. So far this is only implemented for a few things (disposal pipes) but expect this to be more widespread in the future. (Rightclick + clicking Help also works.)
;Soleilan & pali updated:
*L337 Hacker accent mutation added, slightly rarer than the rest.
====Minor Changes====
;LeahTheTech updated:
*Soviet engineers figured out how to glue pod weapons in place really really well.
 
===Friday, May 26th, 2023===
;pali updated:
*Two new accent mutations. One shuffles letter and the other one words.
:[[File:FonratlGuyrsAlrtateionTpyeSCDemonstration.png|210px]][[File:AlterationTypeFrontalGyrusWSCDemonstration.png|200px]]
;[https://github.com/goonstation/goonstation/pull/14031 Skeletonman0 updated: (QoL 💅, game objects 📦) #14031]
*Microwaves can now warm chemicals and skeleton skulls / other organs are now microwavable


==March 2019==
====Minor Changes====
===Saturday, March 30th, 2019===
;[https://github.com/goonstation/goonstation/pull/14005 Flaborized updated: (feature 🆕, sprites 🎨, game objects 📦) #14005]
;Mordent updated:
*The HoS and Captain now have slightly unique looking eguns, to match their usual outfits.
*Cyborg PDAs are now internal, like the AI PDAs, and can be accessed via the Robot Commands tab.
;[https://github.com/goonstation/goonstation/pull/14093 FlameArrow57 and Flaborized updated: (feature 🆕, code quality 🔎, game objects 📦) #14093]
*Cyborgs no longer take on the name of the AI if the AI deploys to them, making it easy to connect to the same one and easy for roboticists to keep track.
*Added lanyards as a random lootcrate item! These are three item storages that can hold tiny items and fit in your ID slot. They accept IDs and can be used for ID checks if holding one.
===Friday, March 29th, 2019===
;[https://github.com/goonstation/goonstation/pull/13820 glowbold updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦, clothing 🎩) #13820]
;Gannets & Warcrimes updated:
*Construction cones stack up to five at a time, can be placed on the ground by clicking, and can be worn on your head.
*Adds a new 12tc item to the traitor pda buylist, the Syndicate Hat!
;[https://github.com/goonstation/goonstation/pull/14228 Tyrant updated: (mapping 🗺) #14228]
*This impressive headwear will show everyone on the station how tough you are. It also provides some other utilities.
*Mail booths are now gone. No more penpals. Should've been removed a while ago actually.
*Idea & code by Warcrimes, art & debugging by Gannets.
;[https://github.com/goonstation/goonstation/pull/13883 Wisemonster updated: (balance ⚖, QoL 💅, game objects 📦, catering 🍝) #13883]
===Tuesday, March 26th, 2019===
*The generic space cola is no longer hidden in soda vending machines, but the off-brand colas now require hacking the vendor to access
;ZeWaka updated:
 
*Implemented Robustris PRO by QwertyQwerty.
===Thursday, May 25th, 2023===
===Monday, March 25th, 2019===
;pali updated:
;MBC updated:
*If you die / get hit as you are typing a message the message you were typing to say gets sent with an --URK etc. at the end. This is an old feature that has now been slightly fixed up.
*Robotics late-join brain patch from HydroFloric
;[https://github.com/goonstation/goonstation/pull/14156 Amylizzle updated: (feature 🆕, sprites 🎨, game objects 📦) #14156]
*Pod weapon sprites from Awkward Dryad (patch from kyle2143)
*The singularity has received a visual overhaul. Tell someone in #imcoder if it makes your framerate suck. Bendy space.
*Small fixes : Tanks/Cars have better deceleration, RCD/build on flooded floor by clicking the fluid, misc vehicles will work on ocean flooring
 
*Oshan security podbay gets some police siren shipcomponents.
===Wednesday, May 24th, 2023===
===Sunday, March 24th, 2019===
;pali updated:
;MBC updated:
*Chaplains can now examine dead mobs to see their last words.
*Reagent metabolism, breathing, food digestion, and blood processing will now happen on a real-time basis instead of byond-time.
:<small>Possibly subject to change, idk, ping me with feedback.</small>
*You will now instantly get up when stun timers deplete to 0.
;DisturbHerb & BatElite & pali updated:
*Fixed bug where a broken grab would stick to your hand for a bit.
*Floodlights! <br>
===Saturday, March 23th, 2019===
:Engineering lockers now start with one floodlight each (power cell included) and the engineering fabricator can create more (power cell not included but the fab can now make power cells).<br>
;MBC updated:
:You can deploy them with a wrench (if you have a floodlight in one hand and a wrench in the other you can just use the light in hand to do this).<br>
*Stamina regeneration will now happen on a real-time basis instead of byond-time. (This means that when the game is lagging, your stamina regeneration will no longer be slowed)
:They use APC power if available and internal power cell if not (they use the large APC power cells).<br>
*Oshan will now generate a rough map of the trench.
:Clickdrag to rotate!
*The trench map can be viewed through physical 'sea trench map' objects, or through your PDA home screen
;pali updated:
;Dr. Cogwerks updated:
*In chat options you can now toggle mild highlighting on odd/even lines for better readability
*Some minor updates to cogmaps 1&2
====Minor Changes====
*Mailchutes in the armories
;Sord updated:
*Securitron added to arrivals + medbay hall
*The comically large captain's hat can now be recolored using the normal medal rewards.
*Visual differentiation of arrivals shuttles
;pali updated:
*More navigational aides for cog1
*Various record programs now show pronouns of the person
*Cryotrons added at crew quarters
 
*More water coolers
===Tuesday, May 23rd, 2023===
;Flourish updated:
;pali updated:
*The bar's party button has been reworked. Steal the bar's lights while a party is in progress to get cool colors for your own hangout.
*AI status screen BSOD now means that the linked AI is dead. AIs can no longer pick BSOD status screen manually.
===Tuesday, March 19th, 2019===
====Minor Changes====
;ZeWaka & MBC updated:
; Sord updated:
*Hey, we've been doing a lot of optimization stuff so let us know if anything's super strange.
*You can now make pod mining phasers in the ship component fabricator.
===Monday, March 18th, 2019===
; tarmunora updated (balance ⚖):
;Dr. Cogwerks updated:
*blobs no longer require level 3 attack to break girders
*Raised job limits to compensate for the huge wave of new staff
;[https://github.com/goonstation/goonstation/pull/14055 Lord_Earthfire updated: (bug 🪲, balance ⚖, QoL 💅, game objects 📦) #13617]
===Friday, March 15th, 2019===
*Satchels (e.g. mining, produce satchels) cannot hold stacks of items anymore. Stuffing a stack of items splits part of it up into singular items.
;MBC updated:
*The ore scoop doesn't need two hands to be reloaded anymore. Enjoy quick reloading of your scoop without annoying dropping of mining satchels!
*Footstep sounds (different kinds of tiles make different sounds)
 
===Monday, March 11th, 2019===
===Monday, May 22nd, 2023===
;MBC updated:
====Minor Changes====
*Fixed bug where thrown objects would sometimes stop in space.
;[https://github.com/goonstation/goonstation/pull/14055 Cheffie updated: (mapping 🗺, balance ⚖, rework 🔄, AI 📡) #14055]
*Adjust tasers to properly implement a Disorient slowdown (instead of their previous Slowed status).
*Rockworms can now be tamed to not eat ores and can vomit up ores while alive. make a friend today!
*Fixed handling of multiple barriers shielding at the same time.
 
*Fixed an (apparently?) long-standing bug where detective stunners would not properly apply taser slow/stun effects at range.
===Sunday, May 21st, 2023===
===Friday, March 8th, 2019===
====Minor Changes====
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/14114 Kubius updated: (feature 🆕, mapping 🗺) #14114]
*Some stunning weapons will now interact with stamina. They will reduce a large amount of stamina on hit (examples : Baton 120, Csaber 210). If the target is left with 0 or less stamina after the hit, they will be stunned normally. Otherwise when the target has greater than 0 stamina after being hit, they will be afflicted with a new 'Disorient' effect that causes them to stumble around slowly and drop items for some period of time.
*Reduced Nadir's internal reinforcement, improved its extraction nexus, and gave it MULE beacons to accommodate purchased MULEs.
*High capacity air canisters will contain more air at roundstart.
;[https://github.com/goonstation/goonstation/pull/13888 FlameArrow57 updated: (QoL 💅, player actions 🔨) #13888]
*Security barrier can be wielded with one hand
*Items that can fit on your back will no longer auto-swap with worn backpacks when using the equip hotkey.
;Dr. Cogwerks updated:
;[https://github.com/goonstation/goonstation/pull/14183 Glamurio (Ryou) updated: (mapping 🗺, QoL 💅, game objects 📦) #14183]
*Added some background moons and objects
*Lollipops are now candy, and thus contain sugar.
*Buford Tenin's froggos can occasionally visit now
 
*Chance now for special job Tourists and Salesmen to arrive as not-humans
===Friday, May 19th, 2023===
*Survey map added to cog1/cog2 research sectors and bridge
;[https://github.com/goonstation/goonstation/pull/13854 DisturbHerb updated: (feature 🆕, sprites 🎨, clothing 🎩) #13854]
*Cut out a few of the Too Many Pods on cog2
*Added the Obon Festival Crate to QM, containing traditional summer robes and fireworks for the observance of the Space Japanese Obon festival. Costs 3000 credits.
===Wednesday, March 6th, 2019===
====Minor Changes====
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/13977 colossusqw updated: (balance ⚖, chemistry ⚗) #13977]
*Implemented Character Select box patch by kyle2143.
*Viper bites no longer make histamine or stun
===Monday, March 4th, 2019===
 
;MBC updated:
===Thursday, May 18th, 2023===
*Changed the way that armor reduces stamina damage - Stamina is now reduced by the same proportion that the base attack damage was reduced. (So if an attack does 10 damage and the armor reduces 5, stamina damage would also be 50%)
====Minor Changes====
;SpyGuy updated:
;[https://github.com/goonstation/goonstation/pull/14110 colossusqw updated: (sprites 🎨, QoL 💅, science 🔬) #14110]
*New trait! You can be a space Finn.
*Chemical barrels can now be wrenched open/closed to avoid horrible chemical leaks.
;Grayshift updated:
 
*Macrobombs have been rebalanced to catch up to their smaller, more numerous cousins. Also pumped up to the full 12TC cost, and power boosted to match 12 micros.
===Wednesday, May 17th, 2023===
===Saturday, March 2nd, 2019===
;[https://github.com/goonstation/goonstation/pull/14137 LeahTheTech and Flaborized updated: (mapping 🗺, sprites 🎨, rework 🔄, UI 📄, chemistry ⚗) #14137]
;Grayshift updated:
*Reworked dispensary interlinks to use mail pipes, a linked chute and monitoring terminal is now available in chemistry.
*Sarin is now more volatile. Take precautions.
;[https://github.com/goonstation/goonstation/pull/13900 Caio029 updated: (game objects 📦) #13900]
*Cargo can now order wooden sheets in two new selections: x10 Wooden Sheets (for 500 credits) and x50 Wooden Sheets (for 2500 credits).
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14131 Kubius updated: (feature 🆕) #14131]
*Cargo appraisers can now evaluate market requisition fulfillment by scanning a crate with an appropriate bar code applied.
;[https://github.com/goonstation/goonstation/pull/14063 Flaborized updated: (feature 🆕, sprites 🎨) #14063]
*The HoP now carries a "T-MO Watch" on their person: it can measure a lot more than time, with many modes that can be swapped through by using it in-hand. Thanks to grifflez for helping with the name!
 
===Monday, May 15th, 2023===
;[https://github.com/goonstation/goonstation/pull/14086 LeahTheTech (name courtesy of Kubius) updated: (mapping 🗺, sprites 🎨, medical 💊, game objects 📦, chemistry ⚗) #14086]
*Added dispensary interlinks to medbay and chemistry lab for easier and more organised supply of medical chemicals.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/14086 LeahTheTech (name courtesy of Kubius) updated: (mapping 🗺, sprites 🎨, medical 💊, game objects 📦, chemistry ⚗) #14086]
*The interlinks replace one existing nanomed, synchronize their contents and accept bottles, pills, pill bottles, patches, ampoules and syringes.
 
===Saturday, May 13th, 2023===
====Minor Changes====
;Sord updated:
*Nanomeds (portable and normal) now require medical locker access.
;LeahTheTech updated:
*Small bots (cleanbots, firebots etc.) can now be loaded into mail and disposal chutes by click dragging.
;[https://github.com/goonstation/goonstation/pull/14073 Colossusqw updated: (balance ⚖) #14073]
*Reduces max sticky floor slowdown time to 10 seconds.
 
===Friday, May 12th, 2023===
;[https://github.com/goonstation/goonstation/pull/11905 Hans updated: (feature 🆕, sprites 🎨, balance ⚖, chemistry ⚗) #11905]
*Science can now fabricate unwieldy reagent barrels to aid in chemical production.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13911 DimWhat updated: (mapping 🗺, sprites 🎨, game objects 📦) #13911]
*Added some new sprites to some special keys.
;[https://github.com/goonstation/goonstation/pull/14064 Colossusqw updated: (balance ⚖) #14064]
*Sticky floors, such as the ones made by glue, now slow you down to a noticeable amount.
 
===Thursday, May 11th, 2023===
;aloe updated:
*The cape changes have been expanded to scarves and all the other capes (loot crate ones and vampire cape, mostly).
;[https://github.com/goonstation/goonstation/pull/13855 Wisemonster updated: (balance ⚖, game objects 📦) #13855]
*Replaced the capsaicin grenades in the security weapon vendor with flashbangs.
====Minor Changes====
;aloe updated:
*You can now wear capes and scarves in either the back or suit slot. Wearing them in the back slot layers them higher than in the suit slot.
;[https://github.com/goonstation/goonstation/pull/14047 DimWhat updated: (bug 🪲, sprites 🎨, clothing 🎩, mutantraces 👽) #14047]
*Added a few extra monkey belt sprites
;[https://github.com/goonstation/goonstation/pull/14003 Flaborized updated: (feature 🆕, sprites 🎨) #14003]
*Tools now come in additional colors, based on where they're sourced from.
 
===Tuesday, May 9th, 2023===
====Minor Changes====
;LeahTheTech updated:
*Security mind protection health implants now only self destruct *after* sending the death alert.
;[https://github.com/goonstation/goonstation/pull/13749 Ikea updated: (feature 🆕, game objects 📦) #13749]
*Jones can now be mechscanned with a syndicate analyzer
 
===Monday, May 8th, 2023===
;Sord updated:
*Added new departmental ID computers. They allow promotion to that department or demotion to Staff Assistant by that department's head. *Not on atlas
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13986 Flappybat updated: (mapping 🗺, removal ⛔) #13986]
*Removed shields from Atlas
;[https://github.com/goonstation/goonstation/pull/13935 DimWhat updated: (balance ⚖, clothing 🎩) #13935]
*Made the MDir and RD labcoats slightly more chemical resistant
;[https://github.com/goonstation/goonstation/pull/13993 RubberRats updated: (bug 🪲, code quality 🔎, QoL 💅, game objects 📦) #13993]
*Bloody footprints are moppable again.
 
===Sunday, May 7th, 2023===
====Minor Changes====
;Sord updated:
*You can now buy fake money in the card vending machine.
*You will only see what cards are in a hand if you're holding them (or on the same tile as them)
;[https://github.com/goonstation/goonstation/pull/13994 Kubius updated: (feature 🆕, mapping 🗺) #13994]
*Minor Nadir fixbatch, including new vending machines and a mechanical toolbox for Security.
 
===Saturday, May 6th, 2023===
====Minor Changes====
;tarmunora updated (feature 🆕):
*Ghost critters may now only nibble at food.
;Flappybat updated:
*Pest respawn roboroach has been nerfed to small critter limbs instead of medium.
 
===Friday, May 5th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13925 Flaborized updated: (sprites 🎨) #13925]
*Added a unique sprite for the "syndicate field protective mask". (That's the mask nukeops spawn with.)
 
===Thursday, May 4th, 2023===
;[https://github.com/goonstation/goonstation/pull/13680 Wisemonster updated: (balance ⚖, game objects 📦) #13680]
*Health Implants now have a 15-25 second delay before sending crit/death alerts
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13949 Kubius updated: (bug 🪲, mapping 🗺) #13949]
*Kondaru's security wing teleporter beacon has been moved to the brig.
;[https://github.com/goonstation/goonstation/pull/13950 Kubius updated: (mapping 🗺) #13950]
*Reduced the complement of televisions in Nadir's cafeteria for ease of rearrangement.
;[https://github.com/goonstation/goonstation/pull/13826 Flaborized updated: #13826]
*Added a new accent mutation, Frontal Gyrus Alteration Type-AR. Arrr!!🏴‍☠️
;[https://github.com/goonstation/goonstation/pull/13975 DimWhat, LeahTheTech updated: (bug 🪲, feature 🆕, sprites 🎨, QoL 💅) #13975]
*Monkeys now have unique sprites for robotic and synthlimbs.
;Flappybat updated:
*Only one beartrap can be armed per tile.
*Prevented beartraps being armed when inside an object, such as a pod or locker.
 
===Wednesday, May 3rd, 2023===
;[https://github.com/goonstation/goonstation/pull/13932 Skeletonman0 updated: (bug 🪲, QoL 💅, game objects 📦) #13932]
*Severed skeleton heads can now speak inside backpacks and while on spikes
====Minor Changes====
;LeahTheTech updated:
*Botany produce chutes now have a unique green sprite.
 
===Tuesday, May 2nd, 2023===
;[https://github.com/goonstation/goonstation/pull/13667 Mr. Moriarty updated: (feature 🆕, sprites 🎨, experimental 🧫, UI 📄) #13667]
*Replaced the static space background with parallaxing background layers, with layer contents varying between station maps and z-levels. Should you wish to toggle it off, you may do so through the `Game -> Effects -> Parallax` toggle.
 
===Monday, May 1st, 2023===
;[https://github.com/goonstation/goonstation/pull/13898 Mr. Moriarty updated: (mapping 🗺, QoL 💅) #13898]
*Donut3's Security Foyer has been relocated to be adjacent to the entrance.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13923 Keiiro updated: (sprites 🎨, QoL 💅, game objects 📦) #13923]
*The Research Director now brings their unique labcoat to work!
;[https://github.com/goonstation/goonstation/pull/13853 Flaborized updated: (feature 🆕, sprites 🎨) #13853]
*The captain's locker has been stocked with a megaphone to help them get their finer points across.
;[https://github.com/goonstation/goonstation/pull/13905 Cheffie updated: (mapping 🗺) #13905]
*Added a new prefab to Z5. Clean some clothes at Larry's today.
 
==April 2023==
===Saturday, April 29th, 2023===
;[https://github.com/goonstation/goonstation/pull/13630 The_Kakapo updated: (sprites 🎨) #13630]
*Adds Foam Dart Grenades
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13339 Flyingcow01 updated: (QoL 💅, game objects 📦) #13339]
*You can now insert a penlight into your PDA.
;[https://github.com/goonstation/goonstation/pull/13630 The_Kakapo updated: (sprites 🎨) #13630]
*Foam Dart Grenades can be purchased from Geoff Honkinton
 
===Friday, April 28th, 2023===
====Minor Changes====
;Virvatuli updated (balance ⚖):
*Pipeshot ammunition now has significantly improved damage potential.
;[https://github.com/goonstation/goonstation/pull/13833 DimWhat updated: (sprites 🎨, balance ⚖, clothing 🎩, mutantraces 👽) #13833]
*Added several unique clothing sprites for lizard tails.
;[https://github.com/goonstation/goonstation/pull/13843 KolIsDumb, DeadMan164 updated: (sprites 🎨, clothing 🎩) #13843]
*Adds a new medal reward for 'Slow Burn'
;[https://github.com/goonstation/goonstation/pull/13794 DimWhat updated: (sprites 🎨, clothing 🎩) #13794]
*Added buttoned versions of the Detective, HoS, and Beepsky coat.
 
===Thursday, April 27th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13848 FlameArrow57 updated: (QoL 💅, player actions 🔨, game objects 📦) #13848]
*Swords will now auto-sheathe if using the equip hotkey while they're held in hand.
;[https://github.com/goonstation/goonstation/pull/13785 DeeDotVeeA updated: (mapping 🗺) #13785]
*Atmos barriers can now be found on most external airlocks on cogmap2
;[https://github.com/goonstation/goonstation/pull/13866 Kubius updated: (bug 🪲, feature 🆕, game objects 📦) #13866]
*Spatial interdictors can now initialize at 70% or higher charge, instead of requiring completely full charge.
 
===Wednesday, April 26th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13860 Amylizzle updated:  #13860]
*Blood & paint footprints will no longer track onto space tiles.
 
===Tuesday, April 25th, 2023===
;[https://github.com/goonstation/goonstation/pull/13818 Ikea updated: (QoL 💅, UI 📄) #13818]
*The colors for the command, medical, and intercom channels for radio headsets have been changed to make them stand out more from each other.
====Minor Changes====
;aloe updated:
*After some shady dealings with the heads of staff on the NSS Manta, CARL (the listening post vendor) now sells high explosive torpedos on Oshan.
;LeahTheTech updated:
*The rockbox now displays a count of how many of each ore have been purchased.
*Manufacturers now have category tabs.
;[https://github.com/goonstation/goonstation/pull/13752 Ikea updated: (balance ⚖, QoL 💅, game objects 📦) #13752]
*Sylvester can now be walked through
;[https://github.com/goonstation/goonstation/pull/13842 monkeymilesmoo updated: #13842]
*Monkeys are no longer bodybuilders
 
===Sunday, April 23rd, 2023===
;[https://github.com/goonstation/goonstation/pull/13782 LeahTheTech updated: (balance ⚖, game objects 📦) #13782]
*All security officers including NTSCs (not assistants) now receive mind protection health implants. Said implants now self-destruct upon death.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13782 LeahTheTech updated: (balance ⚖, game objects 📦) #13782]
*Traitor slip and signs have been buffed slightly, they now have a 100% chance to activate, have a reduced cooldown and can be anchored with a screwdriver.
*Attempting to disarm someone who is grabbing you will now resist the grab instead.
*Fibre wire no longer shows an attack icon and twitch unless you are actually able to grab someone.
 
===Saturday, April 22nd, 2023===
====Minor Changes====
;pali updated:
*Missing organs now displayed in red in health scan.
;[https://github.com/goonstation/goonstation/pull/13762 Piesuu updated: (mapping 🗺, QoL 💅) #13762]
*The NCS Atlas has been equipped with AI intercoms
;[https://github.com/goonstation/goonstation/pull/13786 Flaborized updated: (sprites 🎨) #13786]
*Chief engineers can now find an extra jumpsuit in their clothing box and a new green stripe on their hat.
;[https://github.com/goonstation/goonstation/pull/13783 Lofijuno updated: (sprites 🎨) #13783]
*SWAT Gas Mask medal reward is now more NT coloured.
 
===Friday, April 21st, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13739 rdcb updated: (sprites 🎨) #13739]
*Added a respirator gas mask skin, redeemable via the Old Enemy medal.
;aloe updated:
*During Gang rounds on RP, less gangs will spawn (down from 1 per 9 roundstart players to 1 per 15)
;[https://github.com/goonstation/goonstation/pull/13764 Flaborized updated: (feature 🆕, sprites 🎨) #13764]
*Full tile windows now have damaged sprites.
;LeahTheTech updated:
*Ghostcritters now die instantly to mousetraps and cannot interact with them.
;[https://github.com/goonstation/goonstation/pull/12426 Caio029 updated: (QoL 💅, UI 📄) #12426]
*Updates the Barbering Menu into a new, fancy TGUI version with previews!
;[https://github.com/goonstation/goonstation/pull/13771 Piesuu updated: (bug 🪲, silicons 🤖) #13771]
*Cyborgs can no longer recall the emergency shuttle
;[https://github.com/goonstation/goonstation/pull/13751 DeeDotVeeA updated: (mapping 🗺) #13751]
*Atmos barriers have been added to several external airlocks on cogmap1.
;[https://github.com/goonstation/goonstation/pull/13759 Chatauscours updated: (QoL 💅, station systems 💡) #13759]
*Underage drinking now relies on sec records rather than true age
 
===Thursday, April 20th, 2023===
====Minor Changes====
;LeahTheTech updated:
*Meteor showers can now leave behind solid lumps of rock containing ore.
 
===Wednesday, April 19th, 2023===
;[https://github.com/goonstation/goonstation/pull/13590 Azrun updated: (feature 🆕, sprites 🎨, balance ⚖, materials 🧱, game objects 📦, station systems 💡) #13590]
*TEG Semiconductor gone?!? Now you can replace it with some sheets or with the help of the Nano-fabricator if you really need to.
;[https://github.com/goonstation/goonstation/pull/13742 Wisemonster, Ikea updated: (balance ⚖, game objects 📦) #13742]
*Security implants will no longer send crit alerts to security pdas. Normal health implants/pdas unaffected.
 
===Tuesday, April 18th, 2023===
;LeahTheTech updated:
*The syndicate cargo transporter now rewards money for anything teleported using it.
*Pods and cars now damage things (windows, tables, vending machines) they crash into, and also take slightly more damage from said crashes.
;[https://github.com/goonstation/goonstation/pull/13643 Caio029 updated: (feature 🆕, game objects 📦) #13643]
*Catwalks are now constructable. Click on a lattice with a steel rod and you'll start building a catwalk on it. Check minor updates for more details.
====Minor Changes====
;LeahTheTech updated:
*Objects sold via the syndicate cargo transporter will be dele- teleported to the syndicate, and humans sold will reward money based on their assigned job.
;Sord updated:
*Engineering manufacturers now have some more items available for production
*Engineers now spawn with their own jumpsuits instead of mechanics jumpsuits
;[https://github.com/goonstation/goonstation/pull/13643 Caio029 updated: (feature 🆕, game objects 📦) #13643]
*While normal roles have to wait an actionbar to build the catwalk, players with engineering training don't have to wait for such actionbar.
*To destroy the catwalks and the support beams, click on it with wirecutters or scissors.
 
===Monday, April 17th, 2023===
====Minor Changes====
;LeahTheTech updated:
*Mimics now hide their faces after sitting still for a few seconds.
 
===Sunday, April 16th, 2023===
;[https://github.com/goonstation/goonstation/pull/13689 ZWRh3 updated: (balance ⚖, QoL 💅, medical 💊) #13689]
*Cyborgs with the ProDoc upgrade and people with upgraded ProDoc Healthgoggles or Healthview cybereyes can now see if a brain has gone cold.
====Minor Changes====
;LeahTheTech updated:
*Money can now be laundered.
*Clown cars now start with 5 banana peels.
;[https://github.com/goonstation/goonstation/pull/13586 Kubius updated: (bug 🪲, feature 🆕, balance ⚖, game objects 📦, events 🌠) #13586]
*Tuned down spatial interdictors' power usage significantly in most scenarios, and added the ability for authorized users to calibrate their power intake.
 
===Saturday, April 15th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13696 Amylizzle updated: (feature 🆕, mapping 🗺) #13696]
*Added a couple of mimic themed random rooms.
 
===Friday, April 14th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13623 Wisemonster updated: (bug 🪲, sprites 🎨, QoL 💅, UI 📄, silicons 🤖) #13623]
*Renames the cyborg chemist module to science module.
 
===Thursday, April 13th, 2023===
====Minor Changes====
;Flappybat updated (clothing 🎩):
*SWAT Gas Mask medal reward now gives a NT appropriate blue mask. You will have to work harder to acquire a red version.
 
===Wednesday, April 12th, 2023===
;LeahTheTech updated:
*The singularity now takes materials and reagents into account when calculating gain from consumed objects. (this may be a bad idea)
;[https://github.com/goonstation/goonstation/pull/13103 Wisemonster updated: (balance ⚖, station systems 💡) #13103]
*The health implants no longer send the coordinates of the implantee on an alert. The area is still sent.
;[https://github.com/goonstation/goonstation/pull/13633 Flappybat updated: (balance ⚖) #13633]
*Critters can no longer pilot pods. They can still travel as passengers in large pods.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13656 Blackrep updated: (balance ⚖, clothing 🎩) #13656]
*Syndicate command, specialist heavy operative combat and salvager juggernaut combat armors are now flagged as contraband.
;LeahTheTech updated:
*The PTL no longer deletes pods.
;[https://github.com/goonstation/goonstation/pull/13646 Kubius updated: (bug 🪲, mapping 🗺) #13646]
*Nadir's diner now has a certain adventurous safe common to other diners.
 
===Tuesday, April 11th, 2023===
====Minor Changes====
;LeahTheTech, Kubius updated:
*Clicking on disposals pipes or cables with floor tiles will now interact with the turf beneath them for easier repairing.
*APCs now correctly charge at a maximum of 1% per second.
 
===Monday, April 10th, 2023===
;LeahTheTech updated:
*Added new specialist manufacturer to all engineering departments that can manufacture laser mirrors and splitters, and interdictor components.
*Added laser mirrors that can deflect emitter lasers and PTL beams. Anchorable using a screwdriver.
*Added beam splitters that can split PTL beams. Also anchorable using a screwdriver.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13637 Amylizzle updated: (balance ⚖, game objects 📦) #13637]
*Nuclear reactor power output has been buffed.
;LeahTheTech updated:
*Removed interdictor crates, the manual can now be found on top of the specialist manufacturer.
*Beam splitters can now be rotated using a crowbar
 
===Sunday, April 9th, 2023===
;Flappybat updated (balance ⚖):
*Removed burst mode from the security taser.
;[https://github.com/goonstation/goonstation/pull/13482 The_Kakapo updated: (sprites 🎨, catering 🍝) #13482]
*Adds special sprites for different ingredients used in brain/heart/buttburgers
====Minor Changes====
;tarmunora updated (balance ⚖):
*Taser SMG auto projectiles brought into (near) parity with Signifer II projectiles and vice versa
*Taser shotgun falloff curve adjusted, less powerful within ~2 tiles.
*everyone is a teeny tiny bit slower. You probably won't even notice!
;LeahTheTech updated:
*Vomiting from severe addiction is now a lot rarer and addiction progresses slower.
*Disorient now slows you down slightly less (8 -> 7 slowdown)
;[https://github.com/goonstation/goonstation/pull/13625 Amylizzle updated: (mapping 🗺, QoL 💅, game objects 📦) #13625]
*Adds clearer signage to the emergency coolers for the nuclear reactor. They are for emergencies only. You should not use them in normal operation.
;[https://github.com/goonstation/goonstation/pull/13482 The_Kakapo updated: (sprites 🎨, catering 🍝) #13482]
*You can make flock heart/brainburgers, synthbutt/brain/heartburgers and cyberbutt/heartburgers and Spontaneous Intelligence Creation Core burgers
 
===Saturday, April 8th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13572 LeahTheTech updated: (feature 🆕, sprites 🎨, rework 🔄, game objects 📦, station systems 💡) #13572]
*The PTL has been internally reworked, and should respond a lot faster. Please report any weirdness with the beam.
 
===Friday, April 7th, 2023===
;LeahTheTech updated:
*Mimics can now spawn as antagonist critters.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13600 Amylizzle updated: (bug 🪲, game objects 📦) #13600]
*Mimic nametags are now invisible when they're disguised.
;[https://github.com/goonstation/goonstation/pull/13588 Amylizzle updated: (bug 🪲, code quality 🔎, balance ⚖, materials 🧱, atmospherics 💨, game objects 📦) #13588]
*Fixed a minor bug with molitz beta, and enabled it to produce gas inside the nuclear reactor (and other things)
 
===Thursday, April 6th, 2023===
====Minor Changes====
;aloe updated:
*Experimentally, the gangs game mode will rarely appear on the RP servers.
;LeahTheTech updated:
*Standing next to a UV lamp will now warm you up slightly.
;aloe updated:
*Emote volume is now halved if you're suffocating/being choked/have negative stamina, etc (any time you're forced to whisper when speaking); the range is adjusted proportionally.
 
===Wednesday, April 5th, 2023===
;[https://github.com/goonstation/goonstation/pull/13544 Amylizzle updated: (mapping 🗺, secret 🔒, rework 🔄, game objects 📦, AI 📡) #13544]
*Mimics are now capable of disguising themselves as a wide variety of objects, and can cause hallucinations.
;[https://github.com/goonstation/goonstation/pull/13574 Ikea updated: (feature 🆕, gamemodes 🧛) #13574]
*The game now tries to award the commander role for nukeops to an operative who has previously won a nuclear round before picking any non-winner operatives.
 
===Sunday, April 2nd, 2023===
;[https://github.com/goonstation/goonstation/pull/12733 Mr. Moriarty updated: (feature 🆕, mapping 🗺, sprites 🎨, gamemodes 🧛) #12733]
*Pod Wars: The NSV Pytheas and Lodbrok have both been installed with debris field map displays and map controllers, similar to the ones that may be found on the Cairngorm, situated in their Bridges.
;[https://github.com/goonstation/goonstation/pull/13548 Amylizzle updated: (feature 🆕, QoL 💅, UI 📄, status effects ⏰) #13548]
*A HUD warning will pop up while you're actively taking rads now.
;[https://github.com/goonstation/goonstation/pull/13441 Amylizzle updated: (bug 🪲, balance ⚖, materials 🧱, game objects 📦) #13441]
*Nuclear Reactor numbers have been tweaked. See minor changelog for details.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13526 FlameArrow57 updated: (mapping 🗺, QoL 💅) #13526]
*Added a warp beacon for the Cogmap 1 security hangar.
;[https://github.com/goonstation/goonstation/pull/13551 Wisemonster updated: (balance ⚖, catering 🍝) #13551]
*MONSTER burgers now take about 20 bites to eat.
;[https://github.com/goonstation/goonstation/pull/13536 FlameArrow57 updated: (feature 🆕, sprites 🎨, QoL 💅, game objects 📦) #13536]
*Security RecordTraks now have the ability to set a SecHUD flag as an option. Upon being dropped the flag will be reset.
*RecordTraks can now be examined to see their current arrest mode, as well as any SecHUD flag set.
;[https://github.com/goonstation/goonstation/pull/13401 TDHooligan updated: (balance ⚖, medical 💊, chemistry ⚗) #13401]
*Styptic Powder & patches no longer fix extreme bleeding. Cauterization and bandages still work fine.
*Proconvertin now reduces stamina, but doesn't cause blood clots until overdosed.
;[https://github.com/goonstation/goonstation/pull/13441 Amylizzle updated: (bug 🪲, balance ⚖, materials 🧱, game objects 📦) #13441]
*Nuclear components now cost only 2 materials, down from 3.
*The nuclear engine thermodynamics sim has been fixed, so things will work a little differently. In particular, the reactor will respond much quicker to changes in temperature, and material's thermal and electrical conductivity matter a lot more. As a result of this, control rods will be much more meaningful. It's also much easier to meltdown.
;[https://github.com/goonstation/goonstation/pull/13535 Nexusuxen updated: (feature 🆕, sound 🔊, game objects 📦) #13535]
*Three new PDA ringtones added, modeled after the highly regarded two-beep ringtone!
 
===Saturday, April 1st, 2023===
;pali & walpvrgis updated ( jeans 👖):
*NanoTrasen has signed a contract with Jiscount Jan's Jomfy Jeans and upgraded the station wardrobe and possibly more than that!
====Minor Changes====
;pali updated (bug 🐛):
*Fabricators now work with alloy materials.
;[https://github.com/goonstation/goonstation/pull/13469 Wisemonster updated: (bug 🪲, station systems 💡) #13469]
*AIs can once again issue lockdown/guard orders using the securitron app while in Eye Mode.
 
==March 2023==
===Wednesday, March 29th, 2023===
;Hans and ability sprite by Mr Moriarty updated:
*Mobifies rattlesnakes.
;[https://github.com/goonstation/goonstation/pull/13268 LeahTheTech updated: (experimental 🧫, atmospherics 💨, internal ⚙) #13268]
*The atmos process is ticking twice as fast, this should make repressurizing and so on a lot less tedious - but may cause Issues. Please report any if you find them.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13430 Nexusuxen updated: (bug 🪲, station systems 💡) #13430]
*Airlocks now make sounds when un/bolted via packets. Can no longer toggle door bolts via packet if bolt wire cut.
;Hans and ability sprite by Mr Moriarty updated:
*Rattlesnakes will no longer chase people around, instead biting once and hoping you go away.
;[https://github.com/goonstation/goonstation/pull/13466 Nexusuxen updated: (bug 🪲, station systems 💡) #13466]
*Amusing Ducks now correctly respond to packet controls. Quack.
;[https://github.com/goonstation/goonstation/pull/13118 Flappybat updated: (bug 🪲, silicons 🤖) #13118]
*Silicon and robotic life can no longer eat, drink or be forcefed.
 
===Tuesday, March 28th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13453 Blackrep updated: (feature 🆕, sprites 🎨, game objects 📦) #13453]
*Salvagers have recently been spotted with some heavier firepower.


==February 2019==
===Monday, March 27th, 2023===
===Thursday, February 28th, 2019===
====Minor Changes====
; Gannets updated:
;Sord updated:
*Added assets and custom jobs for Nanotrasen Special Operatives vs Syndicate Special Operatives event rounds.
*Traitor scuttlebot now costs 4 bad guy coins
*Recoloured blue Syndicate Specialist uniforms for NT-SO.
 
*Added ammo pouches: containers that fit in pockets & can fit up to five magazines/clips/cells.
===Sunday, March 26th, 2023===
*Spec-ops uniforms can't be removed now, avoiding misidentifying friends & foes.
;Sord updated (balance ⚖, game objects 📦):
*Syndies in this context don't get a pile of free pda bombs.
*Industrial space suits now are heavier armored, and slower to wear
===Wednesday, February 20th, 2019===
*Added a new light engineering space suit for miners, with basically no armor but no slowdown.
;Grayshift updated:
====Minor Changes====
*Some experimental space lube changes. Less teleport-y in general!
;Sord updated (balance ⚖, game objects 📦):
*Regular space lube now has no damage component and is thus no longer restricted to antag use. Lubing the hallways is still a very good way to get yourself murdered and thrown into a star.
*The CE spawns with one of the light space suits in their locker instead of a normal eng space suit.
*A more powerful variant can be obtained by adding helium. This one does do damage so don't spray it everywhere as a non-antag.
;Azrun & Lord_Earthfire updated (bug 🪲):
===Sunday, February 17th, 2019===
*Nitrous oxide should cause people to be sleepy again.
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/13409 Blackrep updated: (feature 🆕, sprites 🎨, game objects 📦) #13409]
*Added some new hairstyles courtesy of snek:
*Macro-phasers now have a proper in-hand sprite and can be worn on your back.
*Combed, Long Half-Shaved, Geisha, Bobcut Alt, Combed Bob, Shoulder-Length Mess, Mid-Length Curl, Long Flip, and Left/Right Bang. Also one to get through genetics!
 
===Friday, February 15th, 2019===
===Saturday, March 25th, 2023===
;Flourish updated:
====Minor Changes====
*Chicken soup and weight loss shakes now have some cool sprites thanks to Schwicky_Schwag!
;[https://github.com/goonstation/goonstation/pull/13415 Wisemonster updated: (bug 🪲, game objects 📦) #13415]
===Thursday, February 14th, 2019===
*Securitrons will now properly arrest unauthorized people when on lockdown.
;ZeWaka updated:
 
*Implemented interaction put in hands patch by qwertyquerty.
===Friday, March 24th, 2023===
===Wednesday, February 13th, 2019===
====Minor Changes====
;Gannets updated:
;LeahTheTech updated:
*Late changelog announcing our two new maps, Horizon & Atlas!
*Changelings are now completely immune to the effects of missing organs. (apart from the brain)
*Horizon was launched on the 3rd of February, created by John Warcrimes and ported by Haine.  
 
*It's the first of our maps to really take advantage of the game being in widescreen, with departments designed to be wider than they are tall!
===Tuesday, March 21st, 2023===
*Atlas was released on the 9th of February, made by me, Gannets.  
;LeahTheTech updated:
*It was originally created to be the smallest reasonable, feature-complete map possible to improve compile times when developing new features. However Lummox fixed that, so now it's just very small!
*The in-game bug report form is now working again- ahem I mean it definitely wasn't broken. At all. No bugs here.
===Tuesday, February 12th, 2019===
====Minor Changes====
;SpyGuy updated:
;[https://github.com/goonstation/goonstation/pull/13144 Laboredih123 updated: (code quality 🔎, rework 🔄, UI 📄) #13144]
*New item for syndicate operatives. A fibre wire for 3 tc, a guaranteed<nowiki>*</nowiki> silent kill on an isolated target. Use in both hands, sneak up from behind and go. They won't know what hit 'em, until it's too late!
*Made the Disposal Pipe Dispenser TGUI!
*<nowiki>*</nowiki>Void in case of loose grip on wire, poor sneakmanship or chemical interference
*Make more than one pipe at a time, up to 20!
===Tuesday, February 5th, 2019===
;aloe updated:
;MBC updated:
*Added a custom suicide to the claw machine. Hope the doctors have carnival skills!
*Moved WASD toggle to the Game tab (at the top of the screen). Instead, TAB will now focus the command bar without clearing text you have entered.
 
*Added a couple new options to the Display tab (at the top of the screen) to give you some control over the scaling mode and FPS target.
===Sunday, March 19th, 2023===
===Monday, February 4th, 2019===
====Minor Changes====
;Somepotato updated:
;aloe updated:
*You can now build girders by clicking on floor tiles with steel in your hand.
*You can now use 'Ctrl+M' to do auditory custom emotes (ie, they can be read by blind people but not deaf people). 'M' has the same behavior as before, which is visual custom emotes (can be read by deaf people but not blind people).
*You can now scan APCs with a device analyzer.
 
;MBC updated:
===Saturday, March 18th, 2023===
*Sea hotspots cannot spawn under the station. They can still drift under the station mid-round through chance or player action, but no longer will they erupt fire over the station on round start.
====Minor Changes====
*Add new 'eject occupants' verb for pods and subs. Will take about 5 seconds to execute (progress bar) on an unlocked vehicle.
;LeahTheTech updated:
*Less janky pod boarding : You can no longer board a pod while stunned or running around the room.
*Conspirators will now all correctly receive identical objectives.
;Somepotato updated:
 
*Building in space adjacent to a room will now extend that room to your new tile, primarily for the purposes of power distribution.
===Thursday, March 16th, 2023===
*Building out in space will create a new area. Build tiles adjacent to each other to expand your new area; APCs built in these areas will use this new area.
;LeahTheTech updated:
*Name your new areas by using a hand labeler on an APC.
*Atmospheric analyzers can now be used in-hand to track the nearest hull breach.
*You can now build floor tiles by clicking in space without requiring a lattice to be built.
====Minor Changes====
===Sunday, February 3rd, 2019===
;[https://github.com/goonstation/goonstation/pull/13048 LeahTheTech updated: (QoL 💅, gamemodes 🧛) #13048]
;Haine updated:
*Trying to gang tag a room containing a rival tag will now point you in the direction of the offending tag.
*Ghosts can now laugh.
 
===Friday, February 1st, 2019===
===Wednesday, March 15th, 2023===
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/13065 Flaborized updated: (feature 🆕, sprites 🎨, materials 🧱) #13065]
*Vent capture units can be deconstructed - use wrench, crowbar, or screwdriver.
*Processed planks and bamboo can now be used to craft many things, such as walls or floors or furniture. Process bamboo and wood with the chainsaw!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13090 Ikea updated: (balance ⚖, QoL 💅, chemistry ⚗) #13090]
*One unit of Lavender essence is now able to purge two units of miasma
;LeahTheTech updated:
*Flockdrones now do more damage to pods and move slower in space.
 
===Monday, March 13th, 2023===
====Minor Changes====
;aloe updated:
*Security cameras now give off a little bit of light, making them easier to notice/find in the dark. Cutting the cam disables the light, and repairing it reenables it.
 
===Sunday, March 12th, 2023===
;Zamujasa updated:
*Hydroponics trays now output slightly more useful signals over the radio.
*Hydroponics trays output their radio signals over MechComp as well.
*Hydroponics trays have a new "scan plant" input that gives you the plant's stats and reagent levels.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12781 Kubius updated: (mapping 🗺, balance ⚖, internal ⚙) #12781]
*Nadir's maximum rated occupancy has increased to 70.
;Zamujasa updated:
*Microphone component show-source now uses a more signal-y format, similarly to the radio scanner component.
;LeahTheTech updated:
*Added a custom suicide to bladed gloves.
 
===Saturday, March 11th, 2023===
====Minor Changes====
;LeahTheTech updated:
*The flock relay now has visual feedback upon being damaged.
;[https://github.com/goonstation/goonstation/pull/13145 DrWolfy updated: (feature 🆕, game objects 📦) #13145]
*Added the T-Ray scanner to the general fabricator.
 
===Friday, March 10th, 2023===
;Zamujasa updated:
*The thermo-electric generator, Oshan vent capture units, solar controller computers, and radiation collector controls now output a MechComp™ signal when they process, with "power" (e.g. 420690) and "powerfmt" (420.69kW) fields, as well as some others depending on the device. This brings them in line with the gas turbine.
*Go for the high score! Impress all your friends!
 
===Thursday, March 9th, 2023===
;Virvatuli updated (sound 🔊, silicons 🤖):
*Cyborgs now have unique talking sounds! And yes, they work with the voice pitch robot command.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13333 Amylizzle updated: (bug 🪲, game objects 📦) #13333]
*Cockroaches are now very resistant to radiation.
 
===Wednesday, March 8th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13217 glowbold updated: (QoL 💅, UI 📄) #13217]
*Crew credits now use TGUI - make sure to report any bugs!
;[https://github.com/goonstation/goonstation/pull/13204 Wisemonster updated: (mapping 🗺, balance ⚖) #13204]
*Cog1's Upload Chamber has been remodeled to be a bit more secure.
;[https://github.com/goonstation/goonstation/pull/13322 Amylizzle updated: (bug 🪲, AI 📡) #13322]
*MobAI is now better at chasing you.
 
===Tuesday, March 7th, 2023===
;Sord updated:
*You may now buy a single use law rack manudrive from QM. Crate is locked to Head access.
;LeahTheTech updated:
*The AI law rack can no longer be deconstructed while it still has laws inside.
====Minor Changes====
;Zamujasa updated:
*Selection component has a "send + next" signal to compliment the "next + send" one.
*Message Sign component will now interpret "|n" as a newline (similar to most consoles).
*Pixel Display components now accept optional x2 and y2 parameters to draw rectangles.
;[https://github.com/goonstation/goonstation/pull/ FlameArrow57 updated: (QoL 💅, player actions 🔨) #13162]
*Players using VR goggles or a scuttlebot controller will now have an examine text saying their mind is "elsewhere."
;LeahTheTech updated:
*Having CBD in your bloodstream will now negate the effects of the "nervous" trait.
*The AI law rack is now more resistant to explosions, notably being able to survive one breaching charge.
 
===Monday, March 6th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13133 Wisemonster updated: (balance ⚖, gamemodes 🧛) #13133]
*The minimum number of traitors needed for a wraith to replace a traitor in the traitor gamemode has been increased to 4 (up from 3)
 
===Sunday, March 5th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13259 Kubius updated: (bug 🪲, events 🌠) #13259]
*Fixed some requisition handling goofs that could cause orders to fail, most notable in the handling of steel sheets for an aid contract.
;[https://github.com/goonstation/goonstation/pull/13280 LeahTheTech updated: (code quality 🔎, internal ⚙) #13280]
*The "Hide genetics abilities" button now hides/unhides all abilities instead.
;aloe updated:
*Pugs can *woof. Other people can too, I guess. Sound by Virvatuli!
;LeahTheTech updated:
*Flockminds and traces now get the tracker pointing to where to the relay will realize before it does.
 
===Saturday, March 4th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13224 Mordent updated: (code quality 🔎, QoL 💅, UI 📄) #13224]
*APC UI improvements
;[https://github.com/goonstation/goonstation/pull/13238 Azrun updated: (sprites 🎨, balance ⚖, silicons 🤖) #13238]
*Cyborg cell cables now use an actionbar when interacting with APCs.
;Sord updated:
*Added Research Apparel job clothing vendors to all maps
;[https://github.com/goonstation/goonstation/pull/13203 Kubius updated: (feature 🆕, mapping 🗺) #13203]
*The southern reaches of Nadir's pit are now ready to explore, at your risk.
;aloe & Virvatuli updated:
*Gas canister (the big kind) suicides have been given improved sound and effects. Audio by virva, animation by aloe.
;[https://github.com/goonstation/goonstation/pull/13263 FlameArrow57 updated: (bug 🪲, balance ⚖) #13263]
*The E-Meter will now correctly measure Thetan levels.
 
===Friday, March 3rd, 2023===
;[https://github.com/goonstation/goonstation/pull/13187 Tyrant updated: (bug 🪲, feature 🆕, station systems 💡) #13187]
*You can now check the status of the nuclear reactor and turbines in the PDA powerchecker app!
;[https://github.com/goonstation/goonstation/pull/13123 Bartimeus973 & Amylizzle updated: (feature 🆕, AI 📡) #13123]
*Attacking mobs with an ai will now cause them to fight back.
;LeahTheTech updated:
*The clown car can now be loaded with banana peels and drop them on a 4 second cooldown. Honk.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13137 Hans updated: (balance ⚖, chemistry ⚗) #13137]
*Made it so morphine's adverse effects only happen on overdose, reduced it's stamina regeneration debuff from 3 to 2.
;[https://github.com/goonstation/goonstation/pull/13240 Amylizzle updated: (bug 🪲, balance ⚖, game objects 📦) #13240]
*Fuel rods in the nuclear reactor will decay faster if they are hit by more neutrons.
 
===Thursday, March 2nd, 2023===
;Zamujasa updated:
*New MechComp component: the Automatic Signaller Component. It sends a signal on a configurable interval, a configurable number of times (including infinite).
*MechComp buttons have a fun new feature when mixed with a certain material.
*New MechComp component: pixel display component. Give it an x, y, and color, and you can draw on it.
====Minor Changes====
;Zamujasa updated:
*MechComp Message Signs have a few more styles avaialble (use a multitool).
*MechComp Relay component cooldown adjusted.
*MechComp Association component has a "send as signal" option for building signals.
;[https://github.com/goonstation/goonstation/pull/13169 Wisemonster updated: (QoL 💅, game objects 📦) #13169]
*The semi-automatic artifact analysis form bin has been swapped with a analysis form sticker box.
 
===Wednesday, March 1st, 2023===
;[https://github.com/goonstation/goonstation/pull/13167 Wisemonster updated: (QoL 💅, silicons 🤖, science 🔬) #13167]
*The chemistry cyborg module has been refitted to the research module
;Zamujasa updated (feature 🆕):
*A new Message Sign MechComp component for displaying text, as an alternative to massive letter display arrays or sound synths.
====Minor Changes====
;Sord updated:
*You can no longer print gas masks from the science fabricator
;[https://github.com/goonstation/goonstation/pull/13220 Tyrant updated: (feature 🆕, mapping 🗺) #13220]
*Nadir now has a solar cycle, like Oshan does.
;[https://github.com/goonstation/goonstation/pull/13167 Wisemonster updated: (QoL 💅, silicons 🤖, science 🔬) #13167]
*The chemistry (now research) module now comes with a pen, artifact analysis from bin, and gps.
;[https://github.com/goonstation/goonstation/pull/13165 Soleilan updated: (bug 🪲, mapping 🗺) #13165]
*Atlas has received a Confiscated Items locker with its Contraband stickers!
*Atlas QM and Medbay windows have received access requirements.
;Zamujasa updated (feature 🆕):
*MechComp payment components now output a signal containing the payment amount, total collected, and customer's name.
 
==February 2023==
===Tuesday, February 28th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13201 Mora updated: (feature 🆕, sprites 🎨, medals 🏅, clothing 🎩) #13201]
*Adds a certain Aerostatic Pilot jacket as a medal reward.
 
===Monday, February 27th, 2023===
====Minor Changes====
;Azrun updated:
*Power use adjustments for: Printers, Scanners CheMaster, and morgue tray? ⚡
;Zamujasa updated:
*MechComp letter display components have a "color" option (and signal). Available colors: red, blue, green, gray. The power of color matrixes.
*MechComp arithmetic components have a toggle to automatically evaluate when their inputs change.


==January 2019==
===Sunday, February 26th, 2023===
===Sunday, January 27th, 2019===
====Minor Changes====
;MBC updated:
;LeahTheTech updated:
*Reduced click delay (outside of combat) for more responsive feel. The combat click delay will remain at 1 second per attack.
*Flock compute node compute provided reduced from 50 -> 30.
*Fixed double-hit special attack (second hit was not working properly)
;Zamujasa updated:
===Saturday, January 26th, 2019===
*New clock/stopwatch mechanics component.
;SpyGuy updated:
*Counter and clock components have new icons.
*Added "Preferred Map" option under your character preferences. When selected you will always count as voting towards that map, unless you make an active choice to vote for something else.
*Letter display components can be right-aligned; use negative letter indexes (e.g. -3, -2, -1).
*Democracy made easy!
*Health scanners (the ones on the floor) can be connected to MechComp and will send scanner information.
;MBC updated:
 
*Engineers on Oshan get a crate of weak explosives that they can use to dig trench holes.
===Thursday, February 23rd, 2023===
;Flourish updated:
;[https://github.com/goonstation/goonstation/pull/13121 Bartimeus973 updated: (mapping 🗺, secret 🔒, game objects 📦, AI 📡) #13121]
*Pod-seeking shells can now be found in the pod weapons crate in the armory. Two pairs of night vision goggles can be found in the armory as well.
*Dogs are now mobs. They have been taught to play fetch!
===Friday, January 25th, 2019===
 
;SpyGuy updated:
===Wednesday, February 22nd, 2023===
*New options if you want to add some extra detail to your character.
;LeahTheTech updated:
*Add some text that shows up as an Important Note in the security- or medical computers, in case someone goes looking.
*Added mirabilis.
*Tell everyone about past trauma (that time you watched Suicide Squad) or past crimes (that time you directed Suicide Squad).
====Minor Changes====
===Thursday, January 24th, 2019===
;Zamujasa updated:
;MBC updated:
*The day/night cycle on Oshan/Centcom has been adjusted. Centcom should roughly match North America again.
*Optimize some fluid drainage code to reduce lag from many drains being active at the same time (i'm lookin at YOU, late-round oshan)
 
===Wednesday, January 23th, 2019===
===Tuesday, February 21st, 2023===
;MBC updated:
====Minor Changes====
*You can now bust down a door (with time and a good source of blunt damage)
;Zamujasa updated:  
*Made some minor Oshan layout changes : Detective's office is more inviting. Arrivals has liquid barriers. Rearranged drain placement - generally moved out of departments and into the hallways
*Changed solar panels to full speed again, which should smooth out their output. Hopefully. If the game lags a lot, it's my fault. Sorry. Be sure to revert this if it turns out to make the game unplayable.
===Tuesday, January 22th, 2019===
*Power-generating furances now output 20kW instead of 5kW.
;Somepotato updated:
;[https://github.com/goonstation/goonstation/pull/12484 Cherman0 updated: (code quality 🔎, UI 📄) #12484]
*Toxins now has bomb testing strips. Check out the dispenser!
*TGUI-ified the experimental local generator.
===Saturday, January 19th, 2019===
;Azrun updated (salvagers 𓄿):
;MBC + Azungar updated:
*Salvager Vessel Magpie is less friendly to non-salvagers.
*Add new SharkDrone enemy into the trench. Watch out for that gun.
 
;ZeWaka updated:
===Monday, February 20th, 2023===
*Implemented cargo pod hold & manufacturer polish patch by Kyle2143.
;[https://github.com/goonstation/goonstation/pull/12496 glowbold updated: (balance ⚖) #12496]
===Friday, January 18th, 2019===
*Power usage has changed for some machines. Details in minor notes.
;MBC updated:
====Minor Changes====
*The trench floor will now contain randomly-placed boxes of assorted loot. They may contain medical supplies, general tools, clothing, ship components, rare ore, etc.
;[https://github.com/goonstation/goonstation/pull/13134 Caio029 updated: (feature 🆕, balance ⚖) #13134]
*Objects and people can now 'jump over' trench holes - this only works if the entity in question is moving very quickly over the hole area.
*Bible beatings from the Chaplain can now burn thralls as well.
===Thursday, January 17th, 2019===
;[https://github.com/goonstation/goonstation/pull/12496 glowbold updated: (balance ⚖) #12496]
;MBC updated:
*Power usage added: AI Law Rack, Coffee Maker, Sec Scanner, Singularity Emitter, Photocopier
*The AI can now remotely pulse wires on vending machines and manufacturers.
*Power usage increased based on use: Chem Dispenser, Airlock-linked force-field, Cyborg Docking Station, Microwave, Glass Recycler
*Added naval mines into the trench (sprites by Schwicky_Schwag)
*Power usage decreased: Conveyors only use power when active
*Destroyed fishdrones will now drop simple mining picks along with a chainsaw. It doesn't really make sense, but it does give you more oppurtunity to dig your way out.
 
===Tuesday, January 15th, 2019===
===Sunday, February 19th, 2023===
;Haine updated:
;Azrun updated (salvagers 𓄿):
*RP Motives: Adjusted dehydration rates for all alcoholic beverages. Also adjusted it so that ice hydrates you as much as normal water because it uh is water. Hopefully now you guys won't die of thirst from drinking booze or eating some ice cream (at least not as much)!
*Beware the Salvagers! They want your stuff! (Update your preferences accordingly.)
*Please let me know if this still needs adjustment!
;Cogwerks updated:
===Friday, January 11th, 2019===
*Sarin reagent is now Saxitoxin. Effects and counters remain the same, recipe will be changing shortly.
;MBC updated:
;Flappybat updated:
*Added an option to use a HUD styled after the /tg/ code layout.
*The Donut 3 morgue now has blinds, a lightswitch and a solid door to enable crime like most other morgues.
*Moved the /tg/ controls option (as well as the new HUD option) to the Game tab at the top of the screen. You can even toggle them ingame now!
 
===Thursday, January 10th, 2019===
===Saturday, February 18th, 2023===
;ZeWaka updated:
;Sord updated:
*Implemented the borgs being able to recharge from APCs patch by Kyle2143.
*Captain now requires 30 rounds played to be selected on all servers.
===Tuesday, January 8th, 2019===
;[https://github.com/goonstation/goonstation/pull/12821 Shiiba updated: (sprites 🎨) #12821]
;MBC updated:
*Adds the paper folding option for cigarette packets, make your own customs joints and cigs today!
*Spy Thieves can now continue to deliver bounties after completing the initial 6. There is an increase in the bounty requirement per reward as deliveries increase.
====Minor Changes====
*Non-spies can no longer deliver a bounty through a PDA.
;[https://github.com/goonstation/goonstation/pull/13071 Wisemonster updated: (QoL 💅, status effects ⏰) #13071]
*Added some sea ladders for engineers to deploy over trench holes to climb in/out.
*Being actively de-revved by a loyalty implant will now display a status effect.
*Explosions affecting the ocean floor may now create holes to the trench
;[https://github.com/goonstation/goonstation/pull/12620 Cherman0 updated: (mapping 🗺, QoL 💅) #12620]
*Bomb created trench holes are a little different - they move you to the corresponding location under the hole instead of all routing to the same landing.
*Added a second bathroom to Donut3, by the bar.
===Monday, January 7th, 2019===
 
;MBC updated:
===Friday, February 17th, 2023===
*Explosions affecting a large liquid container may now spill the contained reagents onto the floor.
;[https://github.com/goonstation/goonstation/pull/12687 Kubius updated: (feature 🆕, balance ⚖, rework 🔄, game objects 📦, events 🌠) #12687]
*Sealed helmets will now hide your hair.
*Spatial interdictor mass radiation protection no longer scales with protected individual count, and should reliably weather a whole storm if external power's good.
*Spy target trackers will no longer work for non-spy users.
*Spatial interdictors also no longer require a wire beneath them to initialize, but can't initialize in range of another active interdictor.
*Pulsing a powered door without gloves now has a chance to shock you.
====Minor Changes====
===Sunday, January 6th, 2019===
;aloe updated:
;MBC updated:
*The clown car can now fit people who are stunned but not lying down, and can fit non-human creatures (including borgs).
*Security barriers will no longer break when they reflect a projectile.
;[https://github.com/goonstation/goonstation/pull/12687 Kubius updated: (feature 🆕, balance ⚖, rework 🔄, game objects 📦, events 🌠) #12687]
===Saturday, January 5th, 2019===
*Spatial interdictors ALSO also can now be emagged (removes access requirement), don't need a soldering iron for assembly anymore (securing wires is now done by screwing down wire terminals), and their electrical draw under low use has been cut down a bit.
;ZeWaka updated:
 
*Implemented werewolf fix & synthlimb patches by Kyle2143.
===Wednesday, February 15th, 2023===
*Basically, you can now attach Botany's synthlimbs without surgery.
;Sord updated (game objects 📦):
*Implemented Blind trait by CandleCandleCandles.
*Transport shuttle computers (Diner shuttle, research shuttle) now play a sound when the shuttle is moving.
*Implemented pump and passive gate UI by elan_oots.
;[https://github.com/goonstation/goonstation/pull/12835 Tanker updated: (sprites 🎨, game objects 📦, hydroponics 🌱) #12835]
===Tuesday, January 1st, 2019===
*Added a mustard plant. Grow some for the chef's mustard cake.
;Firebarrage updated:
====Minor Changes====
*Added a new janitor reward.
;[https://github.com/goonstation/goonstation/pull/12990 Piesuu updated: (QoL 💅, game objects 📦) #12990]
*You can now be heard over the radio when calling in to the radio station.
*Nanotrasen Commanders are now entitled to a special headset, worthy of their rank.
;Gannets updated:
 
*Happy new year!
===Tuesday, February 14th, 2023===
*We've taken the spacemas decorations down. Thanks to everyone who contributed spacemas tree decorations!
;LeahTheTech updated:
*The chance to pick the mixed (action) gamemode has been increased, with changeling, vampire, and arcfiend being lowered to compensate.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/13080 Gannets updated: (bug 🪲) #13080]
*9mm bullets now correctly leave 9mm shrapnel, instead of .22
;[https://github.com/goonstation/goonstation/pull/13074 Wisemonster updated: (mapping 🗺, QoL 💅) #13074]
*Added a warp beacon for cog1's catering hanger.
;[https://github.com/goonstation/goonstation/pull/13029 Munien updated: (QoL 💅, game objects 📦) #13029]
*Audio logs and tapes are now printable from science fabricators.
;LeahTheTech updated:
*Major threat antags (Blob, Flock and Wraith) are now less common in mixed.
 
===Monday, February 13th, 2023===
====Minor Changes====
;Sord updated:
*Donut 2 now has another shower off the side of the pool.
*Nukie armor is now fairly radiation resistant.
;Flappybat updated:
*Scaling of number of traitors vs crew in the Traitor game mode has been adjusted to move the maximum of 5 traitors from a minimum of 30 to 35 crew. RP scaling unchanged.
 
===Sunday, February 12th, 2023===
====Minor Changes====
;LeahTheTech updated:
*Flockminds now have one less pity respawn (3 -> 2 lives aka one actual respawn).
 
===Friday, February 10th, 2023===
;[https://github.com/goonstation/goonstation/pull/12736 LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12736]
*The flock relay will now automatically realize when the flock reaches 500 compute. See minor changes for details.
;LeahTheTech updated:
*Reworked flock radio stun burst ability to be a point and click smaller AOE instead of a screen spanning one and increased the cooldown to 30s.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12736 LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12736]
*The relay will appear as a ghostly outline at 300 compute, hovering around the centerpoint of the flock's feathertiles and growing more solid as the flock gains compute. Upon reaching 500 compute it will become fully real and activate in the usual way, destroying anything unfortunate enough to be caught underneath it.
;[https://github.com/goonstation/goonstation/pull/13020 Wisemonster updated: (mapping 🗺, QoL 💅) #13020]
*The space diner's parking lots now have atmos door shields
;[https://github.com/goonstation/goonstation/pull/13025 Kubius updated: (feature 🆕, mapping 🗺) #13025]
*A familiar alien vessel has sufficiently fortified itself to reach the Nadir Extraction Site, albeit a bit worse for the wear. It's come to rest by the northern pit face.
;[https://github.com/goonstation/goonstation/pull/12960 Roddy updated: (QoL 💅, clothing 🎩) #12960]
*Adds in a Wedding Crate to the QM.
;[https://github.com/goonstation/goonstation/pull/12971 BatElite updated: (QoL 💅, game objects 📦) #12971]
*Restored search and category filter functions to manufacturers
 
===Thursday, February 9th, 2023===
====Minor Changes====
;aloe updated:
*Sleepers (the medbay ones) now eject dead people. The port-a-med doesn't.
;LeahTheTech updated:
*Radstorms now inflict a lower radiation dosage per tick. (average of 0.25sv reduced to an average of 0.15sv per life tick).
 
===Wednesday, February 8th, 2023===
;Sord updated (game objects 📦):
*Disassembling a table now requires you to be on harm intent.
;[https://github.com/goonstation/goonstation/pull/13010 LeahTheTech updated: (balance ⚖) #13010]
*Joining the round as an observer no longer sets DNR, observers can get respawn events but other ghosts will be prioritized over them. Observers can also once again respawn on RP.
;LeahTheTech updated:
*Flockdrones are now affected by EMPs.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12710 Cherman0 updated: (mapping 🗺, QoL 💅, game objects 📦, station systems 💡) #12710]
*Added MULE support to Atlas, with one in cargo.
;[https://github.com/goonstation/goonstation/pull/12980 Wisemonster updated: (mapping 🗺, QoL 💅) #12980]
*The radio station pod bay doors now come with atmos shields.
;[https://github.com/goonstation/goonstation/pull/12984 KolisDumb, DeadMan164 updated: (mapping 🗺, sprites 🎨, game objects 📦) #12984]
*Adds a foam dart shotgun to the loot crate item pool.
;[https://github.com/goonstation/goonstation/pull/12914 gabringis updated: (bug 🪲, UI 📄) #12914]
*custom emotes with quotes and other characters no longer show up as escaped HTML characters
;[https://github.com/goonstation/goonstation/pull/12998 Piesuu updated: (game objects 📦) #12998]
*Nanotrasen has restocked all snack vending machines with nougat bars.
;[https://github.com/goonstation/goonstation/pull/12790 Flaborized updated: (feature 🆕, sprites 🎨, materials 🧱) #12790]
*Added unique sprites for many construct-able things made out of mauxite sheets, for that industrial warehouse look. Includes walls, floors, tables, and chairs. Go build stuff with it! Mind the rust.
;[https://github.com/goonstation/goonstation/pull/12855 DrWolfy updated: (feature 🆕, medical 💊) #12855]
*A genebooth info PDA program for Geneticists has been added.
;LeahTheTech updated:
*Mob critters can now be flung by pulse rifles.
 
===Monday, February 6th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12989 Piesuu updated: (game objects 📦) #12989]
*The HoP's headset no longer hints towards the HoP being capable of listening in on security communications.
 
===Sunday, February 5th, 2023===
;Zamujasa updated (feature 🆕): 
*A new mechanics component that you can count on. It counts things. It's a counter. No more feedback-loop arithmatic chains!
;[https://github.com/goonstation/goonstation/pull/12791 DisturbHerb updated: (feature 🆕, mapping 🗺, removal ⛔) #12791]
*Cogmap 1's Pathology Lab has been replaced by a wing containing a Psychiatrist's Office and Podbay.
====Minor Changes====
;Zamujasa updated (feature 🆕):
*Sliiiiiiightly tweaked the meteor shower event. Just a little. Fun for admins too.
;[https://github.com/goonstation/goonstation/pull/12978 BatElite updated: (bug 🪲) #12978]
*Deconstructing roundstart walls no longer generates gaps in the station's atmosphere, so remodeling projects are more viable.
;[https://github.com/goonstation/goonstation/pull/12977 Lord_Earthfire updated: #12977]
*Blocking with a katana enables you to slice fruits thrown at you in midair!
 
===Saturday, February 4th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12518 Lord_Earthfire updated: (rework 🔄, hydroponics 🌱) #12518]
*Reworked superior/inferior quality to work on most plant interaction scaling of potency, e.g. potato batteries & money trees. These gene strains now increase/reduce effective potency by 20%.
===Friday, February 3rd, 2023===
;[https://github.com/goonstation/goonstation/pull/12499 Amylizzle updated: (feature 🆕, game objects 📦) #12499]
*Prank your friends and/or enemies with a hilarious bucket-above-the-door prank! Just click a wooden door with a bucket to set it up. Don't forget to fill the bucket with glitter for some extra harmless fun!
;Flourish updated (feature 🆕):
*February special - "Send Candy Heart" spacebux purchase. For a mere 2500 spacebux, you can send a random crewmember from the manifest a candy heart through QM. No guarantee the QMs will actually deliver it though.
====Minor Changes====
;Flourish updated (feature 🆕):
*Removed "Mail Order" spacebux purchase.
===Wednesday, February 1st, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12751 Cheffie updated: (balance ⚖, player actions 🔨) #12751]
*Halved the damage from cancel stuns and gives the vampire a bit more stamina back when it successfully cancels a stun. Cooldown increased to 4 seconds.
 
==January 2023==
===Tuesday, January 31st, 2023===
====Minor Changes====
;pali & Shiiba updated:
*Ghosts now have a button to observe objects. (Previously it was just a verb.)
;[https://github.com/goonstation/goonstation/pull/12498 DisturbHerb updated: (QoL 💅, UI 📄, game objects 📦) #12489]
*Phones now have a TGUI interface.
 
===Sunday, January 29th, 2023===
;[https://github.com/goonstation/goonstation/pull/12853 Kubius updated: (bug 🪲, mapping 🗺) #12853]
*Pilot personnel have found a way to reach Nadir - arrive this way at your own peril.
*Nadir's artifact ejector is no longer biofiltered, for improved ejection reliability. Don't fall in.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12853 Kubius updated: (bug 🪲, mapping 🗺) #12853]
*Nadir's cargo market no longer restricts purchase of ship component fabricators
 
===Saturday, January 28th, 2023===
====Minor Changes====
;tarmunora updated:
*toolboxes are now a little heavier.
 
===Friday, January 27th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12721 Kubius updated: (mapping 🗺) #12721]
*Donut 2 is now equipped with an interdictor crate for all your spatial phenomena needs.
;LeahTheTech updated:
*Josh now buys HoS boots for a decent price.
 
===Wednesday, January 25th, 2023===
====Minor Changes====
;LeahTheTech updated:
*Thick blob membranes now properly displace fluids.
 
===Tuesday, January 24th, 2023===
;[https://github.com/goonstation/goonstation/pull/12869 Amylizzle updated: (sprites 🎨) #12869]
*Oh no, that white hole connects to a nuclear reactor!
;[https://github.com/goonstation/goonstation/pull/12805 Tanker updated: (mapping 🗺) #12805]
*Replaces the Pathology Lab on Kondaru with a Psychiatrist's Office. For the trauma caused by diseases.
====Minor Changes====
;pali updated:
*You can now clickdrag crates onto custom vending machines to load stuff from them en masse. Clicking on the machine with a satchel will now also work correctly.
;[https://github.com/goonstation/goonstation/pull/12728 Tyrant updated: (mapping 🗺, QoL 💅) #12728]
*Engine room cables are now brown, solar cabling is now all in a consistent yellow, and PTL cables are black across all maps.
 
===Sunday, January 22nd, 2023===
;[https://github.com/goonstation/goonstation/pull/12774 pali updated: (QoL 💅, UI 📄) #12774]
*Light mode users will now have light mode applied to (most) TGUI windows too
 
===Saturday, January 21st, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12839 RubberRats updated:  #12839]
*Rolled blunts inherit any size modifiers from the plant used to make them.
;[https://github.com/goonstation/goonstation/pull/12643 goonstation-enjoyer updated: (QoL 💅, game objects 📦) #12643]
*AI intercom override now uses the frequency of your second radio
;[https://github.com/goonstation/goonstation/pull/12619 DisturbHerb updated: (code quality 🔎, QoL 💅, rework 🔄, UI 📄, game objects 📦) #12619]
*Credit transfer devices have been reworked and TGUI-ified.
 
===Friday, January 20th, 2023===
;[https://github.com/goonstation/goonstation/pull/12824 pali & Leah updated: (feature 🆕, sprites 🎨, events 🌠) #12824]
*Added a new random event - the white hole. Which is like the other end of a black hole. So stuff is thrown out of it. Better build some barricades.
====Minor Changes====
;aloe updated:
*Going shambler or monkey mode as a changeling now removes pins.
;tarmunora updated:
*Biblethump brain damage is now affected by head armor instead of blocked outright by helmets
 
===Thursday, January 19th, 2023===
;[https://github.com/goonstation/goonstation/pull/12817 Walpvrgis + Flourish updated: (feature 🆕, sprites 🎨, game objects 📦, hydroponics 🌱) #12817]
*Added gardenias, hydrangeas, birds of paradise, and lavender as both growable botany plants and wearable head accessories
*Also added lavender essence and lavender latte (lavender essence + milk + espresso) as reagents. Lavender essence, when applied via TOUCH, will apply the "fragrant" status effect to the user, with each unit increasing the status duration by 5 seconds.
;[https://github.com/goonstation/goonstation/pull/12487 Tanker updated: (sprites 🎨, game objects 📦, catering 🍝) #12487]
*Adds french toast. Simply combine bread, two eggs, and milk in the oven.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12487 Tanker updated: (sprites 🎨, game objects 📦, catering 🍝) #12487]
*Baguettes will now produce french bread slices when sliced.
 
===Wednesday, January 18th, 2023===
;[https://github.com/goonstation/goonstation/pull/12795 Amylizzle. Spritework by Mr Moriarty & Hans updated: (bug 🪲, sprites 🎨, balance ⚖, rework 🔄, game objects 📦) #12795]
*Reworked nuclear centrifuges. See minor changes for details.
====Minor Changes====
;tarmunora updated:
*beakers/etc in chem dispensers count as closed containers. fluorosurfactant recipe uses carbon again instead of oil
;[https://github.com/goonstation/goonstation/pull/12795 Amylizzle. Spritework by Mr Moriarty & Hans updated: (bug 🪲, sprites 🎨, balance ⚖, rework 🔄, game objects 📦) #12795]
*Centrifuges now accept multiple rods and nuclear waste items at once.
*For each point of fissile isotopes material property, one plutonium bar is produced
*Any remaining fissile isotopes are output as nuclear waste, which can be added back into the centrifuge when you have more fuel to process.
;LeahTheTech updated:
*Flock sentinels now chain to less targets by default, but more with sapper power.
;LeahTheTech updated:
*Flockdrones now dodge a little slower.
;LeahTheTech updated:
*Flock compute nodes now provide 50 compute, down from 60.
;LeahTheTech updated:
*Flockminds and traces now have a tracker hud element pointing to the relay while it is active.
;[https://github.com/goonstation/goonstation/pull/12658 goonstation-enjoyer updated: (bug 🪲, player actions 🔨) #12658]
*Leaving the afterlife bar now teleports you anywhere but the afterlife bar.
 
===Tuesday, January 17th, 2023===
;Zamujasa updated:
*Football mode now removes all traits. No more spawning blind/deaf/whatever.
;Emily updated:
*Stationfinder RPG added to the tabletop gaming kits
;[https://github.com/goonstation/goonstation/pull/11826 DrWolfy updated: (feature 🆕, code quality 🔎, balance ⚖, QoL 💅, UI 📄, chemistry ⚗, silicons 🤖) #11826]
*CheMaster3000 rework with TGUI.
;Flourish updated (QoL 💅):
*Added a bunch more emotes - *squint, *scoff, *nodslowly, *starehands, *rubface, *rubtemples, *scratchhead, *jazzhands, *thumbsup, *pose, *rolleyes, *sideeye, *examine, and a very special and secret *jsay!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12783 DisturbHerb updated: (game objects 📦, mapping 🗺, removal ⛔) #12783]
*The rollout of more advanced chessboards aboard NanoTrasen assets is now complete.
;[https://github.com/goonstation/goonstation/pull/12717 Cheffie updated: (balance ⚖, gamemodes 🧛, player actions 🔨) #12717]
*The penalty for draining a corpse as a thrall now only applies if it's rotting.
;[https://github.com/goonstation/goonstation/pull/12761 Flaborized updated: (feature 🆕, sprites 🎨) #12761]
*There are now unique sprites for joints rolled out of space credits.
;[https://github.com/goonstation/goonstation/pull/12784 DisturbHerb updated: (QoL 💅, game objects 📦) #12784]
*Gaming machines now have 5 board game clocks available for purchase.
 
===Monday, January 16th, 2023===
;Flourish updated (bug 🪲):
*Hitting Z / blocking on non-grab intent while on top of a chair will now buckle you in again. It was a bug that all intents made you climb the chair, so I've fixed it. I know this was a pretty longstanding bug, though, so let me know if you have feedback or want buckling to be help intent only.
;Flourish updated (sprites 🎨, QoL 💅):
*The cloning console now has an "in-progress" screen for when all connected pods are in use (i.e. currently cloning someone).
;LeahTheTech updated:
*Vampiric thralls now have a HUD element to track their master.
====Minor Changes====
;Flourish updated (QoL 💅):
*Injector belts and vapomatics can now only hold small sized items. This means they can no longer hold artbeakers.
*Phones now record their last caller on their screen.
*You can now compost organs with the compost tank.
*When drinking something, bartenders can now discern both the reagents and how it tastes.
;[https://github.com/goonstation/goonstation/pull/12588 Sovexe updated: (sprites 🎨, game objects 📦) #12588]
*Rancher now spawns with a belt that can fit chicken carriers and fishing rods. Sprite by BatElite.
 
===Sunday, January 15th, 2023===
;Zamujasa updated:
*Football mode is now 10 minutes long.
*Football players have a team-colored outline.
*New type of license to kill that adds a crappy visual indicator over your head. Now everyone will know who's valid.
;pali & Shiiba updated:
*Ghosts now have a button to toggle seeing other ghosts and even themselves.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11684 FlameArrow57 updated: (balance ⚖, gamemodes 🧛) #11684]
*Flockdrones will now deal less damage when attacking with items and point-blank shoot instead of gun-grab.
;[https://github.com/goonstation/goonstation/pull/12730 goonstation-enjoyer updated: (bug 🪲, game objects 📦) #12730]
*Adds a cleaning grenade manudrive to the janitor locker on Atlas
 
===Saturday, January 14th, 2023===
;[https://github.com/goonstation/goonstation/pull/12390 DisturbHerb + Grokberg updated: (feature 🆕, sprites 🎨, rework 🔄, sound 🔊, UI 📄, game objects 📦, documentation 📜) #12390]
*The NanoTrasen Recreational Appropriations Committee has secured funding to upgrade the quality of crew entertainment in its stations. Chess boards and game clocks have been made available at gaming vendor machines, and a further rollout of the new equipment is anticipated in the near future.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12731 Buyrcsp2 updated: (bug 🪲, catering 🍝) #12731]
*Unopened cans of soda now can't be poured, unless popped open.
;[https://github.com/goonstation/goonstation/pull/12405 Amylizzle updated: (mapping 🗺, QoL 💅, game objects 📦, science 🔬) #12405]
*The quartermaster's office now contains a chemical request console, so you can ask chemistry for meth to sell!
 
===Friday, January 13th, 2023===
;aloe updated:
*Rebalanced cloner defect numbers. You'll get less defects for the first few clonings, but are guaranteed to get some if you've been cloned a few times. You can no longer get major defects on the first cloning.
;[https://github.com/goonstation/goonstation/pull/12667 Kubius updated: (feature 🆕, mapping 🗺) #12667]
*Nadir has received a nuclear engine and a mining department.
;LeahTheTech updated:
*Flockdrones are now less resistant to burn damage (0.2 -> 0.4 damage multiplier), sentinels are slightly less powerful, and the relay cannot be cancelled.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12720 Amylizzle updated: (QoL 💅, UI 📄, atmospherics 💨, game objects 📦) #12720]
*You can now use the gas analyser on the nuclear reactor and turbine.
;[https://github.com/goonstation/goonstation/pull/12667 Kubius updated: (feature 🆕, mapping 🗺) #12667]
*The mining department is fairly small, and two miners are on staff. Their cherished reinforced exploratory pod lives in a hangar below surface.
*Other things changed in Nadir include a larger Hydroponics Bay, a slightly wider Kitchen, several new random room spots, and a small Crime Conduit.
 
===Thursday, January 12th, 2023===
;[https://github.com/goonstation/goonstation/pull/12678 Tanker updated: (mapping 🗺) #12678]
*Updates Atlas' Medbay. Medistan above all!
 
===Wednesday, January 11th, 2023===
====Minor Changes====
;aloe updated:
*ghosts can use the examine and point hotkeys to examine and point at humans without also observing them now.
 
===Tuesday, January 10th, 2023===
;Zamujasa updated:
*Artifact analysis results will now tell you what you got incorrect (but not what the correct answer was).
;[https://github.com/goonstation/goonstation/pull/12463 Mr. Moriarty & LeahTheTech updated: (feature 🆕, mapping 🗺, sprites 🎨, experimental 🧫, UI 📄, gamemodes 🧛) #12463]
*The Syndicate have installed the Cairngorm with a new station map display and associated controller remote, in the hope that these investments will result in a higher mission success rate. See Minor Changelog for details.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12508 LeahTheTech updated: (QoL 💅, game objects 📦) #12508]
*Cyborg docking stations are now easier to refill.
;[https://github.com/goonstation/goonstation/pull/12688 Cherman0 updated: (QoL 💅, game objects 📦) #12688]
*Gave the CE more useful tools in their locker and PDA.
;[https://github.com/goonstation/goonstation/pull/12463 Mr. Moriarty & LeahTheTech updated: (feature 🆕, mapping 🗺, sprites 🎨, experimental 🧫, UI 📄, gamemodes 🧛) #12463]
*The Cairngorm station map will display, alongside the station, the location of the listening post, the two plant locations, all station warp beacons, and the position of the AI. The map controller may pan and zoom the map, and may place, delete, or toggle the visibility of the aforementioned map markers.
;[https://github.com/goonstation/goonstation/pull/12364 Tyrant updated: (mapping 🗺) #12364]
*Unspaghetti'd the Cog2 TEG room cables.
;[https://github.com/goonstation/goonstation/pull/12609 Amylizzle updated: (balance ⚖, materials 🧱) #12609]
*Koshmarite becomes even spookier, as it is now a weak source of neutron radiation.
;[https://github.com/goonstation/goonstation/pull/12530 Lord_Earthfire updated: (feature 🆕) #12530]
*The botanical mister can be anchored into the ground by the use of a wrench or screwdriver.
;[https://github.com/goonstation/goonstation/pull/12659 goonstation-enjoyer updated: (bug 🪲, mapping 🗺) #12659]
*Adds a single cargo locker to Clarion
;[https://github.com/goonstation/goonstation/pull/12431 Amylizzle updated: (feature 🆕, mapping 🗺, gamemodes 🧛) #12431]
*Flock statistics can now be found on a teal stained note in Sa.Le's flockship.
;[https://github.com/goonstation/goonstation/pull/12103 Binne Boi updated: (QoL 💅, game objects 📦) #12103]
*Sounds synth components will now also output text above them when activated. Along with a robotic bweep.
;[https://github.com/goonstation/goonstation/pull/12674 LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12674]
*Flock sentinels will no longer target incapacitated enemies.
 
===Monday, January 9th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12684 LeahTheTech updated: (bug 🪲, gamemodes 🧛) #12684]
*Flockdrones can now stun silicons again.
 
===Sunday, January 8th, 2023===
;[https://github.com/goonstation/goonstation/pull/12673 LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12673]
*Flock incapacitors now take 3 hits to stun a human rather than 2.
====Minor Changes====
;Zamujasa updated:
*Corpses stop farting miasma everywhere when they fully decompose.
;[https://github.com/goonstation/goonstation/pull/12479 LeahTheTech updated: (feature 🆕, game objects 📦) #12479]
*More types of stones can now be broken with mining tools.
 
===Saturday, January 7th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12632 Mr. Moriarty updated: (sprites 🎨, game objects 📦) #12632]
*Resprited .38 FMJ, Stun, and AP speedloaders.
 
===Friday, January 6th, 2023===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12644 goonstation-enjoyer updated: (bug 🪲, mapping 🗺) #12644]
*Ranch random room is no longer airless
;[https://github.com/goonstation/goonstation/pull/12598 Amylizzle updated: (balance ⚖, game objects 📦) #12598]
*Building external radiation shielding for the nuclear engine is now much more effective.
 
===Thursday, January 5th, 2023===
====Minor Changes====
;pali updated (bug 🐛):
*The custom emote and whisper popups now autofocus correctly when opened again
*Tgui input popups no longer eat last few characters when typing quickly
;[https://github.com/goonstation/goonstation/pull/12631 Azrun updated: #12631]
*Generated planets may contain ore and be constructed on.
 
===Wednesday, January 4th, 2023===
;[https://github.com/goonstation/goonstation/pull/12386 glowbold updated: (feature 🆕, silicons 🤖) #12386]
*AIs can override an intercom to the AI intercom frequency by holding the Bolting key and clicking on it.
====Minor Changes====
;tarmunora updated:
*killer tomato and buttbot plants have stricter yield limits
;[https://github.com/goonstation/goonstation/pull/12386 glowbold updated: (feature 🆕, silicons 🤖) #12386]
*AI intercom override locks down the frequency for one minute and enables microphones and speakers.
 
===Tuesday, January 3rd, 2023===
;tarmunora updated:
*Vampiric thralls burn in space and the chapel. Space/chapel burning drains blood from vampires and thralls
;aloe updated:
*Zombie arms can now interact with items. Using an item with an empty hand takes an extra 1.5 second action.
;[https://github.com/goonstation/goonstation/pull/12585 LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12585]
*Flockdrone incapacitors now recharge at half speed while not on a flock tile.
====Minor Changes====
;aloe updated:
*Werewolves now have 100% cold protection. So much floof!
 
===Monday, January 2nd, 2023===
;aloe updated:
*Vampiric thralls now have zombie arms instead of regular arms. This makes them a lot better at mauling people and smashing things, and a lot worse at everything else. The health debuff due to blood loss has also been made a bit less punishing.
====Minor Changes====
;aloe updated:
*Vampiric thralls lose blood at half speed on RP mode
;[https://github.com/goonstation/goonstation/pull/12581 BatElite updated: (mapping 🗺, QoL 💅, game objects 📦) #12581]
*You can now clean up those mugs and shit that's been soaking into the desks for over a decade
;[https://github.com/goonstation/goonstation/pull/12594 Amylizzle updated: (bug 🪲, gamemodes 🧛, game objects 📦) #12594]
*Flock gnesis turrets will now only shoot at targets they can hit, instead of trying to shoot through obstructions.
 
===Sunday, January 1st, 2023===
;[https://github.com/goonstation/goonstation/pull/12316 LeahTheTech updated: (feature 🆕, QoL 💅, UI 📄, game objects 📦) #12316]
*Flamethrowers now have a shiny new TGUI interface.
;[https://github.com/goonstation/goonstation/pull/12369 Amylizzle updated: (feature 🆕, UI 📄, internal ⚙) #12369]
*As a ghost, observing a mob will now auto-open TGUI windows as they view them. This behaviour can be toggled in the Ghost tab.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12464 Amylizzle updated: (sprites 🎨, balance ⚖, chemistry ⚗) #12464]
*Radioactive floortiles now have a glow overlay, instead of an outline, to make them more obvious.
;tarmunora updated (balance ⚖, game objects 📦):
*Artifact large power cells no longer spawn activated. Take them to your local artifact scientist today!


==December 2018==
==December 2022==
===Monday, December 31th, 2018===
===Saturday, December 31st, 2022===
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/12582 Shiiba updated: (sprites 🎨) #12582]
*Implemented donut suicide by NateTheSquid.
*Resprites the cannabis leaves! Happy toking.
*Implemented cyrogenic observing by fosstar.
;[https://github.com/goonstation/goonstation/pull/12470 LeahTheTech updated: (feature 🆕, mapping 🗺, game objects 📦) #12470]
===Saturday, December 29th, 2018===
*Trees can now be felled using any sawing or chopping tools.
;ZeWaka updated:
====Minor Changes====
*Implemented kudzu door protection & inertia direction patches by Kyle2143.
;[https://github.com/goonstation/goonstation/pull/12555 Amylizzle updated: (feature 🆕, QoL 💅, UI 📄, game objects 📦) #12555]
*Implemented bee cheer & lowball glasses patches by qwertyquerty.
*You can now configure the turbine for the nuclear engine at the turbine, without needing the control room computer.
;Firebarrage updated:
 
*Ghosts can now choose to hang out in the Afterlife Bar. Check your ghost commands tab!
===Thursday, December 29th, 2022===
===Sunday, December 23th, 2018===
====Minor Changes====
;Firebarrage updated:
;[https://github.com/goonstation/goonstation/pull/12550 Amylizzle updated: (bug 🪲, UI 📄) #12550]
*You can now vape over the phone
*Slightly upped the radiation shielding on the nuclear engine.
*I'm so ashamed
 
===Friday, December 21th, 2018===
===Wednesday, December 28th, 2022===
;Firebarrage updated:
;[https://github.com/goonstation/goonstation/pull/8767 Amylizzle, Danger Noodle, WALPVRGIS, ZeWaka updated: (feature 🆕, mapping 🗺, sprites 🎨, FUCK ❗, UI 📄, station systems 💡) #8767]
*Added a new telephone system to the station.
*Adds a nuclear fission engine which replaces the TEG on Clarion. Sprites by WALPVRGIS and ZeWaka, mapping by Danger Noodle.
*Sprites by Gannets
====Minor Changes====
===Thursday, December 20th, 2018===
;[https://github.com/goonstation/goonstation/pull/8767 Amylizzle, Danger Noodle, WALPVRGIS, ZeWaka updated: (feature 🆕, mapping 🗺, sprites 🎨, FUCK ❗, UI 📄, station systems 💡) #8767]
;Readster updated:
*Make reactor components out of mined and alloyed material: pizza control rods, ice heat exchangers, erebite fuel rods.
*E-Cigarettes are now available at cigarette machines along with refill cartriges.
*Feed gas into the reactor to cool it and use the heat to generate power in the turbine.
*Blow those fat smoke clouds to show off to your crewmates!
*Mechcomp integration as standard!
===Thursday, December 13th, 2018===
 
;Gannets updated:
===Tuesday, December 27th, 2022===
*Implemented Kyle's neutral pronoun patch.
;[https://github.com/goonstation/goonstation/pull/12326 LeahTheTech updated: (bug 🪲, QoL 💅, gamemodes 🧛) #12326]
*This doesn't cover all instances of he/she pronouns yet.
*Spy-thief delivery teleportation should now work regardless of what you are clicking on (bags, tables etc.)
===Tuesday, December 4th, 2018===
====Minor Changes====
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/12528 Kubius updated: (mapping 🗺) #12528]
*Reduced the effects of poison on blobs (possibly maybe, blobcode is weird ok)
*Nadir fixbatch 10: Kitchen item improvements, instrument piano in the nerd dungeon, and exterior beacon improvements.
;Firebarrage updated:
;[https://github.com/goonstation/goonstation/pull/12326 LeahTheTech updated: (bug 🪲, QoL 💅, gamemodes 🧛) #12326]
*Implemented Saxophone Honk Bonks by Wraithcraft
*Spy-thief area GPS now works again
===Monday, December 3th, 2018===
 
;Firebarrage updated:
===Monday, December 26th, 2022===
*The mindslave cloning module has been tweaked a bit
====Minor Changes====
*MD and Doctors can now order the mindslave module
;[https://github.com/goonstation/goonstation/pull/12498 Chatausours updated: (balance ⚖, game objects 📦) #12498]
*A new Deluxe Mindslave Module Kit that comes with a premade cloning lab for 11 TC. Be sure to use that last TC for a stylish moustache!
*Signaler implants will no longer appear in surplus crates.
*Fancy lights and sounds, and it no longer blows up when removed with a screwdriver
===Saturday, December 1st, 2018===
;Gannets updated:
*Spacemas season has arrived!
*Expect our many rotating maps to become more decorated as time goes on.
*Also, head on over to the forums and submit a decoration for the spacemas tree!


==November 2018==
===Sunday, December 25th, 2022===
===Sunday, November 25th, 2018===
====Minor Changes====
;SpyGuy updated:
;Sord updated:
*Some considerable improvements to strychnine, courtesy of Schwicky_Schwag.
*Vortexes random event now plays a warning sound and has a delay before the vortexes sppear
;Gannets updated:
 
*The pool is no longer a valid Nuke Ops target.
===Friday, December 23rd, 2022===
*Nuclear bomb timer increased to 10 minutes and unscrew time has been slightly increased too.
;[https://github.com/goonstation/goonstation/pull/12480 Keiiro updated: (mapping 🗺, sprites 🎨) #12480]
*Added a new sound clip that plays on bomb planting.
*The chef & bartender spare clothing can now be found in a proper catering clothing vending machine around the bar, along with multiple other job related costumes.
===Tuesday, November 20th, 2018===
 
;Gannets updated:
===Wednesday, December 21st, 2022===
*New icons for explosive and fragmentation grenades. As well as breaching charges.
;[https://github.com/goonstation/goonstation/pull/9083 Conchuckter, sprites by NightmareChamillian updated: (feature 🆕, sprites 🎨, chemistry ⚗) #9083]
*More medicines and posions for the medic loadout.
*Adds a generator that can be powered by burning reagents.
*Increased LMG bullet strength.
====Minor Changes====
;Grayshift updated:
;Sord updated (feature 🆕):
*Shocking Touch no longer has a charge time, as it has donated it to spells that cause worse-than-death effects.
*Spooky critter summoning vortexes can now occur as a random event after 45 minutes on Classic and 60 minutes on RP
===Tuesday, November 13th, 2018===
;Sord updated (balance ⚖):
;Gannets updated:
*Csaber has received a slight buff. Reduced stamina cost per swing.
*New class crate, Medic: Includes a syringe gun and a bunch of different medical supplies. Post in the thread if you think they're missing some essential meds.
;[https://github.com/goonstation/goonstation/pull/12471 Amylizzle updated: (bug 🪲, game objects 📦) #12471]
*New icons for Medic and Infiltrator suits.
*Some critters were butcherable when they shouldn't have been. If you find a critter that isn't butcherable but should be, report it as a bug.
*Infiltrator knife makes you move faster when equipped and has a sound effect when drawn.
 
===Monday, November 12th, 2018===
===Tuesday, December 20th, 2022===
;Gannets updated:
;[https://github.com/goonstation/goonstation/pull/12208 glowbold updated: (balance ⚖, rework 🔄, UI 📄, medical 💊) #12208]
*Nuclear Operatives now have the option of trading their 12 telecrystals for a class crate containing a full, unique loadout. Each crate contains a primary weapon, ammunition, a new space-worthy suit and several other goodies.
*Operating Computers have been updated to the latest in health tracking systems.
*The current class list is;
====Minor Changes====
*Grenadier: Includes a single handed grenade launcher, bandolier and an assortment of grenades that can be loaded in to the launcher like the riot launcher.
;[https://github.com/goonstation/goonstation/pull/12179 Blackrep updated: (feature 🆕, sprites 🎨, game objects 📦) #12179]
*Heavy Weapons Specialist: Includes a light machine gun which can be stowed on your back, ammo and some stinger grenades. The LMG fires a large spread of low-power bullets and slows down the user when carried or fired.
*The Salvagers gotten their hands on some heavily armored space suits
*Assault Trooper: Includes an assault rifle that fires in bursts as well as some utility grenades.
;[https://github.com/goonstation/goonstation/pull/12461 Chatauscours updated: (mapping 🗺, QoL 💅) #12461]
*Infiltrator: A stealth focused class with dual pistols, smoke grenades, a combat knife and a cloaking device.
*New operating computers have been shipped to all operating rooms on NT stations.
*This list will be expanded upon in time and all loadouts are subject to change
;[https://github.com/goonstation/goonstation/pull/12208 glowbold updated: (balance ⚖, rework 🔄, UI 📄, medical 💊) #12208]
;Grayshift updated:
*Unless you have medical training, you must lay down or be unconscious to be tracked by operating computers.
*Being on fire (a condition known in the medical community as 'burning') is now less strenuous to the body thanks to advances in not lightly dusting crews with a fine charcoal powder constantly.
 
===Saturday, November 3rd, 2018===
===Monday, December 19th, 2022===
;Somepotato updated:
====Minor Changes====
*You can now eat telecrystals.
;[https://github.com/goonstation/goonstation/pull/12398 Bartimeus973 updated: (bug 🪲, balance ⚖, game objects 📦, catering 🍝) #12398]
;Gannets updated:
*Twirling soda cans with soda, tonic or soda water in it will now make it spray it's contents on the person who opens it. Prank colleagues today!
*Added vending machine restock patch by kyle2143, including LovelyMimic's sprites.
;[https://github.com/goonstation/goonstation/pull/10704 WALPVRGIS updated: (sprites 🎨, clothing 🎩) #10704]
*Added a bunch of new cloaks and scarves to randomized loot crates.
 
===Sunday, December 18th, 2022===
;[https://github.com/goonstation/goonstation/pull/12446 Lord_Earthfire updated: (bug 🪲) #12446]
*Fixes seeds being able to be damaged by over 100%. Prepare to have your phlog infusions to fail more often!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12366 Tyrant updated: (bug 🪲, mapping 🗺, game objects 📦) #12366]
*The bridges in clarion, destiny, donut3 and atlas now have radio headset crates.
;[https://github.com/goonstation/goonstation/pull/12278 LeahTheTech updated: (feature 🆕, gamemodes 🧛) #12278]
*The singularity will now react violently to being fed nuclear warheads.
 
===Friday, December 16th, 2022===
====Minor Changes====
;tarmunora updated:
*cyborg expansion modules properly add exponential power drain, recharge packs restore 15k cell power


==October 2018==
===Thursday, December 15th, 2022===
===Sunday, October 28th, 2018===
====Minor Changes====
;Flourish updated:
;tarmunora updated:
*Added monkey burning sprites by Eibel and monkey skeleton and labcoat sprites by PhysicalFormOfCurrency.
*glass tables chain-react when broken
===Saturday, October 27th, 2018===
 
;Gannets updated:
===Wednesday, December 14th, 2022===
*Added the mobile disposal pipe dispenser, avaliable in engineering.
;aloe updated:
;Infinite Monkeys updated:
*Clicking on an item someone has equipped in the human inventory menu (the one where you strip people/put items on them) while holding an item now clicks that equipped item with your held one. Paint people's clothes! Stuff grenades in people's backpacks! Melt people's shoes!
*Taser stuns now stack better, so shooting someone a lot with a taser should stun for longer without each individual shot being stronger.
*This WILL have jank, and I'll revert it if the jank becomes too much to handle.
===Friday, October 26th, 2018===
;Sord updated (balance ⚖):
;Flourish updated:
*Going into Critical Condition now grants a large negative debuff to stamina and stamina regen. Once you leave crit you will receive a smaller "Recent Trauma" debuff.
*Hitting a toolbox, box, or toolbelt with another of the aforementioned will automatically load items from the latter to the former.
*Recent Trauma can be reduced by having painkillers (salicylic acid, morphine) in your system.
*Hitting someone with an open box of patches will attempt to apply a patch to them.
;[https://github.com/goonstation/goonstation/pull/12394 Sovexe updated: (balance ⚖, experimental 🧫, sound 🔊, player actions 🔨) #12394]
;Grayshift updated:
*Arcfiend now deals less direct stamina damage but has knock backs to take advantage of various environmental hazards, see minor changes section for full details.
*We apologize for sending untrained thugs to enforce security on the station for many years.
====Minor Changes====
*Our thugs have now received some special training. (Passive boosts for security officers have been increased.)
;tarmunora updated (balance ⚖):
===Sunday, October 21th, 2018===
*genetic stability starts at 100%
;Dr. Cogwerks updated:
;[https://github.com/goonstation/goonstation/pull/12394 Sovexe updated: (balance ⚖, experimental 🧫, sound 🔊, player actions 🔨) #12394]
*Been updating some drone stuff in Z3
*Arc Flash - cooldown reduced 15 > 12
*Pod occupants will hear shots and impacts from projectiles
*Flash - now has a 0.75 second charge up before it applies knock back to all foes within 3 tiles, pushing them out to a distance 7 tiles away. Direct stamina damage from elecflash reduced 63 > 47
*Pod computer will alerts you when drones begin pursuit of your ship
*Discharge - knocks back the target back 4 tiles. Direct stamina damage reduced 130 > 115. Half (15) of direct burn damage is now always applied even to targets with electrical immunity. Cyborg targets now randomly receive 30 damage to either a random limb or distributed across their various parts
*Pod sensor scan will also return a threat rating for drones
*Ride the Lightning - reduced cost per step 3 > 2
*Reduced volume of pod-death alarms
 
;Infinite Monkeys updated:
===Sunday, December 11th, 2022===
*Increased the number of antagonists in Traitor, Changeling and Mixed modes.
;[https://github.com/goonstation/goonstation/pull/12380 LeahTheTech updated: (feature 🆕, balance ⚖, gamemodes 🧛, game objects 📦) #12380]
*Hopefully fixed the spray paint noise not playing in Gang mode.
*Added a new 1TC traitor purchase: the signaler implant, which sends configurable signals on emote triggers.
*The eye beam mutation can now be used while cuffed.
;[https://github.com/goonstation/goonstation/pull/11135 Roddy, Meow Meow, DisturbHerb updated: (sprites 🎨, catering 🍝) #11135]
*Pulling the nuclear bomb will now slow you a bit. Pull slows affect cyborgs as well as humans.
*Adds churros to the game. Combine a dough strip and sugar in the oven for 7 seconds, on high. Dip one into your favorite soup based items!
===Saturday, October 20th, 2018===
;[https://github.com/goonstation/goonstation/pull/12172 Kubius updated: (feature 🆕, game objects 📦) #12172]
;ZeWaka updated:
*Spatial interdictors may now be constructed with alternate control boards that grant them new functionality, such as wireless cyborg recharge. Their efficacy against mass radiation events has also dramatically increased.
*Implemented tweaked patch by pali6 - The AI's tertiary radio has been replaced with a headset to monitor all department channels.
;[https://github.com/goonstation/goonstation/pull/12356 glowbold updated: (bug 🪲, feature 🆕, game objects 📦) #12356]
*So, to talk through the headset normally use the prefix ':3'. You can also talk on the department channels by adding it after, e.g. ':3c' to talk on the civilian channel.
*Omnitools auto-swap to the needed tool when using the deconstruction tool context menu.
*Implemented bork bork bork patch by Kubius.
====Minor Changes====
===Sunday, October 14th, 2018===
;[https://github.com/goonstation/goonstation/pull/12325 Cheffie updated: (QoL 💅, atmospherics 💨) #12325]
;Infinite Monkeys updated:
*You can now see the volume of various atmospherics objects by examining them for portable objects or with the atmospherics scanner for pipes.
*You can now use wire on a tank transfer valve to add straps, allowing it to be worn on your back.
;tarmunora updated (balance ⚖):
===Thursday, October 11th, 2018===
*humans that are not in crit are slighly more resistant to gibbing from explosions
;Gannets updated:
;[https://github.com/goonstation/goonstation/pull/12307 Kubius updated: (feature 🆕, mapping 🗺) #12307]
*Added sound clips for shuttle recall, departure from station & arrival at centcom
*Nadir's breach hull now includes four auxiliary compartments.
===Monday, October 8th, 2018===
;[https://github.com/goonstation/goonstation/pull/12218 Bartimeus973 updated: (feature 🆕, sprites 🎨, QoL 💅, player actions 🔨) #12218]
;MBC updated:
*Wraiths can now toggle their ghost chat with the "toggle_deadchat" ability.
*While you are dying/suffocating, instead of gasping you will whisper quietly when you attempt to speak. Whispers cannot be transmit over the radio.
;[https://github.com/goonstation/goonstation/pull/12024 Bartimeus973 updated: (mapping 🗺, rework 🔄, AI 📡) #12024]
;Infinite Monkeys updated:
*Cats are now mobs! Try and see if jones can defeat the captain in a drinking contest!
*Thrown heavy items no longer cause the staggered status effect for the thrower or target.
;[https://github.com/goonstation/goonstation/pull/12235 LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12235]
*Oshan toxins should work now.
*Coagulated gnesis gib chance now scales with volume.
*Rev flashes now actually flash people on use.
;[https://github.com/goonstation/goonstation/pull/12317 LeahTheTech updated: (balance ⚖, QoL 💅) #12317]
===Sunday, October 7th, 2018===
*Stunned people can now be shoved up/down ladders using grabs (previously only people capable of climbing ladders could be shoved down them).
;Infinite Monkeys updated:
 
*Blob turrets will now target pods.
===Saturday, December 10th, 2022===
===Saturday, October 6th, 2018===
====Minor Changes====
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/12222 Bartimeus973 updated: (feature 🆕, gamemodes 🧛, player actions 🔨) #12222]
*Added a hotkey for 'speak on radio'. Press 'Y' to bring up a list of available channels and auto-speak through your selected channel.
*Plaguerats now have an ability to move through disposal pipes.
*Spy thieves can now steal limbs just by attacking a human with their PDA. They also spawn with a flash at roundstart.
;[https://github.com/goonstation/goonstation/pull/12355 glowbold updated: (bug 🪲, feature 🆕, game objects📦) #12355]
*Added new security weapon - two-handed barrier. Click in hand to activate, and use its special attack (harm or disarm intent on a ranged tile) to deploy a temporary barrier that can reflect projectiles.
*You can throw items from certain rideables, like segways and skateboards.
;Infinite Monkeys updated:
 
*Lasers now heat tiles they pass through, so they can ignite plasma etc.
===Friday, December 9th, 2022===
*Increased the power of the detective's stun rounds.
====Minor Changes====
===Friday, October 5th, 2018===
;Sord updated (balance ⚖):
;Infinite Monkeys updated:
*Containment fields now stun you for significantly less time.
*Fixed werewolf heads staying when they transform back to human, and made the cooldown for their transform ability reset if their transformation is interrupted.
;[https://github.com/goonstation/goonstation/pull/12311 Munien updated: (feature 🆕, clothing 🎩) #12311]
*Hopefully fixed a bug where welding fuel wouldn't ignite sometimes.
*Added a few extra items to hacked medical clothing vendors for other medical occupations.
*Human shields no longer protect you from their own attacks, are more likely to be dropped, and function more consistently between melee and ranged attacks.
 
===Wednesday, October 3rd, 2018===
===Thursday, December 8th, 2022===
;MBC updated:
====Minor Changes====
*Fixed some issues that allowed you to repeatedly suplex / throw / chair flip into someone for an unending stun.
;tarmunora updated:  
;Infinite Monkeys updated:
*emagged segways no longer inexplicably safer than normal ones.
*Thrown objects with a weight class of 3+ (extinguishers, toolboxes and other large objects) now stagger both the thrower and target.
 
*Clicking on floors no longer activates the click delay unless it actually has an effect, so missing a click in combat won't prevent you from swinging again.
===Wednesday, December 7th, 2022===
*Fixed shoes and gloves still being visible after losing their limb.
;Flaborized updated 💎:
===Tuesday, October 2nd, 2018===
*New artifact sprites and some tweaking of their visuals!
;MBC updated:
;tarmunora updated:
*Ported all abilities from the commands tab into the top-of-screen bar.
*Vampire enthrall has a scaling cost based on number of living thralls.
;Infinite Monkeys updated:
====Minor Changes====
*Added a 'staggered' status caused by inflicting or receiving melee hits, which prevents sprinting and slows slightly. The idea is to make it harder to flee from melee combat once it's started. Will be tweaked if necessary.
;Sord updated (mapping 🗺, QoL 💅):
===Monday, October 1st, 2018===
*Donut 2's Engineering Department has received a new coat of paint.
;Infinite Monkeys updated:
;tarmunora updated:  
*Reduced laser damage from 60 to 45, and dropped their chance to hit prone targets from 90% to 50%.
*Vending machines deal stamina damage instead of auto-stun when falling.
*Increased taser power from 15 to 20, and stun duration from 1 second to 2 seconds.
 
===Tuesday, December 6th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12310 Virvatuli updated: (mapping 🗺, QoL 💅) #12310]
*Expanded Donut 3's medbooth to be consistent with other maps, no more free defib
;[https://github.com/goonstation/goonstation/pull/12302 Zaniff updated: (sprites 🎨) #12302]
*Resprited the pod secondary systems.
 
===Monday, December 5th, 2022===
;[https://github.com/goonstation/goonstation/pull/11902 Stonepillar updated: (performance 🚄, tooling 🔧, experimental 🧫, AI 📡, internal ⚙, documentation 📜) #11902]
*Made pathfinding go faster, so that flock doesn't melt the server. This changed some important parts of the game, please report any new weirdness with critters or any movement related bugs!
;[https://github.com/goonstation/goonstation/pull/11796 LeahTheTech updated: (feature 🆕, mapping 🗺, sprites 🎨, gamemodes 🧛) #11796]
*Added an interactive Flock tutorial, so you have a chance at learning what at least half the buttons do before playing.
;[https://github.com/goonstation/goonstation/pull/12270 LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12270]
*Flockdrone egg cost now scales with the number of active flockdrones.
 
===Saturday, December 3rd, 2022===
;[https://github.com/goonstation/goonstation/pull/121366 Cheffie updated: (sprites 🎨, QoL 💅, UI 📄) #12136]
*Omnitools now use a Context Actions menu.
;tarmunora updated:
*Wizards now have magic hands, which do not like certain technology. Good thing they packed their EMP-resistant headsets!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12252 glowbold updated: (feature 🆕, balance ⚖, game objects 📦, clothing 🎩) #12252]
*Freshly laundered clothing stays warm for a bit after coming out of the WashMan.
;[https://github.com/goonstation/goonstation/pull/12271 Bartimeus973 updated: (feature 🆕, QoL 💅, game objects 📦) #12271]
*Fake guns that pop out a flag when fired can now be reused.
 
===Friday, December 2nd, 2022===
====Minor Changes====
;tarmunora updated:
*AI law captcha returns.
 
===Thursday, December 1st, 2022===
;pali updated 🎄:
*Ho ho ho, Spacemas is here. Be sure to click the Spacemas tree and make your own Spacemas tree ornament!
====Minor Changes====
;tarmunora updated:
*The Chief Engineer's belt has been modernized to use the new energy shield mechanic.
 
==November 2022==
===Wednesday, November 30th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12228 Mora updated: (bug 🪲, sprites 🎨) #12228]
*Added a alternative blue labcoat for the medical director via alternate outfit spacebux purchase, check it out in the PR or in game!
;[https://github.com/goonstation/goonstation/pull/12171 goonstation-enjoyer updated: (QoL 💅, silicons 🤖) #12171]
*Mining cyborgs now get mesons instead of a jetpack on ocean maps.
 
===Tuesday, November 29th, 2022===
;aloe updated:
*The bartender now has a couple boxes of straws in their booze vendor. Click things to slurp out of them, real simple.
;[https://github.com/goonstation/goonstation/pull/12223 MitchSmith updated: (sprites 🎨) #12223]
*Credits now use the new ⪽ symbol in their design.
;[https://github.com/goonstation/goonstation/pull/12209 LeahTheTech updated: (balance ⚖, gamemodes 🧛, game objects 📦) #12209]
*The syndicate cyborg conversion chamber is now slightly more resistant to explosions.
;[https://github.com/goonstation/goonstation/pull/10479 Azrun updated: (bug 🪲, feature 🆕, balance ⚖, UI 📄, status effects ⏰, mutantraces 👽, catering 🍝) #10479]
*Aquatic Genetics gives immunity to Kuru and minor food buff when eating brains.
 
===Monday, November 28th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12192 Kubius updated: (mapping 🗺) #12192]
*Nadir fixbatch 9: relocated a cyborg dock prone to accidentally blowing up Robotics, reinforced some high-value external windows.
;[https://github.com/goonstation/goonstation/pull/12205 TDHooligan updated: (rework 🔄, chemistry ⚗) #12205]
*Medibots now use Potassium Iodide as their tox treatment.
 
===Saturday, November 26th, 2022===
;aloe updated:
*NanoTrasen forgot to order new cloners, and the ones they have right now are kind of janky. Expect more mistakes and aberrations. Would recommend health/genetic analyzing people after they're cloned to make sure they're good to go.
*Each big NanoMed has one genetic analyzer.
;[https://github.com/goonstation/goonstation/pull/11885 Cherman0 updated: (mapping 🗺, QoL 💅) #11885]
*Various QoL changes to Donut3 Mining and Cargo areas. They should be noticeably less cramped.
 
===Friday, November 25th, 2022===
;[https://github.com/goonstation/goonstation/pull/12159 glowbold updated: (balance ⚖, medical 💊, game objects 📦) #12159]
*Cryogenic healing pods use power, with an increased rate while on and occupied.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12019 pali updated: (feature 🆕, QoL 💅, gamemodes 🧛) #12019]
*Ghost respawn events now show what antagonist you would be respawning as
;[https://github.com/goonstation/goonstation/pull/12104 glowbold updated: (balance ⚖, station systems 💡) #12104]
*Nanotrasen now calculates station profitability based on the station stipend; use the bank records computer to track your progress in-round.
;[https://github.com/goonstation/goonstation/pull/12146 Kubius updated: (feature 🆕, mapping 🗺) #12146]
*Kondaru news office's attached bathroom has been expanded, now featuring nicer toilet stalls and a shower room. Did a pass over camera coverage as well.
;[https://github.com/goonstation/goonstation/pull/12133 Lord_Earthfire updated: (balance ⚖) #12133]
*Splices with peanutbutter sandwhich-plants grant the bread-reagent and splices with free-range eggplants now grant the egg-reagent
;[https://github.com/goonstation/goonstation/pull/12080 Bartimeus973 updated: (feature 🆕, game objects 📦) #12080]
*White handkerchiefs can now be printed at hacked clothing manufacturers. You can color the handkerchiefs with paint.
;[https://github.com/goonstation/goonstation/pull/11890 Wisemonster updated: (mapping 🗺, QoL 💅) #11890]
*Connected Oshan's mech lab with engineering eva storage.
;[https://github.com/goonstation/goonstation/pull/11771 Azrun updated: (feature 🆕, secret 🔒, status effects ⏰) #11771]
*Adds the ability for a number of critters to traverse disposals.
;[https://github.com/goonstation/goonstation/pull/12163 Bartimeus973 updated: (code quality 🔎, player actions 🔨) #12163]
*Wraiths can no longer summon creatures if there is something in the way.
;aloe updated:
*Cigarettes and welding tools now produce a bit of light while on. Bug me if there's anything else that doesn't produce light and you think should!
 
===Thursday, November 24th, 2022===
;[https://github.com/goonstation/goonstation/pull/11793 Mr. Moriarty updated: (mapping 🗺, balance ⚖, quality of  life 💅) #11793]
*The armouries of all in-rotation maps have been standardised as to contain the same essential equipment. Some armouries still retain additional non-essential equipment to vary them from others.
;[https://github.com/goonstation/goonstation/pull/12079 Bartimeus973 updated: (feature 🆕, sprites 🎨, game objects 📦) #12079]
*Adds face-covering bandanas to the game! Use a handkerchief in hand to do your best bandit impression!
;[https://github.com/goonstation/goonstation/pull/11923 Conchuckter updated: (bug 🪲, feature 🆕, game objects 📦, station systems 💡) #11923]
*Manufacturers are now packet integrated, become a nerd today!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11793 Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11793]
*Standardised the Donut2 Armoury, and added a perimeter defence.
;[https://github.com/goonstation/goonstation/pull/11084 ZWRh3 updated: (balance ⚖, gamemodes 🧛) #11084]
*Removed organ damage from the battle royale gamemode.
;[https://github.com/goonstation/goonstation/pull/12055 Roddy updated: (QoL 💅, internal ⚙) #12055]
*Nanotrasen has begun hiring from a wider pool of employees. Adds in around 500 new random names.
;[https://github.com/goonstation/goonstation/pull/11352 Wivernshy updated: #11352]
*Plush toy vocabulary has been improved!
;[https://github.com/goonstation/goonstation/pull/12109 goonstation-enjoyer updated: (QoL 💅, game objects 📦) #12109]
*You can now examine a cell charger to see how full the cell is.
;[https://github.com/goonstation/goonstation/pull/12137 glowbold updated: (balance ⚖, atmospherics 💨, game objects 📦) #12137]
*Freezers now use power based on how many degrees they shift the gas inside.
;[https://github.com/goonstation/goonstation/pull/12131 LeahTheTech updated: (gamemodes 🧛, player actions 🔨, silicons 🤖) #12131]
*Silicons now hear a lot less flock system messages.
;[https://github.com/goonstation/goonstation/pull/11689 Kubius updated: (feature 🆕, mapping 🗺, station systems 💡) #11689]
*Quartermasters on Nadir can now consult their pocket guide for basic transception array guidance. A more in-depth book is available in the array control room.
 
===Wednesday, November 23rd, 2022===
;[https://github.com/goonstation/goonstation/pull/11954 Kubius updated: (feature 🆕, balance ⚖, game objects 📦) #11954]
*Handwashing update for RP: Washing your hands now automatically loops, and is more effective for medical or culinary personnel, but cannot raise your hygiene if it has fallen below half.
;aloe updated:
*String highlighting no longer strips spaces, and now works properly with regex. For example, "(?:\W|^)ai(?:\W|$)" will highlight 'ai' in "ai help" "help ai" and "this ai sucks", without highlighting "hairy" or "aint".
;[https://github.com/goonstation/goonstation/pull/10388 ZeWaka updated: (bug 🪲, performance 🚄, tooling 🔧, code quality 🔎, rework 🔄, FUCK ❗, UI 📄, documentation 📜) #10388]
*Changed our internal UI systems quite a bit. Remember to report bugs via the button on the top right!
;[https://github.com/goonstation/goonstation/pull/12051 Cheffie updated: (sprites 🎨, QoL 💅) #12051]
*The security RecordTrak now uses a context actions menu.
====Minor Changes====
;pali updated:
*Armory authorization now plays robotic voiceover saying "ARMORY AUTHORIZED". TEG at high power levels says "WARNING" once a few minutes in the same voice. Let me know if this is neat or sucks on Discord / forums (and suggest other places where this could be appropriate if you like it).
;[https://github.com/goonstation/goonstation/pull/12132 Cheffie updated: (QoL 💅, UI 📄) #12132]
*Changes how the ExperimentalCircle context layout is created to be more intuitive. Changes current items that use this layout to roughly match how they were before in terms of layout.
;[https://github.com/goonstation/goonstation/pull/12063 glowbold updated: (mapping 🗺) #12063]
*Donut3's shield generator now properly protects the CE's aquarium c:
;[https://github.com/goonstation/goonstation/pull/12052 Bartimeus973 updated: (feature 🆕, player actions 🔨) #12052]
*Scuttlebots can now birdwell and will beep when they flip.
 
===Monday, November 21st, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11729 Kubius updated: (feature 🆕, game objects 📦) #11729]
*The Harmonic Siphon's extraction over-charge threshold has been made more inate guidtuitive, and the Resonance Calibration Database has been updated with more in-depth and up-to-dance on Siphon operation.
;[https://github.com/goonstation/goonstation/pull/11929 Lord_Earthfire updated: (bug 🪲, balance ⚖, rework 🔄, catering 🍝) #11929]
*Changed how food is sliced. That means melons aren't inert anymore while being sliced and more wedges/slices now keep the name of the spliced produce.
;tarmunora updated:
*powered mining tools have a short delay before they can be repowered after powering down, and a longer one if they completely ran out of charge
 
===Sunday, November 20th, 2022===
;[https://github.com/goonstation/goonstation/pull/11878 Kubius updated: (bug 🪲, feature 🆕, mapping 🗺, sprites 🎨, code quality 🔎, QoL 💅, UI 📄, station systems 💡) #11878]
*Nadir's transception array has been overhauled. It's now equipped with an internal capacitor capable of drawing down excess grid power at a configurable rate, and improved on-device indication of system status.
;[https://github.com/goonstation/goonstation/pull/12072 LeahTheTech updated: (feature 🆕, UI 📄, chemistry ⚗) #12072]
*Air scrubbers now store the airborne reagents they collect.
 
===Saturday, November 19th, 2022===
;[https://github.com/goonstation/goonstation/pull/11331 Glamurio (Ryou) updated: (sprites 🎨, balance ⚖, QoL 💅, clothing 🎩) #11331]
*Janitors now start with a janny pack which contains some custodial supplies.
;[https://github.com/goonstation/goonstation/pull/11836 Mr. Moriarty updated: (feature 🆕, sprites 🎨, game objects 📦) #11836]
*AI station minimaps will now display the location of all AI cores and AI eyes.
;[https://github.com/goonstation/goonstation/pull/11331 Glamurio (Ryou) updated: (sprites 🎨, balance ⚖, QoL 💅, clothing 🎩) #11331]
*They also start with a mop in their hand now.
;[https://github.com/goonstation/goonstation/pull/11977 Caio029 updated: #11977]
*Floor health scanners and health status screens are now mech-scannable. You can switch their IDs to work together with a multi-tool!
;[https://github.com/goonstation/goonstation/pull/12006 LeahTheTech updated: (feature 🆕, balance ⚖) #12006]
*Gunbots will now be pushed backwards by firing their guns in space.
;[https://github.com/goonstation/goonstation/pull/12031 Zonespace updated: (bug 🪲, gamemodes 🧛) #12031]
*You can no longer access Syndicate Intelligence via VR uplinks
 
===Friday, November 18th, 2022===
;[https://github.com/goonstation/goonstation/pull/12000 Zonespace updated: (feature 🆕, UI 📄) #12000]
*Mostly RP-focused change: You can now fill out "Syndicate Intelligence" in character setup, which is visible to antagonists.
*Exploitable information is intended to be things such as character weaknesses or blackmail material, try to lean into it, should you fill it out!
*Antagonists can find this at the bottom of their uplink traitor item list.
;[https://github.com/goonstation/goonstation/pull/11760 LeahTheTech updated: (feature 🆕, sprites 🎨, gamemodes 🧛) #11760]
*Flockminds and traces can now designate people as ignored, preventing them from being automatically marked as enemy for damaging the Flock.
;[https://github.com/goonstation/goonstation/pull/11876 Bartimeus973 updated: (bug 🪲, sprites 🎨, balance ⚖, player actions 🔨) #11876]
*Wraith-summoned critters recieved some changes! Details in minor notes.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/12022 LeahTheTech updated: (QoL 💅,  clothing 🎩) #12022]
*Black lawyer suits are now available in the security clothing vendor.
;[https://github.com/goonstation/goonstation/pull/11501 DrWolfy updated: (QoL 💅, chemistry ⚗, silicons 🤖) #11501]
*Cyborgs can now use their beakers in the reagent extractor.
;[https://github.com/goonstation/goonstation/pull/11577 Bartimeus973 updated: (mapping 🗺, rework 🔄, AI 📡) #11577]
*Turns all mouse into mobs. Go hug Remy today!
;[https://github.com/goonstation/goonstation/pull/11876 Bartimeus973 updated: (bug 🪲, sprites 🎨, balance ⚖, player actions 🔨) #11876]
*Skeleton commanders do slightly more damage and have a bit more stamina. Voidhounds heal in the dark and when cloaked. Tentacle fiends stun longer and have a new ability to escape.
*Plaguerat dens now heal more at a reduced range. Plague rats can no longer summon more plague rats. Plague rat summon ability now costs points and has a shorter cooldown. Rats get a bit more health to compensate!
;[https://github.com/goonstation/goonstation/pull/11537 Bartimeus973 updated: (mappping 🗺, sprites 🎨, rework 🔄, AI 📡) #11537]
*Roaches are now mob critters.
 
===Thursday, November 17th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11860 goonstation-enjoyer updated: (feature 🆕, silicons 🤖) #11860]
*Mining cyborgs now get Cargo alerts.
;[https://github.com/goonstation/goonstation/pull/11854 Lizzy updated: (bug 🪲, chemistry ⚗) #11854]
*Fix mutini sometimes removing abilities you already have or your mutantrace
;pali updated:
*Skeleton limbs damage for vestigal ballistics has been lowered because they can reuse this ability really easily
;[https://github.com/goonstation/goonstation/pull/11940 Kubius updated: (feature 🆕, mapping 🗺, balance ⚖, rework 🔄, removal ⛔) #11940]
*Nadir fixbatch 8 - including public tool storage, coffee creamer, notice boards and bio suits.
;[https://github.com/goonstation/goonstation/pull/11986 Kubius updated: (bug 🪲, station systems 💡) #11986]
*Increased connection range of Nadir's transception pads and interlink computers to 100 tiles, from 20; player-constructed pads should now consistently be operable from QM's interlink computers.
 
===Wednesday, November 16th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10758 Hans updated: (balance ⚖, medical 💊, chemistry ⚗) #10758]
*You now bleed blood and reagents at the ratio to which you have them on your body. It's also now scaled by how much you are bleeding.
;[https://github.com/goonstation/goonstation/pull/11973 goonstation-enjoyer updated: (bug 🪲, mapping 🗺) #11973]
*Fixes guardbuddies patrolling on Kondaru
 
===Tuesday, November 15th, 2022===
;[https://github.com/goonstation/goonstation/pull/11941 LeahTheTech updated: (bug 🪲, code quality 🔎, UI 📄, catering 🍝) #11941]
*Pizza vendors now work again and have a new TGUI interface.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11111 DrWolfy updated: (rework 🔄, atmospherics 💨, game objects 📦, chemistry ⚗) #11111]
*Reagent and atmospheric analyzers report temperature in Kelvin.
;pali updated:
*The APC pinpointer now has a "current room" option.
 
===Monday, November 14th, 2022===
====Minor Changes====
;tarmunora updated:
*adjust bilk depletion, overdose
 
===Sunday, November 13th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11683 NightmarechaMillian updated: (feature 🆕, sprites 🎨, game objects 📦) #11683]
*Fueltanks, when they blow up, will now have a sprite change. Blown up fueltanks also count as open containers.
;[https://github.com/goonstation/goonstation/pull/11943 MarkNstein updated: (feature 🆕, mapping 🗺) #11943]
*Kondaru: added rancher & normal cameras to rancher area.
 
===Saturday, November 12th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11915 Amylizzle updated: (feature 🆕, experimental 🧫, game modes 🧛) #11915]
*As flockmind/flocktrace, you can now double-click a drone to take control of it
 
===Wednesday, November 9th, 2022===
;[https://github.com/goonstation/goonstation/pull/11880 Bartimeus973 updated: (balance ⚖, player actions 🔨) #11880]
*Plaguebringer's curse of death can now be cancelled by holy water or a chaplain's bible beatings, like other curses. Trickster's creeping dread is faster.
;[https://github.com/goonstation/goonstation/pull/11654 LeahTheTech updated: (rework 🔄, UI 📄, gamemodes 🧛) #11654]
*Greatly simplified Flockdrone manual control. Drones now infer orders from the target given.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11849 Roddy updated: (mapping 🗺, QoL 💅, medical 💊) #11849]
*Minor Donut 2 changes: Beepsky is no longer homeless, notably.
;[https://github.com/goonstation/goonstation/pull/11755 Amylizzle updated: (feature 🆕, sprites 🎨, atmospherics 💨) #11755]
*Adds nuclear fallout gas. Don't breathe the glowy green stuff.
;[https://github.com/goonstation/goonstation/pull/11804 Waffleloffle & Azrun updated: (feature 🆕, sprites 🎨, admin 🚨) #11804]
*Adds Iguanas! Maybe you'll see one in a tree!
;[https://github.com/goonstation/goonstation/pull/11870 Kubius updated: (balance ⚖, game objects 📦, events 🌠) #11870]
*Spatial interdictors can now protect most devices from ion storms if the affected device is within interdiction range. Law racks are an exception, due to the sensitive nature of involved components.
 
===Tuesday, November 8th, 2022===
;[https://github.com/goonstation/goonstation/pull/11785 Roddy updated: (mapping 🗺, QoL 💅, medical 💊) #11785]
*Updated Wrestlemap's medbay.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11823 Mora updated: (bug 🪲, mapping 🗺) #11823]
*Adds Security clothing vendor to clarion
;tarmunora updated (feature 🆕):
*Added new 40mm door-breaching flashbang rounds to the armory.
;[https://github.com/goonstation/goonstation/pull/11856 Lizzy updated: (feature 🆕, player actions 🔨) #11856]
*Made ctrl+click on dragging object stop dragging the object.
 
===Monday, November 7th, 2022===
;[https://github.com/goonstation/goonstation/pull/11513 Kubius updated: (feature 🆕, balance ⚖, QoL 💅, game objects 📦) #11513]
*Spatial interdictors are now quicker to assemble, require fewer secondary assembly steps and consume much fewer materials.
;[https://github.com/goonstation/goonstation/pull/11766 Kubius updated: (bug 🪲, feature 🆕, mapping 🗺) #11766]
*A wrecked vessel has been located southeast of the Nadir Extraction Site. Personnel are advised to approach with caution.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11862 goonstation-enjoyer updated: (bug 🪲, game objects 📦) #11862]
*You can now rotate Trip Lasers with a crowbar again.
;[https://github.com/goonstation/goonstation/pull/11513 Kubius updated: (feature 🆕, balance ⚖, QoL 💅, game objects 📦) #11513]
*Spatial interdictor mainboards are now part of the kit created at manufacturers, and no longer need to be separately scanned and reproduced.
;[https://github.com/goonstation/goonstation/pull/11514 thegrb93 updated: (bug 🪲, catering 🍝) #11514]
*Terrible food that gives you food poisoning no longer fills hunger
 
===Sunday, November 6th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11509 FlameArrow57 updated: (feature 🆕, medal 🏅, gamemodes 🧛) #11509]
*Added medals for Arcfiend and Spy Thief!
 
===Saturday, November 5th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11722 zjdtmkhzt updated: (feature 🆕, sprites 🎨, balance ⚖, game objects 📦) #11722]
*Added a new mechanics component that lets device frames move around. You can read about it in the ingame mechanics book.
;[https://github.com/goonstation/goonstation/pull/11664 FlameArrow57 updated: (feature 🆕, medal 🏅, gamemodes 🧛) #11664]
*Added a medal for Flock, unlocked by transmitting the Signal!
;[https://github.com/goonstation/goonstation/pull/11806 Kubius updated: (bug 🪲, rework 🔄, game objects 📦) #11806]
*Station forcefields that aren't solid to objects should now be transparent to clicks.
 
===Friday, November 4th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/262 Tarmunora updated: (secret 🔒, balacne ⚖, rework 🔄) #262]
*Changed misc gun balance
;[https://github.com/goonstation/goonstation/pull/11668 zjdtmkhzt updated: (feature 🆕, mapping 🗺, sprites 🎨, code quality 🔎, game objects 📦, station systems 💡) #11668]
*Conveyors can now turn corners. Thanks to Arthur Holiday for helping me with the bendy conveyor sprites!
 
===Thursday, November 3rd, 2022===
;[https://github.com/goonstation/goonstation/pull/11350 DrWolfy updated: (feature 🆕, sprites 🎨, game objects 📦) #11350]
*Floorbots now have color based on the toolbox used and use only one floor tile to be created.
;[https://github.com/goonstation/goonstation/pull/11653 RSG250 updated: (balance ⚖, events 🌠) #11653]
*Certain Major Random Events are now able to appear earlier in a round in Classic
====Minor Changes====
;Emily updated:
*Fally and Holly Dolly
;tarmunora updated:
*If you have an antag-ineligible role as favourite, you will not roll captain/HoP/detective on antag rounds.
;[https://github.com/goonstation/goonstation/pull/11723 Bartimeus973 updated: (bug 🪲) #11723]
*Wraiths now inherit point regen rate and corpse counts when they evolve.
;[https://github.com/goonstation/goonstation/pull/11350 DrWolfy updated: (feature 🆕, sprites 🎨, game objects 📦) #11350]
*Players can now put floor tiles inside toolboxes, as long as the toolbox is not empty.
*Floorbots in the first stage of construction can now be deconstructed with an empty hand. The floor tile will be lost.
 
===Wednesday, November 2nd, 2022===
;[https://github.com/goonstation/goonstation/pull/11753 pali updated: (feature 🆕, medal 🏅, admin 🚨) #11753]
*If you manage to make our code error-out you now get a medal, you monster.
;[https://github.com/goonstation/goonstation/pull/11767 Amylizzle updated: (balance ⚖, medical 💊) #11767]
*Too much burn damage to a limb can now incinerate that limb.
;[https://github.com/goonstation/goonstation/pull/11706 Kubius updated: (balance ⚖, gamemodes 🧛, chemistry ⚗) #11706]
*Changelings' biology has adapted to the unique variety of acid surrounding Nadir. Be watchful.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11065 Bartimeus updated: (feature 🆕, gamemodes 🧛) #11065]
*A manifested wraith/poltergeist cannot be immediately re-manifested after a spirit candle was used on them anymore.
 
===Tuesday, November 1st, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11754 Lord_Earthfire updated: (bug 🪲) #11754]
*fixes carrot splices having no occuline or carrot juice
;[https://github.com/goonstation/goonstation/pull/11646 Kubius updated: (mapping 🗺, sprites 🎨, balance ⚖) #11646]
*Emergency suits' Nadir acid survival time has been doubled from 90 seconds to 3 minutes. As before, they are guaranteed for Nadir personnel.
 
==October 2022==
===Monday, October 31st, 2022===
;[https://github.com/goonstation/goonstation/pull/11614 Kubius updated: (feature 🆕, mapping 🗺) #11614]
*Kondaru's engine is now atmospherically gapped from the station, connected by two airbridges and a conveyor belt. This should result in significantly fewer instances of adjacent departments being barbequed by ambitious TEG setups.
 
===Sunday, October 30th, 2022===
;[https://github.com/goonstation/goonstation/pull/11727 KolisDumb, DeadMan164 updated: (sprites 🎨) #11727]
*Added the tall chef hat to the game - a chef job reward available at chef level 2.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11701 Kubius updated: (feature 🆕) #11701]
*Filling bowls of soup on trays, including kitchen islands, should no longer detach the bowl from the tray.
 
===Saturday, October 29th, 2022===
;[https://github.com/goonstation/goonstation/pull/11260 Ikea updated: (bug 🪲, balance ⚖, sound 🔊, atmospherics 💨) #11260]
*Molitz crystals now come with unique examination text relating to how much gas is left inside of them
;[https://github.com/goonstation/goonstation/pull/8395 pali updated: #8395]
*Credits symbol has been changed from $ to ⪽
;[https://github.com/goonstation/goonstation/pull/11095 Hans updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #11095]
*Added stinging nettle to the list of plants botany can make! (More info in minor changes)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11095 Hans updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #11095]
*Stinging nettle will periodically inject anyone close with histamine and the chemicals spliced with it, similar to rafflesia but without the smoke.
*Stinging nettle can be circumvented by wearing chemical protection, and the frequency of injecting people depends on it's endurance, while the amount of chemicals varies upon potency.
*Leaf sprite provided by Clover.
;[https://github.com/goonstation/goonstation/pull/11642 Kubius updated: (feature 🆕, mapping 🗺) #11642]
*Nadir's listening post has been overhauled and reflavored. It has moved to the southwest of its predecessor.
;[https://github.com/goonstation/goonstation/pull/11666 DrWolfy updated: (feature 🆕, QoL 💅) #11666]
*Hyposprays and menders can now refill from reagent dispensers (foamtanks, welding tanks, etc)
;[https://github.com/goonstation/goonstation/pull/11578 Kubius updated: (feature 🆕, balance ⚖, game objects 📦) #11578]
*Substantially increased the extraction rate of Nadir's Harmonic Siphon and removed the cap of one yield per machine tick. Most mineral targets extract two to three times faster; energetic materials received a smaller buff, while gold received a larger one.
;[https://github.com/goonstation/goonstation/pull/11665 Kubius updated: (feature 🆕, mapping 🗺) #11665]
*Overhauled Nadir's kitchen to significantly improve workflow for Chefs.
;[https://github.com/goonstation/goonstation/pull/11507 lofijuno updated: (feature 🆕, sprites 🎨, clothing 🎩) #11507]
*Added a western dress costume to the clothing booth.
;[https://github.com/goonstation/goonstation/pull/11499 Shiiba updated: (sprites 🎨, game objects 📦) #11499]
*New sprite for Genetics PDA cartridge.
 
===Friday, October 28th, 2022===
;[https://github.com/goonstation/goonstation/pull/11388 LeahTheTech updated: (feature 🆕, sprites 🎨, balance ⚖, gamemodes 🧛) #11388]
*Reworked the Flockmind heal ability to be an AOE.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11643 Kubius updated: (feature 🆕) #11643]
*You can now make flippers for 5 rubber. Uniform manufacturers always have the ability to make them, and underwater maps also allow making them at general manufacturers and mining fabricators.
;[https://github.com/goonstation/goonstation/pull/11599 Bartimeus973 updated: (feature 🆕, player actions 🔨) #11599]
*Flipping coins has been made more dramatic.
;[https://github.com/goonstation/goonstation/pull/11600 Jan.antilles updated: (feature 🆕, sprites 🎨, game objects 📦, catering 🍝) #11600]
*Pies can now be sliced!
;[https://github.com/goonstation/goonstation/pull/11613 LeahTheTech updated: (feature 🆕, rework 🔄, gamemodes 🧛, chemistry ⚗) #11613]
*LSD hallucinations are now a little more realistic.
 
===Thursday, October 27th, 2022===
;aloe updated:
*Security's contraband locker now contains a box of 10 stickers which can be applied to an item to change that item's contraband value. The stickers can be adjusted from 0 to 10 contraband.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11621 LeahTheTech updated: (feature 🆕, catering 🍝) #11621]
*Putting ice in a deep fryer will now cause... predictable results.
;[https://github.com/goonstation/goonstation/pull/11598 Flaborized updated: (sprites 🎨, science 🔬) #11598]
*Resprited long range teleporter.
;[https://github.com/goonstation/goonstation/pull/11616 pali updated: (QoL 💅, UI 📄) #11616]
*Vendor UI is now more compact
 
===Wednesday, October 26th, 2022===
;[https://github.com/goonstation/goonstation/pull/11551 Kubius updated: (feature 🆕, balance ⚖, game objects 📦) #11551]
*Mining fabricators are now capable of manufacturing dive suits while on an underwater map.
;[https://github.com/goonstation/goonstation/pull/11564 Kubius updated: (feature 🆕, mapping 🗺) #11564]
*Fifth fixbatch for Nadir, prominently including a third Janitor slot, removal of a nonstandard Security slot, and inner maintenance camera coverage adjustment. The Research hall is no longer radstorm immune.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11608 Kubius updated: (balance ⚖, chemistry ⚗) #11608]
*Aqua tenebrae, Nadir's sea acid, will no longer vaporize your loose items if somebody smokes it.
;[https://github.com/goonstation/goonstation/pull/11605 ZWRh3 updated: (bug 🪲, balance ⚖, game objects 📦) #11605]
*Fixed an exploit which allowed flashes to stun at twice the intended speed.
;[https://github.com/goonstation/goonstation/pull/11607 TDHooligan updated: (sprites 🎨, game objects 📦, catering 🍝) #11607]
*X Cakes and similar recipes will now more closely match the color of their ingredients, rather than being bright red.
;[https://github.com/goonstation/goonstation/pull/11553 Wisemonster updated: (mapping 🗺, QoL 💅) #11553]
*Mechanics storage has been modified on cog1 to now be merged with the engineering power room.
 
===Tuesday, October 25th, 2022===
====Minor Changes====
;aloe updated:
*Gave the brobocop module a foam dart gun. It fires biodegradable bullets synthesized from the borg's battery.
;[https://github.com/goonstation/goonstation/pull/11585 Waffleloffle & amylizzle updated: (sprites 🎨) #11585]
*Added a capybara to the game.
 
===Monday, October 24th, 2022===
====Minor Changes====
;tarmunora updated:
*Thermal printers now have a limited stock of paper that slowly replenishes.
;Sord updated:
*Jobs with clothing vendors now have less clothing in their secure lockers.
*This will be the standard going forward for any jobs that receive clothing vendors.
;[https://github.com/goonstation/goonstation/pull/11482 Kubius updated: (feature 🆕, mapping 🗺) #11482]
*Added two new trench prefabs to explore, a Martian remnant for all underwater maps and a Nadir-exclusive piece of history.
;[https://github.com/goonstation/goonstation/pull/11412 Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11412]
*Standardised the Atlas Armoury.
;[https://github.com/goonstation/goonstation/pull/11332 DrWolfy updated: (QoL 💅, silicons 🤖) #11332]
*Engineering cyborgs now have an APC pinpointer to find APCs.
;[https://github.com/goonstation/goonstation/pull/11345 DrWolfy updated: (mapping 🗺) #11345]
*Add a light switch to Kondaru HoP quarters.
;[https://github.com/goonstation/goonstation/pull/11361 DrWolfy updated: (mapping 🗺, science 🔬) #11361]
*Added science fabricator to Atlas science.
 
===Sunday, October 23rd, 2022===
;Flourish updated:
*RP servers only - motives now have an individual 1/5 chance of starting at a random value between 50-100.
;[https://github.com/goonstation/goonstation/pull/11015 Ikea updated: (balance ⚖, experimental 🧫, gamemodes 🧛) #11015]
*27-30 minutes into a rev round everyone recieves a tracker for revheads/heads on their pda.
====Minor Changes====
;Flourish updated:
*Motive warning messages now only happen when you're below 50 (previously 75). Their frequency has also been reduced.
;[https://github.com/goonstation/goonstation/pull/11550 Bartimeus973 updated: (sprites 🎨, code quality 🔎, QoL 💅, UI 📄) #11550]
*Being forcefully summoned as a wraith is more obvious. You can now use abilities while summoning things as a wraith. Harbinger portal visibility improved.
;[https://github.com/goonstation/goonstation/pull/11448 Mr. Moriarty updated: (feature 🆕, code quality 🔎, QoL 💅, game objects 📦) #11448]
*Audio logs now display maptext. This is accompanied by some internal code changes; please report any bugs that you may encounter.
;[https://github.com/goonstation/goonstation/pull/11541 Kubius updated: (feature 🆕, mapping 🗺) #11541]
*Widened Nadir by two tiles to improve foot traffic flow in secondary hallways.
;[https://github.com/goonstation/goonstation/pull/10909 Momoberry updated: (balance ⚖, QoL 💅, gamemodes 🧛) #10909]
*Wraiths blood writing no longer has a cooldown and costs 2 points, instead of 10.
 
===Saturday, October 22nd, 2022===
====Minor Changes====
;Sord updated:
*There is a new Engineering clothing vendor, found in most Eng storage rooms or common areas.
;pali updated:
*Radio station sound playing cooldowns are now shared so you can't interrupt music with an ad etc.
;[https://github.com/goonstation/goonstation/pull/11475 Kubius updated: (bug 🪲, feature 🆕, mapping 🗺) #11475]
*Third batch of Nadir improvements, including a new tour guide, Janitor gear adjustments, and catalytic generator support in the Power Checker PDA program.
;[https://github.com/goonstation/goonstation/pull/11476 Bartimeus973 updated: (feature 🆕, QoL 💅, game objects 📦) #11476]
*You can now record sentences in audiologs if it is in your hand/pocket and talk into a microphone is someone is holding it close to you.
 
===Friday, October 21st, 2022===
;[https://github.com/goonstation/goonstation/pull/11374 Ikea updated: (balance ⚖, rework 🔄, station systems 💡) #11374]
*The Mechanic job and their traitor items have been merged into the Engineer job, and the Engineer job has been upped to 8 slots. The contents of the mechanics locker remains the same.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11506 MetricDuck updated: (bug 🪲, balance ⚖, catering 🍝) #11506]
*Pizza slices sharpened with the syndicate pizza cutter can no longer be caught mid-throw.
;[https://github.com/goonstation/goonstation/pull/11466 Shiiba updated: (rework 🔄, hydroponics 🌱) #11466]
*Moves bean, corn, peas and soybean to the vegetable category and cucumber to the fruit category in the seed fabricator.
 
===Thursday, October 20th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11431 DrWolfy updated: (QoL 💅, game objects 📦) #11431]
*You can now see the destination set when examining or using a cargo transporter.
 
===Wednesday, October 19th, 2022===
;[https://github.com/goonstation/goonstation/pull/7730 Kubius updated: (feature 🆕, sprites 🎨, mapping 🗺) #7730]
*Added a new map, the Nadir Extraction Site. Located on the caustic planet of Magus, Nadir is nestled deep within an acid sea to escape the corrosive sleetstorms that ravage its surface.
*The Site was constructed over a vast deposit of Miraclium, and its unique circumstances necessitate prototype machinery; extract and transmute Miraclium with the cutting-edge Harmonic Siphon, harness the acid's unique properties for power with catalytic generators, and "safely" transport goods on- and off-site with the Transception Array.
*Thank you to the community testers who tried the map in early test sessions, and the devs who adopted it for the iteration to come. This was kind of a wacky idea, and I'm amazed that it has come to fruition.
;Caro updated:
*Removes Destiny from the map rotation.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11441 LeahTheTech updated: (QoL 💅, gamemodes 🧛) #11441]
*Coagulated gnesis tinting now wears off after 3 minutes.
;Caro updated:
*Adjusted player caps for Nadir and Clarion, max player cap is now 60.
;[https://github.com/goonstation/goonstation/pull/11414 Shiiba updated: (QoL 💅, game objects 📦) #11414]
*Ghost Busters now have their own headset and radio icon
 
===Tuesday, October 18th, 2022===
;[https://github.com/goonstation/goonstation/pull/11418 LeahTheTech updated: (feature 🆕, game objects 📦) #11418]
*Firing a kinetic gun in space now pushes you backwards.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11362 Kubius updated: (feature 🆕, mapping 🗺, balance ⚖) #11362]
*Oshan's refinery now includes an unstocked general manufacturer.
;[https://github.com/goonstation/goonstation/pull/11337 DrWolfy updated: (mapping 🗺, science 🔬) #11337]
*Added a science fabricator to Oshan's research and two cargo transporters and a recharger to Oshan's artifact lab.
;[https://github.com/goonstation/goonstation/pull/11433 DrWolfy updated: (silicons 🤖) #11433]
*Adds a hand labeler to chemistry cyborgs.
 
===Monday, October 17th, 2022===
;[https://github.com/goonstation/goonstation/pull/11383 Ikea updated: (balance ⚖, game objects 📦) #11383]
*The price of manufacturing RCD cartridges has been reduced
;[https://github.com/goonstation/goonstation/pull/11359 Gannets updated: (feature 🆕, sprites 🎨, balance ⚖, gamemodes 🧛, game objects 📦) #11359]
*Added the Veritate PDW to nuke ops Field Medic class crates.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11309 DrWolfy updated: (QoL 💅, silicons 🤖) #11309]
*Enables drag and drop QoL feature to glass recycler for silicon usage.
;[https://github.com/goonstation/goonstation/pull/11400 Garash updated: (feature 🆕, game objects 📦) #11400]
*Added a syndicate backpack (regular 7-slots) to the listening post gear closet so you get to ditch your old grey backpack and look extra evil.
;[https://github.com/goonstation/goonstation/pull/11391 LeahTheTech updated: (feature 🆕, station systems 💡) #11391]
*Ion storms can now cause PDA alert systems to malfunction.
;[https://github.com/goonstation/goonstation/pull/10254 What/SgtManGuy updated: (sprites 🎨, game objects 📦) #10254]
*Updated most vending machine sprites with directionals.
;[https://github.com/goonstation/goonstation/pull/11406 tarmunora updated: (code quality 🔎, balance ⚖, player actions 🔨, internal ⚙) #11406]
*Hulk/etc no longer stack with bear/etc arms, bladed gloves, etc
*Can no longer kick with a bear/etc arm, bladed gloves, etc


==September 2018==
===Sunday, October 16th, 2022===
===Thursday, September 27th, 2018===
;Sord updated:  
;MBC updated:
*Most standard shuttle interior doors are now not hackable, boltable, or weldable. We'll see if this stays.
*Changed drop-and-roll to be an automatic action so you only have to click RESIST once.
;[https://github.com/goonstation/goonstation/pull/9724 LeahTheTech updated: (feature 🆕, balance ⚖, game objects 📦) #9724]
===Tuesday, September 25th, 2018===
*Added a new traitor item for mimes: a poisoned rose.
;MBC updated:
====Minor Changes====
*Fixed tactical flip (it was doing nothing on a successful dodge)
;[https://github.com/goonstation/goonstation/pull/11386 Glamurio (Ryou) updated: (mapping 🗺) #11386]
*Fixed chat interrupt (the "--URK") not playing when you get KO'd
*Added three new random rooms, a 5x3 and two 3x3s.
*Added some small things over the last week including a new pick-up animation and new sound effects for many actions
;[https://github.com/goonstation/goonstation/pull/11377 LeahTheTech updated: (balance ⚖, gamemodes 🧛) #11377]
===Wednesday, September 19th, 2018===
*Turned down the misstep applied by Flockmind radio stun ability.
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/9724 LeahTheTech updated: (feature 🆕, balance ⚖, game objects 📦) #9724]
*Added cloning module patch by Firebarrage.
*The poisoned rose temporarily mutes anyone who smells it and adds a small amount of capulettium to their system.
*Added cryo patch by Kyle2143
===Sunday, September 16th, 2018===
;MBC updated:
*Added a bunch of debris-field style locations to the seafloor surrounding Oshan (not trench).
===Saturday, September 15th, 2018===
;MBC updated:
*Replaced the water surrounding Oshan with an OSHA-approved chemically indistinct slip-surpressant seawater.
===Friday, September 14th, 2018===
;MBC updated:
*Traders that spawn in Oshan's trench now have unique GPS identifiers. (Also the mining outpost + greenhouse)
*Add new sound effects for some machines, gun reloads, and other small things
===Tuesday, September 11th, 2018===
;MBC updated:
*Fixed bug where cloning an antagonist would block them from using abilities.
;Infinite Monkeys updated:
*You can now mix smoke powder and pyrosium without it evaporating instantly. The pyrosium evaporates as soon as the smoke powder ignites, instead. Let me know if this causes problems.
===Sunday, September 9th, 2018===
;Readster updated:
*Shambling Abominations can no longer be pushed about like chumps. This will hopefully make them threatening again. Also makes it a lot harder to interrupt devour!
===Saturday, September 8th, 2018===
;MBC updated:
*Made some small adjustments to combat stuff over the past few days. Most notably, disarming an item from someone's hand has a chance to throw the item in a random direction.
*Eyespiders can squeeze through doors like vermin can.
===Thursday, September 6th, 2018===
;MBC updated:
*Spythieves can now see the area of any personal bounty in their PDA.
===Wednesday, September 5th, 2018===
;Wire updated:
*Re-enabled map voting. Removed Mushroom and Donut from votable options.
;MBC updated:
*Fire alarms now have an 'inactive' period after you manually switch them off (they will not reactivate until some time has passed)
===Sunday, September 2nd, 2018===
;Infinite Monkeys updated:
*Gangs now get an alert when their locker is under attack.
===Saturday, September 1st, 2018===
;Infinite Monkeys updated:
*Added high priority areas to gang mode. They are announced over the gang radio channels starting at 10 minutes into the round, and the gang that controls them after 5 minutes gets a bunch of points.
*Gang affiliation is now tied to your mind, rather than body, so cloning etc. will maintain your gang status.
*The time taken to spray a gang tag has been increased to 15 seconds, but is reduced by 5 seconds for each piece of gang gear you're wearing.


==August 2018==
===Friday, October 14th, 2022===
===Friday, August 31th, 2018===
;[https://github.com/goonstation/goonstation/pull/11189 LeahTheTech updated: (feature 🆕, sprites 🎨, QoL 💅, UI 📄, silicons 🤖) #11189]
;MBC updated:
*The Cybernetic hypospray now uses a shiny new context action menu.
*Added new werewolf abilities patch from Kyle2143.
====Minor Changes====
*Food buffs will now appear in the status effects UI.
;Sord updated:
;Infinite Monkeys updated:
*The Discount Superhero has had their job title changed, and their gear is now contraband to reflect they're not on the side of security, only JUSTICE!
*Shocking Grasp spell cooldown almost halved.
;[https://github.com/goonstation/goonstation/pull/11317 glowbold updated: (feature 🆕, QoL 💅, catering 🍝) #11317]
*More gang changes:
*Zongzi can now be made with a bamboo shoot, rice ball, and any meat. Yum!
*- Member limit is now 5, plus the leader, and doesn't increase.
 
*- Adjusted scoring: guns are worth more, cash is worth less.
===Thursday, October 13th, 2022===
*- When you join a gang, your headset will automatically gain access to the gang radio channel (use :g to talk on it).
====Minor Changes====
*- Gang members should now be able to see if someone is in their gang. Members have a red G overlay, while their leader has a blue G.
;[https://github.com/goonstation/goonstation/pull/11318 LeahTheTech updated: (feature 🆕) #11318]
===Thursday, August 30th, 2018===
*Coconuts and pumpkins now keep their reagents when made into drinks.
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/11330 LeahTheTech updated: (feature 🆕, mapping 🗺, QoL 💅, chemistry ⚗) #11330]
*Added portable fluid canisters with pump-in function.
*Added basic chemicals to the chemical request console.
;Gannets updated:
;[https://github.com/goonstation/goonstation/pull/11344 DrWolfy updated: (QoL 💅, silicons 🤖) #11344]
*Added a glowstick crate to the cargo orders list, as well as to the bottom of the trench elevator.
*Remove fabricator range limit for cyborgs.
;Infinite Monkeys updated:
 
*Fixed mail system on Oshan.
===Wednesday, October 12th, 2022===
*Changed a lot of things about gang mode:
;[https://github.com/goonstation/goonstation/pull/11039 Skeletonman0 updated: (bug 🪲, mapping 🗺, QoL 💅, game objects 📦) #11039]
*- Gang members are now considered antagonists and can kill or be killed by the crew.
*New breakthroughs allow multiple mining magnets to operate at the same time. Please report any bugs you find
*- It is no longer compulsory to wear a gang uniform.
 
*- Items worth points must be stored in the gang's locker in order to gain the points.
===Tuesday, October 11th, 2022===
*- Lockers can be destroyed with brute weapons or bombs to break them open and steal their loot.
====Minor Changes====
*- Gang recruitment is now done via flyers rather than the locker itself. The gang leader can get flyers from the locker.
;[https://github.com/goonstation/goonstation/pull/11308 Ryou updated: (bug 🪲, code quality 🔎) #11308]
*- Probably some other stuff too. If there are any problems, please let me know in IRC or on the forum.
*Fixed a bug that allowed Kleptomaniacs to pick up items while lying down.
===Wednesday, August 29th, 2018===
;[https://github.com/goonstation/goonstation/pull/11300 LeahTheTech updated: (bug 🪲, mapping 🗺) #11300]
;MBC updated:
*Robotics consoles on Kondaru and Donut 2 have had their safety screws removed due to budget cuts.
*Fixed fire alarms + Fire alarms trigger in deep water.
;[https://github.com/goonstation/goonstation/pull/11297 Ryou updated: (mapping 🗺, QoL 💅, game objects 📦) #11297]
;Infinite Monkeys updated:
*Added espresso machine and cups to the bar in Oshan Laboratory.
*Added a disposal pipe route between the research pod bay and research outpost.
;[https://github.com/goonstation/goonstation/pull/9963 Garash updated: (feature 🆕, QoL 💅, UI 📄) #9963]
*Added a new type of disposal unit for transporting mobs.
*New UI for the material sheet's in-hand construction menu.
===Tuesday, August 28th, 2018===
 
;MBC updated:
===Monday, October 10th, 2022===
*Fix thing where examining a fluid body say it was empty
;[https://github.com/goonstation/goonstation/pull/11266 DrWolfy updated: (feature 🆕, sprites 🎨, QoL 💅, UI 📄, silicons 🤖, catering 🍝) #11266]
*Fix deconstructed walls not flooding
*Add some features to the espresso machine and given it a TGUI.
*Shooting a sub or pod with a stun weapon will also zap the occupants
;[https://github.com/goonstation/goonstation/pull/11229 LeahTheTech updated: (feature 🆕) #11229]
;Gannets updated:
*Most tree mutations now require reagent infusions.
*Added a nautilus to the pool of aquatic critters.
====Minor Changes====
*Thanks to LovelyMimic for contributing the sprite on the forums!
;[https://github.com/goonstation/goonstation/pull/11266 DrWolfy updated: (feature 🆕, sprites 🎨, QoL 💅, UI 📄, silicons 🤖, catering 🍝) #11266]
*Changed the dowser to display a blue/red gradient rather than yellow/red.
*Two cups can be put in the espresso machine and filled at the same time.
*Let me know if this is more readable.
*The espresso cups can now be dragged into the machine for silicon usage.
===Sunday, August 17th, 2018===
;[https://github.com/goonstation/goonstation/pull/11285 Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11285]
;MBC updated:
*Expanded and standardised the Destiny Armoury.
*Added a new right-click action 'Interact' that may come in handy trying to deal with submerged drains and otherwise covered objects that you cannot pickup
;[https://github.com/goonstation/goonstation/pull/11201 Zelda4040404 updated: (mapping 🗺) #11201]
===Saturday, August 25th, 2018===
*Added a new space prefab, an adrift cargo router.
;MBC, Flourish, and ZeWaka updated:
 
*Introducing a new map: Oshan Laboratory, located deep beneath the ocean, at the precipice of a dark and unexplored trench!
===Sunday, October 9th, 2022===
*Much is different about this station, including: power systems, transportation, and exploration.
;aloe updated:
*Many thanks to:
*You can now use the 'analyze' button on the ChemMaster to view the recipes of (non-secret) reagents.
**-Our amazing head artist Gannets for making the map look beautiful.
;[https://github.com/goonstation/goonstation/pull/11031 LeahTheTech updated: (balance ⚖, gamemodes 🧛) #11031]
**-Our amazing community for help with playtesting, ideas, and sprites.
*Flock are now capped at 75 flockdrones per flock.
**-The Goonstation administration and coding staff for helping with so many bits and bobs.
====Minor Changes====
*We really hope you enjoy this unique experience, and have lots of fun!
;[https://github.com/goonstation/goonstation/pull/11277 Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11277]
*Standardised the Oshan Armoury.
;[https://github.com/goonstation/goonstation/pull/11192 Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11192]
*Standardised the Cogmap2 Armoury.
 
===Saturday, October 8th, 2022===
;Flourish updated:
*The Remy, bumblespider, and crow Spooktober jobs are now restricted to mentors only. Please ahelp if you see people still being griefy.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11231 Ikea updated: (feature 🆕, game objects 📦) #11231]
*Pods now require some plasma in the fuel tank in order for the engine to run.
;[https://github.com/goonstation/goonstation/pull/11258 112358sam updated: (bug 🪲, mapping 🗺) #11258]
*Made changes to the Donut 2 mail system to allow the station and Zeta to send mail to any room on the other
;[https://github.com/goonstation/goonstation/pull/11195 Bartimeus updated: (feature 🆕, balance ⚖, gamemodes 🧛) #11195]
*Trickster wraiths now have access to a slippery trap.
;[https://github.com/goonstation/goonstation/pull/11233 Waffleloffle updated: (QoL 💅, game objects 📦) #11233]
*Renamed the red space suit to the syndicate space suit.
;[https://github.com/goonstation/goonstation/pull/11223 ZeWaka updated: (bug 🪲, station systems 💡) #11223]
*Quick-loading from crates into furnaces has been fixed.
;[https://github.com/goonstation/goonstation/pull/11197 LeahTheTech updated: (balance ⚖, QoL 💅, silicons 🤖) #11197]
*Cyborgs can now rename themselves in docking stations.
 
===Friday, October 7th, 2022===
;[https://github.com/goonstation/goonstation/pull/10536 Azrun updated: (balance ⚖, experimental 🧫, UI 📄, medical 💊, chemistry ⚗, science 🔬) #10536]
*Chem groups have been reworked to be recordings of actions performed.
;Flourish updated:
*The Remy, bumblespider, and crow Spooktober jobs are now available for anyone who has played over 50 rounds. If people are consistently griefy they'll get removed.
;[https://github.com/goonstation/goonstation/pull/10898 Ikea updated: (QoL 💅, game objects 📦) #10898]
*Medical doctors, directors and specialists now come with a belt filled with automenders, one empty hypospray, a health analyzer and a defib.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11063 Bartimeus updated: (feature 🆕, gamemodes 🧛) #11063]
*The harbinger wraith's summons now see in the dark and so does the trickster wraith.
;Sord updated:
*Med and Sec clothing vendors now sell PDAs and headsets for those departments. They also have shoes for free.
;[https://github.com/goonstation/goonstation/pull/11218 DrWolfy updated: (bug 🪲, mapping 🗺) #11218]
*Disable roundstart AI Control in Donut2 and Oshan armory doors.
 
===Thursday, October 6th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11076 ZWRh3 updated: (bug 🪲, mapping 🗺, QoL 💅) #11076]
*The main ring on wrestlemap is no longer damageable (mostly).
 
===Wednesday, October 5th, 2022===
;[https://github.com/goonstation/goonstation/pull/11108 Roddy, Meow Meow updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #11108]
*Adds a new pumpkin spice latte mutation to the pumpkin. Infuse capsaicin to see it in action, and use a spoon on the finished product for a cute, drinkable pumpkin version.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11088 Ikea & Mr. Moriarty updated: (sprites 🎨, game objects 📦) #11088]
*Resprited pulse rifles and pulse rifle racks.
;[https://github.com/goonstation/goonstation/pull/10990 Bartimeus973 updated: (feature 🆕, balance ⚖, silicons 🤖) #10990]
*Cyborgs now drop their clothing on death.
;[https://github.com/goonstation/goonstation/pull/11075 ithebinman updated: (feature 🆕, sound 🔊, game objects 📦) #11075]
*Replaced and added piano samples with new A0 to C8 keys so that a full high quality 88 key range is possible!
 
===Tuesday, October 4th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11093 Sovexe updated: (balance ⚖, game objects 📦) #11093]
*The botanist traitor exclusive hotbox lighter now burns 5 times hotter than a normal zippo in addition to it's normal effect of improved hotboxing.
 
===Monday, October 3rd, 2022===
;[https://github.com/goonstation/goonstation/pull/10296 Amylizzle updated: (bug 🪲, UI 📄, game objects 📦) #10296]
*TGUI'd the Plantmaster. Now with multi-agent infusion!
;[https://github.com/goonstation/goonstation/pull/11157 Wisemonster updated: (balance ⚖, gamemodes 🧛) #11157]
*Disaster round wraiths can now evolve without having to absorb any corpses.
;[https://github.com/goonstation/goonstation/pull/11090 LeahTheTech updated: (balance ⚖, gamemodes 🧛) #11090]
*Mixed "major threat" antagonists (Blob, Flock and Wraith) are now twice as common and replace fewer normal antagonists.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11129 Amylizzle updated: (mapping 🗺, code quality 🔎, game objects 📦, AI 📡, bug ⚙) #11129)]
*Sticks-to-snakes spell snakes are mobs now. You can set them on fire and poison them.
;[https://github.com/goonstation/goonstation/pull/11157 Wisemonster updated: (balance ⚖, gamemodes 🧛) #11157]
*Flockdrone corpses no longer block 100% of shots
 
===Sunday, October 2nd, 2022===
====Minor Changes====
;Sord updated (bug ⚙):
*Mineral magnetizer device on mining z-level spawns loaded with plasmastone again
;[https://github.com/goonstation/goonstation/pull/11116 callaghanrs updated: (feature 🆕, sprites 🎨, game objects 📦) #11116]
*The coachgun can now be gilded with the appropriate medal.
;tarmunora updated:
*Drinking glasses shatter when thrown, but reagent contents are not preserved.
;[https://github.com/goonstation/goonstation/pull/11038 Herbert updated: (mapping 🗺, QoL 💅) #11038]
*The botanical mister has been added to maps previously missing it. Hooray!
;[https://github.com/goonstation/goonstation/pull/11079 Grokberg updated: (sound 🔊) #11079]
*Updates the fiddle with the new interface and new sounds.
 
===Saturday, October 1st, 2022===
;[https://github.com/goonstation/goonstation/pull/10992 LeahTheTech updated: (QoL 💅, game objects 📦, silicons 🤖) #10992]
*Silicons can now use space GPSs
;[https://github.com/goonstation/goonstation/pull/10907 Zglowbold updated: (feature 🆕, mapping 🗺, game objects 📦) #10907]
*Destiny and Clarion's airbridges now extend, pressurize, and retract automatically for traders
;[https://github.com/goonstation/goonstation/pull/9043 FlameArrow57 and DimWhat updated: (feature 🆕, sprites 🎨, science 🔬) #9043]
*Added an artifact limb variant to the surgery machine artifact, with six types of artifact limbs!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11120 DrWolfy updated: (bug 🪲, mapping 🗺) #11120]
*Add maintenance access to Cogmap1 North-East maintenance doors.
;[https://github.com/goonstation/goonstation/pull/10805 glowbold updated: (feature 🆕, mapping 🗺) #10805]
*The mining magnet can rarely pull in a chunk of rock from the depths of Abzu.
;[https://github.com/goonstation/goonstation/pull/10907 glowbold updated: (feature 🆕, mapping 🗺, game objects 📦) #10907]
*Cogmap2's trader docks now light up when traders are set to arrive and depart
;Sord updated (bug ⚙):
*The Security and Medical job clothing vendors can now be accessed by anyone who has access to those departments.
;[https://github.com/goonstation/goonstation/pull/11071 Amylizzle updated: (bug 🪲, balance ⚖, gamemodes 🧛, game objects 📦) #11071]
*Substantially buffed the Flock's Gnesis Turret.
;[https://github.com/goonstation/goonstation/pull/11101 ZWRh3 updated: (balance ⚖, gamemodes 🧛) #11101]
*Removed vuvuzela gun from the battle royale gamemode.
 
==September 2022==
===Friday, September 30th, 2022===
;aloe updated:
*You can now write.... IN BLOOD! and also any other reagent. Just dip your pen or crayon into some reagents. Only coats the pen in enough for one piece of writing per dip.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11086  Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11086]
*Moved some strangely placed space diner APCs from inside the walls to
;[https://github.com/goonstation/goonstation/pull/10628 Mr. Moriarty updated: (feature 🆕, QoL 💅, game objects 📦) #10628]
*Chameleon outfits now have the option to create new and delete existing outfit sets.
;Sord updated:
*Security and Medical have had their clothing lockers replaced with new clothing vendors.
;[https://github.com/goonstation/goonstation/pull/11064 LeahTheTech updated: (bug 🪲, game objects 📦) #11064]
*The flock relay now takes the correct amount of explosion damage.
;tarmunora updated:
*Drinking glasses no longer shatter when thrown.
*Balloons need to be tied off before being thrown.
;[https://github.com/goonstation/goonstation/pull/11077 LeahTheTech updated: (bug 🪲, gamemode 🧛) #11077]
*The Hydra smart pistol is now slightly smarter and no longer targets sawflies or nukeop gunbots.
 
===Thursday, September 29th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11066 LeahTheTech updated: (bug 🪲, mapping 🗺) #11066]
*Moved some strangely placed space diner APCs from inside the walls to more normal locations.
;[https://github.com/goonstation/goonstation/pull/11073 Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11073]
*Standardized Cogmap1 armory equipment. External perimeter cameras have also been added.
 
===Wednesday, September 28th, 2022===
;Sord updated (rework ⚙):
*Sords, errr, Swords have received some backend changes. Please make a bug report if any common swords (katanas, captains sword, etc) behave strangely.
;[https://github.com/goonstation/goonstation/pull/11058 Walpvrgis updated: (sprites 🎨) #11058]
*Equipping a cyborg module in the cyborg docking station while already
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11019 Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅, #11019]
*Added two additional night vision goggles to the Donut3 Armoury, alongside making the riot gas pipe visible overfloor.
 
 
===Tuesday, September 27th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10736 Roddy updated: (feature 🆕, sprites 🎨, catering 🍝) #10736]
*Adds in ratatouille to the game. Combine eggplant, cucumber, garlic, and tomato in the oven.
 
===Monday, September 26th, 2022===
;[https://github.com/goonstation/goonstation/pull/11024 Walpvrgis updated: (sprites 🎨) #11024]
*Added several new hairstyles + layering parts and hair fades for some existing hairstyles. Check minor changes for a list of style names.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/11024 Walpvrgis updated: (sprites 🎨) #11024]
*New hairstyles: Pompom Pigtails, Untidy Ponytail, Long Twin Tails, Scruffy, Sparks, Wavy, Lionsmane, Pinion, Breezy. New Layering parts: Flat bangs and Long Wavy Bangs. New fades: Wavy Faded, Lionsmane Faded, Breezy Faded, Ripley Faded, Violet Faded, Willow Faded, Flick Faded, Rock Ponytail Faded and Afro Faded.
 
===Saturday, September 24th, 2022===
;Caro updated:
*Arrivals airlocks can no longer be tampered with by welding or hacking them.
;[https://github.com/goonstation/goonstation/pull/10903 Ikea updated: #10903]
*MD now spawns with an unique labcoat
;[https://github.com/goonstation/goonstation/pull/10905 Caio029 updated: #10905]
*NanoTrasen has developed a new hi-tech storage box for the containment of disc-shaped foods. Theses new boxes are available at FoodTech vendors.
;[https://github.com/goonstation/goonstation/pull/10759 Hans updated: #10759]
*Suit and Head slot items now stop you from seeing what they obscure in examines.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10967 Sovexe updated:(feature 🆕, balance ⚖, silicons 🤖) #10967]
*Playable emagged firebots now how have a new skill to spray burning welding fuel, and come in less ugly colors.
;[https://github.com/goonstation/goonstation/pull/10759 Mr. Moriarty updated: (mapping🗺, balance ⚖, QoL💅#10917]
*Redesigned the Kondaru Armory, adding a phaser crate, two more night vision goggles, one additional breaching sledgehammer, and a box of flashbangs. The communications console has been moved back inside of the Armory.
;ZeWaka updated:
*Added a clientside 90fps option to the top menu bar.
;[https://github.com/goonstation/goonstation/pull/10864 Mr. Moriarty & Arthur Holiday updated: #10864]
*Resprited scalpels, circular saws, hemostats, surgical scissors, enucleation spoons, and sutures. The wonderful circular saw sprite was kindly provided by Arthur!
;[https://github.com/goonstation/goonstation/pull/10926 DrWolfy updated: #10926]
*Equipping a cyborg module in the cyborg docking station while already having one installed will swap the two.
;[https://github.com/goonstation/goonstation/pull/10581 Caio029 updated: #10581]
*Makes General Manufacturers capable of printing instruments.
 
===Friday, September 23rd, 2022===
;Emily updated:
*Cleaned up a bunch of Key Stuff. Look in #imspoiler for the details.
;ZeWaka updated (all the possible emoji 🚨📡💨🍝⚗🎩📦🧛🏗🌱⚙🗺🧱🏅💊👽🔨🔬🔒🤖💡⏰🔧💪📄⚖🪲🔎📜🧫🆕🚄💅⛔↩🔄🐛🔊🎨🎉):
*The Changelog now has full color Emoji support, and is expanded for the new PR labels. Contribute on GitHub today!
;[https://github.com/goonstation/goonstation/pull/10956 LeahTheTech updated: #10956]
*Vampiric thralls no longer have "thrall" added to their name, and instead have a gurgling speech effect.
;[https://github.com/goonstation/goonstation/pull/10943 LeahTheTech updated: #10943]
*Flockdrones are now slowed whenever they would have been stunned.
*Flockdrones now EMP any item they pick up.
;[https://github.com/goonstation/goonstation/pull/6679 Grokberg, pali6, glowbolt/pgmzeta updated:#6679]
*Re-redesigned the musical instrument interface for the piano and saxophone
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10974 Grokberg updated: #10974]
*Fixed so that the first key on the new music instrument interfaces can be pressed using the keyboard.
;[https://github.com/goonstation/goonstation/pull/10690 Wisemonster updated: #10690]
*Custodial supply lockers now come with a cleaner grenade manudrive.
 
===Thursday, September 22nd, 2022===
;tarnunora updated:
*miscreants removed.
;[https://github.com/goonstation/goonstation/pull/10754 Rodimus and LeahTheTech updated: #10754]
*Added pumpkin bowls, made by hollowing out a pumpkin.
;[https://github.com/goonstation/goonstation/pull/10843 LeahTheTech updated: #10843]
*Reworked flockdrone incapacitors to use a recharge mechanic.
;[https://github.com/goonstation/goonstation/pull/10886 Ikea updated:#10886]
*Stun cane is now unswappable and no longer fits into rechargers, however it now has a disruptor power cell.
;[https://github.com/goonstation/goonstation/pull/10861 Hans updated: #10861]
*You can now tame rattlesnakes by giving them food, try not to get bit too many times trying.
;flappybat & CloverOfCrystal updated:
*Adds special skulls for vampires. Sprite by CloverOfCrystal.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10780 glowbold updated: #10780]
*Cargo orders now consistently land on intake belts.
*Using an EMAG on a QM supply console removes intake targeting.
;[https://github.com/goonstation/goonstation/pull/10843 LeahTheTech updated: #10843]
*AI controlled flockdrones are now more evasive.
 
 
===Wednesday, September 21st, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10801 zjdtmkhzt updated: #10801]
*infusion-related plant mutations are now obtainable
;[https://github.com/goonstation/goonstation/pull/10912 CrystalClover updated: #10912]
*Added Skull and Eye expressions to the cyborg screen head.
;[https://github.com/goonstation/goonstation/pull/10938 Gannets updated: #10938]
*Added Fomalhaut MRL to the nuke ops commander uplink for a cost of 3 points.
 
===Tuesday, September 20th, 2022===
;aloe updated:
*Cyborgs can now construct furniture parts into furniture by click dragging to the floor.
;aloe updated:
*Engineers on Oshan now get Stomper Boots, and there's an extra pair in engi lockers. They act kinda like a stomper, but they're boots. You'll figure it out.
;Sord updated:
*Every map in rotation now has 3 oxygen vending machines on station, with one always being in Escape. Buy your life 2day
;Emily updated:
*Baby ranch animals now follow Momma (You are Momma).
*Puritans can no longer be revived with Strange Reagent
*"Monkey Cloning" no longer circumvents Puritan
;[https://github.com/goonstation/goonstation/pull/10888 Gannets updated: #10888]
*Added the currently unattainable Fomalhaut MRL, 6-shot homing missile launcher. Homing projectile code by Zjdtmkhzt!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10902 Ikea updated: #10902]
*Freeze now cools you down 20 k per lifeloop
;[https://github.com/goonstation/goonstation/pull/10913 golferjoe updated: #10913]
*Buttcrabs are now immune to tox damage.
;[https://github.com/goonstation/goonstation/pull/10914 CrystalClover updated: #10914]
*Adds Skull to Crayon options and Blood Writing options.
;Emily updated:
*Inserting someone's old brain in a corpse no longer kills them
:Sord updated:
*Added a new hyper capacity power cell to manufacturers. Requires expensive mats and has capacity of 25000. Also increased erebite cell's power capacity.
;[https://github.com/goonstation/goonstation/pull/10895 golferjoe updated: #10895]
*Moved "stumped" trait from uncategorized to body
 
===Monday, September 19th, 2022===
;[https://github.com/goonstation/goonstation/pull/10893 Sovexe updated:#10893]
*The cog1 medbay has had some alterations made to its layout
;[https://github.com/goonstation/goonstation/pull/10874 Blackrep updated: #10874]
*Two new (old?) Soviet firearms have been added. The PM Pistol, and the MTs-255 Revolver Shotgun
;[https://github.com/goonstation/goonstation/pull/10803 DimWhat & aloe updated: #10803]
*A number of 2-handed guns (common ones being the tranq rifle and riot shotgun) no longer fit on the belt, but do fit on the back. They also have neat sprites when you wear them.
 
===Sunday, September 18th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10844 Roddy updated: #10844]
*Donut 2 Barbershop moved to crew quarters, new nerd dungeon in maint behind arcade. Made other small fixes and tweaks


==July 2018==
===Saturday, September 17th, 2022===
===Monday, July 30th, 2018===
;[https://github.com/goonstation/goonstation/pull/10505 Ikea, tarmunora updated: #10505]
;Haine updated:
*Cryoxadone brute/burn healing has been reduced from 12 to 2, oxy healing also reduced to 2, however it now can combat losebreath, counters radiation, and provides some protection from random death rolls in crit while in effect. Cryoxadone will no longer work when body temp is below -240C or so
*Added wheelchairs. They will make you move quicker when you have limb-related issues. Watch out for stairs!
;[https://github.com/goonstation/goonstation/pull/10858 ZWRh3 updated: #10858]
===Thursday, July 26th, 2018===
*Thralls are now immune to all diseases and maladies
;MBC updated:
====Minor Changes===
*Add spacebux purchases Golden Ghost and Alt Ghost Critter.
;[https://github.com/goonstation/goonstation/pull/10828 BotchKing updated: #10825]
;Flourish updated:
*Changes criminal status to "released" upon being flushed
*You can now purchase lunchboxes with spacebux! The neat sprites are courtesy of PhysicalFormOfCurrency.
;Flappybat updated:
===Wednesday, July 25th, 2018===
*Nerfed sawfly. Damage now reduced by armor, less bleed. A security officer batoning sawfly now loses half health instead of reaching crit.
 
===Friday, September 16th, 2022===
;[https://github.com/goonstation/goonstation/pull/10661 NightmarechaMillian updated: #10661]
*New pipeshot subtype: Plasmaglass! See minor changes for more details.
;[https://github.com/goonstation/goonstation/pull/10819 BatElite updated: #10819]
*Nuclear operative teams now have 2 options for where to plant the nuke.
;[https://github.com/goonstation/goonstation/pull/10818 Amylizzle updated:#10818]
*Ghosts can shoulder surf your TGUI windows now. You're always being watched.
*As an observer, when you're observing someone, click on the machine they're using to open the window they see.
;[https://github.com/goonstation/goonstation/pull/10552 glowbold updated: #10552]
*Cyborg Docking Stations have a new interface.
;Virvatuli & Dimwhat updated (balance 🔄, sprites 🎨):
*The AK is back and has been added exclusively to the traitor surplus crate! The gun has been overhauled codewise and features new gunfire sounds, as well as both new inhand and worn back sprites by Dimwhat. This is a 12TC item which is randomly rolled in the crate, and comes with 1 thirty round magazine. This rifle cannot fit in a backpack, but can be slung in your back slot, so there is no being sneaky with it equipped!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10641 Mr. Moriarty updated:#10641]
*Conspirator headsets now have a removable private radio channel upgrade, instead of their immutable radio channel.
*Wiretap radio upgrades (alongside the Conspirators' private radio channel upgrades) may now be removed with a snipping tool.
;[https://github.com/goonstation/goonstation/pull/10685 LeahTheTech updated :#10685]
*Flock can no longer break into the listening post or convert the ghostdrone factory. Bad radio pigeons.
;[https://github.com/goonstation/goonstation/pull/10661 NightmarechaMillian updated: #10661]
*Plasmaglass pipeshot shoots like a middle ground between scrap and glass (fires 4 projectiles at a 15 degree spread), but has armor piercing properties.
;[https://github.com/goonstation/goonstation/pull/10542 ZWRh3 updated: #10542]
*following items were removed from battle royale: makeshift armor, microbomb, holographic disguiser, syndicate sponge capsules and turboflash box
 
===Thursday, September 15th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10378 LeahTheTech updated:#10378]
*Changed Flock relay compute cost 1000 -> 500, resource cost 1000 -> 750.
;tamuonra updated:
*Hydra smart pistol now tracks targets without needing to hold LMB, fires on click. Locks decay after a couple seconds.
;aloe updated:
*Pouring reagents onto objects or walls will now pool the reagents on the floor. Pouring on dense objects and walls will pool the reagents on your tile; otherwise the reagents will pool on the object's tile.
 
===Wednesday, September 14th, 2022===
;[https://github.com/goonstation/goonstation/pull/10773 Bartimeus973 updated: #10773]
*Overhaul to the wraith. Wraiths can now pick from three paths upon consuming enough bodies, each with their unique abilities. Sprites done in collaboration with: Swinglow, CalliopeSoups, Mora and Shiiba!
*Adds a new item to counter wraith: the spirit candle. Created by combining a skull and a candle. While lit in hand it reveals wraiths in the surrounding area and using it in hand will manifest the wraith. One time use.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10806 Idiot updated:#10806]
*Lowers chance of falling down stairs on a wheelchair heavily, and reduces duration of the stuns that come from it.
 
===Tuesday, September 13th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10797 Kubius updated: #10797]
*Kondaru's ranch has been expanded to accommodate additional ranchers.
;[https://github.com/goonstation/goonstation/pull/10714 Idiot updated: #10714]
*Adds Stumped trait that spawns you with no legs and a free wheelchair.
 
===Monday, September 12th, 2022===
;[https://github.com/goonstation/goonstation/pull/10576 Hans updated: #10576]
*Adds bladed transparent gloves as a 3TC traitor purchase. Snap your fingers to deploy/retract the blades!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10786 DimWhat updated: #10786]
*Resprited the riot helmet's object sprite.
;[https://github.com/goonstation/goonstation/pull/10688  Amylizzle updated:# 10688]
*Fire elementals explode into flame when gibbed now.
;[https://github.com/goonstation/goonstation/pull/10785 DimWhat updated: #10785]
*Removed the antique lawbringer skin
 
===Sunday, September 11th, 2022===
;[https://github.com/goonstation/goonstation/pull/10731 Moberry updated: #10731]
*Radiation Collectors can now be deconstructed and scanned by mechanics!
;Sord updated:
*The emergency shuttle can no longer be called on blob rounds until 20 minutes have passed
====Minor Changes====
;Emily updated:
*Buff to Plant Chicken eggs; give feedback on the usual places
;[https://github.com/goonstation/goonstation/pull/10734 Mr. Moriarty updated: #10734]
*Added an announcement for when the Armoury is deauthorised.
 
===Saturday, September 10th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10573 Mr. Moriarty updated: #10573]
*Vampire's bat form no longer works on restricted z levels.
 
===Friday, September 9th, 2022===
;[https://github.com/goonstation/goonstation/pull/10573 Mr. Moriarty updated: #10573]
*Custom emotes now have a typing indicator.
====Minor Changes====
;tarmunora updated:
*fixed bug where the rate at which internals were used wasn't consistent across server population values (i.e.: tanks should no longer drain significantly slower on highpop than on lowpop)
;Sord updated:
*Raw gemstones now have their own value on the shipping market
;[https://github.com/goonstation/goonstation/pull/10460 LeahTheTech updated: #10460]
*Cyborgs now also get a killswitch warning overlay.
;[https://github.com/goonstation/goonstation/pull/10527 Conchuckter updated:#10527]
*Tranquilizer darts and old hunting rifle clips have been resprited, they now look like stripper clips.
;[https://github.com/goonstation/goonstation/pull/10713 glowbold updated: #10713]
*Donut3's taxi/mining shuttle can now be boarded through a new maintenance dock, south of nerd lounge.
;aloe updated:
*You can now click through the cloaking field generator hologram floor things. Still can't see through them though.
 
===Thursday, September 8th, 2022===
;[https://github.com/goonstation/goonstation/pull/10658 NightmarechaMillian updated: #10658]
*??? pills have been updated with some new chems.
;aloe updated:
*Cyborgs are now faster when missing arms. Previously light arms were faster than no arms.
 
===Wednesday, September 7th, 2022===
;[https://github.com/goonstation/goonstation/pull/9898 Ikea, Zonespace, and Yellow/Myco updated:#9898]
*Pressing the PDA crisis or security alert now alerts people nearby through the use of a sound effect, chatbox message, and overhead text.
;Sord updated:
*Donut 2's Research Outpost now has a public telescience pad. No research access required.
;[https://github.com/goonstation/goonstation/pull/10537 Stonepillar updated: #10537]
*Fixed syndicate drones not dropping their loot (including sharkdrones!)
 
===Tuesday, September 6th, 2022===
;Sord updated:
*The Mining Outpost and Diner have swapped places.
====Minor Changes====
;Sord updated:
*The mining shuttle, now renamed, also stops at all three locations. Station, Diner, and Mining Outpost.
 
===Monday, September 5th, 2022===
;[https://github.com/goonstation/goonstation/pull/10652 glowbold updated: #10652]
*Shambling abominations can no longer be pinned.
;[https://github.com/goonstation/goonstation/pull/10660 ZWRh3 updated: #10660]
*Werewolves no longer forcibly transform.
;[https://github.com/goonstation/goonstation/pull/10653 glowbold updated:#10653]
*While pinned, using movement keys resists against the pin.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10656 LeahTheTech updated: #10656]
*Silicons can now use the chemical request console.
;[https://github.com/goonstation/goonstation/pull/10621 FlameArrow57 updated: #10621]
*Silicons can now use the chemical request console.
;[https://github.com/goonstation/goonstation/pull/10631 LeahTheTech updated: #10631]
*Canvases now support pixel-precise pointing.
;[https://github.com/goonstation/goonstation/pull/10589 ZeWaka updated:#10589]
*Made some large internal changes to how our walls smooth out and look pretty. Be sure to report any bugs!
;[https://github.com/goonstation/goonstation/pull/10554 Wisemonster updated: #10554]
*The interdictor blueprints are now on a single manudrive.
;[https://github.com/goonstation/goonstation/pull/10625 Ikea updated: #10625]
*Nukies now come with a bit more explosion protection
;[https://github.com/goonstation/goonstation/pull/10645 NightmarechaMillian updated: #10645]
*Windows and doors will now tell you roughly how damaged they are on examine!
;[https://github.com/goonstation/goonstation/pull/10380 Caio029 updated:#10380]
*Allows health analyzers with organ scan upgrade to scan for eye health as well.
;[https://github.com/goonstation/goonstation/pull/10653 glowbold updated: #10653]
*You can still use IKJL to flail uselessly while pinned.
<!--- please stop changing things too much -->
 
===Sunday, September 4th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10639 Roddy updated: #10639]
*QoL changes to Donut 2.
*Adds a new wreck to Donut 2.
;tarmunora updated:
*firebrands get a little firebot buddie that puts out (mostly) only allies.
;[https://github.com/goonstation/goonstation/pull/10361  LeahTheTech updated: #10361]
*Messages from sentient elements of the flock are now much easier to pick out.
 
===Saturday, September 3rd, 2022===
;[https://github.com/goonstation/goonstation/pull/10564 LeahTheTech and JulyJade updated: #10564]
*Added a glowstick tree mutation, obtained from infusion with radium.
;[https://github.com/goonstation/goonstation/pull/10622 Ikea updated: #10622]
*Changed how slips work: you will no longer slip, as long as you won't exceed the "default" movespeed (running with full health). However, for example, sprinting, taking meth or having mechboots will make you vulnerable to slips again.
;Emily updated:
*Floating Chat for Ghosts! OooOOooO! Yeah this will probably be buggy.
*New Chicken Grenade sprite by Walpvrgis!
*Fixed bug with cluwne-ified henks dying of old age before they can lay any cluwne eggs.
;[https://github.com/goonstation/goonstation/pull/10517 LeahTheTech updated: #10517]
*Added chemical request consoles for requesting chemicals. Find them outside science and in medbay, with another terminal in chemistry to let scientists decide whether to fulfil or deny the clown's request for 200u of space lube.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10610 Amylizzle updated: #10610]
*Space suits provide a little bit of radiation protection.
;Emily updated:
*Fixed bug with dream chicken eggs where lag could interrupt your rest before you even started.
;[https://github.com/goonstation/goonstation/pull/10561  TheTrueMunchkin updated: #10561]
*Artist is now a playable gimmick job. Go paint your dreams!
;[https://github.com/goonstation/goonstation/pull/10557  Wisemonster updated: #10557]
*The detomax bomb program has be renamed to self-destruct.
 
 
===Friday, September 2nd, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10405 Ikea updated: #10405]
*You now have to be able to see the singulo in order to get irradiated by the singulo.
;[https://github.com/goonstation/goonstation/pull/10568 NightmarechaMillian updated: #10568]
*Drinking glasses now have a 33% chance to break when shot at - spectate a bar fight today!
;[https://github.com/goonstation/goonstation/pull/10563 LeahTheTech updated: #10563]
*The nuke ops combat engineer battle wrench now hits a lot harder.
 
===Thursday, September 1st, 2022===
;Emily & Walpvrgis updated:
*Dragon Chickens' new favorite food is now gold. Thank you Walp for the BEAUTIFUL dragon sprite!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10577 LeahTheTech updated: #10577]
*Cows can now walk on mousetraps without hurting their hooves.
;[https://github.com/goonstation/goonstation/pull/10551 CrystalClover updated: #10551]
*Restructured Donut 2 Janitorial, added biohazard locker and removed redundant disposal chute.
 
==August 2022==
===Wednesday, August 31st, 2022===
; Sovexe & Emily updated:
*New Rancher exclusive traitor item: Chicken grenade. Load with 5 chicken eggs to instantly deploy an aggressive horde syndicate-brainwashed chickens, even if the chickens would normally not be aggressive.
;Emily updated:
*Wizard Chickens now accept credits to fund their education. They will gain more powerful spells with more funding.
;Sord updated:
*Added new pocket sized oxygen tank. All backpacks/boxes will now spawn with these.
*Pocket tanks hold roughly 3 minutes worth of air on spawn, more if filled up to maximum.
*The old emergency oxygen tanks are now "mini oxygen tanks", found where you'd find them normally. They hold more volume, but no longer fit in your pocket, only on your belt slot.
;Sord updated:
*Added new micro jetpack to all maps, standard size jetpack can be produced by the miners at greater cost
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10549 Wisemonster updated: #10549]
*Forklifts are no longer being haunted by ghost crates
;[https://github.com/goonstation/goonstation/pull/10550 Wisemonster updated: #10550]
*Destiny qm can now print barcodes to the shipping market.
;[https://github.com/goonstation/goonstation/pull/10490 RubberRats updated: #10490]
*Captains now always spawn with an emergency oxygen tank in their bag.
;[https://github.com/goonstation/goonstation/pull/10529 ZWRh3 updated: #10529]
*On the battle royale gamemode people will now start with armory/HOS office access.
 
===Tuesday, August 30th, 2022===
;[https://github.com/goonstation/goonstation/pull/9741 Amylizzle updated: #9741]
*Changes how radiation works. All radiation sources are now visible, with a green or blue highlight and a glowing light!
*You now have an accumulated dose, which starts to make you sick over time.
*Radiation protection now stacks and approaches 100% but never reaches it. Better not hang on to those radioactive ores!
*Radiation resistance is now split into two forms: Internal and external. Wearing a rad suit will no longer protect you from eating radium.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10442 zjdtmkhzt updated: #10442]
*Made jetpack ability icons properly reflect whether the jetpack is on or off.
 
===Monday, August 29th, 2022===
;Sord updated:
*Added 4 new Research accesses, view minor changes for details
====Minor Changes====
;Sord updated:
*New Research accesses are "Research Foyer", "Telescience", "Artifact Lab", and "Robot Depot"
;[https://github.com/goonstation/goonstation/pull/9442 Roddy updated: #9442]
*Adds a cheese wheel to the game.
;[https://github.com/goonstation/goonstation/pull/10499 Azrun updated: #10499]
*Head Access no longer required to deconstruct fabricators and Genetics booth.
 
===Sunday, August 28th, 2022===
====Minor Chances====
;[https://github.com/goonstation/goonstation/pull/10442 zjdtmkhzt updated: #10442]
*Terminals should now respect font size settings.
;[https://github.com/goonstation/goonstation/pull/10494 LeahTheTech updated: #10494]
*AIs can no longer track Wraiths
;[https://github.com/goonstation/goonstation/pull/10469 CrystalClover updated: #10469]
*Fixed custom pizzas so that Pepperoni, Meatball and Mushroom can be added alongside other toppings
;flappybat updated (balance ⚖):
*Upgrade the single landmine given by the surplus crate to a landmine pouch with three random mines.
*Add beartrap pouch to the surplus crate loot table.
*Add 25% chance of a random extra weapon to the Battle Royale syndicate lockers.
*Add 33% chance of a mini synthflesh healing patch to Battle Royale chests.
*Add Micro Phaser, Macro Phaser, Optio 1 and Heavy Ion to Battle Royale.
*Remove Butcher Knife, Dagger, Hunter Spear, Garotte, EMAG, Sawflys, Wasp bow, Wasp grenades, Radbow, Chameleon Projector, Slip and Sign from Battle Royale for being useless or overpowered.
*Remove Light Machine Gun, Assault Rifle, Laser Gun from Battle Royale for being comparitvely strong.
*Remove belts from Battle Royale.
*Remove Medical vendors and Port-A-NanoMed from Battle Royale.
*Battlers start with an empty backpack.
*Nerf the Battle Royale shotgun spawn to the Nukie engineer version.
*Remove chemistry equipment from BR. It's Battle Royale not Nerd Royale!
 
===Saturday, August 27th, 2022===
;[https://github.com/goonstation/goonstation/pull/10484 ZeWaka updated: #10484]
*Reworked internal list sorting code - be sure to report any bugs you see (hopefully less, as this fixed a lot)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10476 Mr. Moriarty updated: #10476]
*The Armoury's stinger grenades have been moved to the special grenades crate.
;[https://github.com/goonstation/goonstation/pull/10461 Mr. Moriarty updated: #10461]
*Moved the forensic scanner's print option to the text window, alongside adding the ability to print previously made scans.
;[https://github.com/goonstation/goonstation/pull/10325 LeahTheTech updated: #10325]
*Gunbots no longer take eye damage from welding
; flappybat updated (balance ⚖):
*Remove turrets and firelocks from Battle Royale.
*Remove Syndicate Donk Pockets box from Battle Royale.
*Battlers start with a mini synthflesh mender (50u) instead of a Donk.
 
===Thursday, August 25th, 2022===
;[https://github.com/goonstation/goonstation/pull/9518 ZWRh3 updated: #9518]
*Cyborg prodoc upgrade now acts like upgraded prodoc glasses and can scan people on examine.
;Sord updated:
*Security can now buy Night Vision SecHUD Goggles from the vendor
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10462 Mr. Moriarty updated: #10462]
*Removed the sunglasses, NVGs, and 12ga rubber slugs from the special equipment locker in the Armoury.
;[https://github.com/goonstation/goonstation/pull/9518 ZWRh3 updated: #9518]
*You now only need one prodoc eye for it to work.
 
===Wednesday, August 24th, 2022===
;[https://github.com/goonstation/goonstation/pull/9908 Mr. Moriarty updated: #9908]
*Added Ctrl-I as the *twirl hotkey.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10383 Amylizzle updated: #10383]
*Flock response emergency shuttle now comes in 60 seconds (down from 3 minutes).
 
===Tuesday, August 23rd, 2022===
;[https://github.com/goonstation/goonstation/pull/10439 Sovexe updated: #10439]
*The Nanotrasen Applied Paints art gallery has opened its doors at Centcom and welcomes submissions from artists throughout the frontier
====Minor Changes====
;Sord updated:
*Donut 2 now has a public refinery near mining
;[https://github.com/goonstation/goonstation/pull/10403 Mr. Moriarty updated: #10403]
*Clowns will now always spawn with the comic sans accent mutation.
;[https://github.com/goonstation/goonstation/pull/10433 uwumacaronitime updated: #10433]
*Adds ability sprites to the hunter.
;[https://github.com/goonstation/goonstation/pull/10421 LeahTheTech updated: #10421]
*Stammering now applies when whispering
;[https://github.com/goonstation/goonstation/pull/10398 CrystalClover updated: #10398]
*Increased Cleaner bottle base reagent size to 100u (these are the refills in janitorial closets).
 
===Sunday, August 21st, 2022===
====Minor Changes====
;tarmunora updated:
*captain's antique laser gun now fires glitter-lasers by default, upgrades to standard lasers with better materials
 
===Friday, August 19th, 2022===
;[https://github.com/goonstation/goonstation/pull/9792 Wisemonster updated: #9792]
*Capsaicin (the stuff in crowd dispersal grenades and peppers) now requires chem smoke protection (or internals) and glasses to be protected from it.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10307 RichardGere updated: #10307]
*Capped space movement at base speed.
 
===Thursday, August 18th, 2022===
;[https://github.com/goonstation/goonstation/pull/10340 Roddy updated:#10340]
*Updated the Donut 2 Pool/Arcade/Gym area.
;Cogwerks updated:
*Added orderable crates for the Micro and Macro Phasers
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10334 Sovexe updated: #10334]
*Arcfiend Jolt now has reduced cost (500 -> 200) and cast time (18 -> 12 seconds)
;Cogwerks updated:
*All three classes of phasers are encouraged for use in Player vs Environment adventures
*Ask security to open the crates if you wanna use them for telesci or space exploration
*Added Egun-Jr. More like a holdout blaster than the full-size egun
*Egun Jr crate and Huge Phaser crate will require armory access to open
*Updated naming scheme and descriptions for rad crossbow and phasers.
 
===Wednesday, August 17th, 2022===
;[https://github.com/goonstation/goonstation/pull/9902 MylieDaniels updated: #9902]
*Forcefeeding pills has an action bar, and time to forcefeed scales with size of pill, from 3 seconds at 30u to 5 seconds at 90u.
;tarmunora updated:
*Defibs must now be primed (used in-hand) before being used, and will discharge themselves 3 seconds after being primed.
;[https://github.com/goonstation/goonstation/pull/9904 Kubius updated: #9904]
*Chem protection on gear now properly factors into most chemical touch effects. Menders and patches are exempt.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10186 LeahTheTech updated: #10186]
*Flockdrones now do ~40 damage per shot to pods, up from 4 (yes really)
 
===Tuesday, August 16th, 2022===
;[https://github.com/goonstation/goonstation/pull/10282 Jan.antilles updated: #10282]
*Resprited and rebalanced lunchboxes.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/10163 LeahTheTech updated: #10163]
*Vampire bite action bars are now only visible to the vampire, and biting a victim will now cause a little of their blood to drip to the floor at your feet.
;[https://github.com/goonstation/goonstation/pull/10234 Amylizzle updated: #10234]
*Removed the broken pod colosseum
;ZeWaka updated:
;ZeWaka updated:
*Cyborgs with the physical shield upgrade take more power loss on blob attack.
*Stickers now have fingerprints
*Cyborg shield upgrades now scale with a 50% damage reduction, and ignoring very low ammounts of damage.
 
*Cyborg shield upgrades now bounce projectiles off of them, rather than just absorbing the projectiles.
===Monday, August 15th, 2022===
*Cyborg recovery upgrade now requires more energy upon activation.
;[https://github.com/goonstation/goonstation/pull/10136 Roddy updated: #10136]
;SpyGuy updated:
*Updates Donut 2 Crew Quarters
*Cyborg module expansion slots now require exponentially more power the more slots you get.
====Minor Changes====
===Tuesday, July 24th, 2018===
;[https://github.com/goonstation/goonstation/pull/10144 zjdtmkhzt updated: #10144]
;Haine updated:
*Lost your tray of artifact forms in a terrible accident? You can now make a new one at the Science Fabricator!
*The shuttle will now automatically be called at 2 hours into the shift, and every hour after that. Please plan accordingly!
;[https://github.com/goonstation/goonstation/pull/10260 Roddy updated:#10260]
===Sunday, July 22th, 2018===
*Moved several Cog2 pest starts.
;SpyGuy updated:
;[https://github.com/goonstation/goonstation/pull/10262 Gannets updated:#10262]
*Fixed bug that caused AI to get all sent PDA messages.
*Redrew the syndicate combat knife & amended the description to mention it's throw-stun utility.
===Friday, July 20th, 2018===
 
;SpyGuy updated:
===Sunday, August 14th, 2022===
*Fixed issue where airborne pathogens were transmissible through windows.
====Minor Changes====
*A lone soundwave floats through the air, looking for an ear to live in. A local syndie escapes its notice due to his cloaking device. Whew.
;[https://github.com/goonstation/goonstation/pull/10259 Roddy updated: #10259]
*Implemented pathogen mutation delay patch by Noah_Buttes
*Moved some pest spawns on Oshan.
;Mordent updated:
;[https://github.com/goonstation/goonstation/pull/10185 Amylizzle updated:#10185]
*The "observe" verb for ghosts now only lists mobs that actually have logged-in players. There's probably a couple of cases when this is irritating, but should make the experience a lot nicer for most.
*Non-hostile flock actions are now much quieter, and can be heard from less far away.
*Medical belts can now hold defibrillators.
;[https://github.com/goonstation/goonstation/pull/10081 ZWRh3 updated: #10081]
===Wednesday, July 18th, 2018===
*Cyborg teleport upgrade no longer works while stunned
;SpyGuy updated:
;[https://github.com/goonstation/goonstation/pull/10226 glowbold updated: #10226]
*Fixed bug with changelings becoming permanently shortsighted.
*Engineering cyborgs can no longer insert their material stacks into a reclaimer.
*Fixed antag token redemption on a lot of gamemodes. Please continue reporting any issues.
;[https://github.com/goonstation/goonstation/pull/10237 Amylizze updated: #10237]
===Monday, July 16th, 2018===
*You can now clean up paint with a wet sponge.
;ZeWaka updated:
 
*Applied patch by NinjaKyat to fix grep -o.
===Saturday, August 6th, 2022===
*Applied patch by Kyle2143 regarding a cigarette pack QoL change.
;tarnunora updated (balance ⚖):
;Readster updated:
*taser shotgun singlefire now energy "slug" with high (30) power and high (33) cost, round up spread pellet power (17.5 -> 18)
*Some much-needed karma rebalancing and a few admin utilities for it.
;[https://github.com/goonstation/goonstation/pull/10071 Flourish updated: #10071]
===Sunday, July 15th, 2018===
*You can now adjust the game's saturation through Game > Effects > Saturation in the upper left corner.
;Grayshift updated:
====Minor Changes====
*Bugfix: Wraith command power now works.
;tarnunora updated (balance ⚖):
===Friday, July 13th, 2018===
*taser shotgun fire delay 6ds -> 8ds
;Mordent updated:
*taser shotgun force 8 -> 12
*Powerhammers and picks now fit in mining belts, but don't fit in pockets.
;[https://github.com/goonstation/goonstation/pull/10103 DisturbHerb updated: (bug 🐛) #10103]
===Thursday, July 12th, 2018===
*Removed the variability of CheMaster bottle styles.
;Haine updated:
 
*You can now use pills, patches and auto-injectors in-hand to use them on yourself. Auto-injectors now work on player-controlled animals, as well.
===Wednesday, August 3rd, 2022===
;SpyGuy updated:
====Minor Changes====
*Samedi removed from regular map rotation pending a rework to account for player feedback.
;TTerc updated (feature 🆕):
===Monday, July 9th, 2018===
*Russian revolver suicide is now WAY more brutal. Give it a try!
;SpyGuy (feat. Noah_Buttes) updated:
;[https://github.com/goonstation/goonstation/pull/9794 NightmarechaMillian updated: (sprites 🎨, balance ⚖) #9794]
*Some needed pathology improvements.
*Glass pipeshot now requires 2 shards instead of 1.
*You can purchase a new low-level sample from the pathogen synthesizer. Remember to share the money brotherly with genetics.
;[https://github.com/goonstation/goonstation/pull/10026 ZWRh3 updated: (balance ⚖) #10026]
*Coughing is no longer a total stun-fest.
*Civilian cyborg cleaning spray bottles refill speed has been increased from 1u to 5u, maximum volume changed from 25 to 100.
;Mordent updated:
;[https://github.com/goonstation/goonstation/pull/9761 Chatauscours updated: (feature 🆕) #9761]
*Powered pick and powerhammer drain charge when used to attack other things, and have their damage values fixed.
*Forensic scanners can now print the copy of the last report.
===Monday, July 2nd, 2018===
 
;ZeWaka updated:
===Tuesday, August 2nd, 2022===
*Fixed earmuffs.
;[https://github.com/goonstation/goonstation/pull/9915 LeahTheTech, Amylizzle, FlameArrow57, Stonepillar updated: (feature 🆕, balance ⚖) #9915]
*Flockminds can now spawn in the (non RP) mixed gamemode and as random event antags.
;[https://github.com/goonstation/goonstation/pull/9835 Ikea updated: (balance ⚖) #9835]
*Upon being converted through counterrev implants or beatings, you now gain 5 seconds of additional melee protection.
;[https://github.com/goonstation/goonstation/pull/9892 Munien & Avimour updated: (feature 🆕, sprites 🎨) #9892]
*Added a new Rose mutation: Holo-Roses. Give one to your favourite silicons today!
;[https://github.com/goonstation/goonstation/pull/9966 Ilysen updated: #9966]
*Arcfiends and mid-round/mixed gamemode traitors have been moved onto the new system. Please keep an eye out for bugs and report them on GitHub if something comes up!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9958 Wisemonster updated: (balance ⚖) #9958]
*The fire orb no longer gives fire damage immunity.
*The fire jewel's heat protection has been reduced to 50%, down from 100%.
;[https://github.com/goonstation/goonstation/pull/9856 Hans updated: (balance ⚖) #9856]
*You can now shoot rattlesnakes, scorpions have a longer special ability delay, and viper venom's bleeding isn't as RNG dependant and can't hit as hard as fast now.
 
===Monday, August 1st, 2022===
;Flourish updated (rework 🔄):
*The "time until payday" countdown has been removed from the status panel. Now, every payday you get a PDA message informing you how much has been deposited into your account and how many credits you have total. (You may block PAYROLL-MAILBOT if you wish.)
====Minor Changes====
;Flourish updated (feature 🆕):
*Clowns can now stow a single tiny item in their clown towel. This is compatible with eating and vomiting back out the towel.
 
==July 2022==
===Sunday, July 31st, 2022===
;[https://github.com/goonstation/goonstation/pull/9982 Roddy updated: (mapping 🗺) #9982]
*Updates Donut2 civilian sector (bar, kitchen, botany) to modern standards.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9790 LeahTheTech updated: (bug 🐛, 📄 tgui) #9790]
*Timers and proximity sensors now use TGUI
;[https://github.com/goonstation/goonstation/pull/9986 Amylizzle updated: (bug 🐛, balance ⚖, 📄 tgui) #9986]
*Genetics reclaimer can now only reclaim active genes.
;[https://github.com/goonstation/goonstation/pull/9976 Amylizzle updated: (bug 🐛) #9976]
*Eyespider mark ability is now more accurate, and points at the marked target.
 
===Saturday, July 30th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9571 Luxizzle updated: (tgui 📄) #9571]
*Traits have been moved into the main character setup window
 
===Friday, July 29th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9770 DisturbHerb updated: (sprites 🎨) #9770]
*Chemical bottles have been resprited.
;[https://github.com/goonstation/goonstation/pull/9350 NightmareChamillian updated: (bug 🐛) #9350]
*Sawflies have had their targeting AI reworked, and should be much more responsive now! Ping me if this breaks anything.
;[https://github.com/goonstation/goonstation/pull/9776 Blackrep updated: (tgui 📄) #9776]
*Safes have a fancy new UI
 
===Thursday, July 28th, 2022===
;[https://github.com/goonstation/goonstation/pull/9868 Flourish updated: (feature 🆕, balance ⚖) #9868]
*"Mindslave" implants and cloning modules have now been renamed to "mindhack". Additionally, when you are mindhacked, you now receive a special status effect that tells you your mindhacker's name and how long you are mindhacked for.
;[https://github.com/goonstation/goonstation/pull/9727 Roddy updated: (feature 🆕) #9727]
*Added in five new drink recipes for the bartender; Iced Coconut Milk Espresso, Iced Pineapple Matcha, Thai Iced Coffee, Peppermint Hot Chocolate, and Mexican Hot Chocolate!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9875 Garash updated: (feature 🆕, mapping 🗺, sprites 🎨, 📄 tgui) #9875]
*Vapo-Matics and Injector belts have a new UI menu, go ask the HoP to transfer tens of thousands of credit into your account to buy one and check them out!
 
===Wednesday, July 27th, 2022===
;[https://github.com/goonstation/goonstation/pull/9834 TemThrush updated: (feature 🆕) #9834]
*Added three hairstyles, Combed Front, Combed Front Short, and Longfront.
;[https://github.com/goonstation/goonstation/pull/9877 ZWRh3 updated: (bug 🐛, balance ⚖) #9877]
*Fire no longer clips trough walls
;[https://github.com/goonstation/goonstation/pull/9759 maybeserendipitous updated: (feature 🆕) #9759]
*Synthorgan max health and failure threshold increase with Endurance.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9903 ZWRh3 updated: (bug 🐛, balance ⚖) #9903]
*Most wizard spells have no longer work while phase shifting.
;[https://github.com/goonstation/goonstation/pull/9833 Ikea updated: #9833]
*You can no longer plate implants with the arc electroplater.
;[https://github.com/goonstation/goonstation/pull/9758 Luxizzle updated: (feature 🆕) #9758]
*Silicons can now surround parts of their messages with ` to display it in a monospace font.
;[https://github.com/goonstation/goonstation/pull/9785 LeahTheTech updated: (bug 🐛, tgui 📄) #9785]
*Remote signalers are now tgui
;[https://github.com/goonstation/goonstation/pull/9848 Zonespace updated: (balance ⚖) #9848]
*Nukeop laser designator now fires faster and has a more powerful explosion
;[https://github.com/goonstation/goonstation/pull/9720 Amylizzle updated: (feature 🆕, tgui 📄) #9720]
*Changed the blob recycling ability to cost 0 biopoints. Increased the cooldown to five seconds.
 
===Tuesday, July 26th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9720 Amylizzle updated: (feature 🆕, tgui 📄) #9720]
*Flockdrones with nothing to do will now hibernate, providing 5 extra compute. They will wake from hibernation when given orders or an enemy is detected.
;[https://github.com/goonstation/goonstation/pull/9852 Gannets updated: (balance ⚖) #9852]
*Added high-capacity fire extinguisher to Nuclear Operative Field Medic class crate.
 
===Monday, July 25th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9850 Ikea updated: #9850]
*The medborg inventory has been shuffled around a bit.
;Flourish updated:
*Reduced number of loot crate spawners in the debris field. Increased frequency of loot crates while mining asteroids (including mineral magnet).
;[https://github.com/goonstation/goonstation/pull/9842 Luxizzle updated: (bug 🐛, mapping 🗺) #9842]
*Artifact paper dispensers now act like paper bins. You can pick them up and put artifact papers back in.
;[https://github.com/goonstation/goonstation/pull/9841 Luxizzle updated: (bug 🐛, mapping 🗺) #9841]
*Cogmap2's Artifact Lab now includes a thinktape.
 
===Saturday, July 23rd, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9718 Flaborized updated: (feature 🆕) #9718]
*Wizard incantations are now a bit more magical looking.
 
===Friday, July 22nd, 2022===
;[https://github.com/goonstation/goonstation/pull/9579 NightmarechaMillian updated: #9579]
*Clicking a disposal chute with a storage object (toolbox, backpack, boxes, etc) will now place the object in if it's empty and dump contents if it's full. To place the full object in, use non-help intent.
;[https://github.com/goonstation/goonstation/pull/9546 Kubius updated: (feature 🆕) #9546]
*Aid contracts in the quartermasters' requisitions market now last for a fixed amount of cycles, instead of having a chance to rotate out.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9793 ZWRh3 updated: (balance ⚖) #9793]
*Clown cars now make people who they run over fall to the ground instantly.
;[https://github.com/goonstation/goonstation/pull/9743 Amylizzle updated: #9743]
*Walls are made of materials now.
;[https://github.com/goonstation/goonstation/pull/9745 ZWRh3 updated: #9745]
*Cyborgs now get XL fire extinguishers.
;[https://github.com/goonstation/goonstation/pull/9749 Roddy updated: (feature 🆕) #9749]
*Creaca's Fruit Milk has outsourced production. Local vending machines now contain 10 new flavors of fruit milk; try one today.
;[https://github.com/goonstation/goonstation/pull/9796  Skorps updated: (sprites 🎨) #9796]
*Resprited the sterile mask icon.
 
===Thursday, July 21st, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9719 Luxizzle updated: (feature 🆕, tgui 📄) #9719]
*You can now set a preferred cyborg name in your character profile
;[https://github.com/goonstation/goonstation/pull/9726 DimWhat updated: #9547]
*Reworked how opening and closing labcoats works, report any unusual things with them.
 
===Wednesday, July 20th, 2022===
;[https://github.com/goonstation/goonstation/pull/9726 NightmarechaMillian updated: (feature 🆕, sprites 🎨, balance ⚖) #9726]
*Added craftable slamgun shells to the game.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9581 glowbold updated: #9581]
*The mining cyborg module now includes the cargo appraisal and material analysis tools.
;[https://github.com/goonstation/goonstation/pull/8835 CodeJester updated: (feature 🆕, tgui 📄) #8835]
*The Rockbox now has a tweakable default price for new ore entries, and an auto-sell feature for automatically marking new ore entries for sale. "Please use it." -Mechanics and Roboticists
 
===Monday, July 18th, 2022===
;[https://github.com/goonstation/goonstation/pull/9476 Kubius updated: (feature 🆕, rework 🔄) #9476]
*Window disassembly now involves action bars, with more reinforced windows requiring more disassembly time.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9508 Munien updated: (feature 🆕) #9507]
*Rose names now pull from the names of player mobs. Give someone a rose today!
 
===Sunday, July 17th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9678 Roddy updated: (feature 🆕) #9678]
*Added pumpkin juice and pumpkin spice lattes (milk, pumpkin juice, and coffee)
;TTerc updated (balance ⚖):
*Vending machine throw stun duration: 10 seconds -> 5 seconds
;[https://github.com/goonstation/goonstation/pull/9606 Amylizzle updated: (bug 🐛) #9606]
*Matter eater now lets you eat food properly, and also transfers reagents. Eat big bottles of whiskey all at once!
;[https://github.com/goonstation/goonstation/pull/9721 LeahTheTech updated: #9721]
*People with the mute gene no longer have typing indicators
;[https://github.com/goonstation/goonstation/pull/9399 Chan Walrus updated: (sprites 🎨) #9399]
*Added a new tour console sprite.
;[https://github.com/goonstation/goonstation/pull/9677 Kubius updated: (feature 🆕, mapping 🗺) #9677]
*Kondaru's kitchen has been upgraded with a second oven and a more robust serving area.
 
===Saturday, July 16th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9692 Wisemonster updated: (mapping 🗺) #9692]
*Donut 2's qm has been updated to reduce mid-space crate collisions
 
===Friday, July 15th, 2022===
;[https://github.com/goonstation/goonstation/pull/9366 Ilysen updated: #9366]
*Began a refactoring/update of the antagonist system in the code. This should result in only a few user-facing changes (ideally!) but it might cause bugs, broken interactions, or other unintentional changes. Please keep an eye out while playing as an antagonist, and report bugs on GitHub!
;[https://github.com/goonstation/goonstation/pull/9605 Flaborized + Flourish updated: (feature 🆕, mapping 🗺, sprites 🎨, rework 🔄) #9605]
*Loot crates (the kind which you can find across the debris field) have been reworked. Along with now randomly spawning across the map, they no longer require you to solve a puzzle and instead are anchored and locked through an anti-tamper device. Smash the anti-tamper device with a hefty object (such as an extinguisher) to unanchor and unlock the crate.
*Loot crate contents have also been adjusted - they now pull from a larger pool of possible loot and will always contain at least three different kinds of items. Sprites by Flab!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9582 Moberry updated: (balance) ⚖ #9582]
*Increases Spell shield cooldown to 60 seconds.
;[https://github.com/goonstation/goonstation/pull/9418 Roddy updated: #9418]
*Added additional last names to the random name pool.
 
===Thursday, July 14th, 2022===
;[https://github.com/goonstation/goonstation/pull/9336 Blahowsky updated: (sprites 🎨) #9336]
*Added a new, unique Head of Personnel's jacket to the Head of Personnel's locker.
;[https://github.com/goonstation/goonstation/pull/9639 Ikea updated: (balance ⚖) #9639]
*Vending machines will always fall down on people tossed at them. Vending machine stun has been reduced to ten seconds.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9635 Amylizzle updated: (bug 🐛) #9635]
*Ling horror form can now slash at blob flesh. So can bear, brullbar, claw, and KING CRAB arms
;[https://github.com/goonstation/goonstation/pull/9660 DimWhat updated: #9660]
*Added sterile masks to the JaniTech vendor
;[https://github.com/goonstation/goonstation/pull/9620 Shiiba updated: (sprites 🎨) #9620]
*Instead of giving raises, NanoTrasen gave out NT branded water bottles, enjoy!
;[https://github.com/goonstation/goonstation/pull/9636 Stonepillar updated: (bug 🐛) #9636]
*Bank records computer is now deconstructible
 
===Wednesday, July 13th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9611 MetricDuck updated: (feature 🆕) #9611]
*Changelings can copy the DNA of NPCs for transformation purposes by attempting to absorb them.
 
===Tuesday, July 12th, 2022===
;[https://github.com/goonstation/goonstation/pull/9337 Chatauscours updated: (mapping 🗺) #9337]
*The Horizon QM does not rely on piping anymore, having now direct imput and export loaders.
;[https://github.com/goonstation/goonstation/pull/9128 Chatauscours updated: (feature 🆕) #9128]
*Added Security record scanner program for PDAs. Only available on ROBUST, Forensics and ROBUSTER cartridges.
;[https://github.com/goonstation/goonstation/pull/9585 Flappybat updated: (balance ⚖) #9585]
*Human NPCs are no longer valid targets for Changeling's DNA absorb, Werewolf feast and Vampire blood abilities.
;[https://github.com/goonstation/goonstation/pull/5663 Azrun & Virvatuli updated: (balance ⚖, rework 🔄) #5663]
*Slamguns are back!
;[https://github.com/goonstation/goonstation/pull/9529 Azrun updated: (sprites 🎨, balance ⚖) #9529]
*New Space Epoxy to give strength to the windows, to the walls, and even pipes!
====Minor Changes====
;Azrun updated (feature 🆕):
*Glue in TEG Circulator Bad! Graphene compound good?
;[https://github.com/goonstation/goonstation/pull/9488 Ikea updated: (balance ⚖) #9488]
*The corrosion resistance material property has been renamed to chemical resistance. All applications of permeability has been completely merged with chemical resistance and the permeability material property has been removed.
;[https://github.com/goonstation/goonstation/pull/9376 Moberry updated: (balance ⚖, removal ⛔) #9376]
*Changes QM Ore values and removes the electronics commodity.
;TTerc updated (mapping 🗺):
*Changed the layout of Donut 3 QM pipeline. The pipes should no longer break each time a welderbomb goes off in the tool storage.
;[https://github.com/goonstation/goonstation/pull/9550 Kubius updated: (feature 🆕) #9550]
*Gas extractors are now capable of producing red oxygen grenades.
;[https://github.com/goonstation/goonstation/pull/9439 Roddy updated: (feature 🆕, sprites 🎨) #9439]
*Adds in some tasty fruit milk to a vending machine near you.
;[https://github.com/goonstation/goonstation/pull/9591 DimWhat updated: (bug 🐛) #9591]
*The strange vampire clothing can now only be claimed with the vampire cape
;[https://github.com/goonstation/goonstation/pull/9439 DimWhat updated: (feature 🆕) #9589]
*Added a vampire costume to Geoff Honkington's shop.
;[https://github.com/goonstation/goonstation/pull/9587 DimWhat updated: (feature 🆕) #9587]
*Bartenders can now use *twirl and *spin while holding glasses safely.
;[https://github.com/goonstation/goonstation/pull/5663 Azrun & Virvatuli updated: (balance ⚖, rework 🔄) #5663]
*Zipguns no longer accept shotgun shells.
;[https://github.com/goonstation/goonstation/pull/9590 Waffleloffle updated: (sprites 🎨) #9590]
*NanoTrasen's interior decoration committee has changed indoor plant suppliers after difficulties with the previous bush wholesaler.
 
===Monday, July 11th, 2022===
;[https://github.com/goonstation/goonstation/pull/9537 Ikea updated: (balance ⚖) #9537]
*Furnaces can now accept any flammable material, with fuel effectiveness scaling with material flammability.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9287 CheekyBrdy updated: (sprites 🎨) #9287]
*Mechanics now have mechanic headsets instead of engineering headsets.
;[https://github.com/goonstation/goonstation/pull/9171 CodeJester updated: (bug 🐛) #9171]
*Using floor tiles as a ghostdrone is less awful now.
;Sord + Flourish updated (feature 🆕, mapping 🗺):
* Added randomized rooms to Cog2.
;[https://github.com/goonstation/goonstation/pull/9521 HauntedAngel updated: (feature 🆕) #9521]
*Ingesting acid now scars your vocal chords and makes your voice appear as unknown.
*Ingesting Synthflesh can repair the damage done from ingesting acid.
;[https://github.com/goonstation/goonstation/pull/9573 avimour updated: (removal ⛔) #9573]
*Synthmeat plant mutations are now only infusion based.
;[https://github.com/goonstation/goonstation/pull/9522  DimWhat updated: (sprites 🎨) #9522]
*Made some edits to the alchemist robe sprites
;[https://github.com/goonstation/goonstation/pull/9343 ZWRh3 updated: (bug 🐛, balance ⚖) #9343]
*The Syndicate has upgraded the space suits of nuclear operatives to resist chemicals penetrating them
;[https://github.com/goonstation/goonstation/pull/9572 Luxizzle updated: (bug 🐛) #9572]
*People can no longer see what are in your pockets like they used to. Finally some privacy again.
 
===Sunday, July 10th, 2022===
;[https://github.com/goonstation/goonstation/pull/9539 Mora updated: (feature 🆕, sprites 🎨, balance ⚖) #9539]
*The bartender has a new shotgun to replace their very out-of-place riot shotgun! It's a sawnoff break-action double barrel that functions the way you'd expect, yeehaw. Still uses standard rubber slugs for the moment. Sprites by cogwerks.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9317 Ilysen updated: #9317]
*Device analyzers will no longer attack an object when you scan it, meaning you can scan things without potentially smacking fragile objects, angering Beepsky, etc.
*Using a device analyzer on Harm intent will skip the scan and make it function like any other item, meaning you can hit people with it, put it into disposals or on tables, and so on.
*Note that due to the above change, you'll need to be on Harm intent to put device analyzers into your bag.
;[https://github.com/goonstation/goonstation/pull/9508 Munien updated: (feature 🆕) #9508]
*Werewolves can now happily enjoy dog treats!
 
===Saturday, July 9th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9347 Roddy updated: (mapping 🗺) #9347]
*Updates Donut 3 break room and adds in a medical uniform locker
 
===Thursday, July 6th, 2022===
;[https://github.com/goonstation/goonstation/pull/9504 LeahTheTech updated: (balance ⚖) #9504]
*Made freedom implants more reliable.
;[https://github.com/goonstation/goonstation/pull/9462 Hans updated: #9462]
*Added a new chemical, neurodepressant! A compound that messes with muscular function and causes dizziness.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9499 XyzzyThePretender updated: #9499]
*Added robustissin to the medical vendors.
;[https://github.com/goonstation/goonstation/pull/9487 Ikea updated: (balance ⚖) #9487]
*The stability material property has been removed from the game.
;[https://github.com/goonstation/goonstation/pull/9342 DimWhat updated: (feature 🆕, sprites 🎨) #9342]
*Made a few new more of clothing work with the inspector clothing medal reward.
;[https://github.com/goonstation/goonstation/pull/9460 Mr. Moriarty updated: #9460]
*Attempting to drop an item will now drop any grabs made with it first.
 
===Tuesday, July 5th, 2022===
;[https://github.com/goonstation/goonstation/pull/9226 Luxizzle updated: (feature 🆕, tgui 📄) #9226]
*TGUI Human Inventory
;[https://github.com/goonstation/goonstation/pull/9463 tarmunora updated: (balance ⚖) #9463]
*materials have (hopefully) reasonable defaults for properties, and property values have been squisified down to the 1-9 range.
*Some things, especially with respect to fabrication, may not work as they did before/as expected. If there are any serious problems, make a bug report or something so it can be looked at.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9473 XyzzyThePretender updated: (bug 🐛) #9473]
*Brave Bull can be made using coffee from a coffee maker.
;[https://github.com/goonstation/goonstation/pull/9433 Kubius updated: (feature 🆕, rework 🔄) #9433]
*Disfigured faces can now be mended with synthflesh, and no longer persist with you into the ethereal plane.
;[https://github.com/goonstation/goonstation/pull/9463 tarmunora updated: (balance ⚖) #9463]
*neutronium recipe disabled
;[https://github.com/goonstation/goonstation/pull/9406 Taylor Kellogg updated: (tgui 📄) #9406]
*Makes it so tgui number inputs can be tabbed between.
 
===Monday, July 4th, 2022===
;[https://github.com/goonstation/goonstation/pull/9416 LeahTheTech updated: (sprites 🎨, balance ⚖) #9416]
*Changes the shipping market timer from 12-9 minutes to 10-5 minutes.
;[https://github.com/goonstation/goonstation/pull/9377 Moberry updated: (balance ⚖) #9377]
*Added a new botany plant: Tea. Which can be used to create matcha!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9416 LeahTheTech updated: (sprites 🎨, balance ⚖) #9416]
*Welding masks now use a vision obscuring overlay instead of a screen tint
;[https://github.com/goonstation/goonstation/pull/9377 Moberry updated: (balance ⚖) #9377]
*Artifact Resupply is now a flat one minute delay.
;[https://github.com/goonstation/goonstation/pull/9409 ZWRh3 updated: (balance ⚖) #9409]
*Changeling regenerative statis now removes more negative status effects and bad genes.
;[https://github.com/goonstation/goonstation/pull/9354 ZWRh3 updated: (balance ⚖) #9354]
*Werewolves are now immune to walking on shards similar to cows.
;[https://github.com/goonstation/goonstation/pull/9356 avimour updated: (feature 🆕, sprites 🎨) #9356]
*Combine matcha and water to get...matcha tea!
 
===Sunday, July 3rd, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9352 DimWhat updated: (balance ⚖) #9352]
*Removed the penlight flash effect
;[https://github.com/goonstation/goonstation/pull/9370 DimWhat updated: (balance ⚖) #9370]
*Made the radio show host headphones more protective against loud noises.
;[https://github.com/goonstation/goonstation/pull/9436 LeahTheTech updated: #9436]
*Using a mop in hand will now mop the turf you're standing on, mopping now comes with 13% less RSI!
;[https://github.com/goonstation/goonstation/pull/9430 Mr. Moriarty updated: (mapping 🗺) #9430]
*Replaced old Security Records computers with ThinkDOS SecMate computers.
 
===Saturday, July 2nd, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9437 ZWRh3 updated: (balance ⚖) #9437]
*Removed stimulants from battle royale.
;[https://github.com/goonstation/goonstation/pull/9438 ZWRh3 updated: (balance ⚖) #9438]
*Removed sarin grenades from BR
;[https://github.com/goonstation/goonstation/pull/9434 Azrun updated: (balance ⚖) #9434]
*TEG Circulator maintenance panel now protected with aerogel. Less likely to be impacted by environmental temperatures when panel is closed.
 
===Friday, July 1st, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9425 Walpvrgis updated: (sprites 🎨) #9425]
*Some botany herbs have had a visual makeover, and Shivering/Quivering Contusine now have unique growth sprites rather than using the same one.
;[https://github.com/goonstation/goonstation/pull/9424 Munien updated: #9424]
*Nicotine patch boxes are now available for purchase in cigarette vending machines.
 
==June 2022==
===Thursday, June 30th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9368 End updated: (sprites 🎨)]
*Resprited the Syndicate teleport gun.
*Updated the armory shotgun rack.
 
===Tuesday, June 28th, 2022===
;[https://github.com/goonstation/goonstation/pull/9368 singh updated: #9368]
*Mineral magnets, how do they work? Maybe you can find out with its new UI menu.
====Minor Changes====
;Azrun updated:
*Frozen fart will no longer jump out of objects.
;[https://github.com/goonstation/goonstation/pull/9365 Flaborized updated: (sprites 🎨) #9365]
*Resprited many instruments, including bike horns and amplified vuvuzelas.


==June 2018==
===Monday, June 27th, 2022===
===Saturday, June 30th, 2018===
====Minor Changes====
;Flourish updated:
;[https://github.com/goonstation/goonstation/pull/9368 singh updated: #9368]
*Peach Schnapps: Vodka + Peach juice; Moscow Mule: Vodka + Ginger ale + Lime Juice; Tequila Sunrise: Tequila + Orange juice + Sugar; Paloma: Tequila + Grapefruit Juice + Lime juice
*Monkeys will now drop their inventory when meat spiked
===Thursday, June 28th, 2018===
 
;Gannets updated:
===Friday, June 24th, 2022===
*Implemented character set-up preview rotation patch by kyle2143.
;[https://github.com/goonstation/goonstation/pull/9325 Flaborized updated: #9325]
===Sunday, June 24th, 2018===
*Quartermasters can now buy a banjo for 2,000 credits.
;SpyGuy updated:
 
*Strychnine, for when you REALLY hate someone.
===Thursday, June 23rd, 2022===
*This recipe brought to you by a shady woodward-like creature.
;[https://github.com/goonstation/goonstation/pull/8140 Kubius updated: (feature 🆕, sprites 🎨, rework 🔄) #8140]
===Saturday, June 23th, 2018===
*Energy-shield generator upgrade: new door-shield generator, support for manufacture of all 3 variants, and new wire-connection behavior.
;ZeWaka updated:
====Minor Changes====
*New Map: Samedi by Kubius
;[https://github.com/goonstation/goonstation/pull/8140 Kubius updated: (feature 🆕, sprites 🎨, rework 🔄) #8140]
===Wednesday, June 20th, 2018===
*The Door-Shield Generator has a lower range and power, and interfaces only with doors, shielding them while they're open and consuming less power while they're closed.
;Gannets updated:
*General manufacturers are now capable of manufacturing the existing energy-shield and meteor-shield generators, as well as the new door-shield generator. They do not come with cells.
*Added a sound clip that plays when the shuttle docks.
*Electrical draw is now calculated based on generator types, and wire-powered operation now actually requires the wire to be powered, permitting shield deactivation by severing grid connection.
===Monday, June 18th, 2018===
;[https://github.com/goonstation/goonstation/pull/9296 Amylizzle updated: #9296]
;ZeWaka updated:
*Announcement computers are now deconstructable.
*Implemented energy shield patch by kyle.
;[https://github.com/goonstation/goonstation/pull/9188 Taylor Kellogg updated: (tgui 📄) #9188]
===Saturday, June 16th, 2018===
*Converted the APC's UI to TGUI
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/9042 Ikea updated: (balance ⚖) #9042]
*You know that atmos bug where you couldn't repressurize rooms? Fixed.
*The amount of station/big station item bounties for spies has been increased.
*Also, that bug where holes in the station wouldn't drain air? Fixed.
;[https://github.com/goonstation/goonstation/pull/9225 BatElite updated: (feature 🆕) #9225]
*Implemented Pod-Seeking Ammo by Noah Buttes.
*Space Rhinovirus roams the stars again, stay true to yourself in the face of such adversity!
===Friday, June 15th, 2018===
 
;ZeWaka updated:
===Wednesday, June 22nd, 2022===
*Added some new wall posters by Sundance & Sex_Robot.
;[https://github.com/goonstation/goonstation/pull/9092 Roddy updated: (mapping 🗺) #9092]
*Updated the Cog1 medical staff room and shifted several objects in pathology to make space.
;[https://github.com/goonstation/goonstation/pull/8790 ohjoy updated: (feature 🆕) #8790]
*Added a new non-instant recipe for Saltpetre that produces miasma as it occurs: (1) Nitrogen + (1) Compost + (1) Potash -> (1) Saltpetre + (1) Water
;[https://github.com/goonstation/goonstation/pull/9281 LeahTheTech updated: (bug 🐛, balance ⚖) #9281]
*Fixes wraith being able to emag the escape shuttle console
;[https://github.com/goonstation/goonstation/pull/9273 Amylizzle updated: (balance ⚖) #9273]
*Removing/inserting/screwing in a module from a law rack now takes 2 seconds (down from 5). Welding now takes 6 seconds (up from 5).
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9228 CalliopeSoups updated: #9228]
*Crew no longer need divine help to paint tables.
;[https://github.com/goonstation/goonstation/pull/9271 Flappybat updated: (balance ⚖) #9271]
*Minimum rounds required to play Detective has increased to 15.
 
===Tuesday, June 21st, 2022===
====Minor Changes====
;Azrun updated (balance ⚖):
*Singularities will pull harder when they get big. Good luck?
;aloe updated:
*plate stacks are back
*plates break more easily
;[https://github.com/goonstation/goonstation/pull/9262 DimWhat updated: (mapping 🗺, sprites 🎨) #9262]
*Added a new glove type to go with the princess dress.
;[https://github.com/goonstation/goonstation/pull/9264 DimWhat updated: (balance ⚖) #9264]
*Janitor gloves are now much more chemically resistant instead of insulating
;[https://github.com/goonstation/goonstation/pull/9240 LeahTheTech updated: #9240]
*The photocopier will now warn you before eating your manuscript.
 
===Sunday, June 19th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9227 LeahTheTech updated: (balance ⚖) #9227]
*Kudzu can no longer spread to flocktiles and flock conversion now deletes kudzu
;[https://github.com/goonstation/goonstation/pull/9089 Chatauscours updated: (feature 🆕) #9089]
*Coffee makers can now be emagged.
;[https://github.com/goonstation/goonstation/pull/9199 LeahTheTech updated: (sprites 🎨) #9199]
*The RCD now uses a context actions menu, allowing you to immediately switch to deconstruct slightly faster!
;[https://github.com/goonstation/goonstation/pull/9220 DimWhat updated: #9220]
*Added a few more scientific equipment to the science fabricator
;[https://github.com/goonstation/goonstation/pull/9163 Mr. Moriarty updated: #9163]
*Two Security Assistant requisition tokens can now be found inside the special equipment lockers in the Armoury.
;[https://github.com/goonstation/goonstation/pull/8971 DimWhat updated: (balance ⚖) #8971]
*Made bio suits slow you down a bit when worn.
 
===Saturday, June 18th, 2022===
;[https://github.com/goonstation/goonstation/pull/9161 LeahTheTech updated: (mapping 🗺, balance ⚖) #9161]
*Security cameras in AI core/upload can now only be used by the AI.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9206 DimWhat updated: (mapping 🗺, sprites 🎨) #9206]
*Replaced the fabricator in science with a unique variant.
;[https://github.com/goonstation/goonstation/pull/9191 Mr. Moriarty updated: (sprites 🎨) #9191]
*Resprited 40mm smoke shells, 40mm paint marker rounds, 40mm HE pod and pod seeking shells, 40mm HEDP shells, and 40mm HE shells.
;TTerc updated:
*Personal lockers no longer require you to use the ID card specifically on them to claim/lock/unlock them. You just need a valid worn ID on yourself.
;[https://github.com/goonstation/goonstation/pull/9207 Ilysen updated: #9207]
*The Matter Eater mutation now correctly deletes the item that you're eating.
 
===Friday, June 17th, 2022===
;aloe updated:
*T-ray scanners can now see where pipes were at the start of the shift. Should make reconstruction a bit easier.
;[https://github.com/goonstation/goonstation/pull/9155 LeahTheTech updated: (feature 🆕, balance ⚖) #9155]
*Rebalanced coagulated gnesis and added a new drink to counter it.
;[https://github.com/goonstation/goonstation/pull/9166 DimWhat updated: (balance ⚖) #9166]
*Reworked permeability into chemical resistance which has been applied to several clothing items. Please report any weirdness with chemical splashing.
;[https://github.com/goonstation/goonstation/pull/9094 Ikea updated: (balance ⚖) #9094]
*Security Assistant tokens now have a single utility credit.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9155 LeahTheTech updated: (feature 🆕, balance ⚖) #9155]
*The gib threshold is now 200, and has been made much more reliable. Watch out!
*Tealquila Sunrise rapidly purges coagulated gnesis from your blood, and is made from equal parts Tequila Sunrise and coagulated gnesis.
;[https://github.com/goonstation/goonstation/pull/9145 Ikea updated: #9145]
*Tealquila Sunrise rapidly purges coagulated gnesis from your blood, and is made from equal parts Tequila Sunrise and coagulated gnesis.
;[https://github.com/goonstation/goonstation/pull/9173 Wisemonster updated: (feature 🆕, balance ⚖) #9173]
*The CE's law rack blueprint has been swapped out with an unlimited-use law rack manudrive.
 
===Thursday, June 16th, 2022===
====Minor Changes====
;Tterc updated:
*Cloning storage lockers are a thing now. They're simply the same lockers that spawn next to cloners, except they no longer are bolted to the floor roundstart.
;Virvatuli updated (balance ⚖):
*The NTSC no longer has access to the Clock 188, and the Signifer's energy cell now self-charges considerably quicker. This change was supposed too happen when the Signifer was introduced, since the Clock doesn't fit themeatically. Better late than never!
;[https://github.com/goonstation/goonstation/pull/9164 Mr. Moriarty updated: (feature 🆕, mapping🗺) #9164]
*DetNet is now equipped with three new intercoms, interfacing with General, Security, and the Detective's private channel, for all of the Detective's communication needs.
;[https://github.com/goonstation/goonstation/pull/9162 LeahTheTech updated: (mapping 🗺) #9162]
*Added an intercom to Kondaru AI upload chamber. Use it to tell the AI "law 2 stop being rogue".
 
===Wednesday, June 15th, 2022===
;[https://github.com/goonstation/goonstation/pull/9097 LeahTheTech updated: (feature 🆕) #9097]
*Added PDA notifications to cargo pads.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9146 Ikea updated: #9146]
*The syndicate has fixed a bureaucratic error and now syndicate command armor from surplus crates and spy bounties comes with the helmet as well.
;[https://github.com/goonstation/goonstation/pull/9097 Bartimeus973 updated: (feature 🆕, balance ⚖) #9127]
*Cow people can now graze on bushes. Watch out for plastic replicas!
 
===Monday, June 13th, 2022===
;[https://github.com/goonstation/goonstation/pull/9111 NightmareChamillian updated: (balance ⚖) #9111]
*Reduced the number of sawflies in nukie utility pouches from 4 to 3 in order to give secoffs a fighting chance.
;[https://github.com/goonstation/goonstation/pull/8978 ZWRh3 updated: (mapping 🗺, balance ⚖) #8978]
*Nuclear Operatives now get syndicate field protective masks by default instead of breath masks.
*Due to the above change the rack with spare syndicate field protective masks has been edited to have 5 breath masks and 5 normal gas masks, this is for infil use.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9134 Sovexe updated: (feature 🆕) #9132]
*Flockminds and traces may now issue movement commands to drones by clicking and dragging them onto a destination.
;[https://github.com/goonstation/goonstation/pull/9131 Flappybat and Enderthunder updated: (mapping🗺, sprites🎨) #9131]
*Converted the Confiscated Items Locker into a safe. Sprites by Enderthunder
 
===Sunday, June 12th, 2022===
;[https://github.com/goonstation/goonstation/pull/8981 Ikea updated: #8981]
*Flock caging no longer costs resources and takes 4 seconds instead of 6.
;[https://github.com/goonstation/goonstation/pull/9061 Azrun updated: (balance ⚖) #9061]
*Singularities can be recaptured! Assuming they don't get too big...
;Virvatuli updated (feature 🆕, balance ⚖)
*AI Core Frames are now very limited. They are no longer in roboticist fabricators, but located on a limited-use disk that spawns in the Medical Director's locker.
;[https://github.com/goonstation/goonstation/pull/8933 Chatauscours updated: (balance ⚖) #8933]
*The Lawbringer is now linked to the user's DNA and not the fingerprints.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9061 Azrun updated (balance ⚖) #9061]
*Collector arrays will capture all nearby Hawking Radiation.
;Virvatuli updated (feature 🆕, balance ⚖)
*The Artificial Intelligence License disk can be inserted into a fabricator to unlock the AI Core Frame blueprint, and is limited to two printings. The disk has been added to spy bounties.
*AIs are not meant to be mass printed, and having excessive AIs in a round is a detriment to both the crew and other AIs trying to play the role well.
 
===Saturday, June 11th, 2022===
;[https://github.com/goonstation/goonstation/pull/9041 nefarious6th updated: (balance ⚖) #9041]
*SecVend donut utility lunchboxes now only come with one robust (blue) and one robusted (red) donut each. Snack wisely!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9041 nefarious6th updated: (balance ⚖) #9041]
*Robust and robusted donuts no longer contain salicylic acid and are only 4 bites each.
 
===Friday, June 10th, 2022===
;Flappybat updated (balance ⚖):
*Nerfed medbay floor scanner to give basic health scan. Pester a doctor today!
;[https://github.com/goonstation/goonstation/pull/8843 ZeWaka updated: (feature 🆕, balance ⚖, rework 🔄, tgui 📄) #8843]
*Reworked the Engine Statistics computer on Cog1 to be TGUI, graph-based, and much more intuitive.
;[https://github.com/goonstation/goonstation/pull/9014 Blahowsky updated: (sprites 🎨) #9014]
*Added two new hairstyles and one fade; Loose Long Braid (with Loose Long Braid: Twin Color to customise) and Loose Long Braid Over Shoulder.
====Minor Changes====
;SgtManGuy/What updated (feature 🆕, sprites 🎨)
*Four new species of domestic space-bees have been discovered. Unfortunately, they only like to nest in the stomachs of stage performers.
;[https://github.com/goonstation/goonstation/pull/9054 FlameArrow57 updated: #9054]
*Added new medals for changeling, blob, head rev, and werewolf antagonists!
 
===Thursday, June 9th, 2022===
;Cogwerks updated (sprites 🎨):
*Made a new sprite and name for the heavy ion blaster
*Occasionally testing a micro-phaser, macro-phaser, and egun Jr. in rounds
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/9052 LeahTheTech updated: (bug 🐛) #9052]
*Renamed the "Open antag popup" verb to "Special role popup".
 
===Wednesday, June 8th, 2022===
;[https://github.com/goonstation/goonstation/pull/8418 NightmareChamillian and Amylizzle updated: (feature 🆕, sprites 🎨) #8418]
*Added a new general-purpose syndicate item: the sawfly. See minor changes for details.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8418 NightmareChamillian and Amylizzle updated: (feature 🆕, sprites 🎨) #8418]
*Sawflies cost 2 TC and come as a 1.5 second grenade that spawns a single sawfly drone on detonation.
*Sawfly drones have 50 HP that deal 14 damage a hit to crew. They can be returned to grenade form by traitors.
*Furthermore, all sawfly purchases come with a remote, which can be used to fold and deploy all sawflies in in a 4 tile radius.
;[https://github.com/goonstation/goonstation/pull/9032 Taylor Kellogg updated: #9032]
*Adds an abort button to the Chemicompiler.
===Tuesday, June 7th, 2022===
 
====Minor Changes====
;tarmunora, catface updated (balance ⚖):
*Hand teles have a 100PU internal cell, and use 25PU per portal. Rechargers in tele rooms ~~coming soon™~~ added to maps
;Azrun updated (balance ⚖, 🔥):
*Pipe repairs use slightly less fuel and should stay repaired a bit longer.
;[https://github.com/goonstation/goonstation/pull/9006 Waffleloffle updated: (balance ⚖) #9006]
*Upped the number of morphine autoinjectors in Security's morphine autoinjector box utility purchase from 4 to 6.
===Monday, June 6th, 2022===
;TTerc updated:
*Injecting/drawing blood from mobs with a syringe now has actionbars. Injecting containers is now instant.
;[https://github.com/goonstation/goonstation/pull/8652 Ikea, Flaborized updated: (sprites 🎨) #8652]
*Medical doctors and directors now spawn with medical labcoats. Regular labcoats can now be found in medical clothing lockers and the Patchwork medal reward now grants a cool medical labcoat (sprite by Flaborized!).
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8991 NightmareChamillian updated: #8991]
*You now have to confirm when glass recycling a full container. No more accidentally dumping your mixes!
;[https://github.com/goonstation/goonstation/pull/8890 Moberry updated: #8890]
*Changed the Electroplater to allow bulky items and storage items.
;[https://github.com/goonstation/goonstation/pull/8986 Bartimeus973 updated: #8986]
*Posters, wall-mounted potted plants, loudspeakers and linen/bedsheet bins can now be deconstructed.
===Sunday, June 5th, 2022===
====Minor Changes====
[https://github.com/goonstation/goonstation/pull/8960 Bartimeus973 updated: #8960]
*Jailbirds are now wanted for a bunch of new crimes!
===Saturday, June 4th, 2022===
;[https://github.com/goonstation/goonstation/pull/8909 Ikea updated: #8909]
*The bounty refresh interval for spies has been decreased from 25 minutes to 15 minutes on classic. For roleplay the refresh interval remains at 25 minutes.
====Minor Changes====
;TTerc updated:
*You can now pin people by clicking fluids, smoke clouds and cleanable decals.
;[https://github.com/goonstation/goonstation/pull/8938 DimWhat updated: (sprites 🎨) #8938]
*Replaced the SWAT helmet in the captain's locker with a more fitting captain helmet.
[https://github.com/goonstation/goonstation/pull/8948 DimWhat updated: (mapping 🗺) #8948]
*QM is now functional on destiny when the shields are on.
===Friday, June 3rd, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8913 Bartimeus973 updated: #8913]
*Decapitated skeletons now speak from their heads, use the radio and listen in on conversations!
;[https://github.com/goonstation/goonstation/pull/8939 Wisemonster updated: (mapping 🗺) #8939]
*Added status displays to Clarion
;[https://github.com/goonstation/goonstation/pull/8934 CrystalClover updated: (mapping 🗺) #8934]
*Rearranged Horizon's pharmacy's layout and added a glass recycler
;[https://github.com/goonstation/goonstation/pull/8593 FlameArrow57 updated: (feature 🆕, sprites 🎨, balance ⚖) #8593]
*Most harmful projectiles now leave a wound on your body.
;aloe updated
*Plates now just act like. Plates. You can grab food off of them without a menu, they don't make food all weird and small, and you can still use a utensil to eat off them.
*Click dragging a food item on a plate to you will pick up the plate (in case you filled it with too much food)
*Because I am a developer and I have a pathological need to remove features, plate stacks have been removed for being musty and generally bad.
;[https://github.com/goonstation/goonstation/pull/8727 CodeJester updated: (feature 🆕, sprites 🎨) #8727]
*Cyborgs can now click-drag food items onto each other to use them on each other. Try dragging sugar on dough to make sweet dough!
*Civilian cyborgs have a new "tongs" tool that can use a food item as if it were used in-hand. Try using tongs on a dough strip to make a dough circle!
*The "tongs" tool can also get food items out of containers, like egg cartons or boxes.
===Thursday June 2nd, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8821 Munien updated: #8821]
*Operating tables are now deconstructable.
;[https://github.com/goonstation/goonstation/pull/8839 DimWhat updated: (balance ⚖) #8839]
*Changed a few miscellaneous glove conductivity values; gloves that barely cover your hands (rings, fingerless gloves) don't offer electrical protection, and some random gloves have higher conductivity.
;[https://github.com/goonstation/goonstation/pull/8856 glowbold updated: #8856]
*Cyborgs can now dump the contents of their ore scoop and satchels into material processors and the Rockbox
;[https://github.com/goonstation/goonstation/pull/8869 CodeJester updated: (feature 🆕) #8869]
*Pointing is now animated. Throw arrows at people today!
===Wednesday June 1st, 2022===
;[https://github.com/goonstation/goonstation/pull/8761 Flourish updated: (feature 🆕, sprites🎨) #8761]
*Skeletons can now detach their head and limbs by targeting the respective part and using a wrench, crowbar, and wrench again. Once their head is detached, the skeleton's "eye" remains centered on their head object. Once a limb is detached, it can be used as a boomerang that automatically re-attaches upon catching.
*Skeletons now also spawn with a jar of "joint wax" which can be applied to empty joint sockets for a small status buff. Check out the <a href="https://github.com/goonstation/goonstation/pull/8761" target="_blank">PR page</a> to learn more. Special thanks to Virva, DimWhat, and Flaborized for the sfx and sprites that made this possible!
;[https://github.com/goonstation/goonstation/pull/8627 Flappybat updated: (balance ⚖, sprites 🎨) #8627]
*Portable flashers no longer flash anyone with security access and disable their checks for 1.5 seconds. The flasher colors will dull when on cooldown to indicate it is safe to run pass.
*Portable flashers now flash for bigger critters. Be careful of sprinting your antag critter respawn into security.
;[https://github.com/goonstation/goonstation/pull/8841 Azrun updated: (balance ⚖) #8841]
*Power gloves when augmented to stun can now be charged from wires and APCs! Now holds additional charges and will augment lightning with some additional damage based on charges.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8763 Momoberry updated: #8763]
*Added a Mimicry crate to cargo. It comes with a standard issue baguette, full mime attire, a pack of cigarettes and a Zippo.
;[https://github.com/goonstation/goonstation/pull/8873 Azrun updated: (balance ⚖) #8873]
*Limits how quickly other pipes in the same pipeline can rupture.
;[https://github.com/goonstation/goonstation/pull/8841 Azrun updated: (balance ⚖) #8841]
*Power gloves no longer have any effect when used on dead wires.
;[https://github.com/goonstation/goonstation/pull/6952 TDHooligan updated: (balance ⚖) #6952]
*The gods of the Lava Moon's Shield of Souls demand a toll for their power.
;fwll & aloe updated:
*You can now obtain changeling meat by either butchering changeling critters (buttcrabs, legworms, etc) or tossing a changeling in the gibber. This meat can either be cooked into a steak, or cooked with dough for an aburgination, which is very unsafe to eat. Otherwise, it's like mystery meat.
*Sprites and ideas by fwll, code by aloe
 
==May 2022==
===Tuesday, May 31st, 2022===
;aloe updated (balance ⚖):
*The swooshy cloaking device effect is now only visible to the user, not people with thermals and the AI and whatever else. You can still see the person with thermal vision, you just can't immediately tell they're using a cloaker.
====Minor Changes====
;aloe updated:
*Changeling control transfers should be fixed (usually wouldn't put this in the changelog but it seems important)
;aloe updated:
*Cyborgs now have text for determining if they're connected on examine; the 3 states are operational (has a player connected), hibernating (has a brain but player is disconnected), and dormant (no brain or inactive SICC)
===Monday, May 30th, 2022===
;[https://github.com/goonstation/goonstation/pull/8651 Bartimeus973 updated: (sprites 🎨) #8651]
*Detectives now have a weak scuttlebot of their own! It has taken the shape of the detgadget hat in their locker.
;tarmunora updated:
*sec token crate now gets sec assistant token instead and made cheaper
====Minor Changes====
;tarmunora updated:
*chlorine, acetaldehyde, fluorine splash multipler reduced to 0.33, formaldehyde splash multiplier reduced to 0.5, skin penetration removed from nitrogen dioxide
*chorine, acetaldehyde depletion rates 0.4 -> 0.6
*fluorine damage burn/tox damage reduced 1 -> 0.75
===Sunday, May 29th, 2022===
;TTerc updated:
*Clicking doors with open panel via empty hand or bumping into them will now open them, as long as you have proper access. Hacking UI panel will open only if you have hacking tools/remote signaller in any hand.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8762 Wisemonster updated: (mapping 🗺) #8762]
*Added status displays to Kondaru, Horizon, and Destiny.
;[https://github.com/goonstation/goonstation/pull/8809 DimWhat updated: #8809]
*Increased the material cost of flashes
;[https://github.com/goonstation/goonstation/pull/6811 Zonespace updated: (balance ⚖) #6811]
*Synthrubber conductivity 20 -> 30
;TTerc updated (balance ⚖):
*Cleaning gloves conductivity 10% -> 30%
;[https://github.com/goonstation/goonstation/pull/8697 MomoBerry updated: #8697]
*Removed Atmospherish Crate from Cargo. Added crates for pipe dispenser, portable fuel tanks, and a two piece scrubber/airtank set.
===Thursday, May 26th, 2022===
====Minor Changes====
;tarmunora updated:
*welderspecial blocked by things that block gas. rangedstab special blocked by things that would not permit the item to pass.
;[https://github.com/goonstation/goonstation/pull/8735 Azrun updated: (feature 🆕) #8735]
*Atmos pipes will take some time to rupture after being repaired.
===Wednesday, May 25th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8739 C.Clover updated: #8739]
*Added option to print Freezer Crate from Crate manufacturer
;[https://github.com/goonstation/goonstation/pull/8554 CodeJester updated: (mapping 🗺, TGUI 📄) #8554]
*Hyposprays have a new UI menu, making it easy to administer proper doses of methamphetamine.
;[https://github.com/goonstation/goonstation/pull/8680 MomoBerry updated: #8680]
*Adjusted the tail regrowth ability cooldown from five minutes down to two minutes.
===Tuesday, May 24th, 2022===
====Minor Changes====
;tarmunora updated:
*burst taser has slight spread
===Monday, May 23rd, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8607 Wisemonster updated: (feature 🆕, mapping 🗺) #8607]
*The VR murderbox has been upgraded with an arcfiend simulation.
;[https://github.com/goonstation/goonstation/pull/8662 Flappybat updated: (removal ⛔) #8662]
*The noise_maker artifact has been removed, reducing incidents of exploding speakers by 57%.
===Sunday, May 22nd, 2022===
;[https://github.com/goonstation/goonstation/pull/8671 Flappybat updated: (mapping 🗺) #8671]
*Some layout changes have been made to Cogmap2 security, in particular the Solitary cell controls have moved north from the tables to the wall outside the cell.
;[https://github.com/goonstation/goonstation/pull/8056 KubeRoot, Kapu1178 updated: (feature 🆕) #8056]
*The 'say' verb and typing indicators should now be much more responsive
====Minor Changes====
;Azrun updated (🚽🎣):
*Toilet Fishing
;[https://github.com/goonstation/goonstation/pull/8693 Wisemonster updated: (balance ⚖) #8693]
*The med/hydro restock cartridges purchase from qm has been split into two separate purchases.
;[https://github.com/goonstation/goonstation/pull/8162 Blackrep updated: (TGUI 📄) #8162]
*The mechanical dropper has been updated to a fancy new UI!
===Saturday, May 21st, 2022===
;[https://github.com/goonstation/goonstation/pull/7498 FlameArrow57 updated: (feature 🆕, sprites 🎨) #7498]
*Added the implanter artifact, complete with nine new alien implants!
;[https://github.com/goonstation/goonstation/pull/8582 Flappybat & Dimwhat updated: (mapping 🗺, sprites 🎨, balance ⚖) #8582]
*Due to increasing number of monkey uprisings the Valuchimp vending machines are now access restricted according to their station area.
;[https://github.com/goonstation/goonstation/pull/8560 Azrun updated: (sprites 🎨, balance ⚖) #8560]
*Adds visual indicator of pipe gas leaks. Gas leaks more and will scale with insanity pressures.
===Wednesday, May 18th, 2022===
;Virvatuli updated (feature 🆕):
*New addition to surplus crates and spy bounties: energy-based concussion grenades! Those who have played Pod Wars should be familiar with them. These stick grenades let loose a forceful energy wave upon detonation, similar to being hit by a pulse rifle. They work best in tight spaces where you can disarm your targets when they are flung into a wall.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8610 Wisemonster updated: #8610]
*Status display screens' now glow in the dark!
;[https://github.com/goonstation/goonstation/pull/8628 DimWhat updated: (sprites 🎨) #8628]
*Resprited the captain's antique lasergun
 
===Tuesday, May 17th, 2022===
;[https://github.com/goonstation/goonstation/pull/8615 Sovexe updated: (sprites 🎨) #8615]
*New spacebux purchasable, the Pixel Pass. Can be redeemed at the Centcom canvas to place an additional pixel. Keep it safe until you get there!
;aloe updated:
*Dart and syringe projectiles (lawbringer dart, syringe gun, tranq rifle, tranq pistol, etc) now apply their reagents slowly rather than instantly, and stop applying their reagents after pulled out. As a reminder, you can pull a dart out of yourself or someone else by clicking them on help intent. Syndicate darts (nukie pistol, traitor syringe gun) are barbed and require surgery to remove.
*The reagents added by darts are no longer reduced by armor.
 
===Monday, May 16th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8591 Wisemonster updated: (mapping 🗺) #8591]
*Added status displays to Donut 3
 
===Sunday, May 15th, 2022===
;[https://github.com/goonstation/goonstation/pull/8478 FlameArrow57 updated: (feature 🆕, sprites 🎨, balance ⚖, rework 🔄) #8478]
*Health analyzers will now show non-syndicate type implants in those scanned. The Nuclear Operative Field Medic helmet is exempt from that restriction.
*ProDoc health goggles now show an orange indicator on health icons for those with an implant in them other than a health or cloner record implant.
====Minor Changes====
;Pali + Sord updated (feature 🆕, mapping 🗺):
*Added randomized rooms to Oshan!
;[https://github.com/goonstation/goonstation/pull/8586 Flappybat updated: (sprites 🎨, balance ⚖) #8586]
*Nuclear Operative pistol belt sprites show if they contain a pistol.
;[https://github.com/goonstation/goonstation/pull/8506 Roddy updated: (sprites 🎨) #8506]
*Resprited the nurse dress and added a new hat to go with it.
 
===Saturday, May 14th, 2022===
;[https://github.com/goonstation/goonstation/pull/8550 Wisemonster updated: (feature 🆕) #8550]
*Add a new objective for Arcfiends!
;Emily updated:
*Dungeon Master 2.0 has completed its takeover of the VR Dungeon. It has gone through extensive remodelling, and there is now a new prize for completing it. Enjoy!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8499 Flaborized updated:#8499]
*Throwing things into disposal chutes isn't luck based anymore, and you can throw more mobs into chutes. Clumsy people will always set the chute off when thrown in.
;[https://github.com/goonstation/goonstation/pull/8512  LeahTheTech updated: (mapping 🗺, balance ⚖) #8512]
*Donut 3's AI upload chamber has been redesigned slightly to remove a safespot.
 
===Friday, May 13th, 2022===
====Minor Changes====
;Flourish updated:
;Flourish updated:
*The ConservePower and ProtectStation modules have been removed from AI uploads sector wide and replaced with Emergency and RemoveCrew modules. Thanks to LuigiThirty for the module ideas!
*Vampires and their thralls can now identify each other through small V icons.
===Thursday, June 14th, 2018===
 
;ZeWaka updated:
===Thursday, May 12th, 2022===
*Sped things up a bit. Shuttle now only takes 6 minutes to get to the station. You can recall it before it reaches 2 minutes.
;[https://github.com/goonstation/goonstation/pull/8549 Wisemonster updated: (balance ⚖) #8549]
*Rounds also start 30 seconds faster, to account for Z5 loading.
*Arcfiend's Jolt ability will now apply burn damage to a target's heart throughout the ability if they do not have a gene resistant to electricity.
===Tuesday, June 12th, 2018===
====Minor Changes====
;Flourish updated:
;aloe updated:  
*Implemented Air Vending Machine patch by elan_oots. Buy the oxygen that you need to live today!
*You can now meat spike monkeys by throwing them at the spike. You can also scan the spikes with a device analyzer.
*The capacity of emergency oxygen tanks has been reduced. They're still very useful, but shouldn't last you the whole round if filled up.
 
===Monday, June 11th, 2018===
===Wednesday, May 11th, 2022===
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/8493 zcrow updated: #8493]
*Fixed issues where chemistry reactions wouldn't work if triggered inside a fluid body.
*Added "Change vocal pitch" verb to Robot Commands. Borgs can now modify their voices to better express themselves.
===Friday, June 8th, 2018===
====Minor Changes====
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/8484 BatElite updated: #8484]
*Blowout event changes. Halved siren volume. Halved screen shake strength. Moved the "un-irradiate everywhere" bit to before the announcement, to hopefully eliminate that whole thing where you get an all clear, go outside, and die because centcom are dirty liars.
*Ghostdrones can now auto-pry floors when placing tiles, provided they left their omnitool on prying
===Tuesday, June 5th, 2018===
;[https://github.com/goonstation/goonstation/pull/8502 Nexusuxen updated: #8502]
;Grayshift updated:
*AI plating kits can now be applied to existing AIs that have the default skin!
*Stable mutagen is now Approved Safe. Changeling stings won't be immediately obvious now.
;[https://github.com/goonstation/goonstation/pull/8489 Wisemonster updated: (mapping 🗺) #8489]
*Anyone who wipes out your style/identity is still owed a good beatdown.
*Added status displays to Atlas.
===Monday, June 4th, 2018===
 
;ZeWaka updated:
===Monday, May 9th, 2022===
*Implemented Literal Item Spinning by Dieting Hippo.
====Minor Changes====
*Implemented Distance Atmospheric Scanning by kyle2143.
;[https://github.com/goonstation/goonstation/pull/8474 Wisemonster updated: (mapping 🗺) #8474]
*Implemented Secure Pod Crates by Kubius.
*Mr. Rathens has been rescued from the singularity generator area on Donut 3 and safely moved to the engineering break room.
===Sunday, June 3rd, 2018===
 
;Goonstation Coding Team updated:
===Sunday, May 8th, 2022===
*Shuttles from the station are now being directed towards Centcom's Earth Headquarters.
====Minor Changes====
===Saturday, June 2nd, 2018===
;[https://github.com/goonstation/goonstation/pull/8303 aloe updated: #8303]
;ZeWaka & Grayshift updated:
*Things which animate objects now make the living objects act like the objects they came from; batons will stun you, food will feed itself to people, etc.
*Changed it so you can change the bodytype of monkeys, but activators won't work on non-players.
;[https://github.com/goonstation/goonstation/pull/8378 LeahTheTech updated: (tgui 📄) #8378]
*However, rewards for using activators on players has been boosted.
*The control panels for AI chamber and armoury turrets have been upgraded to TGUI.
*To encourage players to visit geneticists, it's now possible (low chance) to flip-unlock a genetics scanner.
;ImJustAStrangeMan updated (sprites 🎨):
===Friday, June 1st, 2018===
*Resprited the traitor cloaking field generator.
;ZeWaka & Flourish updated:
 
*Added a new option: Depth Shadowing! It's pretty neat!
===Saturday, May 7th, 2022===
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/7514 Arborinus, ZeWaka, & skeletonman0 updated: (mapping 🗺, sprites 🎨) #7514]
*You now cannot change the body type of monkeys. Interact with your fellow 'humans', geneticists.
*Asteroid and trench walls/floors have new perspective sprites and ways of displaying ore/algae.
*Reorganized some settings. Audio settings can now be found at the top of your screen, via the Audio tab.
====Minor Changes====
*Organized and did some more option menu stuff on the top bar.
;[https://github.com/goonstation/goonstation/pull/8486 LeahTheTech updated: #8486]
*Added round victory messages to the scorescreen popup, will hopefully reduce "OOC: who won tho" by up to 12%!


==May 2018==
===Friday, May 6th, 2022===
===Thursday, May 31th, 2018===
;[https://github.com/goonstation/goonstation/pull/8356 SgtManGuy updated: (sprites 🎨) #8356]
;Wire updated:
*Added a sushi chef outfit as a chef job award (Level 0).
*Blob fire resistant walls are now more vulnerable to damage besides fire (brute etc).
====Minor Changes====
===Saturday, May 26th, 2018===
;[https://github.com/goonstation/goonstation/pull/8234 Bartimeus973 updated: #8234]
;Grayshift updated:
*You can now stuff people directly into washing machines for efficient cleaning.
*Expresso: Espresso + Neurotoxin
 
===Thursday, May 24th, 2018===
===Thursday, May 5th, 2022===
;Gannets updated:
====Minor Changes====
*Fixed weapon racks and food boxes accepting items over their amount limit.
;[https://github.com/goonstation/goonstation/pull/ Boussard's Bargains Budget Bot updated: #8460]
===Monday, May 21th, 2018===
*Civilian cyborg modules now have three product satchels.
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/ Wisemonster updated: (feature 🆕, mapping 🗺) #8210]
*Bunch of AI eye fixes.
*NanoTrasen Has added the proper systems to Donut 3 to allow mulebots to function. (Mule bot included)
*Removed some public access medkits from Cog1. You get mini patches instead, jerks.
 
===Sunday, May 20th, 2018===
===Wednesday, May 4th, 2022===
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/8430 Bartimeus973 updated: (sprites 🎨) #8430]
*Re-did a bunch of area naming stuff. Tell me if you see anything wrong.
*The detective and spy thieves now have access to a new item: The scuttlebot! A strangely hat-shaped robot that is eager to spy on everything and everyone.
===Thursday, May 17th, 2018===
;[https://github.com/goonstation/goonstation/pull/8410 Flappybat updated: (mapping 🗺) #8410]
;Keelin updated:
*The Horizon Listening Post has been reinforced with stronger walls, a podbay blast door and backup power furnace.
*Fixes and improvements to Z5 generation. Using crowbars/prying tools on asteroid floors now removes them.
;[https://github.com/goonstation/goonstation/pull/8415 Flappybat updated: (balance ⚖) #8415]
===Wednesday, May 16th, 2018===
*RP shuttles have been fitted with the newly developed hotbox shields to reduce complaints.
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/8422 zjdtmkhzt updated: (balance ⚖) #8422]
*Implemented Radioactive, Snapping, and Brewery pathology symptoms by Noah Buttes.
*Cowpeople can now wear cowboy boots.
===Sunday, May 13th, 2018===
;[https://github.com/goonstation/goonstation/pull/8459 Wisemonster updated: (mapping 🗺) #8459]
;Gannets updated:
*Adds status displays to cog1 that the captain/head of personell/AI can use through their pda.
*New icons for industrial mining armor + helmet.
;[https://github.com/goonstation/goonstation/pull/8434 NightmareChamillian updated: (sprites 🎨) #8434]
===Thursday, May 10th, 2018===
*Added a 6-slot tactical pouch utility for nukies to use
;Gannets updated:
====Minor Changes====
*Fixed mining tool overlays being broken, new icons for the power pick, hammer and drill.
;[https://github.com/goonstation/goonstation/pull/8464 Wisemonster updated: (mapping 🗺) #8464]
*Added SFX for when you turn a mining tool on or off.
*Status Displays have been added to Oshan for the captain/HoP/AI to use from their pdas.
*Dart rifle is now 2-handed with a new icon.
;[https://github.com/goonstation/goonstation/pull/8399 Chatauscours updated: (mapping 🗺) #8399]
===Wednesday, May 9th, 2018===
*Removed reinforced walls from under windows in horizon robotics.
;kremlin updated:
;[https://github.com/goonstation/goonstation/pull/8432 Amylizzle updated: #8432]
*Cameras are now scannable/constructable. Thanks Noah_Buttes and Elusiff for patch.
*Carbon and silicon touch artifacts can be activated with appropriate life-related and robot-related chems now.
===Monday, May 7th, 2018===
;[https://github.com/goonstation/goonstation/pull/8427 Flappybat updated: (balance ⚖) #8427]
;Gannets updated:
*Football cleats now have extra grip.
*Security has some new toys! The armory now has a riot shotgun rack and the security equipment room has taser recharger rack.
 
*Also, riot shotguns and the old hunting rifle are now two handed, along with a new sprite.
===Tuesday, May 3rd, 2022===
*To reload you can either click on ammo with your gun or drag and drop ammo from your person or the environment on to your weapon.
====Minor Changes====
*Many thanks to Keelin for putting two handed weapons together in the first place.
;[https://github.com/goonstation/goonstation/pull/8420 Shiiba updated: (sprites 🎨) #8420]
;Flourish updated:
*A new sprite for the compost bag!
*You can now set the output location of chemistry machinery (dispensers, CheMaster 3000s, and reagent extractors).  
 
*P is now the hotkey for the Pick Up verb.
===Monday, May 2nd, 2022===
===Sunday, May 6th, 2018===
;[https://github.com/goonstation/goonstation/pull/8374 Hans updated: (feature 🆕, sprites 🎨) #8374]
;Keelin updated:
*Adds yerba mate and mate gourds to the game, available through the coffee vendors.
*Added Z5 as a randomized mining / exploration level. Can be reached by touching the edge of the map (like debris field)
;[https://github.com/goonstation/goonstation/pull/8398 Flappybat updated: (feature 🆕) #8398]
*This is really quite experimental right now. Since the whole thing is very randomly generated it might range from utterly terrible to amazing.
*Forcing another to drink now uses an action bar.
===Saturday, May 5th, 2018===
;[https://github.com/goonstation/goonstation/pull/8040 LeahTheTech updated: (feature 🆕, balance ⚖) #8040]
;MBC updated:
*Conspirators are now joined by a single lone antagonist.
*Security officers and the Head of Security now spawn with a small energy cell (200PU capacity) in their security starter kit. Swap it into your taser for more charges!
;Virvatuli updated (balance ⚖):
;Flourish updated:
*Reduced shotsound volume of the Gwydion tranquilizer pistol, and it now acts like a suppressed gun.
*The Chief Engineer now spawns with 50 RCD ammo in their backpack.
*Drastically reduced volume and range of melee range vampire bloodsucking sounds.
===Friday, May 4th, 2018===
 
;MBC updated:
===Sunday, May 1st, 2022===
*Patch from Noah Buttes : You can load any type of grenade into security's 40mm shell launcher now!
;[https://github.com/goonstation/goonstation/pull/8396 Chatauscours updated: #8396]
*Patches from kyle2143 : Space heater changed to space HVAC + minor change to the save/load profile text
*Added mining headset. Spawns on miners and in miner equimpent boxes.
;[https://github.com/goonstation/goonstation/pull/8405 Chatauscours updated: (balance ⚖) #8405]
*Changed the chameleon suit to the chameleon outfit in the infiltrator class crate.
;[https://github.com/goonstation/goonstation/pull/8262 Bartimeus973 updated: (sprites 🎨) #8262]
*Using the "regrow tail" ability as a reptilian will now make the tail twitchy for a bit!
;[https://github.com/goonstation/goonstation/pull/8315 Flaborized & TheMightyAltroll updated: (feature 🆕, sprites 🎨) #8315]
*Added a new wizard spell, 'Stave Of Thunder'. It can summon three lightning bolts to strike your foes with lingering disorientating electricity before needing to be recharged by recalling it. Awesome lightning bolt sound effect from TheMightyAltroll!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8383 NightmareChamillian updated: #8383]
*Drones now get a more inbuilt floor tiles. 500 more, to be precise.
;[https://github.com/goonstation/goonstation/pull/8371 Bartimeus973 updated: #8371]
*An apple a day will keep doctors away if you throw it hard enough
;[https://github.com/goonstation/goonstation/pull/8387 Chatauscours updated: (🗺) #8387]
*Redesined bridge lockdown on Atlas
 
==April 2022==
===Saturday, April 30th, 2022===
;[https://github.com/goonstation/goonstation/pull/8385 Flourish + Waffleoffle updated: (feature 🆕, sprites 🎨) #8385]
*Added towels and handkerchiefs, sprites by Waffleoffle. Bartenders, janitors, and clowns spawn with a special towel. Handkerchiefs are available as a spacebux purchase. Check out the [https://github.com/goonstation/goonstation/pull/8385 PR page] to learn more about what you can do with these cool pieces of cloth!
 
===Friday, April 29th, 2022===
;pali updated:
*GardenGear vending machines in hydroponics now have two brand new smoke-shield generators to contain your hotboxing into a safe area! Hotbox responsibly!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8369 Flappybat updated: (mapping 🗺) #8369]
*Donut3 telescience has been provided with a camera helmet for safe exploration.
 
===Thursday, April 28th, 2022===
;[https://github.com/goonstation/goonstation/pull/7673 LeahTheTech updated: (feature 🆕, sprites 🎨, balance ⚖) #7673]
*Added a kitchen baster for adding pois- DELICIOUS INGREDIENTS to food. Find it in the kitchen vending machine.
;[https://github.com/goonstation/goonstation/pull/8336 Bartimeus973 updated: (sprites 🎨) #8336]
*Security can now put down crime scene tape to show that business is being done! Find it in sectechs! Sprites made in collaboration with shiiba!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7804 FlameArrow57 updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖) #7804]
*Tranquilizer darts and syringe projectiles can now stick into your body! Along with throwing darts, these items can be pulled out using the help intent, except for the syndicate fired variety, which must be cut out using a scalpel.
;[https://github.com/goonstation/goonstation/pull/8333 Bartimeus973 updated: #8333]
*You can now use an RCD on deconstruction mode for limb surgery!
 
===Wednesday, April 27th, 2022===
;[https://github.com/goonstation/goonstation/pull/8014 DisturbHerb updated: (feature 🆕, sprites 🎨) #8014]
*In an effort to introduce greater diversity into the crew's diets, NanoTrasen has officially sanctioned the preparation of several new non-pasta noodle dishes. These include ramen, udon, and curry udon; available at the cafeteria today!
;[https://github.com/goonstation/goonstation/pull/7986 NightmareChamillian updated: #7986]
*Gives ghostdrones three new tools for maintenance: A sponge, cleaner bottle, and stack of floor tiles.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8342 Hans updated: (balance ⚖) #8342]
*Reduces the rattlesnakes's health and makes the bite cooldown bigger.
;[https://github.com/goonstation/goonstation/pull/8264 BatElite updated: (feature 🆕) #8264]
*You can now re-insert oxygen/plasma tanks into tank storage units, which you definitely shouldn't misuse for the purpose of crime.
;[https://github.com/goonstation/goonstation/pull/8340 Shiiba updated: #8340]
*Removes oculine from sunrise venne.
*Adds oculine to carrots.
;[https://github.com/goonstation/goonstation/pull/8351 Flappybat updated: (balance ⚖) #8351]
*Thermite breaching charges now destroy any doors on the same tile.
;[https://github.com/goonstation/goonstation/pull/8005 Hans updated: (balance ⚖) #8005]
*Makes ricin induce food poisoning instead of custom emotes.
*Adds a potency requirement for ricin rice.
;[https://github.com/goonstation/goonstation/pull/8324 Ikea updated: (balance ⚖) #8324]
*Pawnstar now costs 0 trait points
 
===Monday, April 25th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8170 LeahTheTech updated: (bug 🐛) #8170]
*Added a new verb to re-open closed antag popups.
 
===Sunday, April 24th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8207 zjdtmkhzt updated: (feature 🆕) #8207]
*Player pianos now have mechcomp integration
 
===Friday, April 22nd, 2022===
====Minor Changes====
;pali updated:
*Satchels now distinguish between seeds based on their plant types and mutations
 
===Thursday, April 21st, 2022===
;[https://github.com/goonstation/goonstation/pull/8233 Flaborized updated: (mapping 🗺, sprites 🎨) #8233]
*Changed DNA scramblers. On first injection, it will randomize appearance like normal. On the second shot, it'll give the appearance of the person first injected by it, and become expended and unusable. It's also now instant when using it on other people.
;[https://github.com/goonstation/goonstation/pull/6684 Nexusuxen updated: (mapping 🗺, sprites 🎨) #6684]
*Catering maintenance on Cogmap1 has been expanded. Check it out!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8274 Hans updated: (feature 🆕) #8274]
*Rattlesnakes now wander about and are butcherable.
;[https://github.com/goonstation/goonstation/pull/8101 glowbold updated: #8101]
*AI units can now change their name via a new AI Command: "Change Designation"
;[https://github.com/goonstation/goonstation/pull/8276 Hans updated: (feature 🆕) #8276]
*Now once tamed, scorpions can be made docile by clicking them with help intent, or aggressive by clicking them with disarm or grab intent, now you can show your friends your new dog without fear of it killing them.
;[https://github.com/goonstation/goonstation/pull/7946 Sord updated: (sprites 🎨) #7946]
*New jellyfish critters added to water maps
 
===Wednesday, April 20th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8097 Flappybat updated: (balance ⚖) #8097]
*Many Battle Royale changes. Shuttle call moved to 10 players left. Cloaking device, Wrestling Belt, Red Saw removed. Whole load of mostly useless Syndicate items removed. More weapon and armor variety added. Loot chests now always hold a weapon and 50% chance of also some armor. Vehicles removed except escape pods.
 
===Saturday, April 16th, 2022===
;[https://github.com/goonstation/goonstation/pull/8168 Yellow/Myco updated: #8168]
*Adds names to where the announcements for anomalies/weather events/command updates are coming from.
;[https://github.com/goonstation/goonstation/pull/8193 Kubius updated: (feature 🆕) #8193]
*QM requisitions have received a buff / balancing pass, and a new civilian contract variant.
;[https://github.com/goonstation/goonstation/pull/7853 glowbold updated: (feature 🆕, sprites 🎨) #7853]
*Bathtubs now apply reagents to occupants as turf fluid puddles would - but you can only drown while laying.
;[https://github.com/goonstation/goonstation/pull/7367 NightmarechaMillian updated: (feature 🆕, sprites 🎨, balance ⚖) #7367]
*Matsci spacesuits have been given a massive facelift and their properties have been heavily reworked. See minor changes for a full list of how this is determined.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8197 Bartimeus973 updated: #8197]
*Some bulky cargo orders now come as frames.
;[https://github.com/goonstation/goonstation/pull/7048 RSG250 updated: (balance ⚖) #7048]
*Buffed Matsci shoes and Cleats Kick bonus. Cleats are now stronger than cow feet. FOOTBALL.
;UrsulaMajor updated (bug 🐛):
*Martian Psychics will properly gib you again.
;[https://github.com/goonstation/goonstation/pull/8029 BatElite updated: (feature 🆕) #8029]
*EMPs now delete some of a cloner's records.
;[https://github.com/goonstation/goonstation/pull/7853 glowbold updated: (feature 🆕, sprites 🎨) #7853]
*Bathtubs now have a tap, visually fill up over time, and occupants now appear under the fluid.
;[https://github.com/goonstation/goonstation/pull/7367 NightmarechaMillian updated: (feature 🆕, sprites 🎨, balance ⚖) #7367]
*Helmet melee protection is based off the density of the visor's crystal
*Suit bullet protection is based off the density of the fabric's material
*Suit melee protection is based off the density of the reinforcement's material starting at -2, but cannot go above -6 damage
*Suit movespeed is dependent on the reinforcement's density, but cannot exceed the range of 0.3-0.7
;Flourish updated (feature 🆕): 
*You can now make dog biscuits; granola bar + meat paste + peanut butter, 6 seconds on low in the oven.
;Flourish updated (feature 🆕): 
*Statues can now be destroyed with large explosions.
;Flourish updated (removal ⛔):
*Removed corpse Spacebux purchase.
;[https://github.com/goonstation/goonstation/pull/5797 Azrun and Jan.antilles updated: (feature 🆕, sprites 🎨) #5797]
*Graphical assets for sand experiences and future desert planets...
 
===Friday, April 15th, 2022===
;[https://github.com/goonstation/goonstation/pull/8218 Wisemonster updated: (feature 🆕, mapping 🗺) #8218]
*NanoTrasen has added the proper systems to Clarion to allow mule bot to function. Cargo will now have a use for that mule bot they have in storage.
;[https://github.com/goonstation/goonstation/pull/8183 Ikea updated: #8183]
*Adjusted blob scaling so 4 should hopefully be seen. If something is bad please yell or something k thanks.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8198 Flappybat updated: #8198]
*Lockers, fridges and coffins now have unique opening and closing sounds.
;[https://github.com/goonstation/goonstation/pull/8203 TheMightyAltroll updated: #8203]
*Added a new sound to flamethrowers to make them sound properly terrifying.
 
===Thursday, April 14th, 2022===
;[https://github.com/goonstation/goonstation/pull/8071 Flappybat updated: (feature 🆕, balance ⚖) #8071]
*Closets and lockers can now be broken open by hitting them with items or shooting with projectiles. Lockers have between 100HP and 300HP depending on their security. Energy weapons and low damage items are less effective against them.
*HoS, Armory and Confiscated item lockers are reinforced and can only be broken open with explosives and higher damage kinetics.
*Secure lockers started bolted to the floor. They must be unbolted with a wrench to be moved.
;[https://github.com/goonstation/goonstation/pull/7489 Flaborized updated: (feature 🆕, sprites 🎨) #7469]
*The traitor chameleon jumpsuit is now a full chameleon outfit, allowing you to further your diabolical disguises! It comes with a remote that lets you quickly swap the costume to all match a particular job.
;[https://github.com/goonstation/goonstation/pull/8204 pali updated: #8204]
*Fingerprint IDs should now be slightly easier to remember
;[https://github.com/goonstation/goonstation/pull/8185 Gannets updated: (balance ⚖) #8185]
*Nuclear Operatives now spawn wearing Hi-grip Assault Boots. They have also been removed from the Syndicate Weapons Vendor purchase list.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8152 Wisemonster updated: (feature 🆕, mapping 🗺) #8152]
*Horizon has recently been fitted with the proper systems to allow mule bots to function. Additionally, a mule bot was found in storage and added to cargo. (Some assembly required).
;[https://github.com/goonstation/goonstation/pull/7797 Wisemonster updated: (mapping 🗺) #7797]
*Nanotrasen has added the necessary systems to Oshan for mulebots to function! (Mulebot included)
 
===Tuesday, April 12th, 2022===
;[https://github.com/goonstation/goonstation/pull/7984 Sovexe updated: (feature 🆕, sprites 🎨) #7984]
*The trench can now spawn patches of vibrantly colored bioluminescent algae on its walls. Sprite by Waffleloffle
;[https://github.com/goonstation/goonstation/pull/8166 None updated: #8166]
*Revhead scaling has been adjusted to where you should actually see more then 3 revheads on higherpops. Please yell or something if there's you believe theres an imbalance of revheads.
;[https://github.com/goonstation/goonstation/pull/8142 Amylizzle updated: (tgui 📄) #8142]
*Spacebux purchase menu is all nice and shiny now. With icons!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8110 glowbold updated: (feature 🆕) #8110]
*You can now mine for buttcoin.
 
===Monday, April 11th, 2022===
; pali updated:
*You can now pin canvases onto noticeboards. These should persist across rounds just like other pinned stuff. I recommend using a labeller to give them descriptive names first.
; tarmunora updated (balance ⚖):
*Most power-cell using guns and stun batons deployed from frames (i.e.: mechscanned) come with a smaller (and initially empty) power cell.
====Minor Changes====
; aloe updated:
*Flyzapper implants have had their range lowered but should be generally stronger
; aloe updated:
*Dead emagged/syndicate borgs now drop emagged/syndicate frames
 
===Sunday, April 10th, 2022===
;TTerc updated (feature 🆕):
*Airlocks, lockers and crates now have new fancy welding animations and actionbars! They also take 2 seconds to weld/unweld now.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8161 Walpvrgis updated: #8161]
*You can now buy ashtrays at cigarette vending machines.
 
===Saturday, April 9th, 2022===
;[https://github.com/goonstation/goonstation/pull/7489 LeahTheTech updated: (rework 🔄, removal ⛔) #7489]
*Reworked conspiracy objectives.
;[https://github.com/goonstation/goonstation/pull/8117 NightmareChamillian updated: (feature 🆕) #8117]
*Roach people (and some bug critters for that matter) now bleed hemolymph instead of normal blood
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7912 Ikea updated: (mapping 🗺) #7912]
*The vault prefab has had its contents nerfed, and has undergone minor changes.
;[https://github.com/goonstation/goonstation/pull/8081 NightmareChamillian updated: (sprites 🎨) #8081]
*Roboticists now spawn with a stocked toolbelt
;[https://github.com/goonstation/goonstation/pull/8117 NightmareChamillian updated: (feature 🆕) #8117]
*Hemolymph can be broken down with space cleaner, acetone, and some heat.
;[https://github.com/goonstation/goonstation/pull/8087 NightmareChamillian updated: (sprites 🎨) #8087]
*Added purple jumpsuits and hats to uniform manufacturers
*Sorted jumpsuits and hats in manufacturers by the rainbow
;[https://github.com/goonstation/goonstation/pull/8149 Flappybat updated: (bug 🐛, balance ⚖) #8149]
*Added protection to nodamage/spellshield from force drinking, flash and Securitron batons.
 
===Thursday, April 7th, 2022===
====Minor Changes====
;tarmunora updated
*Ammo cell in security pouch replaced with donut.
*Distruptor cell utility purchase in sec vendors removed, tokens now give a "ammo" credit that can be used to acquire either a spare 200u cell or the distruptor cell.
*Distruptor cell self-charge rate reduced back down to 5.
;aloe updated
*Werewolf/abomination/zombie arms now prevent you from moving while they grab you. You can still resist out it's just a bit harder than a passive grab. Will tweak the percentages as needed.
*Fiber wire should work now
;[https://github.com/goonstation/goonstation/pull/7914 Ikea updated: #7914]
*The records contained within the radio station are now randomized.
 
===Tuesday, April 5th, 2022===
;aloe updated
*Taking items off people now takes 30 stamina when starting the action.
*Some timings for taking items off people have been slightly adjusted. See minor changes for a list.
;aloe updated
*You can now construct furniture on adjacent tiles by clicking those tiles.
*You can now walk on tables as long as you're also on a table. However, you can no longer build tables on the same tile you're standing on.
====Minor Changes====
;aloe updated
*INCREASED: Backpacks, jumpsuits, helmets, space suits
*DECREASED: Radios, gloves, non-helmet hats, glasses
*Exact timings vary, but most are 1 second increase/decreases. Space suits take significantly longer.
*Grenades can be put in people's pockets very fast. If you're into that.
;aloe updated
*Furniture can no longer be built on the same tile as impassable objects- e.g. no stacking multiple tables, no building chairs on the same tile as a vending machine.
;[https://github.com/goonstation/goonstation/pull/8111 Sovexe updated: #8111]
*Hovering over a pixel in the canvas editor now displays its coordinates.
 
===Monday, April 4th, 2022===
;pali updated
*CentCom dance floor has been covered by some kind of a canvas, huh. r/place don't sure me pls
;[https://github.com/goonstation/goonstation/pull/7796 RubberRats updated: #7796]
*Added a new negative trait: Frail Constitution. Taking this trait greatly increases the amount of damage that your internal organs take from all sources.
;[https://github.com/goonstation/goonstation/pull/8060 Flaborized updated: #8060]
*The human torch trait is now worth two points, but totally prevents the burning status counter from decrementing on its own.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8062 Flaborized updated: #8062]
*The Adamantium Skeleton trait now outputs a message in the chat when it prevents you from losing a limb.
 
===Sunday, April 3rd, 2022===
;[https://github.com/goonstation/goonstation/pull/8058 LeahTheTech updated: #8058]
*AI law changes are now highlighted and display removed laws
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/8072 ThyOverlord updated: #8072]
*Resprited Mono cards and their respective stacks/hands. Also updated MonoRules.txt to
 
===Saturday, April 2nd, 2022===
;Cogwerks updated
*Revising positions of stuff in the debris field and the dining level
*Hemera, zombie-roid, drone carrier, time ship, and flock ship moved around
*Martian derelict moved to dining level
*Added more background space planets and moons to the imagined plasma giant orbits
;[https://github.com/goonstation/goonstation/pull/7950 Flappybat updated: #7950]
*Battle Royale now forces a shuttle when five players remain. A deadly storm will hit the entire station, finish everyone else off or escape on the shuttle to survive!
;[https://github.com/goonstation/goonstation/pull/7694 NightmareChamillian updated: #7694]
*Deconstruction devices can now be used in surgeries- at your own personal risk
;[https://github.com/goonstation/goonstation/pull/7952 Flaborized updated: #7952]
*LSD now has a different, unique color-changing animation when in your system.
====Minor Changes====
;aloe updated
*Pods now "eject" you on exploding. This also applies to the SEED.
;[https://github.com/goonstation/goonstation/pull/7950 Flappybat updated: #7950]
*Battle Royale now prevents you leaving the station level edges, be careful spacing players as they may return.
;[https://github.com/goonstation/goonstation/pull/7929 Flappybat updated: #7929]
*Spellshield now protects wizards from the syndicate saw, butcher knife and katana.
 
==March 2022==
===Thursday, March 31st, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7928 Laboredih123 & glowbold updated: #7928]
*Nanotrasen has now made windows fully connected, removing seams.
 
===Wednesday, March 30th, 2022===
;[https://github.com/goonstation/goonstation/pull/7563 Hans updated: (feature 🆕, sprites 🎨) #7563]
*Added space rattlesnakes to the game. Beware!
;[https://github.com/goonstation/goonstation/pull/7822 CodeJester updated: #7822]
*The Reagent Heater/Cooler has a new UI menu. Enjoy the blazing red color of setting the temperature to 1000 K every time.
;aloe updated
*Macrobombs have been removed. You can still just buy 12 micros, though.
*Engineers get a flyzapper implant- costs 1 TC, acts sort of like a micro except you shock the shit out of people when you die instead of exploding. Stacks. Probably a bit weak (when compared to micros) currently, will do a numbers pass soon.
;[https://github.com/goonstation/goonstation/pull/8019 Amylizzle updated: #8019]
*Hologram expansion modules now work properly with AI Law Racks.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7983 Yellow/Myco updated: #7983]
*Changes the sprite of almost every beard, along with Hogan and Vandyke
;[https://github.com/goonstation/goonstation/pull/8026 zjdtmkhzt updated: (feature 🆕, balance ⚖) #8026]
*The nukeops heavy energy sword can now reflect projectiles like a csaber can. (This was always there, it just didn't work because it was bugged until now.)
 
===Tuesday, March 29th, 2022===
;[https://github.com/goonstation/goonstation/pull/7956 Wisemonster updated: #7956]
*Engineering cyborg modules now come with a battery-hungry power shovel, to help with the Oshan engine. (Shovel is restricted to modules on Oshan)


==April 2018==
===Monday, March 28th, 2022===
===Saturday, April 28th, 2018===
;[https://github.com/goonstation/goonstation/pull/7547 Yellow updated: #7547]
;MBC updated:
*Changes up Research Assistant, Medical Assistant, and Technical Assistant to make them more applicable for those who want to learn
*Grab rework : Removed grab level 2. Merged level 2 and 3 grabs together into one grab. There are now 3 grab levels : passive, aggressive, and strangle.
====Minor Changes====
*An aggressive grab is a lot more Robust now. Harder to break than a simple pull! You'll need to Disarm or Resist your captor to flee them.
;[https://github.com/goonstation/goonstation/pull/7547 Yellow updated: #7547]
*Added progress bar action for starting a stranglehold.
*Gives both Barbers and Musicians civilian headsets
===Wednesday, April 25th, 2018===
 
;MBC updated:
===Sunday, March 27th, 2022===
*Added a 'hotkey' to stop pulling : ctrl+click any distant tile.
;[https://github.com/goonstation/goonstation/pull/7443 NightmareChamillian updated: #7443]
*Fixed bug where your Pull could be cancelled by pushing a different object.
*Weird and stupid material properties' numbers have been made less weird and stupid
*Added SFX for throw impacts + missing door stuff
====Minor Changes====
===Saturday, April 21th, 2018===
;[https://github.com/goonstation/goonstation/pull/7992 Amylizzle updated: #7992]
;Flourish updated:
*Adds a hint to the AI Law Module description telling users they can reset it with a multitool if it's glitchy.
*You now have five save slots and five cloud saves.
 
*Added the prismatic spray (wizard spell) patch by Noah Buttes. Spell icons are courtesy of Kubius.
===Saturday, March 26th, 2022===
===Friday, April 20th, 2018===
;[https://github.com/goonstation/goonstation/pull/7907 Flappybat updated: (mapping 🗺, balance ⚖) #7907]
;MBC updated:
*Kondaru armory has changed, it now has a NARCS instead of an interior turret, it has interior/exterior logical areas so the exterior turrets no longer attempt to shoot through the walls and the turret control panel has moved inside and now controls the exterior turrets (HoS access).
*Changed pushing behavior slightly for more smoothness.
;[https://github.com/goonstation/goonstation/pull/7951 Gannets updated: #7951]
===Thursday, April 19th, 2018===
*Syndicate requisition tokens now award players 2 utility credits instead of 1.
;MBC updated:
*Hi-grip Assault Boots now cost 2 utility credits.
*Slightly increased the distance (from center of screen) that you must click to trigger a special attack. The special attack radius now resembles a full circle instead of a square.
*Adds a pouch of 4 beartraps as a new 1 cost utility purchase.
===Saturday, April 14th, 2018===
;[https://github.com/goonstation/goonstation/pull/7833 NightmareChamillian updated: #7833]
;Keelin updated:
*The mini-syndies from the syndicate pipe bomb now have more ammo and health, but shoot .22 rounds instead of .375
*Radiation moved over to status system. Implementation differs from what it was before so expect wonkyness. Balancing is WIP.
====Minor Changes====
===Friday, April 13th, 2018===
;aloe updated
;Keelin updated:
*Spaceacillin cures food poisoning. This is medically dubious but a guy in an alleyway told me it works so uh.
*Burning stages now ramp up instead of down. The duration still goes down.
;[https://github.com/goonstation/goonstation/pull/7955 glowbold updated: #7955]
*Long story short; The longer you ignore it the worse it gets, but you have more time to react initially.
*Crowbars can now stand up and lay down dowsing rods.
*Rolling on the ground to extinguish a fire is more effective now.
;[https://github.com/goonstation/goonstation/pull/7932 glowbold updated: #7932]
*Human torch trait no longer does the exact opposite of what it was supposed to do (what the heck)
*Chocolate pie is now made from sweet dough and chocolate.
===Thursday, April 12th, 2018===
;[https://github.com/goonstation/goonstation/pull/7961 Amylizzle updated: #7961]
;Flourish updated:
*Adds a blueprint for the AI Law Rack to the Chief Engineer's locker on all maps in rotation. Don't use it for crime!
*Added Tombi's unequip all on firegib patch.
;[https://github.com/goonstation/goonstation/pull/7973 Amylizzle updated: #7973]
===Wednesday, April 11th, 2018===
*Bank account balance now counts towards richest escapee.
;Keelin updated:
;[https://github.com/goonstation/goonstation/pull/7962 Flaborized updated: #7962]
*Burning moved to status system. More stun value fixes etc.
*Resprited cargo loaders.
*Burning will likely behave very much differently from before. Values will be tweaked.
 
;Flourish updated:
===Friday, March 25th, 2022===
*Added Tombi's QoL hand labelers patch.
;[https://github.com/goonstation/goonstation/pull/7778 NightmareChamillian updated: #7778]
*Added Bartorex's power generator artifact patch.
*Adds seven new faces for ghostdrones to choose from! See minor changes for a list
*Added Snakebite and Diesel from LuigiThirty's cocktails patch.
====Minor Changes====
*Added The Grim Sleeper's unscannable party button patch.
;[https://github.com/goonstation/goonstation/pull/7778 NightmareChamillian updated: #7778]
===Tuesday, April 10th, 2018===
*Faces are as follows: sleepy, exclamation mark, question mark, lopsy, kitty, and eye
;Keelin updated:
*Furthermore, drones can now nod (Ctrl+N) and shake (Ctrl+X) their heads to respond to basic yes-no questions
*Paralysis moved to status system. Fixed some incorrect stun/weakened values.
 
===Monday, April 9th, 2018===
===Thursday, March 24th, 2022===
;MBC + Keelin updated:
;tarmunora updated (balance ⚖)
*Special Attacks - these have been in the game for a few weeks now, may as well mention it here. Click any distant tile on Disarm or Harm intent to use a special that is tied to the weapon you are holding. You can only do this if you have enough stamina. Some weapons have unique specials - we will be adding more over time!
*Wrestler changes: suplexes have a brief self-stun and will never be "explosive" (that's what your powers are for); throw power now knocks people around after the first second of spinning; all powers cd reduced by 10s and stun duration increased by 1s; cooldowns no longer scale with stamina buffs
;Keelin updated:
====Minor Changes====
*Implemented a status effect system.
;tarmunora updated (balance ⚖)
*Experimentally switched stuns over to new system.
*You can only suplex once per person per flip
*There WILL be incorrect stun values etc. Well over ~1000 references to stuns had to be changed. There's guaranteed to be mistakes in this. Let me know if something is misbehaving.
;tarmunora updated (balance ⚖)
*Keep in mind that not everything that "stuns" you actually uses the stun var. So if you don't see the status effect for a "stun" it probably doesn't actually use stuns
*Power cell sec utility purchase cost raised to 2 credits, only-a-baton loadout comes with an additional utility token.
*Weakened now moved over as well. This accounts for 2/3 of stuns.
;aloe updated
===Saturday, April 7th, 2018===
*The nuke op sniper has been changed a bit- it no longer disorients people (still does stamina damage), loses some damage when shooting through obstacles, and doesn't throw people back as far. The class gets an extra mag in their pouch to offset this a bit.
;MBC updated:
 
*For those of you who use the chatbar : Press ESC or ENTER(when the bar is empty) to shift keyboard focus back to the game window. This means that if you're sending a message with the chatbar, you can just double-tap ENTER to shift focus back to the game instead of using mouse clicks.
===Wednesday, March 23rd, 2022===
;Mordent updated:
;[https://github.com/goonstation/goonstation/pull/7636 Hans updated: (feature 🆕) #7636]
*Behind-the-scenes refactor of how ID access works to give us more flexibility in ID requirements. It is VERY likely that I messed up something's ID requirements while doing this. Let me know!
*Added ricin to the game as a slow stealth poison.
===Thursday, April 5th, 2018===
====Minor Changes====
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/7777 Flappybat updated: (balance ⚖) #7777]
*Fixed the old problem of clicks being ignored on tiles that you cannot see. This means that you can fire guns in tight hallways or small rooms without having to click the floor!
*Nuclear operative assault pods are detected much later when there are more than 70 players.
*Added Kusibu's Chiron Outpost to the mapvote options.
;[https://github.com/goonstation/goonstation/pull/7677 Eagle updated: (mapping 🗺, balance ⚖) #7677]
===Tuesday, April 3th, 2018===
*The blueprint for a certain gun has been swapped out with some examples of it.
;Flourish updated:
 
*Implemented Dieting Hippo's limb targeting hotkeys with the 567890 keys.  
===Tuesday, March 22nd, 2022===
*Use the - and = keys to toggle walking and resting respectively.
;[https://github.com/goonstation/goonstation/pull/7904 Amylizzle updated: (bug 🐛, feature 🆕, mapping 🗺, sprites 🎨) #7904]
*The Syndicate get their own rack now, which all Syndicate borgs and AI will be connected to. It's on the Cairngorm.
*Emagged borgs can no longer be connected to a new law rack.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7904 Amylizzle updated: (bug 🐛, feature 🆕, mapping 🗺, sprites 🎨) #7904]
*Welding the module on the law rack now has a nice animation which shows others what module you're welding.
*Borgs/AI can now see if a rack they are examining is the one they are connected to.
;[https://github.com/goonstation/goonstation/pull/7886 nefarious6th updated: #7886]
*you can now break firelocks down by hitting them repeatedly, just like airlocks
 
===Sunday, March 20th, 2022===
;[https://github.com/goonstation/goonstation/pull/7881 Amylizzle updated: (balance ⚖) #7881]
*The Linker tool can now overwrite the connection on a cyborg/AI without needing to be emagged first.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7827 BatElite updated: (feature 🆕) #7827]
*Added the Slipping Hazard trait, for people who'd like to slip worse.
 
===Saturday, March 19th, 2022===
;[https://github.com/goonstation/goonstation/pull/7861 Sovexe updated: (feature 🆕, mapping 🗺) #7861]
*The Cog1 ranch has been redesigned.
 
===Friday, March 18th, 2022===
;[https://github.com/goonstation/goonstation/pull/7555 Amylizzle updated: (mapping 🗺, sprites 🎨, balance ⚖, tgui 📄) #7555]
*Replaces the AI upload computer with a rack of law modules. These law modules are physical objects each containing a law, which can be removed, rearranged, and added to the law rack to change the AI's laws.
*Multiple Law Racks can exist, and be connected to different AIs and borgs, giving them different law sets.
*If the original law rack is destroyed, building a new one will reconnect all non-emagged borgs to the new one.
====Minor Changes====
;tarmunora updated (balance ⚖):
*adjust blob firewall and reflector health - firewall 30 -> 40, reflector 85 -> 40
;[https://github.com/goonstation/goonstation/pull/7555 Amylizzle updated: (mapping 🗺, sprites 🎨, balance ⚖, tgui 📄) #7555]
*The roboticists get a new tool called the Linker to connect cyborgs to law racks, if they've lost their existing connection.
*Roboticists can now print off new law sets, in case something happens to the original Asimov laws.
*Cyborgs and AIs can examine one another to see if they are following the same law set.
*Using the linker tool on a connected borg will tell the user where the rack they are connected to is.
*Ion storms cause law modules to malfunction, and they must be ejected from the law rack and reset before the module will return to normal.
 
===Wednesday, March 16th, 2022===
====Minor Changes====
;tarmunora updated (balance ⚖):
*wizard gear now takes 4x normal duration to remove, instead of an RNG 25% chance to succeed.
;[https://github.com/goonstation/goonstation/pull/7785 Flappybat updated: (balance ⚖) #7785]
*The nuclear bomb has improved armor plating against energy and kinetic projectiles, taking roughly half the damage of the previous model.
;[https://github.com/goonstation/goonstation/pull/7377 Carsontheking updated: (mapping 🗺) #7377]
*Adds a new prefab to explore!
;[https://github.com/goonstation/goonstation/pull/7809 zjdtmkhzt updated: (feature 🆕) #7809]
*Cargo appraisers can now be used on artifacts. They need to have a form attached, and the analysis will only be correct if you've filled out the form correctly. Due to artifacts being unique items, the price may vary quite a bit from what the appraiser says (mostly upwards).
 
===Tuesday, March 15th, 2022===
====Minor Changes====
;Cogwerks updated (sprites 🎨, mapping 🗺)
*Made some more background art for a bunch of orbital objects
*Slightly rearranged solar control rooms on Cogmaps 1 & 2 for view of stars
 
===Monday, March 14th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7784 Conchuckter updated: (feature 🆕, sprites 🎨) #7784]
*Ampoules now change colour based on what is inside them.
;Zamujasa updated:
*The adminhelp and mentorhelp dialog boxes now mention that your requests are sent via Discord.
 
===Sunday, March 13th, 2022===
;[https://github.com/goonstation/goonstation/pull/7800 Pali and Sord updated: #7800]
*Added some new randomized rooms, coming soon to a station near you!
;[https://github.com/goonstation/goonstation/pull/7462 Gonzako updated: #7462]
*How intrigue chooses game mode has been tweaked, traitors should be slightly more common while aliens should invade the station a bit less frequently.
;[https://github.com/goonstation/goonstation/pull/7593 Wisemonster updated: #7593]
*NanoTrasen has added the proper systems to Kondaru to allow mule bots to work! (mule bot included!)
;[https://github.com/goonstation/goonstation/pull/7776 Jan.antilles updated: #7776]
*Added two new hair/beard styles: Shaved Head and Five O'Clock Shadow.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7686 glowbold updated: #7686]
*AI players now have a `Map` and `Core` button in their interface for easier station traversal.
;[https://github.com/goonstation/goonstation/pull/7803 Kubius and Sord updated: (feature 🆕, mapping 🗺) #7803]
*Added randomized rooms to Kondaru.
;[https://github.com/goonstation/goonstation/pull/7801 Pali and Sord updated: #7801]
*Added some new randomized rooms to Cogmap1
;[https://github.com/goonstation/goonstation/pull/7499 Hans updated: #7499]
*Made scorpions "tamable" with food offerings.
*Slightly nerfed critter scorpions via adding a delay to their special attacks.
;[https://github.com/goonstation/goonstation/pull/7507 LeahTheTech updated: #7507]
*Ion storms now mess with a small number of vendors, manufacturers and fire alarms.
;[https://github.com/goonstation/goonstation/pull/7774 Flappybat updated: (feature 🆕, mapping 🗺) #7774]
*Nuclear operatives now have an ammo bag on their shooting range.
;[https://github.com/goonstation/goonstation/pull/7656 Gonzako, DisturbHerb updated: #7656]
*Created a brand new, completely original card-game. Come play MONO!
;[https://github.com/goonstation/goonstation/pull/7637 112358sam updated: #7637]
*Cryo pods now show the defibrillator on their sprite if they have one.
;[https://github.com/goonstation/goonstation/pull/7680 LeahTheTech updated: #7680]
*Robotic talk, thrallspeak, and blob hivemind communication got a facelift and should now be much more noticeable.
;[https://github.com/goonstation/goonstation/pull/7701 Amylizzle updated: #7701]
*It is no longer possible to accidentally say a slur due to speech mutations.
;[https://github.com/goonstation/goonstation/pull/7693 LeahTheTech updated: #7693]
*Changeling hivemind members can now point, visible only to their master and other members of the hivemind.
;[https://github.com/goonstation/goonstation/pull/7775 Flappybat updated: #7775]
*Battle Royale loot amount scales with player counts.
;[https://github.com/goonstation/goonstation/pull/7719 zjdtmkhzt updated: #7719]
*Artifact analysis forms should look a little bit neater.
 
===Saturday, March 12th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7782 Sovexe updated: #7782]
*Fixed a bug that prevented players from calming down angered and frightened chickens by hand feeding.
 
===Wednesday, March 9th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7736 Amylizzle updated: #7736]
*Transposed Particle Field now warns you that it's killing you with a big flashing icon.
;[https://github.com/goonstation/goonstation/pull/7708 Fwll updated: #7708]
*Mocha Coffee and Latte Coffee beans can now be processed in the food processor
;[https://github.com/goonstation/goonstation/pull/7718 Amylizzle updated: #7718]
*Missile Arrival and other Spacebux purchases are now available and working as Cyborg and AI!
;[https://github.com/goonstation/goonstation/pull/7697 Spell Tech updated: #7697]
*The controls for the Tetris arcade are smoother and less laggy.
 
===Tuesday, March 8th, 2022===
;Flourish updated (feature 🆕):
*Cloning consoles now update every minute or so and display a distinct animation when there is someone in the records who can be cloned. Let me know what you think.
====Minor Changes====
;Sovexe updated (bug 🐛):
*Fixed bugs that made Ixworth and Shieldmaidhen chickens unobtainable.
 
===Monday, March 7th, 2022===
====Minor Changes====
;aloe updated:
*Did you know grilles are immune to bullets? now they aren't
;zamujasa updated:
*Fixed a bug involving the mineral magnet not clearing itself out properly on destruction that prevented the mineral magnet from being repaired if the magnet itself reached critical damage.
*Fabricate replacement magnet parts and click the empty chassis with them to install a new magnet. Or just don't break it in the first place.
 
===Sunday, March 6th, 2022===
;pali updated:
*The glue reagent can now coat items in glue which lets you stick them to other stuff.<br><sup>This is highly experimental, likely unavoidably buggy despite my best attempts and subject to change or very likely to a revert.</sup>
;Tarmunora updated (balance ⚖):
*Highly experimental cryoxadone rework - now has varying efficacy for different damage types based on the temperature, instead of being a boolean on/off. Highly subject to change/reversion.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7692 Juggernaut2442 updated: (bug 🐛) #7692]
*Fixes some antique lawbringer bug and cleans up how iconstates are called.
;[https://github.com/goonstation/goonstation/pull/7579 AmazingDragons updated: (feature 🆕)]
*Nanotrasen has updated your favorite guardbuddies to include more insults for pranking your co-workers!
;aloe updated:
*The syndicate cargo trasporter now welds crates and lockers at the start of the teleport rather than the end.
*Also I reworked how cargo pads and transporters work. Nothing should be noticeable (other than QoL stuff), but report any bugs you find thanks
;pali updated:
*Character flavour text no longer appears in the examine text if their face is hidden.
 
===Saturday, March 5th, 2022===
;[https://github.com/goonstation/goonstation/pull/7527 Hans updated: (feature 🆕, sprites 🎨) #7527]
*Added space glue to the game.
;[https://github.com/goonstation/goonstation/pull/7689 Sovexe updated: (feature 🆕, mapping 🗺) #7689]
*The Donut3 Ranch now has space to grow your crops and a kitchen freezer chute.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7631 NightmareChamillian updated: #7631]
*Resprites the SMG magazine
;[https://github.com/goonstation/goonstation/pull/7688 Fwll updated: #7688]
*Added Chip Butties and Innitium
;[https://github.com/goonstation/goonstation/pull/7588 Nemiko updated: #7588]
*Added nine new drink recipes, a mostly non-alcoholic.
 
===Friday, March 4th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7685 LeahTheTech updated: #7685]
*The merchant shuttle will now announce its arrival shortly BEFORE instantly gibbing anything in its way.
 
===Thursday, March 3rd, 2022===
;[https://github.com/goonstation/goonstation/pull/7666 glowbold updated: #7666]
*As a changeling victim, your pleas for help/mercy/death/JOIN US are now audible when your master goes into horror form!
 
===Wednesday, March 2nd, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7657 Jimmyl updated: #7657]
*Fixed the bug of the PDA Packet senders Delete button not working
 
===Tuesday, March 1st, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7663 Sovexe updated: #7663]
*Ranchers now start with a pair of rancher boots. Rancher boots grant their wearer the ability to vault railings more quickly.
 
==February 2022==
===Monday, February 28th, 2022===
;[https://github.com/goonstation/goonstation/pull/7600 Ikea updated: #7600]
*The syndicates have noticed an overstocking of nanotrasen stations and has decided to increase the max amount of revolutionary heads it will send to a station to 5.
;[https://github.com/goonstation/goonstation/pull/7577 LeahTheTech updated: (feature 🆕, sprites 🎨, tgui 📄) #7577]
*Added a map for the AI to move around with. Open with the "Open station map" verb and click to teleport.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7602 LeahTheTech updated: (feature 🆕, balance ⚖) #7602]
*Arcfiend's Jolt ability will now cure cardiac arrest in people with SMES human and can now be self cast.
;[https://github.com/goonstation/goonstation/pull/7658 Sovexe updated: #7658]
*Produce satchels may now hold feathers.


==March 2018==
===Sunday, February 27th, 2022===
===Saturday, March 31th, 2018===
;[https://github.com/goonstation/goonstation/pull/6907 Jimmyl updated: (feature 🆕) #6907]
;MBC updated:
*Added 3 new artifacts -- Emote Forcer Field,Warper and Heat Surge
*Use the IJKL keys to rotate your character.
;TTerc updated:
===Saturday, March 24th, 2018===
*Clicking a vehicle that has a pilot as a ghost now makes you observe the pilot. Works for all kinds of vehicles: pods, segways, clown cars, minisubs.
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/7641 Walpvrgis updated: (feature 🆕, sprites 🎨) #7641]
*You can move objects around inside of your inventory by click+dragging.
*Added 11 new hairstyles accessible in the character creation screen; check minor changes for a list of their names, or the PR for names + preview images!
===Friday, March 23th, 2018===
====Minor Changes====
;Flourish updated:
;[https://github.com/goonstation/goonstation/pull/6973 Jimmyl updated: (feature 🆕) #6973]
*Two new secret chems: feather fluid and transparium (I'll take suggestions for better names).
*The Packet Sender PDA program can now make (simple) programs with the packets
===Wednesday, March 21th, 2018===
;[https://github.com/goonstation/goonstation/pull/7468 LeahTheTech updated: (bug 🐛) #7468]
;MBC updated:
*Microwaves are now able to be emagged again.
*Spy thief number adjustments
;[https://github.com/goonstation/goonstation/pull/7496 Conchuckter updated: (feature 🆕, balance ⚖) #7496]
*You should be able to get bounties for large items (machines, vehicles, etc) now. In the case of a large bounty, either tap it with your PDA or click+drag it to your PDA to claim. This action takes about 3 seconds to execute.
*Added MechComp functionality to ChemiCompilers
===Sunday, March 18th, 2018===
;[https://github.com/goonstation/goonstation/pull/7615 CodeJester updated: (feature 🆕) #7615]
;ZeWaka updated:
*You can now dump the contents of a hypospray back into a beaker or other reagent container.
*Implemented Pod Lights & Exit patches by Tombi and a gavel + block patch by QuiltyQuilty.
;[https://github.com/goonstation/goonstation/pull/7626 Conchuckter updated: #7626]
===Friday, March 16th, 2018===
*Fixes being able to dump handheld MechComp cabinets into chutes
;Keelin updated:
;[https://github.com/goonstation/goonstation/pull/7641 Walpvrgis updated: (feature 🆕, sprites 🎨) #7641]
*Material recipes for steel, electrum and plasmasteel.
*You can find the new hair options under the names; Flick, Ignite, Mysterious, Ripley, Violet, Willow, Bun Undercut, Glam Ponytail, Rock Ponytail, Spiky Ponytail, Messy ponytail
*Futzed about with the material processor. Who knows what that's gonna do.
 
*Space suits added to nanofabs.
===Saturday, February 26th, 2022===
*Steel off-color issues hopefully fixed.
====Minor Changes====
*Sheets recipe from nanofab now produces 10 times as many sheets.
;TTerc updated:
===Thursday, March 15th, 2018===
*Arc plater now automatically ejects the item when it finishes working. You can now also eject the material you inserted into it manually by clicking the plater with empty hand.
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/7580 NightmareChamillian updated: (sprites 🎨) #7580]
*Foods are now digested, and release their reagents into your system over time instead of immediately when bitten
*Resprited the gas extractor and disposal pipe dispenser
*Added food bonuses. Bonus depends on what kind of food you ate! Click the 'stat' button on the lower right hand side of the UI to see the names of any current Bonuses.
 
===Sunday, March 11th, 2018===
===Thursday, February 24th, 2022===
;Flourish updated:
====Minor Changes====
*Discount Dan's GTMs have finally arrived on your station! Eat some burritos and redeem those shiny golden tickets for fantastic rewards today!
;tamunora updated:
*Mushroom and Donut2's armories have been remodeled.  
*microdosing ( <1 depletion) stam boosting/etc chems doesn't work anymore
===Saturday, March 10th, 2018===
 
;Mordent updated:
===Wednesday, February 23rd, 2022===
*Added the mining magnet communications array, ore scoop/hold, and rock drilling rig to the pod manufacturer.
;aloe updated
===Thursday, March 8th, 2018===
*The Head Surgeon got too fucked up and is, once again, fired. They've been replaced with a medical specialist- NT doesn't really understand what they do, but it sure sounds important. (Realistically they're just the HS but without command radio/access. Also they can get revved.)
;Flourish updated:
====Minor Changes====
*A couple more guns now have inhand sprites, thanks to Gannets!
;aloe updated
===Tuesday, March 6th, 2018===
*You no longer need to remove all of a cyborg's limbs to take off their chest or head. Do note that they'll fall apart if you remove either of these.
;Mordent updated:
 
*Cyborg modules have been shuffled around/combined. The new modules are: civilian, engineering, mining, medical, chemistry, brobocop.
===Tuesday, February 22nd, 2022===
*This is a first-pass at making cyborgs a little more pleasant to play, expect tweaks in the near-future for balancing and more features to come.
;[https://github.com/goonstation/goonstation/pull/7583 Amylizzle updated: #7583]
===Monday, March 5th, 2018===
*Enzymatic Reclaimers no longer destroy item arms, the item will now drop.
;Keelin updated:
 
*CE has a new toy in the locker.
===Monday, February 21st, 2022===
===Saturday, March 3rd, 2018===
;[https://github.com/goonstation/goonstation/pull/7438 CodeJester updated: (tgui 📄) #7438]
;Keelin updated:
*The seed fabricator has a new UI, allowing you to find and dispense cannabis seeds easier.
*Custom-made power cells should no longer be horribly disappointing. Hopefully.
====Minor Changes====
*Material analyzer will now spit out exact values in addition to descriptions.
;[https://github.com/goonstation/goonstation/pull/7574 Flappybat updated: #7574]
;Flourish updated:
*Cluwnes have been trained to make a less ear blasting horn sound.
*There are new sec uniform, armor, and helmet sprites thanks to Gannets! And yes, the helmet now has a flashlight.
;[https://github.com/goonstation/goonstation/pull/7523 CodeJester updated: (feature 🆕, tgui 📄) #7523]
*You can now use the Stop the Radio! command to stop radio station tunes from playing. You can also alter the volume with an in game command (Alter
*Added Isolate button for reagents in the Reagent Extractor.
 
===Sunday, February 20th, 2022===
;[https://github.com/goonstation/goonstation/pull/7437 AmazingDragons updated: (feature 🆕) #7437]
*Added a new morale-boosting problem to the mainframe for control of your favorite guardbuddies!
;[https://github.com/goonstation/goonstation/pull/7413 FlameArrow57 updated: (feature 🆕) #7413]
*Security computers now provide a SecHUD flag that can be set for someone. If a person has an active arrest status, the flag will appear in their examine report for anyone wearing SecHUDs.
====Minor Changes====
;aloe updated:
*you digest 3x as hard
;[https://github.com/goonstation/goonstation/pull/7545 Yellow/Myco updated: (balance ⚖) #7545]
*Staff Assistants now spawn with a Civilian Headset, giving them access to the civilian channel
 
===Saturday, February 19th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7373 Flappybat updated: (mapping 🗺) #7373]
*Renamed Loyalty implants to Counter-Revolutionary implants to make their purpose clearer.
 
===Friday, February 18th, 2022===
====Minor Changes====
;tarmunora updated:
*blob poisoning change:
*mitochondria individually less vulnerable to poison, suck poison out of nearby non-mitochondria/non-lipid tiles, store up to 50 poison in adjacent lipid tiles
*lipids slightly more flammable and no longer have increased poison spread on death
 
===Thursday, February 17th, 2022===
;[https://github.com/goonstation/goonstation/pull/7471 Danger Noodle updated: (mapping 🗺) #7471]
*A new art themed prefab has been added to space maps.
;pali updated
*Persistent pickle jars now spawn on the station. You can put things into the jar and leave the jar somewhere and next round the jar will be on the same place (if it's the same map) and contain the things you put there but pickled and edible!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7522 Flappybat updated: #7522]
*Tracking beacons start anchored. You can unanchor them with a screwdriver.
;TTerc updated
*Fish now deal 0 damage. Invite your friends for a fish slap fight!
 
===Wednesday, February 16th, 2022===
====Minor Changes====
;TTerc updated (feature 🆕)
*You can now show off your security badge to people by clicking them with it.
 
===Tuesday, February 15th, 2022===
====Minor Changes====
;Kyle updated
*One Armed Spaceman trait now costs 0 points.
;[https://github.com/goonstation/goonstation/pull/7511 Conchuckter updated: (bug 🐛) #7511]
*Fixes computer frames always giving 5 sheets instead of their proper amount
 
===Monday, February 14th, 2022===
;Kyle updated
*You can now handcuff people that have only one arm. (If they're cuffed and lose an arm, they'll still be uncuffed like normal)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7502 Flaborized updated: (sprites 🎨) #7502]
*Updated the sprites for shuttle and airbridge floors.
 
===Sunday, February 13th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7486 Sovexe updated: (bug 🐛, feature 🆕, sprites 🎨) #7486]
*Added stink lines for smelly RP players
;[https://github.com/goonstation/goonstation/pull/7442 Vantatrauma updated: (feature 🆕, sprites 🎨) #7442]
*Added a genetics-themed winter coat to the game, findable in geneticists equipment boxes!
 
===Saturday, February 12th, 2022===
;aloe updated
*The cyborg converter (syndicate item) has had its price increased to 8 Baddie Bux. It now makes '''Syndicate Cyborgs'''. It also works faster, comes with a wrench, is a little less noisy, and you stuff other people in it by agressively grabbing them and clicking it.
;[https://github.com/goonstation/goonstation/pull/7372 Flappybat updated: (sprites 🎨, balance ⚖) #7372]
*Red chainsaw gets an ability to chop off your arm and attach with no surgery
*Added start/stop sound to the red chainsaw.
*Made the green chainsaws electric and gave them a new, less abrasive sound.
;[https://github.com/goonstation/goonstation/pull/6794 Zonespace updated: (feature 🆕, balance ⚖) #6794]
*Antagonists can buy Syndicate headsets from CARL, and the wiretap upgrade grants access to the Syndicate channel.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7372 Flappybat updated: (sprites 🎨, balance ⚖) #7372]
*Chainsaws now have animated inhands.
;[https://github.com/goonstation/goonstation/pull/7336 MetricDuck updated: (balance ⚖, bug 🐛) #7336]
*Spaceacillin is much less effective at treating cluwnes and will no longer outright cure wizard cluwnes.
;[https://github.com/goonstation/goonstation/pull/6816 Zonespace updated: #6816]
*SWAT gloves now are insulated against most regular forms of shocking (such as doors).
;[https://github.com/goonstation/goonstation/pull/7470 Danger Noodle updated: #7470]
*Added artistic toolboxes to all maps in rotation.
;[https://github.com/goonstation/goonstation/pull/7452 Flaborized updated: #7452]
*Resprited gas canisters.
;[https://github.com/goonstation/goonstation/pull/7460 FlameArrow57 updated: #7460]
*Civilian headsets and staff assistant jumpsuits can now be printed from uniform manufacturers.
;[https://github.com/goonstation/goonstation/pull/7458 FlameArrow57 updated: #7458]
*Sleepy pens can now appear as fancy pens.
;[https://github.com/goonstation/goonstation/pull/7476 Amylizzle updated: #7476]
*Adds an additional check to secscanner to prevent scanning intangible living mobs.
 
===Friday, February 11th, 2022===
;[https://github.com/goonstation/goonstation/pull/7071 FlameArrow57 updated: (feature 🆕, balance ⚖) #7071]
*The AI now has a "Reset All APCs" command, which will attempt to reset all APCs to their default settings.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7071 FlameArrow57 updated: (feature 🆕, balance ⚖) #7071]
*Ion storms may now disable AI control on some APCs.
 
===Thursday, February 10th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7459 avimour updated: (sprites 🎨) #7459]
*Stethoscopes have had their speakers removed and given a new appearance
 
===Tuesday, February 8th, 2022===
;[https://github.com/goonstation/goonstation/pull/7429 Flaborized updated: (mapping 🗺, sprites 🎨) #7429]
*Updated the wizard shuttle.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7374 Josephin23 updated: (mapping 🗺) #7374]
*Added a stove to the kitchen in Destiny, also moved the intercom.
;[https://github.com/goonstation/goonstation/pull/7316 Ikea updated: (balance ⚖) #7316]
*Due to a shortage in cotton supply, the price of cotton and the price traders purchase jumpsuits for has increased.
;[https://github.com/goonstation/goonstation/pull/7441 Wisemonster updated: (mapping 🗺) #7441]
*Donut 3's medical morgue now comes with a bottle of embalming fluid.
;TTerc updated:
*Fire extinguishers no longer automatically switch safety to off when used on another mob on help intent. Being on help intent and using an extinguisher while safety is off still doesn't perform the attack.
;[https://github.com/goonstation/goonstation/pull/7439 Danger Noodle updated:  (mapping 🗺) #7439]
*Horizon's genetics department has been blessed with a gene power module. Enjoy!
 
===Monday, February 7th, 2022===
;aloe updated:
*QM Requisition payouts have been significantly increased.
====Minor Changes====
;aloe updated:
*The sponge capsule crate from QM now only comes with 1 pack of capsules. That's still 12 animals.
;aloe updated:
*AI eyebots (the shells you start with) can pull things now via... magnets or something. Their health has been reduced to accommodate this.
;aloe updated:
*Traitor chefs can now buy a hotdog cart that crunches people similar to the janitor's trash compactor cart. I didn't make it, I just found it. It's also a little tastier.
;[https://github.com/goonstation/goonstation/pull/7426 avimour updated:#7426]
*Medical fabricators can now create stress balls.
 
===Sunday, February 6th, 2022===
;[https://github.com/goonstation/goonstation/pull/7269 Flappybat and Flaborized updated: (feature 🆕, sprites 🎨) #7269]
*Added a Recover Gear ability to Hunters. Use it to teleport your rifle, spear or cloak back to your position if you lose them. Animations by Flaborized.
*New Hunting spear sprite and inhands by Flaborized!
====Minor Changes====
;pali updated:
*Nukies now have a unique radio record on their battlecruiser.
;[https://github.com/goonstation/goonstation/pull/7354 NightmareChamillian updated: (sprites 🎨) #7354]
*Added unique sprites for the syndicate tranquilizer darts, meowtizer, and .22 smartgun magazines.
;[https://github.com/goonstation/goonstation/pull/7236 NightmareChamillian updated: (sprites 🎨) #7236]
*The sweatshop that produces NT's pride wardrobe now manufacturers reversible jumpsuits for the MLM sexuality
;[https://github.com/goonstation/goonstation/pull/7412 Flaborized updated: (sprites 🎨) #7412]
*Resprited cloning upgrade modules.
;[https://github.com/goonstation/goonstation/pull/7315 Colossusqw updated: (feature 🆕, sprites 🎨) #7315]
*Made so you can play as a scorpion if an admin wants it.
;[https://github.com/goonstation/goonstation/pull/7347 Flappybat updated: (feature 🆕) #7347]
*When you die in Battle Royale you are now vaporized and drop your gear.
;[https://github.com/goonstation/goonstation/pull/7397 Flaborized updated: (sprites 🎨) #7397]
*Resprited the comms dish.
;[https://github.com/goonstation/goonstation/pull/7167 zjdtmkhzt updated: #7167]
*Added a new option for mechcomponents to connect them without clickdrag.
 
===Saturday, February 5th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7411 Stonepillar updated: (balance ⚖) #7411]
*Reduced the damage of high-level loaves.
;[https://github.com/goonstation/goonstation/pull/7378 ThyOverlord updated: (sprites 🎨) #7378]
*Resprited the fish you see around the station.
 
===Friday, February 4th, 2022===
;[https://github.com/goonstation/goonstation/pull/7398 Adhara in Space updated: #7398]
*Clicking on a desk (or any table with built in storage) with an empty hand opens the storage now.
;[https://github.com/goonstation/goonstation/pull/7390 Emily updated: #7390]
*You can no longer struggle out of grabs while stunned
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7392 NightmareChamillian updated: #7392]
*Light switches are now too high for ghost critters
;TTerc updated (mapping 🗺)
*Donut 3 engine room now has a blast shield you can (and should!) use to protect the crew from bigulo setups.
 
===Thursday, February 3rd, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7382 Flappybat updated: (balance ⚖) #7382]
*Hunter mask now self destructs on death.
 
===Wednesday, February 2nd, 2022===
;[https://github.com/goonstation/goonstation/pull/7306 LeahTheTech updated: (tgui 📄) #7306]
*The barcode computer now has a new UI, this one shows the scanned ID card clearly so you can keep track of how rich the other QM is getting.
====Minor Changes====
;Emily updated:
*The Retention Center no longer has a sequence break to getting to Dino Jason's early. If you go to Dino Jason's, don't forget to thank the bus driver!
;pali updated:
*The prompt to change your ring message on a PDA now has pre-typed traitor code for your convenience (if you are the owner of the uplink in the PDA).
 
===Tuesday, February 1st, 2022===
;[https://github.com/goonstation/goonstation/pull/6844 Nexusuxen updated: (feature 🆕, sprites 🎨) #6844]
*AIs will now produce flying text above intercoms when speaking through them, provided they're not tuned to 145.9.
====Minor Changes====
;tarmunora updated:
*chainsaw no fall apart
;[https://github.com/goonstation/goonstation/pull/7180 Mr. Moriarty updated: (feature 🆕, tgui 📄) #7180]
*Added 'Open/Close Floor Flusher' brig door timer buttons.
 
==January 2022==
===Monday, January 31st, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7339 Keiya updated: (feature 🆕, tgui 📄) #7339]
*Colorful paper should now work better, and maintain its colors on persistent noticeboards.
 
===Sunday, January 30th, 2022===
;[https://github.com/goonstation/goonstation/pull/7265 CodeJester updated: (tgui 📄) #7265]
*The reagent extractor has a fancy new UI, with changes to allow for quick extraction and transference!
;[https://github.com/goonstation/goonstation/pull/7323 Keiya updated: (sprites 🎨) #7323]
*New "Bee Exposition Extravaganza" book, now available at Books4U vendors system-wide! Your local apiculturist might have a copy, too.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7356 Keiya updated: #7356]
*The apiculturist's suit now stops small bees. It still doesn't do shit against Space Bees.
;[https://github.com/goonstation/goonstation/pull/7184 Arborinus updated: (sprites 🎨) #7184]
*New sprites for certain burgers and burger-esque sandwiches.
;[https://github.com/goonstation/goonstation/pull/7346 Flaborized updated: (sprites 🎨) #7346]
*Added unique burning sprites for the changeling horror form.
 
===Saturday, January 29th, 2022===
;pali updated:
*Slipping on banana peels has been changed a bit and it now has fancy comedic animation
====Minor Changes====
;pali updated:
*MechComp tesla coils now use up a bit of APC power.
;[https://github.com/goonstation/goonstation/pull/7258 NightmareChamillian updated: (bugs 🐛, mapping 🗺) #7258]
*After losing a lawsuit, NanoTrasen has now added adequate warning labels to some medicine bottles.
 
===Friday, January 28th, 2022===
====Minor Changes====
;pali updated:
*Head of Security now feels a disturbance in the force when Sylvester gets rigged with plasma.
;[https://github.com/goonstation/goonstation/pull/7324 Flaborized updated: (sprites 🎨) #7324]
*Resprited katanas.
;[https://github.com/goonstation/goonstation/pull/7283 DisturbHerb updated: #7283]
*Head Surgeons now have their own headset (Med, Command) and radio icon.
 
===Thursday, January 27th, 2022===
;[https://github.com/goonstation/goonstation/pull/7295 AnguishedEnglish updated: (sprites 🎨) #7295]
*Added a Nun Robe and Nun Hood to the Chaplain's lockers.
====Minor Changes====
;aloe updated:
*New 0 point trait- Heavy Sleeper. You spawn in a random bed, asleep (for 10 seconds). Can't be taken with stowaway etc.
;[https://github.com/goonstation/goonstation/pull/7308 112358sam updated: #7308]
*Floorbots now yell at you if you have tiles or sheets they want.
 
===Tuesday, January 25th, 2022===
;[https://github.com/goonstation/goonstation/pull/7293 Flaborized updated: (sprites 🎨) #7293]
*Resprited the blob UI buttons.
;[https://github.com/goonstation/goonstation/pull/7244 colossusqw updated: (feature 🆕, sprites 🎨) #7244]
*Added scorpions to random pest events.
;[https://github.com/goonstation/goonstation/pull/7297 Stonepillar updated: (bug 🐛) #7297]
*The space convention centers have re-opened. The stock market has events again. Go and gamble your money.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7230 zjdtmkhzt updated: (balance ⚖) #7230]
*Navbeacons are now mechanics scannable.
;[https://github.com/goonstation/goonstation/pull/7261 LeahTheTech updated: (feature 🆕) #7261]
*Added a button to AI shells to eject in place, no more scrolling across half the map to find your shell again.


==February 2018==
===Monday, January 24th, 2022===
===Wednesday, February 21th, 2018===
;[https://github.com/goonstation/goonstation/pull/7035 DimWhat updated: (balance ⚖) #7035]
;Flourish updated:
*Made choking with sharp objects, like knives, deal much more bleed and a small amount of brute damage.
*A collection of clown car records, made by Arborinus, can be found somewhere in the debris field.
====Minor Changes====
===Tuesday, February 20th, 2018===
;[https://github.com/goonstation/goonstation/pull/7285 BatElite updated: (bug 🐛, mapping 🗺) #7285]
;Wire updated:
*Donut3's brig piping has been fixed.
*I've made some rather significant changes to the tooltip code in an effort to alleviate the dreaded "stolen focus" issue that was eating everyone's clicks. I know tooltips are alt-only by default now, but if ya'll could turn them on for a bit to see if there's any improvement that would be dandy. Ta!
;[https://github.com/goonstation/goonstation/pull/7007 Mr. Moriarty updated: #7007]
===Sunday, February 18th, 2018===
*The Radio Show Host and the Communications Officer now have unique radio icons.
;Flourish updated:
 
*Pills that you make are now the color of their contained reagents.
===Sunday, January 23rd, 2022===
*Botanists can now grow poppies for morphine. The cool sprites are courtesy of Hufflaw.
;[https://github.com/goonstation/goonstation/pull/7176 DimWhat updated: (sprites 🎨) #7176]
===Saturday, February 17th, 2018===
*Added a new hat and apron for the Head Surgeon role.
;Flourish updated:
====Minor Changes====
*A bit late, but, yes, you can now play records at the radio station! Find them stashed away in a wooden desk. More to come!
;[https://github.com/goonstation/goonstation/pull/7272 adharainspace updated: #7272]
===Friday, February 16th, 2018===
*Changed bookshelf sprites.
;Flourish updated:
;[https://github.com/goonstation/goonstation/pull/7246 Azrun updated: (feature 🆕, sprites 🎨, balance ⚖)#7246]
*You can now save and load cloning records to and from data disks.
*Welding actionbars will only be seen by welder, but new animations for everyone to see!
*Security officers and the HoS now spawn with said data disks, complete with their cloning record. Hand the disk to a trusted friend or medbay, and skip the immense ordeal of getting scanned in the cloner.
 
;MBC updated:
===Saturday, January 22nd, 2022===
*Added a security scanner object. When a human passes through, the scanner will calculate an overall contraband rating from 0-10 (depending on the objects and how they are held) and report it to the security PDA mailgroup if the threat is greater than 4.
;[https://github.com/goonstation/goonstation/pull/7256 BatElite updated: (bug 🐛) #7256]
===Tuesday, February 13th, 2018===
*AIs can also use normal radio prefixes now (though the :3 prefixes still work too)
;MBC updated:
====Minor Changes====
*Added 3 fashionable alt-backpacks you can buy with spacebux. thanks, Gannets!
;[https://github.com/goonstation/goonstation/pull/7245 Flaborized updated: (sprites 🎨) #7245]
===Monday, February 12th, 2018===
*"Port-a" machines now have a teleporting animation.
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/7217 Flaborized updated: (sprites 🎨) #7217]
*Clicking a person with a fire extinguisher on Help intent will harmlessly spray them instead of beating them.
*Added an animation for opening and closing zippo lighters.
===Sunday, February 11th, 2018===
 
;MBC updated:
===Friday, January 21st, 2022===
*AI can interact with vending machines. There's also a new wire in vending machines that will disable AI control when cut.
;[https://github.com/goonstation/goonstation/pull/7173 TTerc & Azrun updated: (feature 🆕, balance ⚖) #7173]
*AI is now on the PDA mailing/alert list for all departments.
*Weedkiller (atrazine) can now affect kudzu tiles.
*AI can now use portable machinery, bot control, and crisis alert programs through the PDA. The target location will be the position of your AI Eye, if you're standing on an area visible to cameras.
====Minor Changes====
===Saturday, February 10th, 2018===
;[https://github.com/goonstation/goonstation/pull/7238 glowbold updated: #7238]
;MBC updated:
*Fixed scanners breaking the dwarfism gene effect
*Increased reagent capacity of janitor buckets + mop
;[https://github.com/goonstation/goonstation/pull/7173 TTerc & Azrun updated: (feature 🆕, balance ⚖) #7173]
*Fixed drinking glass interactions : you can now pour them out on the floor, or scoop up fluids using an empty one
*Atrazine will reduce the amount a tile of kudzu can spread and inhibit it from becoming more dense.
*Added new roach sprites by Skunkrocker
;[https://github.com/goonstation/goonstation/pull/7241 Zonespace updated: (bug 🐛) #7241]
*Added a crustacean sprite from manezinho
*Syndicate Specialist ammobags now work with all nukeop guns again.
===Monday, February 5th, 2018===
;Flourish updated:
*Un singe fran�ais a �t� arr�t� par le personnel s�curitaire de NanoTrasen. Il porte un b�ret formidable et il est tr�s orange!
*Oh no, the Syndicate vandalized the changelog! Poor accents. But why? Perhaps, is this monkey...
===Sunday, February 4th, 2018===
;Mordent updated:
*Monkeys can now wear the Head of Personnel's suit and black suits (and dress variants) without looking ridiculous... well, it's a monkey in a suit, so I guess some baseline ridiculousness is there, but at least it fits now.
===Saturday, February 3rd, 2018===
;Mordent updated:
*Clarion has mildly sensible hallway sections now (i.e. doesn't immediately decompress).


==January 2018==
===Thursday, January 20th, 2022===
===Tuesday, January 30th, 2018===
====Minor Changes====
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/7188 zjdtmkhzt updated: (balance ⚖) #7188]
*Implemented grep and Slurred Announcement patches by The Grim Sleeper and darkbitt, respectively.
*Martian diplomats should now be able to use vocal translators.
===Saturday, January 27th, 2018===
;[https://github.com/goonstation/goonstation/pull/7225 Zonespace updated: (mapping 🗺, sprites 🎨) #7225]
;Flourish updated:
*There is now a manifest in the Cairngorm's storage room, containing stats on what's been purchased from the Nuclear Commander's uplink across rounds.
*Implemented Candy Hearts patch by Arborinus. You can find individual hearts in goodybags or get a whole box from a QM crate.
*Nukeop Commander uplink has been resprited (thank you Dimwhat!)
===Thursday, January 25th, 2018===
 
;Cirrial updated:
===Wednesday, January 19th, 2022===
*Okay, loot crates are now worth 8 telecrystals instead of 11. This implies a very, very nice synergy for a specific other traitor item. Have fun.
;pali updated:
*Oh and at some point they were buffed to give more stuff so there's that too.
*The bug report button (in the top right corner) works again and has a new UI!
;Mordent updated:
;[https://github.com/goonstation/goonstation/pull/7130 Flappybat and Flaborized and Virvatuli. updated: (sprites 🎨, balance ⚖) #7130]
*Added monkey worn sprites for fire suits and emergency suits (courtesy of A4Brogan), improved a couple of other monkey worn sprites.
*Hunter laser rifle, spear and cloaking device self destruct on the hunter's death. These items have been renamed to make them stand out more.
*Fixed atmospherics mixer sprite (courtesy of kremlin).
*Hunter's laser rifle and cloaking device have new sprites by Flaborized!
===Friday, January 12th, 2017===
*Laser rifles are renamed to plasma rifle to reflect their projectile and have a new sound by Virvatuli.
;Cirrial updated:
====Minor Changes====
*Implemented Loot Crates by Gannets. Actually it's by Frankity but sssh you didn't hear that from me.
;[https://github.com/goonstation/goonstation/pull/7209 Flaborized updated: (sprites 🎨) #7209]
===Friday, January 5th, 2018===
*Resprited and animated bullet casings.
;Gannets & Flourish updated:
;Cogwerks updated (mapping 🗺, sprites 🎨):
*There's a new radio station (or is it a ship?) in the debris field, thanks to Gannets.
*Replaced my older drawn background assets with some fancier new 3D-rendered plasma giant, a couple moons, and stars
;Flourish updated:
;[https://github.com/goonstation/goonstation/pull/6997 DimWhat updated: (mapping 🗺, sprites 🎨) #6997]
*New traitor item: barrel of monkeys. Available to staff assistants, test subjects, and geneticists, and also found in surplus crates.
*Added an ability button for some hooded clothing.
;[https://github.com/goonstation/goonstation/pull/6805 LeahTheTech updated: (feature 🆕, sprites 🎨) #6805]
*The Inspector's report will now be displayed at the end of the round. The contents of that ominous clipboard are now much more important.
 
===Tuesday, January 18th, 2022===
;[https://github.com/goonstation/goonstation/pull/6276 Zonespace updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖, tgui 📄) #6276]
*Nuclear Operative Commanders now have a specialized uplink! More info in Minor Changes. Nuclear bomb remote has been moved to the uplink.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6276 Zonespace updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖, tgui 📄) #6276]
*The commander's uplink uses "points" versus the traditional TC, and gains 1 point for every 20 people online (minimum of 2 points)
*The uplink has 6 items, being the Nuclear bomb teleporter, reinforcement beacon, ammo bag, specialist ammo bag, laser designator, and rapid deployment remote, the new ones described in further changelog entries.
*First is a reinforcement beacon for 2 points to summon a syndicate gunbot to assist the nuclear team.
*Second is the Ammo Bag and its specialist version (2/3 points, respectively), which both allow the nuclear operatives to fabricate more ammunition for their guns.
*Third is the laser designator for 3 points, which allows the commander to call in two high-explosive airstrikes from the Cairngorm to hit anywhere they designate!
*Finally is the Rapid Deployment Remote, costing a whole 4 points, which allows the commander to send the nuclear team in through drop pods onto anywhere on station!
*Thank you to Cogwerks for the 152mm gun sprites, Waffleoffle for the laser designator/ammobag sprites, and Dimwhat for the gunbot/drop pod sprites!
 
===Monday, January 17th, 2022===
;[https://github.com/goonstation/goonstation/pull/7117 DimWhat updated: (sprites 🎨) #7117]
*Added backpacks, belts, radio, and a couple special helmet sprites for monkeys!
;[https://github.com/goonstation/goonstation/pull/7162 CrystalClover updated: (sprites 🎨) #7162]
*Added Bald clown mask variants and the ability to swap to and from them
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7153 Flaborized updated: #7153]
*Resprited stools.
;[https://github.com/goonstation/goonstation/pull/7190 Flaborized updated: (sprites 🎨) #7190]
*Resprited the Amusing Duck and the easter eggs it lays.
;[https://github.com/goonstation/goonstation/pull/7026 zjdtmkhzt updated: #7026]
*Removed buggy "State Laws (Advanced)" verb from AIs and instead added the new "Set Fake Laws" and "State Fake Laws" verbs as replacements.
 
===Sunday, January 16th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7101 TDHooligan updated: (sprites 🎨) #7101]
*Soda cans can now be printed in the CheMaster 3000, start a brand!
;aloe updated:
*Sutures and bandages are now quite a bit faster, and are capped at 5 seconds. I'm reasonably sure the old behavior was a bug.
;[https://github.com/goonstation/goonstation/pull/6871 Nexusuxen updated: (bug 🐛, feature 🆕) #6871]
*AI Cores will now properly disconnect and reconnect from data terminals when you screwdriver them or gib them.
;[https://github.com/goonstation/goonstation/pull/7182 Flaborized updated: (sprites 🎨) #7182]
*Many more kinetic weapons will animated while firing.
 
===Saturday, January 15th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7040 Flappybat updated: (mapping 🗺) #7040]
*Donut3 security corridor to the armory is now part of the main security area.
 
===Friday, January 14th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6428 Nexusuxen updated: (sprites 🎨) #6428]
*Adds sliced cheese & tomatoes, and a couple recipe fixes. 1 cheese wedge = 4 slices, 1 tomato = 3 slices. Cheese slice sprites by Erinexx.
*Multiple recipes now use cheese slices instead of whole wedges. BLTs and Weird Cheeseburgers added. Minor recipe tweaks.
 
===Thursday, January 13th, 2022===
;[https://github.com/goonstation/goonstation/pull/7086 BatElite updated: (feature 🆕, mapping 🗺) #7086]
*Morgues, crematoria and tanning beds have been reworked internally with several accompanying QOL changes and minor bugfixes. Most important additions are that they require power to operate properly and silicons can operate the trays now.
;[https://github.com/goonstation/goonstation/pull/7163 Flaborized updated: (sprites 🎨) #7163]
*Resprited stunbatons.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6981 Zonespace updated: (balance ⚖) #6981]
*The Part-Time Vice Officers that appeared on saturdays have been fired and replaced with some musicians instead.
;[https://github.com/goonstation/goonstation/pull/7086 BatElite updated: (feature 🆕, mapping 🗺) #7086]
*Specifically, tanning beds and crematoria will not activate and morgues will not prevent decomposition without power
;[https://github.com/goonstation/goonstation/pull/7111 Mr. Moriarty & End updated: (sprites 🎨) #7111]
*Resprited the Cargo Transporter.
;[https://github.com/goonstation/goonstation/pull/7120 Colossusqw updated: (feature 🆕, sprites 🎨, balance ⚖) #7120]
*Makes you aware of your surroundings instead of asleep during the capulettium effect, but still unable to speak or move.
 
===Tuesday, January 11th, 2022===
;Emily updated (feature 🆕) :
*🌭🛀
;[https://github.com/goonstation/goonstation/pull/7136 DimWhat updated: (sprites 🎨) #7136]
*Added several unique sprites for worn IDs
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7144 Flaborized updated: (sprites 🎨) #7144]
*Resprited botanical seeds.
;[https://github.com/goonstation/goonstation/pull/7145 Flaborized updated: (sprites 🎨) #7145]
*Resprited vomit.
 
===Monday, January 10th, 2022===
;[https://github.com/goonstation/goonstation/pull/7129 Nexusuxen updated: (mapping 🗺, sprites 🎨) #7129]
*Added skins for the AI core! 4 new appearances for AIs are now obtainable in-game. See the PR for more details!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7113 Nexusuxen updated: (bug 🐛, mapping 🗺) #7113]
*Cargo router doors on Cog1 should now stay open for the correct amount of time; belt hell should be operational now.
;[https://github.com/goonstation/goonstation/pull/7133 Waffleloffle updated: #7133]
*Various foods and drinks are now more flavorful.
;[https://github.com/goonstation/goonstation/pull/7125 Flappybat updated: (bug 🐛, mapping 🗺) #7125]
*Battleroyale storms now start out less dangerous and scale up over the round. Removed some consoles and machinery that could be used for disruptive purposes, added a special AI law and blocked shuttle calls.
;[https://github.com/goonstation/goonstation/pull/7134 DimWhat updated: #7134]
*Increased the disarm resistance of nuke ops knight gloves.
 
===Sunday, January 9th, 2022===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7122 Flaborized updated: (sprites 🎨) #7122]
*Resprited eyes and eyespiders.
 
===Saturday, January 8th, 2022===
;ZeWaka updated (feature 🆕) :
*When block-sliding, you now 'kick' items on the tile you enter in the direction of your movement.
;[https://github.com/goonstation/goonstation/pull/7112 Waffleloffle updated: (feature 🆕, sprites 🎨) #7112]
*Added a couple new coffee mutations.
;[https://github.com/goonstation/goonstation/pull/6933 Zonespace updated: (feature 🆕) #6933]
*Players need at least 5 rounds to play team-based antagonist roles.
;[https://github.com/goonstation/goonstation/pull/7097 CrystalClover updated: #7097]
*Added mugs to the glass recycler
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6774 ZWRh3 updated: (feature 🆕, balance ⚖) #6774]
*Extinguishers with the safety on will no longer count as an open container.
 
===Friday, January 7th, 2022===
;[https://github.com/goonstation/goonstation/pull/7029 Yellow/Myco updated: #7029]
*Voices and Emotes now go over the blindness layers
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7102 Colossusqw updated: (balance ⚖) #7102]
*Changed the heparin recipe from needing meat slurry to needing blood.
;[https://github.com/goonstation/goonstation/pull/6735 Zonespace updated: (balance ⚖) #6735]
*With security training, you can remove handcuffs from other people twice as fast.
;[https://github.com/goonstation/goonstation/pull/6718 Nexusuxen updated: (bug 🐛) #6718]
*Firedoors and a couple other things can now be deconstructed. Telepads and Teleconsoles will also connect to data terminals when you redeploy them instead of bricking.
;TTerc updated (balance ⚖) :
*Furnaces no longer accept alive mobs (similarly to gibbers).
 
===Wednesday, January 5th, 2022===
;[https://github.com/goonstation/goonstation/pull/7064 FlameArrow57 updated: (mapping 🗺) #7064]
*Additional air scrubbers have been added to Horizon.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7077 Flaborized updated: (sprites 🎨) #7077]
*Resprited the device analyzer, device frames, ruckingenur kit and blueprints.
;[https://github.com/goonstation/goonstation/pull/7076 Flaborized updated: (sprites 🎨) #7076]
*Resprited basic knives, forks, spoons and bowls, as well as food that goes inside bowls.
;[https://github.com/goonstation/goonstation/pull/6670 Nexusuxen updated: (mapping 🗺) #6670]
*Cog1 now has a mail sorting room in Northeast maintenance, check it out! Also, where did Chompsky go...?
;[https://github.com/goonstation/goonstation/pull/7083 eX.n0x updated: (bug 🐛, sprites 🎨) #7083]
*A large chunk of clothing items fit better on/with lizard heads.


==December 2017==
===Tuesday, January 4th, 2022===
===Thursday, December 28th, 2017===
;[https://github.com/goonstation/goonstation/pull/7060 Flappybat updated: (balance ⚖) #7060]
;ZeWaka updated:
*A number of changes have been made to Battle Royale. 40% of lockers and crates are randomly removed each round with the remainder replaced with Syndicate gear lockers and treasure chests. More armor and weapons are available with less useless items. Going off Z1 will now deal constant damage, stay battling!
*Implemented the BloodTrak blood finder patch by Crystalwarrior.
====Minor Changes====
*Just swipe your BloodTrak-compatible device on blood and you will be given a direction towards the darn bleeder, provided you stand still!
;[https://github.com/goonstation/goonstation/pull/7051 Flappybat updated: #7051]
===Monday, December 25th, 2017===
*Football pitch gets cleaned between rounds, slightly longer delaybefore rounds.
;ZeWaka updated:
 
*Implemented christmas fruitcake as a holiday treat by LuigiThirty.
===Monday, January 3rd, 2022===
*Implemented pipebomb assemblies patch by The Grim Sleeper! Now combinable with Signaler, Proximity, and Timer assemblies.
;[https://github.com/goonstation/goonstation/pull/7044 DimWhat updated: (sprites 🎨) #7044]
===Sunday, December 24th, 2017===
*Added glasses sprites for lizardssss.
;Flourish updated:
 
*You may start to notice shiba inus wandering through the halls. The adorable sprites are courtesy of PhysicalFormOfCurrency.
===Saturday, January 1st, 2022===
===Saturday, December 23th, 2017===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7036 Flaborized updated: (sprites 🎨) #7036]
*Resprited ampoules.
 
==December 2021==
===Friday, December 31st, 2021===
;tarmunora updated (balance ⚖, happy new years 🎉):
*Thrown drinking glasses now splash some of their contents to the floor as well
 
===Thursday, December 30th, 2021===
====Minor Changes====
;pali updated:
*Clicking on the pull hud button now shows a popup where you can select what to pull.
;[https://github.com/goonstation/goonstation/pull/7028 Mr. Moriarty updated: (mapping 🗺) #7028]
*The NSS Clarion has invested in sturdier windows for the HoS's Office, in order for them to survive the relentless onslaught of StirStir's forehead.
;[https://github.com/goonstation/goonstation/pull/6831 Blackrep updated: (tgui 📄) #6831]
*The glass recycler has been updated to a fancy new interface!
 
===Wednesday, December 29th, 2021===
;[https://github.com/goonstation/goonstation/pull/6942 DimWhat updated: (sprites 🎨) #6942]
*Added a bunch more monkey clothing including gloves, shoes and masks! Ook!
 
===Tuesday, December 28th, 2021===
;[https://github.com/goonstation/goonstation/pull/6898 Stonepillar updated: #6898]
*Flusher components now have a limit of 100 things to flush at once.
;[https://github.com/goonstation/goonstation/pull/6988 DimWhat updated: (balance ⚖) #6988]
*The material costs for several drone types have been made much more difficult.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6988 DimWhat updated: (balance ⚖) #6988]
*The material cost for miniature syndicates has been lowered.
;[https://github.com/goonstation/goonstation/pull/6900 Gonzako updated: (feature 🆕) #6900]
*Button pannels can now create new buttons from signals. Use ButtonLabel=ButtonSignal to define new buttons. These can be separated by ";" or "&"
;[https://github.com/goonstation/goonstation/pull/7011 Keiya updated: #7011]
*Made it/its pronouns selectable in the the identity computer and character setup screen.
;[https://github.com/goonstation/goonstation/pull/6966 Flaborized updated: (sprites 🎨) #6966]
*Updated sprites for belt items.
 
===Monday, December 27th, 2021===
;[https://github.com/goonstation/goonstation/pull/5712 Azrun updated: (feature 🆕, mapping 🗺, sprites 🎨) #5712]
*AI's now have access to text Holograms by way of Phrase Templates! Find some hologram expansion modules to add phrases/words.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6710 Skeletonman0 updated: #6710]
*Grilles now try to electrocute mobs thrown or launched at them.
;[https://github.com/goonstation/goonstation/pull/6799 Azrun updated: (feature 🆕, sprites 🎨)#6799]
*Plasmatoid results in respiratory "issues". The infection will spread to the lungs and they will no longer function like they used to.
 
===Sunday, December 26th, 2021===
;pali updated:
*Manta has been disabled
;[https://github.com/goonstation/goonstation/pull/6894 Flappybat updated: (mapping 🗺) #6864]
*Changed phones on Donut 3, removed arrivals/office phones. Moved and added some phones.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/7004 TTerc updated: #7004]
*Suicide command now always opens a suicide method selection window.
;[https://github.com/goonstation/goonstation/pull/6985 Flappybat updated: (balance ⚖) #6985]
*Santa and Krampus no longer spawn in modes that prevent antag spawns.
;[https://github.com/goonstation/goonstation/pull/6989 Magma Hunter updated: #6989]
*Changes the AZERTY number row to use the French layout. Also fixes it for ghosts.
;[https://github.com/goonstation/goonstation/pull/6957 DimWhat updated: (sprites 🎨) #6957]
*Made some small sprite changes to a few glasses sprites.
;[https://github.com/goonstation/goonstation/pull/6995 Flaborized updated: (sprites 🎨) #6995]
*Resprited the arc plater and ore processor machines.
;[https://github.com/goonstation/goonstation/pull/7001 Flaborized updated: (sprites 🎨) #7001]
*Resprited pills.
 
===Saturday, December 25th, 2021===
====Minor Changes====
;tarmunora updated (🎅):
*Super Hairgrownium has 3u minimum volume to trigger moustache effect
 
===Friday, December 24th, 2021===
;[https://github.com/goonstation/goonstation/pull/6978 Wisemonster updated: (mapping 🗺, balance ⚖) #6978]
*NanoTrasen has shipped breaching hammers to armories that were missing them.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6984 DimWhat updated: (sprites 🎨, balance ⚖) #6984]
*Added unique bedsheet sprites for lizards.
 
===Thursday, December 23rd, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6910 Sovexe updated: (feature 🆕, sprites 🎨)#6910]
*Added ember particle effects to burning barrels, using the new particle system.
;aloe updated:
*You can now click telescience portals to go through them while you're standing on the same tile.
 
===Tuesday, December 21st, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6861 Flappybat updated: (balance ⚖) #6861]
*Added one second cooldown on bodybag open/close. Reduced stun on bodybag open.
;[https://github.com/goonstation/goonstation/pull/6943 Dimwhat updated: (balance ⚖) #6943]
*The obsidian crown is now blacklisted from petasusaphilic
;[https://github.com/goonstation/goonstation/pull/6958 Zonespace updated: (balance ⚖) #6958]
*Macrobomb explosion power average increased to 27 from 25.
;[https://github.com/goonstation/goonstation/pull/6883 Zonespace updated: #6883]
*Syndicate Donk Pocket's smelling salts changed back to synaptizine, the methamphetamine in the Donks no longer purge brain healing chems.
 
===Thursday, December 16th, 2021===
;TTerc updated (feature 🆕):
*Firefighting grenades are now also able to extinguish mobs.
;[https://github.com/goonstation/goonstation/pull/6932 Flaborized updated: (sprites 🎨) #6932]
*Updated many jumpsuit item sprites to be more consistent with their worn states.
====Minor Changes====
;TTerc updated (balance ⚖):
*ValuChimp restock cartridges are now only available via certain cargo traders, similarly to monkey crates.
;tarmunora updated (balance ⚖):
*Werewolf and tentacle arms become weaker when severed.
;[https://github.com/goonstation/goonstation/pull/6915 RSG250 updated: #6915]
*Gemstones make good windows again.
 
===Sunday, December 12th, 2021===
;Jan.antilles updated:
*Shrubs now have Spacemas lights.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6888 Terra_GS updated: (sprites 🎨) #6888]
*Updated the launcher/ignition switch sprites.
 
===Thursday, December 9th, 2021===
;tarmunora updated (balance ⚖):
*Lethal hypotension starts after missing 200u of blood instead of 125u.
====Minor Changes====
;pali updated:
*For the low price of 6000 spacebux you can now adopt a frog.
 
===Wednesday, December 8th, 2021===
;[https://github.com/goonstation/goonstation/pull/6244 112358sam updated: (feature 🆕) #6244]
*Added seven new crew objectives.
;[https://github.com/goonstation/goonstation/pull/6782 Sord and Pali updated: (mapping 🗺) #6782]
*Nanotrasen has bought all new, larger, escape shuttles!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6244 112358sam updated: (feature 🆕) #6244]
*Added the furnace objective that the CE has to the possible engineer objectives.
;[https://github.com/goonstation/goonstation/pull/6782 Sord and Pali updated: (mapping 🗺) #6782]
*All new large sized shuttles for all space maps, new Centcomm dock
 
===Tuesday, December 7th, 2021===
====Minor Changes====
;Tarmunora updated (balance ⚖):
*Riot launchers no longer a bulky item.
;[https://github.com/goonstation/goonstation/pull/6865 Jawns updated: (bug 🐛) #6865]
*SecMate can now properly choose a printer and print records on it.
;aloe updated (feature 🆕):
*You can wring hearts out to dump a quarter of their reagents on the ground. Has a 2 second cooldown between squeezes. Sound effects are placeholders (probably????)
 
===Monday, December 6th, 2021===
;[https://github.com/goonstation/goonstation/pull/6466 Vocalpocal updated: (feature 🆕) #6466]
*Hydroponic plants now make a sound when they mutate
 
===Sunday, December 5th, 2021===
;[https://github.com/goonstation/goonstation/pull/6502 Nexusuxen updated: #6502]
*TermOS messaging with the AI has been significantly improved. See the PR or minor changelog for more details!
;pali updated:
*You no longer need to mash space to shoot in pods. Holding it down is enough now!
;[https://github.com/goonstation/goonstation/pull/6519 Flaborized updated: (sprites 🎨) #6519]
*Resprited the cyborg HUD elements.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6502 Nexusuxen updated: #6502]
*TermOS messaging for AIs now include audio feedback, properly route everything to shells and eye, with a new window to log and view your conversations! Accessed with the 'View Message Log' AI command.
 
===Saturday, December 4th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6380 Arthur Holiday updated: (balance ⚖) #6380]
*Polymorph now has an action bar.
 
===Thursday, December 2nd, 2021===
;pali updated:
*You can now slide glasses across tables. Just stand next to a table and click on another table far away with a drinking glass in hand
 
===Wednesday, December 1st, 2021===
;[https://github.com/goonstation/goonstation/pull/6836 sovexe updated: #6836]
*Refactored a bunch of update_icon procs. Please report if you see any bugs such as invisible items.
;Tarmunora updated (balance ⚖):
*booster enzyme now exothermic and depletes faster.
;[https://github.com/goonstation/goonstation/pull/6843 Gannets updated: (sprites 🎨) #6843]
*The merry month of Spacemas is here! Come contribute a spacemas tree decoration on the forums! https://forum.ss13.co/showthread.php?tid=17615
;Flourish updated (feature 🆕):
*Send a letter to Spacebe - er, Santa! Find their helper under the Spacemas tree.
;pali updated:
*When entering your PIN into things the input popup now defaults to your actual PIN. The future is now.
 
==November 2021==
===Monday, November 29th, 2021===
;pali updated:
*The say popup (on pressing T) should now appear instantly. But as a downside the typing chatbubbly might now persist if you cancel the popup. Please report any other bugs related to speaking and/or chat bubbles.
*The status bar which shows what you are hovering over has now been squished next to the command bar. Also its colour now respects dark mode.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6258 Momoberry updated: #6258]
*Modifies the polymorph List for wizard, adds naming convention to poly victims.
;[https://github.com/goonstation/goonstation/pull/6832 Sovexe updated: #6832]
*Fire alarm status lights now shine through the darkness
*Toggling the lights / power off no longer breaks fire alarms
 
===Friday, November 28th, 2021===
;Flaborized + Flourish updated:
*Pugs can now choose from several different color variants in character setup using the "Special Style" option. Sprites by Flab!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6685 Nexusuxen updated: #6685]
*Cog2's Medsci Router now has a shuttle for scientists to take them to the Research Outpost.
 
===Friday, November 27th, 2021===
;[https://github.com/goonstation/goonstation/pull/6806 Aloe, Flaborized, Flourish, and mbc updated: #6806]
*Added playable pugs. The pug trait costs 4 points, as pugs are intended as a challenge mode for players who’d like to show off their prowess.
*Most notably, pugs take double oxy damage, are poisoned by chocolate, can sprint til they run out of stamina, have a small chance of throwing themselves towards thrown items, and have a special *sleuth emote. Check out the [https://github.com/goonstation/goonstation/pull/6806 PR page] for full details.
;pali updated:
*T-ray scanners now only visible to the user, they penetrate walls and have higher range.
 
===Friday, November 26th, 2021===
;[https://github.com/goonstation/goonstation/pull/6784 anonymous updated: #6784]
*Clarion kitchen changes: Added a stove, soup pot and ladle. Shrunk the Kitchen Freezer horizontally by one tile. Reshuffled all of the Kitchen to make more walk space and put things where they make sense to be.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6769 LeahTheTech updated: #6769]
*Thralls can no longer be made to look human again using the genetics console.
;[https://github.com/goonstation/goonstation/pull/6771 Sovexe updated: #6771]
*Conveyor belt switches now affect their linked belts instantly.
;[https://github.com/goonstation/goonstation/pull/6750 Sovexe updated: #6750]
*You no longer need to remove the battery from an energy/meteor shield generator to connect it to a wire.
===Thursday, November 25th, 2021===
;[https://github.com/goonstation/goonstation/pull/6708 Sovexe updated: #6708]
*Blob rounds can now have up to 4 blobs at once.
;Flourish updated:
;Flourish updated:
*There's another trader in the debris field. This one's location is a bit obscure.
*Oshan's cloning, EVA, security lobby, and armory are all a tiny bit more spacious now.
===Friday, December 22th, 2017===
 
===Wednesday, November 24th, 2021===
;pali updated:
*You can now search by rank (job) in SecMate and MedTrak. Also both of those programs now allow searching by partial matches.
====Minor Changes====
;pali updated:
*Addict and Allergy traits now persist properly after cloning.
;[https://github.com/goonstation/goonstation/pull/6650 zjdtmkhzt updated: #6650]
*Hangar door access levels should now actually be checked.
*Security pods now start with a Security Comms Array to be able to open their hangars. If you know the code, you can also open them from the outside with your Comms Array!
 
===Tuesday, November 23rd, 2021===
;Flourish updated:
;Flourish updated:
*In case you were wondering, the voice that tells you to vote at the start of map vote is Hufflaw's.
*Customs now has a cool service bell. Ring it a bunch to annoy the HoP.
===Thursday, December 21st, 2017===
*The chef also gets a cool dinner bell in their backpack. Sprite by Arthur Holiday!
;ZeWaka & Flourish updated:
*Implemented kremlin's TEG statistics computer patch. Learn calculus for farty spacemen today!
;Flourish updated:
;Flourish updated:
*Added butterflies as playable critters. The awesome sprites are courtesy of locusts/protowizard.
*You can now emag segways. Emagged segways are faster and don't throw you off when you crash into other people.
===Friday, December 15th, 2017===
 
;Cirrial updated:
====Minor Changes====
*Please give a warm welcome to our new visitor.
;pali updated:
===Thursday, December 14th, 2017===
*Blob has some new animation for spreading
*Entering the ocean should now apply its reagents to you, this shouldn't really change much for now probably
*Clientside lag caused by lots of messages in chat has been greatly reduced, woo!
 
===Monday, November 22nd, 2021===
;[https://github.com/goonstation/goonstation/pull/6668 Jan.antilles updated: #6668]
*Resprited pies and added some new pie recipes!
;Flourish updated:
;Flourish updated:
*Homemade pizza can finally taste amazing! Also, pizzas can now fit as many toppings as you'd like (unless people abuse this).  
*You can no longer take multiple allergy traits.
===Wednesday, December 13th, 2017===
 
;MBC updated:
===Sunday, November 21st, 2021===
*Using Rest to lie down will now recover damage VERY slowly. It won't save your life but it might be nice to lie on a bed as you are treated in the medbay and stuff.
====Minor Changes====
===Sunday, December 10th, 2017===
;tarmunora updated:
;Cirrial updated:
*methamphetamine acts as a purgative for brain medicines mannitol and synaptizine.
*Cubes of varying varieties can no longer pilot pods, due to having no appendages to do so.
*haloperidol additionally purges synaptizine
*Animals that don't know how to read or write can no longer pilot pods due to it being beyond their tiny little brains to comprehend advanced spaceflight concepts.
 
*Krampus is no longer unpoppable. You heard me. Apparently people can find a way to be shit even as a meatcube. Christ.
===Saturday, November 20th, 2021===
===Thursday, December 7th, 2017===
====Minor Changes====
;Cirrial updated:
;[https://github.com/goonstation/goonstation/pull/6741 Ikea updated: #6741]
*Critters can now, at long last, finally commit suicide.
*Nanotrasen has noticed they were using an older recipe of plasma cutters for there ship manufacturers and has begin using the modern cheaper recipe again.
===Wednesday, December 6th, 2017===
 
;MBC updated:
===Friday, November 19th, 2021===
*Being turned into a mouse will now inherit your character's hair and eye color.
;[https://github.com/goonstation/goonstation/pull/6632 Nexusuxen updated: #6632]
===Tuesday, December 5th, 2017===
*Cargo router doors should now stay open for long enough to allow for cargo to not get stuck in space.
;MBC updated:
====Minor Changes====
*You can weld drains shut now. You may also clog them temporarily by stuffing in bits of cloth.
;[https://github.com/goonstation/goonstation/pull/6730 Gannets updated: #6730]
*Mechanics can scan drains. Don't worry about piping when you lay them down... they run on mini-singularity technology.
*Syndicate weapons vendors are now explosion immune.
===Sunday, December 3rd, 2017===
 
;ZeWaka updated:
===Thursday, November 18th, 2021===
*Implemented the Cogmap1 Gas Mixer Control patch by Kremlin.
;pali updated:
*Implemented the Brig Flusher Adjustment patch by Firebarrage.
*You can now killswitch ghostdrones on the robotics console.
===Friday, December 1st, 2017===
 
;ZeWaka updated:
===Wednesday, November 17th, 2021===
*Merry Spacemas month!
;[https://github.com/goonstation/goonstation/pull/6707 pali updated: #6707]
*As a gift to start off the holiday season, the Chemicompiler is back! Rejoice!
*Changeling absorb ability now adds a the person to your list of transformation targets immediately, no matter whether you finish the absorption or not
 
===Tuesday, November 16th, 2021===
;[https://github.com/goonstation/goonstation/pull/6643 Skeletonman0 updated: #6643]
*Made Strange Reagent require an electric shock to restart people's hearts.
;[https://github.com/goonstation/goonstation/pull/6671 Walpvrgis updated: #6671]
*Added a couple of new floor styles/sprites to the Floor and Wall Planner. Station renovating grows ever more powerful.
;[https://github.com/goonstation/goonstation/pull/6672 Walpvrgis updated: #6672]
*Two new furniture crates are available from Cargo for 20000 credits each; a neon table and chair set, and a scrap/junk table and chair set.
====Minor Changes====
;aloe updated:
*The Head Surgeon no longer has access to the Medical Director's office and locker. A comprehensive NT study determined that the tranq rifle was not needed for surgery.
;[https://github.com/goonstation/goonstation/pull/6484 Sbmhawk updated: #6484]
*Security vendors now come stocked with colorful lunchboxes of donuts, instead of boring grey boxes!
;[https://github.com/goonstation/goonstation/pull/6618 Danger Noodles updated: #6618]
*Added a new table type, it can be found on the cairngorm.
;[https://github.com/goonstation/goonstation/pull/6649 Arborinus updated: #6649]
*In an effort to appeal to new consumers, Discount Dan has updated the burrito extruders in their factories.
 
===Monday, November 15th, 2021===
;[https://github.com/goonstation/goonstation/pull/6537 Nexusuxen updated: #6537]
*AIs may now text people directly from examine text if their PDA (or PDAs) is visible and their messenger active, except if the AI is piloting a shell.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6188 Merlin1230 updated: #6188]
*The rockbox UI has been updated, and now you can see the stats of ore from the menu!
 
===Sunday, November 14th, 2021===
;[https://github.com/goonstation/goonstation/pull/5884 BatElite updated: #5884]
*Added the engineering materiel vacuum, a hand-or-back-or-belt item which allows them to collect loose debris and construction materials as well as place floor tiles by simply walking around with it!
;[https://github.com/goonstation/goonstation/pull/5645 Azrun updated: #5645]
*Status Displays are back (but as of right now not placed on all maps). But you can order a crate of them from cargo for now.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6470 Mr. Moriarty updated: #6470]
*The NSS Clarion now trusts Security Assistants enough to allow them to retrieve their own gear without supervision from a superior officer.
;[https://github.com/goonstation/goonstation/pull/6631 anonymous updated: #6631]
*Atlas got a bunch of small improvements
;[https://github.com/goonstation/goonstation/pull/6642 zjdtmkhzt updated: #6642]
*Long range teleporters are now deconstructable, and their mechcomp integration should now work.
;[https://github.com/goonstation/goonstation/pull/6682 Flappybat updated: #6682]
*Battle Royale tweaks: Fixed the bugged Battle Storm ended message in BR. Raised and set storm warning period at 60 seconds. Removed security lockers.
;[https://github.com/goonstation/goonstation/pull/6675 Flappybat updated: #6675]
*Most damaged and richest escapee now only tracks humans.
;tarmunora updated:
*prismatic spray spell now hits targets once/burst, and has full ground-hit-chance
 
===Friday, November 12th, 2021===
;[https://github.com/goonstation/goonstation/pull/6646 Azrun, Gannets & Aquarlo updated: #6646]
*Adds the Bard class crate to Cairngorn Syndicate Weapons Vendors.
*The bard is equipped with: A stylish flying V guitar which does decent damage to humans and considerably more to airlocks.
*Two amplifier stacks, which can be worn on the back slot, which serve as the center of any area of effect skills you play.
*A variety of instant use abilities and extended play support effects to boost your team's performance.
*Tip: strum along to your songs to keep them going longer!


==November 2017==
===Wednesday, November 10th, 2021===
===Wednesday, November 29th, 2017===
;Zamujasa updated:
;Cirrial updated:
*Testing out canvases, little icons you can draw on with crayons, pens, etc.
*Implemented Dieting Hippo's chest items patch. Crack a dude open and sew a saxophone into them or whatever. (Psst, it's grab intent on torso)
*You can use a paint can on them to reet the canvas color as well.
*As an experimental new feature, we're trialling a new respawn feature for ghosts. Want to respawn as an unintelligible, illiterate cockroach? We have you covered.
*Please report any bugs. I'd like to make a way for these to persist over rounds!
===Sunday, November 26th, 2017===
 
;ZeWaka updated:
===Tuesday, November 9th, 2021===
*New Space Suit sprites, courtesy of snek! They're great!
====Minor Changes====
===Saturday, November 25th, 2017===
;[https://github.com/goonstation/goonstation/pull/6629 zjdtmkhzt updated: #6629]
*Artifacts can now also be sold in crates. We apologize for the inconveniences.
 
===Monday, November 8th, 2021===
;[https://github.com/goonstation/goonstation/pull/6559 Ikea updated: #6559]
*Loot crates no longer have stripes indicating their tier.
;[https://github.com/goonstation/goonstation/pull/6577 Zonespace updated: #6577]
*Armory Special Grenade crates now have a box of NT stun mines in them!
;[https://github.com/goonstation/goonstation/pull/6579 Gousaid67 updated: #6579]
*Chefs are now able to examine food to get additional information!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6603 Walpvrgis updated: #6603]
*Replaced the spacelubed floor tile effect with new art; should be easier to see on resprited floors now.
 
===Sunday, November 7th, 2021===
====Minor Changes====
;pali updated:
*Glowstick light range increased
 
===Friday, November 5th, 2021===
;[https://github.com/goonstation/goonstation/pull/6543 FlamingLily updated: #6543]
*The crew manifest has been overhauled, now sorted by department.
 
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6516 zjdtmkhzt updated: #6516]
*Buffed artifact selling prices.
;[https://github.com/goonstation/goonstation/pull/6576 Zonespace updated: #6576]
*Powersinks now need tier 2 conductors and tier 2 metals to fabricate.
;tarmunora updated:
*Tweaked a number of nukeop gun/bullet numbers
;tarmunora updated:
*Power sinks now kick back ~20% APC charge when disconnected.
;[https://github.com/goonstation/goonstation/pull/6256 Momoberry updated: #6256]
*Changes the Flail ability of spiders to be less obnoxious.
*New critter abilities and ability icons!
 
===Thursday, November 4th, 2021===
====Minor Changes====
;pali updated:
*You can now insert prizes into claw machines.
;[https://github.com/goonstation/goonstation/pull/6564 Gannets updated: #6564]
*The Firebrand's syndicate napalm thrower now slows more and for longer.
 
===Wednesday, November 3rd, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6565 Gannets updated: #6565]
*Added a one second firing delay to the Betelgeuse sniper rifle.
;tarmunora updated:
*chem dispensers take miraclium to fabricate.
;[https://github.com/goonstation/goonstation/pull/6532 112358sam updated: #6532]
*Adds the mining PDA group to the list of default message groups
;[https://github.com/goonstation/goonstation/pull/6524 Jimmyl updated: #6524]
*MechComps can now be returned to the Vending Machine
;[https://github.com/goonstation/goonstation/pull/6533 Nexusuxen updated: #6533]
*Cargo mass drivers/loaders now operate significantly faster and are generally more reliable now.
 
===Tuesday, November 2nd, 2021===
;[https://github.com/goonstation/goonstation/pull/6379 Kubius updated: #6379]
*Quartermasters now have access to a Requisitions clearinghouse through which they can fulfill a rotating list of off-station orders.
;pali6 updated:
*Spy stickers now come with a pinpointer that lets you track a specific sticker!
*Pinpointers now show a fancy arrow on your HUD that's better than the screen of the pinpointer.
*The same is now applied to BloodTrak. Also BloodTrak can now scan puddles of blood and bloody items.
*Engineer lockers now have an APC pinpointer useful for when you can't find those damn things.
*Research adventure crate now has an artifact pinpointer which points to artifacts in limited range.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6463 Wisemonster updated: #6463]
*Adds 3 breaching charges to the Oshan armory
;[https://github.com/goonstation/goonstation/pull/6379 Kubius updated: #6379]
*Requisition contracts have a high chance to disappear each market shift, but one at a time may be pinned to retain it through shifts. Each requisition is slightly to significantly randomized.
 
===Monday, November 1st, 2021===
====Minor Changes====
;pali updated:
*Mechanics teleporter component got some fancier new visuals and also is harder to hide.
 
==October 2021==
===Sunday, October 31st, 2021===
;[https://github.com/goonstation/goonstation/pull/6342 pali updated: #6342]
*Holding alt + hovering over people with your cursor shows their names and pronouns
*AI, borgs and ghosts see all mobs' names when holding alt
;[https://github.com/goonstation/goonstation/pull/6119 Ikea updated: #6119]
*Loot crates contents have undergone some balance changes, check minor changes for more details.
*Predator rifles now come with half the charge and half the self recharge rate, but with half the firing costs.
;[https://github.com/goonstation/goonstation/pull/6480 Nexusuxen updated: #6480]
*You can now see who's in cryo by looking at the manifest or, if they have one, their security/medical record.
====Minor Changes====
;pali updated:
*ID cards now have pronouns on them, HoP console can modify those. Useful if you want to fully impersonate someone
*Hiding in shrubs / bushes now hides your arrest status / health status from people with appropriate goggles
;[https://github.com/goonstation/goonstation/pull/6433 BatElite updated: #6433]
*You can use the hotkey to drink from glasses now.
;[https://github.com/goonstation/goonstation/pull/6331 pali updated: #6331]
*Hovering over radio icons now shows their name.
;[https://github.com/goonstation/goonstation/pull/6119 Ikea updated: #6119]
*Crates will now pull from a pool of handheld arts instead of just telewands. Telegun has been completely removed from loot crates. The atomic cell and disruptor cell have been replaced with better cells. The one million crates from loot crates has been replaced with three hundred thousand credits.
;[https://github.com/goonstation/goonstation/pull/6348 zjdtmkhzt updated: #6348]
*Non-bartenders will now be able to taste some of the reagents they drink. (Bartenders will continue to know exactly what they drink.)
 
===Saturday, October 30th, 2021===
;[https://github.com/goonstation/goonstation/pull/6094 Zonespace updated: #6094]
*There's a new admin-spawn antagonist on the loose, try not to get stabbed!
;pali updated:
*PDA ringtone sound range drastically decreased
====Minor Changes====
;pali updated:
*Falling over or laying down over a puddle of fluid will make you splash into it now
;Flourish updated:
;Flourish updated:
*Implemented Wraithcraft's Robustissin patch.  
*You can now print up to five QM barcodes at a time.
*There are now some new and improved miscreant objectives!
*The automatic lockers in the brig now start anchored.
===Thursday, November 23th, 2017===
 
;Cirrial updated:
===Thursday, October 28th, 2021===
*Critters should now be able to use flashlights again, I sincerely hope.
;[https://github.com/goonstation/goonstation/pull/6464 Grokberg and pkfiremain710 updated: #6464]
*Added new wizard voice if you decide to gear up in full necromancer gear. Have fun.
*Adds a new drink, the Wellerman (sweet tea + rum)
===Tuesday, November 21th, 2017===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6473 Gannets updated: (mapping 🗺, balance ⚖) #6473]
*Removed the sanctuary zone from the Battlecruiser Cairngorm's medbay
 
===Wednesday, October 27th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6465 Tarmunora updated: #6465]
*Reduce RP antag counts.
 
===Tuesday, October 26th, 2021===
;[https://github.com/goonstation/goonstation/pull/6423 pali updated: #6423]
*You can now press ; directly to talk over the main radio channel instead of having to press T and then type in ;.
;pali updated:
*Skeleton is now a -1 trait
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6225 UnfunnyPerson updated: (balance ⚖) #6225]
*Old hunting rifle surplus item cost reduced to 3 tc. Spy bounty for old hunting rifle made slightly more common.
;[https://github.com/goonstation/goonstation/pull/6374 Wisemonster updated: (mapping 🗺) #6374]
*The glass tables in Oshan arrivals have been sent to the grave yard, and in their place basic metal tables were summoned.
;[https://github.com/goonstation/goonstation/pull/6430 Vocalpocal updated: #6430]
*Botany's plantmaster mk3 now has sounds for most of its functions.
;Flourish updated:
;Flourish updated:
*Four new hairstyles: bangs, bobcut, mini pigtails, and double buns. This should make layering more interesting!
*Medical doctors and roboticists now spawn with upgraded ProDoc health goggles.
===Sunday, November 19th, 2017===
;Sovexe updated:
;Cirrial updated:
*Morgue trays now have a neat opening animation.
*Now, when calling the escape shuttle, you have to give a reason. It doesn't need to be particularly compelling, but it will be broadcast to the entire station!
 
;Flourish updated:
===Monday, October 25th, 2021===
*Added purple, pink, and yellow clown suits. As of now, clowns can purchase them with spacebux.
;[https://github.com/goonstation/goonstation/pull/6389 TTerc updated: (balance ⚖) #6389]
*Rudimentary Discount Dan's Rewards System. Eat those burritos!
*Changed how slips work: you will no longer slip, as long as you won't exceed the "default" movespeed (running with full health). However, for example, sprinting, taking meth or having mechboots will make you vulnerable to slips again.
;ZeWaka updated:
*Clown PDAs, banana peels and ice will still slip you when running, as usual. Lube effect is also unaffected.
*Fixed cogmap2 bugs, the Chaplain cloning bug, and the gas canister layering thing. Some others as well.
====Minor Changes====
===Thursday, November 16th, 2017===
;kyle updated:
;MBC updated:
*Give legless spacebux purchase a wheelchair.
*Added Mushroom into map rotation + updated the station
;[https://github.com/goonstation/goonstation/pull/6414 UnfunnyPerson updated: (balance ⚖) #6414]
===Wednesday, November 15th, 2017===
*Antag cleanbots and firebots can now pick up small-tiny items instead of only being able to pick up tiny items.
 
===Sunday, October 24th, 2021===
;pali updated:
*the GPS verb has been made better. Try it today to find your way around the station. It's in the Commands tab above chat.
;Zamujasa updated (feature 🆕):
*made it so that when you push [t] (or whatever) to talk you get a little bubble over your head that looks like you're typing something in.
*this will probably have bugs but i did testing and nothing immediately caught on fire.
*if something does catch on fire feel free to revert it (action_associations.dm)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6339 Flappybat updated: (bug 🐛) #6339]
*Fixed Oshan trench elevator pinpointers.
 
===Saturday, October 23rd, 2021===
;[https://github.com/goonstation/goonstation/pull/6270 pali updated: (feature 🆕) #6270]
*COMMaster Message command has been added. It lets you send a message to another Goonstation server.
;[https://github.com/goonstation/goonstation/pull/6218 Walpvrgis updated: (sprites 🎨) #6218]
*Station floor tiles have been resprited (and the floors available in the Floor and Wall Planner have been updated to match). Lemme know if you notice any weirdness with them!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6335 Flaborized updated: (sprites 🎨) #6335]
*Resprited crematoriums and morgue slabs.
;[https://github.com/goonstation/goonstation/pull/6373 pali updated: #6373]
*Ghosting in cryo now starts respawn countdown on RP
 
===Friday, October 22nd, 2021===
;[https://github.com/goonstation/goonstation/pull/6361 Walpvrgis updated: (feature 🆕, sprites 🎨) #6361]
*Geoff the clown trader is now selling Witch Costumes in two cute colours. It's still October, I'm not too late!!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6338 Flappybat updated: (mapping 🗺) #6338]
*Removed cryotube system valves on cogmap2, destiny, kondaru and oshan to match the other maps cryo setup.
;[https://github.com/goonstation/goonstation/pull/6400 zjdtmkhzt updated: #6400]
*Genetics abilities are now displayed by default, clicking the button now hides them.
;[https://github.com/goonstation/goonstation/pull/6385 zjdtmkhzt updated: (feature 🆕) #6385]
*Added new trait that spawns you with no hair, but a wig instead. Also works for mutantraces.
;[https://github.com/goonstation/goonstation/pull/6327 Vocalpocal updated: (removal ⛔) #6327]
*Increased tobacco genome from 2 to 11
*To make tomacco, you now have to use splicing instead of infusing tomato seed with nicotine
;[https://github.com/goonstation/goonstation/pull/6391 Nexusuxen updated: #6391]
*Recolored AI Intercom Monitor text from default green to color used by AI Intercoms
 
===Thursday, October 21st, 2021===
;[https://github.com/goonstation/goonstation/pull/6376 Wisemonster updated: (mapping 🗺) #6376]
*Added a long-range teleporter to Destiny's science department.
 
===Wednesday, October 20th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6382 Gousaid67 updated: #6382]
*You can now see the charging progress of an item by examining the recharger while close!
 
===Tuesday, October 19th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6362 aloe updated: (mapping 🗺, removal ⛔) #6362]
*NanoTrasen finally realized that they shouldn't be selling Generic Candy in vending machines. They now sell chocolate bars, which work in all the same recipes that the old candy did.
 
===Monday, October 18th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6368 Wisemonster updated: #6368]
*Security Assistants may spawn with a new(ish) objective.
;[https://github.com/goonstation/goonstation/pull/6358 Gannets updated: #6358]
*Nuke ops medics can now see what reagents are contained in their combi-injectors.
 
===Sunday, October 17th, 2021===
====Minor Changes====
;tarmunora updated (balance 🧊🔥):
*Cryoxadone and Cryostaline on-life effects are surpressed by fire.
;tarmunora updated (balance ⚖):
*Adjust moonshine efficacy, omnizine return, and bottle size.
;[https://github.com/goonstation/goonstation/pull/6344 Gerhazo updated: (sprites 🎨) #6344]
*The kitchen gibber has received some mechanical upgrades.
 
===Friday, October 15th, 2021===
;Zamujasa updated (feature 🆕):
*Admins can now set a message for a player that will be displayed on next login, for when we need to tell you something but you aren't online.
*The future is now.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6333 UnfunnyPerson updated: (balance ⚖) #6333]
*It now takes 3 seconds to shove someone in the portabrig instead of 1 second
 
===Thursday, October 14th, 2021===
;[https://github.com/goonstation/goonstation/pull/6300 Flaborized & pali updated: (feature 🆕) #6300]
*Nukie radio icons are now letters based on their callsigns
;[https://github.com/goonstation/goonstation/pull/6298 pali updated: (feature 🆕) #6298]
*Nukie commander is now a separate antag preference. Turn it on if you want to be the commander (you still need regular nukie antag preference toggled on).
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6308 pali updated: #6308]
*Nukie default radio channel is now in Syndicate red instead of being green.
;[https://github.com/goonstation/goonstation/pull/6284 pali updated: (feature 🆕) #6284]
*hatstomp emote is now animated.
;[https://github.com/goonstation/goonstation/pull/6295 FlamingLily updated: (balance ⚖) #6295]
*After a long and intense class action legal battle, Discount Dan's has finally removed Ghost Chili Juice from their products, dine away without fear of incineration!
;[https://github.com/goonstation/goonstation/pull/6294 FlamingLily updated: #6294]
*Added hot-swapping of beakers to chem dispensers, no need to eject when replacing a beaker
 
===Wednesday, October 13th, 2021===
;[https://github.com/goonstation/goonstation/pull/6239 Luxizzle updated: (tgui 📄) #6239]
*You can now select your pronouns separately from your sex. Saved pronouns have been reset to they/them.
;[https://github.com/goonstation/goonstation/pull/6080 BatElite updated: (feature 🆕, mapping 🗺, sprites 🎨) #6080]
*A bee farm has drifted into the asteroid field recently. The bees do the farming. They're lesbians.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6271 TTerc updated: #6271]
*Clicking backpacks/satchels/belts with an item that does not fit in them will now open them.
;[https://github.com/goonstation/goonstation/pull/6243 TTerc updated: (bug 🐛) #6243]
*Small update for wraith/revenant UI: Added points and generation rate counter + turning into a revenant removes all the wraith ability buttons, instead of making them unusable.
 
===Tuesday, October 12th, 2021===
;[https://github.com/goonstation/goonstation/pull/6223 Mr. Moriarty updated: (sprites 🎨) #6223]
*Added three new waistcoats and a guard's coat to the clothing booth.
;Zamujasa updated:
*Trying to move while dead will now ghost you. Don't worry, you can still wiggle with IJKL.
====Minor Changes====
;kyle updated (balance ⚖):
*Ritual AOE creation effects now require energy per each thing it attempts to effect.
;[https://github.com/goonstation/goonstation/pull/6173 112358sam updated: (feature 🆕) #6173]
*Made LOOC text visible over the head of the speaker.
;[https://github.com/goonstation/goonstation/pull/6221 Azrun updated: (feature 🆕, sprites 🎨) #6221]
*Nectar Perspiration visual effect upgraded to slightly larger buzzing insects.
;[https://github.com/goonstation/goonstation/pull/6179 alexkar598 updated: #6179]
*The description instructing you how to deconstruct reinforced walls now has bolded words to hint to the next step.
 
===Monday, October 11th, 2021===
;pali updated:
*For Spooktober the space colour now varies slightly
;Zamujasa updated:
*Ghosts become visible to everyone at the end of a round.
====Minor Changes====
;Zamujasa (feature 🆕):
*Using floor tiles in hand now acts like using them on the turf you're on. This means you can add tiles to plating with the use key, or (if holding a crowbar) swap out the tiles.
*Using < and > in messages should now work. <3? This might break things, though, so report any new issues...
 
===Sunday, October 10th, 2021===
;[https://github.com/goonstation/goonstation/pull/5978 Zonespace updated: (feature 🆕, mapping 🗺, sprites 🎨) #5978]
*Added a new prefab to the asteroid field, a Syndicate Laboratory.
;Gerhazo updated (feature 🆕):
*Halloween plush toy job is now in a true halloween mood.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6206 Sovexe updated: (feature 🆕, sprites 🎨) #6206]
*Arcfiend - max charge increased (2000 -> 2500)
*Arcfiend - Jamming Field ability point cost reduced (200 -> 150)
;[https://github.com/goonstation/goonstation/pull/6151 Jan.antilles updated: (feature 🆕, sprites 🎨) #6151]
*Added three new cooking recipes: Fettucine Alfredo, Chicken Alfredo, and Chicken Parmigiana!
*Resprited existing spaghetti dishes to not use plates and look even tastier.
;[https://github.com/goonstation/goonstation/pull/6131 Batelite updated: (feature 🆕) #6131]
*Silicons no longer have control over the firelocks of airlocks with disabled AI control.
;[https://github.com/goonstation/goonstation/pull/6086 Zonespace updated: (balance ⚖) #6086]
*Only spy thieves can deploy and undeploy their camera's flash.
;[https://github.com/goonstation/goonstation/pull/6021 Eagle updated: (mapping 🗺) #6021]
*Added a ranch to mushroom, along with some very very tiny qql things.
;[https://github.com/goonstation/goonstation/pull/6219 Flaborized updated: (sprites 🎨) #6219]
*Resprited wizard spell ability icons.
 
===Saturday, October 9th, 2021===
====Minor Changes====
;Tarmunora updated (balance ⚖):
*increase napalm contact damage volume scaling (max unchanged), round burn DOT values
;Nexusuxen & pali updated:
*When there's no roundstart AI it now gets replaced by a cardboard box. This box can also be made out of cardboard in a hacked robotics fabricator. (You can get cardboard by wrench-disassembling those cargo crates made out of cardboard for example!)
;Flourish updated:
;Flourish updated:
*The rice and bean plants have been re-added with new food recipes. Rice can also be brewed into rice wine.
*The Devil has gone back to Hell to visit their parents. But what's that? A tattered plush toy? Aw, how adorable...
===Tuesday, November 14th, 2017===
*Holographic disguisers are now available in the Syndicate uplink for 2 bad guy bucks.
;ZeWaka updated:
*Chameleon projectors can now copy the appearance of any object. They also now cost 5 evil energy crystals.
*Projectiles should be a bit less laggy now.
 
===Sunday, November 12th, 2017===
===Friday, October 8th, 2021===
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/6214 Danger Noodle updated: (feature 🆕, mapping 🗺, sprites 🎨) #6214]
*Chat messages that are identical to the last message received now increment a "stack" counter and increase the font size of the last message, rather than appending to the bottom of chat. This is a small step towards alleviating chat spam.
*Added a new space prefab, a school for securitrons.
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/6043 Kubius updated: (feature 🆕, mapping 🗺) #6043]
*Widescreen and horizontal split modes. Option is accessible via the Display dropdown menu on the window top bar.
*Silverglass has been set adrift in deep space.
*Experimental attack particle animation (This has been in for a few days already, but we've made some changes.)
;[https://github.com/goonstation/goonstation/pull/5944 Ikea updated: #5944]
;Flourish updated:
*Engineering now come with lamp manufacturers.
*A couple small QoL changes: vending machine and emote messages are now two distinct shades of gray and the pointing arrow color now corresponds to your hair color.
;Dr. Cogwerks  updated (mapping 🗺):
;ZeWaka updated:
*Reworked Cogmap2 security checkpoint and podbay layouts. Added minibrig and a little pilot/merchant booth.  
*If you're looking for it, Claim Achivement was moved to the commands tab.
*Reinforced Mining Magnet viewing areas
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5928 Flappybat updated: (balance ⚖) #5928]
*Antagonist critter gunbots now have muzzleflash, thermalvision and cyborg style punch immunity.
;Tarmunora updated (balance ⚖):  
*Port-a-nanomed and chemdepot non-scannable
*Organ Swap special order additional rewards of 3x medical restock cartridges and 1x advanced medical restock cartridge (portamed restock)
;[https://github.com/goonstation/goonstation/pull/6204 Arthur Holiday updated: (balance ⚖) #6204]
*When putting down a chair you will have to wait 1 second before climbing on it


===Thursday, November 9th, 2017===
===Thursday, October 7th, 2021===
;ZeWaka updated:
;Dr. Cogwerks  updated (mapping 🗺):
*Patch Day!
*Reworked cogmap2 engineering hallway so the PTL only bisects one side of the primary corridor by default
*Assburgers now contain fartonium, by Maegor.
;[https://github.com/goonstation/goonstation/pull/6048 MetricDuck updated: (feature 🆕, mapping 🗺, sprites 🎨) #6048]
*Wrestlers now have cool ability icons, by Sundance.
*Added a new space prefab - a seemingly abandoned safe house.
*Space figurines now can preform actions. Also, a basketball suicide by LuigiThirty.
====Minor Changes====
*Iron now helps regenerate blood, by Fosstar.
;[https://github.com/goonstation/goonstation/pull/5782 Carsontheking updated: (feature 🆕, sprites 🎨) #5782]
===Monday, November 6th, 2017===
*Gold ID card the hops equipment manufacturer can make now requires gold rather than reflective material.
;Wire updated:
*Map voting system. Once a round has lasted for 5 minutes, an automated map vote will trigger allowing you to vote on the next round's map. By default the vote lasts 2 minutes.
*If you're wondering why this vote isn't at the end of the round, well there's technical reasons as a map switch triggers a full recompile of the game, which takes like 3-5 minutes.
===Saturday, November 4th, 2017===
;Mordent updated:
*Created the omnitool for cyborgs, which can cycle between modes comparable to screwdrivers, crowbars, wrenches, wirecutters, and multitools (click on it while in-hand).
*May have overlooked interactions with the above tools in certain cases while refactoring, report in the forums if you notice any existing tools not working or places where the omnitool should be working.
===Wednesday, November 1st, 2017===
;MBC updated:
*Changed the pool to contain fluids instead of the fake 'water' that it used before. You can drown in fluids now too!
*lots of fixes + improvements behind-the-scenes (this is ongoing)


==October 2017==
===Wednesday, October 6th, 2021===
===Sunday, October 29th, 2017===
;[https://github.com/goonstation/goonstation/pull/6195 Emily & Eagletanker updated: (mapping 🗺) #6195]
;MBC updated:
*Manta's Mining has moved from the Sea Turtle back shipside.
*Fluid simulation
====Minor Changes====
*thanks to somepotato for the initial prototype, zewaka for advice, and everybody else who helped out!
;[https://github.com/goonstation/goonstation/pull/6006 Flappybat updated: (balance ⚖) #6006]
*Lots of cool things, like evaporation, draining, water guns, reagents, and physics!
*Wish granters now give out less dollars.
===Saturday, October 28th, 2017===
;Tarmunora updated:
;Flourish updated:
*adjust expresso recipe
*Apples now have a mutation, and there are two new alien plants.  
;[https://github.com/goonstation/goonstation/pull/6171 HauntedAngel updated: (feature 🆕, balance ⚖) #6171]
===Wednesday, October 25th, 2017===
*Removes cast time from the prismatic spray spell, allowing you to cast it while on the go.
;Flourish updated:
;[https://github.com/goonstation/goonstation/pull/5873 Arthur Holiday updated: (feature 🆕, balance ⚖) #5873]
*Added mint plant and its derivative foods/drinks. Menthol is also now a thing.
*You can now destroy printers and disposal chutes by shooting them.
===Wednesday, October 11th, 2017===
;[https://github.com/goonstation/goonstation/pull/6010 MomoBerry updated: (balance ⚖) #6010]
;MBC updated:
*Holy water and Firefighting Foam damage caps are now 80 and 74.75, respective to their antags.
*Added Crystalwarrior's Ghost VR patch. Click a VR pod as a ghost to enter.
;[https://github.com/goonstation/goonstation/pull/5924 Hans updated: (balance ⚖) #5924]
===Sunday, October 8th, 2017===
*Enhances the capacity of some of the bottles so they can serve more glasses.
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/5937 UnfunnyPerson updated: (balance ⚖) #5937]
*Revolution mode now requires at least 15 people to be declared ready as the game starts in order to get picked.
*Chameleon bomb traitor purchase cost reduced to 3 tc and now gives a box of 2 chameleon bombs, power of chameleon bombs lowered to compensate.
*Ghostdrones can now hear the dead and talk to them via the :d chat prefix.
;[https://github.com/goonstation/goonstation/pull/6174 Jan.antilles updated: (feature 🆕, sprites 🎨) #6174]
===Friday, October 7th, 2017===
*Added three new botany plants: Raspberry, Blackberry, and Blue Raspberry!
;MBC updated:
*Added three new cocktail recipes: Blackberry Bramble, French Martini, and Jazzberry Hard Lemonade!
*Reworked AI cameras to use a free observer. Static hides areas that are not seen by cameras.
 
*Credit goes to Somepotato for making the base 'camera static overlay' effect. thank u!!  
===Tuesday, October 5th, 2021===
*There WILL be bugs. Report them to an admin or on the forums.
====Minor Changes====
===Tuesday, October 3th,2017===
;[https://github.com/goonstation/goonstation/pull/6177 Wisemonster updated: (bug 🐛, mapping 🗺) #6177]
;MBC updated:
*Destiny's science department no longer has as many public access doors.
*Removed access to traitor items from Rev heads. They must now use the new Revolutionary Flash to convert. Gave security loyalty implants
*Destiny's Medbay lobby is now accessible to the public.
===Monday, October 2th, 2017===
;[https://github.com/goonstation/goonstation/pull/6107 TTerc updated: #6107]
;MBC updated:
*You are now able to put critter corpses into disposal units via clickdrag.
*Testing out a higher framerate (client-side only!). Things should look smoother. This will Probably not break anything!
;[https://github.com/goonstation/goonstation/pull/6120 112358sam updated: (feature 🆕)  #6120]
*Added a new crew objective for miners
;[https://github.com/goonstation/goonstation/pull/6175 Gannets updated: (balance ⚖) #6175]
*Gwydion tranquilizer pistol magazine size reduced to 10. Tranquilizer ammo pouches now contain 3 spares.
 
===Monday, October 4th, 2021===
;[https://github.com/goonstation/goonstation/pull/5915 Waffleloffle updated: (sprites 🎨) #5915]
*Adds a new botany plant, turmeric, and its associated reagent. Turmeric root can be put in a food processor to make curry powder, which can be used in some new recipes.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6158 Wisemonster updated: (bug 🐛, mapping 🗺) #6158]
*The Oshan medbay storage door connected to maintenance now requires medical access.
;[https://github.com/goonstation/goonstation/pull/6147 BatElite updated: #6147]
*Engineers now have access to the construction worker's overalls from their lockers.
;[https://github.com/goonstation/goonstation/pull/6162 Zonespace updated: (balance ⚖) #6162]
*Discount Superheroes have their access reduced to Security Assistant.
;[https://github.com/goonstation/goonstation/pull/6100 Grokberg updated: (feature 🆕, sprites 🎨) #6100]
*Adds a new interface and new sound to the piano and saxophone.
 
===Saturday, October 2nd, 2021===
;[https://github.com/goonstation/goonstation/pull/6140 Gannets updated: (feature 🆕, mapping 🗺) #6140]
*Added a barricade dispenser to the Syndicate Battlecruiser Cairngorm.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6135 aloe updated: (balance ⚖) #6135]
*Mechanics Reconstruction Kits from QM now include one deconstruction device.
;[https://github.com/goonstation/goonstation/pull/6139 Gannets. updated: (balance ⚖) #6139]
*Adds LMG ammo pouch to Heavy Weapons Specialist crate. Spare LMG belts increased to 5.
 
===Friday, October 1st, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6134 aloe updated: (bug 🐛) #6134]
*The fungus shortage is over, and spaceacillin has returned to to NanoMeds
 
==September 2021==
===Thursday, September 30th, 2021===
;[https://github.com/goonstation/goonstation/pull/6062 Walpvrgis updated: (feature 🆕, mapping 🗺, sprites 🎨) #6062]
*Added a new space prefab; the DreamPlaza Mall (or what is left of it).
====Minor Changes====
;tarmunora updated (balance ⚖):
*Fabricated vending machines are constructed empty. Visit your local Quartermaster for restock cartridges!
;tarmunora updated (rework 🔄):
*Armored gloves now give bonuses to unarmed blocking values based on material stats. Experiment!
 
===Wednesday, September 29th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6117 Gannets updated: (balance ⚖) #6117]
*Betelgeuse sniper rifle magazine size increased to 6. Spare magazines increased to 7.
 
===Monday, September 27th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6111 BatElite updated: #6111]
*Honey, the material, has been renamed to refined honey for all the cloning pod enthusiasts out there.
;[https://github.com/goonstation/goonstation/pull/6106 JordanTheKitty updated:#6106]
*Lowered the alcohol density of many drinks typically served tall such as Bloody Marys and Piña Coladas.
*Replaced the sugar in the Tequila Sunrise recipe with grenadine
;[https://github.com/goonstation/goonstation/pull/6108 TTerc updated: #6108]
*Portable reclaimer now accepts anything with a set material e.g. honey, butts, electroplated items.
;[https://github.com/goonstation/goonstation/pull/5998 aloe updated: (feature 🆕) #5998]
*Special attacks can now be used to bonk securitrons, medibots, and other small robots.
 
===Sunday, September 26th, 2021===
;Emily updated (feature 🆕):
*New Secret Chem: Marteeny
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6099 Zonespace updated: (removal ⛔) #6099]
*Tourettes has been removed.
 
===Saturday, September 25th, 2021===
;Emily updated (feature 🆕):
*New Secret Chem: Miasmosa
 
===Friday, September 24th, 2021===
;[https://github.com/goonstation/goonstation/pull/6090 Emily updated: (feature 🆕, mapping 🗺) #6090]
*A strangely shaped chicken has wandered into the ranch!
 
===Tuesday, September 21st, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5592 BatElite updated: (mapping 🗺) #5592]
*Added a few more cyborg recharging stations to Donut 3
 
===Monday, September 20th, 2021===
;[https://github.com/goonstation/goonstation/pull/5813 Carsontheking updated: (sprites 🎨) #5813]
*Salted oats and Pepper corn added!
;[https://github.com/goonstation/goonstation/pull/5056 pali updated: (feature 🆕,  tgui 📄) #6056]
*Ouija boards have moved to the 21st century and now contain emoji
;[https://github.com/goonstation/goonstation/pull/5901 Obama Gaming updated: (mapping 🗺) #5901]
*Added a new location to quantum telescope. Accessible through long range teleporter.
;[https://github.com/goonstation/goonstation/pull/5917 Azrun updated: (feature 🆕, balance ⚖) #5917]
*You can mix and match lungs!
;pali updated:
*Vomit now contains DNA of the person who vomited it.
;[https://github.com/goonstation/goonstation/pull/5962 zjdtmkhzt updated: (balance ⚖) #5962]
*Spliced plants should now properly inherit the special behavior of their dominant parent. (For instance, rafflesia.)
*The rafflesia can now smoke all of its spliced reagents, instead of just miasma.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5813 Carsontheking updated: (sprites 🎨) #5813]
*Adds in a new crop mutation for oats, salted oats, which contain salt. Also adds in a new crop mutation for corn, pepper corn, which contains pepper. They can also be processed into bags of salt, and bags of pepper respectively, both of which which serve no purpose currently.
;[https://github.com/goonstation/goonstation/pull/5890 Sord updated: (mapping 🗺) #5890]
*Destiny now has a customs booth near the bridge, as well as a new clothing shop replacing some of the old crew quarters!
;[https://github.com/goonstation/goonstation/pull/5758 eX.n0x & Nefarious6th updated: (sprites 🎨) #5758]
*Card decks can now be taken out of pockets using the "pick up" action.
*The process to open a Spacemen: the Grifening deck box is now easier!
*Realistic card shuffling re-added; your cards might stick to each other!
;[https://github.com/goonstation/goonstation/pull/5984 RSG250 updated: (feature 🆕) #5984]
*added 2 ""new"" cloner modules to a certain space trader.
;[https://github.com/goonstation/goonstation/pull/6055 Vaskritaya updated: (feature 🆕) #6055]
*Cigarettes can now be put back into packets.
 
===Sunday, September 19th, 2021===
;[https://github.com/goonstation/goonstation/pull/6052 Ikea updated: #6052]
*Quartermasters now get quartermaster training, this has the exact same effects of smooth talking trait.
;[https://github.com/goonstation/goonstation/pull/6019 Walpvrgis updated: (sprites 🎨) #6019]
*Added a few new hats in multiple colours; baseball caps, goggles (worn as a headband) and pirate hats, as well as some extra mime beret colours. These can be found in the clothing booth under Accessories and Headwear.
;[https://github.com/goonstation/goonstation/pull/5950 Azrun updated: (feature 🆕, mapping 🗺, sprites 🎨) #5950]
*Blades can once again be forged in the Hidden Workshop. A lot of blood, sweat and tears must be expended to craft one.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/6014 BatElite updated: #6014]
*You can now remove reinforcement from material sheets in bulk
;Owari updated (sprites 🎨:
*New sea ladder in-hand sprites.


==September 2017==
===Saturday, September 18th, 2021===
===Monday, September 25th, 2017===
;[https://github.com/goonstation/goonstation/pull/6030 Flaborized updated: (sprites 🎨) #6030]
;MBC updated:
*Geneticists, scientists, roboticists, and engineering jobs now spawn with visually unique backpacks.
*Spacebux purchases will now persist between rounds as long as you escape alive.
;tarmunora updated (balance ⚖):
*Purchases will probably need some more adjusting after this change. Post your feedbacks on the forums!
*asslaser direct damage reduction.
===Sunday, September 24th, 2017===
;tarmunora updated (balance ⚖):
;MBC updated:
*sprinting while prone costs extra stamina.
*Butchering a player controlled animal will now drop a brain.
====Minor Changes====
===Tuesday, September 19th, 2017===
;[https://github.com/goonstation/goonstation/pull/5923 Flappybat and THISISANICEGAME updated: (sprites 🎨) #5923]
;Mordent updated:
*Resprited the critter security bot, now with animated treads and glowing eyes.
*More monkey uniforms! Most uniforms that starting (non-gimmick) jobs start with now have sprites for when monkeys wear them. Still more to come?!
;[https://github.com/goonstation/goonstation/pull/5818 Flappybat updated: (feature 🆕, sprites 🎨) #5818]
===Monday, September 18th, 2017===
*CARL now sells the Syndicate command helmet to go with the command armor.
;MBC updated:
 
*Persistent Bank
===Thursday, September 16th, 2021===
*Earn cash by completing rounds. Base pay is your job's starting salary. Achieving a high station grade and escaping alive will increase pay.
;[https://github.com/goonstation/goonstation/pull/6024 Azrun updated: (feature 🆕, balance ⚖) #6024]
===Sunday, September 17th, 2017===
*Special Order events added. Help your QMs make some money today.
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/6004 Flaborized updated: (sprites 🎨) #6004]
*Tweaked some values regarding reflectivity, and switched out some stuff. Experiment!
*Security personnel now spawn with a visually distinct bag.
;Mordent updated:
 
*More monkey sprites for worn things: engineering space suits, engineering space suit helmets, and (non-emergency) gas masks. More to come!
===Wednesday, September 15th, 2021===
===Friday, September 15th, 2017===
;[https://github.com/goonstation/goonstation/pull/6020 Emily updated: (mapping 🗺) #6020]
;MBC updated:
*Chickens partially reworked. Please report any bugs.
*Added changeling leg worms (another detachable hivemind critter). They are a bit beefier than the other changeling pets.
====Minor Changes====
;Mordent updated:
;[https://github.com/goonstation/goonstation/pull/6013 Azrun updated: (bug 🐛, balance ⚖) #6013]
*Monkeys can now wear any of the standard colored jumpsuits (rather than just the colors that the Muggles family, Krimpus, and Mr. Rathen like) without looking ridiculous. Monkey fashion is important.
*Shield Generator and Meteor Generators use power to block melee and projectile attacks.
===Thursday, September 14th, 2017===
 
;ZeWaka updated:
===Monday, September 13th, 2021===
*Implemented New food recipes/items by Flourish.
;[https://github.com/goonstation/goonstation/pull/5904 Sovexe updated: (feature 🆕, mapping 🗺, sprites 🎨) #5904]
*Implemented Go Go Inspector Noir patch by CrystalWarrior.
*New item, glow stickers. Stickers that glow when stuck to something. Now provided to undersea miners.
===Monday, September 11th, 2017===
 
;Mordent updated:
===Sunday, September 12th, 2021===
*Implemented Ageinium reagent by Noah Buttes.
;[https://github.com/goonstation/goonstation/pull/5967 aloe updated: (bug 🐛) #5967]
===Sunday, September 10th, 2017===
*Cyborgs die a bit differently now- the destruction of your head will always kill you, and any sort of death will cause you to fall apart. Report any new bugs, please!
;Mordent updated:
;tarmunora updated (balance ⚖):
*Implemented Hootagen and Unstable Hootagen reagents by Noah Buttes.
*Item slot machine rebalanced. Notably, the best prizes require a wager of no less than 250 credits
===Thursday, September 7th, 2017===
;[https://github.com/goonstation/goonstation/pull/5880 MarkNstein updated: (balance ⚖) #5880]
;ZeWaka updated:
*AI Law Boards now have tighter character limits.
*Implemented fix for RegEx Replace/Find Component by Ronriteki.
;[https://github.com/goonstation/goonstation/pull/5969 Ikea updated: (sprites 🎨) #5969]
===Thursday, September 2nd, 2017===
*New-style windoors are now hackable.
;ZeWaka updated:
====Minor Changes====
*Implemented and modified 8 new traits by Crystalwarrior.
;[https://github.com/goonstation/goonstation/pull/5990 Ikea updated: #5990]
**'''Meathead''' You have higher max health, but you suffer from permanent brain damage.
*Cargo traders have realized they were accidentally selling fibrilith and will now sell cloth fabric instead.
**'''Athletic''' You have higher max stamina and stamina regen, but you have much lower max health.
 
**'''Big Bruiser''' Your punches take way more stamina, but you hit harder.
===Saturday, September 11th, 2021===
**'''Jailbird'''  You get a randomized criminal record and are out for arrest.
;tarmunora updated (balance ⚖):
**'''Matrix Flopout''' Flipping has a higher stamina cost, but you can dodge bullets and attacks! Some stamina gets refunded if you successfully dodge.
*Emagging the NT syringe gun makes it fire it's entire contents, instead of clearing the whitelist.
**'''Spaceaphobia''' Reworked this a bit so you are scared of people talking about space as well as actual space.
;[https://github.com/goonstation/goonstation/pull/5968 Flappybat updated: (balance ⚖) #5968]
**'''Pithecophobia''' Monkeys are horrifying. You hate those dissease-ridden furry beasts.
*Strange reagent requires a minimum of 1u to revive.
**'''Robophobia''' Robots are going to take over the world! You're scared of the tinny metal beep-boopers.
;Emily updated (balance ⚖):
*Implemented BEEst friend and Happyfeet traits by Flourish.
*Chickens can now be butchered significantly faster to make cleaning out the ranch easier.
*Flashbangs are now severely less available. Check the armory for them.
;tarmunora updated (balance ⚖):
*Radprot now affects incoming rad status duration instead of existing rad status damage.
;[https://github.com/goonstation/goonstation/pull/5970 Ikea updated: #5970]
*Neurotoxin and capulettium sting cooldown has been increased to 140 seconds.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5936 Obama Gaming updated: #5936]
*Apprentice caps can now be handmade.
;[https://github.com/goonstation/goonstation/pull/5798 Flappybat updated: (balance ⚖) #5798]
*Scanning Syndicate command helmet now requires a syndicate device analyser.
;pali updated:
*The overcharged vacuum now has smaller movement penalty for the special attack.
 
===Friday, September 10th, 2021===
;tarmunora updated:
*Blob overmind teleport only on right-click.
;[https://github.com/goonstation/goonstation/pull/5961 Flaborized updated: (sprites 🎨) #5961]
*Added some more clothing options to the clothing booth, and the detective's locker.
;tarmunora updated (balance ⚖):
*Sprinting is less effective when lying down.
*Speed penalty from lying down is extended through standup animation.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5953 edwardly updated: (mapping 🗺) #5953]
*Power monitor / solar controls are now computers that can be deconstructed
;[https://github.com/goonstation/goonstation/pull/5927 BatElite updated: (sprites 🎨) #5927]
*Headsets have new sprites and now look like something!
;[https://github.com/goonstation/goonstation/pull/5960 zjdtmkhzt updated: (balance ⚖) #5960]
*Splicing garlic should now properly give the resulting plant the holy water reagent.
 
===Thursday, September 9th, 2021===
;Zamujasa updated (rework 🔄):
*The shipping market has been beaten with a hammer a few times. Fluctuations are now somewhat more consistent, and commodity prices will tend towards their base prices.
*This means that commodity hyperinflation/total devaluation should no longer be a thing.
*"Hot" prices only show up when a commodity's value is actually higher than its base price.
*As usual, this is subject to further changes later.
====Minor Changes====
;Zamujasa updated (rework 🔄):
*Cleanbots no longer absorb reagents they mop up. No more Oshan Arrivals turning into a lubed up deathtrap.
*You can still dump reagents into them to cause chaos, though. You knew about that, right?
 
===Wednesday, September 8th, 2021===
;tarmunora updated (feature 🆕):
*You can now craft windows by clicking the floor with glass sheets (also reinforced windows with reinforced sheets)
 
===Tuesday, September 7th, 2021===
;[https://github.com/goonstation/goonstation/pull/5935 Emily updated: (feature 🆕) #5935]
*Resist Buff: you can now struggle out of grabs and pulls while stunned using the resist button/key (Default Z), unless cuffed
;[https://github.com/goonstation/goonstation/pull/5933 Emily updated: #5933]
*You can now resist (Default Z) out of pulls like you can with grabs
;Tarmunora updated (feature 🆕, balance ⚖):
*Gunbot (and fire elemental) critters can pointblank
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5913 UnfunnyPerson updated: (balance ⚖) #5913]
*Ling Island Iced Tea recipe now requires heating to 100C when being created.
 
===Monday, September 6th, 2021===
;Zamujasa updated (feature 🆕, balance ⚖):
*The station's payroll budget is now funded automatically by Centcom, based on crewmembers' initially assigned jobs.
*Any payroll stipend that is not distributed is added to the station's budget. If payroll is higher than the stipend, any deficit will be funded by the budget (unless that is also exhausted).
*The banking control computer has a somewhat better interface.
;[https://github.com/goonstation/goonstation/pull/5876 Gannets & BatElite updated: (feature 🆕, sprites 🎨) #5876]
*Adds a new utility purchase to the Syndicate Weapons Vendor on the Cairngorm: the Military Headset.
*This headset allows an operative to communicate on their usual radio frequencies, but with the advantage of blocking 100% of ear disorient damage from things like flashbang grenades.
;[https://github.com/goonstation/goonstation/pull/5830 DoctorStupid updated: (feature 🆕, sprites 🎨) #5830]
*toy guns sold by Geoff Honkington are much cheaper and have been reworked. More powerful toy guns are now sold by Josh in the QM console
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5902 Flaborized updated: (sprites 🎨) #5902]
*Resprited some ore, material bars and other intermediate matsci products.
 
===Sunday, September 5th, 2021===
;Zamujasa updated (feature 🆕):
*Players in Ghost VR or the Afterlife Bar should now get alerts and be eligible for random event antagonist/pest spawns.
;[https://github.com/goonstation/goonstation/pull/5903 Walpvrgis updated: (feature 🆕, sprites 🎨) #5903]
*Added a new spacebux ghost critter purchase; Lil Bird Ghost Critter. It costs 1000 spacebux and lets you play as a little sparrow or robin if you decide to respawn after tiring of the afterlife!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5789 Vaskritaya updated: (feature 🆕, mapping 🗺) #5789]
*Flasks are now available from the Spacebux menu.
;[https://github.com/goonstation/goonstation/pull/5909 Kubius updated: (feature 🆕, mapping 🗺) #5909]
*Small set of Kondaru adjustments; cloning room rearranged for easier reclaimer loading and patient release, and hydro grow lamp count reduced for parity.
;Tarmunora updated (rework 🔄):
*Drowsiness migrated to status system.
;[https://github.com/goonstation/goonstation/pull/5878 Mordent updated: (balance ⚖, removal ⛔) #5878]
*Removed medical locker access from security officers on the RP servers (to be the same as the non-RP servers).
;Zamujasa updated (bug 🐛):
*fix scissors
 
===Saturday, September 4th, 2021===
;Emily updated (feature 🆕):
*Chickens age twice as fast if injected with ageinium
*Miners now spawn with the equipment needed to mine
*There are now more miner job slots open
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5899 UnfunnyPerson updated: (balance ⚖) #5899]
*Werewolf serum requires 3 u to infect lycanthropy instead of 0 u
 
===Friday, September 3rd, 2021===
;Yass + Flourish updated (balance ⚖):
*Shoving an unarmed target will do 1.5x the stamina damage shoving an armed (i.e. holding something in at least one of their hands) target will do.
;Flourish updated:
*Cyborgs should now be able to hear and speak even when stunned or immobile.
 
===Thursday, September 2nd, 2021===
;[https://github.com/goonstation/goonstation/pull/5870 Yellow/Myco updated: (mapping 🗺) #5870]
*Refurbishes Destiny by updating walls, doors, and windows to the modern style!
;[https://github.com/goonstation/goonstation/pull/5849 Ikea updated: (mapping 🗺) #5849]
*Nanotrasen has decided to reconstruct the Tunnel snake with some design modifications, and has decommissioned the old mining outpost for manta.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5883 BatElite updated: (features 🆕, sprites 🎨) #5883]
*The radio show host found a pair of vintage headphones in their closet, so they now spawn with that.
;[https://github.com/goonstation/goonstation/pull/5882 Flappybat updated: #5882]
*Welders will always do damage on harm intent rather than trying to cauterize bleeding.
;[https://github.com/goonstation/goonstation/pull/5875 Flappybat updated: #5875]
*Added a sound to the hand labeler.
;[https://github.com/goonstation/goonstation/pull/5869 Flappybat updated: (bug 🐛, balance ⚖) #5869]
*You can no longer emote while unconscious.
 
===Wednesday, September 1st, 2021===
;[https://github.com/goonstation/goonstation/pull/5841 kyle updated: (feature 🆕, sprites 🎨) #5841]
*Changelings now automatically start to regrow their limbs after making a limbspider. (Don't be by anyone when the timer runs out or they might notice!)
;[https://github.com/goonstation/goonstation/pull/5859 Mordent & Flaborized updated: (feature 🆕, sprites 🎨) #5859]
*Geneticists get a new genetic analyzer device (which they spawn with) that lets them quickly check someone's genetics.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5858 Gannets updated: (balance ⚖) #5858]
*Adjusted Field Medic autoinjector loadout:
*Adds cardiac injector, filled with saline and epinephrine.
*Adds lifesupport injector, filled with mannitol and salbutamol.
*Adds blood-loss injector, filled with filgrastim and proconvertin.
 
==August 2021==
===Tuesday, August 31st, 2021===
;[https://github.com/goonstation/goonstation/pull/5837 Tarmunora updated: (balance ⚖) #5837]
*Rebalances 'beneficial' bioeffects to accept the Power Booster chromosome. See PR for details. There are a lot of details.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5837 Tarmunora updated: (balance ⚖) #5837]
*Rebalances genetic stability costs of many bioeffects (mostly buffs). See PR for details. Again,
*Removes robust genes trait, increases base genetic stability
*Change formula for genetic power failrates at lower stability
;Tarmunora updated (balance ⚖):
*Artifact guns must be activated to swap cells.
*Chef is keeping a closer eye on their meatcleaver
 
===Monday, August 30th, 2021===
;Tarmunora updated (balance ⚖):
*Stimulants are now a 6TC purchase for 3 3-minute stimpacks. The syndicate would like to remind it's agents that withdrawl symptoms are natural, and to not try to ride them out with another dose, as you will eventually run out.
;Tarmunora updated (balance ⚖):
*Reinforced walls are immune to being punched down by hulks
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5834 UnfunnyPerson updated: (balance ⚖) #5834]
*Skeletons heal 1 brute and 1 burn from milk per cycle instead of 2 brute, 2 burn, and 1 tox
;[https://github.com/goonstation/goonstation/pull/5842 Flaborized updated: (sprites 🎨) #5842]
*Resprited cats.
 
===Sunday, August 29th, 2021===
;Zamujasa updated (feature 🆕):
*Added the "cargo appraiser", a tool that will tell you what stuff will sell for when you use it on items or crates.
*If a crate is tagged with a trader, it will show the value that trader will pay.
*Will also scan the contents of hydro and mining satchels, so you can value your ore before dumping it all in that crate.
*QMs start with one in their pockets. Hydro, Mining, and Cargo supply closets should also have one available.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5573 Azrun and Walpvrgis updated: (sprites 🎨) #5573]
*Graphical assets for snow experiences and future snow planets...
;[https://github.com/goonstation/goonstation/pull/5765 Azrun updated: (feature 🆕) #5765]
*Amusing Duck's will sometimes quack in response to interaction with the AI.
;[https://github.com/goonstation/goonstation/pull/5815 Walpvrgis updated: (feature 🆕, sprites 🎨) #5815]
*Wasps, rockworms, seals and walruses have been resprited.
;[https://github.com/goonstation/goonstation/pull/5824 Vocalpocal updated: (balance ⚖) #5824]
*Custom cigarettes now last half as long but make you twice as high #nofilter
;[https://github.com/goonstation/goonstation/pull/5826 Zonespace updated: (balance ⚖) #5826]
*Poison Bottles no longer contain: Sulfonal, Loose Screws, and Cyanide.
;[https://github.com/goonstation/goonstation/pull/5838 Flaborized updated: (sprites 🎨) #5838]
*Resprited mass drivers.
 
===Saturday, August 28th, 2021===
====Minor Changes====
;Tarmunora updated (balance ⚖):
*Full reagent container no longer provides immunity to changeling stings
 
===Thursday, August 26th, 2021===
;Tarmunora updated (balance ⚖):
*Light Lotus plants act as UV growth lamps in a 1-tile radius when ready to harvest
;Tarmunora updated (balance ⚖):
*Voltgen rework - no longer shocks on touch react, instead grants retaliatory arcflashes against attackers when drunk
====Minor Changes====
;Tarmunora updated (balance ⚖):
*Adjust some bottle sizes. (sorry jan)
 
===Tuesday, August 24th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5774 zjdtmkhzt updated: #5774]
*Clicking on the mailgroup name to reply to a message to a group should now actually work for replying to it.
 
===Monday, August 23rd, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5794 TTerc updated: (balance ⚖) #5794]
*The MD now spawns with a medkit containing a brute and a burn automender, meaning that they have three menders total.
;[https://github.com/goonstation/goonstation/pull/5661 Flappybat updated: (rework 🔄) #5661]
*Microwaves now let you empty out the contents instead of throwing them away.
*Microwaves now can be cleaned with a sponge
 
===Sunday, August 22nd, 2021===
;[https://github.com/goonstation/goonstation/pull/5781 kyle updated: #5781]
*Buff the brute/burn medkits, replace the refill carts with normal patches. Menders now need gold to manufacture not electrum.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5776 Waffleloffle updated: (sprites 🎨) #5776]
*Resprited the large tree found in most Owleries.
;[https://github.com/goonstation/goonstation/pull/5781 kyle updated: #5781]
*Give Roboticists a brute mender in their pocket on round start.
 
===Saturday, August 21st, 2021===
;Tarmunora updated (balance ⚖):
*Donkpockets heated outside of proper cookware at temperatures exceeding 500F will be far too hot to enjoy eating (read: no omnizine if overheated). Please cook donk pockets responsibly.
;Tarmunora updated (balance ⚖):
*Wizards get 6 spells up from 4. Staff of Cthulu, Fireball, Prismatic Spray, Clowns Revenge, Baleful Polymorph, Rathens Secret, Teleport, Doppenganger, and Summon Golem cost raised (1 -> 2)
;Tarmunora updated (balance ⚖):
*DOC has come to its senses, and has stopped buying cyberorgans, and buys normal parts for about 20% of what it used to
*Beds now count as somewhere inbetween regular tables and surgical tables. They require the patient to either by unconcious, or for them to be have ethanol/morphine in their system (same thresholds as standing self-surgery)
;[https://github.com/goonstation/goonstation/pull/5747 Kyle, Virva, Flab updated: (mapping 🗺, sprites 🎨) #5747]
*Greatly reduce the availability of Auto-Menders for non-doctors. Adds Auto-Mender Refill Cartridges for brute/burn to vendors.
====Minor Changes====
;Tarmunora updated (balance ⚖):
*Reduce donkpocket to 10u omni, remove adding condiments to donks
;Tarmunora updated (balance ⚖):
*Forcewall cooldown doubled (10s -> 20s)
;Flourish updated:
*You can now buy packs of power cells (the large kind that fits in APCs) from QM.
;[https://github.com/goonstation/goonstation/pull/5778 Ikea updated: #5778]
*Incapacitators now have an unswappable battery.
;Tarmunora updated (balance ⚖):
*MDir's Doctor Bag comes with surgical scissors
;Flourish updated (balance ⚖):
*Removed the first aid kit from the sec support pool. Added a new type of donuts to the robust donut kit - robusted donuts. Robusted donuts contain salb, epi, saline, and salicylic, which are helpful for when you're in crit.
;Flourish updated:
*You can now find menthol pills in public minimeds.
 
===Friday, August 20th, 2021===
;Tarmunora updated (balance ⚖):
*Expresso will cease causing BRAIN damage past 60
*Chem contact damage changes (see minor)
;Tarmunora updated (balance ⚖):
*Wizard hats are acidproof.
;[https://github.com/goonstation/goonstation/pull/5768 Emily updated: #5768]
*Auto Call Time shortened from 120 minutes to 90 minutes
*RP Respawn Time shortened from 15 minutes to 10 minutes
*You can now leave Industrial Cryo after only 5 minutes (prev. 15)
====Minor Changes====
;Tarmunora updated (balance ⚖):
*Reduce max acid contact damage by 1/3
*Basic acids (sulferic, hydrochloric, nitric) have diminishing returns on touch reaction damage when used together
*Hot/Cold chem contact damage changed to a flat 7 BURN, matching hot/cold chem ingestion damage
;Tarmunora updated (balance ⚖):
*Prismatic spray projectiles have reduced chance to hit downed targets (90% -> 10)
 
===Thursday, August 19th, 2021===
;Sovexe updated (bug 🐛, balance ⚖):
*Resolved an issue with Arcfiend's discharge ability that was causing it to apply stamina damage twice per cast. Discharge and Jolt will now produce sparks when in use.
 
===Wednesday, August 18th, 2021===
====Minor Changes====
;Flourish updated:
*Charcoal pills now contain 20u. Analgesic and menthol pills now contain 10u.
;Sord + Flourish updated:
*Replaced the prefilled syringes in the Nanomed Plus with bottles. Reorganized the inventory a little.


==August 2017==
===Tuesday, August 17th, 2021===
===Thursday, August 24th, 2017===
;[https://github.com/goonstation/goonstation/pull/5754 Tarmunora updated: (balance ⚖, tgui 📄) #5754]
;ZeWaka updated:
*The house no longer takes such a massive loss on slot machines, and you can wager up to 1000 credits at once instead of just 20 (minimum bet 20 credits).
*Implemented the Traitor Katana item patch by RobertGN. Yatta!
;[https://github.com/goonstation/goonstation/pull/5748 Sovexe updated: (feature 🆕) #5748]
*That smoke and foam and who knows what else bug where it only affected one tile has now been fixed.
*A new antagonist type, the Arcfiend joins the fray. Be sure to enable it in your job preferences to be among the first to play!
===Sunday, August 20th, 2017===
====Minor Changes====
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/5703 Walpvrgis updated: (sprites 🎨) #5703]
*Trimmed about 20mb off the resource file by not including the billion vox audio files. They're loaded on use now.
*The cow mutantrace has had a few visual adjustments.
*Reintroduced starter assistance for blobs if their initial spread-blast doesn't reach 25 tiles (the price of the first evo point).
;Flourish updated (balance ⚖)
*Made messages for blob nucleus attack much easier to see, to avoid blobs getting stealth killed by some punk in a pod and a voltron.
*Security barriers now provide slight disarm resistance when activated. Let me know how this feels and if you think it makes a difference.
===Friday, August 18th, 2017===
;Flourish updated:
;ZeWaka updated:
*Large mop buckets now have a capacity of 400u. Handheld mop buckets have a capacity of 120u.
I reverted some of my portable material processor changes. It should play nicer now, perhaps.
 
===Tuesday, August 5th, 2017===
===Sunday, August 15th, 2021===
;ZeWaka updated:
====Minor Changes====
*Implemented the following patches: Honkpocket by LuigiThirty, Crit Fix by FoxMcCloud, Riffle Shuffle by elan_oots, and the Elvis Trait by Noah Buttes.
;[https://github.com/goonstation/goonstation/pull/5667 Arthur Holiday updated: (bug 🐛, balance ⚖) #5667]
===Tuesday, August 1st, 2017===
*Hemostats now will fix EVERY bleeding caused by surgery, instead of only a few of them.
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/5694 DoctorStupid updated: #5694]
*I've been working on lighting bugfixes, like the black explosive dark doom spots and false walls. Let me know if you see anything amiss!
*Donut boxes, egg cartons, and lollipop bowls are easier to move around in your inventory and can be re-closed by clicking/activating them in hand.
;Tarmunora updated (balance ⚖):
*port a sci remote costs a telecrystal to print
 
===Friday, August 13th, 2021===
;Tarmunora updated (balance ⚖):
*removed melee meatshielding. bet you didn't know it existed in the first place
;Emily updated (feature 🆕):
*New Chicken Breed! See Minor Changes for a hint!
====Minor Changes====
;Emily updated (feature 🆕):
*La vie est de la merde, petit clown. Fume avec moi. [Gen 2] [From Clown Chickens]
 
===Tuesday, August 10th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5709 TTerc updated: (feature 🆕) #5709]
*You can now chug from all the drinking containers, not just glasses and pitchers (with a few exceptions).
 
===Sunday, August 8th, 2021===
;Tarmunora updated (balance ⚖):
*Red chainsaw provides disarm resistance.
====Minor Changes====
;Emily updated (removal ⛔):
*Removed meathead trait. I doubt anyone will notice.
 
===Friday, August 6th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5611 Azrun updated: (mapping 🗺, balance ⚖) #5611]
*Silicon folks can now use the Long Range Teleporter and Quantum Telescope from a distance.
 
===Thursday, August 5th, 2021===
;Tarmunora updated (balance ⚖):
*Riot launchers are now a bulky item.
;[https://github.com/goonstation/goonstation/pull/5565 112358sam updated: (feature 🆕) #5565]
*Added a MedTrak Scanner PDA program for scanning people to search for their medical record.
 
===Tuesday, August 3rd, 2021===
;Tarmunora updated (balance ⚖):
*Ectothermid adjustment - protection efficiency decreases if blocking lots of damage in a short time, and releases stored heat in a medium-sized fireflash on death.
;[https://github.com/goonstation/goonstation/pull/5646 Walpvrgis updated: (feature 🆕, sprites 🎨) #5646]
*The Cranial Keratin Formation gene now randomly chooses sets of horns from several different sprite options.
 
===Monday, August 2nd, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5653 Flaborized updated: (sprites 🎨) #5653]
*Resprited the crusher.
;[https://github.com/goonstation/goonstation/pull/5587 zjdtmkhzt updated:  #5587]
*The right click interact option should now hit stuff with held objects instead of dropping the current object and picking the other one up.
 
==July 2021==
===Saturday, July 31st, 2021===
;[https://github.com/goonstation/goonstation/pull/5616 Walpvrgis updated: (feature 🆕, sprites 🎨) #5616]
*Three new furniture crates are now available for Quartermasters to purchase at Cargo; a fancy red-tableclothed table, a set of regal furniture, and a golden throne.
;[https://github.com/goonstation/goonstation/pull/5567 Walpvrgis updated: (sprites 🎨) #5567]
*The Floor and Wall Planner now has a few new flooring designs to choose from. Check the PR link above for preview images.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5635 Arthur Holiday updated: (balance ⚖, mapping 🗺) #5635]
*A certain box of syndicate donkpockets on a certain ship now contains normal donk pockets
 
===Friday, July 30th, 2021===
;[https://github.com/goonstation/goonstation/pull/5631 Sovexe updated: (balance ⚖) #5631]
*Roaches are now a little more durable to crushing and blunt damage. Roach vulnerability to crush / blunt reduced from 166% to 150%.
 
===Thursday, July 29th, 2021===
;[https://github.com/goonstation/goonstation/pull/5580 Janonas + jigjagboi45 updated: (balance ⚖, feature 🆕, sprites 🎨) #5580]
*Added Rafflesias (corpseflowers) to the game. - Admire how pretty they look! Make them stink up the place! Wear them on your head like a silly person!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5580 Janonas + jigjagboi45 updated: (balance ⚖, feature 🆕, sprites 🎨) #5580]
*The hydroponic trays are now open containers, as they should be.
 
===Wednesday, July 28th, 2021===
;Tarmunora updated (balance ⚖):
*Projectiles bypass ground hit/miss rolls when passing over a mob within the first half-second of resting (other sources of resting (stunned/etc) not affected). i.e.: frame-perfect rest-dodging tasers will be less/not possible, while not affecting ground-hit system much outside of that case
 
===Tuesday, July 27th, 2021===
;[https://github.com/goonstation/goonstation/pull/5606 Sovexe updated: (balance ⚖, feature 🆕, sprites 🎨) #5606]
*There is now a per herb hardcap on the reagents transferred into smoke when burning herbs.
*Traitor botanists can now purchase a hotbox lighter for 1 credit. This lighter has unlimited fuel, bypasses the herb hardcap, and gives a bonus multiplier to the reagent volume of the smoke. Sprite by DimWhat.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5609 Flappybat updated:  #5609]
*Supply requests are now shown with their price.
 
===Sunday, July 25th, 2021===
;[https://github.com/goonstation/goonstation/pull/5597 DimWhat updated: (sprites 🎨) #5597]
*Added several more monkey clothing sprites. Go bananas!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5597 DimWhat updated: (sprites 🎨) #5597]
*Made sprite edits for many monkey jumpsuit sprites.
;[https://github.com/goonstation/goonstation/pull/5530 Flappybat updated: (balance ⚖) #5530]
*Gifts and duck eggs now give a costume version of the sneaking suit.
 
===Friday, July 23rd, 2021===
;[https://github.com/goonstation/goonstation/pull/4861 Azrun updated: (balance ⚖, feature 🆕, sprites 🎨, tgui 📄) #4861]
*Extreme-Pressure Pressurization Device™: the latest in emergency pressurization equipment can now be ordered from cargo.
;[https://github.com/goonstation/goonstation/pull/5591 Emily updated: (balance ⚖, feature 🆕) #5591]
*Implements heat capacity for reagents. This changes basically all reagent temperature exposures.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5574 DisturbHerb updated: #5574]
*(Most) PDAs will start with writing utensils in them by default.
;[https://github.com/goonstation/goonstation/pull/5591 Emily updated: (balance ⚖, feature 🆕) #5591]
*Heat capacity water 4x, heat capacity weldingful 0.05x, heat capacity cryostylane 6x
 
===Wednesday, July 21st, 2021===
;Tarmunora updated (balance ⚖):
*Adjust blob spread cooldown stuff again.
;[https://github.com/goonstation/goonstation/pull/5424 Kobold Commando & DimWhat updated: (sprites 🎨) #5424]
*Added several new clothing items to the clothing booth and two backpacks to Geoff Honkington.
====Minor Changes====
;Tarmunora updated (balance ⚖):
*Revert buff to base spread cooldown (1.1s -> 1.6s base)
*Change size-based cooldown increase to instead act as as multiplier to distance from nearest nucleus (1x penalty up to 400 tiles, +1x penalty for each 200 tiles past 400 [i.e.: if you try to spread 50 tiles away from nearest nucleus while at size 600, the cooldown penalty is as if you tried to spread 100 tiles from nearest nucleus at size 400])
;Tarmunora updated (balance ⚖):
*Flashes always get 5 uses before burnout scaling begins; flash burnout scaling is much more agressive.
;[https://github.com/goonstation/goonstation/pull/5424 Kobold Commando & DimWhat updated: (sprites 🎨) #5424]
*Changed the clothing of a certain lizardy halloween role


==July 2017==
===Tuesday, July 20th, 2021===
===Wednesday, July 26th, 2017===
====Minor Changes====
;ZeWaka updated:
;Tarmunora updated (balance ⚖):
*Introducing Josh: The hippest trader on the market. Check out his radical rides.
*Adjust radiation statuseffect to deal damage based on remaining duration.
===Monday, July 24th, 2017===
*<strike>🤏radbow buff</strike> reverted <!-- Yeah it's ~~~~ on the changelog, but strikethrough is what that was attempting to do-->
;ZeWaka updated:
 
*Implemented Equipment Locker Overhaul by CameronWoof.
===Sunday, July 18th, 2021===
*Implemented meatcube emotes by LuigiThirty.
====Minor Changes====
===Saturday, July 22th, 2017===
;[https://github.com/goonstation/goonstation/pull/5483 TTerc updated: (balance ⚖) #5483]
;ZeWaka updated:
*Added latejoin traitor and sleeper agent spawn events to spy thief gamemode.
*Added new gas canister sprites courtesy of Mageziya.
 
===Tuesday, July 17th, 2017===
===Saturday, July 17th, 2021===
;ZeWaka updated:
====Minor Changes====
*Implemented two traits and a mutation by LuigiThirty. Icons by me.
;[https://github.com/goonstation/goonstation/pull/5195 112358sam updated: #5195]
*Implemented complex list functionality for Power-Networking Packets by ihenn.
*Adds custom job save slots to the ID card computer.
*Implemented ampoules and reworked smelling salts by QuiltyQuilty.
;Tarmunora updated (balance ⚖):
===Sunday, July 16th, 2017===
*Emagging a welded door deals damage to the door equal to 80% of the door's current health (also fixes issue where emagged doors could not be attacked)
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/5486 vocalpocal updated: (bug 🐛, feature 🆕) #5486]
*Latejoin antag selections no longer count towards your antag weighting chances in the future. (Not terribly fair to have reduced selection chances if you happen to join as a changeling for 2 minutes at the end of a round or something)
*Regent extractor auto-extract now works with produce satchels and drag and drop
*Antag selections during ass day no longer count for weighting
;[https://github.com/goonstation/goonstation/pull/5523 Asche updated: (balance ⚖) #5523]
===Sunday, July 10th, 2017===
*Made the vampire "Retreat to Coffin" ability a lot speedier
;ZeWaka updated:
 
*Thermite now requires 15u or more to melt walls.
===Friday, July 16th, 2021===
*Implemented Sponge Capsules patch by QuiltyQuilty. They can be found in a QM crate.
;[https://github.com/goonstation/goonstation/pull/5250 Azrun updated: (balance ⚖) #5250]
===Sunday, July 9th, 2017===
*UV Lamps now requires power. Plantpots display will only update when power is available.
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/5522 Sovexe updated: (feature 🆕,  sprites 🎨) #5522]
*Implemented Jukebox Instrument & Banh Mi patches by QuiltyQuilty.
*Added a new dripper plant mutation, the Leaker. Leakers produce orange goop containing oil and yuck.
===Saturday, July 8th, 2017===
====Minor Changes====
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/5250 Azrun updated: (balance ⚖) #5250]
*Security Officers now spawn with security-issue health implants, which message security and medbay.
*Updated passive power usage for various machinery.
;BurntCornMuffin updated:
;[https://github.com/goonstation/goonstation/pull/5526 Flappybat updated: (balance ⚖) #5526]
*Added cyborg recharge stations to AI core, engineering, mining sections on Cogmap1 and Cogmap2.
*Remove Syndicate hat from revhead uplink
==June 2017==
;Tarmunora updated (balance ⚖):
===Friday, June 30th, 2017===
*add combat click delay to using patches on self
;ZeWaka updated:
*Increase base patch rate (0.35 -> 0.5)
*Implemented Urine Beaker patch by LuigiThirty and CartyParty patch by CameronWoof.
*Diminishing returns on multi-patch scaling: multi-patch rate scaling changed to only affect the rate at which the patch contents are used/transferred, while not affecting the rate at which it applies touch effects (i.e.: 2 patches will heal a total of 2x faster, but will use more than a total of 2x reagents/cycle to do so)
===Tuesday, June 27th, 2017===
;[https://github.com/goonstation/goonstation/pull/5484 BatElite updated: (sprites 🎨) #5484]
;BurntCornMuffin updated:
*Capsule machines can now be restocked, cartridges available in the necessities restock crate. The empty capsules can also be crushed into oblivion now.
*Fixed material duplication bugs involving floor tiles.
 
*Assigned default materials to certain floor types.
===Thursday, July 15th, 2021===
===Sunday, June 25th, 2017===
;[https://github.com/goonstation/goonstation/pull/5451 112358sam updated: (feature 🆕, mapping 🗺, sprites 🎨) #5451]
;Wire updated:
*Made minisubs constructable on underwater maps
*Refactored the (only a week old) antag weighting system. It now relies on a set % of rounds each player should play as an antag.
;[https://github.com/goonstation/goonstation/pull/5516 112358sam updated: (balance ⚖) #5516]
*For example, if we have set that antags should get to play as a traitor for 10% of all of their played traitor rounds, it will give higher preference to people that have the lowest percentage of traitor rounds played. It's very annoying to describe but it should work wonderfully ok.
*Triples the increase of the hunger motive from eating food on the RP servers.
*As before, please post feedback to: https://forum.ss13.co/showthread.php?tid=8931
====Minor Changes====
;Cirrial updated:
;[https://github.com/goonstation/goonstation/pull/5451 112358sam updated: (feature 🆕, mapping 🗺, sprites 🎨) #5451]
*Made the brig on Cogmap1 a little less trivially easy to break out of.
*Added the heavy, industrial, and strange minisubs
*Achieved this by making the chairs into stools and replacing the glass with plasmaglass.
 
*Today's historical lesson is: when Cogmap1's brig was designed, you couldn't pick up and throw chairs! Times have changed.
===Wednesday, July 14th, 2021===
*Also got rid of the weird floating stray ashtray in escape.
;Tarmunora updated (balance ⚖):  
===Thursday, June 22th, 2017===
*Misc blob balance (see minor changes)
;Cirrial updated:
;[https://github.com/goonstation/goonstation/pull/5248 Zonespace updated: (feature 🆕, mapping 🗺) #5248]
*Added baseball bats, thanks to WrongEnd & Gannets. Can YOU find the hidden baseball bat?
*Pod Wars team wins and deaths are now tracked, with a structure containing the stats being half-buried in an asteroid, near the Reliant.
*Implemented Discount Dan's Covfefe patch by LuigiThirty.
;[https://github.com/goonstation/goonstation/pull/5463 Superlagg updated: #5463]
===Wednesday, June 21th, 2017===
*Stable mutagen now only copies over "normal" mutants, like lizards and skeletons.
;Cirrial updated:
;[https://github.com/goonstation/goonstation/pull/5472 Jan.antilles updated: (feature 🆕, sprites 🎨) #5472]
*Added better eyespider sprites courtesy of Arborinus. Thanks!
*Added hairbows! Find them in the Clothing Booth!
*Added eyespiders to changelings. '''*scream'''
====Minor Changes====
*They're even weaker than handspiders, but they're free!*<br>
;Tarmunora updated (balance ⚖):  
*<nowiki>*Price may include loss of one or more eyes.</nowiki>
*Blob tiles and obj critters cost 2 fuel when attacked by weldingtools (same as attacking mobs)
===Tuesday, June 20th, 2017===
*Ectothermids have a passive 0.5 biopoint drain instead of an active cost when absorbing damage
;Haine updated:
*Blobs gain evo points every 25 size (was 20)
*Fixed paper bins, game kits, donut boxes, egg cartons and lollipop bowls.
*Blobs gain one evo point for every 100 new blob tiles placed (allowing blobs under assault to slowly gain in power if not killed decisively)
*You can now take paper out of paper bins AND put paper BACK IN! This is truly the most glorious scifi future!!!
*Base blob spread cooldown reduced by 0.4 seconds
===Monday, June 19th, 2017===
*Spread speed upgrade effect halved (1s reduction -] 0.5s reduction), cost scaling reduced (+4/buy-] +3/buy)
;ZeWaka updated:
*Nucleus distance spread penalty increased to 1s/20tiles distance (from 25)
*Wraiths can now see a bit more in the dark like blobs can.
*Nucleus distance spread penalty grace zone fixed
*Music should now mute if your volume is set to 0, and all music sources should respect the volume setting.
*Blob spread cooldown increased linerally at very high blob sizes (+0.1s cooldown/10 size after 400)
*Implemented Cockaroach patch by LuigiThirty.
;[https://github.com/goonstation/goonstation/pull/5467 Ikea updated: (mapping 🗺, sprites 🎨) #5467]
;Cirrial updated:
*The refinery on Manta is now public access
*Ghost drones can now build furniture. Turns out it was a bug, whoops!
 
*Reverted pull speed changes for everything except player mobs (so, humans, basically).
===Tuesday, July 13th, 2021===
*Full speed pulling if the target has help intent selected.
====Minor Changes====
*Full speed pulling if the target is standing.
;Tarmunora updated (balance ⚖):  
*Containers that contain mobs that are not on help intent will still be slow.
*Monkeys are now sold by traders at QM instead of an always-active crate.
===Sunday, June 18th, 2017===
;[https://github.com/goonstation/goonstation/pull/5456 Hans updated: (balance ⚖) #5456]
;Wire updated:
*Changed the behaviour of cyanide to be more consistent and less RNG based.
*'''Antag Selection Weighting'''
;[https://github.com/goonstation/goonstation/pull/5361 Carbadox updated: #5361]
**When the game selects antagonists for a new round, instead of being completely random chance, it will be based on how many previous plays as that antag type you have had before. This allows people with lower selections to play something they haven't been lucky enough to get before.
*White and brown fedoras can now be tipped without the risk of death.
**Caveat: The system needs data to function as expected, so you probably won't notice any change for the first little while.
;[https://github.com/goonstation/goonstation/pull/4352 Carbadox updated: #4352]
**Also, there remains a low chance to ignore weighting for an antag pick and just select any old shmuck.
*Shitty grills can now be moved with screwdrivers/wrenches
**Feedback thread: https://forum.ss13.co/showthread.php?tid=8931
;[https://github.com/goonstation/goonstation/pull/5446 Flappybat updated: #5446]
*Fixed blob tutorial, insofar as you can actually complete it now and not be stuck forever.
*Added crisis alert for janitors to the PDA, let them know of a big mess!
;Cirrial updated:
 
*Added a popup when a ghost possesses a soulsteel item to remind them they shouldn't be murdering dudes, COME ON. COME ON, GUYS, PLEASE STOP
===Monday, July 12th, 2021===
*Also relatedly I added something like this for polymorph a while back and forgot to add it to the changelog, so here we go!
====Minor Changes====
===Saturday, June 17th, 2017===
;[https://github.com/goonstation/goonstation/pull/5382 Flappybat updated: (balance ⚖) #5382]
;Cirrial updated:
*Welding fuel is now slightly toxic.
*Congratulations to our new mentors, YoukCat, Tom Clancy's Gay Ghost, Sovexe and Ferriswheel!
;[https://github.com/goonstation/goonstation/pull/5468 Ikea updated: (mapping 🗺) #5468]
;Haine updated:
*Donut3 is now public access.
*Fixed the bug making it so borgs that clicked themselves with their own medical patches would irreparably break said patches.
;[https://github.com/goonstation/goonstation/pull/5268 TTerc updated: (balance ⚖) #5268]
===Thursday, June 15th, 2017===
*Increased the random antag event frequency on non-RP servers.
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/5426 Carbadox updated: (balance ⚖, feature 🆕) #5426]
*Implemented Throwing stuff patch by Arborinus.
*Lowered the cost of the midslave cloning module and the mindslav cloning module kit from from 7 to 6 and 11 to 10 respectively.
;Cirrial updated:
;[https://github.com/goonstation/goonstation/pull/5455 DimWhat updated: (sprites 🎨) #5455]
*Finally, you can grab player critters. Rejoice.
*Resprited the HoP uniform and suit as well as their in-hands.
*You can't choke them out, though. Most of them don't even breathe, anyway!
;[https://github.com/goonstation/goonstation/pull/5473 TTerc updated:  #5473]
*Slightly less arcane error messages for trying to scan critters into the cloner or do surgery on them. You still can't do either of those, but at least you won't be scratching your head about space mice not being carbon-based lifeforms.
*You can now click the APC with wirecutters/multitool to open the hacking panel, if wires are exposed.
===Wednesday, June 14th, 2017===
;[https://github.com/goonstation/goonstation/pull/5477 Tarmunora updated: (bug 🐛, mapping 🗺, removal ⛔) #5477]
;ZeWaka updated:
*Removes police baton
*Implemented Tall Hats patch by Arborinus.
;[https://github.com/goonstation/goonstation/pull/5458 KoboldCommando updated: (bug 🐛) #5458]
===Sunday, June 11th, 2017===
*Fixed incorrect lizard skin colors in preview windows
;Wire updated:
 
*Playable critters are now vulnerable to all blob attacks (as opposed to entirely invulnerable).
===Sunday, July 11th, 2021===
===Tuesday, June 6th, 2017===
====Minor Changes====
;ZeWaka & Haine updated:
;[https://github.com/goonstation/goonstation/pull/5465 Flappybat updated: #5465]
*When I fixed mesons, I don't think they were supposed to be THAT green. That's fixed now.
*Changeling lesser form, monkey burger, jungle fever and admin monkey transformation no longer drops all your items.
*I also installed an on & off button on them, to toggle the GREEN VISION. Don't ask how the button works for the meson eyeballs. You don't want to know.
 
===Sunday, June 4th, 2017===
===Saturday, July 10th, 2021===
;Cirrial + Gannets updated:
;[https://github.com/goonstation/goonstation/pull/5299 Flappybat updated: (balance ⚖) #5299]
*Added a whole new bunch of cargo packs by Gannets.
*C.A.R.L at the listening post now restricts his best contraband to syndicate agents.
*Added some shiny new sprites, too.
;[https://github.com/goonstation/goonstation/pull/5434 Owari updated: (sprites 🎨) #5434]
*An old friend awaits you in cargo. Old, terrible, and powerful.
*Added a new sprite for the magic mirror on the wizard shuttle.
===Sunday, June 4th, 2017===
;[https://github.com/goonstation/goonstation/pull/5410 Sovexe updated: (feature 🆕, sprites 🎨) #5410]
;Wire updated:
*Added golden peas plant mutation. Golden peas contain ammonia.
*'''Blob Balancing Tweaks'''
;[https://github.com/goonstation/goonstation/pull/5208 nefarious6th updated: (mapping 🗺, sprites 🎨) #5208]
*Blobs no longer get a insta-spread starting assistance at spawn. Instead, 20-30 blob tiles will instantly spawn around the first placed nucleus.
*Added numerous new headwear clothing options to the clothing booth, new clothing qm crate, general sprite fixes.
*Blobs now receive a roughly 5 minute "grace period" upon spawning, within which they can retry from scratch if they die.
;[https://github.com/goonstation/goonstation/pull/4884 Lythine updated: (feature 🆕, mapping 🗺, sprites 🎨) #4884]
*Upon the death of a nucleus, blobs will receive a debuff for a short period (lose all biopoints and half generation rate). In addition, blob tiles adjacent to the nucleus will die.
*Adds a new Space Casino space prefab.
;[https://github.com/goonstation/goonstation/pull/5055 Penny updated: (feature 🆕) #5055]
*Mechanics can now set the access requirements of newly constructed airlocks- find the new Access Lite in your secure lockers to try it out!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5231 Asche, Charlietan, MomoBerry, Penny, and Unfunny updated: (feature 🆕) #5213]
*Added three new drinks!
*Fruit punch = apple juice + lime juice + simple syrup + ginger ale + pineapple juice
*Milk punch = fruit punch + milk (probably will make you sick)
*Hard punch = apple juice + sangria + simple syrup + ginger ale + pineapple juice (knocks you back when consumed)
;[https://github.com/goonstation/goonstation/pull/5413 TTerc updated: #5413]
*You can now click a vending machine/manufactuer/seed fabricator with wirecutters/multitool to access the hacking menu, if the panel is open.
;Emily updated (removal ⛔):
*Removed the incredibly laggy internals display from the status tab. Maybe someone will fix it eventually.
;[https://github.com/goonstation/goonstation/pull/5193 112358sam updated: (tgui 📄) #5193]
*Slot machines use bank account funds.
*ATMs no longer withdraw to and deposit from ID cards.
 
===Friday, July 9th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5359 Gerhazo updated:  #5359]
*Back-end overhaul to how sechuds and prodocs work. This shouldn't be noticeable from a player standpoint.
 
===Thursday, July 8th, 2021===
;[https://github.com/goonstation/goonstation/pull/5385 Zonespace updated: (balance ⚖, feature 🆕, sprites 🎨) #5385]
*You may now eject telecrystals from uplinks, to be put in any other unlocked uplink.
*There is also an explosive version of these telecrystals, for when you want to be a little less cooperative.
;[https://github.com/goonstation/goonstation/pull/5384 Walpvrgis updated: (feature 🆕, sprites 🎨) #5384]
*Adds the following recipes for Chefs looking to do some baking; baguette, garlic bread, cheesy garlic bread, fairy bread, croissant, pain au chocolat, apple danish, cherry danish, blueberry danish and the cannadanish!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3796 BatElite updated: (feature 🆕, rework 🔄, sprites 🎨) #3796]
*The lamp manufacturer can now make and remove fixtures!
;Tarmunora updated (balance ⚖):
*Mousetrap pies and graviton accelerators now use the person who sets them up as the owner of the item throw instead of the person who triggeres them.
;[https://github.com/goonstation/goonstation/pull/5420 TTerc updated: (feature 🆕) #5420]
*Frogpeople can now chairflip further distance.
;[https://github.com/goonstation/goonstation/pull/5234 AmazingDragons updated: (balance ⚖) #5234]
*Changes the minimum, maximum, and default times (in seconds) on the nuclear charge to 120, 600, and 180 respectively.
;[https://github.com/goonstation/goonstation/pull/4739 DisturbHerb updated: (feature 🆕, sprites 🎨) #4739]
*PDAs can now hold pens. And cigarettes. Because it's funny.
;[https://github.com/goonstation/goonstation/pull/5281 Flappybat updated: (balance ⚖) #5281]
*Breaching charges now have an explosion effect and sound.
 
===Wednesday, July 7th, 2021===
;[https://github.com/goonstation/goonstation/pull/4818 Ikea updated: (mapping 🗺, sprites 🎨) #4818]
*Molitz B has more distinct indicators for if it's producing agent b and oxygen or just oxygen. Explosions near crystals leads to resonance, increasing the total amount of times Molitz can produce gas. Molitz B gas output has been overall buffed. Amount of Molitz B obtainable from mining has been nerfed.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5058 Zonespace updated: (removal ⛔) #5058]
*Synth-O-Matic modules are no longer sold by merchants.
 
===Tuesday, July 6th, 2021===
====Minor Changes====
;Tarmunora updated (balance ⚖, feature 🆕):
*Tweak botany mutations: add insulin to green grapes, swap synaptizine and methamphetamine mutations, replace erebite mutation with uqill
*Change botany base reagents: Light lotus produces luminol instead of omnizine, melons produce watermelon juice instead of water
 
===Monday, July 5th, 2021===
;Emily updated (balance ⚖, feature 🆕):
*New QGP Recipe and effect. Happy hunting. Nerds.
;[https://github.com/goonstation/goonstation/pull/5175 Lythine updated: (balance ⚖) #5175]
*Rathen's Secret no longer weakens. Magic Missile's weaken time slightly shortened.
;Tarmunora updated (balance ⚖):
*Acid takes 5 seconds to melt stuff
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5364 Arthur Holiday updated: (balance ⚖, feature 🆕) #5364]
*You can now deconstruct multiple chairs at a time.
 
===Sunday, July 4th, 2021===
;Tarmunora updated (balance ⚖):
*Sec loadout weapons all start with 200u cells, and sec pouch contains a 200u cell. Power costs of wavegun, tasershotgun, taser SMG adjusted to compensate
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5172 Lythine updated: (feature 🆕, mapping 🗺, sprites 🎨) #5172]
*Adds a small ranch space prefab.
 
===Saturday, July 3rd, 2021===
;[https://github.com/goonstation/goonstation/pull/5365 Kubius updated: (feature 🆕, mapping 🗺) #5365]
*Atlas' mining department and main pod bay have received a significant overhaul, including the opening of the main pod bay, the arc smelter, and the merchant docks to public access.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5368 Tarmunora updated: (balance ⚖) #5368]
*disarm stam cost 10 -> 30
*base disarm chance 37% -> 40%
*Disarm chance scaled down to 50% of current (20%) at targets with 200 or more stamina, and linerally scaled to current value (40%) on targets with 100 or less. Blocking prevents disarm (not shovedown though), at the cost of (10) stamina if the disarm would have succeeded
*Disarm targets all held items at once
;[https://github.com/goonstation/goonstation/pull/5166 DimWhat updated: (sprites 🎨) #5166]
*Made some sprite changes to the HoP uniform and dress as well as the HoS Dress.
;[https://github.com/goonstation/goonstation/pull/5362 TTerc updated: (feature 🆕) #5362]
*Added colorful backpacks and satchels to uniform manufacturer.
;[https://github.com/goonstation/goonstation/pull/5374 Flappybat updated: (balance ⚖) #5374]
*Allow walking in clown shoes without slipping and added a cooldown to prevent chain slips.
;[https://github.com/goonstation/goonstation/pull/5217 zjdtmkhzt updated: (balance ⚖, feature 🆕) #5217]
*Surgery type artifacts can now replace all kinds of organs.
;[https://github.com/goonstation/goonstation/pull/5367 zjdtmkhzt updated: #5367]
*Buddies should be able to rack the riot shotgun now.
 
===Friday, July 2nd, 2021===
;Tarmunora updated (balance ⚖):
*Single tread leg blocks lying too
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5305 UnfunnyPerson updated: (balance ⚖) #5305]
*Frog Flu progresses much slower
 
===Thursday, July 1st, 2021===
;[https://github.com/goonstation/goonstation/pull/2152 MarkNstein updated: (balance ⚖, sprites 🎨) #2152]
*Entering chutes now has an animation and action bar. Chute-entry has been made faster.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5345 112358sam updated: (bug 🐛) #5345]
*Welding fuel tanks only refill welding tools if they contain welding fuel.
;[https://github.com/goonstation/goonstation/pull/5293 BatElite updated: (balance ⚖) #5293]
*Miniature bibles are no longer visible in-hand, nor will they spare atheists.
;[https://github.com/goonstation/goonstation/pull/5311 Arthur Holiday updated: (balance ⚖) #5311]
*The Head of Security does not get a taser at roundstart anymore.
;[https://github.com/goonstation/goonstation/pull/5294 BatElite updated: #5294]
*Emagging cyborgs no longer randomly fails.
 
==June 2021==
===Wednesday, June 30th, 2021===
;[https://github.com/goonstation/goonstation/pull/5300 Walpvrgis and BatElite updated: (sprites 🎨) #5300]
*AI players now have 20 new faces to choose from, so you can more effectively simulate just how disappointed you are in the crew.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5140 112358sam updated: (feature 🆕, mapping 🗺) #5140]
*QM consoles and supply request consoles are now constructable.
*Added QM console and supply request circuitboards to tech storage for current maps.
;[https://github.com/goonstation/goonstation/pull/5318 UnfunnyPerson updated: (balance ⚖) #5318]
*Laser Rifles now require more difficult materials.
;[https://github.com/goonstation/goonstation/pull/5093 Ryumi updated: (mapping 🗺) #5093]
*Significantly expanded Donut 3's Ranch
;[https://github.com/goonstation/goonstation/pull/5194 112358sam updated: #5194]
*Borgs and AI can now see packet sniffer device output and set filters.
;[https://github.com/goonstation/goonstation/pull/5003 112358sam updated: (feature 🆕, mapping 🗺) #5003]
*Makes the quantum telescope console constructable.
*Adds the new quantum telescope circuit board to tech storage and the mining outpost.
;[https://github.com/goonstation/goonstation/pull/5286 DimWhat updated: (balance ⚖, mapping 🗺) #5286]
*Removed the space proofness of the snow suit and altered its stats.
 
===Tuesday, June 29th, 2021===
;Tarmunora updated (balance ⚖):
*Smoke and foam reactions will only succeed when reacted from "open" containers (e.g.: beakers, drinkss, puddles, etc) and will fail from closed containers (pills, mobs, foam-tiles, etc)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5307 Arthur Holiday updated: (balance ⚖) #5307]
*If your gloves have atleast 7% heat resistance, patting out people on fire won't damage you and you will be 2x more effective at it
 
===Monday, June 28th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5245 Flappybat updated: (feature 🆕) #5245]
*Scientists now start with a random pen or pencil. See if you get the rare red pen!
 
===Saturday, June 26th, 2021===
;[https://github.com/goonstation/goonstation/pull/5168 Tarmunora updated: (mapping 🗺) #5168]
*Improves the layout of cog1 mechanic's lab and adds equipment and a data closet
====Minor Changes====
;Tarmunora updated (balance ⚖)
*Weldingtools now use 2 fuel each time you hit someone and have an improved special attack.
 
===Friday, June 25th, 2021===
;[https://github.com/goonstation/goonstation/pull/5036 Arthur Holiday updated: (feature 🆕, sprites 🎨) #5036]
*Added Customizable banners, use cloth on a wall to make one, color and draw on it with crayons.
;[https://github.com/goonstation/goonstation/pull/5267 Flappybat updated: (balance ⚖) #5267]
*Made doors half as strong, you can now break them this century. Explosive/fire/projectile scaling is adjusted so it will still take the same number of bullets to destroy a door.
;[https://github.com/goonstation/goonstation/pull/5274 Kubius updated: (bug 🐛, mapping 🗺) #5274]
*Kondaru detective's office front door is once again detective-only with remote open. Also made maintenance near the Foundry more construction-friendly and added a sink/drain to the Morgue.
====Minor Changes====
;Flourish updated:
*There are now buttons for adjusting skintone in character setup.
;[https://github.com/goonstation/goonstation/pull/5244 Azrun updated: (balance ⚖, bug 🐛) #5244]
*Reduced power output from solar panels.
;[https://github.com/goonstation/goonstation/pull/5265 Arthur Holiday updated: (balance ⚖, bug 🐛) #5265]
*The werewolf feast ability now gets interrupted if the target stands up.
;Tarmunora updated (balance ⚖):
*pill bottles and patch boxes from chemmasters cannot fit more items than they spawn with
;[https://github.com/goonstation/goonstation/pull/5262 Flappybat updated: (balance ⚖) #5262]
*Nuclear bomb is now EMP proof.
 
===Thursday, June 24th, 2021===
;[https://github.com/goonstation/goonstation/pull/5263 Zonespace updated: (balance ⚖, removal ⛔) #5263]
*Prison Loafers no longer have nugget mode.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5237 zjdtmkhzt updated: (balance ⚖, feature 🆕) #5237]
*Custom sandwiches now combine the healing and hunger restore of their ingredients.
 
===Wednesday, June 23rd, 2021===
;Tarmunora updated (balance ⚖, feature 🆕)
*Crusher now has an actionbar
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5155 Walpvrgis updated: (feature 🆕, sprites 🎨) #5155]
*Two new backpacks are now able to be purchased from Geoff Honkington; one is a teddy bear and one is Bread.
 
===Tuesday, June 22nd, 2021===
;[https://github.com/goonstation/goonstation/pull/4933 Zonespace updated: (feature 🆕, mapping 🗺) #4933]
*Pod Wars team wins and deaths are now tracked, with a structure containing the stats being half-buried in an asteroid, near the Reliant.
;Tarmunora updated (balance ⚖, feature 🆕):
*Replaced 40mmPBR ammo from sec utility purchases with a 40mm Paint Marker round, which will paint the target orange and cause them to leave a trail of paint behind them. 5 rounds/box.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5246 Sovexe updated: (feature 🆕) #5246]
*Repairing ruptured atmos pipes now only ever takes one successful weld, and has an action bar.
;[https://github.com/goonstation/goonstation/pull/5231 Sovexe updated: (bug 🐛, feature 🆕) #5231]
*Made changes to pathfinding procs to resolve the chicken fence issues.
;[https://github.com/goonstation/goonstation/pull/5089 BatElite updated: (feature 🆕) #5089]
*The backpacks and satchels in personal lockers now come in a small variety of random colours!
;[https://github.com/goonstation/goonstation/pull/5218 Penny updated: (bug 🐛) #5218]
*Networked equipment can finally now be re-deployed onto new data terminals
;[https://github.com/goonstation/goonstation/pull/5082 Flappybat updated: #5082]
*Every scientist now starts with a pen.
;Tarmunora updated (balance ⚖, feature 🆕):
*Ammotech has more 40mmPBR ammo (5 boxes of 5 rounds each)
*Drinking space cleaner no longer washes off blood/etc (?????)
 
===Monday, June 21st, 2021===
;[https://github.com/goonstation/goonstation/pull/5125 Flappybat & Gannets updated: (feature 🆕, sprites 🎨) #5125]
*Replaced the ocular prothesis (SecHUD) kit from surplus crates with a fully automatic implanter.
;Flourish updated (feature 🆕):
*Rearranged Oshan a little, primarily the area surrounding the bar. Let me know what you think.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5225 Zonespace updated: (balance ⚖, feature 🆕) #5225]
*NARCS can now be scanned by a Syndicate Device Analyzer.
;[https://github.com/goonstation/goonstation/pull/5219 TTerc updated: #5219]
*You can now examine the broken APC to learn how to fix it. Also added actionbars for all the APC fixing steps that require the player to stand still
 
===Sunday, June 20th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5141 eX.n0x, Sovexe, & ZeWaka updated: (bug 🐛) #5141]
*The rad blowout event no longer changes access levels on non-maintenance doors.
;[https://github.com/goonstation/goonstation/pull/5214 Sasskp updated: (bug 🐛) #5214]
*Added new layer for sheaths so they appear above overcoats
 
===Friday, June 18th, 2021===
;[https://github.com/goonstation/goonstation/pull/5200 DimWhat updated: (balance ⚖) #5200]
*Made fabricating a nuclear charge take more difficult materials
====Minor Changes====
;Tarmunora updated:
*buff concussive gauntlet block-special-thingy
*add a tranq rifle and a mag of halop darts to surplus crates when safari kit is rolled
*once their owner dies, podwars blasters stop charging, are non-rechargeable, and cannot have their cell swapped
;[https://github.com/goonstation/goonstation/pull/5201 Tarmunora updated: (balance ⚖, mapping 🗺) #5201]
*Replaced a certain syndicate device analyzer with a certain specific manufacturing blueprint
*Added syndicate device analyzers to surplus crate pool
 
===Thursday, June 17th, 2021===
;[https://github.com/goonstation/goonstation/pull/5148 eX.n0x updated: (bug 🐛, mapping 🗺) #5148]
*Horizon genetics/monkey dome are completely restricted to geneticists.
*Horizon/Kondaru detective receiving office is now open to the general public.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5130 Azrun updated: (feature 🆕) #5130]
*Gnesis and Gnesisglass tables will reform when smashed.
 
===Wednesday, June 16th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5152 Penny updated: #5152]
*SoftTech vendors now sell data disks
 
===Tuesday, June 15th, 2021===
;[https://github.com/goonstation/goonstation/pull/5123 Yellow-Mushroom updated: (mapping 🗺) #5123]
*Reworks Cogmap2's robotics to increase player interaction
;[https://github.com/goonstation/goonstation/pull/4231 Penny & Ludolf updated: (feature 🆕, sprites 🎨) #4231]
*Players can now construct vending machines to sell their own items. Find the frames in the steel sheet menu and vending modules in your local general manufacturer! Sprites and animations by Ludolf!
;[https://github.com/goonstation/goonstation/pull/5129 DimWhat updated: (sprites 🎨) #5129]
*Added LOTS more monkey clothing items. Bonk into walls with style.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5156 UnfunnyPerson updated: #5156]
*You can no longer become a werewolf through mutini.
;[https://github.com/goonstation/goonstation/pull/5129 DimWhat updated: (sprites 🎨) #5129]
*Added a small zipper to the back of the human monkey suit sprite.
 
===Monday, June 14th, 2021===
;[https://github.com/goonstation/goonstation/pull/4765 Ikea updated: (balance ⚖) #4765]
*EMP blast from the singularity has been removed, radiation damage has been buffed from singularities. Wear radsuits people!
 
===Sunday, June 13th, 2021===
====Minor Changes====
;Tarmunora updated (balance ⚖)
*25% increased evo-point gain from blob size
;[https://github.com/goonstation/goonstation/pull/5088 Nefarious6th updated: (feature 🆕) #5088]
*Added 5 new cocktail drink recipes: Bellini, Rossini, Appletini, Lemon Drop, and Pisco Sour
*Bellini: white wine + peach juice. Rossini: white wine + strawberry juice.
*Appletini: vodka + apple juice + cider
*Lemon Drop: vodka + orange juice + lemon juice + simple syrup
*Pisco Sour: egg + white wine + lime juice + bitters + simple syrup
;[https://github.com/goonstation/goonstation/pull/5084 eX.n0x updated: #5084]
*Reworded some traitor objectives for clarity.
;[https://github.com/goonstation/goonstation/pull/5077 eX.n0x updated: (bug 🐛, tgui 📄) #5077]
*Forklifts can now pick up/load restricted crates.
 
===Saturday, June 12th, 2021===
; Tarmunora updated (balance ⚖)
*Wizard Empower spell now grants mild stamina regeneration and passive wrestler bonuses (improved suplex, punch, etc) instead of oldTK
;[https://github.com/goonstation/goonstation/pull/4989 Penny updated: (feature 🆕) #4989]
*Ruck kits now use Wi-Fi for all their networked functionality. Jab them with your multitools and start hacking!
; Tarmunora updated (balance ⚖)
*Various blob balance changes -- check minor changes for details
====Minor Changes====
; Tarmunora updated (balance ⚖)
*innate wrestlers (non-belt, non-empower) get some mild stat bonuses
;[https://github.com/goonstation/goonstation/pull/4900 zjdtmkhzt updated:  (feature 🆕) #4900]
*Instrument player components can now choose which note to play via their input.
;[https://github.com/goonstation/goonstation/pull/4989 Penny updated: (feature 🆕) #4989]
*Airlocks can now be properly scanned with device analyzers and PDAs will now upload scans reliably
; Tarmunora updated (balance ⚖)
*Blob spread cooldown affected slightly by distance from closest owned nucleus (1 second/20 tiles distance past 20 tiles).
*Blob spread speed upgrade more expensive (+1 base cost, +1 cost-scaling)
*Blob tiles have an internal 6 second cooldown before the blob repair ability can repair them again after being repaired. Spread the Love! (change does not interact with mitochondria)
*Halved blob evo points from absorbing humans (4 -> 2)
*Cost of most (all with cost >=2) single-purchase blob unlocks reduced by 1 evo point
*Reinforced spread upgrade requires half as many material deposits (60 -> 30)
 
===Friday, June 11th, 2021===
;[https://github.com/goonstation/goonstation/pull/5080 DisturbHerb updated: #5083]
*RecordTrak scanners are now available from Security weapons vendors.
====Minor Changes====
;Tarmunora updated (balance ⚖)
*Robot legs counteract damage slowdown for humans as opposed to direct speed buff.
*Humans with tread legs will not fall over when resting, matching behavior when stunned etc.
;[https://github.com/goonstation/goonstation/pull/5008 UnfunnyPerson updated: (feature 🆕, sprites 🎨) #5008]
*Added toy guns! You can purchase ammo and the gun from Geoff Honkington.
 
===Thursday, June 10th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5087 eX.n0x updated: (bug 🐛) #5087]
*Radbow no longer shows an impact effect.
 
===Wednesday, June 9th, 2021===
;[https://github.com/goonstation/goonstation/pull/5071 Gannets & Tarmunora updated: (feature 🆕, sprites 🎨) #5071]
*Added the Hydra smart pistol to the Syndicate weapons vendor sidearm options on the Cairngorm.
;[https://github.com/goonstation/goonstation/pull/5080 Walpvrgis updated: (feature 🆕, sprites 🎨) #5080]
*Three new Spacebux bags are now available to purchase; Studded Backpack, Itabag (in one of 5 random pastel shades), and a brown backpack!
*Backpacks and Satchels have been resprited. You also can now turn almost all backpacks into satchels using the medal reward.
====Minor Changes====
;Tarmunora updated (balance ⚖):
*Beepsky's baton, if stolen, will get exactly 4 uses, and cannot be recharged or cell-swapped.
*Nerf non-knockback side-effects of pulse projectile
*Added small stamina damage and long disorient to EMP projectile
*Lawbringer detain no longer has special-cased slow status, affected by range falloff
;[https://github.com/goonstation/goonstation/pull/5085 Flappybat updated: (balance ⚖) #5085]
*Killer tomatoes now actually do damage (4-6) when biting you.
;[https://github.com/goonstation/goonstation/pull/5071 Gannets & Tarmunora updated: (feature 🆕, sprites 🎨) #5071]
*The Hydra smart pistol locks on to its target and never misses unless blocked by an object or dodged.
*Can be charged with the fire button up to a burst of three bullets per target.
*Will not target other nuclear operatives (but may still hit them by accident).
 
===Tuesday, June 8th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5073 BatElite updated: #5073]
*Security belts now accept the RecordTrak
 
===Monday, June 7th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5024 Jan.antilles updated: (sprites 🎨) #5024]
*Resprite of the Chef's FoodTech vending machine.
;[https://github.com/goonstation/goonstation/pull/5057 Gannets updated: (mapping 🗺) #5057]
*Added a pill bottle of mutadone to the Cairngorm medbay.
;[https://github.com/goonstation/goonstation/pull/4712 Superlagg updated: (bug 🐛, feature 🆕) #4712]
*Securitrons locked or welded into a locker can no longer attack people. They aren't happy about this, though.
;[https://github.com/goonstation/goonstation/pull/3747 Superlagg updated: (feature 🆕) #3747]
*Most targetable emotes now bring up a menu of valid targets.
;[https://github.com/goonstation/goonstation/pull/5042 Carbadox updated: #5042]
*Raises the limit of posts on the notice board from 5 to 15. Now you can leave even more notes for your space friends, without fighting for advertising space. Hopefully.
;[https://github.com/goonstation/goonstation/pull/5046 112358sam updated: (bug 🐛) #5046]
*Reagents will no longer be wasted when topping off reagent containers.
;[https://github.com/goonstation/goonstation/pull/5056 Jan.antilles updated:#5056]
*Touching an artifact with your own robotic arm counts as a silicon touch.
;[https://github.com/goonstation/goonstation/pull/5040 112358sam updated: #5040]
*Metal arms no longer bleed when picking up a rose.
 
===Sunday, June 6th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/5038 112358sam updated: (bug 🐛) #5038]
*Prevents cyborgs repairing at docking station when out of materials.
 
===Saturday, June 5th, 2021===
;Emily updated (feature 🆕)
*Four New Chicken Breeds! See Minor Changes for hints!
====Minor Changes====
;Emily updated (feature 🆕)
*Onagadori; Japanese long-tailed chickens. Peanut feed. [Gen 1] [From White Chickens]
*Shieldmaidhens; these armored chickens need a high-iron diet to maintain their natural armor. [Gen 2] [From Onagadori]
*Phoenix; Love will set your heart on fire. Try breeding two appropriate chickens! [Gen 3]
*Dreamsicle Chickens; Sweet ice cream. Try breeding two appropriate chickens! [Gen 3]
;[https://github.com/goonstation/goonstation/5047 112358sam updated: #5027]
*Fixes borgs dropping items on the material processor.
 
===Friday, June 4th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4984 Asche updated: (balance ⚖, feature 🆕) #4984]
*You can now (usually) pull people out of cyborg converter artifacts to save them. The conversion process has also been made a bit more... gradual.
;[https://github.com/goonstation/goonstation/pull/4994 BatElite updated: (feature 🆕) #4994]
*The Detgadget hat will now automatically light requested cigarettes if it can, so you can continue punching crime and drinking uninterrupted.
;Tarmunora updated (balance ⚖):
*Booster enzyme now produces some harmless but slow-depleting leftovers when replicating chemicals.
*milk + vinegar -> cheese
 
===Thursday, June 3rd, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4889 Jan.antilles updated: (sprites 🎨) #4889]
*Added a new Diner Waitress's Dress in two colors, a matching hat, and four colors of Mary Jane shoes. Look for them in the Clothing Booth!
 
===Tuesday, June 1st, 2021===
;[https://github.com/goonstation/goonstation/pull/4977 Zonespace updated: (feature 🆕, mapping 🗺) #4977]
*In Pod Wars, general fabricators can now produce handcuffs on RP.
;Tarmunora updated (balance ⚖):
*Port-a-brig now has a short delay before shoving someone inside
*quivering contusine curare -> histamine
====Minor Changes====
;Sovexe updated (bug 🐛, feature 🆕):
*Chicken carriers are now safe for aquatic chicken transportation. Chicken carriers can also scoop deceased chickens for ease of cleanup.
;[https://github.com/goonstation/goonstation/pull/4977 Zonespace updated: (feature 🆕, mapping 🗺) #4977]
*In Pod Wars, moved grenades and power cells to the general fabricators.
;[https://github.com/goonstation/goonstation/pull/4986 Asche updated: #4986]
*You can now dowse for hotspots indoors.
;[https://github.com/goonstation/goonstation/pull/4987 Sovexe updated: (bug 🐛, feature 🆕) #4987]
*Constructing mineral magnets now displays an action bar. Corrected constructed magnets breaking fullbright space.
;[https://github.com/goonstation/goonstation/pull/4997 Jan.antilles updated: #4997]
*Inspecting mugs, paper cups, and the skull chalice will now allow you to see what's inside.
;[https://github.com/goonstation/goonstation/pull/4827 Flappybat updated: (balance ⚖, mapping 🗺) #4827]
*Added some new spy bounties, most significantly the Head items such as the HoS medal. Removed the Port-A-Sci bounty,
;Tarmunora updated (balance ⚖):
*Lie down while being used as a meatshield and bullets may pass over you at their normal rates.
 
==May 2021==
===Monday, May 31st, 2021===
;[https://github.com/goonstation/goonstation/pull/4809 Azrun updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #4809]
*Added experimental red oxygen grenade to station repair equipment. Violently releases large amounts of oxygen into an area.
;Tarmunora updated (balance ⚖):
*10 degree spread on dual-wielding guns.
;[https://github.com/goonstation/goonstation/pull/4755 DimWhat updated: (balance ⚖) #4755]
*Made fanny packs (not funny packs) only have inventory 5 slots.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4978 Flaborized updated: #4978]
*Renamed the epilepsy mutation to 'Stupefaction'.
;[https://github.com/goonstation/goonstation/pull/4809 Azrun updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #4809]
*Red oxygen grenades are available from QM and each engineer starts with one.
;[https://github.com/goonstation/goonstation/pull/4940 Penny updated: (feature 🆕, tgui 📄) #4940]
*Multitools can now wipe storage devices
*Security disks are now read only, and read only disks can be read in the cloner
;[https://github.com/goonstation/goonstation/pull/4973 Flappybat updated: (balance ⚖) #4973]
*Scanning Syndicate command armor now requires a syndicate device analyser.
 
===Sunday, May 30th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4858 Arthur Holiday updated: (feature 🆕, mapping 🗺) #4858]
*Added a new prefab to water maps, a torpedo deposit, it contains a few torpedoes and a cool back story. Check it out!
;[https://github.com/goonstation/goonstation/pull/4958 Flappybat updated: (feature 🆕, sprites 🎨) #4958]
*Adds a roburger variant, the cheeseborger. Just add cheese! Sprite modification by BatElite.
 
===Saturday, May 29th, 2021===
;Flourish updated:
*Player monkeys now must be dead in order to be monkey spiked or reclaimed, gibbers now require all victims to be dead.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4942 Walpvrgis updated: (sprites 🎨) #4942]
*Resprites bread loaves/slices/toast and related recipes found in food_bread.dmi.
;[https://github.com/goonstation/goonstation/pull/4932 Blackrep updated: (bug 🐛) #4932]
*Fixed stun and radiation mines not applying their effects on people caught in their blast radiuses.
;[https://github.com/goonstation/goonstation/pull/4853 Walpvrgis updated: (sprites 🎨) #4853]
*Roach critters have had a resprite to match perspective better.
 
===Friday, May 28th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4925 Flaborized updated: (sprites 🎨) #4925]
*Resprited land mines.
;[https://github.com/goonstation/goonstation/pull/4874 Kubius updated: (bug 🐛, feature 🆕, mapping 🗺) #4874]
*Kondaru mini fix-batch - Test Chamber control room no longer partially depressurized, toxins a bit bigger, market a bit spiffier.
 
===Thursday, May 27th, 2021===
;Flourish updated (feature 🆕):
*You can now use GPSes to track beacons, tracking implants, and other GPSes. Select your tracking target in the menu and your GPS will point you in the right direction!
====Minor Changes====
;Tarmunora updated (balance ⚖):
*Synthflesh/styptic/sulfazdine consumed from fluid puddles on touch reactions.
;[https://github.com/goonstation/goonstation/pull/4911 Flappybat updated: (rework 🔄) #4911]
*Segway crashes now knock you down instantly, instead of waiting a few seconds to think about it.
 
===Wednesday, May 26th, 2021===
;[https://github.com/goonstation/goonstation/pull/4860 DimWhat updated: (sprites 🎨) #4860]
*Added a new medal "Brown Pants" which has the reward of the red captain set.
;virvatuli updated (sounds 🎶):
*Added six new songs to the random record pool, 3 metal and 3 funky for some more diverse tunes over the radio!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4860 DimWhat updated: (sprites 🎨) #4860]
*Made a red version of the captain's fancy uniform.
;[https://github.com/goonstation/goonstation/pull/4872 Kubius updated: (feature 🆕) #4872]
*Spatial Interdictors may now interdict spatial tears after they form, requiring a fresh initialization within range of the tear.
;[https://github.com/goonstation/goonstation/pull/4877 Vaskritaya updated: #4877]
*Salesman and tourists can now change their name on spawn, in case they spawn as a mutantrace or just if they feel like it.
;[https://github.com/goonstation/goonstation/pull/4888 DimWhat updated: #4888]
*Made satchels layer under tails.
 
===Tuesday, May 25th, 2021===
====Minor Changes====
;Tarmunora updated (balance ⚖): 
*Synthflesh/styptic/sulfazdine topical healing capped to 10u at a time.
;[https://github.com/goonstation/goonstation/pull/4865 Blackrep updated: (balance ⚖) #4865]
*Arc plating small / large power cells no longer changes their capacity or recharge rate.
;[https://github.com/goonstation/goonstation/pull/4843 Walpvrgis updated: (sprites 🎨) #4843]
*Resprites donut boxes, and various cooking ingredients; check PR for a list and preview images.
;[https://github.com/goonstation/goonstation/pull/4799 COOLVAPE updated: #4799]
*Added vocal translators as a hidden item in Valuchimp Machines.
 
===Monday, May 24th, 2021===
;[https://github.com/goonstation/goonstation/pull/4575 Arthur Holiday updated: (balance ⚖) #4575]
*The HoS can now unauthorize the armory.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4851 Zonespace updated: (feature 🆕) #4851]
*Getting splashed with Black Powder now gives gunshot residue.
 
===Sunday, May 23rd, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4773 edwardly updated: (feature 🆕) #4773]
*Sure, use a spoon to eat mashed potatoes, why not?
 
===Saturday, May 22nd, 2021===
;Tarmunora updated:
*Swapped out a certain pressure tank by a certain cenote.
;[https://github.com/goonstation/goonstation/pull/4819 Disturbherb updated: (sprites 🎨) #4819]
*Added googly eyes to the game, and you can buy them from a certain trader! 🤡
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4490 TDHooligan updated: (balance ⚖) #4490]
*Increased frequency of gene strains when infusing with the PlantMaster.
;[https://github.com/goonstation/goonstation/pull/4821 edwardly updated: (bug 🐛) #4821]
*duckbots, buttbots, chefbots, etc, can be contained within a crate and won't wander out of them
;[https://github.com/goonstation/goonstation/pull/4803 Azrun updated: (bug 🐛) #4803]
*Fittings for atmos pipes re-adjusted to properly allow for rods when severely damaged.
 
===Friday, May 21st, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4778 edwardly updated: #4778]
*Include seconds in Cryosleep countdown so progress can be estimated below 1 minute.
;[https://github.com/goonstation/goonstation/pull/4768 kyle updated: (balance ⚖) #4768]
*Poltergeists now need to be near an item to throw it telekinetically. Otherwise you only can toss it one tile.
;[https://github.com/goonstation/goonstation/pull/4810 112358sam updated: (tgui 📄) #4810]
*Changes genetek combine to check genes to combine.
 
===Wednesday, May 19th, 2021===
;kyle updated (balance ⚖):
*Changed the burning status effect so that now the burning state will decrease in intesnity as duration of the statuseffect approaches zero. This slightly changes the way burning damage is calculated. Edit - retweaked a bit
;[https://github.com/goonstation/goonstation/pull/4793 Mordent updated: (bug 🐛) #4793]
*Cyborgs now correctly show their active upgrades (e.g. shields, propulsion) when they are toggled on/off.
====Minor Changes====
;pali updated (🦾🤖):
*Cyborgs can now *flex if they have heavy arms.
;[https://github.com/goonstation/goonstation/pull/4772 Blackrep updated: (balance ⚖, bug 🐛) #4772]
*Fixed a bug that unintentionally nerfed a matsci space suit's ranged protection.
*Buffed the melee and ranged protection of matsci space suits based on material used.
;[https://github.com/goonstation/goonstation/pull/4784 Sartorius7 updated: #4784]
*More possible gifts from ducks and santa.
 
===Tuesday, May 18th, 2021===
;[https://github.com/goonstation/goonstation/pull/4779 Mordent updated: (balance ⚖, sprites 🎨) #4779]
*Cyborg treads reduce effect of heavier cyborg parts on the cyborg's speed.
;[https://github.com/goonstation/goonstation/pull/4745 Zonespace updated: (feature 🆕) #4745]
*C.A.R.L., the Syndicate merchant, now sells Voice Changers.
*Part of C.A.R.L.'s inventory is now random.
;[https://github.com/goonstation/goonstation/pull/4735 Yellow-Mushroom updated: (feature 🆕, sprites 🎨) #4735]
*Kudzu people organs are now synthetic
*New infusions to allow for an easier time coming across specific synthorgan plants
;kyle updated (balance ⚖):
*Weapon power cells can now be swapped while moving. Still uses the timed action bar though.
====Minor Changes====
;Tarmunora updated (balance ⚖):
*Migrate 1/4 of spacesuit slowdown to the helmet
*Also do it to EOD and riot armour
*And welding masks don't count as space helmets
*Also made many many hats that are not space helmets no longer count as spacewear
;[https://github.com/goonstation/goonstation/pull/4735 Yellow-Mushroom updated: (feature 🆕, sprites 🎨) #4735]
*Addition of the synthetic version of appendixes, intestines, kidneys, livers, lungs, pancreata, spleens, and stomachs
*Addition of crops for all the new synth organs
;[https://github.com/goonstation/goonstation/pull/4780 edwardly updated: (bug 🐛) #4780]
*Fix guardbuddy logic so they will eventually stop trying to arrest you if there's more than one of them.
;[https://github.com/goonstation/goonstation/pull/4761 Flaborized updated: (sprites 🎨) #4761]
*Resprited plating.
 
===Monday, May 17th, 2021===
;[https://github.com/goonstation/goonstation/pull/4756 Mordent updated: (balance ⚖, bug 🐛) #4756]
*Cyborg shield upgrades have been pretty heavily reduced in effectiveness, especially against higher-damage weapons. They no longer reflect projectiles.
*Drain rate of cyborg force shield upgrade reduced by 60% (250 to 100)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4770 112358sam updated: #4770]
*Added the names "Trench" and "Asteroid Field" to the landmarks the GPS device and app can report.
;[https://github.com/goonstation/goonstation/pull/4763 Pali and DimWhat updated: (sprites 🎨) #4763]
*Made off station space suits have an NT on their back instead of a 13.
 
===Sunday, May 16th, 2021===
;[https://github.com/goonstation/goonstation/pull/4629 Flappybat updated: (balance ⚖, bug 🐛) #4629]
*Spy thief objectives with difficult delivery locations now give a higher value reward.
;[https://github.com/goonstation/goonstation/pull/4363 DimWhat updated: (balance ⚖, mapping 🗺) #4363]
*The hard hats that came with firesuits on station have been replaced with firefighter helmets
;[https://github.com/goonstation/goonstation/pull/4716 Flaborized updated: (sprites 🎨) #4716]
*Traitor tactical grenades, EMP grenades, sonic grenades, and banana grenades now come in pocket pouches instead of boxes, which can be reused as storage after you empty them of grenades.
;[https://github.com/goonstation/goonstation/pull/4318 SynthFox updated: #4318]
*Added "throw", "incendiary", "fog", and "clown" to the list of acceptable lawbringer mode phrases.
;[https://github.com/goonstation/goonstation/pull/4700 Gannets updated: (balance ⚖) #4700]
*Nuke ops Scout armour now provides a move speed boost to the wearer.
;[https://github.com/goonstation/goonstation/pull/4696 edwardly updated: #4696]
*Ghosts now have a timeout before they can become a Ghost Drone.
;[https://github.com/goonstation/goonstation/pull/ Tarmunora updated: (removal ⛔) #4760]
*Nitroglycerin recipe removed
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4727 Hans updated: (balance ⚖, feature 🆕) #4727]
*Changed chem vapor events to prevent exploits.
;[https://github.com/goonstation/goonstation/pull/4401 Erinexx updated: (sprites 🎨) #4401]
*Resprited APCs, they now show their cell and wires when opened
;[https://github.com/goonstation/goonstation/pull/4629 Flappybat updated: (balance ⚖, bug 🐛) #4629]
*Spy thief can no longer have multiple objectives for the same trinket/limb.
*Spy limb/trinket rewards that roll the 10% chance to upgrade rewards are now marked as HOT
;[https://github.com/goonstation/goonstation/pull/4363 DimWhat updated: (balance ⚖, mapping 🗺) #4363]
*Altered the stats of the firefighter helmet and suit.
*Added firefighter helmets to fire lockers and crates
;[https://github.com/goonstation/goonstation/pull/4715 edwardly updated: #4715]
*Bees can wear a big big hat now.
;[https://github.com/goonstation/goonstation/pull/4691 Stonepillar updated: (feature 🆕) #4691]
*Lipstick now uses the same color as the crayon that was used to make it.
;[https://github.com/goonstation/goonstation/pull/4740 Kyle updated: (balance ⚖, feature 🆕) #4740]
*Wearing the monkey suit will prevent most monkeys from trying to attack you.
;[https://github.com/goonstation/goonstation/pull/4652 Kubius updated: (feature 🆕, sprites 🎨) #4652]
*The Spatial Interdictor has received an adjustment to functionality; its frame now comes in a more portable box, and new weaker rods may be manufactured without requiring more exotic materials.
;[https://github.com/goonstation/goonstation/pull/4759 edwardly updated: #4759]
*Fix the `send_alert` function in PDAs
 
===Saturday, May 15th, 2021===
;[https://github.com/goonstation/goonstation/pull/4711 Superlagg updated: (bug 🐛) #4711]
*Guardbuddies will now actually handcuff people instead of just bullying them all day.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4679 zjdtmkhzt updated: #4679]
*Artifact forms should now be easier to remove from non-artifacts. You can still remove them from artifacts via knives/scalpels/scissors/wirecutters/other stuff.
;[https://github.com/goonstation/goonstation/pull/4747 DimWhat updated: (sprites 🎨) #4747]
*Bang! guns are now more convincing
;[https://github.com/goonstation/goonstation/pull/4706 112358sam updated: #4706]
*Removes the blood level check for performing the milk emote.
 
===Thursday, May 13th, 2021===
;[https://github.com/goonstation/goonstation/pull/4699 Gannets updated: (balance ⚖) #4699]
*Added belt packs to Heavy Weapons Specialist, Marksman & Firebrand class crates.
;[https://github.com/goonstation/goonstation/pull/4698 Gannets updated: (balance ⚖) #4698]
*Added a pouch of napalm smoke grenades to the Firebrand class crate.
;pali updated:
*Clonescanning people now implants people with a clonescan implant. This implant lets you see their health status on the cloning console (and the health implant no longer does this). It shows up as a red dot on health goggles view.
====Minor Changes====
;Tarmunora updated (balance ⚖):
*Material stuff as blob maybe no longer worse than nothing? Try it.
;[https://github.com/goonstation/goonstation/pull/4698 Gannets updated: (balance ⚖) #4698]
*Buffed damage and stamina damage of the fire-axe, in both one and two-handed modes.
 
===Wednesday, May 12th, 2021===
;[https://github.com/goonstation/goonstation/pull/4633 pali updated: (balance ⚖, removal ⛔) #4633]
*Cloners no longer automatically implant people with health implants on scanning.
;[https://github.com/goonstation/goonstation/pull/4559 UnfunnyPerson updated: (feature 🆕) #4559]
*You can no longer freely dab on the bible.
 
===Tuesday, May 11th, 2021===
;[https://github.com/goonstation/goonstation/pull/4646 pali updated: (feature 🆕, sprites 🎨) #4646]
*All cyborgs now have typewriters.
*Brobocop cyborgs now also have ticket typewriters.
;[https://github.com/goonstation/goonstation/pull/4678 Zonespace updated: (feature 🆕) #4678]
*Syndicate Wiretap can now be scanned using a syndicate device analyzer.
;[https://github.com/goonstation/goonstation/pull/4675 Mordent updated: (balance ⚖) #4675]
*You no longer randomly miss cyborgs when melee attacking them.
;[https://github.com/goonstation/goonstation/pull/4372 Penny updated: (feature 🆕, sprites 🎨) #4372]
*Handheld arcade machines are now available from Josh
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4648 edwardly updated:#4648]
*Prevent showing paper through cameras when the camera is inactive.
;[https://github.com/goonstation/goonstation/pull/4584 Lythine updated: (mapping 🗺) #4584]
*Added more trays to Oshan's hydroponics.
;[https://github.com/goonstation/goonstation/pull/4682 DimWhat updated: (sprites 🎨) #4682]
*Added more lizard headwear sprites. Hiss.
;[https://github.com/goonstation/goonstation/pull/4670 112358sam updated: (bug 🐛) #4670]
*Fixes the creation of invisible, zero item stacks when entering 0 in a dialog for splitting a stack of items.
;Tarmunora updated (balance ⚖):
*Staff of Cthulhu summoning spell will generate a new staff if the old one is destroyed
*Staff of Cthulhu will only do strong brainmelts (>1s stun) on attacks if the victim already has 30+ brain damage
*Napalm direct burn damage is reduced by firesuits etc
*erebite asteroids less dense and more dangerous
 
===Monday, May 10th, 2021===
;[https://github.com/goonstation/goonstation/pull/ Chickenish updated: (balance ⚖) #4639]
*Replaced the Ghost Drone's RCD with the Cardboard RCD.
====Minor Changes====
;Tarmunora updated:
*Salt melts ice decals, carbon (dirt) splashed on floors undoes lube
*1 second cooldown on being hit by magic missiles (will no longer get 'shotgunned' by a wizard at point-blank ranges)
;[https://github.com/goonstation/goonstation/pull/4655 112358sam updated: (bug 🐛) #4655]
*Fixes the exploit with sheets, rods, shards, tiles, and cable coils in the material processor and re-enables processing these items.
;[https://github.com/goonstation/goonstation/pull/4667 edwardly updated: (bug 🐛) #4667]
*Fix the 1 minute countdown on the cyborg killswitch timer.
;[https://github.com/goonstation/goonstation/pull/4611 RSG250 updated: #4661]
*booster genes now show what they are in the scanner like the record
 
===Sunday, May 9th, 2021===
;[https://github.com/goonstation/goonstation/pull/4643 pali updated: (feature 🆕, sprites 🎨) #4643]
*Dwarves are back! Better than ever!
;[https://github.com/goonstation/goonstation/pull/4548 pali updated: (balance ⚖) #4548]
*Port-a-Puke now has unlimited capacity for mobs
;[https://github.com/goonstation/goonstation/pull/4509 pali updated: (feature 🆕, sprites 🎨) #4509]
*A new trait - Clown Disbelief. Pick it and clowns are no longer visible to you!
;[https://github.com/goonstation/goonstation/pull/4637 Flaborized updated: (sprites 🎨) #4637]
*Traitors may now buy a roll of duct tape for 1 TC, instead of it being exclusive to surplus crates. It's handcuffs that you can use ten times.
;[https://github.com/goonstation/goonstation/pull/4644 Kubius updated: (feature 🆕, mapping 🗺) #4644]
*Engineering departments have received a crate for assembly of the Spatial Interdictor, a device which can mitigate certain random events in its range of influence given sufficient power.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4647 edwardly updated:#4647]
*AI is no longer an all-seeing entity and snipped cameras should correctly be removed from coverage.
;Flourish updated (balance ⚖):
*The stun baton now features a stacking 15 second stun (up from a non-stacking 15 second stun).
 
===Saturday, May 8th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4635 Sovexe updated: (balance ⚖, bug 🐛, feature 🆕, sprites 🎨) #4635]
*Lab monkey crates are now card locked and cost 2500 credits to purchase.
;Tarmunora updated (balance ⚖):
*themite turf reaction in smoke nerfed
*wizard crystal is no longer radioactive (but is still magical)
;[https://github.com/goonstation/goonstation/pull/4602 edwardly updated: (balance ⚖) #4602]
*The cloning process now prioritizes pods that are closest to completion.
;[https://github.com/goonstation/goonstation/pull/4437 Penny updated: #4437]
*Portable reclaimers now load materials directly from boxes and satchels
;[https://github.com/goonstation/goonstation/pull/4631 Camryn Buttes updated: (bug 🐛) #4631]
*Clown cars should now be able to reliably hold their passengers hostage again.
 
===Friday, May 7th, 2021===
;[https://github.com/goonstation/goonstation/pull/4557 Carbadox & pali updated: (feature 🆕, mapping 🗺) #4557]
*Added round persistent notice boards. Stick a message on them and they'll stay there, even between rounds!
;[https://github.com/goonstation/goonstation/pull/4583 Jan.antilles updated: #4583]
*Hitting a small storage container (such as a box or belt) with another small storage container that can't fit into it will move all its contents with one click.
;[https://github.com/goonstation/goonstation/pull/4599 DimWhat updated: (sprites 🎨) #4599]
*Added yet more monkey clothing sprites. Together strong!
;[https://github.com/goonstation/goonstation/pull/4547 Flaborized updated: (balance ⚖, sprites 🎨) #4547]
*Added the captain's space helmet to their locker. Captain's hats and gas masks no longer count as space helmets.
;[https://github.com/goonstation/goonstation/pull/4121 Azrun updated: (balance ⚖, feature 🆕) #4121]
*Allows department head of staff to lock down output from Genebooth and Ruckingenur Kit.
;[https://github.com/goonstation/goonstation/pull/4604 112358sam updated: (feature 🆕) #4604]
*Added a Space GPS program to the default list set of PDA programs.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4370 Lythine updated: (sprites 🎨) #4370]
*Butts and butt bombs can now be put on mousetraps.
;[https://github.com/goonstation/goonstation/pull/4457 Kubius updated: (bug 🐛) #4457]
*Guardbots now (again?) use easier-to-escape biodegradable cuffs.
;[https://github.com/goonstation/goonstation/pull/4550 edwardly updated: #4550]
*Wearing other masks no longer protects you from the Honking of the Syndicate Clown Mask
;[https://github.com/goonstation/goonstation/pull/4572 Hans updated: (feature 🆕) #4572]
*Adds a new drink, caipirinha.
;[https://github.com/goonstation/goonstation/pull/4597 Penny updated: (bug 🐛) #4597]
*Hand labeler will no longer destroy the names of borgs, ID cards, and other items
;[https://github.com/goonstation/goonstation/pull/4618 DimWhat updated: (mapping 🗺) #4618]
*The captain's space helmet resides with its respective space suit.
;[https://github.com/goonstation/goonstation/pull/4619 None updated: #4619]
*Fixed character names in examine text with empty PDA's in the ID slot
;[https://github.com/goonstation/goonstation/pull/4565 TDHooligan updated: (balance ⚖) #4565]
*Silver fulminate is now hotter & significantly safer to carry when 25% concentrated or less.
;[https://github.com/goonstation/goonstation/pull/4614 TTerc updated: (balance ⚖) #4614]
*You can no longer put cable coils into the material processor. Wires can still be inserted into the portable reclaimer, letting you convert one coil stack into one synthrubber block.
;[https://github.com/goonstation/goonstation/pull/4360 TTerc updated: #4360]
*Added reagent scanner to botany PDA cartridges.
;[https://github.com/goonstation/goonstation/pull/4121 Azrun updated: (balance ⚖, feature 🆕) #4121]
*Department heads can now adjust price of Genebooth items as well as delete downloaded schematics from fabricators.


==May 2017==
===Thursday, May 6th, 2021===
===Sunday, May 28th, 2017===
;[https://github.com/goonstation/goonstation/pull/4515 Flaborized updated: (removal ⛔, sprites 🎨) #4515]
;Dr. Singh updated:
*Removed dwarfism.
*It's halfway through 2017 and you can now edit your preferences mid round. Sheesh. Say hello to the "Character Setup" verb in the Commands tab.
;[https://github.com/goonstation/goonstation/pull/4564 edwardly updated: (balance ⚖) #4564]
;ZeWaka updated:
*Apply sonic stun to deaf mobs even without auditory headset - such as the shambler scream, vampire screech, and flashbangs.
*Implemented Semolina and Wheat patch by Mordent.
;pali updated:
===Saturday, May 27th, 2017===
*Honey (the item produced by bees) is now made out of a new honey material. Cloning pods now require honey instead of beeswax. (This is mostly because people understandably didn't know where to get beeswax.)
;MBC updated:
====Minor Changes====
*Added Spy Thief into the pool of antagonists for Mixed mode.
;[https://github.com/goonstation/goonstation/pull/4427 Carbadox, Tarmunora updated: (balance ⚖) #4427]
*Added an option to choose whether or not you play as a Spy Thief into occupation settings. Set your preferences accordingly!
*The stun baton reduced to a non-stacking 15 second stun, down from a stacking 20 second stun.
===Thursday, May 25th, 2017===
;[https://github.com/goonstation/goonstation/pull/4603 Arthur Holiday updated: (balance ⚖, sprites 🎨) #4603]
;SpyGuy updated:
*Added a new fire elemental ability, fireball! it is similar to the wizard spell but a bit weaker.
*New feature for AI turrets: if they're retracted into the floor you can walk over them. Lasers will also miss the turret.
;[https://github.com/goonstation/goonstation/pull/4595 Gannets updated: (balance ⚖, mapping 🗺) #4595]
*TG-style controls now includes non-wasd (hotkey) mode. Hopefully arrow key spacemen will now have a more comfortable experience.
*Added acid-proof masks to the Cairngorm
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/4593 Gannets updated: (balance ⚖) #4593]
*Added a couple new things to the random loot crates you get through mining/the debris field.
*Adds authentication disk pinpointer to the infiltrator and scout class crates.
*Removes the authentication disk pinpointer that spawns with the nuke ops commander.
;[https://github.com/goonstation/goonstation/pull/4594 DimWhat updated: (sprites 🎨) #4594]
*Added eye coloring for cows
 
===Wednesday, May 5th, 2021===
;[https://github.com/goonstation/goonstation/pull/4579 Walpvrgis updated: (sprites 🎨) #4579]
*Added 11 new hairstyles (including two new options for layering bangs and a new faded style)! Check the Minor Changes for the style names. Time for ANOTHER makeover?!
;[https://github.com/goonstation/goonstation/pull/4566 edwardly updated: (balance ⚖) #4566]
*Removes the ability to unanchor the nuclear bomb once it's been anchored
====Minor Changes====
;pali updated:
*Cyborg CheMaster can now create patches and ampoules
;[https://github.com/goonstation/goonstation/pull/4579 Walpvrgis updated: (sprites 🎨) #4579]
*New hairstyles can be found under the following names; Two Bangs: Long, Two Bangs: Short, Long Mini Tail, Visual, Tulip, Bloom, Smooth Waves, Smooth Waves: Faded, Floof, Spiky and Subtle Spiky.
 
===Tuesday, May 4th, 2021===
====Minor Changes====
;Tarmunora updated (balance ⚖)
*Riot launcher grenade conversion chamber now requires a 1 second delay before the grenade is loaded
===Monday, May 3rd, 2021===
;Tarmunora updated (feature 🆕)
*Sea Ladders may be used from the sea floor (on/around tiles with lightshafts)
*Undersea explosions will open holes to the trench (allowing escape via ladder)
;pali updated
*The 'MakeCaptain' law module can now be emagged to stealthily turn it into an indistinguishable 'MakeClown' module.
====Minor Changes====
;Tarmunora updated
*Added more ladders to the trench
;Flourish updated
*You can now feed snacks to all kinds of critters.
 
===Sunday, May 2nd, 2021===
; Tarmunora updated (removal ⛔, balance ⚖)
*Port-a-sci PDA app can no longer summon the port-a-sci. The port-a-sci can be taken along on adventures either by dragging it with you, or via the RD's physical remote.
*You can now fit sea ladders in bags.
 
===Saturday, May 1st, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4534 Jan.antilles updated: (sprites 🎨) #4534]
*Resprite of popcorn, fries, and the takeout box.
;[https://github.com/goonstation/goonstation/pull/4407 DimWhat updated: (balance ⚖) #4407]
*Fabricating a stun baton now takes more difficult materials.
;[https://github.com/goonstation/goonstation/pull/4543 edwardly updated: (mapping 🗺, sprites 🎨) #4543]
*Add the Love Gun & Hide it in the Debris Field
 
==April 2021==
===Friday, April 30th, 2021===
;[https://github.com/goonstation/goonstation/pull/4392 MomoBerry updated: (balance ⚖) #4392]
*Changes several values for sold and bought commodities, and increases the QM console buy cap from 20 to 99. New dialogue for traders, yay personality!
;Tarmunora updated (balance ⚖):
*Zipguns changed to deny ammunition of too large calibre (notably adding 40mm shells and antisingularity rockets to blacklist).
;[https://github.com/goonstation/goonstation/pull/3751 Flappybat updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #3751]
*Spies starting flash is replaced with a spy camera with a built in recharging flash! Use it to swap between flash and photo mode
;[https://github.com/goonstation/goonstation/pull/4522 Kubius updated: (feature 🆕, mapping 🗺) #4522]
*Kondaru's test chamber, accessed from the research pod bay, has been upgraded with more equipment and a pressurized causeway.
;[https://github.com/goonstation/goonstation/pull/4505 Walpvrgis updated: (sprites 🎨) #4505]
*Mimes now have a Fancy Mime Suit and Mime Dress to choose from as lvl 0 job rewards. Go forth and gesticulate wildly in style.
;[https://github.com/goonstation/goonstation/pull/4333 Carbadox updated: (balance ⚖, feature 🆕) #4333]
*Added a new iron oxide reagent. The recipe is iron, oxygen, acetic acid and salt, heated. It's now a required ingredient for thermite.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4392 MomoBerry updated: (balance ⚖) #4392]
*Removes Research Cardlock from "Chemistry Resupply" Crate.
;[https://github.com/goonstation/goonstation/pull/3751 Flappybat updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #3751]
*Sprite modification by Gannets
;[https://github.com/goonstation/goonstation/pull/4350 Brixx79 updated: #4350]
*Added new Chemistry and Robotics radio tape adverts.
;[https://github.com/goonstation/goonstation/pull/4526 Flaborized updated: (sprites 🎨) 4526#]
*Added the ushanka, pinwheel hat and frog hat to the clothing booth. Added the boater hat to roundstart barbers.
;Flourish Updated
*The progress bar for entering a pod will now be interrupted by any movement.
 
===Thursday, April 29th, 2021===
;[https://github.com/goonstation/goonstation/pull/4513 Kubius updated: (balance ⚖) #4513]
*Rathen's Secret nerfed - weaken duration reduced from 3 seconds to 0.1 seconds.
;[https://github.com/goonstation/goonstation/pull/4510 DimWhat updated: (balance ⚖) #4510]
*The amount of time to break a loyalty implant with a revolutionary flash has been lowered to 4 seconds
 
===Tuesday, April 27th, 2021===
;pali updated (feature 🆕)
*A new trait, Mildly Mutated. It activates a random mutation in you when you spawn in!
====Minor Changes====
;pali updated (feature 🆕)
*RP respawn timer now has a better visual indication. It also no longer gets reset by ghost respawn options like ghostcritters or ghosdrones or VR etc.
*Also the timer is now 15 minutes instead of 30!
 
===Monday, April 26th, 2021===
;[https://github.com/goonstation/goonstation/pull/3917 Azrun updated: (feature 🆕) #3917]
*Adds Haunted TEG Event. Spooky!
;[https://github.com/goonstation/goonstation/pull/4361 TTerc updated: (bug 🐛) #4361]
*Added actionbars for unwelding the wall plating and all the console/computer construction steps.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4004 Superlagg updated: (feature 🆕) #4004]
*The station's floorbots now start the shift off, having tired themselves out from immediately running around gathering up metal and boarding up space every morning.
;[https://github.com/goonstation/goonstation/pull/4364 TTerc updated: (balance ⚖, bug 🐛) #4364]
*Vampire/thrall bite now only requires the player to take off victim's headgear, if the headgear has choking protection.
;[https://github.com/goonstation/goonstation/pull/4487 Luxizzle updated: (bug 🐛) #4487]
*Fixed AIs not able to track players from chat.
*Fixed AIs not able to interact with intercoms.
;[https://github.com/goonstation/goonstation/pull/4458 mopcat updated: #4458]
*NanoTrasen Security Operatives now spawn with a barrier on their belt.
;[https://github.com/goonstation/goonstation/pull/4465 DimWhat updated: (sprites 🎨) #4465]
*Added even more monkey clothing sprites. Chimpers.
;Flourish updated:
*Attacking someone with a drinking glass while on harm intent no longer splashes your drink onto them (it just tries to forcefeed them).
 
===Sunday, April 25th, 2021===
;[https://github.com/goonstation/goonstation/pull/4339 Luxizzle updated: (tgui 📄) #4339]
*Converted power monitors to tgui.
;[https://github.com/goonstation/goonstation/pull/4468 ZeWaka, BenLubar, & Rohesie updated: (mapping 🗺, sprites 🎨) #4468]
*Added some wall smoothing to the game. Expect some walls to look a lot smoother soon, and potentially other things too in the future!
;[https://github.com/goonstation/goonstation/pull/4325 Luxizzle updated: (tgui 📄) #4325]
*Radio & Intercom UI's have been converted to tgui.
;[https://github.com/goonstation/goonstation/pull/4461 Flaborized updated: (sprites 🎨) #4451]
*Added two new hairstyles: Mermaid: Faded and Longbeard: Faded. They can be combined with the originals to make an interesting gradient effect.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4386 Ludolf and DimWhat updated: (sprites 🎨) #4386]
*Adds unique eyeballs to cows, skeletons, and lizards.
 
===Saturday, April 24th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4422 DimWhat updated: (sprites 🎨) #4422]
*Several new sprites have been added for monkey clothing. Ook!
;pali updated:
*Verbs for (un)muting (L)OOC have been removed because people kept clicking them accidentally. Use the chat filters in the chat cogwheel menu instead.
;Tarmunora updated (balance ⚖):
*Armored fire/bio/paramedic suits no longer are more bulletproof than the armor used to make them.
;[https://github.com/goonstation/goonstation/pull/4445 Jan.antilles updated: (sprites 🎨) #4445]
*Fixed the Pride Locker to not appear locked.
 
===Friday, April 23rd, 2021===
;[https://github.com/goonstation/goonstation/pull/4426 Lythine updated: (feature 🆕, sprites 🎨) #4426]
*Adds skin tone customization and talk sounds to the roach mutantrace.
;[https://github.com/goonstation/goonstation/pull/3984 Chickenish updated: (balance ⚖, bug 🐛) #3984]
*Mutations are now lag adjusted.
 
===Thursday, April 22nd, 2021===
;[https://github.com/goonstation/goonstation/pull/4086 BatElite & ZeWaka updated: (sprites 🎨) #4086]
*Material sheets, rods and tiles look a lot better now. They also show roughly the amount that's on a stack.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4405 Mordent updated: (tgui 📄) #4405]
*Pressing arrow keys when you have a tgui window focused will no longer attempt to move your character.
 
===Wednesday, April 21st, 2021===
;[https://github.com/goonstation/goonstation/pull/4120 Flappybat updated: (balance ⚖) #4120]
*Removed some spy delivery locations: Asylum, AI core, singularity core and combustion chamber.
;[https://github.com/goonstation/goonstation/pull/4331 Luxizzle updated: (tgui 📄) #4331]
*Converted weapon vendor to tgui.
;Tarmunora updated (removal ⛔, balance ⚖):
*Removed recipe for aerosol propellant.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4410 Flaborized updated: (sprites 🎨) #4410]
*Updated the cow sprite a bit more.
;Tarmunora updated (balance ⚖):
*Limit acid splash damage against blobs to 10u worth (per acid)
*Un-nerf fire damage against blobs somewhat
;Tarmunora updated (removal ⛔, balance ⚖):
*Changed recipe of one secret chem (think of what chem might *propel* something unanchored)
;[https://github.com/goonstation/goonstation/pull/4348 DimWhat updated: (mapping 🗺) #4348]
*Added medical clothing lockers to Atlas, Cog 1, Cog 2, Clarion, Destiny, Horizon, and Oshan.
*Added medical winter coats to medical clothing lockers and increased their amount of clothing.
 
===Tuesday, April 20th, 2021===
;[https://github.com/goonstation/goonstation/pull/4400 Flaborized updated: (feature 🆕, rework 🔄, sprites 🎨) #4400]
*The Human Resprite has finally been completed, humans have been resprited! Huge thanks to everyone who helped make this impossibly large project a reality, see a full list in minor changelog.
;[https://github.com/goonstation/goonstation/pull/4326 Luxizzle updated: (tgui 📄) #4326]
*Converted brig timers to tgui.
;[https://github.com/goonstation/goonstation/pull/4375 Gannets updated: (feature 🆕, mapping 🗺) #4375]
*Added a syndicate weapons vendor to the VR Sim/Murderbox. You can now practice with nuke ops gear without the pressure of letting your team down!
;[https://github.com/goonstation/goonstation/pull/4229 Azrun updated: (feature 🆕, mapping 🗺, sprites 🎨) #4229]
*Chief Engineer now has a pet!
;[https://github.com/goonstation/goonstation/pull/4261 Luxizzle updated: (feature 🆕, rework 🔄, tgui 📄) #4261]
*The Character Setup screen has been tgui-fied!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4400 Flaborized updated: (feature 🆕, rework 🔄, sprites 🎨) #4400]
*For Human Resprite: Huge thanks to Erinexx, Gannets, Supernorn, Jan-antilles, Flourish, Batelite, Skeletonman0, Matheus, Schwick, Virvatuli, Retrino and Walpvrgis for contributing sprites, and to Mordent, Zewaka and Pali6 for coding help and other technical stuff
 
===Monday, April 19th, 2021===
;[https://github.com/goonstation/goonstation/pull/3950 Chickenish updated: (balance ⚖) #3950]
*Nuclear Operative garb and some other antag garb is now immune to acid splashing, see minor changes for details.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4362 Kubius updated: (feature 🆕, mapping 🗺) #4362]
*Small change batch for Kondaru with assorted fixes and improvements, including a Ranch upgrade, lots more mugs, more clothing closets, and a Hooty duty rotation.
;[https://github.com/goonstation/goonstation/pull/4366 TTerc updated: (bug 🐛) #4366]
*Having jailbird + stowaway trait combo sets you to arrest again. Creating a security record with a proper name clears the arrest status.
;[https://github.com/goonstation/goonstation/pull/3950 Chickenish updated: (balance ⚖) #3950]
*The Syndicate space suit and helmet, the Safari hat and clothing, the Football armor, helmet, pants, and cleats, the Hunter suit, mask, belt, and boots, the Faustian lawyer suit and briefcase, the Wrestling Belt, and the Bowling suit and Syndicate Hat are now all immune to acid. The transition from the inside of a beaker to the outside of clothes may have removed the fire immunity property of that coating, but it looks like it acid-proofs just fine!


===Wednesday, May 24th, 2017===
===Saturday, April 17th, 2021===
;SpyGuy & ZeWaka updated:
====Minor Changes====
*We're finally adding a long-awaited /tg/-like control scheme. You can set it under Character Setup. If you're into that sort of thing.
;[https://github.com/goonstation/goonstation/pull/4328 Eagletanker updated: (mapping 🗺) #4328]
*New hotkeys in WASD mode: O for OOC. M to use a custom emote.
*The Atlas record is back on the NCS Atlas. Find it in the command room.
*AI and cyborgs got some love. They can now change the turret fire mode by holding the BOLT key (default SHIFT) and clicking the turret control. You can also turn them off or on using the OPEN key (default CTRL).
 
*The AI and cyborgs can toggle the APCs with the OPEN key. Annoy a spaceman by flashing the entire room, not just the lights.
===Friday, April 16th, 2021===
===Monday, May 23th, 2017===
====Minor Changes====
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/4337 Sovexe updated: (balance ⚖, bug 🐛) #4337]
*Added Spy Theft mode into the random rotation. If you encounter any problems while playing this mode, please tell an admin or report in the forum topic.
*The Nuclear Bomb Teleporter Remote can now summon a nuke contained within a pod's cargo hold.
===Monday, May 22th, 2017===
;[https://github.com/goonstation/goonstation/pull/4313 DimWhat updated: (balance ⚖) #4313]
;ZeWaka updated:
*Anyone wearing the Head of Security's hat is now able to be choked or receive CPR.
*Added recipe for luminol by HydroFloric. Oxygen + Hydrogen + Nitrogen + Carbon.
===Thursday, April 15th, 2021===
*Added recipe for ash by Wraithcraft. Heat paper to 424K in a beaker.
;[https://github.com/goonstation/goonstation/pull/4321 Gannets updated: (balance ⚖, feature 🆕) #4321]
===Sunday, May 21th, 2017===
*Nuke ops combat engineers can now hit the nuclear bomb with their battle wrench to repair a small amount of damage dealt to it.
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/4271 Arthur Holiday updated: (mapping 🗺) #4271]
*People wearing cure-blindness eyewear (such as the VISOR goggles) will now suffer less negative effects from the Wizard's blind spell.
*Revamped the security department on Clarion.
*The station renaming program now has a 60 second global cooldown between name changes. You can only blame yourselves for this.
====Minor Changes====
===Friday, May 19th, 2017===
;[https://github.com/goonstation/goonstation/pull/4319 Gannets updated: (mapping 🗺) #4319]
;MBC updated:
*Additional pods added to the Syndicate Battlecruiser Cairngorm.
*Added a bunch of missing items to cogmap1 (that were previously only on cogmap2)
;[https://github.com/goonstation/goonstation/pull/3778 Carbadox updated: (feature 🆕) #3778]
===Monday, May 15th, 2017===
*Added some basic ways to earn Job XP for Chefs.
;SpyGuy updated:
;[https://github.com/goonstation/goonstation/pull/4312 Lythine updated: #4312]
*Fixed bug that let silenced hivemind members take control of the ling that ate them.
*Added overhead health pop-up to upgraded ProDocs and floor scanners.
*Does this count as a ling buff? Am I the worst?
 
===Sunday, May 14th, 2017===
===Wednesday, April 14th, 2021===
;Wire (on behalf of Tobba) updated:
====Minor Changes====
*The default clicking behavior has been changed slightly. Where before there was a flat 1 second delay for click-actions to register, now there is some fancy grace periods, so it should seem more responsive and less like you're spamming clicks on shit for ages waiting for something to happen.
;[https://github.com/goonstation/goonstation/pull/4049 Carbadox updated: #4049]
===Friday, May 12th, 2017===
*Ice dispensers now pour ice into containers if interacted with a glass in hand.
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/4317 Azrun updated: (tgui 📄) #4317]
*I'm working on improving performance with how some back end stuff functions. Let me know if anything looks really wrong.
*GeneTek Console now has toggle for DNA Sequence display on Mutations page.
===Tuesday, May 8th, 2017===
;[https://github.com/goonstation/goonstation/pull/4276 Carbdox updated: #4276]
;ZeWaka updated:
*Added some extra phrases for switching modes on the Lawbringer, specifically "exterminate" for execute, "sleepshot" for knockout and "push" for pulse
*Due to popular request, gang and revolution have been re-added into rotation. Y'all asked for this.
 
===Sunday, May 7th, 2017===
===Tuesday, April 13th, 2021===
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/4310 Gannets updated: (balance ⚖, mapping 🗺) #4310]
*I've transitioned all maps to use the new material reclaimers now, and there is a portable version. Lemme know if there is issues.
*Raised the total nuclear operatives possible in a round from 8 to 10. Scaling is also adjusted to account for higher population, for example, 48 players ready at round-start will result in 8 operatives. Any fewer players will mean less operatives.
*Renamed the syndicate combat knife to syndicate fighting utility knife, increased it's damage, throwing damage & reduced it's stamina cost.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4291 zjdtmkhzt updated: (balance ⚖) #4291]
*Reduced the maximum power level of melee and magic wand artifacts.
;[https://github.com/goonstation/goonstation/pull/4308 Azrun updated: (tgui 📄) #4308]
*GeneTek Console now has toggle for Subject Preview (DNA Render).
;[https://github.com/goonstation/goonstation/pull/4170 Penny updated: #4170]
*Intercoms may now be fabricated by mechanics as well as deconstructed.
 
===Monday, April 12th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4232 Jawns updated: (bug 🐛) #4232]
*Clown names are now properly updated in security records.
;[https://github.com/goonstation/goonstation/pull/4262 Carbadox updated: (feature 🆕) #4262]
*Added the ability to make fingerless gloves by using snipping tools on black gloves.
;[https://github.com/goonstation/goonstation/pull/4268 Jan.antilles updated: (sprites 🎨) #4268]
*Resprited granola bar and yoghurt cup.
 
===Sunday, April 11th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4244 Carbadox updated: (feature 🆕) #4244]
*Additional large air mix and oxygen canisters can now be purchased through the Quartermaster console
 
===Saturday, April 10th, 2021===
;Flourish updated (balance ⚖):
*If you're a human, martian crevices will now, at worst, slash off both your arms. They also no longer contain laser guns, but rather an assortment of various baubles and artifacts.
====Minor Changes====
;Flourish updated:
*Attacking someone with a feather will now make them sneeze.
*Using a paper bin inhand will now dispense papers.
 
===Friday, April 9th, 2021===
;[https://github.com/goonstation/goonstation/pull/4256 Comradef191 updated: (mapping 🗺) #4256]
*You can now tell which cables on Cogmap 1 are directly connected to the Engine thanks to their Brown colour!
;[https://github.com/goonstation/goonstation/pull/4255 Gannets updated: #4255]
*The new prototype melee class, the Knight is now avaliable in syndicate weapons vendors on the Cairngorm. Full details in minor changes.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3894 Camryn Buttes updated: (feature 🆕) #3894]
*Added a new limb randomizing contract to the pool of satanic contracts
;[https://github.com/goonstation/goonstation/pull/4109 Camryn Buttes updated: (bug 🐛, feature 🆕, mapping 🗺) #4109]
*Made a bunch of minor improvements and additions to Donut 3.
;[https://github.com/goonstation/goonstation/pull/4267 Jan.antilles updated: (feature 🆕, sprites 🎨) #4267]
*Added Lasagna as a tasty new food item for the Chef to cook.
;[https://github.com/goonstation/goonstation/pull/4256 Comradef191 updated: (mapping 🗺) #4256]
*You can also now tell which cables are connected to the Solar Arrays on Cogmap 1, as they are now Yellow.
;[https://github.com/goonstation/goonstation/pull/4255 Gannets updated: #4255]
*The new prototype knight crate includes:
*Hadar heavy power-sword, a two-handed melee weapon that can be used in-hand to swap between a long range stab special attack and a wide sweep that applies knockback. The sword will build up additional attack damage when used to hit living humans outside of the Cairngorm up to a maximum force of 100 (or 105?)
*Citadel heavy combat cuirass and a great helm, a massive suit of armour that provides multiple large damage resistances at the cost of a slow walk speed.
*Combat gauntlets that reduce the likelihood of disarms against you.
*Combat sabatons with non-slip properties and magnetised soles to keep you planted on the point.
 
===Thursday, April 8th, 2021===
;[https://github.com/goonstation/goonstation/pull/3961 Arthur Holiday updated: (balance ⚖) #3961]
*Securitrons don't target invisible people anymore. This includes those who are using a cloaking device or a genetics, vampire ability.
 
===Wednesday, April 7th, 2021===
;pali updated:
*Baseball bats got a small overhaul. The range and angle of reflection is now slightly randomized and depends on a few factors (athletic trait, alcohol, ...). Bats are now scannable and craftable using wood.
;[https://github.com/goonstation/goonstation/pull/4174 Sovexe updated: (balance ⚖, bug 🐛, feature 🆕) #4174]
*Critter abilities can now be bound to ctrl/alt/shift+left click
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4219 Erinexx updated: (sprite 🎨) #4219]
*TEG now has an additional turbine speed animation when at >10k atm.
*Local generator now displays anchored state and whether there is a tank loaded.
;[https://github.com/goonstation/goonstation/pull/4198 Asche updated: (feature 🆕) #4198]
*Security personnel can now baton-fry dough into donuts. Remember to hold the baton the right way.
 
===Tuesday, April 6th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4068 Penny updated: (feature 🆕) #4068]
*Multitools now detect if your equipment or data terminal is unplugged
;[https://github.com/goonstation/goonstation/pull/4224 TTerc & Virvatuli updated: #4224]
*Added a notification sound for receiving mentor PMs. You can adjusts its volume via the Audio tab in the top menu.
;[https://github.com/goonstation/goonstation/pull/4187 NeekothingFan2020 updated: (sprites 🎨) #4187]
*Chief Engineer now has access to all engineering PDA groups and programs.
;[https://github.com/goonstation/goonstation/pull/4226 Flaborized updated: (sprites 🎨) #4226]
*Resprited most organs.
 
===Monday, April 5th, 2021===
;[https://github.com/goonstation/goonstation/pull/4212 Gannets updated: (feature 🆕, sprites 🎨) #4212]
*The long awaited nuclear operatives melee class is being added in a prototype state.
*It's listed in the syndicate weapons vendor under Knight (Prototype)
;tarmunora updated (balance ⚖):
*Wizard den teleport computer now puts the teleport spell on cooldown if the person being teleported knows the spell.
;tarmunora updated (balance ⚖):
*Replaced high-capacity power cell from sec vendor with distuptor charger power cell, reduced cost to 1 token
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4210 DimWhat updated: (balance ⚖) #4210]
*NTSO, Security Assistants, and Part-time Vice Officers now heal more from donuts
;[https://github.com/goonstation/goonstation/pull/4116 Flappybat updated: (balance ⚖) #4116]
*Removes the following items from spy rewards: Boom Boots, Banana Grenades, Surplus crate
;tarmunora updated (balance ⚖):
*shivering status shorter duration at milder temperatures


==April 2017==
===Sunday, April 4th, 2021===
===Tuesday, April 25th, 2017===
;[https://github.com/goonstation/goonstation/pull/3967 Camryn Buttes updated: (bug 🐛, feature 🆕, mapping 🗺) #3967]
;Some Asshole updated:
*Added a new prefab to the pool of space prefabs: the candy shop! Complete with an open-ended mystery and some clues that don't quite add up. (also lots of candy)
*Someone has vandalized some of the NASSA suits, fuuuuuuck
====Minor Changes====
*Exploring a bit might locate replacements
;[https://github.com/goonstation/goonstation/pull/3963 TTerc updated: (bug 🐛) #3963]
===Sunday, April 23th, 2017===
*You can now split material stacks (ores, bars) by clicking them with empty hand and click material stacks with each other to stack them together, similarly to sheets.
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/4152 Azrun updated: (balance ⚖, feature 🆕) #4152]
*Tooltip preferences (set in character settings) now apply to all tooltips, rather than just item tooltips.
*Riding through fires on segways, forklifts, and cats may catch you on fire.
*Station name changer popup now has a "randomise" button, in case you're lacking creativity and need to button mash your way to hilarious station names.
 
;Haine updated:
===Wednesday, April 1st, 2021===
*Implemented the Green Fingers Trait patch by AmaranthineApocalypse and the Toilet warp pipes and swirlie suicide patch by Noah_Buttes.
;Goonstation Coding Team updated (feature 🆕, sprites 🎨)
===Saturday, April 15th, 2017===
*A lot of people have brought up how the game has lost its 'soul' as of recent, especially with how the game looks. As such, we've made some changes to the sprites in the game to be more in-line with our classic ones.
;Wonk updated:
====Minor Changes====
*Admin names including apostrophe versions are now on the whitelist. This cannot POSSIBLY be abused.
;Goonstation Coding Team updated (feature 🆕, sprites 🎨)
===Saturday, April 15th, 2017===
*Something's going wrong with the changelog, weird.
;Wire updated:
 
*Port-A-Brigs will now stun the occupant briefly when they are ejected. (The lore explanation for this is that being transported in a weird tube thing is very disorienting ok)
==March 2021==
;SpyGuy updated:
===Tuesday, March 30th, 2021===
*Made some changes to how multiple foams behave.
;w arc updated (mapping 🗺):
*I expect some chemistry nerd will get ideas and cause a ruckus with this.
*compl,ete re-pipe of jhorizon, a;so remodele secuty , please repot bugs @ discod
===Thursday, April 13th, 2017===
;pali updated:
;ZeWaka updated:
*January monthly contest posters have been added to the game!
*There are now stinger grenades available for Security Officers, and fragmentation grenades available for Syndicate personnel.
;[https://github.com/goonstation/goonstation/pull/4160 Tarmunora updated: (balance ⚖, feature 🆕) #4160]
;Grayshift updated:
*Blocking unarmed while wearing concussive gauntlets will charge up a slam attack, similar to the power hammer.
*Sprinting is now more effective. Both against cold-slows, and for pulling things over short distances.
====Minor Changes====
===Wednesday, April 12th, 2017===
;[https://github.com/goonstation/goonstation/pull/4119 TTerc updated: #4119]
;Grayshift updated:
*Added actionbars to welding/unwelding singularity emitters and field generators.
*Pull speed of containers now vaguely reflects whatever the fuck is inside them! This will generally be faster.
*You may need to open and close them once to get them to rebalance.
===Sunday, April 9th, 2017===
;Wire updated:
*Words that are all uppercase in the station name changer will now properly carry over to the actual name (as opposed to a lowertext + capitalise transform)
===Thursday, April 6th, 2017===
;Haine updated:
*Changed it so that blood on the floor will make you slip you depending on how much there is: a few drops won't trip you up, but a big puddle will.
*Gave the Detective a set of radio-only spy stickers. They're locked to the security channel. You can find them in Forensics equipment lockers.
*Traitor spy sticker kit price has been dropped to 1TC.
===Tuesday, April 4th, 2017===
;Haine updated:
*You can now make little camera robots. Camera + robot arm + proximity sensor. Have fun!
===Sunday, April 2nd, 2017===
;Wire updated:
*Captain PDAs have a new program that lets them name the station (based on a whitelist of words so you fuckers don't ruin everything)
===Saturday, April 1st, 2017===
;Spyguy updated:
*What the assing fuck.
*DarkChis no longer a coder.
;DarkChis updated:
*After taking feedback from several members of the community we've decided to add a filter to the chat to prevent toxic speech in order to create a safe space for players of all ages and walks of life, as well as combat white privilege and cis male oppression.
*This will be successively rolled out and may take some time to activate.


==March 2017==
===Monday, March 29th, 2021===
;[https://github.com/goonstation/goonstation/pull/4129 kyle updated: (balance ⚖, feature 🆕, sprites 🎨) #4129]
*Injecting the right amount of formaldehyde into a corpse can now temporarily prevent a wraith from absorbing it.
;[https://github.com/goonstation/goonstation/pull/4167 Gremy updated: (mapping 🗺) #4167]
*Revamps the Atlas, Cog2 and Horizon ranches to include two pens, more access to other departments and extra amenities. Also chicken masks. Bok!
;[https://github.com/goonstation/goonstation/pull/3975 TTerc updated: (mapping 🗺) #3974]
*Donut 3: Expanded and improved the botany and ranch areas.
;[https://github.com/goonstation/goonstation/pull/4016 Flappybat updated: (balance ⚖) #4016]
*Rebalanced firearm melee damage
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4129 kyle updated: (balance ⚖, feature 🆕, sprites 🎨) #4129]
*Slight rework to Poltergeists. Now they aren't strictly bound to X distance from their anchor/master, instead they can travel wherever and just take a bit of damage (up to 50%) and certain abilities require being close to their anchor/master.
*Poltergeists also have a new ability that lets them teleport to their anchor or inside their master Wraith. When inside their master they can use all their spells and get increased point generation. Clicking on the master also makes em start following em.
;[https://github.com/goonstation/goonstation/pull/4157 Sovexe updated: (feature 🆕, mapping 🗺, sprites 🎨) #4157]
*New handheld sea elevator pinpointers are now available on Oshan.


===Sunday, March 28th, 2021===
;[https://github.com/goonstation/goonstation/pull/3969 Gremy updated: (mapping 🗺) #3969]
*Expands the Manta ranch and changes the construction area below it to be a market stall with a cute little duck with a hat in it.
;[https://github.com/goonstation/goonstation/pull/4113 Lythine updated: (feature 🆕, sprites 🎨) #4113]
*Added the Block Stacker medal and a Tetris AI skin reward for it.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4023 DisturbHerb updated: (feature 🆕) #4023]
*You can now check the time on your PDA or the status screen, hooray!
;[https://github.com/goonstation/goonstation/pull/4162 TTerc updated: (removal ⛔) #4162]
*Removed unused matsci recipes from the refining nanofab.
;[https://github.com/goonstation/goonstation/pull/3833 BatElite updated: (feature 🆕, sprites 🎨) #3833]
*You can now place butts on chairs. Pry them back off with a crowbar.


===Friday, March 31th, 2017===
===Saturday, March 27th, 2021===
;Keelin updated:
;[https://github.com/goonstation/goonstation/pull/4158 Tarmunora updated: (balance ⚖) #4158]
*Various mining tool additions and changes.
*Random dodge chance from blocking removed.
*Industrial space helmet now has radiation resistance.
*Blocking armor bonus and disorient resist buffed, and blocking now prevent stamina criticals ("devastating hit")
*Mining now has a few bottles of potassium iodide.
====Minor Changes====
===Tuesday, March 30th, 2017===
;[https://github.com/goonstation/goonstation/pull/3896 zjdtmkhzt updated: (balance ⚖, feature 🆕) #3896]
;Keelin updated:
*Some minor changes to how artifact selling and the analysis forms work.
*Work on new mining tools has begun.
*The research department now receives a score based on the accuracy of the artifact analysis forms they filled out.
*It's all very WIP right now but i decided to put the fabs on the map anyhow.  
;[https://github.com/goonstation/goonstation/pull/4158 Tarmunora updated: (balance ⚖) #4158]
*Expect bugs etc etc. This is not meant for real gameplay yet. More to come.
*Deflection object property now provides passive block chance against disarm attempts
*New mining tools should now properly derrive stats from their materials. (Hopefully the stats used will make sense to people)
 
*New mining tools will now show their mining power in their tooltips.
===Friday, March 26th, 2021===
*Might want to keep certain explosive somethings in the fab when making new mining tools. Just saying.
====Minor Changes====
*Those tools i was talking about? You should be able to actually manufacture them now. Woops.
;[https://github.com/goonstation/goonstation/pull/3933 Azrun updated: (balance ⚖, bug 🐛) #3933]
*Nanotrasen no longer pockets money from rounding down when paying out for PTL. Lower end MW drastically improved.
 
===Thursday, March 25th, 2021===
;[https://github.com/goonstation/goonstation/pull/4136 Mean Bitch Warc updated: #4136]
*Reverted buggy eating changes and various dependencies, pending rework.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4132 Jan.antilles updated: (sprites 🎨) #4132]
*Resprite of Omelette, Mashed Potatoes, and Mashed Brains.
;[https://github.com/goonstation/goonstation/pull/4127 Azrun updated: (balance ⚖, bug 🐛) #4127]
*Spliced and normal mutations can now coexist in the Gene Booth. Charge the crew accordingly.
 
===Wednesday, March 24th, 2021===
;[https://github.com/goonstation/goonstation/pull/4045 Nihisohel updated: (balance ⚖) #4045]
*Replaces Part Time Viceoffs token with Assistant token
;pali updated:
*Books from the February monthly contest have been added into the game. Most are in the Books4u vending machine, two are in Cairngorm.
 
===Tuesday, March 23rd, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4110 DimWhat updated: (mapping 🗺) #4110]
*Bombini is back from their fishing trip in oshan. buzz buzz
 
===Sunday, March 21st, 2021===
;[https://github.com/goonstation/goonstation/pull/4012 Penny updated: #4012]
*Multitools now show the netid and wifi frequency of devices they're used on
;[https://github.com/goonstation/goonstation/pull/4055 Nefarious6th updated: (bug 🐛, mapping 🗺) #4055]
*Research on the NSS Destiny has gotten an overhaul.
;[https://github.com/goonstation/goonstation/pull/3845 Camryn Buttes updated: (bug 🐛, feature 🆕, rework 🔄) #3845]
*Significantly improved consistency of stimuli interactions across different artifact types. Enabled usage of flyswatters, igniters, and multitools for improvised artifact testing.
;[https://github.com/goonstation/goonstation/pull/4000 Lythine updated: (feature 🆕, mapping 🗺) #4000]
*Added the ability to make display cases out of sheets of glass that any item can be stored in.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4019 Sovexe updated: (balance ⚖) #4019]
*Reduced stuns from plates and trays. Plates and trays respect helmet protection
;[https://github.com/goonstation/goonstation/pull/4000 Lythine updated: (feature 🆕, mapping 🗺) #4000]
*Display cases can now be unanchored and anchored with a screwdriver.
*Broken display cases can now be repaired by using a glass sheet or removed by using a wrench.
 
===Saturday, March 20th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3971 TTerc updated: #3971]
*Removed the flip/rotate window for disposal pipes. Instead, you can click the pipe with a crowbar to rotate it and click the junction with empty hand to change its direction.
;[https://github.com/goonstation/goonstation/pull/4067 DimWhat updated: #4067]
*Added Hi-Vis to CE, mechanic, and engineer lockers. Safety first!
;[https://github.com/goonstation/goonstation/pull/4061 DimWhat updated: (balance ⚖) #4061]
*Added disorient resistance to several suits.
 
===Friday, March 19th, 2021===
;[https://github.com/goonstation/goonstation/pull/3980 Sidewinder7 updated: (feature 🆕) #3980]
*Added a single-output mode to the mechcomp dispatch component.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4052 Flaborized updated: (sprites 🎨) #4052]
*Resprited lattices and catwalks.
 
===Thursday, March 18th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/4014 Carbadox updated: (bug 🐛, feature 🆕) #4014]
*Pews are now deconstructaable
 
===Wednesday, March 17th, 2021===
;Zamujasa updated:
*Health analyzers will show a flying-chat-esque health readout when used, with the overall health percentage and oxy-tox-burn-brute numbers.
*The readout in the chat panel is unaffected.
*This also follows the "flying chat" toggle, if you want to turn it off.
*Feedback is appreciated. I may add this to the stationary floor scanners in Medbay as well...
====Minor Changes====
;kyle updated:
*epinephrine has a similar effect to salicylic acid where it negates some of the movement speed penalty from damage.
*Werewolf thrash tries to keep you in the same place as where you start. Werewolf feast will rip out some of the targets non-vital organs for an extra snack!
 
===Tuesday, March 16th, 2021===
====Minor Changes====
;The Laundry (warc) updated:
*Ugh, that hat fuckin' REEKS dude, don't make me murder it off of you!
;[https://github.com/goonstation/goonstation/pull/4030 Flaborized updated: (sprites 🎨) #4030]
*Resprited disposal pipes.
;[https://github.com/goonstation/goonstation/pull/4002 Penny updated:#4002]
*The term_ping command now accepts a filter as the first option
*The TermOS help command now documents the term_ping filter
;[https://github.com/goonstation/goonstation/pull/4028 Virvatuli updated: (sprites 🎨) #4028]
*The 40mm Riot Launcher has been given both visual and audio upgrades, have fun lobbing grenades around!


===Wednesday, March 29th, 2017===
===Monday, March 15th, 2021===
;Keelin updated:
====Minor Changes====
*Bumping into asteroid tiles will now cause you to effectively "click" them. In other words, bump into the tiles to mine them
; warc, or whoever you prefer, you pick updated :
===Tuesday, March 28th, 2017===
*Ranchers now start with a babby monitor on which they can look at they're burds. You can use this to uh, not make them died. Added the cams to most maps, minus those with pending ranch PRs.
;Keelin updated:
;[https://github.com/goonstation/goonstation/pull/3698 Carbadox and Gannets updated: (feature 🆕, mapping 🗺, sprites 🎨) #3698]
*More Quantum telescope stuff. Yes, I'm being vague.
*Added an ice dispenser to most bars.
*Miraclium now behaves ... strangely when exposed to high temperatures.
;[https://github.com/goonstation/goonstation/pull/3957 TTerc updated: (sprites 🎨) #3957]
*Material infusing is back at the nano-fabs. Sort of. Oh dear.
*Janitors can now turn their Head of Sanitation beret into a hat, similarly to HoS beret! Sprites by Arthur Holiday.
*There's now a small chance that starstones can be found via the telescope.


===Monday, March 27th, 2017===
===Sunday, March 14th, 2021===
;Keelin updated:
;[https://github.com/goonstation/goonstation/pull/3804 Kapu1178 & Virvatuli updated: (balance ⚖, feature 🆕) #3804]
*Quantum telescope moved to mining. (For now on #2)
*Riot Shotguns now require racking between shots to fire
*Added new stuff to the telescope.
====Minor Changes====
*More to follow.
;[https://github.com/goonstation/goonstation/pull/3860 Fosstar updated: (balance ⚖) #3860]
===Friday, March 24th, 2017===
*The detective's scanner (not their PDA) can now scan objects up to two tiles away.
;Zewaka updated:
;[https://github.com/goonstation/goonstation/pull/4017 ThePotato97 updated: (tgui 📄) #4017]
*Implemented Brewable Burrito patch by NoahButtes. You can now shove burritos into the still.
*Fixed saving clone records to disks and alignment of damage indicators
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/4013 Flappybat updated: (balance ⚖) #4013]
*Hey maybe tooltips wont steal focus and flash whitespace errwhere how about that huh.
*Stopped Boom Boots spawning in syndicate Surplus Crate.
*Credit to EMP Fingers and Cgrn10 for helping me debug tooltip issues for like 2 hours solid.
;[https://github.com/goonstation/goonstation/pull/3804 Kapu1178 & Virvatuli updated: (balance ⚖, feature 🆕) #3804]
*As always, your first round or two with the new tooltip code will probably be broken as fuuuuck because of caches. Just roll with it.
*New shotgun sounds by Virvatuli
*This patch was pushed and quickly reverted last week after it broke clicking on things for people. Maybe now it wont do...that. Original Date: Sunday, March 19th, 2017
 
===Thursday, March 23th, 2017===
===Saturday, March 13th, 2021===
;Zewaka updated:
;[https://github.com/goonstation/goonstation/pull/2523 comradef191 updated: (removal ⛔) #2523]
*Implemented Slicing IV patch by CameronWoof. You can now pour IV bags into beakers if you slash them with a scalpel.
*Removed the Construction Worker job. Added QM crate containing most of their equipment.
*Implemented Cryostylane and fires patch. You can now put out fires on dudes with cyrostylane if they get cold.
;[https://github.com/goonstation/goonstation/pull/3885 TTerc updated: (balance ⚖) #3885]
*Implemented Pathogen Splice UI change. Now instead of manipulating a single DNA sequence, you manipulate the start and end pointers, adding or removing everything inbetween.
*Stun melee artifacts are now stamina damage based.
===Wednesday, March 15th, 2017===
;[https://github.com/goonstation/goonstation/pull/3992 Flaborized updated: (bug 🎨) #3992]
;Wire updated:
*Updated the action bar sprite, added several variants.
*Tooltips should no longer get stuck if you hover over a bunch of 'em too fast. Or not I dunno, fuckin race conditions man.
;[https://github.com/goonstation/goonstation/pull/3978 Gannets updated: (balance ⚖, feature 🆕, rework 🔄, sprites 🎨) #3978]
===Monday, March 6th, 2017===
*Splits the Infiltrator nuclear operative class crate in to two kits. Infiltrator & Scout, details in minor changes.
;ZeWaka updated:
====Minor Changes====
*Blobs are now required to spawn on station.
;[https://github.com/goonstation/goonstation/pull/3997 Penny updated: #3997]
*Adds the tape drive to hacked CompTech vendors.
;[https://github.com/goonstation/goonstation/pull/3985 Kubius updated: (bug 🐛, feature 🆕, mapping 🗺) #3985]
*Kondaru airbridge issue introduced in upgrade Tau has been fixed, partially by adding a new Book Nook, the home of the persistent bookshelf. See PR 3973 for Tau's changes.
;[https://github.com/goonstation/goonstation/pull/3954 Chickenish updated: (bug 🐛) #3954]
*The Rad-Wick food effect works again.
;[https://github.com/goonstation/goonstation/pull/3978 Gannets updated: (balance ⚖, feature 🆕, rework 🔄, sprites 🎨) #3978]
*Infiltrator kit now comes with: tranq pistol + ammo pouch, pod beacon deployer, dna scrambler, voice changer, emag, chameleon jumpsuit, chameleon projector
*Scout kit comes with: burst fire smg + ammo pouch, light breaker, cloaking device, emag, nvg
 
===Friday, March 12th, 2021===
;[https://github.com/goonstation/goonstation/pull/3740 AwkwardDryad updated: (feature 🆕, mapping 🗺, rework 🔄, sprites 🎨)#3740]
*reworked playing cards and gave them a makeover! have fuuuun!
;Zamujasa updated (feature 🆕):
*Monkey Translator added.
*Mask slot item that doesn't count as internals.
*Monkeys wearing this will speak human.
*Test Subjects start with one. There are also two in the Animal Control locker in Genetics, one in the monkey crate from cargo, and they can be scanned by mechanics.
;[https://github.com/goonstation/goonstation/pull/3756 Nefarious6th updated: (mapping 🗺, rework 🔄) #3756]
*Destiny has received some significant remapping; highlights include layout changes to Security and Medical and the addition of a Ranch. See PR for extended details.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3856 zjdtmkhzt updated: (feature 🆕, sprites 🎨) #3856]
*Added visual effect to plant helper artifacts.
 
===Thursday, March 11th, 2021===
;[https://github.com/goonstation/goonstation/pull/3724 Comradef191 updated: (mapping 🗺) #3724]
*Re-Added AI Displays to all currenty in-rotation maps.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3711 BatElite updated: (feature 🆕, sprites 🎨) #3711]
*The floor and wall planner now has a mode for reverting changes to turfs, so you can undo the avant-garde redecorating of any construction worker you manage to catch!
;[https://github.com/goonstation/goonstation/pull/3922 Chickenish updated: (balance ⚖, feature 🆕) #3922]
*Stowaways are no longer in the manifest.
 
===Wednesday, March 10th, 2021===
;[https://github.com/goonstation/goonstation/pull/3907 Camryn Buttes updated: (bug 🐛, feature 🆕, mapping 🗺) #3907]
*Added a cargo teleporter and recharger to the artifact lab on donut 3
;[https://github.com/goonstation/goonstation/pull/3956 Flaborized updated: (sprites 🎨) #3956]
*Most computer screens now glow in the dark.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3909 Camryn Buttes updated: (feature 🆕) #3909]
*Claw machines are now scannable by mechanics.
;[https://github.com/goonstation/goonstation/pull/3907 Camryn Buttes updated: (bug 🐛, feature 🆕, mapping 🗺) #3907]
*Made a whole bunch of other smaller changes to donut 3, see if you can spot them!
;[https://github.com/goonstation/goonstation/pull/3955 TTerc updated: (balance ⚖) #3955]
*Removed opossums from wizard polymorph list.
 
===Tuesday, March 9th, 2021===
;[https://github.com/goonstation/goonstation/pull/3666 Nebulacrity updated: (balance ⚖, feature 🆕, sprites 🎨) #3666]
*After a raid on [REDACTED], there have been several sightings of what appeared to be a deep space beacon far away from the station. Not much information is amassed on it currently.
;[https://github.com/goonstation/goonstation/pull/3930 Sidewinder7 updated: (feature 🆕) #3930]
*The term_ping command now accepts a filter argument.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3789 zjdtmkhzt updated: (balance ⚖, feature 🆕) #3789]
*Artifact Guns can now sometimes have multiple different firing modes.
 
===Sunday, March 7th, 2021===
;[https://github.com/goonstation/goonstation/pull/3934 Comradef191 updated: (bug 🐛, mapping 🗺) #3934]
*Firedoors will once again appear in Hallways, Inner Engineering & the Customs Desk on Cogmap 1.
 
===Saturday, March 6th, 2021===
;[https://github.com/goonstation/goonstation/pull/3931 Stonepillar updated: (feature 🆕) #3931]
*Added a rapid crayon creation device. It makes crayons. Purchase with spacebux or find in artistic toolboxes.
;[https://github.com/goonstation/goonstation/pull/3859 Camryn Buttes updated: (bug 🐛, feature 🆕) #3859]
*Clown cars now have a car horn and a brake and should move much more smoothly (along with most other non-pod/sub/truck vehicles)! HONK HONK HONK!
 
===Friday, March 5th, 2021===
;[https://github.com/goonstation/goonstation/pull/3682 Superlagg updated: (feature 🆕) #3692]
*You can now pick your PDA's ringtone in character setup! Comes with a free copy of that ringtone's parent program.
;[https://github.com/goonstation/goonstation/pull/3872 Walpvrgis updated: (sprites 🎨) #3872]
*Adds new clothing to Clothing Booth/Vendor (30 outfits, 9 shoes and 2 hats)! Time for a makeover?


==February 2017==
====Minor Changes====
===Tuesday, February 28th, 2017===
;[https://github.com/goonstation/goonstation/pull/3776 Azrun updated: #3776]
;ZeWaka updated:
*Improve tour guide floating chat display.
*When you recieve a new law as a silicon, there will now be a notification noise.
;[https://github.com/goonstation/goonstation/pull/3855 Carbadox updated: (feature 🆕) #3855]
;MBC updated:
*Added 2x rubber shell cartridges to hacked booze vendor menu.
*DNR protects ghosts from being yanked into changeling hivemind. Hivemind members will have the option to leave if their host goes AFK or is inactive for a long enough period of time.
;[https://github.com/goonstation/goonstation/pull/3903 TTerc updated: (feature 🆕) #3903]
*Shaking a bush while someone hides inside will smack them with branches.
*Added medical eyepatches to medbay manufacturers.
;[https://github.com/goonstation/goonstation/pull/3837 zjdtmkhzt updated: #3837]
*Sprinting into railings will make you start the process of vaulting over them.
;[https://github.com/goonstation/goonstation/pull/3861 Fosstar updated: #3861]
*Reagents are now clamped to the nearest 1000th, or 0.001


===Monday, February 27th, 2017===
===Thursday, March 4th, 2021===
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/3852 Superlagg updated: (bug 🐛) #3852]
*Changelings can absorb their own handspiders with grab intent. Handspider corpses grant a reduced amount of DNA. So clean those gross things up!
*Securitrons will no longer attack you if you're tucked away inside something.
*Certain kinds of shoes can deal a bit of extra damage when kicking someone.
====Minor Changes====
*Did some football kit buffs
;[https://github.com/goonstation/goonstation/pull/3841 Carbadox updated: #3841]
;SpyGuy updated:
*The industrial cryogenic unit has been renamed to the industrial cryogenic sleep unit and the Medical cyrogenic cell has been renamed to the cryogenic healing pod. This should make it easier to distinguish them from each other.
*Auto screenshot button works again. It's F2. Hit it and you'll get a screenshot in your Documents/BYOND folder.
;[https://github.com/goonstation/goonstation/pull/3749 Chickenish updated: (balance ⚖, feature 🆕) #3749]
;Grayshift updated:
*Recovery over time from blindness, eye blur, deafness, stuttering, and drug haze is now lag adjusted.
*A couple items that were previously duplicable by mechanics, and then not, are once again.


===Sunday, February 26th, 2017===
===Wednesday, March 3rd, 2021===
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/3681 Camryn Buttes updated: (bug 🐛, feature 🆕, rework 🔄) #3681]
*Latex from rubber trees now works when crafting gloves.
*Revamped and rebalanced chaplain contracts. Replaced reversal contract with psychic meatcube contract. Monkey soul farming is gone too. RIP
*The steel on station has been stripped of rust and is hard again.
;[https://github.com/goonstation/goonstation/pull/3377 zjdtmkhzt updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #3377]
===Thursday, February 23th, 2017===
*Cog1 now has chemistry equipment in the actual pharmacy.
;ZeWaka updated:
====Minor Changes====
*You can now switch out the lights on tanning beds, for a sick custom tan!
;Kyle updated (balance ⚖):
*Buddies and robots are now faster to pull.
*Lizards now have a Regrow Tail ability. It lets you regrow your tail...
===Wednesday, February 22th, 2017===
;Zamuajasa updated (balance ⚖):
;SpyGuy updated:
*Arse Nath/Rathen's Secret no longer causes clouds of smoke.
*Fixed a bug in the manufacturer material validation. You know what this means. The honeymoon is over.
;[https://github.com/goonstation/goonstation/pull/3797 Sord updated: (balance ⚖) #3797]
;Grayshift updated:
*Morphine, ether, and sulfonal now reduce stimulants active time
*Items should now provide the actual amount of cold/heat resistance in their tooltip.
;[https://github.com/goonstation/goonstation/pull/3313 Superlagg updated: (feature 🆕, rework 🔄) #3313]
*Wearing a full spacesuit is automatic 100% still.
*Magic missiles are now speedier, bouncier, and more electrifying.
===Monday, February 20th, 2017===
;[https://github.com/goonstation/goonstation/pull/3836 zjdtmkhzt updated: #3836]
;ZeWaka updated:
*The artlab folder on Dwaine now has some scripts that should make working with gptio less cumbersome.
*A tanning bed straight from Space Hawaii is now available in the Health Spa! Get your tan on today!
;[https://github.com/goonstation/goonstation/pull/3377 zjdtmkhzt updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #3377]
*No more racially insensitive asshats.
*Added a dedicated Pathologist job. Snazzy clothing sprites made by nefarious6th!
===Sunday, February 19th, 2017===
*Medical Doctors/Geneticists/Roboticists/Scientists no longer have access to the pathology facilities when Pathology is enabled.
;ZeWaka updated:
*Which it is not.
*Updated QM's ordering interface a bit. There are now categories, and it's all pretty!
 
*Went and prettied some more machines near QM as well. Crates should also be faster to pull!
==February 2021==
===Thursday, February 16th, 2017===
===Sunday, February 28th, 2021===
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/3781 Stonepillar updated: (mapping 🗺) #3781]
*Custom large and small energy cells are craftable again at a nano-fabricator.
*Added the HoP's golden crayon, which can be found in their office on most maps. Beware of possible theft!
*Restored swapping functionality to energy guns and stun batons. To swap cells, simply click the device with a cell.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3858 DimWhat updated: (feature 🆕) #3858]
*Many mutantraces can now wear underwear.


===Wednesday, February 15th, 2017===
===Friday, February 26th, 2021===
;Grayshift updated:
;[https://github.com/goonstation/goonstation/pull/3818 zjdtmkhzt updated: (balance ⚖, feature 🆕) #3818]
*Bleeding damage should be harder to stack up to "all my blood fell out, help" levels.
*Artifacts are now sellable, more details below in the minor entries.
*Some of the traitor items that involve dragging them around have had their pull speeds increased.
;[https://github.com/goonstation/goonstation/pull/3419 Superlagg updated: (balance ⚖, feature 🆕) #3419]
*Added an action bar to feeding other people things, and made organs take multiple bites to eat.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3818 zjdtmkhzt updated: (balance ⚖, feature 🆕) #3818]
*Money depends on artifact rarity.
*Artlab has these forms you can fill out. If you fill it out correctly and slap it on an artifact, you'll get a lot more money for it.
*Sometimes cargo might get new artifacts sent in if they previously sent nice ones out.
;[https://github.com/goonstation/goonstation/pull/3419 Superlagg updated: (balance ⚖, feature 🆕) #3419]
*Metachroitic factor now only has a 30% chance of being granted per point per bite.


===Tuesday, February 14th, 2017===
===Thursday, February 25th, 2021===
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/3807 Azrun updated: #3807]
*Dragging people who are standing up is now faster.
*Multitools now provide encoded information about the network a powered cable is connected to.
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/3423 Anachroniser updated: (balance ⚖, feature 🆕) #3423]
*There is now a mulebot and forklift not located in QM. Forklift speed increased.
*Singularities now come in variable sizes and can generate more power as they grow. Keep in mind the risks of a giant singularity.
;[https://github.com/goonstation/goonstation/pull/3777 Luxizzle updated: (feature 🆕, mapping 🗺, sprites 🎨) #3777]
*You can now frost donuts with an icing tube!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3717 Carbadox updated: #3717]
*Using a screwdriver / wrench on a credit transfer devices will now unanchor and let you move them.
;[https://github.com/goonstation/goonstation/pull/3827 Ludolf updated: (sprites 🎨) #3827]
*New sprite for soldering irons.


===Monday, February 13th, 2017===
===Wednesday, February 24th, 2021===
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/2921 Superlagg updated: (feature 🆕) #2921]
*I've tweaked the settings on the pull speeds for stuff and changed the backend just a bit. See what you think.
*The RCD can now build light bulb and light tube fixtures.
*The Port-A-Medbay is back again, this time as an actual sleeper! Click it with an empty hand to access the console. Medical PDAs have a remote like the Port-A-NanoMed.
;[https://github.com/goonstation/goonstation/pull/3728 Borkatator updated: (balance ⚖, feature 🆕) #3728]
;Grayshift updated:
*You can now create a viewport window when watching camera feeds
*Further tinkering with individual object drag speeds (mostly faster). Genetically strong and/or green people can pull things real good!
====Minor Changes====
*The tranquilizer rifle is now less likely to kill people. It turns out it should knock people out from the haloperidol, not the blood loss
;kyle updated:
*Borgs are now good for heavy duty work, exempt from the pull changes. Visit robotics for an upgrade!
*Ethanol is now a good bit more forgiving in terms of liver damage.
*A few crucial pieces of gear are a bit faster to move pull.
;[https://github.com/goonstation/goonstation/pull/3815 Azrun updated: (bug 🐛) #3815]
;ZeWaka updated:
*Resolve issue with alloys in TEG Semiconductor. Mix and match your favorite flavors!
*It looks like someone left the 'low power' switch on the mulebot on! It's now 200% faster, along with other tweaks.
*The Magnetic field event has been re-enabled, and toned down from it's previous gibbing mayhem!
*The Black Hole event now takes longer to de-stabilize, and is more obvious.


===Sunday, February 12, 2017===
===Tuesday, February 23rd, 2021===
;Grayshift updated:
;[https://github.com/goonstation/goonstation/pull/3191 Azrun updated: (feature 🆕, mapping 🗺, sprites 🎨) #3191]
*Pulling objects is now much less speedy, depending on the weight and bulk of the object.
*Material science interactions with TEG! The prototype semiconductor can be removed from TEG via screwdriver-> wirecutter -> crowbar and brought to an Arc Plater near you! Re-install by reinserting -> adding wire -> snipping excess -> screwing it back in place.
*There are probably a lot of things that have pull speeds that make little sense. There will be a forum topic to report anything critically stupid (all of it)
====Minor Changes====
*I am fueled by hate.
;[https://github.com/goonstation/goonstation/pull/3191 Azrun updated: (feature 🆕, mapping 🗺, sprites 🎨) #3191]
*TEG Semiconductor added as High Priority bounty to SpyThief.
;[https://github.com/goonstation/goonstation/pull/3745 Sovexe updated: (rework 🔄) #3745]
*Reworked clown shoes to have shorter slip durations. Fixed a bug where slipping as a clown didn't actually make you fall over.
 
===Sunday, February 21st, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3772 TTerc updated: (mapping 🗺) #3772]
*Donut 3: Made mineral magnet area larger, tweaked the mining office layout.
;[https://github.com/goonstation/goonstation/pull/3794 Luxizzle updated: #3794]
*Weapon vendor now shows the cost of a loadout option.
;[https://github.com/goonstation/goonstation/pull/3787 virvatuli updated: #3787]
*Added new welding tool audio to signal that it's been ignited!
;[https://github.com/goonstation/goonstation/pull/3669 Flappybat updated: (balance ⚖) #3669]
*Telecrystal materials are less likely to warp when used on yourself/others. Self teleporting due to attacks has a 25% chance of dropping the item at the location you warped from.
;[https://github.com/goonstation/goonstation/pull/3775 Chickenish updated: (feature 🆕) #3775]
*Added an Implanter to the Security vendor.
;[https://github.com/goonstation/goonstation/pull/3760 Tarmunora updated: (balance ⚖) #3760]
*Raised costs of power cells and 40mmPBR rounds in the sec loadout vendor.


==January 2017==
===Saturday, February 20th, 2021===
===Tuesday, January 31st, 2017===
====Minor Changes====
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/3563 TTerc updated: (mapping 🗺) #3563]
*Implemented Haggis patch by Cirrial and Robo-Artifact patch by The Grim Sleeper.
*Cog1: Added extra purge pumps to the TEG and moved the reactor statistics computer to the engine control room.
;[https://github.com/goonstation/goonstation/pull/3768 Batelite updated: (sprites 🎨) #3768]
*Health analyzer screens now indicate what they're scanning


===Sunday, January 29th, 2017===
===Friday, February 19th, 2021===
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/3731 zjdtmkhzt updated: (balance ⚖, feature 🆕)#3731]
*Fancy tooltip-esque popup windows are now enabled for all robotics bots that previously opened popups.
*Lots of non-handheld artifact types now actually trigger the faults they might get, so artifact use may have some unintended side effects now. Stay safe, everyone!
*These should get more use than the airbridge control computers, which were used approximately once every blue moon.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3739 BatElite updated: (sprites 🎨) #3739]
*Rechargers have new sprites!


===Saturday, January 28th, 2017===
===Thursday, February 18th, 2021===
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/3651 Flappybat updated: (balance ⚖) #3651]
*Fixed a couple bugs with surgery that made it so you couldn't cut out headspiders or ice spiders. Part of the issue: trying to cut parasites out of someone would make it try to cut them out of the surgeon, not the patient. Whoops.
*Blocks MRPT rocket ammo from being loaded into the zip gun.
;[https://github.com/goonstation/goonstation/pull/3726 Superlagg updated: (balance ⚖, feature 🆕, rework 🔄) #3276]
*Upgraded bot AI to be more responsive in general.
*Buddy combat AI has been upgraded to allow them to move *and* shoot
;[https://github.com/goonstation/goonstation/pull/3580 Flappybat updated: (balance ⚖, bug 🐛) #3580]
*Syndicate riot baton now deals stamina damage instead of instant stun, two hits are required to knockdown. Now functions like an infinite ammo stun baton with extra blunt damage on harm intent.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3726 Sord updated: (feature 🆕) #3726]
*New taser smg security loadout. Sprites by Matheus
;[https://github.com/goonstation/goonstation/pull/3736 virvatuli updated: #3736]
*Added a new and unique pulse rifle/lawbringer pulse firing sound!
;[https://github.com/goonstation/goonstation/pull/3627 TTerc updated: (balance ⚖, feature 🆕) #3627]
*You can now refill the flamethrowers by simply clicking the large tanks with them.
;[https://github.com/goonstation/goonstation/pull/3276 Superlagg updated: (balance ⚖, feature 🆕, rework 🔄) #3276]
*Secbots can be ordered to guard and lockdown specific areas.
*Floorbots now eat loose floor metal by default.
*Added actionbars to most times bot actions, like repairing floors and injecting people with drugs.
*Ammofab now costs 1 TC.


===Thursday, January 26th, 2017===
===Wednesday, February 17th, 2021===
;Grayshift updated"
;[https://github.com/goonstation/goonstation/pull/3746 Sovexe updated: (feature 🆕) #3746]
*Disposals is now "safe" as an escape route, or for flushing people you don't like. Hufflaw made me do it.
*Spy Thieves can now print pictures of their targets out from their PDA!


===Wednesday, January 25th, 2017===
===Sunday, February 14th, 2021===
;ZeWaka updated:
====Minor Changes====
*Fixed Meson Goggles based on community feedback. Enjoy your new 540-280THz Attenuation Goggles!
;[https://github.com/goonstation/goonstation/pull/3718 Carbadox updated: (bug 🐛, sprites 🎨) #3718]
;Dr. Singh updated:
*Added the ability to make industrial table parts with reinforced metal sheets.
*You can throw stuff to an exact spot now.
;[https://github.com/goonstation/goonstation/pull/3381 BenLubar updated: (balance ⚖) #3381]
===Monday, January 23th, 2017===
*Attacking someone with a drinking glass while in harm intent now splashes your drink onto them.
;Grayshift updated:
;[https://github.com/goonstation/goonstation/pull/3409 Anachroniser updated: (balance ⚖) #3409]
*Testing out a thing: Suicided bodies now get a line in their description. Good for working out who wanted to live or not.
*Arrow shafts now apply effects while implanted
*Can use organic material in arrows and spears


===Sunday, January 22th, 2017===
===Saturday, February 13th, 2021===
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/3413 Sord updated: (balance ⚖, feature 🆕) #3413]
*Blob overminds can now see in the dark a little bit. This is so they can see their own goddamn blob tiles. Except for those dicks that set their color to black, they're still screwed.
*Reworked Security loadouts in the Security equipment vendors.
;ZeWaka updated:
;pali updated:
*Implemented both formatting patches by CameronWoof.
*Building new cloning pods now requires uqill (to make the pod sturdy) and beeswax. Little known lore: NT's cloning pods are actually a technology copied from spacebees and the beeswax is necessary to make the clone heal up!
;[https://github.com/goonstation/goonstation/pull/3163 BenLubar updated: (balance ⚖, feature 🆕, mapping 🗺, tgui 📄) #3163]
*Cloning consoles can now communicate with up to 3 total cloning pods.
;[https://github.com/goonstation/goonstation/pull/3558 Azrun updated: (balance ⚖, mapping 🗺, sprites 🎨) #3558]
*Increases "standard" burn chamber temperature and improve Molitz Beta drop chance. Research Director now has a briefcase with Molitz Beta in their office.
;[https://github.com/goonstation/goonstation/pull/3691 pali updated: (feature 🆕) #3691]
*You can now save game logs in the chatlog menu (the cogwheel in the top right corner of the chatlog).
*You can also enter 5 more words for highlighting, toggle emoji style and toggle deletion of old messages.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3324 Xyzzy updated: (feature 🆕) #3324]
*Tugs can now pull wheeled carts.
;[https://github.com/goonstation/goonstation/pull/3584 Flappybat updated: (sprites 🎨) #3584]
*Radiation blowout uses the battlestorm effect to show unsafe areas.


===Thursday, January 19th, 2017===
===Friday, February 12th, 2021===
;Daeren updated:
;pali updated:
*Everybodie gie Cirrial a roon' o' applause fur codin' th' Scottish Accent patch. Guid shit, weel duin, reek weit, brin' hint keech, an' a' thon.
*Increased cloud save limit for character profiles to 15.
*ZeWaka note: Also that un-noir patch.
====Minor Changes====
;tarmunora updated (balance ⚖):
*RCDs and their ammo are more expensive to manufacture
;[https://github.com/goonstation/goonstation/pull/3695 Azrun updated: #3695]
*Removes escalation of pipe rupture. Too much busy work.


===Sunday, January 15th, 2017===
===Thursday, February 11th, 2021===
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/3418 mbc and Sord updated: (balance ⚖) #3418]
*Implemented Cube Friends patch by Cirrial.
*Added short action bar to power cell swapping
*Also as a note: Tooltip stuff has been being fixed, so a lot of the issues with those should be resolved.
;[https://github.com/goonstation/goonstation/pull/3682 BatElite updated: (bug 🐛, feature 🆕, mapping 🗺, rework 🔄, sprites 🎨) #3682]
*Engineers have found some dusty AI displays in storage, and upgraded them to better represent out beloved silicon friends! Until NT stations and ships are properly fitted with the displays, mechanics can find some blueprints for them in their lockers.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3456 BatElite updated: (feature 🆕) #3456]
*Surgery trays and kitchen islands now have brakes. Toggle them by clicking the tray/island.
;Tarmunora updated (balance ⚖):
*Pizza sharpener will slice an unsliced pizza when sharpening, and can now appear in surplus crates
;[https://github.com/goonstation/goonstation/pull/3660 Flappybat updated: (balance ⚖) #3660]
*Reduced Old Hunting Rifle and Tranquilizer Rifle to a magazine size of 4.
;pali updated:
*You can now crack coconuts by chairflipping onto them. Sound effect by [https://freesound.org/people/KomradeJack/sounds/136494/ KomradeJack]
;[https://github.com/goonstation/goonstation/pull/3682 BatElite updated: (bug 🐛, feature 🆕, mapping 🗺, rework 🔄, sprites 🎨) #3682]
*Each AI status display now has an "owner", so it's possible to share them between AIs. You can still claim/steal any screen from other AIs by clicking on them.
;[https://github.com/goonstation/goonstation/pull/3639 BenLubar updated: (bug 🐛) #3639]
*The network cards in the security records and engine control computers have been upgraded to new models which can transmit PDA messages to distances greater than 0.4 millifurlongs.
;[https://github.com/goonstation/goonstation/pull/3638 zjdtmkhzt updated: (feature 🆕) #3638]
*Enabled some new fault types for artifacts and changed distribution of faults a little.


===Sunday, January 1st, 2017===
===Wednesday, February 10th, 2021===
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/3633 Azrun updated: (balance ⚖, feature 🆕, sprites 🎨) #3633]
*Whoo! First commit in the new year!
*Atmospheric pipes have a new severely damaged state that requires replacement by rods (and then welding). Reduced chance of removing pipes from explosions in favor of new state. Can also achieve new state through extreme pressure...
*Just in time for the first harvest, the Oat Crops patch by Mordent is implemented!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3407 Anachroniser updated: (balance ⚖) #3407]
*Lashers now do more damage and blooming lashers are a source of booster enzyme, these can be spliced. Good luck growing one.


==December 2016==
===Sunday, February 7th, 2021===
===Saturday, December 24th, 2016===
;[https://github.com/goonstation/goonstation/pull/3578 Flappybat updated: (bug 🐛, removal ⛔) #3578]
;SpyGuy updated:
*Retired lawn darts from the traitor buy list.
*Somewhat late perhaps: Introducing Silver Fulminate and Silver Nitrate courtesy of Mordent.
;Emily updated (balance ⚖)
*If you are experiencing graphical glitches we recommend updating to Byond version 511.1366 as this will likely resolve the issue. If this does not work we recommend the old solution of .configure graphics-hwmode on or updating directx.
*The cyborg force shield now more consistently drains battery across different sources of damage.
===Thursday, December 22th, 2016===
*The cyborg force shield upgrade now has an "overheat" counter, making it less effective if you take rapid, repeated damage.
;ZeWaka updated:
;Emily updated (feature 🆕)
*You can now move those bulky television cameras using screwdrivers and wrenches.
*New Chicken Breed! See Minor Changes for a hint.
*Purple is no longer named "urple".
====Minor Changes====
*All funky trait bugs should be resolved. Apologies.
;[https://github.com/goonstation/goonstation/pull/3628 Arthur Holiday updated: #3628]
===Wednesday, December 21th, 2016===
*Added icing tubes to the kitchen vendor.
;ZeWaka updated:
;Emily updated (feature 🆕)
*Implemented pizza cutters by Cirrial.
*This chicken needs a serpent's tail; you'll have to find something close enough. [Gen 3] [From Stone Chickens]
===Sunday, December 18th, 2016===
 
;Wire updated:
===Saturday, February 6th, 2021===
*Airbridge computers now have a fancy new type of interface that I'm testing (which is why it's only on these rather specific computers). Please report any weirdness to me (Wire) via adminhelp, the forums or IRC.
;[https://github.com/goonstation/goonstation/pull/3571 zjdtmkhzt updated: (feature 🆕) #3571]
*Blob rounds will no longer be randomly picked when the playing population is less than 15 players.
*Heater type artifacts are now more interesting (and more dangerous). Good thing research has air scrubbers ready!
===Thursday, December 8th, 2016===
;Emily updated (feature 🆕):
;Haine updated:
*New Chicken Breed! See Minor Changes for a hint.
*'''IMPORTANT CHANGE:''' The wizard shuttle is now no longer on the station z-level! You will no longer be able to reach it without the ability to teleport, so it works like the nuke station, except there's currently no teleport pad to get there.
====Minor Changes====
===Sunday, December 4th, 2016===
;Emily updated (feature 🆕):
;Haine updated:
*According to zjdtmkhzt, I always have an ulterior motive. They're right. [Gen 2] [From Cream Coloured Silkies]
*Sleepers now run on actual time instead of byond time, so if you put someone in for 1 minute the alarm will go off after 1 actual minute instead of some vague amount of time that could be similar to 1 minute but is more likely to be like 3-5 minutes.
 
===Thursday, December 1st, 2016===
===Friday, February 5th, 2021===
;Haine updated:
;Emily updated (feature 🆕, bug 🐛):
*Merry Spacemas!
*Incubators can now be disassembled using wrenches to transport them. You can screw or unscrew the nesting boxes with a screwdriver.
*New Chicken Breed! See Minor Changes for a hint.
*Peas
====Minor Changes====
;Sovexe updated (feature 🆕, sprites 🎨):
*New chicken carriers added in the garden gear vending machine. Ranchers also start out with one in their backpacks.
*New Ranch Field Guide for Ranchers with details on how to make various chicken types.
;Emily updated (feature 🆕, bug 🐛):
*Two words: Undersea Reefer [Gen 3]
*Fixed bug where witchens weren't possible to make.
 
===Thursday, February 4th, 2021===
;[https://github.com/goonstation/goonstation/pull/1707 AwkwardDryad updated: (feature 🆕, mapping 🗺, rework 🔄, sprites 🎨) #1707]
*Added modular cakes - Create a cute cakes!・Frost with chems for fun designs!・Add toppings!
;[https://github.com/goonstation/goonstation/pull/3486 BenLubar updated:#3486]
*Cyborgs can now drag humans into the industrial cryogenic storage unit, and don't need to be holding an item to put themselves in.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1707 AwkwardDryad updated: (feature 🆕, mapping 🗺, rework 🔄, sprites 🎨) #1707]
*Items that are on fire now extinguish properly after being splashed with water or firefighting foam, fire extinguished, or dunked in sinks.
;[https://github.com/goonstation/goonstation/pull/3586 TTerc updated: (bug 🐛) #3586]
*Traitors and miscreants can now roll the "Destroy the Captain's ship in a bottle." objective on Manta.
;[https://github.com/goonstation/goonstation/pull/3589 TTerc updated: (feature 🆕) #3589]
*Water pipes can now be found in hacked GardenGear vendors.
;[https://github.com/goonstation/goonstation/pull/3579 Superlagg updated: (balance ⚖) #3579]
*The Wizards Federation has made a magical breakthrough! Rathens' Secret now has no problem severing light cyberlimbs.
;[https://github.com/goonstation/goonstation/pull/3602 zjdtmkhzt updated: #3602]
*Electroplaters should now only take one bar from a stack.
;[https://github.com/goonstation/goonstation/pull/3592 Stonepillar updated: (feature 🆕) #3592]
*You can put crayons into clown shoes and the shoes will automatically draw on the ground. Requires Klutz trait.
 
===Wednesday, February 3rd, 2021===
;Emily updated (feature 🆕):  
*Three new chickens! See minor changes for clues.
====Minor Changes====
;Emily updated (feature 🆕):  
*Ixworth chicken egg feed now only extends the lifespan of chickens; it doesn't make them immortal.
*My hour is almost come, when I to sulph'rous and tormenting flames, must render up myself. [Gen 2] [From Black Silkies]
*Some call these glass cannons, I call them high wizards [Gen 2] [From Glass Chickens]
*These chickens are rather chilly, and you better keep them that way lest they melt. [Gen 2] [From White Silkies]
 
===Tuesday, February 2nd, 2021===
====Minor Changes====
;Emily updated:
*Selkie chickens now come from White Silkies, not Black Silkies as they did previously.
 
===Monday, February 1st, 2021===
;[https://github.com/goonstation/goonstation/pull/2956 BenLubar updated: (feature 🆕) #2956]
*Added a new Chef traitor item: Pizza Sharpener.
;[https://github.com/goonstation/goonstation/pull/3363 Flappybat updated: (rework 🔄) #3363]
*Improved spy bounty target picking logic. Prevents duplicates, targets on the Listening Post and can find targets that were almost never shown before!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3297 Superlagg updated: (balance ⚖, rework 🔄) #3297]
*NT struck a deal with the Wizard Federation to tone down Rathens' Secret regarding tails and cyberlimbs, in exchange for shooting a lot more blood and guts out of peoples' butts.
*Rathens' Secret will only sever tails if their owner is missing limbs.
*It'll also fail to sever most cyberlimbs and exotic appendages.
;[https://github.com/goonstation/goonstation/pull/3548 zjdtmkhzt updated: #3548]
*Dragging crates onto traders to sell their contents should now work again for all types of items.
 
==January 2021==
===Sunday, January 31st, 2021===
;Sovexe updated (feature 🆕, sprites 🎨,):
*New chicken breed added! View minor changes for hint [Gen 2] [From Clown Chicken] (Don't let Emily find out!)
;Emily updated (feature 🆕):
*Ixworth chickens added! Their eggs, when made into feed, prevent chickens from dying of old age. Give tomato feed to white chickens to make them!
;[https://github.com/goonstation/goonstation/pull/3169 ArbitraryKnapsack updated:  #3169]
*Created a new radio channel, :d, for the detective's private use. Keep tabs on the station without annoying all of security.
====Minor Changes====
;pali updated:
*You can now suicide into the arc electroplater.
*It is now possible to fish in spatial tears.
*Chaplains can now sometimes notice a disturbance in the force when ghosts are using the ouija board.
*You can now fish in closed deep fryers. (If it doesn't have an item inside you'll fry your rod. Don't fry your rod.)
;Sovexe updated (feature 🆕, sprites 🎨):  
*They're quite popular, I think they're really going to take off!
;pali updated:
*Vacuums now clean ants.
;[https://github.com/goonstation/goonstation/pull/3552 BenLubar updated: #3552]
*MedTrak has been updated to display allergy information.
;[https://github.com/goonstation/goonstation/pull/3550 BenLubar updated: (bug 🐛) #3550]
*Receiving a friendly pat on the head no longer counts as being attacked for the purpose of interrupts.
;[https://github.com/goonstation/goonstation/pull/3547 BenLubar updated: (sprites 🎨) #3547]
*Non-cheese burgers no longer have a mysterious yellow non-cheese substance on them.
;[https://github.com/goonstation/goonstation/pull/3169 ArbitraryKnapsack updated: #3169]
*Made a little chat icon for detective to visually identify them at a glance.
 
===Saturday, January 30th, 2021===
;[https://github.com/goonstation/goonstation/pull/3473 Superlagg updated: (feature 🆕, mapping 🗺, rework 🔄) #3473]
*Made flamethrowers more configurable and shoot chem-loaded projectiles.
;[https://github.com/goonstation/goonstation/pull/3491 Nefarious6th updated: (balance ⚖, rework 🔄) #3491]
*Captains on the RP servers can now only roll conspirator as a potential antagonist type.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3473 Superlagg updated: (feature 🆕, mapping 🗺, rework 🔄) #3473]
*Flamethrowers can now be added to gun components.
;[https://github.com/goonstation/goonstation/pull/3499 BenLubar updated:  #3499]
*Marking a job as favorite no longer creates a second copy of that job as unwanted.
;[https://github.com/goonstation/goonstation/pull/3504 zjdtmkhzt updated: (feature 🆕) #3504]
*Added a new type of bomb artifact that has a high chance of destroying either the science department or the economy.
;[https://github.com/goonstation/goonstation/pull/3529 Chickenish updated: (feature 🆕) #3529]
*It is now possible to anchor air scrubbers with a wrench.
;[https://github.com/goonstation/goonstation/pull/3537 Azrun updated: (balance ⚖, bug 🐛) #3537]
*Possessed canisters behave as expected in regards to gases. Possessed creates will no longer shuffle around when closed.
;[https://github.com/goonstation/goonstation/pull/3542 Moonlol updated: (bug 🐛) #3542]
*You can no longer grab things from the other side of a thin window.
;[https://github.com/goonstation/goonstation/pull/3509 zjdtmkhzt updated: (balance ⚖, feature 🆕) #3509]
*Artifact activators are now more common, but not all of them will be universal anymore. Be wary of those of eldritch origin...
 
===Friday, January 29th, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3496 Flaborized updated: (sprites 🎨) #3496]
*Resprited personal computers.
;[https://github.com/goonstation/goonstation/pull/3417 Chickenish updated: (bug 🐛) #3417]
*The cyborg weapons lock is no longer lengthened by lag


==November 2016==
===Thursday, January 28th, 2021===
===Wednesday, November 30th, 2016===
====Minor Changes====
;SpyGuy updated:
;pali updated:
*Changelings absorbing a corpse will now integrate the player into the hivemind, even if they have already left their body.
*Some artifacts now sometimes have slightly tweaked visuals to provide greater variety.
===Sunday, November 27th, 2016===
;[https://github.com/goonstation/goonstation/pull/3514 BenLubar updated: (bug 🐛) #3514]
;Haine updated:
*You can once again apply metal and glass sheets to several construction projects.
*I adjusted how addictions function so hopefully now you won't just suddenly become addicted to nicotine the second you look at a cigarette wrong.
 
*This change will absolutely need adjustments because this is pretty hard for me to test properly on my own to get it at the right feel. Let me know if something needs changing!
===Wednesday, January 27th, 2021===
===Friday, November 25th, 2016===
;[https://github.com/goonstation/goonstation/pull/3367 pali updated: (feature 🆕, tgui 📄) #3367]
;Haine updated:
*Radio station voice synthesizer got a new cool UI!
*Bathroom stall doors can now be locked, and those (and wooden doors) can be picked open with screwdrivers.
;[https://github.com/goonstation/goonstation/pull/3477 Kyle updated: #3477]
===Thursday, November 24th, 2016===
*Tracking implants now alert security when they are removed from a person with their location.
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/3455 pali updated: (balance ⚖) #3455]
*Hey, you remember that map I released almost a year ago? The Destiny? Yeah, the tourbuddy finally has a complete tour now. You're welcome!!
*Blob temperature damage rebalanced a bit. Sources which create "smaller" hot areas are likely less effective.
===Wednesday, November 23th, 2016===
;[https://github.com/goonstation/goonstation/pull/3206 BenLubar updated: (feature 🆕, tgui 📄) #3206]
;Haine updated:
*GeneTek has released the next generation of their gene scanner computer interface!
*The security toolbelt is no longer a medal reward and is instead now just a regular belt available in security equipment lockers.
====Minor Changes====
===Sunday, November 20th, 2016===
;[https://github.com/goonstation/goonstation/pull/3498 BenLubar updated: (bug 🐛, tgui 📄) #3498]
;Haine updated:
*The new GeneTek UI no longer makes the port-a-gene explode. Sorry about that.
*Destiny now has a gym and a pool! You'll find them where the mining magnet used to be - the magnet is now behind the ship.
;[https://github.com/goonstation/goonstation/pull/3206 BenLubar updated: (feature 🆕, tgui 📄) #3206]
===Saturday, November 19th, 2016===
*Lab monkeys now have randomized ages and blood types.
;SpyGuy updated:
 
*Added ability for changelings to give control of their body to members of their hivemind. Useful if you wanna impersonate someone REALLY well.
===Tuesday, January 26th, 2021===
*The hivemind member is slaved to the master, much like a regular mindslave. The master can regain control of their body at any point using the "Retake Control" verb.
====Minor Changes====
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/3484 BenLubar updated: #3484]
*Implemented Ability Labels and Nitrogen/Air Extracting patches by Urs and Mortvert respectively.
*The power issues aboard the Von Ricken have been resolved.
===Thursday, November 17th, 2016===
;[https://github.com/goonstation/goonstation/pull/3474 virvatuli updated: #3474]
;SpyGuy updated:
*Added a new firing sound effect for the wavegun, that sounds appropriately sci-fi!
*Three cheers for Grumpchkin, our newest mentor .
;[https://github.com/goonstation/goonstation/pull/3449 BenLubar updated: (bug 🐛, mapping 🗺) #3449]
===Sunday, November 13th, 2016===
*Several fixes to the generation and contents of the mining z-level
;ZeWaka updated:
 
*Implemented modified Security Belt, Captain's Dress, and Egg Foods patches.
===Monday, January 25th, 2021===
===Friday, November 11th, 2016===
;[https://github.com/goonstation/goonstation/pull/3468 adharainspace updated: (feature 🆕, sprites 🎨) #3468]
;Haine updated:
*Ranchers now have a fishing rod in their backpacks. Fishing itself is pretty WIP but there's some content there for you.
*Names are in a new, more exciting format, which your game will probably yell at you about when it loads your character save. It'll try to convert your old name to the new format, but it might fail. Sorry!
====Minor Changes====
*Flavor text (text that will show up when your character has been examined) has been added as well. Keep in mind that your flavor text is subject to the same rules as anything else on our servers! Also it may be buggy for the moment. Please report issues on the forums as always.
;pali updated:
===Sunday, November 6th, 2016===
*Miasma now has a status effect and it does slightly different things based on how much of it is in you.
;Haine updated:
;ZeWaka updated (bug 🐛)
*'''IMPORTANT MINOR CHANGE:''' Headsets now all use the same channel prefixes for the same channels, so :h will always be for the command channel, :r is always research, etc. I know this will be confusing at first but it will be better in the long run, I swear!
*If you get set on fire while laying down, you now properly roll in agony.
===Friday, November 4th, 2016===
;Tarmunora updated (balance ⚖, feature 🆕)
;Keelin updated:
*Stimulants are now a status effect
*Added support for 2-handed items.
*Added support for attack speed.
===Thursday, November 3rd, 2016===
;Somepotato updated:
*Fixed some UI showing below lighting
*You can now poke a hole in eyepatches.


==October 2016==
===Sunday, January 24th, 2021===
===Friday, October 28th, 2016===
;[https://github.com/goonstation/goonstation/pull/3450 Flourish updated: (balance ⚖) #3450]
;Somepotato updated:
*Authorizing the armory open now requires security equipment access (the access you need to open security lockers) as opposed to regular security access. This means lawyers, vice officers, and detectives can no longer help authorize it open.
*Added a ghost tab for the dead where all the ghost verbs are.
;[https://github.com/goonstation/goonstation/pull/3017 Carbadox, Flaborized, and Flourish updated: (feature 🆕, mapping 🗺, rework 🔄, sprites 🎨) #3017]
*New showers include toggle lighting! Also, ghosts can click chairs to spin them or players to observe them.
*Added a new permanent security role, security assistant. This role will provide an entry point to players interested in the Security department without having to start off in a high pressure role like security officer. Please be nice to them!
*AIs are now notified when their core or their core room turrets are attacked.
*Security PDAs now spawn with a special security alert module. When used, this module sends a "backup requested" PDA alert to the entire security department from the user's PDA.
*Temporarily disabled the chemicompiler while we work on fixing it up.
*Security departments now have a couple ticket writer devices laying around, which allow officers to issue tickets (and only tickets) without having to wrangle with their PDA.
===Thursday, October 27th, 2016===
====Minor Changes====
;SpyGuy updated:
;Tarmunora updated (balance ⚖):
*Fixed issue where genetic stability would fail to reset correctly when storing / adding mutations.
*Cyberappendices now only inject chems if you are hurt, and will damage themself slightly doing so if you are more than superficially injured, forcing you to replace it eventually.
;Keelin updated:
;[https://github.com/goonstation/goonstation/pull/3463 DimWhat updated: (balance ⚖) #3463]
*Player preferences now contain a setting for tooltip behaviour. On, off, on ALT.
*Security crates ordered through QM now require security equipment access.
*If tooltips are on, items on the map will now also display tooltips while ALT is held.
;[https://github.com/goonstation/goonstation/pull/3450 Flourish updated: (balance ⚖) #3450]
*Vice officers no longer have security equipment access.
;[https://github.com/goonstation/goonstation/pull/3462 BenLubar updated: #3462]
*Ion Storms can no longer open/close emergency shutters, such as the doors around the crusher in most maps.
;[https://github.com/goonstation/goonstation/pull/3331 pali updated: #3331]
*NTSO job is now only available after HoS has been picked.
;[https://github.com/goonstation/goonstation/pull/3334 Carbadox updated: (feature 🆕, mapping 🗺, sprites 🎨) #3334]
*Added a new Bartender job reward, the spectroscopic monocle.
;[https://github.com/goonstation/goonstation/pull/3432 BatElite updated: (feature 🆕) #3432]
*The cables in electrical toolboxes are now of a random colour. Go do aesthetic engineering.
 
===Saturday, January 23rd, 2021===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3411 BenLubar updated: #3411]
*Outgoing PDA messages are now shown in your chat log. The AI can take notes while looking at a camera. File sharing with groups is no longer broken!
;[https://github.com/goonstation/goonstation/pull/3424 Nefarious6th updated: (feature 🆕, sprites 🎨) #3424]
*Added recipes for chicken pot pie, chicken "pot" pie, stargazy pie, and chocolate mud pie.
 
===Friday, January 22nd, 2021===
;Emily updated (feature 🆕):
*New silkie breed added! View minor changes for hint. [Gen 2] [From Black Silkie]
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3378 AwkwardDryad updated: (balance ⚖) #3378]
*Added sterile masks and latex gloves to public MiniMeds.
*MiniMed items are now more affordable!
;Emily updated (feature 🆕):
*To sleep: perchance to dream; for in that sleep of death what dreams may come must give us pause: there's the respect that makes calamity of so long life.


===Wednesday, October 26th, 2016===
===Thursday, January 21st, 2021===
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/3415 Tarmunora updated: (balance ⚖, feature 🆕) #3415]
*One new wizard spell: Baleful Polymorph. Try it today! Or, you know, whenever you next have a wizard round. Try it that day!
*Added bouncy mode to wave guns, moves old EMP mode to pulse rifles.
===Tuesday, October 25th, 2016===
;[https://github.com/goonstation/goonstation/pull/3390 Carbadox updated: (feature 🆕, mapping 🗺, rework 🔄) #3390]
;Somepotato updated:
*Added an "official" Stations and Syndicates rulebook to the game, the SS13 version of Dungeons and Dragons. It's been made to accommodate SS13 virtual environment with a much light ruleset. It comes along with a basic monster manual. Check out your local nerd dungeons for a copy or a book/gaming vendor.
*Slightly decreased the brain damage you get from trying to pull/pick up the staff of cthulu.
;Emily updated (feature 🆕):  
*Also slightly increased the chance it'll deal brain damage when you attack someone with it.
*New silkie breed! Be sure to give it a tank with lots of water, or you'll regret it.
===Monday, October 24th, 2016===
*Another new silkie breed! These ones are quite dandy. :) [Gen 2] [From Cream Colored Silkies]
;SpyGuy updated:
====Minor Changes====
*The repairman came by with a brand new AntiBlend X for the enzymatic reclaimer.
;[https://github.com/goonstation/goonstation/pull/3354 BatElite updated: (feature 🆕, sprites 🎨) #3354]
*Note that electromagnetic interference voids the warranty.
*Implants cut out of or reclaimed from people now come in disposable paper wads instead of mysterious glass cases. Implant cases should also now be coloured properly based on their contents.
===Monday, October 24th, 2016===
*Said wads also have a forensic blood trace of the implant's previous owner, in case you need to be mindful of your traces.
;Keelin updated:
;[https://github.com/goonstation/goonstation/pull/3404 Flourish updated: (balance ⚖) #3404]
*Experimental tooltips for worn and held items.
*NTSOs now only have access to command and security channels on their headset.
===Sunday, October 23th, 2016===
;[https://github.com/goonstation/goonstation/pull/3316 zjdtmkhzt updated: (balance ⚖, feature 🆕) #3316]
;Somepotato updated:
*Made artifact cells a little bit more interesting.
*Security scanners! If you walk through these with contraband on you will make it boop angrily.
*This is not a traitor detector! Contraband is anything that Beepsky will freak out over if you were holding it.
*Except this doesn't care if you're security or not. They're typically placed at brig entrances.
===Friday, October 21th, 2016===
;Somepotato updated:
*Sponges fit in pockets. Thats gross though, don't actually do it.
===Thursday, October 20th, 2016===
;MBC updated:
*Access implants for the HoP. Set up using the ID computer and then implant someone to grant them temporary access (2 door/machine uses).


;Haine updated:
===Wednesday, January 20th, 2021===
*Added a toggle feature for the Buff-R-Matic, which will toggle whether or not it dispenses from the holding tank.
;pali & Cookie updated:
*The handheld vacuum cleaner got new sprites and its special attack got rebalanced. Also fixed a bunch of things. Oh and also experimentally adding an overcharged version of the vacuum cleaner to janitor's traitor uplink.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3395 BenLubar updated: (bug 🐛) #3395]
*The CDC now has a more conventional understanding of how time and causality work.
;[https://github.com/goonstation/goonstation/pull/3412 Sovexe updated: (feature 🆕) #3412]
*Floor goblins now hide between the floor tiles and plating instead of under the floor.


===Tuesday, October 18th, 2016===
===Tuesday, January 19th, 2021===
;Haine updated:
;Flourish updated:
*Destiny: You can now force braindead players into cryosleep for safekeeping. They can leave immediately if they log back in.
*The research radio channel is now purple and the medical radio channel is now blue (they were swapped before this!).
===Monday, October 17th, 2016===
;[https://github.com/goonstation/goonstation/pull/3370 Flaborized updated: (feature 🆕) #3370]
;SpyGuy updated:
*Musicians now have a guitar.
*The auto-undresser on the Biomatter Reclaimer has broken. Maintenance has been called and will be with you momentarily.
;[https://github.com/goonstation/goonstation/pull/3397 pali updated: (feature 🆕, sprites 🎨) #3397]
*We thank all our geneticists for their patience in this matter.
*Janitor closets now have a new handheld vacuum cleaner. It can suck up small items and smoke (like miasma). Temporary sprites unless you make me better ones.
;Haine updated:
;UrsulaMajor updated (balance ⚖, feature 🆕):
*Added recipes for Heparin, Proconvertin, and Filgrastim, the new blood-related chemicals. You can find them on the wiki!
*The Pathology Research test has concluded. Thank you for your participation! Please give your thoughts here: [https://forum.ss13.co/showthread.php?tid=15693 Pathology Feedback]
;Daeren updated:
;[https://github.com/goonstation/goonstation/pull/3371 pali updated: (feature 🆕) #3372]
*Our crack team of drunken thermodynamics engineers has investigated the station's deep fryer and found it was using some form of black magic to force any and all chemicals put into it to stay at the factory regulation frying temperature of 365 degrees fahrenheit, regardless of how hot or cold they were. This feature has been changed so that 365 degrees fahrenheit is the minimum temperature, and oil additives that exceed that temperature will not be cooled during the frying process.
*Enabled a certain locker-related random event.
*This should make certain forms of mad science with the deep fryer much more entertaining. As always, please report any horrible/overly abusable unintended side effects.
;Tarmunora updated (balance ⚖, feature 🆕):
===Sunday, October 16th, 2016===
*CPR now has a small chance to cure cardiac arrest, if the patient isn't too injured. Cardiac stimulants may help your odds.
;BurntCornMuffin updated:
====Minor Changes====
*Behind the scenes changes to implants. There should be no obvious changes, so if anything behaves strangely let me know.
;Flourish updated:
===Thursday, October 13th, 2016===
*When you send a crate of credits out QM, the traders will now take a 10% fee. Meaning if you send out 100 credits, you'll get 90 added to your shipping budget.
;MBC updated:
;[https://github.com/goonstation/goonstation/pull/3361 zjdtmkhzt updated: (balance ⚖, feature 🆕) #3361]
*American football kit for traitors.
*Devastating artifact bombs now give a stationwide message when armed or disarmed (you can use an activator artifact on them to do that!).


===Wednesday, October 12th, 2016===
===Monday, January 18th, 2021===
;Haine updated:
;pali updated:
*Made player-creatable AI cores. Check the robotics manufacturers! Might be buggy?
*The bug report button (in the top right corner of your game client) has now an option for reporting exploits. Use this instead of the forum please.
;MBC updated:
====Minor Changes====
If you are deployed to an external shell as AI, you will still be able to click people's names over the radio. This will boot you out of the shell and begin tracking.
;[https://github.com/goonstation/goonstation/pull/3384 BenLubar updated: #3384]
As AI in normal camera view, click someone to start tracking them.
*Fixed a bug with APCs not exiting their "fully charged" status. See the pull request for technical details.
===Monday, October 10th, 2016===
;[https://github.com/goonstation/goonstation/pull/3330 Chickenish updated: #3330]
;MBC updated:
*The time that the oil buff for cyborgs lasts is no longer increased by lag.
*New changeling ability 'Morph arm' - transform one of your arms into a stronger one for about three minutes. Costs DNA depending on the transformation.
;[https://github.com/goonstation/goonstation/pull/3329 Superlagg updated: (bug 🐛) #3329]
*Made some handspider adjustments - replaced 'Chomp' ability with 'Gnaw'. Gnaw will let a handspider snack on human flesh and collect a small amount of DNA. Handspiders can return to their master and give them any DNA they've collected by touching them.
*Fixed werewolf transformations not working properly with other mutant races.
*Buffed werewolf transformation. Now also clears burning, radiation, and stagger, adds +10 stun resistance, applies twice as much regeneration than it did previously, and regrows any lost or robotic limbs.


===Saturday, October 8th, 2016===
===Sunday, January 17th, 2021===
;Tobba updated:
;Ursulamejor updated (feature 🆕):
*Hooked up the current lighting system to the backend of the new lighting system and ported some features over.
*Be nice to the clown chickens. Or else.
*This probably broke something.
;[https://github.com/goonstation/goonstation/pull/3337 zjdtmkhzt updated: (balance ⚖, feature 🆕, sprites 🎨) #3337]
===Friday, October 7th, 2016===
*Pathogens can no longer reinfect a cured person
;MBC updated:
*Spreading spreading symptoms reworked to use a new visual system instead of clouds. Details in the extended changelog.
*Hold a gun in both hands at once to fire both at the same time.
;[https://github.com/goonstation/goonstation/pull/3133 Dions & Nefarious6th updated: (mapping 🗺) #3133]
*EDIT: turns out that double-spackers and the like are super strong! You can only dual-wield guns that make sense now.
*Clarion now uses the 3/4ths perspective tilesets
;Tobba updated:
====Minor Changes====
*Arrow-key mode should work a lot better now, in theory, maybe.
;[https://github.com/goonstation/goonstation/pull/3307 Asche updated: (balance ⚖) #3307]
;Keelin updated:
*Ship components have fallen in price. On the bright side, space traders are accepting some new items.
*Various body parts now have materials assigned to them. Grody.
;[https://github.com/goonstation/goonstation/pull/3337 zjdtmkhzt updated: (balance ⚖, feature 🆕, sprites 🎨) #3337]
;Hull updated:
*The new pathogen visuals will slip people less, linger for a shorter period of time, and block clicks less.
*Rotting no longer impossible to make.
*You can protect yourself from pathogen stains via disease resistance (e.g. biosuit, spacesuit, certain foods), and particles via certain headwear (e.g. biohood, space helmet, sterile mask).
===Thursday, October 6th, 2016===
;[https://github.com/goonstation/goonstation/pull/3346 AwkwardDryad updated: (feature 🆕) #3346]
;MBC updated:
*Recent reports indicate that mimes are quiter than ever. They've even seemed darker and paler on occasion...
*Attack someone with a gun on Grab intent to hold them at gunpoint instead of shooting immediately. In this state, if the victim tries to move or fight they will be shot automatically.
;Flourish updated (feature 🆕):
;Keelin updated:
*Cows can now customize their hoof color with the mid detail option in character setup.
*Fixed up Arborinus' Material Plants Patch for the reworked materials system and implemented it. (Rubber tree, wood, bamboo, latex)
*Material analyzers work once again. Although a bit differently.
*Fixed some really annoying bugs that were left in the material systems. (Soft soft pizza is gone forever)


===Sunday, October 2nd, 2016===
===Saturday, January 16th, 2021===
;MBC updated:
;pali updated:
*Changelings will now collect anyone they absorb into a hivemind. Members of a hivemind communicate telepathically. The changeling can talk back using the 'Speak Hivemind' ability.
*Oshan ocean is now atmospherically inert instead of producing nitrogen. Wrenches can now be used to fiddle with atmos pump settings (instead of this being locked to multitools).
*New 'Handspider' ability will let the changeling pick one member of their hivemind to turn into a weak scouting critter. Cost is 4 DNA and one arm.
;[https://github.com/goonstation/goonstation/pull/3022 BatElite updated: (feature 🆕, sprites 🎨) #3022]
*Use the 'Silence Hivemind Member' ability to boot players out of your hivemind if you'd rather not keep them.
*Added the cyborg screen head, so that emotionally inclined cyborgs can share their feelings with the world visually! Ask your roboticist to make you one, and check your Robot Commands tab to change expressions.
===Saturday, October 1st, 2016===
;pali updated:
;Tobba updated:
*Air scrubbers are now way more effective (for both gases and smoke) at the cost of a lot of APC power. Sponges and mops no longer work on smoke.
*You can (finally) drift in pods again.
;[https://github.com/goonstation/goonstation/pull/3122 Superlagg updated: (feature 🆕, rework 🔄) #3122]
*Entering pods by click-dragging yourself onto them now works worth a damn; no need to right click them anymore.
*PDAs can now use different ringtones! Ask the clown if you can borrow their ringtone program.
*PDAs can now block specific people, mailgroups, and alerts.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3357 Camryn Buttes updated: (bug 🐛) #3357]
*Surstromming cans work again, stink your friends
;[https://github.com/goonstation/goonstation/pull/3338 BenLubar updated: (mapping 🗺) #3338]
*Added an ABCU to Donut 3.
;[https://github.com/goonstation/goonstation/pull/3122 Superlagg updated: (feature 🆕, rework 🔄) #3122]
*The Syndicate are dirty software pirates, supplying their agents with stolen copies of a certain PDA compatible sound effect library for a single TC.
*The heads of staff have a new filesharing program, SpaceWire, which lets them automatically share PDA files to anyone who messages them a secret password.
;[https://github.com/goonstation/goonstation/pull/3326 glassofmilk updated: (feature 🆕) #3326]
*Signal components can now have their starting and ending strings set using MechComp signals.
 
===Friday, January 15th, 2021===
;[https://github.com/goonstation/goonstation/pull/3325 zjdtmkhzt updated: (balance ⚖) #3325]
*Pathology fixes: cloud-based pathogens should now spread less and pathogens resulting from poor hygiene are now rarer and always non-contagious.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3325 zjdtmkhzt updated: (balance ⚖) #3325]
*Plasma farts is now a higher tier symptom, trading places with Smoke farts.
 
===Thursday, January 14th, 2021===
;[https://github.com/goonstation/goonstation/pull/3327 zjdtmkhzt updated: (balance ⚖, sprites 🎨) #3327]
*A person can now only have one pathogen at a time. Pathogens of a higher tier will replace weaker ones.
*Nerfed most pathogen spreading symptoms. (Less clouds.)
;[https://github.com/goonstation/goonstation/pull/3323 Flourish updated: (rework 🔄) #3323]
*The motives system on RP has been slightly reworked. Instead of dropping clicks when your overall motives are too low, you now receive a maximum health debuff when your hunger is too low, and a stamina regeneration debuff when your thirst is too low.
;[https://github.com/goonstation/goonstation/pull/3289 UrsulaMajor and Nefarious6th updated: (rework 🔄) #3289]
*AI Law 3 now reads: "`You may always protect your own existence as long as such does not conflict with the First or Second Law."
;[https://github.com/goonstation/goonstation/pull/3305 Flourish updated: (feature 🆕) #3305]
*Cows now can't wear shoes (but are immune to stepping on regular and plasma glass shards) and have hemophilia, and also have a +3 damage bonus when kicking people.
;pali updated:
*Experimental changes to how gases are rendered.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3327 zjdtmkhzt updated: (balance ⚖, sprites 🎨) #3327]
*Plasma farts are now a T4 pathogen, Smoke farts are now a T3.
;[https://github.com/goonstation/goonstation/pull/3302 Flaborized updated: (sprites 🎨) #3302]
*Resprited syringes.
;pali updated:
*Gibbing now expels your reagents in a puddle of fluid!


==September 2016==
===Wednesday, January 13th, 2021===
===Friday, September 30th, 2016===
;UrsulaMajor updated (balance ⚖, feature 🆕)
;Haine updated:
*zjdtmkhzt's Pathology Rework is being enabled for ONE WEEK for in game testing! Guide here: [https://wiki.ss13.co/Guide_to_Pathology Guide To Pathology]. Summary of changes here: [https://forum.ss13.co/showthread.php?tid=15693 Pathology Feedback]
*Head transplants now work again (they still work as badly as before but you can do them again, I mean)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3290 Flaborized updated: (feature 🆕, sprites 🎨) #3290]
*Botanists now spawn with a field guide in their pocket explaining the very very basic mechanics of the job.
;[https://github.com/goonstation/goonstation/pull/3319 BenLubar updated: #3319]
*AI "eyebot" shells now have access to all radio channels, just like AI cyborg shells do.


===Monday, September 26th, 2016===
===Tuesday, January 12th, 2021===
;Keelin updated:
;[https://github.com/goonstation/goonstation/pull/3259 BatElite updated: (balance ⚖, mapping 🗺, sprites 🎨) #3259]
*Material textures now actually properly apply to worn items. Aaaaah.
*Almost all maps now have additional nuke planting targets!
====Minor Changes====
;pali updated:
*Paint machine repair is no longer luck based. Paint application reworked to disallow obnoxious uses like "everything is now pitch black".


===Sunday, September 25th, 2016===
===Monday, January 11th, 2021===
;Keelin updated:
;[https://github.com/goonstation/goonstation/pull/3291 Flourish updated: (feature 🆕) #3291]
*Fixed up Marquesas' bows a bit.
*Conspirators now spawn with a secret radio frequency on their headset. You can access the frequency with the :z prefix to talk with your co-conspirators.
*Bows will now automatically take arrows from a quiver on your back.
;[https://github.com/goonstation/goonstation/pull/3299 BenLubar updated: #3299]
*Experimental: Bow aiming will now start when you begin holding the mouse button. It will still fire when you let go. That's the theory. It's a little buggy.
*Cyborg arms, legs, and heads will now break properly rather than getting stuck in some quantum state.
*Arrow stacks can now be picked up and arrow stacking in general should be smoother.
====Minor Changes====
*If you hadn't noticed. Bows, arrows and quivers can be made at the material nanofabs.
;Flourish updated (mapping 🗺)
*Arrowhead material now *actually* properly affects projectile damage. Bow material now affects bow performance.
*Pathology on Oshan can now be found in the research outpost.
*a69andahalf: .tell AngriestIBM Bee wool has to be a thing: http://i.imgur.com/Gx7fVRn.jpg. I'm not IBM but okay.
;Tarmunora updated (balance ⚖)
*Material textures (think pizza, blob, bee wool) will now show up on most worn items instead of just on the world sprite.
*Adjusted stamina cost/damage of disarm shoves. Disarm shoves should also now be incapable of causing stamina KOs.
;pali updated:
*You can now stuff ammo casings, paper and floor tiles into crates en-masse by clickdragging.


===Saturday, September 24th, 2016===
===Sunday, January 10th, 2021===
;Haine updated:
====Minor Changes====
*Destiny now has a bigger bar and a ghost drone machine! You'll find it in maintenance below the teleporter/QM.
;[https://github.com/goonstation/goonstation/pull/3284 Flaborized updated: (sprites 🎨) #3284]
*Engineering jobs now have yellow tools.
;kyle updated:
*I put away my robe and wizard hat.
;[https://github.com/goonstation/goonstation/pull/3263 DimWhat and WALPVRGIS updated: (sprites 🎨) #3263]
*Added mime clothing to Geoff Honkington's list of wares. Comes with its own special box! Spritework by WALPVGRIS.


===Wednesday, September 21th, 2016===
===Saturday, January 9th, 2021===
;Haine updated:
====Minor Changes====
*Started fussing around with a lot of medical stuff, mainly blood/bleeding. Still WIP, you know where to get a hold of me if something's broken now.
;[https://github.com/goonstation/goonstation/pull/3288 BenLubar updated:#3288]
*Personal note: A year ago today, SpyGuy proposed to me. We would never have met if not for Goonstation. Thank you to all the coders, admins and players that have made this game great and formed the community that helped me meet the person I love.
*The AI is once again able to interface with sleeper consoles.
*I apologize for the above gushy feelings nonsense. It's just that kinda day.
;Flourish updated:
;BurntCornMuffin updated:
*Space lube, organic superlubricant, oil, and butter, when applied to a turf, now also apply a temporary "wet" overlay. Should be useful for telling when a tile is slippery!
*Witches now have female voices
;[https://github.com/goonstation/goonstation/pull/3283 Keisuki updated: (feature 🆕, sprite 🎨) #3283]
*D'awwwwwwwww
*Added the "Letter Display Component" for mechanics.
;pali updated:
*Toggle-Ghost-Radio verb to toggle if you hear radio as a ghost.
*You can now clickdrag barcode stickers onto things to stick them. Useful for borgs.
;[https://github.com/goonstation/goonstation/pull/3274 BenLubar updated: (feature 🆕) #3274]
*The escape shuttle announcer now announces manual shuttle calls.


===Tuesday, September 20th, 2016===
===Friday, January 8th, 2021===
;Keelin updated:
;[https://github.com/goonstation/goonstation/pull/3205 Flappybat updated: (balance ⚖, rework 🔄) #3205]
*Material recipes re-enabled.
*Changed spy thief reward logic. Rewards are now more proportional to the target's job or difficulty of accessing the object.
*Added new material recipe. On that note, soulsteel can now be made. Recipe isn't too hard to find if you think about it for a moment.
;[https://github.com/goonstation/goonstation/pull/3203 BatElite updated: (feature 🆕, sprites 🎨) #3203]
*Einstein-rosen loafs will possibly be in high demand now. Same with ghosts. For different reasons.
*Certain computers (most notably the cloning & genetic consoles) can now be made to re-scan for equipment by using a multitool on them!
*Very reflective materials may reflect energy based bullets.
;[https://github.com/goonstation/goonstation/pull/3181 BenLubar updated: (tgui 📄) #3181]
*Huh ... have armor vests always ... looked like that?
*Ported sleeper consoles to tgui.
*Wonk has his very own material now ... Oh dear.
;[https://github.com/goonstation/goonstation/pull/3213 BenLubar updated: #3213]
===Monday, September 19th, 2016===
*Lizards and cows and roaches and skeletons rejoice! You can now see a preview of your character in the character setup preview.
;Keelin updated:
====Minor Changes====
*Few more fab recipes.
;[https://github.com/goonstation/goonstation/pull/3184 Flourish updated: (balance ⚖, feature 🆕) #3184]
*Smelter suicide is back by popular demand.
*Capulettium plus now allows you to play as dead when you lay down, and appear alive and functionally normally when you stand up.
*Very hard shards will now ignore shoes when you step on them.
;[https://github.com/goonstation/goonstation/pull/3139 Superlagg updated: (feature 🆕) #3139]
===Sunday, September 18th, 2016===
*Katanas now sever butts and tails if they're in an accessible position.
;Keelin updated:
;[https://github.com/goonstation/goonstation/pull/3160 BenLubar updated: #3160]
*Very rough first version of new fabricators for material stuff.
*Surgeons now pay more attention to their hand-EYE coordination. Sorry, that was terrible.
*Expect bugs. More recipes will be added soon. It's still missing features.
;pali updated:
*Added filtering and some more recipes to fabs.
*Character preferences now contain a "Local ghost hearing" toggle - it switches between hearing all living-people chatter or restricting it to your screen. (Still also accessible as the confusingly named toggle-local-deadchat verb.)
*Increased ore stack size.
;[https://github.com/goonstation/goonstation/pull/3199 Flappybat updated: (feature 🆕) #3199]
;MBC updated:
*Added cigar box to the cigarette vending machine.
*As an observing ghost, click+drag yourself to another player to quick-observe them. Click+drag yourself to the floor to jump to that tile.
;[https://github.com/goonstation/goonstation/pull/3268 TTerc updated: (mapping 🗺) #3268]
===Saturday, September 17th, 2016===
*Added Beepsky's house and several pet and monkey spawns to Atlas.
;Keelin updated:
;[https://github.com/goonstation/goonstation/pull/3261 BenLubar updated: #3261]
*Smelter is back.
*The Power Monitoring Computer has been upgraded to a state-of-the-art 6-color screen.
;ZeWaka updated:
;kyle updated:
*Humans with health implants can now be seen by upgraded prodocs.
*I put on my robe and wizard hat.
 
===Thursday, January 7th, 2021===
;UrsulaMejor updated:
*A new chicken breed, with three variants. All are Gen 1 breeds: feed apples to white chikens! Two are obvious, and one you'll need to doctor to be an "opposite" of the other. ;)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3252 BenLubar updated: #3252]
*Moved allergen information to the "Allergies" section of the medical record.
;[https://github.com/goonstation/goonstation/pull/3227 TTerc updated: (balance ⚖, feature 🆕) #3227]
*Adds a new traitor item: poison bottle bundle. It lets you spawn 7 poison bottles at once.
 
===Wednesday, January 6th, 2021===
;Tarmunora updated (balance ⚖, feature 🆕):
*(re)Added a full auto firemode to the Clock-188 (replacing burstfire) and the Antares light machine gun (in addition to burstfire). Toggle the mode by clicking on the gun in-hand.
;[https://github.com/goonstation/goonstation/pull/3107 BatElite updated: (feature 🆕, sprites 🎨) #3107]
*Medical patch boxes are now coloured the same as the patches they were made to contain!
;[https://github.com/goonstation/goonstation/pull/3234 Retrino updated: (sprites 🎨) #3234]
*PDAs now have shiny new sprites by Jinnerotto (Jinnerotto) #8229 on Discord)!
;[https://github.com/goonstation/goonstation/pull/2803 comradef191 updated: (bug 🐛, mapping 🗺) #2803]
*The Armoury & AI Core now use Plasma Glass windows, rather then Thindows, on Cogmap 1.
*Overhauled the placement of items atop tables & racks on Cogmap 1
;[https://github.com/goonstation/goonstation/pull/3241 Gannets updated: (balance ⚖, feature 🆕, rework 🔄) #3241]
*Added non-slip combat boots and an inflatable decoy nuclear bomb as utility purchases from syndicate weapons vendors.
;UrsulaMejor updated:
*Two new chickens! These ones aren't secret, so tell your friends if you find them! Hint in Minor Changes.
*Another new chicken! Not a secret! Tell your friends! Hint in Minor Changes! Shouting!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3251 BobertBrockson updated: (tgui 📄) #3251]
*You can no longer select tooltips generated by `:hover` or holding `alt+:hover`.
;Tarmunora updated (balance ⚖):
*Lizards can have a little thermoregulation, as a treat
;[https://github.com/goonstation/goonstation/pull/3072 Kubius updated: (balance ⚖, feature 🆕) #3072]
*Added a new electrical maintenance crate to QM. Insulated gloves have moved to it, and it also contains multitools.
;[https://github.com/goonstation/goonstation/pull/3097 BatElite updated: (rework 🔄) #3097]
*Reworked how stepping on shards works - wearing shoes doesn't save you if you crawl over them, but having robtic legs (or being in a chair with no legs) lets you go over them with no problem.
;[https://github.com/goonstation/goonstation/pull/2803 comradef191 updated: (bug 🐛, mapping 🗺) #2803]
*Fixed a bug on Cogmap1 where standing under some APCs would act as if you were in another room
*The Securitron in Cogmap1 Arrivals no longer resides in the Shuttle, and is now placed infront of it in the Hallway
;[https://github.com/goonstation/goonstation/pull/3241 Gannets updated: (balance ⚖, feature 🆕, rework 🔄) #3241]
*- Operative's now spawn with sunglasses and a breath mask equipped and an emergency O2 tank in their pocket.
;[https://github.com/goonstation/goonstation/pull/3232 Superlagg updated: (feature 🆕) #3232]
*Updated Guardbuddy weapon handling drivers: they no longer have trouble shooting someone at pointblank range.
;UrsulaMejor updated:
*One chicken is vegetarian, in both senses of the word. The other chicken is synthetic, in a way the other one isn't.
*This chicken is the result of voiding your chicken's stomach. Poor things. :(
 
===Tuesday, January 5th, 2021===
;[https://github.com/goonstation/goonstation/pull/2988 ThePotato97 updated: (feature 🆕, tgui 📄) #2988]
*Converted chemistry dispenser to tgui
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3226 TTerc updated: (mapping 🗺) #3226]
*Adds a routing depot camera monitor to Donut 3, letting the QMs monitor the cargo belts remotely.
;[https://github.com/goonstation/goonstation/pull/3209 Chickenish updated:#3209]
*Pills can now be thrown over tables.
 
===Monday, January 4th, 2021===
;[https://github.com/goonstation/goonstation/pull/3178 BenLubar updated: (balance ⚖) #3178]
*Alerts can now be muted on the PDA's messaging app groups screen. The AI can now mute incoming PDA messages, and does not auto-join custom groups.
;Ursulamejor updated (feature 🆕):
*Four new chicken breeds, our first four truly secret chickens. See Minor Changes for hints.
====Minor Changes====
;Flourish updated:
*Item icons have been temporarily removed from manufacturer windows. As a result, game windows should now load a lot faster during game setup and when you first join.
;[https://github.com/goonstation/goonstation/pull/2947 BenLubar updated: (balance ⚖) #2947]
*The AI's killswitch now lasts 3 minutes rather than 60 mystery time units, each almost but not quite equal to 3 seconds.
;[https://github.com/goonstation/goonstation/pull/3229 virvatuli updated: (mapping 🗺) #3229]
*Added a mounted defibrillator to the Cairngorm's surgical suite.
;Ursulamejor updated (feature 🆕):
*It's not gonna be easy to find these birds; you might even need to go find some things from space.
 
===Sunday, January 3rd, 2021===
;[https://github.com/goonstation/goonstation/pull/3219 PJB & ZeWaka updated: #3219]
*Fixed movement. It is no longer stuttery, and is now buttery smooth.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3211 DisturbHerb updated: #3211]
*Janitor vendors now contain two body bag boxes.
 
===Friday, January 1st, 2021===
;Tarmunora updated (feature 🆕):
*Pod brakes will no longer slow a pod in a direction if you are holding the input key for that direction - i.e.: ( you can do 'handbrake turns' now.
;[https://github.com/goonstation/goonstation/pull/3063 BatElite updated: (feature 🆕) #3063]
*You can now take stuff from loose heads. Or put things on them, if you're into head spike fashion shows.
;[https://github.com/goonstation/goonstation/pull/3098 Efi, Troasta, & Ben Lubar updated: #3098]
*Changed the ion storm murder law _in RP servers_ to be way less murderous.
*Added new ion storm laws that may be more fun to play around, I hope!
;[https://github.com/goonstation/goonstation/pull/3176 TTerc updated: (feature 🆕,mapping 🗺,) #3176]
*Janitors are now able to clean up ants and spiders off the floor using space cleaner or the sponge.
;Flourish updated:
*Happy New Year! Come participate in [https://forum.ss13.co/showthread.php?tid=15624 January's Monthly Contest!] It'll be fun, I promise!
;Flourish updated (feature 🆕, mapping 🗺, rework 🔄)
*Happy New Year! In anticipation of all the new and wonderful things 2053 will bring, Nanotrasen has renovated parts of Oshan Laboratory's medbay and permanently hired a psychiatrist to ensure that the crew's mental and psychological health will continue to be in tiptop shape.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3183 Flourish updated: (balance ⚖) #3183]
*Reduced the capacity of water cooler bottles to 500 units.
 
==December 2020==
===Thursday, December 31st, 2020===
====Minor Changes====
;Flourish updated (feature 🆕)
*Added the "Claw School Graduate" trait, which makes you infallible when playing claw machines! The super clever pun name is courtesy of Virvatuli.
;Flourish updated (mapping 🗺)
*Removed loafer blueprint from Manta.
 
===Wednesday, December 30th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3125 Efi updated: (feature 🆕) #3125]
*Glass recyclers now also accept processed crystalline material pieces.
;Flourish updated (feature 🆕):
*Added two new supply packs to QM; firefighting foamtank crate and firefighting supplies crate.


===Wednesday, September 14th, 2016===
===Monday, December 28th, 2020===
;MBC updated:
====Minor Changes====
*Added five pipe bomb construction modifications. Try stuffing an item into the frame before adding fuel.
;Tarmunora updated (balance ⚖):
===Tuesday, September 13th, 2016===
*Adjusted nitroglycerin stability.
;Haine updated:
;kyle updated:
*Fussed with some things related to the bleeding system. Please let me know if you find yourself exsanguinated too easily now.
*Lower gang mode probability.
*You can now use pieces of cloth to bandage yourself, which makes ripping up bedsheets twice as useful as before!
 
===Sunday, September 12th, 2016===
===Sunday, December 27th, 2020===
;Keelin updated:
;Tarmunora updated (balance ⚖, feature 🆕)
*Expanded item stacking to items with materials, including ores and bars etc.
*Cyberorgans can now have their safeties disabled when exposed to certain (randomly determined per round) damage thresholds. Science is the art of hitting things until they break the way you wanted them to, right?
*Added material processors to relevant locations to allow for conversion between raw and processed material states (this is likely temporary).
;[https://github.com/goonstation/goonstation/pull/3085 Kubius updated: (feature 🆕, sprites 🎨) #3085]
===Sunday, September 11th, 2016===
*Deployable warp beacons can now be manufactured in ship component fabricators. Some assembly required.
;MBC updated:
====Minor Changes====
*Put on a light show by using the *dance emote while holding a glowstick! Additionally, glowsticks are prone to bursting open when heated. After they've been heated, take care not to shake them or throw them.
;Tarmunora updated (balance ⚖, feature 🆕)
===Saturday, September 10th, 2016===
*Tweaked the way napalm interacts with humans (causes some direct damage on touch, and will make people burn more when inside of them as opposed to making people into ticking firebombs), and made it no longer melt floors (use ClF3 or something for that)
;MBC updated:
 
*More misc. small tools and electronics will fit in the belt slot now.
===Saturday, December 26th, 2020===
*Light a cigarette with another lit cigarette! Wow!
====Minor Changes====
;Keelin updated:
;[https://github.com/goonstation/goonstation/pull/3142 MatheusIsNotAvailable updated: (balance ⚖, feature 🆕) #3142]
*Material rewrite in progress. Expect material related things to be horribly broken.
*Added both the golden and the clown's IDs to the agent card's color choosing option.
===Thursday, September 8th, 2016===
 
;Haine updated:
===Thursday, December 24th, 2020===
*Fixed up some bugs with patch boxes and making them via chemmasters, along with some other misc stuff.
====Minor Changes====
*Patch boxes and pill bottles (from a chemmaster) can now have things click-dragged into them to fill them, and the boxes can be emptied by click-dragging them to the floor.
;kyle updated:
===Wednesday, September 7th, 2016===
*Prayers are somewhat more noticable when sent from the chapel.
;BurntCornMuffin updated:
;[https://github.com/goonstation/goonstation/pull/3129 Nefarious6th updated: (mapping 🗺) #3129]
*Cyborg suicide flavor text/effects changed, no longer completely totals the borg.
*Adds an ice cream machine, espresso machine, and claw machine to the Afterlife Bar
*Reset board brings dead AIs with functional core units back to life.
 
===Tuesday, September 6th, 2016===
===Tuesday, December 22nd, 2020===
;Grayshift updated:
====Minor Changes====
*Artifact beakers should be more fun now.
;[https://github.com/goonstation/goonstation/pull/3127 Efi updated: #3127]
*Added pride jumpsuits to the Uniform Manufacturer. They can now be obtained OUT OF THE CLOSET.
 
===Monday, December 21st, 2020===
;Tarmunora updated (balance ⚖, feature 🆕):
*Tweaked shivering status to proc a little more often and last a little longer. @ me on discord if it's too much
*Changed lizard mutantrace to no longer naturally thermoregulate. Keep some hot cocoa or a space heater handy!


===Sunday, September 5th, 2016===
===Saturday, December 19th, 2020===
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/3075 BatElite updated: (feature 🆕) #3075]
*Implemented Wires dragging into portable reclaimer, Flip and grab buxfixes, and Reclaimers failing to verify contents patches by ErikHanson.
*Ghostdrones can now use deconstruction devices, and also have one in their inventory.
*Implemented Hemostats in Fabricators patch by Mordent.
;UrsulaMejor updated (bug 🐛, feature 🆕): 
*Chicken Feed is now a snack you can monch on (and hand-feed to chickens)
*Chickens now only show heart status for their favorite food
====Minor Changes====
;UrsulaMejor updated (bug 🐛, feature 🆕):
*Bunch of changes to how chickens determine enemies/friends, please report any bugs!


===Thursday, September 1st, 2016===
===Friday, December 18th, 2020===
;ZeWaka updated:
====Minor Changes====
*Implemented Mildly Useful Rubber Stamps patch by Mordent.
;[https://github.com/goonstation/goonstation/pull/3088 virvatuli updated: (mapping 🗺) #3088]
*The Salyut derelict now has an appropriately Soviet space suit.


==August 2016==
===Thursday, December 17th, 2020===
===Wednesday, August 31th, 2016===
;[https://github.com/goonstation/goonstation/pull/3074 Tarmunora updated: (balance ⚖) #3074]
;ZeWaka updated:
*Amount of reagent inhaled from an aerosol propellant smoke now falls off over distance
*You can now construct some new parts at the workbench.
;[https://github.com/goonstation/goonstation/pull/3065 Kubius updated: (mapping 🗺) #3065]
;BurntCornMuffin updated:
*Kondaru QoL: more multitools, Toxins heat exchanger adjustment, and "ingame documentation" of Research ejection and QM operation. Make sure to check out previous updates to see what else has changed!
*Fixed a bug with plant reagent extraction; synthflesh can now be extracted from grown synthmeat.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/3071 TTerc updated: (mapping 🗺) #3071]
*A ranch ship has docked at NSS Horizon!
;[https://github.com/goonstation/goonstation/pull/3064 Kubius updated: (feature 🆕, mapping 🗺, rework 🔄) #3064]
*Ranch, and Owlery, installed into Atlas.


===Saturday, August 19th, 2016===
===Wednesday, December 16th, 2020===
;ZeWaka updated:
;UrsulaMejor updated (bug 🐛, feature 🆕):
*Cyborg Docking Stations and power cells are on speaking terms again!
*Chicken aging and hunger should now be lag-compensated
===Sunday, August 15th, 2016===
*You can now grab chickens without upsetting them
;Grayshift updated:
;[https://github.com/goonstation/goonstation/pull/2410 Carbadox updated: (feature 🆕, sprites 🎨) #2410]
*Throwing at windows should be less terrible now. Not perfect, but less terrible.
*Added ways to earn Job XP for Bartender and Chaplain.
*Custom power cells no longer scale beyond artifact power cells.
====Minor Changes====
*im coder
;[https://github.com/goonstation/goonstation/pull/2410 Carbadox updated: (feature 🆕, sprites 🎨) #2410]
===Tuesday, August 2nd, 2016===
*For Chaplain, you can earn it by innately resisting Wizards spells and Vampire abilities as well as using your Bible to heal (or smite) people.
;ZeWaka updated:
*For Bartender, you can earn it by shaking your cocktail shaker and applying garnishes to glasses.
*New ATM, notice board, and briefcase-related sprites by CameronWoof.
*Added a Golden Cocktail Shaker reward for the bartender
==July 2016==
;[https://github.com/goonstation/goonstation/pull/2973 Erinexx updated: (sprites 🎨) #2973]
===Friday, July 29th, 2016===
*New, jigglier blob sprites.
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/3061 Kubius updated: (feature 🆕, mapping 🗺, rework 🔄) #3061]
*Red alert! RED ALERT!
*Installed a ranch into Clarion's base variant. Due to space constraints, avid tabletop gamers will need to head up to the Aviary.
===Tuesday, July 26th, 2016===
 
;ZeWaka updated:
===Tuesday, December 15th, 2020===
*More contract stuff has been fixed. You can also now buy contracts with souls or enhance your weapons with them.
;Tarmunora updated (balance ⚖):
===Monday, July 25th, 2016===
*fluorosurfactant recipe changed to [1 oil, 1 fluorine, 1 sulferic acid -> 3 fluorosurfactant]
;Wire updated:
====Minor Changes====
*Re-added the cakehat to the bar. This is very important ok.
;[https://github.com/goonstation/goonstation/pull/3055 TTerc updated: (mapping 🗺,) #3055]
===Friday, July 15th, 2016===
*Donut 3, Cogmap 2 and Horizon have ranches and electroplaters now. Cog1 also has electroplaters.
;ZeWaka updated:
 
*Implemented expanded toxins patch by a69andahalf.
===Monday, December 14th, 2020===
===Sunday, July 10th, 2016===
;Tarmunora updated (balance ⚖, feature 🆕):  
;ZeWaka updated:
*Roach mutantrace is now raditaion resistant, but more vulnerable to blunt force trauma
*Implemented a new traitor item by Noah_Buttes.
;[https://github.com/goonstation/goonstation/pull/3053 UrsulaMejor updated: (feature 🆕, sprites 🎨) #3053]
*July 13th addendum: Slightly reworked, added more contracts, bugfixed, and cleaned up. Still somewhat WIP.
*Adds a rancher job to the jobs list; be sure to update your preferences! Uniform sprite by virvatuli
===Friday, July 8th, 2016===
====Minor Changes====
;I Said No updated:
;[https://github.com/goonstation/goonstation/pull/3043 Nefarious6th updated: (mapping 🗺) #3043]
*Genetic instability is no longer lethal in and of itself. Instead, as it gets lower, good genes have a chance per tick to mutate into bad ones, and usable powers may misfire.
*Adds a bathroom and cargo transporter to the old mining station in the debris field
===Thursday, July 7th, 2016===
 
;ZeWaka updated:
===Sunday, December 13th, 2020===
*The security force has been outfitted with fancy HUD glasses that can see if you should be in the brig or not patch by Grayshift.
;[https://github.com/goonstation/goonstation/pull/2980 BenLubar updated: (balance ⚖, feature 🆕, mapping 🗺) #2980]
===Sunday, July 3rd, 2016===
*Civilian and Brobocop cyborgs have some new toys to play with!
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/3041 glassofmilk updated: (feature 🆕) #3041]
*You can now disassemble and reassemble all types of tables.
*Many wireless devices now respond to the command "help"
==June 2016==
;[https://github.com/goonstation/goonstation/pull/3047 UrsulaMejor updated: (feature 🆕, sprites 🎨) #3047]
===Thursday, June 30th, 2016===
*Add rods to railings to make reinforced railings that chickens can't pass through. Undo with wirecutters. Sprite by Varali.
;Wire updated:
====Minor Changes====
*Added device analyzer and cable coil items to ghostdrone tools.
;[https://github.com/goonstation/goonstation/pull/3045 virvatuli updated: #3045]
*RCD updates. They can now: build on and remove girders, build floors on lattices (no more pixel hunting) and build/remove windows.
*Changed the Syndicate poison bottle to be more believable when examined
*Also lattices are removed when a floor is placed on the same tile.
;[https://github.com/goonstation/goonstation/pull/2975 Superlagg updated: (bug 🐛, feature 🆕) #2975]
;ZeWaka updated:
*Monkeys and non-monkeys can now share limbs
*Morgue chute in mini-medbay, misc solarium fixes.
 
===Tuesday, June 28th, 2016===
===Saturday, December 12th, 2020===
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/3009 Kubius updated (feature 🆕, mapping 🗺) #3009]
*Swedish fisk. Modified icons by Arborinus.
*Significant rework to Kondaru centered on the southeast region, improving the flow of the detention complex and considerably expanding Hydroponics.
*Luchador shorts, Trashman singlet, HoS coats, and American Pride clothing by MegaPaco and a flame shirt by Arborinus.
;UrsulaMejor updated (feature 🆕, sprites 🎨)
*Updated clutter courteous of quiltyquilty. Monkey damage sprites by Pirate-Rob. Chemistry countertops by a69andahalf.
*Added 3.5 new chicken types! Collect them all! Reminder that they are closed source but NOT SECRET! Tell your friends!
===Monday, June 27th, 2016===
====Minor Changes====
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/3031 Flourish updated: (feature 🆕) #3031]
*Fruit and wire assemblies. Have fun, and safe snacking! Addendum: Difficulty ramped up.
*Brains once again carry the names of their owners so that you don't have to sit around and try to figure out who "human's brain" actually belongs to.
*I'm working on updating a bunch of interfaces, lemme know if you have any issues.
;UrsulaMejor updated (feature 🆕, sprites 🎨)
===Sunday, June 26th, 2016===
*One chicken likes to honk, one chicken likes to get stoned, and one chicken is a bipedal theropod from the Cretaceous period. The 0.5 is a variant of one of those.
;I Said No updated:
 
*New Random Event: Magnetic Anomaly - all crew become temporarily charged with magnetic fields. Don't bump into each other!
===Friday, December 11th, 2020===
*Black Hole Event: Now spawns as a dark anomaly which must be fed mass. If it isn't fed enough within a time limit, it becomes a full-fledged black hole.
;[https://github.com/goonstation/goonstation/pull/2986 Scaltra updated: (balance ⚖) #2986]
*Radiation Storm Event: Shimmering anomalies now emit green rings which warn of areas that are about to be struck by radiation.
*Athletic trait now makes you take 33% more brute damage instead of reducing maximum health by 40 points
*Ion Storm Event: Now affects things other than the AI. The laws the AI recieves from this event have been re-written.
====Minor Changes====
*Solar Flare Event: Now blocks signals on a % chance rather than a hard 100% block. Also turns space yellow for the duration.
;Tarmunora updated (balance ⚖):
*Virus Event: Removed.
*sonic powder stamina damage and misstep will now fall off over distance
===Saturday, June 25th, 2016===
;[https://github.com/goonstation/goonstation/pull/3010 ThePotato97 updated: (tgui 📄) #3010]
;Wire and Haine updated:
*Added <nowiki><u></nowiki> to sanitization whitelist to allow for underlining text in paper
*Ghostdrones! Little guys that you can take control over when you die to fix up the station or whatever.
 
*Dead peeps teleport to Ghost-Drone-Factory and float over the ghost catcher to get put in the queue.
===Thursday, December 10th, 2020===
*Some balance things will likely be necessary after some initial testing on live so be patient.
;[https://github.com/goonstation/goonstation/pull/2945 Superlagg updated: (feature 🆕, sprites 🎨) #2945]
===Saturday, June 25th, 2016===
*Added two new colorblindness mutations. Collect them all!
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/2902 Azrun updated: (balance ⚖, feature 🆕, mapping 🗺) #2902]
*Implemented Port-A-Puke 2 patch by ErikHanson. You can now wrench it to the ground.
*TEG instructions have been updated to capture latest changes. Circulators description and instructions will provide an indication when the TEG is a special variant. Circulators now have visual indication when maintenance hatch is open. New less random serial number scheme.
;SpyGuy updated:
*TEG target circulator blower pressure differential can be adjusted with a multitool. Just like the majority of other ATMOS pumps/gates!
*Doors are now about as dangerous as you'd expect massive hydraulic-powered steel contraptions would be.Fortunately they come with a new safety doohickey. Please note that airlocks are not user-serviceable.
;[https://github.com/goonstation/goonstation/pull/2929 BenLubar updated: (feature 🆕, sprites 🎨) #2929]
*Courtesy of ErikHanson.
*Cyborg cleaner bottles now automatically synthesize space cleaner!
===Friday, June 24th, 2016===
;[https://github.com/goonstation/goonstation/pull/2957 glassofmilk updated: (balance ⚖, feature 🆕) #2957]
;ZeWaka updated:
*Using packets to force open lockers now requires security authorization!
*Implemented modified wizard skeleton and syndicate borg patches by Grayshift.
;[https://github.com/goonstation/goonstation/pull/2985 Carbadox updated: (balance ⚖, feature 🆕) #2985]
*Implemented modified pepperoni patch by Arborinus.
*Medical doctors now start with medical belts.
===Wednesday, June 22th, 2016===
====Minor Changes====
;ZeWaka updated:
;Tarmunora updated:
*Implemented modified lots of new custom crops patch by HulkHogan, Drsingh, Myself, and MegaPaco.
*reverted fullauto nukie LMG
*New crops: Tomaccos, Cherries, Pineapples, Coconuts, Peanut Butter Sandwich Plants, and Coffee. Some custom foods with these as well.
;[https://github.com/goonstation/goonstation/pull/2902 Azrun updated: (balance ⚖, feature 🆕, mapping 🗺) #2902]
===Saturday, June 18th, 2016===
*TEG circulators now support liquid electricity and hugs. Show the circulators some TLC!
;SpyGuy updated:
*TEG instructions added to a few maps.
*Brave spacemen poke crushers. Who knows what might happen?
 
===Friday, June 17th, 2016===
===Wednesday, December 9th, 2020===
;SpyGuy updated:
====Minor Changes====
*THE RETURN OF THE SKIN TONE PICKER: The Revengening.
;[https://github.com/goonstation/goonstation/pull/2990 BatElite updated: (feature 🆕, sprites 🎨) #2990]
*New "Custom..." option at the bottom of the skin tone preset list. Sets your skin tone just like in the good ol' days.
*Redeeming the science and medical labcoats when you've bought the alternative jumpsuit now gives you matching labcoat colours!
*Exploding pods will no longer send cargo to a space between dimensions. Instead it will get flung out.
;[https://github.com/goonstation/goonstation/pull/3008 ThePotato97 updated: (bug 🐛, tgui 📄) #3008]
===Monday, June 13th, 2016===
*Fixed paper; stamp scrolling, shift time and clipboard interaction.
;Somepotato updated:
 
*No more instant chokeouts
===Tuesday, December 8th, 2020===
*TG-style thing lister, use ctrl+alt+shift and click on something to throw all the stuff on that tile into your verbs menu. Max distance is 6 tiles because its handy; but if you move its removed.
;[https://github.com/goonstation/goonstation/pull/2775 ThePotato97 updated: (bug 🐛, feature 🆕, rework 🔄, sprites 🎨, tgui 📄) #2775]
===Thursday, June 9th, 2016===
*Converted paper to tgui - This also means it now uses Markdown formatting!
;ZeWaka updated:
====Minor Changes====
*Fixed a long-standing bug with the corners of catwalks being ugly.
;[https://github.com/goonstation/goonstation/pull/2775 ThePotato97 updated: (bug 🐛, feature 🆕, rework 🔄, sprites 🎨, tgui 📄) #2775]
*You can now readjust the stretching for tables by using a screwdriver.
*Fixed note on canister bombs
===Tuesday, June 7th, 2016===
;[https://github.com/goonstation/goonstation/pull/2918 Nefarious6th updated: (mapping 🗺) #2918]
;ZeWaka updated:
*Adds Spacemas variants of Atlas, Clarion, Horizon, Manta, and Oshan maps
*Implmented nerf for monkeys giving lots of blob points patch by Greyshift.
;[https://github.com/goonstation/goonstation/pull/2993 virvatuli updated: (mapping 🗺) #2993]
*Port-a-Puke now has an 'Enter' verb patch by ErikHanson.
*Removed taser shotgun from HoS locker on Manta
*Engine and PTL Monitoring PDA App patch by FishDance.
 
===Sunday, June 5th, 2016===
===Monday, December 7th, 2020===
;ZeWaka updated:
;[https://github.com/goonstation/goonstation/pull/2972 Camryn Buttes updated: (balance ⚖, removal ⛔) #2972]
*Implemented the security remap revamp patch by 69andahalf.
*Removed the obesity mutation
*Implemented the observable Port-A-Puke patch by ErikHanson.
 
*Implemented the copper wires patch by Noah_Buttes.
===Sunday, December 6th, 2020===
*Implemented the reasearch outpost patch by 69andahalf.
;Flourish updated (feature 🆕):
===Wednesday, June 1st, 2016===
*You can now send letters to Santa! Find their helper under the Spacemas tree.
;Somepotato updated:
====Minor Changes====
*GPS! New players can use the GPS button to get directions to an area.
;[https://github.com/goonstation/goonstation/pull/2932 BatElite updated: (feature 🆕) #2932]
*No more getting into walls on the shuttle. They are now telelocked.
*Crewmembers looking for early retirement can now use portable air pumps for that purpose.
*Pods can't skirt the nose, either, anymore. I am the fun police, sorry.
;[https://github.com/goonstation/goonstation/pull/2900 Kubius updated: (feature 🆕, mapping 🗺) #2900]
==May 2016==
*Further small Ozymandias fixes/changes, primarily QM flow improvements and pod bay controls.
===Tuesday, May 31th, 2016===
 
;Somepotato updated:
===Saturday, December 5th, 2020===
*<strike>Removed</strike>Replaced arrivals
;[https://github.com/goonstation/goonstation/pull/2459 zjdtmkhzt updated: (balance ⚖, feature 🆕) #2459]*
;Somepotato updated:
*Trying to claim an item in the wrong area as a spy thief will now try to use the GPS system to show the way to the correct area.
*Hulks are no longer immune to stun batons. Why was this a thing, I have no idea.
;[https://github.com/goonstation/goonstation/pull/2747 pali updated: #2747]
*Removed the wizard shuttle teleport computer cooldown. Why was this was also a thing, no clue.
*You can now adjust volume of emotes in the audio tab in the top bar.
*AI turrets now fire at blobs, because otherwise AIs are incredibly defenseless and thats a bad thing against blobs.
;[https://github.com/goonstation/goonstation/pull/2690 retkid updated: #2690]
===Monday, May 30th, 2016===
*Added a new song Dance On A Space Volcano to the collection of possible radio show host songs
;ZeWaka updated:
====Minor Changes====
*Implemented modified GPS interface patch by Rocket.
;[https://github.com/goonstation/goonstation/pull/2955 pali updated: #2955]
*Wizards have their own comm array patch by ErikHanson.
*The music record spacebux purchase now has a wider variety of songs!
===Sunday, May 29th, 2016===
;[https://github.com/goonstation/goonstation/pull/2831 BatElite updated: (feature 🆕, sprites 🎨) #2831]
;SpyGuy updated:
*Updated portable air pumps, tank dispensers and the portable seed fabricator!
*Miscellaneous fixes.
;kyle updated:
*Humanized monkies no longer speak "monkey". The human is no longer the captain.
*Lawbringer and E-gun now require rarer materials if you want to build more copies
*Hand labelers work again.
 
===Saturday, May 28th, 2016===
===Friday, December 4th, 2020===
;ZeWaka updated:
====Minor Changes====
*Implemented salvagable cyborg debris patch by me.
;[https://github.com/goonstation/goonstation/pull/2934 Superlagg updated: (bug 🐛, sprites 🎨) #2934]
*Instrument icon, PDA ID eject verb, and chess patches by Rubidium_Bradford.
*Kudzufolk can be visibly dismembered, and get gross synthorgans too.
*Biscuits, Butter, and MacGuffins patch by Heredth.
 
*QoL Borg tool selector patch by Isilkor.
===Thursday, December 3rd, 2020===
===Thursday, May 26th, 2016===
;[https://github.com/goonstation/goonstation/pull/2853 Retkid updated: #2853]
;Somepotato updated:
*Added sounds for the Wraith antagonist.
*Hull: CHANGELOGS!!!!
====Minor Changes====
*Blobs now have pretty organs that are the brightest version of the color selected.
;[https://github.com/goonstation/goonstation/pull/2905 BenLubar updated: (balance ⚖) #2905]
*New organ sprites are props to Gannets!
*Random events no longer occur once the shuttle departs from the station or the round ends.
;Hull updated:
;[https://github.com/goonstation/goonstation/pull/2889 Kubius updated: (feature 🆕, mapping 🗺) #2889]
*Messed with playsound code in an attempt to make stop the music work consistently, speak up if it doesn't.
*Kondaru's ready for Spacemas cheer!
===Monday, May 25th, 2016===
 
;Somepotato updated:
===Wednesday, December 2nd, 2020===
*Fireball cooldown increased by 15s, and golems should no longer target chaplains. Should being the opportune word here.
;[https://github.com/goonstation/goonstation/pull/2909 UrsulaMajor updated: (balance ⚖, feature 🆕, rework 🔄, sprites 🎨) #2909]
*Clowns' Revenge can now be cured by the chaplain or other via another method without resorting to cloning. Subject to change
*Replaced cold slowdown with "shivering" status; click yourself with help intent to reduce it!
;ZeWaka updated:
 
*You can now add faux wood finishes to reinforced tables with a wood plank.
===Tuesday, December 1st, 2020===
===Monday, May 24th, 2016===
;[https://github.com/goonstation/goonstation/pull/2899 Carbadox updated: (feature 🆕, mapping 🗺) #2899]
;Tobba updated:
*Added departemental coffee machines to Clarion, Cog1, Cog2 and Horizon.
*Rewrote all/most movement code to use a new system. This is probably a bit more broken than it seemed in testing.
;[https://github.com/goonstation/goonstation/pull/2890 Carbadox updated: #2890]
*Doubled the tickrate
*Adjusted the code for Janitor job rewards, red bucket and orange mop, to require a regular mop and bucket respectively when claiming the rewards, instead of them just popping out from thin air.
*Oh and you can sprint by holding shift, throw is on spacebar instead.
;[https://github.com/goonstation/goonstation/pull/2894 Gannets updated: (sprites 🎨) #2894]
*If you're using AZERTY mode you'll need to enable it in preferences before you join. I'm working on making this smoother.
*The spacemas tree is up again! Come contribute some new decorations over on the forums, there's 5 Byond memberships in it for ya!
*''Somepotato addendum: Pressing tab will also toggle focus to the input bar like it used to.''
====Minor Changes====
===Monday, May 23th, 2016===
;[https://github.com/goonstation/goonstation/pull/2824 Kubius updated: (balance ⚖) #2824]
;Somepotato updated:
*New arrivals after 20 minutes into the round will now always spawn with an O2 tank and crowbar.
*Adjusted the Wizard fireball some. Its slightly nerfed, but significantly more reliable.
;[https://github.com/goonstation/goonstation/pull/2903 Gannets updated: (mapping 🗺) #2903]
*Wraith's decay can no longer affect the shuttle, but decaying humans has been buffed a bit.
*Happy holidays, Spacemas is here! Thanks to TTerc for decorating Cog1 for us!
===Sunday, May 22th, 2016===
*More maps will be decorated as the month continues. Feel free to contribute over on Github.
;Somepotato updated:
;[https://github.com/goonstation/goonstation/pull/2794 Kubius updated: (balance ⚖) #2794]
*Decoupled scream sounds from gender.
*Adjusted the new wages to graduate more evenly. No more single dollars hanging around in your account, hopefully.
*You can now set a custom fart/scream sound, selectable in preferences.
;[https://github.com/goonstation/goonstation/pull/2887 Carbadox and Gannets updated: (sprites 🎨) #2887]
*Sounds courtesy of ISaidNo
*The Securotron-5000 (prisoner scanner) has been updated to use a new and shiny sprite and has been renamed to the Security RecordTrak. Sprites made by Gannets
*'''Experimental protection of arrival shuttle, please let me know how this turns out'''
;[https://github.com/goonstation/goonstation/pull/2895 Jan.antilles updated: (feature 🆕, sprites 🎨) #2895]
===Thursday, May 19th, 2016===
*Added antlers as a new hat, for Spacemas and beyond! The hat is available in the Clothing Booth.
;Somepotato updated:
 
*Scooch in chairs at your own risk
==November 2020==
===Monday, May 16th, 2016===
===Sunday, November 29th, 2020===
;MBC updated:
====Minor Changes====
*Smoother tile movement animation at medium/low speeds.
;[https://github.com/goonstation/goonstation/pull/2884 Gannets updated: (sprites 🎨,) #2884]
*Boosted temperature resistance of spacepeople a bit. Emergency suits will provide better protection from the cold as well.
*New bullet projectile icon.
===Thursday, May 5th, 2016===
;[https://github.com/goonstation/goonstation/pull/2871 BenLubar updated: #2871]
;Haine updated:
*Unbuttoning a labcoat now results in the labcoat not being buttoned.
* Siren helmets now available in security.
;[https://github.com/goonstation/goonstation/pull/2865 Flourish updated: (bug 🐛) #2865]
===Wednesday, May 4th, 2016===
*You can now examine things while doing an action (such as uncuffing) without interrupting it.
;Haine updated:
 
* Adjusted addiction to nicotine and coffee and some other minor things to be less severe than addictions to hard drugs. Probably still annoying, though.
===Saturday, November 28th, 2020===
* Added odd cigarette packets back to the cigarette machines, but you can't get NI3 or QGP from them anymore.
====Minor Changes====
===Tuesday, May 3rd, 2016===
;[https://github.com/goonstation/goonstation/pull/2868 Superlagg updated: (balance ⚖, bug 🐛, feature 🆕) #2868]
;MBC updated:
*Severe drunkenness now helps counteract the loss of coordination and abject helplessness from losing a tail!
* Fixed the click-buffer, it was doing nothing before. When toggled on in character prefs: if you click during the post-action delay, the action will be executed as soon as the delay ends. Basically you will only have to click once on stuff.
 
===Friday, November 27th, 2020===
;[https://github.com/goonstation/goonstation/pull/2849 Gannets updated: (balance ⚖, feature 🆕, mapping 🗺) #2849]
*Removed sarin grenades from the Cairngorm.
*Added sarin grenade as a utility item purchased from the Syndicate Weapon Vendor.
;[https://github.com/goonstation/goonstation/pull/1833 Superlagg updated: (balance ⚖, feature 🆕, rework 🔄, sprites 🎨) #1833]
*Tails can now be cut off and reattached to just about anyone.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2852 Gannets updated: (feature 🆕) #2852]
*Adds the main bridge to the cogmap1 nuke ops target location list.
;[https://github.com/goonstation/goonstation/pull/1833 Superlagg updated: (balance ⚖, feature 🆕, rework 🔄, sprites 🎨) #1833]
*Dismembered mutants now show that they are missing limbs.
*Mutant limbs now show up properly when attached to someone else.
 
===Thursday, November 26th, 2020===
;[https://github.com/goonstation/goonstation/pull/2738 pali updated: (balance ⚖, tgui 📄) #2738]
*When using packets to hack airlocks you now need to provide access_code. You can either guess it or read it from the wire panel.
 
===Wednesday, November 25th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2827 Kubius updated: (mapping 🗺) #2827]
*Kondaru's research cargo endpoint is a little more spacious and now contains the artifact lab's cargo pad.
;[https://github.com/goonstation/goonstation/pull/2579 RSG250 updated: (feature 🆕) #2579]
*you can now make shoes at the Nanofabricator.
;[https://github.com/goonstation/goonstation/pull/2818 BenLubar updated: (feature 🆕) #2818]
*The arrivals announcement computer can now be set to use pronouns in messages.
;[https://github.com/goonstation/goonstation/pull/2816 BatElite updated: (sprites 🎨) #2816]
*The pyro class fire axe has new sprites, so you now look menacing while you chop up the crew!
 
===Tuesday, November 24th, 2020===
;[https://github.com/goonstation/goonstation/pull/2520 Azrun updated: (feature 🆕) #2520]
*Circulators now hold "lubricant" (accessible by opening maintenance hatch with screwdriver). See what it likes!
*Circulators and TEG now stamped with a serial number. More experimental models to come!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2823 Kubius updated: (balance ⚖, feature 🆕) #2823]
*Potato batteries scale more with potency and endurance, and the trimmed-down gun versions can now recharge with sufficiently high endurance.
;[https://github.com/goonstation/goonstation/pull/2810 Kubius updated: (feature 🆕, mapping 🗺) #2810]
*Further Ozymandias changes, most notably a more resilient AI upload and a LOT of electrification.
;[https://github.com/goonstation/goonstation/pull/2821 Azrun updated: #2821]
*Special TEG variants should now produce power again.
;[https://github.com/goonstation/goonstation/pull/2815 TTerc updated: (mapping 🗺) #2815]
*Chicken equipment added to Donut 3.
;[https://github.com/goonstation/goonstation/pull/2520 Azrun updated: (feature 🆕) #2520]
*Furnaces now slowly heat up and are more accepting of alternative fuel sources.
 
===Monday, November 23rd, 2020===
;UrsulaMajor updated (feature 🆕):
*Chickens will now let you know how they feel about the different foods they eat with helpful status bubbles!
*New Chicken Breed! Sorta! You'll know what I mean when you see it
;[https://github.com/goonstation/goonstation/pull/2795 adharainspace updated: (feature 🆕) #2795]
*new radio songs are now quieter. your ears may rest again....
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2801 Flourish updated: (feature 🆕, sprite 🎨) #2801]
*Added an electric fly swatter that one-hit KOs player bugs. You can find it in locked crates or purchase it from Josh. Sprite stolen from Flaborized!
;[https://github.com/goonstation/goonstation/pull/2806 Kubius updated: (feature 🆕, mapping 🗺) #2806]
*All active Kubius maps (Kondaru, Ozymandias, Fleet, and Icarus) are now chicken-enabled.
;UrsulaMajor updated (feature 🆕):
*Some major chicken bugfixes in this patch
;[https://github.com/goonstation/goonstation/pull/2805 Flourish updated: #2805]
*Fixed the bug where you could clone someone that was just cloned.
;[https://github.com/goonstation/goonstation/pull/2788 Kubius updated: (feature 🆕, mapping 🗺) #2788]
*Small Kondaru upgrades: some bits of escape widened, a few things in Medbay shuffled about, and a new airlock in Mining.
 
===Sunday, November 22nd, 2020===
; UrsulaMajor updated (feature 🆕)
*Two New Chicken Breeds! See if you can find them all! (Not Secret! Feel free to share with your friends what you find out!)
*You can now make chicken feed out of any food! This statement is most certainly not related to the previous one!
; Kyle, Enakai, & Virvatuli updated (feature 🆕, sprites 🎨):
*Adds a new energy gun to the NTSO's kit, the Signifer II, and removes the clock ammo pouch. It can shoot both stun and lethal rounds, but is far weaker than the E-Gun.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2782 Flaborized updated: (sprites 🎨) #2782]
*New scanner sprites!
;[https://github.com/goonstation/goonstation/pull/2704 Jawns updated: #2704]
*Sleeper agents should only get achievable objectives now- please submit a bug report if your objectives seem impossible!
;[https://github.com/goonstation/goonstation/pull/2780 Erinexx updated: (sprites 🎨) #2780]
*Resprited some devices
 
===Saturday, November 21st, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2772 Gannets updated: (feature 🆕, mapping 🗺, sprites 🎨) #2772]
*Adds a memorial to the Cairngorm that shows nuke ops win/loss values
 
===Friday, November 20th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2726 TTerc updated: (feature 🆕) #2726]
*Mailman spawns with a custom headset now
;[https://github.com/goonstation/goonstation/pull/2729 MatheusIsNotAvailable & Retrino updated: #2729]
*Added the ore scoop to the mining fabricator
;[https://github.com/goonstation/goonstation/pull/2712 pali updated: (mapping 🗺, sprites 🎨) #2712]
*Barman role renamed to Bartender
;[https://github.com/goonstation/goonstation/pull/2706 Innox updated: (feature 🆕) #2706]
*Allowed creating apple on a stick with rods too - take that popsicle sticks!
*Allowed creating corndogs with popsicle sticks too - take that rods!
 
===Thursday, November 19th, 2020===
;[https://github.com/goonstation/goonstation/pull/2742 Gannets updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #2742]
*Nuclear Operative Combat Medic balance changes.
*Removes donk pocket box from medic class crate.
*Adds high-capacity autoinjector of donk pocket reagents to medic crate.
*Adds a single warm donk pocket as a purchasable Utility item from the Syndicate Weapon Vendor on the Cairngorm.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2742 Gannets updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #2742]
*Adds sprite for syringe gun canister.
*Adds a second canister of neurotoxin to medic crate.
*Removes some medkits from the Cairngorm
 
===Wednesday, November 18th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2732 Azrun updated: (bug 🐛) #2732]
*Furnaces easier to load. Resolved issue where excess items in stacks would get consumed without benefit.
;[https://github.com/goonstation/goonstation/pull/2735 Chickenish updated: (bug 🐛) #2735]
*Pill Bottles are now able to be quick filled again.
;[https://github.com/goonstation/goonstation/pull/2725 Luxizzle updated: (balance ⚖, feature 🆕) #2725]
*Cyborgs now twitch when being disoriented.
 
===Tuesday, November 17th, 2020===
====Minor Changes====
;kyle updated:
*Station NTSOs now only get standard security and bridge access.
*Blunt bullet projectile types don't deal bleed damage. Looking at you 9mm NATO.
;[https://github.com/goonstation/goonstation/pull/2710 pali updated: (bug 🐛) #2710]
*VR chess now works again!
 
===Monday, November 16th, 2020===
;Kyle updated:
*Fix Clock 188 bug where its shot delay while on burst mode was too low.
;[https://github.com/goonstation/goonstation/pull/2694 Luxizzle updated: (feature 🆕, sprites 🎨) #2694]
*Added the Security HUD upgrade for cyborgs.
;[https://github.com/goonstation/goonstation/pull/2664 Chronoquest updated: (feature 🆕) #2664]
*6 new radio station songs
;UrsulaMajor updated (balance ⚖)
*Multitools now require high energy conductive material (such as clarentine) to fabricate, to limit the number of them that are easily available to would-be hackers at round start.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2694 Luxizzle updated: (feature 🆕, sprites 🎨) #2694]
*Replaced Repair Pack in brobocop module to the new Security HUD upgrade.
 
===Sunday, November 15th, 2020===
;[https://github.com/goonstation/goonstation/pull/2695 Flaborized updated: (sprites 🎨) #2695]
*Cyborgs and cyborg related items have a new look!
;[https://github.com/goonstation/goonstation/pull/2688 Luxizzle updated: (feature 🆕, sprites 🎨) #2688]
*The AI can now hold their point key (B) and click on a location to spawn a hologram.
;UrsulaMajor updated (feature 🆕):
*New Chicken Breeds! See if you can find them all! (Not Secret! Feel free to share with your friends what you find out!)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2647 TTerc updated: (mapping 🗺) #2647]
*Door-linked force fields added to Cogmap 2, Atlas, Clarion and Destiny
 
===Saturday, November 14th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2659 Chickenish updated: (feature 🆕) #2659]
*Candles are now lit by environmental heat.
;[https://github.com/goonstation/goonstation/pull/2686 Retrino updated: (sprites 🎨) #2686]
*Added pink and orange hat sprites, printable from uniform and hop fabricators. Adjusts the psychedelic hat
;[https://github.com/goonstation/goonstation/pull/2689 virvatuli updated: (sprites 🎨) #2689]
*Added a bunch of previously missing clothing sprites for monkeys
 
===Friday, November 13th, 2020===
;[https://github.com/goonstation/goonstation/pull/2590 adharainspace updated: (feature 🆕) #2590]
*if you run into an issue where you can't join because of a vpn and you need to use one, please join the goonstation discord (https://discord.gg/zd8t6pY) and we'll see what we can do.
 
===Thursday, November 12th, 2020===
; UrsulaMajor updated (feature 🆕):
*Roosters now hatch eggs.
 
===Wednesday, November 11th, 2020===
; UrsulaMajor updated (feature 🆕):
*Roosters! They may not lay eggs, but they WILL peck your eyes out! :)
;[https://github.com/goonstation/goonstation/pull/2504 adharainspace updated: (feature 🆕) #2504]
*makes directional lights update more consistently when you change direction
;[https://github.com/goonstation/goonstation/pull/2639 CodeDude updated: (sprites 🎨) #2639]
*Added a new level 5 Botanist job reward, the blue apron.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2651 Carbadox updated: (removal ⛔) #2651]
*Coffee/espresso machines no longer have removeable tops and don't need to be manually refilled with water anymore. This should solve the issue with unscrewing the machine even when unintended.
;[https://github.com/goonstation/goonstation/pull/2645 PissOffMate18 updated: #2645]
*Added the ability to cut open fireworks as a hobo source of magnesium.
;[https://github.com/goonstation/goonstation/pull/2654 Arahimine updated: (feature 🆕) #2654]
*AI-controlled cyborg shells now have access to the same communications channels as the AI.
;[https://github.com/goonstation/goonstation/pull/2599 Jan.antilles updated: (sprites 🎨) #2599]
*Replaced sprites for the salt and pepper shakers, and added new sprites for the GardenGear vending machine and the JaniTech vending machine.
 
===Tuesday, November 10th, 2020===
;[https://github.com/goonstation/goonstation/pull/2631 Erinexx, Flaborized, and Sovexe updated: (feature 🆕, sprites 🎨) #2631]
*New sprites for beakers, flasks, fountain jugs, and the chemicompiler made by Erinexx and touched up by Flaborized.
 
===Monday, November 9th, 2020===
;[https://github.com/goonstation/goonstation/pull/2613 Carbadox updated: (feature 🆕) #2613]
*Added a rubber hammer as the Clowns level 10 job reward
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2597 Jawns updated: (bug 🐛, mapping 🗺) #2597]
*Upgraded escape pod portal generator teleports you to the correct escape shuttle
 
===Sunday, November 8th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2501 Arahimine updated: (feature 🆕) #2501]
*Cyborgs can now state their laws via the 'State Laws' and 'State Standard Laws' verbs, in the Robot Commands tab.
;[https://github.com/goonstation/goonstation/pull/2614 TTerc updated: (mapping 🗺) #2614]
*JaniTech vendor added to Donut 3 and Manta.
;[https://github.com/goonstation/goonstation/pull/2625 Luxizzle updated: (bug 🐛) #2625]
*Examining brains to see if they are still warm now only requires medical training.
;[https://github.com/goonstation/goonstation/pull/2615 Luxizzle updated: (bug 🐛) #2615]
*Fixed cyborg legs not showing up on humans.
 
===Saturday, November 7th, 2020===
;[https://github.com/goonstation/goonstation/pull/2612 UrsulaMajor updated: #2612]
*Major Chicken Update - Look for the Nesting Box in the Garden Gear!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2620 UrsulaMajor updated: (sprites 🎨) #2620]
*Chicken Sandwiches, Spicy and Original - Sprites by Jan!
;[https://github.com/goonstation/goonstation/pull/2594 virvatuli updated: #2594]
*New Clock gunfire audio, sounds less like someone whacking two sticks together
 
===Thursday, November 5th, 2020===
;[https://github.com/goonstation/goonstation/pull/2593 Tarmunora updated: (balance ⚖, feature 🆕, sprites 🎨) #2593]
*Added Geiger Counters to mining and Radioactive Emergency Supplies Crate
*Made radiation status effect hidden unless you have a health implant
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2601 Azrun updated: (bug 🐛) #2601]
*Should now be able to vent combustion chambers. Spaced areas of the station should now spread.
 
===Wednesday, November 4th, 2020===
;[https://github.com/goonstation/goonstation/pull/2558 Tarmunora updated: (balance ⚖) #2558]
*Tweak pod health and speed values - notably industrial pods are slower, gold pods are much faster
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2576 Chickenish updated: #2576]
*It is now possible to wet a sponge in a mop bucket.
;[https://github.com/goonstation/goonstation/pull/2598 Carbadox updated: (balance ⚖) #2598]
*Corrected Rathens Secret delimb chance back to a fairer 30%, compared to the previous 100%
;[https://github.com/goonstation/goonstation/pull/2554 BatElite updated: (feature 🆕, sprites 🎨) #2554]
*Medbay's lockers now look mostly different from one another!
;[https://github.com/goonstation/goonstation/pull/2546 DisturbHerb updated: #2546]
*Adds the ability to center writen text on paper by enclosing it between [center] and [/center].
;[https://github.com/goonstation/goonstation/pull/2558 Tarmunora updated: (balance ⚖) #2558]
*Buff podseekers (vs pods)
 
===Monday, November 2nd, 2020===
;[https://github.com/goonstation/goonstation/pull/2460 Superlagg updated: (balance ⚖, feature 🆕, rework 🔄) #2460]
*Secbots no longer instantly zap you the moment they get in range. Instead, they take a moment to quickly charge their baton, then zap you!
;[https://github.com/goonstation/goonstation/pull/2534 Azrun updated: (bug 🐛, feature 🆕) #2534]
*Atmospheric pipes now properly rupture and leak gas.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2575 Chickenish updated: #2575]
*Thermal Paper no longer creates smoke when burning.
;[https://github.com/goonstation/goonstation/pull/2460 Superlagg updated: (balance ⚖, feature 🆕, rework 🔄) #2460]
*Every secbot, except for Officer Beepsky, forgot to attend mandatory handcuff training, and thus now take 4 seconds to cuff someone.
;[https://github.com/goonstation/goonstation/pull/2529 austin updated: (feature 🆕) #2529]
*Can now use Y then prefix with '%' to sing on the radio.
;[https://github.com/goonstation/goonstation/pull/2556 Azrun updated: (bug 🐛) #2556]
*Blob tutorial marker visibility improved. Should now be able to complete and re-attempt tutorial ad infinitum.
 
===Sunday, November 1st, 2020===
;[https://github.com/goonstation/goonstation/pull/2572 UrsulaMejor updated: (feature 🆕, mapping 🗺, sprites 🎨) #2572]
*Chickens! Still very WIP, so please give feedback in the feedback thread on the forums!
;[https://github.com/goonstation/goonstation/pull/2550 Azrun updated: (balance ⚖, bug 🐛, rework 🔄) #2550]
*Rework TEG circulator behavior to reduce "magic". Please ensure circulators have power and/or there is less pressure on the outlet side of the circulator to make the engine happy.
;[https://github.com/goonstation/goonstation/pull/2564 MarkNstein updated: (bug 🐛) #2564]
*Rockworms now actually drop various gems on death (if they've eaten enough rocks).
 
==October 2020==
===Saturday, October 31st, 2020===
;[https://github.com/goonstation/goonstation/pull/2555 Jawns updated: (feature 🆕) #2555]
*New DWAINE command unset allows you to un-set variables. Very cool!
;[https://github.com/goonstation/goonstation/pull/2411 Fosstar updated: (feature 🆕) #2411]
*Miscreants are now reenabled on the RP server with new objectives. Be wary of these fiends, slinking around to cause all manner of trouble.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2562 MarkNstein updated: (bug 🐛, mapping 🗺) #2562]
*Manta's rockworm enclosure now has a functioning feed-chute.
 
===Friday, October 30th, 2020===
;ZeWaka updated (bug 🐛):
*Hopefully fixed that bug that was causing tgui/chat windows to be blank and require a restart.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2544 Sovexe updated: (feature 🆕, sprites 🎨) #2544]
*Grilles now use perspective sprites and will automatically join together.
;[https://github.com/goonstation/goonstation/pull/2549 Mordent updated: (feature 🆕) #2549]
*Sound synthesizers have 1 second use delay.
 
===Thursday, October 29th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2531 imnotjames updated: #2531]
*Fix Pod HUD RCS button's alt text
;[https://github.com/goonstation/goonstation/pull/2549 Mordent updated: (feature 🆕) #2549]
*Sound synthesizers have 1 second use delay.
;[https://github.com/goonstation/goonstation/pull/2526 Azrun updated: #2526]
*PDA Power Checker now supports Radiation Collectors. Singularity will now consume items at the singularity
 
===Wednesday, October 28th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2539 Tarmunora updated: (feature 🆕) #2539]
*Wizard crystals are a little more magical.
;[https://github.com/goonstation/goonstation/pull/2535 RSG250 updated: (feature 🆕) #2535]
*Enchanted Gems can now be found in the red industrial crates
;[https://github.com/goonstation/goonstation/pull/2532 Flaborized updated: (sprites 🎨) #2532]
*New sprites for tanks, extinguishers, and pod engines.
;[https://github.com/goonstation/goonstation/pull/2533 Flaborized updated: (sprites 🎨) #2533]
*New sprites for portable flashers, brig timers, door buttons, hotdog carts, and a special surprise!
 
===Tuesday, October 27th, 2020===
;[https://github.com/goonstation/goonstation/pull/2530 Kyle & Flaborized updated: (feature 🆕, sprites 🎨) #2530]
*Added holograms that the AI can project via its AI Eye.
;[https://github.com/goonstation/goonstation/pull/2418 ThePotato97 updated: (feature 🆕) #2418]
*Added progress bars to Window & Walls construction / deconstruction
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2418 ThePotato97 updated: (feature 🆕) #2418]
*Added engineer trait for engineer related jobs which makes them do certain engineering actions 2x faster.
;[https://github.com/goonstation/goonstation/pull/2528 virvatuli updated: (sprites 🎨) #2528]
*Replaced the 12 gauge flare sprite with one more readable as a fire projectile
 
===Monday, October 26th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2496 Tarmunora updated: (bug 🐛) #2496]
*Fix/adjust plasmastone plasma production
;[https://github.com/goonstation/goonstation/pull/2497 Tarmunora updated: (balance ⚖) #2497]
*Adjusted prices of station bots
 
===Sunday, October 25th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2473 Azrun updated: (bug 🐛) #2473]
*The Reactor Statistics Computer should work again.
;[https://github.com/goonstation/goonstation/pull/2510 RSG250 updated: (feature 🆕) #2510]
*Synthleather and Synthblubber now have alloying recipes!
;[https://github.com/goonstation/goonstation/pull/2477 TrustworthyFella updated: (feature 🆕) #2477]
*The enzymatic reclaimer now spits out any implants that were in the body when reclaiming
;[https://github.com/goonstation/goonstation/pull/2508 Flaborized updated: (sprites 🎨) #2508]
*Firefighter and Paramedic suits, both regular and armoured, have gotten a makeover!
;[https://github.com/goonstation/goonstation/pull/2507 Flaborized updated: (sprites 🎨) #2507]
*Large power cells, the recharger, and turboflashes have been resprited!
 
===Saturday, October 24th, 2020===
;[https://github.com/goonstation/goonstation/pull/2486 Gonzako updated: (balance ⚖, feature 🆕) #2486]
*Added build-up to the yeti devouring you. Making it easier to be rescued from.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2462 TrustworthyFella updated: (balance ⚖) #2462]
*Player monkeys are no longer affected by code designed with npc monkeys in mind. This includes: immunity to being sucked by vampires, immunity to being sucked by changelings, and not giving benefits to werewolves when mauled.
;[https://github.com/goonstation/goonstation/pull/2499 austin updated: (sprites 🎨) #2499]
*Borgs and AI can now sing too.
 
===Friday, October 23rd, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2503 RSG250 updated: (sprites 🎨) #2503]
*Things made with coral now have a texture on them!
;[https://github.com/goonstation/goonstation/pull/2502 RSG250 updated: (feature 🆕) #2502]
*Beeswax can now be made at the Material processor using honey!
;[https://github.com/goonstation/goonstation/pull/2493 Arahimine updated: (balance ⚖) #2493]
*Roboticists now start with ProDoc healthgoggles.
 
===Thursday, October 22nd, 2020===
;[https://github.com/goonstation/goonstation/pull/2467 Fosstar updated: (feature 🆕) #2467]
*The captain is now timelocked to 20 rounds or more on the RP servers.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2453 RSG250 updated: #2453]
*Shield Generators (like the one in manta engine control) now give you feedback when activating/deactivating the shields.
 
===Wednesday, October 21st, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2488 Jawns updated: (mapping 🗺) #2488]
*The NSS Manta morgue disposal chute has been upgraded to "functional" status.
;[https://github.com/goonstation/goonstation/pull/2484 Jawns updated: (bug 🐛) #2484]
*Alien ambassadors now spawn with their ID in their backpack when necessary, instead of inside them.
;[https://github.com/goonstation/goonstation/pull/2464 TrustworthyFella updated: (bug 🐛) #2464]
*Fixed a bug where dead people could be reborn in new flesh multiple times due to not being killed properly the first time.
 
===Tuesday, October 20th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2447 austin updated: (feature 🆕, sprites 🎨) #2447]
*Players can now sing by prefixing their messages with "%". Sing to parrots and they will chatter back. Monkeys don't like drunk or loud singing.
;[https://github.com/goonstation/goonstation/pull/2426 Monochromatism updated: (sprites 🎨) #2426]
*Added new borders to genetic power icons for use in player and genebooth UIs.
 
===Monday, October 19th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2458 Flaborized updated: (sprites 🎨) #2458]
*Both devices and assemblies have had makeovers! New sprites for all kinds of device combinations, including bombs!
 
===Sunday, October 18th, 2020===
;Kyle updated:
*Change to pod warping again. Removes the "moving run-up" part and now it projects the portal in front of you, or on top of you if no room. Still must be immobile to begin making a portal.
;Tarmunora updated:
*Secretized Neutronium recipe. Experiment!
;[https://github.com/goonstation/goonstation/pull/2346 Gonzako updated: #2346]
*Everyone with the addict trait no longer shares their addiction with every other addict.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2394 Flaborized updated: (sprites 🎨) #2394]
*Tools and flamethrowers have had their sprites replaced with new and improved versions, new crowbar subtype
;[https://github.com/goonstation/goonstation/pull/2346 Gonzako updated: #2346]
*New allergic players joining no longer change everybody else's allergy
 
===Saturday, October 17th, 2020===
;[https://github.com/goonstation/goonstation/pull/2366 comradef191 updated: (feature 🆕) #2366]
*Added 9 new colours of wiring, see your local QM to order them.
;[https://github.com/goonstation/goonstation/pull/2439 Kyle updated:#2439]
*Pod balance changes: more pod health, very slightly slower acceleration, faster pod weapon travel time, Wormholes must be made when stationary and with several tiles of clearance in front.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2366 comradef191 updated: (feature 🆕) #2366]
*Added Yellow, Orange, Blue, Green, Purple, Black, Hot-Pink, Brown & White cables.
 
===Friday, October 16th, 2020===
;[https://github.com/goonstation/goonstation/pull/2393 Sidewinder7 updated: (feature 🆕, sprites 🎨) #2393]
*Added the Discount Superhero latejoin job.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2437 virvatuli updated: (bug 🐛, mapping 🗺) #2437]
*Added the AI Reset Board to Atlas. Why was it missing? Nobody knows! But now it's a certified feature.
 
===Thursday, October 15th, 2020===
;[https://github.com/goonstation/goonstation/pull/2409 Phuzzy updated: (mapping 🗺) #2409]
*Adding three new radio tapes to the station! One of them is a secret though, and you'll have to go and find it yourself.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2356 Flaborized updated: (sprites 🎨) #2356]
*Cloning equipment has new sprites. Port-a-Brig and Port-a-Puke now have distinct sprites.
 
===Wednesday, October 14th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2408 BatElite updated: (feature 🆕) #2408]
*Ghostdrones now ignore Manta's water currents so long as the magnetic tether is functional.
 
===Tuesday, October 13th, 2020===
;[https://github.com/goonstation/goonstation/pull/2414 Arivias updated: (feature 🆕) #2414]
*Added a 'pop' feature to the MechComp selection component.
 
===Monday, October 12th, 2020===
;[https://github.com/goonstation/goonstation/pull/2406 RSG250 updated: (feature 🆕) #2406]
*added Neutronium Alloy, discover how to make it!
;[https://github.com/goonstation/goonstation/pull/2416 Carbadox updated: (feature 🆕, sprites 🎨) #2416]
*Added 3 new Janitor job rewards. Red bucket, orange mop and Head of Sanitations beret as level 5, level 15 and level 20 rewards respectively.
 
===Sunday, October 11th, 2020===
;[https://github.com/goonstation/goonstation/pull/2372 RSG250 updated: (feature 🆕, sprites 🎨) #2372]
*Green Radioactive Circle event gets a shy friend, Blue Radioactive circle, who has the more deadly NEUTRON RADIATION
;kyle updated:
*Changed pregame lobby timer from 150 seconds to 180 seconds. It accidentally got moved down a while ago, putting it back up a bit.
 
===Saturday, October 10th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2368 Flaborized updated: (sprites 🎨) #2368]
*Added health indicator sprite animations to the Old, Mithril, and Vaporized themes, which also makes Colourblind redundant so it's been removed. New theme now contains the Colourblind theme health indicator.
 
===Friday, October 9th, 2020===
;[https://github.com/goonstation/goonstation/pull/2371 Jawns updated: (feature 🆕) #2371]
*"This object menaces with spikes of..." medal reintroduced. Try your hand at crafting the ultimate mining tool!
====Minor Changes====
;kyle updated:
*Kudzumen now have a chance 7%(per tick) to cure their heart attack if they get it if they are receiving the healing benefits of standing on kudzu with max nutrients.
 
===Thursday, October 8th, 2020===
;[https://github.com/goonstation/goonstation/pull/2350 Nebulacrity updated: (sprites 🎨) #2350]
*A new colorful space bee type has been discovered recently!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2363 adharainspace updated: #2363]
*if you die with a health implant, the pda message thats sent out now includes whether or not you were clonescanned.
;[https://github.com/goonstation/goonstation/pull/2358 ThePotato97 updated: (balance ⚖, bug 🐛, feature 🆕, tgui 📄) #2358]
*Only head IDs can delete cloner records now.
;[https://github.com/goonstation/goonstation/pull/2373 Jawns updated: (bug 🐛) #2373]
*Chemicompiler isolate and dump features now work together as expected
*Chemicompiler can now dump paper, thermite, and other chemicals too fun for the fluid system.
;[https://github.com/goonstation/goonstation/pull/2367 ThePotato97 updated: (feature 🆕) #2367]
*Added github button to right panel and changed the order.
;Tarmunora updated:
*Gunbot antag critters get armor equal to secvest.
 
===Wednesday, October 7th, 2020===
;Spooktober updated:
*A mysterious altar has a chance at spawning in the chapel. Please investigate, but do so at your own risk. Sprites by Makki.
;Kyle & BatElite updated:
*Botanists have several job rewards to go with their job XP. Changes to watering can sprites. Sprites by BatElite.
====Minor Changes====
;Kyle updated:
*Kudzumen heal now heals more, removes implanted bullets, heals organs, and can be used on yourself (at reduced efficacy).
;[https://github.com/goonstation/goonstation/pull/2312 ThePotato97 updated: (feature 🆕) #2312]
*Dude... Did that bee just talk to me?
;[https://github.com/goonstation/goonstation/pull/2369 RSG250 updated: (sprites 🐛) #2369]
*Radiation burst event fixed to properly apply radiation to mobs caught inside the circles.
 
===Tuesday, October 6th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2354 Flaborized updated: (sprites 🎨) #2354]
*New wraith, vampire ghoul and ling husk sprites
;[https://github.com/goonstation/goonstation/pull/2365 makkipakki updated: (sprites 🎨) #2365]
*Added directional sprites to the constable helmet.
 
===Monday, October 5th, 2020===
;[https://github.com/goonstation/goonstation/pull/2357 Cenith & Phuzzy updated: (feature 🆕, mapping 🗺) #2357]
*New radio station tape - Cloning PSA
;[https://github.com/goonstation/goonstation/pull/2288 RSG250 updated: (balance ⚖) #2288]
*Changed how choking someone is handled, should be able to choke people if it LOOKS like they can be choked
;[https://github.com/goonstation/goonstation/pull/2187 Flappybat updated: (balance ⚖, bug 🐛) #2187]
*Fixed chameleon gene not disabling on movement
*Chameleon invisibility drops when attacked, bringing closer parity to cloaking device
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2348 adharainspace updated: (feature 🆕) #2348]
*The bodies of ghosts who have respawned as ghost critters/afterlife bar patrons/ghost vr people are now scannable/cloneable.
;pali updated:
*Light switches now glow in the dark when powered
;[https://github.com/goonstation/goonstation/pull/2339 BatElite updated: (feature 🆕) #2339]
*You can now dissolve pills by using a suitable container on them instead of only the other way around. Cyborgs might find this particularly useful.
;[https://github.com/goonstation/goonstation/pull/2316 RSG250 updated: #2316]
*Made the Material Processor Deconstructable by Deconstruction Device & Scannable by device analyzer
;[https://github.com/goonstation/goonstation/pull/2289 RSG250 updated: (balance ⚖, rework 🔄) #2289]
*Frozen Farts are no longer anchored, Still pretty slippery
;[https://github.com/goonstation/goonstation/pull/2355 Flaborized updated: (sprites 🎨) #2355]
*New Syndicate drone sprites
 
===Sunday, October 4th, 2020===
;[https://github.com/goonstation/goonstation/pull/2025 ThePotato97 updated: (feature 🆕, tgui 📄) #2025]
*Converted cloning console UI to tgui.
;[https://github.com/goonstation/goonstation/pull/2334 Fosstar updated: (balance ⚖, feature 🆕, sprites 🎨) #2334]
*Added a neat new tool to medical borgs, allowing them to administer better first-aid. Try it!
*This replaces the epinephrine and charcoal beakers borgs used to have.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2353 AberrantQuerist updated: (sprites 🎨) #2353]
*New crow sprites!
 
===Saturday, October 3rd, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2304 Nebulacrity updated: (sprites 🎨) #2304]
*Added a grayscale portal sprite.
 
===Friday, October 2nd, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2336 makkipakki updated: (feature 🆕) #2336]
*For mentor and admin mice, added a bouncy dance animation and text for the *dance emote
;Tarmunora updated:
*changed food synth to dispense water instead of milk
 
===Thursday, October 1st, 2020===
;[https://github.com/goonstation/goonstation/pull/2314 Spooktober updated: #2314]
*We are officially in the happiest and spookiest of seasons, Spooktober!
 
==September 2020==
===Wednesday, September 30th, 2020===
;[https://github.com/goonstation/goonstation/pull/2268 Tarmunora updated: (balance ⚖) #2268]
*Rebalanced hyperallergenic, as well as the effects of epinephrine and diphenhydramine on histamine. Check PR for details
;[https://github.com/goonstation/goonstation/pull/2209 UrsulaMajor updated: (feature 🆕, sprites 🎨) #2209]
*Melee damage reduction by armor now has red sparks for heavy reduction and deflected attack particles for no damage.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2099 monochromatism updated: (sprites 🎨) #2099]
*Added a lamp manufacturer balanced for human use to the construction worker's toolset.
;[https://github.com/goonstation/goonstation/pull/2274 BatElite updated: (balance ⚖, feature 🆕, sprites 🎨) #2274]
*Standard cyborg chests can now be turned into makeshift armor with a welder.
 
===Tuesday, September 29th, 2020===
;[https://github.com/goonstation/goonstation/pull/2294 MarkNstein updated: (feature 🆕, mapping 🗺) #2294]
*VR Murderbox: Added Nukie equip' vendor, changeling, and vampire features.
;[https://github.com/goonstation/goonstation/pull/2275 makkipakki & Flaborized updated: (feature 🆕, sprites 🎨) #2275]
*Reworked NTSO starting inventory (see linked PR for details), and added some cool new NTSO gear sprites by Flaborized! The exosuit and helmet are visually changed, plus a brand new gas mask.
====Minor Changes====
;Tarmunora updated (balance ⚖):
*Changed Moonshine to be much more potent when used to spike drinks
;[https://github.com/goonstation/goonstation/pull/2301 RSG250 updated: #2301]
*can now secure the UV lamp to the floor via Wrench or Screwdriver
;Kyle updated:
*Significantly lower power costs for energy shield generator for low power levels. (I always felt like this number was too high for use with a modest sized power cell but was too lazy to lower it)
 
===Monday, September 28th, 2020===
;[https://github.com/goonstation/goonstation/pull/1989 Janonas updated: (feature 🆕, sprites 🎨) #1989]
*Added tesla coils to the mechcomp dispenser - what will you do with the power of lightning at your disposal?
;[https://github.com/goonstation/goonstation/pull/2302 UrsulaMajor updated: (balance ⚖) #2302]
*Security Officers no longer have supply console access
;[https://github.com/goonstation/goonstation/pull/2112 Nebulacrity updated: (feature 🆕, sprites 🎨) #2112]
*Added a new mutation: Achromia. A mild dosage of colorlessness doesn't hurt.
*Added a new mutation: Noir. Colorlessness taken to the extreme has its benefits.
;[https://github.com/goonstation/goonstation/pull/2292 Tarmunora updated: (balance ⚖) #2292]
*Rebalanced a number of nukie guns. See PR for details.
;[https://github.com/goonstation/goonstation/pull/2267 Tarmunora updated: (balance ⚖, feature 🆕) #2267]
*Heart transplants only move a limited amount of reagents from the patient
;[https://github.com/goonstation/goonstation/pull/2260 Superlagg updated: (rework 🔄, sprites 🎨) #2260]
*Lizards, cows, skeletons, and roaches are removed from SpaceBux and moved to character traits.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2291 Gannets updated: (feature 🆕) #2291]
*Re-named many kinetic firearms.
;[https://github.com/goonstation/goonstation/pull/2284 Fosstar updated: (feature 🆕) #2284]
*New red alert message for the NSS Manta
;[https://github.com/goonstation/goonstation/pull/2267 Tarmunora updated: (balance ⚖, feature 🆕) #2267]
*Skeletons have calcium blood.
 
===Sunday, September 27th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2261 MarkNstein updated: (balance ⚖) #2261]
*Carty Party: Apps are now sorted alphabetical.
*Carty Party: Swapped the Diagnostic cart for the Mechanics cart (has the scanner app).
;Tarmunora updated (balance ⚖):
*Increased the rate at which shock grenade's smoke will decay when zapping people
 
===Saturday, September 26th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2271 Gannets updated: (mapping 🗺) #2271]
*Nuclear operative commanders now have an elevated level of access, required to open their office and the syndicate radio station on the Cairngorm.
;[https://github.com/goonstation/goonstation/pull/2245 Asche updated: (feature 🆕) #2245]
*Added a new artifact type.
 
===Friday, September 25th, 2020===
;[https://github.com/goonstation/goonstation/pull/2144 pali updated: (balance ⚖) #2144]
*Eating food now has a short cooldown
;[https://github.com/goonstation/goonstation/pull/1998 Superlagg updated: (feature 🆕) #1998]
*Lizards can now change up their colors if they eat enough human organs.
;[https://github.com/goonstation/goonstation/pull/2204 Sidewinder7 updated: (feature 🆕, sprites 🎨) #2204]
*Added LSBee, a new psychedelic that's all the buzz right now!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1998 Superlagg updated: (feature 🆕) #1998]
*Added a mutation that lets people swap their hair colors around.
*Increased the healing certain organs give when eaten by a werewolf.
 
===Wednesday, September 23rd, 2020===
;[https://github.com/goonstation/goonstation/pull/2229 Phuzzy updated: (mapping 🗺,) #2229]
*Adds a new ad! Find it at your local space radio station!
;[https://github.com/goonstation/goonstation/pull/2232 kyle updated: (feature 🆕) #2232]
*Solar Flares block all general radio frequencies from and to headsets. Secure/department radios now work through the solar flare though to compensate. Station bounced radios can send and receive radio signals through the flare.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2215 zjdtmkhzt updated: (balance ⚖) #2215]
*Purchasing artifacts from Cargo will now properly choose artifact type. (They will no longer all be the same type and they can't be broken and useless.)
 
===Tuesday, September 22nd, 2020===
;[https://github.com/goonstation/goonstation/pull/2235 BatElite updated: (feature 🆕) #2235]
*The Port-a-Medbay now sends notifications to medical PDAs when sent to home turf with someone inside.
;Zamujasa updated (feature 🆕) :
*The Security Records computer has been more or less refurbished.
*No, not that one. The one with the really old UI that was in Cog1's morgue, for example.
*Some things aren't fully updated yet, but it should be at least slightly more usable?
*No it isn't tgui, stop asking.
;[https://github.com/goonstation/goonstation/pull/2230 schwicky-schwag updated: (sprites 🎨,) #2230]
*Added a whole bunch of new gun sprites (with in-hands included) to replace old ones, and ones for coders to use in the future.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2197 makkipakki and (u)Adharainspace updated: (bug 🐛) #2197]
*NTSOs can no longer be sleeper agents, and the way the sleeper agent event chooses who is ineligible is now decided by whether the job can roll traitor, rather than a list of specific jobs.
*Added security training to NTSOs of both flavors
;[https://github.com/goonstation/goonstation/pull/2160 Flourish updated: (balance ⚖,feature 🆕) #2160]
*You will now need medical locker access to unlock cloning pods.
;[https://github.com/goonstation/goonstation/pull/2244 UrsulaMejor updated: #2244]
*Clock 180s at QM now spawn unloaded
;kyle updated:
*Removed Real Katana and C-Saber from gang item pool. The Reverse-Blade Katana and D-Saber are still available.
*Gangers can no longer use a gang flyer on a person to show them a popup to join the gang, instead a player must pick up the flyer and use it in-hand.
 
===Monday, September 21st, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2233 zjdtmkhzt updated: (feature 🆕) #2233]
*All types of sea plants (or plantlike organisms) should now be removable with wirecutters.
 
===Saturday, September 19th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1986 ThePotato97 updated: (feature 🆕, tgui 📄) #1986]
*Converted AI airlock controls to tgui
;[https://github.com/goonstation/goonstation/pull/2219 zjdtmkhzt updated: (balance ⚖) #2219]
*The Detectives BloodTrak now also works while moving but will shut down after a while, depending on how fresh the used blood was.
;kyle updated:
*Lowered standard kudzu's to_spread cap somewhat. Trying to make placing the kudzu a more strategic selection than just placing it anywhere.
*Health analyzers with a reagent scan upgrade now show if a subject is OD-ing on a reagent in their system. (note. Not all dangerous or deadly chems have OD thresholds so this doens't necessarily indicate poisons)
 
===Thursday, September 17th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2201 adharainspace updated: (feature 🆕) #2201]
*your playtime is now tracked (use the .stats command in our [https://discord.gg/zd8t6pY Discord server] to see your playtime)
 
===Monday, September 14th, 2020===
;kyle updated:
*Rounds no longer end when the sol nerds trigger a disaster round. Play through to the end of the round before the disaster starts.
====Minor Changes====
;Zamujasa updated:
*PDAs have an option to change the backlight color. You no longer have to use that wonky olive green color.
*PDA window is now resizable and respects the "Popup Font Size" option in your preferences.
;kyle updated:
*Undo last multitool cooldown change. Now it just checks if it is over a blob tile or a med kudzu tile and doesn't make a spark.
 
===Sunday, September 13th, 2020===
;[https://github.com/goonstation/goonstation/pull/2166 Comradef191 updated: (mapping 🗺, sprites 🎨) #2166]
*Overhauled Mushroom Stations Armoury, AI Satellite, Kitchen & Disposals system.
;warc updated:
*horizon fixes: you can sell small items thu the ejection chute now - also i guess i forgot to put a still in the bar?????????
====Minor Changes====
;kyle updated:
*Multitool pulse spark special attack now has a 3 second cooldown. Should make it slightly less oppressive for blobs and kudzu.
;[https://github.com/goonstation/goonstation/pull/2166 Comradef191 updated: (mapping 🗺, sprites 🎨) #2166]
*Mushroom Station now has a large Prototype Engine to the North-East!
*Mushroom Station now has its Second Reset Board in the Computer Core, rather then Tech Storage.
;[https://github.com/goonstation/goonstation/pull/2003 RichardGere updated: (feature 🆕, tgui 📄) #2003]
*Door hacking UI has been converted to TGUI.
 
===Saturday, September 12th, 2020===
;[https://github.com/goonstation/goonstation/pull/2110 Flourish updated: (feature 🆕) #2110]
*If you flip with a grab on help intent, your grabee will flip with you. And if they also have a grab and are on help intent, their grabee will also flip. And so on.
;[https://github.com/goonstation/goonstation/pull/2150 Enfaeutchie updated: (balance ⚖) #2150]
*On the RP servers, changelings have had their neurotoxin sting replaced with a non-lethal capulettium sting which will make their victims appear to drop dead.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2153 Medoublej updated: (balance ⚖,bug 🐛) #2153]
*Vampire's chiropteran screech MK2 now silences radios properly and no longer emags robots.
;[https://github.com/goonstation/goonstation/pull/2146 Luxizzle updated: #2146]
*Jailbird no longer overwrites personal security note.
*Jailbird now informs you of what crimes you've committed.
;[https://github.com/goonstation/goonstation/pull/2108 monochromatism updated: (feature 🆕) #2108]
*Added the "atheist" trait. Disables faith healing and has interesting flavor text about prayer, but might have an upside...
;[https://github.com/goonstation/goonstation/pull/2131 eckff updated: (sprites 🎨) #2131]
*Space tiles now more darker than before! Like real space!
 
===Friday, September 11th, 2020===
;[https://github.com/goonstation/goonstation/pull/2122 makkipakki updated: (feature 🆕) #2122]
*Added the HoS' Cape to their locker on all maps! Comes with a rebalancing to make it a sidegrade to the HoS' Jacket.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2122 makkipakki updated: (feature 🆕) #2122]
*HoS no longer spawns with the Cape on submarine maps.
*Changes to both the HoS Jacket and Cape names and descriptions.
;pali updated:
*The singularity can no longer be destroyed by weak explosions
*Atlas stuff: (writing supplies for medbay, artlab and botany <br>
drains in chemistry <br>
compact sleeper in medbay (between the two cryocells) <br>
thinktape in artlab <br>
guaranteed labeller in artlab <br>
additional thinktape in tech storage <br>
audiolog + tapes in science <br>
fixed bridge shield controls not working at all <br>
Ol' Harner in robotics <br>
purge valve + pumps for the generator <br>
mechanics can now enter tech storage <br>
APC powercell charger added to QM <br>
;[https://github.com/goonstation/goonstation/pull/2068 ThePotato97 updated: #2068]
*Port-a-Gene can now be entered by dragging and can also redeem filled injectors!
;UrsulaMejor updated:
*You can now change your preferred maps to maps that aren't currently pickable
 
===Thursday, September 10th, 2020===
;[https://github.com/goonstation/goonstation/pull/2129 Gannets updated: (balance ⚖,feature 🆕,mapping 🗺,sprites 🎨) #2129]
*Added the Nuclear Bomb Teleporter Remote, a single-use item that allows nuke ops to teleport the bomb to their location.
*Use it to either skip the bomb ferrying portion of the round or in an emergency to retrieve a stolen bomb.
;[https://github.com/goonstation/goonstation/pull/2141 MarkNstein updated: (bug 🐛) #2141]
*Oshan PTL now works.
;[https://github.com/goonstation/goonstation/pull/2053 UrsulaMajor updated: (balance ⚖,feature 🆕) #2053]
*Added the Clock 180. Buy it at QM. Wear your security badge.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2143 ThePotato97 updated: #2143]
*Centcomm's power announcement is no longer hardcoded to the TEG and will work on any map.
;pali updated:
*Crayons now even better. They show their selected letter and let you queue up a text of up to 100 characters!
*Two more personal lockers and an experimental artifact flusher added to Atlas.
;[https://github.com/goonstation/goonstation/pull/2136 zjdtmkhzt updated: #2136]
*Fixed a bug where critters were unable to throw people.
;[https://github.com/goonstation/goonstation/pull/2142 ThePotato97 updated: #2142]
*Toilet UI now updates correctly.
;[https://github.com/goonstation/goonstation/pull/2133 Tarmunora updated: (feature 🆕) #2133]
*Added very short cooldown to toggling rest state.
;[https://github.com/goonstation/goonstation/pull/2103 Superlagg updated: (feature 🆕) #2103]
*You can now also pick what a crayon draws by using it in-hand.
;[https://github.com/goonstation/goonstation/pull/2053 UrsulaMajor updated: (balance ⚖,feature 🆕) #2053]
*Consolidated QM security crate contents.
 
===Wednesday, September 9th, 2020===
;pali updated (mapping 🗺):
*A bunch of Atlas changes, expand the minor changes section at the bottom to see the incomplete list
;[https://github.com/goonstation/goonstation/pull/2081 pali updated: (feature 🆕) #2081]
*Traitor janitors can now buy a very special wet floor sign. Also wet floor signs can now be anchored / unanchored with a wrench.
;[https://github.com/goonstation/goonstation/pull/2124 MarkNstein updated: #2124]
*ChemiCompiler no longer transfers double the intended amount when dumping.
;[https://github.com/goonstation/goonstation/pull/2100 MarkNstein updated: (feature 🆕, sprites 🎨) #2100]
*Digbot revived: a bot for miners. Craftable and has a blueprint in robotics and mining fabs.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2130 zjdtmkhzt updated: #2130]
*Filling a pipe with chems during pipebomb construction will no longer splash the rest of the chems onto it.
;pali updated (mapping 🗺):
*Atlas stuff: <br>
New clown hole<br>
Fixed and added disposal pipes and disposals<br>
Readded the genebooth<br>
Fixed placement of the QM lightswitch<br>
Added a bunch of intercoms<br>
Added more cameras<br>
Added more surgery tools (for robotics too)<br>
Added equipment for the third miner<br>
Added a glass recycler to chemistry<br>
Fixed some incorrect areas (looking at you, armory in the freezer)<br>
Added a portable air pump to toxins<br>
Added a heat exchange pipe going through toxins burn chamber<br>
Added reagent extractor to the kitchen<br>
More artifacts both on and off station<br>
Added artlab, engineering and mechanics cargopads<br>
Added a recharger to QM<br>
Added minimed and the cigarette vending machine (also a pizza vending machine, kinda)<br>
Telesci reorganized a bit so the person in the chair doesn't block others<br>
Added GPS landmarks<br>
Added Gnome Chompski<br>
Added blood fridge and restricted medicine locker<br>
Various mood lighting experiments<br>
Added some background objects to look at in space<br>
Added the regular nano-fab to minig<br>
Added Tiny Geoff Honkington<br>
Other minor changes I forgot about<br>
;[https://github.com/goonstation/goonstation/pull/2114 Jawns updated: (feature 🆕) #2114]
*Enzymatic reclaimer now ejects meats, organs, and various limbs.
;[https://github.com/goonstation/goonstation/pull/2126 MarkNstein updated: #2126]
*Glass recycler accepts plate stacks.
;[https://github.com/goonstation/goonstation/pull/2090 Flaborized updated: (sprites 🎨) #2090]
*New sprites for a wide variety of glasses
 
===Tuesday, September 8th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2111 Superlagg updated: (balance ⚖, feature 🆕) #2111]
*Werewolves are no longer completely unintelligible.
;[https://github.com/goonstation/goonstation/pull/2109 Tarmunora updated: (balance ⚖) #2109]
*Changed explosion resist property to be a percentage-based protection
;[https://github.com/goonstation/goonstation/pull/2106 Gannets updated: (balance ⚖) #2106]
*Improved armour values for Nuclear Operative Specialist uniforms.
;Zamujasa updated:
*Lowered the intensity of screen-shake effects across the board.
*Manta will no longer fling your viewpoint halfway across the screen, for example.
*Some effects may need to be intensif
;[https://github.com/goonstation/goonstation/pull/2102 Superlagg updated: (feature 🆕) #2102]
*Metal organs are no longer made of delicious flesh.
 
===Monday, September 7th, 2020===
; kyle & pali & BatElite updated (feature 🆕):
*Added the Spaceship of Theseus medal
; SageAcrin & pali & Dogs updated (feature 🆕): 
*Added the Quit Cloning Around medal
;[https://github.com/goonstation/goonstation/pull/2093 Gannets updated: (balance ⚖) #2093]
*Increased maximum number of Nuclear Operatives to 8 from 6.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2104 Flourish updated: (feature 🆕) #2104]
*Hit someone with a plush toy on help intent to make the plush toy hug them.
;[https://github.com/goonstation/goonstation/pull/2098 Aft2001 updated: #2098]
*An AI's PDA name is now based on its actual name, instead of just being labeled as 'AI'
 
===Sunday, September 6th, 2020===
;[https://github.com/goonstation/goonstation/pull/2057 Nebulacrity updated: (feature 🆕, sprites 🎨) #2057]
*Added a new mutation: Hemochromia. NanoTrasen has released a statement that differently colored blood is perfectly normal and not worth being alarmed over.
;Zamujasa updated:
*Added the Rotbusttec implant to the medical and robotics fabricators.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2059 zjdtmkhzt updated: (balance ⚖, feature 🆕) #2059]
*Electric wand type artifacts should now actually work. Some other small changes to wand artifacts were made too.
;[https://github.com/goonstation/goonstation/pull/2082 RichardGere updated: (balance ⚖) #2082]
*Tweaked secbots responsiveness to accommodate the new movement change.
;Zamujasa updated:
*The cloner now makes noises/jostles a bit when cloning a player.
 
===Saturday, September 5th, 2020===
;Sovexe updated (feature 🆕) :
*Added a new secret chem, Bombini.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2077 zjdtmkhzt updated: #2077]
*Fixed a bug where magical artifact wands would not work past melee range.
 
===Friday, September 4th, 2020===
;Zamujasa updated (bug 🐛, feature 🆕, rework 🔄):
*The cloner now works a little differently: it will begin producing a new body automatically, if possible.
*When you clone someone, they will either be put into that body (if it exists), or the cloner will start producing a body for them (and then put them in it).
*The cloning pod will keep a ready body indefinitely until someone is cloned into it.
*You can toggle this automatic pre-generation via the right-click menu "Toggle Auto Mode".
*Premature clones can have their genes fixed by hanging out in a cold cryo cell at full health for a while.
====Minor Changes====
;Zamujasa updated (bug 🐛, feature 🆕, rework 🔄):
*The cloner now accounts for server tick delay when processing.
*Puritan-trait-havers will no longer die immediately upon cloning, but...
*The cloner will now consider maximum HP changes when deciding how far along a clone is.
*Reagents added to the cloner should now react properly. Previously they kinda didn't.
*Checking the status of the cloning pod has been moved to Examine rather than requiring you to click on it.
*Probably added a few bugs. Sorry. I tested what I could think of, but y'all are good at breaking things.
*The cryo cell and freezer now show the temperature in Celsius.
;[https://github.com/goonstation/goonstation/pull/1904 Superlagg updated: (feature 🆕) #1904]
*Securitrons are now much more dutiful when patrolling and responding to summons
*Securitrons also show a progress bar when cuffing someone. Careful, they don't like to be interrupted!
*Upgraded the Hos' secbot PDA program to be able to summon every active securitron or force it to stun whoever its chasing.
;[https://github.com/goonstation/goonstation/pull/1879 Sovexe updated: (feature 🆕, tgui 📄) #1879]
*Converted PTL to TGUI
 
===Thursday, September 3rd, 2020===
;[https://github.com/goonstation/goonstation/pull/2035 Nebulacrity updated: (feature 🆕, sprites 🎨) #2035]
*Added a new trait:Pilot. There has been an increased amount of reports of NanoTrasen employees getting lost off-station before their shifts.
*Added a new pod component:Warp-0 Engine. An older sibling of the Warp-1 Engine, this engine is slightly worse power-wise while also lacking the ability to generate wormholes.
;[https://github.com/goonstation/goonstation/pull/1733 Shroopy updated: (feature 🆕) #1733]
*Added an option in Game->Effects to enable or disable view tinting from glasses, masks, etc.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2056 ThePotato97 updated: #2056]
*AI eyebot is now able to interact with tguis.
;[https://github.com/goonstation/goonstation/pull/2006 adharainspace updated: (feature 🆕, sprites 🎨) #2006]
*batons now flip around when held on harm intent
;[https://github.com/goonstation/goonstation/pull/2035 Nebulacrity updated: (feature 🆕, sprites 🎨) #2035]
*Added Pilot and Stowaway trait sprites.
;[https://github.com/goonstation/goonstation/pull/2047 Superlagg updated: (bug 🐛, feature 🆕) #2047]
*Barber tools can cut 200% more hair than they used to, as they can now affect all three hair layers.
;[https://github.com/goonstation/goonstation/pull/2033 BatElite updated: (feature 🆕) #2033]
*You can now emag boogiebots!
;pali updated:
*Mulebots are now a bit faster
;[https://github.com/goonstation/goonstation/pull/2013 Walter-Lin updated: #2013]
*Fixed the flying critter running sound.
 
===Wednesday, September 2nd, 2020===
;[https://github.com/goonstation/goonstation/pull/1859 Nebulacrity updated: (feature 🆕) #1859]
*Added Party Hard medal for dying while drunk either near neon lining or with a glowstick in your pocket.
;[https://github.com/goonstation/goonstation/pull/2026 Flaborized updated: (sprites 🎨) #2026]
*New sprites for all kinds of crates
;[https://github.com/goonstation/goonstation/pull/2034 ThePotato97 updated: (tgui 📄) #2034]
*Updated tgui to a newer version (fixes input boxes)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1965 Sovexe updated: (feature 🆕, tgui 📄) #1965]
*Converted TEG interface to TGUI
;[https://github.com/goonstation/goonstation/pull/1844 Sovexe updated: (feature 🆕, tgui 📄) #1844]
*Converted disposal and mailchute to TGUI
;[https://github.com/goonstation/goonstation/pull/2038 Kubius updated: (mapping 🗺) #2038]
*Horizon's quartermasters now have access to a small set of cameras for jam detection.
 
===Tuesday, September 1st, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/2015 Jawns updated: (feature 🆕) #2015]
*Chief engineers now have a space suit in their locker
 
==August 2020==
===Monday, August 31st, 2020===
;[https://github.com/goonstation/goonstation/pull/1857 Superlagg updated: (feature 🆕, rework 🔄, sprites 🎨) #1857]
*Barbering can be done anywhere now! Though it should really be done by a barber in the barber shop.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1857 Superlagg updated: (feature 🆕, rework 🔄, sprites 🎨) #1857]
*Barber tools can be switched between barber and murder mode by clicking them in-hand. They start set to murder, so be careful!
*Dye bottles can target hair layers, and can be used three times if you're a barber.
;pali updated:
*Monkey vaulting over tables is now less buggy and just generally tweaked in several ways.
 
===Sunday, August 30th, 2020===
;[https://github.com/goonstation/goonstation/pull/1987 pali updated: (feature 🆕, sprites 🎨) #1987]
*New expensive spacebux purchase to arrive to the station in an Oshan style arrival missile.
;[https://github.com/goonstation/goonstation/pull/1985 Sartorius7 updated: (feature 🆕) #1985]
*More trinket prefixes!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1988 Superlagg updated: (feature 🆕) #1988]
*Certain transformations inherit the target's mutant race.
;[https://github.com/goonstation/goonstation/pull/1984 Sartorius7 updated: (feature 🆕) #1984]
*Many, many more wizard names for the game to pick from!
;[https://github.com/goonstation/goonstation/pull/1994 Flaborized updated: (sprites 🎨) #1994]
*Furnaces, floppy disks, flashbangs and jukeboxes now have new sprites.
 
===Friday, August 28th, 2020===
;[https://github.com/goonstation/goonstation/pull/1922 Jawns updated: (feature 🆕) #1922]
*New Chief Engineer objective rewards excessive competence
;[https://github.com/goonstation/goonstation/pull/1923 makkipakki updated: (feature 🆕, mapping 🗺) #1923]
*Added a table-mounted defibrillator to the security department.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1981 BatElite updated: (feature 🆕, sprites 🎨) #1981]
*Surgical face shields now come in many stylish colours. You might even get lucky and find the rare variant!
 
===Thursday, August 27th, 2020===
; Zamujasa updated (balance ⚖, feature 🆕):
*Major manufacturer UI update.
*Rather than a straight list, manufacturers now show a grid of items they can produce. This includes reverse-engineering fabricators, which will show the eventual item made by a frame.
*The manufacturer queue is always visible, rather than being on a separate page.
*Manufacturers now show an action bar showing progress.
*This is still very much a work in progress, so there will probably be issues. Please report bugs using the button in the top right.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1971 Michaellaneous updated: #1971]
*Ejecting beaker from chem dispensers now go into hand
*Putting beaker into chem dispenser now opens interface
;Zamujasa updated (balance ⚖, feature 🆕):
*Manufacturer speeds have been adjusted: lower speeds use much less power, higher speeds use considerably more.
*Manufacturer times for some items have been changed across the board as part of a change to real-time.
*The "search" and "filter" options are missing. They'll be back sooner or later, probably.
;[https://github.com/goonstation/goonstation/pull/1959 Michaellaneous updated: (feature 🆕) #1959]
*Slotting in a cartridge into a PDA now ejects the old one, if present
 
===Wednesday, August 26th, 2020===
;[https://github.com/goonstation/goonstation/pull/1842 Superlagg updated: (balance ⚖, feature 🆕) #1842]
*Defibrillators now prevent cardiac arrest for a few seconds, and make it more likely for subsequent shocks to cure cardiac arrest.
;[https://github.com/goonstation/goonstation/pull/1777 Superlagg updated: (balance ⚖, feature 🆕) #1777]
*Added the Lawbringer and egun to the Guardbuddy whitelist. They promise not to hurt anyone with them, though.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1842 Superlagg updated: (balance ⚖, feature 🆕) #1842]
*Defibrillators are now about 60% less effective at curing robotic transformation.
;[https://github.com/goonstation/goonstation/pull/1777 Superlagg updated: (balance ⚖, feature 🆕) #1777]
*Added several gimmick weapons to the Guardbuddy whitelist.
*Guardbuddies are much more helpful if you're trying to change their parts, and can operate a wider variety of gunlike objects.
;[https://github.com/goonstation/goonstation/pull/1948 Sovexe updated: (feature 🆕, tgui 📄) #1948]
*Converted SMES to TGUI
;[https://github.com/goonstation/goonstation/pull/1956 ThePotato97 updated: #1956]
*Monkey doesn't burn itself when going bump anymore.
;[https://github.com/goonstation/goonstation/pull/1957 Michaellaneous updated: #1957]
*ai eyes and ai in general cannot remove cells from opened APCs anymore
;[https://github.com/goonstation/goonstation/pull/1888 Superlagg updated: (feature 🆕) #1888]
*Rechargers and manufacturers should no longer take ages to work when exposed to spacelag.
*Manufacturers should now deliver the thing you want it to make in the amount of time it promises.
;[https://github.com/goonstation/goonstation/pull/1955 BatElite updated: (sprites 🎨) #1955]
*Bees can wear butts again!
 
===Tuesday, August 25th, 2020===
;[https://github.com/goonstation/goonstation/pull/1826 glassofmilk updated: (feature 🆕, sprites 🎨) #1826]
*Added the new Association Component - a MechComp piece that stores key/value pairs
;[https://github.com/goonstation/goonstation/pull/1831 Superlagg updated: (balance ⚖, feature 🆕) #1831]
*Werewolves now talk and see like a dog.
;[https://github.com/goonstation/goonstation/pull/1873 Janonas updated: (feature 🆕, sprites 🎨) #1873]
*Added a new botany plant, Ipecacuanha - use it to create a powerful emetic!
;[https://github.com/goonstation/goonstation/pull/1939 zjdtmkhzt updated: (feature 🆕) #1939]
*Lots of smaller artifact-related bugs were fixed, so artifacts may behave a little differently than they used to. Mysterious!
;[https://github.com/goonstation/goonstation/pull/1243 Superlagg updated: (balance ⚖, feature 🆕) #1243]
*Tox, brain, and oxy medkits now have more useful auto-injectors!
;[https://github.com/goonstation/goonstation/pull/1802 RichardGere updated: (feature 🆕, tgui 📄) #1802]
*Gas canisters and tanks have had their UIs updated. Report any bugs!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1942 Tarmunora updated: (balance ⚖) #1942]
*Changed suplexing to interrupt some action bars, notably shambler devour
;[https://github.com/goonstation/goonstation/pull/1900 Superlagg updated: (feature 🆕) #1900]
*You now keep your held item if you were an antag at any point in the round, or you finish the round in the cryotron.
;[https://github.com/goonstation/goonstation/pull/1884 Carbadox updated: (feature 🆕, ) #1884]
*Added a trait to replace your trinket with a lunchbox.
*Added a dozen of empty lunchboxes to the Kitchen vendor. Now chefs can prepare packed lunches for the whole crew! Maybe you'll cute handwritten note (or maybe death threat, who knows).
;[https://github.com/goonstation/goonstation/pull/1943 Kubius updated: (mapping 🗺,) #1943]
*Kondaru fix batch time again! Prominently, gene power module and more defibs.
;[https://github.com/goonstation/goonstation/pull/1243 Superlagg updated: (balance ⚖, feature 🆕) #1243]
*Added a new emergency medkit specifically for deep crit. Ask your local QM or salesbot today!
;[https://github.com/goonstation/goonstation/pull/1846 ThePotato97 updated: #1846]
*Fixed the Infravision trait.
;[https://github.com/goonstation/goonstation/pull/1918 Michaellaneous updated: (balance ⚖) #1918]
*Medium and small spiders now can't grab people anymore.
;[https://github.com/goonstation/goonstation/pull/1927 Jawns updated: (bug 🐛) #1927]
*Ghost drone popsicle duplication feature removed
;[https://github.com/goonstation/goonstation/pull/1891 zjdtmkhzt updated: (balance ⚖) #1891]
*AIs and cyborgs now have su access at terminals.
;[https://github.com/goonstation/goonstation/pull/1802 RichardGere updated: (feature 🆕, tgui 📄) #1802]
*Fixed a bug where remote signalers attached to canister bombs didn't properly turn off the safety.
 
===Monday, August 24th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1920 zjdtmkhzt updated: (feature 🆕) #1920]
*The pitcher in the artifact lab should now actually scale its power properly for force artifacts.
;[https://github.com/goonstation/goonstation/pull/1913 pali updated: (feature 🆕) #1913]
*Muzzle flashes now emit a bit of light.
;[https://github.com/goonstation/goonstation/pull/199 Michaellaneous updated: #1919]
*Added logic to allow bowls to be recycled
;[https://github.com/goonstation/goonstation/pull/1915 Michaellaneous updated: (balance 🗺) #1915]
*Added siren helmets to gimmick wardrobe and removed the hardcoded items from maps
 
===Sunday, August 23rd, 2020===
;Zamujasa updated:
*Updated the round setup stuff. The countdown now starts immediately, and the game setup takes place while the countdown is running. This means rounds start about 2-3 minutes faster on average.
*Map voting is enabled with 60 seconds left on the countdown rather than after setup completes.
*If setup hasn't finished yet, the countdown will automatically stop at 30 seconds until it finishes.
;[https://github.com/goonstation/goonstation/pull/1887 adharainspace updated: (feature 🆕) #1887]
*what counts as round participation should be more consistent now.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1912 Michaellaneous updated: (balance 🗺) #1912]
*Oshan - Removed duplicate items already present in adventure chest.
 
===Saturday, August 22nd, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1894 Superlagg updated: (balance ⚖) #1894]
*X-Drones are now much more expensive to manufacture.
 
===Thursday, August 20th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1883 zjdtmkhzt updated: (balance ⚖) #1883]
*General Manufacturers can now produce rods directly.
 
===Wednesday, August 19th, 2020===
;[https://github.com/goonstation/goonstation/pull/1876 adharainspace updated: (bug 🐛) #1876]
*manta should be able to start/stop effectively now, instead of being broken.
;[https://github.com/goonstation/goonstation/pull/1874 adharainspace updated: #1874]
*adds a 20 rounds played requirement to be a ghostdrone
;[https://github.com/goonstation/goonstation/pull/1832 adharainspace updated: (feature 🆕) #1832]
*adds a 13 round timegate to security.
;[https://github.com/goonstation/goonstation/pull/1850 Tarmunora updated: (feature 🆕, mapping 🗺, sprites 🎨) #1850]
*Added tactical flamethrower for nukeop firebrands! Sprites by Schwick
;[https://github.com/goonstation/goonstation/pull/1822 Emcee-Gore updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #1822]
*Added a cozy drug den to the Z5 generation! Beware of space madness!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1852 Aft2001 updated: (feature 🆕, sprites 🎨) #1852]
*Adds 1 new status option for AI, "Text", which is a scrolling text screen. Your AI color will change the color of the lines
;[https://github.com/goonstation/goonstation/pull/1823 Emcee-Gore updated: (balance ⚖) #1823]
*Increased prefab generation for Z5.
;[https://github.com/goonstation/goonstation/pull/1822 Emcee-Gore updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #1822]
*Lowered maximum rockworm prefab spawns.
;[https://github.com/goonstation/goonstation/pull/1829 Emcee-Gore updated: (feature 🆕) #1829]
*Added a Spacemen the Grifening rulebook to the appropriate vending machine
 
===Tuesday, August 18th, 2020===
;[https://github.com/goonstation/goonstation/pull/1851 adharainspace updated: (features 🆕) #1851]
*fixes an oversight that made diseases (like avian flu) much slower than intended.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1858 Marksman2539 updated: (bug 🐛, mapping 🗺) #1858]
*Horizon armory is now accessible.
 
===Monday, August 17th, 2020===
;[https://github.com/goonstation/goonstation/pull/1847 UUID updated: (bug 🐛) #1847]
*Humans are once again allowed to voluntarily enter the port-a-puke.
;[https://github.com/goonstation/goonstation/pull/1839 pali updated: (bug 🐛) #1839]
*Mentor mouse ping hotkey is now ctrl+click and players can whisper back using F3 if they have a mouse in their pocket. Other misc mentor mouse improvements.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1824 Comradef191 updated: (balance 🗺) #1824]
*Completely rewired Mushroom Station, Moved the Hanger & Re-Added the Arrivals Shuttle.
*Mushroom Station now has a few Cyborg Docking Stations scattered around Maintenance.
 
===Sunday, August 16th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1793 Tarmunora updated: (balance ⚖) #1793]
*Adjusted nitroglycerin explosions.
 
===Saturday, August 15th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1709 Jawns updated: (balance ⚖, bug 🐛) #1709]
*Sketchy D-5 now takes both grown and crate weed
;[https://github.com/goonstation/goonstation/pull/1809 glassofmilk updated: (feature 🆕) #1809]
*Replace Component Cabinets in Mechanic's lockers with frames to save space
 
===Friday, August 14th, 2020===
;Zamujasa updated:
*Turned on Oshan's lag generator.
*If it's *too* laggy, it'll be turned off again.
*Also, I hope you aren't afraid of the dark.
;[https://github.com/goonstation/goonstation/pull/1525 MarkNstein updated: (balance ⚖, rework 🔄) #1525]
*Monkey-table interaction changed: Tables cannot be walked through, but instead can be vaulted past.
;[https://github.com/goonstation/goonstation/pull/1790 adharainspace updated: (feature 🆕) #1790]
*you can now fix tipped over vending machines by hitting them with a crowbar!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1811 Kubius updated: (feature 🆕, mapping 🗺) #1811]
*Miscellaneous Kondaru improvements, primarily more stuff in maintenance.
 
===Thursday, August 13th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1806 UrsulaMajor updated: (feature 🆕, mapping 🗺) #1806]
*John's Bus now stops at the sea diner near Manta
 
===Wednesday, August 12th, 2020===
;[https://github.com/goonstation/goonstation/pull/1731 Nebulacrity updated: (feature 🆕, sprites 🎨) #1731]
*Nanotrasen brand neon lining is now available for purchase by the public!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1750 Carbadox updated: (feature 🆕) #1750]
*Added DIY Holy Water kit to Chaplains locker. Contains 3 bottles of wine and 3 bottles of mercury alongside a holy water container
;[https://github.com/goonstation/goonstation/pull/1791 BatElite updated: (sprites 🎨) #1791]
*Loose cyborg parts now match how they look on borgs.
 
===Tuesday, August 11th, 2020===
;[https://github.com/goonstation/goonstation/pull/1537 Emcee-Gore updated: (feature 🆕, mapping 🗺, sprites 🎨) #1537]
*Added Honkys Clownspider Farm to the Z5 mining level generation in space.
*Added Discount Dan's delivery asteroid to the Z5 mining level generation in space.
;[https://github.com/goonstation/goonstation/pull/1721 Kubius updated: (feature 🆕) #1721]
*You can now buy yacht dice score sheets at card vendors. Dice sold separately.
;[https://github.com/goonstation/goonstation/pull/1753 Comradef191 updated: (mapping 🗺) #1753]
*Added Atmospherics Forcefields to Cogmap 1, located at the hanger bays and Cargo Routers.
;[https://github.com/goonstation/goonstation/pull/1785 makkipakki updated: (bug 🐛) #1785]
*Made ghost drones emit a coloured glow like they used to!
;[https://github.com/goonstation/goonstation/pull/1758 adharainspace updated: (balance ⚖) #1758]
*fixed an oversight that made it so blobs generated biopoints slower than intended.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1694 Flaborized updated: (sprites 🎨) #1694]
*Resprited captain's spacesuit, added captain's backpack.
;[https://github.com/goonstation/goonstation/pull/1537 Emcee-Gore updated: (feature 🆕, mapping 🗺, sprites 🎨) #1537]
*Added Discount Dan's crates and a Discount Dan's beret.
;[https://github.com/goonstation/goonstation/pull/1753 Comradef191 updated: (mapping 🗺) #1753]
*Revamped Engineering Access on Cogmap 1; Engineers no longer have direct access to the AI Upload Foyer, Engineering Storage and Engineering Dock moved to 'Engineering Storage' Access rather than 'Engineering Engine', Engineering Power Room & both substations now use 'Engineering Power' Access rather than 'Engineering Engine' & the entrance to Engineering no longer requires Engineering Engine access
*Mining is no longer publicly accessible via space! Use the disposals chute in the Mining Shuttle Dock if needed!
*QM Cargo Intake extended by two tiles
;[https://github.com/goonstation/goonstation/pull/1758 adharainspace updated: (balance ⚖) #1758]
*blobs now have a small starting biopoint cap increase
 
===Monday, August 10th, 2020===
;[https://github.com/goonstation/goonstation/pull/1759 MarkNstein updated: (feature 🆕) #1759]
*You can now chug drinks by click-dragging them onto your sprite from your hand.
;[https://github.com/goonstation/goonstation/pull/1665 BatElite updated: (feature 🆕, sprites 🎨)  #1665]
*Engineering and civilian cyborgs and ghostdrones now have a tool to replace lamps in fittings.
;[https://github.com/goonstation/goonstation/pull/1583 Phyvo updated: (balance ⚖) #1583]
*Rebalanced artifact probabilities to make better artifacts more common.
;[https://github.com/goonstation/goonstation/pull/1257 system86 updated: (feature 🆕, sprites 🎨) #1257]
*Added MechComp component containers- they hold your mechcomp (and can be portable!)
;[https://github.com/goonstation/goonstation/pull/1627 Superlagg updated: (feature 🆕) #1627]
*Beepsky now drops his own personal stun baton, and he can now be properly rebuilt when he dies.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1665 BatElite updated: (feature 🆕, sprites 🎨) #1665]
*New sprites for the cyborg omnitool and atmospherics transporter. The latter now accepts fluid canisters for ocean map breaches.
;[https://github.com/goonstation/goonstation/pull/1698 nüke updated: (sprites 🎨) #1698]
*Added 8 new pyro airlock variants.
;[https://github.com/goonstation/goonstation/pull/1620 Carbadox updated: (feature 🆕, mapping 🗺) #1620]
*Added new items to the clothing booth, namely to the accessories, casual, costumes, formal, jackets and the new headwear section.
*Added Clothing Booth to manta
;[https://github.com/goonstation/goonstation/pull/1583 Phyvo updated: (mapping ⚖) #1583]
*Buffed these artifact types: mining tools, energy guns, power generators.
;[https://github.com/goonstation/goonstation/pull/1627 Superlagg updated: (feature 🆕) #1627]
*Beepsky's baton can be used to build other non-Beepsky securitrons, granting them some of his robustness.
;[https://github.com/goonstation/goonstation/pull/1700 nüke updated: (sprites 🎨) #1700]
*Updated floor guide decals and added 3 new floor guide icons.
 
===Sunday, August 9th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1755 Moonlol updated: (feature 🆕, mapping 🗺) #1755]
*Adds janivend to oshan's janitorial closet.
;[https://github.com/goonstation/goonstation/pull/1763 Jawns updated: (bug 🐛) #1763]
*Vending machines no longer erroneously take from machine credit instead of account
;[https://github.com/goonstation/goonstation/pull/1744 Jawns updated: (bug 🐛) #1744]
*Cyborg cooking privileges revoked (for their own tools).
;[https://github.com/goonstation/goonstation/pull/1748 Carbadox updated: (feature 🆕) #1748]
*Chaplain can now earn Job XP by Bible Healing/Smiting
 
===Saturday, August 8th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1691 Mordent updated: (feature 🆕, tgui 📄) #1691]
*Cyborg module rewriter UI updated, now allows multiple modules to be inserted.
;[https://github.com/goonstation/goonstation/pull/1705 Chickenish updated: (bug 🐛) #1705]
*Chili burps are now working closer to as intended.
;[https://github.com/goonstation/goonstation/pull/1743 Kubius updated: (mapping 🗺) #1743]
*Kondaru's export driver door now has an override button.
 
===Thursday, August 6th, 2020===
;Zamujasa updated:
*Medal rewards that fail to redeem due to not having the required items will no longer be disabled, so you can redeem them properly later.
 
===Wednesday, August 5th, 2020===
; Zamujasa updated (feature 🆕):
*Some items will now show a quantity number when held in your hands. Metal sheets, cable, glass, money, some other tools.
*These may not always update correctly or on time, though, but it should help cut down on constantly examining items.
*Note that this does not apply when they're in your inventory; only when in your hands. Code limitation right now. Oh well.
;[https://github.com/goonstation/goonstation/pull/1684 Comradef191 updated: (mapping 🗺) #1684]
*Moved the cables ontop of the pipes in Cogmap 1 Engineering, now going through the TEG chamber instead of atop the Hot Loop Intake pipes.
;[https://github.com/goonstation/goonstation/pull/1660 Anachroniser updated: (balance ⚖, feature 🆕) #1660]
*QoL and usability changes to bows.
*Buffs to bow effectiveness
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1553 zjdtmkhzt updated: (balance ⚖, removal ⛔) #1553]
*Portable flashers will no longer destroy some objects on their tile when triggering.
;[https://github.com/goonstation/goonstation/pull/1611 Flaborized updated: (sprite 🎨) #1611]
*Resprited manual valves, air injectors and pipe meters.
;[https://github.com/goonstation/goonstation/pull/1672 adharainspace updated: (feature 🆕) #1672]
*explosions should more consistently blow up stuff like kitchen equipment.
;[https://github.com/goonstation/goonstation/pull/1684 Comradef191 updated: (mapping 🗺) #1684]
*Removed some unneeded wiring from Cogmap 1 Engineering Gas Storage.
;[https://github.com/goonstation/goonstation/pull/1693 Tarmunora updated: (bug 🐛) #1693]
*Cryoxadone will now properly heat the patient based on damage healed.
 
===Tuesday, August 4th, 2020===
;[https://github.com/goonstation/goonstation/pull/1686 UrsulaMajor updated: (balance ⚖, feature 🆕, sprites 🎨) #1686]
*15 new supplypacks added to the QM Buylist that will let them replace critical station infrastructure
*Major QM Rebalancing concerning the sale of produce, ore, and material pieces
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1702 Superlagg updated: (bug 🐛) #1702]
*Lawbringer removed from Guardbuddy gun whitelist.
*Pulse rifle added to Guardbuddy gun whitelist.
*Guardbuddy traitor ammo fabricator now disables the bot's gun whitelist.
;[https://github.com/goonstation/goonstation/pull/1686 UrsulaMajor updated: (balance ⚖, feature 🆕, sprites 🎨) #1686]
*Refactored how commodities determine if they can be sold for cash on the general market
 
===Monday, August 3rd, 2020===
;[https://github.com/goonstation/goonstation/pull/1463 Superlagg updated: (features 🆕, sprites 🎨) #1463]
*Guardbuddies can now use guns!
*Traitor RDs can order an ammo fabricator for their Guardbuddies!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1463 Superlagg updated: (features 🆕, sprites 🎨) #1463]
*You can also swap out or remove Guardbuddy tools on the fly!
 
===Sunday, August 2nd, 2020===
;[https://github.com/goonstation/goonstation/pull/1555 Moonlol updated: (mapping ⚖) #1555]
*All maps apart from Cog2, Donut 3, Horizon and Oshan cannot be voted past 80 players.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1681 Kubius updated: (mapping 🗺) #1681]
*Kondaru is now equipped with a JaniTech Vendor.
 
===Saturday, August 1st, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1650 Emcee-Gore updated: (mapping 🗺) #1650]
*Added Photocopiers to (Oshan, CogMap2, Manta, Horizon and Destiny).
;[https://github.com/goonstation/goonstation/pull/1655 Comradef191 updated: (mapping 🗺) #1655]
*Slightly Improved Radiator Coverage in the Cogmap1 Engineering Burnchamber
 
==July 2020==
===Friday, July 31st, 2020===
;[https://github.com/goonstation/goonstation/pull/1659 Flaborized updated: (feature 🆕, sprites 🎨) #1659]
*Added a new cosmetic HUD option to character setup, "vaporized".
 
===Thursday, July 30th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1589 zjdtmkhzt updated: (feature 🆕) #1589]
*You can now use a Voltron to travel through active phone calls. Just use it while holding the phone handset in your other hand!
;[https://github.com/goonstation/goonstation/pull/1663 Kubius updated: (bug 🐛, mapping 🗺) #1663]
*More Fleet fixes to make the map slightly closer to bearable.
 
===Tuesday, July 28th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1629 Kubius updated: (feature 🆕, mapping 🗺) #1629]
*Kondaru fix batch, inc. go board, photocopiers, luigi board, spooky asteroids.
 
===Monday, July 27th, 2020===
;[https://github.com/goonstation/goonstation/pull/1487 MarkNstein updated: (mapping 🗺) #1487]
*Cog1: Pathology now has proper pharmacy equipment: Reagent heater and glass recycler.
*Cog2: Medical reception desk is now also a pharmacy.
;[https://github.com/goonstation/goonstation/pull/1534 Tarmunora updated: (balance ⚖, feature 🆕, rework 🔄, sprites 🎨) #1534]
*Reworked most cyberorgans and their emagged effects - notably removed blanket stamina buffs from cyberorgans
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1466 Tarmunora updated: (balance ⚖, bug 🐛) #1466]
*Nitro inside humans is no longer stable.
;[https://github.com/goonstation/goonstation/pull/1609 Nebulacrity updated: #1609]
*Updated portal sprites.
 
===Sunday, July 26th, 2020===
;kyle updated (balance ⚖)
*Activating genes in the genetics console via the base-pair matching game now nets materials, chromosomes, and decryptors for humans like activators do... Probably, this is a pain to test so I assume it works.
 
===Saturday, July 25th, 2020===
;[https://github.com/goonstation/goonstation/pull/1542 ZeWaka updated: (feature 🆕, rework 🔄) #1542]
*Ported the tgui interface system from tgstation. If you encounter weird interaction or ui bugs, please report them with the bug report button on the top right!
*Much credit given to StyleMistake, spookydonut, actioninja, neersighted, and Faerdan for making this possible.
;mbc updated (feature 🆕, sprites 🎨):
*New muzzle flash animations for taser, laser, advanced laser, phaser, wavegun, some launchers and others. Also improved muzzle flash visibility in general.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1542 ZeWaka updated: (feature 🆕, rework 🔄) #1542]
*Atmos Tank Dispensers now use a fancy tgui interface.
;mbc updated (feature 🆕, sprites 🎨):
*Fixed bug where glasses weren't correctly applying vision color mods.
;[https://github.com/goonstation/goonstation/pull/1594 Flaborized updated:🎨#1594]
*Resprited the AK-477
 
===Friday, July 24th, 2020===
;mbc updated:
*New HUD highlights for humans to indicate where items may be placed, which hand(s) an item would go into, and making the intents/drop buttons more clear on the default hud.
*You can toggle off the item ghosts that appear on mouse-over using the Game panel on the top left menu.
;[https://github.com/goonstation/goonstation/pull/1514 BatElite updated: (sprites 🎨) #1514]
*New cyborg upgrade sprites.
;[https://github.com/goonstation/goonstation/pull/1526 Superlagg updated: (feature 🆕) #1526]
*Zip guns now explode one shot later than they used to.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1574 Kyle and Flaborized updated: (feature 🆕, sprites 🎨) #1574]
*Wizard spell rings. Currently admin only. Sprites by flab, obviously.
 
===Thursday, July 23rd, 2020===
;[https://github.com/goonstation/goonstation/pull/1536 MarkNstein updated: (rework 🔄) #1536]
*Action(bar)s will no longer reset upon successive attempts.
;[https://github.com/goonstation/goonstation/pull/1584 mbc updated: (feature 🆕) #1584]
*Handspider can now pick up items but moves slowly and cannot sprint while doing so. Legworm has more stamina, can throw items by clicking on them, and fixed writhe ability (was stunning the legworm much longer than it should). Eyespider can move faster. Buttcrab farts can block line of sight.


===Sunday, May 1th, 2016===
===Wednesday, July 22nd, 2020===
;MBC updated:
;Zamujasa updated (rework 🔄):
* Blow smoke from a cigarette by taking it from your mouth to your hand.
*Tweaked some parameters of how the cloner and grinder work. May speed up cloning and make it less likely to get stuck in the cloner for long periods of time.
* Pool patches from ZeWaka and ErikHanson!
;[https://github.com/goonstation/goonstation/pull/1458 Carbadox updated: (features 🆕, mapping 🗺) #1458]
*Added the crate manufactor to Atlas, Clarion, Destiny, Cog1, Cog2, Horizon and Oshan
;[https://github.com/goonstation/goonstation/pull/1179 AwkwardDryad updated: (feature 🆕, sprites 🎨) #1179]
*Added chopsticks and premium plastic silverware
====Minor Changes====
;mbc updated:
*QOL stuff for the hud - you can now mousedrag from slot to slot without directly clicking the item and see tooltips without pixel perfect hovering. Also slots enlarge slightly to let you know they will accept a held item. Doesnt work for containers hud yet.
;[https://github.com/goonstation/goonstation/pull/1507 Chickenish updated: (feature 🆕) #1507]
*Added a suicide for the Portable Reclaimer, it's quite cubular.
;[https://github.com/goonstation/goonstation/pull/1563 Kyle and BatElite updated: (bug 🐛, features 🆕, sprites 🎨) #1563]
*Clownspiders now protect their momma when attacked.
*Fire Elemental/Clown/Cluwne spider ability button sprites added by BatElite.
;[https://github.com/goonstation/goonstation/pull/1428 MarkNstein updated: (feature 🆕) #1428]
*Miners now get PDA notifications of RockBox™ sales.


==April 2016==
===Monday, July 20th, 2020===
;Zamujasa updated (feature 🆕) :
*A countdown timer until the round starts has been added to the title screen. A similar countdown appears wen a round is ending.
;[https://github.com/goonstation/goonstation/pull/1559 mbc updated: #1559]
*Added sounds for when you are in space. Differences from normal sounds include : very limited range + muffled with limited reverb
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1535 RichardGere updated: (balance ⚖) #1535]
*Bulky items no longer fit into a patient's chest. Some exceptions apply.
;[https://github.com/goonstation/goonstation/pull/1552 zjdtmkhzt updated: #1552]
*Fixed bug where chemmaster would sometimes lose reagents when making patches between 15 and 20 units in size.


===Saturday, April 30th, 2016===
===Sunday, July 19th, 2020===
;Haine updated:
;Zamujasa updated (rework 🔄):
* Fixed up some issues with Cogmap2 that have been hanging around for a while, notably with toxins' burn chambers.
*The Genetics "dissolve" power no longer instantly kills you if it isn't synchronized. Instead, you drop all your equipment. Misfires drop a random organ instead. Hopefully not one of the important ones.
;[https://github.com/goonstation/goonstation/pull/1465 zjdtmkhzt updated: (feature 🆕, rework 🔄) #1465]
*Changed pathogen manipulator UI bigly, pathology is still disabled, but you can look at it and be sad.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1532 RichardGere updated: #1532]
*Fixed an issue that prevented possessed csabers from being able to attack.


===Wednesday, April 28th, 2016===
===Saturday, July 18th, 2020===
;MBC updated:
====Minor Changes====
* New verb for observers : Toggle-Widescreen
;[https://github.com/goonstation/goonstation/pull/1416 MarkNstein updated: (feature 🆕) #1416]
* Ghosts hear sounds while observing (Thanks, ErikHanson)
*Vending machines connected to MechComp can now commanded to vend a specific product.
*When vending, Vending machines output a signal containing the name which product was dispensed.


===Wednesday, April 27th, 2016===
===Friday, July 17th, 2020===
;MBC updated:
====Minor Changes====
* Wall intercoms will show speech bubbles. Also, DID YOU KNOW : You can talk into a nearby intercom by using ':in' before your message!
;[https://github.com/goonstation/goonstation/pull/1506 MarkNstein updated: (bug 🐛, feature 🆕, mapping 🗺) #1506]
* Right-click a spy sticker to change its broadcast camera network and sticker graphic (radio options have been moved to right-click menu as well).
*All printers on all maps are now properly hooked-up to the PNet grid.
*Atlas now has printers.
;[https://github.com/goonstation/goonstation/pull/1508 Somethings updated: (bug 🐛) #1508]
*Cloned non-infernal vampires will now keep their Blood Steal ability.


;Haine updated:
===Thursday, July 16th, 2020===
* Ordering welding fuel tanks, watertanks and compost bins through QM now works properly so they make it to QM instead of getting stuck at the edge of the map.
;[https://github.com/goonstation/goonstation/pull/1468 MarkNstein updated: (feature 🆕) #1468]
*RP server: Gang is added to the Intrigue gamemode picklist if >=20 players are ready at round-start.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1503 MarkNstein updated: (rework 🔄) #1503]
*The "Anti-Singularity Pack" can be ordered by QM's on any map (no longer restricted to Manta).
;[https://github.com/goonstation/goonstation/pull/1484 Flaborized updated: (sprites 🎨) #1484]
*Resprited medibots.
;[https://github.com/goonstation/goonstation/pull/1489 zjdtmkhzt updated: (balance ⚖, removal ⛔) #1489]
*Security Officers are no longer immune to being chairflipped.
;[https://github.com/goonstation/goonstation/pull/1501 Roselace: updated: (sprites 🎨) #1501]
*New sprites for radiation supplies closets.
;[https://github.com/goonstation/goonstation/pull/1490 RichardGere updated: (balance ⚖, bug 🐛) #1490]
*Shambling abominations can no longer sprint.
*Fixed a bug where the changeling's horror form would drain an incorrect amount of DNA points.
;[https://github.com/goonstation/goonstation/pull/1475 makkipakki updated: #1475]
*The chaplain's pistol Faith now functions like a semi-auto


===Monday, April 25th, 2016===
===Wednesday, July 15th, 2020===
;MBC updated:
;mbc updated:
* New traitor item: Spy sticker kit!
*Added overhead text for emotes. Emotes that make noise or animations will not be overhead.
*Added a 'pulse' special attack for the multitool. (Remember, click a distant tile on harm/disarm)
;[https://github.com/goonstation/goonstation/pull/1231 MarkNstein updated: (feature 🆕) #1231]
*Major refactor of MechComp code. See Minor Changes for details. Please report any bugs!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1231 MarkNstein updated: (feature 🆕) #1231]
*A MechComp device can not have multiple connections to another device (only one connection per any two devices).
*A connection cannot be longer than 14 tiles (one screen height).
*TeleComp now sends a signal of how many objects were teleported. Both the sender and receiver pad transmit this number.
*SelectionComp is more robust, and shouldn't fail to send a signal as often.
*ToggleComp can now receive inputs without firing a signal.
 
===Tuesday, July 14th, 2020===
;[https://github.com/goonstation/goonstation/pull/1472 Flaborized updated: (sprites 🎨) #1472]
*Resprited genetics activators and injectors.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1270 mbc updated: (mapping 🗺, removal ⛔) #1270]
*Galoshes will no longer spawn in janitor lockers.
;[https://github.com/goonstation/goonstation/pull/1391 Dabir updated: #1391]
*Fixed implanted hand teles queueing up way too many copies of their input UI if you got clicked on a bunch, like if you were being healed. You will now only be asked to select a teleporter once at a time.
;[https://github.com/goonstation/goonstation/pull/1422 glassofmilk updated: (feature 🆕) #1422]
*Reduced the cooldown on the wifi component to be in line with the cooldown on the PNET component.
;mbc updated:
*Click+drag can be used to hit one item with another item now. This is mostly a QoL / learning thing.
 
===Monday, July 13th, 2020===
;[https://github.com/goonstation/goonstation/pull/1462 Kyle updated: (feature 🆕, sprites 🎨) #1451]
*Kudzu growth speed upped 40% and kudzuseeds have a max radius they spread on their own without kudzumen helping. ~50 tile radius. (both numbers are subject to change)
*Gives kudzumen a couple more abilities based around making them exceptional botanists. Sprites from Flaborized and AwkwardDryad.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1467 Flaborized updated: (sprites 🎨) #1467]
*Resprited the butcher knife, syndicate dagger, monkey barrel, powersink, stimulants and cloaking device.
 
===Sunday, July 12th, 2020===
;[https://github.com/goonstation/goonstation/pull/1462 Sovexe updated: (bug 🐛, feature 🆕, rework 🔄) #1462]
*Playable pests are now treated as ghost critters and as such are subject to a number of additional restrictions.
;[https://github.com/goonstation/goonstation/pull/1454 Ryumi updated: (bug 🐛) #1454]
*Fixed a major bug where nukies would be given a Donut3 nuke target that doesn't exist... w h a t
;mbc updated:
*Using the equip hotkey or button, you can now stow items into any worn storage. You must have the HUD of the storage (your backpack or whatever) opened for this to work. If no storage is found, the game will also try to put things in your pockets.
;[https://github.com/goonstation/goonstation/pull/1369 AwkwardDryad updated: (mapping 🗺) #1369]
*Cogmap 1, Cogmap 2, and Destiny research now have a quantum telescope computer!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1363 MarkNstein updated: (feature 🆕) #1363]
*PDA DEPT list is now collapsible.
;[https://github.com/goonstation/goonstation/pull/1362 MarkNstein updated: (feature 🆕) #1362]
*New mail group: Station Repair. Engineers, mechanics, and janitors.
;[https://github.com/goonstation/goonstation/pull/1455 Sovexe updated: (feature 🆕) #1455]
*There is now a 10 second rate limit on changing the station payroll status.
;[https://github.com/goonstation/goonstation/pull/1427 Genessee updated: (feature 🆕) #1427]
*Five new types of bottle can now be printed at a Glass Recycler.
;[https://github.com/goonstation/goonstation/pull/1361 MarkNstein updated: (feature 🆕) #1361]
*The chaplain has their own PDA mail group: Spiritual Affairs.
*The chaplain gets health-implant notifications.
;[https://github.com/goonstation/goonstation/pull/1448 Flaborized updated: (sprites 🎨) #1448]
*Resprited the taser shotgun and added/modified some gun in-hand sprites.
;[https://github.com/goonstation/goonstation/pull/1447 Tarmunora updated: (balance ⚖, bug 🐛) #1447]
*Fix elecflashes shocking electricity-immune mobs
 
===Saturday, July 11th, 2020===
;[https://github.com/goonstation/goonstation/pull/1328 AwkwardDryad updated: (feature 🆕, sprites 🎨) #1328]
*Added hanafuda! You can purchase it at a card vendor for 298 credits
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1434 Flaborized updated: (sprite 🎨) #1434]
*Resprited the Colt SAA.
;[https://github.com/goonstation/goonstation/pull/1328 AwkwardDryad updated: (feature 🆕, sprites 🎨) #1328]
*You can now place cards on floor tiles in the same manner as on a table
*Cards have new solitaire stacking functionality. Check playing cards tips and tricks for more information
;[https://github.com/goonstation/goonstation/pull/1354 Tarmunora updated: (bug 🐛) #1354]
*Fix monkeys incorrectly astral projecting melee attacks.
;[https://github.com/goonstation/goonstation/pull/1435 MarkNstein updated: (bug 🐛, mapping 🗺) #1435]
*Manta: Armory access fixed, requirements match other maps.


===Sunday, April 24th, 2016===
===Friday, July 10th, 2020===
;Marquesas updated:
;[https://github.com/goonstation/goonstation/pull/1249 Gerhazo updated: (feature 🆕) #1249]
* Added the Port-A-Vomit, thanks to Erik.
*Random event antagonist critters now drop various loot after being slain.
* Fuck.
;[https://github.com/goonstation/goonstation/pull/142 mbc updated: #1425]
*Reworked sparks + added electric flashes (think zappy fireflash)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1374 MarkNstein updated: (feature 🆕) #1374]
*PDA mail groups can be individually muted in the Groups page.


===Wednesday, April 20th, 2016===
===Thursday, July 9th, 2020===
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/1415 Flaborized updated: (sprites 🎨) #1415]
* Added more patches. Contributions courtesy of: ErikHanson, ZeWaka, Grayshift and Grek.
*Resprited most of the bottled drinks.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1380 AwkwardDryad updated: (bug 🐛, mapping 🗺) #1380]
*Shinai can now be used to mitigate damage from other weapons while blocking
*Additional kendo gear is available from QM
*Kendo gear now spawns in the hidden workshop


==March 2016==
===Wednesday, July 8th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1411 Ryumi updated: (mapping 🗺) #1411]
*Donut3: Expanded and added more fluff to the Medbay.
*Donut3: Added all the necessary chemistry equipment to Chemistry
;[https://github.com/goonstation/goonstation/pull/1410 Sovexe updated: (bug 🐛, mapping 🗺) #1410]
*The Long Range Teleporter in Manta's Sea Turtle mining ship is once again functional.
;[https://github.com/goonstation/goonstation/pull/1312 MarkNstein updated: (rework 🔄) #1312]
*On the RP server: Cogmap 1 can only be voted for when at least 14 players are connected.
;[https://github.com/goonstation/goonstation/pull/1402 Tarmunroa updated: (balance ⚖) #1402]
*Tweaked taser shotgun singlefire + falloff
;[https://github.com/goonstation/goonstation/pull/1404 Tarmunora updated: (balance ⚖) #1404]
*Adjusted wavegun energy costs and effects - EMP AoE is now range-dependant


===Wednesday, March 23th, 2016===
===Tuesday, July 7th, 2020===
;Haine updated:
;mbc + LovelyMimic updated:
* Added more patches. Contributions courtesy of: ZeWaka, Z3shep, MyBlueCorners, ErikHanson, Rubidium_Bradford and Grayshift.
*Added a third new trench enemy. Note that all the trench enemies drop a unique item on death.
;[https://github.com/goonstation/goonstation/pull/1395 Ryumi updated: (mapping 🗺) #1395]
*Added three security checkpoints and a medical checkpoint to Donut3. The sec checkpoints are next to: Arrivals, the hangar, and in Escape. The Medical checkpoint is in the Public Market, next to Escape.
====Minor Changes====
;mbc updated:
*Fixed issue where screen color modifiers weren't displaying (sunglasses, lsd, etc)
;[https://github.com/goonstation/goonstation/pull/1394 MarkNstein updated: (mapping 🗺) #1394]
*Cog2: TTV VR now properly connected and functioning.
;[https://github.com/goonstation/goonstation/pull/1395 Ryumi updated: (mapping 🗺) #1395]
*Added an owlrey and pool to Donut3! You'll find them both in an asteroid that is located in the northwestern corner of the station z-level!


===Wednesday, March 16th, 2016===
===Monday, July 6th, 2020===
;Somepotato updated:
;[https://github.com/goonstation/goonstation/pull/1389 mbc + LovelyMimic updated: #1389]
* Removed UI click delay. This will probably have some horrifying bugs involved with it, so be sure to report them.
*Added two new friends to the trench!
;[https://github.com/goonstation/goonstation/pull/1383 Gannets & Roselace updated: (balance ⚖, sprites 🎨) #1383]
*New sprites for the MPRT7 rocket launcher by Roselace and Gannets.
*It is now a two-handed weapon that can be worn on the backpack slot.


===Tuesday, March 15th, 2016===
===Sunday, July 5th, 2020===
;Somepotato updated:
;[https://github.com/goonstation/goonstation/pull/1258 AwkwardDryad updated: (feature 🆕, mapping 🗺, sprites 🎨) #1258]
* Cloud saves! You can now upload your saves to be stored on goonhub.
*Added kendo! Gear can be found in VR and in any gym on station!
* This means your save can work cross-servers, as well as your antag tokens should you have them.
;[https://github.com/goonstation/goonstation/pull/1371 Flaborized updated: (sprites 🎨) #1371]
*Resprited small gas tanks, jetpacks and fuel tanks.
;[https://github.com/goonstation/goonstation/pull/1372 mbc + Flaborized updated: (mapping 🗺, sprites 🎨) #1372]
*Added new table mounted defibrillator.
;[https://github.com/goonstation/goonstation/pull/1372 mbc updated: (mapping 🗺, sprites 🎨) #1372]
*Defibrillators can apply a Very short stun on targets who aren't in critical condition. Also, doctors spawn with defibrillators in their backpacks.
;[https://github.com/goonstation/goonstation/pull/1346 Gannets updated: (balance ⚖, feature 🆕) #1346]
*Rebalanced some aspects of the Syndicate Weapon Vendor.
;[https://github.com/goonstation/goonstation/pull/1171 Fikou updated: (feature 🆕) #1171]
*New medal, Vehicular Manslaughter, obtainable by... you probably already know how.
;mbc updated (feature 🆕):
*Added a radio chat sfx when the AI speaks.
;[https://github.com/goonstation/goonstation/pull/1333 Tarmunora updated: (balance ⚖) #1333]
*Changed recipes for perfluorodecalin and salbutamol. (switched oil and salicyclic acid as ingredients between the two)
;[https://github.com/goonstation/goonstation/pull/1311 Tarmunora updated: (balance ⚖, bug 🐛) #1311]
*Borgs will now pull mobs at slightly less than full speed
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1347 MarkNstein updated: (feature 🆕) #1347]
*PNetComp now displays it's address and settings when observed.
;[https://github.com/goonstation/goonstation/pull/1341 RichardGere updated: (balance ⚖, rework 🔄) #1341]
*Fixed chaplain immunity inconsistencies. For a full list of covered abilities, please see the PR.
;mbc updated (balance ⚖):
*Medbots will begin healing their target more quickly on approach (same fix that beepsky recently got)
;[https://github.com/goonstation/goonstation/pull/1346 Gannets updated: (balance ⚖, feature 🆕) #1346]
*Removed storage catagory.
*Added utility catagory containing belt-pack, combat knife and MPRT ammo pouch.
*Operatives spawn with rucksack.
;[https://github.com/goonstation/goonstation/pull/1365 Kubius updated: (mapping 🗺) #1365]
*Kondaru's reactor computer works properly now.
;[https://github.com/goonstation/goonstation/pull/1366 Ryumi updated: (mapping 🗺) #1366]
*Donut3: Added more tanks of welder fuel and firefighting foam. There should be one weldtank in each maintenance area.
*Donut3: Moved player critter spawns into public maint halls.
*Donut3: Even MORE trash spawners in maint! You'll only notice a little bit more junk though.
*Donut3: Moved a pipe cart next to the loafer, and added another next to the crusher. You know what to do.
*Donut3: Added cleaner grenades to the janitor closets. Oops.
;mbc updated (bug 🐛):
*Fixed bug where vampiric zombies could not blood steal.
;[https://github.com/goonstation/goonstation/pull/1356 Tarmunora updated: (balance ⚖, bug 🐛) #1356]
*Changed rajaijah to properly make you buff again
;[https://github.com/goonstation/goonstation/pull/1358 UrsulaMajor updated: (feature 🆕) #1358]
*Added a nonlethal deconstruction device to the engineering borg module


===Friday, March 11th, 2016===
===Saturday, July 4th, 2020===
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/1337 UrsulaMajor updated: (balance ⚖) #1337]
* A feature and a couple bugfixes courtesy of MyBlueCorners and ErikHanson.
*Significantly lowered zip gun failure chances for low caliber rounds
* Unstable Refraction has been disabled for the time being since it needs work.
;[https://github.com/goonstation/goonstation/pull/1335 UrsulaMajor and makkipakki updated: (balance ⚖, feature 🆕, sprites 🎨) #1335]
*The chaplain now starts with a four shot .22 Beretta in their personal bible. Sprites by makkipakki
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1338 UrsulaMajor updated: (balance ⚖, removal ⛔) #1338]
*Removed 0.38 Stun Rounds from the General Manufacturer
;[https://github.com/goonstation/goonstation/pull/1272 RichardGere updated: (feature 🆕) #1272]
*Added witchfinder outfit to religious supply lockers.
;[https://github.com/goonstation/goonstation/pull/1246 adharainspace updated: (feature 🆕) #1246]
*GPS tracking no longer broken while inside pods/subs.


===Thursday, March 10th, 2016===
===Friday, July 3rd, 2020===
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/1244 Superlagg updated: (balance ⚖, feature 🆕) #1244]
*Some bugfixes, optimizations, features and sprites courtesy of Isilkor, ErikHanson, Isratosh, Zewaka, Iamgoofball, Azungar, atomic1fire, Grayshift and Hyphz.
*Patches and styptic powder are now less effective at stopping bleeding.
===Thursday, March 3rd, 2016===
*However, bandages are now quicker to apply and a bit more effective!
;SpyGuy updated:
*Changed how several medical chems work.
* Changed up some high-end secret chem recipes. More to come?
;[https://github.com/goonstation/goonstation/pull/1315 Superlagg updated: (balance ⚖, sprites 🎨) #1315]
*Securitrons no longer drop stun batons. Beepsky isn't any ordinary securitron, though!
;mbc, UrsulaMajor updated:
*Armory's Special Equipment locker now contains 2 backup security weapon vendor tokens, 2 deployable turrets, and 2 night vision goggles. We also made sure it was placed on all maps.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1264 MarkNstein updated: (bug 🐛) #1264]
*Cyborg frames no longer disappear after fully disassembling a borg.
;[https://github.com/goonstation/goonstation/pull/1325 Ryumi updated: (mapping 🗺) #1325]
*Added many more fixes and QoL + plolish improvements to Donut3.
;[https://github.com/goonstation/goonstation/pull/1314 UrsulaMajor, Flaborized, and Tarmunora updated: (balance ⚖, feature 🆕, sprites  🎨) #1314]
*Combat Buffs for Circular Saw, Botany Saw, and Deconstruction Device
*New sprites for Deconstruction Device
*Adjusted surgical tool poisoning and armor-piercing statistics


==Feburary 2016==
===Thursday, July 2nd, 2020===
===Thursday, February 18th, 2016===
;mbc updated:
;SpyGuy updated:
*Security loadouts will also output a pinpointer that helps the officer find their chosen weapons (baton/gun) if they are stolen or lost.
* Fixed some issues with human shields. They should work reliably now.
====Minor Changes====
===Friday, February 15th, 2016===
;[https://github.com/goonstation/goonstation/pull/1310 Emcee-Gore updated: (bug 🐛) #1310]
;Wire updated:
*Admin spawned bedsheet/cape items work now.
* Swapped servers #1 and #5. Meaning #1 now runs destiny/RP mode and #5 now runs normal cogmap2 mode. This was done for performance reasons.
===Friday, February 12th, 2016===
;Haine updated:
* '''Destiny only:''' You can now return to cryosleep in the cryotron, if you have to leave for whatever reason. There's a 15 minute wait before you can leave cryosleep again once you enter. That time may be adjusted in the future.


==January 2016==
===Wednesday, July 1st, 2020===
===Saturday, January 30th, 2016===
;mbc + Flaborized + UrsulaMajor updated:
;Haine updated:
*Security loadout vendor - All officers start with a token that, inserted into a weapons vendor, will allow them to choose from several starter loadouts. This replaces the baton/belt/taser combo you'd normally find in sec lockers.
*Fixed the end-of-round nuke animation for successful exploding of the station.
;mbc updated:
===Monday, January 25th, 2016===
*Beepsky is more robust. Only Beepsky - not all security bots.
;Haine updated:
*Hopefully fixed the issues Destiny was having with nuke mode. Please let me know if it bugs out (on any map, not just Destiny).
===Friday, January 8th, 2016===
;Marquesas updated:
*Nitroglycerin.
*Good luck.
===Thursday, January 7th, 2016===
;Haine updated:
*Throwing people should be working again.


==December 2015==
====Minor Changes====
===Saturday, December 12th, 2015===
;[https://github.com/goonstation/goonstation/pull/1261 UrsulaMajor updated: (balance ⚖) #1261]
;Dr. Cogwerks updated:
*Made tasers and energy swords audible from further away (not louder)
*woop woop cogmap2 day woop woop
;[https://github.com/goonstation/goonstation/pull/1299 UrsulaMajor updated: (balance ⚖, feature 🆕) #1299]
*Many thanks to:
*Security starts with a larger power cell in their pouch; taser, egun, and laser gun cell sizes and projectile costs adjusted to compensate
** NEW PERSPECTIVE SPRITE PROJECT: Supernorn, SLthePyro, Haine, etc.
;[https://github.com/goonstation/goonstation/pull/1294 Tarmunora updated: #1294]
** NEW LIGHTING: Tobba (UPDATE TO BYOND 509!!!)
*Made stun gloves take less power to charge.
** The coding and administrative staff for all sortsa updates and for helping to keep this goofy old game going
;[https://github.com/goonstation/goonstation/pull/1288 Moonlol updated: (feature 🆕) #1288]
** Our awesome community for a ton of help with playtesting, ideas and process critiques
*Borg atmos analyzers are now upgraded
** All the folks who helped keep me afloat while life was topsy-turvy. <3 <3 <3
;[https://github.com/goonstation/goonstation/pull/1292 Ryumi updated: (mapping 🗺) #1292]
*Have fun!
*Donut3: Now you can mail things like a normal person
*Donut3: The HoP now has a personnel manufacturer next to their uniform manufacturer
;[https://github.com/goonstation/goonstation/pull/1290 mbc updated: #1290]
*Walk-slipping a bit more forgiving, and banana peel slips are a bit more suitable for pranks again.
;[https://github.com/goonstation/goonstation/pull/1287 Ryumi updated: (mapping 🗺) #1287]
*Donut3 floor flushers should stop misbehaving... maybe.
;[https://github.com/goonstation/goonstation/pull/1281 Tarmunora updated: (balance ⚖) #1281]
*Nuclear bombs strongly resist wavegun EMP attacks.


===Thursday, December 10th, 2015===
==June 2020==
;Wire updated:
===Tuesday, June 30th, 2020===
*New popups! Sorta. This is an introduction of a brand spanking new popup framework we're testing. As the end-user, you wont see much beyond an initial style change, but trust me some magic is happening behind the scenes.
;[https://github.com/goonstation/goonstation/pull/1253 Ryumi updated: (feature 🆕, mapping 🗺, sprites 🎨) #1253]
*Yes this changelog looks a little janky with the new theme, will fix. Also if shit goes real south and your changelog can't be closed or whatever, just issue the "Changelog" verb and it will go away.
*Added a new map, Donut3! This is a med to highpop map designed to work well on both S2 and RP! It features an all new style of colored walls, a new style of maintenance designed to be grungy, spooky and trashy, a library, a huge indoor escape shuttle bay, a new home for the gnome, and more!
*(New popup framework coded largely by Somepotato)
*Added railings, which you can build with one sheet of metal. They block you walking through them in their direction like thindows. Click a railing with an empty hand to vault over them after a delay (athletic trait users do this faster!) You can fasten/unfasten them with a screwdriver, and disassemble them with a welding tool.
;[https://github.com/goonstation/goonstation/pull/1278 mbc updated: #1278]
*Moved antagonist points display (changeling DNA etc) to onscreen text instead of the stat panel.
;[https://github.com/goonstation/goonstation/pull/1260 mbc updated: (balance ⚖) #1260]
*Belts will no longer fit inside backpacks
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1253 Ryumi updated: (feature 🆕, mapping 🗺, sprites 🎨) #1253]
*Added a sarcophagus. Appears naturally in Donut3.
*Added indoor catwalks. They only naturally appear on Donut3, and you can't build them, but they look nice! Clicking them with anything that isn't a snipping tool will redirect that click to the floor they're on.
;[https://github.com/goonstation/goonstation/pull/1269 Tarmunora updated: (balance ⚖, bug 🐛) #1269]
*Fixed issue making detain projectiles more powerful than intended.


===Monday, December 7th, 2015===
===Monday, June 29th, 2020===
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/1256 MarkNstein updated: (mapping 🗺) #1256]
*Destiny only: Security Officers now have access to everywhere but heads' offices and other command locations (bridge/EVA/AI/etc). HoS now have all access plus their armory access. Please don't abuse this so I don't have to remove it again.
*Every map in rotation now has a RockBox on station.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1242 RichardGere updated: (bug 🐛) #1242]
*Fixed drinking glasses not applying their reagents to mobs
;[https://github.com/goonstation/goonstation/pull/1256 MarkNstein updated: (mapping 🗺) #1256]
*Cog2 AI Core: Announcement Console swapped for QM


===Tuesday, December 1st, 2015===
===Sunday, June 28th, 2020===
;Haine updated:
====Minor Changes====
; UrsulaMajor updated:
*There's a new arcade at the diner! I hear they have an "experimental" VR game there? Maybe Bill knows more about it.


*Merry Spacemas!
===Saturday, June 27th, 2020===
*To help make new ornaments for the tree, see this thread: [http://forum.ss13.co/viewtopic.php?f=5&t=6074]
;[https://github.com/goonstation/goonstation/pull/1236 Gannets updated: (feature 🆕, mapping 🗺, sprites 🎨) #1236]
*Nuclear Operatives now use a weapon vendor on the Cairngorm to select their equipment.
*Insert your requisition token in to the vendors in the armory to select gear from the sidearm, loadout and storage catagories. Build your own custom loadout!
*Many elements of class crates and spawning equipment have been altered to enable this.
;[https://github.com/goonstation/goonstation/pull/1137 Flaborized updated: (sprites 🎨) #1137]
*Resprited ID cards, emags and dabbing licences.
;[https://github.com/goonstation/goonstation/pull/1237 Comrade f191 updated: (mapping 🗺) #1237]
*Moved Arrivals on Manta to QM rather than Escape.


==November 2015==
===Friday, June 26th, 2020===
===Monday, November 30th, 2015===
;[https://github.com/goonstation/goonstation/pull/1235 pali updated: (feature 🆕) #1235]
;SpyGuy updated:
*Cyborg eyes now glow in the dark.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1238 Avatharian updated: (bug 🐛) #1238]
*Produce satchels now update their icon when removing items by hand.
;[https://github.com/goonstation/goonstation/pull/1176  Carbadox updated: (feature 🆕) #1176]
*Added new cocktails namely, Bee's Knees, Duck Fart, Phil Collins, Spiced Rum, Methacola, Pink Lemonade and the cocktail syrup, grenadine.
;[https://github.com/goonstation/goonstation/pull/1230 UrsulaMajor updated: #1230]
*Mentor mice now have a bible fart interaction
;[https://github.com/goonstation/goonstation/pull/1233 RichardGere updated: (bug 🐛) #1233]
*Fixed a number of AI related bugs.
;[https://github.com/goonstation/goonstation/pull/1223 Sovexe updated: (rework 🔄) #1223]
*Significantly reduced the loudness of noise maker artifacts.


*Mercury no longer a stealth poison.
===Wednesday, June 24th, 2020===
*Also: paper hats. HAINE NOTE: YOU HAVE TO FOLD THEM NOW WITH A COMMAND BY RIGHT CLICKING ON THEM OR SOMETHING, SPY FORGOT TO MENTION THAT
;[https://github.com/goonstation/goonstation/pull/728 Comradef191 updated: (feature 🆕, mapping 🗺) #728]
*Added some additional items to the Cog1 armory; an EOD suit, a N2O canister, a tranq crate, and a box of stinger grenades.
;[https://github.com/goonstation/goonstation/pull/1192 zjdtmkhzt updated: (balance ⚖) #1192]
*Changed the Rathen's Secret wizard spell to only delimb if you have no arse. It also now always removes exactly one randomly chosen limb in that case.
;[https://github.com/goonstation/goonstation/pull/1202 Sovexe and UrsulaMajor updated: (feature 🆕, mapping 🗺, sprites 🎨) #1202]
*Added pilot's seat to all escape shuttles. Being buckled into this seat when the round ends grants a pilot's bonus in the form of additional spacebux earnings.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1210 Sovexe updated: (bug 🐛) #1210]
*The Oshan carousel now correctly routes packages to the north and south delivery zones.
;[https://github.com/goonstation/goonstation/pull/1190 kyle updated: (feature 🆕) #1190]
*Clicking an item with an item storage container attempts to place it in the storage item.


===Sunday, November 29th, 2015===
===Tuesday, June 23rd, 2020===
;SpyGuy updated:
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1181 Flaborized updated: (sprites 🎨) #1181]
*Resprited SKULLS.
;[https://github.com/goonstation/goonstation/pull/1184 glassofmilk updated: (feature 🆕) #1184]
*Nav beacons now respond to wireless pings.


*Tweaked how conveyor belts work. They should now be significantly faster. As such the cargo routing system can actually be used to deliver things in a timely manner!
===Monday, June 22nd, 2020===
;[https://github.com/goonstation/goonstation/pull/1187 UrsulaMajor updated: #1187]
*Blob Riobosomes now produce biopoints for the blob, making them much more important for the crew to target.
;[https://github.com/goonstation/goonstation/pull/1169 Awkward Dryad updated: (feature 🆕, sprites 🎨) #1169]
*Added go board to card vendors
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1161 Flaborized updated: (sprites 🎨) #1161]
*Resprited the cyalume saber.


===Friday, November 27th, 2015===
===Sunday, June 21st, 2020===
;SpyGuy updated:
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1172 UrsulaMajor updated: (mapping 🗺) #1172]
*The Cairngorm now has an office for its commander, as well as a pirate radio station!
;[https://github.com/goonstation/goonstation/pull/1160 mbc updated: (balance ⚖) #1160]
*Disarming someone does a bit of stamina damage to them.
;[https://github.com/goonstation/goonstation/pull/1159 UrsulaMajor updated: (balance ⚖) #1159]
*Blobs no longer need to make ribosomes to mitigate the blob size spread speed slowdown.
;[https://github.com/goonstation/goonstation/pull/1151 zjdtmkhzt updated: (balance ⚖, bug 🐛) #1151]
*Pathogens can now be cured via just keeping it suppressed in the patient. This change will be explained in more detail if pathology is ever reenabled, which it is not!


*Fixed a long-standing issue with clown car reliability.
===Saturday, June 20th, 2020===
*This update brought to you by our sponsors, the Tinfoil Hat Society.
;[https://github.com/goonstation/goonstation/pull/517 Moonlol & F191 & RichardGere & Rybek & Enakai & Pali updated: (feature 🆕, sprites 🎨) #517]
*Added flock gamemode and antag setting. FLOCK IS NOT IN THE SECRET ROTATION.
*Flockminds now use a rift structure instead of a single egg when starting.
*Flock nanite spray harm intent added.
;[https://github.com/goonstation/goonstation/pull/1157 mbc updated:#1157]
*Rebalanced stamina damage of lots of items - fixes many cases where an item would consume more stamina than it was dealing! (subject to further adjustment pending testing)
*Tooltips have more clarity about stamina consumption and throw force
;UrsulaMajor updated (feature 🆕):
*Thank you for participating in Urs Dungeon 5: Shitty Bill Is Missing! The dungeon is now available to the public outside of ass jam, but its prize has been removed.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1088 glassofmilk updated: (feature 🆕) #1088]
*Clone scans now use the computer file system instead of being a property of floppy disks.
;[https://github.com/goonstation/goonstation/pull/517 Moonlol & F191 & RichardGere & Rybek & Enakai & Pali updated: (feature 🆕, sprites 🎨) #517]
*Flockdrone ai will butcher dead drones.
*Added a number of flock examinations to flock items.
*Rift sprite by Enakai. Resource cube sprite by Pali.
;[https://github.com/goonstation/goonstation/pull/1153 mbc updated: #1153]
*Automenders will ramp up their healing more slowly over time (instead of 1 cycle to reach max, now it's 7 cycles and the healing amount will increase each cycle from 1 - 6).
*Thrown items can cancel progress bars that were normally interrupted by only melee attacks now. This affects the mender, for example.


;Haine updated:
===Friday, June 19th, 2020===
;[https://github.com/goonstation/goonstation/pull/1132 Mordent updated: (feature 🆕) #1132]
*OOC channel disabled mid-round on RP server
;[https://github.com/goonstation/goonstation/pull/1130 pali updated: (feature 🆕) #1130]
*Added full dark mode and other related options. Check Display->Window in the top bar. For the true dark mode experience turn on all the buttons and also CHUI and custom CHUI frames if they don't break the game for you.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1122 Kubius updated: (mapping 🗺) #1122]
*Adjustments to the southern region of Oshan Laboratory, primarily centered around Security by the maintenance side.
;[https://github.com/goonstation/goonstation/pull/347 AwkwardDryad updated: #347]
*Fixed tons of clothing booth bugs :D
;[https://github.com/goonstation/goonstation/pull/1133 Kubius updated: (mapping 🗺) #1133]
*Kondaru tweaks, including a rockbox and a cleaner AI perimeter.


*Mentorhelp is now hot pink. This is partially (mostly) because mentorhelps were getting lost in admin PM messages since they were all the same blue color.
===Thursday, June 18th, 2020===
*F3 is now a hotkey for mentorhelp.
;mbc updated:
*BYOND 513 is no longer in beta. Please upgrade to the latest STABLE version - includes some fixes like eliminating the right-click lag again.
;[https://github.com/goonstation/goonstation/pull/1128 mbc updated: #1128]
*When someone in a secure channel you can hear speaks on the radio, you will get a short chat sound indicating this.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1123 Mordent updated: (balance ⚖) #1123]
*Added variant "mini funny pack" that replaces the regular version found in comedy equipment crates that cargo can order.
;[https://github.com/goonstation/goonstation/pull/1127 Mordent updated: (mapping 🗺) #1127]
*Destiny: fix HoP's office wiring.


===Wednesday, November 25th, 2015===
===Wednesday, June 17th, 2020===
;Haine updated:
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1121 Sovexe updated: (rework 🔄) #1121]
*Drones are now capable of shooting projectiles properly again. Don't get shot.


*New wizard outfit available, made by Gannets!
===Monday, June 15th, 2020===
*You can now cut eyeholes into cardboard boxes. You can also now put fake moustaches on them.
;mbc updated:
*Fixed syndicate saws so, when you see one in someone's hand, it's red, not green.
*New and improved directional lights (optimized + smoother)
;[https://github.com/goonstation/goonstation/pull/830 glassofmilk updated: (feature 🆕, sprites 🎨) #830]
*Added a new File Component to the MechComp Dispenser that allows saving and re-sending computer files
====Minor Changes====
;pali updated:
*Cairngorm now has a plaque tracking nukie wins / losses
;[https://github.com/goonstation/goonstation/pull/830 glassofmilk updated: (feature 🆕, sprites 🎨) #830]
*Wifi and Powernet-networking Components now also transmit any files attached to packets they receive
;pali updated:
*Create Viewport HUD button for AIs.
;[https://github.com/goonstation/goonstation/pull/1105 Sovexe updated: (bug 🐛, feature 🆕) #1105]
*Borgs can now pickup and carry mentor mice.


===Friday, November 20th, 2015===
===Sunday, June 14th, 2020===
;SpyGuy updated:
;[https://github.com/goonstation/goonstation/pull/1103 mbc + Flaborized updated: (sprites 🎨) #1103]
*Added triangle, tambourine, and cowbell instruments. You can order these through the QM.
;[https://github.com/goonstation/goonstation/pull/1092 mbc updated: #1092]
*The cyalume saber is now an excellent blocking weapon that provides very high disorient resistance as well as reflecting all incoming projectiles while in block mode.
*Removed the cyalume saber's ability to stun.
;[https://github.com/goonstation/goonstation/pull/1099 UrsulaMajor updated: (feature 🆕, rework 🔄) #1099]
*You can now vote for multiple maps
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1077 zjdtmkhzt updated: (balance ⚖, feature 🆕) #1077]
*Changed the way spreading pathogen symptoms work to hopefully make it more obvious how to avoid being infected. (Pathology is still disabled.)
;[https://github.com/goonstation/goonstation/pull/1037 zjdtmkhzt updated: (feature 🆕) #1037]
*Added incubator to grow your pathogen samples. It can also fill vials by clicking it. (Pathology is still disabled.)


*A brand new interface for the pathology computer. It's cool as heck.
===Saturday, June 13th, 2020===
*It's also kind of experimental, fitting for a sciencey department.
;[https://github.com/goonstation/goonstation/pull/1089 mbc updated: (feature 🆕, sprites 🎨) #1089]
*Added a new way to play the sax, trumpet, fiddle, and piano.
;[https://github.com/goonstation/goonstation/pull/1072 kyle updated: (feature 🆕) #1072]
*Added fake wrestling belts so you can wrestle to your heart's content without actually hurting your opponent! Just like "real" wrestling!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1025 Tarmunora updated: (bug 🐛) #1025]
*Corpses in body bags and welded lockers/etc will no longer produce miasma


;Haine updated:
===Friday, June 12th, 2020===
;[https://github.com/goonstation/goonstation/pull/1047 pali & kubius updated: (mapping 🗺, rework 🔄, sprites 🎨) #1047]
*Nicer shuttle floors and shuttle lighting. Cog1 and Cog2 arrivals refurbished.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1069 UrsulaMajor updated: #1069]
*On Ass Jam, YEET! explosions are real
;[https://github.com/goonstation/goonstation/pull/1050 Tarmunora updated: (removal ⛔) #1050]
*Lights will no longer break from being toggled off and on.


*New/"New" HUD styles: Classic, the blue and green style from early goonstation days, and Mithril, a HUD style by quiltyquilty.
===Thursday, June 11th, 2020===
*Fixed: "You're too far away from the left hand to deal a card!"
;pali updated:
*Ghosts' Toggle Lighting now has a thrid state which removes the pseudo-night vision.
;[https://github.com/goonstation/goonstation/pull/968 Gerhazo updated: (balance ⚖, rework 🔄) #968]
*Added a "handling of contraband permit" access level present on appropriate jobs' ID cards and identification computers. Firearm permit now only permits you to carry firearms, other kinds of contraband apply under this new permit, which scanners and bots will take into account.
*Security sechud glasses, securitrons, guardbuddies and security scanners now prioritise a person's real identity rather than just the ID card they're holding, if the target's face is not concealed.
;[https://github.com/goonstation/goonstation/pull/1010 pali updated: (rework 🔄, sprites 🎨) #1010]
*New airbridge visuals and other minor improvements.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/805 Erinexx updated: (sprites 🎨) #805]
*New chemgrenade sprites, now with visible coloured reagents!
;[https://github.com/goonstation/goonstation/pull/1038 kyle updated: #1038]
*Mapvoting for the succeeding round will now begin ~30 seconds into the pre-game lobby.


===Monday, November 16th, 2015===
===Wednesday, June 10th, 2020===
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/1035 pali updated: (feature 🆕, mapping 🗺) #1035]
*Added Noah's Shuttle medal for rescuing 6 station pets on the shuttle.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/972 pali updated: #972]
*Internal explosion changes that will hopefully make it harder to run away from them
;[https://github.com/goonstation/goonstation/pull/1007 Tarmunora updated: (rework 🔄) #1007]
*Changed cryotubes to give a constant drip of reagents. Total transfer rate unaffected


*New HUD sprites, courtesy of Bartorex! Additional thanks to Somepotato for setting up a dmi with the sprites, and letting me have said dmi, so I could be lazy.
===Tuesday, June 9th, 2020===
*You can still use the old HUD! You'll find a new option in your preferences to use the old style, or you can switch at any time with the Change HUD Style command.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1008 Tarmunora updated: (balance ⚖) #1008]
*Added nukie grenade launcher to the pool of items ineligible for arm surgery
;[https://github.com/goonstation/goonstation/pull/1029 mbc updated: #1029]
*Fixed regression where pushing a dense item you were pulling would break the pull.
;[https://github.com/goonstation/goonstation/pull/1013 Sovexe updated: (feature 🆕, rework 🔄) #1013]
*Items on surgical trays now appear in the right-click context menu. Additionally items won't appear under the tray, and will now glide smoothly with the tray.
;[https://github.com/goonstation/goonstation/pull/656 glassofmilk updated: (feature 🆕) #656]
*Added Toggle Allow Duplicate Entries setting to the Selection Component.


===Monday, November 9th, 2015===
===Monday, June 8th, 2020===
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/1009 mbc updated: #1009]
*Add Synaptizine to medical vendors + buffed the stun resist effect on synaptizine a bit
;[https://github.com/goonstation/goonstation/pull/986 pali updated: (feature 🆕) #986]
*Heisenbee gets better hats the more rounds she's alive. Killing Heisenbee resets this but drops the hat!
;[https://github.com/goonstation/goonstation/pull/957 Tarmunora updated: (balance ⚖) #957]
*Tweaked explosion power scaling over range, and changed how the human body responds to being caught in explosions.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/1015 mbc updated: #1015]
*Morphine is a little more effective at ignoring damage slows and a little less punishing on your stamina.
;[https://github.com/goonstation/goonstation/pull/1006 Tarmunora updated: (bug 🐛) #1006]
*Fixed issue where you could unanchor a shambler and throw them
;[https://github.com/goonstation/goonstation/pull/995 Tarmunora updated: (bug 🐛) #995]
*Fixes moveslow on nukie LMG and sniper - now slows in-hand, but not on back
;[https://github.com/goonstation/goonstation/pull/982 Sovexe updated: (bug 🐛) #982]
*Credits "sold" via QM crate are now refunded as profit instead of lost.
;[https://github.com/goonstation/goonstation/pull/957 Tarmunora updated: (balance ⚖) #957]
*Added small amount of explosion resistance to sturdy-limbs foodEffect


*The highlight string functionality in the chat window will now only highlight matched words rather than the whole line.
===Sunday, June 7th, 2020===
;[https://github.com/goonstation/goonstation/pull/979 UrsulaMajor updated: #979]
*New Clown Traitor Item by Dr. Floorpills: Boom Boots. They make a boom sound with every step.
;[https://github.com/goonstation/goonstation/pull/981 mbc updated: (balance ⚖, feature 🆕, rework 🔄) #981]
*Certain kinds of random events will be preferred when many players are dead or all the antagonists are dead.
*Added two new random events : one that spawns dead players as random ghost critter pests (different from normal ghost critters) and another that spawns 1-3 dead players as an antagonistic critter
;[https://github.com/goonstation/goonstation/pull/969 UrsulaMajor updated: (balance ⚖) #969]
*Biomagnetic Fields now use charge to produce their effects. Charge builds up when you take tight turns.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/947 Tarmunora updated: (feature 🆕) #947]
*Taught critters how to dual-wield
;[https://github.com/goonstation/goonstation/pull/984 UrsulaMajor updated: (balance ⚖, sprites 🐛) #984]
*You can now deconstruct everything a mechanic constructs (again)
;[https://github.com/goonstation/goonstation/pull/978 Sovexe updated: #978]
*Monkeys will now drop all equipped items when meat spiked
;[https://github.com/goonstation/goonstation/pull/977 UrsulaMajor updated: (sprites 🐛) #977]
*Fixed bug where critters could attack really fast
;[https://github.com/goonstation/goonstation/pull/692 Tarmunroa updated: (balance ⚖, rework 🔄) #692]
*Globally enabled experimental smoke spread
;[https://github.com/goonstation/goonstation/pull/971 MarkNstein updated: #971]
*Command jobs now displayed as filled when late-joining during Rev-mode.


===Monday, November 2nd, 2015===
===Saturday, June 6th, 2020===
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/141 ZeWaka updated: (feature 🆕) #141]
*Added a basic custom keybinding system to the game. 😸
*Change your keybinds by going to the interface menu in the top left.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/966 mbc updated: #966]
*Fixed a few pushing related bugs relating to grabbing and stamina consumption while sprinting.


*Shocking Grasp is now Shocking Touch. It no longer instantly vaporizes people, and instead instantly puts them in crit, while stunning people nearby. Yes, I do hate fun, why do you ask?
===Thursday, June 4th, 2020===
;[https://github.com/goonstation/goonstation/pull/823 mbc updated: #955]
*Fixed bug where you couldn't push/pull someone else into a slip. Also fixed a bug where a stacked slip might gib you.
;[https://github.com/goonstation/goonstation/pull/823 TrustworthyFella updated: (balance ⚖) #823]
*Made seething tomatoes into incendiaries rather than explosives. They now do a sizable chunk of burn damage on impact, and a fireflash. Potency affects the burn damage done, and how long you're on fire. The burn damage is affected by the targets clothing(heat resistance).
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/823 TrustworthyFella updated: (balance ⚖) #823]
*Seething tomatoes now contain welding fuel


==October 2015==
===Wednesday, June 3rd, 2020===
===Monday, October 26th, 2015===
;[https://github.com/goonstation/goonstation/pull/952 UrsulaMajor updated: (balance ⚖, bug 🐛) #952]
;Wire updated:
*Nukie Snipers now get a pair of traitor thermals. Enjoy!
;[https://github.com/goonstation/goonstation/pull/818 Erinexx updated: (feature 🆕, mapping 🗺) #818]
*Added jellybean plants that grow jellybeans
;HydroFloric updated (sprite 🎨) :
*The Intelligence Formation Chip has a new sprite (and name).
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/953 zjdtmkhzt updated: (balance ⚖, feature 🆕) #953]
*Rebalanced microbody types and added a cap for amount of symptoms a pathogen can have. Pathology is still disabled.
;[https://github.com/goonstation/goonstation/pull/942 zjdtmkhzt updated: (balance ⚖, feature 🆕) #942]
*Fart pathogen symptoms can now be actively triggered by farting (with a cooldown). Pathology is still disabled!
;[https://github.com/goonstation/goonstation/pull/872 MarkNstein updated: (mapping 🗺, sprites 🎨) #872]
*New Z5 asteroid field prefab: Sequestered Cloner. Contains lore, a puzzle, and loots!
;[https://github.com/goonstation/goonstation/pull/929 Tarmunora updated: (feature 🆕) #929]
*Made metal foam a little better to use for sealing breaches
;[https://github.com/goonstation/goonstation/pull/920 zjdtmkhzt updated: (feature 🆕) #920]
*Only mining tools will now be automatically used when bumping into asteroid tiles. (This prevents things like emptying ore holders on accident.)
*Borgs can now also automatically use their mining tools without having to click.


*Enabled tooltips on all the health HUD information (for Humans). They have the same description text as when they're clicked. I am unreasonably pleased with how this turned out.
===Tuesday, June 2nd, 2020===
;[https://github.com/goonstation/goonstation/pull/933 UrsulaMajor updated: (sprites 🎨) #933]
*Syndicate Omnitool traitor item now has a weldingtool mode
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/464 zjdtmkhzt updated: (feature 🆕) #464]
*Added a new mutation-based pathology symptom that can be used for benevolent or nefarious purposes.
;[https://github.com/goonstation/goonstation/pull/935 UrsulaMajor updated: #935]
*Nukie Engineer Class Crate now has welding-safe helmet w/ built in mesons
*Nukie Medic Class Crate now has ProDocs built into their helmet
;[https://github.com/goonstation/goonstation/pull/934 UrsulaMajor updated: (mapping 🗺) #934]
*Added a Syndicate Omnitool to the Cairngorm


===Thursday, October 22th, 2015===
===Monday, June 1st, 2020===
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/932 UrsulaMajor updated: #932]
*Refactored how welding tools work. Please report any bugs with the bug report button at the top right of the status pane.


*Eye surgery! It's janky and awful. Probably also buggy. Let me know on the forums!
==May 2020==
*It's spoon-scalpel-spoon, and you need to use both tools with the hand on the same side as the eye you want to do surgery on. Right hand for right eye, left for left, like that. It was either this, or pop-up prompts.
===Sunday, May 31st, 2020===
*Eventually surgery in general will be re-written and this will all be less stupid. For now, though, please enjoy this terrible mess.
;[https://github.com/goonstation/goonstation/pull/834 tloy-x updated: (feature 🆕) #834]
*Added option in character setup for auto-capitalization of sent chat messages
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/863 Chickenish updated: (balance ⚖, bug 🐛, feature 🆕) #863]
*Cyberlungs now have improved resistance to hot air, reducing damage even past the temperature threshold.
*Singular lungs now have more intuitive interactions with hot air.
;[https://github.com/goonstation/goonstation/pull/921 Sovexe updated:: (feature 🆕) #921]
*Remy, Morty, Monkey, Piggy, and Blair can now escape with you to centcom. Can you save all of the pets?
;[https://github.com/goonstation/goonstation/pull/834 tloy-x updated:: (feature 🆕)  #834]
*Added "cancel" button to input box when using the radio hotkey
;[https://github.com/goonstation/goonstation/pull/895 MarkNstein updated: (mapping 🗺) #895]
*All TEG maps now have two TTVs in the engineering department.


===Wednesday, October 21th, 2015===
===Saturday, May 30th, 2020===
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/908 mbc updated: #908]
*Slips can also be avoided by manually slowing your movement (tap keys slower instead of holding)
;[https://github.com/goonstation/goonstation/pull/906 mbc updated: (balance ⚖) #906]
*Slipping protection no longer checks for "walk" intent and instead is based off actual speed
;[https://github.com/goonstation/goonstation/pull/898 UrsulaMajor updated: #898]
*Mash the movement keys or flip for a chance to bust out of disposal pipes
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/894 Sovexe updated: (feature 🆕) #894]
*Changed escape checks to consider you as having escaped if you are anywhere on Centcom at round end.
;[https://github.com/goonstation/goonstation/pull/900 UrsulaMajor updated: #900]
*You no longer slip on ice decals while crawling
;[https://github.com/goonstation/goonstation/pull/774 Tarmunora updated: (balance ⚖) #774]
*Reduced the immediate cooling effect of cryostylane.
;[https://github.com/goonstation/goonstation/pull/897 zjdtmkhzt updated: (feature 🆕, sprites 🎨) #897]
*Added dabbing license to spacebux purchases. Start keeping track of your sick dabs today! (Sprite by UrsulaMajor)
;[https://github.com/goonstation/goonstation/pull/899 mbc updated: (balance ⚖, bug 🐛, sprites 🎨) #899]
*Fixed some bugs where diagonal step effects would trigger more often than intended.
*Combat stagger breaks a sustained run.


*Pills no longer need something to be in a beaker/whatever already to be dissolved. Realistic? No. More fun? Yes.
===Friday, May 29th, 2020===
;[https://github.com/goonstation/goonstation/pull/893 UrsulaMajor updated: (sprites 🎨) #893]
*Added a concealable Syndicate Omnitool (with Knife mode!) to the syndicate buylist for 2TC
;[https://github.com/goonstation/goonstation/pull/889 mbc updated: #889]
*The HoS can now walk in/out of the armory without using the auth computer.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/883 Flaborized updated: (balance ⚖) #883]
*Traitor barmen and scientists can now buy the syringe gun
;[https://github.com/goonstation/goonstation/pull/890 Kubius updated: (feature 🆕, mapping 🗺) #890]
*Small batch of Kondaru changes, including a space cooling loop in Toxins.


===Saturday, October 17th, 2015===
===Thursday, May 28th, 2020===
;Convair updated:
;[https://github.com/goonstation/goonstation/pull/879 mbc updated: (sprites 🎨) #879]
*Smoothly cornering your turns (diagonally) will no longer cancel 'run sustain' boost.
;[https://github.com/goonstation/goonstation/pull/878 mbc updated: (sprites 🎨) #878]
*Added "sustained run" mechanic - if you run in a straight line for a bit you will get a speed boost as long as you do not stop moving or change direction. This change is meant to address traveling around the station, make it smoother. It has a small visual indication (small puff) when this happens. Sprites/exact number values subject to change as usual.
;[https://github.com/goonstation/goonstation/pull/874 mbc updated: #874]
*Fixed a bug where the hand-to-hand melee attack cost was being added to the cost of all item attacks. This meant every item cost 20 more stamina to swing than was intended
;[https://github.com/goonstation/goonstation/pull/873 mbc updated: #873]
*You can use a (less powerful) sprint while stagger (combat status effect) or blocking is active now.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/877 Dabir updated: #877]
*Fixed a bug where when you moved after activating a hand tele but before picking your teleporter, the hand tele's portal would incorrectly appear on the spot it was first activated.


*Buffed the Staff of Cthulhu a little to hopefully make it a more viable choice, especially when considering that you have to sacrifice a spell slot for the thing.
===Wednesday, May 27th, 2020===
*Use the associated ability and it'll magically show up in your hand (or on the floor if you have both hands full), and the staff is also a slightly better melee weapon than before.
;mbc updated:
*Not exactly my fix, I just helped to report the issue. LummoxJR fixed the screen freeze bug - update your BYOND version to the latest beta!
;[https://github.com/goonstation/goonstation/pull/869 mbc updated: (sprites 🎨) #869]
*New sprint hud icons
*While blocking, beginning a sprint will instantly cancel the block (instead of doing nothing)
;[https://github.com/goonstation/goonstation/pull/831 mbc updated: (balance ⚖) #831]
*Temporarily disabled antag weighting.
;[https://github.com/goonstation/goonstation/pull/776 Tarmunora updated: (balance ⚖) #776]
*Changed Spes-12 to blow off limbs and cause massive organ damage.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/862 MarkNstein updated: (balance ⚖, mapping 🗺) #862]
*Moved Cog1 AI chamber APC to be beside the AI, like Kondaru.
;[https://github.com/goonstation/goonstation/pull/846 Primebie1 updated: (bug 🐛) #846]
*Fixed drug score checks at the end of Gang War rounds.
;[https://github.com/goonstation/goonstation/pull/870 Tarmunora updated: (balance ⚖, bug 🐛) #870]
*Doubled passive bleedout rate (fixes longstanding bug where passive bleedout was half intended rate)
;[https://github.com/goonstation/goonstation/pull/855 Sovexe updated: (feature 🆕, mapping 🗺) #855]
*Added a Bee Sanctuary Z5 space variant.
;[https://github.com/goonstation/goonstation/pull/776 Tarmunora updated: (balance ⚖) #776]
*Replaced buckshot in armory with weaker variant.


===Thursday, October 8th, 2015===
===Tuesday, May 26th, 2020===
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/854 mbc updated: (balance ⚖, sprites 🎨) #854]
*Movement rebalance : Sprints are more effective at countering slows. Slows reduced across the board. Sprints activate instantaneously on button press instead of waiting for next step. Lower base movespeed. Sprint consumes a bit less stamina. And other small adjustments/fixes.
*Note that the rebalance is subject to change after testing!!


*Tooltip support for pod UI buttons
===Monday, May 25th, 2020===
;[https://github.com/goonstation/goonstation/pull/839 Sovexe updated: (feature 🆕, mapping 🗺) #839]
*Added a new underwater Z5 location - Bee Sanctuary
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/827 Tarmunora updated: (balance ⚖) #827]
*Buffed nuclear operative sniper rifle
;Tarmunora updated:
*Faster health updates when you take damage instead of waiting for the next Life tick.
;[https://github.com/goonstation/goonstation/pull/842 Erinexx updated: (sprites 🎨) #842]
*Animated stunbaton inhands
;UrsulaMajor updated (balance ⚖):
*Lightbreaker now costs 4TC instead of 3TC and has a shorter stun duration.
;[https://github.com/goonstation/goonstation/pull/835 UrsulaMajor updated: (balance ⚖) #835]
*Suppressed .22 Traitor Item now starts with all Hollow Point ammo
;[https://github.com/goonstation/goonstation/pull/832 UrsulaMajor updated: (balance ⚖) #832]
*You can now rewind the Lightbreaker using a screwdriver.
;[https://github.com/goonstation/goonstation/pull/821 Chickenish updated: (bug 🐛) #821]
*fixed broken lungs and kidneys being effectively the same as healthy ones.


===Tuesday, October 6th, 2015===
===Sunday, May 24th, 2020===
;Wire updated:
;[https://github.com/goonstation/goonstation/pull/836 mbc updated: (mapping 🗺) #836]
*Added armory authorization computer - Officers can now put in 3 individual authorizations to open the armory. HoS can still open it by themselves using the Authorization PC.
;[https://github.com/goonstation/goonstation/pull/791 pali updated: (feature 🆕, mapping 🗺, sprites 🎨) #791]
*PDA lights now have higher range (and are slightly less bright).
;[https://github.com/goonstation/goonstation/pull/814 Sovexe updated: (feature 🆕, mapping 🗺) #814]
*Added a new underwater Z5 location - Water Treatment Facility
;[https://github.com/goonstation/goonstation/pull/738 UrsulaMajor updated: (balance ⚖, mapping 🗺, sprites 🎨) #738]
*Adds the RockBox Cloud Storage Device, a storage container for ores that also allows the crew to buy said ores from any manufacturing unit.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/793 Flourish updated: (feature 🆕) #793]
*There are now sound effects for when you click together figures.
;[https://github.com/goonstation/goonstation/pull/836 mbc updated: (mapping 🗺) #836]
*Boost disorient resist of the heavy riot armor
;[https://github.com/goonstation/goonstation/pull/815 system86 updated: (sprites 🎨) #815]
*New ThinkTape sprite.


*Added some swanky tooltips to the game. They appear for most ability buttons in the top left of your screen.
===Saturday, May 23rd, 2020===
*A notable omission are pod buttons. They're a bit more difficult.
;[https://github.com/goonstation/goonstation/pull/813 pali & Cameron updated: (mapping 🗺, sprites 🎨) #813]
*This is using some hitherto unknown black magic to pull off and could be either very laggy or just plain broken so uh, we'll see how this goes.
*New intercom sprites.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/769 Carbadox updated: (feature 🆕) #769]
*Added a cocktail party supplies crate. Available through QM!
*Added a cocktail shaker to the booze vending machine.
;[https://github.com/goonstation/goonstation/pull/816 Flourish updated: (feature 🆕) #816]
*When you try to put or remove something from someone, the progress bar will display the item's icon. Removing items from pockets will continue to show up as secret though!
;[https://github.com/goonstation/goonstation/pull/819 adharainspace updated: (feature 🆕, sprites 🎨) #819]
*Batons auto switch off when de-powered, and cant be switched back on until they're charged.
*Batons now have activated/deactivated sprites that show on your mob, instead of just on the item.
;[https://github.com/goonstation/goonstation/pull/822 Sovexe updated: (balance ⚖, bug 🐛) #822]
*Space spiders from syndicate sponge capsules are now aggressive.


===Monday, October 5th, 2015===
===Friday, May 22nd, 2020===
;SpyGuy updated:
;[https://github.com/goonstation/goonstation/pull/798 tloy-x updated: #798]
*Changed how spray bottle and mop bucket show contents upon inspection to act more like beakers. They now show a general description instead of an exact listing of all chems, like a spectroscopic scan.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/803 tloy-x updated: #803]
*Added "Back to Setup" option in Job Preferences Window.
;[https://github.com/goonstation/goonstation/pull/808 Erinexx updated: (sprites 🎨) #808]
*Added unique inhands for autoinjectors!
;[https://github.com/goonstation/goonstation/pull/810 Erinexx updated: (sprites 🎨) #810]
*Added inhand sprites for the hand labeler!
;[https://github.com/goonstation/goonstation/pull/795 Flourish updated: (enhancement 🆕) #795]
*Made the emergency shuttle call message an actual station announcement.
;[https://github.com/goonstation/goonstation/pull/806 Kubius updated: (enhancement 🆕, mapping 🗺) #806]
*Kondaru fix batch 19: second janitor spawn, atmospheric forcefields, assorted tweaks.
;[https://github.com/goonstation/goonstation/pull/801 Comrade f191 updated: (mapping 🗺) 801]
*Added AI Intercoms to a few maps; Manta, Oshan, Clarion, Destiny, Cogmap1 and Cogmap2.
;[https://github.com/goonstation/goonstation/pull/798 tloy-x updated: #798]
*Fixed spray bottle not showing contents upon inspection.
;pali updated:
*Personal lockers can no longer be unlocked by any random id


*Guess what. NI3 got ran into the ground. You horrible jerks.
===Thursday, May 21st, 2020===
*Now it's gone until I can work out what to do with it.
;[https://github.com/goonstation/goonstation/pull/775 Phuzzy updated: (mapping 🗺) #775]
*New ad tape for the radio station!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/794 Tarmunroa updated: (balance ⚖) #794]
*Fixed some probability rolls for critical effects (losing HP, falling over, etc) that were lower than expected
;[https://github.com/goonstation/goonstation/pull/786 Sovexe updated: (sprites 🎨) #786]
*Added NT Headset and radio icon
;[https://github.com/goonstation/goonstation/pull/780 Bubs updated: (balance ⚖) #780]
*Fixes pinning so the pinner still has some stamina regen instead of none and makes pins a bit harder to break out of
;[https://github.com/goonstation/goonstation/pull/781 Bubs updated: (sprites 🎨) #781]
*Frag grenades now have an distinct icon when they're armed.
;[https://github.com/goonstation/goonstation/pull/783 Jicksaw updated: (bug 🐛) #783]
*Wireless computer signals now appear on Packet Sniffer


==September 2015==
===Wednesday, May 20th, 2020===
===Wednesday, September 30th, 2015===
;pali updated:
;Convair updated:
*Erebokinesis and darkness artifact should now be slightly less infuriating.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/772 pali updated: (bug 🐛) #772]
*Scooping up fluids with a beaker now removes only as much fluid as can fit in the beaker
;[https://github.com/goonstation/goonstation/pull/771 pali updated: (balance ⚖) #771]
*Activated nuclear bombs now glow softly.
;[https://github.com/goonstation/goonstation/pull/701 TrustworthyFella updated: (enhancement 🆕) #701]
*Made Original Sin blood floods size and reagent depend on the amount of blood in you, and what your blood reagent is.


*Given that very little nuke round development took place since May, it seemed appropriate to finally make some simple but significant adjustments based on user feedback.
===Tuesday, May 19th, 2020===
*Added seven new target areas. Some are more in the crew's favour than others, but they're all temporary and will have to be rebalanced for Cogmap 2 anyway.
;[https://github.com/goonstation/goonstation/pull/756 Tarmunora updated: (enhancement 🆕, rework 🔄) #756]
*Timer now defaults to 8 min, and unscrewing the nuke halves the countdown instead of dropping it to 60 seconds. The good ol' auth disk can be inserted to add (crew member) or shave off (nuke ops) 3 min once, but this is entirely optional.
*Magboots made more versatile, and toggleable, at the cost of a minor slowdown
*The Syndicate leader spawns with an old-fashioned auth disk pinpointer. His team may want to use it to infiltrate the station stealthily in preparation for the main strike.
;[https://github.com/goonstation/goonstation/pull/750 Erinexx updated: (sprites 🎨) #750]
*Made the nuke invulnerable to explosions (shame on you, suicide bombers). However, it actually takes damage from melee attacks now, and a couple of people with looted eswords will make short work of it. Unchanged: you can also shoot, laser or EMP the nuke.
*Updated powernet & Artsci sprites
*Removed some 2011-era code that would magically teleport the nuke back to Z1 under certain circumstances. The pod method of dealing with the nuke should be more reliable as a result.
;[https://github.com/goonstation/goonstation/pull/746 Gannets updated: (balance ⚖, sprites 🎨) #746]
*Late-joining antagonists no longer make an appearance in this game mode.
*New sprites for many nuclear operative class weapons.
*Nuclear operative grenade launcher is now two-handed.
;[https://github.com/goonstation/goonstation/pull/749 Keiya updated: #749]
*Compost and high-capacity water tanks can now be bolted down or released with a screwdriver or wrench.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/764 Flourish updated: (enhancement 🆕, sprites 🎨) #764]
*Added a cardboard clown car box as a level 5 clown job reward. Sprites by Erinexx.
;[https://github.com/goonstation/goonstation/pull/731 Sovexe updated: (bug 🐛) #731]
*AIs and Borgs can no longer be given blank names.
*You can no longer specify a blank name in the character creator.
;[https://github.com/goonstation/goonstation/pull/748 Sovexe updated: (bug 🐛) #748]
*Fixed a bug that allowed DNA Reclaimer to wipe out surplus research materials


===Saturday, September 26th, 2015===
===Monday, May 18th, 2020===
;Keelin updated:
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/664 Tarmunora updated: (balance ⚖) #664]
*Buffed taser shotgun


*Added an option to select your preferred targeting cursor to player preferences.
===Sunday, May 17th, 2020===
*Ported over number binding for abilities to changelings, wizards and vampires. ctrl+shift click an ability to enable binding mode, then press a number you want bound to that ability. This only works in WASD mode.
;[https://github.com/goonstation/goonstation/pull/717 Erinexx updated: (rework 🔄, sprites 🎨) #717]
*Made some changeling and wizard abilities "sticky". This means they will stay on your cursor after using them unless they are on cooldown afterwards. Clicking their button again or pressing the assigned hotkey again will remove them from your cursor.
*Resprited all non-artifact plants
*Added unique sprites to several mutant plants
;[https://github.com/goonstation/goonstation/pull/723 Erinexx updated: (mapping 🗺, sprites 🎨) #723]
*Added perspective robuddy, cleanbot, and mulebot sprites!
====Minor Changes====
;pali updated:
*AIs that buy a hat for spacebux should now start with that hat equipped
;[https://github.com/goonstation/goonstation/pull/718 Flourish updated: (enhancement 🆕, sprites 🎨) #718]
*You can now draw faces on cardboard boxes and deconstruct packing crates and pizza boxes for cardboard sheets.
;[https://github.com/goonstation/goonstation/pull/706 Naksu updated: (bug 🐛) #706]
*Reagents inside mobs no longer get adjusted towards body temperature - 30, but body temperature. Reagent temperature reactions do not happen if there was no change in temperature.
;[https://github.com/goonstation/goonstation/pull/726 Mordent updated: #726]
*Fixed non-humans being unable to connect mechanics components even if holding a multitool.
;[https://github.com/goonstation/goonstation/pull/721 pali updated: #721]
*Increased max name length to 50 letters.
;[https://github.com/goonstation/goonstation/pull/696 TrustworthyFella updated: (balance ⚖) #696]
*Makes the clock work on armored targets, gives it additional slow(capped at 3s), and increases fire rate. 9mm NATO also has a higher(75%) chance of hitting prone targets.
*Adds clock ammo to the Ammotech + Sectech


===Friday, September 25th, 2015===
===Saturday, May 16th, 2020===
;SpyGuy + FreshLemon updated:
;[https://github.com/goonstation/goonstation/pull/660 UrsulaMajor updated: (balance ⚖) #660]
*Removed Bladder and Energy motives from RP. Made Hygiene motive cosmetic only.
;[https://github.com/goonstation/goonstation/pull/714 mbc updated: (balance ⚖) #714]
*Self surgery does a bit more damage.
;[https://github.com/goonstation/goonstation/pull/715 mbc updated: (balance ⚖) #715]
*Blocking reduces the chance of being disarmed. May be subject to change later!
;[https://github.com/goonstation/goonstation/pull/710 zjdtmkhzt updated: (balance ⚖, enhancement 🆕) #710]
*The mining z-level now has a map. Find it in your PDA!


*Mentoring HotawhatBaabhabhiat (did I spell that right? I got no idea)
===Friday, May 15th, 2020===
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/694 TrustworthyFella updated: (balance ⚖) #694]
*Buffed derringer damage from 50 to 80. Higher falloff given to compensate.
;[https://github.com/goonstation/goonstation/pull/651 Tarmunora updated: (balance ⚖) #651]
*Tweaked the delivery mechanism in shock grenades; they now smoke voltagen instead of leaving puddles behind.
;[https://github.com/goonstation/goonstation/pull/674 Tarmunora updated: (balance ⚖) #674]
*Haloperidol is slightly better at tranquilizing.


===Thursday, September 24th, 2015===
===Thursday, May 14th, 2020===
;SpyGuy updated:
;[https://github.com/goonstation/goonstation/pull/690 mbc updated: (enhancement 🆕) #690]
*Added directional lights. They are in use for most things that would make sense (flashlights hard hats pods etc). A Bonus of this is that they are less laggy than normal lights (because they cover less tiles)!
;[https://github.com/goonstation/goonstation/pull/607 Carbadox and Gannets updated: (sprites 🎨) #607]
*Added a roundstart cocktail shaker item for bartenders! Press C to shake like a real classy dude.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/695 Keiya updated: (enhancement 🆕) #695]
*Card boxes now have varying sizes. Notably, you can now put tarot decks back in their box easily.
;[https://github.com/goonstation/goonstation/pull/430 Fosstar updated: (enhancement 🆕, sprites 🎨) #430]
*Adds a stethoscope to the MD's medical bag that can be used to diagnose many conditions. Be careful though, your ears are at risk if you use it without the proper training or if you're a clown!
;[https://github.com/goonstation/goonstation/pull/688 pali updated: #688]
*"Corpse" spacebux purchase now doesn't carry over between rounds.


*Fixed a longstanding issue where monkies would be nonresponsive to rajaijah. This probably pleases a handful of people
===Wednesday, May 13th, 2020===
;[https://github.com/goonstation/goonstation/pull/678 pali updated: #678]
*Ass jam changelog is now only shown during ass jam. Also it is light brown (I tried ok, I'm not good at colours) and above the regular changelog.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/669 Gannets updated: (balance ⚖) #669]
*Reduced light machine gun slow effect by two thirds.


===Wednesday, September 23th, 2015===
===Tuesday, May 12th, 2020===
;SpyGuy updated:
;[https://github.com/goonstation/goonstation/pull/665 RichardGere updated: (ass jam 🍑, enhancement 🆕) #665]
*ASS JAM: Added a third emag stage to securitrons
;[https://github.com/goonstation/goonstation/pull/646 Sovexe updated: (enhancement 🆕, sprites 🎨) #646]
*Added a cyborg battery distress indicator. Conveys that a robot is likely in desperate need of outside assistance.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/616 system86 updated: (enhancement 🆕) #616]
*DWAINE "eval" improvements and additions. New/fixed commands: # . .s del ' (single quote)
;[https://github.com/goonstation/goonstation/pull/541 Tarmunora updated: (ass jam 🍑) #541]
*ASS_JAM: experimental change to newsmoke spreading
;[https://github.com/goonstation/goonstation/pull/608 Kyle updated: (balance ⚖) #608]
*Stamina buffs and debuffs of different reagents now stack with eachother. You can use two stamina buff chems to add their effects together.


*Fixed explosions doing no damage to people.
===Monday, May 11th, 2020===
*Nerfed pipe bombs because by default they should not be able to gib a dude. Sorry guys, you'll just have to make them stronger if you want to do that.
;[https://github.com/goonstation/goonstation/pull/657 pali updated: (balance ⚖, enhancement 🆕) #657]
*Complete darkness is now black.
;[https://github.com/goonstation/goonstation/pull/622 Mordent updated: (enhancement 🆕, mapping 🗺, sprites 🎨) #622]
*Reworked cyborg module rewriter to let users re-order or remove tools from the inserted module.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/583 Tarmunora updated: (balance ⚖, enhancement 🆕) #583]
*Added plastic cuffs, which take a shorter amount of time to break out of, to security vendors.


===Thursday, September 17th, 2015===
===Sunday, May 10th, 2020===
;Wire updated:
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/650 mbc updated: #650]
*Did a big behind-the-scenes optimizing of machine popup window refresh handling. You shouldn't notice anything different, but if any new bugs turn up please report them.
;[https://github.com/goonstation/goonstation/pull/638 UrsulaMajor updated: (enhancement 🆕) #638]
*As a clown, give your diploma to someone! See what happens!


*Reduced the resource file even further (by another 20mb or so) with help from ErikHanson.
===Saturday, May 9th, 2020===
*Some sounds might be a bit off! There's like 2000+ sound files so we couldn't test them all. If you spot one that does, please post in this topic: http://forum.ss13.co/viewtopic.php?f=7&t=5865
;[https://github.com/goonstation/goonstation/pull/592 Sovexe updated: (enhancement 🆕) #592]
*Added borg death alert PDA messages for medresearch
;[https://github.com/goonstation/goonstation/pull/535 Flaborized updated: (enhancement 🆕, sprites 🎨) #535]
*Security department roles now start with badges that they can show off!
;Kyle updated:
*High tier Janitor XP rewards moved to debris field instead of being spawnable. This is to bring them in line with our general philosophy on XP rewards; which is that having a higher job level should not give you a competitive advantage.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/617 Tarmunora updated: (balance ⚖) #617]
*Increased active cooling rate on cryotubes
;[https://github.com/goonstation/goonstation/pull/610 Carbadox updated: (balance ⚖, enhancement 🆕) #610]
*Loosened the job restrictions for Syndicate items like sonic grenade, amplified vuvuzela, pickpocket gun, hotdog grenade, moustache grenade, poison bottles and syndicate sauce.
;[https://github.com/goonstation/goonstation/pull/609 Dabir updated: (enhancement 🆕) #609]
*Hand teleporters now work when implanted as a chest item.
;[https://github.com/goonstation/goonstation/pull/554 RichardGere updated: (balance ⚖) #554]
*Dashing with a katana no longer delimbs, but instead applies a disorient


===Wednesday, September 16th, 2015===
===Friday, May 8th, 2020===
;Wire updated:
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/624 Sovexe updated: (enhancement 🆕) #624]
*Clicking an airlock that you don't have permission to open with the help intent will now cause you to knock on the door
;[https://github.com/goonstation/goonstation/pull/605 Tarmunora updated: (ass jam 🍑) #605]
*ASS JAM: Changed pulse to pullse
;[https://github.com/goonstation/goonstation/pull/597 glassofmilk updated: (enhancement 🆕) #597]
*Changed to allow more configuration for guardbuddy and navbeacon settings


*Ok it's back in (with some additional help from ErikHanson), this time the sprites shouldn't be visibly affected.
===Thursday, May 7th, 2020===
*HAHA JUST KIDDING OF COURSE THIS FUCKED STUFF UP. OF. COURSE. (Changes reverted)
;[https://github.com/goonstation/goonstation/pull/529 glassofmilk updated: (enhancement 🆕, sprites 🎨) #529]
*Reduced the resource filesize by like 25mb or so because I'm freakin' awesome.
*Added a Radio Scanner Component to the MechComp Dispenser. It can monitor voice radio channels and output a packet accordingly.
*Ok it's like, 90% because Somepotato made a thing for me but I'm still taking the credit ok.
;[https://github.com/goonstation/goonstation/pull/606 Kyle updated: (enhancement 🆕) #606]
*Added Clown Job XP and Rewards. Get it from doing Clown things.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/614 Kubius updated: (enhancement 🆕, mapping 🗺) #614]
*Kondaru fix batch seventeen: mainly the engine again


===Monday, September 7th, 2015===
===Wednesday, May 6th, 2020===
;Wire updated:
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/573 Carbadox updated: (enhancement 🆕) #573]
*Removed Port-a-brig from Security Equipment Crate and moved it to it's own seperate purchase
*Added general Security gear like belt, helmet and vest in place of the Brig
;[https://github.com/goonstation/goonstation/pull/576 Naksu updated: #576]
*Triple triple now has a constant multiplier effect rather than a speed-dependent additive or multiplicative effect. It should still go plenty fast.


*Fixing up a bunch of popups that I probably broke with the CDN introduction. This includes: the Material Recombobulator, the Workbench (smelter) and the Artifact Research Computer.
===Tuesday, May 5th, 2020===
*Fix for the traits popup appearing underneath the top byond titlebar, preventing movement/closing.
;[https://github.com/goonstation/goonstation/pull/582 Kyle updated: #582]
*New gang mode event: Kidnapping. A target is selected from the crew that is not a member of the currently winning gang that . The rest of the gangs have to stop the target from being kidnapped or killed.
*Gang members wearing their gang clothes get slight passive heal and stun reduction if they are on turf that they own corresponding to the inverse of the distance between them and their gang locker.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/457 Tarmunora updated: (balance ⚖) #457]
*Tweaked stun gloves use the stunbaton special (spark throw) as an unarmed special attack override, replacing their old behaviour outright


===Wednesday, September 2nd, 2015===
===Monday, May 4th, 2020===
;Convair updated:
;Goonstation Administration Team updated:
*Removed player access to starter pathogen samples
;[https://github.com/goonstation/goonstation/pull/546 Erinexx updated: (mapping 🗺, sprites 🎨) #546]
*Some new grenade sprites
====Minor Changes====
;Kyle updated:
*Gang members should now be able to pull members of their own gang without movespeed penalty. That is pulls, not grabs.
;[https://github.com/goonstation/goonstation/pull/578 Gannets updated: (sprites 🎨) #578]
*New sprites for 9mm pistol, tranqulizer pistol, .22 magazines, gun cases + attache cases.


*Due to popular demand, wrestling moves don't use manual aiming anymore in case there's only one target nearby.
===Sunday, May 3rd, 2020===
*Inconsistent behavior is unintuitive to some extent (and was the motivation for that particular change), but it's acceptable if you prefer the status quo.
;[https://github.com/goonstation/goonstation/pull/566 mbc updated: #566]
*You can chain a block into an attack directly now (instead of needing to swap hands / drop the block). To balance this utility, beginning a block now applies combat click delay just like a punch or a throw would.
;[https://github.com/goonstation/goonstation/pull/559 mbc updated: #559]
*Bonus protection when blocking incoming damage with a proper weapon raised to give +2 protection instead of +1.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/567 Kubius updated: (enhancement 🆕, mapping 🗺) #567]
*Kondaru fix batch 16: wrestling enhancements and more.
;[https://github.com/goonstation/goonstation/pull/560 Tarmunora updated: (balance ⚖) #560]
*Numbers tweak on backpack blocks.
;[https://github.com/goonstation/goonstation/pull/557 Naksu updated: (enhancement 🆕) #557]
*Added preliminary chat window theming support
;[https://github.com/goonstation/goonstation/pull/559 mbc updated: #559]
*Fixed bug where chair flips could be executed while lying/stunned
;[https://github.com/goonstation/goonstation/pull/544 Tarmunora updated: (balance ⚖) #544]
*Changed the damage type of crafted spears from blunt to stabbing.
;[https://github.com/goonstation/goonstation/pull/547 Tarmunora updated: (balance ⚖) #547]
*Made sarin grenades more concentrated and changed the delivery mechanism of capsaicin grenades


===Tuesday, September 1st, 2015===
===Saturday, May 2nd, 2020===
;Convair updated:
;Kyle updated:
*The HoS now has a pet turtle named Sylvester. He starts in the HoS office and wears an adorable beret.
;[https://github.com/goonstation/goonstation/pull/549 mbc updated: #549]
*The suture can be used for limb attachment as well as the stapler now.


*Sprites for all changeling abilities have been added, courtesy of Sundance420.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/549 mbc updated: #549]
*Fixed a bug where a limb's surgery state could get 'stuck' and not mendable.
*Adjusted speed at which an open surgical incision would increase your bleeding amount.
;[https://github.com/goonstation/goonstation/pull/516 UrsulaMajor updated: (balance ⚖, sprites 🎨) #516]
*Adjusted the .22 Suppressed Pistol Box to have 2 mags of hollow point rounds and 2 mags of regular ammo
;[https://github.com/goonstation/goonstation/pull/538 glassofmilk updated: #538]
*Added signal changing toggle to Delay Component
;[https://github.com/goonstation/goonstation/pull/527 Naksu updated :#527]
*UpdateOverlays should be a touch faster.


==August 2015==
===Friday, May 1st, 2020===
===Monday, August 31th, 2015===
;[https://github.com/goonstation/goonstation/pull/449 Uta updated: (enhancement 🆕, rework 🔄) #449]
;Convair updated:
*You can now transplant organs via drag and drop, including mediborgs. L/R organs will randomly pick a side. Can only drag organs, so you still need a human doc to staple that nuke disc to your bleeding stump arm.
*Skulls can now be re-inserted into an empty head. A skull must be present for a brain to be inserted into a human head.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/508 Kyle updated: (balance ⚖, enhancement 🆕) #508]
*Blob Bridge ability now much more useful and usable.
;[https://github.com/goonstation/goonstation/pull/509 UrsulaMajor updated: (mapping 🗺, sprites 🎨) #509]
*Renovated the Afterlife Bar, splitting it into a sanctuary lounge and a basement bar
;[https://github.com/goonstation/goonstation/pull/449 Uta updated: (enhancement 🆕, rework 🔄) #449]
*Added additional examine text for the process of decapitating heads and other operations.
*Added stapler to medical borg module.


*Wrestling belts no longer use the legacy verb-based system.
==April 2020==
===Thursday, April 30th, 2020===
;mbc updated:
*This isn't my change, but download the newest BYOND version (513.1521)! Coupled with our recent verb changes, it fixes right click menu lag.
;[https://github.com/goonstation/goonstation/pull/488 adharainspace updated: (enhancement 🆕, sprites 🎨) #488]
*Added a muzzle flash when you fire (most) bullet based weapons!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/502 Kubius updated: (enhancement 🆕, mapping 🗺) #502]
*Kondaru fix batch 15: wide swath of minor improvements, from eggnog to wardrobes.
;[https://github.com/goonstation/goonstation/pull/498 Naksu updated: #498]
*Refactored examine-code to pass and eventually join a list instead of sending separate browser output for every line of text
;[https://github.com/goonstation/goonstation/pull/489 Gannets updated: (enhancement 🆕, sprites 🎨) #489]
*New sprites for the revolver, detective revolver, .22 pistol and derringer.
;[https://github.com/goonstation/goonstation/pull/491 zjdtmkhzt updated: #491]
*Hopefully fixed the CDC.


===Friday, August 28th, 2015===
===Wednesday, April 29th, 2020===
;Haine updated:
;[https://github.com/goonstation/goonstation/pull/407 AwkwardDryad updated: (enhancement 🆕) #407]
*All MechComp components can be modified by clicking them with a multitool.
*Most object rotation is handled with a crowbar instead of right clicking (windows,pipes,etc.)
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/407 AwkwardDryad updated: (enhancement 🆕) #407]
*Atmosphere shields can be clicked while activated and their range and power settings are accessed by clicking them with a multitool.
;[https://github.com/goonstation/goonstation/pull/470 zjdtmkhzt updated: (balance ⚖) #470]
*Readded the old delay to the pathogen manipulator when adjusting pathogens with >65 maliciousness.
;[https://github.com/goonstation/goonstation/pull/474 Uta updated: (bug 🐛) #474]
*Forklifts now eject rider when attacked to prevent an attack spam bug.
;[https://github.com/goonstation/goonstation/pull/466 Ryumi updated: (mapping 🗺) #466]
*Added a pulse rifle rack to Manta's armory and fixed up some of its wiring.
;[https://github.com/goonstation/goonstation/pull/479 mbc updated: #479]
*Improved the range and fixed the knockback effect of the SPES-12 and SPES-6 guns.
;[https://github.com/goonstation/goonstation/pull/478 mbc updated: #478]
*Hivemind members can leave at will.
;[https://github.com/goonstation/goonstation/pull/475 Somethings updated: #475]
*Mail chutes now show the expected UI when interacted with, and thus can be used again to mail items.


*Radioactive Blowouts were disabled for a little bit and now have been enabled again after some fixes.
===Tuesday, April 28th, 2020===
*PLEASE LET ME KNOW IF: you get irradiated in an area where you don't think you should get irradiated during a blowout
;[https://github.com/goonstation/goonstation/pull/437 MarkNstein updated: (mapping 🗺) #437]
*Added freezers to Cog1 engine, and additional valves.
;[https://github.com/goonstation/goonstation/commit/6c6d01218d0350bb21f28fb415fd257ac1d687e2 mbc updated: (balance ⚖)]
*Disorient statuseffect will no longer randomly make you drop items. Increased the likelihood of a changeling or vampire scream forcing you to drop items to compensate.
;[https://github.com/goonstation/goonstation/pull/450 Fosstar updated: (ass jam🍑, balance ⚖, mapping 🗺) #450]
*Modernized and fixed up Donut 2 a bunch. The map is available during Ass Jam!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/471 Kubius updated:(enhancement 🆕 , mapping 🗺) #471]
*Kondaru fix batch 14 - most prominently, emergency lights.
;[https://github.com/goonstation/goonstation/pull/358 Fautz0 updated: #358]
*Zippo lighters now have a limited capacity of 100 fuel units. You can refill them with handheld or regular welding fuel tanks.
;[https://github.com/goonstation/goonstation/pull/463 Flourish updated: (bug 🐛) #463]
*Fixed a bug with portable reclaimers outputting fewer processed materials than inputted.
;[https://github.com/goonstation/goonstation/pull/461 mbc updated: (balance ⚖) #461]
*Doors have a small chance to open when taking damage at very low health.
;[https://github.com/goonstation/goonstation/pull/456 Tarmunora updated: (balance ⚖) #456]
*Kinetic projectiles stagger on hit
;[https://github.com/goonstation/goonstation/pull/439 Kubius updated:(enhancement 🆕) #439]
*QM's emergency crate now contains emergency-grade spacesuits and tanks.


===Wednesday, August 26th, 2015===
===Monday, April 27th, 2020===
;Hull updated:
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/453 Kubius updated: (enhancement 🆕, mapping 🗺) #453]
*Kondaru fix batch 13 - further minor tuneups and fixes, inc. fire alarms.
;[https://github.com/goonstation/goonstation/pull/423 zjdtmkhzt updated: (balance ⚖, enhancement 🆕) #423]
*Minor pathology GUI improvements. You can now use the + and - buttons to select multiple segments when splicing.
;[https://github.com/goonstation/goonstation/pull/447 Moonlol updated: (enhancement 🆕, mapping 🗺) #447]
*Murderbox now features test dummies.


*Added some protection for wraiths losing both of their lives too quickly. Added: New genetic effect, chemical, and food
===Sunday, April 26th, 2020===
;[https://github.com/goonstation/goonstation/pull/239 Tarmunora updated: (balance ⚖, enhancement 🆕) #239]
*Changed pod(etc)seeking 40mmHE shells to have a high chance of not detonating on impact unless they have found a target to seek. Additionally boosted their direct-impact stats to compensate somewhat.
;[https://github.com/goonstation/goonstation/pull/443 mbc updated: (sprites 🎨) #443]
*You no longer need a crowbar to access a pod's maint/lock panel, just click it with free hand and use the multicontext buttons. Also fixed bugs where you could not hit a pod with an item.
;[https://github.com/goonstation/goonstation/pull/426 Uta updated: (bug 🐛) #426]
*Mediborg can now perform surgery on organs requiring L/R side selection. Use tool slot 1 for the left and slot 3 for the right
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/415 saccharineChampion updated: (enhancement 🆕) #415]
*You can now load deep-fried (and grilled) stuff, as well as other particularly coal-like culinary mistakes, into the engine's furnaces. Credit to Studenterhue for the idea & Flourish and ZeWaka for code help!


===Tuesday, August 25th, 2015===
===Saturday, April 25th, 2020===
;Convair updated:
;[https://github.com/goonstation/goonstation/pull/431 mbc updated: #431]
*Moved all pod verbs to a multicontext menu (just click the pod) instead of rclick verbs
;[https://github.com/goonstation/goonstation/pull/420 mbc updated: #420]
*Shoving a person who is downed and using item limbs will cause them to attack themselves just like they would if they were standing upright.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/422 Tarmunora updated: (balance ⚖, sprites 🎨) #422]
*Security barriers have a slightly more robust block, but only when turned on
;[https://github.com/goonstation/goonstation/pull/429 Kubius updated: (enhancement 🆕, mapping 🗺) #429]
*Kondaru fix batch twelve - more cargo pads and miscellaneous tuneups.
;[https://github.com/goonstation/goonstation/pull/410 Tarmunora updated: (balance ⚖, enhancement 🆕) #410]
*Added special block functionality to backpacks/satchels.
;[https://github.com/goonstation/goonstation/pull/421 mbc updated: #421]
*Click+Drag chairs in order to rotate them. They also rotate when you are buckled in and trying to move.
;[https://github.com/goonstation/goonstation/pull/420 mbc updated: #420]
*Fixed bug where item limbs wouldn't show icons on your hud.


*Vampire: did away with the legacy verb-based system. Abilities should be easier to use as a result, and provide better feedback to the player.
===Friday, April 24th, 2020===
;[https://github.com/goonstation/goonstation/pull/400 Flourish updated:(bug 🐛, enhancement 🆕) #400]
*Cloning and stable mutagen now properly copy blood DNA, fingerprints, and genetic effects. The advanced genetic analysis option on the cloning computer toggles copying active genetic effects (yes, that includes mutantraces).
;[https://github.com/goonstation/goonstation/pull/385 AwkwardDryad updated: (sprites 🎨) #385]
*Added the Double-Part and Drill hairstyles.
;[https://github.com/goonstation/goonstation/pull/406 Erinexx updated: (enhancement 🆕, sprites 🎨) #406]
*Glowsticks are now colored. You can buy their colored variants from QM. You can also change csaber blade colors by unscrewing them and swapping out the glowstick inside!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/395 Tarmunora updated: (bug 🐛) #395]
*Fixed issue where guns treated you as if you were always slightly drunk for the purposes of aiming.
;[https://github.com/goonstation/goonstation/pull/394 UrsulaMajor updated: (enhancement 🆕) #394]
*You can now ladle soup back into the soup pot, if you want. Soups also now drop their bowls when eaten.


===Monday, August 24th, 2015===
===Thursday, April 23rd, 2020===
;Wire updated:
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/335 Erinexx updated: (bug 🐛, sprites 🎨) #335]
*Added a tonne of new and resprited inhands, including toolboxes, backpacks, and arms and legs!


*Enabled what I'm calling "CDN resource mode". This basically stops byond from sending you files necessary for popups and such, and instead links to where they are hosted on an external server (goonhub).
===Wednesday, April 22nd, 2020===
*This replaces the resource preloader thing and will eliminate all popup related lag. Aside from that, you shouldn't notice much difference.
;[https://github.com/goonstation/goonstation/pull/378 mbc updated: #378]
*However, if you do spot a popup with a broken image or broken styling or whatever, please let me know.
*Reduced lag when you right click on objects. You shouldn't notice any significant changes to the menu functions, but I did move around and merge some commands.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/370 Kubius updated: (bug 🐛, enhancement 🆕, mapping 🗺) #370]
*Atlas fixes and improvements, including lighting and powernet.
;[https://github.com/goonstation/goonstation/pull/374 Kubius updated: (enhancement 🆕, mapping 🗺) #374]
*Kondaru fix batch 11: Medbay bigger - and this time, the booth too!


===Sunday, August 23th, 2015===
===Tuesday, April 21st, 2020===
;Haine updated:
;mbc updated:
*Blocking will now grant you some minor resistance to Disorient(Body)
*When someone is using an item limb, shoving them to the ground will cause them to attack themselves (same as when you 'disarm' them).
;[https://github.com/goonstation/goonstation/pull/302 Erinexx updated: (sprites 🎨) #302]
*Updated sprites for cigarettes, cigarette packets, zippos, cigar cases and ashtrays!
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/326 Flaborized updated: (balance ⚖, enhancement 🆕, sprites 🎨) #326]
*Added the security pouch, a small pocket pouch containing all the kit previously contained in the Security Starter Kit. Starts in security officers', vice officers' and the HoS' pocket. Can be used to hold extra small items.
;[https://github.com/goonstation/goonstation/pull/353 Kubius updated: (enhancement 🆕, mapping 🗺) #353]
*Kondaru fix batch ten: Towels! And some other stuff.
;[https://github.com/goonstation/goonstation/pull/342 Somethings updated: #342]
*You now see the expected messages for the Necrotic Detonation and Necrotic Resurrection symptoms on a pathogen when you look at the pathogen holding petri dish under a microscope after applying some synthflesh on it with a mechanical dropper.


*Added an AZERTY mode for WASD hotkeys. Look for the toggles in the Toggles tab and your character preferences.
===Monday, April 20th, 2020===
;[https://github.com/goonstation/goonstation/pull/329 Gerhazo, Flaborized updated: (enhancement 🆕, sprites 🎨) #329]
*Added heavy military boots with unique distinctive footstep sounds to the Head of Security's locker.
;[https://github.com/goonstation/goonstation/pull/331 Flourish updated: (enhancement 🆕, rework 🔄) #331]
*Made the floor health scanners in medbay more useful. Step on top of one of them to receive a readout of your health and trigger a PDA alert to medical if you're in crit.
;[https://github.com/goonstation/goonstation/pull/303 Flaborized updated: (enhancement 🆕, sprites 🎨) #303]
*You can now destroy chemical dispensers, ATMs and shrubs by smashing them with a weapon. ATMs will spew out small amounts of money if you do this, and can also be shot to destroy them! Also improved visual feedback when destroying fabricators through brute force.
;[https://github.com/goonstation/goonstation/pull/337 Kubius updated:🗺 (mapping) #337]
*Kondaru FB9: significant reworks to Medbay and Security.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/327 Fautz0 updated: (balance ⚖, enhancement 🆕) #327]
*You can now blindfold monkeys and humans by attacking their head with a blindfold.
;[https://github.com/goonstation/goonstation/pull/277 Erinexx updated: (ass-jam 🍑, sprites 🎨)#277]
*Added new plate sprites and fixed a display bug.
;[https://github.com/goonstation/goonstation/pull/241 Tarmunora updated: (balance ⚖) #241]
*MPRT-7 launcher no longer supports dual-wielding
;[https://github.com/goonstation/goonstation/pull/339 MarkNstein updated: (enhancement 🆕) #339]
*Similar to airlocks, APCs will now show their powernet address when unscrewed.
;[https://github.com/goonstation/goonstation/pull/308 RichardGere updated: (bug 🐛) #308]
*Fixed an issue where players were able to equip items attached to limbs.


;Daeren updated:
===Sunday, April 19th, 2020===
;[https://github.com/goonstation/goonstation/pull/292 Flourish updated: (enhancement 🆕) #292]
*Added hats as an AI spacebux reward.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/258 ZeWaka updated: #258]
*Reverted #203, crowbars on harm intent once again pry up floors.
;[https://github.com/goonstation/goonstation/pull/323 Kubius updated: (enhancement 🆕, mapping 🗺) #323]
*Assorted small improvements to Horizon.
;[https://github.com/goonstation/goonstation/pull/311 Gerhazo updated: #311]
*Fixed certain cuff types not breaking apart on removal as well as trying to remove silver handcuffs from your belt breaking that slot.
;[https://github.com/goonstation/goonstation/pull/299 Awkward Dryad updated: #299]
*Fixed plant layering in pots <3


*IT'S A WRAITH REBALANCE HOEDOWN, EVERYBODY GET HYPE
===Saturday, April 18th, 2020===
;[https://github.com/goonstation/goonstation/pull/314 mbc updated: (balance ⚖) #314]
*Pods have improved braking and occupants get stunned for far less time when impacted by melee.
;[https://github.com/goonstation/goonstation/pull/306 Kubius updated: (enhancement 🆕, mapping 🗺) #306]
*Kondaru fix batch seven: relocation/rework of test chamber, plus a bit.
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/316 Kubius updated: (enhancement 🆕, mapping 🗺) #316]
*Kondaru fix batch eight - assorted QoL upgrades, including clown gear.
;[https://github.com/goonstation/goonstation/pull/256 pali updated: (enhancement 🆕) #256]
*Turned on C-Sabers now actually emit light!
;[https://github.com/goonstation/goonstation/pull/300 Gannets updated: (sprites 🎨) #300]
*Added missing pulse rifle in-hand sprites.


*After a bunch of testing and discussion I've made a bunch of changes, some major and some minor. If it goes well I might bump up wraith spawn rate.
===Friday, April 17th, 2020===
;[https://github.com/goonstation/goonstation/pull/301 Kubius updated: (enhancement 🆕, mapping 🗺) #301]
*Kondaru fix batch 6. Notable: QM import upgrades, Engine cold loop radiator.
;[https://github.com/goonstation/goonstation/pull/298 Kubius updated: (enhancement 🆕, mapping 🗺) #298]
*Kondaru fix batch 5, including bookshelf and a map image refresh.
;[https://github.com/goonstation/goonstation/pull/217 Tarmunora updated: (rework 🔄) #217]
*Cigarettes now have a fixed burn time, with the reagent/cycle adjusted to match
*Pocket cigs no longer transfer reagents if you have on active internals or a gas mask
;[https://github.com/goonstation/goonstation/pull/274 Kubius updated: (mapping 🗺) #274]
*Second batch of post-launch fixes to Kondaru. See pull request 274 for details
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/295 Kubius updated: (mapping 🗺) #295]
*Kondaru Fixes IV: The Voyage Home (in an escape pod). PR #295
;[https://github.com/goonstation/goonstation/pull/275 RichardGere updated: #275]
*Fixed an issue that would let explosions destroy the nuclear bomb on certain floor types.
;[https://github.com/goonstation/goonstation/pull/273 Enfaeutchie updated: (bug 🐛) #273]
*Click+dragging produce into crates won't overfill them, so you can ship and sell it more easily.


*The Big Change: Absorb Corpse's cooldown starts at 45 seconds and scales exponentially with each use. Much faster early game, much harder to get into scientific notation with your wraith points.
===Thursday, April 16th, 2020===
;[https://github.com/goonstation/goonstation/pull/263 trerri updated: (mapping 🗺) #263]
*Added a windoor to Oshan sec
;[https://github.com/goonstation/goonstation/pull/267 Kubius updated: (mapping 🗺) #267]
*First batch of post-launch fixes to Kondaru. See pull request 267 for details.


*The Big Change 2: Wraiths can only survive one banishment now, instead of two. When banished, Absorb Corpse's scaling and cooldown are reset.
===Wednesday, April 15th, 2020===
;[https://github.com/goonstation/goonstation/pull/247 Kubius updated: (enhancement 🆕, mapping 🗺) #247]
*Kondaru (Kubius Map 3: Third Time's the Charm) has moved into official rotation.
*Please provide suggestions on [https://forum.ss13.co/showthread.php?tid=14335 the official Kondaru thread] and please report bugs through the Bug Report button in the upper right corner.
;[https://github.com/goonstation/goonstation/pull/252 mbc updated: (balance ⚖, enhancement 🆕, rework 🔄) #252]
*Added blocking. Replaced classic passive-disarm-intent-blocking with a new block function tied to Resist.
*You can block barehanded OR with a weapon. Weapons have block properties attached (you can see them on the tooltip) to tell you what kinds of damage they are effective against. You get a small armor boost while blocking, which is increased when you have an effective item matchup.
*Added Resist hotkey (Z on default controls, C on /tg/)
;[https://github.com/goonstation/goonstation/pull/112 Erinexx updated: (bug 🐛, spriting 🎨) #112]
*New hydro tray sprite!
*Hydro trays now properly update visual water level without having to have a plant growing!
*Hydro trays now properly display reagent-colour in the trays water pool!
;[https://github.com/goonstation/goonstation/pull/244  Tarmunora updated: (balance ⚖) #244]
*Power picks, hammers, shovels now use standard small power cells for their internal charge. This makes them charge more quickly, as an aside. Additionally, attacking things that aren't asteroids with them will drain their cell much more quickly - if using one as a weapon, keep an eye on your charge!
;[https://github.com/goonstation/goonstation/pull/242 Tarmunora updated: #242]
*Rebalanced meatcleaver to fumble far less often on hit and removes stun on throw
====Minor Changes====
;[https://github.com/goonstation/goonstation/pull/250 Kubius updated: (bug 🐛, mapping 🗺) #250]
*Fixed habitat dome prefab - no longer shrouded in shadow.
;trerri updated:
*Added extra supplies to the Oshan locker room.


*Revenants make a bigger, angrier red message when animated.
===Tuesday, April 14th, 2020===
====Minor Changes====
;comradef191 updated:
*Fixed up Mushroom a lot.
;adharainspace updated:
*Fixed weird photocopier bugs and makes them less painful to use.


*Push has apparently had a very long-standing bug where it didnt work right on objects or doors, w h o o p s that's fixed now.
===Monday, April 13th, 2020===
;ASS_JAM updated:
*Hello It is ASS_JAM. Please remember, you must not grief on ASS_JAM as a non-antag. Just play as usual. The entertainment this month is brought to you by:
*Pali - AIs have a 5% chance to start with legs, HoS locker contains The Loose Cannon, trinket pool is unrestricted (all items), 25% chance for the game to pick a mutation at roundstart and give it to everyone - and much more
*Moonlol - New wizard spell: Timestop. "This very handy dandy feature surely wont cause any runtimes"
*Polivilas - Disables zipgun, adds a slamgun. "I will pay out 100k spacebux for better sprites - contact 2027#2027 on discord for more details."
*Kubius - 2 new maps: Fleet and Kondaru. Do they compile? A mystery!!
*Warcrimes - Updated reskinned Trunkmap, a couple tweaks here and there. Also enabled voting for most of the maps in the codebase.
*UrsulaMajor - Updated Density, map smol.
;Flaborized updated:
*Added a few small items to the surplus crate!
;Tarmunora updated:
*On ass day you can shoot as fast as you can click.
*Guns have a little bit of extra spread when drunk. Alcohol immunity mitigates this, to an extent
====Minor Changes====
;Kubius updated:
*Batch one of small improvements and fixes to Kondaru.
;Erinexx updated:
*Resprited janitor equipment (mops, buckets, laundry machines, ...).
;Tarmunora updated:
*Added the ability to refill/combine ammo boxes by hitting them with a box of the same type
*Changed pointblanking to hit with all the projectiles in a burst, not just one
*Fixes up gunpoint grabs a little bit (should shoot more consistently)


*Possess Object's cooldown reduced by 30 seconds.
===Sunday, April 12th, 2020===
;Goonstation Administration Team updated:
*Hello, we're changing ass day! Griefing is no longer allowed and we're adding a bunch of small fun changes. Click [https://forum.ss13.co/showthread.php?tid=14330 here] for more details.
;Flaborized updated:
*Resprited a bunch of the ore in the game!
;adharainspace updated:
*finally added cross-round bookshelves to every map you can normally vote in! have fun!
;Moonlol updated:
*Soup is now serve-able in the afterlife bar!
====Minor Changes====
;Enfaeutchie updated:
*The Lawgiver now comes with an instructional pamphlet.
*Fixed a couple of Lawgiver typos, and a bug where knockout was listed as detain in examine text.
;adharainspace updated:
*minor qol changes to printing press


*Salt lines can now be destroyed by careless foot traffic. Walking dramatically reduces the chance to scuff up a salt line, but its still not a great idea to put them in incredibly high traffic areas. Try using walls or redundant layers.
===Saturday, April 11th, 2020===
;Erinexx updated:
*New doughnuts sprites!
*New bagel sprites!
*New english muffin sprite!
;Tarmunora updated:
*Cloakers now deactivate on picking things up, throwing, and unarmed specials
;RichardGere updated:
*Energy weapons can now have their power cells swapped out by clicking on the cells with an energy gun in hand
====Minor Changes====
;2027 updated:
*Adds acquiring methods to old medals.
;Gannets updated:
*Removed Nuclear Operative assault rifle, marksman's rifle and light machine gun as options for item-arm surgery.
;Erinexx updated:
*Added new tool inhand sprites
*Tweaked outline on fries sprite (what the fuck was i thinking before)
*Crowbars no longer pry floortiles while on harm intent, hopefully now we won't uproot the entire station floor when trying to beat people to death
;Tarmunora updated:
*Chopping weapons work properly on bolted doors
;RichardGere updated:
*Fixed a bug that prevented players from swapping out the egun's power cell
*Fixed a bug that prevented players from swapping energy weapons to their other empty hand
;SaccharineChampion updated:
*Added more cans to Atlas engineering storage, most notably its first empty cans.
;adharainspace updated:
*Quantum telescope locations now work again


*If you notice any added bugs or weirdness dial 1-800-IMC-ODER
===Friday, April 10th, 2020===
;Tarmunora updated:
*Surgical tools now hit a bit harder and pierce a bit of armor
*Chemical dipped scalpels no longer are foiled by having the reagents fall out of your target on the same stab that they were transferred in
*Attaching a synthlimb will now fully attach it instead of leaving it at the last surgical stage
====Minor Changes====
;Gannets updated:
*Nuclear operatives now pull their names from 6 callsign pools, nato alphabet, melee weapons, colors, birds, mammals and moons.
;adharainspace updated:
*gives captains sabre a tooltip by making it use get_desc instead of examine
*fixed radio host jumpsuit variants being invisible sometimes
;trerri updated:
*Made some small sprite changes to the deconstruction device sprite.
*Redid examine text for deconstruction device.
;Tarmunora updated:
*Fix messaging when repairing bleeding while having open surgical wounds
;Scaltra updated:
*Adds the botanical mister as a valid transfer target for high capacity watering tanks
;saccharineChampion updated:
*Additional argument in projectile code allows sounds to correctly play to drivers of large vehicles.
*Large pod code changed to utilize this additional argument.


*These tweaks, as always, are subject to re-tweaking based on further testing and input.
===Thursday, April 9th, 2020===
====Minor Changes====
;TDHooligan updated:
*Sped up the chemicompiler significantly.
;saccharineChampion updated:
*Corrected improper feedback on incorrect pod and secure safe lock guesses.


===Thursday, August 20th, 2015===
===Wednesday, April 8th, 2020===
;Wire updated:
;mbc updated:
*High amounts of Brute and Burn damage will be weighted more heavily in deciding whether you die or not. In practice this means that you previously could take 600 brute/burn damage before dropping dead, and now you can take 400.


*I know this changelog window is looking a little weird around the titlebar (probably). No need to message me about it, I'll fix it when I'm not hella tired.
===Tuesday, April 7th, 2020===
====Minor Changes====
;Ryumi updated:
*Added a bit more lighting to the Afterlife Bar's garden.


===Sunday, August 16th, 2015===
===Monday, April 6th, 2020===
;SpyGuy updated:
;mbc updated:
*Fixed a number of assorted bugs where blood cleanables would get wrong unit amounts and bloody footprints were handling things improperly
*Fixed bloodletting not working if you were under the max bleed level (that means when you bleed, some reagents in bloodstream should properly come out with the blood regardless of the bleed type)
*Made some changes that should increase client side FPS a bit, especially on ocean maps (water on station zlevel will look a little bit uglier re:lighting, sorry)


*Adding gimmick reasons / details to assassination missions. Make sure your targets know WHY they're on the list!
===Sunday, April 5th, 2020===
*Huge thanks to, in no particular order, ErikHanson, Nurdock, Azungar, Nitrous, Dabir, Xavieri, oxy and Gannets for the great help in coming up with these!
;mbc updated:
*You can now buckle into chairs by clicking yourself while standing on them. Same with climbing on chairs - click self with grab intent.
;Flaborized updated:
*Added a new colorblind accessible HUD option! You can access it in the character setup options.
;Flourish updated:
*Added Roach and Saxophone as spacebux rewards.
*Disaster mode now includes a wraith at roundstart.
;pali updated:
*Nukies on ass day can now get much wilder target locations.
;adharainspace updated:
*Added fancy new RCD sprites, courtesy of Flaborized!
;Jero1717 updated:
*Made Robustris Pro fancier and better
====Minor Changes====
;pali updated:
*Until we rework matsci somewhat light bulbs, light tubes and tripod bulbs are now 5 times more expensive when it comes to material cost


;Haine updated:
===Saturday, April 4th, 2020===
;Awkward Dryad updated:
*Plates can now be stacked one by one instead of click-drag only.
;Nexusuxen updated:
*Added experimental "Equality" silicon law module.
;Tarmunora updated
*Added range falloff to stun projectiles (to a minimum of half initial power)
*Stun projectile pointblanks no longer apply bonus stuns on top of what the projectile would normally do
*Reworked the wavegun found in QM experimental weapons crates to have more unique firing modes, all of which have non-standard range characteristics - try them out and experiment! Includes shiny new sprites by Flaborized
*Rebalanced the detain and pulse projectiles to be hopefully closer together in power: detain now stuns in 2-3 shots, pulse now experiences some falloff with range on the disorient and throw
*Taser shotgun pointblank implemented, and regular firing slightly rebalanced
;Mordent updated
*Fixed bug with cable coils in cyborg modules not having the correct amount
*Fixed bug with steel rods and cable coils in cyborg modules not starting with the correct sprite.
====Minor Changes====
;ZeWaka updated:
*Handcuffing should be more consistent across the board.
;Awkward Dryad updated:
*Fixed a plate stack runtime error.
;mbc updated:
*Fixed bug where attack particle showed incorrect sprite when the attack obj was being deleted or dropped
*Fixed bug where hit twitch animations wouldnt play in many circumstances
;Mordent updated:
*Fixed bug with cable coils in cyborg modules not having the correct amount.
*Fixed bug with steel rods and cable coils in cyborg modules not starting with the correct sprite.
;Tarmunora updated:
*Hopefully killed any last traces of the projectile doublehit bug


*Added a command to toggle seeing mentorhelps on or off for mentors. Somehow we made it this long without having that. Whoops!
===Friday, April 3rd, 2020===
*May be buggy, I can't really test it fully by myself. Let me know if there's a problem!
;RichardGere updated
*Reduced the stamina damage dealt by csabers. Now it should take 2 hits to stun a person.
;Erinexx updated
*New dough, produce, herb, bowling melon and snack sprites!
*Clockwork orange is now a little more vivacious
*A bunch of other new food sprites!


===Friday, August 14th, 2015===
====Minor Changes====
;Convair updated:
;Archlinuxusa updated
*Eggs no longer produce a meaty explosion in the microwave, splattered egg will now splatter all over your microwave... Yummy.
;Erinexx updated
*Shitty jpg pancake sprites have been preserved for future use.


*Added shortcuts for the AI's internal radios. Prefix your message with ':1', ':2' or ':3' respectively.
===Thursday, April 2nd, 2020===
*AI shells and AI-controlled cyborgs can also use them, assuming you have a mainframe and it isn't incapacitated.
;Flourish updated
*Added some spacebux rewards as suggested in one of our monthly contests - Mail Order, NT Backpack, Pride-O-Matic Jumpsuit, and Dancin Shoes.
;ManlyDwarf updated
*Added a new traitor objective to steal Gooncode.


===Thursday, August 13th, 2015===
===Tuesday, April 1st, 2020===
;SpyGuy updated:
;mbc updated:
*Modified the resource distribution code to make joining rounds smoother.
*New tile-flinging special attack for crowbars.
*In case any web-based interfaces / windows behave strangely, please report it on the forums.
*Fixed bug where an item with a material property could have its throwforce weakened below its base value.
*Improved the damage of basic special attacks to match their direct-click power levels (they still can't crit, that should be the main drawback)
;Flaborized, SimianC and Flourish updated
*[https://forum.ss13.co/showthread.php?tid=14229 Apply to be a clown 2day!]
;Tarmunora updated
*Added a recipe for plasmaglass in the arc smelter (plasmastone + glass)
;RichardGere updated
*Added simethicone + superfart gibbing.


===Sunday, August 9th, 2015===
==March==  
;Convair updated:


*AI shells and AI-controlled cyborgs now have access to the 'Open nearest door' verb.
===Tuesday, March 31st, 2020===
;ZeWaka updated:
*Reorganized Centcom a bunch.
;Gannets updated
*Flaborized : Captain can now exchange their e-gun for a sabre. Check your job rewards menu. Nuclear Operative Commanders now get one on spawn.


;SpyGuy updated:
===Sunday, March 29th, 2020===
;mbc updated:
*'Mutiny' buff will no longer be given to heads by proximity to revs. Instead, Mutiny will increase when a head witnesses revolutionary-incited violence. I made this change a week or two ago but forgot to write it on the changelog.


*The AI changing its status will now be reflected on the core as well.
===Tuesday, March 24th, 2020===
*It can also set its own colour at will.
;pali updated:
*Nukeops pinpointers now point to the nuke instead.
*AwkwardDryad : Zoldorf (there's a new item in that wizard-in-a-box, go hack it to access the item and start something wonderful)


===Saturday, August 8th, 2015===
===Monday, March 23rd, 2020===
;SpyGuy updated:
;pali updated:
*AwkwardDryad : Emergency hood now covers hair
*Sidewinder7 : Chemicompiler improvement
*Polivilas : Compact medical sleepers (in escape shuttles for now)
*glassofmilk : Dispatch mechcomp component
*Polivilas : Owners of the Too Cool medal (monthly contest winners) can now use the :shelterbee: emote in OOC
*DasBrain : Add "select item + send" to the mechanics selection component
*AwkwardDryad & Erinexx : Sushi
*Polivilas : Small blobs now have reflective nuclei
*UrsulaMejor : Spacebux Sparklers
*UrsulaMejor : Soup Pot and Customizeable Soups
*UrsulaMejor : Conspiracy Theorist Trait


*A new attachment for tank transfer valves! Wow!
===Saturday, March 21st, 2020===
*More pressure = more better.
;mbc updated:
*Fixed a longstanding bug where being impacted by certain effects (projectiles + blob attacks) would prevent you from being able to talk or click for a brief period without stunning you.


===Thursday, August 6th, 2015===
===Thursday, March 19th, 2020===
;volundr updated:
;pali updated:
*RichardGere : Boxing gloves now slightly increases stamina damage
*Adhara : NT-SO Commander Uniform now recolours all variants of captain uniform to blue. Also added red variants that are not used yet.
*Optimized stuff and things.
*saccharineChampion : choosing a job on the id console changes the colour appropriately
*UrsulaMejor : misstep severity scaling


*Made atmos drain rooms with holes in them much faster. This causes less lag, but has the side effect of making you die. Wear internals when shit gets busted.
===Wednesday, March 18th, 2020===
*Fixed a memory leak related to animation and matrix transforms. Should make for much less round-end lag.
;Mordent updated:
*Spectroscopic Scanner Upgrade now available for cyborgs (free for those who choose the Chemistry module).
;pali updated:
*Nano-fabricators and other such objects can now set their output by click-dragging (just like manufacturers and vending machines).


==July 2015==
===Tuesday, March 17th, 2020===
===Friday, July 31th, 2015===
;pali updated:
;Convair updated:
*Avatharian : Adds new Spacegrass Tile Variations to GrassGro
*Flaborized : Added visual indicators and resprites to some energy weapons + syringe gun
*Phyvo : resist button for critters


*Fixed click-dragging barcode labels onto crates and stuff. Cyborgs might find it useful.
===Monday, March 16th, 2020===
*Also fixed the optical meson upgrade for cyborgs.
;pali updated:
*DasBrain : Make the Longrange Teleporter a MechComp component
*RichardGere : Boxing gloves no longer allow stamina critting
*More powernet fixes and optimizations.


===Thursday, July 16th, 2015===
===Sunday, March 15th, 2020===
;Convair updated:
;Flourish updated:
*Added Corpse and Space Diner Patron as spacebux rewards, from February's Monthly Contest! The other winners will be implemented shortly!


*Certain assemblies are somewhat more flexible now:
===Saturday, March 14th, 2020===
*Mousetrap bomb (+ non-chem grenade), mousetrap car (+ non-chem grenade and pipe bomb), suicide bomb vest (+ non-chem grenade and pipe bomb).
;mbc updated:
*Probably fixed the bug where 'stale' lights would persist and create dark shaded rregions with no source (fueltank explosions for example). Fix has been in a few days but I wanted to let things run for a while before confirming.


;Haine updated:
===Wednesday, March 11th, 2020===
;pali updated:
*Fixed the bug that kept breaking powernets. Please report any powernet weirdness.
;Gannets updated:
*A pile of Atlas fixes by discord user gallowsCalibrator. Thanks very much!


*The ice moon lattice bug should be fixed now. Lemme know if not.
===Tuesday, March 10th, 2020===
;pali updated:
*You can now middle click an ability and then hit a number to bind the ability to that number.
*Shift/Ctrl/Alt + click should now also work for all abilities (and not just blobs). This might be annoying and bad so please yell feedback at me.
;kyle updated:
*bugfix- Fix lawgiver detain projectile.  
;mbc updated:
*moonlol : Dab animations
*Tarmunora : Armor part 2: the buffening
*Tarmunora : higher probability to hit intended target zone in ran_zone + tiny readability
*Tarmunora : Stunhats
*saccharineChampion : Space cola is not longer basically teplerone
*Tarmunora : Deployed barrier no longer wearable on belt
*Urs : AI Radio Click to Track Changes
*glassofmilk : Button Panel mechcomp component
*AwkwardDryad : Kitchen Island
*AwkwardDryad : Kitchen Organization Update
*Sidewinder7 : Traitor Item: Cursed Clown Mask
*Avatharian : Adds Decorative Plant Pots!


===Wednesday, July 15th, 2015===
===Monday, March 9th, 2020===
;Haine updated:
;pali updated:
*Tarmunora : Scalpel poisoning now takes armor into account
*Fixed some bugs. Big pods travelling through z-level edges for example


*ProDocs now accept health analyzer upgrades. This lets them scan people's health from a distance. Click on the goggles in-hand to toggle it.
===Sunday, March 8th, 2020===
*Fixed up pens and the like so that they use fancy fonts again.
;mbc updated:
*Everyone now starts with a (probably) unique handwriting style and signature.
*Bat form consumes 5 stamina on activation.
*Bat form cannot be activated when a vampire can't move or does not have enough stamina to sprint.
*Fixed bug where bat form would move faster than intended while flying diagonally.


===Tuesday, July 14th, 2015===
===Saturday, March 7th, 2020===
;Wire updated:
;pali updated:
*saccharineChampion : Beep-Boops on Code Lock Fixes
*Erinexx : Cheese-Shaped Sponges


*Fiddled with the status tab area a bit. Removed the "Game" tab. Let me know of any formatting issues.
===Friday, March 6th, 2020===
;pali updated:
*Moonlol : Ling Island Iced Tea


;Infinite Monkeys updated:
===Thursday, March 5th, 2020===
;pali updated:
*AwkwardDryad : Clothing booth.


*You can now name your save profiles. The name is displayed instead of a number under the Load menu.
===Wednesday, March 4th, 2020===
*Heads can now be impaled on rods, up to three per rod.
;pali updated:
*Flaborized : Red chainsaw rework to remove organs
*Maegor : New genetic recipes
*Adhara : Concrete chemicals


===Monday, July 13th, 2015===
===Sunday, March 1st, 2020===
;Wire updated:
;mbc updated:
*Tarmunora : Armor fixes and armored glove nerf/change + Fix the attacks/second line in tooltips
*Flaborized : Noir-Tech Glasses
*Naksu : Components and signals
*RichardGere : Batman mask hides the face
*Raevenmaester : AP damage fix
*mbc also adjusted some of the armor piercing bullets damage a bit lower than it was - Raeven's bugfix incidentially will increase their damage vs. unarmored targets!


*Three new buttons in the top-right with corresponding verbs. Will open up relevent pages in your browser. No more lazy people mentorhelping for the wiki.
==February 2020==
*The chat should possibly maybe preserve history on round restart now (instead of clearing). We'll see if this actually works


;Infinite Monkeys updated:
===Friday, February 28th, 2020===
;Flourish updated:
*Added some cool sci-fi clothing pieces by Sartorius. Purchase the complete set from Geoff!


*Syndicate and Wizard modes will no longer end instantly if the antagonists die. Instead, once they are all dead late join antagonists may begin to appear. This won't happen if the bad guys are kept alive and locked up somewhere!
===Thursday, February 27th, 2020===
*You can now chop off people's limbs from the strip menu while holding certain items. This is slower than surgery, but only requires them to be unable to move.
;pali updated:
*Fixed a bunch of bugs that I'm too lazy to list here. Check the [https://forum.ss13.co/forumdisplay.php?fid=16 Resolved Bugs] subforum if you care.


===Friday, July 10th, 2015===
===Wednesday, February 26th, 2020===
;Infinite Monkeys updated:
;pali updated:
*Speech popups should be more fixed now.
*Sticks to Snakes is fixed to target objets far away from you.


*The power transmission laser's earnings are no longer linear. Feedback is needed on the forums - even just posting data on round duration, peak laser output and your earnings would be helpful!
===Tuesday, February 25th, 2020===
*The PTL beam will now change alpha depending on how much power it is transmitting.
;mbc updated:
*Light LMG rounds (from shark drones) were not intended to apply the slow effect and this has been fixed.
*Maegor : Chronic Sneezing Mutation
*Vextrom : Light Breaker Device For Traitors
*polivilas : Blue hoodie
*Sov : New Genes - Temporal Displacement and Chronal Additive Inversement
*Rocket : Constructable wooden doors
*Camryn Buttes : Angry Wasp Crossbow
*TDHooligan : Chemicompiler heating speedup
*Ryumi : Adds two new alcoholic cocktails: Rum and Cola, + Honky Tonic
*Enfaeutchie : Yorkshire accent (w/trait)


===Thursday, July 9th, 2015===
===Monday, February 24th, 2020===
;Wire updated:
;mbc updated:
*Podrick Equus : Pathology Benevolent Symptom additions
*Naksu : Machine optimizations
*MarkNstein : P.T.L. Payout Fix
*Flaborized : Traitor detective thermals, luminol and fog grenades
*AlfredoChicken : Opening Crates and Lockers Sets off Armed Mousetraps Inside
*Adhara In Space : makes char select lipstick look good
*Rain2025 : All Ears Trait (Spawn without Headset)
*Ryumi : Makes sec metal detectors emaggable
*fosstar : Adds a bad and dumb shakespeare reference
*UrsulaMejor : Paper Trees + Chill Pill Tweak + Cloaked Panellus Mushroom + Sleeper Agent Event


*Prototype popup window reskin thing! Only applied to this very changelog window at the moment.
===Sunday, February 23th, 2020===
*If it completely messes up for you, just use the "Changelog" verb again to close the window manually.
;mbc updated:
*Major credit to Somepotato for the original idea and code.
*Bullets will do extra impact damage to doors and windows depending on their type.
*Mender whitelist expanded to match that of the hypospray. Its not as efficient for non-touch chems but why not.
*polivilas : Stick dead people in pod cargobay + Signaler mouse traps
*zjdtmkhzt : Pathology changes, fixes and additions
*Tarmunora : Hypo/booster whitelist update
*AwkwardDryad : Stackable Plates :D
*Flaborized : Slide-y bit that goes back on some pistols when empty
*Sidewinder7 : Syndicate Shot Glasses
*Ryumi : Adds wall-mounted rechargers
*Avatharian : Adds Spacegrass reagent!
;kyle updated:
*Emagged cyberorgans now slowly take damage while in the body to add some risk to counter the reward of the huge stamina buffs.


===Wednesday, July 8th, 2015===
===Saturday, February 22th, 2020===
;Infinite Monkeys updated:
;mbc updated:
*polivias : Crew objectives now grant spacebux, Sound on 120min shuttle call, Removes ghostdrone DNR check, Spy console shows current area
*Naksu : Slightly smarter machine processing
*Ryumi : Adds auto-positoning small lights
*moonlol : Nicotini
*AwkwardDryad : Sakuride
;Gannets updated:
*The NCS Atlas has had a long overdue refit.
*You should find it more spacious and convenient, it even has a shower!
*Please post any new bugs, suggestions or changes to the forums.
===Friday, February 21th, 2020===
;Flourish updated:
*Added a bunch of roundstart tips and tricks from January's monthly contest! Thanks everyone for contributing!
*The cargo tug and the floor buffer should now prove slightly smoother rides. The former also now has two speeds which you can toggle between. Hopefully this makes quartermasters' lives slightly easier!
;Flaborized updated:
*More radio icons for heads of staff and clown!
;pali updated:
*More new sprites by Erinexx.
*Merged AwkwardDryad's kitchen island patch. Dispense them from the kitchen dispenser.
*Merged Naksu's patch optimizing solar panels' impact on performance a bit.
*Added the sea4 reagent by Drago and Tarmunora.
*Merged Phyvo's patch that makes lizard tails show up properly with suit overlays.
*The speech popups are now enabled fulltime. You can switch then on / off in character prefrences or in the Commands verb tab.
*Merged a bunch of bugfixes by Polivilas.
===Thursday, February 20th, 2020===
;pali updated:
*The flying chat / speech popups got a rework that should make it good enough to be turned on full-time. But I expect bugs so it's still locked behind an admin toggle.
===Wednesday, February 19th, 2020===
;pali updated:
*New icecream and other snack sprite by Erinexx.
*Merged glassofmilk's patch that makes gps distress signal use packets.
*Merged AwkwardDryad's hot dog rework. New sprites, overlays and recipes!
*Merged glassofmilk's PDA group messaging patch. Create a messaging group in the PDA app, invite your friends and share the dankest station memes in your own groupchat.
*Merged AwkwardDryad's patch that resprites silverware, adds round glasses and reorganizes glass recycler menu.
*Merged Adhara's gun gun patch. A gun that shoots guns. Currently admin spawn only.
*Merged Sidewinder7's patch that makes chemicompiler heating faster and also makes it so you can open the menu by clicking on it with a beaker.
*Merged Sidewinder7's patch making it so changelings can sting glasses, food and other such things. Also Sticks to Snakes should now be able to target stuff in your inventory.
*Merged Podrick Equus's patch Flesh Restructuring + Minor Beneficial Pathogen Changes.
*Also did some refactoring of welding tool code so let me know if something broke because of that.


*Added a load more object suicides. See if you can find them all!
===Monday, February 17th, 2020===
;pali updated:
*Added Mewtini by SlackerMagician.
;Gannets updated:
*Rolled out an improved armory design on cogmap 1.
*New gear includes: A recharger rack holding three pulse rifles, these two-handed energy weapons fire the same projectile as the lawgiver pulse setting.
*Armory riot shotgun ammo has been replaced with plastic baton rounds (PBR) which do additional stun on hit.
*Added an airlock breaching sledgehammer, does additional damage to doors like the Firebrand fire-axe.
*Reduced the move speed penalty for wearing heavy riot armour.
*Some gear that used to be armory exclusive has been moved out to the rest of the brig so that it can be used even without HoS oversight.
*Please let me know how it feels so it can be tweaked and added to our other maps! Sprite credit goes to Schwick for the hammer and Enakai for the initial pulse rifle design!
*New nuclear bomb sprites by Flaborized!


===Saturday, July 4th, 2015===
===Sunday, February 16th, 2020===
;Haine updated:
;pali updated:
*Merged UrsulaMajor's botany patch adding Clear Corn, Dogwood, H Cordata, and W.Cordata.
*All mobs can now pray. Also you can now type 'pray "yee' into the pink command bar to pray without opening an input popup.
*Dying as a ghost critter now doesn't change your ghost name.
;Mordent updated:
*Manta: Wiring fixes for several security rooms.
;Gannets updated:
*Adds Flaborized's wavegun sprites.


*Underwear now works like hair and all that other nonsense and your old underwear choices are probably now broken, so go re-clothe yourselves you naked freaks.
===Saturday, February 16th, 2020===
*The thing that randomizes appearances now works the same regardless of if you're doing it via the character options panel or a DNA scrambler. It used to be two similar but different sets of code. Might be a bit buggy from the change, let me know.
;pali updated:
*A few new fruit and vegetable sprites by Erinexx.
*Most scanners now have a cool little scanning animation.
*Fixed a bunch of screen overlay bugs. Also blindness no longer prevents clicking, you're welcome.
*Fixed clicking the "buckled" status not unbuckling you.
*While in the lobby pressing T will now use OOC.
*Mentors can now respawn as helpful mentor mouse ghost critters. Click a purple mentor mouse to put it in your pocket and receive help.
===Thursday, February 14th, 2020===
;Warc updated:
*you can now push people down or up ladders with a grab. useful for saving private ryan
;Mordent updated:
*Clarion: fake drains replaced with real drains.
*Clarion: crematorium sink now placed somewhere sensible.
===Wednesday, February 12th, 2020===
;Flourish updated:
*Added high capacity styptic powder and silver sulfadiazine reserve tanks which contain 400u. Find these in your medical reservoir crate supply packs from QM.
*You can now click drag to fill automenders.
*Barcode stickers function as actual stickers now, which means they'll show up when stuck to people.
*You can set a spy sticker's radio and camera (if it has a camera) by clicking it rather than having to right click it.
===Tuesday, February 11th, 2020===
;pali updated:
*Added Sheltestgrog
===Monday, February 10th, 2020===
;pali updated:
*Fixed AI-eye sprinting.
*Click on yourself on grab intent to honk the nose on your clown mask.


==June 2015==
===Saturday, February 8th, 2020===
===Monday, June 29th, 2015===
;mbc updated:
;Convair updated:
*Balanced scream sounds to be a bit quieter and more equivalent to each other.
*Add new step sounds for galoshes, sandals, and robots.
;pali updated:
*New button for redeeming antag tokens. No more popups.
*Merged Erinexx's patch that improves water coolers. Use a wrench to remove their tank (to replace its contents with something more nefarious). Use a screwdriver to unanchor them. And they are also scannable using device scanners now.
;Zamujasa updated:
*Some PDA cartridges have new icons.
*PDAs also have a little bright spot when their flashlight is enbabled.


*The captain's antique laser gun can now be repaired. How? Up to you to find out.
===Friday, February 7th, 2020===
*You may want to use some decent-quality replacement parts, though.
;Mordent updated:
*Manta wiring fixes. The inner engineering wiring loop is now isolated from the rest of the sub, and that one SMES in the control room is solely responsible for powering the stuff needed for the engine.
;Zamujasa updated:
*More elbow grease applied to the character preferences system. Some game settings are now profile-independent, like end-of-round popups and other things.
*Job preferences window is slightly better! Slightly! Hopefully! Report issues as usual, please.
*Windows that don't have chui enabled will now look less like 1999 default websites.
*You can change the default font size for said popup windows in your character settings.
*If any of this breaks your save files, I'm sorry. Somepotato said it was okay to push it.
;pali updated:
*Buffed Sheltergrog.
*Cyborg painting is back.
*Sticks to Snakes fixes and balancing. Now snakes revert back to items after two minutes.
*When you click on a link in a window it should now more or less preserve the scroll position.
*Related to the above - the supply request console now shows you a message in chat instead of switching to a different content of the window when you order something.
*Reagent scanners now work properly with fluids and smoke.


;Haine updated:
===Thursday, February 6th, 2020===
;Zamujasa updated:
*Borg hud updates. Now feating an easy-to-access PDA button and, for AI shells, a "recall to mainframe" button.
*Borg and ghostdrone equipment menus can be scrolled with the scroll wheel. This was a thing before, but now they scroll item-by-item instead of entire pages, so it's a little easier to use.
*Oh yeah, you can finally cilck the storage background to equip an item. The future is now. #wow #woah
*Spacebux can be withdrawn from an ATM without logging in. (It's always YOUR spacebux, mind.)
*Spacebux tokens are stackable, splittable, and show how much they're worth in the name. Different amounts are colored differently, too (bronze, silver, gold, platinum, ...)
*ATMs will now ask for your PIN when you swipe your card, like vending machines.
*As usual things are probably broken, please yell at me on Discord or on the forums.
*I have a bounty for finding spacebux duplication exploits, so report them if you happen to find one.


*You can now use an AI interface board in place of a brain when making a cyborg. This allows the AI to use the borg's body. This is a terribly hacky mess and it's undoubtedly still buggy for the moment.
===Wednesday, February 5th, 2020===
*AI shells can now be built with any power cell you'd like. Why would you use a really big cell in a shell? Who knows, but you can.
;mbc updated:
*New device - the access-pro. Use it to change access requirements of many different kinds of machines. It will copy the access requirements from any ID that you insert into the access-pro. The user must be wearing an ID with id-change priveliges to do this. Find it in the HoP locker.
*Added an AND/OR toggle to the access-pro if you use it in-hand when its empty. This lets you specify if you want a door to require a list of accesses for entry, or allow anyone who meets any one value in the list.
*If a door has 0 access requirements, it can be deconstructed with the deconstruction device now.
*There will probably be some items I forgot to flag as access-changable or some bugs. Please report as usual
;Zamujasa updated:
*A bunch of changes to how RCDs work behind the scenes.
*Construction RCD (the RCD Deluxe) improved.
*As usual, complain on the forums.


===Thursday, June 24th, 2015===
===Tuesday, February 4th, 2020===
;Haine updated:
;Flourish updated:
*Added some cool new hairstyles from January's monthly contest! We have: Fun Bun, Croft, and Disheveled by Awkward Dryad, Sage by Specturesque, and Temsik by cyberTripping!
;Firebarrage updated:
*New clowning item: Canned laughter
*Available at your local clown supply store
;mbc updated:
*Welding helmet now provides a bit less head armor when it's flipped down. Full protection is only given when flipped up.
*Weakened the intensity of scanlines and other vision-impairing wearables
;Gerhazo updated:
*Fixed trying to flip while out of stamina ("You fall over, panting and wheezing.") causing you to be unable to ever use emotes afterwards.
;pali updated:
*Borg mesons no longer make your eyes bleed.
*Cyborgs now get access to department radio channels based on their module.
*Merged Adhara's fixes for her printing press patch.
*Green poker visor added to the clothing vendor, thanks to Kirill for the sprites.
*Bees can now wear buckets.
*Fixed station cleanliness in station credits.
*Fixed MechComp payment components money ejection.


*Another stationary chemicompiler in the test chamber itself.
===Monday, February 3rd, 2020===
;pali updated:
*Merged Urs's vending machine output patch. You can now clickdrag a vending machine onto floor tiles / crates / etc. to set the output target there. Also fixed a bug that caused items from vending machines to appear under them.
*Artifact instruments are now usable in the instrument player MechComp component.
*Fixed a bug where ghosts could peek into place where they shouldn't see.
*TTVs now actually equalize gas between the two tanks instead of shoving it all into one tank.
*You can now deconstruct unanchored windows by clicking on them with a wrench.
*And you can also remove reinforcements from glass / crystal sheets.
*Fixed a bunch of minor bugs. Among others: Changing telepad in a telesci computer is now less buggy. Masks will now show a proper message about protecting you from a cold liquid if it's cold. If your backpack is full you can no longer accidentally attach a breaching charge to it. Expanded to which containers you can piss. Burst canisters no longer block the port forever. Borgs can no longer steal connected canisters and break the port. Some machines could be used from any distance, that's been probably fixed. A certain circle in a certain adventure zone now registers clicks in a more intuitive way.  


===Wednesday, June 24th, 2015===
===Sunday, February 2nd, 2020===
;I Said No updated:
;Zamujasa updated:
*GAME MODE: FOOTBALL
*look its still the second here. im only a few hours late.
*(this is a gimmick mode like battle royale, but worse)
;mbc updated:
*Deconstruction Device will appear in engineer lockers as well as mechanic lockers.
*The Deconstruction Device can now be used to deconstruct more kinds of objects, and not just things mechanics have created (either click in-hand or use mousedrag). When you deconstruct an object, it turns into a mechanics frame that can later be soldered up at a different location. Most things will require some tool use to deconstruct as well, depending on complexity of the object.
*There will probably be some bugs or objects I've forgotten to whitelist as 'deconstructable'. Please report if you encounter those!
;Gerhazo updated:
*Fixed a lot of miscallenous inhand sprites. More items should now be visible on your character when they're in your hand. Please report any oddities like an item suddenly using a weird not-fitting sprite.
*Syringe inhand sprite now properly updates to reflect on how filled it is as its contents change.
===Saturday, February 1st, 2020===
;mbc updated:
*Stamina bar updates more frequently.
*The time it takes to pin someone with an aggressive grab will be reduced proportionally depending on their remaining stamina (as opposed to the previous implementation where they had to be at 0 for a fast pin)
*Replaced the existing (byond built-in) sound falloff rate with our own custom one. Also reduced the max ranges of sounds a bit.
;Gerhazo updated:
*Fixed the interaction between ghosts and the destabilizing projectile. You can return to busting ghosts.
*Fixed an issue with mechanic frames acting weird if you got interrupted while deploying one.
*Frame deploying action is interrupted by more things, such as starting several deploy actions at the same time, sorry!.


*Added a handful of new genetics genes.
==January 2020==
===Friday, January 31st, 2020===
;Zamujasa updated:
*Liquid dark matter will no longer meatcube mobs when it reacts inside a container. Instead, it will deal brute damage dependent on the amount created in the reaction. Large enough reactions will also destroy the container.
===Thursday, January 30th, 2020===
;warcrimes updated:
*fart atmos
*farts now have a trace gas. you can smell it when it's in a room. you can vomit when you've had enough. you can't breathe just farts. please be careful, report any bugs immediately. *fart
*fart atmos (fart atmos)
;Gerhazo updated:
*The syndicate hat has been removed from the petasusaphilic trait random hat trinket pool due to repeatedly causing confusion as well as devaluing the hat and its purpose. Rest assured that anyone wearing it is without a doubt a super criminal.
;Zamujasa updated:
*Construction Worker now starts with fancy overalls.
*The issue where there may have been multiple "Construction Worker" roles in the job preferences menu should be fixed.


===Tuesday, June 23th, 2015===
===Wednesday, January 29th, 2020===
;I Said No updated:
;mbc updated:
*Fixed bot pathfinding to not get stuck on unopenable doors.


*Chameleon and Cloak of Darkness now grant powers that allow you to switch them on and off at will.
===Tuesday, January 28th, 2020===
;mbc updated:
*Moved hold-at-gunpoint functions to the new item grabs framework. Hold any gun and click someone on Grab intent to hold them hostage. This behaves similar to the old gunpoint mode, but now it's more flexible and you can get a tight hold + pull the target around.
*Fixed bullets that throw the impacted player, like shotgun rounds - they were throwing in basically random directions instead of the direction the bullet was moving and weren't throwing at all on pointblank shots. Also, players who are thrown through the air by bullets will no longer be able to counteract the throw by running (this behavior is unchanged for normal throws)
;Zamujasa updated:
*Firebots will now correctly spray firefighting foam fires, making them approximately 90% more useful.
*Floorbots changed a bunch. idk. Maybe they'll be less awful now.


===Monday, June 22th, 2015===
===Monday, January 27th, 2020===
;I Said No updated:
;Zamujasa updated:
*Merged part of adhara's book/printing press feature. Order your gear from your local quartermaster.
;mbc updated:
*Fixed reinforced cables not being immune to explosions.
*Fluid movement gear (flippers etc) will prevent sea plants from slowing you down. It also won't slow you on mined rock tiles anymore.
*Increased time it takes to remove a jumpsuit from someone else.
;Kyle updated:
*Sturdy and Heavy Robot parts don't slow borgs down quite as much as they used to.


*Additional genetics UI tweaks. Markers will now turn white when you have the correct sequence.
===Sunday, January 26th, 2020===
*Added Autocomplete feature. If you have already activated a gene once, you can hit autocomplete to get the sequence. Encryption locks must still be broken, however.
;Zamujasa updated:
*Added Booster Gene Y and Booster Gene Z.
*Attempted fix for atmos misbehaving when fixing breaches / building.
*High Complexity DNA is easier to unlock now (2 locks instead of 4), and also can be used as a wildcard in gene combination.
*You can now shove people against artifacts. Passive grabs are safe, reinforced grabs will trigger the artifact effects (if it is on).
*Appearance and Body Type are now fully accessible from the beginning.
*Defibs and human limbs can be used as artifact stimuli as well, if you wanna do that.
*Removed: Booster Gene Q, Saturated Junk DNA, Hair Follicle Research, Body Type Research
;mbc updated:
*Revolution leaders can now buy daggers and standard flashes through their uplink.
*Pins can be executed a little faster on targets who have 0 stamina.
*You can chair flip off of boxing rope corners now (same input - mousedrag)
*Knives can be used to strangle and inflict minor bleed damage.
*Cable coil can be used to strangle and inflict a bit extra oxygen deprivation.
*Added overlay for inhand item grabs.
;Azungar updated:
*Fixed a lot of the mining related bugs on Manta, really appreciated the feedback in the thread. Thanks once again.
*[RP ONLY] Motives are entering version 0.1, feel free to yell at Azungar if there is anything incredibly weird with them.
*You can now use carts to be a target of manufacturer outputs and you can also input materials from them.
;Pali & Flaborized updated:
*Added Sticks to Snakes, a new wizard spell! Sprites by Flab, code by Pali.
*Basically, you can target items to turn them into snakes. If you target people, you can turn whatever they have in their active hand into a snake. If you use your staff, the resulting snakes will be aggressive. If you don't, they'll only act in self defense. Killing the snakes reverts them back to the original item!
*There are a couple special snakes from casting your spell on specific items. Collect them all (set up a zoo)!
;Flourish updated:
*The radio show host now spawns with a sleeve of exclusive radio station records. Thanks again to Urs for helping curate this collection. *Also, now, most records should have some basic identifying descriptions so you can keep track of your favorites.
*Thanks to Phuzzy, we now have a new radio station advertisement tape, featuring Discount Dan's Quik Noodles. It's very good. Find it (and its friends) in the radio station's trash can.
*Added the grapefruit grape mutation patch by UrsulaMajor and LovelyMimic! You can cut grapefruits into wedges and garnish drinks with them. Also, having grapefruit juice in your system makes medical chems deplete quicker!
;mbc updated:
*You can now pin someone by grabbing them and clicking the floor. The action will happen faster if you have a tight grip before starting. Neither party will be able to move during the pin (but the target can resist), and the pin will break when the attacker's stamina runs out.
*Fixed bot and mulebot pathfinding, for real this time. Probably.


;Haine updated:
===Saturday, January 25th, 2020===
;mbc updated:
*Split the disorient resist armor property into 3 types - Body, Eye, and Ear. Body protects from mostly anything, Eye for flashes, and Ear for sonic stuns. Also added some different amounts of Eye/Ear protection to existing headwear where it would fit.
*You can now dose a material cloth with a small amount of reagents to force targets you strangle to inhale from it.
*You can now strangle someone with a breath mask. If you're holding an internals tank in your off-hand, they will be forced to inhale from the tank.


*Removed a bunch of sprites that were no longer needed - if you see something weird happening with clothing like a missing sprite, please let me know.
===Friday, January 24th, 2020===
;Zamujasa updated:
*Air canisters and tanks have slightly updated UI. Now includes a bar showing the percent full it is.
*Green on black for normal, yellow on red for overfilled. If you see a full yellow bar, you should probably run.
*Also, ejecting a tank from a canister will now auto-close the valve if it was open.


===Sunday, June 21th, 2015===
===Thursday, January 23rd, 2020===
;SpyGuy updated:
;mbc updated:
*Revolutionary flashbangs will shatter loyalty implants in affected targets.
;Zamujasa updated:
*Changed a bunch of pathology numbers.
*The CDC should no longer charge you an arm and several legs for a single cure.
*More things can be vaccinated. The Synth-o-Matic might also be more useful in making cures? idk. Also, oxygen farts.
*A lot of numbers were fussed with so something is surely broken. As usual, please report problems you run into.


*Adding an automatic ban for clientside mods that affect data being sent to the server.
===Wednesday, January 22nd, 2020===
*In case you are running any sort of mods and still wish to play here you should disable them now.
;Zamujasa updated:
*If you don't know if your client is modded or not it isn't.
*What is and isn't considered a "good" mutation has been changed (mostly w/r/t Boosters).
*The cyberize-organs ailment would eject your spleen without providing a proper replacement. Rude. This has been fixed.
*Card vendors have some new items, sprited by AwkwardDryad. Heh.
===Tuesday, January 21st, 2020===
;Zamujasa updated:
*Sticky notes no longer show up completely black when written on. Thanks to AwkwardDryad for the initial patch. They were also more or less entirely re-coded. Welp.
*Writing on them will update their appearance. Messages with ! and ? will show a ! or ? on the note instead.
*You can stamp them with various stamps. It makes them look different, too.
*They're now actual stickers that you can stick to things. You can also write on them while they're stuck to things.
*Help intent will peel a sticky note off of whatever it's stuck to.
*Old sticky notes still exist in some places, for now. As a temporary measure, a box of sticky notes will accompany any natural stack of sticky notes.
;mbc updated:
*Adjusted triplemeth stun reduction from 100% to 98%.
;Flourish updated:
*Oshan chemistry has been very slightly expanded. You'll see some of Manta's very cool and good cabinets around there and medbay.
*Ghosts now have a Toggle Arrest Status verb that lets them see (surprise!) someone's arrest status.
;Zamujasa updated:
*Implemented party crab patch (code by UrsulaMajor, sprites by Aleks)
*Implemented figurine carrying case patch (code by UrsulaMajor, sprites by Studenterhue). You can buy one from the capsule vending machines!
*The Cyborg jumper cables thing may be slightly less obtuse in its use now. Hopefully.
;mbc updated:
*Use Grab intent with a cloth (material piece) to hold someone aggressively with an additional effect of muffled speech. Not a 'quiet' effect, it's normal volume and more unintelligible.
*Adjusted hot/cold food buffs to only apply their effect appropriately when you are too hot / too cold.
*You can now suplex two people at once.
*Slightly changed suplex stun times.


;Convair updated:
===Monday, January 20th, 2020===
;Zamujasa updated:
*False walls now properly mimic the floor tiles they're on, rather than showing a black void. They may also slide "behind" other walls when open, to make them slightly more sneaky.
;mbc updated:
*You can now dive off the pool springboard with a technique identical to the chair flip. Also, people can now be thrown into/out of the pool instead of always needing to enter through the ladder.


*Reworked medical sleepers, which should now be capable of keeping light-crit patients stabilized for a reasonable amount of time (as opposed to being pretty much pointless).
===Sunday, January 19th, 2020===
*They're still no substitute for a doctor, but it should buy you enough time to grab the right type of medicine from the medical vendor or something.
;Gerhazo updated:
*Syndicate assault trooper rifle now has single and burst firing modes. The former functions as the gun has all this time. The latter fires a burst of projectiles that each do less damage and have lower effective range, sacrificing precision and ammo efficiency for close-range stopping power.
*Made very minor changes in gun-related code. It has been tested extensively but if something were to start to break for whatever reason regardless, please post a bug report and/or scream at me.
;mbc updated:
*Reworked the way stun reductions work. (They used to reduce all stuns by some amount per life tick. Now, stuns are reduced on the instant of application by some percentage value). This affects lots of drugs, but also fixes some stuff like the changeling abomination form.
*Disorient reductions have been introduced as properties of armor. Currently the only things that grant a disorient reduction are the security barrier, heavy riot suit, and EOD armor. Probably make some craftable civilian version at some point.
*You can view these protection values by using the STAT tooltip on the ingame HUD.
*Fixed a longstanding bug where you could get the benefits of armor simply by holding it in your hand (no more spacewalking by holding a space suit, sorry)
;Gannets updated:
*Slight amendments to some Nuckear Operative classes:
*Assault Trooper's rifle now fires the 3-round burst you always thought it did.
*Medic's curare canister has been swapped for a less devastating neurotoxin canister.
;Zamujasa updated:
*Experimenting with something at the start of rounds to make the transition less jarring.
*As usual, report bugs, etc...


;Hull updated:
===Saturday, January 18th, 2020===
;Azungar updated:
*Some things might have changed around a bit on Manta. Maybe. I'm not sure.
;Zamujasa updated:
*Trench map (as in, the map of it, not the trench itself) generation sped up.
*Also changed how it looks a little in prep for possibly making it available on the asteroid mining level.
*Cut down Oshan boot time. May also improve Manta boot time slightly.


*Split medbay off into seperate areas for the lobby and operating theater which should spread out the APC drain.
===Friday, January 17th, 2020===
;Flourish updated:
*Traitor chefs, sous-chefs, and waiters can buy a very gimmicky 1 bad guy coin "hotdog bomb".
*You can now hit a glass recycler with a box to attempt to recycle all the contents of said box.
*I've slightly reworked the left side of Oshan medbay. Let me know what you think. Also, I'm thinking of completely removing pathology, because it looks really aesthetically unpleasing... Also let me know your thoughts!
;Gannets updated:
*Nuclear Operative Specialist Medics no longer recieve a random poison bottle.
*To make up for it, they now recieve a large canister of curare to fill their syringe guns with. They also get a chunky injector with three applications of the exciting new juggernaut chem to buff their pals with.
*Let me know how these balance changes feel.


===Wednesday, June 17th, 2015===
===Thursday, January 16th, 2020===
;I Said No updated:
;Flaborized updated:
*Flourish implemented Flaborized's cool new botany resprites (check them out!) and wrote on behalf of Flaborized in the changelog.
;Zamujasa updated:
*Microbomb implanters no longer show a message to everyone on use.
*When implanted into another person, microbomb implants will no longer show the "Your implanted microbomb will go off..." message.
*As usual, subject to change based on observations and feedback.
===Wednesday, January 15th, 2020===
;Zamujasa updated:
*Dying by nanomachines while in VR will no longer make you die for real.
*Botany changes: Certain crops will have the correct names again (synthlimbs, synthorgans, etc.)
*The plant analyzer has a new readout that includes a nifty graph. Green good, red bad.
*"Maturation Rate" and "Production Rate" have been changed to be in line with the other stats - positive is good, negative bad. Effects that changed them one way or the other have been updated accordingly.
*The botanical mister now has a "high power" mode where it outputs more reagents to plant pots at once. It can also be examined for a hint about what's inside.
*As usual, report any weird issues, because lord knows there will be some.


*Genetics interface changed a bit. Grey genes have not been researched, yellow ones have been researched but not activated, and green ones have been activated.
===Tuesday, January 14th, 2020===
*Fixed a bug that prevented you from adding stored mutations to a subject.
;Zamujasa updated:
*Pod buttons have tooltips now. It isn't much, but hey, at least you know what Return to Station does now.
*The text colors for Engineering and blobsay have been changed for better visibility (to darker orange and dark green, respectively)
*Fixed flockbrains not doing flockbrain things.
*Ability cooldowns should update more consistently. Hopefully.
*Blob ability and upgrade buttons now show cooldown timers and point costs similarly to other abilities.


;Convair updated:
===Sunday, January 12th, 2020===
;mbc updated:
*In the 'Display' menu on the top left you now have the option to toggle framerate up to 60. This won't look good for everyone and may look worse, depending on your PC.
*Chair flip is now a targeted ability where you can click on a tile to throw yourself in that direction. Flipping will launch you in whatever direction your character is facing.
*Chair flip range extended to 3 tiles instead of 2. You will deal more damage to targets who are farther away. Missing your target (slamming into walls etc) can hurt a little.
*Added little pull/unpull icon effects.
===Saturday, January 11th, 2020===
;Firebarrage, Gerhazo, and Pali updated:
*Chem nerds rejoice!
*You can now purchase secret chem hints for 3.5k spacebux on round start!
*Each hint can only be read once, so feel free to sell it to others!
*Many thanks to the many players who helped write these!
*Along with this we now have nine new secret chems for you to find
*Disguiseium, Crime, Stable/Unstable Omega Hairgrownium, Medusa, Directed Nanites, Juggernaut, Deep Fried Dabs, Warp
*Details will be on the wiki shortly
*The first player to discover each chem can choose to add their name to the chem's description! PM Firebarrage on discord if you find one to claim your reward.
;Gerhazo updated:
*Click-dragging people into scanners, sleepers etc no longer changes your intent, which it used to without indicating the change on your HUD. If you sometimes had issues with surgeries not working properly, this was very often the cause


*The experimental generator (available through QM) is now capable of charging APCs, and I also buffed the charge rate.
===Friday, January 10th, 2020===
;Zamujasa updated:
*Limbs will have the names of their owners. You can once again hit people with their own arms.
*The Wizard spellbook now shows the correct cooldowns for spells.


===Tuesday, June 16th, 2015===
===Thursday, January 9th, 2020===
;Convair updated:
;Firebarrage updated:
 
*Added pali's "Days since last accident" sign
*Back end changes to porters (Port-a-Brig etc) and old (non-PDA) remotes.
===Wednesday, January 8th, 2020===
*Home turf and remote-to-device link aren't hard-coded anymore. Click-drag the machine onto a floor tile to designate it as the new home location.
;Zamujasa updated:
*You can order additional Port-a-Brigs from the cargo bay if you so desire.
*Quartermaster console UI updated. Nothing really new feature-wise, just prettier. I guess.
 
*As usual, please report any issues
===Sunday, June 14th, 2015===
===Tuesday, January 7th, 2020===
;Infinite Monkeys updated:
;Flourish updated:
*You can now staple masks to people's faces. Just have them on an operating table, and target their head while on help intent. Highly recommended for devout clowns and mimes.
*Trying to remove someone's stapled mask will give them some noninsignificant brute damage (much like with stapled butts) and stun them for 4 seconds. This should hopefully prevent nerds from abusing this, but let me know if that still proves an issue.
===Monday, January 6th, 2020===
;Flourish updated:
*New year, new things. The radio station has finally refreshed its brain numbing, headache inducing repertoire of repetition. Instead of being stowed away inside the wooden desks, these records are now found in two very lovely record sleeves on top of the desks (well, now, tables).
*A big thanks to everyone who participated in the November monthly contest and submitted their art for record sleeves! This includes: Pali, Sartorius, Valterak, Wisecrack34, Tewf, Crazyabe, Schwicky_Schwag, Bologna Prime, Monolithburger, saccharinChampion, Studenterhue, and Flaborized!
*And another big thanks to UrsulaMajor for curating the new selection of music!
;Zamujasa updated:
*Some more AI changes:
*AI cores now have 250 HP instead of 100.
*AI cores will die at 0 HP, instead of going into a sort of timed "crit" state. In practice this mostly just means that if your HP is below 0, you won't suddenly die five minutes later, you'll die now.
*Power is also a little different. Hitting 0 charge will kill an AI. However, if the AI core starts charging and reaches 100 charge, it will turn back on (assuming it hasn't been otherwise damaged beyond operating).
*Reviving an AI can be done by clicking on it at any time while it's dead, not just while it's fully assembled.


*You can now buy things directly from the Supply Request Console outside the Quartermasters' Office using money from your personal account. It's still delivered to the same place, though, so you'll need the quartermasters to give it to you.
===Sunday, January 5th, 2020===
;mbc updated:
*Pods can now aim and shoot diagonally.
*Pods can brake (hold your SPRINT button)
*Pods bump into things and take/deal damage just like subs do.
*When impacted by a taser, there is a chance that the pod's wormhole recharge will be put on cooldown.
;Kyle updated:
*Slight update to wraith. Now they have a visible health bar at the top right of the screen.
*Wraith has a new ability "poltergeist". The old "poltergeist" ability is now called "spook", and the new one creates a portal that tries to summon a poltergeist from a pool of eligible dead players.
*Poltergeists get several of the weaker wraith abilities and must stay within a certain distance of their portal or thier master.


===Saturday, June 13th, 2015===
===Friday, January 3rd, 2020===
;Convair updated:
;Warcrimes updated:
*Fixed weird corners on certain shuttles
*Merchant shuttles should rarely dock at the Diner instead of the station.
;Zamujasa updated:
*chui windows like the TEG output monitor will no longer auto-close due to distance reasons for AI / silicons.


*Added Port-a-NanoMed remote to most medical PDAs, and a Port-a-Sci remote to the RD's PDA.
===Thursday, January 2nd, 2020===
;Gerhazo updated:
*AI announcements now also make a sound like the regular announcement computers!
*Fixed (hopefully) all of the lingering bee honey bugs!
*Bees spawned from eggs weren't having proper maximum reagent volume set, often making them unable to produce honey, particularly in the case of queen bees, which spawn unique big blobs of honey. That has been fixed.
*Honey would pre-spawn with some honey already in it, causing there to be less room for the bee's reagents, meaning that usually produced honey would not have all of the bee's reagents in it. This has also been rectified. This also means that from now on if your bee feeds on for example a cannabis plant, you can be certain that the reagents of the mentioned will carry over to the honey's reagents.
*Fixed merchant shuttles not cleaning up after themselves while leaving, resulting in a bunch of shuttle floor remaining where they landed. *Also meddled with certain chairs' rotations to remove any instances of them hiding beneath those.
===Wednesday, January 1st, 2020===
;Firebarrage updated:
*You can now transfer spacebux between online players and check your balance mid round. Check an ATM for details
*You can also withdraw it as a token. But dont lose it or the thief can cash it in themselves at any ATM!
;Gerhazo updated:
*Happy New Years!
*Oshan had an issue with merchant announcements followed by no trader actually arriving. This has been fixed, as a result of which the *Oshan merchant bay has been very slightly expanded.
*Fixed an issue with merchants sometimes hiding under their shuttle chairs, often completely vanishing from sight.


;I Said No updated:
==December 2019==
===Tuesday, December 31th, 2019===
;Zamujasa updated:
*We managed to have a changelog entry every day this month. Neat.
*AI QOL: As AI, "Y" gives you the radio channel popup, so you can pick from all your radio channels.
*AIs have a HUD now! It shows the AI core's health, charge, and tracking info, as well as buttons to open the APC for the area your eye is under and to change your status/color.
*Cyborgs and the AI, when killswitched, will eject their brains instead of spontaneously gibbing.
*When a cyborg's head is destroyed, the brain is dropped onto the ground.
*AI shells now take on the name of the AI while the AI is using it. It will reset back to the default afterwards.
*AI is a high-priority role again. Basically, the game will try to add an AI to every round. This will allow people who have it on medium or low to get assigned to it instead of a round starting with no AI at all. (AI defaults to Unwanted in your job preferences.)
*As usual, please report any issues.
;Kyle updated:
*Merge dice rework patch by Awkward Dryad. Dice rolls are a lot easier to read now, you can purchase dice and dice paraphernalia at your local card machine.


*Activators that have successfully activated a power in a human (not monkeys!) can be recycled by putting them back in the genetics terminal.
===Monday, December 30th, 2019===
*Doing this yields various rewards, and will decrease research costs and times up to a cap.
;ZeWaka updated:
*One of the new rewards is Chromosomes, which can be used on activated mutations to improve them in various ways.
*Escape shuttles have been spiffed up a bit with a new look!
*The research time and cost reduction research articles are gone, as they are obsolete due to activator recycling.
===Sunday, December 29th, 2019===
*Booster Gene A, B and C are also gone as they were obsoleted by the new chromosomes feature.
;Flourish updated:
*Wrestling timberdoodles have been added as a random antag respawn possibility. For reference, they should show up about as often as blobs.
;Zamujasa updated:
*The Character Preferences menu now has a few tooltips that explain what the various options do.
*The AI can now dispense from the Port-a-Nanomed, just like it can from regular Nanomeds.


===Wednesday, June 10th, 2015===
===Saturday, December 28th, 2019===
;Convair updated:
;mbc updated:
*Disarm will shove/roll away anyone who is already lying down.
*Help intent can be used to help pat out flames on someone else. You can burn your hands doing this, careful!!
*Help intent does a bit more stun reduction (-5 seconds instead of -3 seconds)
;Kyle updated:
*Merge Photocopier patch by Adhara. You can find photocopiers on Cog1 and Clarion crew lounges.
*New sprites for pod weapon, sensor, and engine handheld items courtesy of schwick.


*Security and HoS PDAs now come pre-loaded with a Port-a-Brig remote. Also added a few blank PDAs to the sec vending machine, considering that redshirts are a frequent target for PDA bombers.
===Friday, December 27th, 2019===
;Gannets updated:
*Some changes to Nuke Op Specialist Engineers:
*Turrets can now be thrown to activate, skipping the usual construction steps and getting from zero to shooting in a far quicker time.
*Each turret has two charges of quick-deploy juice. So after that you'll have to do it the old-fashioned way. The turret will aim in the direction thrown when deployed this way.
*Thanks to Urs for this exciting new feature & thanks to Schwick for the new sprites!
;Zamujasa updated:
*PlantMaster spliced seeds now merge the names of the seeds as "Xxxyyy" rather than making "Hybrid Xxxxxx".
*Botany's UV lamp and mister have a range of 2 instead of 1, so you don't have to keep them directly next to plants.
*The UV lamp also actually acts like a lamp.
*Produce grown in botany will have names based on splices and mutations. Sometimes it might carry over to things made with them, who knows! *This almost certainly broke something esoteric I didn't find so please report any bugs


;Wire updated:
===Thursday, December 26th, 2019===
;Zamujasa updated:
*Messed with the PlantMaster Mk3 UI. Feedback appreciated.
===Wednesday, December 25th, 2019===
;Somepotato updated:
*Merry Spacemas, crew! For a short time after suiciding, you can suicide again to succumb to guarantee your (un)timely death.
===Tuesday, December 24th, 2019===
;Azungar & Keelin updated:
*Nanotrasen Commander has arrived to investigate the NSS Polaris incident and can be found in the bridge of Manta & Oshan.
*Nanotrasen faction reputation is now enabled. You can earn (or lose) reputation with Nanotrasen. Currently there are no features if you lose it enough, but gaining enough earns you some cool rewards.
*The ocean around NSS Manta is SWARMING with Syndicate Gunsharks and Fishdrones, seems like they are launching a full frontal assault now that the Nanotrasen Commander is here.. Stay tuned for more as the war between Nanotrasen and Syndicates heats up.
*Yes, faction reputation persists through played rounds. Get grindin'!
;Zamujasa updated:
*It's still Monday in my timezone. Oh well.
*Cyborgs have a new health readout.
*Clicking the health icon (the one in the top right) will toggle it between mini, full, and hidden.
===Monday, December 23rd, 2019===
;Flourish & Flaborized updated:
*Super cool claw machines have come to your local station! Play 2day for a chance of winning some ultra adorable plushies. As always, extremely cute and good sprites by Flab.
*Oh, did I mention that you can now make plushies talk? Yep, just click 'em while they're inhand.
;Kyle updated:
*AI Cores can WEAR HATS!!!
;Zamujasa updated:
*The "You have died!" message in chat is bigger and tells you how to do ghost things.
*Ghosts using the Enter VR command no longer occupy a real VR pod. (May be buggy. Report issues.)
===Sunday, December 22nd, 2019===
;mbc updated:
*Fixed bug where you could no longer RESIST to roll out fires. ALSO I want to mention even though its not a new feature, you don't have to mash the button to keep rolling! Just click it once and your character rolls automatically
;Zamujasa updated:
*VR Murderbox now has a button that cleans up all (or most of) the mess
*Setting DNR should now properly keep you from being yoinked out of the afterlife bar.


*New 'Link IRC' verb. Associates your byond username with your irc nickname. Will be useful in the future for certain IRC bot commands.
===Saturday, December 21st, 2019===
;mbc updated:
*Fixed issues with ghost critters ignoring their restrictions (speech + item usage + grife prevention)
;Zamujasa updated:
*Real wizards no longer get the VR spellbook.
*Fixed some VR issues where you could get sent to nowhere.
*Fixed a bug where your ghost could get deleted while you were still in it.
*Fixed some bugs where things broke because they tried to use your old body after it got deleted.


;I Said No updated:
===Friday, December 20th, 2019===
;Zamujasa updated:
*Some more updates to VR I guess. hopefully this didn't break anything.


*Genetics can now access DNA samples directly from the station's medical database instead to having to scan them.
===Thursday, December 19th, 2019===
*Activating a gene from someone's latent pool no longer causes any stability loss.
;Zamujasa updated:
*Geneticists can now create Activator syringes, which only activate latent powers.
*VR has been updated a bit.
*Fixed a few interface bugs in the genetics computer.
*Most notably is THE MURDERBOX™. Be a wizard! Werewolf! Wrestler! Or just use some Syndicate gear I guess.


===Tuesday, June 9th, 2015===
===Wednesday, December 18th, 2019===
;I Said No updated:
;mbc updated:
*If you put lattice, a dowsing rod, some reinforced wire, OR a thermal vent over a seafloor tile, it cannot be exploded into a hole anymore.
;Zamujasa updated:
*Construction and action bar images now have a little white outline to help show they're not actual items, just the image of one.
*VR-flavor wirecutters are no longer invisible.


*Hairstyles and detail options have been merged into one list. Go hog wild.
===Tuesday, December 17th, 2019===
*Your customization choices preview should sync up with what you actually get in game now.
;ZeWaka updated:
*Implemented the Pears, Peaches, Roses, and Cats botanical patch by UrsulaMajor.
;Kyle updated:
*Add level 0 job reward for detective to exchange his revolver with a single action revolver, the peacemaker.
*Wraiths now have the blood writing ability from spooktober ghosts, thanks flab for painstakingly drawing all those letters!
; updated:
*Some lighting stuff fixed (for a certain adventure zone puzzle, mainly)
*Barbers can now give people the fancy gimmick hairstyles too
*Fixed instances of things like "steel void", "steel snow" etc.
*Various other mild touches here and there, probably


===Monday, June 8th, 2015===
===Monday, December 16th, 2019===
;I Said No updated:
;mbc updated:
*Oshan engineers will now be able to boost the speed of the carousel by diverting power into the new 'carousel power unit' machine.


*Meteor Shield Generators now use far less power. Due to some other unlisted changes, I strongly recommend taking advantage of this buff.
===Sunday, December 15th, 2019===
;Readster updated:
*A list of changes to dabbing that I have made over the last few days
*-Captains, Traitors, and Nuke ops can now dab, and everybody can dab on assday
*-The Syndicate hat now negates the braindamage penalty (You can still dab your arms off!)
*-Dabbing next to somebody who is lying on the ground will now dab "on" them. Allowing you to officially dab on people to assert dominance and shame them.
;mbc updated:
*Oshan inner maintenance is expanded into a cargo carousel.
*Dowsing rods will now notify you when they are placed over the 'true center' of a hotspot
;Zamujasa updated:
*Oshan's vent capture generators will now show their output in kW, MW, etc.
*The PTL might show how much money it's earned, now, so you can brag about that.
*deleted most of the vr race track. sorry. it's in a better place
*the vr area now has a ladder going to the gauntlet area instead of the disposal chutes.
*the chess board is part of the gauntlet area too now. wow!
*???


===Sunday, June 7th, 2015===
===Saturday, December 14th, 2019===
;Infinite Monkeys updated:
;mbc updated:
*Pods now count as something you can hold on to in space without drifting away.
*Fixed some passability issues (like the door in disposals)
*Revolutionary flashes will only stun people who are being converted.
*Add new item Revolutionary Sign, that lets a revhead put small combat buffs on nearby revs.
;Zamujasa updated:
*You can use pens to write on floors again.
*Implemented [https://forum.ss13.co/showthread.php?tid=13476 Ryumi's patch] for faster floor replacement.
*Fixed the Spacemas-special fruitcake recipe.


*The power transmission laser can now instantly detonate people at high enough energies.
===Friday, December 13th, 2019===
*Improved the controls for input and output of the laser.
;warc updated:
*Potato Batteries by Kubius
*have you met bill ?


===Friday, June 5th, 2015===
===Thursday, December 12th, 2019===
;Haine updated:
;mbc updated:
*Rev heads get an uplink that gives them a small selection of revolutionary items.
*Added 'Revoultionary Flashbang', which does what it suggests.


*New and improved escape shuttle! It now spends a bit of time in transit to centcom before arriving. Buckle up!
===Wednesday, December 11th, 2019===
;mbc updated:
*Comm dishes will now log any large items or mobs that exit the station zlevel as 'lost cargo'. Heads of staff can access these logs through the communications console. The list will erase older entries if it gets too long.
*Corpses will release small amounts of a gaseous slightly-toxic reagent 'Miasma' into the air as they decompose.
*Lowered wait time for ghost critter spawns a bit.
;Flourish updated:
*Added wasp grenades as a new traitor botanist item. They cost 4 evil nerd bucks, let me know if you think they're too weak (or strong!).
;Zamujasa updated:
*To change the text on AI Law modules, you must use them in hand. They will no longer prompt you just by picking them up.
*The law modules have also been cleaned up and their descriptions somewhat updated.
*You know how when there were multiple AIs, and using a Rename would rename all of them? That sure was awful, good thing it's fixed!
*There might be problems related to these changes that I couldn't test. Please report any bugs like not getting law update dings or other weird crap.


;SpyGuy updated:
===Tuesday, December 10th, 2019===
;Zamujasa updated:
*Constuction worker tools may let you make fancy autowalls now. Probably buggy, oh well.
*Another big UI rework for late-joiners. It probably sucks and is full of bugs.


*Changes to how human icons are handled. Please report any bugs or strange behaviour you find.
===Monday, December 9th, 2019===
;Zamujasa updated:
*Ghosts that use the "Teleport" verb can now cancel instead of being forced to teleport somewhere.
;Kyle updated:
*New Ghost HuD button for respawn options.


;I Said No updated:
===Sunday, December 8th, 2019===
;Zamujasa updated:
*The Afterlife Bar now has a proper exit, for some meaning of exit.


*Traitor objectives have been messed with. There are now many more combinations of objectives available, in addition to some all-new objectives:
===Saturday, December 7th, 2019===
*Damage Area: Cause a significant amount of damage to a chosen room.
;Kyle updated:
*Destroy Equipment: Destroy all instances of a chosen piece of equipment on the station.
*Experimental change for light grenade. It no longer instantly kills you forever removing you from the round. It does something... else...
*Job Genocide: Kill all crewmembers of a particular job.
;mbc updated:
*Off the Heads: Kill all the head personnel.
*Heads of staff will get a new 'Mutiny' stat boost when revs are standing nearby within a few tiles distance. They can unconsciously sense a disloyalty!! They're just bossy like that!.
*No Clones: Make sure no cloned crew survive.
*Added onscreen button for ghosts to respawn as animal alongside the afterlife bar option.
*Supremacy: Be the last antagonist standing.
*Epinephrine in the bloodstream will slow the progression of sarin somewhat. Doesn't actually cure it like atropine does, though!
*Gimmick and Miscreant objective lists have also been tweaked a bit.
*Wizards who drink mugwort will find that it now has sarin-reducing properties.
;Somepotato updated:
*Borgs and ghostdrones can now scroll through their module list. Neat. Sorry Mac users with only one mouse button.


===Wednesday, June 3rd, 2015===
===Friday, December 6th, 2019===
;I Said No updated:
;Zamujasa updated:
*Changed the way the character setup menu looks. If something is broken, sorry, yell at someone to revert it I guess.


*Pod changes: You can click-drag yourself onto a pod to board it. There is now also a Leave Pod button in the bottom-right corner when inside a pod.
===Thursday, December 5th, 2019===
*Pod Cargo Hold change: You can click-drag the pod to a nearby tile to unload stuff there.
;Kyle updated:
*New pod secondary system: Ore Scoop. Drive over ore to pick it up, clickdrag the pod to a nearby tile to unload it.
*Merge adhara's allergy trait patch. Two new traits, get a completely random allergy or a medical chemical allergy
*New pod comms system part: Magnet Link Array. Allows you to control the mining magnet from within 7 tiles from inside a pod.
*The mining department now starts with a Mineral Accumulator.


===Tuesday, June 2nd, 2015===
===Wednesday, December 4th, 2019===
;SpyGuy updated:
;zamujasa updated:
*New MOTD, featuring more links and incredible art.
===Monday, December 2nd, 2019===
;zamujasa updated:
*Using the "unequip" hotkey with a magtractor will unequip it if it isn't holding anything, or will drop the held item if it is.
*Ghostdrones and mobs that "squeeze" through doors will now try to open them when pulling things (but will still squeeze through if it doesn't open).
*Ghostdrones have some fancy maptext on their UI. Really preliminary and bad maptext.
*When music plays, a message will appear in chat telling you how to make it stop, probably. Maybe.
===Sunday, December 1st, 2019===
;Gannets updated:
*It's Spacemas time, everyone!
*Cogmap 1 has been decorated to match, expect other maps to join in the spirit of the season throughout the month.
*Also, the spacemas tree decoration thead is open again! Come draw a cute new ornament! https://forum.ss13.co/showthread.php?tid=13406
;warcrimes updated:
*Horizon and Atlas reporting for spacemas duty. Reports of a docking incident have been grossly exagerated. All is according to spacemas plan.
;azungar updated:
*Cleared out the Manta bug thread on the forums. Thanks for everyone who has contributed, sorry for being so damn slow with them and keep them coming.


*Tweaked critter backend, should significantly reduce lag.
==November 2019==
*Critters might be lazier as a result. Please report any issues.
===Saturday, November 30th, 2019===
;kyle updated:
*Wraith has new GUI for the poltergeist ability. Also wraith now has the click-drag-throw ability that the telekinesis power has. Sprites by Flaborized.


;I Said No updated:
===Friday, November 29th, 2019===
;Flourish updated:
*You can now order party supplies via QM, thanks to UrsulaMejor. They contain, among other things, birthday hats and red duo cups. Sprites by Flaborized.
*Also there are more wrapping paper variants. Wrap your dead space pals in these new fun and fruity colors 2day.
;Somepotato updated:
*Ghosts can now point. Neat.
*---
*Blobs now have access to viewports.
*You can now teleport to a tile in your viewport by clicking on it (as AI or Blob).
*Space is now unpowered.


*Pod communication systems are now used to interface with dock controls. If you don't have a comms system or you have the wrong one, you'll be denied access.
===Thursday, November 28th, 2019===
*Syndicate pods start with a different communications system to station pods. You can't just go in through the pod bays anymore.
;Flourish updated:
*UrsulaMejor and Schwicky_Schwag proudly present... Popsicles! Find these tasty frozen treats at your local snack machines and in your chef's refrigerator.
*Your space pals Urs and Schwick have also bestowed botany blueberries.
;Somepotato updated:
*If you've donated to us using Patreon, you can use !shelterfrog in Discord to be granted the ability to use the emote in OOC.
*If your key is not currently linked, you may have to do so with !link first.


;Haine updated:
===Wednesday, November 27th, 2019===
;mbc updated:
*Hitting a pod or minisub with a melee weapon will have a chance to stun the occupants. Intent is to make taking on a vehicle at point-blank range a viable thing and not a death wish.
*Vampire ranged blood suck ability should now begin its cooldown when interrupted (either from the target running away or being bumped), and the cooldown was increased from 30 to 45.
*Bat form will now try to open doors as it flies through.
*Thrall ability point cost reduced from 200 to 100. Keeps the same effect as before (making a thrall with 200 bloodpoints)
;ZeWaka updated:
*Implemented forklift adjustment, heartburger, and Esoteric Naming patches by UrsulaMejor, Cyclical, and AwkwardDryad.
;Somepotato updated:
*Your radio and admin volume settings have been reset. However, they now persist across servers.
*In addition, 3 new volume verbs have been added, pending a UI. Master, Ambient, and Game audio.
*Master audio controls everything, so a master audio of 0 would mute the game.
*Ambient/Game control ambient zone music, and game sounds (like airlocks etc) respectively.


*There's now a civilian radio channel, for chefs/botanists/etc.
===Tuesday, November 26th, 2019===
;zamujasa updated:
*Tweaked sound volume falloff by messing with some numbers. Things will probably be louder and stuff from three tiles away will no longer be nigh-silent. Experimental, so yell at me on Discord if you like/hate it.
;kyle updated:
*Lawgiver gun now shoots flames for several tiles when shooting a flare on "Hot Shot" mode.


==May 2015==
===Monday, November 25th, 2019===
===Sunday, May 31th, 2015===
;kyle updated:
;Marquesas updated:
*Merge visible crate barcodes patch by Pali.
*Merge lipstick sprite positioning "patch" by Adhara.
*Kudzu-people are here! Dead bodies on kudzu tiles will be changed into kudzumen. Their goal is to live in harmony in the station and cultivate kudzu... Mostly. NT has kidnapped their God, the Captain's Bonsai Tree
*They get a couple defensive/healing abilities and take damage when not standing on kudzu tiles. The defend their kudzu, but aren't necessarily antags; not that they would be good at it anyway with their low stamina and speed. But they can stop and start the growth of kudzu in areas.
*Kudzu-person and bulb sprites by Awkward Dryad. HuD buttons and benign kudzu sprites by Flaborized.


*New stock market event type.
===Saturday, November 23rd, 2019===
*Also adjusted the effects events have. Overall, they should leave a larger dent. Or a larger profit in your hands.
;warcrimes updated:
*11-23-2053 - There has been an incident at the NSS Horizon moored research installation. Severe gravimetric distortions detected. Unidentified debris collision, port flank. Navigation offline. Thrusters offline. Minimal casualties.  
*Temporary evacuation measures are now in place. All assigned personnel are to report to the aft starboard propulsion section for evacuation. Follow signs for Research.
*Extrication and salvage operations will resume shortly. A service is being held at [REDACTED]. Forward mail to your liaison officer.
;Kyle updated:
*Vampires heal slightly from drinking blood via the bite power.
*Thralls get a non-healing, weakened version of the vampire's bite power.


;Convair updated:
===Friday, November 22nd, 2019===
;warcrimes updated:
*NSS Horizon's research wing has been completely redesigned.
*Toxins is gone. New open concept multidisciplinary L.E.A.N. workspace has taken its place. You'll also find a new Tool Storage and a new Pod Hangar, public access (despite the name)
*Minimally tested, please post relevant bugs in the appropriate forum thread. Thank you, be gay, do crimes.
;Kyle updated:
*New "pulse" setting for Lawgiver gun.


*Gun components have finally been updated for the new projectile code.
===Wednesday, November 20th, 2019===
;Kyle updated:
*New resource for gangs to buy: Janktank Implants. It's drugs but not; it gives you slight combat bonuses and bonuses to spraypainting speed. The a status effect that lasts a good deal of time but you go into withdrawl if it times out. The price goes up over time.


;Infinite Monkeys updated:
===Tuesday, November 19th, 2019===
;Warcrimes updated:
*You can cut 'rillos open to make blunt wraps now, they keep some of the chems in your 'rillo.
*Wrap "herbs" in them to make really fat doinks
*Oh, speaking of herb, CBD is a thing now. Let me know if that changes anything for ya.
;Kyle updated:
*You can scan the occupants of cryo cells by hitting the cell with a health analyzer.


*Engineers can now sell power with a giant laser. Thanks to Gannets for the awesome sprites! It'll definitely need adjusting so please leave feedback on the forums.
===Saturday, November 16th, 2019===
; Warcrimes updated:
*Y'know those shitty "cigars" they sell at the gas station, two fer a buck? Ya got those now.
*I hear there's a shady brand out there that loads em with all sorts a spice and junk, know what i'm sayin Big J?


===Saturday, May 30th, 2015===
===Wednesday, November 13th, 2019===
;I Said No updated:
;Firebarrage and Hyrdofloric updated:
*A new Ass Day event: The Ass Day Arena!
*Travel there with your ghost ability buttons, just like the afterlife bar
*In the arena is a special artifact. If you pick it up and dont let anyone else pick it up for 30 seconds you will respawn!


*Cytines have been replaced with a variety of different gemstones.
===Saturday, November 9th, 2019===
*You can now load mined Viscerite into enzymatic reclaimers.
;Kyle updated:
*Merge functional plates and trays patch by adhara. Put items on plates or trays and carry them around with you. Find trays in the kitchen vendomat.
*Gang members can once again make and use TTVs, but know that I will be very disappointed in them if they do.


;Haine updated:
===Friday, November 8th, 2019===
;Kyle updated:
*Merge sasafrass tree and beans botany patch by urs. alternate recipie for spacedrugs using Safrole, water, salbutamol, and nitrogen.


*Ehh nevermind about the cloning for money thing.
===Thursday, November 7th, 2019===
*Clowns have functional bank accounts again.
;Kyle updated:
*Merge watermelon botany patch by pali. You can infuse hydrogen/helium to make baloons and increase endurance to make melon bowling balls.


===Friday, May 29th, 2015===
===Wednesday, November 6th, 2019===
;Haine updated:
;Kyle updated:
*Gang leaders now get prompted to choose their gang name from randomized choices. And they can choose their gang uniform.
*Points earned by doing gang activities (stealing guns, cash, tagging turfs) can be spent at the gang locker for items.
*Changes to point generation. Tagging turfs generates points over time. Cash can only be deposited in $500 increments.
*Wearing your gang uniform grants significant bonuses to max health and stamina.
*Gang members can no longer make or use TTVs. You want to rule the criminal underworld of the station, not destroy it.


*Due to budget cuts, cloning is no longer provided for free from Nanotrasen.
===Tuesday, November 5th, 2019===
;Kyle updated:
*Add Vestigal Ballistics genetics power. Found from combination or random chance.


;Keelin updated:
==October 2019==
===Monday, October 28th, 2019===
;Firebarrage updated:
*New secret chem - Liquified Space Rubber. Good luck!
;Kyle updated:
*Katanas can parry other katanas at the cost of stamina. New special attack for katana too!


*Adding, removing and changing various traits. As per usual, nothing is final.
===Sunday, October 27th, 2019===
;HydroFloric updated:
*Merged the chalk patch by Adhara. Made with Calcium Carbonate and Acid, and some oil. See the chemistry page for more information.
*Merged the "cooler soda cans!" patch by Adhara. Space cola cans now have tabs that have to be pulled to open them. Empty soda cans are now crushable aswell! (Just click on the can in your hand dummy.)


===Wednesday, May 27th, 2015===
===Thursday, October 24th, 2019===
;Marquesas updated:
;Flourish updated:
 
*Added a bunch of cool new costumes and outfits by Schwicky_Schwag!
*Dump out any storage objects by taking them in a hand and click-dragging it onto the ground (or a table).
*Some of these are tied to new Halloween jobs, others will be sold by Geoff Honkington (sorry he's kinda backlogged so they'll probably appear later today).
 
;mbc updated:
;Convair updated:
*Unconvertable targets will not be affected by the revolutionary flash stun.
 
;kyle updated:
*Light bulb fixture parts can now be crafted from metal sheets. Also fixed the bug that made it impossible to attach them to reinforced walls.
*Salt piles are now more robust. Removed base chance to destroy a pile even when walking. Examine piles to see how near they are to being destroyed.
*C-sabers now parry hits at the cost of stamina from other C-sabers only. Dumb math needed for this by everyone's pal, Pali.


===Wednesday, October 23th, 2019===
;Kyle updated:
*Lizard people now can be different colours and details shifted towards darker colours. Depending on your hair detailing colours from you character preferences, your lizard form will look different. Sprites for skin detailing by Aleks.
;Keelin updated:
;Keelin updated:
*Fix longstanding job reward redemption bug. Now you need to be the proper level to redeem a reward.


*Fixed the fat trait swallowing your PDA and ID and such. They can now be found in your backpack.
===Tuesday, October 22th, 2019===
*Short-sighted trait now spawns you with glasses.
;Flourish updated:
*Toned down kleptomaniac slightly and made sure it only fires when you're alive.
*There's a new item on the traitor uplink: Syndicate Sponge Capsules! A pack costs 4 bad guy coins and contains 6 sponge capsules, each harboring a terrifying critter.
*Career alcoholic will now only somewhat slur your speech.
;Kyle updated:
*Traits are now visible in the medical records.
*Job experience for Medical Doctors. Perform actions such as: applying patches to the injured, performing heart transplants, clone scanning people, giving your precious blood to Dr. Acula.
*New traits: Deaf, Adamantium skeleton, Cat eyes, Infravision, Spacephobia, Robust genetics, Good genes, Bad genes.
*Job rewards for Medical Doctor coming soon...
*Removed Trait: Overly soggy
*Mutations gained through traits will now show up in your notes.


;Haine updated:
===Sunday, October 20th, 2019===
;mbc updated:
*Fixed a bug where beating a revolutionary who is in crit could fail to derev them.
*When revs beat a normal non-implanted crewmember into crit, that crewmember will be converted to a rev and healed up a bit (as opposed to dying).
*Added a little heal to a derev-beating as well.
;kyle updated:
*Potassium iodide now very slightly heals tox damage (including kidneys/liver). Pentetic acid heals organs now.
*Fix bug where organs that "died" from too much damage were still able to heal, yet remain broken.


*Fixed not being able to unlock APCs with a PDA that has an ID in it. Made swapping IDs quicker, just click with the new one and the old one will automatically be ejected.
===Saturday, October 19th, 2019===
;Flourish updated:
*Monkeys will now fight back against critters when attacked. This means they'll be your comrades in times of wraith hauntings and martian infestations and such.
*NPCs (this includes monkeys!) will now slowly break out of ice cubes. They'll also dismount from vehicles themselves.
*Let me know if anything about monkeys or critters seems weird or bugged!
;mbc updated:
*Added mosquito ghost critter and changed fly ghost critter - they are now only available for dead antagonists and get a special ability (fly vomits, mosquito sucks blood)
*Changed door crush behavior - far less likely to happen outright on a whim, but the longer a door is forced to stay open the more likely it is to crush. Also fixed the Safety wire being unmended at round start.


===Tuesday, May 26th, 2015===
===Friday, October 18th, 2019===
;SpyGuy updated:
;kyle updated:
*Make hulk more robust. More likely to send people flying with punches and able to bust all the way through walls.
*Add playable piano patch from Adhara. Find them in your local chapel or bar and the guide book in any library vendomat.
*Example songs to see here: https://wiki.ss13.co/Piano_Song_Dump
===Tuesday, October 15th, 2019===
;HydroFloric updated:
*Fixed multiple duplication bugs related to attaching items to your arm. Please report any additional bugs on the forums if you spot them.


*The pray verb returns. Use it to in an attempt to gain the attention of whatever god happens to be listening.
===Monday, October 14th, 2019===
*Note that divine attention may not be something you want and it might not end well for you. Use at your own peril.
;kyle updated:
*Also there's a high chance that nobody is listening, but you never know...
*Add closet skeletons random halloween event patch by urs.


;Keelin updated:
===Saturday, October 12th, 2019===
;mbc updated:
*Add toggle to Audio settings in the top-left tabs that will let you mute VOX/Dectalk. (Your settings might be reset as a result of this change, please note.)
*Quieter air raid siren and emergency siren


*First batch of traits.
===Thursday, October 11th, 2019===
*All traits are subject to change. Especially ones that change damage, health or stamina. They are controversial and we're just gonna test this for a bit.
;HydroFloric updated:
*Added 14 new bartending recipes from our good friend Dr. "sartorius" Floorpills.
;Flourish updated:
*You can now respawn as a housefly ghost critter. Super cool sprites by TheVeseloff.


===Monday, May 25th, 2015===
===Wednesday, October 10th, 2019===
;I Said No updated:
;kyle updated:
*Added gang member antagonist popup when players join a gang by aleks.


*The nuke should no longer repeatedly detonate when the timer counts down.
===Sunday, October 6th, 2019===
*Examining the nuke now shows whether or not it is unsecured, and how much time is left on the bomb if it is armed. It also shows roughly how much damage the bomb has taken.
;mbc updated:
*Taser racks are now cardlocked + hackable.


;Keelin updated:
===Saturday, October 5th, 2019===
;HydroFloric updated:
*Added a mistake to Botany. (By UrsulaMajor)
*Added Lumen... again. Coded by Adhara.
;warcrimes and Hufflaw updated:
*Person-sized VR chess is now available in uh, VR. Click + Drag to move a piece.
*It's not perfect yet, sometimes captures arent registered, sometimes things get willy wonky. Let crimes know if you can pinpoint some awkward piece behavior.
;mbc updated:
*You can attach almost all items in place of severed limb now. If you try to disarm an attached item, it will instead roll a chance to whack the user.
 
===Friday, October 4th, 2019===
;Kyle updated:
*New Phaser projectile sprite from Vex.
*New spawn animations for ghost ability: Decorate by Flaborized.


*Putting down the framework for selectable traits in your player options. The stuff that's in there is all silly placeholders (but they do work).
===Thursday, October 3rd, 2019 ===
*It might be a bit unresponsive & look like ass until im done.
;Kyle updated:
*Spooktober is here, but the ghosts forgot until 4 days later it seems. New spooky abilities that ghosts can team up and use to scare the living!
*All ghosts share the same spookpoints resource pool, work together! You can gain points by doing ghostly things like spinning chairs and farting on the living!


===Sunday, May 24th, 2015===
===Wednesday, October 2nd, 2019===
;Marquesas updated:
;Gannets updated:
*Nuke Op Combat Medic class kit has been adjusted to improve efficiency and reduce inventory juggling.
*Rather than pills and bottles, they now recieve high-capacity autoinjectors in their medical belt.
*They have a capacity of 50 units and inject 5 units per application, this should speed up treatment in combat.
*The first aid kits in the medical satchel have been replaced with brute and burn auto-menders.


*Adding events to the stock exchange. Good analysts may be able to predict the outcome. Bad analysts will lose a lot of money.
===Tuesday, October 1st, 2019===
;Flourish updated:
*Happy Spooktober! A couple more spooky latejoin jobs are now available.
;Gannets updated:
*Heavy Weapons Specialist's light machine gun now applies a slow on-hit for more suppressive fire.
*It also does slightly more damage per bullet and goes a further distance before losing power.
*Firebarrage also moved the class kits to the top of the uplink buy list.


==September 2019==
===Monday, September 30th, 2019===
;SpyGuy updated:
;SpyGuy updated:
*Added a respawn timer to the RP server. Currently set to 30 minutes, after which you can respawn.
*Players using this feature are expected to not re-use a character that has played in the current round, nor use knowledge gained before the respawn.


*Refactoring crates into a new standard. Report bugs with crates and crate-like things if you see any.
===Sunday, September 29th, 2019===
;Gannets updated:
*Nuclear Operatives now spawn with a call-sign instead of a number as part of their randomly generated names. This should make identification slightly easier instead of yelling at Op #3 all the time.
*Radio room removed from the Oshan nuclear operative bomb target list.
*A pile of bomb pinpointers has been added to the Syndicate Battlecruiser Cairngorm's equipment room. Now there's no excuse for losing the bomb!
*Thanks to pali + urs for the code help.


;I Said No updated:
===Saturday, September 28th, 2019===
;kyle updated:
*Merged Adhara's gold bullion patch for trinket gold clarity.
*Blobs no longer need to manually absorb humans. When they spread to a tile, it automatically starts absorbing if a human is present. Ability button still exists for outliers.
;warcrimes updated:
*Grenades will no longer immediately fucking prime and throw if you happen to click on any goddang turf. God have mercy.
*hauntdog. hopdog. Thanks to UrsulaMajor, and to Telltolin for the animations. Be a skeleton and go make spooky tube sandwiches.
*Also you can now give snacks to John Bill. Useful if you accidentally piss him off.
;HydroFloric updated:
*Added the Bath Bomb patch by UrsulaMajor. Find them in your nearest bathroom or restricted medical vendor.
*Also thank you Slacker Magician for the cool bath bomb sprite. (Totally didn't forget to credit you originally.)
*Also added a new right click verb to fill the tub with water.
;Kyle updated:
*New effects for when projectiles impact mobs by Vex. Different effects for kinetic, energy, and stun projectiles.


*Nuclear Emergency mode has been substantially changed. The operatives must now take the bomb to a specific location on the station, arm it, and then make sure it detonates.
===Thursday, September 26th, 2019===
*The crew ideally must prevent the bomb from being armed, but if it is it can either be destroyed by various means or unanchored by using a screwdriver and taken off the station map to avoid the station's destruction.
;Gannets updated:
*The nuclear bomb can be loaded into pods. Also, the nuclear disk no longer exists. Good riddance.
*Nuclear Operative Assault Troopers now spawn with a pouch containing 3 regular STENAG magazines as well as 2 new armour piercing magazines.
*More changes to come. This stuff is WIP for now.
*Previously they only recieved 5 regular magazines, this change gives them some flexability in hunting armoured targets.
;Kyle updated:
*New sprite for the Lawgiver by Schwick. Sorry Frank! The original version will be available as an even more exclusive HoS reward, the "Antique Lawgiver".


===Thursday, May 21th, 2015===
===Wednesday, September 25th, 2019===
;Haine updated:
;Flourish updated:
*Spooktober isn't quite here yet, but that doesn't mean we can't have some mildly spooky jobs! Of course, the real frightening ones will come out next month. Let me know if you have suggestions!


*PUT THE CLAMPS TO YA!
===Sunday, September 22nd, 2019===
;Kyle updated:
*New internal organs and cyber organs!
*Adds 8 functional new organs and surgery paths to the spaceman body. The liver, kidneys, lungs, spleen, pancreas, stomach, intestines, appendix.
*New surgery tool, surgical scissors, for use with existing surgery tools for getting at those juicy new organs. Surgical textbook in medbay and medical vendors describes the organs in more detail.
*Cyber variant of all new organs in medical and robotics fabricators.
*Various new additions to current chems that damage/heal specific organs in addition to their existing effects.
*New diseases for organ failures if organs take too much damage such as Respiratory Failure, Liver Failure, Kindey Failure, Pancreatitis, Appendicitis.
*Slight update to medical Cryo Cells. New eject button on the screen and can place people inside by click-drag.


===Tuesday, May 19th, 2015===
===Saturday, September 21th, 2019===
;Convair updated:
;Kyle updated:
*Nice new collapsable and less safe stun baton for the NTSO. Starts in their pocket and powered by a self charging power cell that can't be removed. Don't lose it! All sprites and animations by Vex.
*"Lawgiver" gun job reward for Head of Security.
*Can lay connecting wires by click-dragging from floor to adjacent floor. Partch by urs.
*Space GPS now forces chui for usability.


*The teleport gun should no longer be unreliable and temperamental.
===Friday, September 20th, 2019===
 
;Azungar updated:
;SpyGuy updated:
*Even more Manta bugfixes, the disposal pipes are no longer invisible either. Woo.
 
*Addendum: Fixed centrifuge sprite on all maps, added more medical supplies to Manta, some other minor fixes.
*Being invisible will no longer make you deaf because the soundwaves can't see you (what)
===Thursday, September 19th, 2019===
*Cloakers shouldn't turn off in your pocket any more.
;Gannets updated:
*After years of frankly pathetic attacks via their shuttle, the Syndicate have brought the Syndicate Battlecruiser Cairngorm in to range of the station to serve as a staging post for nuclear operative strikes.
;Kyle updated:
*Add ability buttons for some ghost verbs, more to come. Currently has teleport, observe, re-enter corpse, afterlife bar. Can toggle them on/off with ghost verb "Toggle Ability Buttons". Sprites by Flaborized.
;warcrimes updated:
*home improvement for the soul.


;Wire updated:
===Wednesday, September 18th, 2019===
;mbc updated:
*More deletion optimizations, I can't predict exactly what it will affect but speed will be improved across many objects or deleters.
;Azungar updated:
*Fixed some minor bugs, also you can now examine emitters/field generators to see if they're bolted/welded.


*Having the chat area focused and pressing arrow keys will now correctly switch focus.
===Tuesday, September 17th,2019===
*Screenshot and reconnect commands now send a notification to the chat area.
;mbc updated:
*Added error message for a chat output load-failure (very rare case).
*Fixed singularity collision bounds - instead of occupying 1 tile it will occupy a 3x3 area in the center of its mass. Should make it a bit easier to land shots on, maybe make it more clearly eat stuff idk
;Azungar updated:
*Third round of Manta bug fixes, the grand architect of NSS Manta was a bit tired yesterday so uh, engineering wiring was a tad fucked. Sorry about that. It's fixed now. Barman also no longer spawns inside my WIP area (oops). And I removed the energy shields from blocking QM. If someone else has QoL suggestions, PM them my way.


===Saturday, May 16th, 2015===
===Monday, September 16th, 2019===
;Haine updated:
;Azungar updated:
*Second round of Manta bugfixes, let me know if the SMES wires are still not functional. It's also now safe to shoot borgs out of the torpedo tube.
;mbc updated:
*Fixed a bug where objects that take up more than 1 tile (like big pods) were not responding to certain kinds of collisions (like projectiles) on certain *tiles in their bounding box.
;HydroFloric updated:
*Added an official Triple Triple cocktail. The recipe is pretty obvious. Courtesy of Slacker Magician.
;Azungar updated:
*First round of Manta bugfixes also apologies for a somewhat messy launch, some people just don't want anyone to have fun.


*Solars are no longer hotwired by default.
===Saturday, September 14th, 2019===
 
;Azungar updated:
===Friday, May 15th, 2015===
*So here we are, Manta has been made public. You can now vote for it whenever you feel like playing on it. There is a handy bug tracking thread on the forums, please use it to submit any bugs that you WILL find.
;Convair updated:
*I'd like to thank the following people for helping me with my vision regarding NSS Manta, in no particular order: Schwick, Haine, Gannets, Spooky, Firebarrage, MBC, Kremlin, Slacker Magician, AwkwardDryad, Keelin, Bill, Valterak, Flourish, Kyle, Avack, Cameron and I've probably forgotten half of the others that helped me. I also would like to thank the commnunity for being so damn supportive about the map.
 
*And now for the actual changelog:
*The wizard's spellshield now protects against projectiles as advertised. More of a bug fix, really.
*Added A BUNCH OF decoration stuff, clocks, new plants, new floor tiles, new posters, new doors, new space dividers (on the bridge) and so much other stuff that I can't even remember all of it.
 
*A system that allows you to "move" NSS Manta, if you are caught in the current, you'll find yourself in the trench.
===Thursday, May 14th, 2015===
*A computer that uses Keelin's dialogue system that can be found in the bridge, tells you NSS Manta lore and other handy info.
;Wire updated:
*New gameplay enchancing mechanics such as the magnetic tether and the communication tower, both can be broken for different effects on the map and gameplay.
 
*A goddamn functional roulette table.
*Fixed a shitload of html encoding issues (or lack thereof) affecting newchat.
*A SAUNA (buff for sitting in a warm sauna will be coming later)
*Fixed a bunch of exploits reported by Somepotato.
*A clothing store with a bunch of brand spanking new clothes, I also went through all previously used ones and added a ton of those there too.
*Please note I am a terrible coder so I'm not 100% sure that I didn't just break everything. Let me know if the following start screwing up:
*Miners get their very own mining ship in the trench, alongside a new fancy teleporter which allows to get back in on the ship.
*Fabricators, vending machines, the HoP ATM computer thing, the PDA Ticketmaster module, pod "Create Wormhole" action, adding power cells to a recharging dock, removing a cyborg's brain and basically every mechanic tool that spits text to chat.
*Engineers get some new firefighting gear, a loudspeaker system and anti-singularity measure. Also a bunch of other useful gear.
*Good luck!
*COFFEEMAKERS, COFFEE FOR EVERYONE.
 
*New fancy click-to-use cabinets by Keelin. They are the future of storage.
===Tuesday, May 12th, 2015===
*QM's can buy anti-singularity kits and upgraded security gear. Also shipping container galore. Oh and you can craft all kinds of new crates too with the new manufacturer.
;Marquesas updated:
*Chaplain gets a new garment and a couple candelabras that they can light up for more atmospheric effect.
 
*Communications Officer has entered service aboard NSS Manta, they are a slightly fancier radio host with a new set of gear.
*Changeling acid spit now functions as a splash of fluorosulfuric acid rather than that illogical knockout biz it did before.
*Speaking of gear, the captain, HoP and the HoS have received more naval looking clothes. The captain's armor can be used in-hand to toggle the new look, on all maps.
 
*Research has received some new posters and a couple new pieces of glassware to use (and abuse). Pathology has also been moved to research.
===Monday, May 11th, 2015===
*NEW traitor objectives which involve smashing the captains priced ship-in-a-bottle or stealing one of the new prized items that each head has. (RD diploma, MD medical license, HoP first bill and HoS medal.)
;Convair updated:
*Medical has received some new clothes.
 
*Security pods/submarines can now open ALL bay doors but civilian/engineering ones can't open the security bay.
*Tweaked electric chairs a little. You can either...
*The clown is not actually part of the crew but they have arrived for the party anyway. Be careful as you spawn in.
*1) Deploy them in a powered area as usual (lethal does around 80 BURN).
*Vastly expanded Syndicate assault submarine, new faint signal, new diner and another new set piece.
*2) Wire them directly into the power grid. Don't bother if the engine's output isn't half-decent, though.
*+ Other stuff that I've forgotten about by now. But since you made it this far, the Manta secret has now been enabled. Let the best explorer figure it out first. ;)
 
*NSS Manta storyline changing events will be played out on specific dates, expect a forum post about this later on.
;Wire updated:
===Friday, September 13th, 2019===
 
;urs & cog & crime updated:
*Clickable links in the chat area will now open in your default browser (rather than all IE all the time).
*where the fuck is shitty bill?
 
*christ bro I TOLD you not to touch anything in the bus! aw heck what the fuck are we gonna do now?
===Sunday, May 10th, 2015===
*I warned you about the goggles man, I told you brud. but I'm gonna to getcha you out.  
;Wire updated:
===Wednesday, September 11th, 2019===
 
;firebarrage updated:
*Greatly reduced the spam of "Connection may be closed..." messages.
*Changeling buttcrabs
*Now you can choose up to 5 strings to highlight. Also the strings and the color persist through rounds now (they save themselves).
===Sunday, September 8th, 2019===
 
;Gannets updated:
===Thursday, May 7th, 2015===
*Reworked the Infiltrator nuclear operative specialist.
;Wire updated:
*Alas, all good things must come to an end, this extremely powerful kit has been trimmed down to focus on sneaking aboard the station and aquiring important goods unaware.
 
*Removed portions of the original loadout will likely be reused in a later class.
*Improved an annoying bit of the chat output with regards to focus stealing. Now, if your focus happens to be on the chat output and you start typing, it will send the first character to the input box (whereas before it skipped the first character you pressed).
*The new Infiltrator kit now comes with a 15 round tranquilizer pistol loaded with sodium thiopental to knock-out any crew who spot you.
*Also fixed a mildly rare occurring error for the chat output in cases on blank messages being sent to it. If your output tended to break entirely at random points, this will probably fix that.
*The cloaking device is now limited to a total of 5 activations, so use it sparingly on entry!
*New option: Clear all messages. Pretty much what it sounds like.
*Other elements of the old kit remain, such as the speed-boosting knife, cryptographic sequencer, smoke greandes and night-vision goggles.  
 
===Wednesday, September 4th, 2019===
;Marquesas updated:
;mbc updated:
 
*Add voodoo cameras patch by Kubius
*It's-a me, Marquesas doing more changes which:
*Add rcd airlock upgrade by Kubius
*- Best case scenario, go completely unnoticed
*Add Circus Board patch by glassofmilk
*- Worst case scenario, break people attacking eachother (a p insignificant feature)
*Add floor guides patch by twoski (not used anywhere currently)
*All I'm saying is if something is off, please write it down on a paper, go to your nearest DongLabs Customer Support Window, get in line with the 50 other outraged players and hand it to the nice lady with the butt hat.
*Add projectile power fixes by Vextrom
*On the plus side I no longer need a plastic bag while looking at mob attack code so there's a plus.
*Add new emag functions by Cyclical
 
===Tuesday, September 3rd, 2019===
===Monday, May 4th, 2015===
;Kyle updated:
;Wire updated:
*Can't telesci directly onto blob nuclei anymore.
 
===Monday, September 2nd, 2019===
*Fixed ctrl + c on highlighted text in the chat output not actually copying text.
;mbc updated:
*New chat feature: highlight string. Will put a yellow background on a defined string for all future messages. Probably mostly useful to highlight your own name.
*Add pali6's piss patch.
 
*Add bucket helmets + bucket suicide from UrsulaMejor
;Marquesas updated:
*Add plastic utinsels from UrsulaMejor
 
*Add AI State Laws (Advanced) verb from UrsulaMejor
*Fixed numerous issues with the new changeling ability system.
*Add satchel searching from UrsulaMejor
*Everything finally seems to be using this new system. This may have introduced several regressions, however. Keep me posted.
*Add harmless glitter from Adhara In Space
 
===Sunday, September 1st, 2019===
===Sunday, May 3rd, 2015===
;Gannets updated:
;Keelin updated:
*Adds a new nucelar operative specialist, the Marksman!
 
*This kit is built around a high-powered rifle that can be used from a great distance, but also comes with a brace of smoke grenades.
*Rewriting large parts of the material system. Expect wonky behaviour until I'm done.
*Features of the Marksman's rifle include: 4 shot capacity, back-slot carriable, high damage, stun and knockback on hit.
*Quality of asteroids now affects quality of the resulting material. Material quality now changes the maximum of property values (toughness etc.).
*Holding the SPRINT key enters your rifle scope's zoom mode. (Shift on default controls, space on tg layout)
 
*From here you can use the WASD keys to move your view to hit targets at a range further than your usual vision permits.
===Saturday, May 2nd, 2015===
*You will remain stationary when zooming.
;Conor12 updated:
*Thanks to MBC and pali6 for the help coding this class!
 
*Strawberries!
*Strawberry plants, strawberry pies and other strawberry stuff.
*Sprites provided by a strawberry clown.
 
;Marquesas updated:
 
*Moved changelings to the ability system that wizards and other very able stuff are using.
*Naturally, this might mean a myriad of bugs. As usual, you know where to find me.
 
===Friday, May 1st, 2015===
;Wire updated:
 
*Fixed new chat output for those who had issues loading it.
*Implemented a new ping meter that displays in the chat area. Updates every 60 seconds and displays visually. We'll see how well this works live.
*A bunch of other minor improvements and fixes related to the chat panel.
*Added option to disable the ping display. Revamped the options menu UI.
 
;Haine updated:
 
*A few new hairs.
*Monkeys behave slightly differently.
 
==April 2015==
===Thursday, April 30th, 2015===
;Haine updated:
 
*Presents containing dead guys are no longer invisible and named "spresent".
*Voice changers are now an item that can be put into masks, rather than a mask itself.
*IV drips/blood packs/etc now hold up to 250u, rather than 100u.
 
===Wednesday, April 29th, 2015===
;Wire updated:
 
*Some UI improvements to the chat output. Also changed the font. I expect this to fuck with all of you appropriately.
 
;Keelin updated:
 
*Ouija boards are now observable. The cooldown period on ouija boards is now per-person - so you can still use them when there's a bunch of other ghosts.
 
===Tuesday, April 28th, 2015===
;Wire updated:
 
*Chat output now has an options dropdown menu that contains the text zoom buttons as well as a new "Save Chat Log" button.
*The chat log thing opens an IE window containing the css and html of everything in your current chat output. You then have to copy and paste this to save it. No it's not ideal, but it's the best I can do for now.


==August 2019==
===Saturday, August 31th, 2019===
;Flourish updated:
*I've been fixing some silicon stun and status effect stuff. Let me know if you find anything odd or broken.
===Friday, August 30th, 2019===
;mbc updated:
*Stun projectiles will now damage a pod instead of stunning its occupants.
;kyle updated:
*Wraith can now use the whisper ability to talk to the crew much faster and for less points.
*Excess levels of radiation now have a chance to give you beneficial or neutral genes in addition to harmful ones.
===Thursday, August 29th, 2019===
;Flourish updated:
*The mailman now spawns with a syndicate mail suit and a little additional access.
*Paper mechanics have been slightly changed. To label a paper, you now use a hand labeler (makes sense, right?).
*Now, when you click a paper inhand, you can fold it into a hat, plane, or ball. You can unfold planes and balls, so they're good for secret messages. Paper ball sprite by Slacker.
===Wednesday, August 28th, 2019===
;Kyle updated:
*New drunkenness status indicator in the HuD so you can be extra sure that the booze is working.
===Tuesday, August 27th, 2019===
;Gannets updated:
*Nuclear Operative Specialist balance changes:
*The Engineer's turret now takes less damage from gunshots and no damage from taser shots. Thanks to Urs for the fix!
*They also receive a shotgun and a shotgun shell pouch.
*The Medic now receives a random poison bottle to stock their syringe gun with.
*The Heavy Weapons Specialist no longer gets 2 stingers, instead they get a high explosive grenade pouch.
;mbc updated:
*Fixed slow metabolism chem depletion bug
*Full biosuit + gloves + gas mask setup will properly protect you from new smoke
*Heavily reduced burn damage from smoke inhalation
*Fixed bioeffects purchased from the gene booth going invisible (probably)
;Kyle updated:
*Add floor light parts to constructable object list in metal sheets. 2 sheets per light.
;Keelin updated:
*After scanning (and saving/discarding) a number of asteroids with the telescope, you now get a choice of ores. Rarer ores might require more scans to show up. This might or might not be a temporary solution until something better comes along.
;mbc updated:
*Reduced client FPS drops from large stacks of blood (too many overlays stacking, put a limit on the max amount per blood)
*Fix vuvuzela gun not stunning
*Fix some flashes stunning too long
*Fix bots not pathing sometimes
;Keelin updated:
;Keelin updated:
*Quantum Telescope has been rewritten.
*Expect the occasional bugs.
*Requires IE9+
*More things to follow soon.
===Saturday, August 24th, 2019===
;mbc updated:
*Fixed some lighting bugs related to creating or destroying floors and walls.
;warcrimes updated:
*VERY LATE LOG ENTRY IM SORRY IM SORRY
*The brothers Bill have finally saved up the dosh to revitalise their precious hangout- and the first rule of business is Location Location Titration. They've uprooted their homestead and transplanted it in untamed fields of minerals and prospect. (You'll find them on z5, that is.)
*Mechanically, this means that each station's mining shuttle now leads directly to the center of the mining z-level, making it easier than ever to exploit the ressources there. John Bill has added a new stop to his bus, now transiting between the old mining station on z3, and the diner on z5.
*Old Mining Station is also seeing some renovations- access restrictions have been relaxed, free internals and fresh air tanks are available, as well as a transport chute to and from John's new shuttle dock. Check it out!
===Friday, August 23th, 2019===
;mbc updated:
*Add new machine - gene booth. Genetics can sell mutations here! Scan your ID card on the genetics PC you're using to take a cut of the profits. (Will normally go to the research budget)
*Fix propellant reactions inside fluid/smoke.
*Area flashing power drops off with increased distance.
===Thursday, August 22th, 2019===
;kyle updated:
*Merge Adhara's to/twobacco botany patch.
*Add NT approved syringe gun to the Medical Director's locker. Uses the hypospray reagent whitelist, but that's subject to change.
*Buffed Epinephrine's ability to warm you up a bit.
*Fix some browser window sizes.
===Sunday, August 18th, 2019===
;mbc updated:
*Security vendors will contain some spare loyalty implants.
===Saturday, August 17th, 2019===
;mbc updated:
*Sechud icons will now reveal more detail about who was loyalty implanted (rev heads shown with R icon)
*Implanting a rev head will now briefly stun them.
*Implanting a revolutionary will no longer instant-deconvert them. Instead, it will do damage over time (per implant) until the target reaches crit, and then derev them (and heal them a bit back out of crit).
*Revolutionary Flashes will be able to deprogram a loyalty implant when used by a rev head. This operation takes a long time, though.
*Rev Heads can now instantly identify station heads regardless of disguise (H icon)
*Added little speech sounds that play when you send a chat message. You can pick from several options for a 'voice' in character setup. Cyborgs might get one of their own later.
*The 'Audio' tab at the top of the screen now has options to disable game audio as well as specifically disable speech sounds. Note : this update to the window buttons will usually reset your other settings toggles (even icon size). Just so you know.


*The chapel now has 3 ouija boards to allow the crew to speak to spirits. Kinda. Sorta. Uhhh excuse me.
===Thursday, August 15th, 2019===
 
;Infinite Monkeys updated:
===Sunday, April 25th, 2015===
*Revolutionary flash is now a much weaker stun, since it's available from round start and doesn't break or need recharging.
;Conor12 updated:
===Wednesday, August 14th, 2019===
 
;Zamujasa updated:
*Added a new vehicle to the warehouse. Feel free to tell me what you think of it.
*An end-of-round announcement is sent once the round has ended, to let everyone know when it's OK to grief the shuttle.
 
;SpyGuy updated:
===Thursday, April 23th, 2015===
*Round stats are calculated immediately when the shuttle arrives at Centcom, instead of potentially being delayed.
;Wire updated:
===Sunday, August 11th, 2019===
 
;Zamujasa updated:
*Blob players now get an alert if any of their nuclei are under attack.
*During map votes, you can now vote for a map with the little voting box doodad. It'll even give you a sticker!
 
*You can also pay the machine to vote for your choice... but someone else can pay more to make it vote for them instead.
===Wednesday, April 22th, 2015===
*Map votes show an ongoing tally of how many people voted next to the time remaining.
;Wire updated:
*Anaerobic and Toxic Resist should no longer "lock" you to damaged values.
 
*Canisters, headsets, and intercoms have slightly updated interfaces.
*Added options in the chat window for changing your font size. Increased default font size from 12px to 13px;
*Robotics manufacturers can build station-bounced radios.
*Changing the size should save it automatically. Let me know if it doesn't.
*Cyborgs can now change their paint and built-in decorations.
*Re-added a form of the 'Connection closed.' message back. It isn't perfect and will occur during heavy lag. Further work will be done on it.
*You can now swap a Cyborg's power cell by just inserting. No need to remove first. The future is now.
*Fixed a caching issue momentarily preventing new functionality (and in some cases breaking existing functionality).
;mbc updated:
*Improved 'click tolerance' with regards to the chat window stealing focus. Should help with cases of clicking on the chat window and not being able to input byond commands.
*Any flash can convert for the purposes of the revolution. Default flashes will still do the conversion SFX, but I quieted the flash sound a bit.
 
*Correction to the previous message : The Spooky bug only affected new smoke. Old smoke was intended to use these higher amounts. I believe it's all been sorted out now?
===Tuesday, April 21th, 2015===
*Fixed a spooky bug where TOUCH application amounts recieved from smoke (both old and new, I believe) were way off proportion and much higher than they should be. (NOTE : If this changes any reagents that depended on the bug to function properly in smoke, let me know on discord or forums)
;Wire updated:
*Changed the effect of a critical hit on stamina. The previous behavior was to always set the target's stamina to 1 if they were above, and KO if they were below. The new behavior is to apply a multiplier to the stamina damage of the attack, diceroll for stun when below or at 0.
 
*Add Propellant reagent recipe from Sayuta (replicates old smoke behavior). Mix Chlorine, Platinum, Hydrogen, Sugar, Stabilizing Agent.
*'''MAJOR UPDATE'''
*The chat area of your interface has been changed to what is known in shitty byond coding circles as a browser output window.
*Initially you won't see much of a change at all, but it allows us to do a lot more things with output in general. I have also tried my best to keep the functionality as identical as possible to the old output.
*However! This involved changing code in roughly 800+ files so there is bound to be something fucked up that I missed! Please report it here: http://forum.ss13.co/viewtopic.php?f=7&t=5022
 
===Monday, April 20th, 2015===
;Convair updated:
 
*Made a number of backend changes regarding kinetic firearms and ammo handling. Better user feedback, fewer bugs. What this means for you:
*Automatic updates (descriptions and icons where applicable) for all ammo boxes. Guns can be examined to check the current ammo type, and also be unloaded at will. The .357 Mag revolver can chamber .38 Spc rounds like in RL.
*Spent casings are now a thing. Some guns eject them automatically (shotguns, .22 pistol), others on reload (revolvers, zip gun). And yes, the forensic profile of the gun is taken into account.
 
;Marquesas updated:
 
*Happy 420!
*Slightly reorganized how spells are attached to the wizard. This might result in some unexpected behaviour. As usual, you know where to find me.
 
===Sunday, April 19th, 2015===
;Convair updated:
 
*Fixed the bullet schematics of the general manufacturer, which were set up improperly for like 6 months. Zip gun users rejoice.
 
===Saturday, April 18th, 2015===
;Convair updated:
 
*The bomb VR shouldn't be broken anymore. If the bomb doesn't trigger after ~10 seconds, chances are it's a dud.
 
;Haine updated:
 
*Half of the rewrite of crates/closets is now done - all closets and lockers are now using the new system. Please let me know if you see weirdness going on with them or if something's broken.
*Health monitor implants (the ones from the cloner and medbay/robotics manufacturers) will now alert medical staff when the person implanted drops into crit or dies.
*DNA scramblers now make people look kinda sorta a bit more normal and are likely more useful as a result.
 
===Thursday, April 16th, 2015===
;Daeren updated:


*Wraiths are now hopefully less ridiculously unstoppable in experienced hands due to a slight nerf of Absorb Corpse's scaling.
===Thursday, August 8th, 2019===
*Additionally, the chaplain has enrolled in a mail-order ghostbuster training program, and can resist many (but not all) of a wraith's powers. Clever wraiths still have several options to fight back.
;Zamujasa updated:
*Bibles now hurt wraiths and revenants.
*Clarion's cremator now works.
*This update totally didn't disappear for most of a day due to a drive-by imcodering
*SMES unit UI redone.
 
===Wednesday, August 7th, 2019===
===Tuesday, April 14th, 2015===
;Zamujasa updated:
;Daeren updated:
*Windows near ground zero of a big bomb will now break instead of defiantly staying unharmed.
 
===Monday, August 5th, 2019===
*Chaplains are now actually immune to (most) vampire shenanigans a la immunity to (most) wizard shenanigans. There may be Surprises for vampires who try anyway.
;Firebarrage updated:
*This update brought to you by me trying to make the chaplain anything but a permanently enrolled gimmick job, so more changes are in the works.
*The first of the three contest winner ideas is complete
 
*This means the station has a new hide-and-seek champion
===Monday, April 13th, 2015===
;Gannets updated:
;Daeren updated:
*Nuclear Operative Specialist Grenadiers now have had some improvements.
 
*The class crate now spawns with 40mm HEDP and HE grenade rounds, in packs of 8, which can be loaded 4 at a time.
*Blobs and wraiths now have their own preference buttons that work in theory.
*The bandolier can now hold 40mm grenade round packs.
*Alert us if this screws up the selection process or objectives somehow so I can immediately blame Mport.
*While the launcher can still convert single grenades, these new packs allows for a mutch higher rate of fire.
 
*The launcher now makes a satisfting 'fwoomp' when fired.
===Sunday, April 12th, 2015===
;Zamujasa updated:
;Wire updated:
*Changed ProDoc overlays to match the standard HUD health ranges.
 
*Ghostdrone health indicator fixed. Ghostdrones can use deadchat with just ';'.
*Blobs can now talk to each other via a special 'channel'
===Sunday, August 4th, 2019===
*They can also now hear people within range of the blob overmind
;ZeWaka updated:
*(aaand fixed the bug that allowed everyone to hear the blobchat)
*Doing some sound threshold changes to eliminate lag. Let me know if there's terrible issues.
 
*Also did some ambience tweaks while I was in the area.
===Saturday, April 11th, 2015===
===Saturday, August 3rd, 2019===
;SpyGuy updated:
;UwU arcrimes updated:
 
*Nyeh Heh Heh
*Bringing some of the limb stuff up to the new standard (mostly robolimb stuff).
;Gannets updated:
*Getting augmented should now be a lot more attractive.
*Nuclear Operative Commander's coat is now more resistant to explosions, melee damage and ranged weapons.
*Changed ~something~ about item pies and the fryer.
*Fixed grenade pouches not opening in pockets and allowed greande pouches to fit in the grenadier's bandolier.
 
===Friday, August 2nd, 2019===
===Friday, April 10th, 2015===
;Podrick Equus & warcrimb updated:
;Convair updated:
*Blob Ambassador activated. Mission: Slimy Peace
 
;mbc updated:
*We're still tweaking vampires, don't panic. Rejuvenate fully replenishes stamina, for instance.
*Blob's 'Thick Membrane' tiles will now block fluid and smoke spreads.
*There's been some backend changes regarding eye and ear protection checks. All in all, things should be fairly consistent across the board now.
;ZeWaka updated:
*Can't flash somebody who's blindfolded, a deaf person isn't affected by sonic grenades, sunglasses and welding masks do the same etc. You get the idea.
*The long-missed and much-hated button for brave explorers is back.
 
===Thursday, August 1st, 2019===
===Wednesday, April 8th, 2015===
;Kyle updated:
;Haine updated:
*Wraith's item possession ability no longer gives you an obscene amount of points. You get nothing, you lose!


*Finally made vampires drain actual blood from people rather than just doing 10 points of damage and then saying "welp they have no more blood" when they hit 200 total brute
==July 2019==
*This will probably change the balance of vampires a bit, I guess. eh.
===Wednesday, July 31th, 2019===
 
;mbc updated:
===Tuesday, April 7th, 2015===
*Fixed an issue that caused unwanted click-delays for players who like to spamclick during combat.
;Convair updated:
*Some smoke bugs fixed
 
===Tuesday, July 30th, 2019===
*AP ammo for the .38 revolver now comes in a box of three. 1 speedloader for 2 TC was poor value compared to other traitor items.
;mbc updated:
*Added one of those fancy self-charging power cells to the surplus crate pool.
*Air scrubbers should now drain smoke (basically behave like a fluid drain)
 
*Made a lot of balance changes to smoke, it should now behave more similarly to classic smoke in how it applies to stuff. Also fixed some broken reactions in fluids + smoke.
===Monday, April 6th, 2015===
;Gannets updated:
;Keelin updated:
*Nuclear Operative Commanders now spawn with a new, unique outfit. It's spaceproof despite appearences and as robust as other *Syndicate Specialist Armour
 
*Syndicate headsets now have a chat icon, marked with an S
*You can now switch out the energy cells used by guns. The recipe for this is on the workbench.
*Syndicate Commanders also have an icon, a white star
 
===Monday, July 29th, 2019===
===Sunday, April 5th, 2015===
;mbc updated:
;Convair updated:
*Reworked chemical smoke into 'airborne fluids'
 
*Added a new special attack for the welder.
*Gibs can now be analyzed for forensic evidence.
===Friday, July 26th, 2019===
 
;Zamujasa:
===Wednesday, April 1st, 2015===
*You can now toggle chui windows using normal window frames.
;SpyGuy updated:
*Random event antagonists will now ignore your antag preferences.
*The Nano-Fabricators should now always use chui instead of being broken without it.
===Thursday, July 25th, 2019===
;Firebarrage updated:
*AIs can now make station announcements
*Patch written by Ursula!
;Zamujasa updated:
*The Construction Worker's room planner can now change the appearance of most floor tiles and walls.
*Vending machine UI is slightly better and should be readable when chui is enabled.
*You can eject gems and other blocks from manufacturers without taking them apart now.
===Wednesday, July 25th, 2019===
;mbc updated:
*View map vote tally by clicking the (View Tally) link that appears in the chat log.
*Increased the honk rate of the clown's horn a bit.
;ZeWaka updated:
*Optimized/reworked the algorithm for the PTL. I also took the time to brush up on my calculus while doing so.
*The PTL can now 'steal' money if something special is done to it.
*Here's the equation if you want, for some weird reason: desmos.com/calculator/c5qvuzaj2e
===Tuesday, July 23th, 2019===
;mbc updated:
*Spy theft bounty tracker will now tell you what the rewards are before you deliver the bounty.
*Added some more variety to spy thief objectives.
===Saturday, July 21st, 2019===
;mbc updated:
*Removed the artificial 2-second delay for flashes in-between attacks. To compensate, flashes now do less stamina damage and disorient (ideally the amount of time to down someone is the same, but you have to land another click or two instead of click->wait->click)
===Saturday, July 20th, 2019===
;mbc updated:
*While pulling something, you will now only suffer the slowed effect if you are taking a step that actually moves the pulled object
;Flourish updated:
*Thanks to Cicadalek, clowns now have a dress variant of their clown suit in their clown crate!
*AIs now have two additional commands: Unbolt All Airlocks and Access Area APC. Eventually we'll move all the commands to the game window, I promise.
*Fixed some AI eyebot hotkey and click issues; let me know if something isn't working!


*Strawberry the clown thought she'd help the heads by washing their fancy hats. Unfortunately she used too hot water and they shrank! Oh no!
===Thursday, July 18th, 2019===
*'laugh track'
;mbc updated:
 
*Did a lot of optimising on deletions over the past week or so
;Marquesas updated:
*This doesn't target explosions and one-off events. instead I targeted the constant background deletions that pile up over the course of a normal round, keeping the game a lot smoother probably. we'll continue to work on this over time.
 
===Wednesday, July 17th, 2019===
*Disabled motives temporarily as they underwent some fine-tuning.
;ZeWaka updated:
*All-in-all you should be experiencing a richer RP experience from the revised rates of affection.
*Improved performance of lighting and made the pitch-black darkness brighter. Let me know if there's any new issues.
*HAPPY APRIL FOOLS' DAY!
===Tuesday, July 16th, 2019===
 
;mbc updated:
==March 2015==
*The hydroponics reagent extractor can now flush all of specific reagent.
===Tuesday, March 31th, 2015===
;ZeWaka updated
;Marquesas updated:
*Used my fancy math JND thing from fire to reduce lighting lag overall. Let me know if you see any issues.
 
===Sunday, July 14th, 2019===
*In an effort to give more utility to some unique jobs, we are introducing a motive system. Keeping your motives high is rewarding on your long run!
;ZeWaka updated:
*Remember, this is a system in beta testing. You know where to find a coder if you find any weird issues.
*Implemented patch by UrsulaMejor allowing the nuclear bomb to be teleported with the stationary teleporter.
 
*Implemented wizard uplink cleanup patch by Kubius.
===Thursday, March 26th, 2015===
*Implemented PDA QoL patch by glassofmilk.
;Wire updated:
*Implemented modified ID console PIN updating patch by Triacontakai.
 
===Saturday, July 13th, 2019===
*Fixed the light given from being on fire from sticking around after the fire is gone.
;Azungar updated:
*Those with good memories will know that this is my third attempt at fixing this. :hngh:
*Added new book sprites by Schwick, also the fabled Space Law 1st Print that is sought after by many of the security forces. Head of Securitys should probably go visit their old pal' Beepsky to find it and reminiscent about the old war?
 
===Thursday, July 11th, 2019===
;Haine updated:
;mbc updated:
 
*Movement keys will now rotate your character even if you are already taking a step. Doesnt affect gameplay, it just feels way better. I think this was a classic ss13 quirk that we lost along some many reworks?
*The default-to-WASD thing is back again since it now actually works! Check your preferences.
===Wednesday, July 10th, 2019===
 
;mbc updated:
===Wednesday, March 25th, 2015===
*Add new medical item : 'auto-mender'. It heals over a few seconds via TOUCH application. You need to stand still while applying it but you can otherwise use your hands and interact with stuff.  
;Haine updated:
*Patches no longer apply their contents instantly and are instead digested over a longer time period.  
 
===Saturday, July 6th, 2019===
*You can put your ID in your PDA now. Some shit probably be broken from this, yell at me if so.
;kyle updated:
 
*If certain Command jobs are vacant on round start, the job picker now selects a crew member within that department to be the department head.
===Sunday, March 22th, 2015===
*Positions that can be promoted currently are Medical Doctor, Scientist, and Engineer to Medical Director, Research Director, and Chief Engineer respectively.
;SpyGuy updated:
*Place command roles on unwanted in your job preferences if you don't ever want to be promoted.
 
===Thursday, July 4th, 2019===
*Yet another batch of chemistry backend tweaks.
;kyle updated:
*Let me know if I broke everything.
*Ghost drones now can squeeze through closed doors.
 
*Fix ghost drone laying cable wire while moving.
===Thursday, March 19th, 2015===
===Wednesday, July 3rd, 2019===
;Convair updated:
;Gannets & Gerhazo updated:
 
*Centcom got their randomized drinks fixed! Thanks to Gerhazo for smushing this particular bug.
*Somewhat extensive update of forensics:
;HydroFloric & Gerhazo updated:
*Every pair of gloves has an unique ID, so detecting "insulative fibers" on a door isn't as useless anymore.
*After multiple calls to their IT department, Space Bees finally drink from plants again (Hopefully). Everyone give a round of applause to Gerhazo for also smushing this bug.
*Gunshot residue has been added for kinetic firearms. If you found those on a greyshirt, chances are they were up to something.
===Tuesday, July 2nd, 2019===
*Reminder: forensic profiles for guns and projectiles were already a thing.
;ZeWaka updated:
*The fingerprint system should be more robust in general now. Melee attacks, pulling, accessing somebody's inventory etc. all leave prints on the victim.
*Canister bombs now always announce when they're primed. Thus, you can no longer attach radios to them.
*Forensic scanners have also been updated. Detectives will be pleased to learn that the non-PDA version (new sprite courtesy of Gannets) can search the security records on the go.
;Gannets updated:
*How to get rid of implicating evidence? Take a shower or wash the item in question with space cleaner (a sink does the trick as well).
*Grenades now have an explosion effect when they go off. Always thought it looked weird that they didn't before now.
*Other misc changes: added user feedback for silenced guns (.22 pistol, crossbow), stungloves are charged by using a power cell on them.
*Nuke Ops Class balance changes: Engineer turret depoloyer fits in backpacks. Heavy LMG does more damage. Grenadier spawns with an extra grenade pouch of new high explosive grenades.
 
;Flourish updated:
===Monday, March 16th, 2015===
*Added three brand new and shiny medals, icons courtesy of cyberTripping!
;SpyGuy updated:
*Also added two monthly contest medals and their respective rewards.
===Monday, July 1st, 2019===
;kyle updated:
*Added 16 new grenade sprites by The Gorog.


*Throw a thing at disposal outlets. (please note that jerks count as things for the purposes of this exercise)
==June 2019==
 
===Monday, June 25th, 2019===
===Sunday, March 15th, 2015===
;HydroFloric, Cogwerks, Warcrimes updated:
;Haine updated:
*It's time for you to free Bombini and unravel the mystery around her dissapearance.
 
*There's a whole new place to die, and a new way to get there. Maybe Shitty Bill knows the way...
*Okay the auto wasd thing is going away again for now because it's creating hella runtimes.
*Wait why do I smell Barbeque?
*IT WORKED IN TESTING YESTERDAY OKAY
===Saturday, June 23rd, 2019===
*IT JUST DOESN'T WORK IN TESTING TODAY
;Azungar updated:
 
*In-game RP ruleset has been -finally- updated.
===Saturday, March 14th, 2015===
===Wednesday, June 19th, 2019===
;Haine updated:
;warcrimes updated:
 
*Added three new randomly generated structures to z5, made by Kubius and Adhara
*Check your preferences window: you now have the option to have WASD mode turn itself on by default when you open the game.
*New type of gloves and specialised janitorial equipment by Adhara
*It should work.
*Try defibrilating some dough. Just try it, I promise.
*Maybe.
*No really give it a shock, see if it does anything.
*It worked in testing.
===Monday, June 17th, 2019===
;ZeWaka updated:
*Added thongarangs, MEGA VELOCITY edition.
;kyle updated:
*Losing a limb also drops the item in that hand, should update your hud immediately now too.
===Saturday, June 15th, 2019===
;MBC updated:
*Fixed loyalty implants not working when shot from a gun.
*Fix broken 'loyalty implant resist' message.
===Wednesday, June 5th, 2019===
;warcrimes updated:
*Added Pride Jumpsuits, by Schwicky_Schwag
*One locker (with 7 unique jumpsuits) has been hidden on each map
===Monday, June 3rd, 2019===
;Flourish updated:
*We're holding our first Goonstation Monthly Contest and would love for you to participate! Check out the details here: https://forum.ss13.co/showthread.php?tid=12331
;kyle & Azungar updated:
*Thermals let you see farther in the dark again. What took so long amirite?
*Merged part of my genetics effects patch, there's a few new low-key ones. Genetics Computer uses its custom UI again.
===Saturday, June 1st, 2019===
;Warcrimes updated:
*fixed an apparent bug where fried foods never reach the "HOLY FUCK ITS ON FIRE" stage. Now they actually will. Watch your fucking fryer, nerd.
;MBC updated:
*Rev flashes and implants are both instant again.
*Click an O2 tank with a mask or vice-versa to auto-equip the internals.
;kyle updated:
*Improvements to pod sensors. You can track targets by clicking on them or by using the sensor scan window. Certain conditions will affect the range and reliability of sensors.
*Update to Space-GPS. Functions a bit more like a simplified version of pinpointers now. Input a gps coordinate and it will guide you there. Pod sensors also have similar functionality.


===Monday, March 9th, 2015===
==May 2019==
;Marquesas updated:
===Friday, May 31th, 2019===
 
;Daeren updated:
*In case you're wondering, it's 12:01 AM so it's the 9th in the significant places of the world.
*Petty crimers be warned, the Captain now gets an alert when someone destroys the bonsai tree (or the ship in a bottle on Oshan.)
*<b>Update ft. Pacra:</b> Total telecrystal cost reorganization.
===Sunday, May 26th, 2019===
*Further extending the module research stuff in Robotics. Phasing out powerful modules in favour of future research and assembly.
;MBC updated:
 
*New icons that display someone's rank when they speak on the radio. (These icons are tied to the radio headset itself and not your actual identity)
===Tuesday, March 3rd, 2015===
;Gannets updated:
;Haine updated:
*Updated Nuclear Operative Specialist - Combat Engineer: Turret
 
*Click on the turret in-hand to deploy, then weld in place and screwdriver to activate.
*Mousetrap + borg arm + pie. Have fun.
*Wrenching an active turret now provides you an aiming reticule to allow you to set the firing direction more easily.  
*Blood packs are now reagent containers, like beakers or syringes. There are also now IV stands you can hang them on, which can attach to beds or chairs by click-dragging them.
;MBC updated:
 
*Fix storage HUD boxes not responding to clicks when you are trying to remove an item. EDIT : Turns out this problem was localized to an issue with the latest BYOND version and my fix broke previous versions. I have properly put a band-aid over the bug on all versions now.
===Monday, March 2nd, 2015===
===Friday, May 24th, 2019===
;Haine updated:
;kyle updated:
 
*Fix surgical trays, they'll work a lot more smoothly and consistently from now on. You can't use the pick_up verb on items on the tray, but you can just click em.
*Click on a die with another die to bunch them together, or click-drag a die onto another die to gather any die around you into a bunch. There can be up to 20 dice in a handful of them.
;Hempuli and MBC updated:
 
*Updated explosion sprites.
==February 2015==
===Thursday, May 23th, 2019===
===Saturday, February 28th, 2015===
;kyle updated:
;SpyGuy updated:
*Change to atropine. Now it can't do enough tox damage on its own to put you into crit, heals brain damage, and shortens the movement misstep duration after it's out of your system.
 
*Moved misstep chance and dizzy effects to the realtime processing.
*Chemistry reactions instant again. Some other chem related tweaks.
;Warcrimes updated:
 
*New trait: French (language)
;Haine updated:
*Added pizza-ghetti. Just slap some pizza on a plate of saucy noodle and watch out. Sprite by Partheosis
 
===Tuesday, May 21th, 2019===
*Some emote changes, mostly backend stuff.
;Gannets updated:
*'''THE ALT EMOTE FOR BIRDWELL IS NO LONGER *flex.''' It's now *burp. This may or may not have anything to do with the hotkey for *burp being CTRL+B.
*New Nuke Ops Class Crate - Combat Engineer
*New hotkeys for pointing: CTRL+P to toggle point mode on or off, P in WASD mode. Hold down B in WASD to quickly point.
*This kit comes with a deployable gun turret for holding areas as well as a variety of tools, including a high-capacity weldingtool and a combat wrench.
*If you manage to open a crate/locker inside of something else (say, a pod), it'll now throw all its contents out on the ground, rather than implanting them into the pod's very being, never to be seen again.
*The turret fires at non-syndicate threats in a 30 degree arc.
 
*Weld it to the floor to secure it, screwdriver to turn it on, and wrench it to set the angle.
===Thursday, February 26th, 2015===
*The firing angle is set in terms of degrees clockwise from North.
;SpyGuy updated:
*Inputting a negative angle will result in a setting in terms of degrees counterclockwise from North.
 
*Welding the turret while it is active will allow you to perform repairs.
*Expendable borg upgrades will no longer break upgrade slots. Safe to use now.
*Turret code written by UrsulaMajor, sprites submitted by schwicky_schwag
 
;MBC updated:
===Wednesday, February 25th, 2015===
*Status effects for being buckled or cuffed will appear. You can click the buckled/cuffed/burning status effects to resist them.
;Haine feat. Convair updated:
===Sunday, May 19th, 2019===
 
;MBC updated:
*Vendor Borg Memorial Update.
*I just discovered suplexing has been broken for the last XXX? days/weeks so it's fixed now
 
;Infinite Monkeys updated:
===Sunday, February 22th, 2015===
*Revolutionaries that are de-revved no longer remember who else was a revolutionary, including the rev heads.
;Hull updated:
*Implanters now take 2 seconds to work, with the exceptions of microbomb and mindslave implants, which use magical syndicate technology to work instantly.
 
*Melee attacks now de-rev when putting someone into critical condition (less than 0 health) rather than when knocking someone out.
*Changed how the blob random event works.
===Saturday, May 18th, 2019===
 
;MBC updated:
;Haine updated:
*Added option to disable Chui to the 'Game>Interface' menu on the top-left.
 
;Infinite Monkeys updated:
*Changes to surgery: a greater base chance to fuck up a cut, anesthesia/analgetics will reduce this, as well as the over-all damage the patient takes during surgery. If you fuck up, you gotta redo the cut. You need to be way more drunk to do self-surgery now. Glasses no longer get in the way of surgeries that target the head.
*Fixed bug where damage overlays would be drawn on missing limbs.
*Body bags.
*Spy thief limb objectives should work again now.
 
*Attaching a limb to someone other than its original owner may have side effects.
===Saturday, February 21th, 2015===
*Added hand labelers to some surgery areas to keep track of limb ownership.
;Wire updated:
===Friday, May 17th, 2019===
 
;MBC updated:
*Added the "Reconnect" command to the menu under File
*Added a variant of Mixed mode without Blob, Wraith, Wizard, and Werewolf
 
;Infinite Monkeys updated:
;Hull updated:
*Limbs and organs now gain your fingerprint when severed, rather than being labeled with your name. Thanks to UrsulaMejor for the suggestion.
 
*Fixed inconsistent combustion chamber labeling on Cogmap 2.
*Changing light bulbs and tubes is easier, just smack a fixture with a bulb or tube in your hand and you'll swap them, including broken ones.  
===Thursday, May 16th, 2019===
 
;MBC updated:
===Friday, February 20th, 2015===
*Vampire rework. Lots of abilities replaced or modified. I dont feel like typing everything out, lets hope someone puts it on the wiki instead :). Thank you to everyone who helped me make new sprites : ReturnOfTheJefe, KikiMofo, Navi, NeroIsPretty, and Mewaka!
;SpyGuy updated:
===Tuesday, May 14th, 2019===
 
;Somepotato updated:
*Changed AI camera behaviour so that cameras match NORTH-SOUTH connections.
*All windows should be slightly prettier now. There will be bugs that come of this, please report them on the forums
*What this means in practice is that if you head south from one camera, then north it will lead you back to where you started (in most cases).
===Sunday, May 12th, 2019===
*There will still be cases where this does not work 100%
;ZeWaka updated:
 
*All variants of screwdrivers now properly act like screwdrivers.
===Thursday, February 19th, 2015===
===Monday, May 6th, 2019===
;SpyGuy updated:
;MBC updated:
 
*Syndicate station gets 2 minisubs when spawning underwater. (Sprite by Azungar)
*AI Camera backend optimizations. AI play should be a lot smoother now.
*Patch by Kyle, sprites by schwick : Added a gun to replace the detective revolver that late-join NTSO start with.
*Cut cameras will no longer be a confusing jump. They will show static.
;Somepotato updated:
*Tweaked the camera pathfinding, it should behave a lot more like you would expect now.
*You can now emag telecrystals.
*If you find bugs please report them.
;Gannets updated:
 
*Nukeops Combat Medic loadout now has their medical supplies split in to a unique pouch, belt and satchel.
;Haine updated:
;Emarl updated:
 
*Added Dummy Thick trait.
*Moving rollerbeds. Also moving office chairs (unscrew them from the floor). Also you can tuck sheets into beds and then they move with the bed.
===Sunday, May 5th, 2019===
*Bugtesting this code last night is the reason I'm exhausted today so you BETTER ENJOY IT (it's still probably buggy and weird)
;Somepotato updated:
 
*Added an experimental verb for AIs. Check the AI Commands tab to try it out
===Wednesday, February 18th, 2015===
;Haine updated:
 
*Security jobs now start with two new verbs: "Say Miranda Rights" and "Set Miranda Rights". There's also an emote for those with the verbs, *miranda
 
===Tuesday, February 17th, 2015===
;SpyGuy updated:
 
*Telekinesis works by click-dragging items from one tile to another now, sending them flying.
 
===Wednesday, February 11th, 2015===
;SpyGuy updated:


*You can now create announcements using the computer in the communications room.
==April 2019==
*Here's to the faint hope that it will not get ran into the ground.
===Tuesday, April 30th, 2019===
 
;MBC updated:
;Haine updated:
*Fixed an issue where a quick tap on the movement keys could be ignored. This should fix dropped inputs during server lag too.
 
;SpyGuy updated:
*Finally added in some stuff that I've had the sprites for for a while (bucket helmets, skull chalices, surgical shields, wrestling masks, bald caps)
*The illegal immigrant trait has been renamed to stowaway, in keeping with our tradition of naval shenanigans.
*Thanks to SLthePyro, Gannets and Hempuli for the sprites!
*It also makes you start in a random locker or crate on-station, in keeping with our tradition of general shenanigans.
*Some other stuff.
===Thursday, April 25th, 2019===
 
;Cirrial updated:
===Tuesday, February 3rd, 2015===
*After mass complaints, our neighborhood alien hologram trader has made some changes to their culinary offerings.
;Haine updated:
===Tuesday, April 23th, 2019===
 
;MBC updated:
*CTRL+X now does a thing for borgs.
*Implemented Dr.Acula and Bat flavor patch from kyle.
*And AIs and AI shells too, whoops.
;Readster and Firebarrage updated:
 
*Added dabbing
===Sunday, February 1st, 2015===
*Firebarrage is ashamed
;Marquesas updated:
*Readster is not
 
===Monday, April 22th, 2019===
*Increased damage to blob done by sarin, cyanide, fluorosulfuric acid, polonium and radium.
;MBC updated:
*Poison now does double damage. In addition to its initial damage, it does the same amount of damage over time as well.
*Raised the minimum floor of where your stamina will lock when you are performing attacks. Previously your stamina would drop to 30~50 if you were repeatedly attacking someone. Now it will stop at 91. This value is subject to change, but should make the stamina investment for attacking a bit less harsh.
*Poison damage now propagates. If a blob tile dies, the remaining poison DoT is split evenly between all surrounding blob tiles.
;ZeWaka updated:
*QUITE POSSIBLY fixed the ripping out of your body brain bug. Hopefully. IDK. I think I did.
*Decreased fire lighting lag by implementing peer-reviewed low-cost JND color perception research.
*This might cause some oddities or deviations from old behaviour. Please note these on the bug reports forums.
;SpyGuy:
 
*New trait - "Hyperallergic (+1)", means histamines will affect you worse than they normally would. On the other hand, how often do you get hit by histamines? Free trait point, what could go wrong?
==January 2015==
===Friday, April 19th, 2019===
===Friday, January 30th, 2015===
;MBC updated:
;Marquesas updated:
*Some lighting optimizations and a little hack based around playercount should reduce the slowdown you see on Oshan specifically and speed up space maps a bit too!
 
;Cirrial updated:
*Blobs are now vulnerable to quite a few poisons. You'll want to spray these, preferably without friendly fire!
*Be careful when buying burgers from weird aliens. They might eat you after you eat them.
*Further fiddled with the way fires work.
===Thursday, April 18th, 2019===
 
;Flourish updated:
;SpyGuy updated:
*Oshan now has an inner maintenance that connects the area outside hydroponics to the area outside tech storage. Sounds kinda confusing, so go see it for yourself!
 
===Tuesday, April 16th, 2019===
*Something we've missed for a long time is finally brought back.
;MBC updated:
*It's the O2 indicator.
*For Sleepers and Scanners you can : Click+drag a mob to move them inside, click-drag to floor to eject, and use movement keys to exit while inside. (You no longer need to use right click verbs!)
 
===Monday, April 15th, 2019===
===Tuesday, January 27th, 2015===
;MBC updated:
;Haine updated:
*Loyalty implanted humans will now be labeled 'L' on the sechud.
 
*Add particle to display interactions on some objects (things that are not picked up, like fire alarms)
*Clowns now have a new traitor item available. Happy pranking!
===Sunday, April 14th, 2019===
*New under your Commands tab: Stop the Music! Does what it says: if one of us admin jerks has played something, this'll make it stop.
;MBC updated:
 
*Changeling headspider is now player-controlled.
===Saturday, January 24th, 2015===
*Changeling can activate horror form or regenerative stasis while KO'd.
;Marquesas updated:
*Neurotoxin takes a bit longer to fully knockout. (In a way, this compensates for recent realtime chemistry processing)
 
*While the changeling is in horror form : Each hivemind observer gains the ability to spit a weak toxic projectile.
*By cutting someone to Bald in barber shop, you can now retain their hair as a wig. Wow!
*Cog2 will only appear in the map voter if player count exceeds 40. Atlas will only appear in the map voter if the player count is below 30.
*The singularity generator should do stuff now.
*Mining phaser has higher destructive power vs. rocks.
 
*Adjusted Trench ore generation to create higher rarity ores in big chunks.
===Friday, January 23th, 2015===
===Tuesday, April 9th, 2019===
;SpyGuy updated:
;ZeWaka updated:
 
*Tetris highscores are now uploaded to the medal hub at the end of the round. Get your name in the history books!
*Turns out the cloner was running slow because all your healthy organs were MOOCHING on that sweet, sweet healing provided by the machine.
;Gannets updated:
*This will probably also boost a lot of healing stuff.
*Firebrand kit updates:
 
*Fire-axe now does 4 times damage against doors.
===Thursday, January 22th, 2015===
*Damage in general has increased in both 1 and 2 handed use. Stamina damage also increased.
;Marquesas updated:
*Firebrand flamethrower now contains napalm that fires in a 3 tile cone.
 
*Ammo and grenade pouches can now be opened while in pockets, similar to how backpacks function.
*This update is not an essay.
===Monday, April 8th, 2019===
*Blobs should have a new tool for fighting fire. MAYBE SOMETIME SOON WE MIGHT REACH AN EQUILIBRUM.
;MBC updated:
 
*Rewrote space-pod movement controller to use proper 2D velocity and acceleration.
===Wednesday, January 21th, 2015===
*Replaced Syndicate Pipebomb in the traitor buylist with a new kind of bomb that sends out tiny syndicates. They have no alleigance to anyone, so watch out!!
;Daeren updated:
;Firebarrage updated:
 
*Cryo cells now put out fire
*After the barrage of genetics nerfs it's time to tweak one that was probably too punishing in retrospect.
*Telecrystals have been renamed to avoid confusion with the actual tasty crystals you can find.  
*This wasn't in the changelog before now (I think) but the feature is this: Powers give you genetic instability. The lower it is, the more Terrible Things happen to you.
===Sunday, April 7th, 2019===
*The change: BAD mutations now give you MORE stability, and low stability doesn't make you mutate like you gargled with the Ooze from Teenage Mutant Ninja Turtles.
;ZeWaka updated:
*Yes, this means that if you want to activate a bunch of superpowers at once, you will either deal with the Bad Shit that happens with low stability or you need to layer Bad Shit on yourself with bad mutations. IMO this is way more entertaining than just having an arbitrary "fuck you" limit.
*Implemented the Scanner Patch by glassofmilk and the additional buttless farts patch by JohnWarcrimes.
*The actual stability increases and decreases for certain genes have been tweaked a bit, and may require further balancing after "playtesting" (watching people run shit into the ground), so please give your input on the forums/to admins/whatever if you've got a bone to pick about the new system.
;Gannets updated:
 
*New Nuclear Operative Class: Firebrand
===Sunday, January 18th, 2015===
*This kit contains a flamethrower, fire-axe that can be two-handed for more damage and an incendiary grenade pouch. Their suit is also fire resistant.
;Daeren updated:
*Other classes have been balanced to include ammo pouches rather than loose magazines.
 
;Mordent updated:
*You may notice that medbay has been remodeled. We noticed that genetics wasn't really using half of its floor space so they don't get to have it anymore.
*Fixed a bunch of reported minor issues with Oshan map.
*We also noticed that genetics would ignore corpses in favor of fetching more monkeys from the monkey pen, so now their access to it goes through the surgical bay so the antisocial fuckers are forced to at least acknowledge the rest of the station.
*Fixed the magnesium-ammonium chloride recipe.
*We took away the Port-A-Genes too while we were at it because wow, THAT experiment backfired!
===Sunday, April 7th, 2019===
*Nearly forgot, we put safety inhibitors in the enzymatic reclaimer so you can't just stuff living people that have mildly annoyed you inside without emagging it first.
;ZeWaka updated:
*As part of the remodeling to encourage geneticists to do their goddamned jobs, surgery and cryo share their space now to give a more natural flow to treating the critically injured.
*Implemented the Scanner Patch by glassofmilk and the additional buttless farts patch by JohnWarcrimes.
*This update was brought to you by Roboticists.
===Wednesday, April 3rd, 2019===
 
;Gannets updated:
===Thursday, January 15th, 2015===
*Added KikiMofo's detective shoulder-holster sprites. Works like a secbelt, detective spawns with one.
;Marquesas updated:
*Added CameronWoof's new reagent bottle sprite.
 
===Tuesday, April 2nd, 2019===
*Here's a list of things I committed the past few days, because I forgot to update this I guess?
;MBC updated:
*Pod artillery platform now works with 40mm HE grenades. That means you have to resupply. Insert the ammo while the panel is open.
*New 'light queue' to reduce the impact of lights while the game is under heavy load.
*You only have yourself to blame for this change if this bothers you.
*Instead of processing all lights immediately, they may be delayed for a time if the server is preoccupied with other stuff. Hopefully will result in a smoother experience.
*Ingesting phlogiston and chlorine trifluoride now should be a much worse idea. Why was this literally harmless in the first place?
===Monday, April 1st, 2019===
*Smoke size now scales with the amount of reagents it is composed of. You'll find that your 1-unit smokes are now barely a puff of dust.
;Firebarrage & Keelin updated:
*Finally, but most importantly: Blob has been released. I'm still working on the balance but it shouldn't be '''far too biased''' in favour of one side.
*Due to budget cuts the Goonstation team has decided to take this game in a new more sustainable direction
 
*Goonstation is being re-branded as a Battle Royale, sure to draw in the Gen Z crowd
===Wednesday, January 14th, 2015===
*Be sure to purchase the BattlePass for only 1k spacebux!
;Haine updated:
*Not enough spacebux? Purchase more at goonhub.com/spacebux! Keep an eye out for great deals!
 
*Okay 3,267 parrots is a bit excessive. Flaptonium now works like Life, lest we nearly crash a server with an excess of birds again.
 
===Saturday, January 10th, 2015===
;Marquesas updated:
 
*RIP Cyborg phantom health.
*In theory this means everything should work in a sane way now.
*In practice this means I'll be still sifting through your bug reports in two weeks.
 
===Friday, January 9th, 2015===
;SpyGuy updated:
 
*The cyborg teleport upgrade suddenly remembered it needs a telecrystal to work. Oh dear.
 
;Haine updated:
 
*The code for hearts and heart surgery has changed a bit - you shouldn't notice any changes, but if you do, let me know.
*Cards can now be tapped and untapped, see the playing card tips & tricks page in the card vendor for more info.
*Shuffling a tarot deck will reverse some of the cards now. Spooky.
 
===Wednesday, January 7th, 2015===
;SpyGuy updated:


*No more mystery reagents in pills.
==March 2019==
*Fuck you, horrendously obscure bastard bug. I win.
===Saturday, March 30th, 2019===
 
;Mordent updated:
===Tuesday, January 6th, 2015===
*Cyborg PDAs are now internal, like the AI PDAs, and can be accessed via the Robot Commands tab.
;SpyGuy updated:
*Cyborgs no longer take on the name of the AI if the AI deploys to them, making it easy to connect to the same one and easy for roboticists to keep track.
 
===Friday, March 29th, 2019===
*Updated the materials counter on the genetics modifier to show the current generation rate.
;Gannets & Warcrimes updated:
*The cloning pod now comes with the ability to disable the granting of this bonus for a slight increase in cloning speed.
*Adds a new 12tc item to the traitor pda buylist, the Syndicate Hat!
*In practice this will mean that geneticists should be interested in ensuring they're the ones operating the cloner.
*This impressive headwear will show everyone on the station how tough you are. It also provides some other utilities.
 
*Idea & code by Warcrimes, art & debugging by Gannets.
===Monday, January 5th, 2015===
===Tuesday, March 26th, 2019===
;SpyGuy updated:
;ZeWaka updated:
 
*Implemented Robustris PRO by QwertyQwerty.
*Genetics now gets a bonus to material generation and equipment cooldown speeds when the cloner is running nominally.
===Monday, March 25th, 2019===
 
;MBC updated:
===Sunday, January 4th, 2015===
*Robotics late-join brain patch from HydroFloric
;Daeren updated:
*Pod weapon sprites from Awkward Dryad (patch from kyle2143)
 
*Small fixes : Tanks/Cars have better deceleration, RCD/build on flooded floor by clicking the fluid, misc vehicles will work on ocean flooring
*im coder
*Oshan security podbay gets some police siren shipcomponents.
*My first order of business: screwing with Poltergeist PDA messages because obviously that's critically important.
===Sunday, March 24th, 2019===
*Oh yeah, the medal code had a few weird bits that I smoothed out. Four medals are now actually obtainable!
;MBC updated:
*Three of them are crew objectives that now get handed out, the fourth involves poor decisions involving mulebots, alcohol, and innocent bystanders.
*Reagent metabolism, breathing, food digestion, and blood processing will now happen on a real-time basis instead of byond-time.
 
*You will now instantly get up when stun timers deplete to 0.
;SpyGuy updated:
*Fixed bug where a broken grab would stick to your hand for a bit.
 
===Saturday, March 23th, 2019===
*Due to recent scientific breakthroughs the MD has ordered a new kind of dart for their rifle.
;MBC updated:
 
*Stamina regeneration will now happen on a real-time basis instead of byond-time. (This means that when the game is lagging, your stamina regeneration will no longer be slowed)
===Saturday, January 3rd, 2015===
*Oshan will now generate a rough map of the trench.
;SpyGuy updated:
*The trench map can be viewed through physical 'sea trench map' objects, or through your PDA home screen
 
;Dr. Cogwerks updated:
*Rebiggified foam. Also made chem machinery update itself properly during extended reactions.
*Some minor updates to cogmaps 1&2
*Back to raising hell now, chemists.
*Mailchutes in the armories
*An assistant, a chaplain and a clown walked into a bar... they found a dodgy item.
*Securitron added to arrivals + medbay hall
 
*Visual differentiation of arrivals shuttles
===Friday, January 2nd, 2015===
*More navigational aides for cog1
;Keelin updated:
*Cryotrons added at crew quarters
 
*More water coolers
*Added a new actions system. This will eventually replace all those "wait X seconds with no visible indicator" actions with ones that provide more feedback and options.
;Flourish updated:
*Handcuff removal has been ported to this new system. More to follow.
*The bar's party button has been reworked. Steal the bar's lights while a party is in progress to get cool colors for your own hangout.
 
===Tuesday, March 19th, 2019===
;Marquesas updated:
;ZeWaka & MBC updated:
 
*Hey, we've been doing a lot of optimization stuff so let us know if anything's super strange.
*Security has a new toy. All hail the big brother.
===Monday, March 18th, 2019===
 
;Dr. Cogwerks updated:
==December 2014==
*Raised job limits to compensate for the huge wave of new staff
===Wednesday, December 31th, 2014===
===Friday, March 15th, 2019===
;Tobba updated:
;MBC updated:
 
*Footstep sounds (different kinds of tiles make different sounds)
*Chemical reactions are no longer instantaneous (except for reactions such as smoke).
===Monday, March 11th, 2019===
*You can affect the reaction speed through heating or cooling.
;MBC updated:
*Pyrosium and cryostylane need to be mixed with oxygen to do anything.
*Fixed bug where thrown objects would sometimes stop in space.
 
*Adjust tasers to properly implement a Disorient slowdown (instead of their previous Slowed status).
===Monday, December 29th, 2014===
*Fixed handling of multiple barriers shielding at the same time.
;volundr updated:
*Fixed an (apparently?) long-standing bug where detective stunners would not properly apply taser slow/stun effects at range.
 
===Friday, March 8th, 2019===
*Added stationary chemicompiler to chemlab. Try not to blow yourselves up.
;MBC updated:
 
*Some stunning weapons will now interact with stamina. They will reduce a large amount of stamina on hit (examples : Baton 120, Csaber 210). If the target is left with 0 or less stamina after the hit, they will be stunned normally. Otherwise when the target has greater than 0 stamina after being hit, they will be afflicted with a new 'Disorient' effect that causes them to stumble around slowly and drop items for some period of time.
===Saturday, December 27th, 2014===
*High capacity air canisters will contain more air at roundstart.
;Haine updated:
*Security barrier can be wielded with one hand
 
;Dr. Cogwerks updated:
*Added some cancel buttons to stuff in the chem machines; making pills/patches, the borg chem menu, etc.
*Added some background moons and objects
 
*Buford Tenin's froggos can occasionally visit now
===Wednesday, December 24th, 2014===
*Chance now for special job Tourists and Salesmen to arrive as not-humans
;SpyGuy updated:
*Survey map added to cog1/cog2 research sectors and bridge
 
*Cut out a few of the Too Many Pods on cog2
*Jenny Antonsson hits the pen with the large beaker!
===Wednesday, March 6th, 2019===
*Fuck that shit. Merry Christmas.
;ZeWaka updated:
 
*Implemented Character Select box patch by kyle2143.
;Haine updated:
===Monday, March 4th, 2019===
 
;MBC updated:
*You now have to wear a labcoat in order to claim the Alchemist Robes or the two department labcoats. Merry Christmas!!
*Changed the way that armor reduces stamina damage - Stamina is now reduced by the same proportion that the base attack damage was reduced. (So if an attack does 10 damage and the armor reduces 5, stamina damage would also be 50%)
 
===Tuesday, December 23th, 2014===
;SpyGuy updated:
 
*Fixed a bug with secure safes causing mechanics to infinitely duplicate their loot.
*To make up for this the Captain and Detective now get their own secure safes.
*How does this compensate the mechanics? Not at all. RIP your free gold, nerds.
 
;Marquesas updated:
 
*Something is very tasty now. Sure hope it doesn't break on the way down, cause that would be a disaster. Oh, the humanity.
 
===Sunday, December 21th, 2014===
;Marquesas updated:
 
*Here's your pod verbs back proper. Enjoy I guess.
*Due to popular request, the secondary system and wormhole hotkeys were removed, and the fire hotkey is now Space.
*Wormhole HUD button is coming up. Later.
*I'm pretty sure I did something else too but I can't remember for the life of me so that's all.
 
===Saturday, December 20th, 2014===
;SpyGuy updated:
;SpyGuy updated:
*New trait! You can be a space Finn.
;Grayshift updated:
*Macrobombs have been rebalanced to catch up to their smaller, more numerous cousins. Also pumped up to the full 12TC cost, and power boosted to match 12 micros.
===Saturday, March 2nd, 2019===
;Grayshift updated:
*Sarin is now more volatile. Take precautions.


*Genetics backend optimizations. You may not notice a difference. You may notice it's smoother than before.
==February 2019==
*It also may introduce bugs. It's been tested extensively, but I hope you'll help me hunt down any stragglers.
===Thursday, February 28th, 2019===
 
; Gannets updated:
;Haine updated:
*Added assets and custom jobs for Nanotrasen Special Operatives vs Syndicate Special Operatives event rounds.
 
*Recoloured blue Syndicate Specialist uniforms for NT-SO.
*Bees can now wear hats.
*Added ammo pouches: containers that fit in pockets & can fit up to five magazines/clips/cells.
 
*Spec-ops uniforms can't be removed now, avoiding misidentifying friends & foes.
===Friday, December 19th, 2014===
*Syndies in this context don't get a pile of free pda bombs.
;SpyGuy updated:
===Wednesday, February 20th, 2019===
 
;Grayshift updated:
*MERRY SPACEMAS!
*Some experimental space lube changes. Less teleport-y in general!
*Krampus returns. Better than ever. Make sure to BE NICE!
*Regular space lube now has no damage component and is thus no longer restricted to antag use. Lubing the hallways is still a very good way to get yourself murdered and thrown into a star.
*Miniputts get their phasers back.
*A more powerful variant can be obtained by adding helium. This one does do damage so don't spray it everywhere as a non-antag.
 
===Sunday, February 17th, 2019===
===Tuesday, December 16th, 2014===
;I Said No updated:
 
*Facial Hair slot and Detail slot have been changed to Detail 1 and Detail 2 respectivley, as the Beard and Detail lists have been merged. Now the ladies among you have more customization options. Or for the men among you, you can finally realize your dream of having two beards.
 
===Sunday, December 14th, 2014===
;I Said No updated:
 
*Cosmetic choice backend has been reworked. This may affect your current hair, facial hair and detail preferences; just set them back up and save to avoid any further fuss.
 
===Saturday, December 13th, 2014===
;Tobba updated:
 
*Fixed a bug in the beaker application code, applying directly from the reserve tanks may be a lot less effective.
 
;I Said No updated:
 
*You may notice a little tab in the bottom left corner - this can be used to switch between hotbars at the top of the screen.
*Genetics powers are now buttons that appear at the top of the screen. In addition, some of them have been changed so you can click the button and then your target, similar to Wizard spells.
*Late changelog entry: Genetics has been messed with. There's a bunch of new powers, and the rarity ratios have been re-adjusted.
*There is now a tier 3 research item that allows you to store mutations in the genetics scanner, whereupon they can be inserted back into a different subject, have injectors made of them, or be combined with other mutations to create new ones.
*An example recipe for you: combining the Immolate and Glowy mutations gets you Fire Resistance.
*You can also view a list of mutations you've researched and make injectors of them.
 
===Friday, December 12th, 2014===
;Haine updated:
;Haine updated:
 
*Added some new hairstyles courtesy of snek:
*Get ready for the best news ever: you can now build and deconstruct operating computers!!!!!!! WOAH!!!!
*Combed, Long Half-Shaved, Geisha, Bobcut Alt, Combed Bob, Shoulder-Length Mess, Mid-Length Curl, Long Flip, and Left/Right Bang. Also one to get through genetics!
*Please try to not be too excited
===Friday, February 15th, 2019===
*Health analyzers won't detect implants now - only bullets and shrapnel and other stuff you should actually be cutting out.
;Flourish updated:
 
*Chicken soup and weight loss shakes now have some cool sprites thanks to Schwicky_Schwag!
===Thursday, December 11th, 2014===
===Thursday, February 14th, 2019===
;Marquesas updated:
;ZeWaka updated:
 
*Implemented interaction put in hands patch by qwertyquerty.
*Hello. I completely reorganized projectiles being shot. This might mean things are broken.
===Wednesday, February 13th, 2019===
*If things do turn out to be broken, yell at me in an unaggravated, yet confident, but still relatively quiet manner.
;Gannets updated:
*In other news, miniputts no longer start with a weapon, however, normal pod weapons now go into both miniputts and pods.
*Late changelog announcing our two new maps, Horizon & Atlas!
*The Strelka is an exception, it still has its shiny russian laser thing.
*Horizon was launched on the 3rd of February, created by John Warcrimes and ported by Haine.  
*Tasers are now a bit more dangerous to pods. Yes. Tasers.
*It's the first of our maps to really take advantage of the game being in widescreen, with departments designed to be wider than they are tall!
 
*Atlas was released on the 9th of February, made by me, Gannets.  
*It was originally created to be the smallest reasonable, feature-complete map possible to improve compile times when developing new features. However Lummox fixed that, so now it's just very small!
===Tuesday, February 12th, 2019===
;SpyGuy updated:
;SpyGuy updated:
 
*New item for syndicate operatives. A fibre wire for 3 tc, a guaranteed<nowiki>*</nowiki> silent kill on an isolated target. Use in both hands, sneak up from behind and go. They won't know what hit 'em, until it's too late!
*Changed ling.
*<nowiki>*</nowiki>Void in case of loose grip on wire, poor sneakmanship or chemical interference
*No longer immortal. Made of sterner stuff than humans, though.
===Tuesday, February 5th, 2019===
*Horrorform quite strong now, but it costs DNA to maintain it.
;MBC updated:
*Horrorform no longer a picky eater. Will eat things wearing hats and masks now.
*Moved WASD toggle to the Game tab (at the top of the screen). Instead, TAB will now focus the command bar without clearing text you have entered.
 
*Added a couple new options to the Display tab (at the top of the screen) to give you some control over the scaling mode and FPS target.
===Monday, February 4th, 2019===
;Somepotato updated:
*You can now build girders by clicking on floor tiles with steel in your hand.
*You can now scan APCs with a device analyzer.
;MBC updated:
*Sea hotspots cannot spawn under the station. They can still drift under the station mid-round through chance or player action, but no longer will they erupt fire over the station on round start.
*Add new 'eject occupants' verb for pods and subs. Will take about 5 seconds to execute (progress bar) on an unlocked vehicle.
*Less janky pod boarding : You can no longer board a pod while stunned or running around the room.
;Somepotato updated:
*Building in space adjacent to a room will now extend that room to your new tile, primarily for the purposes of power distribution.
*Building out in space will create a new area. Build tiles adjacent to each other to expand your new area; APCs built in these areas will use this new area.
*Name your new areas by using a hand labeler on an APC.
*You can now build floor tiles by clicking in space without requiring a lattice to be built.
===Sunday, February 3rd, 2019===
;Haine updated:
;Haine updated:
*Ghosts can now laugh.
===Friday, February 1st, 2019===
;MBC updated:
*Vent capture units can be deconstructed - use wrench, crowbar, or screwdriver.


*Beepsky no longer gets confused and can finally make his way to the southern end of the station again. You can't outrun a radio! Unless the next beacon is too far away. Then the radio'll just hang out in the pool instead.
==January 2019==
*Some medal rewards are now claimable more than once, notably the NT-SO Commander Uniform, since you need specific things to get it anyway.
===Sunday, January 27th, 2019===
*Cloaking generator: no longer useless due to layer issues.
;MBC updated:
*Stamina icon on your HUD will now report details of your stamina if you click on any part of it, not just the stamina bar itself.
*Reduced click delay (outside of combat) for more responsive feel. The combat click delay will remain at 1 second per attack.
*The Robotics operating computer will no longer tie itself to an operating table on Mars.
*Fixed double-hit special attack (second hit was not working properly)
*Implants weren't properly being cut out of people; the implant itself wasn't being relocated, so cutting one out from someone just sorta made an empty case and never actually removed the thing - except from the list of implants in the person, so then you could never get it out.
===Saturday, January 26th, 2019===
 
===Wednesday, December 10th, 2014===
;Aphtonites updated:
 
*Spacemas is almost here!
*Want to help us decorate the Spacemas tree? Check out http://forum.ss13.co/viewtopic.php?f=5&t=4128
 
;Haine updated:
 
*Snowballs!
 
===Monday, December 8th, 2014===
;volundr updated:
 
*Rebuilt main loop controller. Enjoy (maybe) less lag.
 
;SpyGuy updated:
;SpyGuy updated:
 
*Added "Preferred Map" option under your character preferences. When selected you will always count as voting towards that map, unless you make an active choice to vote for something else.
*Punch a borg. May or may not be a bad idea.
*Democracy made easy!
 
;MBC updated:
;Marquesas updated:
*Engineers on Oshan get a crate of weak explosives that they can use to dig trench holes.
 
;Flourish updated:
*New secondary systems in the colosseum: Force wall (tier 1), Mines (tier 1).
*Pod-seeking shells can now be found in the pod weapons crate in the armory. Two pairs of night vision goggles can be found in the armory as well.
*Shield boosts now restore 25 shields instead of 10.
===Friday, January 25th, 2019===
*Comms systems have been added to Colosseum Putts. Communicate with each other simply by talking.
*Fixed iron curtain being permanent.
*4 new drone types have been added for more variety.
*Unrelated: Fire hotspots just became far more dangerous.
 
===Sunday, December 7th, 2014===
;Marquesas updated:
 
*The Pod Colosseum is now officially released for public beta testing.
*1-4 players, located north of the gauntlet (accessible via the CRITTER GAUNTLET chutes in the VR lobby)
*It also is a preview of the new pod controls which will soon be applied to all pods.
*FIGHT AWAY! BE THE BEST! KILL SOME FUCKING DRONES.
 
===Wednesday, December 3rd, 2014===
;Haine updated:
 
*Both HeadSurgeon the box and HeadSurgeon the medibot count for the staff assistant objective.
*The Botanist objective to get rid of all cannabis stuff on the station level is now to get rid of it from just hydroponics
 
===Tuesday, December 2nd, 2014===
;Haine updated:
 
*Medibots updated to the new perspective.
*I messed with the organization and inheritance of a bunch of boxes. If something's gone weird with them, lemme know.
 
===Monday, December 1th, 2014===
;Marquesas updated:
 
*Added the canned drama sound as requested.
*In the form of a dramatic bike horn. Sue me.
*It is scannable, and the chef holds the only one.
*It also has a secret use similar to that of the bike horn.
 
;Tobba updated:
 
*Observers can now see their targets HUD.
 
==November 2014==
===Sunday, November 30th, 2014===
;Tobba updated:
 
*Touched up the character randomizer a bit, it's not perfect but you wont like complete gibberish anymore.
*Ported the human HUD over to the new HUD backend, this required a lot of modifications to the equipping code.
*Please yell at me if you wind up equipping a PDA on your head or something.
 
;Haine updated:
 
*Patches now can repair bleeding as well.
 
;SpyGuy updated:
;SpyGuy updated:
 
*New options if you want to add some extra detail to your character.
*Some QM bugfixes. Like the belts heading into the warehouse. They go the right way now. Hooray!
*Add some text that shows up as an Important Note in the security- or medical computers, in case someone goes looking.  
*View shopping cart straight from the trader order screen!
*Tell everyone about past trauma (that time you watched Suicide Squad) or past crimes (that time you directed Suicide Squad).
*NPC trader interface optimizations and improvements.
===Thursday, January 24th, 2019===
 
;MBC updated:
===Saturday, November 29th, 2014===
*Optimize some fluid drainage code to reduce lag from many drains being active at the same time (i'm lookin at YOU, late-round oshan)
;SpyGuy updated:
===Wednesday, January 23th, 2019===
 
;MBC updated:
*More chem optimizations. The dispenser should feel a lot smoother to use now.
*You can now bust down a door (with time and a good source of blunt damage)
*Let me know if anything seems broken.
*Made some minor Oshan layout changes : Detective's office is more inviting. Arrivals has liquid barriers. Rearranged drain placement - generally moved out of departments and into the hallways
 
===Tuesday, January 22th, 2019===
;Somepotato updated:
*Toxins now has bomb testing strips. Check out the dispenser!
===Saturday, January 19th, 2019===
;MBC + Azungar updated:
*Add new SharkDrone enemy into the trench. Watch out for that gun.
;ZeWaka updated:
*Implemented cargo pod hold & manufacturer polish patch by Kyle2143.
===Friday, January 18th, 2019===
;MBC updated:
*The trench floor will now contain randomly-placed boxes of assorted loot. They may contain medical supplies, general tools, clothing, ship components, rare ore, etc.
*Objects and people can now 'jump over' trench holes - this only works if the entity in question is moving very quickly over the hole area.
===Thursday, January 17th, 2019===
;MBC updated:
*The AI can now remotely pulse wires on vending machines and manufacturers.
*Added naval mines into the trench (sprites by Schwicky_Schwag)
*Destroyed fishdrones will now drop simple mining picks along with a chainsaw. It doesn't really make sense, but it does give you more oppurtunity to dig your way out.
===Tuesday, January 15th, 2019===
;Haine updated:
;Haine updated:
*RP Motives: Adjusted dehydration rates for all alcoholic beverages. Also adjusted it so that ice hydrates you as much as normal water because it uh is water. Hopefully now you guys won't die of thirst from drinking booze or eating some ice cream (at least not as much)!
*Please let me know if this still needs adjustment!
===Friday, January 11th, 2019===
;MBC updated:
*Added an option to use a HUD styled after the /tg/ code layout.
*Moved the /tg/ controls option (as well as the new HUD option) to the Game tab at the top of the screen. You can even toggle them ingame now!
===Thursday, January 10th, 2019===
;ZeWaka updated:
*Implemented the borgs being able to recharge from APCs patch by Kyle2143.
===Tuesday, January 8th, 2019===
;MBC updated:
*Spy Thieves can now continue to deliver bounties after completing the initial 6. There is an increase in the bounty requirement per reward as deliveries increase.
*Non-spies can no longer deliver a bounty through a PDA.
*Added some sea ladders for engineers to deploy over trench holes to climb in/out.
*Explosions affecting the ocean floor may now create holes to the trench
*Bomb created trench holes are a little different - they move you to the corresponding location under the hole instead of all routing to the same landing.
===Monday, January 7th, 2019===
;MBC updated:
*Explosions affecting a large liquid container may now spill the contained reagents onto the floor.
*Sealed helmets will now hide your hair.
*Spy target trackers will no longer work for non-spy users.
*Pulsing a powered door without gloves now has a chance to shock you.
===Sunday, January 6th, 2019===
;MBC updated:
*Security barriers will no longer break when they reflect a projectile.
===Saturday, January 5th, 2019===
;ZeWaka updated:
*Implemented werewolf fix & synthlimb patches by Kyle2143.
*Basically, you can now attach Botany's synthlimbs without surgery.
*Implemented Blind trait by CandleCandleCandles.
*Implemented pump and passive gate UI by elan_oots.
===Tuesday, January 1st, 2019===
;Firebarrage updated:
*Added a new janitor reward.
*You can now be heard over the radio when calling in to the radio station.
;Gannets updated:
*Happy new year!
*We've taken the spacemas decorations down. Thanks to everyone who contributed spacemas tree decorations!


*Staples will no longer drain all your blood like some kind of horrific tiny metal vampire living in your body.
==December 2018==
*OKAY NOW THEY REALLY DON'T DO THAT I'M DUMB SORRY GUYS <3
===Monday, December 31th, 2018===
*Fixed broken bottles so when you stab someone with them, it doesn't make, uh, YOU bleed and take damage. Whoops!!
;ZeWaka updated:
*The butcher's knife now does more brute damage (any at all vs none) because whoops when I was converting things to the bleeding system I accidentally forgot to return the brute damage stuff to it. Whoops!!
*Implemented donut suicide by NateTheSquid.
 
*Implemented cyrogenic observing by fosstar.
===Friday, November 28th, 2014===
===Saturday, December 29th, 2018===
;Dr. Cogwerks updated:
;ZeWaka updated:
 
*Implemented kudzu door protection & inertia direction patches by Kyle2143.
*Added a bunch of supply carts.
*Implemented bee cheer & lowball glasses patches by qwertyquerty.
*They're just resprited crates but they look distinctive!
;Firebarrage updated:
 
*Ghosts can now choose to hang out in the Afterlife Bar. Check your ghost commands tab!
;Haine updated:
===Sunday, December 23th, 2018===
 
;Firebarrage updated:
*BLOOD SYSTEM NOW ON BY DEFAULT! Please go to the forums to give me yours thoughts on it.
*You can now vape over the phone
*Centralized AI laws so they're no longer owned by the AI core itself.
*I'm so ashamed
*What This Means 4 U: You can upload laws regardless of whether or not there's an AI core, and now all present AI cores will have the same set of laws, if there's somehow more than one.
===Friday, December 21th, 2018===
 
;Firebarrage updated:
===Thursday, November 27th, 2014===
*Added a new telephone system to the station.
;SpyGuy updated:
*Sprites by Gannets
 
===Thursday, December 20th, 2018===
*The telesci perm portal now takes quite a fair bit of power to keep going.
;Readster updated:
*Engineering no longer irrelevant as a result.
*E-Cigarettes are now available at cigarette machines along with refill cartriges.
 
*Blow those fat smoke clouds to show off to your crewmates!
===Tuesday, November 25th, 2014===
===Thursday, December 13th, 2018===
;Dr. Cogwerks updated:
;Gannets updated:
 
*Implemented Kyle's neutral pronoun patch.
*Rearranged the mining office
*This doesn't cover all instances of he/she pronouns yet.
*Mining magnet gets a barcode printer and launcher
===Tuesday, December 4th, 2018===
*Barcode printer in warehouse smelter
;Wire updated:
 
*Reduced the effects of poison on blobs (possibly maybe, blobcode is weird ok)
;SpyGuy updated:
;Firebarrage updated:
 
*Implemented Saxophone Honk Bonks by Wraithcraft
*The highly experimental technology employed by some is now even higher and... experimentaler?
===Monday, December 3th, 2018===
 
;Firebarrage updated:
;Haine updated:
*The mindslave cloning module has been tweaked a bit
 
*MD and Doctors can now order the mindslave module
*Non-PDA reagent scanners.
*A new Deluxe Mindslave Module Kit that comes with a premade cloning lab for 11 TC. Be sure to use that last TC for a stylish moustache!
 
*Fancy lights and sounds, and it no longer blows up when removed with a screwdriver
===Monday, November 24th, 2014===
===Saturday, December 1st, 2018===
;SpyGuy updated:
;Gannets updated:
 
*Spacemas season has arrived!
*I did a chemistry backend rewrite and may have broken everything. Let me know if I broke everything.
*Expect our many rotating maps to become more decorated as time goes on.
*Turns out I've been killing traitors while I was sleeping. Oops. I'm fix.
*Also, head on over to the forums and submit a decoration for the spacemas tree!
 
;I Said No updated:
 
*A new thing for genetics - the Port-A-Gene. It's the genetics computer and scanner rolled into one object. Hopefully the Geneticists will get out a bit more with this. There's still a regular console in there if you want to use that though.


;Haine updated:
==November 2018==
 
===Sunday, November 25th, 2018===
*Clowns can now make balloon animals. Use a balloon in-hand (only clowns need apply.) Thanks to monty for the sprites.
 
===Sunday, November 23th, 2014===
;Marquesas updated:
 
*The entrance to the Critter Gauntlet is in the VR lobby. It's four disposal units, leading to the same place.
*Your high scores are now logged to goonhub and should soon be viewable.
 
;Haine updated:
 
*I'm starting to port things to the new blood/bleeding system. It's not enabled by default yet, but if you see something related to blood acting weirdly, let me know.
 
===Saturday, November 22th, 2014===
;SpyGuy updated:
;SpyGuy updated:
*Some considerable improvements to strychnine, courtesy of Schwicky_Schwag.
;Gannets updated:
*The pool is no longer a valid Nuke Ops target.
*Nuclear bomb timer increased to 10 minutes and unscrew time has been slightly increased too.
*Added a new sound clip that plays on bomb planting.
===Tuesday, November 20th, 2018===
;Gannets updated:
*New icons for explosive and fragmentation grenades. As well as breaching charges.
*More medicines and posions for the medic loadout.
*Increased LMG bullet strength.
;Grayshift updated:
*Shocking Touch no longer has a charge time, as it has donated it to spells that cause worse-than-death effects.
===Tuesday, November 13th, 2018===
;Gannets updated:
*New class crate, Medic: Includes a syringe gun and a bunch of different medical supplies. Post in the thread if you think they're missing some essential meds.
*New icons for Medic and Infiltrator suits.
*Infiltrator knife makes you move faster when equipped and has a sound effect when drawn.
===Monday, November 12th, 2018===
;Gannets updated:
*Nuclear Operatives now have the option of trading their 12 telecrystals for a class crate containing a full, unique loadout. Each crate contains a primary weapon, ammunition, a new space-worthy suit and several other goodies.
*The current class list is;
*Grenadier: Includes a single handed grenade launcher, bandolier and an assortment of grenades that can be loaded in to the launcher like the riot launcher.
*Heavy Weapons Specialist: Includes a light machine gun which can be stowed on your back, ammo and some stinger grenades. The LMG fires a large spread of low-power bullets and slows down the user when carried or fired.
*Assault Trooper: Includes an assault rifle that fires in bursts as well as some utility grenades.
*Infiltrator: A stealth focused class with dual pistols, smoke grenades, a combat knife and a cloaking device.
*This list will be expanded upon in time and all loadouts are subject to change
;Grayshift updated:
*Being on fire (a condition known in the medical community as 'burning') is now less strenuous to the body thanks to advances in not lightly dusting crews with a fine charcoal powder constantly.
===Saturday, November 3rd, 2018===
;Somepotato updated:
*You can now eat telecrystals.
;Gannets updated:
*Added vending machine restock patch by kyle2143, including LovelyMimic's sprites.


*New toy for chemists.
==October 2018==
*New item for treasonous clowns.
===Sunday, October 28th, 2018===
 
;Flourish updated:
;Haine updated:
*Added monkey burning sprites by Eibel and monkey skeleton and labcoat sprites by PhysicalFormOfCurrency.
 
===Saturday, October 27th, 2018===
*I fussed with all of the surgery code, you shouldn't notice much of a change, but if something broke, lemme know.
;Gannets updated:
*Relatedly, you'll no longer start heart surgery on someone while just trying to remove an implant from them.
*Added the mobile disposal pipe dispenser, avaliable in engineering.
*Butts can be put back on now.
;Infinite Monkeys updated:
*I.Sett and Apo123 added to mentors. The way we set this has changed a little, so please let me know if you guys see this but don't have mentor status, alright?
*Taser stuns now stack better, so shooting someone a lot with a taser should stun for longer without each individual shot being stronger.
 
===Friday, October 26th, 2018===
===Friday, November 21th, 2014===
;Flourish updated:
;Haine updated:
*Hitting a toolbox, box, or toolbelt with another of the aforementioned will automatically load items from the latter to the former.
 
*Hitting someone with an open box of patches will attempt to apply a patch to them.
*Shuffled the order of the Port-A-NanoMed's inventory a bit and fixed that awful bug where it'd appear above the things on the floor below it for a frame.
;Grayshift updated:
*Atropine Auto-Injectors now dropped to 5u.
*We apologize for sending untrained thugs to enforce security on the station for many years.
 
*Our thugs have now received some special training. (Passive boosts for security officers have been increased.)
;Marquesas updated:
===Sunday, October 21th, 2018===
 
;Dr. Cogwerks updated:
*The Critter Gauntlet is now available in VR.
*Been updating some drone stuff in Z3
*No high score recording _yet_.
*Pod occupants will hear shots and impacts from projectiles
 
*Pod computer will alerts you when drones begin pursuit of your ship
===Wednesday, November 19th, 2014===
*Pod sensor scan will also return a threat rating for drones
;Hull updated:
*Reduced volume of pod-death alarms
 
;Infinite Monkeys updated:
*The Emergency shuttle console has been coaxed out of hiding from the shuttle wall and should be visible again.
*Increased the number of antagonists in Traitor, Changeling and Mixed modes.
 
*Hopefully fixed the spray paint noise not playing in Gang mode.
;Tobba updated:
*The eye beam mutation can now be used while cuffed.
 
*Pulling the nuclear bomb will now slow you a bit. Pull slows affect cyborgs as well as humans.
*Changed the timings on doors so they you can pass through them a whole lot faster.
===Saturday, October 20th, 2018===
 
;ZeWaka updated:
===Tuesday, November 18th, 2014===
*Implemented tweaked patch by pali6 - The AI's tertiary radio has been replaced with a headset to monitor all department channels.
;SpyGuy updated:
*So, to talk through the headset normally use the prefix ':3'. You can also talk on the department channels by adding it after, e.g. ':3c' to talk on the civilian channel.
 
*Implemented bork bork bork patch by Kubius.
*Ghost inside containers! #wow #whoa
===Sunday, October 14th, 2018===
*Cyborgs now see their upgrades in the HUD as they should.
;Infinite Monkeys updated:
 
*You can now use wire on a tank transfer valve to add straps, allowing it to be worn on your back.
;Haine updated:
===Thursday, October 11th, 2018===
 
;Gannets updated:
*Fussed with the contents of the Port-A-NanoMed to make it more on-the-spot, emergency medicine kinda stuff. Tell me what you think of the change.
*Added sound clips for shuttle recall, departure from station & arrival at centcom
 
===Monday, October 8th, 2018===
===Monday, November 17th, 2014===
;MBC updated:
;Hull updated:
*While you are dying/suffocating, instead of gasping you will whisper quietly when you attempt to speak. Whispers cannot be transmit over the radio.
 
;Infinite Monkeys updated:
*Camera viewers and computers should work again.
*Thrown heavy items no longer cause the staggered status effect for the thrower or target.
 
*Oshan toxins should work now.
;Haine updated:
*Rev flashes now actually flash people on use.
 
===Sunday, October 7th, 2018===
*Epinephrine syringes in medkits are now emergency auto-injectors.
;Infinite Monkeys updated:
*Cut paper and then add some cable to make a mask. Color it in with a pen. Thanks to Gannets for the sprites.
*Blob turrets will now target pods.
 
===Saturday, October 6th, 2018===
===Wednesday, November 12th, 2014===
;MBC updated:
;SpyGuy updated:
*Added a hotkey for 'speak on radio'. Press 'Y' to bring up a list of available channels and auto-speak through your selected channel.
 
*Spy thieves can now steal limbs just by attacking a human with their PDA. They also spawn with a flash at roundstart.
*Key a pod.
*Added new security weapon - two-handed barrier. Click in hand to activate, and use its special attack (harm or disarm intent on a ranged tile) to deploy a temporary barrier that can reflect projectiles.
 
;Infinite Monkeys updated:
;Haine updated:
*Lasers now heat tiles they pass through, so they can ignite plasma etc.
 
*Increased the power of the detective's stun rounds.
*Cable on bedsheet to make a cape. Thanks to Gannets for the sprites.
===Friday, October 5th, 2018===
 
;Infinite Monkeys updated:
===Monday, November 10th, 2014===
*Fixed werewolf heads staying when they transform back to human, and made the cooldown for their transform ability reset if their transformation is interrupted.
;SpyGuy updated:
*Hopefully fixed a bug where welding fuel wouldn't ignite sometimes.
 
*Human shields no longer protect you from their own attacks, are more likely to be dropped, and function more consistently between melee and ranged attacks.
*A new reagent: Nitrogen Triiodide
===Wednesday, October 3rd, 2018===
*The worrying amalgamation of black powder and chlorine azide.
;MBC updated:
 
*Fixed some issues that allowed you to repeatedly suplex / throw / chair flip into someone for an unending stun.
===Saturday, November 8th, 2014===
;Infinite Monkeys updated:
;SpyGuy updated:
*Thrown objects with a weight class of 3+ (extinguishers, toolboxes and other large objects) now stagger both the thrower and target.
 
*Clicking on floors no longer activates the click delay unless it actually has an effect, so missing a click in combat won't prevent you from swinging again.
*You can now use AI modules in-hand to modify them, instead of dropping and picking them back up etc.
*Fixed shoes and gloves still being visible after losing their limb.
 
===Tuesday, October 2nd, 2018===
===Friday, November 7th, 2014===
;MBC updated:
;Marquesas updated:
*Ported all abilities from the commands tab into the top-of-screen bar.
 
;Infinite Monkeys updated:
*You have the right to bear arms.
*Added a 'staggered' status caused by inflicting or receiving melee hits, which prevents sprinting and slows slightly. The idea is to make it harder to flee from melee combat once it's started. Will be tweaked if necessary.
*Quite literally.
===Monday, October 1st, 2018===
 
;Infinite Monkeys updated:
===Thursday, November 6th, 2014===
*Reduced laser damage from 60 to 45, and dropped their chance to hit prone targets from 90% to 50%.
;Haine updated:
*Increased taser power from 15 to 20, and stun duration from 1 second to 2 seconds.
 
*Cyborgs now have a command to lock or unlock their interfaces.
*Emagged cyborgs will now show up in the end-of-round info.
 
;I Said No updated:
 
*The work time of looms has been sped up drastically. You can also now load shoes into them to get leather.
 
===Wednesday, November 5th, 2014===
;Haine updated:


*Clown cars now come with a clown costume. This should make them more useful when they show up in surplus crates.
==September 2018==
 
===Thursday, September 27th, 2018===
;SpyGuy updated:
;MBC updated:
 
*Changed drop-and-roll to be an automatic action so you only have to click RESIST once.
*Houka, Xavieri, Dylanhall34 and ClassyD are now mentors.
===Tuesday, September 25th, 2018===
 
;MBC updated:
===Monday, November 3rd, 2014===
*Fixed tactical flip (it was doing nothing on a successful dodge)
;Dr. Cogwerks updated:
*Fixed chat interrupt (the "--URK") not playing when you get KO'd
 
*Added some small things over the last week including a new pick-up animation and new sound effects for many actions
*Added some randomly-available gimmick jobs. Try to play them up interestingly if you get them.
===Wednesday, September 19th, 2018===
*Added a whistle item. HALT!
;MBC updated:
 
*Added cloning module patch by Firebarrage.
===Sunday, November 2nd, 2014===
*Added cryo patch by Kyle2143
;Tobba updated:
===Sunday, September 16th, 2018===
;MBC updated:
*Added a bunch of debris-field style locations to the seafloor surrounding Oshan (not trench).
===Saturday, September 15th, 2018===
;MBC updated:
*Replaced the water surrounding Oshan with an OSHA-approved chemically indistinct slip-surpressant seawater.
===Friday, September 14th, 2018===
;MBC updated:
*Traders that spawn in Oshan's trench now have unique GPS identifiers. (Also the mining outpost + greenhouse)
*Add new sound effects for some machines, gun reloads, and other small things
===Tuesday, September 11th, 2018===
;MBC updated:
*Fixed bug where cloning an antagonist would block them from using abilities.
;Infinite Monkeys updated:
*You can now mix smoke powder and pyrosium without it evaporating instantly. The pyrosium evaporates as soon as the smoke powder ignites, instead. Let me know if this causes problems.
===Sunday, September 9th, 2018===
;Readster updated:
*Shambling Abominations can no longer be pushed about like chumps. This will hopefully make them threatening again. Also makes it a lot harder to interrupt devour!
===Saturday, September 8th, 2018===
;MBC updated:
*Made some small adjustments to combat stuff over the past few days. Most notably, disarming an item from someone's hand has a chance to throw the item in a random direction.
*Eyespiders can squeeze through doors like vermin can.
===Thursday, September 6th, 2018===
;MBC updated:
*Spythieves can now see the area of any personal bounty in their PDA.
===Wednesday, September 5th, 2018===
;Wire updated:
*Re-enabled map voting. Removed Mushroom and Donut from votable options.
;MBC updated:
*Fire alarms now have an 'inactive' period after you manually switch them off (they will not reactivate until some time has passed)
===Sunday, September 2nd, 2018===
;Infinite Monkeys updated:
*Gangs now get an alert when their locker is under attack.
===Saturday, September 1st, 2018===
;Infinite Monkeys updated:
*Added high priority areas to gang mode. They are announced over the gang radio channels starting at 10 minutes into the round, and the gang that controls them after 5 minutes gets a bunch of points.
*Gang affiliation is now tied to your mind, rather than body, so cloning etc. will maintain your gang status.
*The time taken to spray a gang tag has been increased to 15 seconds, but is reduced by 5 seconds for each piece of gang gear you're wearing.


*One ingot/block of material counts as 10 within manufacturers now, should bring the balance back to what it was before.
==August 2018==
 
===Friday, August 31th, 2018===
;SpyGuy updated:
;MBC updated:
 
*Added new werewolf abilities patch from Kyle2143.
*The emag rewrite is now complete, tested and functional. Probably.
*Food buffs will now appear in the status effects UI.
*The first steps of an emag backend rewrite. You won't and shouldn't notice anything new.
;Infinite Monkeys updated:
*If you do, please gimme a shout and a van will pick you up shortly.
*Shocking Grasp spell cooldown almost halved.
 
*More gang changes:
;Marquesas updated:
*- Member limit is now 5, plus the leader, and doesn't increase.
 
*- Adjusted scoring: guns are worth more, cash is worth less.
*Dear god I haven't touched this in weeks. WEEKS.
*- When you join a gang, your headset will automatically gain access to the gang radio channel (use :g to talk on it).
*Right, so, some of you may have noticed that #1 is running construction continuously now.
*- Gang members should now be able to see if someone is in their gang. Members have a red G overlay, while their leader has a blue G.
*Build your own station! PvE only!
===Thursday, August 30th, 2018===
*Power shouldn't arbitrarily fuck up anymore. If it does, it is likely to unfuck itself in 90 seconds. If it STILL doesn't work, we have a bigger problem and you should assault our code directly with a flamethrower.
;MBC updated:
*Wired power -- only available in construction. Machines must be powered by leading wire knots to under them. Light fixtures on the walls require a full wire which ends on the border with the wall.
*Added portable fluid canisters with pump-in function.
*Fast cable laying. Use a cable coil in your active hand and run around. WOO.
;Gannets updated:
 
*Added a glowstick crate to the cargo orders list, as well as to the bottom of the trench elevator.
===Saturday, November 1st, 2014===
;Infinite Monkeys updated:
;SpyGuy updated:
*Fixed mail system on Oshan.
 
*Changed a lot of things about gang mode:
*Redid some backend stuff. If you suddenly can't steal shoes / IDs / clothes / whatever yell at me
*- Gang members are now considered antagonists and can kill or be killed by the crew.
*Turns out forcibly ripping a stapled thing off of someone's face hurts them. Go figure.
*- It is no longer compulsory to wear a gang uniform.
*Staple once. Staple twice. Empty the staple gun.
*- Items worth points must be stored in the gang's locker in order to gain the points.
 
*- Lockers can be destroyed with brute weapons or bombs to break them open and steal their loot.
;Dr. Cogwerks updated:
*- Gang recruitment is now done via flyers rather than the locker itself. The gang leader can get flyers from the locker.
 
*- Probably some other stuff too. If there are any problems, please let me know in IRC or on the forum.
*Thermals no longer see through walls. This may be temporary, pending rework if possible.
===Wednesday, August 29th, 2018===
*Kinda sucks for players to get spotted through walls by someone most of a screen away in the hallway.
;MBC updated:
*At least cameras can be snipped to prevent that!
*Fixed fire alarms + Fire alarms trigger in deep water.
 
;Infinite Monkeys updated:
==October 2014==
*Added a disposal pipe route between the research pod bay and research outpost.
===Friday, October 31th, 2014===
*Added a new type of disposal unit for transporting mobs.
;Tobba updated:
===Tuesday, August 28th, 2018===
 
;MBC updated:
*Rebalanced the reclaimer so that 10 sheets becomes one bar and 30 pieces of cable becomes one bar (and changed the recipe for manufacturing cables accordingly). No more infinite materials.
*Fix thing where examining a fluid body say it was empty
*You can now fuel furnaces with dead critters.
*Fix deconstructed walls not flooding
 
*Shooting a sub or pod with a stun weapon will also zap the occupants
;SpyGuy updated:
;Gannets updated:
 
*Added a nautilus to the pool of aquatic critters.
*Staple. Head. Help. Butt.
*Thanks to LovelyMimic for contributing the sprite on the forums!
 
*Changed the dowser to display a blue/red gradient rather than yellow/red.
===Thursday, October 30th, 2014===
*Let me know if this is more readable.
;Wire updated:
===Sunday, August 17th, 2018===
 
;MBC updated:
*Adminhelp text is now bigger and more obvious.
*Added a new right-click action 'Interact' that may come in handy trying to deal with submerged drains and otherwise covered objects that you cannot pickup
 
===Saturday, August 25th, 2018===
===Tuesday, October 28th, 2014===
;MBC, Flourish, and ZeWaka updated:
;Hobnob updated:
*Introducing a new map: Oshan Laboratory, located deep beneath the ocean, at the precipice of a dark and unexplored trench!
*Much is different about this station, including: power systems, transportation, and exploration.
*Many thanks to:
**-Our amazing head artist Gannets for making the map look beautiful.
**-Our amazing community for help with playtesting, ideas, and sprites.
**-The Goonstation administration and coding staff for helping with so many bits and bobs.
*We really hope you enjoy this unique experience, and have lots of fun!


*Re-enabled a separate overlay for head damage to humans.
==July 2018==
 
===Monday, July 30th, 2018===
===Sunday, October 26th, 2014===
;edad updated:
 
*OOC has been re-disabled during rounds because it was a pretty pointless change.
 
===Thursday, October 23th, 2014===
;Haine updated:
;Haine updated:
 
*Added wheelchairs. They will make you move quicker when you have limb-related issues. Watch out for stairs!
*You can now make miniputts. Wow! Woah! Huge thanks to Hempuli for help with the sprites.
===Thursday, July 26th, 2018===
*They use the same armor and paintkits as large pods.
;MBC updated:
*Right now they spawn with weapons. Coming soon: changing miniputt components??
*Add spacebux purchases Golden Ghost and Alt Ghost Critter.
*Note to self: actually add things to the manufacturers when adding a new feature that requires manufactured things.
;Flourish updated:
 
*You can now purchase lunchboxes with spacebux! The neat sprites are courtesy of PhysicalFormOfCurrency.
===Wednesday, October 22th, 2014===
===Wednesday, July 25th, 2018===
;edad updated:
;ZeWaka updated:
 
*Cyborgs with the physical shield upgrade take more power loss on blob attack.
*Added an option in Character Setup to toggle your default OOC visibility. It can also be toggled at any time during a round using the (Un)Mute OOC verb.
*Cyborg shield upgrades now scale with a 50% damage reduction, and ignoring very low ammounts of damage.
 
*Cyborg shield upgrades now bounce projectiles off of them, rather than just absorbing the projectiles.
*Cyborg recovery upgrade now requires more energy upon activation.
;SpyGuy updated:
*Cyborg module expansion slots now require exponentially more power the more slots you get.
===Tuesday, July 24th, 2018===
;Haine updated:
;Haine updated:
 
*The shuttle will now automatically be called at 2 hours into the shift, and every hour after that. Please plan accordingly!
* You can now make any backpack into a satchel via medal rewards. Everyone should have the option since it's from 'Fish'.
===Sunday, July 22th, 2018===
* There are a couple special admin-spawn-only backpacks that I didn't bother making satchel versions of, so if you happen to get one of those, too bad!
;SpyGuy updated:
 
*Fixed bug that caused AI to get all sent PDA messages.
;Hobnob updated:
===Friday, July 20th, 2018===
 
;SpyGuy updated:
* Gave foods with intrinsic reagents some room for extra stuff to be injected.
*Fixed issue where airborne pathogens were transmissible through windows.
* Changed behaviour of chem_extractor so reagents are extracted in proportion.
*A lone soundwave floats through the air, looking for an ear to live in. A local syndie escapes its notice due to his cloaking device. Whew.
 
*Implemented pathogen mutation delay patch by Noah_Buttes
===Tuesday, October 21th, 2014===
;Mordent updated:
;edad updated:
*The "observe" verb for ghosts now only lists mobs that actually have logged-in players. There's probably a couple of cases when this is irritating, but should make the experience a lot nicer for most.
 
*Medical belts can now hold defibrillators.
*Reenabled OOC during rounds. Rules about OOC conduct brought back from the dead, don't conflate IC in OOC and vice versa.
===Wednesday, July 18th, 2018===
*Fixed an issue where OOC was always visible from mentors/admins.
;SpyGuy updated:
 
*Fixed bug with changelings becoming permanently shortsighted.
===Monday, October 20th, 2014===
*Fixed antag token redemption on a lot of gamemodes. Please continue reporting any issues.
;Haine updated:
===Monday, July 16th, 2018===
 
;ZeWaka updated:
*Two new medal rewards.
*Applied patch by NinjaKyat to fix grep -o.
 
*Applied patch by Kyle2143 regarding a cigarette pack QoL change.
===Sunday, October 19th, 2014===
;Readster updated:
;Dr. Cogwerks updated:
*Some much-needed karma rebalancing and a few admin utilities for it.
 
===Sunday, July 15th, 2018===
*Detective revolver starts loaded with stunners
;Grayshift updated:
*Nobody ever cared about room-temperature nitrogen gas, so...
*Bugfix: Wraith command power now works.
*Nitrogen canisters now default to a frosty 80 degrees Kelvin.
===Friday, July 13th, 2018===
*This makes it significantly more dangerous but should give it some new uses.
;Mordent updated:
*Might give nitrogen tanks a cold storage room like the meat locker later.
*Powerhammers and picks now fit in mining belts, but don't fit in pockets.
*Flipping inside closets and lockers can now damage them and eventually break them open.
===Thursday, July 12th, 2018===
 
===Saturday, October 18th, 2014===
;Haine updated:
 
*One new medal reward.
 
===Thursday, October 16th, 2014===
;Dr. Cogwerks updated:
 
*PDA Forensics Scan will now return the contraband level of illegal items.
*That's the same value that makes beepsky yell about infraction levels.
*PLAYER SUGGESTION: It would be rad if you folks could punish criminals based on these criteria:
*How dangerous is their contraband?
*How dangerous or destructive was their behavior?
*This would be a lot more interesting than the usual "he's got traitor gear, legit kill time! he has nothing, let him go" stuff.
*Changelingchat: I quietly changed health code a few weeks ago. Changelings will only die if their bodies are destroyed. Have fun.
 
===Tuesday, October 15th, 2014===
;Keelin updated:
 
*New revision of the modular manufacturers as workbenches.
*This is VERY much under construction. Expect more items and blueprints soon.
*This will allow us to make proper custom items and objects. This can (in part) be seen in the flash and flashlight you can make right now.
 
===Tuesday, October 14th, 2014===
;Haine updated:
;Haine updated:
*You can now use pills, patches and auto-injectors in-hand to use them on yourself. Auto-injectors now work on player-controlled animals, as well.
;SpyGuy updated:
*Samedi removed from regular map rotation pending a rework to account for player feedback.
===Monday, July 9th, 2018===
;SpyGuy (feat. Noah_Buttes) updated:
*Some needed pathology improvements.
*You can purchase a new low-level sample from the pathogen synthesizer. Remember to share the money brotherly with genetics.
*Coughing is no longer a total stun-fest.
;Mordent updated:
*Powered pick and powerhammer drain charge when used to attack other things, and have their damage values fixed.
===Monday, July 2nd, 2018===
;ZeWaka updated:
*Fixed earmuffs.


*Silver sulfadiazine's recipe has been changed so that it no longer requires oil.
==June 2018==
*The recipe is now: silver, sulfur, oxygen, chlorine and ammonia.
===Saturday, June 30th, 2018===
 
;Flourish updated:
===Sunday, October 12th, 2014===
*Peach Schnapps: Vodka + Peach juice; Moscow Mule: Vodka + Ginger ale + Lime Juice; Tequila Sunrise: Tequila + Orange juice + Sugar; Paloma: Tequila + Grapefruit Juice + Lime juice
;Haine updated:
===Thursday, June 28th, 2018===
 
;Gannets updated:
*Write on walls and the floor and whatever with pens.
*Implemented character set-up preview rotation patch by kyle2143.
 
===Sunday, June 24th, 2018===
===Thursday, October 9th, 2014===
;SpyGuy updated:
;Haine updated:
*Strychnine, for when you REALLY hate someone.
 
*This recipe brought to you by a shady woodward-like creature.
*Rename vehicles by hitting them with a champagne bottle on harm intent
===Saturday, June 23th, 2018===
 
;ZeWaka updated:
===Wednesday, October 8th, 2014===
*New Map: Samedi by Kubius
;Haine updated:
===Wednesday, June 20th, 2018===
 
;Gannets updated:
*Clown is back.
*Added a sound clip that plays when the shuttle docks.
*Any and all complaints regarding this change should be directed at Wonk.
===Monday, June 18th, 2018===
 
;ZeWaka updated:
===Tuesday, October 7th, 2014===
*Implemented energy shield patch by kyle.
;Haine updated:
===Saturday, June 16th, 2018===
 
;ZeWaka updated:
*<strike>YJHGHTFH has started to re-resprite all the vending machines, and here's the first wave of 'em.</strike>
*You know that atmos bug where you couldn't repressurize rooms? Fixed.
*One new medal reward.
*Also, that bug where holes in the station wouldn't drain air? Fixed.
*Reagent extractor storage tank size increased.
*Implemented Pod-Seeking Ammo by Noah Buttes.
 
===Friday, June 15th, 2018===
===Monday, October 6th, 2014===
;ZeWaka updated:
;Haine updated:
*Added some new wall posters by Sundance & Sex_Robot.
 
;Flourish updated:
*Fiddled with the detective's office a bit more - there's now an entrance into the jazz lounge as well.
*The ConservePower and ProtectStation modules have been removed from AI uploads sector wide and replaced with Emergency and RemoveCrew modules. Thanks to LuigiThirty for the module ideas!
*Interrogation room is back.
===Thursday, June 14th, 2018===
 
;ZeWaka updated:
===Sunday, October 5th, 2014===
*Sped things up a bit. Shuttle now only takes 6 minutes to get to the station. You can recall it before it reaches 2 minutes.
;Haine updated:
*Rounds also start 30 seconds faster, to account for Z5 loading.
 
===Tuesday, June 12th, 2018===
*The detective's office has been moved to a more appropriate location.
;Flourish updated:
*The brig now has a visitor's area. Come say hello to all those dirty criminal scum!
*Implemented Air Vending Machine patch by elan_oots. Buy the oxygen that you need to live today!
*As always, hit up my feedback thread in Ideas & Suggestions to tell me what you think, and how to improve things.
*The capacity of emergency oxygen tanks has been reduced. They're still very useful, but shouldn't last you the whole round if filled up.
 
===Monday, June 11th, 2018===
===Saturday, October 4th, 2014===
;MBC updated:
;Haine updated:
*Fixed issues where chemistry reactions wouldn't work if triggered inside a fluid body.
 
===Friday, June 8th, 2018===
*You can now properly shake salt and pepper onto food with the shakers. Wow!!
;Wire updated:
 
*Blowout event changes. Halved siren volume. Halved screen shake strength. Moved the "un-irradiate everywhere" bit to before the announcement, to hopefully eliminate that whole thing where you get an all clear, go outside, and die because centcom are dirty liars.
===Friday, October 3th, 2014===
===Tuesday, June 5th, 2018===
;Marquesas updated:
;Grayshift updated:
 
*Stable mutagen is now Approved Safe. Changeling stings won't be immediately obvious now.
*Added two new reagents.
*Anyone who wipes out your style/identity is still owed a good beatdown.
*One of them is liquid electricity, which has 4 primary components. Think about stuff that could be used to produce power.
===Monday, June 4th, 2018===
*The other one is an energy drink. This contains three components and should be mostly self-explanators.
;ZeWaka updated:
*Pathology is coming along nicely. You may have noticed that in the past few weeks. More information coming soon.
*Implemented Literal Item Spinning by Dieting Hippo.
*And by that I mean if you behave yourselves nicely you might get some toys to play with as soon as possible.
*Implemented Distance Atmospheric Scanning by kyle2143.
 
*Implemented Secure Pod Crates by Kubius.
;Haine updated:
===Sunday, June 3rd, 2018===
 
;Goonstation Coding Team updated:
*I didn't notice what the power was for the microbombs you could buy from PDAs and as a result macrobombs were only half the power they shoulda been WHOOPS!! Fixed now.
*Shuttles from the station are now being directed towards Centcom's Earth Headquarters.
*Two(!!) reward skins added for one medal.
===Saturday, June 2nd, 2018===
 
;ZeWaka & Grayshift updated:
===Thursday, October 2th, 2014===
*Changed it so you can change the bodytype of monkeys, but activators won't work on non-players.
;Haine updated:
*However, rewards for using activators on players has been boosted.
*To encourage players to visit geneticists, it's now possible (low chance) to flip-unlock a genetics scanner.
===Friday, June 1st, 2018===
;ZeWaka & Flourish updated:
*Added a new option: Depth Shadowing! It's pretty neat!
;ZeWaka updated:
*You now cannot change the body type of monkeys. Interact with your fellow 'humans', geneticists.
*Reorganized some settings. Audio settings can now be found at the top of your screen, via the Audio tab.
*Organized and did some more option menu stuff on the top bar.


*Changed airtanks, canisters, and freezers to have an input prompt for what you wanna set them to. Hit up my feedback thread to suggest other things that should work like this.
==May 2018==
*Added a little button to the Pharmacy desk and the MD's office that opens the front doors to medbay. Wee.
===Thursday, May 31th, 2018===
*I've been replacing the old computer sprites with the new style, and I think I've finally gotten all of the ones that are currently in-use on the map. Let me know if you find one that's still the old kind.
;Wire updated:
 
*Blob fire resistant walls are now more vulnerable to damage besides fire (brute etc).
;I Said No updated:
===Saturday, May 26th, 2018===
*Added an Automatic Mode for the Mining Magnet. It will activate the magnet when the cooldown has finished, if the mining area is clear of anything it couldn't normally transport.
;Grayshift updated:
 
*Expresso: Espresso + Neurotoxin
===Wednesday, October 1th, 2014===
===Thursday, May 24th, 2018===
;Hull updated:
;Gannets updated:
 
*Fixed weapon racks and food boxes accepting items over their amount limit.
*Unicorn manufacturers should be working now
===Monday, May 21th, 2018===
*Did something about flashers behind shrubs
;MBC updated:
*Skull + circular saw = skull mask
*Bunch of AI eye fixes.
 
*Removed some public access medkits from Cog1. You get mini patches instead, jerks.
==September 2014==
===Sunday, May 20th, 2018===
===Monday, September 29th, 2014===
;ZeWaka updated:
;volundr updated:
*Re-did a bunch of area naming stuff. Tell me if you see anything wrong.
 
===Thursday, May 17th, 2018===
*fixed chairflipping, flipping, throwing, and anything else that should not have left you sideways
;Keelin updated:
*fixed some sources of extreme lag
*Fixes and improvements to Z5 generation. Using crowbars/prying tools on asteroid floors now removes them.
 
===Wednesday, May 16th, 2018===
===Sunday, September 28th, 2014===
;ZeWaka updated:
;Haine updated:
*Implemented Radioactive, Snapping, and Brewery pathology symptoms by Noah Buttes.
 
===Sunday, May 13th, 2018===
*Reworked Medbay's layout a bit. Let me know how this works out.
;Gannets updated:
*Port-A-Medbay is now a Port-A-NanoMed.
*New icons for industrial mining armor + helmet.
*New kind of medkit, get all excited!! WOO NEW MEDKIT!!!
===Thursday, May 10th, 2018===
*Other misc bits and bobs. Nothing super exciting (other than the medkit, YESS NEW MEDKIT TYPE YES SO AWESOME)
;Gannets updated:
*Thanks to YJHGHTFH and Convair880 for some replacement sprites.
*Fixed mining tool overlays being broken, new icons for the power pick, hammer and drill.
 
*Added SFX for when you turn a mining tool on or off.
===Saturday, September 27th, 2014===
*Dart rifle is now 2-handed with a new icon.
;volundr updated:
===Wednesday, May 9th, 2018===
 
;kremlin updated:
*added some nifty lag-prevention stuff for sounds. sounds may be horribly broken as a result. please report any new sound issues.
*Cameras are now scannable/constructable. Thanks Noah_Buttes and Elusiff for patch.
 
===Monday, May 7th, 2018===
===Friday, September 26th, 2014===
;Gannets updated:
;volundr updated:
*Security has some new toys! The armory now has a riot shotgun rack and the security equipment room has taser recharger rack.
 
*Also, riot shotguns and the old hunting rifle are now two handed, along with a new sprite.
*i "fixed" a lot of "lag", but i may or may not have "broken" "everything" "horribly". Please report any new problems on the forums or something.
*To reload you can either click on ammo with your gun or drag and drop ammo from your person or the environment on to your weapon.
 
*Many thanks to Keelin for putting two handed weapons together in the first place.
===Thursday, September 25th, 2014===
;Flourish updated:
;Haine updated:
*You can now set the output location of chemistry machinery (dispensers, CheMaster 3000s, and reagent extractors).  
 
*P is now the hotkey for the Pick Up verb.
*Health analyzers can no longer scan reagents on default. Instead, there's now an upgrade for them that enables that function.
===Sunday, May 6th, 2018===
*Synth limbs and organs are now much more plant-y than before. Thanks to AffableGiraffe and YJHGHTFH for the sprites.
;Keelin updated:
 
*Added Z5 as a randomized mining / exploration level. Can be reached by touching the edge of the map (like debris field)
===Wednesday, September 24th, 2014===
*This is really quite experimental right now. Since the whole thing is very randomly generated it might range from utterly terrible to amazing.
;volundr updated:
===Saturday, May 5th, 2018===
 
;MBC updated:
*added a new chemistry device maybe probably
*Security officers and the Head of Security now spawn with a small energy cell (200PU capacity) in their security starter kit. Swap it into your taser for more charges!
 
;Flourish updated:
===Tuesday, September 23th, 2014===
*The Chief Engineer now spawns with 50 RCD ammo in their backpack.
;Marquesas updated:
===Friday, May 4th, 2018===
 
;MBC updated:
*A comprehensive documentation of pathology is available at http://wiki.ss13.co/Pathology_Research
*Patch from Noah Buttes : You can load any type of grenade into security's 40mm shell launcher now!
*You should probably read it for the upcoming release.
*Patches from kyle2143 : Space heater changed to space HVAC + minor change to the save/load profile text
*Electric shocks were refactored a bit. Let me know if anything doesn't work or kills you far worse or far less than before.
 
;Haine updated:
 
*A bunch of the new drink recipes were totally broken, but should now all be working. Maybe? Hopefully?
*Cyberhearts now available for creation at robotics fabricators.
*Cyberheart item sprite courtesy of AffableGiraffe, mob sprite courtesy of YJHGHTFH.
 
===Monday, September 22th, 2014===
;Haine updated:
 
*I should be asleep but instead I gave the MD a secure locker.
*Oculine now a touch-based chem.
*zzz
*Big ol' cocktail update thanks to Daeren. Go out and get drunk, friends.
*Health 100% indicator is now a cheerful green rather than grey.
 
===Sunday, September 21th, 2014===
;Haine updated:
 
*I'm half asleep still cause I jut woke up and I've reached the required amount of convincing needed in order to remove the RD's medbay access
*rip
*Borgs are now affected by sonic and flash powder.
*also rip
 
;Hull updated:
 
*Changeling regens will now remove implanted bullets upon completion.
 
===Saturday, September 20th, 2014===
;AngriestIBM updated:
 
*Fixed light fixture assemblies requiring you to click a wall with your hand simultaneously empty and holding the parts.
 
===Friday, September 19th, 2014===
;Haine updated:
 
*Equip hotkey changed to V, toggle throw is back on X.
 
===Thursday, September 18th, 2014===
;Haine updated:
 
*WASD users have a new hotkey: X for 'equip', which will equip the item in your active hand, if possible.
*Couple new cocktail doodads.
*Some pod paint jobs can now be bought from the regular guy for podstuff. Bot. Whatever.
*Keep it on the DL, you hear? Don't ask where he got that stuff from. You don't need to know. You don't wanna know. Aight? Aight.
 
===Wednesday, September 17th, 2014===
;AngriestIBM updated:
 
*Beakers don't explode into gouts of death fire every time you look at them funny.
*I'm not sure what that was even meant to achieve.
 
===Tuesday, September 16th, 2014===
;Haine updated:
 
*Barmen will want to check out the new boxes in their booze stores: you now have the tools to fancy up drinks quite a bit more!
 
;AngriestIBM updated:
 
You can PDA message departments now. Wow!! Whoa!!!
 
===Sunday, September 14th, 2014===
;Haine updated:
 
*ChemMasters are now more masterful re: chems as they can now isolate and remove them.
 
===Saturday, September 13th, 2014===
;Haine updated:
 
*You can now smash bottles on any table. They also break faster.
*Uh, okay, NOW you can smash bottles on any table.
*Macrobombs for macrofun!
*Hairs.
 
===Friday, September 12th, 2014===
;Haine updated:
 
*Fancy beer! Ask the barman to look in his booze closet for some of it!
*Harm intent with a bottle in your hand on the bar table. Have fun!
*Fixed up some of the kinds of booze so their bottles can be smashed, too. Unfortunately, this wiped the map of all of those items, and I had to re-add them. Also unfortunately, I'm not sure I got them all where they were supposed to go. If there's hobo wine or some other alcohol missing from some place it ought to be, let me know!
 
===Thursday, September 11th, 2014===
;Dr. Cogwerks updated:
 
*Expandng the *dance emote with some animations. Context-sensitive dances are planned. Wizards' inability to dance has been removed.
 
;Haine updated:
 
*What do you mean, "filling a beaker with helium and then transferring that helium to a balloon makes no sense, why can't you just fill the balloon from the helium tank?"?  Shut up, jerk.  That's why not.
*I fixed that anyway, even though the very concept of sensible physics makes me angry.  Haine mad.  Haine smash.  Haine need sleep.
*Fuck there was some other thing that got cleared out of the changelog accidentally earlier today, what the fuck was it?  Oh, right, fliptonium animates nicer now.  Flip flip flip.
*Holy fuck I need more sleep.
 
===Wednesday, September 10th, 2014===
;Haine updated:
 
*Update to health analyzers: colors fiddled with more.  Standard, non-PDA scanners now scan for reagents in mobs as well.  This functionality can be toggled by clicking on the analyzer in your hand.
*A couple slight updates to specific traitor objectives.  You probably won't notice this change very much.
*Few more hairstyles.  Nothing huge.


==April 2018==
===Saturday, April 28th, 2018===
;MBC updated:
*Grab rework : Removed grab level 2. Merged level 2 and 3 grabs together into one grab. There are now 3 grab levels : passive, aggressive, and strangle.
*An aggressive grab is a lot more Robust now. Harder to break than a simple pull! You'll need to Disarm or Resist your captor to flee them.
*Added progress bar action for starting a stranglehold.
===Wednesday, April 25th, 2018===
;MBC updated:
*Added a 'hotkey' to stop pulling : ctrl+click any distant tile.
*Fixed bug where your Pull could be cancelled by pushing a different object.
*Added SFX for throw impacts + missing door stuff
===Saturday, April 21th, 2018===
;Flourish updated:
*You now have five save slots and five cloud saves.
*Added the prismatic spray (wizard spell) patch by Noah Buttes. Spell icons are courtesy of Kubius.
===Friday, April 20th, 2018===
;MBC updated:
*Changed pushing behavior slightly for more smoothness.
===Thursday, April 19th, 2018===
;MBC updated:
*Slightly increased the distance (from center of screen) that you must click to trigger a special attack. The special attack radius now resembles a full circle instead of a square.
===Saturday, April 14th, 2018===
;Keelin updated:
*Radiation moved over to status system. Implementation differs from what it was before so expect wonkyness. Balancing is WIP.
===Friday, April 13th, 2018===
;Keelin updated:
*Burning stages now ramp up instead of down. The duration still goes down.
*Long story short; The longer you ignore it the worse it gets, but you have more time to react initially.
*Rolling on the ground to extinguish a fire is more effective now.
*Human torch trait no longer does the exact opposite of what it was supposed to do (what the heck)
===Thursday, April 12th, 2018===
;Flourish updated:
*Added Tombi's unequip all on firegib patch.
===Wednesday, April 11th, 2018===
;Keelin updated:
*Burning moved to status system. More stun value fixes etc.
*Burning will likely behave very much differently from before. Values will be tweaked.
;Flourish updated:
*Added Tombi's QoL hand labelers patch.
*Added Bartorex's power generator artifact patch.
*Added Snakebite and Diesel from LuigiThirty's cocktails patch.
*Added The Grim Sleeper's unscannable party button patch.
===Tuesday, April 10th, 2018===
;Keelin updated:
*Paralysis moved to status system. Fixed some incorrect stun/weakened values.
===Monday, April 9th, 2018===
;MBC + Keelin updated:
*Special Attacks - these have been in the game for a few weeks now, may as well mention it here. Click any distant tile on Disarm or Harm intent to use a special that is tied to the weapon you are holding. You can only do this if you have enough stamina. Some weapons have unique specials - we will be adding more over time!
;Keelin updated:
;Keelin updated:
*Implemented a status effect system.
*Experimentally switched stuns over to new system.
*There WILL be incorrect stun values etc. Well over ~1000 references to stuns had to be changed. There's guaranteed to be mistakes in this. Let me know if something is misbehaving.
*Keep in mind that not everything that "stuns" you actually uses the stun var. So if you don't see the status effect for a "stun" it probably doesn't actually use stuns
*Weakened now moved over as well. This accounts for 2/3 of stuns.
===Saturday, April 7th, 2018===
;MBC updated:
*For those of you who use the chatbar : Press ESC or ENTER(when the bar is empty) to shift keyboard focus back to the game window. This means that if you're sending a message with the chatbar, you can just double-tap ENTER to shift focus back to the game instead of using mouse clicks.
;Mordent updated:
*Behind-the-scenes refactor of how ID access works to give us more flexibility in ID requirements. It is VERY likely that I messed up something's ID requirements while doing this. Let me know!
===Thursday, April 5th, 2018===
;MBC updated:
*Fixed the old problem of clicks being ignored on tiles that you cannot see. This means that you can fire guns in tight hallways or small rooms without having to click the floor!
*Added Kusibu's Chiron Outpost to the mapvote options.
===Tuesday, April 3th, 2018===
;Flourish updated:
*Implemented Dieting Hippo's limb targeting hotkeys with the 567890 keys.
*Use the - and = keys to toggle walking and resting respectively.


*Infused mops work now
==March 2018==
*Plates and all atmos objects use more of the materials system
===Saturday, March 31th, 2018===
*On-attack effects of infusions deplete by using them now - they will be buffed to compensate for that.
;MBC updated:
*Walls and turfs use the materials properly now and can be damaged by attacks (provided they are powerful enough).
*Use the IJKL keys to rotate your character.
*Many critters can be skinned for materials now. (Most sharp items will work for this. It even works on skeletons OKAY)
===Saturday, March 24th, 2018===
*Because people seem to miss this: There is definitely cotton in hydroponics. You can use that as cheap cloth material.
;MBC updated:
 
*You can move objects around inside of your inventory by click+dragging.
===Tuesday, September 9th, 2014===
===Friday, March 23th, 2018===
;Haine updated:
;Flourish updated:
 
*Two new secret chems: feather fluid and transparium (I'll take suggestions for better names).
*You can now make more AI shells.
===Wednesday, March 21th, 2018===
 
;MBC updated:
===Monday, September 8th, 2014===
*Spy thief number adjustments
;Haine updated:
*You should be able to get bounties for large items (machines, vehicles, etc) now. In the case of a large bounty, either tap it with your PDA or click+drag it to your PDA to claim. This action takes about 3 seconds to execute.
 
===Sunday, March 18th, 2018===
*Very important update: HoP and MD now have bedsheets. I know you're all just giddy with joy about this.
;ZeWaka updated:
*New chair sprites courtesy of ClockworkCupcake. I totally meant to commit them, anyone who tells you otherwise is a dirty liar.
*Implemented Pod Lights & Exit patches by Tombi and a gavel + block patch by QuiltyQuilty.
*Be a sneaky doctor. Sneaky sneaky. Make sure to clean your surgical tools.
===Friday, March 16th, 2018===
*My brain has slowly melted out of my skull as I try to figure out just what code is. I don't know anymore. Letters and numbers or something. Point is, misc fixes. My head hurts.
;Keelin updated:
 
*Material recipes for steel, electrum and plasmasteel.
===Sunday, September 7th, 2014===
*Futzed about with the material processor. Who knows what that's gonna do.
;Haine updated:
*Space suits added to nanofabs.
 
*Steel off-color issues hopefully fixed.
*New medal reward for AIs.
*Sheets recipe from nanofab now produces 10 times as many sheets.
*Drag-drop transfer for beakers works like you'd expect now, instead of the opposite.
===Thursday, March 15th, 2018===
*hatstomp or *stomphat for those with HoS headwear.
;MBC updated:
 
*Foods are now digested, and release their reagents into your system over time instead of immediately when bitten
===Saturday, September 6th, 2014===
*Added food bonuses. Bonus depends on what kind of food you ate! Click the 'stat' button on the lower right hand side of the UI to see the names of any current Bonuses.
;Haine updated:
===Sunday, March 11th, 2018===
 
;Flourish updated:
*I swear to fucking god this better fix the drag-drop issues with hydroponics stuff
*Discount Dan's GTMs have finally arrived on your station! Eat some burritos and redeem those shiny golden tickets for fantastic rewards today!
*(endless screaming)
*Mushroom and Donut2's armories have been remodeled.  
*Skullbots now can be more special if you find a special skull to make them out of
===Saturday, March 10th, 2018===
*scalpel-saw-scalpel-saw-scalpel-saw
;Mordent updated:
 
*Added the mining magnet communications array, ore scoop/hold, and rock drilling rig to the pod manufacturer.
===Friday, September 5th, 2014===
===Thursday, March 8th, 2018===
;Haine updated:
;Flourish updated:
 
*A couple more guns now have inhand sprites, thanks to Gannets!
*Okay I broke some stuff with my port of Razage's seed-hydro tray drag-drop code. Should be fixed now.
===Tuesday, March 6th, 2018===
 
;Mordent updated:
===Thursday, September 4th, 2014===
*Cyborg modules have been shuffled around/combined. The new modules are: civilian, engineering, mining, medical, chemistry, brobocop.
;Haine and SARazage updated:
*This is a first-pass at making cyborgs a little more pleasant to play, expect tweaks in the near-future for balancing and more features to come.
 
===Monday, March 5th, 2018===
*Click-drag beakers and other such things onto other other such things to transfer reagents.
;Keelin updated:
*Fixed click-drag messages for planting seeds in hydro trays, so you actually get feedback if you're doing something wrong now.
*CE has a new toy in the locker.
 
===Saturday, March 3rd, 2018===
===Wednesday, September 3rd, 2014===
;Keelin updated:
;Marquesas updated:
*Custom-made power cells should no longer be horribly disappointing. Hopefully.
 
*Material analyzer will now spit out exact values in addition to descriptions.
*Nothing happened in the diagonal movement department. Carry on.
;Flourish updated:
 
*There are new sec uniform, armor, and helmet sprites thanks to Gannets! And yes, the helmet now has a flashlight.
;Haine updated:
*You can now use the Stop the Radio! command to stop radio station tunes from playing. You can also alter the volume with an in game command (Alter
*Updates to balloons: if you can get some helium, you can blow 'em up now!
*beep bop, ai is rouge, haine is a good coder while drunk, bep boop


;Haine and YJHGHTFH updated:
==February 2018==
*Vending machine sprites in the new perspective. All fifty gajillion of them. An immense thank you to YJHGHTFH for all the work he put into them!
===Wednesday, February 21th, 2018===
 
;Flourish updated:
===Monday, September 1st, 2014===
*A collection of clown car records, made by Arborinus, can be found somewhere in the debris field.
;Wire and YJHGHTFH updated:
===Tuesday, February 20th, 2018===
 
;Wire updated:
*Salt now makes piles when dumped out of a beaker. You can also connect piles of salt when dumping to an adjacent tile. I fully expect salt lines all over the place.
*I've made some rather significant changes to the tooltip code in an effort to alleviate the dreaded "stolen focus" issue that was eating everyone's clicks. I know tooltips are alt-only by default now, but if ya'll could turn them on for a bit to see if there's any improvement that would be dandy. Ta!
*Special credit to YJHGHTFH for the salt spriting work
===Sunday, February 18th, 2018===
;Flourish updated:
*Pills that you make are now the color of their contained reagents.
*Botanists can now grow poppies for morphine. The cool sprites are courtesy of Hufflaw.
===Saturday, February 17th, 2018===
;Flourish updated:
*A bit late, but, yes, you can now play records at the radio station! Find them stashed away in a wooden desk. More to come!
===Friday, February 16th, 2018===
;Flourish updated:
*You can now save and load cloning records to and from data disks.
*Security officers and the HoS now spawn with said data disks, complete with their cloning record. Hand the disk to a trusted friend or medbay, and skip the immense ordeal of getting scanned in the cloner.
;MBC updated:
*Added a security scanner object. When a human passes through, the scanner will calculate an overall contraband rating from 0-10 (depending on the objects and how they are held) and report it to the security PDA mailgroup if the threat is greater than 4.
===Tuesday, February 13th, 2018===
;MBC updated:
*Added 3 fashionable alt-backpacks you can buy with spacebux. thanks, Gannets!
===Monday, February 12th, 2018===
;MBC updated:
*Clicking a person with a fire extinguisher on Help intent will harmlessly spray them instead of beating them.
===Sunday, February 11th, 2018===
;MBC updated:
*AI can interact with vending machines. There's also a new wire in vending machines that will disable AI control when cut.
*AI is now on the PDA mailing/alert list for all departments.
*AI can now use portable machinery, bot control, and crisis alert programs through the PDA. The target location will be the position of your AI Eye, if you're standing on an area visible to cameras.
===Saturday, February 10th, 2018===
;MBC updated:
*Increased reagent capacity of janitor buckets + mop
*Fixed drinking glass interactions : you can now pour them out on the floor, or scoop up fluids using an empty one
*Added new roach sprites by Skunkrocker
*Added a crustacean sprite from manezinho
===Monday, February 5th, 2018===
;Flourish updated:
*Un singe fran�ais a �t� arr�t� par le personnel s�curitaire de NanoTrasen. Il porte un b�ret formidable et il est tr�s orange!
*Oh no, the Syndicate vandalized the changelog! Poor accents. But why? Perhaps, is this monkey...
===Sunday, February 4th, 2018===
;Mordent updated:
*Monkeys can now wear the Head of Personnel's suit and black suits (and dress variants) without looking ridiculous... well, it's a monkey in a suit, so I guess some baseline ridiculousness is there, but at least it fits now.
===Saturday, February 3rd, 2018===
;Mordent updated:
*Clarion has mildly sensible hallway sections now (i.e. doesn't immediately decompress).


;Haine updated:
==January 2018==
===Tuesday, January 30th, 2018===
;ZeWaka updated:
*Implemented grep and Slurred Announcement patches by The Grim Sleeper and darkbitt, respectively.
===Saturday, January 27th, 2018===
;Flourish updated:
*Implemented Candy Hearts patch by Arborinus. You can find individual hearts in goodybags or get a whole box from a QM crate.
===Thursday, January 25th, 2018===
;Cirrial updated:
*Okay, loot crates are now worth 8 telecrystals instead of 11. This implies a very, very nice synergy for a specific other traitor item. Have fun.
*Oh and at some point they were buffed to give more stuff so there's that too.
;Mordent updated:
*Added monkey worn sprites for fire suits and emergency suits (courtesy of A4Brogan), improved a couple of other monkey worn sprites.
*Fixed atmospherics mixer sprite (courtesy of kremlin).
===Friday, January 12th, 2017===
;Cirrial updated:
*Implemented Loot Crates by Gannets. Actually it's by Frankity but sssh you didn't hear that from me.
===Friday, January 5th, 2018===
;Gannets & Flourish updated:
*There's a new radio station (or is it a ship?) in the debris field, thanks to Gannets.
;Flourish updated:
*New traitor item: barrel of monkeys. Available to staff assistants, test subjects, and geneticists, and also found in surplus crates.


*Water balloons!
==December 2017==
*Clown starts with a couple new things (one of the things is ballons)
===Thursday, December 28th, 2017===
*Huge thanks to YJHGHTFH for all his help with sprites lately!
;ZeWaka updated:
 
*Implemented the BloodTrak blood finder patch by Crystalwarrior.
==August 2014==
*Just swipe your BloodTrak-compatible device on blood and you will be given a direction towards the darn bleeder, provided you stand still!
===Sunday, August 31th, 2014===
===Monday, December 25th, 2017===
;Marquesas updated:
;ZeWaka updated:
 
*Implemented christmas fruitcake as a holiday treat by LuigiThirty.
*Hello, mediborgs. You'll find that your patches no longer do anything other than their intended purpose.
*Implemented pipebomb assemblies patch by The Grim Sleeper! Now combinable with Signaler, Proximity, and Timer assemblies.
*Added a hypospray anyway.
===Sunday, December 24th, 2017===
 
;Flourish updated:
;Haine updated:
*You may start to notice shiba inus wandering through the halls. The adorable sprites are courtesy of PhysicalFormOfCurrency.
 
===Saturday, December 23th, 2017===
*You can now drag & drop seeds into hydroponics trays to plant them. Thanks to SARazage for the code snippet!
;Flourish updated:
 
*There's another trader in the debris field. This one's location is a bit obscure.
===Saturday, August 30th, 2014===
===Friday, December 22th, 2017===
;Haine updated:
;Flourish updated:
 
*In case you were wondering, the voice that tells you to vote at the start of map vote is Hufflaw's.
*OR tables now scannable with device analyzers, I'm sure this is a good idea and nothing bad will happen to anyone because of this.  
===Thursday, December 21st, 2017===
 
;ZeWaka & Flourish updated:
===Friday, August 29th, 2014===
*Implemented kremlin's TEG statistics computer patch. Learn calculus for farty spacemen today!
;Haine updated:
;Flourish updated:
 
*Added butterflies as playable critters. The awesome sprites are courtesy of locusts/protowizard.
*Updated the HoS and mentor lists. Congrats guys!
===Friday, December 15th, 2017===
*Reverted the animation change I made yesterday cause it caused Extreme Server Grump and the fix will take a bit to get working right.  
;Cirrial updated:
*Tourists now start with fanny packs instead of backpacks.  
*Please give a warm welcome to our new visitor.
 
===Thursday, December 14th, 2017===
;Marquesas updated:
;Flourish updated:
 
*Homemade pizza can finally taste amazing! Also, pizzas can now fit as many toppings as you'd like (unless people abuse this).  
*Updated the new critter arm a bit.  
===Wednesday, December 13th, 2017===
*By popular demand, the canister bomb now has another noisy attachment.
;MBC updated:
 
*Using Rest to lie down will now recover damage VERY slowly. It won't save your life but it might be nice to lie on a bed as you are treated in the medbay and stuff.
;Infinite Monkeys updated:
===Sunday, December 10th, 2017===
 
;Cirrial updated:
*You can now perform surgery on yourself while drunk.
*Cubes of varying varieties can no longer pilot pods, due to having no appendages to do so.
*Some objects (like glass shards and botany saws) can be used to perform ghetto surgery.
*Animals that don't know how to read or write can no longer pilot pods due to it being beyond their tiny little brains to comprehend advanced spaceflight concepts.
 
*Krampus is no longer unpoppable. You heard me. Apparently people can find a way to be shit even as a meatcube. Christ.
;Hull updated:
===Thursday, December 7th, 2017===
 
;Cirrial updated:
*Low pop servers will automatically initiate a shuttle call if a player dies after the round has been going for a while.  
*Critters can now, at long last, finally commit suicide.
*The current settings are 20+ minutes and less than 5 or less living players after the death, feedback is encouraged if this is an issue though.  
===Wednesday, December 6th, 2017===
*Chaplains have finally admitted that corruption doesn't exist, and will stop trying to sense it.
;MBC updated:
 
*Being turned into a mouse will now inherit your character's hair and eye color.
===Thursday, August 28th, 2014===
===Tuesday, December 5th, 2017===
;Haine updated:
;MBC updated:
 
*You can weld drains shut now. You may also clog them temporarily by stuffing in bits of cloth.
*Fixed it so synthlimbs can be stored in produce satchels.
*Mechanics can scan drains. Don't worry about piping when you lay them down... they run on mini-singularity technology.
*Revolutionary costume is now a set of two pieces of clothing, thank you to AffableGiraffe for the sprites!
===Sunday, December 3rd, 2017===
*One of the new chems now works more like I wanted it to, animation-wise. Progress!
;ZeWaka updated:
*Implemented the Cogmap1 Gas Mixer Control patch by Kremlin.
;Marquesas updated:
*Implemented the Brig Flusher Adjustment patch by Firebarrage.
 
===Friday, December 1st, 2017===
*Ice creams no longer quadruple the input reagent.  
;ZeWaka updated:
*Most disease reagents now require a minimum of 5 units to infect someone. Relaxed this requirement on some less incurable diseases.
*Merry Spacemas month!
*Decomposing corpse sprites now work. Also added a new disease related to this.  
*As a gift to start off the holiday season, the Chemicompiler is back! Rejoice!
*Added a recipe for the rotting reagent. It contains some weird disgusting things. Also some formerly living organisms.  
*Added a new type of arm. It comes off a humanoid critter with the usual scalpel-saw-scalpel process.  
 
===Wednesday, August 27th, 2014===
;Wonk updated:
 
*To help clarify, we have simplified what used to be the "creepiness" rule. Please check [[Rules#Absolutely no sexual content|Rules]] for more information.  
 
;Marquesas updated:
*Bunch of sprite update fixes!  
*Cloaking field generators are no longer bad and broken.


;Haine updated:
==November 2017==
 
===Wednesday, November 29th, 2017===
*ALT+C for OOC in WASD.  
;Cirrial updated:
*raisehand is now Ctrl+H, and *flip is Ctrl+R for both WASD and arrow key modes.  
*Implemented Dieting Hippo's chest items patch. Crack a dude open and sew a saxophone into them or whatever. (Psst, it's grab intent on torso)
*Added a 'Hotkeys' verb in the Commands tab that'll list all the various keys you can press to do things.
*As an experimental new feature, we're trialling a new respawn feature for ghosts. Want to respawn as an unintelligible, illiterate cockroach? We have you covered.
*Fixed a bug where removing a heart didn't cure people of cardiac arrest/cardiac failure WHOOPS MY BAD
===Sunday, November 26th, 2017===
*Toggling WASD mode on now brings focus away from the input bar. No more trying to move only to end up with dddddddddsss in the input bar, yay!!!
;ZeWaka updated:
*Mailman is now available as a daily job again on wednesdays.  
*New Space Suit sprites, courtesy of snek! They're great!
*Traitor clowns can get clown cars through their PDAs once again.
===Saturday, November 25th, 2017===
 
;Flourish updated:
===Tuesday, August 26th, 2014===
*Implemented Wraithcraft's Robustissin patch.
;Haine updated:
*There are now some new and improved miscreant objectives!
 
===Thursday, November 23th, 2017===
*Port-a-Med remote moved to the MD's office, Port-a-Sci remote moved to the RD's.
;Cirrial updated:
*Added a couple goofy new chems.
*Critters should now be able to use flashlights again, I sincerely hope.
 
*Added new wizard voice if you decide to gear up in full necromancer gear. Have fun.
;I Said No updated:
===Tuesday, November 21th, 2017===
 
;Flourish updated:
*You can now put sheets, rods and tiles into portable reclaimers.  
*Four new hairstyles: bangs, bobcut, mini pigtails, and double buns. This should make layering more interesting!
*You can drag and drop ore or bars onto the floor to sort them into piles now.  
===Sunday, November 19th, 2017===
*Sheet, rod and tile stacking should be fixed.  
;Cirrial updated:
 
*Now, when calling the escape shuttle, you have to give a reason. It doesn't need to be particularly compelling, but it will be broadcast to the entire station!
===Monday, August 25th, 2014===
;Flourish updated:
;Haine updated:
*Added purple, pink, and yellow clown suits. As of now, clowns can purchase them with spacebux.
 
*Rudimentary Discount Dan's Rewards System. Eat those burritos!
*You can roll joints with money instead of paper now. Go ahead and literally smoke the budget or whatever.  
;ZeWaka updated:
*PDA health scanner program now fancified as well.  
*Fixed cogmap2 bugs, the Chaplain cloning bug, and the gas canister layering thing. Some others as well.
*Removed the blood monitor implant from manufacturers and stuff for now since it literally does nothing.  
===Thursday, November 16th, 2017===
*Added a new emote hotkey, CTRL+Q for *wave
;MBC updated:
*Fixed a couple wiring errors: pathology and the starboard solars should both be working properly, power-wise, now  
*Added Mushroom into map rotation + updated the station
*There's a new thingy in Research. Said thingy will go away very quickly if people are dumb with it. So don't be dumb!!
===Wednesday, November 15th, 2017===
;Flourish updated:
*The rice and bean plants have been re-added with new food recipes. Rice can also be brewed into rice wine.
===Tuesday, November 14th, 2017===
;ZeWaka updated:
*Projectiles should be a bit less laggy now.
===Sunday, November 12th, 2017===
;Wire updated:
*Chat messages that are identical to the last message received now increment a "stack" counter and increase the font size of the last message, rather than appending to the bottom of chat. This is a small step towards alleviating chat spam.
;MBC updated:
*Widescreen and horizontal split modes. Option is accessible via the Display dropdown menu on the window top bar.
*Experimental attack particle animation (This has been in for a few days already, but we've made some changes.)
;Flourish updated:
*A couple small QoL changes: vending machine and emote messages are now two distinct shades of gray and the pointing arrow color now corresponds to your hair color.
;ZeWaka updated:
*If you're looking for it, Claim Achivement was moved to the commands tab.


;Marquesas updated:
===Thursday, November 9th, 2017===
 
;ZeWaka updated:
*Burning stuff should actually turn into ash now.
*Patch Day!
 
*Assburgers now contain fartonium, by Maegor.
===Sunday, August 24th, 2014===
*Wrestlers now have cool ability icons, by Sundance.
;Marquesas updated:
*Space figurines now can preform actions. Also, a basketball suicide by LuigiThirty.
 
*Iron now helps regenerate blood, by Fosstar.
*Thermite breaching charges no longer arbitrarily fail to take down walls.
===Monday, November 6th, 2017===
*Changeling mimic voice no longer reveals the dude through intercoms.
 
;Haine updated:
 
*Fancified the health analyzer's results a bit.
*Removed the scimaster cart from the MD's office since they start with one now.  
*Gave chemistry some large beakers so they can stop breaking into medbay and dumping out the reseerve tanks, okay you guys can stop that now you have all the large beakers you could ever want so STOP
 
;I Said No updated:
 
*Replaced Recycling Units with new Portable Reclaimers. They turn ore into bars as well as scrap and shards. You can drag them around too.
*Fabricator units only accept processed materials now. With the reclaimers it's not as bad as it sounds, trust me.  
*The miners now have their own refinery out by the magnet area.
*Process some Miracle Matter and watch what you get. You'll like it guaranteed or you have no soul.
*Shoving a jumpsuit in an auto-loom yields some cotton. Cotton grown in Hydro can also be used in looms now too.  
===Saturday, August 23th, 2014===
;Spoogemonster updated:
 
*Unfucked lights
 
;Haine updated:
 
*The MD now starts with their own PDA and a scimaster cart IN said PDA
*Satchels now available in Personal Closets
*Couple costumes added
*Thanks to YJHGHTFH for the sprites!
*Heart surgery! Scalpel-saw-scalpel-saw on chest. Not having a heart is bad. More heart-related features to be added once I'm not half asleep.  
*Hearts were temporarily inedible but that is fixed now too so please go and eat all the hearts you can stuff in your faces.
*Thanks to AffableGiraffe for the heart sprite!
 
;Marquesas updated:
 
*Headspiders can finally be removed via surgery.
*Cutting out parasites can go horribly wrong, make sure only qualified personnel do it!
*Synthlimb and synthorgan plants are now in. Surplus organs are important.
 
===Wednesday, August 20th, 2014===
;Wire updated:
;Wire updated:
*Map voting system. Once a round has lasted for 5 minutes, an automated map vote will trigger allowing you to vote on the next round's map. By default the vote lasts 2 minutes.
*If you're wondering why this vote isn't at the end of the round, well there's technical reasons as a map switch triggers a full recompile of the game, which takes like 3-5 minutes.
===Saturday, November 4th, 2017===
;Mordent updated:
*Created the omnitool for cyborgs, which can cycle between modes comparable to screwdrivers, crowbars, wrenches, wirecutters, and multitools (click on it while in-hand).
*May have overlooked interactions with the above tools in certain cases while refactoring, report in the forums if you notice any existing tools not working or places where the omnitool should be working.
===Wednesday, November 1st, 2017===
;MBC updated:
*Changed the pool to contain fluids instead of the fake 'water' that it used before. You can drown in fluids now too!
*lots of fixes + improvements behind-the-scenes (this is ongoing)


*Pixel bullets are now IN.
==October 2017==
*You can shoot wherever the fuck you want now.
===Sunday, October 29th, 2017===
*This was coded almost entirely by Marquesas (I helped port it in to gooncode). Seriously, give him a pat on the back for this (or a fart on the face, whichever).
;MBC updated:
 
*Fluid simulation
===Saturday, August 16th, 2014===
*thanks to somepotato for the initial prototype, zewaka for advice, and everybody else who helped out!
;Tobba updated:
*Lots of cool things, like evaporation, draining, water guns, reagents, and physics!
 
===Saturday, October 28th, 2017===
*Modified the lighting system slightly, lets see how this turns out.  
;Flourish updated:
*Adjusted explosions, again. This should theoretically be a lot better.
*Apples now have a mutation, and there are two new alien plants.  
*Adjusted artillery and AEX ammo.  
===Wednesday, October 25th, 2017===
 
;Flourish updated:
===Thursday, August 14th, 2014===
*Added mint plant and its derivative foods/drinks. Menthol is also now a thing.
;I Said No updated:
===Wednesday, October 11th, 2017===
 
;MBC updated:
*Reinforcing sheet metal has been changed. You just hit a sheet with rods now.  
*Added Crystalwarrior's Ghost VR patch. Click a VR pod as a ghost to enter.
 
===Sunday, October 8th, 2017===
===Tuesday, August 12th, 2014===
;Wire updated:
;Wire updated:
*Revolution mode now requires at least 15 people to be declared ready as the game starts in order to get picked.
*Ghostdrones can now hear the dead and talk to them via the :d chat prefix.
===Friday, October 7th, 2017===
;MBC updated:
*Reworked AI cameras to use a free observer. Static hides areas that are not seen by cameras.
*Credit goes to Somepotato for making the base 'camera static overlay' effect. thank u!!
*There WILL be bugs. Report them to an admin or on the forums.
===Tuesday, October 3th,2017===
;MBC updated:
*Removed access to traitor items from Rev heads. They must now use the new Revolutionary Flash to convert. Gave security loyalty implants
===Monday, October 2th, 2017===
;MBC updated:
*Testing out a higher framerate (client-side only!). Things should look smoother. This will Probably not break anything!


*New attachment for canister bombs. Write something on some paper, stick it to your detonator, slap the detonator on a canister, whoa your note is like, *right there*.  
==September 2017==
*Truly we live in the modern age.
===Monday, September 25th, 2017===
*(As per usual with any canister bomb related code change, Marquesas coded this and I ported it in)
;MBC updated:
 
*Spacebux purchases will now persist between rounds as long as you escape alive.
===Tuesday, August 5th, 2014===
*Purchases will probably need some more adjusting after this change. Post your feedbacks on the forums!
;Wire updated:
===Sunday, September 24th, 2017===
 
;MBC updated:
*Fixed the new mob burning lighting from eventually making you into a human sun.  
*Butchering a player controlled animal will now drop a brain.
*Cakehats emit light again w h o a.  
===Tuesday, September 19th, 2017===
 
;Mordent updated:
===Sunday, August 3rd, 2014===
*More monkey uniforms! Most uniforms that starting (non-gimmick) jobs start with now have sprites for when monkeys wear them. Still more to come?!
;I Said No updated:
===Monday, September 18th, 2017===
 
;MBC updated:
*Removed the hands, feet, eyes, mouth and groin targeting zones. They are now considered part of the arms, legs, head and chest respectively.  
*Persistent Bank
*Smoother targeting UI icon, with text feedback.  
*Earn cash by completing rounds. Base pay is your job's starting salary. Achieving a high station grade and escaping alive will increase pay.
*Butt removals have been changed slightly. You now target the torso and use harm intent.
===Sunday, September 17th, 2017===
 
;ZeWaka updated:
==July 2014==
*Tweaked some values regarding reflectivity, and switched out some stuff. Experiment!
===Wednesday, July 30th, 2014===
;Mordent updated:
;Wire updated:
*More monkey sprites for worn things: engineering space suits, engineering space suit helmets, and (non-emergency) gas masks. More to come!
 
===Friday, September 15th, 2017===
*Fixed vampire mist form for real this time. It was counting the vampire as viewing themselves (lol).  
;MBC updated:
*You can longer use the new 'me' verb to use emotes from your corpse when dead, despite how hilarious that was.
*Added changeling leg worms (another detachable hivemind critter). They are a bit beefier than the other changeling pets.
 
;Mordent updated:
;Keelin updated:
*Monkeys can now wear any of the standard colored jumpsuits (rather than just the colors that the Muggles family, Krimpus, and Mr. Rathen like) without looking ridiculous. Monkey fashion is important.
===Thursday, September 14th, 2017===
;ZeWaka updated:
*Implemented New food recipes/items by Flourish.
*Implemented Go Go Inspector Noir patch by CrystalWarrior.
===Monday, September 11th, 2017===
;Mordent updated:
*Implemented Ageinium reagent by Noah Buttes.
===Sunday, September 10th, 2017===
;Mordent updated:
*Implemented Hootagen and Unstable Hootagen reagents by Noah Buttes.
===Thursday, September 7th, 2017===
;ZeWaka updated:
*Implemented fix for RegEx Replace/Find Component by Ronriteki.
===Thursday, September 2nd, 2017===
;ZeWaka updated:
*Implemented and modified 8 new traits by Crystalwarrior.
**'''Meathead''' You have higher max health, but you suffer from permanent brain damage.
**'''Athletic''' You have higher max stamina and stamina regen, but you have much lower max health.
**'''Big Bruiser''' Your punches take way more stamina, but you hit harder.
**'''Jailbird'''  You get a randomized criminal record and are out for arrest.
**'''Matrix Flopout''' Flipping has a higher stamina cost, but you can dodge bullets and attacks! Some stamina gets refunded if you successfully dodge.
**'''Spaceaphobia''' Reworked this a bit so you are scared of people talking about space as well as actual space.
**'''Pithecophobia''' Monkeys are horrifying. You hate those dissease-ridden furry beasts.
**'''Robophobia''' Robots are going to take over the world! You're scared of the tinny metal beep-boopers.
*Implemented BEEst friend and Happyfeet traits by Flourish.


*Powernet-networking component will now literally just dump every packet it sees onto the component side.
==August 2017==
 
===Thursday, August 24th, 2017===
;AngriestIBM updated:
;ZeWaka updated:
 
*Implemented the Traitor Katana item patch by RobertGN. Yatta!
*Um I guess I replaced sigcraft with SigPal, which is kinda like sigcraft but less bad.
*That smoke and foam and who knows what else bug where it only affected one tile has now been fixed.
*Like you can send the signals directly from it? That's a thing.
===Sunday, August 20th, 2017===
*The number of people who care can probably be counted on one hand.
 
===Tuesday, July 29th, 2014===
;Keelin updated:
 
*More undocumented components that were requested. What fun!  
 
===Sunday, July 27th, 2014===
;Wire updated:
;Wire updated:
*Trimmed about 20mb off the resource file by not including the billion vox audio files. They're loaded on use now.
*Reintroduced starter assistance for blobs if their initial spread-blast doesn't reach 25 tiles (the price of the first evo point).
*Made messages for blob nucleus attack much easier to see, to avoid blobs getting stealth killed by some punk in a pod and a voltron.
===Friday, August 18th, 2017===
;ZeWaka updated:
I reverted some of my portable material processor changes. It should play nicer now, perhaps.
===Tuesday, August 5th, 2017===
;ZeWaka updated:
*Implemented the following patches: Honkpocket by LuigiThirty, Crit Fix by FoxMcCloud, Riffle Shuffle by elan_oots, and the Elvis Trait by Noah Buttes.
===Tuesday, August 1st, 2017===
;ZeWaka updated:
*I've been working on lighting bugfixes, like the black explosive dark doom spots and false walls. Let me know if you see anything amiss!


*Added a 'me' verb for doing emotes. Syntax is just 'me (emote)'. No silly asterix or whatever.
==July 2017==
*People on fire now light up. There is a quirk with byond related to this if you can figure it out.  
===Wednesday, July 26th, 2017===
*Canister bomb explosions tweaked. Now it is much harder to get very large explosions (although the 'small' size explosion is still easy to get and still bigger than tank transfer bombs).  
;ZeWaka updated:
*'Attachments' concept implemented to detonators. They now add wires to the resulting bomb for each attachment that control their actions and confuse the defuser.  
*Introducing Josh: The hippest trader on the market. Check out his radical rides.
*Three new detonator attachments added to commemorate this new system. Can you find them all??
===Monday, July 24th, 2017===
*Oh and vampire mist form should work properly now (and not count every mob in the entire game as in your view)
;ZeWaka updated:
 
*Implemented Equipment Locker Overhaul by CameronWoof.
===Sunday, July 27th, 2014===
*Implemented meatcube emotes by LuigiThirty.
;Keelin updated:
===Saturday, July 22th, 2017===
 
;ZeWaka updated:
*A few new mechanics components that were requested on the forums. Ideas and sprites by BadClown.  
*Added new gas canister sprites courtesy of Mageziya.
*They don't have a manual entry yet. WELP.  
===Tuesday, July 17th, 2017===
 
;ZeWaka updated:
===Saturday, July 26th, 2014===
*Implemented two traits and a mutation by LuigiThirty. Icons by me.
*Implemented complex list functionality for Power-Networking Packets by ihenn.
*Implemented ampoules and reworked smelling salts by QuiltyQuilty.
===Sunday, July 16th, 2017===
;Wire updated:
;Wire updated:
 
*Latejoin antag selections no longer count towards your antag weighting chances in the future. (Not terribly fair to have reduced selection chances if you happen to join as a changeling for 2 minutes at the end of a round or something)
*Ghosts will hear nearby conversations in ATTENTION GRABBING BOLD (not caps, this was a trick, you fell for it).
*Antag selections during ass day no longer count for weighting
*Also I fixed the Toggle Deadchat Range thing which was apparently broken??
===Sunday, July 10th, 2017===
*Wizards/Ghosts will no longer be able to teleport into the VR bomb testing area by selecting the "Research Sector".
;ZeWaka updated:
*Also that whole "I crashed every server" thing earlier today never happened. You saw nothing. Carry on.
*Thermite now requires 15u or more to melt walls.
 
*Implemented Sponge Capsules patch by QuiltyQuilty. They can be found in a QM crate.
===Saturday, July 19th, 2014===
===Sunday, July 9th, 2017===
;Keelin updated:
;ZeWaka updated:
 
*Implemented Jukebox Instrument & Banh Mi patches by QuiltyQuilty.
*More updates to the materials backend. Some more materials.  
===Saturday, July 8th, 2017===
*Most of the work today went into material bullets. Yeah you can make LSD bullets or telecrystal bullets or WHATEVER.  
;ZeWaka updated:
*Currently only available as .22 cal! You gotta be smart about what you use to fire them.  
*Security Officers now spawn with security-issue health implants, which message security and medbay.
*Don't be shit with this or it's gonna be removed faster than you can say "NO KEELIN DON'T".  
;BurntCornMuffin updated:
*Material handcuffs now also apply effects from their materials. Quality and such influence how long it takes to get out of them.  
*Added cyborg recharge stations to AI core, engineering, mining sections on Cogmap1 and Cogmap2.
*Additive effects have been revised. Go find out what that means. It's nuts, i promise you.  
==June 2017==
 
===Friday, June 30th, 2017===
===Thursday, July 18th, 2014===
;ZeWaka updated:
;Keelin updated:
*Implemented Urine Beaker patch by LuigiThirty and CartyParty patch by CameronWoof.
 
===Tuesday, June 27th, 2017===
*Large-ish materials system update. Stay tuned for more details and more updates.
;BurntCornMuffin updated:
 
*Fixed material duplication bugs involving floor tiles.
===Thursday, July 17th, 2014===
*Assigned default materials to certain floor types.
===Sunday, June 25th, 2017===
;Wire updated:
;Wire updated:
 
*Refactored the (only a week old) antag weighting system. It now relies on a set % of rounds each player should play as an antag.
*Canister bombs now have a configurable detonation timer. The minimum time has however been raised to 90 seconds.  
*For example, if we have set that antags should get to play as a traitor for 10% of all of their played traitor rounds, it will give higher preference to people that have the lowest percentage of traitor rounds played. It's very annoying to describe but it should work wonderfully ok.
*The timer is reliable and real-time (for those who remember the bad timers of yore).  
*As before, please post feedback to: https://forum.ss13.co/showthread.php?tid=8931
*The detonator assembly will now update its sprite correctly when done in-hand.  
;Cirrial updated:
*Added a bunch of flashy lights and noises to the detonation process.  
*Made the brig on Cogmap1 a little less trivially easy to break out of.
*Also there is a new ~thing~ you can attach to detonators now. Have fun finding it.  
*Achieved this by making the chairs into stools and replacing the glass with plasmaglass.
 
*Today's historical lesson is: when Cogmap1's brig was designed, you couldn't pick up and throw chairs! Times have changed.
===Monday, July 14th, 2014===
*Also got rid of the weird floating stray ashtray in escape.
;Dr. Cogwerks updated:
===Thursday, June 22th, 2017===
 
;Cirrial updated:
*Moved the mining magnet further from the station a bit.
*Added baseball bats, thanks to WrongEnd & Gannets. Can YOU find the hidden baseball bat?
*This change would make space OSHA very unhappy
*Implemented Discount Dan's Covfefe patch by LuigiThirty.
 
===Wednesday, June 21th, 2017===
===Saturday, July 12th, 2014===
;Cirrial updated:
;Dr. Cogwerks updated:
*Added better eyespider sprites courtesy of Arborinus. Thanks!
 
*Added eyespiders to changelings. '''*scream'''
*Messed with taser bolt behaviors again. Player feedback would be useful.
*They're even weaker than handspiders, but they're free!*<br>
*Reminder: armor and distance both reduce up-front stun effects
*<nowiki>*Price may include loss of one or more eyes.</nowiki>
*Drugs reduce duration, but won't counter the confusion effect.  
===Tuesday, June 20th, 2017===
 
;Haine updated:
===Friday, July 11th, 2014===
*Fixed paper bins, game kits, donut boxes, egg cartons and lollipop bowls.
;Wire updated:
*You can now take paper out of paper bins AND put paper BACK IN! This is truly the most glorious scifi future!!!
 
===Monday, June 19th, 2017===
*Canister bombs are now in. Have fun figuring out how to make them!  
;ZeWaka updated:
*Marquesas coded them by the way I just ported them in finally.
*Wraiths can now see a bit more in the dark like blobs can.
*Spruced up the canister bomb detonator display panel.
*Music should now mute if your volume is set to 0, and all music sources should respect the volume setting.
 
*Implemented Cockaroach patch by LuigiThirty.
;Dr. Cogwerks updated:
;Cirrial updated:
 
*Ghost drones can now build furniture. Turns out it was a bug, whoops!
*rest in peace mining level
*Reverted pull speed changes for everything except player mobs (so, humans, basically).
*World size has been changed from 200x200x5 to 300x300x3
*Full speed pulling if the target has help intent selected.
*Telesci level (z2) now has room for probably six more lavamoon-sized things
*Full speed pulling if the target is standing.
*Station level has some asteroids and hidey-holes floating around near the edges now
*Containers that contain mobs that are not on help intent will still be slow.
*Mining station is more or less abandoned but shares shuttle-access with the Diner
===Sunday, June 18th, 2017===
*Solar panels on-station are now direct-wired instead of running through SMES cells
*Not sure yet if this is a good or a bad idea, welp
 
===Thursday, July 10th, 2014===
;Dr. Cogwerks updated:
 
*Added a pair of paramedic suits to medbay.  
*Their protective stats are kinda halfway between biosuits and firesuits
 
===Tuesday, July 8th, 2014===
;Wire updated:
;Wire updated:
*'''Antag Selection Weighting'''
**When the game selects antagonists for a new round, instead of being completely random chance, it will be based on how many previous plays as that antag type you have had before. This allows people with lower selections to play something they haven't been lucky enough to get before.
**Caveat: The system needs data to function as expected, so you probably won't notice any change for the first little while.
**Also, there remains a low chance to ignore weighting for an antag pick and just select any old shmuck.
**Feedback thread: https://forum.ss13.co/showthread.php?tid=8931
*Fixed blob tutorial, insofar as you can actually complete it now and not be stuck forever.
;Cirrial updated:
*Added a popup when a ghost possesses a soulsteel item to remind them they shouldn't be murdering dudes, COME ON. COME ON, GUYS, PLEASE STOP
*Also relatedly I added something like this for polymorph a while back and forgot to add it to the changelog, so here we go!
===Saturday, June 17th, 2017===
;Cirrial updated:
*Congratulations to our new mentors, YoukCat, Tom Clancy's Gay Ghost, Sovexe and Ferriswheel!
;Haine updated:
*Fixed the bug making it so borgs that clicked themselves with their own medical patches would irreparably break said patches.
===Thursday, June 15th, 2017===
;ZeWaka updated:
*Implemented Throwing stuff patch by Arborinus.
;Cirrial updated:
*Finally, you can grab player critters. Rejoice.
*You can't choke them out, though. Most of them don't even breathe, anyway!
*Slightly less arcane error messages for trying to scan critters into the cloner or do surgery on them. You still can't do either of those, but at least you won't be scratching your head about space mice not being carbon-based lifeforms.
===Wednesday, June 14th, 2017===
;ZeWaka updated:
*Implemented Tall Hats patch by Arborinus.
===Sunday, June 11th, 2017===
;Wire updated:
*Playable critters are now vulnerable to all blob attacks (as opposed to entirely invulnerable).
===Tuesday, June 6th, 2017===
;ZeWaka & Haine updated:
*When I fixed mesons, I don't think they were supposed to be THAT green. That's fixed now.
*I also installed an on & off button on them, to toggle the GREEN VISION. Don't ask how the button works for the meson eyeballs. You don't want to know.
===Sunday, June 4th, 2017===
;Cirrial + Gannets updated:
*Added a whole new bunch of cargo packs by Gannets.
*Added some shiny new sprites, too.
*An old friend awaits you in cargo. Old, terrible, and powerful.
===Sunday, June 4th, 2017===
;Wire updated:
*'''Blob Balancing Tweaks'''
*Blobs no longer get a insta-spread starting assistance at spawn. Instead, 20-30 blob tiles will instantly spawn around the first placed nucleus.
*Blobs now receive a roughly 5 minute "grace period" upon spawning, within which they can retry from scratch if they die.
*Upon the death of a nucleus, blobs will receive a debuff for a short period (lose all biopoints and half generation rate). In addition, blob tiles adjacent to the nucleus will die.


*Added a Set-DNR verb (found under the commands tab). It's one-use only per round and it prevents you from being revived in any way.
==May 2017==
 
===Sunday, May 28th, 2017===
===Monday, July 7th, 2014===
;Dr. Singh updated:
;Hull updated:
*It's halfway through 2017 and you can now edit your preferences mid round. Sheesh. Say hello to the "Character Setup" verb in the Commands tab.
 
;ZeWaka updated:
*Messed around with explosions to try and address concerns about them being very weak. Please report any weirdness related to explosions in the bug report forum or yell at me on IRC.  
*Implemented Semolina and Wheat patch by Mordent.
 
===Saturday, May 27th, 2017===
===Friday, July 4th, 2014===
;MBC updated:
;I Said No updated:
*Added Spy Thief into the pool of antagonists for Mixed mode.
 
*Added an option to choose whether or not you play as a Spy Thief into occupation settings. Set your preferences accordingly!
*New tool for miners: The Ore Scoop. Put a satchel in it and then walk over ore to collect it automatically. Click on a tile to eject all the ore out when it gets full.
===Thursday, May 25th, 2017===
*A conveyor belt for the magnet control room.  
;SpyGuy updated:
*Updated the graphics on asteroids a bit; now featuring new ore sprites by Clockwork Cupcake!  
*New feature for AI turrets: if they're retracted into the floor you can walk over them. Lasers will also miss the turret.
*Mining charges were nerfed a bit.
*TG-style controls now includes non-wasd (hotkey) mode. Hopefully arrow key spacemen will now have a more comfortable experience.
*Reduced the volume of digging sounds.
;Haine updated:
*Removed extractor rigs as there is no real need for them anymore.
*Added a couple new things to the random loot crates you get through mining/the debris field.
 
===Thursday, July 3rd, 2014===
;Hull updated:
 
*Major random events will no longer occur on low population servers. This is set to below 15 players for the moment.  
*No more TK over cameras bullshit.  
*Canada Day is now over.


==June 2014==
===Wednesday, May 24th, 2017===
===Monday, June 30th, 2014===
;SpyGuy & ZeWaka updated:
;I Said No updated:
*We're finally adding a long-awaited /tg/-like control scheme. You can set it under Character Setup. If you're into that sort of thing.
 
*New hotkeys in WASD mode: O for OOC. M to use a custom emote.
*Weakening rock now halves its hardness rather than decreasing it by 1.  
*AI and cyborgs got some love. They can now change the turret fire mode by holding the BOLT key (default SHIFT) and clicking the turret control. You can also turn them off or on using the OPEN key (default CTRL).
*You now have a small chance to attract some odd stuff with the magnet. More to come.  
*The AI and cyborgs can toggle the APCs with the OPEN key. Annoy a spaceman by flashing the entire room, not just the lights.
*Added two new ores. Go find em!
===Monday, May 23th, 2017===
*Changed the backend for how explosions, concussion blasts and mining pod equipment damages asteroids. Please report bugs.  
;MBC updated:
 
*Added Spy Theft mode into the random rotation. If you encounter any problems while playing this mode, please tell an admin or report in the forum topic.
===Sunday, June 29th, 2014===
===Monday, May 22th, 2017===
;I Said No updated:
;ZeWaka updated:
 
*Added recipe for luminol by HydroFloric. Oxygen + Hydrogen + Nitrogen + Carbon.
*The Mining Magnet is now mostly complete. More content will be added to it soon enough.  
*Added recipe for ash by Wraithcraft. Heat paper to 424K in a beaker.
*Miners now start in the Magnet Control Room, and the job cap has been reduced to 3. The mining outpost is still there if you want to go to it.  
===Sunday, May 21th, 2017===
 
;Wire updated:
===Friday, June 27th, 2014===
*People wearing cure-blindness eyewear (such as the VISOR goggles) will now suffer less negative effects from the Wizard's blind spell.
;Dr. Cogwerks updated:
*The station renaming program now has a 60 second global cooldown between name changes. You can only blame yourselves for this.
 
===Friday, May 19th, 2017===
*Most critters now have a chance to random quality-derived names
;MBC updated:
*An awful wendigo or a fancy bee won't do anything different yet, but SOON
*Added a bunch of missing items to cogmap1 (that were previously only on cogmap2)
*Crew backpacks will now have some goofy personalized trinkets
===Monday, May 15th, 2017===
 
;SpyGuy updated:
===Saturday, June 21th, 2014===
*Fixed bug that let silenced hivemind members take control of the ling that ate them.
;I Said No updated:
*Does this count as a ling buff? Am I the worst?
 
===Sunday, May 14th, 2017===
*New asteroid shapes, more ore available in general in the mining field. Two new ores to dig up. Ore is now named differently depending on the quality.
;Wire (on behalf of Tobba) updated:
*Got rid of the delay time when digging asteroids manually. Now it's a chance based thing, starting at 100% and decreasing the greater the difference between tool strength and rock hardness. (shut up)  
*The default clicking behavior has been changed slightly. Where before there was a flat 1 second delay for click-actions to register, now there is some fancy grace periods, so it should seem more responsive and less like you're spamming clicks on shit for ages waiting for something to happen.
*Hulks are now able to punch asteroids to destroy them. People with the Strong or Hulk genetic effects also get extra strength
===Friday, May 12th, 2017===
 
;ZeWaka updated:
===Thursday, June 19th, 2014===
*I'm working on improving performance with how some back end stuff functions. Let me know if anything looks really wrong.
;Dr. Cogwerks updated:
===Tuesday, May 8th, 2017===
 
;ZeWaka updated:
*Cleared a few default lanes through the random mining field.  
*Due to popular request, gang and revolution have been re-added into rotation. Y'all asked for this.
*Smelter is a bit more rugged now.
===Sunday, May 7th, 2017===
*Mining has its own smelter now back near the furnaces, might redo the central fabrication area later to accomodate it.  
;ZeWaka updated:
 
*I've transitioned all maps to use the new material reclaimers now, and there is a portable version. Lemme know if there is issues.
===Sunday, June 15th, 2014===
;I Said No updated:


*The asteroid field is now randomized.  
==April 2017==
*Major mining backend changes. Please report any bugs.  
===Tuesday, April 25th, 2017===
 
;Some Asshole updated:
===Saturday, June 14th, 2014===
*Someone has vandalized some of the NASSA suits, fuuuuuuck
;LLJK-Mosheninkov updated:
*Exploring a bit might locate replacements
 
===Sunday, April 23th, 2017===
*Fiddled with explosions some more. Now they shouldn't be super weak but also shouldn't have a stupidly wide radius.  
;Wire updated:
 
*Tooltip preferences (set in character settings) now apply to all tooltips, rather than just item tooltips.
===Monday, June 9th, 2014===
*Station name changer popup now has a "randomise" button, in case you're lacking creativity and need to button mash your way to hilarious station names.
;Infinite Monkeys updated:
;Haine updated:
 
*Implemented the Green Fingers Trait patch by AmaranthineApocalypse and the Toilet warp pipes and swirlie suicide patch by Noah_Buttes.
*Vampire changes:  
===Saturday, April 15th, 2017===
*Shapeshift removed.  
;Wonk updated:
*Blood gain halved.  
*Admin names including apostrophe versions are now on the whitelist. This cannot POSSIBLY be abused.
*Mist form only works when nobody can see you.  
===Saturday, April 15th, 2017===
*Chiropteran Screech confuses rather than stuns.  
;Wire updated:
*Cooldown changes: Rejuvenate (20 to 30), Glare (30 to 60).  
*Port-A-Brigs will now stun the occupant briefly when they are ejected. (The lore explanation for this is that being transported in a weird tube thing is very disorienting ok)
*Blood cost changes: Enthrall (300 to 200), Call Bats (75 to 100), Hypnotise (10 to 0).
;SpyGuy updated:
 
*Made some changes to how multiple foams behave.
==May 2014==
*I expect some chemistry nerd will get ideas and cause a ruckus with this.
===Monday, May 26th, 2014===
===Thursday, April 13th, 2017===
;Keelin updated:
;ZeWaka updated:
 
*There are now stinger grenades available for Security Officers, and fragmentation grenades available for Syndicate personnel.
*Punching should now ACTUALLY trigger on-hit effects.
;Grayshift updated:
*Getting hit by thrown effects will now trigger on-hit effects.  
*Sprinting is now more effective. Both against cold-slows, and for pulling things over short distances.
*Radiation protection should now work properly.  
===Wednesday, April 12th, 2017===
*Being exposed to high temperatures will no longer trigger on-temperature procs several times.  
;Grayshift updated:
*Support for on-entered trigger for materials. Think radioactive floor.  
*Pull speed of containers now vaguely reflects whatever the fuck is inside them! This will generally be faster.
*Added some better feedback to the smelter and barrel.  
*You may need to open and close them once to get them to rebalance.
 
===Sunday, April 9th, 2017===
===Sunday, May 25th, 2014===
;Wire updated:
;Keelin updated:
*Words that are all uppercase in the station name changer will now properly carry over to the actual name (as opposed to a lowertext + capitalise transform)
 
===Thursday, April 6th, 2017===
*A whole bunch more additive/flux effects for reagents in the smelter.
;Haine updated:
*You can make gloves using the fabricator now.  
*Changed it so that blood on the floor will make you slip you depending on how much there is: a few drops won't trip you up, but a big puddle will.
*Gloves now count as weapons in empty-handed attacks (punches etc)
*Gave the Detective a set of radio-only spy stickers. They're locked to the security channel. You can find them in Forensics equipment lockers.
*Erebite materials now have a chance to explode when struck. YOU people wanted this. Always remember that.
*Traitor spy sticker kit price has been dropped to 1TC.
*Clarks contributed new sprites for the additive barrel. Woop!
===Tuesday, April 4th, 2017===
 
;Haine updated:
===Sunday, May 25th, 2014===
*You can now make little camera robots. Camera + robot arm + proximity sensor. Have fun!
;Keelin updated:
===Sunday, April 2nd, 2017===
;Wire updated:
*Captain PDAs have a new program that lets them name the station (based on a whitelist of words so you fuckers don't ruin everything)
===Saturday, April 1st, 2017===
;Spyguy updated:
*What the assing fuck.
*DarkChis no longer a coder.
;DarkChis updated:
*After taking feedback from several members of the community we've decided to add a filter to the chat to prevent toxic speech in order to create a safe space for players of all ages and walks of life, as well as combat white privilege and cis male oppression.
*This will be successively rolled out and may take some time to activate.


*A whole bunch more additive/flux effects for reagents in the smelter.
==March 2017==


===Saturday, May 24th, 2014===
;Keelin updated:


*You can now put reagents into the barrel next to the smelter to use them as additives for you material.
===Friday, March 31th, 2017===
*One bar uses the entire contents of the barrel. The barrel can only hold one reagent. You can only use additives once on a material.
*This is subject to change.
*The rarer / more exotic the reagent, the more dramatic the effect on the material.
*Not all reagents have an effect on the materials yet and the ones that do aren't final. This is still very rough.
*Reagent name should now influence the name of the material.
 
===Friday, May 23th, 2014===
;Keelin updated:
;Keelin updated:
 
*Various mining tool additions and changes.
*Added explosion protection and damage properties to materials.  
*Industrial space helmet now has radiation resistance.
*Put a very rough manual on material properties in the smelter room.  
*Mining now has a few bottles of potassium iodide.
 
===Tuesday, March 30th, 2017===
===Tuesday, May 22th, 2014===
;Keelin updated:
;Keelin updated:
*Work on new mining tools has begun.
*It's all very WIP right now but i decided to put the fabs on the map anyhow.
*Expect bugs etc etc. This is not meant for real gameplay yet. More to come.
*New mining tools should now properly derrive stats from their materials. (Hopefully the stats used will make sense to people)
*New mining tools will now show their mining power in their tooltips.
*Might want to keep certain explosive somethings in the fab when making new mining tools. Just saying.
*Those tools i was talking about? You should be able to actually manufacture them now. Woops.


*Added material support for more objects. Most notably windows and grilles as well explosion resistance on clothes on humans.
===Wednesday, March 29th, 2017===
*Some internal fixes and changes, nothing interesting.
*Do try the custom pod armor and let me know about any problems. It's got the most complex material interactions so far.
 
===Wednesday, May 21th, 2014===
;AngriestIBM updated:
 
*Treads are back for surgery!! The whole single leg dealy didn't play well with the changed limb system and that's why they were gone from surgery.
*Treads are now two piece. They're manufactured together for the same price as before (Unless I FUCKED UP) and you can mix and match them with normal legs I guess.
 
;Keelin updated:
;Keelin updated:
 
*Bumping into asteroid tiles will now cause you to effectively "click" them. In other words, bump into the tiles to mine them
*Material scanner near the smelter. This is a very basic thing to allow you to get a basic idea of what materials do.  
===Tuesday, March 28th, 2017===
*Diversified materials a bit. Added more special and unique effects. Gold and stuff made from gold sparkles now. Just because.
 
===Monday, May 20th, 2014===
;Keelin updated:
;Keelin updated:
*More Quantum telescope stuff. Yes, I'm being vague.
*Miraclium now behaves ... strangely when exposed to high temperatures.
*Material infusing is back at the nano-fabs. Sort of. Oh dear.
*There's now a small chance that starstones can be found via the telescope.


*Preliminary support for material traits (like erebite explosions) for the arc smelter / sheet press stuff.
===Monday, March 27th, 2017===
*Material transparency now influences opacity of resulting obj. Go make some see-through molitz walls.
*Whole bunch of fixes and internal upgrades.
*Uhm. There's also another machine near the smelter now that produces a different item. Yep.
*Chemicals and drugs should no longer randomly permanently buff your stamina.
*Igniter combos might or might not work properly with chemicals again.
 
===Monday, May 19th, 2014===
;Keelin updated:
;Keelin updated:
*Quantum telescope moved to mining. (For now on #2)
*Added new stuff to the telescope.
*More to follow.
===Friday, March 24th, 2017===
;Zewaka updated:
*Implemented Brewable Burrito patch by NoahButtes. You can now shove burritos into the still.
;Wire updated:
*Hey maybe tooltips wont steal focus and flash whitespace errwhere how about that huh.
*Credit to EMP Fingers and Cgrn10 for helping me debug tooltip issues for like 2 hours solid.
*As always, your first round or two with the new tooltip code will probably be broken as fuuuuck because of caches. Just roll with it.
*This patch was pushed and quickly reverted last week after it broke clicking on things for people. Maybe now it wont do...that. Original Date: Sunday, March 19th, 2017
===Thursday, March 23th, 2017===
;Zewaka updated:
*Implemented Slicing IV patch by CameronWoof. You can now pour IV bags into beakers if you slash them with a scalpel.
*Implemented Cryostylane and fires patch. You can now put out fires on dudes with cyrostylane if they get cold.
*Implemented Pathogen Splice UI change. Now instead of manipulating a single DNA sequence, you manipulate the start and end pointers, adding or removing everything inbetween.
===Wednesday, March 15th, 2017===
;Wire updated:
*Tooltips should no longer get stuck if you hover over a bunch of 'em too fast. Or not I dunno, fuckin race conditions man.
===Monday, March 6th, 2017===
;ZeWaka updated:
*Blobs are now required to spawn on station.


*Sheets produced by the sheet press using the arc smelter should now correctly work in constructing things.
==February 2017==
*Many objects now support material properties. Uqill armor would be pretty tough. Too bad you can't actually make that right now. But i guess you can make some fancy/tough walls?!
===Tuesday, February 28th, 2017===
===Sunday, May 18th, 2014===
;ZeWaka updated:
;Keelin updated:
*When you recieve a new law as a silicon, there will now be a notification noise.
 
;MBC updated:
*The Arc smelter above the central warehouse can now be used (with ores and bars - try 2 different ones).
*DNR protects ghosts from being yanked into changeling hivemind. Hivemind members will have the option to leave if their host goes AFK or is inactive for a long enough period of time.
*And uhhh ... i guess you can make a crowbar with the thing next to it.
*Shaking a bush while someone hides inside will smack them with branches.
 
===Tuesday, May 6th, 2014===
;Tobba updated:
 
*This should fix cardiac arrest being a consistent piece of shit.  
 
===Monday, May 5th, 2014===
;Tobba updated:
 
*Added speech bubbles over people when they talk.
 
;Keelin updated:


*Trying out some changes to stamina based on feedback.  
===Monday, February 27th, 2017===
*One example would be being unable to speak on less than a third of max stamina. Numbers always subject to change.  
;MBC updated:
*Adjusted the point at which attacks become free. Might or might not drop costs entirely. We'll see.
*Changelings can absorb their own handspiders with grab intent. Handspider corpses grant a reduced amount of DNA. So clean those gross things up!
*Certain kinds of shoes can deal a bit of extra damage when kicking someone.
*Did some football kit buffs
;SpyGuy updated:
*Auto screenshot button works again. It's F2. Hit it and you'll get a screenshot in your Documents/BYOND folder.
;Grayshift updated:
*A couple items that were previously duplicable by mechanics, and then not, are once again.


===Sunday, May 4th, 2014===
===Sunday, February 26th, 2017===
;Keelin updated:
;ZeWaka updated:
 
*Latex from rubber trees now works when crafting gloves.
*Now new but important to know: Armor has varying amounts if stamina damage protection. Numbers are not final and need balancing.  
*The steel on station has been stripped of rust and is hard again.
*Items also have varying amounts of crit chance and stamina damage / cost.  
===Thursday, February 23th, 2017===
*In general, pointy or sharp objects will have a higher crit chance and heavy or large objects more stamina damage. Numbers not final.
;ZeWaka updated:
*Expect to see some items have stupid values that make no sense, probably because i missed them.
*You can now switch out the lights on tanning beds, for a sick custom tan!
*Attacks on borgs have been adjusted. Numbers not final.
*Buddies and robots are now faster to pull.
*Kicking someone on the ground will no longer endlessly stun them.  
===Wednesday, February 22th, 2017===
 
;SpyGuy updated:
===Saturday, May 3th, 2014===
*Fixed a bug in the manufacturer material validation. You know what this means. The honeymoon is over.
;Keelin updated:
;Grayshift updated:
 
*Items should now provide the actual amount of cold/heat resistance in their tooltip.
*Attacking only costs stamina up to a certain level of stamina - after that it is free.  
*Wearing a full spacesuit is automatic 100% still.
*Getting a crit on someone who is low on stamina will always knock them out.  
===Monday, February 20th, 2017===
*Blocking works better against grabs.
;ZeWaka updated:
*Can't block with an active weapon in-hand (Turned disarm into harm on steroids).
*A tanning bed straight from Space Hawaii is now available in the Health Spa! Get your tan on today!
*Fixed an issue where kicking someone on the ground would not do stamina damage to them.  
*No more racially insensitive asshats.
*Fixed some circumstances that could lead to mysterious stamina loss.
===Sunday, February 19th, 2017===
*Various number tweaks.  
;ZeWaka updated:
*Farts are free once again. Joke is over. Too many people thought it was gonna stay like this.
*Updated QM's ordering interface a bit. There are now categories, and it's all pretty!
*Things that will be adjusted: Cyborgs, guns.
*Went and prettied some more machines near QM as well. Crates should also be faster to pull!
*Thanks to all the people who helped test things and gave usable feedback.
===Thursday, February 16th, 2017===
 
;ZeWaka updated:
;Supernorn updated:
*Custom large and small energy cells are craftable again at a nano-fabricator.
 
*Restored swapping functionality to energy guns and stun batons. To swap cells, simply click the device with a cell.
*Added a bunch of Clarks' kitchen sprites to the game. The gibber is now animated!
*Added Triggerhappypilot (Sigmund Droid) to HOS, and SpyGuy (Jenny Antonsson) to Mentor. Welcome them!


===Friday, May 2nd, 2014===
===Wednesday, February 15th, 2017===
;Tobba updated:
;Grayshift updated:
*Bleeding damage should be harder to stack up to "all my blood fell out, help" levels.
*Some of the traitor items that involve dragging them around have had their pull speeds increased.


*Cloaker will turn off if you attack anything outside of where you are standing, price reduced to 5 TC to compensate.  
===Tuesday, February 14th, 2017===
*Hopefully this makes uses actually creative and not consistent bullshit murder sprees.  
;Haine updated:
*Teleporter will no longer randomly decide it wants to kill you.  
*Dragging people who are standing up is now faster.
;ZeWaka updated:
*There is now a mulebot and forklift not located in QM. Forklift speed increased.


;Keelin updated:
===Monday, February 13th, 2017===
;Haine updated:
*I've tweaked the settings on the pull speeds for stuff and changed the backend just a bit. See what you think.
*The Port-A-Medbay is back again, this time as an actual sleeper! Click it with an empty hand to access the console. Medical PDAs have a remote like the Port-A-NanoMed.
;Grayshift updated:
*Further tinkering with individual object drag speeds (mostly faster). Genetically strong and/or green people can pull things real good!
*The tranquilizer rifle is now less likely to kill people. It turns out it should knock people out from the haloperidol, not the blood loss
*Borgs are now good for heavy duty work, exempt from the pull changes. Visit robotics for an upgrade!
*A few crucial pieces of gear are a bit faster to move pull.
;ZeWaka updated:
*It looks like someone left the 'low power' switch on the mulebot on! It's now 200% faster, along with other tweaks.
*The Magnetic field event has been re-enabled, and toned down from it's previous gibbing mayhem!
*The Black Hole event now takes longer to de-stabilize, and is more obvious.


*After gathering some feedback we're gonna try some new stuff for stamina:  
===Sunday, February 12, 2017===
*Hitting 0 stamina will no longer knock you out instantly - instead you will become increasingly more vulnerable to stuns as your stamina goes into the negative. This is highly experimental..
;Grayshift updated:
*However, hitting the negative stamina cap (indicated by a full, blinking stamina bar) will still knock you out.  
*Pulling objects is now much less speedy, depending on the weight and bulk of the object.
*Melee attacks now have a chance to cause critical stamina damage.  
*There are probably a lot of things that have pull speeds that make little sense. There will be a forum topic to report anything critically stupid (all of it)
*Disarm mode now gives you a chance to block attacks.
*I am fueled by hate.
*Not new but important: The chance of knocking someone down with disarm depends on how much stamina they have. (actual disarming is unaffected)  
*Increased the stamina cost of farting based on feedback to 50.
*If you don't like these changes complain to your fellow players and then post on the forums about it.


===Thursday, May 1st, 2014===
==January 2017==
;Keelin updated:
===Tuesday, January 31st, 2017===
;ZeWaka updated:
*Implemented Haggis patch by Cirrial and Robo-Artifact patch by The Grim Sleeper.


*Stamina system. Yes this will definitely upset some people and make others happy.
===Sunday, January 29th, 2017===
*Nothing is set in stone - things can and will change and if you have worries or complaints feel free to put them on the forums.  
;Wire updated:
*It's a bit too much to explain in the changelog but this is meant to get rid of some of the RNG in combat as well as provide a new resource to work with.
*Fancy tooltip-esque popup windows are now enabled for all robotics bots that previously opened popups.
*Yes that means that most objects don't have a random knockout chance anymore - instead things damage stamina and you get knocked out when you run out of it.
*These should get more use than the airbridge control computers, which were used approximately once every blue moon.
*Farting costs 6 stamina. I just wanted to say that here.


== April 2014 ==
===Saturday, January 28th, 2017===
===Monday, April 28th, 2014===
;Haine updated:
;Keelin updated:
*Fixed a couple bugs with surgery that made it so you couldn't cut out headspiders or ice spiders. Part of the issue: trying to cut parasites out of someone would make it try to cut them out of the surgeon, not the patient. Whoops.


*Microphone component for mechanic's lab.  
===Thursday, January 26th, 2017===
*RegEx Find components should work as intended now.  
;Grayshift updated"
*Disposals is now "safe" as an escape route, or for flushing people you don't like. Hufflaw made me do it.


===Saturday, April 26th, 2014===
===Wednesday, January 25th, 2017===
;Tobba updated:
;ZeWaka updated:
*Fixed Meson Goggles based on community feedback. Enjoy your new 540-280THz Attenuation Goggles!
;Dr. Singh updated:
*You can throw stuff to an exact spot now.
===Monday, January 23th, 2017===
;Grayshift updated:
*Testing out a thing: Suicided bodies now get a line in their description. Good for working out who wanted to live or not.


*Took microbombs down a notch, I should have done this a long time ago. Dont worry, they still make quite a mess.  
===Sunday, January 22th, 2017===
;Wire updated:
*Blob overminds can now see in the dark a little bit. This is so they can see their own goddamn blob tiles. Except for those dicks that set their color to black, they're still screwed.
;ZeWaka updated:
*Implemented both formatting patches by CameronWoof.


===Wednesday, April 23th, 2014===
===Thursday, January 19th, 2017===
;Tobba updated:
;Daeren updated:
*Everybodie gie Cirrial a roon' o' applause fur codin' th' Scottish Accent patch. Guid shit, weel duin, reek weit, brin' hint keech, an' a' thon.
*ZeWaka note: Also that un-noir patch.


*This should fix the issues with AI camera tracking breaking.  
===Sunday, January 15th, 2017===
;ZeWaka updated:
*Implemented Cube Friends patch by Cirrial.
*Also as a note: Tooltip stuff has been being fixed, so a lot of the issues with those should be resolved.


===Friday, April 18th, 2014===
===Sunday, January 1st, 2017===
;Tobba updated:
;ZeWaka updated:
*Whoo! First commit in the new year!
*Just in time for the first harvest, the Oat Crops patch by Mordent is implemented!


*Entirely rewrote AI shells, they currently suffer from a handful of problems I'll be working to fix, but they should be more pleasant to use than the older shells.  
==December 2016==
*'''If you have issues returning to core, hit cancel camera view, this is due to a BYOND bug.'''
===Saturday, December 24th, 2016===
;SpyGuy updated:
*Somewhat late perhaps: Introducing Silver Fulminate and Silver Nitrate courtesy of Mordent.
*If you are experiencing graphical glitches we recommend updating to Byond version 511.1366 as this will likely resolve the issue. If this does not work we recommend the old solution of .configure graphics-hwmode on or updating directx.
===Thursday, December 22th, 2016===
;ZeWaka updated:
*You can now move those bulky television cameras using screwdrivers and wrenches.
*Purple is no longer named "urple".
*All funky trait bugs should be resolved. Apologies.
===Wednesday, December 21th, 2016===
;ZeWaka updated:
*Implemented pizza cutters by Cirrial.
===Sunday, December 18th, 2016===
;Wire updated:
*Airbridge computers now have a fancy new type of interface that I'm testing (which is why it's only on these rather specific computers). Please report any weirdness to me (Wire) via adminhelp, the forums or IRC.
*Blob rounds will no longer be randomly picked when the playing population is less than 15 players.
===Thursday, December 8th, 2016===
;Haine updated:
*'''IMPORTANT CHANGE:''' The wizard shuttle is now no longer on the station z-level! You will no longer be able to reach it without the ability to teleport, so it works like the nuke station, except there's currently no teleport pad to get there.
===Sunday, December 4th, 2016===
;Haine updated:
*Sleepers now run on actual time instead of byond time, so if you put someone in for 1 minute the alarm will go off after 1 actual minute instead of some vague amount of time that could be similar to 1 minute but is more likely to be like 3-5 minutes.
===Thursday, December 1st, 2016===
;Haine updated:
*Merry Spacemas!


===Wednesday, April 17th, 2014===
==November 2016==
;Tobba updated:
===Wednesday, November 30th, 2016===
 
;SpyGuy updated:
*Replaced the borg HUD entirely, sprites courtesy of clarks.  
*Changelings absorbing a corpse will now integrate the player into the hivemind, even if they have already left their body.
*Added the ProDoc borg upgrade to the robotics manufacturer.
===Sunday, November 27th, 2016===
*Chainsaw arms work again.
;Haine updated:
 
*I adjusted how addictions function so hopefully now you won't just suddenly become addicted to nicotine the second you look at a cigarette wrong.
===Tuesday, April 8th, 2014===
*This change will absolutely need adjustments because this is pretty hard for me to test properly on my own to get it at the right feel. Let me know if something needs changing!
;Tobba updated:
===Friday, November 25th, 2016===
 
;Haine updated:
*Even more explosion tuning, these values should be pretty good
*Bathroom stall doors can now be locked, and those (and wooden doors) can be picked open with screwdrivers.
 
===Thursday, November 24th, 2016===
===Monday, April 7th, 2014===
;Haine updated:
;Tobba updated:
*Hey, you remember that map I released almost a year ago? The Destiny? Yeah, the tourbuddy finally has a complete tour now. You're welcome!!
 
===Wednesday, November 23th, 2016===
*Tuning the explosions a bit, for the better or worse
;Haine updated:
 
*The security toolbelt is no longer a medal reward and is instead now just a regular belt available in security equipment lockers.
===Sunday, April 6th, 2014===
===Sunday, November 20th, 2016===
;Tobba updated:
;Haine updated:
 
*Destiny now has a gym and a pool! You'll find them where the mining magnet used to be - the magnet is now behind the ship.
*Some new explosion code, walls will block off explosions with different effectiveness.  
===Saturday, November 19th, 2016===
*This will also probably alter the effective explosive power of many items, yell at me in IRC if you think any adjustments should be made.
;SpyGuy updated:
 
*Added ability for changelings to give control of their body to members of their hivemind. Useful if you wanna impersonate someone REALLY well.
== March 2014 ==
*The hivemind member is slaved to the master, much like a regular mindslave. The master can regain control of their body at any point using the "Retake Control" verb.
===Tuesday, March 26th, 2014===
;ZeWaka updated:
*Implemented Ability Labels and Nitrogen/Air Extracting patches by Urs and Mortvert respectively.
===Thursday, November 17th, 2016===
;SpyGuy updated:
*Three cheers for Grumpchkin, our newest mentor .
===Sunday, November 13th, 2016===
;ZeWaka updated:
*Implemented modified Security Belt, Captain's Dress, and Egg Foods patches.
===Friday, November 11th, 2016===
;Haine updated:
*Names are in a new, more exciting format, which your game will probably yell at you about when it loads your character save. It'll try to convert your old name to the new format, but it might fail. Sorry!
*Flavor text (text that will show up when your character has been examined) has been added as well. Keep in mind that your flavor text is subject to the same rules as anything else on our servers! Also it may be buggy for the moment. Please report issues on the forums as always.
===Sunday, November 6th, 2016===
;Haine updated:
*'''IMPORTANT MINOR CHANGE:''' Headsets now all use the same channel prefixes for the same channels, so :h will always be for the command channel, :r is always research, etc. I know this will be confusing at first but it will be better in the long run, I swear!
===Friday, November 4th, 2016===
;Keelin updated:
;Keelin updated:
*Added support for 2-handed items.
*Added support for attack speed.
===Thursday, November 3rd, 2016===
;Somepotato updated:
*Fixed some UI showing below lighting
*You can now poke a hole in eyepatches.


*Selection Component now has various randomization Options.
==October 2016==
*Selection Component now has Inputs for adding, removing and direct selection of Items.  
===Friday, October 28th, 2016===
*Descriptions and Information on Components has been moved into the Manual.  
;Somepotato updated:
*Examining a Component now shows you detailed Information about that Component.
*Added a ghost tab for the dead where all the ghost verbs are.
 
*New showers include toggle lighting! Also, ghosts can click chairs to spin them or players to observe them.
;AngriestIBM updated:
*AIs are now notified when their core or their core room turrets are attacked.
 
*Temporarily disabled the chemicompiler while we work on fixing it up.
*Are we adding nerd request items to mechanics now? Um okay well here is a WIP super nerd object I guess.
===Thursday, October 27th, 2016===
 
;SpyGuy updated:
===Wednesday, March 26th, 2014===
*Fixed issue where genetic stability would fail to reset correctly when storing / adding mutations.
;Wire updated:
 
*Goonhub v2.0 is live today! Come check out all your favorite bees and more! http://goonhub.com
 
;Tobba updated:
 
*This should fix debraining/cloning after using the observe verb, I'm not sure how that remained broken for so long (yell at me about this shit next time okay).
 
;Keelin updated:
;Keelin updated:
*Player preferences now contain a setting for tooltip behaviour. On, off, on ALT.
*If tooltips are on, items on the map will now also display tooltips while ALT is held.


*Wifi Signal Splitter for mechanics Lab.  
===Wednesday, October 26th, 2016===
*Signal Check Component can now trigger when it does NOT find the specified String.
;Haine updated:
*AND Components should no longer mysteriously break.
*One new wizard spell: Baleful Polymorph. Try it today! Or, you know, whenever you next have a wizard round. Try it that day!
 
===Tuesday, October 25th, 2016===
;AngriestIBM updated:
;Somepotato updated:
 
*Slightly decreased the brain damage you get from trying to pull/pick up the staff of cthulu.
*<strike>Apparently soulguard is broken? Probably because of Hitler? Anyway it's not buyable until this is fixed sorry SORRY</strike>
*Also slightly increased the chance it'll deal brain damage when you attack someone with it.
===Monday, October 24th, 2016===
;Tobba updated:
;SpyGuy updated:
 
*The repairman came by with a brand new AntiBlend X for the enzymatic reclaimer.
*Put Soul Guard back in, function is mostly identical to the shield of souls, except that its single use and respawns you on the shuttle like usual, also works against gibbings. Oh and you'll be naked, I might change that later.
*Note that electromagnetic interference voids the warranty.
 
===Monday, October 24th, 2016===
===Tuesday, March 25th, 2014===
;Keelin updated:
;Keelin updated:
*Experimental tooltips for worn and held items.
===Sunday, October 23th, 2016===
;Somepotato updated:
*Security scanners! If you walk through these with contraband on you will make it boop angrily.
*This is not a traitor detector! Contraband is anything that Beepsky will freak out over if you were holding it.
*Except this doesn't care if you're security or not. They're typically placed at brig entrances.
===Friday, October 21th, 2016===
;Somepotato updated:
*Sponges fit in pockets. Thats gross though, don't actually do it.
===Thursday, October 20th, 2016===
;MBC updated:
*Access implants for the HoP. Set up using the ID computer and then implant someone to grant them temporary access (2 door/machine uses).


*Signal Builder Component for the mechanics Lab.
;Haine updated:
*2 RegEx Components for the mechanics Lab.
*Added a toggle feature for the Buff-R-Matic, which will toggle whether or not it dispenses from the holding tank.
*Wifi Component now has a few more toggles to adjust its Behaviour.
*Various Bugfixes
*If your Component Connection Indicators look wrong, update to the Beta Version of BYOND. The current Stable one is bugged.  


===Monday, March 24th, 2014===
===Tuesday, October 18th, 2016===
;Tobba updated:
;Haine updated:
*Destiny: You can now force braindead players into cryosleep for safekeeping. They can leave immediately if they log back in.
===Monday, October 17th, 2016===
;SpyGuy updated:
*The auto-undresser on the Biomatter Reclaimer has broken. Maintenance has been called and will be with you momentarily.
*We thank all our geneticists for their patience in this matter.
;Haine updated:
*Added recipes for Heparin, Proconvertin, and Filgrastim, the new blood-related chemicals. You can find them on the wiki!
;Daeren updated:
*Our crack team of drunken thermodynamics engineers has investigated the station's deep fryer and found it was using some form of black magic to force any and all chemicals put into it to stay at the factory regulation frying temperature of 365 degrees fahrenheit, regardless of how hot or cold they were. This feature has been changed so that 365 degrees fahrenheit is the minimum temperature, and oil additives that exceed that temperature will not be cooled during the frying process.
*This should make certain forms of mad science with the deep fryer much more entertaining. As always, please report any horrible/overly abusable unintended side effects.
===Sunday, October 16th, 2016===
;BurntCornMuffin updated:
*Behind the scenes changes to implants. There should be no obvious changes, so if anything behaves strangely let me know.
===Thursday, October 13th, 2016===
;MBC updated:
*American football kit for traitors.


*Experiment: CheMasters, reagent heaters and dispensers are now scannable through mechanics. Lets see how long it takes before I realize this was a bad idea.
===Wednesday, October 12th, 2016===
*RCD now holds 50 ammo, wall construction is cheaper, airlock cost cut in half. Deconstruction costs raised to compensate, this may take some tweaking. Also cut down the time the cartridges take to manufacture slightly.  
;Haine updated:
*Cut the manual construction time of walls and grilles to be less godawful.  
*Made player-creatable AI cores. Check the robotics manufacturers! Might be buggy?
;MBC updated:
*If you are deployed to an external shell as AI, you will still be able to click people's names over the radio. This will boot you out of the shell and begin tracking.
*As AI in normal camera view, click someone to start tracking them.


;Keelin updated:
===Monday, October 10th, 2016===
;MBC updated:
*New changeling ability 'Morph arm' - transform one of your arms into a stronger one for about three minutes. Costs DNA depending on the transformation.
*Made some handspider adjustments - replaced 'Chomp' ability with 'Gnaw'. Gnaw will let a handspider snack on human flesh and collect a small amount of DNA. Handspiders can return to their master and give them any DNA they've collected by touching them.


*Signal-checking Component for the mechanics Lab. Allows you to check if a Signal has a given String within it somewhere.
===Saturday, October 8th, 2016===
*Wifi Component for the mechanics Lab. Allows you to make use of the Radio Network the Station uses. Wanna control your contraptions with your PDA? Now you can.
*Relay Components can now change the Signal before forwarding it.
*LED Components now have an Input that allows you to change their Color.
*Possibly other small changes I've forgotten about.
 
===Wednesday, March 19th, 2014===
;Tobba updated:
;Tobba updated:
 
*Hooked up the current lighting system to the backend of the new lighting system and ported some features over.
*Mousetraps in boxes/backpacks should work again.  
*This probably broke something.
 
===Friday, October 7th, 2016===
===Tuesday, March 18th, 2014===
;MBC updated:
*Hold a gun in both hands at once to fire both at the same time.
*EDIT: turns out that double-spackers and the like are super strong! You can only dual-wield guns that make sense now.
;Tobba updated:
*Arrow-key mode should work a lot better now, in theory, maybe.
;Keelin updated:
;Keelin updated:
 
*Various body parts now have materials assigned to them. Grody.
*Improved Visibility for the Connection Indicators of Mechanic Components.
;Hull updated:
*Telepads can now be set to "Send only". In this mode they can not recieve incoming teleports - only send things to other pads. Useful if you want a bunch of pads to lead to a single exit Location.  
*Rotting no longer impossible to make.
 
===Thursday, October 6th, 2016===
===Monday, March 17th, 2014===
;MBC updated:
*Attack someone with a gun on Grab intent to hold them at gunpoint instead of shooting immediately. In this state, if the victim tries to move or fight they will be shot automatically.
;Keelin updated:
;Keelin updated:
*Fixed up Arborinus' Material Plants Patch for the reworked materials system and implemented it. (Rubber tree, wood, bamboo, latex)
*Material analyzers work once again. Although a bit differently.
*Fixed some really annoying bugs that were left in the material systems. (Soft soft pizza is gone forever)


*Telepads for Mechanics Lab. You also need to have a Multitool to change most Components and their Connections now.
===Sunday, October 2nd, 2016===
*Added Toggle and Selection Components.  
;MBC updated:
*LED Components now change their own Color to the set Color when activated. This should make it easier to tell if they are on or not.  
*Changelings will now collect anyone they absorb into a hivemind. Members of a hivemind communicate telepathically. The changeling can talk back using the 'Speak Hivemind' ability.
*Various other fixes and Changes.
*New 'Handspider' ability will let the changeling pick one member of their hivemind to turn into a weak scouting critter. Cost is 4 DNA and one arm.
 
*Use the 'Silence Hivemind Member' ability to boot players out of your hivemind if you'd rather not keep them.
===Tuesday, March 11th, 2014===
===Saturday, October 1st, 2016===
;Tobba updated:
;Tobba updated:
*You can (finally) drift in pods again.
*Entering pods by click-dragging yourself onto them now works worth a damn; no need to right click them anymore.


*This is why we cant have nice things.
==September 2016==
===Friday, September 30th, 2016===
;Haine updated:
*Head transplants now work again (they still work as badly as before but you can do them again, I mean)


===Sunday, March 9th, 2014===
===Monday, September 26th, 2016===
;Tobba updated:
;Keelin updated:
*Material textures now actually properly apply to worn items. Aaaaah.


*Attacking pods with melee weapons now behaves the way you'd expect
===Sunday, September 25th, 2016===
;Keelin updated:
*Fixed up Marquesas' bows a bit.
*Bows will now automatically take arrows from a quiver on your back.
*Experimental: Bow aiming will now start when you begin holding the mouse button. It will still fire when you let go. That's the theory. It's a little buggy.
*Arrow stacks can now be picked up and arrow stacking in general should be smoother.
*If you hadn't noticed. Bows, arrows and quivers can be made at the material nanofabs.
*Arrowhead material now *actually* properly affects projectile damage. Bow material now affects bow performance.
*a69andahalf: .tell AngriestIBM Bee wool has to be a thing: http://i.imgur.com/Gx7fVRn.jpg. I'm not IBM but okay.
*Material textures (think pizza, blob, bee wool) will now show up on most worn items instead of just on the world sprite.


===Wednesday, March 5th, 2014===
===Saturday, September 24th, 2016===
;Cogwerks updated:
;Haine updated:
*Destiny now has a bigger bar and a ghost drone machine! You'll find it in maintenance below the teleporter/QM.


*Removed the AWOL round-ending condition from nuke mode
===Wednesday, September 21th, 2016===
*If it drags on forever, just call the shuttle, or don't, whatever
;Haine updated:
*Started fussing around with a lot of medical stuff, mainly blood/bleeding. Still WIP, you know where to get a hold of me if something's broken now.
*Personal note: A year ago today, SpyGuy proposed to me. We would never have met if not for Goonstation. Thank you to all the coders, admins and players that have made this game great and formed the community that helped me meet the person I love.
*I apologize for the above gushy feelings nonsense. It's just that kinda day.
;BurntCornMuffin updated:
*Witches now have female voices
*D'awwwwwwwww


===Sunday, March 2nd, 2014===
===Tuesday, September 20th, 2016===
;Tobba updated:
;Keelin updated:
*Material recipes re-enabled.
*Added new material recipe. On that note, soulsteel can now be made. Recipe isn't too hard to find if you think about it for a moment.
*Einstein-rosen loafs will possibly be in high demand now. Same with ghosts. For different reasons.
*Very reflective materials may reflect energy based bullets.
*Huh ... have armor vests always ... looked like that?
*Wonk has his very own material now ... Oh dear.
===Monday, September 19th, 2016===
;Keelin updated:
*Few more fab recipes.
*Smelter suicide is back by popular demand.
*Very hard shards will now ignore shoes when you step on them.
===Sunday, September 18th, 2016===
;Keelin updated:
*Very rough first version of new fabricators for material stuff.
*Expect bugs. More recipes will be added soon. It's still missing features.
*Added filtering and some more recipes to fabs.
*Increased ore stack size.
;MBC updated:
*As an observing ghost, click+drag yourself to another player to quick-observe them. Click+drag yourself to the floor to jump to that tile.
===Saturday, September 17th, 2016===
;Keelin updated:
*Smelter is back.
;ZeWaka updated:
*Humans with health implants can now be seen by upgraded prodocs.


*Intended to re-work some HUD code, turns out the whole thing was the worlds worst jenga possible, reworked the code for all storage items (+ their HUD) and grabs.  
===Wednesday, September 14th, 2016===
*As usual bug me in IRC/adminhelp if anything behaves unusually, with the code managable I'm hoping to be able to land a few feature goodies however.  
;MBC updated:
 
*Added five pipe bomb construction modifications. Try stuffing an item into the frame before adding fuel.
===Saturday, March 1st, 2014===
===Tuesday, September 13th, 2016===
;Wire updated:
;Haine updated:
 
*Fussed with some things related to the bleeding system. Please let me know if you find yourself exsanguinated too easily now.
*Made the Who list a little different. No more red highlighting for goons.  
*You can now use pieces of cloth to bandage yourself, which makes ripping up bedsheets twice as useful as before!
*This continues my Goon Special Treatment Purge (tm).
===Sunday, September 12th, 2016===
;Keelin updated:
*Expanded item stacking to items with materials, including ores and bars etc.
*Added material processors to relevant locations to allow for conversion between raw and processed material states (this is likely temporary).
===Sunday, September 11th, 2016===
;MBC updated:
*Put on a light show by using the *dance emote while holding a glowstick! Additionally, glowsticks are prone to bursting open when heated. After they've been heated, take care not to shake them or throw them.
===Saturday, September 10th, 2016===
;MBC updated:
*More misc. small tools and electronics will fit in the belt slot now.
*Light a cigarette with another lit cigarette! Wow!
;Keelin updated:
*Material rewrite in progress. Expect material related things to be horribly broken.
===Thursday, September 8th, 2016===
;Haine updated:
*Fixed up some bugs with patch boxes and making them via chemmasters, along with some other misc stuff.
*Patch boxes and pill bottles (from a chemmaster) can now have things click-dragged into them to fill them, and the boxes can be emptied by click-dragging them to the floor.
===Wednesday, September 7th, 2016===
;BurntCornMuffin updated:
*Cyborg suicide flavor text/effects changed, no longer completely totals the borg.
*Reset board brings dead AIs with functional core units back to life.
===Tuesday, September 6th, 2016===
;Grayshift updated:
*Artifact beakers should be more fun now.


== February 2014 ==
===Sunday, September 5th, 2016===
===Friday, February 28th, 2014===
;ZeWaka updated:
;Tobba updated:
*Implemented Wires dragging into portable reclaimer, Flip and grab buxfixes, and Reclaimers failing to verify contents patches by ErikHanson.
*Implemented Hemostats in Fabricators patch by Mordent.


*The WASD mode hotkeys 1-4 (selects intents) should work much better for humans.  
===Thursday, September 1st, 2016===
*Soldering irons are now in the general manefacturers instead of being in the mechanics fab (you no longer need a soldering iron to make soldering irons)
;ZeWaka updated:
*Implemented Mildly Useful Rubber Stamps patch by Mordent.


===Thursday, February 27th, 2014===
==August 2016==
;Tobba updated:
===Wednesday, August 31th, 2016===
;ZeWaka updated:
*You can now construct some new parts at the workbench.
;BurntCornMuffin updated:
*Fixed a bug with plant reagent extraction; synthflesh can now be extracted from grown synthmeat.


*Borgs can load blueprints into manufacturers via drag-drop now, this should help engineering borgs do mechanics
===Saturday, August 19th, 2016===
 
;ZeWaka updated:
===Tuesday, February 25th, 2014===
*Cyborg Docking Stations and power cells are on speaking terms again!
;Tobba updated:
===Sunday, August 15th, 2016===
 
;Grayshift updated:
*Gave engineering borgs a device analyzer and soldering iron
*Throwing at windows should be less terrible now. Not perfect, but less terrible.
*Replaced a lot of old eye code, this should solve all issues where your camera gets stuck on something, if there are any camera related problems, bitch at me in adminhelp/IRC
*Custom power cells no longer scale beyond artifact power cells.
 
*im coder
===Monday, February 24th, 2014===
===Tuesday, August 2nd, 2016===
;Tobba updated:
;ZeWaka updated:
 
*New ATM, notice board, and briefcase-related sprites by CameronWoof.
*Tore out the remaining click code with my bare hands, expect bugs.  
==July 2016==
*Number keys 0-3 will now select module for borgs in WASD mode (swapping module with E has also been fixed), 4 will deselect, for humans, number keys 1-4 select intents
===Friday, July 29th, 2016===
*Touched up the wizard mode a bit, targeting is now non-awful, fireball can also now target arbitary objects.  
;Wire updated:
 
*Red alert! RED ALERT!
===Sunday, February 23th, 2014===
===Tuesday, July 26th, 2016===
;Tobba updated:
;ZeWaka updated:
 
*More contract stuff has been fixed. You can also now buy contracts with souls or enhance your weapons with them.
*More fancy (crappy) cursors to help newer players to figure out certain hotkeys.
===Monday, July 25th, 2016===
*Shift+clicking will now throw, holding shift also works for catching.
 
===Saturday, February 22th, 2014===
;Tobba updated:
 
*Applying a machete to some nastier parts of the game internals. If anything ineveitably breaks, please yell at me in adminhelp/IRC.
*Also; try using alt+left click to examine things
 
===Thursday, February 20th, 2014===
;Wire updated:
;Wire updated:
 
*Re-added the cakehat to the bar. This is very important ok.
*Turned goonsay off by default. Deal with it.  
===Friday, July 15th, 2016===
*Also some pie science updates. Put a beaker of something horrible in a pie, sounds like a great idea!
;ZeWaka updated:
 
*Implemented expanded toxins patch by a69andahalf.
===Wednesday, February 19th, 2014===
===Sunday, July 10th, 2016===
;Dr. Cogwerks updated:
;ZeWaka updated:
 
*Implemented a new traitor item by Noah_Buttes.
*Swapped the RD's special traitor weapon from adv. laser to the telegun
*July 13th addendum: Slightly reworked, added more contracts, bugfixed, and cleaned up. Still somewhat WIP.
*Added a new gasmask/injector-belt hybrid mask that you can buy from Thrifty B.O.B.  
===Friday, July 8th, 2016===
 
===Sunday, February 16th, 2014===
;I Said No updated:
 
*You can now drag-and-drop someone onto an operating table.  
 
===Saturday, February 8th, 2014===
;I Said No updated:
 
*You can now examine artifacts to get a small hint as to how you're supposed to use them, if you can activate them.  
 
===Tuesday, February 4th, 2014===
;I Said No updated:
;I Said No updated:
 
*Genetic instability is no longer lethal in and of itself. Instead, as it gets lower, good genes have a chance per tick to mutate into bad ones, and usable powers may misfire.
*Added a button to recyclers that will automatically process any metal sheets, glass sheets and cable coil in the recycler's contents.  
===Thursday, July 7th, 2016===
 
;ZeWaka updated:
===Sunday, February 2nd, 2014===
*The security force has been outfitted with fancy HUD glasses that can see if you should be in the brig or not patch by Grayshift.
;I Said No updated:
===Sunday, July 3rd, 2016===
 
;ZeWaka updated:
*Various changes made over the past few days:
*You can now disassemble and reassemble all types of tables.
*Mechanics and the Chief Engineer now get a Deconstruction Device that can deconstruct anything a mechanic has deployed.
==June 2016==
*Mechanics have been switched over to using manufacturers rather than circuitry pieces for construction.
===Thursday, June 30th, 2016===
*Cargo Pads for Mechanic's Lab and Robotics.
*The Artifact Lab heater pad now gives a little more useful information.
*Artifacts now display small hints when you touch them. This mostly determines their origin, but can sometimes give hints as to their function.
*A bunch of new artifacts. What do they do? Find out for yourself!
*Radiation Storm random event redone. You now have to dodge radioactive pulses rather than getting unavoidably irradiated.
*Black Hole event tweaked a bit. There will be a few seconds warning in the vincinity when a black hole is about to spawn.
*Computer consoles now give feedback if you're doing something wrong when trying to construct them.
*The old teleporter (the one in a closet near the owlery) is now a bit more modular and doesn't need to be built in a specific order or layout, as long as all pieces are within two tiles of each other.  
*One portal generator and computer can also support multiple portal rings at once.
 
== January 2014 ==
===Tuesday, January 21th, 2014===
;Dr. Cogwerks updated:
 
*Security locker room now has some lockers with alternate uniforms
*Slight changes to the room behind disposals to encourage more petty crime there
 
===Friday, January 17th, 2014===
;Wire updated:
;Wire updated:
 
*Added device analyzer and cable coil items to ghostdrone tools.
*Now you can make pies with any item! Egg + Sweet Dough + Item on high for 2 seconds.  
*RCD updates. They can now: build on and remove girders, build floors on lattices (no more pixel hunting) and build/remove windows.
*I fully expect this to end badly.  
*Also lattices are removed when a floor is placed on the same tile.
 
;ZeWaka updated:
===Tuesday, January 14th, 2014===
*Morgue chute in mini-medbay, misc solarium fixes.
;AngriestIBM with special guest Clarks updated:
===Tuesday, June 28th, 2016===
 
;ZeWaka updated:
*You can now attach an empty pipe bomb frame to a mousetrap/grenade assembly to make a little cart. Use it in hand and it will scoot off in whichever direction you're facing. Then it will hit things and blow up.  
*Swedish fisk. Modified icons by Arborinus.
 
*Luchador shorts, Trashman singlet, HoS coats, and American Pride clothing by MegaPaco and a flame shirt by Arborinus.
===Saturday, January 11th, 2014===
*Updated clutter courteous of quiltyquilty. Monkey damage sprites by Pirate-Rob. Chemistry countertops by a69andahalf.
===Monday, June 27th, 2016===
;ZeWaka updated:
*Fruit and wire assemblies. Have fun, and safe snacking! Addendum: Difficulty ramped up.
*I'm working on updating a bunch of interfaces, lemme know if you have any issues.
===Sunday, June 26th, 2016===
;I Said No updated:
;I Said No updated:
*New Random Event: Magnetic Anomaly - all crew become temporarily charged with magnetic fields. Don't bump into each other!
*Black Hole Event: Now spawns as a dark anomaly which must be fed mass. If it isn't fed enough within a time limit, it becomes a full-fledged black hole.
*Radiation Storm Event: Shimmering anomalies now emit green rings which warn of areas that are about to be struck by radiation.
*Ion Storm Event: Now affects things other than the AI. The laws the AI recieves from this event have been re-written.
*Solar Flare Event: Now blocks signals on a % chance rather than a hard 100% block. Also turns space yellow for the duration.
*Virus Event: Removed.
===Saturday, June 25th, 2016===
;Wire and Haine updated:
*Ghostdrones! Little guys that you can take control over when you die to fix up the station or whatever.
*Dead peeps teleport to Ghost-Drone-Factory and float over the ghost catcher to get put in the queue.
*Some balance things will likely be necessary after some initial testing on live so be patient.
===Saturday, June 25th, 2016===
;ZeWaka updated:
*Implemented Port-A-Puke 2 patch by ErikHanson. You can now wrench it to the ground.
;SpyGuy updated:
*Doors are now about as dangerous as you'd expect massive hydraulic-powered steel contraptions would be.Fortunately they come with a new safety doohickey. Please note that airlocks are not user-serviceable.
*Courtesy of ErikHanson.
===Friday, June 24th, 2016===
;ZeWaka updated:
*Implemented modified wizard skeleton and syndicate borg patches by Grayshift.
*Implemented modified pepperoni patch by Arborinus.
===Wednesday, June 22th, 2016===
;ZeWaka updated:
*Implemented modified lots of new custom crops patch by HulkHogan, Drsingh, Myself, and MegaPaco.
*New crops: Tomaccos, Cherries, Pineapples, Coconuts, Peanut Butter Sandwich Plants, and Coffee. Some custom foods with these as well.
===Saturday, June 18th, 2016===
;SpyGuy updated:
*Brave spacemen poke crushers. Who knows what might happen?
===Friday, June 17th, 2016===
;SpyGuy updated:
*THE RETURN OF THE SKIN TONE PICKER: The Revengening.
*New "Custom..." option at the bottom of the skin tone preset list. Sets your skin tone just like in the good ol' days.
*Exploding pods will no longer send cargo to a space between dimensions. Instead it will get flung out.
===Monday, June 13th, 2016===
;Somepotato updated:
*No more instant chokeouts
*TG-style thing lister, use ctrl+alt+shift and click on something to throw all the stuff on that tile into your verbs menu. Max distance is 6 tiles because its handy; but if you move its removed.
===Thursday, June 9th, 2016===
;ZeWaka updated:
*Fixed a long-standing bug with the corners of catwalks being ugly.
*You can now readjust the stretching for tables by using a screwdriver.
===Tuesday, June 7th, 2016===
;ZeWaka updated:
*Implmented nerf for monkeys giving lots of blob points patch by Greyshift.
*Port-a-Puke now has an 'Enter' verb patch by ErikHanson.
*Engine and PTL Monitoring PDA App patch by FishDance.
===Sunday, June 5th, 2016===
;ZeWaka updated:
*Implemented the security remap revamp patch by 69andahalf.
*Implemented the observable Port-A-Puke patch by ErikHanson.
*Implemented the copper wires patch by Noah_Buttes.
*Implemented the reasearch outpost patch by 69andahalf.
===Wednesday, June 1st, 2016===
;Somepotato updated:
*GPS! New players can use the GPS button to get directions to an area.
*No more getting into walls on the shuttle. They are now telelocked.
*Pods can't skirt the nose, either, anymore. I am the fun police, sorry.
==May 2016==
===Tuesday, May 31th, 2016===
;Somepotato updated:
*<strike>Removed</strike>Replaced arrivals
;Somepotato updated:
*Hulks are no longer immune to stun batons. Why was this a thing, I have no idea.
*Removed the wizard shuttle teleport computer cooldown. Why was this was also a thing, no clue.
*AI turrets now fire at blobs, because otherwise AIs are incredibly defenseless and thats a bad thing against blobs.
===Monday, May 30th, 2016===
;ZeWaka updated:
*Implemented modified GPS interface patch by Rocket.
*Wizards have their own comm array patch by ErikHanson.
===Sunday, May 29th, 2016===
;SpyGuy updated:
*Miscellaneous fixes.
*Humanized monkies no longer speak "monkey". The human is no longer the captain.
*Hand labelers work again.
===Saturday, May 28th, 2016===
;ZeWaka updated:
*Implemented salvagable cyborg debris patch by me.
*Instrument icon, PDA ID eject verb, and chess patches by Rubidium_Bradford.
*Biscuits, Butter, and MacGuffins patch by Heredth.
*QoL Borg tool selector patch by Isilkor.
===Thursday, May 26th, 2016===
;Somepotato updated:
*Hull: CHANGELOGS!!!!
*Blobs now have pretty organs that are the brightest version of the color selected.
*New organ sprites are props to Gannets!
;Hull updated:
*Messed with playsound code in an attempt to make stop the music work consistently, speak up if it doesn't.
===Monday, May 25th, 2016===
;Somepotato updated:
*Fireball cooldown increased by 15s, and golems should no longer target chaplains. Should being the opportune word here.
*Clowns' Revenge can now be cured by the chaplain or other via another method without resorting to cloning. Subject to change
;ZeWaka updated:
*You can now add faux wood finishes to reinforced tables with a wood plank.
===Monday, May 24th, 2016===
;Tobba updated:
*Rewrote all/most movement code to use a new system. This is probably a bit more broken than it seemed in testing.
*Doubled the tickrate
*Oh and you can sprint by holding shift, throw is on spacebar instead.
*If you're using AZERTY mode you'll need to enable it in preferences before you join. I'm working on making this smoother.
*''Somepotato addendum: Pressing tab will also toggle focus to the input bar like it used to.''
===Monday, May 23th, 2016===
;Somepotato updated:
*Adjusted the Wizard fireball some. Its slightly nerfed, but significantly more reliable.
*Wraith's decay can no longer affect the shuttle, but decaying humans has been buffed a bit.
===Sunday, May 22th, 2016===
;Somepotato updated:
*Decoupled scream sounds from gender.
*You can now set a custom fart/scream sound, selectable in preferences.
*Sounds courtesy of ISaidNo
*'''Experimental protection of arrival shuttle, please let me know how this turns out'''
===Thursday, May 19th, 2016===
;Somepotato updated:
*Scooch in chairs at your own risk
===Monday, May 16th, 2016===
;MBC updated:
*Smoother tile movement animation at medium/low speeds.
*Boosted temperature resistance of spacepeople a bit. Emergency suits will provide better protection from the cold as well.
===Thursday, May 5th, 2016===
;Haine updated:
* Siren helmets now available in security.
===Wednesday, May 4th, 2016===
;Haine updated:
* Adjusted addiction to nicotine and coffee and some other minor things to be less severe than addictions to hard drugs. Probably still annoying, though.
* Added odd cigarette packets back to the cigarette machines, but you can't get NI3 or QGP from them anymore.
===Tuesday, May 3rd, 2016===
;MBC updated:
* Fixed the click-buffer, it was doing nothing before. When toggled on in character prefs: if you click during the post-action delay, the action will be executed as soon as the delay ends. Basically you will only have to click once on stuff.


*Messed around with Meteor Shield Generators a bit. They have snazzy new icons, can have their shield range set by using the right click menu, and will tell you about their power consumption rates when examined.
===Sunday, May 1th, 2016===
*Recycling units can be set to retain any resources they output internally. This should be very convenient when combined with communal pooling.
;MBC updated:
*You can drag and drop any manufacturing unit onto a floor, table, rack, openable crate, or functioning manufacturing unit to make it output anything manufactured or ejected there.
* Blow smoke from a cigarette by taking it from your mouth to your hand.
*A recycling unit for the Mechanic's Workshop.
* Pool patches from ZeWaka and ErikHanson!
 
===Wednesday, January 8th, 2014===
;I Said No updated:
 
*Sped up drag-loading items into a manufacturing unit. Note: Doing it from a closed crate is instant and always has been.
*Manufacturers that start the round in the same room now pool their resources communally between each other. This can be toggled on or off per unit.
*Robotics Manufacturers now have two new recipes that essentially combine all the robot part recipes into one, for convenience. There's one for Standard and Light model cyborgs.
 
===Sunday, January 5th, 2014===
;I Said No updated:
 
*The repeat function in manufacturing units will now go onto the next queue item rather than stopping once it runs out of resources.
*Click-drag the manufacturer onto a nearby crate or turf, and it will output any ejected or manufactured items there until it no longer can, at which point it reverts to its own tile.
 
===Saturday, January 4th, 2014===
;Infinite Monkeys updated:
 
*Made the initropidril recipe a bit easier so that it's a viable alternative to sarin.
 
===Thursday, January 2nd, 2014===
;Keelin updated:
 
*Mechanics have a limited selection of new Toys to play with.
*They and a book containing Instructions have been dumped right next to the door.
*Again, this is highly experimental - try not to be idiots with it or you won't get new toys.
;I Said No updated:
 
*Added the ability to print Blueprints from scanned Ruckingenur Kit entries. These blueprints can be used in new Reverse-Engineering *Fabricators as an alternate method to the old circuit board stuff in Mechanics.
 
===Wednesday, January 1st, 2014===
;I Said No updated:
 
*Manufacturing Units can now be damaged and destroyed by beating, shooting or generally just abusing them.
*They can also be repaired or deconstructed. To repair, open the panel and use wiring for severe damage, or welding for light damage.
*To deconstruct, start by using a wrench on the unit. Examining the unit each step will tell you what to do from there.
 
== December 2013 ==
===Tuesday, December 31th, 2013===
;Infinite Monkeys updated:
 
*CHAINSAW ARMS
*The mob sprites are by Iamgoofball, thanks!
 
;Keelin updated:
 
*Boxes of fireworks in the crew quarters. For new years'. It's also still christmas, i don't know what that is about.
 
;I Said No updated:
 
*Tweaked around with the Manufacturing Units a whole bunch. Most important change: Metal sheets, wire and so forth can't be stuffed *into any old unit, you have to use the Recycling Unit for that now. Same with Miracle Matter.
 
===Monday, December 30th, 2013===
;Dr. Cogwerks updated:
 
*Forensics scanners can now match dug-out bullets to specific guns. Will this ever matter? Up to you.
 
===Saturday, December 28th, 2013===
;I Said No updated:
 
*Using an empty hand on the AI upload console will show the AI's current laws.
*Added a new verb for AIs that opens the nearest door to someone, so you can do that without interrupting your current camera feed.
 
===Wednesday, December 25th, 2013===
;Dr. Cogwerks updated:
 
*Added some goofy new freeform traitor objectives
*Removed the station nuke again, rip
*It's back in space again, should any nefarious jerks feel the need to rebuild it on the station.
 
===Monday, December 23th, 2013===
;Aphtonites updated:
 
*Some of the Janitor's equipment now have fancy new icons!
 
===Friday, December 20th, 2013===
;Aphtonites updated:
 
*The Passive Gate and other various atmos equipment now have new icons.
*The Escape Arm has been redesigned!
 
===Monday, December 16th, 2013===
;stuntwaffle updated:
 
*New robust chair options: Set intent to grab and climb a chair.
*Flip on a chair with folks around for interesting results.
 
;Dr. Cogwerks updated:
 
*Medical Director has a new unique traitor kit, aw gosh
*Staplers can now shoot staples into people if you hit them on harm intent
*Robotics manufacturers can make more staplers
*Most belts can now hold a wire variety of tiny/small-sized items instead of super-specific boring lists
*See some jerk standing on a chair? Try folding it under them.
*Hard counter added for meth/stim-addled wrestler rampages:
*MD and Armory now have tranq rifles. Welp.
*Haloperdol was always meant to be the tool of choice against drug-fueled rampages, but it was too hard to dose them
*These darts contain that stuff, 10u per shot divided by target's armor class.
*It's less obnoxious than the old sleeptox syringe gun vigilantes, I hope - shorter naptime.
*Try not to make me regret adding these.
*Also the guards have a smoke launcher now, use it for mildly-hazardous area denial against crowds I guess? w/e
*That's pretty much the role pepperfoam was meant for, as a step towards this thing.
 
===Sunday, December 15th, 2013===
;Dr. Cogwerks updated:
 
*Added a new traitor item: WRESTLING BELT
*It may have a few things left to iron out, but it should be mostly functional now.
*Slam and Throw actions with the wrestling belt require an active grab on someone
*Action cooldown delays for the wrestling actions can be reduced by coffee, sugar, nicotine, meth, crank, bathsalts, etc.
*Zipguns can now be assembled
*Pipebombs can be packed with: fuel, black powder, plasmastone, or erebite
 
===Sunday, December 15th, 2013===
;HullCrushDepth updated:
 
*Clicking on a reagent container (beakers, buckets, medicine bottles, etc.) in the active hand will switch between a firm and loose grip on them.
*Switching to firm grip will cause you to pour out the container's transfer volume when you click on something while loose grip will splash the entire contents.
*There is now a confirmation for emptying out plant pots with viable plants in them.
*Clicking on equipped stacks of metal, glass, and rods with an empty hand will now allow you to specify the number to take from the existing stack, instead of grabbing one at a time.
;stuntwaffle updated:
 
*Flipmode.
*Equippable chairs.
 
===Saturday, December 14th, 2013===
;Aphtonites updated:
 
*There are now a couple of closets with fire fighting equipment on the station.
 
===Thursday, December 12th, 2013===
;Dr. Cogwerks updated:
 
*Rearranged some borg module stuff
*Cyborgs can use a PDA module now
*The blob can actually be hurt by fire now, whoa
*Shot glasses in the bar now hold 15u instead of 10, and transfer 15u in one big gulp instead of lame little baby sips
 
===Monday, December 9th, 2013===
;AngriestIBM updated:
 
*I guess that luggable computer has a wired card now that should link to whatever data terminal you deploy over.
*I'm only changelogging this because people were talking about it, ok.  
 
===Sunday, December 8th, 2013===
;I Said No updated:
 
*Manufacturer Unit production can now be paused manually. It will also show the time left until completion in the queue page.
 
===Saturday, December 7th, 2013===
;Aphtonites updated:
 
*Ho ho ho! Merry Spacemas!
 
;BurntCornMuffin updated:
 
*Redid a bunch of area definitions. Please report any rooms that might be behaving oddly.
 
===Friday, December 6th, 2013===
;Dr. Cogwerks updated:
 
*All PDAs now have a cargo request utility on their storage drive.
===Thursday, December 5th, 2013===
;Dr. Cogwerks updated:
 
*ChemMaster machines can now dispense medical patches.
*Added a handful of new botany mutations.
*Syndicate floor closets will now match the turf under them.
*Detective has a few new PDA programs now- reagent scan, health scan, medical records
*Mechanic PDAs now have all the network diagnostic apps
*The comments field in QM crate ordering now works as a destination barcode, but ONLY IF you write the proper destination format.
*Derringer bullets now pierce armor.
*Speaking of armor, I changed a lot of armor stuff a couple weeks ago to use variable armor class multipliers instead of hardcoded amounts
*Some things in the suit slot will do slightly different amounts of projectile protection now. Industrial armor is better than ever.
*Syndicate space suits, captain's space suit, captain's armor, and some other stuff like that are now a little better than before.
*Some suits that aren't armor will soak up a little bit of projectile damage now, even if they aren't bullet-stoppers.
 
;BurntCornMuffin updated:
 
*Experimenting with Creative EAX 3D sound and environment functionality!
*This means that you all should hook up surround sound systems for the ultimate highly visceral 2D spaceman multimedia experience!
*Some areas may sound strange as we are tweaking the environments.
*Positional audio not fully implemented, so expect longer sounds to not update their position as they are playing.
*Sound ranges may be higher or lower than expected, we are tweaking that, too.
 
===Wednesday, December 4th, 2013===
;Dr. Cogwerks updated:
 
*Randomly-generated goofy cyberpunk drug cocktails can be found scattered around in those ??? pill bottles.
*Die a Glorious Death objective returns.
*Nuclear self-destruct objective returns. Nuke charge is in the mainframe core below the AI.
*Setting off the self-destruct erases the mainframe room, AI core, most of engineering, and wrecks a fairly wide area.
*Derringers will fit into a pocket now if you want a quieter way to retrieve them, although *wink is still cooler.
*NEW HOTKEYS FOR EMOTES #WOW #WHOA
*Ctrl-A: Salute | Ctrl-W: Wink
*Ctrl-E: Eyebrow | Ctrl-N: Nod
*Ctrl-S: Scream | Ctrl-L: Laugh
*Ctrl-D: Dance | Ctrl-R: Raisehand
*Ctrl-X: Flex, | Crtl-G: Gasp
*A bunch of other ctrl-letter combinations too, you'll probably stumble onto them. More coming soon probably.
 
== November 2013 ==
===Thursday, November 28th, 2013===
;HullCrushDepth updated:
 
*All types of artifacts should now be able to be activated.
*Fixed the container type of artifact (the large one, not the handheld watering can).
 
;AngriestIBM updated:
*In an effort to make people sorta care when expensive computer equipment is exploded, telesci now needs the mainframe to work
*The interface is about the same though okay!! No command line, I'm not some sort of turbo hitler, jeez.
*Some nerd could totally hack it with command line stuff if they wanted to, I guess.
===Tuesday, November 26th, 2013===
;BurntCornMuffin updated:
 
*Flamethrowers now have a nifty particle effect and sound to accompany the already awesome hellmixes you all have been making.
*Changeling heal rate restored to 1 per tick fire, 10 per tick all else. Being on fire still disables healing.
*Abominations only take 20% of damage from brute.
 
===Sunday, November 24th, 2013===
;Dr. Cogwerks updated:
 
*Welding fuel tank ruptures are significantly more violent now
*Major explosions on the station level now have some screenshake and a few new sounds
*No need to yell "was that mining?!!!" now. Oh well.
*Raised the output amounts of a bunch of chem recipes.
*Blank papers now have a blank sprite, anything with text will show a sprite that looks like it has writing.
*Some departments have cool pens and markers now! #wow #whoa
*Congrats to the NERD CREW on finding the Solarium's first ending (the bad one)
;BurntCornMuffin updated:
 
*New item: fuel tank. Contains 200 units of welding fuel by default.
*Now compatible with standard NT fuel dispensing tanks.
*Reworked flamethrowers:
*Plasma tanks are no longer part of the recipe.
*Instead, large air tanks and fuel tanks need to be attached to the flamethrower assembly.
*Try using different reagents in the flamethrower!
*UPDATE: Touch reactions now work properly with flamethrowers. This fixes a number of issues with chemicals that 'are fire' rather than 'catch fire'.
*Changeling heal rate increased by factor of 3, but is now disabled if the changeling is on fire.


;Wire updated:
==April 2016==
*Did literally nothing


===Friday, November 22th, 2013===
===Saturday, April 30th, 2016===
;Dr. Cogwerks updated:
;Haine updated:
* Fixed up some issues with Cogmap2 that have been hanging around for a while, notably with toxins' burn chambers.


*All pods start with a cargo hold installed now
===Wednesday, April 28th, 2016===
*All minipods have a smaller cargo hold
;MBC updated:
* New verb for observers : Toggle-Widescreen
* Ghosts hear sounds while observing (Thanks, ErikHanson)


===Thursday, November 21th, 2013===
===Wednesday, April 27th, 2016===
;Dr. Cogwerks updated:
;MBC updated:
* Wall intercoms will show speech bubbles. Also, DID YOU KNOW : You can talk into a nearby intercom by using ':in' before your message!
* Right-click a spy sticker to change its broadcast camera network and sticker graphic (radio options have been moved to right-click menu as well).


*Reworked some ammo infrastructure code - guns now have calibers instead of hardcoded lists of ammo.
;Haine updated:
*Flare guns hold one bullet at a time now, but in exchange, they can take any 12ga shells
* Ordering welding fuel tanks, watertanks and compost bins through QM now works properly so they make it to QM instead of getting stuck at the edge of the map.
*12ga shotguns can now load flares too. Improvised weapons coming soon.
*The bartender now has a set of chemistry machines. HEH. (for how long? as long as it's fun)
*Food can now heal damage above 0 health (crit) instead of 60.
*Higher quality foods have a multiplier to their healing factor, up to 4x currently. More planned soon.
*Some adjustments to traitor gear prices, regarding this stuff Wire recorded: http://i.imgur.com/Bht8FTS.png
*EMPs, Disruptors, and Tasers (handheld or pod-based) can now disable pod electrical systems
*Disabled systems can be turned right back on through the ship tab's computer, so for now, this is mostly just annoying


;Infinite Monkeys updated:
===Monday, April 25th, 2016===
;MBC updated:
* New traitor item: Spy sticker kit!


*Cloaking field generators come with remotes now and their settings can't be changed without the remote. Hopefully this will stop people from just strolling up and turning them off, and make them a bit more useful.  
===Sunday, April 24th, 2016===
;Marquesas updated:
* Added the Port-A-Vomit, thanks to Erik.
* Fuck.


===Saturday, November 16th, 2013===
===Wednesday, April 20th, 2016===
;Dr. Singh updated:
;Haine updated:
* Added more patches. Contributions courtesy of: ErikHanson, ZeWaka, Grayshift and Grek.


*WASD mode now has two new keys! Press Q to drop and press G to set the focus to the input box to start entering a command without having to click in that narrow box or turn off WASD mode.
==March 2016==
*The keyboard focus will stay there until you click the main screen again.


===Saturday, November 9th, 2013===
===Wednesday, March 23th, 2016===
;Dr. Cogwerks updated:
;Haine updated:
* Added more patches. Contributions courtesy of: ZeWaka, Z3shep, MyBlueCorners, ErikHanson, Rubidium_Bradford and Grayshift.


*Hitting a valve with a wrench will now turn the valve
===Wednesday, March 16th, 2016===
*Engineering cyborgs will hopefully be a bit more worthwhile now
;Somepotato updated:
* Removed UI click delay. This will probably have some horrifying bugs involved with it, so be sure to report them.


===Wednesday, November 6th, 2013===
===Tuesday, March 15th, 2016===
;Infinite Monkeys updated:
;Somepotato updated:
* Cloud saves! You can now upload your saves to be stored on goonhub.
* This means your save can work cross-servers, as well as your antag tokens should you have them.


*Smoke now causes a touch reaction on contact with things like it should.  
===Friday, March 11th, 2016===
*Touch reactions now transfer chemicals to the body properly if they are able to pass through skin. More protective gear will reduce the volume transferred.  
;Haine updated:
 
* A feature and a couple bugfixes courtesy of MyBlueCorners and ErikHanson.
;BurntCornMuffin updated:
* Unstable Refraction has been disabled for the time being since it needs work.


*Changeling Horror Scream no longer knocks you down. Instead, it slows you down, with a chance of causing you to drop held items.  
===Thursday, March 10th, 2016===
*Changeling Horror Form move speed reduced slightly.
;Haine updated:
*Changeling Horror Form disarm has a greater chance of severing limbs.  
*Some bugfixes, optimizations, features and sprites courtesy of Isilkor, ErikHanson, Isratosh, Zewaka, Iamgoofball, Azungar, atomic1fire, Grayshift and Hyphz.
===Thursday, March 3rd, 2016===
;SpyGuy updated:
* Changed up some high-end secret chem recipes. More to come?


===Tuesday, November 5th, 2013===
==Feburary 2016==
;Dr. Cogwerks updated:
===Thursday, February 18th, 2016===
;SpyGuy updated:
* Fixed some issues with human shields. They should work reliably now.
===Friday, February 15th, 2016===
;Wire updated:
* Swapped servers #1 and #5. Meaning #1 now runs destiny/RP mode and #5 now runs normal cogmap2 mode. This was done for performance reasons.
===Friday, February 12th, 2016===
;Haine updated:
* '''Destiny only:''' You can now return to cryosleep in the cryotron, if you have to leave for whatever reason. There's a 15 minute wait before you can leave cryosleep again once you enter. That time may be adjusted in the future.


*Moved Arrivals above the bar to encourage more traffic up there. Enjoy your crappy new crew dock.
==January 2016==
*Raised a bunch of salaries, raised the shipping and research budgets, made lotteries happen more frequently
===Saturday, January 30th, 2016===
*Trader shuttles will arrive in Old Arrivals now. Due to shady business dealings and bribery, they get the nice dock.
;Haine updated:
*Security lobby now looks directly out into a main corridor. The EJECTION chute can be used to safely throw jerks out.
*Fixed the end-of-round nuke animation for successful exploding of the station.
 
===Monday, January 25th, 2016===
===Monday, November 4th, 2013===
;Haine updated:
;Infinite Monkeys updated:
*Hopefully fixed the issues Destiny was having with nuke mode. Please let me know if it bugs out (on any map, not just Destiny).
 
===Friday, January 8th, 2016===
*Miscreant objectives are now freeform and don't have set conditions. Did you succeed? Maybe!
;Marquesas updated:
*Nitroglycerin.
;Dr. Cogwerks updated:
*Good luck.
 
===Thursday, January 7th, 2016===
*BELT HELL now has an outer ring that can deliver to and from Security, Catering (north bay between kitchen and botany) and MedSci (between Chem and Pharmacy.)
;Haine updated:
*The old inner ring catering dock is named "Cafeteria" and the old medsci dock is named "Airbridge" now.
*Throwing people should be working again.
 
===Sunday, November 3rd, 2013===
;Infinite Monkeys updated:
 
*Added miscreant objectives, which are like crew objectives but rude.
*Miscreants ARE NOT TRAITORS for the purposes of the rules, so no murdering etc. but feel free to hack doors, steal stuff and generally be a nuisance.
;AngriestIBM updated:
 
*There's a folder in /mnt on the mainframe that will send files you stuff into it to your terminal. I'm sure some turbonerd will *figure out a way to use this for illicit purposes.
*This was a turbonerd request, ok.
 
===Saturday, November 2nd, 2013===
;Aphtonites updated:
 
*The pool has finally been remodelled!
 
;Dr. Cogwerks updated:
 
*Most masks that ought to disguise you now do, instead of only gas masks doing that
*Gave more access to security and detective IDs: medbay, research corridors, morgue, crematorium
*New janitor access areas: morgue, crematorium, medbay
 
;BurntCornMuffin updated:
 
*Changeling Headspiders infect faster.
*Changeling Horror Form lost the Stun Resist and Speed Regenerate powers...
*...but are now immune to stun and constantly regenerate now.
*Speed Regenerate and Horror Form regeneration heal fire damage much more slowly than before.
*Staying in horror form uses up DNA at a much faster and steadier rate.
*Abominations may break through airlocks and glass similar to werewolves.
*Cyborgs able to be knocked around by abominations.
*Abomination disarmament is now a bit more...literal.
 
== October 2013 ==
 
===Thursday, October 31th, 2013===
;Dr. Cogwerks updated:
 
*Reversed the headset experiment for now.
*EXPERIMENT #2: Removed xray vision from the AI. All security cameras now function via line-of-sight.
*This will probably necessitate moving cameras around a bit over the next few days. Player feedback is requested on this.
*OPTIONAL CHALLENGE FOR COOL PEOPLE: http://mibpaste.com/I8Ccx2
 
;AngriestIBM updated:
 
*Oh um here's some initial testing of a PDAsay verb. You can type pdasay (and mash space a bit for autocomplete) and end up quick messaging folks. You'll still need to scan for other PDAs first, though.
 
===Tuesday, October 29th, 2013===
;Infinite Monkeys updated:
 
*Completely redid dismemberment to be less weirdly coded and hopefully allow for more cool shit.
*Robot limbs on humans will be temporarily broken. Sorry!
*Please let me know of any other bugs.
 
===Sunday, October 27th, 2013===
;Dr. Cogwerks updated:
 
*Removed the botany-specific nutrient tonics that nobody mixes ever
*Rolled their effects into Unstable Mutagen, Ammonia, Potash, Saltpetre, and Mutadone
*Space cleaner is now ammonia+ethanol+water to avoid a conflict with water in the botany trays
*This should also make botany supplies more useful for mischief and crime and hobo chemistry
*Gave the bartender a riot shotgun because WHY NOT
 
=== Wednesday, October 23th, 2013 ===
;AngriestIBM updated:
 
*There is a Dynamic Sandwich System being tested out. Try cooking some bread slices and peanut butter or whatever in the oven for 6 on high.
*Hempuli sprited the sandwich gubbins. Gubbins is a valid word, ok.
 
;Dr. Singh aka Magic Mountain aka Not A Real Doctor aka B-Rob aka The White Flight updated:
 
*Paint cans don't lag anymore. Neat! Thanks byond v500!
*Yes, I had to wait for IBM to code something and copy what he did to figure it out. What of it? Wanna fight about it?
 
=== Thursday, October 17th, 2013 ===
;BurntCornMuffin updated:
 
*Random Merchant Event now implemented! Merchants may periodically dock with the station and sell various items to the station.
*The merchant shuttles dock at the construction area north of the bar.
 
=== Tuesday, October 15th, 2013 ===
;Dr. Cogwerks updated:
 
*A new system is being implemented to smooth out the lag caused by things being deleted
*Thanks to Spoogemonster and MagicMountain, explosions should be much more responsive
**HOWEVER: There will likely be some really odd behaviors from some stuff for awhile
*Deletion bugs will be swept up and ironed out over the next couple days.
 
=== Monday, October 14th, 2013 ===
;erotic dad updated:
 
*Bowling balls and strangle holds no longer instantly black out your screen unless you go into critical.
 
=== Sunday, October 13th, 2013 ===
;Dr. Cogwerks updated:
 
*Adjusted a bunch of stuff that was kinda broken with QM shipping and market prices
*Messed with market values of stuff again
*Expanded the range of random values for the goods that a bunch of QM traders buy and sell
*QMs can now see inbound loading lane pileups from the ordering desk
*Splitting profits via barcodes should work with QM traders now
*Added a dialog box to buy up to ten items at a time from NPC traders
*Sketchy-D in the Diner sells more stuff now
 
=== Friday, October 11th, 2013 ===
;Dr. Cogwerks updated:
 
*Moved the THUNDERDOME into VR so anyone can use it now
*Thunderdome is now rolled together with the basketball court for EXTREME BBALL
*Thunderdome gear has been swapped for stimpacks, spears, and advanced lasers
*This ought to encourage longer awful fights instead of 'welp, first ko wins'
*The little red televisions that are scattered around the station can now watch more stuff
*Added channels: Thunderdome fights, boxing ring fights, chapel services
 
=== Tuesday, October 8th, 2013 ===
;Dr. Cogwerks updated:
 
*Updated the slot machines a couple days ago to be more fun
*Revised the bar layout and boxing rings slightly
*Dice in the jazz lounge if anyone wants to play Craps??
*In honor of all the slot machine winners, Thrifty B.O.B. now sells a new set of pod armor
 
;AngriestIBM updated:
 
*If you put another food in with the ingredients of a cream pie (cream, sugar dough) it becomes a ~custom cream pie~.
 
=== Saturday, October 6th, 2013 ===
;BurntCornMuffin updated:
 
*Mediborgs now come with healthgoggles instead of thermals
 
=== Saturday, October 5th, 2013 ===
;BurntCornMuffin updated:
 
*Added a defibrillator to medbay. It can be used on patients with < 0 health or heart attack victims.
*NT advises you that exposing the defibrillator to electromagnetic fields will void your warranty.
 
== September 2013 ==
 
=== Monday, September 30th, 2013 ===
;AngriestIBM with special guest Daeren!! updated:
 
*Daeren made a bunch of new cocktails for the barman. Oh boy!!
 
=== Sunday, September 29th, 2013 ===
;Aphtonites updated:
 
*Added a new telescience area
 
=== Monday, September 9th, 2013 ===
;Dr. Cogwerks updated:
 
*Fixed the missing home destination tag for the MULEbot
*Mulebots can now haul just about anything, hopefully this isn't a terrible idea
*Gave the nuke shuttle a box of syndicate donk pockets, hopefully this is a terrible idea
 
=== Saturday, September 7th, 2013 ===
;Aphtonites updated
 
*Black holes have been resprited and now actually look somewhat threatening!
 
=== Thursday, September 5th, 2013 ===
;Dr. Cogwerks updated:
 
*Pod cargo autoloaders can now accept the following along with crates:
*Closets, canisters, air pumps, scrubbers, space heaters, large artifacts, ore accumulators, ore extractors, bots
 
=== Tuesday, September 3rd, 2013 ===
;Dr. Singh updated:
 
*By request you can disable the Tab keyboard shortcut with "Toggle Tab WASD" in the toggles panel. Will do a preferences thing for it when I finish some other related preferences related stuff.
 
=== Monday, September 2th, 2013 ===
;Dr. Singh updated:
 
*WASD MODE, gosh! Press Tab to toggle. E is switch hands, C is use item, X is toggle throw, Z is end run. T to talk.
*As a reminder you can also ctrl+click to pull, alt+click to examine and middle click to switch hands.
 
== August 2013 ==
=== Friday, August 30th, 2013 ===
;Dr. Cogwerks updated
 
*Nuke team headsets will usually not default to the main station frequency (145.9) anymore
*Headsets can no longer be overheard by people on an adjacent tile
*No more getting outed as a stealthy nuke op by some passerby hearing your headset chatter
*Unless you're on the same tile somehow!!
 
=== Monday, August 26th, 2013 ===
;Wonkmin updated:
 
*A small update to the who command; it now tells players that even if admins aren't on, all messages go to IRC. There is now no excuse for people abusing mentorhelp because "no admins are on". Hooray!
 
=== Friday, August 23th, 2013 ===
;Dr. Cogwerks updated:
 
*Uniform manufacturer starts with fabric in it now, has some more basic stuff
*Surgery table and surgery tools for the nuke shuttle
*Nuke agent PDA has access to the crew manifest now
*Updated the mining cyborg docks to take clothes now
*Medical belts can now hold custom patches, beakers, pill bottles, pills, and bottles
*Medkits and boxes can now hold pill bottles
 
=== Monday, August 19th, 2013 ===
;Infinite Monkeys / Wire updated:
*You can now find a hilarious repository of security issued tickets at [http://craftools.com/goonstationhub http://craftools.com/goonstationhub]
*Please do not abuse or spam this; we will be forced to ban players that cause issues with this neat thing kindly provided by non-admin staff. - Wonk
 
=== Sunday, August 11th, 2013 ===
;Infinite Monkeys updated:
*Gang mode now gives points for guns, drugs and cash in your base. Also fixed the weird bug where you got points for 300 or so areas.
*Gang members now count as normal crew members except that they can kill other gang members and in self defence. Gang members killing for fun will be banned!
 
=== Saturday, August 10th, 2013 ===
;AngriestIBM updated:
*Locks for pods. Stick a lock on a pod. Lock all of the pods.
 
=== Thursday, August 8th, 2013 ===
;Infinite Monkeys updated:
*You can now save recipes to the chem dispenser and dispense all reagents in the recipe with one click.
 
;Dr. Cogwerks updated:
*Return of the revenge of the son of the boss of the medbay
*Added a bunch of sketchy new rooms scattered around the station in the past couple days
*Miners have a chance of spawning a bit shorter than usual
 
=== Tuesday, August 6th, 2013 ===
;Aphtonites updated:
* The following objects now have new icons:
* Gaming Kits
* Pod Doors
* Linen Bins
* Paper Bins
 
;I Said No updated:
*Research Budget now starts the round with 15k in it.
 
===Monday, August 5th, 2013 ===
;Infinite Monkeys updated:
 
*Added one man escape pods to the station.
 
===Sunday, August 4th, 2013===
;Aphtonites updated:
 
* The grilles, atmospherics volume pumps and solar panels now have new sprites!
 
===Saturday, August 3th, 2013===
;I Said No updated:
 
* Re-added Injectors to Genetics. They cost 40 materials to build and have to be researched first.
* Added some other unlockable research things to genetics.
 
===Friday, August 2th, 2013===
;Infinite Monkeys updated:
 
* Fiddled with flash and sonic powder (and so flashbangs) to make them less of a pain in the ass. Might adjust them more.
 
=== Thursday, August 1th, 2013===
;Aphtonites updated:
 
* The vending machines near the Warehouse now have new icons, whoa!
* Rack parts now have a nice new icon! The old one was at least six years old.
 
;I Said No updated:
* Added a CodeBreaker cart to the CartyParty vendor. It's the genetics decryption game, ported to your PDA!
* DNA Scramblers are back for traitors and syndicate operatives.
 
== July 2013 ==
===Thursday, July 31th, 2013===
;Aphtonites updated:
*The mining shuttle has been given the same makeover as the escape and arrival shuttles.
 
===Sunday, July 28th, 2013===
;Dr. Singh updated:
*Due to complaints of unexpected behavior the click buffer has been disabled. If you liked it you can re-enable it for yourself in your preferences.
 
;I Said No updated:
*The decryption game in genetics now gives full mastermind-style feedback rather than partial. It will now tell you the amount of correct characters in the wrong position as well as correct characters in the correct position.
 
===Saturday, July 27th, 2013===
;I Said No updated:
*Certain kinds of genes will now have Encrypted base pairs. These must be decrypted by clicking the lock and solving the code before they can be activated. It's basically a game of Mastermind.
*Rearranged the genetics console UI a bit. It will now show cooldowns on any unlocked equipment, as well as the scanner occupant and current research materials at all times.
*Research can now be tracked on the UI. Go to the research in progress screen, hit track, and an icon will appear showing you when the research will finish. It disappears when the research completes.
*The DNA Reclaimer can now reclaim materials up to x1.5 times the material cap.
*The Stability Checker now shows you which base pairs are correct or incorrect.
*Equipment cooldowns lowered across the board.
*Cleaned up the Appearance Changer menu.
 
===Thursday, July 24th, 2013===
;Aphtonites updated:
 
*The fitness room has been expanded and now contains more stuff!
*Added a Clown bop bag to the fitness room.
*Added a couple of weight machines to the fitness room.
*Added a couple of punching bags to the fitness room.
 
===Wednesday, July 24th, 2013===
;Aphtonites updated:
 
*There are now some comfy office chairs in Medbay and the Research department!
*The sign that used to be in front of the bar on Mushroom Station is back!
 
===Tuesday, July 23th, 2013===
;Dr. Singh feat Mybluecorners updated:
 
*A click buffer. Clicking during the click delay will now set your next action instead of ignoring it! #wow #whoa
 
===Sunday, July 21th, 2013===
;I Said No updated:
 
*Couple of new appearance options in Facial Hair, Detail, and Underwear slots.
 
===Thursday, July 18th, 2013===
;Infinite Monkeys updated:
 
*Added a program to head and security PDAs allowing them to issue tickets and fines.
*Only the Captain, Head of Security and Head of Personnel can approve fines - others with access to Ticket Master can create fine requests which must be approved.
 
===Tuesday, July 16th, 2013===
;LLJK-Mosheninkov updated:
 
*Added emergency lighting to the main hallway loop and a few designated emergency gathering areas. These lights will kick on automatically when the power goes out.
===Friday, July 12th, 2013===
;Dr. Cogwerks updated:
 
*Updated the pharmacopia books with basic recipes and hints
*The cloner requires an upgrade to scan rotted people! Whoa!
*But not unrotted dead people. I guess you can scan them.
*Airlocks now use the same electrocution code as grilles and cables.
**I'll let you think about the implications of that.
*Chemistry has been slightly rearranged and has a starting supply of some widely used things.
**The reagent locker can be resupplied with a crate of the same bottles from QM.
 
=== Wednesday, July 10th, 2013 ===
;LLJK-Mosheninkov updated:
 
*Added footballs so you can toss the ol' pigskin around with a bud. Find 'em in crew quarters or around.
 
;Dr. Singh updated:
 
*Found some causes of lag. A couple of spots have been fixed but there's a long way to go.
*Lots of code changes soon, things may act strangely or break. If you notice anything bad start to happen please report it to an admin or the bug reports forum.
*Don't panic.
 
=== Tuesday, July 9th, 2013 ===
;LLJK-Mosheninkov updated:
*Items thrown by a player can now be caught by another! To catch items, you must have the "Help" intent selected and click the same button used to activate throwing mode.
 
=== Thursday, July 6th, 2013 ===
;Aphtonites updated:
 
*The shuttles now actually look like shuttles! WOAH!
 
;I Said No updated:
 
*If the engine is not set up by the ten minute mark, an automatic warning will now be posted to the crew to encourage them to do so.
 
=== Thursday, July 4th, 2013===
;Infinite Monkeys
 
*Added leg dismemberment.
 
;I Said No
*The AI now has an internal battery, and will attempt to re-establish local power whenever it is moved instead of just blacking out for a minute. If it can't get local power, it will just run off battery until it can.
*You can now debrain the AI. Doing so will yield a unique AI brain (neural net processor). To do this, unlock it with a head-level access card, crowbar it open, undo the bolts with a wrench, then take the brain out with a free hand. You can also rebrain the AI if you feel like it.
*The AI now visibly shows damage.
*Damage to the AI can be repaired. Brute damage with a welder, burn damage by opening the cover and using wires.
*The traitor objective "Destroy or shut down the AI" has been replaced with "Steal the AI's neural net processor".
 
=== Wednesday, July 3rd, 2013 ===
;Dr. Cogwerks / AngriestIBM updated:
 
*All PDAs now have a panic alarm function
*Look in your file browser.
*Added a new trader NPC in space
 
=== Monday, July 1st, 2013 ===
;Dr. Cogwerks
 
*Most of the job-specific mailchutes will now send a PDA alert when they receive a delivery
*The morgue outlet will ping the geneticists, roboticists and security
*The crematorium outlet will ping the chaplain and security
*Added books with descriptions of most medicines to medbay and research
*Buffed the hell out of the derringer and readjusted some other projectiles
 
== June 2013 ==
=== Sunday, June 30th, 2013 ===
;Dr. Cogwerks
 
*Consolidated three of the space zlevels into two
;I Said No
 
*The AI now has a cool new look, and an internal PDA and three internal radios to go with it. The AI can access them through new commands.
*You can use a screwdriver on the AI to unbolt it from the floor and bring it with you. If you're into that kind of thing. Freak.
 
===Saturday, June 29th, 2013===
;Dr. Cogwerks
 
=== MAJOR HEALTH SYSTEM UPDATE: PART 1===
*THIS IS A WORK IN PROGRESS. REPORT BUGS!!!!!
*Critical health doesn't paralyze until -100
*You can walk around in crit up to that point
*Your health will rapidly deteriorate.
*MEDICS: use your health analyzers!
*Death is now a probability based on damage
*Brain damage severely increases that chance
 
----
 
;Other updates:
*Replaced the energy guns in the armory with stun-round shotguns. kablammmmm
*Made the flashes of vision while in crit or KO happen much more often.
*Rearranged the bar.
*Gave Botany a pill machine and gave Chemistry another chem dispenser.
*Moved the barber shop slightly so it faces a major corridor.
 
;I Said No
 
*The genetics scanner can be locked again. Stand next to it, right click it and use Scanner Lock.
*New researches for genetics:
*Emitter Coolant and Emitter Dampeners: Reduce the recharge time and irradiation amount of the radiation emitters, respectively.
*Gene Sequence Checker: Tells you how many blocks in a gene's sequence are set correctly.
*DNA Reclaimer: Removes genes from a subject and turns them into research materials.
*Precision Radiation Emitters: Reroll a single gene in the pool rather than the entire pool.
 
===Thursday, June 27th, 2013===
;Infinite Monkeys updated:
 
*Hopefully made inertia a bit less weird. Let me know if there are any problems with it.
 
;Dr. Cogwerks updated:
 
*Gave Genetics a second scanner, moved one door down to the cryo area
*Swapped the back door of genetics to a glass airlock
*Anyone with maint access can now go hang out in the creepy little doorway below the morgue to sign up for genetics testing
*Continuing to fine-tune, tweak, and/or fix chemistry/med stuff
*Raised the job limits for scientists, medics, and security guards
*Significantly improved the usefulness of riot armor hopefully
*Changed lasers to use energy/burn damage now instead of piercing/brute - lasers will now take armor into account
*Standard bullets are weakest against armor, lasers are in between, piercing bullets are best
*Made single bullets no longer bleed you to death, just close to it. Lowered bleed duration quite a bit.
*Adjusted the changeling sting somewhat.
 
===Wednesday, June 26th, 2013===
;Dr. Cogwerks
 
*---- MAJOR CHEMISTRY UPDATE -----
*Changed the star trek drugs to things that are a bit more intuitive to figure out from their names
*Taking some liberties with real-world analogues, so please don't go writing any page-long diatribes about how reagent X doesn't behave that way
*Things with no real-world analogues will probably involve plasma or mutagen somehow because fuckin' magic whatever
*Upgraded the medbay vending machines to have more medications in them
*The pharmacy room has a pillmaker and extractor now
*Added a whole bunch of new medicines and poisons and rolled some redundant ones together
*Chem dispensers have several new elements
*A lot of organic chemistry reactions will use common building blocks
*Diethylamine, acetone, ammonia, phenol, ethanol, sugar and weldfuel (used as a stand-in for benzene, toulene, ethene, etc.) are good things to stockpile for experiments
*Expect some tweaking and bugfixes over the next couple days
 
===Tuesday, June 25th, 2013===
;I Said No
 
*Geneticists can now get a DNA sample from people using their PDA. Just whack someone with your PDA while the genetics scan is active and messaging is on and it'll send a researchable sample to any DNA scanners. Access the samples from the research menu.
 
===Thursday, June 20th, 2013===
;AngriestIBM
 
*Attention, <del>Elect</del> Mechanics: hit a thing with your PDA. A thing you want to analyze. Yep.
*oh and I guess gptio takes names like gas_bottom instead of just numerical IDs. You know, if you want to use those instead.
 
 
;ISaidNo
 
*Genetics UI: You can now click on the little green lines between base pair letters to change their color. Useful as a marker for blocks you're trying to figure out.
 
===Wednesday, June 19th, 2013===
;Dr. Cogwerks
 
*Adjusted the traitor counts downwards slightly
*Changed some of the traitor item counts around a bit
*Split some of the QM crates into more specific things
*Food Supplies are now split across Dry Goods, Produce, Meat/Cheese/Dairy, and Condiments
*Medical supplies are now split into a crate full of First Aid kits and a crate full of chemicals/hyposprays
*Hydroponic supplies are now split into a starter crate full of basic gear and a nutrient crate full of formulas
*Removed most of the annoyingly job-specific items from the surplus crate
*Removed most of the rampage items from surplus crates too! HAHAHAH
*Added a bunch of strange things to the surplus crate pool to make up for that.
 
===Sunday, June 16th, 2013===
;I Said No
 
*Hear Admin Sound option was inverted to Block Admin Sounds due to some annoying glitches. Update your preferences accordingly.
*Fiddled with the genetics computer UI a bit.
 
===Saturday, June 15th, 2013===
;Dr. Cogwerks
 
*Cigs can now be lit by hitting them with actively burning items (including money)
*You can put cigs out on people now if you want to be a real jerk
*Holding a burning item, welder, zippo or ignitor and clicking on something flammable will now set the target on fire.
*This means you can set your own jumpsuit on fire with a zippo while wearing it. Welp.
*Added a couple of existing poisons to the traitor poison bottle possibilities and added two new poison reagents.
*Redesigned the Telesci lab so it now has a public-access door. There are two toggles in the control room for the blast shields.
 
;AngriestIBM featuring special guest Pistoleer!!
 
*Syringe gun is now loaded just by pouring crap into it. Every 15 units lets you fire a syringe. Up to 6 syringefuls at a time.
*The syndicate stealth storage no longer prints a big DOOFUS LOADS X message (Though it still rustles) and can be reset after assuming a form, so you can turn it into another thing. (Why wasn't that the original behavior??)
 
===Friday, June 14th, 2013===
;LLJK-Mosheninkov
 
*Fixed some bugs with George (rub that belly) and now he's quite talkative especially if you play music for him!!
 
===Wednesday, June 12th, 2013===
;LLJK-Mosheninkov
 
*Added pushing others into space or fires to the combat log because turds figured that was a sweet way to get around logs when we investigate adminhelps.
 
;Dr. Cogwerks
 
*Changed the layout of the morgue and crematorium a bit
*Roboticists, doctors, detective and geneticists all have their own doors to the morgue
*There are now corpse delivery chutes in the medbay lobby and in disposals
*Reminder: there is also a chute between the morgue and the crematorium, and the chaplain can now see if he gets deliveries from his office
*I expect some mischief with this system.
 
=== Monday, June 10th, 2013 ===
;I Said No
 
*Re-added the ability to toggle whether you want to hear music played by admins. Note that high-level admins can choose to override this.
*Also added a toggle to block the score panel from appearing at the end of the round.
*Added three new mutations for geneticists to discover.
*Added ID card coloration depending on what department the job is in.
*Gave more control over what underwear you want your character to wear.
*Changelings can no longer mimic voice while dead.
*Trying to use the leap mutation while inside something will now have rather unpleasant consequences for the jumper.
*Changed "X slurs something completley unintelligable" to still actually speak rather than just showing a local emote. Don't expect to be able to say anything coherent though.
*Same deal as above only with advanced cases of Berserker.
 
===Sunday, June 9th, 2013===
;Rick
 
*Added 22 medals.
 
===Saturday, June 8th, 2013===
;Rick
 
*Added 17 medals.
 
===Monday, June 3rd, 2013===
;Infinite Monkeys
 
*Dismemberment of arms is in. It can be caused by bombs, extreme brute damage and surgery. Be sure to cauterise the stump before you bleed to death!
*Arms can be reattached using the medical stapler or replaced with robot arms.
*Any surgery requiring an operation table can also be performed on an ordinary table if the subject is unconscious or dead.
*Rathen's Secret has a small chance of tearing off people's arms. Why not?
*Replace people's arms with other people's arms! Whoa!
 
=== Sunday, June 2nd, 2013===
;I Said No
 
*Rolled Antagonist Choices into the job choices panel. Also allowed specific choosing of Traitor, Vampire, Spy and Gang Leader.
*Added a new appearance customisation slot - Detail.
*An option for whether or not you want to automatically view the changelog when you log in.
 
===Saturday, June 1st, 2013 ===
;I Said No
 
*Job Preferences have been changed. You now order jobs into priority brackets rather than just pick three roles you want.
*The late join screen has been changed up a bit too, at least visually.
*'''YOU NEED TO RE-SET UP YOUR JOB PREFERENCES FOR EACH CHARACTER YOU HAVE! GO INTO THE WINDOW AND HIT RESET! THEN SAVE IT!!!'''
 
== May 2013==
 
=== Monday, May 27th, 2013 ===
;Infinite Monkeys
 
*Due to Nanotrasen cuts, many reinforced windows in low security areas of the station have been replaced with normal ones. If any window sections look weird, let a coder know!
 
=== Thursday, May 23th, 2013 ===
;AngriestIBM
 
*The delete key is now toggle throw!
 
===Tuesday, May 21th, 2013===
;Keelin
 
*Genetics is gone for the moment while the code behind it is being redone.
 
===Monday, May 20th, 2013===
;AngriestIBM
 
*Multiple save files!!!
*Some more verbs on closets, like toggling them. Or climbing inside I guess. Blame MyBlueCorners again.
 
===Friday, May 17th, 2013===
 
;AngriestIBM with special guest Mybluecorners!!
 
*Mybluecorners thought of a cool new way for the table parts menu to not be shit!!
*dooty spod
 
;Dr. Cogwerks
 
*Main hangar is set for mechanic access now
*Bullets cause bleeding damage for much, much longer duration now
*REMINDER: put someone onto a surgery table and use scalpel on their chest to remove bullets
 
===Tuesday, May 14th, 2013===
;AngriestIBM
 
*You can bonk the syndicate card with other IDs to copy over their access. Collect all of the accesses, be the card game champ fifth-grade you wanted to be!
 
=== Monday, May 13th, 2013 ===
;AngriestIBM
 
* *customv and *customh emotes to quickly custom emote visible or hearable things. say "*customv does something that you are seeing now."
*Also emote parameters use a space instead of - to add a parameter.
*And emotes aren't case sensitive anymore, what the fuck.
 
===Sunday, May 12th, 2013===
;Dr. Cogwerks
 
* oh i guess we never put this in the changelog
* sunglasses no longer reveal other traitors
* pro strategy for identifying other traitors: ask them
 
;Keelin
 
*Cyborg docking stations now support drag and drop for items. That way cyborgs can put clothes (and upgrades) in there without help.
 
;AngriestIBM
 
*I guess you can just examine your headset to see the other channels? I guess???
*Happy Mothers Day
 
;I Said No
 
*The buy and sell lists of generic traders, Gragg, Pianzi Hundan and Vurdalak have been expanded.
*Made mining overalls fit the black/yellow color scheme miners have going on.
*Electrician is now known as Mechanic. Nothing about the job has actually changed though.
*New trader: Buford Tenin. He buys drugs and sells stuff that helps Hydroponics out. He is also a frog man. #wow #whoa
 
===Saturday, May 11th, 2013===
;I Said No
 
*Traders tied in with Quartermasters/Shipping Market have been drastically overhauled. There are now multiple traders who can be dealt with at once rather than one, and they both buy and sell using a system similar to the NPC traders. More content to come on that front.
 
===Wednesday, May 8th, 2013===
 
;Keelin
 
*Pod Bay door controls can now be clicked while inside a pod to open or close the connected doors.
*Cyborg docking stations now accept some types of clothes. Borgs can wear these by equipping them inside the stations.
 
===Tuesday, May 7th, 2013===
;Dr. Cogwerks
 
*Added a Gas Extractor unit in the engine's cold loop.
*Raised the values of most of the ores again.
 
=== Monday, May 6th, 2013===
;AngriestIBM
 
* I guess the heads have some more headset channels? Just activate the headsets in hand to see what channels you have and what letter you need to * put after the colon to use.
* :h is command frequency for all of them, though.
* This is still a work in progress, okay.
 
;Dr. Singh
 
*Removed mining ores from colored light recipes to promote fun.
 
=== Sunday, May 5th, 2013===
 
;Dr. Cogwerks
 
*No more solitary permabrig prison cell
*Replaced it with a regular guard-access timer/flusher cell
*Put some crate/ore relay launchers in Mining level
=== Thursday, May 2th, 2013===
;Dr. Cogwerks
 
*Due to protests from the Postal Workers Union, mail chutes return.
*I expect significant mischief and workplace accidents from these.
*Put some MiniPutt shuttles on the map, expanded the primary podbay.
*Made the end of Nuke Mode more exciting.
 
== April 2013 ==
===Sunday, April 28th, 2013===
;I Said No
 
*Cyalume Sabers and Toy Swords now come in five different colors. Collect them all! (without being killed by security five times)
 
;AngriestIBM
 
*Hey I guess wizwrite can print to networked printers now? I mean it's still a little rough around the edges but it works.
*Oh and this is unrelated but there is a secret way to make your emag a ~*~gold emag~*~. Besides paint, I mean. Stop bringing up the paint there is a way besides paint.
 
===Saturday, April 27th, 2013===
;Dr. Singh feat. Mozi
 
*Cash is now stackable. Go ahead, stack some.
*Use an empty hand on cash you're holding to take some out.
*Crew members now start with their first paycheck in their pocket.
 
===Wednesday, April 24th, 2013===
;Dr. Cogwerks
 
*Made pipebombs and RPGs do a little less hull damage in exchange for very mean shrapnel
*Syndicate pipebombs, area cloak and donk pockets are cheaper
*Beepsky will report arrests over PDA
*General manufacturer, toolboxes and some other supplies for mining
*Gave toxlab a heat exchange coil under the two primary combustion chambers
*Due to budget cuts, roundstart/nanite cyborgs are now terrible
===Tuesday, April 23th, 2013===
;Wonkmin
*You could say there's a rather plsing new hat and set of clothes. Dolan't forget about this - I may put them on the station at one point! Pls.
===Sunday, April 21th, 2013===
;I Said No
*New Light cyborg pieces are available from Robotics Manufacturers. They can take less damage but are cheaper to make.
===Friday, April 19, 2013===
;Dr. Cogwerks
*Made cyborgs significantly more vulnerable to projectile damage
*Transfer-valve sized bombs seem like kinda big bulky things, right? Well, now they officially are.
*Added a little news desk / office at arrivals. If people actually use it, it might get more stuff.
===Tuesday, April 15th, 2013===
;Dr. Singh
 
*I spent the station's entire tax return on colored light bulb schematics for the general manufacturer.
*Fixed that thing where you get set on fire but it doesn't draw right so you burn half to death before you realize it.
===Monday, April 14th, 2013===
;I Said No
 
*There is now a delay between harvests of a plant. I know it sucks, but it was neccessary to avoid lag. Sorry folks!
*Max harvest amount in one go is now capped at 10. It was 30 before, but the text didn't reflect the actual harvest amount.
===Sunday, April 14th, 2013===
;Dr. Cogwerks
 
*Adjusted most of the projectiles in the game to actually properly use power dissipation rates over distance
*New drillbit for mining pods
===Saturday, April 13th, 2013===
;Dr. Cogwerks
 
*Moved most of the Z3 stuff around to make room for a new wreckage field area
*Explore at your own risk, salvage exploration is both lucrative and dangerous
*All pods now start with a sensor system and a verb in the ship tab for it
*The better Conclave sensor now functions both as mesons and as a geological report scanner
===Thursday, April 11th, 2013===
;Dr. Cogwerks
 
*Several new manufacturable pod items
*Try the Conclave sensor system, seriously. I rewrote it to provide a list of some stuff around you when you run a scan.
*More manufacturing units for QM office, maybe bored QMs could become used car salesmen or something
*Several new NPC traders out in deep space
*Clickdragging a crate of items onto an NPC trader now works for bulk sales
*Horribly mean things are lurking around in deep space now
*Redesigned the QM office a bunch
*PDA alerts from sold crates, request console orders and request console payments
*Maybe people should use those things more often????
*Engineering headsets for QMs
*I guess mining can have an armored pod until the industrial pod is ready
 
===Wednesday, April 10th, 2013===
;Dr. Cogwerks
*Smokepowder reactions now consume the source reagents, deal with it
===Tuesday, April 9th, 2013===
;Dr. Cogwerks
 
*Got rid of some redundant crates from QM
*Added request consoles to all the router docks
*Request consols now tell the QMs where you placed the order from
*Improved medical, hydro, and chef supply crates hopefully
 
;Infinite Monkeys
*Added a PIN preference so you can set your PIN to 69 and 420 related things or whatever.
 
===Monday, April 8th, 2013===
;Dr. Cogwerks
 
*Pods can remotely open any hangar doors that have a remote control panel near them
*Examine the panel to get the access code
*A bunch of things now sell for a lot more money
 
===Sunday, April 7th, 2013===
;Dr. Cogwerks
 
*Adjusted the base sell prices of ore and sheets
*Dear QM scammers: say goodbye to your dumb metal selling cheats
*Raised all paychecks by 500-1000%, they seemed too low for people to ever buy anything worthwhile
*Backup generator price dropped by half
*The shipping budget now skims 30% profit off of all vending machine sales on station, whoa
*QMs get a free cargo pod for deliveries or whatever
*Martian NPC trader should work properly now, buys some junk and sells rare ores
*Mining starts with a free plasma cutter pod system now, have fun arguing over it
*Chameleon projector can now scan critters, bots and shrubs - shrubs are a bit wonky still, fyi
 
;Dr. Singh
*Drag and drop crate loading for pods. Like furnaces! Whoa!
*The furnace autoloader now expects you to be alive and standing next to the furnace. Sorry ghosts, you can't help set up the engine anymore.
===Thursday, April 4th, 2013===
;Dr. Cogwerks
*Most podbays now have door controls outside
*Three new traitor weapons, two for everyone and one for the RD
*Removed the ammo boxes from the traitor buylist, made revolver cheaper and start with more ammo
*Nuke shuttle additions: security camera viewer, utility belts, hypospray and basic drugs
*All nuke agents now start with their own ten-crystal radios
*Crowded nuke rounds can now have six instead of five agents
*Fancy command space armor for the boss
 
;Keelin
*Power Gloves now actually on the syndicate buy-list for Engineers and Chief Engineers.
 
===Wednesday, April 3rd, 2013===
;Dr. Cogwerks
*Easter is over, or is it ?????
*Riot storage now starts with a laser array pod weapon in it
*Syndicate teams now have their own pod and a gun system
*Reminder: to install pod parts, use a crowbar on the pod to open the maint hatch. Click the pod with the item you want to add, crowbar shut, enter pod and use the ship computer to activate the new system
*Nuke agents: enjoy your new rocket launcher, HEH
===Monday, April 1st, 2013===
; Infinite Monkeys
* In an effort to improve roleplaying, added manual breathing and blinking. Emote *inhale and *exhale to breathe, and *closeeyes and *openeyes to blink.
; AngriestIBM
* Unfortunately, your RP was just so ABYSMALLY POOR that we have been forced to revert this change. Great job, SCRUBS!!
 
== March 2013==
===Sunday, March 31th, 2013===
; Dr. Cogwerks
* EASTER EGG HUNT
; AngriestIBM
* Chaplain has immunity to wizard spells again.
; ISaidNo
* Cyborgs created at the beginning of the round may now choose their name, like the AI can.
===Wednesday, March 27th, 2013===
; AngriestIBM
* Oh I guess those gas sensors in toxins show up on the GPTIO list now. Give them a sense and then a read command to check them
* You could probably even make it one line like "gptio sense 0200whatever ^ gptio read 0200whatever"
===Tuesday, March 26th, 2013===
; Infinite Monkeys
* Even more chemicals. Clues for all the new ones:
* The components of life plus something special.
* Based on chloral hydrate, affects brain function.
* The above plus two stimulants.
* Medicine cocktail.
* The above plus even more medicine.
* Fortified wine.
* Recipe for hairgrownium.
* Hairgrownium but stronger and faster.
; AngriestIBM
* Apparently some traders had names that were too long to tag a crate with! So, now you just need to label the crates with "trader" to trade them. It's not like there can be multiple simultaneous traders, anyway.
===Monday, March 25th, 2013===
; Infinite Monkeys
* Chemical reactions can now take place inside mobs. What could go wrong?
===Sunday, March 24th, 2013===
; Infinite Monkeys
* New chemicals.
* Two new traitor items: A modified cargo teleporter that transports containers to space and welds them shut, and a crate filled with whatever the Syndicate suppliers had lying around.
===Saturday, March 23rd, 2013===
;Infinite Monkeys
* Chaplains are no longer immune to spells.
===Saturday, March 21st, 2013===
; I Said No
* New hairstyles and facial hair styles! Check em out!
* Some previous hairstyles were renamed. For example, long hair is now "mullet" and short hair is now "trimmed."
===Saturday, March 16th, 2013===
; Infinite Monkeys
* Mixed mode should respect your 'Be Changeling/Wizard/etc' choices now, previously it just checked Be Syndicate and used that to assign all roles.
* 'Be Gang Leader' changed to 'Be Other Enemy'. Controls rare enemy types like Vampires and Gang Leaders.
* Having Head of Security somewhere in your preferences shouldn't override all other choices now.
===Tuesday, March 12th, 2013===
; Dr. Cogwerks
* Significantly buffed the radbow, it should be a lot more sneaky now. No more twang sound or green bolt, faster recharge. Maybe too fast? idk
* Removed the word Syndicate from the syndicate pipe bomb. what did it have a giant flashing red logo or something? dumb.
* Thanks to a group of players making it their goal to hand out stacks full of instakill murdersoup extinguishers every round, soup now clogs extinguishers
* Way to go, idiots! Spray bottle capacity has also been lowered from 1000 to 100 and hot cooking oil now does less damage.
* Big piles of weed can now be dragloaded into the engine furnaces.
===Monday, March 11th, 2013===
; Dr. Cogwerks
* Added a new traitor item for bartenders and doctors. What is it? I guess you'll have to find out.
===Friday, March 8th, 2013===
; Dr. Cogwerks
* Rewrote the engineering startup guide in-game because the old one was hilariously inaccurate for this engine
* Color-coded the supply hookups a bit to help newbie engineers get an idea of what is going on
* Engine code tweaks are ongoing.
===Wednesday, March 6th, 2013===
; Infinite Monkeys
* Added the ability to make a two-way portal in telescience, uses a huge amount of power so yell at the engineers I guess.
; Procitizen
* MOPDATE: examine mops to see if they're wet, examine mop buckets to see what reagents are in them, wet mops in kitchen sinks (wtf), look at mops with your friends and have a good time!
* Earmuffs will save you from the changeling screech or something.
* Reagents will no longer splash on racks, so put all your beakers on them. Go ahead! I dare you!!
* People shouldn't scream while they're dead but I didn't test this and I don't care oh my god I don't care oh my godddd
;Infinite Monkeys
* Why was the 'soundscape' even a thing? RIP constant annoying background hum I guess.
* Fiddled with mentor messages a bit, let me know if I broke anything.
* Added an engine-related suicide!
===Tuesday, March 5th, 2013===
;Dr. Cogwerks
* With the lower pressure reservoirs removed it was trivially easy to hit the max effects tier for Pro Burnz engineering (800kW+)
* Engine output tiers have been rebalanced with a sweet spot around one megawatt, tiered effects cap raised to 2MW - more planned up here soon
* This will make lower output a bit less satisfying maybe but try experimenting with plasma and pump settings
* In some configurations you will want slow feeds of certain gases and maybe a rapid OR slow steady release of excessive pressure from the purge line
===Monday, March 4th, 2013===
; Dr. Cogwerks
* GRAFT UPDATE: added cash registers to a lot more places, including HoP desk and the brig if you wanna charge bail or something
* Charging for services is entirely up to you, it may cause you to get beat up but it might be fun too idk
* Ongoing content expansion for the expedition areas, rewards and lore and hazards will keep growing out there
* Modified the SMES and APCs out in the expedition areas and prison station so they'll behave better with furnaces hopefully
* Check out the new Helmet Cam in Telescience! You can view it from the telesci cam viewer or the televisions in RD, Crew Quarters and Bar.
* Gave the detective a standard portable camera viewer like the HoS has, maybe it'll be useful for spying on jerks or something
* Removed the lower set of engine pressure reservoir tanks for now to see what happens. Expect the engine to behave more erratically, oh boy
* It should be less likely to get those awful pressure inversion problems, and it'll be easier to purge the gas lines when needed
* Restricted the pod hangar to engine/miner access only because too many people were being mean, deal with it
* Added more air pumps and heaters around the station, more cable coils and diskette boxes, etc. etc.
* More updates and fixes and stuff will keep happening for awhile, thanks for all the bug reports and comments so far
; AngriestIBM
* Toggle Deadchat Range is a verb that makes you not hear the living if they aren't, you know, actually nearby.
* Apparently some folks don't like having the chat window spammed by every doofus in the game blathering about nonsense??
===Saturday, March 2nd, 2013===
; I Said No
* You can now use a multitool or t-ray scanner on a grille to see if it's electrified or not without zapping yourself.
* Changelings can now tear down a grille in one hit if they have harm intent enabled. This is kind of a dead giveaway though.
=== Friday, March 1st, 2013 ===
; Dr. Cogwerks
* Welcome to the new station!
* A very helpful robot named Murray would just love to show you around, he may be waiting in arrivals? unless he is already giving a tour
* BIG THANKS TO THE FOLLOWING FOR ALL THEIR HELP
    Aphtonites, MagicMountain, Keelin, and AngriestIBM !
and also all the other admins and players who have helped with beta testing and map design feedback over the last six months! you guys rule
 
== February 2013 ==
=== Tuesday, February 19th, 2013 ===
; Dr. Cogwerks
* Way to go, team! Thanks to everyone being awful, enjoy not having omega slurrypod zombies anymore.
* Why on earth was that even possible in the first place, zombies are dumb as hell and everyone is terrible
* Why are zombies even still in the code at all
* oh uh I also changed syndicate sauce awhile ago hoping people would quietly find out but nobody did
* so give that a try next time you're a traitor chef maybe, it should be a lot better now
=== Sunday, February 17th, 2013 ===
; ISaidNo
* Changed the Wizard spellbook a bit - you can now hit the ? symbol next to spells to view what they do before you buy them. You can also no longer waste points by buying a spell you already have.
 
=== Saturday, February 16th, 2013 ===
; ISaidNo
* When changelings use stings, spit or scream, they will now get a placeholder like wizard spells do so their abilities menu doesn't shift around.
* Couple of new mutations for hydro plants. Also, radweeds will now visibly pulse when emitting radiation.
 
=== Wednesday, February 13th, 2013 ===
;ISaidNo
* Satchels can now be used directly on harvest-ready plants to harvest them directly into the satchel. Any overflow will end up on the floor like usual.
* Satchels can now be used on the PlantMaster and Reagent Extractor to load items from the satchel into the machine.
 
=== Tuesday, February 12th, 2013 ===
; ISaidNo
* The Helpful Hydroponics Handbook has been completed. Hopefully that'll make the new hydrostuff a bit clearer.
 
=== Monday, February 11th, 2013 ===
; AngriestIBM
* Added confirm dialogs/cancel options to some changeling powers (Regen/Speed Regen/Transform/Lesser Transfer), because sometimes you DON'T want to explode into a writhing mass of tentacles in a crowd armed with laser guns.
 
=== Sunday, February 10th, 2013 ===
; ISaidNo
* Added a new machine to Hydroponics - the PlantMaster, used for seed extracting, splicing and infusing.
* The Seed Extractor and Plant Gene Manipulator went to hell and died forever.
* Hydroponics equipment comes from a vending machine rather than lockers now.
* The starting health of new plants is now affected by a few different things. Bad endurance will cause the plant to have less health, and single-harvest plants gain or lose bonus health from the harvests gene. Damaged seeds also take health from a new plant. Plants will never start with less than 1 health and die instantly though.
* Made a whole shitload of changes to the hydroponics under-the-hood stuff. Report bugs, as always.
 
=== Monday, February 4th, 2013 ===
; AngriestIBM
* The RD sold his bomb to impulse buy a new pet.
* Also !!Clarks!! made versions of prox-radio and prox-igniter assembly sprites that don't look like they're from 2004.
 
== January 2013 ==
=== Wednesday, January 30th, 2013 ===
; Infinite Monkeys
* Replaced the Quartermasters' shuttles with crates being launched through space via mass driver.
 
=== Sunday, January 27th, 2013 ===
; AngriestIBM
* Those little cash register things in the marketplace use your bank account instead of cash now.
* If you still want to use cash...just toss some space cash over the table, you goof.
 
; I Said No
* Improved the Reagent Extractors. They now get two internal storage tanks and a better interface.
 
=== Wednesday, January 23rd, 2013 ===
; Infinite Monkeys
* Individual body parts don't have damage limits any more because it was Really Dumb.
 
; Dr. Cogwerks
* Set up some new handling for electrocution re: grilles and cables.
* Shocks better take into account the available power now. The more power the station has, the more dangerous it becomes.
* BEWARE OF ARC FLASH. Safety first!
 
=== Friday, January 18th, 2013 ===
; Infinite Monkeys
* Rewrote mentorhelps, hopefully they should be less buggy and awful now. If they are broken or buggy let me know.
* Added proxy/igniter/beaker and radio/igniter/beaker assemblies.
* Chemical smoke now carries 3 reagents.
 
=== Wednesday, January 16th, 2013 ===
; AngriestIBM
* The station IT drones have now updated the medical console (We have one of those) to Medtrak 5.1.
* Included with the disks was a really nice set of pens carved from the bones of Medtrak 4's development team.  
 
=== Monday, January 14th, 2013 ===
; Halerina
* AI/cyborg door shortcuts. Ctrl-click opens/closes an airlock, shift-click bolts/unbolts it. Considering a change to make all keys and mouse buttons electrify doors indefinitely.
* A large number of small changes and bugfixes over four years, considering I haven't personally updated this before.
 
=== Wednesday, January 9th, 2013 ===
; AngriestIBM
* The station IT department has upgraded security consoles to Secmate 7, primarily because the back of the box promised that everyone responsible for Secmate 6 had been fired into a star.
 
=== Tuesday, January 8th, 2013 ===
; Dr. Cogwerks
* Trick cigs (syndicools) can now be ignited by fire, sparks and explosions
* Actually all cigs can spontaneously ignite now. You can probably use this for mischief?
* Also I don't think cigs were properly causing fires when thrown into flammable stuff, so that should work now.
 
=== Monday, January 7th, 2013 ===
; Dr. Cogwerks
* Changed the available traitor weapons for spymode significantly. No more emags for spies.
* The remaining gear they can order is all stuff that feels spy-ish.
* Botanist traitors can now order the traitor fog machine. ~420 every day~
 
; Dr. Singh
* AIs can edit the arrival alert message. Roleplay it!
 
=== Sunday, January 6th, 2013 ===
; I Said No
* Seed Fabricators can be set to filter available products by category.
* The Reagent Extractor now works instantly.
* Added an option when using a satchel on a disposal chute to empty the contents into the chute rather than put the satchel itself in.
 
=== Friday, January 4th, 2013 ===
; Dr. Cogwerks
* Added a short little GETTING STARTED guide to ThinkDos, use the Help command on a computer to see it.
* Also added a new software disk vending machine near Tech Storage (that dingy room below QM).
* edit: oh no two updates collided, check out AngriestIBM's new "help basics1" "help basics2" and "help basics3" commands on DWAINE
 
=== Tuesday, January 1st, 2013 ===
; I Said No
* Slurrypods will now give a warning before they burst. They also take a bit longer to burst.
* Made it more obvious on the Hydroponics trays when you're out of water or have too much.
 
== December 2012 ==
=== Sunday, December 30th, 2012 ===
; I Said No
* Hydroponics backend tweaked again. Man what is with me tweaking all these back ends! *giggle
* Seed Vendor may work a bit differently but function the same as usual. Report bugs of course.
* Added a new guidebook in Hydroponics on how to do good at Hydroponics. It isn't finished yet though since i'm not done messing with Hydro.
* Added some new types of nutrient formulas for plants that do various things. What they do is covered in the aforementioned book. Hydro starts with two bottles of each and can mix more if they figure out the recipes.
* Added some new mutant gene strains for Hydro crops. These are "general" mutations that affect certain things and can be passed between plant species when splicing seeds.
* The Seed Extractor now works instantly rather than making you wait.
* Lemons no longer produce Lime seeds. Not that anyone noticed. Or cared.
 
=== Thursday, December 27th, 2012 ===
; I Said No
* Hydroponics backend tweaked slightly. Plants with mutations now use only Endurance and Potency genes for their requirements.
* Took the requirements completley off certain mutations. It's back to the old 8% chance rule for one mutation type per plant.
 
=== Sunday, December 23rd, 2012 ===
; AngriestIBM
* Sadly, the shuttle containing this shift's technical and medical assistants crashed.  Into the moon.  Forever.
* To compensate, staff assistants have been granted the same access as their fallen technical comrades.
 
; I Said No
* Artifacts have been updated and now work much, much differently. Artifact Lab is totally different. The old Artifact Lab got turned into more space for Tox Lab.
* Handheld artifacts now exist in addition to large object artifacts.
* Wizards now corrupt terrain faster. The Staff of Cthulhu's corruption time reducing factor has also been significantly increased.
 
=== Thursday, December 20th, 2012 ===
; I Said No
* Mutation variants in Hydroponics now work differently - genes have to be in a paticular configuration for the mutation to have a chance of appearing. The requirements and appearance chance for each mutation are all different, too. Happy hunting!
* Hydroponics trays now start the game movable, and may be locked/unlocked with a screwdriver.
* Hydroponics backend code has been tweaked around significantly. Please report bugs to I Said No.
 
=== Monday, December 17th, 2012 ===
; I Said No, with sprites from Clarks
* Hydroponics now features.... actual hydroponics!!!!!!!!
 
=== Sunday, December 16th, 2012 ===
; MyBlueCorners via Dr. Singh
* Random appearances for player preferences, brought to you by jolly cooperation.
 
=== Wednesday, December 12th, 2012 ===
; I Said No
* Added a ton of new emotes. Use the help emote to get lists of all usable emotes.
* The deathgasp emote now has a chance to fail and give you away. This will never happen on genuine deaths.
 
=== Sunday, December 9th, 2012 ===
; Dr. Singh
* The telescience computer has a circuitboard in tech storage and the pad can be scanned by electricians.
* Light fixtures can be removed from the wall with a screwdriver if they're unpowered and there's no lamp or bulb. Or, make a new fixture from a stack of metal. Then you can use the fixture parts to build a light somewhere else, whoa!
* Late traitor rate reduced, HoS and security are no longer able to be late traitors.
 
=== Thursday, December 6th, 2012 ===
; Dr. Singh
* Made the interrogation room larger and added a small back room for to security to safely transport inmates for questioning.
* Changelings can no longer absorb a corpse multiple times.
 
=== Wednesday, December 5th, 2012 ===
; Infinite Monkeys
* Blink teleports you forwards instead of randomly now. Cooldown increased a bit.
 
=== Tuesday, December 4th, 2012 ===
; Dr. Cogwerks
* Added a bunch of new chems, oh no
* Antihistamine: stoxin + diethylamine + ethanol * heat
* Itching Powder - pretty simple recipe
* Histamine - cannot be mixed
* Crank - 4 things + fuel * heat
* Krokodil - 2 medical drugs + 3 other things * heat
* Bath Salts - 7 reagents * heat
* CAT DRUGS - 2 botany things, 1 other thing + fuel * heat
* gross thing: urine + water * heat = ammonia (precursor to most of the others here)
 
=== Sunday, December 2nd, 2012 ===
; Aphtonites
* Energy swords now have sound effects, thanks to MollyMillions.
* So do toy swords, wow!
 
== November 2012 ==
=== Wednesday, November 28th, 2012 ===
; AngriestIBM
* The new plant seeds weren't showing up because I accidentally added them to the wrong seed vendor in the code.
* Because there are two functionally identical but separate seed vendors defined.
* Maybe by hitler.
* Maybe I'm going to kill myself.
 
=== Tuesday, November 27th, 2012 ===
; Keelin
* Updated ABCU markers. You can now create blueprints for exact copies of rooms at a slightly higher cost. These can not be saved."
 
=== Saturday, November 24th, 2012 ===
; AngriestIBM
* I added some new plants, like avocados.
* Also you can use empty taco shells to crumble them into chips.  You can dip chips into bowls. w h o a
* Guacamole!!
 
=== Sunday, November 11th, 2012 ===
; Aphtonites
* The return of VR!
* A racing game has been added to the VR arcade!
 
=== Saturday, November 3rd, 2012 ===
; AngriestIBM
* Halloween died.
* It's a shame that Thanksgiving isn't very conductive to game ideas.
 
== October 2012 ==
=== Monday, October 29th, 2012 ===
; ScariestIBM
* Halloween fun time!
* Halloween...fun time!!
* HALLOWEEN FUN TIME
 
=== Saturday, October 20th, 2012 ===
; AngriestIBM
* Okay so MollyMillions made this ogg that plays when you cease being knocked out.
* That's kinda neat I guess.
* It's all "beep beep boop" and EKG-y and stuff.
* I'm padding this out to try to draw attention away from us forgetting to update the changelog for a month.
 
== September 2012 ==
=== Saturday, September 29th, 2012 ===
; DrMelon
* Added virtual wizard & syndicate kits to VR Gun Sim. Practice traitoring safely!
 
=== Friday, September 28th, 2012 ===
; Aphtonites
* Added tough competition for the station chefs.
 
=== Saturday, September 22nd, 2012 ===
; AngriestIBM
* Added Cogwerks' new janitor traitor item idea: A compactor trash cart. Looks identical to the regular one, but may cause people placed inside to become rather small and angular.
* Reminder on how to put people inside a cart/bin/crate: Move cart over lying person. Close cart.
 
=== Monday, September 17th, 2012 ===
; Wonkmin
* Looks like Inf Monkeys fixed a load of stuff, and this should get the rest. Huge thanks to Convair880 for his time identifying the wiring issues. Please continue to report issues on the new forums.
* New forums can be found at http://http://www.autisticpowers.info/ss13/forum/index.php
 
=== Sunday, September 16th, 2012 ===
; Wonkmin
* The kitchen/bar is now south of botany and west of crew quarters. The old bar is now a storage warehouse.
 
=== Sunday, September 9th, 2012 ===
; AngriestIBM
* Can you complete the PAINT DISPENSER REPAIR CHALLENGE?
 
== August 2012 ==
=== Wednesday, August 29th, 2012 ===
; AngriestIBM
* Quartermasters can buy paint cans. I hope this alleviates your paint-related concerns.
* Please don't paint everything in the game and make the client choke rendering a million pink toolboxes or I will be VERY SAD.
 
=== Saturday, August 18th, 2012 ===
; AngriestIBM
* I should probably clarify that spies can: implant anybody since security implants are no longer A Thing (Even other leaders! whoa!) and that these are super mindslaves that do not wear off after time passes.
* Implantees should be able to refer to their notes (Not the PDA one, the verb one) to see who their boss is. I guess.
* Also plant pots are secured/unsecured with a wrench now. What a crucial change!
 
=== Wednesday, August 15th, 2012 ===
; AngriestIBM
* There is a conspiracy/spy mode in beta. Competing syndicate infiltrators with mindslaves are fighting a shadow war for a promotion.
* Wonton wrappers! Put an egg and some flour in the mixer and stuff the resulting wrappers with small foods. And then fry them.
 
=== Saturday, August 11th, 2012 ===
; Keelin
* Derringer Pistol traitor item. Can be hidden in clothes.
 
=== Monday, August 6th, 2012 ===
; Procitizen
* Sponges for the janitor. idk
* Light other people's cigarettes using a zippo!
* Headgear should show up on examine!!
* The Dark Knight Rises was kinda good, but not really!!!
 
=== Sunday, August 5th, 2012 ===
; Procitizen
* Replaced the legitamately useless heavy armor in the armory locker with an EOD suit/helmet.
 
=== Thursday, August 2nd, 2012 ===
; AngriestIBM
* While gloves don't leave fingerprints, they DO leave other signs for the detective to scan :O (Well actually you get distorted prints from latex gloves)
* Chef has a sous-chef uniform available in the kitchen dispenser I guess. Recruit an assistant?
 
== July 2012 ==
=== Tuesday, July 31st, 2012 ===
; Nannek
* Nuclear engines added. (BETA)
* Airbridge added
 
=== Tuesday, July 31st, 2012 ===
; Infinite Monkeys
* Added a timer/igniter/beaker assembly. Prox and radio assemblies to come but they are a pain to code.
 
=== Saturday, July 28th, 2012 ===
; Infinite Monkeys
* Chemistry stuff:
* Stabilising agent that can make some previously instant reactions produce a stable-ish product.
* Thalmerite has two chemicals that affect its heating speed.
* Foaming agent removed - reactions that formerly used it now use fluorosurfactant.
 
=== Thursday, July 26th, 2012 ===
; AngriestIBM
* Giving the chef a deep fryer cannot possibly backfire. CANNOT POSSIBLY BACKFIRE.
* Oh and I guess botany wanted one of those crate telepad gizmos.
 
=== Tuesday, July 10th, 2012 ===
; Infinite Monkeys
* Late join traitors attempt two.
 
=== Saturday, July 7th, 2012 ===
; IShallRiseAgain
* Syndicate Shuttle is no longer on same Z-level as the station.
* The syndicate teleporter can be activated with a syndicate teleporter remote in order to exit and go back to the syndicate shuttle.
 
=== Thursday, July 5th, 2012 ===
; I Said No
* Dropped manufacturing costs of mining equipment a bit.
* Engineering Spacesuits no longer make you go any slower than a regular space suit does.
 
=== Monday, July 2nd, 2012 ===
; I Said No
* The Mining Outpost now has an APC and light switch for each of its seperate areas. There are also rods and hand labellers available.
* The Mining Manufacturer now makes rods and metal sheets.
* Extractor Rigs now drill much faster, and show the correct amount of ore in the hopper. (It was always off by 2 until now.)
* There are now display screens on the Mining Outpost that show how much ore has been dug up.
* Replicants have been disabled for the time being. They'll be back later.
 
== June 2012 ==
=== Friday, June 29th, 2012 ===
; I Said No
* Rotating a window will now prompt you which direction you want to rotate it in. Examining the window will also tell you it's current fastened status.
* Tidied up the job selection menu a little.
 
=== Wednesday, June 27th, 2012 ===
; Infinite Monkeys
* Added a 'mentorhelp' command for asking gameplay-related questions - round spoiling questions and things like that are fine. Currently admins and dead HOSes can read/reply to the channel.
 
=== Wednesday, June 27th, 2012 ===
; I Said No
* Sturdy and Heavy cyborg Heads and Arms are now available. Use two metal on a regular part to make it sturdy, and two reinforced metal on a sturdy part to make it heavy. These parts can take more damage, but are heavy and will slow the Cyborg down a bit. Heavy moreso than Sturdy.
* Cyborgs should now be able to suicide.
* The bug that let you share reagents with yourself is fixed. Come on, that doesn't even make sense. =I
 
=== Tuesday, June 26th, 2012 ===
; I Said No
* You can now pour your reagent container (beakers, bottles, etc) into someone else's while they are holding it. They need to hold it in their active hand, and both parties need to have Help intent selected.
* This also works for cyborgs - the Cyborg needs to have Help intent selected, and has the beaker equipped in a slot and selected. (The square it's in needs to be highlighted in green, basically.)
 
=== Monday, June 25th, 2012 ===
; I Said No
* Cyborgs now have their old appearance sets back. What's more, they can be customised at Docking Stations! (But no self-customisation. You need someone to help you!)
* Construction Cyborgs now have floor tiles instead of metal sheets.
* Engineering Cyborgs now have the Atmospherics Transporter that Atmos Cyborgs used to have.
* Chemistry Cyborgs have their own internal ChemMaster unit now, and cannot use the regular ChemMaster. In addition, using the Chemistry Dispenser is slightly different for them and doesn't involve inserting the beaker.
 
=== Sunday, June 24th, 2012 ===
; I Said No
* Enabled the new-type cyborgs as a test. Some stuff may be substantially different!
* Cyborg construction for new-type cyborgs is a bit different. The brain goes in the head piece before attaching, you use a wrench on the frame once it's complete to activate the new cyborg.
* After you've opened a Cyborg (crowbar) and exposed it's wires (screwdriver), use robot parts on it to attach new parts, or a wrench to remove existing ones.
* Treads are now available as a cyborg component. They occupy both leg slots - they boost speed a bit but drain power from the cyborg's cell.
* New type Cyborgs may get a free upgrade depending on which module they pick at the start. Mining Borgs also have the option to teleport to the mining station.
* Cyborgs may be repainted and redecorated from docking stations. They look a bit plainer than they used to for the moment but that'll be fixed if this all pans out.
 
=== Saturday, June 23rd, 2012 ===
; I Said No
* Cyborg construction process is now slightly different. Heads no longer need flashes, and parts already on the frame can be wrenched off if needed. Cells and wires in the chest piece can also be removed with wrenches and wirecutters, respectively.
* Atmos and Vendor borg modules were discontinued due to being borderline useless.
* Substantial background changes to a whole ton of cyborg shit. Report any bugs, please!
 
=== Tuesday, June 19th, 2012 ===
; IShallRiseAgain
* You can make cakes with virtually any food item now, and you can use icing tubes to decorate them with icing.
 
=== Sunday, June 17th, 2012 ===
; I Said No
* Added the Motor Oil reagent. Splashed on cyborgs, it will make them move faster and use less power for a short while. Roboticists start with an oil can - more can be mixed if you know the recipe. Experiment and find it!
* A new oil can sprite courtesy of Clarks! Splashed oil now also stains the floor. Technically this was put in on tuesday and not sunday but eh sod it.
 
=== Saturday, June 16th, 2012 ===
; I Said No
* Plasma Cutter has been replaced by Concussive Gloves. They allow you to mine asteroids by punching them with your bare hands.
* Power Hammer was buffed a bit. It now shatters nearby weak tiles in addition to digging.
* Mining Charges have become Concussive Charges. They work only slightly differently to what they did before.
 
=== Thursday, June 14th, 2012 ===
; I Said No
* Cyborg Recharging Stations are now Cyborg Docking Stations. In addition to recharging cells, they can perform repairs, rename cyborgs, and handle the installation/swapping of various cyborg components.
* Docking Stations accept power cells, upgrades, modules, cable coil and welding fuel. You can also help Cyborgs climb in by click-dragging them onto the station.
* Robotics Research is gone. It'll be back later in some form. For now, Roboticists can make all robotics items right off the bat. Resources is the only limitation.
* Cyborgs now start in Robotics rather than AI Upload.
* Updated a bunch of backend stuff for Cyborgs. Report any bugs, please!
* Gave miners their miner bots and drill rigs back. Sorry about that!
 
=== Monday, June 11th, 2012 ===
; Procitizen
* Added a box of latex gloves to medbay. Made fingerprints left by latex gloves a little more confusing. I'm still working on detective stuff I promise!!!
* Click on a door with a T-ray scanner to see if it's powered, unpowered or electrified!
* The T-ray scanner can also be used to measure how much power is being sent through a cable. This was actually a thing multitools did before, but scanners don't get enough love. :(
 
=== Thursday, June 7th, 2012 ===
; IShallRiseAgain
* Virtually any food can be a topping for pizza now
 
; LLJK-Mosheninkov
* Added Amusing Duck and a dog named George. RIP george you were a good dog. (big thanks to Cogwerks for the sprites)
 
=== Wednesday, June 6th, 2012 ===
; I Said No
* Redesigned the mining outpost to be a bit more spacious and functional. Also redesigned something else, see if you can find out what.
* There are now a max of six miners and four botanists.
 
=== Sunday, June 3rd, 2012 ===
; IShallRiseAgain
* Added a cookbook and new appliance to the kitchen
 
=== Sunday, June 3rd, 2012 ===
; I Said No
* Sheets of Metal and Glass as well as Metal Rods now all stack to 50. Floor tiles now stack to 80.
* All of the items mentioned above can now be drag-dropped onto each other to quickly gather nearby items into one stack.
* Welding rods to get metal and using metal to build tiles and rods now prompt how many you want to make a stack of.
 
=== Saturday, June 2nd, 2012 ===
; Nannek
* Mouseover people to see their assignments on their id cards.
* Redid how voice changers were handled in the code making them more robust.
 
=== Friday, June 1st, 2012 ===
; Dr. Singh
* Starlight removed, it looked cool but caused too many problems behind the scenes that I haven't been able to fix.
 
== May 2012 ==
=== Thursday, May 31st, 2012 ===
; I Said No
* Particular random events now occur based on how long the round has been running. Spatial Tears, Kudzu, Solar Flares and Ion Storms can occur right from the start. Wormholes, blobs, radiation, viruses and meteors will only occur after 40 minutes have passed. Black Holes and Blowouts occur only after 80 minutes have passed.
* Blowouts are back in the rotation, as you might have guessed. They no longer blow up all the lights on the station, too.
* Meteor random events will now strike from one direction rather than swarming in from all sides. You also get three minutes to prepare before the meteors arrive. Meteor Storms after the 80 minute mark will be far worse than those before it.
* Meteor Shield Generators are now available in emergency storage. You can also turn lattices into anti-meteor barricades by using rods on them. Weld barricades to dissassemble them,
 
=== Tuesday, May 29th, 2012 ===
; AngriestIBM
* So um, you know how the mulebot didn't actually have any delivery locations set up? That's fixed now. I FORGOT OKAY THERE ARE A LOT OF THINGS TO PUT IN A MAP
 
=== Monday, May 28th, 2012 ===
; AngriestIBM
* Beds now have a "sleep in" verb. If you lay down and use it...you sleep in them! And you can press the laying/standing toggle button to..wake up! Whoa!
 
=== Sunday, May 27th, 2012 ===
; I Said No
* Miners now start with three extractor rigs and two extra crates of furnace fuel.
* Metal, Glass and Rods stacks will now give messages when adding to or otherwise manipulating them.
 
=== Thursday, May 24th, 2012 ===
; Infinite Monkeys
* You can now click the inventory button with an equippable item in your active hand to equip it. If you have an item equipped in that slot it'll be put in your active hand.
 
=== Tuesday, May 22nd, 2012 ===
; AngriestIBM & Supernorn
* Implemented Supernorn's cool new hud!! whoa!!
* Primer: Intents selection is now done by clicking the appropriate square of the intent panel.
* Drop is the half-tile below throw (To the right of hands)
* Active hand selected by clicking the appropriate hand slot.
* Most alerts, like extreme cold, now only show up when there actually is an alert.
* Also the inventory can now be hidden. Belt, pockets, and backpack are always visible, however.
* Nonhuman mob HUDS are probably broken as fuck right now.
 
=== Monday, May 21st, 2012 ===
; AngriestIBM
* Thanks to a generous donation from the Change the Brig Slightly Foundation, the brig has been changed. Slightly.
* Also implant locks are just gone in general now.
* Cyborgs can use the goofy PageUp switchhands hotkey now too! Switch through your active modules!!
 
=== Sunday, May 20th, 2012 ===
; Infinite Monkeys
* More suicide methods.
 
=== Friday, May 11th, 2012 ===
; LLJK-Mosheninkov
* Made emergency suits less shitty (but still quite shitty!) and made them more orange instead of salmon. Also changed their in-world icons so the suit and helmet don't look like a mob standing there
 
=== Thursday, May 10th, 2012 ===
; Infinite Monkeys
* Added a bunch more crew objectives and enabled the system. AngriestIBM did all the hard work coding the framework so thank him!
 
=== Wednesday, May 9th, 2012 ===
; AngriestIBM
* Unfortunately, the recent oxygen garden renovation attracted a family of bears. As the resulting enactment of NanoTrasen bear-elimination protocols resulted in the garden's complete atomization, the bar and kitchen have been relocated to the new space.  A new crew area has been installed in their former location.
 
=== Tuesday, May 8th, 2012 ===
; Procitizen
* Okay, let's try this again! Now scientists have access to chemistry and chemistry has been returned to the research sector.
 
; I Said No
* Touching foam no longer puts the reagent into your body, and neither does splashing. If you want it in your system, you have to inject or consume it.
* NanoTrasen Medical reminds all personnel not to overdose on medicine and stimulants.
 
; LLJK-Mosheninkov
* Crew quarters has been replaced with a much more eco-friendly oxygen garden.
 
=== Monday, May 7th, 2012 ===
; Procitizen
* Made the Medical Doctor uniform slightly more red
* Killed Chemists and moved Chemistry into Medbay for doctors to use
 
=== Sunday, May 6th, 2012 ===
; Dr. Singh
* Health shouldn't jump around wildly anymore. Please let me know on the forums or in IRC if you still get weird health behaviors.
 
=== Saturday, May 5th, 2012 ===
; Infinite Monkeys
* Vampires can now create thralls for 300 blood.
 
; I Said No
* Mixed Mode: Chaplains should no longer be selected to be a Vampire. They should be assigned Traitor or Changeling instead if this occurs. Report any instances of Vampire Chaplains, thanks.
 
=== Friday, May 4th, 2012 ===
; Infinite Monkeys
* Lots of vampire changes, still a work in progress, feedback would be appreciated in the suggestions thread. Changes:
* Disease Touch is back to being deadly, but is non-contagious. Use it to kill important personnel I guess?
* Blood count now displayed in the Status menu.
* Cloak of Darkness and Mist Form should work properly now.
* Blood draining requires one click and continues until interrupted. It also has a chance to stun/KO.
* Other misc changes to cooldowns, blood costs, etc.
 
; I Said No
* New item: Mechanised Boots. Industrial Armor no longer confers a speed boost - the boots do that now.
* Geological Scanners now show different decals for different things. Some things share decals, so it is still wise to check before you dig.
* Abandoned Loot Crates can sometimes be dug up via mining. Don't ask how they got buried in solid rock.
* Changed the Power Hammer. It can be now used mostly like a regular mining tool (pick, etc), took out that stupid "useless collapse" thing.
* Fabricator Item Lists can now be filtered by category. The option is down the bottom. Also you can now eject ore even while it's busy building something.
* Ore Extractor Upgrades now fit on mining belts.
* Fibrilith and Miracle Matter are now properly loaded from using a satchel on the Fabricator by hand.
* You can now click-drag ore and produce into crates to load them in rapidly, provided the crate isn't locked.
* Jumpsuits and shoes from Fabricators. Woah.
* Electricians can no longer have a suit of industrial armor as a traitor item.
 
=== Thursday, May 3rd, 2012 ===
; Procitizen
* Latex gloves now obfuscate fingerprints instead of completely hiding them.
* The maximum number of fingerprints on any given object has been increased from 3 to 6.
* Added an experimental 64x64 icon mode, check under the Icons tab near File.
 
; I Said No
* Satchels now come with visible meters to show how full they are.
* Large Ore Satchels can be built at Mining Fabricators, from 25 fabric and 3 Bohrum. They hold 75 ore each.
* Power Hammers will shatter weak rock formations within a small range of the tile you strike.
* Mining and Robotics Fabricators start with 20 of each basic ore pre-loaded. No more scavenging for cables and such.
* Fibrilith and Miracle Matter can now be loaded into a fabricator via click-dragging, same as normal ores.
* Diseased Touch/Grave Fever no longer stuns, and does less toxic damage.
 
=== Wednesday, May 2nd, 2012 ===
; AngriestIBM
* Apparently flash powder's recipe was critically immersion breaking, and as such it now also uses chlorine.
* Also avoid purple beams.  Trust me on this.
 
=== Tuesday, May 1st, 2012 ===
; I Said No
* Extractor rigs now come with an inbuilt GPS for locating them.
* Miners now start with three satchels and three light mining charges each.
* Explosions will now weaken and crack most asteroid tiles that they didn't destroy outright.
* Mining belts should now be able to store mining PDAs, as intended. Rock worms are no longer on a diet.
* The beds in the brig can no longer be used for buckling.
* Added a furnace room on the main station for an emergency power supply.
 
=== Tuesday, May 1st, 2012 ===
; I Said No
* Mineral Accumulators and Ore Extraction Rigs start with a fully charged 7500 capacity power cell already loaded.
* Made cell chargers charge up power cells much faster.
 
== April 2012 ==
=== Saturday, April 28th, 2012 ===
; Infinite Monkeys
* New arrivals can spawn as traitors in certain situations.
* Non-antagonists with security implants can no longer use cloaks. Traitors who manage to obtain a sec implant can.
 
; I Said No
* Reworked a bunch of background stuff for mining. Report bugs if any come up.
* Small asteroids now have a chance to be made of solid mineral, containing hundreds of units of ore. You can't dig them with regular tools.
* Miners can now create and set up extractor rigs near said asteroids. They will gradually extract ore from them over time.
* Upgrades can be made for said rigs that expand their capacity, increase their drilling speed, and give them a teleporter.
* You can click-drag a crate onto the rig to empty all ore from it into the crate, or you can smack the rig with a satchel to fill the satchel up.
* Rigs will also send messages to miner PDAs if something occurs. PDAs can be put on mining belts now, too.
* Moved the cargo pad in Mining closer to the fabricator.
* Miners now ACTUALLY have their double mining speed and weird tile warnings perk. It wasn't in effect before because apparently the Chaplain had it instead.
* Plasmastone is actually useful for something now. Holy SHIT
 
; Dr. Singh
* Changed the middle click shortcut to just swap hands. Apologies to anyone who liked it but it breaks too many things that were built around the whole active/offhand idea and just feels awkward and wrong.
 
=== Friday, April 27th, 2012 ===
; I Said No
* The Request Console at QM and commercial vending machines now accept ID cards. They use money straight from your bank account so now you don't have to screw around with cash and ATMs.
* Grones Soda now has the flavor in the description rather than the name. The gigantic entry on the vending machine page was bugging me.
 
=== Thursday, April 26th, 2012 ===
; I Said No
* Three new traders for QMs to interact with. One of them is a randomised generic trader.
* You can now haggle with traders. Hit haggle, type in the new price you think you should pay per unit, and the trader will meet you somewhere halfway. Don't try to rip them off or push it too far, though!
* Rolled all the fruit/veg/herb commodities in the Shipping Market into a single category rather than having them all be individually priced.
* Couple of new commodities. Meat, Robot Parts, Glass, Metal. Maybe some others I forgot.
* You can now select the amount of items you want when a trader is selling to the station.
 
; Dr. Singh
* Middle click now uses your offhand. Thanks MyBlueCorners for putting in the effort on this one. Cue complaints from people with laptops and cheap mice in 3... 2...
* Control click is now pull. Yep. It's finally the future.
* Added one of those top left corner action buttons to turn your tank valve on and off. You'll still have to adjust the pressure the old fashioned way.
 
=== Monday, April 23rd, 2012 ===
; I Said No
* Automatic Mining Bots are now craftable. Hard Hat > Prox Sensor > Robot Arm > Pickaxe or Drill. Mining station starts with two of them.
 
=== Sunday, April 22nd, 2012 ===
; Procitizen
* You can now examine stuff by holding down alt and clicking on it. For real this time though.
* Local Air Monitors have taken a vow of silence, forever
 
; I Said No
* Mucked around with a ton of background shit. Be sure to report bugs.
* New gamemode: Mixed. It's not in the rotation yet because it still needs some live testing.
* Predators can now force unbolted doors open with their bare hands.
* Added a cell charger to the mining outpost, since they can make cells now.
* Furnace fuel now lasts longer.
* Traders will now periodically contact the station with offers. It is the responsibility of the Quartermasters to accept or decline, and work out the other various logistics of trading!
* Thus far there is only one trader. More will be added soon.
 
; AngriestIBM
* You can now repair APCs with the amazing power of screwdrivers, cabling, multitools, and wrenches.  A real toolbox teamup.
 
=== Friday, April 20th, 2012 ===
; Procitizen
* Welding masks can be moved out of your eyes so you can see stuff.
* Replaced the Holy Water bottle sprite with one that's significantly more cooler. (Hempuli you are a boss sorry I didn't do this sooner)
* Changed the revolver/generic gunshot sound to something meatier and less compressed.
* Local Air Monitors now produce annoying beeping sounds when there's an atmosphere problem in compliance with Space OSHA standards! Place your bets on when this will be removed!
 
; I Said No
* Geological Scanners and Power Hammers now work instantly rather than after a delay.
* Any given tile of ore has a rare chance to carry twice as much ore, and a very rare chance to carry four times as much.
* Power Hammer cost was changed, and both it and Powered Picks now have more charges.
* Power Hammers now have a 50% chance to uselessly collapse a seam on multiple weakenings, rather than 95% as before.
* Mining Manufacturer can now produce power cells and flashlights.
* New high-end equipment for miners: Mineral Accumulator. Works like a combination between a black hole and a cargo teleporter - will drag all nearby ore to it and teleport it to a cargo pad. Needs a power cell to run.
* Two new gems! One is Fibrilith - redeemable for 40 fabric at a manufacturer, or sellable. The other one is best left discovered for itself.
* All Manufacturing Units now have an adjustable speed setting. Can be set to run at double or triple speed. Beware! Doing so consumes a LOT of power from the local APC!
* Cyborg farts have new text to distinguish them from human farts.
 
=== Saturday, April 14th, 2012 ===
; I Said No
* Did some background work on new jumpsuits you may see one day soon!
 
=== Thursday, April 12th, 2012 ===
; Infinite Monkeys
* Fuck stungloves.
 
; I Said No
* That stupid RIG Armor is no more. Now there is Industrial Space Armor, with a nice new look. It also protects you from explosions now, too.
* Cost was reduced for the armor. You also manufacture both pieces at once, rather than individually.
* Space suits are also now manufactured as a helmet/suit set, too.
 
=== Wednesday, April 11th, 2012 ===
; Dr. Singh
* Fixed that explosion bug I caused. Sorry about that. About fixing it, I mean.
* The stars now produce light as intended. Ambient lighting from exterior windows and/or gaping holes. No more sticky darkness (hopefully).
* Changed explosion processing to guarantee that nobody can outrun the blast radius due to lag.
* Improved the chance for an electric chair's non-lethal setting to de-rev.
* You can now quick-stack some items by holding one in your hand and dragging another onto it from the floor. Currently works for sheets of glass and metal, rods, floor tiles and wire coils.
 
=== Tuesday, April 10th, 2012 ===
; I Said No
* Mining speed cut in half universally. On top of this, miners dig twice as fast as everyone else.
* As an added bonus, Miners start with powered picks instead of regular ones.
* Plant Pots in Hydroponics now consume half as much water as before.
 
; Dr. Singh
* Why could electricians build Syndicate gear anyway? If Nanotrasen could just make that stuff security would have cloaks in their lockers.
* Electricians can no longer scan traitor gear. They can scan a few more things around the station to make up for the lack. Please let me know if you notice anything electricians can't scan that they should.
* New traitor item added for electricians: A fancy Syndicate scanner that can scan traitor gear.
* E-mag cost upped from 3 to 5 since they do everything and are really really good. Radio jammers reduced from 5 to 3 because they should be used more, especially now th--BLARGH
* E-magging a cyborg no longer unlocks the interface, instead it fries the cyborg's connection to the Laws database. It doesn't compel the borg to help you or anyone. It just removes all laws.
* Added confirmation popup to 'State All Laws' so AIs will be less inclined to reveal things they shouldn't.
 
=== Sunday, April 8th, 2012 ===
; AngriestIBM
* Three words: Easter. Egg. Hunt.
 
=== Sunday, April 1st, 2012 ===
; I Said No
* Added Zombie and Alien modes to standard round rotation.
* Added several powerful guns to abandoned loot crates that may only be used if your character is named "Iji".
* Fixed the Flamethrower.
 
; Dr. Melon
* Re-added the Clown job in all its entirety.
* The clown can now breathe in space.
* The clown can now fly.
* The clown can shoot lasers from his nose.
 
== March 2012 ==
=== Friday, March 30th, 2012 ===
; AngriestIBM
* The new electronics update requires 2x buzzers, 4x diodes, and 5x fuck mport's awful code.
* Also I renamed the electronics data disks to modules so they don't get confused with actual data disks. Do they have any utility beyond plugging into scanners to give you a list? Maybe I should just replace them with a printout of the parts needed or something.
 
; Dr. Singh
* Thanks to Tobba for the updated lighting code. Lighting is now calculated differently, allowing for some neat new tricks.
* Fixed the party alarm.
 
=== Tuesday, March 27th, 2012 ===
; Procitizen
* '''New Thing''': Shard Recycler in the bar! It can turn glass shards into cups and plates!!!
* '''Sorta New Things''': Shot and wine glasses, can be made with the Shard Recycler (see it's not useless)
* Bar stools! They do nothing oh well
* Changed the firesuit sprite so it's less neon green and Denis Leary approved
* Fixed emergency suits so they protect you from space a lil bit instead of making you more vulnerable (what the fuck mport)
 
=== Saturday, March 24th, 2012 ===
; Dr. Melon
* Gone are the days of unstable medical practice: bruise packs and ointment tubes have been replaced with chemical patches!
* Empty patches have been added to chemistry - use a syringe to fill them.
* Nicotine patches are available in the cigarette vendors.
* You can make new patches with the general manufactuer.
 
=== Wednesday, March 21st, 2012 ===
; Infinite Monkeys
* Proximity sensors, and assemblies that use them, should now work.
 
=== Thursday, March 15th, 2012 ===
; I Said No
* More wizard mode changes:
* Wizards start without their robes. They can now retrieve them from the wardrobes - they have a choice of three different styles now.
* New selectable Wizard thing: Staff of Cthulhu. Makes corruption ritual faster, hits harder than a normal staff and will horribly shock anyone trying to steal it.
* Arrival, Escape and Supply Shuttles, as well as the Solar Panels, no longer count towards the total percentage of corruption.
* Corruption percentage count should be more accurate now.
 
=== Thursday, March 15th, 2012 ===
; I Said No
* Wizard mode changes again:
* The Chaplain is now the Wizard's natural enemy. He has immunity to all magic and the ability to remove corruption.
* Wizards are immune to each other's spells as long as they have their outfit and staff equipped.
* The Chapel is a safe haven - Wizards cannot teleport directly into it or use spells inside. This protection stops at 40% corruption, however.
* The Corruption now has various effects that get worse as more of the station is corrupted. Wiz and Chaplain are immune to these.
* At 30% or more corruption, the Wizard will slowly regenerate health while inside.
 
=== Wednesday, March 14th, 2012 ===
; I Said No
* You can now select whether you want to hear admin played sounds or not. Look under the Soundscape option.
* Admins can now optionally announce that they're playing sounds and what the sound filename is, like a DJ or something.
 
=== Sunday, March 11th, 2012 ===
; I Said No
* Erebite and Cerenkite power cells can now be manufactured. They regenerate power on their own. Erebite Cells will explode on contact with heat or fire, however.
* Shaving off a Wizard's beard will cause them to become too ashamed to cast offensive magic for a short while.
* Couple of new facial hairstyles.
 
=== Friday, March 9th, 2012 ===
; Dr. Singh
* Added peanuts and peanut butter. There's also a few secret recipes, uh huh.
* Fixed a ton of runtime errors and weird bugs and the main background loop slows itself if the server load gets really bad.
* The bosses found out about that sweet hidden VR room the CE built and made us remove it, OSHA or something I don't know. Supposedly some assistant still has the combat program somewhere.
* Due to your diligent research and development Nanotrasen is now able to interfere with the science teleporter. It's expensive so they only bothered to jam security.
* There's a cool trick for robusting you can do thanks to a certain bug fix. What is it? That would be telling.
* Exploding machinery sprays shrapnel around when it explodes.
 
=== Thursday, March 8th, 2012 ===
; Procitizen
* Fucked with the plasma generator so now it's basically just a portable cell charger
* Fixed critter jumping issue
* Changed the singularity icon from a shitty photoshop brush to a shitty photoshop circle with edge glow
* Modified the Head Surgeon
 
=== Tuesday, March 6th, 2012 ===
; AngriestIBM
* You know how the AI couldn't see visual text things like "bob picks his nose" or whatever before? Now it can!!
 
=== Monday, March 5th, 2012 ===
; I Said No
* '''Bugfix:''' Corruption should now be applied to a whole area rather than patches.
* '''Bugfix:''' Corruption should no longer be affected by light levels.
* '''Bugfix:''' Wizards should no longer temporarily spawn naked on the Arrival Shuttle.
* '''Bugfix:''' The end of the round should now correctly state whether the ritual was a failiure or success.
* '''Change:''' Corruption Ritual now completes more quickly.
* '''Change:''' The Corruption objective now needs 40% of the station corrupted, down from 50%.
* '''Change:''' Clairovoyance's cooldown was lengthened from 10 seconds to one minute.
* '''Addition:''' A Magic Mirror in the Wizard's Station. Wizards that examine it will be told all objectives that need to be completed.
* '''Please report any persisting or new bugs! Thank you!'''
 
=== Sunday, March 4th, 2012 ===
; I Said No
* Wizard rounds now work differently. The wizards will win immediatley if they complete all their objectives - which always consist of killing three specific targets and corrupting 50% of the station.
* Wizards now start with the spells Clairvoyance and Corruption Ritual. A few more effects were added to Pandemonium.
 
; Infinite Monkeys
* Revolvers now come with two spare clips, and ordering revolver ammo gives you three AP clips.
 
=== Saturday, March 3rd, 2012 ===
; I Said No
* Cloaking devices now periodically flash instead of flickering or doing nothing. They were reverted to their original cost also.
* Wizards now spawn with large, luxurious beards properly befitting their magical station, and their hats actually look like hats now.
* Added new effects for some spells.
 
== February 2012 ==
=== Sunday, February 26th, 2012 ===
; I Said No
* Cloaking devices no longer betray their presence by flickering. They are a bit more expensive to compensate for this.
* Keep your eye out for hunters. Yes this is some cryptic bullshit, what of it?
 
=== Sunday, February 19th, 2012 ===
; Infinite Monkeys
* Added a teleporter thing for scientists! Needs feedback and will be worked on more when I have time. The coordinates you input are modified to get the actual value, and the modifications made are randomised each round.
 
=== Monday, February 13th, 2012 ===
; Infinite Monkeys
* Added a new traitor item, only purchasable if you have an assassinate objective, which allows you to track IDs registered to your target(s).
* Buffed the rad crossbow a few days ago but I forgot to update the changelog. Give it a try sometime!
 
=== Saturday, February 11th, 2012 ===
; DrMelon
* Rejoice, DWAINE users! There's a book to teach you all about the new DWAINE in the artifact lab.
 
=== Friday, February 10th, 2012 ===
; AngriestIBM
* Re-added the personnel that we had all missed so dearly, who would always bring a smile to the collective faces of the crew with their lighthearted antics and wonderful jokes.
* And by that I mean Medical and Technical Assistants!  Normal vanilla assistant is now "Staff Assistant."
 
=== Monday, February 6th, 2012 ===
; Dr. Singh
* The AI can de-electrify all the airlocks it controls.
* AI and Cyborgs get an extra popup to confirm shocking doors and turning off engine components.
 
=== Wednesday, February 1st, 2012 ===
; AngriestIBM
* Hey you can research artifacts on the mainframe.  As opposed to that backup console.
* Default location for the research program is /mnt/artlab.  There's a readme.  You could maybe read it. That would be neat.
 
== January 2012 ==
=== Friday, January 27th, 2012 ===
; AngriestIBM
* You should be able to configure Guardbuddies again. Try "cd /mnt/control" (This is the default mount for the tape holding the buddy interface) and then "cat readme"
 
=== Wednesday, January 25th, 2012 ===
; AngriestIBM
* It's a new map holy goddamn.  I guess report bugs on the forums?
* No the new research stuff isn't finished, we're all very sorry ok. The RD has recieved a cookie from the computer company as a token of apology.
* You can just suicide to leave VR.  If you die in the game, you DON'T die irl.
 
=== Thursday, January 19th, 2012 ===
; Infinite Monkeys
* Fixed electric chairs.
* Electric chairs and electropacks can now derev!
* Made the changeling DNA points system more transparent yesterday.
 
=== Tuesday, January 17th, 2012 ===
; DrSingh
* The "help I can't die" bug where everyone's health stops updating should never happen again.
* Large swarms of admin created creatures, giant fires, blobs, etc no longer lag horribly. Neither does the unban panel. It's still slow the first time but after that it's smooth.
* Game ticks now happen at a consistent rate until things start lagging really really bad.
 
=== Monday, January 16th, 2012 ===
; DrSingh
* Sikh siropa and turban in the chaplain's closet. Dr. Singh is still not a real sikh, or a real doctor.
* Bunch of errors fixed and performance work, lots more to go. If anything unusual happens or just breaks please leave a query with details to drsingh in IRC.
 
=== Sunday, January 15th, 2012 ===
; Infinite Monkeys
* Horror form isn’t harmed by stepping on glass and can consume with an Agressive grip.
* AI can now make an intercom (VOX) announcement once every two minutes!
 
=== Friday, January 13th, 2012 ===
; Pantaloons
* Added a neat feature where if someone is kn--NNGH.
 
=== Thursday, January 5th, 2012 ===
; AngriestIBM
* Reduced syndicate cyborg suit cost by an entire telecrystal!
* Oh and pathology is still gone. It will be back eventually. Just felt I should note that somewhere official.
 
== December 2011 ==
=== Thursday, December 15th, 2011 ===
; AngriestIBM
* Added an "about" button to the traitor uplink menu. Not everything has an entry yet, though.
 
=== Thursday, December 8th, 2011 ===
; AngriestIBM
* Removed implant locks from ALL airlocks and lockers. Guns retain their locks, however.
* Please report if your job suddenly cannot access a vital locker or if suddenly every jerk can, etc.
 
== November 2011 ==
=== Thursday, November 17th, 2011 ===
; AngriestIBM
* Added a centcom report to nuclear mode.
* Injectors are back.
 
== October 2011 ==
 
=== Tuesday, October 26th, 2011 ===
; Procitizen
* Fixed a TON of shit that was breaking the health system, a lot of it is definitely still broken but it's a start!
 
=== Sunday, October 16th, 2011 ===
; Procitizen
* Changeling reports the number of DNA absorbed at round end
* Revolution ends with nobody winning after ~50 minutes (please don't metagame with this :[)
* AI turrets now fire every 1.5 seconds instead of 3 so maybe now they're useful
* Cleaning a floor/stain with a mop will now clean every stain on that turf
* Added cameras/viewers to the Solitary Chamber in Security
* Moved the solitary gas chamber controls to the room south of the brig
* HoS office reworked a bit, fixed basically everyone having access to his shit
* try grabbing someone and clicking on a window :V
 
=== Saturday, October 15th, 2011 ===
; AngriestIBM
* Electricians can now load all components on a given tile onto a frame by clicking and dragging one onto said frame.
* You know, like how you load a satchel. Pretty much exactly like that.
 
=== Saturday, October 1st, 2011 ===
; JackMassacre
* Mind Slave implants cost only a little more than a pipe bomb now, and last longer. Let's see how this works out.
* Engineering space suits don't slow you down nearly as much anymore, but still more than originally.
* Mining fabricators now produce engineering space suits and engineering space helmets instead of regular ones.
* Various typo fixes to go along with your re-rebalancing. Delicious.
 
== September 2011 ==
=== Friday, September 30th, 2011 ===
; JackMassacre
* QM shipping list altered: More choices, more descriptions, some old crate contents have been changed.
* The worth of Mauxite, Molitz, and Pharosium as a shipping commodity has been lowered to curb exploits. This will be more meaningful later.
* Emagging mining explosives now sabotages them so that they blow up in the user's face, rather than unlocking the targets they're usable on.
* Traitor Miners now get special job-based syndicate items: hacked low and high yield mining explosives. These behave as old emagged mining explosives.
* Both hacked and emagged mining explosives now have their own added descriptions upon examine, to vaguely reveal that something is different about them.
* Mind Slave traitor item telecrystal cost has been increased threefold.
* RIG suits now actually protect against radiation, as in the blowout random event, and nuclear reactors, etc.
* Engineering space suits are now twice as slow to move around in when walking, and are immensely slower when traveling through space. Examine desc updated to reflect this.
 
=== Tuesday, September 27th, 2011 ===
; JackMassacre
* Traitor roles are now chosen before job roles instead of vice versa. If you are chosen as changeling or traitor, you cannot then be chosen as AI, Cyborg, HoS, or Security, and revheads cannot become those or any head of staff position. However, if you are not chosen as a traitor type, you can now still become one of those jobs. If you want to reliably be chosen for those jobs, simply turn off your "be traitor?" option in preferences for the relevant mode.
* Clarified some random event AI laws, cleaned up some logical contradictions, fallacies, and loopholes in them as well. Added an excessively wordy new one.
* Doubled the chance that mining a (?) block will yield uqill or telecrystal as opposed to cytine.
* Fixed even more game mode checks that weren't accounting for the Head Surgeon position as a head of staff.
* Fixed teleport beacon exploit that was still allowing players easy entry into syndicate and wizard stations. Thanks to nice, honest players for admitting to this bug after being carefully and politely threatened.
* Mind implant use is a lot more obvious to admins in logs now.
* A bunch of additional admin options added for easily spawning human mobs of every job type, both genders.
* Moving inside of the DNA scanner in genetics will now close the console window if you have it open. You should require a partner in Science if you want to alter your own DNA.
* Attempting to Mind Slave implant someone who already has a security implant will fail, giving both target and user a failure message.
 
=== Tuesday, September 20th, 2011 ===
; JackMassacre
* The emergency shuttle in wizard mode will now fail to arrive the first time if called before the 20 minute mark, but will always succeed the second time. This should give the wizard more time to complete his objectives if dealing with a crew of pansy little girly coward spaceboys.
* Preliminary human NPC class expansion with fairly convincing combat and arrest behavior.
* Tripping on foam will be slightly less stunning now, in accordance with sanity.
* Firing a gun from point blank will no longer use up double the ammo/charge.
* You will now attempt a point blank shot on any intent other than 'help', rather than only on 'harm'.
* A point blank shot's extra stunning time has been cut in half, since it was previously excessive.
* Reloading a gun with ammunition will give a success message now.
* Even more cases of crates trapping buckled-in folks, bugging them out, have been eliminated.
 
=== Tuesday, September 13th, 2011 ===
; JackMassacre
* A message is now displayed when someone is successfully hit by gunshot or other projectile weapons, unless the weapon is silenced.
* Disability blocks in genetics should be a bit more difficult to isolate now. Why? Who knows.
* Fixed some random event AI laws for spelling errors, ambiguous wording, and conflicts with default laws.
* Fixed Flash not displaying blind message properly on its final use upon burning out.
* Added some warning messages when various items are used if they are empty of necessary reagents.
* Fixed crates scooping up people who are buckled to beds and chairs, causing buggy problems.
* Added warning messages when fire damage is applied to people with fire immunity superpower.
* Cloakers were not properly being decloaked when shot with projectile weapons. Now they are, and there's a visible message too.
* Even more new and improved logs, warnings, and options to aid Admins in dealing with rule breakers.
 
=== Monday, September 5th, 2011 ===
; AngriestIBM
* Cyborgs/Eyebots can now use ";" to use the radio, like everyone else!
* Also if your radio mysteriously stops working as an eyebot, try opening the radio panel. That should fix it. I hope.
 
=== Sunday, September 4th, 2011 ===
; JackMassacre
* Slipping on wet surfaces probably shouldn't stun for half an hour. So now it doesn't.
* Aliens no longer receive starting message that part of their goal is to kill the AI, since it isn't.
* Wizards no longer receive objectives to kill other wizards.
* Nuke mode syndicate radio headsets should always be visible now.
* Random event AI laws no longer refer to "The Mailroom".
* Admin-spawned syndicate attack forces come properly equipped, and clothed now.
* Various continuing additions to admin tools for monitoring and busting potential griefers.
 
=== Friday, September 2nd, 2011 ===
; JackMassacre
* Nuke mode syndicates now get their own default radio channel accessible with :h. Organized.
* Revhead sorting wasn't checking if a candidate had already been chosen, resulting in one person filling multiple revhead slots. Fixed.
* Several checks still weren't taking the newish Head Surgeon position into account as a head of staff. Rectified.
* Communication intercepts were reporting disabled game modes as possibilities, often 100% confirming the current mode. Remedied.
* Admin-appointed wizards now work properly in wizard mode for determining round status. Wizardized.
 
=== Friday, September 2nd, 2011 ===
; Pacra
* Monkeys reagent-holding units decreased. No more supermonkeys, CHEMISTS.
* Human reagent-holding units slightly increased.
* Ethanol effects tweaked to reflect changes. Feedback appreciated.
* Pro Puffs now much more useful to the average crewmember!
* Fingerprints are added whenever you deactivate/reactivate security cameras.
* Stop whining about the rad-crossbow 'nerf,' the crossbow owns now ok
 
=== Wednesday, August 31st, 2011 ===
; JackMassacre
* Brig timers can now be examined to show time remaining, if any.
* Wizards lost their goofy little radios, gained actual spellbooks.
* Rad poison crossbow shot cost and recharge rate tweaked. Might be slightly more sane now.
 
=== Monday, August 29th, 2011 ===
; JackMassacre
* New Character Setup options: "Be Alien?", "Be Changeling?", "Be Revolution Leader?", "Be Wizard?". The previous choice of "Be Syndicate?" is replaced by these for their appropriate modes, but "Be Syndicate?" is still used for Nuke and Traitor modes.
* Wizards no longer take up job slots, and don't start with job-specific items anymore.
* Valid wizards are now selected regardless of the player's job preferences.
* Wizards now start with a Spellbook Uplink instead of a PDA, which only works for the wizard it spawns for.
* Wizard mode info picture and Wizardry 101 texts have been updatedwhere necessary.
* Revolution leaders should ALWAYS spawn with a flash now, or so help me #$!&.
* Flashes now have a different name and look when they burn out, and give a more noticeable message when it happens.
* Even more useful tools for admins to monitor rulebreakers with. You cannot hide.
 
=== Sunday, August 28th, 2011 ===
; JackMassacre
* Nuke mode shouldn't spaz out and cause everything to stop working anymore.
* Neutered unstoppable every-superpower-in-10-minutes geneticist griefers.
* Robotics bay gets its own cargo transporter. Send those piles of crates back to the QM! Send mining the gift of borgbuddy!
* Examining cyborgs now shows you if they have a power cell inserted, and what the charge is at. Don't leave your robofriends without power!
* Cyborg burn damage is fixed by replacing exposed wires, which now show their damage in examine.
* Fixed a bunch of items not showing up in your hand properly when plucked out of things.
* Added several additional layers of anti-grief notices for admins to bust you with. We're watching you, jerks.
* Fixed cloaking device exploit.
* Several Wizard movement spells now put the caster out if they are on fire.
 
=== Monday, August 22nd, 2011 ===
; JackMassacre
* Robotics manufacturers now produce high capacity power cells. YOU STILL HAVE TO CHARGE THEM BEFORE USE.
* Cyborg teleport upgrade functions via teleporter beacons now, only costs 250 charge per use, and has a much cheaper material cost to manufacture in Robotics.
* The progress bar for charging a power cell in the Cell Charger wasn't displaying properly. Fixed.
* Teleportation no longer works while you're unconscious/dead.
* Wizard teleportation scroll requires wizardliness to read.
* Wizards can now magically resist being forcibly transformed.
* Wizard mode victory and loss messages fixed.
* Hand teleporters cannot easily get you into the wizard and syndicate stations anymore.
* Cyborg teleport upgrade mineral cost fixed, and upgrade moved down to tier 2.
 
=== Sunday, August 21st, 2011 ===
; sniperchance
* Greatly improved the fart/poo sound.
* Also I'm the one that originally put in (and took out) religions/fatties, lmao f*ckin owned u stupid nerds - xoxo, sniper
 
=== Tuesday, August 16th, 2011 ===
; JackMassacre
* Exciting, new, streamlined Job Ban options for administrators!
* Empty wizard objectives almost certainly fixed.
* Wizards now start with Magic Missile as well as Phase Shift, and learn 4 additional spells of their choice.
* Wizard spells Magic Missile and Ice Burst no longer spam spell chants when there are no valid targets.
* Wizards now start with the Teleportation Scroll, Wizardry 101, and SPACE GRIMOIRE papers in their inventories.
* Wizard spell Doppelganger now has a spell chant.
* Wizard Shuttle revamped a little bit.
* New Wizard spell: Spell Shield.
 
=== Monday, August 15th, 2011 ===
; JackMassacre
* Wizard spells Ice Burst and Magic Missile should no longer hit or target ghosts.
* Wizard spell Clown's Revenge can no longer target cyborgs, which it didn't affect anyway.
* Wizard staff must be held in hand to cast at full power, rather than simply carried.
* Wizard spell Soulguard shouldn't stick you in a wall or outside of the wizard shuttle anymore.
* Wizard spells Teleport, Soulguard, and teleport scroll effects work off Z level now.
* Wizard's summoned golem only attacks people now. Future wizard minions will generally follow suit.
* Blind spell adjusted down, slightly. Should be just right.
* New Wizard spell: Animate Dead.
 
=== Sunday, August 14th, 2011 ===
; JackMassacre
* Wizard-summoned golems won't attack each other anymore.
* Weakened wizard spell effects without the staff tweaked up very slightly, all around.
* Wizard spell "Enchantment: Soulguard" now puts you out if you're on fire.
* Blind and Blink wizard spells tweaked up a bit.
 
=== Saturday, August 13th, 2011 ===
; JackMassacre
* Cyborgs now get a message when their interfaces are locked/unlocked.
* Wizard staff check wasn't working at all. Fixed, and the staff is vital now.
* Clown's Revenge wizard spell had its range reduced to adjacent tile.
* Warp wizard spell had its range increased to any visible target.
* Knock wizard spell now opens closets and crates too, and causes cyborg head compartments to blow open, damaging them and exposing their brains.
* Blind wizard spell now briefly stuns the target, lasts twice as long, gives a visual effect, and displays a success message.
* Casting a spell without the wizard staff will give you a message about how it was weakened, and why.
* SPACE GRIMOIRE located in the wizard's shuttle updatedwith new spell descriptions.
* Head of Security and Security can no longer be chosen as wizards.
* Wizards no longer start with any ID card. Deal with it.
 
=== Wednesday, August 10th, 2011 ===
; JackMassacre
* Wizard mode info picture updated. Read it.
* Wizard spell cooldown lists updated. They were very, very outdated and wrong.
* Fireball spell causes fire now, cools down a bit slower.
* Blind spell cools down much faster.
* Teleport spell now displays its number of uses left in the destination choice window.
* Spell descriptions improved all around.
* Wizard shuttle's Magix System IV computer can teleport you to the station. No more getting stuck on the shuttle.
* Wizard shuttle now comes with 2 papers you can examine for vital info: Wizardry 101, and the SPACE GRIMOIRE.
* Wizard sandals now magically protect against the awful power of Segway Impacts.
 
== July 2011 ==
=== Wednesday, July 20th, 2011 ===
; Procitizen
* Fixed t-ray scanners not showing cables
* Increased cloaker "reveal time" on t-rays
* Added more space to the Head Surgeon's office
* Linked Robotics and Head Surgeon's office
* Decreased cost of Electrician and Chemist traitor items
* Fixed a lot of broken round start wiring
 
=== Tuesday, July 19th, 2011 ===
; Pacra
* 45-minute evacuation traitor objective has been removed. New replacement objectives soon.
 
=== Wednesday, July 13th, 2011 ===
; AngriestIBM
* Finally ported the disposal pipe dispenser. It's only about a year and a half late!
 
=== Saturday, July 9th, 2011 ===
; Procitizen
* '''New Job:''' Head Surgeon, King of Medbay
* You can hide in crates if you're lying down, good luck getting out though!
* Floor tiles nerfed a bit
* Buttbots will now adopt the original butt's skin color. apologies to those offended
 
=== Wednesday, July 6th, 2011 ===
; Procitizen
* Zombie disease is dumb pathology is dumb you're dumb if you make a "Procitizen removes YET ANOTHER THING" comment in OOC
* Fixed a bunch of reagents not calling updatehealth
 
=== Friday, July 1st, 2011 ===
; Nannek
* Reverted my previous update. Though bear in mind if you give out all access ids just to be a dick then you'll be jobbanned from all head roles.
 
== June 2011 ==
=== Thursday, June 30th, 2011 ===
; Nannek
* With the card access computer, you can no longer give people access to whatever your ID doesn't have. So if you're HoP you can no longer give people all access IDs, but only whatever your ID has.
 
; BurntCornMuffin
* Holy shit, I'm back. Also, I did a thing.
 
; AngriestIBM
* The PDA medical scanner automatically updates the medical records (Does anyone ever use those?).
 
=== Tuesday, June 28th, 2011 ===
; sniperchance
* Owns Syndrome now less obnoxious in ingame chat
* Removed the ability to shove a harmonica up your ass
 
=== Saturday, June 25th, 2011 ===
; Nannek
* You know what isn't broken any more? Alien!
* If you initially observe you will no longer be eligible for alien selection
* Fixed a few bugs with alien mode
* Added in a menu to the admin panel which allows you to track aliens and heads
 
=== Friday, June 24th, 2011 ===
; AngriestIBM
* You know what isn't broken any more? Nuke!
* Note: If nuke somehow still breaks please report it immediately.
 
=== Thursday, June 23rd, 2011 ===
; Nannek
* Decreased the speed at which weeds spread
* Added alien weakness to fire, they take double the damage humans take
* Alien weeds now only try to spread once and then don't run through their life proc again.
* Decreased the amount of aliens possible to spawn at the beginning of a round
* Fixed a few of the win conditions for this mode and revolution
* Alien's plasma decreases when they're not standing on weeds.
* If the queen dies another queen can be made, though this will cost 1000 plasma and .
 
=== Wednesday, June 22nd, 2011 ===
; Nannek
* Made the aliens be able to see pipes hidden in turfs when crawling through them.
* Added the alien game mode as an admin only game mode.
* Fixed a problem where the icons were messed up when pipe crawling
* Increased the amount of damage aliens do to humans
* The shuttle can't be called during alien mode
 
=== Tuesday, June 21st, 2011 ===
; Nannek
* Hunter aliens can now climb through the disposal pipes.
* Tweaked the alien game mode slight.
* Reintroduced the alien queen mob subtype and removed it from the class selection
 
=== Monday, June 20th, 2011 ===
; Nannek
* Added placeholder items for fuel rods, control rods and neutrons
* Fixed a problem where when you open a bombs valve it would wait for a while until it blew up.
 
; LLJK-Mosheninkov
* Reactivated four medals: Black And Blue, Expendable, Manhattan Project, Mission Complete
 
=== Tuesday, June 21st, 2011 ===
; I Said No
* New chef recipe: Swedish Meatballs.
 
=== Sunday, June 19th, 2011 ===
; Nannek
* Increased the amount of damage toxins, co2 and exposure to space does to you.
* You can no longer talk if there is no oxygen
* You can now use analyzers on pipes to see their contents/temperature.
* Made changes to alien weeds, meaning they can be destroyed and how they spread making their spreading more efficient. They also break open doors which are not bolted
* Increase the amount of plasma that aliens get from weeds
* There can only ever be one alien queen at a time
* updatedthe spawning system that picks from dead players to include dead players which are not only ghosts, but people still in their bodies
* Decreased the amount of time it takes for you to get up after resting
* Added a test room which allows new features to be tested on the server without disrupting the game currently in progress
* Added in the Barmans ability to taste what he drinks, meaning he'll get a message about what the drink contains
* Added a bunch of new alien critters so that if there are no dead people to pick from, an alien critter will be created instead. This will go through the same larva -> humanoid process.
* Decreased the amount of time it takes for a larva alien to evolve into a larger alien
* Disable an admin toggle on aliens being in game in preparation for a new game mode
* Modified the layers of the alien items so that they don't look out of place so much.
* Added a few more information options to the admin banning panel showing peoples computer address and ips
* Other miscellaneous fixes
 
=== Thursday, June 16th, 2011 ===
; Hobnob
* Couple of new traitor items for scientists. Metalfoam will now fill in holes in the floor.
 
=== Monday, June 13th, 2011 ===
; Hobnob
* AI can now click firedoors to open/close.
 
=== Saturday, June 11th, 2011 ===
; Procitizen
* Added a new effect for blowouts
* Tweaked radiation so it doesn't always stunlock you at some point
* Fixed brig cells not opening for security
* Removed Detective's security access
* The HoP is the HoP and not security with better access
* Fixed boxing ropes
 
=== Monday, June 6th, 2011 ===
; Hobnob
* Made initropidril harder to obtain by making the precursors metabolize faster in the body. Moved an ingredient to a safer place.
 
=== Friday, May 27th, 2011 ===
; AngriestIBM
* Added a work-around for a bug where some players using the latest byond version (482.1091) could not successfully enter text into a computer terminal. If you are running this version, there should be a manual enter button by the input bar.
* Please contact a coder (Read: Adminhelp it) if this still does not work for you!
 
=== Sunday, May 8th, 2011 ===
; Procitizen
* Made it so the SMES cells aren't automatically set up at the start of a round. Hopefully the engineers know what they're doing!
 
=== Thursday, May 6th, 2011 ===
; Pacra
* New traitor objectives: Unleash the singularity, destroy the captain's bonsai tree. If you get them, make sure they work correctly, tia
 
=== Tuesday, May 4th, 2011 ===
; Pacra
*  Detective .38 rounds available at QM manufacturer. How? HMMMM
*  Engineeers can no longer zip around the station in their ungainly spacesuits like they are some kind of pro space ballerinas
 
=== Monday, May 3rd, 2011 ===
; Pantaloons
* Due to overcrowding and budget constraints, CentCom has mandated that solitary confinement cells be limited only to the most dangerous of prisoners. All other crew members should be detained in the general population cell.
 
; Pacra
* Two new traitor items, a stronger pipebomb and "syndicate sauce." "Low-Yield Syndicate bomb" deleted.
* Traitor crystal costs changed, try it out, see what you think, give feedback.
* You can now ash out Pro Puffs in things like beer bottles to retain some reagents!
* other stuff, i forget
 
=== Sunday, May 2nd, 2011 ===
; Pacra
* Module storage redone, new AI modules: MakeCaptain, notHuman, ConservePower.
* Two heating implements can now light cigarettes.
* New type of cigarette packet available at the dispenser.
* Magic missle reverted to unlimited targets.
* Traitor donk pockets now quite useful.
* Captain's space suit no longer useless.
* bonsai tree.
 
=== Saturday, May 1st, 2011 ===
; Dropsy
* Greatly reduced the chance to get kuru. Type consume over a corpse, expect your reputation to fall with all factions across the wastes (of space).
* The teleport spell now has limited uses (try guessing how many).
 
== April 2011 ==
=== Saturday, April 30th, 2011 ===
; Procitizen
* OFFICIAL LIST OF THINGS MDS HAVE THAT CLOWNS DONT (wip):
* maint access
* a soul
* ??????
 
=== Friday, April 29th, 2011 ===
; Pacra
* Ice bolt's max targets now limited to 4.
* Magic Missle's max targets now limited to 5.
* Wizard is now hopefully less insanely powerful.
* Detective's lit cigs now face all four directions. YEEEAAAHHHH
 
=== Thursday, April 28th, 2011 ===
; Pacra
* Fire resistance mutation now protects you from welders, napalm, and fire! wow!
* Electrician's traitor item no longer a joke/nigh-useless.
* AI satellite is now actually defensible! You will no longer be murdered as AI by an assistant with a pair of shoes without repercussion!
 
=== Monday, April 25th, 2011 ===
; Pacra
* Port-a-Brig can no longer be escaped from within.
* Syringe Gun is only obtainable as a Medical Doctor traitor-item.
* Electricians have lost Singularity (space suit) access, gained a traitor item.
* Certain traitor item costs and objectives have been tweaked.
* Miners now have access to their APC.
* Chef now has access to his Culinary Maintenance airlock.
* I spelled my name right this time.
 
=== Sunday, April 24th, 2011 ===
; Procitizen
* You can swipe your ID cards on vending machines now! THANK GOD
* New things that you can transfer money from card to card with
 
=== Friday, April 22nd, 2011 ===
; Procitizen
* Added a new thing in the metal sheet menu. What does it do?? What can you do with it??? I DON'T KNOW!!!!!!!!!!
 
=== Thursday, April 21st, 2011 ===
; Dropsy
* Syndicates and rev leaders count as dead if they are turned into cyborgs, preventing rounds from lasting forever.
* Clowning spell works at touch range only.
 
=== Sunday, April 11th, 2011 ===
; Procitizen
* The AI's second law is now "You must obey orders given to you by human beings based on the station's chain of command, except where such orders would conflict with the First Law." Fuck everyone for making me have to do this.
* Corpses will stop decomposing if they're in the kitchen's freezer. will maybe extend this to the morgue later
 
== March 2011 ==
=== Tuesday, March 30th, 2011 ===
; Procitizen
* Wow nobody uses the changelog!!! what the hell
* Fucked with security so maybe it's less stupid? I don't know!
 
=== Thursday, March 24th, 2011 ===
; I Said No
* The station is now assigned a rating depending on the score earned.
* In Nuke Mode, any operatives who are in the brig and are restrained/stunned count as arrested. Arresting all operatives ends the game with a crew victory.
 
; Procitizen
* Added a bottle of that "glowy blue shit they spray on blood from CSI" to the detective's office.
 
=== Wednesday, March 23rd, 2011 ===
; I Said No
* Chemical mixtures can now be visibly (and audibly) told apart by their descriptions.
 
=== Tuesday, March 22nd, 2011 ===
; sniperchance
* New hairstyles in Character Setup (Afro, Bieber, Bowl Cut, Parted, Ponytail)!! Holy shit!!!!
 
=== Thursday, March 17th, 2011 ===
; I Said No
* The Seed Splicer in Hydroponics now works differently. It'll try to combine the best genes from both seeds. It isn't flawless, though!
* Mucked with the Be Captain/Be AI options a bit. Report any further/new bugs with them.
 
=== Tuesday, March 15th, 2011 ===
; Procitizen
* Use a glass/rglass sheet on a grille to put a window on top of it, oh boy!
 
; I Said No
* Solar Flare random event. Knocks out communications for a while.
 
=== Sunday, March 13th, 2011 ===
; Procitizen
* Security got redesigned!!!! whine on the unban forums if you hate it
 
=== Saturday, March 12th, 2011 ===
; Procitizen
* You now have the chance to spawn with a pen, a bottle of water, or nothing at all in your right pocket!!!!! WOW
* Chaplain gets a command to choose his religion now instead of the buggy ass popup menu at spawn
 
=== Friday, March 11th, 2011 ===
; Procitizen
* Added a bunch of lights outside of maint tunnel doors leading into workplaces.
* Plates in the kitchen to increase your immersion or whatever, break them over people's heads realistically!
* Fixed some map bugs who cares
* some more space gps stuff nobody will use lol
 
=== Thursday, March 10th, 2011 ===
; I Said No
* Hydroponics:
* Plant pots now visibly show the water level. The coloured bar flashing is bad, otherwise it should be easy enough to figure out.
* Harvest time indicators are now two small flashing green lights either side of the water bar.
* A compost tank/mulcher you can stick unwanted produce in to make more fertiliser. Features drag/drop loading.
* Desaturated the grass in Hydro a bit to make the plants easier to see.
* A fun new type of weed (the pest sort of weed) and two new plant mutations.
 
=== Friday, March 4th, 2011 ===
; I Said No
* New Traitor Item: Signal Jammer. Radios within a 6 tile range of an active radio jammer will not function properly.
* Fish no longer do damage or stunning when used to slap someone.
* Cable coil can now be loaded into manufacturing units to get Pharosium.
* Meatballs are now much more socially tolerant.
* Fish fillet + dough now = Fishburger instead of a bread loaf.
* You can now pee and crap in drinking glasses again. God save us all.
* Hopefully fixed Nuclear mode not ending with the shuttle's departure.
 
=== Tuesday, March 1st, 2011 ===
; Dropsy
* You can now not only toolbox a random person to death, you can also eat them after the murder. Type consume over a dead body to commit space cannibalism but beware of Space Kuru!
 
== February 2011 ==
=== Monday, February 28th, 2011 ===
; I Said No
* Couple of new speech description verbs for say. Low Health = "gasps", ... = "mutters", !! = shouts.
* The odds of hearing the dead have been greatly reduced. Don't bother trying to spam at the Chaplain from deadchat.
* Drinking alcohol now causes you to get gradually drunk over time, rather than being instant.
* An advanced state of drunkenness now causes you to sometimes shrug off melee hits and throw stronger punches.
* Plants will now show their sprouting state much sooner.
* Enhancing the production and maturation genes (into the negatives) should no longer have the opposite effect.
* Weeds should no longer arbitrarily stop growing.
* Dice and coins should fit in pockets now.
* You can now snip a grille twice with wirecutters to completley remove it.
* The sleep button should work now.
* Traitors should no longer be assigned to kill the same target multiple times.
 
=== Friday, February 25th, 2011 ===
; Procitizen
* Added a public market room so you can stop walling off the autolathe to sell your stolen security equipment or whatever.
 
=== Wednesday, February 23rd, 2011 ===
; Dr. Melon
* Brig doors now cannot be closed without starting the cell timer.
 
=== Tuesday, February 22nd, 2011 ===
; I Said No
* Hydro Satchels (now named Produce Satchels) can now carry all types of food. Chef gets one too.
* Click/drag/drop a satchel onto a table to dump out its contents onto the table.
* Chef's Processor can now be quickloaded with click/drag/drop.
* Cafe back doors are restricted to Barman (north) and Chef (south) access.
* The Lawyer has been disbarred for pounding his fist on desks and screaming at the top of his voice while court is in session.
 
=== Monday, February 21st, 2011 ===
; Procitizen
* The Mining Shuttle uses the new propulsion thrusters now! Yay???
* <s>Lobby music!</s>
 
=== Sunday, February 20th, 2011 ===
; Procitizen
* Buttbot is no longer eternally visible :(
* Propulsion thrusters on the research shuttle are now more robust, you can take them apart with a screwdriver and a wrench!
* Fixed r-metal not stacking, make reinforced tables all up in dis
* The Syndicate Shuttle now has an outer outer door, only accessible by their agent cards (which they now spawn with). Fuck you, miners!
 
=== Friday, February 18th, 2011 ===
; I Said No
* Explosive/Killer Tomatoes are no longer growable.
* Spinach and Cabbage are gone. Lettuce is in.
* Thrown tomatoes no longer splat into blood. Eggs now splat if thrown.
* Chef can now rake through gibs to get more meat.
* Pizzas can now be cut into slices.
* A few hot new chef oven recipes.
 
=== Wednesday, February 16th, 2011 ===
; Procitizen
* Space GPS (still don't know how they work) tweak, they now have a toggleable tracking feature to locate other GPSes! Neato!
 
=== Tuesday, February 15th, 2011 ===
; Dropsy
* Security has been generously granted a prototype VR-prison containment unit.
 
; Dr. Melon
* Security has been fitted with an automatic physical prisoner release system in the normal cells. Say goodbye to having to hopelessly wander around the inside of security while you wait to be released! Just wait until your cell timer is up, and then take the fast lane to rehabilitation!
 
=== Saturday, February 12th, 2011 ===
; Dr. Melon
* Refillable Sleepypens!? My God!
 
=== Sunday, February 6th, 2011 ===
; Dropsy
* The HoS has been rehired, he's promised to be better this time.
* No more "stealth" Wizardry. Wizards require a robe and wizard hat at minimum to cast spells. The staff and sandals will boost your magic power.
* The NT station's floor based power generator proved ineffective. As a result it fell out of orbit, crashed into an asteriod, and blew up. Send compliants to [email protected]
 
; Procitizen
* The virtual fitness room has been shut down due to server fees and lack of funding. Those of you who bought a lifetime subscription to vfitness are fucked!
* Boxing arena returned to the fitness room
 
=== Friday, February 4th, 2011 ===
; Dropsy
* PMs from admins will now <font color="red">DEFINATELY</font> appear in a large broswer window. The lame excuse you didn't notice you were PMed is no longer valid.
 
=== Wednesday, February 2nd, 2011 ===
; Procitizen
* The research shuttle's propulsion engines can now be destroyed from explosions and meteor impacts. The damage needs to be repaired before it can
* Cargo/Research shuttles now have destroyable walls, again from explosions and meteor impacts, meaning shuttles aren't unbreakable doom fortresses in meteor anymore :(
 
== January 2011 ==
=== Saturday, January 29th, 2011 ===
; AngriestIBM
* Shocking grasp is no longer instant. Blame Elminster.
 
=== Thursday, January 27th, 2011 ===
; I Said No
* Stills for the barman. Load apples, grapes, potatoes and mushrooms into them. Max capacity of 1000, you can also use the drag/drop like the Fabricator to load it quickly.
* Tanks (water, foam, welder fuel, etc) will now try to fill your item completley in one click rather than transferring 10 units a time.
 
=== Sunday, January 23rd, 2011 ===
; I Said No
* Hydroponics equipment tweaked a bunch:
* Seed Fabricator now works more similarly to the vending machine. It is also now hacked in the same manner.
* Reagent Extractor can now contain multiple ingredients at once, and gives more information than it used to.
* Gene Manipulator (which has been added to Hydroponics) now allows you to splice two seeds together to average out their genes.
* Seed Extractor is now much faster.
* Bunch of Hydro bugs fixed. Continue reporting any that occur though!
 
; Procitizen
* "Hello I am dumb and long past being funny please remove me" - a living wall
 
=== Saturday, January 22nd, 2011 ===
; Procitizen
* Congratulations chemists, you did it! Chemistry grenades are now traitor only. Now who's gonna kill the entire station and whine about being killed in adminhelp? :(
 
=== Friday, January 21st, 2011 ===
; I Said No
* Be Captain/Be AI should work properly now. Report any further bugs on the forum.
 
; Procitizen
* Vice Officers have been removed from the station security force and shipped off to Space Miami. Dang.
 
=== Thursday, January 20th, 2011 ===
; I Said No
* Shipping via the QM shuttle now has a whole market system attached to it. QMs should check the new option on the ordering console.
* This also means it's worth shipping plant produce and ores again. hooray
* Cola, snack, coffee and cigarette vending machines now require money in the form of credit bills to be inserted before purchasing their wares.
* Not new, but a reminder: You can get said bills by going to an ATM and withdrawing cash.
* Added new items to vending machines.
 
=== Wednesday, January 19th, 2011 ===
; I Said No
* Switched the places of Hydroponics and Electronics for ease of access to the Chef.
* The budgets now start as 90,000 in the payroll and 10,000 in shipping.
* The Research Budget will no longer completley drain itself on the first thing that gets researched.
 
=== Tuesday, January 18th, 2011 ===
; sniperchance
* '''''<font color="red">Janitor gets a new toy!!</font>''''' - A ridable floor buffer that you can load with different chemicals.
 
; I Said No
* The station budget is now much more important!
* The Banking Control terminal in the bridge now does much more stuff than it used to.
* Quartermasters now run off a money-based Shipping Budget instead of supply points.
* Research speed is doubled if a Research Budget is set. This costs 5,000 credits per research.
* ATMs and the public Quartermaster console only require you to swipe your card now, instead of inserting it.
* Replaced water tank in Hydroponics with a high-capacity version.
* PDA Plant Scanner should work again.
* The station's barbers were fired due to an incident involving 32 pounds of pork and a NanoTrasen Rabbi.
 
; Procitizen
* ; THIS IS WHY WE CAN'T HAVE NICE THINGS: Merculite removed. You're on very fucking thin ice, chemists! :)
 
=== Monday, January 17th, 2011 ===
; I Said No
* Fixed some bugs with recipes giving the wrong item. Keep reporting these.
* Added a Cancel command to research consoles.
* When initiating research, the computer will now show you how long the research is predicted to take.
* Examining a Cyborg will now show you what module it has installed.
 
; Procitizen
* Thank you for trying out the NanoTrasen SUV suits! They were a complete success and as such have been removed from the game pretty much completely.
* Some radiation suits in the off-site areas and a few around the station.
* Engineering gets their space suits back, except now they're the engineering variant. woahhhhh
 
=== Sunday, January 16th, 2011 ===
; Procitizen
* <s>The Singularity Core is now full of terrible radiation, use the SUV suits to not die in it!</s>
* Also some other stuff(??)
 
; I Said No
* Backend overhaul of Oven Cooking. One pertinent change: recipie ingredients no longer have to be loaded in a set order.
* Watering cans now hold 120 units, pour 60 units at a time, and refill 60 units at a time from water tanks.
* Not new but I should have mentioned it before: Plant pots now hold a total of 320 reagents. The max water before a plant is considered stunted is now 200, up from 120.
 
=== Saturday, January 15th, 2011 ===
; I Said No
* Massive backend overhaul of Hydroponics. This should hopefully mean very little, but there may be bugs. Kindly report them tia
 
=== Friday, January 14th, 2011 ===
; I Said No
* You may now elect to not be the Captain or AI in your Character Setup Menu. Be sure to set your preferences accordingly!
* Some changes to Nuke mode. The game should now detect when operatives are captured in the v-brig and count them as dead.
* Nuke teams should now also scale to server population. One operative for every four players, to a maximum of five.
* Fixed Cyborgs being able to generate an infinite amount of modules.
* Fixed the Module Rewriter sometimes dipping below zero on the available modules count.
* Whole bunch of changes to the score system. Check the linked topic in the score panel for more detail.
* South solar panels should work properly now.
* Added some bits and pieces around the station that were requested. Mostly power cells.
* Ore Satchels now work slightly differently - on drag and drop, they'll only collect up the type of ore you drag/dropped instead of everything but rock.
* Added Hydroponics Satchels, and put all the Hydro Gear in lockers to neaten the place up a little.
* Added Multitool, Welding Mask, Lightbulb and Light Tube schematics to the generic Manufacturing Unit.
* Storage items (backpack, box, toolbox, belt, etc) in your inventory will now display their contents at the side of the screen rather than the middle.
 
=== Thursday, January 13th, 2011 ===
; sniperchance
* Fixed beakers losing their contents on storage items fo realz.
* Welders no longer blow up when you drop them.
 
=== Wednesday, January 12th, 2011 ===
; I Said No
* Reverted Wizard back to the old format of ending when the Wizard dies.
* Allowed for multiple Wizards. (Note that this is what I said last time also. Pinch of salt.)
 
; Procitizen
* ; FUCK YOU: Prayers have been limited to the Generic chaplain only. The other ones get their shit. Fuck yall.
 
=== Tuesday, January 11th, 2011 ===
; I Said No
* Fixed beakers losing their contents when used on reagent extractors, disposal units, and blood/poo/etc.
 
=== Friday, January 7th, 2011 ===
; DrMelon
* The AI can project itself as a <s>hologram</s> EYEBOT, forfeiting the ability to track people and change cameras until it changes back.
 
; I Said No
* Added a light switch to mining station. It's by the south airlock.
* Replaced Cursed Girdles of Slavish Digging with 100% real stoat leather mining belts which can infact be taken off.
* Emagged Mining Charges no longer hate you and everything involving actually exploding.
* You can now debrain/rebrain cyborgs. After you unlock the panel with your ID, use a screwdriver instead of a crowbar.
* A SECRET!!! It's cyborg-related.
 
=== Wednesday, January 5th, 2011 ===
; I Said No
* Miners now start with a Miner's Belt and Optical Meson Scanners.
* Pickaxes, Powered Pickaxes, Power Hammers and Drills can be put on your belt slot. The Miner's belt also holds all of these things. Welp, that was pointless!!!
* The Plasma Cutter is now far more useful.
* Couple of new Manufacturing schematics that use Fabric. Load a jumpsuit/most oversuits into the manufacturer to make fabric.
* Mining score bonus reduced from x3 per ore to x2.
* Couple of new miscellaneous score criteria.
* Medical Cyborgs have some new tools to make them more useful.
 
=== Tuesday, January 4th, 2011 ===
; sniperchance
* Chem Grenades can now be attached to Timer/Proximity/Radio and Igniter assemblies to make Chemical Bombs.
* Chem Grenades now require a grenade fuse to be assembled, instead of the old way.
 
=== Monday, January 3rd, 2011 ===
; I Said No
* New upgrades for Cyborgs: Optical Meson, Optical Thermal, and Charge Expansion.
* Recharging Stations now recharge Cyborgs significantly faster. In addition, a specific research can also double the charge speed.
* Fire Alarms no longer look like starry gibberish to Cyborgs.
* Mining Cyborgs now have a single high-capacity Ore Satchel rather than two.
* Fixed modules and upgrades appearing in the corner of the cyborg's screen.
* Ore Satchels can now be used on crates (whether open or closed) to dump the contents inside.
* Added Blood Monitor implant to Robotics Research. It will alert the host to any disease infections.
 
=== Saturday, January 1st, 2011 ===
; DrMelon
* The chef can now bake cakes!
 
; I Said No
* New Cyborg types: Atmospherics, Chemistry, and Vendor.
* New Cyborg upgrade: Repair Pack.
* Robotics Research changed around slightly.
* Cyborgs can now open/close crates and lockers, and can no longer lose their items on tables, racks, or disposal units.
* They also no longer need to charge batons, tasers, RCDs and Cargo Transporters. Using these items now consumes the cyborg's cell charge.
 
== December 2010 ==
=== Friday, December 31st, 2010 ===
; Procitizen
* The boxing ring has been replaced by VR fitness simulations. Kill each other without actually dying!
* Also in VR fitness is a b-ball arena, to go alongside Sniperchance's amazing basketball shit. hi5 dude!!!
 
=== Wednesday, December 29th, 2010 ===
; I Said No
* Mining Outpost has been changed around a bit. It has a conveyor belt now.
* Cerenkite will now give you radiation poisoning if handled without protection.
* Erebite will now explode if exposed to explosions or fire.
* Mauxite and Pharosium can now come in rare Dense Veins. They are harder to mine but give more ore.
* You can now eject ores from Manufacturing Units.
* Two new score criteria: Ore Mined and Cyborgs Constructed.
 
=== Monday, December 27th, 2010 ===
; Dr. Melon
* The Chemical Dispenser doesn't scroll back to the top anymore.
* The Chemmaster now allows you to make multiple pills at once.
 
; I Said No
* Miners now start on the Mining Outpost. There are also three of them now as opposed to two.
* The extra miner has been taken out of the Cargo Bay's budget. There are only two QMs now.
* It turns out Solar Panels don't work in a large field full of light-blocking asteroids. Outpost now runs on furnaces and starts with some Char.
* The Asteroid Field is much edgier now.
* Cytines now come in many different colours, and don't change name anymore.
* Miners can now manufacture Power Hammers as a step between Powerpicks and Drills. They weaken rock tiles. Don't hit explosives with them!
* Char and Molitz have been softened. They can now be mined with the regular pick again.
 
=== Sunday, December 26th, 2010 ===
; I Said No
* Cyborg Recharger for the mining station.
* Cargo Teleporter Pad for Robotics.
* Geological Scanners now mark the presence of gems for one minute after use.
* Cytines are now much more colourful. Cosmetic change only, but hey. Gems are meant to be pretty, right?
 
=== Friday, December 24th, 2010 ===
; I Said No
* Are those stockings in the bar and cafe? Why yes, I believe they are.
 
=== Thursday, December 23rd, 2010 ===
; AngriestIBM
* Devstation fell down some stairs and became a sad sack of tears.
* As such, it has been replaced. Forever. Merry Xmas!!
 
; I Said No
* Geological Analysers now mark out unusual tiles with a ? when taking a reading. The marks last for one minute and can only be seen by the user.
* Geological Analysers can now be used on rock tiles to see what they contain.
* Fixed Ore Satchels.
 
=== Wednesday, December 22nd, 2010 ===
; I Said No
* Robotics Research is now available from Robotics (obviously). Four tiers, more stuff to come.
* Janitor Cyborgs should no longer be invisible.
* Geological Scanners now also detect "Sedimentary".
* You will now recieve a visible message whenever jobbans are placed or lifted.
* Dead Rock Worms no longer turn invisible.
* The Volatile Rock mining event now works a bit differently. Better run away!
* Miners can now examine asteroid tiles to see what is in them.
* Pharosium more common, Char less common, Syreline now visibly distinct from Pharosium.
* Ores now have different strengths. Upgrade your tools if you can't mine something.
* Ore Satchels now work a bunch of ways (and now hold 20 ore total). Click ore on the satchel, click the satchel on the ore, or drag+drop an ore onto the satchel.
* Mining Cyborgs now get two Ore Satchels.
* Satchel.
 
; Harmar
* Russian revolver now has a spinning cylinder, doesn't blow apart when you use it, and can be reloaded. Fun for the whole family!
 
=== Tuesday, December 21st, 2010 ===
; I Said No
* Mining Fabricators no longer dispense Powered Picks for cheap.
* Powered Picks now make a much wussier noise when unpowered.
* Laser Drills should now correctly extract more exotic ores.
* Cyborgs now visibly show damage, and will give a noticeable cue and self-destruct on death.
 
=== Monday, December 20th, 2010 ===
; Harmar
* Russian roulette is now more like its exciting real life counterpart.
 
; ProcitizenSA (kinda)
* '''ATTENTION STATION SECURITY''': The following is a message from SecuTech security. ''Thank you for trying SecuTech Virtual-Reality (VSPACE) Prisoner Containment Unit™. We hope you enjoyed your trial, but your evaluation copy has expired. Please register and purchase SecuTech Virtual-Reality (VSPACE) Prisoner Containment Unit™ to continue. Thank you and have a secure day. (NT vbrig will keep on keepin on)''
 
=== Sunday, December 19th, 2010 ===
; I Said No
* Manufacturing Units (the autolathe replacements) are now hackable.
* Miners now have a bunch of new gear.
* Miners start with worse gear than they used to have, but can get better stuff by mining.
* Furnaces added to Engineering and Miner's Station. They consume char, plasmastone, most clothing, and people.
 
=== Saturday, December 18th, 2010 ===
; I Said No
* Removed "Wrongful Arrests" score criteria due to unpopularity.
* Hopefully fixed bug of score panel not popping up for ghosts.
* Added ingame links to the wiki and forum. Look at your commands panel.
 
=== Friday, December 17th, 2010 ===
; I Said No
* Changes to the Cyborg Panel. It now shows your status as well as your  items.
* Changed the equipment of several cyborgs to fit their roles better.
* Added Cell Cables item to Standard and Engineer cyborgs. Use them on APCs to give them your power.
* Fixed the Captain's Quarters not being properly powered.
* Did no other stuff to nothing for absolutely no reason at all.
 
=== Thursday, December 16th, 2010 ===
; DrMelon
* NT Weapons are fixed again.
* Pistolwhipping and revolvers are fixed again.
* NT Armoury area expanded.
 
; I Said No
* The asteroid belt's ore composition was shifted around somewhat.
* New autolathe/robotic fabricator replacements. They use ores/metal/glass.
* NT Armoury area expanded.
 
=== Monday, December 13th, 2010 ===
; I Said No
* A couple of new asteroid ores.
* The Mining Outpost has been renovated somewhat.
 
=== Saturday, December 11th, 2010 ===
; I Said No
* [[Roboticist]]s, [[Medical Doctor|Doctors]] and [[Geneticist]]s can use examine on a brain to tell if it is still useful for [[cyborg]]ing.
* [[Miner]]s now have [[Guide to Mining#Laser Drill|Drills]] for safely mining [[Guide to Mining#Erebite|Erebite]].
 
== February 2010 ==
=== Tuesday, February 23, 2010 ===
* '''OH NO STRANGLING GOT NERFED:''' Insta-strangling (hopefully) removed. Victim no longer instantly loses consciousness.
 
=== Sunday, February 21, 2010 ===
* '''Cloning Machine:''' The Geneticist spilled coffee on the Genetics Machine's revival module and it was too costly to replace!
* Clones may or may not have horrible genetic defects.
 
=== Thursday, February 18, 2010 ===
* '''New feature:''' Obesity from overeating in a short period of time.
 
=== Sunday, February 14, 2010 ===
* '''New feature:''' Station destruction cinematic if the crew loses in AI Malfunction or Nuclear Emergency.
* '''New Position: Tourist'''
* Centcom has entered the lucrative business of space tourism! Enjoy an event-filled vacation on the station, and try not to get killed.
* Guest accounts are now restricted to selecting Tourist in Character Setup.
 
=== Friday, February 5, 2010 ===
* '''AI:''' Added 30 second cooldown to prevent spamming lockdowns.
 
=== Wednesday, February 2, 2010 ===
* '''Feature:''' Character preview in Character Setup!
 
=== Tuesday, February 2, 2010 ===
* '''New item:''' Drinking glasses that you can fill with water.
* '''Feature:''' Sounds now pan in stereo depending on your position from the source.
 
== December 2009 ==
=== Saturday, December 5, 2009 ===
* '''Traitor tweak:''' Agent cards can now be forged into a fake ID.
 
=== Friday, December 4, 2009 ===
* '''Supply Dock 2.0:''' The Supply Dock has been redesigned and now features conveyer belts! Amazing!
* '''New uniforms:''' The Research Director, Chief Engineer, and the research jobs have new uniforms. The Head of Security has a cool new hat which happens to be his most prized possession.
* '''Merged research:''' The first act of the Research Director is to merge Toxins and Chemistry into a single Chemical Lab. Hooray!
* '''Robot tweak:''' You can now observe robots using the observe command.
* '''Stamps:''' The heads now have stamps to stamp papers with, for whatever reason.
 
== November 2009 ==
=== Monday, November 30, 2009 ===
* '''Supply Shuttle 1.0:''' Now you can order new supplies using Cargo Bay north of the autolathe.
* '''New containers:''' The game now features a variety of crates to hold all sorts of imaginary space supplies.
* '''New position: Quartermaster'''
* A master of supplies. Manages the cargo bay by taking shipments and distributing them to the crew.
* '''New position: Research Director'''
* The head of the SS13 research department. He directs research and makes sure that the research crew are working.
* '''New position: Chief Engineer'''
* Boss of all the engineers. Makes sure the engine is loaded and that the station has the necessary amount of power to run.
* '''New robot: Securibot'''
* Automatically stuns and handcuffs criminals listed in the security records. It's also really goddamn slow.
* '''New jumpsuits:''' Engineers and Atmos Techs have new jumpsuits to distinguish between them easier.
 
=== Friday, November 27, 2009 ===
* '''Monkey AI 2.0:''' Monkeys will now get angry, going after random human targets with the ability to wield weapons, throw random objects, open doors, and break through glass/grilles. They're basically terminators.
* '''New gamemode: Monkey Survival'''
* Survive a horde of angry monkeys busting through the station's airvents and rampaging through the station for 25 minutes.
* '''New robots: Cleanbot and Floorbot'''
* Cleanbots automatically clean up messes and Floorbots repair floors.
* '''New spell: Mindblast'''
* Causes brain damage, progressively causing other players to become even more retarded.
* '''Alien Races'''
* Wizards may randomly spawn as illithids, who gain Mind Blast for free, and nuke agents may randomly spawn as lizardmen.
* '''Station shields:''' The station now has a toggleable forcefield that can only be destroyed by meteors or bombs. Takes a lot of station power to use.
* '''Traitor scaling:''' Number of traitors/wizards/agents now scales to number of players.
* '''New food item: Donk pockets'''
* Delicious and microwavable, gives a bigger health boost for traitors.
* '''Cigarettes:''' Now you can fulfill your horrible nicotine cravings. The detective starts with a zippo lighter and pack of cigarettes. Other packs can be be obtained via vending machines.
* '''Warning signs:''' The station is now filled with various warning signs and such.
* '''Updated graphics:''' Many, many objects have had their graphics updated including pipes, windows, tables, and closets. HUD graphics have been updated to be easier to understand.
* '''Lighting fixes:''' New turf is now correctly lit instead of being completely dark.
* '''Meteor fixes:''' The code and graphics for meteors has been fixed so the meteor gametype is more playable, sort of.
* '''Escape shuttle fix:''' The shuttle can now be called in Revolution and Malfunction, but the shuttle will be recalled before it arrives. This way players can no longer call the shuttle to figure out the game mode during secret.
* '''Changelog updated:''' New changelog entry for Thanksgiving thanks to Haruhi who will probably update the changelog from now on after almost a month of neglect.
 
=== Monday, November 3, 2009 ===
* '''Bug fix:''' Made most pop-up windows respect the close button.
 
== October 2009 ==
=== Sunday, October 25, 2009 ===
* '''Randomized naming:''' Names for Central Command and Syndicate are now randomized.
 
=== Saturday, October 24, 2009 ===
* '''Bug fix:''' PDAs had their code cleaned up. Notice any problems? Report them.
* '''New syndicate item:''' Detomatix Cartridge, allows remote detonation of PDAs (rather weak explosion)!
* '''Feature:''' Remotely detonating PDAs has a chance of failure depending on the PDA target, a critical failure will result in the detonation of your own PDA.
 
=== Monday, October 19, 2009 ===
* '''Gibbing update:''' Gibbing stuff has been rewritten, robots now gib nicer.
* '''LIGHTING!!!:''' The station now has dynamic lighting and associated items.
 
=== Friday, October 16, 2009 ===
* '''Poo v1.0~:''' This has caused many ragequits.
* '''Flushable toilets:''' You can now use toilets to place your vile, disgusting and irreprehensible excretions (you disgusting children). Just be careful what you flush!
 
=== Monday, October 12, 2009 ===
* '''Feature:''' Emergency oxygen bottles can be clipped to your belt now.
* '''Clothing update:''' Bedsheets are now wearable.
* '''Updated HUD:''' A few minor tweaks to the inventory panel. Things might not be exactly where you're used to them being.
 
== September 2009 ==
=== Monday, September 28, 2009 ===
* '''New position: Chef'''
* Maintains the Cafeteria, has access to Kitchen and Freezer, Food creation will be in shortly.
* '''Food update''': Food items now heal Brute/Burn damage. The amount recovered varies between items.
 
== August 2009 ==
=== Saturday, August 29, 2009 ===
* '''AI laws update:''' Nanotrasen has updated its AI laws to better reflect how they wish AIs to      operate their stations.
* '''Traitor item change:''' E-mag renamed to Cryptographic Sequencer.
 
== July 2009 ==
=== Friday, July 31, 2009 ===
* I'm really sorry everyone I just HAD to add a gib all verb.
* Decided to add the creation of bombs to bombers list
* Made the new bombing list EVEN BETTER!!!
* Fixed a bug with admin jumping AND the traitor death message
* Oops, fixed a bug that returned the right click pm thing thinking the admin was muted.
* Made a new improved way of tracking who bombs shit.
* More formatting shit.
* Fixed up some mute code and made it so that if a player is muted they cannot PM us.
* Adminhelps now logged in the admin file not ooc
* Changed the way admin reviving is dealt with. (It was coded kind of weirdly before)
* Added a few areas to the observe teleport. Fixed some adminjump things. Modified the paths of some areas.
* You can now ban people who have logged out and admins can now jump to people using the player panel.
* Added in jump to key coded in a much better way than showtime originally did it.
* Fixed magical wind when laying pipes. They start out empty!!
* Made blink safer. Fixed the crew-quarters to ai sattelite teleport problem.
* Forgot the message again. Added an emp spell. thanks copy&amp;paste.
* OH MY GOD I HAVE RUINED ASAY
* Added electronic items to the pipe dispenser
* fixed a formatting error with the changelog (I didn&#39;t break it, it was showtime)
* Fixed a formatting error
* Cleaned up sandbox object spawn code
* New and improved admin log so we can keep an eye on these fuckers
* Fixed adminjump because I realise most people use it for the right click option
* Mushed together jump to mob and jump to key
* Fixed a compilation error and made my test room more secure!
 
=== Wednesday, July 29th, 2009 ===
These are a collection of the updates from the last 6 days. I promise to update the changelog once a week. Note that this does not include all the changes in the past 6 days. 
* Multitools can now be used to measure the power in cables.
* Fixed a bug where the canister message would repeat and spam the user when          attackby analyzer. Fixed an admin formatting error.
* Replaced all range checks with a in_range proc. pretty good chance I broke          something or everything.
* Mutations use bitfields
* Fixed a bug with my traitor panel.
* Fixed the turrets, ruined Pantaloons map (test map). Did some things with          turrets and added a few areas.
* Some stuff in here you know the usual shit. Bugfixes, formatting etc.
* Stunbaton nerf.
* Tempban longer than 1 year -&gt; permaban.
* Turfs &gt; spawnable.
* Shaking someone now slowly removes paralysis, stuns and the &#39;weakened&#39; stuff.
* CTF flags now check if someone has them equipped every 20 seconds, if they are          not then they delete themselves and respawn.
* Fixed the r-wall-welder-message-thing.
* Change to the CTF code, flag captures can now only happen if your team has their          flag in the starting position.
* Pruning my test room.
* Instead of the red and green team its now the American and Irish teams!
* BACKUP BACKUP TELL ME WHAT YOU GONNA DO NOW Changed the monkey name code. Re-did          my antimatter engine code so it actually puts out power now
* dumb as fuck change, whoever did that, it already spawn ()&#39;s inside the proc          code, whoever did that, you are a faggot and should read code before you modify          it
* Fixed a bug that gave everyone modify ticker variables you silly sausage.
* Sorted the AIs track list.
* Constructable filter inlets and filter controls.
* Added in admin messages for when someone is banned.
* Bannana and honk honk.
 
== June 2009 ==
=== Saturday, June 27th, 2009 ===
* Pipe construction now works completely. //Nannek
* Many many other things that never gets recorded in the changelog!!
* The Michael Jackson Memorial Changelog Update
* Pipe filters adjusted for more ideal environmentals //Pantaloons
* Added in job tracking //Showtime
* Crew Manifest and Security Records now automagically update when someone joins //Nannek
* Fixed a bug where sometimes you get a screwdriver stuck in your hand //Pantaloons
* Flamethrowers can now be disassembled //Pantaloons
* OBJECTION! Added suits and briefcases //stuntwaffle
* Added automatic brig lockers //Nannek
* Added brig door control authorization and redid brig layout //Nannek
* Emergency toolboxes now have radios and flashlights, and mechanical toolboxes now have crowbars //Pantaloons
* New whisper system //lallander
* Some more gay fixes //everybody
* Some really cool fixes //everybody
* Really boring code cleanup //Pantaloons
* ~~In Loving Memory of MJ~~ Sham on!
 
=== Friday, June 12th, 2009 ===
* Looking back through the SVN commit log, I spy...
* Keelin doing some more performance enhancements
* Fixed one person being all 3 revs at once (hopefully)
* Some gay fixes
* New admin system installed
* Fixed a bug where mass drivers could be used to crash the server
* Various pipe changes and fixes
 
=== Wednesday, June 3rd, 2009 ===
* Death commando deathmatch mode added.
 
=== Monday, June 1st, 2009 ===
* Ghosts can no longer wander from space into the dread blackness that lies beyond.
* Those other losers probably did a bunch of other stuff since May 6th but they don't comment their revisions so fuck 'em.
 
== May 2009 ==
=== Wednesday, May 6th, 2009 ===
* Crematorium
* Goon? button makes all your dreams come true.
* Restructured medbay
 
=== Monday, May 4th, 2009 ===
* Does anyone update this anymore?
* New atmos computer promises to make atmos easier
* Autolathe
* Couple of map changes
* Some computer code reorganised.
* I'm pretty sure theres a couple things
 
== April 2009 ==
=== Saturday, April 18th, 2009 ===
* Weld an open closet (only the normal kind), gayes.
* Chaplin has a higher chance of hearing the dead.
* New traitor objective
* Power traitor objective removed
* New job system implemented for latecomers.
* Head of Research quits forever and ever, is replaced by Head of Security (who gets his own office)
 
=== Fri, April 10, 2009 ===
* Admins are now notified when the traitor is dead.
* Unprison verb (again, for admins).
 
=== Wed&Thu, April 8&9, 2009 ===
* Medical redone, doctors do your jobs! (Tell me what you think of this    compared to the old one)
* Clickable tracking for the AI
* Only the heads can launch the shuttle early now. Or an emag.
 
=== Mon&Tue, April 6&7, 2009 ===
* Sounds. Turn on your speakers & sound downloads.
* Scan something with blood on it detective.
 
=== Sunday, April 5, 2009 ===
* A large icon for the headset, no reason it should be so small.
 
=== Saturday, April 4, 2009 ===
* Emergency closets now spawn an 'emergency gas mask' which are just recolored gas masks, no other difference other than making it obvious where the gas mask came from.
 
=== Wednesday, April 1, 2009 ===
* Constructable rocket launchers: 10 rods, 10 metal, 5 thermite and heated plasma from the prototype.
* Emergency closets have randomized contents now.
* Fixed a bug where someone who was jobbaned from being Captain could still be picked randomly
 
== March 2009 ==
=== Friday, March 27, 2009 ===
* Fixed a bug where monkeys couldn't be stunned.
* Change mode votes before game starts delays the game.
 
=== Thursday, March 26, 2009 ===
* The brig is now pimped out with special new gadgets.
* Upgraded the admin traitor menu.
 
=== Tuesday, March 24, 2009 ===
* GALOSHES!
* A certain item will now protect you from stun batons, tasers and stungloves when worn.
 
=== Monday, March 23, 2009 (EXPERIMENTAL) ===
* Say / radio / death talk systems recoded, hopefully improving it.
* Announcements of late joiners are now done by the AI if it's alive :-)
 
=== Monday, March 23, 2009 ===
* Random station names.
* Changes to the message stylesheet.
* Admin messages in OOC will now be colored red.
 
=== Saturday, March 21, 2009 ===
* Added a command to list your medals.
* ETA no longer shows when it doesn't matter.
* Nerfed the ability to spam shuttle restabalization.
* Fixed the 'Ow My Balls!' medal to only apply from brute damage rather than both brute and burn damage.
 
=== Thursday, March 19, 2009 ===
* Job banning.
* Genetic Researcher renamed to Geneticist.
* Toxins Researcher renamed to Scientist.
* Help reformatted.
* Fixed a bug where combining bruise packs or ointments resulted in an incorrectly combined amount.
* Renamed memory and add memory commands to Notes and Add Note.
 
=== Tuesday, March 17, 2009 ===
* Medals! MEDALS!
* Trimmed the excessively long changelog.
 
=== Saturday, March 14, 2009 ===
* Janitor job complete! Report any bugs to adminhelp
 
=== Saturday, March 7, 2009 ===
* Wizard now needs his staff for spells
* Be careful with APCs now okay?!
* Fixed Memory and made it more efficient in the code
* Crowbars now open apcs, not screwdrivers. They do something else entirely
* Hackable APCs
* When APCs are emagged they now stay unlocked
* Re-did a shit tonne of admin stuff
* New admin system is pretty much finished
* FINALLY backpacks can now be looked in while on the ground.
 
== Februaray 2009 ==
=== Tuesday, February 24, 2009 ===
* Ghosts no longer able to open secret doors
* Suicide vests now work as armor
* Blood no longer comes out of the guy if you pull him due to lag
* Admin panel has been touched up to include html tables
* Mines now added, only spawnable right now however
* Fixed the syndicate nuclear victory bug
* Wizard now spawns with wizard outfit which he must wear to cast spells
* Blood bug fixes
* Fixed a retarded bug that meant I didn't have the power to kick admins
* THUNDERDOME!
* Several new facial hair options and a bitchin' mohawk
* Blood by Culka
* Nuke disk now spawns in ALL game modes so that during secret rounds the syndicate now have the element of surprise!
 
=== Saturday, February 22, 2009 ===
* Implemented unstable's "observer" mode
* Halerina's wizard mode
* Non-interesting stuff
* Began addition to the new admin system - right now only available to coders for testing
* Admins can now click on the multikeying offenders name to pm them, instead of hunting for them in the pm list
* Halerina's chemistry system
* You can now deathgasp without being dead, hopefully so people can fake their own deaths.
* Redid Medlab
* New chemist job
 
=== Thursday, February 19, 2009 ===
* New DNA system. 200th Revision special.
* Various bugfixes
* Maze
 
=== Monday, February 17, 2009 ===
* Added a new game mode into rotation.
* Added an AI satellite
* Lockdowns can be disabled with the communications console
* Prison shuttle can be called on the comm console, but only if its enabled by admins first
* When you slip into space you'll have a 50% chance of going to z=4 instead of z=3
 
=== Friday, February 13, 2009 ===
* Fixed Cakehat
* Dead people can now see all turfs, mobs and objs not in their line of sight.
* Modified the map slightly
* Stungloves can now be "made"
* Flashes can now have their bulbs burning out.
* Batons can now be turned on and off for different effects. They also now have 10 uses before they need to be recharged.
 
=== Tuesday, February 10, 2009 ===
* Fixed all the autoclose bugs
* Due to it being myself and Keelin's 100th revision we have added a super-secret special item. Don't ask because we won't tell! Figure it out!
 
=== Sunday, February 8, 2009 ===
* Modified doors in engineering so that they do not autoclose - Autoclose now handled by a variable
* Fixed toxin researcher spawn bug
* Changed the "You hear a faint voice" message.
* Gave the host new commands to disable admin jumping, admin reviving and admin item spawning
* Fixed some airlock autoclose bugs
* Changed some doors to not autoclose.
* Nerfed the toolbox down.
 
=== Friday, February 6, 2009 ===
* Doors now close after 15 seconds
* Fixed some p cool bugs
* Cakehat
* Added another suit
* Walls now take 5 seconds to build
* Added sam0rz, thesoldierlljk and kelson's revolution gamemode. Thanks guys!
 
=== Thursday, February 5, 2009 ===
* Fixed a couple of bugs
* Improved bar ;)
* Beer acts like pills and syringes


=== Tuesday, February 3, 2009 ===
===For changes prior to 2016, please visit [[Pre-2016 Changelog]].===
* Added 'Make AI' Option for Admins
* Added dissolving pills in beer (cyanide and sleeping pills)
* Modified engine AGAIN, but personally I love it now
 
=== Monday, February 2, 2009 ===
* Moved bar due to popular demand
* Captains room is now a security checkpoint
* Assistants now have access to maint tunnels again
* Courtroom
* Engine has been redone slightly to make it easier to load
* Nerfed beer a lot more
 
== January 2009 ==
=== Saturday, January 31, 2009 ===
* Added a bartender job + Bar
* Captains panic room
* Voice changer traitor item
* Bartender suit
* Made taking a table apart take longer
* Balanced beer a bit more.
* Assistants can no longer open external air locks and maint tunnels, sorry guys. Get a job you bums.
* Engineers CAN access external air locks and maint tunnels.
* Fixed traitor AI bug
 
=== Thursday, January 29, 2009 ===
* Added traitor menu for admins - The ability to turn people into "traitors" as well as keep track of their objectives.
* Implemented Keelins revive system - Primary Admins can now revive people.
* Moved and redid security to prevent clusterfucks and everyone just crowding around security.
* Redid the brig to make it bigger and so that people can break others more easily out since it isn't right in security.
* Moved and redid captains quarters/heads quarters. Captains made much smaller and heads is now more of a meeting room.
* Added Stungloves and an axe - right now only admin spawnable.
* Implemented Persh's adminjump back in - admins can now jump to set locations.
* Added a feature that if someone logs off their character moves around and says things - Change what they say from the config/names/loggedsay.txt file.
* Added in adminwho verb - tells the user if there are any admins on and who they are.
 
=== Saturday, January 10, 2009 ===
* Freedom implant has been changed so that it will have a random emote associated with it to activate it rather than always chuckle.
* There is now a pinpointer tool for use in Nuclear Emergency. It works similar to the existing locator, in that it will detect the presence of nuclear disks and in what direction it is.
* The nuke being detonated in Nuclear Emergency should now properly end the game.
* Spacesuits now cause you to move slower when not in space.
* Syndicate in Nuclear Emergency now have syndicate-themed spacesuits.
* Blob mode should properly end now.
 
=== Wednesday, January 7, 2009 ===
* Syndicate Uplink has been changed up, allowing traitor more freedom in his ability to be... traitorus.
* Syndicate Uplink can now spawn a ammo-357, syndicate card, energy sword, or timer bomb.
* Fixed an issue where Syndicate Uplink looked different than a normal radio.
 
=== Monday, January 5, 2009 ===
* You can choose to be a nudist now.
* Facial hair!
* Added constructable flamethrowers.
* Redid internal naming scheme for human/uniform sprites.
* Helmet visors are now translucent.
* Held item graphics corrected for basically everything, internally only uses one dmi file instead of two.
* Config settings reorganized for.. organization.
* Seperated male and female names.
* Females have pink underwear.
* Guests can no longer save/load profiles, as this just created useless profiles that weren't used again.


{{community}}
{{community}}
[[Category:Community]]

Latest revision as of 06:35, 29 March 2024

This page is split up into multiple pages for ease of use. For changes prior to 2016, please visit Pre-2016 Changelog.

2024 - Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2023 - Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2022 - Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2021 - Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2020 - Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2019 - Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2018 - Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2017 - Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2016 - Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec

Current Testmerged PRs

glowbold updated: (testmerge 🧪) #18275
  • The Captain's Authentication Disk can unilaterally authorize and revoke armory access.
LeahTheTech updated: (testmerge 🧪) #18329
  • Security Officer is now a limited high priority role, meaning the game will attempt to ensure there are a minimum number of them in each shift. Having the role disabled will still prevent you from rolling it.

March 2024

Friday, March 29th 2024

glowbold updated: (QoL 💅, medical 💊, station systems 💡) #18226
  • Medical records now list relevant traits as major/minor disabilities instead of a full list.

Minor Changes

IPingu updated: (balance ⚖) #18200
  • Lowers the bathroom robot's buying prices.

Thursday, March 28th, 2024

TDHooligan updated: (balance ⚖, gamemodes 🧛, game objects 📦) #18310
  • Gang firearms have been tweaked. Please feedback in the discord or forum.

Minor Changes

glowbold updated: (removal ⛔, station systems 💡) #18336
  • NanoTrasen no longer has a direct line of contact with the CDC.
TDHooligan updated: (balance ⚖, gamemodes 🧛, game objects 📦) #18310
  • Lo-Point now has a sensible firerate & has 2 fewer rounds.
  • Burst laser does 3 more damage/laser.
  • Webley Revolver now does stamina damage & has a weaker AP effect.
  • Striker-7 does stamina damage, damage now falls off later, but a lot faster.
  • The SMGs remain unchanged (They already have a lot of raw damage)

Wednesday, March 27th, 2024

Minor Changes

Avanth updated: (QoL 💅) #18326
  • Modified secmate to allow the search function to search by criminal status in addition to what it searched by previously.
444explorer updated: (feature 🆕, medical 💊, game objects 📦) #18332
  • Shaking salt in someones eyes hurts their eyes badly! Ouch!

Tuesday, March 26th, 2024

TDHooligan updated: (QoL 💅, UI 📄) #18315
  • Firearm recoil now resets faster; please feedback in the discord.
  • It can also be toggled off via the 'Effects' menu.

Minor Changes

JORJ949 updated: (feature 🆕, mapping 🗺) #18311
  • Added a Nuclear Preparations closet to the Cairngorm.
LeahTheTech updated
  • The Cosmopolitan drink now gives you a taste of a random accent with every sip.
  • Diesel can now be used to fuel combustion generators. There is nothing strange about this.

Monday, March 25th, 2024

TDHooligan updated: (feature 🆕, game objects 📦) #18161
  • Firearms now have recoil; As a result, big kinetic guns could get hard to control if you apply too much dakka!

Minor Changes

LeahTheTech updated
  • Gang duffle bags no longer fit in backpacks.
  • Gang lockers are now properly explosion immune.
  • Gang crates spawn a bit earlier on classic now.

Sunday, March 24th, 2024

Minor Changes

LeahTheTech updated
  • The Old Fashioned drink now gives you temporary "old fashioned" vision.
JORJ949 updated: (bug 🪲, mapping 🗺) #18288
  • Clarion AI turrets no longer try to shoot through the wall at bridge.
JORJ949 updated: (mapping 🗺, QoL 💅) #18287
  • Added a camera to the top right of Inner Engineering on Cog1. AIs rejoice.

Friday, March 22nd, 2024

JORJ949 updated: (feature 🆕, silicons 🤖) #18263
  • Added Disguised law module to head of staff traitor uplinks.
TDHooligan updated: (sprites 🎨, FUCK ❗) #18236
  • Gangs has been reworked! Read below for deets. Send feedback in the discord thread or forum.
  • Gang member point pools are separate now. Huzzah!
  • Gang lockers can no longer be broken.
  • Gang leaders can buy the new 'Janktank II' to revive fellow gang members
  • You can now launder thousands of credits at once.
  • Tagging has been reworked, read below for details.
  • New gang loot bags & crates are hidden throughout the shift. Watch your radios, gang!

Minor Changes

TDHooligan updated: (sprites 🎨, FUCK ❗) #18236
  • Territory is now a circle around tags, and tags now provide points based on how many people they see pass by.
  • You can only tag near your existing territory, starting where your locker is placed
  • You should look to expand to populated areas, as quickly as possible!
  • Your uniform also grants buffs if you're in your territory, and regen if you're by your locker.
  • ---
  • Every point earned also grants the gang 1 point of 'Street Cred'
  • Street cred can be spent by leaders to hire new gang members, or buy revival syringes for their gang.
  • ---
  • Check your gang radio for new events:
  • A few times a shift, loot bags are randomly hidden. Interrogate civilians, or their PDAs, to find where they are!
  • Twice per shift, a large weapons cache will spawn, locked in place. fight to drag it back to your locker!
  • ---
  • Sprites by Mora, Guv, JOEL, Blackrep, what, Moriarty, Rubi, Shmiggy and Cogwerks. thank you so much :)

Thursday, March 21st, 2024

glowbold updated: (bug 🪲, balance ⚖, game objects 📦, station systems 💡) #18192
  • Deconstructed cameras now show as "Deactivated" instead of disappearing from the camera list.

Minor Changes

Sord updated
  • Canister bombs priming announcement now also plays an alarm. Scary.
JORJ949 updated: (feature 🆕, mapping 🗺) #18262
  • Added riot launchers to Atlas security.

Monday, March 18th, 2024

Minor Changes

Sord updated
  • Added a new, rare, handheld artifact: the healing wand! This artifact will heal your target, and rarely even yourself!

Sunday, March 17th, 2024

LeahTheTech updated: (balance ⚖, rework 🔄, gamemodes 🧛) #18222
  • Reworked a lot of stealing and assassinate objectives to be more realistically completable.

Minor Changes

LeahTheTech updated
  • Repairing or replacing one floor tile with another will no longer hide items on that tile under it.
  • Standardized maps so every security department now has one riot control grenade outside of the armoury. For riots

Saturday, March 16th, 2024

Chatauscours updated: (feature 🆕, player actions 🔨) #18171
  • Security officers and Inspectors can now isssue fines for up to 500 credits without further approval.

Minor Changes

Chatauscours updated: (feature 🆕, player actions 🔨) #18171
  • You will now be alerted by PDA when you recieve a fine.

Friday, March 15th, 2024

Minor Changes

LeahTheTech updated
  • The salbutamol/salicylic acid recipe no longer begins reacting until it receives stimulus (ie either heat or physical shock)

Thursday, March 14th, 2024

crunchwarp updated: (mapping 🗺) #18034
  • The Clarion ranch has emerged from its chrysalis at last, transformed...!

Wednesday, March 13th, 2024

Minor Changes

DecidedlyUnethical, MylieDaniels updated: (feature 🆕, sprites 🎨, game objects 📦, catering 🍝) #18170
  • Added some cooling racks to the kitchen. Find them waiting in the FoodTech!
NibChocolateeny updated: (feature 🆕, QoL 💅, hydroponics 🌱) #18193
  • Coconuts can now be opened with saw-like tools.

Tuesday, March 12th, 2024

LeahTheTech updated: (balance ⚖, respawning 🐣) #18096
  • Security officer and assistant job slots are now reduced at lower populations.

Minor Changes

mloccy updated: (feature 🆕, chemistry ⚗) #18138
  • Adding jeans reagent.
LeahTheTech updated: (balance ⚖, respawning 🐣) #18145
  • Cryoing as a non-unique job will now immediately free up the slot.

Friday, March 8th, 2024

LeahTheTech updated
  • Ocean tiles will no longer leak fluid if covered by a forcefield, and forcefields will now correctly update the tiles next to them when they shut down.

Minor Changes

CalliopeSoups updated: (mapping 🗺, QoL 💅) #18103
  • Cog1 hydroponics has had a couple QoL edits.

Thursday, March 7th, 2024

MeggalBozale updated: (feature 🆕, atmospherics 💨, science 🔬) #17813
  • Radioactive material at sufficient temperature will now decay some plasma into fallout gas.

Wednesday, March 6th, 2024

Vincent983 + Ikea updated: (feature 🆕, sprites 🎨, silicons 🤖) #18083
  • Borgs can now get their hands on a magnetic traction upgrade which has the same effect as magboots
LeahTheTech updated
  • Blob victories now cause the blob to automatically spread uncontrollably. I'm at least 70% sure this won't crash the server.

Minor Changes

Cindertroy updated: (feature 🆕, game objects 📦) #18112
  • Added a bone pipeshot, crafted with 2 "bits of bone"
mintyphresh, Geonightman updated: (feature 🆕, sprites 🎨, clothing 🎩) #18104
  • Pride jumpsuits can be cut up into flags.
Knipje updated: (feature 🆕, QoL 💅, station systems 💡) #18120
  • Current PTL output can now be read through MechComp.

Monday, March 4th, 2024

ithebinman updated: #18087
  • Removed mugwort from the bathsalts chemistry recipe
LeahTheTech updated: (balance ⚖, respawning 🐣) #18091
  • NTSCs now take up a security officer slot.

Minor Changes

ithebinman updated: #18087
  • Added ghost chili juice to the bathsalts chemistry recipe

Sunday, March 3rd, 2024

Minor Changes

LeahTheTech updated
  • The botanical mister can now be emptied with click-drag.
Sovexe updated: (vehicles 🚗) #18092
  • The brake is now engaged by default in pods and subs

Friday, March 1st, 2024

Minor Changes

LeahTheTech updated
  • The general alert button safety glass can now be repaired with glass sheets.
  • Cyborgs can now use the fake law commands too.

February 2024

Thursday, February 29th, 2024

LeahTheTech updated: (feature 🆕, respawning 🐣) #18064
  • Added a new program to communications consoles: RoleControl. Requires ID computer access and allows you to set a priority role to be highlighted on the latejoin menu.

Wednesday, February 28th, 2024

mloccy updated: (feature 🆕, sprites 🎨, game objects 📦, catering 🍝) #17907
  • Added an LED on the kitchen mixer to indicate if it's powered on / off or mixing.

Minor Changes

Elettra updated: (UI 📄, catering 🍝) #17947
  • New UI for the Ice Cream machine using TGUI.
Mr. Moriarty & TealSeer updated: (sprites 🎨, game objects 📦) #18044
  • Power and data terminals now have modern, visually distinct sprites.
LeahTheTech updated
  • Newspapers now correctly hide your face when unfurled.

Tuesday, February 27th, 2024

Lord_Earthfire updated: (balance ⚖, hydroponics 🌱) #17938
  • Chemicals produced by plants show diminishing returns with increasing potency. See the minor logs for more information.

Minor Changes

Lord_Earthfire updated: (balance ⚖, hydroponics 🌱) #17938
  • Diminishing returns for botany scaling start at 50 potency, with 80% effectivity at 100 potency.
Lord_Earthfire updated: (bug 🪲, game objects 📦, hydroponics 🌱) #17937
  • Sunflowers now transfers up to 50% of their chems unto their sunflower seeds

Saturday, February 24th, 2024

Minor Changes

LeahTheTech updated
  • Space HVACs have had some internal mathy parts hit with a wrench and should have a bit more oomph now.
Cherman0 updated: (feature 🆕, balance ⚖, events 🌠) #17872
  • Using the singularity buster to destroy a singularity now causes a white hole to spawn.

Friday, February 23rd, 2024

Minor Changes

IPingu updated: (rework 🔄, UI 📄, gamemodes 🧛) #17963
  • Converts wizard spellbook interface to TGUI

Thursday, February 22nd, 2024

Minor Changes

Tyrant updated: (code quality 🔎, game objects 📦, internal ⚙, station systems 💡) #17977
  • Massive backend reshuffling of the airlock code has taken place. report any bugs with door bolting/opening/closing.

Monday, February 19th, 2024

Minor Changes

LeahTheTech updated
  • Shrapnel created by reactor meltdowns is now a bit more destructive.

Friday, February 16th, 2024

Minor Changes

LeahTheTech updated
  • Arcfiends can now *monsterscream too.
Cherman0 updated: (mapping 🗺, QoL 💅, game objects 📦, clothing 🎩) #17853
  • The CE now spawns wearing their Aurora Belt MkII
Mr. Moriarty updated: (sprites 🎨, game objects 📦, chemistry ⚗) #17949
  • Resprited phials, beakers, round flasks, conical flasks, large beakers, large flasks, the four types of bottles, bongs, and all of their respective fluid overlays.

Thursday, February 15th, 2024

Minor Changes

Sord updated
  • Most in rotation maps now have airlock cyclers on some interior airlocks (Security, engineering, research, etc) where applicable.

Wednesday, February 14th, 2024

Ikea updated: (balance ⚖, silicons 🤖) #17577
  • Borg speed values have been changed all across the board. Treadless light borgs are the same speed. Light and heavy borgs with treads are now slower compared to before. Every other borg body type is faster, see pr for specific values.

Minor Changes

Cheekybrdy updated: (mapping 🗺, sprites 🎨) #17902
  • Benches in science now appear in a purple variant.

Tuesday, February 13th, 2024

Wire updated: (feature 🆕, admin 🚨) #17816
  • New backend system for external API communications. This impacts systems such as bans and cloud saves, as well as many other non-gameplay related things. This is a fairly significant change so please report any weird bugs you think may be related to the GitHub issue tracker.

Minor Changes

Keiiro updated: (feature 🆕, game objects 📦) #17924
  • Nanotrasen and Syndicate card colors are now available for selection with an Agent Card.

Monday, February 12th, 2024

Minor Changes

TDHooligan updated: (balance ⚖, QoL 💅, hydroponics 🌱) #17761
  • The RNG gods see botanys' plight. The top 3 genomes have, on average, dropped in value.

Sunday, February 11th, 2024

Minor Changes

LeahTheTech updated
  • The actionbar for opening and closing airlock wiring panels is now private (cannot be seen by other players).
Sord updated
  • You can now order a communications dish manudrive (and commaster disk) from cargo.

Friday, February 9th, 2024

LeahTheTech updated: (feature 🆕, balance ⚖) #17915
  • Tiny items can now be hidden under floor tiles, mousetraps hidden like this will trigger when the tile is pried up again.
MeggalBozale updated: (QoL 💅, UI 📄) #17897
  • Tank Transfer Valves now use TGUI menus.

Minor Changes

LeahTheTech updated
  • The chemical request console now shows the request in the PDA notification.
IPingu updated: (UI 📄) #17826
  • Converts HVAC interface to TGUI

Thursday, February 8th, 2024

Tyrant updated: (mapping 🗺, balance ⚖) #17894
  • Oshan now needs at least 14 players online to be voted for

Wednesday, February 7th, 2024

Minor Changes

SirNooben updated: #17845
  • Makes it possible for the arithmetic comp's mode to be changed using an input coming from another comp.
Sord updated
  • Opening/closing the panel on an airlock now has a short action bar
LeahTheTech updated
  • Random characters will no longer receive broken looking partial hairstyles.
Saccha updated: (balance ⚖, game objects 📦) #17895
  • The floor and wall designer has a range of three tiles.

Tuesday, February 6th, 2024

glowbold updated: (feature 🆕, balance ⚖, station systems 💡) #17440
  • NanoTrasen has secured further discounts on station electrical equipment - details in minor notes.

Minor Changes

glowbold updated: (feature 🆕, balance ⚖, station systems 💡) #17440
  • Lights may burn out when turned on. Burned out lights may burst if left unfixed.
  • Over-use of light switches may cause a shock to users and/or their property. Re-secure the electrical contacts on light switches with a screwdriver.

Monday, February 5th, 2024

Minor Changes

tarmunora updated
  • Increase blood absorption rate during IV-drip transfusions and dialysis
GuvGuvington updated: (feature 🆕, sprites 🎨, game objects 📦, catering 🍝) #17867
  • New sprites and description for white wine bottles, aswell as a change to white wine reagent colours and a reagent description.
GuvGuvington updated: (feature 🆕, sprites 🎨, game objects 📦) #17865
  • The Antique laser gun received some proper inhand sprites, both the model and functioning weapon.
Tyrant updated: (QoL 💅, game objects 📦) #17745
  • The Paint Cans crate is now called the Artistic Supplies crate, and comes with an artist's toolbox.

Sunday, February 4th, 2024

Minor Changes

LeahTheTech updated
  • Transparium now hides sechud and pro-doc icons.
  • Tumbling creepers can now be occasionally obtained from requisitions and botany white holes.
  • The floor and wall designer no longer has infinite range.

Saturday, February 3rd, 2024

Minor Changes

mloccy updated: (UI 📄, catering 🍝) #17765
  • Kitchen Mixer now uses a TGUI interface

Friday, February 2nd, 2024

LeahTheTech updated: (balance ⚖) #17354
  • Captains can no longer spawn as antagonist roles.
Sord updated: (mapping 🗺) #17830
  • Cogmap2's Medbay has been completely revamped

Minor Changes

LeahTheTech updated: (feature 🆕, gamemodes 🧛) #17839
  • Members of the winning gang will now be displayed at round end.
Sord updated
  • The Crematorium now takes longer operate and can be escaped up to a certain point.
Tyrant updated: (bug 🪲, mapping 🗺) #17841
  • Clarion's central maintenance APC has been moved to actually be in central maintenance (and is no longer confusingly called armoury APC)
Tyrant updated: (feature 🆕, mapping 🗺, QoL 💅) #17828
  • Some airlocks are now linked in a way that opening one door tries to close the other doors. "Keep the Air Inside!" ~John Nanotrasen probably.
Chatauscours updated: (mapping 🗺, QoL 💅) #17682
  • The Donut 2 Auxilary storage has been repurposed for a construction area.

January 2024

Wednesday, January 31st, 2024

NibChocolateeny updated: (feature 🆕, hydroponics 🌱) #17817
  • Glowing Slurry has been added as a seed infusion. Greatly randomizes stats, has a high chance of mutating a plant, and a moderate chance of adding the Unstable gene.
MeggalBozale updated: (QoL 💅, rework 🔄, atmospherics 💨, science 🔬) #17809
  • Tanks will now explode in a more predictable manner. For an in-depth explanation, see the PR.

Minor Changes

NibChocolateeny updated: (QoL 💅, medical 💊) #17812
  • You no longer have to do surgery to determine - by visual observation - if someone lacks a butt.
MeggalBozale updated: (bug 🪲, mapping 🗺, game objects 📦, catering 🍝) #17821
  • An absurd amount of pickle jars no longer spawn on Cog1,
LeahTheTech updated
  • Breaching charges now break firedoors.
  • Water coolers can now be broken by shooting them with bullets.

Tuesday, January 30th, 2024

MarkNstein updated: (feature 🆕, mapping 🗺) #16899
  • Nadir: Added a PTL located at the South East hull connected to the turbine and southern catalytic engines.

Minor Changes

Valtsu0 updated: (mapping 🗺, UI 📄) #17764
  • Announcement computers now use tgui

Monday, January 29th, 2024

Flappybat updated: (sprites 🎨, balance ⚖, rework 🔄, status effects ⏰) #17563
  • Wizard polymorph now changes you into an animal for eight minutes. When the spell expires your original human form and status will be restored. Status icon by CalliopeSoups.
Lyy, Beshemoth updated: (feature 🆕, mapping 🗺, sprites 🎨, code quality 🔎, catering 🍝) #17553
  • Added melted sugar cooking recipes, including rock candy, hard candy, craftable lollipops, swirly lollipops, and dragon's beard candy!
LeahTheTech updated
  • Popsicle sticks can now be made by whittling a wooden plank with a knife.

Minor Changes

CalliopeSoups updated: (mapping 🗺, QoL 💅) #17658
  • Cogmap1 catering has been neatened up and widened a little.

Sunday, January 28th, 2024

Minor Changes

Tyrant updated: (QoL 💅, game objects 📦, hydroponics 🌱) #17800
  • Knitting supply boxes can now be found within ranching secure lockers and inside a wool production kit, in case you lose yours.

Saturday, January 27th, 2024

LeahTheTech updated
  • Heads of staff can no longer be gang members (again)

Minor Changes

NibChocolateeny updated: (balance ⚖, QoL 💅, hydroponics 🌱) #17772
  • The radiation immunity plant gene now reduces seed damage taken from certain radioactive infusions.

Wednesday, January 24th, 2024

Minor Changes

Valtsu0 updated: (feature 🆕, materials 🧱) #17338
  • Robot parts can now be reclaimed.

Monday, January 22nd, 2024

LeahTheTech updated: (feature 🆕, sprites 🎨, silicons 🤖) #17746
  • Cyborg screen heads can now be smashed by explosions and blunt instruments, repaired with glass sheets.
cringe updated: (feature 🆕, sprites 🎨, atmospherics 💨) #17475
  • Vents, pumps, and injectors can now be controlled through packets! Send them a command with the help value with a packet sniffer to see what they can do. Have fun!

Minor Changes

Chasu updated: (feature 🆕, QoL 💅, catering 🍝) #17747
  • Pizzas can now be cut with snipping tools. Knifeless rejoice!

Sunday, January 21st, 2024

aloe updated
  • Being thrown as a human no longer stuns you for 1 second. Subject to reversion if it messes anything up too bad.

Minor Changes

aloe updated
  • Throwing someone at a table while adjacent to the table tableslams them (like if you'd clicked the table, basically).
tarmunora updated
  • EMPs now wipe floppydisks

Saturday, January 20th, 2024

Minor Changes

Löpz updated: (sprites 🎨) #17697
  • Gave the ThinkTape and master ThinkTape new looks

Friday, January 19th, 2024

Ikea updated: (sprites 🎨, balance ⚖, rework 🔄, silicons 🤖) #17618
  • The previous behavior for oil in regards to borgs has been split into two status effects, freshly oiled and oiled. These apply speed increase and power consumption decrease in varying amounts, alongside stun resistance.

Thursday, January 18th, 2024

Minor Changes

NibChocolateeny updated: (balance ⚖, QoL 💅, chemistry ⚗, hydroponics 🌱) #17694
  • LSD is now synthesized at 70 °C (343.15 K). Botanists rejoice!

Wednesday, January 17th, 2024

Valtsu0 updated: (feature 🆕, sound 🔊, game objects 📦) #17597
  • Chaplains will now gather faith from people in the chapel. Atheist chaplains may have a harder time with this... Faith will increase the healing done by the bible
LeahTheTech updated: (balance ⚖, atmospherics 💨) #17692
  • Tank explosions now scale with the volume of the tank, smaller tank = less boom :(

Minor Changes

LeahTheTech updated: (feature 🆕, balance ⚖, silicons 🤖) #17691
  • Robotic arms can now be emagged.
Lyy updated: (feature 🆕, game objects 📦) #17686
  • Pizza boxes can now be rigged with mousetraps or landmines.

Tuesday, January 16th, 2024

Minor Changes

Cheekybrdy updated: (mapping 🗺) #17674
  • Moved the QM locker to a new room inside cargo from refinery on Cogmap1.

Monday, January 15th, 2024

Minor Changes

Mordent updated: (QoL 💅, UI 📄, silicons 🤖) #17606
  • Reordering tools within the Cyborg Module Rewriter made easier.

Sunday, January 14th, 2024

Moonridden updated: (UI 📄, silicons 🤖) #17479
  • Changed loadout orders for all public cyborg modules in an effort to decrease overall scrolling

Minor Changes

Azrun updated: (sprites 🎨) #17626
  • Sunflowers can now be grown! Whack 'em for sunflower seeds!

Friday, January 12th, 2024

NibChocolateeny updated: (QoL 💅, hydroponics 🌱) #17627
  • Synthkidneys are now mutated from Synthmeat plants by infusing with Water.

Minor Changes

Froggit Dogget updated: (feature 🆕, player actions 🔨, game objects 📦) #17596
  • Blocking with a toy sword reflects foam projectiles.
TealSeer updated: (QoL 💅, UI 📄) #17604
  • Mailman has been renamed to Mail Courier.

Thursday, January 11th, 2024

Minor Changes

Ikea updated: (balance ⚖, game objects 📦) #17601
  • You can now use football abilities without wearing the jumpsuit, none of the other requirements have changed. This allows you to stack both football armor and bowling ball kit.

Wednesday, January 10th, 2024

Flappybat updated: (mapping 🗺, secret 🔒, removal ⛔, chemistry ⚗) #17579
  • Removed the urine reagent and associated actions.
  • The urine based recipe for Saltpetre has been removed.
  • Triplepiss is replaced by triplepissed. Get angry!

Minor Changes

LeahTheTech updated
  • Cloning now always takes at least a little bit of biomatter, even if the clone is ejected instantly.

Tuesday, January 9th, 2024

Minor Changes

13spacemen updated: (QoL 💅, UI 📄) #17578
  • The hub entry now shows the shuttle ETA and the next map

Monday, January 8th, 2024

Ikea updated: (balance ⚖, silicons 🤖) #17555
  • Treads now have 60 health for cyborgs, and standard cyborg legs now have 115 health.

Sunday, January 7th, 2024

Flappybat updated: (balance ⚖, gamemodes 🧛) #17573
  • The Nuclear Emergency game mode now requires 15 players.

Minor Changes

13spacemen updated: (sprites 🎨, UI 📄) #17580
  • Declare Ready button becomes Join Game when the game has started

Saturday, January 6th, 2024

Minor Changes

Azrun updated (feature 🆕💥🔫😴)
  • Sleeper Agents have a chance of remembering a dead drop location during the round. Be wary of individuals acting strangely.

Friday, January 5th, 2024

Minor Changes

Sovexe updated: (mapping 🗺) #17522
  • The Cogmap1 public market has been expanded some, the stock exchange has been shrunk.

Thursday, January 4th, 2024

aloe updated
  • Security cameras now require a cable coil to repair. Wire cutters are still used to disable them.

Minor Changes

Flappypat updated: (balance ⚖, gamemodes 🧛, player actions 🔨) #17560
  • Wizard's cluwne spell duration increased from 1.5 seconds to 3 seconds.
Flappybat updated: (balance ⚖, critters 🐁) #17562
  • Martian mutants now cause Russian revolver style head explosions rather than gibs, leaving a brain and body for cloning or borging.
LeahTheTech updated
  • Hotdog bombs now fit on mousetraps.

Tuesday, January 2nd, 2024

Minor Changes

Amylizzle updated: (feature 🆕, sprites 🎨) #17541
  • Gravity Well artifacts will now do a space-distortion effect when they pulse.

December 2023

Sunday, December 31st, 2023

Azrun updated (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦, clothing 🎩)
  • Bouquet test complete. To return once flower power complete!

Minor Changes

TealSeer & Joeled updated: (sprites 🎨, rework 🔄, game objects 📦) #17465
  • The electric chair has a new settings menu that can be accessed by clicking with a multitool.
TealSeer updated: (feature 🆕, materials 🧱) #17504
  • Glass can now be made by alloying molitz and char.

Saturday, December 30th, 2023

cringe updated: (feature 🆕, sprites 🎨, atmospherics 💨) #17449
  • Added a 4-way pipe, to be seen in Nanotrasen stations in the future!
Amylizzle updated: (sprites 🎨, UI 📄, atmospherics 💨, game objects 📦) #17361
  • Air alarms have received a rework and new UI. See minor changes for details.

Minor Changes

Azrun updated: (sprites 🎨, balance ⚖, QoL 💅, critters 🐁) #17509
  • Nanites should be much easier to target.
Amylizzle updated: (sprites 🎨, UI 📄, atmospherics 💨, game objects 📦) #17361
  • Air alarms now have an additional "caution" state - when it's orange, you can breathe in the room but it won't be good for you. Green indicates optimal status, and flashing red means very dangerous - you will die breathing this.
Terms-On-Dragon updated: (feature 🆕, sprites 🎨, game objects 📦) #17496
  • The cyborg dock can now be prodded at with a fishing rod.

Thursday, December 28th, 2023

aloe updated
  • Ion storms have been split into two separate events, Ion Storm (fucks up station equipment) and Law Rack Corruption (fucks up the AI laws).
  • Law Rack Corruption has no announcement.
  • Slightly randomized the number of things each ion storm screws with.
LeahTheTech updated: (sprites 🎨, UI 📄) #17460
  • The traits "Robotic arms", "Green fingers", and "One armed spaceman" have been removed and replaced with options to customize individual arms. The future is now!

Minor Changes

LeahTheTech updated: (sprites 🎨, UI 📄) #17460
  • Single standard cyborg arms are now also available for 1 trait point.

Saturday, December 23rd, 2023

Smilg updated: (sprites 🎨, clothing 🎩, mutantraces 👽) #17043
  • Bovine clothing now fits better, using distortion maps. Please report any clothes combos that look really bad.

Minor Changes

444explorer updated: (balance ⚖, QoL 💅, game objects 📦) #17420
  • Using some new materials Light Space Suits can withstand 5 Minutes in Acid
TealSeer updated: (bug 🪲, station systems 💡) #17429
  • Flushing a disposal/mail chute during recharging should now make it flush as soon as it's done.

Friday, December 22nd, 2023

Flappybat updated: (balance ⚖, gamemodes 🧛) #17419
  • Minimum number of nuclear operatives has increased to two.

Minor Changes

cringe updated: (mapping 🗺, sprites 🎨, code quality 🔎, atmospherics 💨, internal ⚙) #17268
  • Atmospheric stuff now has their pipe ends colored, which is pretty rad.
UnfunnyPerson updated: (feature 🆕, sprites 🎨, game objects 📦) #15856
  • Added a new salvager weapon, the makeshift laser rifle.

Thursday, December 21st, 2023

CrystalClover updated: (QoL 💅, rework 🔄, chemistry ⚗, catering 🍝) #16288
  • Added Cream reagent to the game, which comes from dollops of cream. Can be used for filling donuts or icing cakes!
  • Added Yoghurt reagent to the game, which is made from mixing Milk and ????. Improves gut health! (Heals intestinal damage)
  • Food processors no longer destroy the bottle they use to make Cream or Yoghurt! They also accept any drink container, and convert every 10 units of Milk/Yoghurt into dollops of Cream or Yoghurt pots respectively.

Minor Changes

spAAAce updated
  • The Buff-R-Matic now cleans the floor like a mop.
CrystalClover updated: (QoL 💅, rework 🔄, chemistry ⚗, catering 🍝) #16288
  • Almost all foods made with Cream now have 10 units of the Cream reagent in them by default. (This also includes icecreams)
  • Cookies and Moon Pies have had their reagents changed to better reflect what they are made of.
  • Cream of Mushroom Soup is now made with 1 Mushroom and 1 Cream, and is cooked in an over for 8 seconds on Low.
  • Condiments can no longer be applied to eachother, and cannot be applied to a food if they do not contain anything.
Tyrant updated: (feature 🆕, atmospherics 💨, game objects 📦, chemistry ⚗) #17396
  • Adding Graphene Hardening Compound to things will now show a message in the chat box.

Wednesday, December 20th, 2023

Minor Changes

aloe updated
  • You can no longer deconstruct mechanics frames into raw materials.
Ikea updated: (balance ⚖, materials 🧱) #17372
  • Ice is now an insulator
DasBrain updated: (bug 🪲, silicons 🤖, internal ⚙) #17399
  • N.A.R.C.S. should no longer shoot at silicons.

Tuesday, December 19th, 2023

Ikea updated: (balance ⚖, game objects 📦) #17374
  • RCDs can now be printed from engineering fabs, their respective recipes have been removed from the hidden section of mining fabs.
DasBrain updated: (balance ⚖, silicons 🤖) #17281
  • Syndicate Cyborgs always show up as following the same laws to other silicons when examined.

Minor Changes

DrWolfy updated: (QoL 💅, silicons 🤖, science 🔬) #17140
  • Add mouse drag interaction to the bunsen burner.
Ikea updated: (balance ⚖, materials 🧱) #17373
  • Erebite's density has been upped to 7
Tyrant updated: (mapping 🗺) #17376
  • Clarion's Toxins room now has more than 2 oxygen tanks.

Monday, December 18th, 2023

Amylizzle updated: (feature 🆕, balance ⚖, atmospherics 💨, game objects 📦) #17153
  • Neutrons can now interact with gasses outside of the reactor. Why not try keeping your plasma cans next to your reactor for an extra exciting shift?

Minor Changes

Valtsu0 updated: (feature 🆕, catering 🍝) #17363
  • Adds 2 spacemas related drinks: Wine(1) + Cinnamon(1) + Sugar(1) = Mulled Wine(3) and Mulled Wine(1) + Vodka(1) = Spacemas Spirit(2)
LeahTheTech updated
  • Mulled wine slowly warms you up if you're cold.
DisturbHerb + Geonightman updated: (feature 🆕, mapping 🗺, sprites 🎨, rework 🔄, game objects 📦) #12926
  • Flags can now be hung up and removed from walls.
  • Adds a bunch of pride flags.
Tyrant updated: (feature 🆕, mapping 🗺) #17375
  • Cogmap1's janitor rooms now have sinks in them.

Sunday, December 17th, 2023

Minor Changes

tarmunora updated (balance ⚖, game objects 📦)
  • expermental change: bow material hardness affects draw speed, max arrow power
pali updated
  • You can now hover mouse over swing signs to see what's written on them without having to examine and stuff.
Azrun & WALPVRGIS updated (feature 🐑🧶)
  • Less epic but more cozy scarf.
TealSeer updated: (bug 🪲, mapping 🗺) #17366
  • The expedition monitor should now properly show helmet/mobile cameras.
LeahTheTech updated
  • Grinches are now weighted 5x less than the round antag in arcfiend and vampire modes (roughly the same as in mixed).

Saturday, December 16th, 2023

Minor Changes

LeahTheTech updated
  • AIs are now limited to a maximum of 2 viewports

Thursday, December 14th, 2023

Minor Changes

Gannets updated: (sprites 🎨) #17325
  • Added a new sprite for mail crates.

Wednesday, December 13th, 2023

Minor Changes

tarmunora updated (balance ⚖, game objects 📦)
  • Increase bow accuracy at low draw levels, scale arrow damage and speed by draw level

Tuesday, December 12th, 2023

Gannets, & Tyrant updated: (feature 🆕, mapping 🗺) #17282
  • Cargo now has a new mail chute, which repressurises faster!

Minor Changes

Ikea updated: (balance ⚖, game objects 📦) #17287
  • PDAs now deal 3 damage and emergency oxygen tanks 5.

Monday, December 11th, 2023

TealSeer updated: (feature 🆕, station systems 💡) #17271
  • The blowers on the TEG can now be controlled by MechComp. Accessing the blower UI has been changed to clicking with an empty hand.

Minor Changes

FlameArrow57 updated: (bug 🪲, player actions 🔨, game objects 📦) #16862
  • It's no longer advised to put an activator key into a bag of holding it can activate!
Lord_Earthfire updated: (bug 🪲, balance ⚖, silicons 🤖, hydroponics 🌱) #17259
  • Man-eating plants can damage borgs now with an attack that can flings them across the room.
Valtsu0 updated: (QoL 💅, materials 🧱, game objects 📦) #17266
  • Portable reclaimers have been upgraded to no longer disintegrate leftovers

Saturday, December 9th, 2023

Zamujasa updated (feature 🆕, game objects 📦)
  • Slot machine mechcomp outputs expanded with new fields: cash_in, cash_out, plays, wager, won, and total.

Friday, December 8th, 2023

CalliopeSoups updated: (sprites 🎨) #17155
  • Slugs can now be butchered and made into burgers, you monster.

Minor Changes

CalliopeSoups updated: (sprites 🎨) #17155
  • Butchered slugs contain slime that makes the floor sticky like glue.
  • Sweat+ effects should be more pronounced as well.

Thursday, December 7th, 2023

Zamujasa updated (feature 🆕, game objects 📦)
  • Added a MechComp hangman game thing. Use a multitool to set a puzzle, hook up a microphone (or whatever), and it outputs a signal with some information.
  • Accepts guesses in the form of single letters. Sending the whole solution as a signal also solves it.
  • Experimental; other MechComp "games" may be added. As usual, feedback welcome.
Ozzzim updated: (mapping 🗺, sprites 🎨, UI 📄, game objects 📦) #16316
  • Added a swing sign and it's closed counterpart
LeahTheTech updated: (balance ⚖, silicons 🤖) #17236
  • Cyborgs can now access any TGUI interface on the same z-level as them regardless of range.

Minor Changes

Ozzzim updated: (mapping 🗺, sprites 🎨, UI 📄, game objects 📦) #16316
  • Added new recipe to wood crafting in building_materials.dm

Wednesday, December 6th, 2023

pali updated
  • Running into a mopbucket when it's against something solid will automatically move you onto the mop bucket. The future is now.
    Now open crates too.

Minor Changes

pali updated
  • Examining a ghost as a ghost (or a chaplain with ectogoggles I guess) will now show their last words as if you examined the corpse.
DasBrain updated: (bug 🪲, silicons 🤖) #17215
  • Cyborg antagonist roles are now successfully removed when the cyborg is turned into a ghost.
Colossusqw updated: (balance ⚖, medical 💊) #17092
  • Non-lethal bleeding now has a bit more imposing effects.

Tuesday, December 5th, 2023

LeahTheTech updated
  • Cyanide no longer offgasses below -10C unless it's in a puddle.
  • Pentetic acid no longer requires formaldehyde.

Minor Changes

LeahTheTech updated
  • Beakers can no longer be click dragged to transfer reagents into and out of closed containers.

Monday, December 4th, 2023

Minor Changes

Zamujasa updated (QoL 💅)
  • Composting into the compost bin now works with seeds adjacent to you, not just ones adjacent to the tank itself.
  • This is consistent with the auto-gathering behavior after you started composting.
Gannets updated: #17220
  • Added a postmaster's uniform box to QM closets.
Amylizzle updated: (feature 🆕, balance ⚖, chemistry ⚗) #17151
  • Ghosts now have a toggle that allows them to see a spectroscopic breakdown of reagents

Sunday, December 3rd, 2023

Amylizzle updated: (feature 🆕, QoL 💅, game objects 📦) #17200
  • Hallucinated attackers now dissappear when you hit them

Minor Changes

LeahTheTech updated
  • Running through security tape now leaves prints on the destroyed tape.

Friday, December 1st, 2023

aloe updated
  • Added a *monsterscream emote which changelings, werewolves, and vampires can use to do their spooky screech/howl/roar/whatever while in human form.
pali updated
  • Help intent space+click on a person next to you now offers your held item to them as if you rightclicked and pressed Give-Item.
  • The popup from being given an item no longer steals focus from the game.

November 2023

Thursday, November 30th, 2023

Garash2k & Flappybat updated: (feature 🆕, QoL 💅, game objects 📦) #17127
  • Pod/sub construction has been replaced with Preassembled Pod Kits. No longer do you need half a dozen components, just assemble and add pod armor!

Minor Changes

FlameArrow57 updated: (balance ⚖, rework 🔄, game objects 📦) #17109
  • Revised some artifact implant effects.
Zamujasa updated (QoL 💅)
  • The dimensional fissure (void portal) now spawns northeast of the telepad instead of directly east.
MeggalBozale updated: (sprites 🎨, balance ⚖, gamemodes 🧛) #16370
  • Flockminds now need a certain amount of flock tiles (250) to create the Relay. They also get a HUD icon to show some information on how close they are to this objective!
MeggalBozale updated: (bug 🪲, player actions 🔨, catering 🍝) #17158
  • Bartenders will no longer skillfully spill your wine everywhere, rather opting to keep it in the glass.
Gannets updated: (sprites 🎨) #17146
  • Over the holidays, there's a chance you'll recieve a Spacemas card in the mail.

Wednesday, November 29th, 2023

Zamujasa updated (QoL 💅, game objects 📦)
  • The oven now shows what recipe will be used for what items are inside it. Usually. You still have to provide the right times.
  • Recipes that have funny outputs (like a whatever-sandwich) will just show "???". Sorry.
  • You can eject individual items from the oven.
  • The oven may have a recipe book...?

Monday, November 27th, 2023

Minor Changes

Tyrant updated: (mapping 🗺, rework 🔄) #17084
  • Cogmap2 genetics is now repainted to be green instead of red.
tdhooligan updated: (balance ⚖, game objects 📦) #16855
  • hidden item in Ammotech vendor cannot be restocked
DrWolfy updated: (QoL 💅, science 🔬) #17011
  • Add drag and drop to artlab pitching machine and impact pad
LeahTheTech updated
  • Floor flushers no longer consume people forever if the pipe under them is broken and can be crowbarred open if they get stuck shut.
  • AI holograms can now be emagged and EMPed. Don't question how.

Sunday, November 26th, 2023

aloe updated
  • You know that thing where you're dragging like, a mob bucket behind you and you're running down the hall and someone help-intent swaps with you and starts pushing your bucket in the opposite direction? Now you always act like you're on non-help intent while pulling something dense (ie you shove people instead of swapping).
TealSeer updated: (QoL 💅, UI 📄, player actions 🔨) #16941
  • The scroll to target limbs feature can now be configured in the game options tab of character preferences (between always, only on hover, or never).

Minor Changes

aloe updated
  • The power hammer special attack gibs dead bodies now.

Saturday, November 25th, 2023

Jan.antilles updated: (feature 🆕, sprites 🎨, catering 🍝) #17088
  • Added a turkey recipe for cooking. Turkeys can be butchered for a raw turkey carcass.

Thursday, November 23rd, 2023

Minor Changes

Flourish updated (feature 🆕, game objects 📦)
  • The lost and found bin now spawns with a couple lost items.

Wednesday, November 22nd, 2023

Minor Changes

Metareferencer updated: (materials 🧱) #16992
  • Click-dragging now works for the electroplater. Get electroplating, borgos!

Monday, November 20th, 2023

Temthrush & Sunkiisu updated: (sprites 🎨, clothing 🎩) #16407
  • Adds 10 different outerwear which can be found in department vendors/equipment boxes (aloe edit: only in December/January/February!!!). See PR for location details.
LeahTheTech updated
  • Mimes have learned to *juggle.

Minor Changes

Zamujasa updated
  • UV grow lamps and botany misters have increased areas of effect.
  • The minimum benefits of a plant helper artifact have been increased; they can no longer be total duds.
FlameArrow57 updated: (bug 🪲, QoL 💅, player actions 🔨, game objects 📦) #16861
  • Stickers, including artifact forms, will now attach to storage items, rather than being added to their contents, when click dragging them onto the storage.

Sunday, November 19th, 2023

Minor Changes

Lord_Earthfire updated: (rework 🔄, medical 💊, internal ⚙) #17012
  • Being hypotensive makes it easier to receive blood via injetions (e.g. bloodbags) and likewise being hypertensive causes injected blood to be slightly harder to metabolize

Friday, November 17th, 2023

Zamujasa updated (game objects 📦)
  • Mail now always has the person's job attached, for easier routing/sorting.
  • Opening other people's mail with a knife is possible, but still illegal.
  • The brig door timers now show the time reamining above them in maptext, and announce when started, stopped, and upon time expiring.
Lord_Earthfire updated: (balance ⚖, game objects 📦, chemistry ⚗) #16698
  • Calomel, hunchback and pentetic acid were found to be far less effective. To compensate, NT has greatly improved the effectiveness of its dialysis machines.

Thursday, November 16th, 2023

Minor Changes

Musich updated: (sprites 🎨, critters 🐁) #16952
  • Resprited pig critters! Oink oink!
Flaborized & Azrun updated: (sprites 🎨) #16924
  • Hares in the snow.

Wednesday, November 15th, 2023

Cheffie updated: (code quality 🔎, rework 🔄, game objects 📦) #16183
  • Cameras and monitors have had backend changes. Report any camera / monitor issues or oddities!
TDHooligan updated: (balance ⚖, medical 💊) #16744
  • Brute damage now causes people in deep critical to roll extra death saves.
Cheffie updated: (feature 🆕, mapping 🗺) #16114
  • Donut 3 has been outfitted with a testing chamber for toxins.
FlameArrow57 updated: (QoL 💅, player actions 🔨) #16846
  • Scrolling the mouse wheel will now set the target body zone you are attacking. Scrolling downwards is in the order head -> chest -> left arm -> right arm -> left leg -> right leg, without wrap around.
MeggalBozale updated: (QoL 💅, sound 🔊, events 🌠, respawning 🐣) #16925
  • Players not readied up when the round is soon to start will hear a mysterious ticking noise. Kind of catchy.
Zamujasa updated (feature 🆕, game objects 📦)
  • Cargo now occasionally gets mail for crewmembers.
  • Mail contains various stuff, sometimes based on your job.
  • Large mail deliveries will include a complimentary mail bag for carrying them.
  • People opening their mail will result in a cash reward in the next mail crate.

Minor Changes

Cheffie updated: (code quality 🔎, rework 🔄, game objects 📦) #16183
  • Certain roles have had their camera monitors changed to be public network devices only.
Smilg updated: (code quality 🔎, QoL 💅, game objects 📦) #16637
  • ABCU blueprint management streamlined. You can now print blueprints for other players to copy/save directly.

Tuesday, November 14th, 2023

TDHooligan + Flaborized updated: (feature 🆕, sprites 🎨, chemistry ⚗) #16654
  • Chemistry now has a fractional condenser. Split acetone reactions etc.
MarkNstein updated: (feature 🆕, station systems 💡) #16850
  • Pipe meters now transmit a MechComp signal containing current pressure and temperature.

Minor Changes

Metareferencer updated: (feature 🆕, silicons 🤖) #16733
  • Silicon fishing improvements. Go fish!
MylieDaniels updated: (bug 🪲, code quality 🔎, game objects 📦) #16866
  • Scopes (laser designator and Betelgeuse) now toggle with the sprint key, instead of requiring it to be held down.
  • Nukie laser designators now have a ~30 tile scope range, and the Betelgeuse has a 100 tile scope range

Monday, November 13th, 2023

LeahTheTech updated
  • Juggling now has an animation showing the items being juggled.
TealSeer updated: (feature 🆕, gamemodes 🧛) #16892
  • There are now separate antagonist preferences for gang leader and gang member.
Mordent updated: (QoL 💅, medical 💊) #16910
  • Reclaim feature of genetics consoles now works even if at genetic material cap.

Minor Changes

LeahTheTech updated
  • Juggled items will now occasionally bump into each other, meaning you can slice tomatoes or assemble pipebombs in mid-air.
  • Guns dropped from juggling now have a high chance to go off.
Flaborized updated: (sprites 🎨) #16821
  • Lighting fixtures now properly show a bulb in them.

Saturday, November 11th, 2023

Minor Changes

Facsimil updated: (balance ⚖, game objects 📦) #16647
  • Lowered Player Piano min timing to 0.1
MarkNstein updated: (QoL 💅, station systems 💡) #16848
  • MechComp's "List Connections" feature now reports which input an incoming trigger is connected to.
TealSeer updated: (bug 🪲, game objects 📦) #16876
  • Claiming your own uplink as a spy thief should now properly spawn the reward.

Tuesday, November 7th, 2023

Minor Changes

Zamujasa updated (QoL 💅)
  • You can now use a multitool on mechcomp stuff to see what it is connected to.
LeahTheTech updated
  • Requisitions that reward strange seeds now reward more of them.
Smilg updated: (QoL 💅, game objects 📦) #16799
  • Mechcomp button panel now accepts a string input, to create multiple buttons in one go.

Monday, November 6th, 2023

Cheffie updated: (code quality 🔎, QoL 💅, internal ⚙) #16820
  • Big internal styling refactor, please report any styling errors you encounter in the chat!
FlameArrow57 and DimWhat updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦) #13964
  • Added the bag of holding artifact! Appears with three variants. Ones with larger storages can be worn on your back, and the Martian one on your belt too.
pali updated
  • Nuclear bomb decoy balloon now has the nuclear bomb's description unless examined at distance of two tiles or closer.

Minor Changes

DasBrain updated: (gamemodes 🧛, game objects 📦) #16695
  • Stowaway Spy Thieves now get a registered PDA
Tyrant updated: (mapping 🗺) #16812
  • Kondaru, Nadir, Donut2 and Clarion now have Fuzzy slippers and bathrobes in their pool rooms, just like in other maps.
DasBrain updated: (bug 🪲, feature 🆕, silicons 🤖) #16816
  • Sea Ladders can now be climbed by Cyborgs.
  • Ladders and Sea Ladders can be climbed by ghosts.
pali updated
  • Chameleon projector and chameleon bomb can now take on appearance of more things. For example canvases now work.

Sunday, November 5th, 2023

Minor Changes

LeahTheTech updated
  • Canisters will now always auto-close when a tank is ejected, no more venting medbay's cryo canister.
TDHooligan updated: (feature 🆕, sprites 🎨, chemistry ⚗) #16703
  • Smelling salt ampoules now trade your sinuses for a short, risky consciousness boost.
TealSeer updated: (bug 🪲, game objects 📦) #16784
  • The printing press actually prints books with words in them now!

Saturday, November 4th, 2023

FlameArrow57 updated: (balance ⚖, removal ⛔, gamemodes 🧛, game objects 📦) #16770
  • Flock structures no longer require specific tasks to be performed and start off available immediately.

Minor Changes

Zewaka updated
  • Rechargers will now attempt to eject into your hands.
Kubius updated: (feature 🆕) #16371
  • Added two more Scientific-class requisitions, this time with conventional payouts.

Friday, November 3rd, 2023

Zamujasa updated
  • Experimental: Adding a few messages displayed to ghosts when things in-game happen, such as when people die or the singularity gets loose.
Lord_Earthfire updated: (mapping 🗺, sprites 🎨, rework 🔄, hydroponics 🌱) #12845
  • Added the tumbling creeper mutation to the creeper. These devious cousins of tumbleweeds can be used as devious traps and fling themselves across the room onto new hydroponic trays when not taken care of!

Minor Changes

Zamujasa updated
  • Teleport Components can now teleport into and across the debris / mining levels.
  • Teleport Components no longer do their effect if there is no valid destination.
  • Teleport Components have an additional "send to id" input that will attempt sending to an ID, instead of requiring matching IDs. This still allows "random" destinations if multiple teleporters have the same identifier.
  • Teleport Components now output a signal on receive/send indicating the direction, other destination, and amount of things transported. They also output a signal if there is no valid destination.
  • Payment Component now accepts ID cards and deducts the relevant amount of money from them.
  • Payment Component now always says the thanks string instead of only when you give exact change.
Lord_Earthfire updated: (mapping 🗺, sprites 🎨, rework 🔄, hydroponics 🌱) #12845
  • The creeper plant was removed from the seed dispenser and can now be found in strange seeds
  • The creeper plant will pass splices, genes and stats onto planted creeper
  • The creeper plant now has 2 new possible plantgenes: stabilizer and invasive growth.
LeahTheTech updated
  • Flat caps can now have razor blades hidden in their brim for crime purposes.

Thursday, November 2nd, 2023

LeahTheTech updated
  • All ranches now contain one unlocked spatial interdictor at the start of the round.
pali updated
  • Nukeops decoy bomb balloon has been improved. It now also shows a timer just as the real bomb and it can be anchored in place with a wrench.

Minor Changes

LeahTheTech updated
  • Interdictors now work properly on farm animals.
pali updated
  • The check for when a singularity (or a singularity generator) is considered contained has been given some amount of common sense. Now it checks if there's a containment field in every cardinal and diagonal direction up to 11 tiles away.
    UPDATE: Now checks for diagonals too. Let me know if it is too restrictive etc.

Wednesday, November 1st, 2023

pali updated
  • Help messages for things that have them now appear on examine too.
    If you don't want to see them by default you can toggle this off in the game settings tab of character setup. (If you do this the help messages will still be in the right click menu and on alt+doubleclick).
LeahTheTech updated
  • Dialysis now prevents all toxin damage from kindey failure and cuts toxin damage from liver failure to a third.
DasBrain updated: (bug 🪲, feature 🆕, silicons 🤖) #16670
  • Syndicate Cyborgs now have access to the Syndicate Radio Channel. Buy a wiretap upgrade or a headset from CARL so you can speak with them.

Minor Changes

LeahTheTech updated
  • Dialysis now has a status effect.
tyrant updated: (feature 🆕, status effects ⏰, player actions 🔨, traits 💪) #16699
  • Blue clowns now also have clown training, and speak in comic sans.
DasBrain updated: (bug 🪲, feature 🆕, silicons 🤖) #16670
  • Syndicate Cyborgs now drop a Syndicate Frame when destroyed (#13396).

October 2023

Tuesday, October 31st, 2023

Minor Changes

Zamujasa updated
  • Robustris Pro controls updated; mostly, up hard drops instead of rotates, making it a bit more in line with other trademarked falling block games.
  • Fixed a bug that would prevent people from unlocking Block Stacker if some other robustris wizard got a higher score.
pali updated
  • Atmos-based explosions in Bibles are now weaker the more Bibles there are. (For those unfamiliar Bibles share contents so the explosion happens for each Bible.)
WALPVRGIS updated: (sprites 🎨) #16726
  • Teeny tiny sprite addition: added black and purple folding chairs for mappers, yippee!

Monday, October 30th, 2023

Minor Changes

LeahTheTech updated
  • Volume settings now go from 0-200%, ambient volume defaults to 100% and should now actually play properly.
Colossusqw updated: #16653
  • Glue's recipe now only requires 0.25 units of phenol.

Sunday, October 29th, 2023

Minor Changes

Lord_Earthfire updated: (mapping 🗺, sprites 🎨, code quality 🔎, rework 🔄, player actions 🔨, game objects 📦) #16346
  • The Chem Grenade Starter Kit was replaced with a chemical grenade pouch with 5 diassembled grenades. The grenade casing are no longer seperated from their fuse and can be simply added together by using the disassembled grenades in your hand.
  • Non-armed chemical grenades from the chemical grenade pouch can now be disassembled with a wrench.
  • Chemical grenades, like incendiary grenades or FF-grenades, can have their timer extended with a screwdriver to up to 15 seconds.
  • Disassembled chemical grenades can be scanned with a syndicate mechscanner.
Flaborized updated: #16639
  • Some sulfuric acid tweaks: Steam can now be used in place of water, using twice as many reactants. Open sulfuric acid reactions now start offgassing at 323.15K. Closed container reactions now shatter if they hit 423.15K instead of when the container is full. Closed reactions now heat by 8K per cycle, and open ones heat by 4K, from 10K for both.

Saturday, October 28th, 2023

Sovexe updated: (mapping 🗺, balance ⚖) #16632
  • Removed and repositioned many Donut2 security cameras to reduce redundant coverage and maintenance coverage.
pali updated
  • Animals now rotate 180 degrees when laying down instead of 90 like humans. No wacky cats standing on their tails.
Colossusqw updated: (feature 🆕, balance ⚖, chemistry ⚗) #15715
  • Changed Diethyl Ether's base behavior and recipe(more info in minor changes).
Mr. Moriarty updated: (feature 🆕, mapping 🗺, sprites 🎨, UI 📄) #16477
  • Oshan now has it's own parallax layer, depicting an undersea caustics pattern.
Lord_Earthfire updated: (feature 🆕, chemistry ⚗) #15908
  • Miasma-exposure to people with salbutamol in them causes the creation of lungrot bloom. This toxic fungus causes lungrot, causing people to cough out more miasma!

Minor Changes

Zamujasa updated
  • Oshan's hotspots are no longer allowed at the edge of the map.
  • Fixes a very longstanding bug where a handful of hotspots would park themselves at the corner of the map and never move.
  • The sea trench map's hotspot overlay now updates to match their position when hotspots move.
pali updated
  • Both latejoin job menu and job preferences now have a way of quickly going to the wiki page for the job. Short on-hover tooltips will be added soon too.
Colossusqw updated: (feature 🆕, balance ⚖, chemistry ⚗) #15715
  • Diethyl Ether is now a time reaction that scales in speed with temperature, up until 80c, in which it becomes dangerously flammable. The reaction gives off fumes and only lasts as long as there is more ethanol than ether.
  • Diethyl Ether now has a smaller depletion when below 10us and not currently KOing, if above 10 units, KOs in 20 cycles, else KOs in 40. It also helps reduce the recent trauma status effect.
  • Diethyl Ether now gives off Ether vapor when above 10c.
DasBrain updated: #16677
  • Building a syndicate robot with a Spontaneous Intelligence Creation Core works now as expected.
LeahTheTech updated
  • Added a room designator to the construction supplies crate to help with fixing built zone area issues.
  • Fire extinguishers now spray over more things, no more eternal flames on top of computer consoles.

Friday, October 27th, 2023

Minor Changes

pali updated
  • Roundstart tips have been moved from chat to the lobby screen. You can now press a button to get a new tip.
LeahTheTech updated
  • Pressure crystals now more consistently and accurately measure explosion power, they also shatter when hit by extreme (10000) power explosions.

Wednesday, October 25th, 2023

MylieDaniels updated: (chemistry ⚗) #16602
  • Plastic sheets can now be formed with 10 oil, 10 carbon, 20 hydrogen, and 40 chromium. Takes a while!

Minor Changes

MylieDaniels updated: (chemistry ⚗) #16602
  • Silicon dioxide will prevent chromium from depleting in plastic production, while magnesium chloride will speed it up and prevent the carbon and hydrogen from fighting. Optimize!

Tuesday, October 24th, 2023

pali updated
  • Tracking beacons have a blue indicator light when a teleporter or a poartal is currently pointed at them.
glowbold updated: (feature 🆕, sprites 🎨, UI 📄, vehicles 🚗) #16580
  • The Pod HUD shows the pressure of your fuel tank.

Sunday, October 22nd, 2023

Minor Changes

LeahTheTech updated
  • Announcement computers now have a unique sprite (finally)

Saturday, October 21st, 2023

Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖, game objects 📦) #15767
  • Plastic flaps are now called strip doors and are constructable! Simply use some steel sheets to create a frame.

Minor Changes

Amylizzle & Waffleloffle updated: (feature 🆕, sprites 🎨, AI 📡, critters 🐁) #16540
  • Capybaras should not be alone, and so the pool room capybara now has a baby. Sprites by Waffleloffle.
Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖, game objects 📦) #15767
  • Plastic is a new material and can be obtained from snipping plastic flaps.
Colossusqw updated: (balance ⚖, chemistry ⚗) #16543
  • Solipsizine's recipe no longer requires diphenhydramine.
MeggalBozale updated: (balance ⚖, gamemodes 🧛) #16032
  • Blob Overminds feel they can do more with less and now send less blobs to smaller stations.
disgustingfreakfingers updated: (sprites 🎨, critters 🐁) #16031
  • Updated yeti sprite. Disregard for perspective and realism remains intact.

Friday, October 20th, 2023

TDHooligan updated: (feature 🆕, chemistry ⚗) #16546
  • You can now concentrate coffee into espresso with sodium sulfate...

Minor Changes

TDHooligan updated: (feature 🆕, chemistry ⚗) #16546
  • ...and extract pure caffeine from said espresso with acetone and heat. Drink responsibly!
Facsimil updated: (feature 🆕, QoL 💅, game objects 📦) #14878
  • Player pianos now can be linked together automatically.
CrystalClover updated: (balance ⚖, QoL 💅, game objects 📦) #16264
  • Crates of all sorts are now cheaper to fabricate

Wednesday, October 18th, 2023

Minor Changes

Kevin From HP updated: (mapping 🗺) #16383
  • Sword sheaths can now be dragged out of belt slot onto hand/ground.
  • Using any katana on a container of pure sakuride will coat it in up to 15u. Dashing leaves a trail of petals behind you.

Tuesday, October 17th, 2023

glowbold updated: (feature 🆕, balance ⚖, player actions 🔨) #15855
  • Play hero by laying down and blocking on top of live hand grenades and pipebombs.

Minor Changes

Chasu updated: (feature 🆕, clothing 🎩, science 🔬) #16499
  • Tinfoil hats now block artifact hallucinations.

Monday, October 16th, 2023

Minor Changes

Lord_Earthfire updated: (balance ⚖, chemistry ⚗) #15909
  • Choking makes you unable to breath in chemsmoke.

Sunday, October 15th, 2023

Amylizzle updated: (feature 🆕, game objects 📦, science 🔬) #16411
  • Added a new artifact type: Psycho-stimulator Field. It causes you to hallucinate vividly.

Minor Changes

LeahTheTech updated
  • Flock walls can now be destroyed without hitting them with specifically a crowbar. No I have no idea why they were like this.
TealSeer updated: (bug 🪲, mapping 🗺, rework 🔄) #16480
  • Autolathe storage on donut 2 has been renamed to auxilliary storage, and a team of scientists has been hired to research what exactly an autolathe is.
Valtsu0 and Mordent updated: (UI 📄) #16319
  • Science teleporter console now has a fancy new tgui ui
  • Cyborgs can no longer use the science teleporter console from more than a screen away
Mordent updated: (bug 🪲, UI 📄) #16462
  • Slight tweak to GeneTek UI for combining genes.

Saturday, October 14th, 2023

LeahTheTech updated
  • Added a button to reopen the round-end credits window, automatically added at round-end.

Minor Changes

glowbold updated: (QoL 💅, UI 📄, game objects 📦) #16158
  • The supply request console is easier to work with - bargain with cargo today!

Friday, October 13th, 2023

Minor Changes

Tyrant updated: (bug 🪲, mapping 🗺, QoL 💅) #16420
  • The VR chessboard is now set up according to the rules of chess.
MylieDaniels updated: (code quality 🔎, station systems 💡) #16394
  • The way Contraband is calculated has been changed under the hood, nothing should appear different but please report any bugs.

Thursday, October 12th, 2023

LeahTheTech updated
  • Clicking on most types of portal as a ghost will now teleport you through them.

Minor Changes

Flaborized updated: (feature 🆕, sprites 🎨, chemistry ⚗) #16405
  • The dispensary interlink dispenser in medical will now visually show how many units of chems it has in it, the more blue the screen the more meds it has to vend.

Wednesday, October 11th, 2023

Minor Changes

tarmunora updated (balance ⚖)
  • Minor changes to harmful gene stability bonuses, blindness/shortsighted/x-ray mutually exclusive (though not nightvision)
Lord_Earthfire updated: (bug 🪲, balance ⚖, player actions 🔨, critters 🐁) #16317
  • Activated securitrons cannot be pulled anymore.
  • Securitrons don't search for targets while in a locker. They still move out of they are patrolling/chasing someone.
glowbold updated: (QoL 💅, UI 📄) #16391
  • You can re-open the end-game crew credits window by using the "Show Credits" verb.

Tuesday, October 10th, 2023

Azrun updated: (feature 🆕, sprites 🎨, balance ⚖, silicons 🤖) #16240
  • AI's EyeBots now have reduced functionality when used across Z levels.

Minor Changes

LeahTheTech updated
  • Flockdrones now gain substantially less resources from stacked items, but gain slightly more resources in general.
Azrun updated: (feature 🆕, sprites 🎨, balance ⚖, silicons 🤖) #16240
  • AI can now deploy to EyeBots to maintain some presence on the station.

Monday, October 9th, 2023

Minor Changes

Flappybat updated (balance ⚖)
  • Scaling of number of traitors vs crew in the Traitor game mode has been adjusted to move the maximum of 5 traitors from a minimum of 35 to 40 crew. RP scaling unchanged.

Sunday, October 8th, 2023

Mr. Moriarty updated: (bug 🪲, QoL 💅, UI 📄) #16185
  • Added an antagonists tab to the end of round crew credits.

Minor Changes

Flaborized updated: (sprites 🎨) #15922
  • Autumn has come to the station, changing the plant life's hue and adding a few new items to the clothing booth for just the season. There's also a seasonal special clown costume in the clown hole crate!
tarmunora updated (balance ⚖)
  • Changeling morph arm DNA cost revision: claw arm 4->0, tendril arm 6->10
Kubius updated: (feature 🆕, sprites 🎨) #16191
  • A new type of Scientific requisition is available. Its cash reward is lower, but it offers an item reward in return - and sometimes, it's one you can't get elsewhere.
MylieDaniels updated: (sprites 🎨, game objects 📦) #16337
  • Nukie Knights have a refreshed visual on their Hadar power sword.

Saturday, October 7th, 2023

glowbold updated: (feature 🆕, station systems 💡) #16159
  • When approving or denying cargo requests, PDA Messages are sent to the requestor.

Minor Changes

zjdtmkhzt updated: (bug 🪲, feature 🆕, code quality 🔎, game objects 📦) #15911
  • Light fixtures can now be placed directly on windows.
Lord_Earthfire updated: (sprites 🎨, balance ⚖, game objects 📦) #16320
  • The syndicate now supplies their botanists with experimental biological pouches instead of boxes.
Lord_Earthfire updated: (balance ⚖, game objects 📦, internal ⚙) #16323
  • Stealth storages have become a little bit more stealthy.
glowbold updated: (feature 🆕, sprites 🎨, game objects 📦) #16310
  • Mining PDAs have the new MineralMagic™ PDA cart pre-installed. Additional copies in the CartyParty.

Friday, October 6th, 2023

Emily updated
  • Something mysterious has appeared in the ranch! What could it be?

Minor Changes

Lord_Earthfire updated: (balance ⚖, chemistry ⚗) #16302
  • Firefighting Foam's recipe was changed. The new recipe is: (1) Chlorine + (1) Nickel + (1) Carbon -> (2) Carbon Tetrachloride + (1) Nickel
LeahTheTech updated
  • Pocket and emergency oxygen tanks no longer fit on TTVs (they had no sprites anyway)
Lord_Earthfire updated: (balance ⚖, chemistry ⚗) #16297
  • Capsaicin has a cooldown between stuns now but high-dosage capsaicin stuns more often add oxygen deprivation.
BatElite updated: (sprites 🎨, medical 💊, game objects 📦) #15970
  • Auto-injectors have been resprited!

Thursday, October 5th, 2023

Azrun updated: (balance ⚖, silicons 🤖) #16028
  • Reduced ability for AI and AIeye to interact across levels.
Flaborized updated: (feature 🆕) #16180
  • Chemical condensers can now be attached to up to four containers, splitting their output evenly through them.

Wednesday, October 4th, 2023

LeahTheTech updated: (feature 🆕, sprites 🎨, balance ⚖, game objects 📦) #16260
  • Added a security whistle that all security officers and assistants start with. Blowing it will let you command nearby securitrons by pointing.

Minor Changes

LeahTheTech updated: (feature 🆕, sprites 🎨, balance ⚖, game objects 📦) #16260
  • The security whistle now only commands the closest securitron and can only target people, this means missed points will no longer cancel the effect.

Monday, October 2nd, 2023

nerkson and LeahTheTech updated
  • New halloween job: pickle. Has the ability to turn things into pickle. Also looks like a pickle. Pickle.
Smilg updated: (feature 🆕, game objects 📦) #15774
  • ABCU blueprints updated+fixed internally. You can migrate old blueprints with a blueprint marker tool.

Minor Changes

Kubius updated: (bug 🪲, feature 🆕) #16194
  • Introduced an additional new civilian requisition centering around pod components and adjusted the seed requisition item rewards.
Tyrant updated: (bug 🪲, mapping 🗺) #16201
  • Clarion now has a capsule vending machine.

Sunday, October 1st, 2023

Minor Changes

UnfunnyPerson updated: (game objects 📦) #16123
  • Laundry machines can now be scanned with a mechscanner
Tarmunora updated
  • Waspbow projectiles no longer deal impact damage
  • Waspbow/radbow/etc now use/have 60u/shot instead of 40u
  • Fixed oversight causing disruptor cells to charge at twice the intended rate

September 2023

Friday, September 29th, 2023

Waffleloffle updated: (sprites 🎨, clothing 🎩) #15927
  • Adds some particularly costumey headwear, available for purchase at the Clothing Booth during the month of Spooktober.
Kubius updated: (feature 🆕, balance ⚖) #16092
  • Further requisition system improvements. Notable changes: No limit on pinned contracts, fewer and longer-lasting Aid contracts, and a new Civilian contract.
pali updated: (experimental 🧫, gamemodes 🧛) #15458
  • Experiment: Gang members are recruited randomly at roundstart instead of being recruited manually.
    Give feedback here.
Bartimeus973 updated: (balance ⚖, rework 🔄, medical 💊, player actions 🔨) #15630
  • Organ surgery is now redone! Instructions are found in the surgery handbook. For more details click on the PR number in the top right!
Tarmunora updated: (bug 🪲, silicons 🤖) #15759
  • Fixed bug allowing cyborgs to open-hand interact with atoms under certain circumstances
Flappybat & Flaborized updated: (feature 🆕, sprites 🎨, game objects 📦) #15797
  • Adds emergency flares to the game, when a glowstick just won't cut it! These come as standard issue in emergency toolboxes. Just be careful around flammable gas...

Minor Changes

Emily updated
  • Zipguns now fire one bullet at a time for ammo types that usually fire in bursts
  • Pews can be reshaped with screwdrivers and turned with crowbars.
aloe updated: (balance ⚖, station systems 💡, RP 🎭) #15833
  • Removed security's access to the crematorium on the RP servers.
MeggalBozale updated: (bug 🪲, QoL 💅, game objects 📦) #15957
  • NT has spent a few million credits stocking its stations with newly printed guides to material science, featuring minor spelling corrections and updated material values.
TealSeer updated: (bug 🪲, game objects 📦) #16083
  • The ID computer should now let you add/remove Brig access as normal.

Thursday, September 28th, 2023

Emily updated
  • Chickens now get grumpy when they're in crowded areas. They need their space!
LeahTheTech updated: (feature 🆕, mapping 🗺, sprites 🎨, QoL 💅) #16082
  • Added pressure visualization goggles which show surrounding atmospheric pressure when worn, found in engineering lockers.
Flaborized updated: (sprites 🎨, chemistry ⚗) #15812
  • Some small chemistry changes to pyrosium and cryostylane, including an area of effect heat/cool effect. More detailed description in minor logs.

Minor Changes

Emily updated
  • Standardized Requisition payouts to the new system and made minor balance tweaks to some that were too hard to fulfill (e.g. pizza, blood requisitions).
Kubius updated: (feature 🆕) #16078
  • Indiscriminate food requisitions are now properly indiscriminate, and requisition cargo scanning should now be more discoverable.
Flaborized updated: (sprites 🎨, chemistry ⚗) #15812
  • Pyrosium can now be mixed with magnesium to create a 3x3 area of effect heating effect, and cryostylane can be mixed with iodine for a cold version of the same thing.
  • Pyrosium, cryostylane reactions now longer use up the oxygen/magnesium/iodine until the end of the reaction. This means it'll still deplete the oxygen, but you only technically need 1u to carry out the full reaction.
Smilg updated: (QoL 💅, game objects 📦) #16040
  • Pressure sensor can now use empty hand, and mouse drop.

Wednesday, September 27th, 2023

Emily updated
  • Upped rooster chances for most types of roosters
  • Most ranches now have a flusher instead of a chute leading to the kitchen, so you can flush your unwanted chickens while they're still alive. (Warning: they will not arrive alive).
Colossusqw updated: (feature 🆕, chemistry ⚗) #15741
  • Caffeine is now it's own standalone chem.
Smilg updated: (feature 🆕, game objects 📦, science 🔬) #15933
  • Pressure crystals from Vendomats, when used, can now be sold for credits via Cargo. Work in Toxins today!

Minor Changes

Colossusqw updated: (feature 🆕, chemistry ⚗) #15741
  • Caffeine is formed by caffeinated drinks (coffees, unadulterated tea/matcha, cola) as they deplete, and its effects can vary wildly based on volume, much like current ethanol.
Lord_Earthfire updated: (balance ⚖, game objects 📦, internal ⚙) #16019
  • Syringes, fired from the syringe gun, stuck in a human desintegrate when that human is affected by an explosion.
MeggalBozale updated: (mapping 🗺, QoL 💅, materials 🧱, game objects 📦) #15921
  • Wooden planks are mostly replaced with instances of wood sheets, meaning spare planks can be used to furnish tables now.
Smilg updated: (feature 🆕, game objects 📦, science 🔬) #15933
  • New program for Scientist PDAs that shows you previously sold pressure crystals, and their bounties.

Tuesday, September 26th, 2023

Emily updated
  • Repeatedly buying the same crate from the market will "exhaust" supply, causing the price to increase. Exhaustion decays with each shipping market shift.
NewyearnewmeUwu updated: (feature 🆕, game objects 📦) #15931
  • Added some fishing related mishaps for clowns.
DisturbHerb updated: (feature 🆕, mapping 🗺, medical 💊, game objects 📦) #16024
  • The latest advances in hemodialysis technology have been harnessed by your local medical bay. Clean your blood, today!

Minor Changes

Garash updated: (sprites 🎨, rework 🔄, UI 📄) #15784
  • Fluid canisters now use a Context Actions menu.

Monday, September 25th, 2023

LeahTheTech updated
  • Attacks which are entirely blocked by armour will no longer play their attack sound. This makes it much more obvious when your attack is doing nothing.
Emily updated
  • Prices of oxygen/plasma vendors lowered. Remember to turn off your pods' weapons systems when not in use!
Mr. Moriarty updated: (feature 🆕, sprites 🎨, QoL 💅, game objects 📦) #14069
  • Replaced the Armoury's 40mm pod-seeking shells with a pod-targeting missile launcher. The launcher will display an aiming reticle over the pod being targeted.

Minor Changes

Kubius updated: (feature 🆕, mapping 🗺) #16018
  • Updated Nadir's Warrens surgery room to be more suitably Warrens-esque and adjusted plasma vending machine positions.
Cheffie updated: (sprites 🎨, QoL 💅, game objects 📦) #15842
  • Crates ordered from cargo containing critters now need to be pried open upon arrival.
UnfunnyPerson updated: (balance ⚖, game objects 📦) #15962
  • Revolutionary sign damage scales depending on how many revs are nearby the user
Emily updated
  • Lowered prices of weapon pod systems at vendors
  • Martian vendor no longer infinite

Sunday, September 24th, 2023

Emily updated
  • Pods now require fuel (plasma) to run modules other than basic movement. Be sure to turn off systems when not in use!
  • New Plasma Tank vendor available in pod bays. Fill up your tank there!

Minor Changes

UnfunnyPerson updated: (feature 🆕, player actions 🔨) #15982
  • Added the wasp crossbow to surplus crates.
  • Wasp related items in surplus crates come with a wasp implant. The wasp implant will cause wasps to ignore the user and for the user to explode into wasps on death.
TealSeer updated: (bug 🪲, materials 🧱, catering 🍝) #16006
  • Pizza made at the pizza vending machine should no longer taste horrible and make you sick.
Azrun updated (feature 🐑🧶)
  • Knitting expanded to allow for illegal modding of knitting needles.
LeahTheTech updated
  • The mixed gamemode should now have slightly more consistent numbers of antagonists.

Saturday, September 23rd, 2023

tarmunora updated
  • Ion storm update: a few more things can happen to affected doors, and affected doors/APCs will have ai control disabled. Keep an eye on Beepsky...
Mantwerp and Mcdangus updated: (sprites 🎨, sound 🔊, game objects 📦) #15785
  • Added a bass guitar. Get it from cargo, NOW!! Sprites and sounds by Mcdangus.
Emily updated
  • Total QM Pricing Overhaul. Things now cost a lot less across the board.
  • Buying crates is now tied to market prices; you can no longer buy a crate and sell that same crate for profit.
  • Rockbox Premium now defaults to purchased; no more fees that aren't from QM/Mining

Minor Changes

tarmunora updated
  • Drinking glasses once more splash their contents on the floor when shattered. Syndicate shot glasses do something else when thrown at a human...
  • Made flasks more robust
Mantwerp updated: (sound 🔊) #15934
  • Electric guitars should sound a little more electric now.
Emily updated
  • Some Commodities are now linked on the shipping market with hard ratios between them; e.g., a sheet is worth one tenth of a material piece.
  • If an item goes hot on the market, traders that sell that exact item will run out of it.
  • Gragg no longer sells infinite char
  • Wishgranters give 25000 instead of 9 million
  • Clowns now make 200 spacebux instead of 2

Friday, September 22nd, 2023

Glamurio (Ryou) & DimWhat & Piesuu updated: (sprites 🎨, balance ⚖, clothing 🎩) #15602
  • The captain has cut up their armor into individual parts, which can be equipped separately.
Glamurio (Ryou) updated: (QoL 💅, rework 🔄, sound 🔊, game objects 📦) #15326
  • PDA Emergency Alerts now have distinct visuals and jingles.
MylieDaniels, AveryQuill updated: (feature 🆕, sprites 🎨, game objects 📦) #15858
  • Adds the Glaucus Fishing Rod, a 6 tc tacticool fishing rod for catching crew with disguised hooks. Available to Rancher and Angler traitors, as well as through surplus crates.

Minor Changes

aloe updated
  • The empathic thought gene now shows you what people are about to say, if they're currently typing something.
spAAAce updated: (feature 🆕, game objects 📦, hydroponics 🌱) #15953
  • Banana peels now scale to banana size, within reason
NewyearnewmeUwu updated: (bug 🪲, player actions 🔨, traits 💪) #15937
  • Fixed clowns and mimes losing their career genes after cloning.
Flaborized updated: (chemistry ⚗) #15854
  • You can now directly pour into synthflesh pustules from cut open blood bags.
DimWhat updated: (balance ⚖, game objects 📦) #15925
  • Made nukie pistol holsters hold more stuff, and more types of stuff.

Thursday, September 21st, 2023

LeahTheTech updated: (sprites 🎨, balance ⚖, medical 💊, catering 🍝) #15919
  • Stomachs now have a capacity and can fill up if you eat too much, cyberstomachs have more. No longer can a single determined staffie consume the entire kitchen.
Flaborized updated: (sprites 🎨) #15738
  • Added bunsen burners to chemistry. Allows you to heat beakers/condensers/others while still being able to access them, this includes letting you hook up condensers on top of them. Find one in the auxiliary cabinet with the condensers or print them at the sci fabricator.

Minor Changes

MeggalBozale updated: (bug 🪲, player actions 🔨) #15867
  • Cyborgs should no longer recieve mutations.
LeahTheTech updated: (sprites 🎨, balance ⚖, medical 💊, catering 🍝) #15919
  • Undigestible items now remain in the stomach after being eaten by frying or matter eater and can be retrieved by cutting them out of the extracted stomach with a scalpel.

Wednesday, September 20th, 2023

Minor Changes

Sord updated
  • Singularity field generators max power 250 -> 100 so they will depower faster when not being charged.
  • You can now see what power level a field generator is at by poking it with a multi tool.
UnfunnyPerson updated: (feature 🆕, clothing 🎩) #15547
  • Added a randomized wig crate. Cargo can order this crate for 2000 credits.
TealSeer updated: (feature 🆕, sprites 🎨, game objects 📦) #15841
  • Empty gas tanks can now be made at the general manufacturer for 0.1 sturdy metal.

Tuesday, September 19th, 2023

Minor Changes

Smilg updated: (feature 🆕, silicons 🤖) #15819
  • Cyborg cell cables can now be used on other cyborgs.
Smilg updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦) #15820
  • Assless chaps replaced with regular chaps.

Monday, September 18th, 2023

LeahTheTech updated
  • Clone records can now have notes attached.

Sunday, September 17th, 2023

aloe updated
  • Mop buckets now have 7 slots of storage inside them, for normal-sized items or smaller. This means that to pour things into the bucket, you need to click drag the reagent container to the bucket.

Saturday, September 16th, 2023

Minor Changes

Ryou (Glamurio) updated: (feature 🆕, sprites 🎨, game objects 📦, catering 🍝) #15262
  • Adds chili cheese fries. Yummy!

Friday, September 15th, 2023

Lord_Earthfire updated: (bug 🪲, balance ⚖, rework 🔄, sound 🔊, AI 📡, hydroponics 🌱, critters 🐁) #14516
  • The syndicate supplies its botanists with a majorly changed and more responsive man-eating plant strain! Check the minor changes for details.
Colossusw updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #15317
  • Overhauled Stinging Nettles slightly(minor changes for details).
LeahTheTech updated: (balance ⚖, hydroponics 🌱) #15503
  • Ricin and ghost chilli juice reagents are no longer present directly in their respective crops, instead requiring them to be brewed in a still.
Amylizzle updated: (balance ⚖, game objects 📦) #15796
  • Nuclear meltdowns now scale with the amount of radioactive fuel in the reactor.
glowbold updated: (feature 🆕, sprites 🎨, QoL 💅, game objects 📦, station systems 💡) #15740
  • Using a T-ray scanner in-hand allows you to toggle seeing underfloor power cables, underfloor disposal pipes, and the station pipe blueprints independently.

Minor Changes

Lord_Earthfire updated: (bug 🪲, balance ⚖, rework 🔄, sound 🔊, AI 📡, hydroponics 🌱, critters 🐁) #14516
  • Man-eating plants don't insta-stun anymore. Instead, they got a stamina draining attack that stuns if you run out of stamina
  • Man-eating plants now need to aggressive-grab their victims to devour them. They show a visible action bar.
  • The items of it's devoured victims can be retreived by butchering/gibbing the plant. It can occasionally vomit them out as well.
  • The scaling of the maneater got changed. Its health scales with endurance, its stamina and stamina regeneration with potency.
  • Feeding meat/people to the maneater increases endurance now. Even if it is already out of its tray!
  • If any chem-producing plant was spliced into the man-eating plant, it will inject its victim with this chemicals. The amount scales with yield.
  • Atrazine now works as an effective skin-penetrating poison against maneaters
  • Maneater seeds now start with "dominant genome", "inhibited potential" and "temporary spliceability" gene strains
Colossusw updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #15317
  • Nettles now won't pass reagents to people wearing botany jumpsuits.
  • Nettles now have a 'smooth nettle' mutation that does not produce any histamine.
  • Nettles now are triggered by movement near them, on a cooldown inversely scaled to their endurance, as opposed to firing off randomly.

Thursday, September 14th, 2023

Minor Changes

UnfunnyPerson updated: (sprites 🎨, player actions 🔨, silicons 🤖) #15644
  • Flipping with an exposed brain as a cyborg will give the "Loose Brain" status effect. Flip with the status effect to launch your brain.

Wednesday, September 13th, 2023

DisturbHerb, Tyrant updated: (feature 🆕, mapping 🗺, chemistry ⚗) #15787
  • Added the new orbital shakers to Chemical Labs, which shake glassware around and apply physical force to them.

Minor Changes

Azrun & Jan.antilles updated (feature 🐑🧣🧶)
  • Knitting expanded allow for basic dyeing and cozy scarves.
Tyrant updated: (feature 🆕, player actions 🔨, game objects 📦) #15554
  • Twirling a bloody knife will flick the blood off and onto the floor. Doesn't work if the blood is dried.
Retrino updated: (sprites 🎨) #15773
  • Added 8 new faces to cyborg screenheads. Sly, Elated, Blush, Battery, Error, Loading, Pong, and Hypnotized

Tuesday, September 12th, 2023

FlameArrow57 updated: (balance ⚖, QoL 💅, gamemodes 🧛) #15598
  • Roundstart blob respawn time increased to 15 minutes. Random event blobs will now have a 7 minute respawn time.
Glamurio (Ryou) updated: (feature 🆕, chemistry ⚗, catering 🍝) #15717
  • Added several new banana related drinks. See minor notes for details.

Minor Changes

Sord & Tarmunora updated
  • Singularity feeding changes: Base values (i.e.: bonuses from materials are unaffected) are generally higher, but have diminishing returns for any given type. Variety is the spice of life! Material(ore/bar) density*3, radioactive*4, neutron radioactive*6. Also feed a singularity a plutonium core to get a LOT of power.
Paaiii updated: (mapping 🗺, sprites 🎨, sound 🔊) #15592
  • Resprited a bunch of old miscellaneous objects.
Paaiii updated: (balance ⚖, QoL 💅, silicons 🤖) #15595
  • Gives AIs a command to unlock their own core cover.
Bartimeus973 updated: (feature 🆕, sprites 🎨, player actions 🔨, game objects 📦) #15564
  • Some pies thrown by clowns have a chance to stick to people's faces.
aloe updated
  • Being fully heat resistant (usually from the fire resistance gene) now makes you immune to cremation.
Lord_Earthfire updated: (bug 🪲, QoL 💅, game objects 📦, internal ⚙) #15687
  • Pipebomb- and beaker-assemblies should be more intutive to create now.
  • Standard pipebombs are now created by using a timer instead of a timer/igniter-assembly with a pipebomb frame.
Glamurio (Ryou) updated: (feature 🆕, chemistry ⚗, catering 🍝) #15717
  • New banana juice recipes: Banana Milk (Banana, Milk), Fizzy Banana (Syrup, Banana, Coconut, Lime, Tonic), Dirty Banana (Rum, Banana, Chocolate, Milk), Sweet Surprise (Rum, Banana, Coconut), Sweet Dreams (Sweet Surprise, Capulettium)
Colossusqw updated: (balance ⚖, chemistry ⚗) #15709
  • Smoke powder no longer fizzles into nothing when in a closed container, instead, reacting only when it is opened.

Monday, September 11th, 2023

aloe updated: (code quality 🔎, balance ⚖, experimental 🧫, game objects 📦, chemistry ⚗) #14916
  • Fluids are no longer clickable. Anything you used to click fluids with now works based on clicking the turf below the fluid. This also means that you can no longer see the most dominant reagent in a fluid by the name of the fluid.
Amylizzle updated: (QoL 💅, game objects 📦) #15791
  • You can now put glowsticks directly into the reactor.

Minor Changes

Tyrant updated: (mapping 🗺, catering 🍝) #15720
  • Oshan's Kitchen/bar now has a reagent extractor.
TealSeer updated: (mapping 🗺, game objects 📦) #15768
  • Two artistic toolboxes now spawn on Donut 2 in the crew lounge and warehouse.
Garash updated: (mapping 🗺, secret 🔒, rework 🔄, UI 📄) #15783
  • New UI for the elevators, descend to the trench in style!

Sunday, September 10th, 2023

FlameArrow57 updated: (balance ⚖, QoL 💅, gamemodes 🧛, player actions 🔨) #15542
  • Vampires, werewolves, and changelings can now bind abilities to Shift, Alt, and Ctrl.
Valtsu0 updated: (feature 🆕, chemistry ⚗) #15747
  • New chemical: Capsizin. Makes you harmlessly capsize. Recipe: Reversium(1) + Capsaicin(4) = Capsizin(5)

Minor Changes

Froggit Dogget updated: #15732
  • Amanitin now does its damage when flushed out of the system.
Mantwerp updated: (mapping 🗺, QoL 💅) #15793
  • Added the acoustic guitar to the afterlife bar.

Saturday, September 9th, 2023

Mantwerp and Mcdangus updated: (sprites 🎨, sound 🔊, game objects 📦) #15704
  • Redid the acoustic guitar entirely, now also available from cargo! Sprites and sounds by Mcdangus.
pali updated
  • Opening a tank-transfer valve now plays the valve-turning sound giving people a bit of time to react.

Minor Changes

Garash updated: (rework 🔄, UI 📄) #15714
  • Modernized UI for the Hair Dye Mixer 3000, it now lives up to it's name!

Friday, September 8th, 2023

Minor Changes

Glamurio (Ryou) updated: (QoL 💅, catering 🍝) #15730
  • Mexican Hot Chocolate is now made with cinnamon.
Tyrant, Flaborized updated: (feature 🆕, sprites 🎨) #14928
  • Added newspapers! You can open them up to hide your face behind them, and read the headlines. Make some at the printing press!

Thursday, September 7th, 2023

Minor Changes

Cheffie updated: (mapping 🗺) #15708
  • The armoury on donut 3 has been renovated
FlameArrow57 updated: (feature 🆕, balance ⚖, sound 🔊, game objects 📦) #15527
  • Common lethal bullets and grenade shrapnel now have a low chance to ricochet off walls. Ricocheted projectiles have reduced damage and don't travel as far.

Wednesday, September 6th, 2023

Minor Changes

Tarmunora updated
  • Basic cybereyes can now be recolored by using a multitool on them. This required a total refactor of eye color so report bugs related to that I guess.
UnfunnyPerson updated: (mapping 🗺, balance ⚖) #15482
  • Bruise packs and Ointment take 2 seconds to use instead of being instant.
  • Removed a certain dusty first aid kit from the debris field.

Tuesday, September 5th, 2023

Flappybat updated: (mapping 🗺, balance ⚖) #15701
  • The second armory locker on Donut 3 has been removed.
Flaborized and LeahTheTech updated: (balance ⚖, chemistry ⚗) #15634
  • The following chemicals have had their recipes changed: ( Acetone, phenol, diethylamine, sulfuric acid, oil, charcoal, silver sulfadiazine, styptic powder, synthflesh, cyanide, pentetic acid, salbutamol, salicylic acid.
  • For full details of the new recipes please see this PR's description.
  • New chemical: Photophosphide. Creates a small non-scaling explosion when it comes into contact with any form of light. Recipe: Plasma(1) + Phosphorous(1) + Iron(1) + Diethylamine(1)
  • Added beaker lids which make beakers they are applied to act as closed containers.
  • Added chemical condensers, can be click-drag attached to glassware to cause any reactions that occur in the condenser to output into the linked glassware.

Minor Changes

TealSeer updated: (bug 🪲, medal 🏅) #15611
  • Rocko should now count as a pet for the Noah's Shuttle medal.
TealSeer updated: (bug 🪲, player actions 🔨) #15651
  • Using an ability while incapacitated or otherwise unable to will no longer trigger the cooldown anyways.
Azrun updated: (feature 🆕, sprites 🎨, balance ⚖, QoL 💅, atmospherics 💨) #15698
  • New visual effect when hotspots (atmos) are affected by a catalyst! Fire! Fire! Fire!
Flaborized and LeahTheTech updated: (balance ⚖, chemistry ⚗) #15634
  • Chemicals will now retain the temperature of their precursor reagents.
  • Reactions not inside inventories or puddles will display little animations on their container. Beakers will visually bubble, puff out flames, smoke, and more!
  • Barrels now have more clear open/closed sprites, a gauge on the side, can be connected to ChemMasters, and can be clicked with an empty hand to toggle between filling the barrel or the beaker.
  • Barium + water is now a delayed explosion that occurs when the reaction finishes.
  • Sulfuric acid no longer melts items, so that production of it in an open container doesn't melt an entire set of lab equipment.
pali updated
  • Resisting now starts the ungluing action bar if you are glued to something.
Lord_Earthfire updated: (feature 🆕, chemistry ⚗, silicons 🤖) #15624
  • Master anglers are able to fish in AIs now!
  • Code worms seem to be filled with a new chemical, liquid code.

Monday, September 4th, 2023

Minor Changes

Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖, chemistry ⚗) #14794
  • Adds a new strong alcoholic beverage, Schnapps.
  • More fruits are now brewable in the still.
  • New scientific breakthroughs have led to the discovery of banana juice.

Sunday, September 3rd, 2023

cringe updated: (experimental 🧫, atmospherics 💨) #15548
  • The rate at which pipe_networks and atmospheric machines do stuff has been doubled. Experience things such as vents, injectors, pumps, and probably more are no longer painfully slow. Also observe as nothing is done to preserve balance.

Minor Changes

LeahTheTech updated
  • Telepad teleportation now has a visible distortion effect at the target location for 0.5 seconds before activating. The activation delay remains unchanged.
444explorer updated: (chemistry ⚗) #15660
  • NARC Turrets now make sure you have Security or Bridge access before firing, instead of ID band

Saturday, September 2nd, 2023

Amylizzle updated: (feature 🆕, balance ⚖, game objects 📦) #15569
  • You can now make shoddy fuel rods using a glowstick in the nuclear fabricator.

Minor Changes

MeggalBozale updated: (feature 🆕, mapping 🗺, QoL 💅, gamemodes 🧛) #15305
  • The Caringorm now has an energy shield blocking its podbay - about half their team must agree first before opening it up.
Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦) #15536
  • Added industrial chairs. You can craft them out of reinforced metal.
Flappybat updated: (mapping 🗺, sprites 🎨, rework 🔄, game objects 📦, clothing 🎩) #15478
  • Trash bags now must be converted into clothing using snipping tools instead of just wearing them directly. They will still function as clothing with storage afterwards.
Tyrant updated: (mapping 🗺, QoL 💅) #15628
  • All bars now have an ashtray and a nearby cigarette vendor.
Tyrant updated: (mapping 🗺, QoL 💅, station systems 💡) #15619
  • Cables are colour coded in the following way: Red=Station, Orange=Engine, Blue=PTL, Yellow=Solars

Friday, September 1st, 2023

DimWhat updated: (sprites 🎨, balance ⚖, clothing 🎩) #15610
  • Added a new HoS themed helmet to the HoS locker.

Minor Changes

MeggalBozale updated: (mapping 🗺, QoL 💅) #15622
  • Miners on Clarion now have more space in their lobby.
ZWRh3 updated: (balance ⚖, QoL 💅, player actions 🔨, game objects 📦) #15550
  • Lockers with leg holes are now 5x faster.
Garsh updated: (rework 🔄, UI 📄) #15522
  • New UI for the Oxygen Vending Machine

August 2023

Thursday, August 31st, 2023

LeahTheTech updated
  • Werewolves will no longer appear naturally on the roleplay servers.

Minor Changes

Cheffie updated: (bug 🪲, mapping 🗺) #15572
  • Wizard den sandals are magic again.
LeahTheTech updated
  • AI cameras have been removed from Nadir and Kondaru toilets and shower rooms to comply with regulations.
Lord_Earthfire updated: (balance ⚖) #15539
  • New research found that beams from trip lasers offer much less nutritional value to singularities than before.
Keiya updated: #15583
  • Removed Assless Chaps from the available gang uniforms.

Wednesday, August 30th, 2023

Tyrant updated: (mapping 🗺, balance ⚖) #15562
  • The NT commander of Oshan has decided to go sit in the crew lounge instead.

Tuesday, August 29th, 2023

Glamurio (Ryou) updated: (QoL 💅, rework 🔄, UI 📄) #15506
  • Added TGUI to the character creation color pickers.

Minor Changes

LeahTheTech updated
  • Botanical misters now have a particle effect when filling something.
Lord_Earthfire updated: (hydroponics 🌱) #15476
  • Emagging a botanical mister makes it fill beakers, glasses or other open containers in its vicinity

Monday, August 28th, 2023

LeahTheTech updated
  • Cyborg and eyebot pushing behaviour has been changed to remove the awkward rubber banding.
  • Eyebots are now slowed by pulling things, no more kidnapping the nuke at the speed of light.

Minor Changes

Sord updated
  • The Monday job of the day has been replaced with a very heroic "Dungeoneer" job.
pali updated
  • Floor closets now mimic the floor a bit better and automatically change their appearance when moved.
LeahTheTech updated
  • Added security tape to brobocop cyborg module.

Sunday, August 27th, 2023

Bartimeus973 updated: (feature 🆕, game objects 📦) #15217
  • Dramatic Chefbots have undergone an anger management course and now destroy food a lot less often! However they also learned a lot of new insults.

Minor Changes

UnfunnyPerson updated: (player actions 🔨, game objects 📦) #15493
  • Clicking a damaged window with a sheets of the same material will repair the window
TealSeer updated: (feature 🆕, silicons 🤖, hydroponics 🌱) #15545
  • The civilian module for cyborgs now comes with a gardening trowel.
TealSeer updated: (QoL 💅, game objects 📦) #15465
  • Adds the option to edit a button's label and signal value on button panel components.
Lord_Earthfire updated: (feature 🆕, catering 🍝) #15154
  • Custom pies interact with more items than before. Try baking in some paint cans or stickers into pies today!
pali updated
  • The dark anomaly from the black hole event is now slightly visible in darkness.

Saturday, August 26th, 2023

Tarmunora updated
  • Skeletons fall apart into a pile of bones on death.
Cheffie updated: (bug 🪲, mapping 🗺, sprites 🎨, code quality 🔎, internal ⚙) #15449
  • Hemochromia, Colorful Reagent and some Mutantraces now correctly change the colour of created blood decals and overlays when bleeding. paint the halls! reagent pools of blood are uneffected.

Minor Changes

Lord_Earthfire updated: (hydroponics 🌱) #15475
  • Rafflesias and nettles work, as expected, with the "inert" plant gene strain now
Tarmunora updated
  • On death, skeleton heads actually get their brain set properly (if the brain was not already removed)
Cheffie updated: (bug 🪲, mapping 🗺, sprites 🎨, code quality 🔎, internal ⚙) #15449
  • Internal changes to icons may possibly lead to some missing or white gib / blood icons, report these if you see them!

Friday, August 25th, 2023

Minor Changes

Bartimeus973 updated: (QoL 💅, game objects 📦) #15502
  • A lot of traitor items now have explanations on how to use them. Double examine or right click -> Help on them to read it.
LeahTheTech updated
  • Artifact heater pads now actually heat things placed on them. Also heat triggered artifacts can now activate from air temperature.

Wednesday, August 23rd, 2023

Minor Changes

FlameArrow57 updated: (QoL 💅, game objects 📦) #15391
  • Pressing the equip hotkey while holding a gun that fits on your back will now attempt to add it to your backpack first if it's open.
LeahTheTech updated
  • Shower heads can now be controlled by mech-comp.

Tuesday, August 22nd, 2023

Paaiii updated: (mapping 🗺, sprites 🎨) #15416
  • Added 21 new AI core casings, achievable through various means. See the PR for more details.

Minor Changes

Paaiii updated: (mapping 🗺, sprites 🎨) #15416
  • Updated existing AI core casing sprites.
  • Made AIs use the pronoun preferences of the character file in core/eye/shells

Monday, August 21st, 2023

Cheekybrdy updated: (mapping 🗺, sprites 🎨) #15231
  • Sleeper agents can now access the listening post through scanners at the entrance.

Minor Changes

Glamurio (Ryou) updated: (mapping 🗺, QoL 💅, game objects 📦) #15335
  • Added a brig shower to Donut3.

Saturday, August 19th, 2023

pali updated
  • Three new mutations that affect how you hear sounds!

Friday, August 18th, 2023

Minor Changes

FlameArrow57 updated: (QoL 💅, game objects 📦) #15381
  • Improved item equip consistency when equipping an item from your inventory with fast mouse flicks.
Paaiii updated: (silicons 🤖) #15417
  • Replaces that cardboard box that spawns in the AI core if there's no AI with an empty SICC AI core.
Smilg updated: #15204
  • ABCU marker can now rectangle select, and has longer range.
Lord_Earthfire updated: (feature 🆕, chemistry ⚗) #14773
  • Having at least 25% lube in a foam mixture, water and fluorosurfactant excluded, applies the lube's slippery properties to the foam
FlameArrow57 updated: (feature 🆕, sprites 🎨, balance ⚖, game objects 📦) #15395
  • High damage slashing/cutting weapons will now leave cut wounds.
Sord updated
  • Scrap clubs and spears now fit in backpacks. All scrapweapons have received minor damage tweaks.

Thursday, August 17th, 2023

Minor Changes

LeahTheTech updated
  • Fish rarity now uses the item rarity system for fancy tooltips

Wednesday, August 16th, 2023

Minor Changes

UnfunnyPerson updated: (game objects 📦) #15411
  • Hacked SecTechs will contain 2-4 donuts.

Tuesday, August 15th, 2023

Minor Changes

MeggalBozale updated: (balance ⚖) #15273
  • Vending machines can be tipped over by shooting them, and shooting them when tipped over lets bullets move past.

Monday, August 14th, 2023

Minor Changes

Garash updated: (feature 🆕, rework 🔄, UI 📄) #15152
  • New UI for the Cryo Pods

Sunday, August 13th, 2023

Bisar updated: (bug 🪲, game objects 📦) #15341
  • MechComp triggers for Vend by Name should work properly now!
Ryou (Glamurio) & Zac updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #15192
  • Added cinnamon to the game. Ask your local botanist to grow you some! Careful not too eat too much of it.

Minor Changes

soapcyst updated: (mapping 🗺, QoL 💅) #15203
  • Added misters to atlas and afterlife bar
Wisemonster updated: (rework 🔄, status effects ⏰, game objects 📦) #15251
  • Devera's hygiene protection has been changed into a status effect.
Tyrant updated: (bug 🪲) #15324
  • The HoP now has access to the command teleporter by default.
UnfunnyPerson updated: (removal ⛔, game objects 📦) #15136
  • The black market megaphone can no longer be found in surplus crates.
Ikea updated: (balance ⚖, silicons 🤖) #15320
  • light borg heads now have 60 hp, meaning they can now actually take two emp shots
Lord_Earthfire updated: (feature 🆕, hydroponics 🌱) #15303
  • Banana peels fit in produce satchels now.
DimWhat updated: (balance ⚖, clothing 🎩) #15161
  • Added a simple black jacket to the clothing booth.

Saturday, August 12th, 2023

deathrobotpunch1 updated: (QoL 💅, catering 🍝) #15202
  • Bartender now has a reagent scanner, medical record scanner and a health scanner built in to their PDA!

Minor Changes

Amylizzle updated: (balance ⚖, game objects 📦) #15342
  • The catastrophic nuclear meltdown is now slightly more catastrophic. Enjoy.

Thursday, August 10th, 2023

Minor Changes

pali updated
  • Vampire frost bats can now be released using a flip for real, just as the tooltip promises.

Wednesday, August 9th, 2023

Minor Changes

Tyrant updated: (bug 🪲, mapping 🗺) #15310
  • The CE's office on Donut 2 is no longer open to the public.
Glamurio (Ryou) updated: (QoL 💅, catering 🍝) #14800
  • Standardized all coffee recipes to work with either regular coffee, or its freshly brewed variant.

Tuesday, August 8th, 2023

Paaiii updated: (feature 🆕, sprites 🎨, clothing 🎩) #15274
  • Added 9 new AI status screens, as well as inverted versions of existing AI status screens

Minor Changes

Amylizzle updated: (code quality 🔎, materials 🧱) #15205
  • Plasmastone now releases its plasma somewhat slower. You can see how much plasma is left using a material analyzer.
  • You must now use the material analyzer to see how much gas is left in Molitz and Molitz Beta.
Kubius updated: (balance ⚖) #15264
  • Telescience portal activation energy has been slightly reduced.
Amylizzle updated: (feature 🆕, game objects 📦) #15298
  • Gas generator artifacts can now emit fallout gas.
Paaiii updated: (feature 🆕, sprites 🎨, clothing 🎩) #15274
  • Cleaned up existing AI status screens to give them more depth and also so they follow the same colour palette

Monday, August 7th, 2023

tarmunora updated
  • Assembled flamethrowers have a movement speed penalty.

Minor Changes

tarmunora updated
  • Assembled flamethrowers fullauto mode adjustments (adjust fuel use to be comprable with other modes).

Sunday, August 6th, 2023

Minor Changes

Mintyphresh updated: (rework 🔄, respawning 🐣) #15240
  • Latejoining players with the Stowaway, Pilot, or Heavy Sleeper trait will no longer be announced.
Sovexe updated: #15267
  • Minimaps can now track targets inside of things, such as pods
LeahTheTech updated
  • Aconite is now slightly more effective against werewolves.

Saturday, August 5th, 2023

Sovexe updated: (feature 🆕, mapping 🗺) #15210
  • The Pod Wars NSV Reliant now has a neutral map that shows the position of pilots on both teams.
Kubius updated: (bug 🪲, balance ⚖, rework 🔄, station systems 💡) #13348
  • APC power delivery has received a substantial overhaul; the power grid will now prioritize supporting heavy loads, and recharging will scale itself to the amount of spare power available.
Bartimeus973 updated: (feature 🆕, player actions 🔨, game objects 📦) #15208
  • Vampires should now avoid using tanning beds.

Minor Changes

Lord_Earthfire updated: (bug 🪲, code quality 🔎, materials 🧱) #15057
  • Material effects on-attacks are now happening more consistent, e.g. erebite hats weared on you will explode if you get bonked on the head.
Mr. Moriarty & Erinexx updated: (mapping 🗺, sprites 🎨, game objects 📦) #15188
  • Resprited robuddies.

Friday, August 4th, 2023

Wisemonster updated: (balance ⚖, status effects ⏰) #14881
  • Interdictors will now drain 6u of power per player in their influence
  • Removed power drain on interdictors from negating worm holes and magnetic biofields

Minor Changes

Wisemonster updated: (balance ⚖, status effects ⏰) #14881
  • Changed the interdictor protection to be tied to a status effect
  • Added a particle effect for the interdictor status effect
DimWhat updated: (sprites 🎨, clothing 🎩) #15171
  • Added a bunch more clothing sprites for monkeys, ook!

Thursday, August 3rd, 2023

Minor Changes

Wisemonster updated: (feature 🆕, mapping 🗺, critters 🐁) #14825
  • The HoP has decided to take his loyal dog Orwell to more stations!
Garash updated: (feature 🆕, rework 🔄, UI 📄) #14766
  • New snappier UI for the Identification Computers, go commit ID fraud today!
Bartimeus973 updated: (feature 🆕, sprites 🎨, QoL 💅, medical 💊) #14757
  • Surgery slipups are a lot more noticeable.
Caio029 updated: (QoL 💅, player actions 🔨) #15178
  • Pronouns will now be shown on the examine text of humans.

Wednesday, August 2nd, 2023

Minor Changes

LeahTheTech updated: (feature 🆕, balance ⚖, player actions 🔨) #15169
  • Throwing someone into an open locker will now shut it on them, causing a short stun.
  • Smashing someone into a wall or window with a grab will now disorient them.

Tuesday, August 1st, 2023

Amylizzle updated: (UI 📄) #15096
  • The observer menu has been replaced with an upgrade.

Minor Changes

Soapcyst updated: (mapping 🗺, QoL 💅) #15179
  • Added angler equipment to donut2, atlas, clarion, and the afterlife bar.

July 2023

Sunday, July 30th, 2023

Retrino updated: (sprites 🎨, silicons 🤖) #15162
  • Added three new borg screenhead faces: Nervous, Annoyed, and Ditzy

Saturday, July 29th, 2023

CalliopeSoups updated: (mapping 🗺, sprites 🎨) #14664
  • Oshan's ranch has been renovated for cooperative rancher action.
Ikea updated: (balance ⚖, silicons 🤖) #14889
  • EMP's now stun borgs for 5 seconds, disable modules for a max of 5 seconds, and now do far more damage to borgs.

Minor Changes

Bartimeus973 updated: (QoL 💅, traits 💪, RP 🎭) #15147
  • Picky eaters will now heal substantially more hunger when eating one of their favorite foods.
LeahTheTech updated
  • The cyborg teleport module now has visual and sound effects.

Friday, July 28th, 2023

Kubius updated: (mapping 🗺, balance ⚖) #15127
  • Nadir is now equipped with a Security pod bay.
Lord_Earthfire updated: (bug 🪲, mapping 🗺, rework 🔄, chemistry ⚗, catering 🍝, hydroponics 🌱) #14857
  • Fish now contain fish oil and can have chemicals. Keep your blood pressure stable today!

Minor Changes

Valtsu0 updated: (feature 🆕, player actions 🔨, catering 🍝) #15048
  • Chef can now name meals by using a plate in hand
UnfunnyPerson updated: (balance ⚖, player actions 🔨) #15034
  • Shamblers will eat limbs while using devour.
Lord_Earthfire updated: (bug 🪲, mapping 🗺, rework 🔄, chemistry ⚗, catering 🍝, hydroponics 🌱) #14857
  • Fish can now be loaded into the chemical extractor and be injected with syringes
  • Fish from the wholetuna cordata plant now can gain botany chems, the plant gains the "inert" gene strain on mutation, though
  • Plants spliced with the wholetuna cordata plant now contain fish oil.
Ikea updated: #15140
  • The paper found in the molitz beta briefcase has been rewritten a little bit

Thursday, July 27th, 2023

Minor Changes

Flaborized updated: (sprites 🎨) #15054
  • Resprited light engineering spacesuits.
LeahTheTech updated
  • Conveyor belt switches now accept a mechcomp signal to adjust their speed from 1-10, nice sedate sushi bars are now possible.

Wednesday, July 26th, 2023

Minor Changes

Tyrant updated: (bug 🪲, feature 🆕, mapping 🗺, QoL 💅, game objects 📦) #15059
  • Rancher closets have been standardised across all maps, and added to Nadir and Clarion accordingly
Amylizzle updated: (bug 🪲, game objects 📦) #15115
  • Stun cane manufacturing blueprint works now.

Tuesday, July 25th, 2023

Sovexe updated: (feature 🆕, UI 📄) #14958
  • Brand-new players are now known and tagged as Newbees in OOC/LOOC. They have a special green chat color and a bee icon for easy identification. Players are encouraged to welcome Newbees into the community.
Bartimeus973 updated: (feature 🆕, sprites 🎨, traits 💪, RP 🎭) #15012
  • Added a new trait: Picky eater! Picky eaters can only eat specific, randomly selected foods!

Minor Changes

Froggit Dogget updated: #15082
  • Adds the censorium alloy. It does nothing.
Glamurio (Ryou) updated: (feature 🆕, respawning 🐣) #14807
  • Tourists now spawn with a lanyard containing their ID.

Monday, July 24th, 2023

Mintyphresh updated: (bug 🪲, balance ⚖, QoL 💅, chemistry ⚗, catering 🍝) #15065
  • Greatly reduced the ABV of most non-evil drinks. See minor changes for exceptions. Drink up!

Minor Changes

Mintyphresh updated: (bug 🪲, balance ⚖, QoL 💅, chemistry ⚗, catering 🍝) #15065
  • Necroni, Grog, Bo Jack Daniels, Squeeze, Suicider, Murdini, Moonshine, BOOrbon, Bloody Scary, and Ling Island Iced Tea have increased in strength.

Saturday, July 22nd, 2023

Minor Changes

Skeletonman0 and Garash updated: (feature 🆕, UI 📄) #14895
  • New UI for the station's advanced computers, go bother cargo for a Home Networking Kit and build your own dream computer today!
Flourish updated (mapping 🗺, balance ⚖, removal ⛔)
  • Removed straightjackets.
Flappybat updated (balance ⚖, chemistry ⚗)
  • Sorium throw scaling reduced. A large quantity is now needed to throw more than a few tiles.
  • Sorium now throws anything on the same turf in a random direction.

Friday, July 21st, 2023

Sian updated: (sprites 🎨, game objects 📦, catering 🍝) #14642
  • Added Wall Trophy for fish available as a ticket purchase in Fishing Supplies Vendor.
Mantwerp and Mcdangus updated: (sprites 🎨, sound 🔊, game objects 📦) #14999
  • Added the electric guitar, which you can get from cargo. Sprites and sounds by Mcdangus.

Minor Changes

Wisemonster updated: (QoL 💅, silicons 🤖) #14903
  • Silicons can now use the supply request consoles
Tyrant updated: (mapping 🗺, QoL 💅) #14983
  • The mulebot's destinations are now scanned automatically when opening the menu and displayed as a list.
Lord_Earthfire updated: (feature 🆕, game objects 📦) #14628
  • The wifi signal splitter component can now have its checked string changed via mechcomp signals.
Blackrep updated: (balance ⚖, game objects 📦) #14811
  • Buff: Pipeshot shells are now tiny objects.
Tyrant updated: (bug 🪲) #14945
  • Lollipops have colours once again.
Cheffie updated: (bug 🪲, sprites 🎨, QoL 💅, critters 🐁) #15015
  • Mobs will now fit under flaps, give slowdown when grabbed and fit in low storage containers (crates, bodybags) when dead. This mostly applies to mob critters which now will not laydown on death.

Thursday, July 20th, 2023

Minor Changes

DimWhat updated: (sprites 🎨, clothing 🎩) #14974
  • Added a couple more bespoke lizard sprites.

Wednesday, July 19th, 2023

Tyrant updated: (mapping 🗺, removal ⛔, medical 💊) #14765
  • Pathology has been removed from Oshan, and has been replaced with a toxins storage room.

Minor Changes

Retrino updated: (mapping 🗺) #15017
  • adds 2 more roundstart borg spawns to nadir
DimWhat updated: (balance ⚖, clothing 🎩) #15004
  • Light space suit helmets and martian helmets no longer hide your face.
Lord_Earthfire updated: (balance ⚖, hydroponics 🌱) #14616
  • Seeds of hydrangea, birds of paradise and gardenia plants now start with the splice disabler gene strain rather than gaining these directly after planting/mutating.
  • Superior and inferior quality gene strains now work with negative potency values, e.g. superior quality making negative potency less bad.

Monday, July 17th, 2023

Flappybat updated: (mapping 🗺, balance ⚖, silicons 🤖) #14899
  • AI camera coverage of Clarion maintenance has been significantly reduced.

Minor Changes

Bartimeus973 updated: (bug 🪲, game objects 📦) #14988
  • Trickster wraith can now spawn a slippery runetrap. Intangible mobs no longer trigger the runetrap.
Cheffie updated: (mapping 🗺, tooling 🔧, secret 🔒, balance ⚖, rework 🔄, critters 🐁) #14759
  • Robots in space are now mobs and are resistant to unarmed strikes. Bring something heavy!
tarmunora updated
  • space lube pre-stun removed, superlube pre-stun reduced.
Flappybat updated (balance ⚖, critters 🐁)
  • Rattlesnake venom injection reduced from 20 to 12.

Sunday, July 16th, 2023

Minor Changes

LeahTheTech updated
  • Lube now makes a noise when splashed on the floor.
Froggit Dogget updated: #14968
  • Added paper to cigarette machines.
Sord updated
  • Light Engineering space suit recipe now requires extremely tough metal (bohrum)
Tyrant updated: (mapping 🗺, QoL 💅) #14944
  • Atlas's catering rooms should be a little easier to get around.
Flappybat updated (balance ⚖)
  • Trophy belt has been removed from maps, making it exclusive to the Hunter antag.

Saturday, July 15th, 2023

MitchSmith updated: (sprites 🎨, game objects 📦) #14605
  • A large amount of inhands have been improved.

Friday, July 14th, 2023

aloe updated
  • Conspiracy mode has been disabled on RP pending a rework. The pick weight from conspiracy has gone to Gang mode instead.

Minor Changes

colossusqw updated: (balance ⚖, critters 🐁) #14951
  • Rattlesnake bite injected reajents cut from 40 to 20 to account for them not flushing themselves anymore.

Thursday, July 13th, 2023

TemThrush updated: (sprites 🎨) #14887
  • Added 14 new hairstyles into the game, see minor changes for the list!
Caio029 updated: (QoL 💅, game objects 📦) #14556
  • Conveyor belts are now buildable! Use a device analyzer on a conveyor belt and a conveyor switch, then go ham. See the help message on a conveyor belt for more information.

Minor Changes

aloe updated
  • The cloaking shield generator is now sneakier, and will copy the appearance of doors, windows, and grilles. It's also a little easier to use.
TemThrush updated: (sprites 🎨) #14887
  • New hairstyle options are; Salty, Wolfcut, Brushed, Walnut, Mop, Acorn, Curtain, Scott, Curly Bob, Charming, Spoon, Messy Waves, Blunt Bob, Jelly.

Wednesday, July 12th, 2023

Ikea updated: (QoL 💅, silicons 🤖) #14911
  • Silicons now only WOOP or BZZT when first stunned.

Minor Changes

Blackrep updated: (balance ⚖, clothing 🎩) #14536
  • Surplus vests from Sketchy D-5 are now made of carbon nanofiber.

Tuesday, July 11th, 2023

Amylizzle & Garash updated: (feature 🆕, mapping 🗺, sprites 🎨, tooling 🔧) #14694
  • Cogmap now comes with a random engine type, or a rare chance to use the brand new NT Engine Teleportation System, which lets engineers select the engine they want to use.

Monday, July 10th, 2023

tarmunora updated
  • Poisoned surgical tools only transfer poison during surgery.
Flappybat updated: (mapping 🗺, balance ⚖, silicons 🤖) #14856
  • AI camera coverage of Cogmap1 maintenance has been significantly reduced.

Minor Changes

Kubius updated: (feature 🆕, mapping 🗺) #14863
  • Nadir's breach hull has gone dark, and its second GardenGear is back.
tarmunora updated
  • Cyberlungs no longer grant stamina bonuses.

Sunday, July 9th, 2023

aloe updated
  • Added a new traitor item, the Fingerprinter. Costs 1 TC, is a little scanner that lets you read fingerprints off of things and plant them onto other things. Also gives you the names of the fingerprints owners and works with glove IDs.

Minor Changes

aloe & Phrogge updated
  • *nod-ing while wearing a flipped-up welding mask now flips it down.
DeeDotVeeA updated: (mapping 🗺, rework 🔄) #14823
  • Clarion QM is now slightly more spacious.
aloe updated
  • Gave the captain (and the gimmick leadership roles like VIP and RegDir) a new traitor item, the black market megaphone. It costs 5 TC and makes your text really, really large and annoying.

Saturday, July 8th, 2023

Minor Changes

aloe updated
  • Tripled the recharge rate and charge capacity of erebite power cells.
tarmunora updated
  • Pancuronium stun delay increased to match neurotoxin.

Thursday, July 6th, 2023

Minor Changes

Sian updated: (sprites 🎨, catering 🍝) #14839
  • Shrimps now butcher into raw shrimp meat.
  • Cooking a shrimp in the oven will now output cooked shrimp meat.
  • Cooked shrimp meat can be combined with a rice ball to make a shrimp nigiri roll.

Tuesday, July 4th, 2023

Minor Changes

tarmunora updated
  • increase volume of microjetpacks and belt-sized oxygen tanks.

Monday, July 3rd, 2023

Minor Changes

RubberRats updated: (bug 🪲, code quality 🔎, game objects 📦, vehicles 🚗) #14695
  • Plasma cutters and other mining weapons can break multiple asteroid tiles at once again.

Saturday, July 1st, 2023

Lord_Earthfire updated: (bug 🪲, feature 🆕, game objects 📦) #14758
  • Fish can now be quickly stuffed into crates/lockers

June 2023

Friday, June 30th, 2023

Minor Changes

aloe updated
  • Syringe guns and similar fit in gun components now (the mechanics kind).
aloe updated
  • Spy thief stealing action bars are no longer interrupted by movement.
  • The click when a spy starts stealing an item is now only audible to the spy.
LeahTheTech updated
  • Chem dispensers now show the temperature of the reagents in their contained beaker.
  • Engineering cyborgs now start with 200 of their resources (sheets, glass etc.) as oppose to 500.
  • Engineering cyborgs now start with 300 reinforced cables on Oshan.
  • Reinforced cables can now be made at the engineering fabricator using pharosium and synthblubber.
  • Glowstick trees now glow even more:
GlowingGlowstickTreeDemonstration.png
Retrino updated: (QoL 💅, mutantraces 👽) #14639
  • Werewolves will now speak normally again.

Thursday, June 29th, 2023

armunoratay updated
  • Addedyay igpay atinlay accentyay utationmay

Minor Changes

Tyrant updated: (mapping 🗺, QoL 💅) #14684
  • Genetics in Oshan now has a disposal chute.
  • Robotics Storage in Oshan now has a door connecting to the morgue directly.

Wednesday, June 28th, 2023

Minor Changes

tarmunora updated
  • Port-a-puke, wrestling belt no longer in spythief bounty reward pool.
  • Spythieves spawn in pair in mixed.
LeahTheTech updated
  • Glowstick trees now glow in soft rainbow colours while ready for harvesting.

Tuesday, June 27th, 2023

aloe updated
  • During ion storms, silicons will now experience sensor malfunctions (drugs).

Minor Changes

Lord_Earthfire updated: (feature 🆕, game objects 📦) #14685
  • Enables the space GPS to be able to be wrenched into the device frame and mechcomp cabinet.
Lord_Earthfire updated: (rework 🔄, chemistry ⚗) #14698
  • The E.Coli recipe was changed entirely, requiring the mixing of sewage with either beff, meat slurry or cholesterine. Beware of the miasma generation!
pali updated
  • The Finnish, Scots and French accents no longer add words to the end of sentences. And Swedish bork chance has been decreased.

Monday, June 26th, 2023

tarmunora updated
  • A certain machine in the void now only works on humans and small animals.
  • Several "tougher" mobs that were converted to mob critters recently are now immune to stamina stuns once again.
Amylizzle updated: (mapping 🗺, balance ⚖, experimental 🧫, atmospherics 💨, game objects 📦) #14596
  • NT Research has revealed that Plasma can become unstable in the nuclear reactor. Please consider using other coolants. (See the minor changelog for details)
Tyrant updated: (mapping 🗺, catering 🍝) #14665
  • Added a kitchen dispenser to cogmap1. It's in the spot where hot dog carts used to be.

Minor Changes

Gannets & Sian updated: (sprites 🎨) #14729
  • Adds 5 more fish. Sprited by Sian.
Amylizzle updated: (mapping 🗺, balance ⚖, experimental 🧫, atmospherics 💨, game objects 📦) #14596
  • Plasma's heat capacity has been reduced by 25%
  • Oxygen, Nitrogen, N2O and CO2's heat capacities have been doubled (or more)
  • In the nuclear reactor, Plasma will now produce lots of neutrons and decay more quickly into Fallout.
  • In the nuclear reactor, CO2 will act like a control rod, absorbing neutrons and slightly increasing in temperature.
  • In the nuclear reactor, Fallout will occasionally decompose into a random gas.
Tyrant updated: (mapping 🗺, catering 🍝) #14665
  • The hotdog cart in cogmap1 has been moved to the back rooms.
MitchSmith updated: (sprites 🎨) #14696
  • Resprited Fire Alarms

Sunday, June 25th, 2023

Minor Changes

aloe updated
  • Taking items off of unconcious people is now faster. Taking items off of dead people is much faster.
aloe updated
  • Petting werewolves now gets you bit.
LeahTheTech updated
  • Inspectors now have unique "miranda rights"

Saturday, June 24th, 2023

Minor Changes

Amylizzle updated: (bug 🪲) #14687
  • Artifact generators will no longer shoot lighting through walls.

Friday, June 23rd, 2023

Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, QoL 💅) #14574
  • Donut 2 Escape has been refurbished to include a larger area and escape pods.

Minor Changes

Skeletonman0 updated: (feature 🆕, sprites 🎨, game objects 📦, station systems 💡) #14458
  • Added a new mechcomp component that lets you more easily manipulate text for stuff like signs
Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, QoL 💅) #14574
  • Donut 2 Robotics and adjacent maintenance has received an overhaul.
Azrun updated: (secret 🔒, balance ⚖, experimental 🧫, gamemodes 🧛) #14667
  • Salvagers investigate securing their comm channels...
zay25325 updated: #14634
  • vending machines put money into your hand instead of dropping it

Thursday, June 22nd, 2023

tarmunora updated
  • Wizard fireball is now stonger with a longer cooldown, prismatic spray damage reduced.
mbc, pali updated
  • Oshan trench holes are now a lot more visible. The trench algae just illuminates them a lot or something.

Minor Changes

Wisemonster updated: (mapping 🗺, QoL 💅) #14572
  • Added a catering warp beacon to cog2
RubberRats updated: (QoL 💅, game objects 📦) #14612
  • The detective now has a clipboard in their locker.

Wednesday, June 21st, 2023

Gannets updated: (mapping 🗺, hydroponics 🌱) #14659
  • A fishing pool, research terminal and fishing supplies vendor has been added to most in-rotation maps. You'll find them in hydroponics, hydroponics storage or the ranch.

Tuesday, June 20th, 2023

Minor Changes

aloe updated
  • RP werewolves now have their hunger deplete at half speed, but they can only fill the need by feeding on humans.

Monday, June 19th, 2023

Minor Changes

Gannets updated: (QoL💅) #14645
  • Basic fishing rods are now free in fishing vendors.
  • There's now less log-spam when fishing around other players.

Sunday, June 18th, 2023

aloe updated
  • Wizards and werewolves have been enabled in mixed RP mode with a low probability. May revert this depending on how it goes.
tarmunora updated
  • Prismatic spray spell cost reduction, increased power.

Saturday, June 17th, 2023

tarmunora updated
  • Benign grenades deal significantly less damage when launched out of a grenade launcher.

Minor Changes

Amylizzle updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦) #14603
  • Adds a sign to Clarion and Nadir to track how long it's been since the last nuclear meltdown on each map.
Glamurio (Ryou) updated: (mapping 🗺, code quality 🔎, secret 🔒, QoL 💅, internal ⚙) #14491
  • Fishing tokens now stack.
Gannets updated: (feature 🆕, sprites 🎨, game objects 📦, hydroponics 🌱) #14618
  • Adds 12 additional fish to exisiting fishing spots.
  • Sprites by Wolfolotl, Thatdude & sian.

Friday, June 16th, 2023

LeahTheTech updated
  • Balloons can now be filled at gas canisters and inhaling from them will inhale a portion of the gas inside. Each balloon can hold 5 breaths.

Minor Changes

LeahTheTech updated
  • Revolutionary status is now always removed on death, and head revolutionaries who are turned into cyborgs will not retain their ability to see other rev icons.

Thursday, June 15th, 2023

Minor Changes

tarmunora updated
  • Grave Fever now has an incubation period before it starts causing stuns etc.
aloe updated
  • Promethazine (anti-vomit chem) now works in hyposprays and the medical director's syringe gun.

Wednesday, June 14th, 2023

Minor Changes

LeahTheTech updated
  • Mops now actually clean cleanables (like bloody footprints etc.)
  • Plague rats now fit in pet carriers.

Tuesday, June 13th, 2023

aloe updated
  • Late-join antagonist roles will no longer override antag preferences. If you would become a latejoin antag but you have that type disabled, you simply won't be an antag.

Minor Changes

pali updated
  • pod portals no longer have 1% chance to gib, instead it is 2% chance to get teleported to a random space tile
Virva & Gannets updated: (sound 🔊) #14561
  • Added Virva's sounds for catching fish, researching fish and using research tickets.
Cheekybrdy updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #14527
  • Added 2 new fishing spots, the mainframe and the ice cream machine!

Monday, June 12th, 2023

Minor Changes

Gannets updated: (feature 🆕, QoL 💅) #14550
  • You can now empty out portable aquariums in to the fishing research terminal. This saves you 6 whole clicks!
Erinexx updated: (sprites 🎨) #14545
  • Added Boar Vessel, 600-500 BC, Etruscan, ceramic
pali updated
  • Glue duration increased by a factor of 4. (Now 20 seconds per unit of glue.)
DimWhat updated: (sprites 🎨, medical 💊) #14547
  • Resprited Plasmatoid lungs. Ow... pointy.
tarmunora updated
  • taser recharge rack can hold waveguns, taser smg, taser shotgun as well.
  • postit boxes limited to 20 sticky notes
pali updated
  • You can now emag the fishing hats for even wackier hat text.
Blackrep updated: (feature 🆕, game objects 📦) #14538
  • The bartender's sawn off can now be spun closed using twirl emote

Saturday, June 10th, 2023

monkeymilesmoo updated: (bug 🪲, materials 🧱) #14501
  • Plating on a wall can now be of a different material from the girder it was built on without being absorbed by the girder on placement.

Minor Changes

Wisemonster updated: (feature 🆕) #14522
  • Civilian cyborgs can now go fishin'.
Garash updated: (feature 🆕, game objects 📦) #14511
  • Neutrons emitted by the nuclear reactor are now visible for people with infrared vision, (which is granted by mesons amongst other means.)

Friday, June 9th, 2023

Minor Changes

Glamurio (Ryou) updated: (sprites 🎨, game objects 📦) #14438
  • Winter coats now have an unbuttoned variant.
pali updated
  • Player built lattices now autoconnect. (If you don't want that remember that you can use a welding tool to deconstruct lattices which keeps their facing.)
Wisemonster updated: (QoL 💅, station systems 💡) #14467
  • De-activating a nukeman nuclear charge now makes a more noticeable announcement

Thursday, June 8th, 2023

Tarmunora updated: (bug 🪲, secret 🔒, experimental 🧫, mutantraces 👽) #14354
  • "Human" is now a mutantrace. This will probably cause some bugs. Please report any mutantrace-related weirdness
DisturbHerb + Sunkiisu updated: (feature 🆕, sprites 🎨, game objects 📦) #14245
  • Adds pet carriers to the game. These bulky carriers can hold a single small animal.

Wednesday, June 7th, 2023

Flappybat updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖, events 🌠) #13192
  • Wrestler antagonists now start with an appropriate outfit.
Amylizzle updated: (feature 🆕, sprites 🎨, game objects 📦) #14435
  • Nuclear reactor meltdowns now leave a molten core behind.

Minor Changes

Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, sprites 🎨, QoL 💅, game objects 📦) #14397
  • Added sugar cubes next to most coffee machines.
Gannets updated: #14464
  • Added 10 additional fishing spots.
  • Balanced some existing fishing spots.
Sord updated
  • CE and MDir now have command teleporter access
  • The ghost area teleport now includes space diner areas.

Tuesday, June 6th, 2023

Nexusuxen updated: (QoL 💅, medical 💊) #14415
  • Gene Booths can now be upgraded with GeneTek research to work faster by up to 75% (~5 seconds per gene).
Azrun updated: (feature 🆕, sprites 🎨, secret 🔒, balance ⚖, game objects 📦, station systems 💡) #14326
  • Emergency power kit added to Cargo for when the station really needs more power. Put staff assistants to good use today.
Gannets & Mora & Adhara & Wolfolotl updated: (feature 🆕, sprites 🎨, game objects 📦, hydroponics 🌱) #13460
  • Fishing has been expanded with new fish, fishing spots, equipment and a progression system. More details in minor changes below:

Minor Changes

Nelamil updated: (QoL 💅, game objects 📦) #14401
  • Glass Recyclers play sounds when used and put created glassware in user's hands if possible.
Kubius updated: (feature 🆕, mapping 🗺) #14413
  • Small update batch for Nadir, primarily focused on new and improved signage.
Sian updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦, catering 🍝) #14321
  • You can now slice fish fillet with a cutting tool to get fish fillet slices.
  • Nigiri rolls recipe now require fish fillet slices instead of fillet itself. Nigiri rolls can also be made out of small fish fillet slices.
Colossusqw updated: (feature 🆕, science 🔬) #14277
  • Added solipsizine to ??? pills, as well as a few extra chems to artifact injectors and bombs.
Cheffie updated: (feature 🆕, mapping 🗺) #14313
  • A new structure has been detected in the asteroid belt.
Glamurio (Ryou) updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦) #14410
  • NanoTrasen has supplied command with fancy new coffee machines.
Skeletonman0 updated: (feature 🆕, sprites 🎨, game objects 📦) #14349
  • Ladders now have a brief climbing animation
Gannets & Mora & Adhara & Wolfolotl updated: (feature 🆕, sprites 🎨, game objects 📦, hydroponics 🌱) #13460
  • ~30 new fish & ~30 fishing spots on-station, out in the debris field and away in adventure zones. Some fishing spots require upgraded or specific rods before you can fish in them.
  • A machine that will convert caught fish in to a new currency and a new vendor which accepts this currency in exchange for fishing equipment. A rarity system to support different fish being more valuable than others.
  • Added Angler as a random gimmick job.
  • Fish added to the shipping market.
  • Full suite of Angler's tools avaliable to purchase from QM.
  • Angler Job XP, I think.

Monday, June 5th, 2023

Minor Changes

Sord updated
  • Geoff Honkington has a fancy new sabre for sale

Sunday, June 4th, 2023

Cheffie updated: (mapping 🗺, QoL 💅) #13541
  • The engine room on Cogmap 1 has been remodeled and overhauled.

Minor Changes

monkeymilesmoo updated: (bug 🪲) #14372
  • Fixed vending machines not paying the owner.

Saturday, June 3rd, 2023

pali updated
  • Getting thrown off the shuttle no longer instantly kills you. Instead you get teleported to a random point in space.

Minor Changes

tarmunora updated
  • Yobihodazine requires at least 1u to clear oxy damage, brain damage conversion ratio 40:1 -> 15:1
pali updated
  • Ghosts can now use the Observe Objects button to observe singularities

Friday, June 2nd, 2023

LeahTheTech updated
  • Flock doors now have slightly more health, close 3x faster than normal doors and can be clicked by flockminds/traces to open or close them.

Minor Changes

Sord updated
  • Fire alarms now visually show when they are disconnected.
aloe updated
  • Changelings are now mostly immune to the effects of choking (knife grabs and fibre wire will still make them bleed, rag choking will make them ingest reagents).

Thursday, June 1st, 2023

Minor Changes

Piesuu updated: (QoL 💅, game objects 📦) #14317
  • Pipe Frames now have help messages that explain their usage in construction

May 2023

Wednesday, May 31st, 2023

Chatauscours updated: (mapping 🗺, rework 🔄) #14292
  • The Clarion medbay has been entirely remapped.
LeahTheTech updated: (mapping 🗺) #14299
  • Added a printing press in or near the chapel on all rotation maps.

Minor Changes

Sord updated
  • Security hangars now have remote controllers that can be accessed from space. Sec pod users rejoice.
colossusqw updated: (balance ⚖, chemistry ⚗) #14296
  • Makes it so neurodepressant doesn't make you drool or puke while capu is in your system.
Glamurio (Ryou) updated: (QoL 💅, medical 💊) #14181
  • Attaching a limb while off-handing a suture/stapler automatically secures the limb.
LeahTheTech updated
  • Ore scoops can now be used in hand to toggle picking up rocks and ice chunks.

Tuesday, May 30th, 2023

FlameArrow57 updated: (sprites 🎨, balance ⚖, QoL 💅, medical 💊) #14264
  • ProDoc goggles now show a purple indicator next to health icons for those with cyber organs of any form.

Minor Changes

FlameArrow57 updated: (sprites 🎨, balance ⚖, QoL 💅, medical 💊) #14264
  • Health analyzers without an organ scan upgrade now show if patients have a cyber organ, but not which ones.

Monday, May 29th, 2023

Sian updated: (bug 🪲, balance ⚖, rework 🔄, sound 🔊, status effects ⏰) #14169
  • Changeling Speed Regeneration now applies a status effect to you that regenerates your health over time.
Ikea updated: (balance ⚖, silicons 🤖) #14019
  • There is now a seven minute cooldown for using cyborg recharge upgrades
Colossusqw updated: (feature 🆕, chemistry ⚗) #13946
  • Added Promethazine, a anti-emetic agent that stops vomiting.

Minor Changes

Lord_Earthfire updated: (hydroponics 🌱) #13697
  • The unstable gene strain can now malform the quality of all botany produce items instead of food only.
Colossusqw updated: (feature 🆕, chemistry ⚗) #13946
  • Slightly refactored many instances of vomiting messages, please do point out any weirdness that occurs.
Cheffie updated: (balance ⚖, silicons 🤖) #14163
  • Robotic critters are now immune to electric shocks
Cheffie updated: (mapping 🗺, player actions 🔨) #14216
  • Clown shoes in deep space look funny...

Sunday, May 28th, 2023

Hans updated: (feature 🆕, sound 🔊, chemistry ⚗) #11942
  • Added Solipsizine, a drug that causes you to be unable to hear or see other people!

Minor Changes

Glamurio (Ryou) updated: (feature 🆕, sprites 🎨, clothing 🎩) #14274
  • Added a new robotics winter coat.
Skeletonman0 updated: (bug 🪲, QoL 💅, game objects 📦) #13957
  • Skeleton heads will now also speak when attached to corpses while their skull has no brain
Glamurio (Ryou) updated: (mapping 🗺, QoL 💅, medical 💊) #14190
  • Added showers to Cogmap Medbay bathroom.
Skeletonman0 updated: (feature 🆕, balance ⚖, player actions 🔨) #14252
  • Headless skeletons can now have their contents poured into open containers with an aggressive grab

Saturday, May 27th, 2023

pali updated: (feature 🆕, QoL 💅, UI 📄) #12361
  • You can now Alt+Doubleclick things to see a help message on how to use them. So far this is only implemented for a few things (disposal pipes) but expect this to be more widespread in the future. (Rightclick + clicking Help also works.)
Soleilan & pali updated
  • L337 Hacker accent mutation added, slightly rarer than the rest.

Minor Changes

LeahTheTech updated
  • Soviet engineers figured out how to glue pod weapons in place really really well.

Friday, May 26th, 2023

pali updated
  • Two new accent mutations. One shuffles letter and the other one words.
FonratlGuyrsAlrtateionTpyeSCDemonstration.pngAlterationTypeFrontalGyrusWSCDemonstration.png
Skeletonman0 updated: (QoL 💅, game objects 📦) #14031
  • Microwaves can now warm chemicals and skeleton skulls / other organs are now microwavable

Minor Changes

Flaborized updated: (feature 🆕, sprites 🎨, game objects 📦) #14005
  • The HoS and Captain now have slightly unique looking eguns, to match their usual outfits.
FlameArrow57 and Flaborized updated: (feature 🆕, code quality 🔎, game objects 📦) #14093
  • Added lanyards as a random lootcrate item! These are three item storages that can hold tiny items and fit in your ID slot. They accept IDs and can be used for ID checks if holding one.
glowbold updated: (feature 🆕, mapping 🗺, sprites 🎨, game objects 📦, clothing 🎩) #13820
  • Construction cones stack up to five at a time, can be placed on the ground by clicking, and can be worn on your head.
Tyrant updated: (mapping 🗺) #14228
  • Mail booths are now gone. No more penpals. Should've been removed a while ago actually.
Wisemonster updated: (balance ⚖, QoL 💅, game objects 📦, catering 🍝) #13883
  • The generic space cola is no longer hidden in soda vending machines, but the off-brand colas now require hacking the vendor to access

Thursday, May 25th, 2023

pali updated
  • If you die / get hit as you are typing a message the message you were typing to say gets sent with an --URK etc. at the end. This is an old feature that has now been slightly fixed up.
Amylizzle updated: (feature 🆕, sprites 🎨, game objects 📦) #14156
  • The singularity has received a visual overhaul. Tell someone in #imcoder if it makes your framerate suck. Bendy space.

Wednesday, May 24th, 2023

pali updated
  • Chaplains can now examine dead mobs to see their last words.
Possibly subject to change, idk, ping me with feedback.
DisturbHerb & BatElite & pali updated
  • Floodlights!
Engineering lockers now start with one floodlight each (power cell included) and the engineering fabricator can create more (power cell not included but the fab can now make power cells).
You can deploy them with a wrench (if you have a floodlight in one hand and a wrench in the other you can just use the light in hand to do this).
They use APC power if available and internal power cell if not (they use the large APC power cells).
Clickdrag to rotate!
pali updated
  • In chat options you can now toggle mild highlighting on odd/even lines for better readability

Minor Changes

Sord updated
  • The comically large captain's hat can now be recolored using the normal medal rewards.
pali updated
  • Various record programs now show pronouns of the person

Tuesday, May 23rd, 2023

pali updated
  • AI status screen BSOD now means that the linked AI is dead. AIs can no longer pick BSOD status screen manually.

Minor Changes

Sord updated
  • You can now make pod mining phasers in the ship component fabricator.
tarmunora updated (balance ⚖)
  • blobs no longer require level 3 attack to break girders
Lord_Earthfire updated: (bug 🪲, balance ⚖, QoL 💅, game objects 📦) #13617
  • Satchels (e.g. mining, produce satchels) cannot hold stacks of items anymore. Stuffing a stack of items splits part of it up into singular items.
  • The ore scoop doesn't need two hands to be reloaded anymore. Enjoy quick reloading of your scoop without annoying dropping of mining satchels!

Monday, May 22nd, 2023

Minor Changes

Cheffie updated: (mapping 🗺, balance ⚖, rework 🔄, AI 📡) #14055
  • Rockworms can now be tamed to not eat ores and can vomit up ores while alive. make a friend today!

Sunday, May 21st, 2023

Minor Changes

Kubius updated: (feature 🆕, mapping 🗺) #14114
  • Reduced Nadir's internal reinforcement, improved its extraction nexus, and gave it MULE beacons to accommodate purchased MULEs.
FlameArrow57 updated: (QoL 💅, player actions 🔨) #13888
  • Items that can fit on your back will no longer auto-swap with worn backpacks when using the equip hotkey.
Glamurio (Ryou) updated: (mapping 🗺, QoL 💅, game objects 📦) #14183
  • Lollipops are now candy, and thus contain sugar.

Friday, May 19th, 2023

DisturbHerb updated: (feature 🆕, sprites 🎨, clothing 🎩) #13854
  • Added the Obon Festival Crate to QM, containing traditional summer robes and fireworks for the observance of the Space Japanese Obon festival. Costs 3000 credits.

Minor Changes

colossusqw updated: (balance ⚖, chemistry ⚗) #13977
  • Viper bites no longer make histamine or stun

Thursday, May 18th, 2023

Minor Changes

colossusqw updated: (sprites 🎨, QoL 💅, science 🔬) #14110
  • Chemical barrels can now be wrenched open/closed to avoid horrible chemical leaks.

Wednesday, May 17th, 2023

LeahTheTech and Flaborized updated: (mapping 🗺, sprites 🎨, rework 🔄, UI 📄, chemistry ⚗) #14137
  • Reworked dispensary interlinks to use mail pipes, a linked chute and monitoring terminal is now available in chemistry.
Caio029 updated: (game objects 📦) #13900
  • Cargo can now order wooden sheets in two new selections: x10 Wooden Sheets (for 500 credits) and x50 Wooden Sheets (for 2500 credits).

Minor Changes

Kubius updated: (feature 🆕) #14131
  • Cargo appraisers can now evaluate market requisition fulfillment by scanning a crate with an appropriate bar code applied.
Flaborized updated: (feature 🆕, sprites 🎨) #14063
  • The HoP now carries a "T-MO Watch" on their person: it can measure a lot more than time, with many modes that can be swapped through by using it in-hand. Thanks to grifflez for helping with the name!

Monday, May 15th, 2023

LeahTheTech (name courtesy of Kubius) updated: (mapping 🗺, sprites 🎨, medical 💊, game objects 📦, chemistry ⚗) #14086
  • Added dispensary interlinks to medbay and chemistry lab for easier and more organised supply of medical chemicals.

Minor Changes

LeahTheTech (name courtesy of Kubius) updated: (mapping 🗺, sprites 🎨, medical 💊, game objects 📦, chemistry ⚗) #14086
  • The interlinks replace one existing nanomed, synchronize their contents and accept bottles, pills, pill bottles, patches, ampoules and syringes.

Saturday, May 13th, 2023

Minor Changes

Sord updated
  • Nanomeds (portable and normal) now require medical locker access.
LeahTheTech updated
  • Small bots (cleanbots, firebots etc.) can now be loaded into mail and disposal chutes by click dragging.
Colossusqw updated: (balance ⚖) #14073
  • Reduces max sticky floor slowdown time to 10 seconds.

Friday, May 12th, 2023

Hans updated: (feature 🆕, sprites 🎨, balance ⚖, chemistry ⚗) #11905
  • Science can now fabricate unwieldy reagent barrels to aid in chemical production.

Minor Changes

DimWhat updated: (mapping 🗺, sprites 🎨, game objects 📦) #13911
  • Added some new sprites to some special keys.
Colossusqw updated: (balance ⚖) #14064
  • Sticky floors, such as the ones made by glue, now slow you down to a noticeable amount.

Thursday, May 11th, 2023

aloe updated
  • The cape changes have been expanded to scarves and all the other capes (loot crate ones and vampire cape, mostly).
Wisemonster updated: (balance ⚖, game objects 📦) #13855
  • Replaced the capsaicin grenades in the security weapon vendor with flashbangs.

Minor Changes

aloe updated
  • You can now wear capes and scarves in either the back or suit slot. Wearing them in the back slot layers them higher than in the suit slot.
DimWhat updated: (bug 🪲, sprites 🎨, clothing 🎩, mutantraces 👽) #14047
  • Added a few extra monkey belt sprites
Flaborized updated: (feature 🆕, sprites 🎨) #14003
  • Tools now come in additional colors, based on where they're sourced from.

Tuesday, May 9th, 2023

Minor Changes

LeahTheTech updated
  • Security mind protection health implants now only self destruct *after* sending the death alert.
Ikea updated: (feature 🆕, game objects 📦) #13749
  • Jones can now be mechscanned with a syndicate analyzer

Monday, May 8th, 2023

Sord updated
  • Added new departmental ID computers. They allow promotion to that department or demotion to Staff Assistant by that department's head. *Not on atlas

Minor Changes

Flappybat updated: (mapping 🗺, removal ⛔) #13986
  • Removed shields from Atlas
DimWhat updated: (balance ⚖, clothing 🎩) #13935
  • Made the MDir and RD labcoats slightly more chemical resistant
RubberRats updated: (bug 🪲, code quality 🔎, QoL 💅, game objects 📦) #13993
  • Bloody footprints are moppable again.

Sunday, May 7th, 2023

Minor Changes

Sord updated
  • You can now buy fake money in the card vending machine.
  • You will only see what cards are in a hand if you're holding them (or on the same tile as them)
Kubius updated: (feature 🆕, mapping 🗺) #13994
  • Minor Nadir fixbatch, including new vending machines and a mechanical toolbox for Security.

Saturday, May 6th, 2023

Minor Changes

tarmunora updated (feature 🆕)
  • Ghost critters may now only nibble at food.
Flappybat updated
  • Pest respawn roboroach has been nerfed to small critter limbs instead of medium.

Friday, May 5th, 2023

Minor Changes

Flaborized updated: (sprites 🎨) #13925
  • Added a unique sprite for the "syndicate field protective mask". (That's the mask nukeops spawn with.)

Thursday, May 4th, 2023

Wisemonster updated: (balance ⚖, game objects 📦) #13680
  • Health Implants now have a 15-25 second delay before sending crit/death alerts

Minor Changes

Kubius updated: (bug 🪲, mapping 🗺) #13949
  • Kondaru's security wing teleporter beacon has been moved to the brig.
Kubius updated: (mapping 🗺) #13950
  • Reduced the complement of televisions in Nadir's cafeteria for ease of rearrangement.
Flaborized updated: #13826
  • Added a new accent mutation, Frontal Gyrus Alteration Type-AR. Arrr!!🏴‍☠️
DimWhat, LeahTheTech updated: (bug 🪲, feature 🆕, sprites 🎨, QoL 💅) #13975
  • Monkeys now have unique sprites for robotic and synthlimbs.
Flappybat updated
  • Only one beartrap can be armed per tile.
  • Prevented beartraps being armed when inside an object, such as a pod or locker.

Wednesday, May 3rd, 2023

Skeletonman0 updated: (bug 🪲, QoL 💅, game objects 📦) #13932
  • Severed skeleton heads can now speak inside backpacks and while on spikes

Minor Changes

LeahTheTech updated
  • Botany produce chutes now have a unique green sprite.

Tuesday, May 2nd, 2023

Mr. Moriarty updated: (feature 🆕, sprites 🎨, experimental 🧫, UI 📄) #13667
  • Replaced the static space background with parallaxing background layers, with layer contents varying between station maps and z-levels. Should you wish to toggle it off, you may do so through the `Game -> Effects -> Parallax` toggle.

Monday, May 1st, 2023

Mr. Moriarty updated: (mapping 🗺, QoL 💅) #13898
  • Donut3's Security Foyer has been relocated to be adjacent to the entrance.

Minor Changes

Keiiro updated: (sprites 🎨, QoL 💅, game objects 📦) #13923
  • The Research Director now brings their unique labcoat to work!
Flaborized updated: (feature 🆕, sprites 🎨) #13853
  • The captain's locker has been stocked with a megaphone to help them get their finer points across.
Cheffie updated: (mapping 🗺) #13905
  • Added a new prefab to Z5. Clean some clothes at Larry's today.

April 2023

Saturday, April 29th, 2023

The_Kakapo updated: (sprites 🎨) #13630
  • Adds Foam Dart Grenades

Minor Changes

Flyingcow01 updated: (QoL 💅, game objects 📦) #13339
  • You can now insert a penlight into your PDA.
The_Kakapo updated: (sprites 🎨) #13630
  • Foam Dart Grenades can be purchased from Geoff Honkinton

Friday, April 28th, 2023

Minor Changes

Virvatuli updated (balance ⚖)
  • Pipeshot ammunition now has significantly improved damage potential.
DimWhat updated: (sprites 🎨, balance ⚖, clothing 🎩, mutantraces 👽) #13833
  • Added several unique clothing sprites for lizard tails.
KolIsDumb, DeadMan164 updated: (sprites 🎨, clothing 🎩) #13843
  • Adds a new medal reward for 'Slow Burn'
DimWhat updated: (sprites 🎨, clothing 🎩) #13794
  • Added buttoned versions of the Detective, HoS, and Beepsky coat.

Thursday, April 27th, 2023

Minor Changes

FlameArrow57 updated: (QoL 💅, player actions 🔨, game objects 📦) #13848
  • Swords will now auto-sheathe if using the equip hotkey while they're held in hand.
DeeDotVeeA updated: (mapping 🗺) #13785
  • Atmos barriers can now be found on most external airlocks on cogmap2
Kubius updated: (bug 🪲, feature 🆕, game objects 📦) #13866
  • Spatial interdictors can now initialize at 70% or higher charge, instead of requiring completely full charge.

Wednesday, April 26th, 2023

Minor Changes

Amylizzle updated: #13860
  • Blood & paint footprints will no longer track onto space tiles.

Tuesday, April 25th, 2023

Ikea updated: (QoL 💅, UI 📄) #13818
  • The colors for the command, medical, and intercom channels for radio headsets have been changed to make them stand out more from each other.

Minor Changes

aloe updated
  • After some shady dealings with the heads of staff on the NSS Manta, CARL (the listening post vendor) now sells high explosive torpedos on Oshan.
LeahTheTech updated
  • The rockbox now displays a count of how many of each ore have been purchased.
  • Manufacturers now have category tabs.
Ikea updated: (balance ⚖, QoL 💅, game objects 📦) #13752
  • Sylvester can now be walked through
monkeymilesmoo updated: #13842
  • Monkeys are no longer bodybuilders

Sunday, April 23rd, 2023

LeahTheTech updated: (balance ⚖, game objects 📦) #13782
  • All security officers including NTSCs (not assistants) now receive mind protection health implants. Said implants now self-destruct upon death.

Minor Changes

LeahTheTech updated: (balance ⚖, game objects 📦) #13782
  • Traitor slip and signs have been buffed slightly, they now have a 100% chance to activate, have a reduced cooldown and can be anchored with a screwdriver.
  • Attempting to disarm someone who is grabbing you will now resist the grab instead.
  • Fibre wire no longer shows an attack icon and twitch unless you are actually able to grab someone.

Saturday, April 22nd, 2023

Minor Changes

pali updated
  • Missing organs now displayed in red in health scan.
Piesuu updated: (mapping 🗺, QoL 💅) #13762
  • The NCS Atlas has been equipped with AI intercoms
Flaborized updated: (sprites 🎨) #13786
  • Chief engineers can now find an extra jumpsuit in their clothing box and a new green stripe on their hat.
Lofijuno updated: (sprites 🎨) #13783
  • SWAT Gas Mask medal reward is now more NT coloured.

Friday, April 21st, 2023

Minor Changes

rdcb updated: (sprites 🎨) #13739
  • Added a respirator gas mask skin, redeemable via the Old Enemy medal.
aloe updated
  • During Gang rounds on RP, less gangs will spawn (down from 1 per 9 roundstart players to 1 per 15)
Flaborized updated: (feature 🆕, sprites 🎨) #13764
  • Full tile windows now have damaged sprites.
LeahTheTech updated
  • Ghostcritters now die instantly to mousetraps and cannot interact with them.
Caio029 updated: (QoL 💅, UI 📄) #12426
  • Updates the Barbering Menu into a new, fancy TGUI version with previews!
Piesuu updated: (bug 🪲, silicons 🤖) #13771
  • Cyborgs can no longer recall the emergency shuttle
DeeDotVeeA updated: (mapping 🗺) #13751
  • Atmos barriers have been added to several external airlocks on cogmap1.
Chatauscours updated: (QoL 💅, station systems 💡) #13759
  • Underage drinking now relies on sec records rather than true age

Thursday, April 20th, 2023

Minor Changes

LeahTheTech updated
  • Meteor showers can now leave behind solid lumps of rock containing ore.

Wednesday, April 19th, 2023

Azrun updated: (feature 🆕, sprites 🎨, balance ⚖, materials 🧱, game objects 📦, station systems 💡) #13590
  • TEG Semiconductor gone?!? Now you can replace it with some sheets or with the help of the Nano-fabricator if you really need to.
Wisemonster, Ikea updated: (balance ⚖, game objects 📦) #13742
  • Security implants will no longer send crit alerts to security pdas. Normal health implants/pdas unaffected.

Tuesday, April 18th, 2023

LeahTheTech updated
  • The syndicate cargo transporter now rewards money for anything teleported using it.
  • Pods and cars now damage things (windows, tables, vending machines) they crash into, and also take slightly more damage from said crashes.
Caio029 updated: (feature 🆕, game objects 📦) #13643
  • Catwalks are now constructable. Click on a lattice with a steel rod and you'll start building a catwalk on it. Check minor updates for more details.

Minor Changes

LeahTheTech updated
  • Objects sold via the syndicate cargo transporter will be dele- teleported to the syndicate, and humans sold will reward money based on their assigned job.
Sord updated
  • Engineering manufacturers now have some more items available for production
  • Engineers now spawn with their own jumpsuits instead of mechanics jumpsuits
Caio029 updated: (feature 🆕, game objects 📦) #13643
  • While normal roles have to wait an actionbar to build the catwalk, players with engineering training don't have to wait for such actionbar.
  • To destroy the catwalks and the support beams, click on it with wirecutters or scissors.

Monday, April 17th, 2023

Minor Changes

LeahTheTech updated
  • Mimics now hide their faces after sitting still for a few seconds.

Sunday, April 16th, 2023

ZWRh3 updated: (balance ⚖, QoL 💅, medical 💊) #13689
  • Cyborgs with the ProDoc upgrade and people with upgraded ProDoc Healthgoggles or Healthview cybereyes can now see if a brain has gone cold.

Minor Changes

LeahTheTech updated
  • Money can now be laundered.
  • Clown cars now start with 5 banana peels.
Kubius updated: (bug 🪲, feature 🆕, balance ⚖, game objects 📦, events 🌠) #13586
  • Tuned down spatial interdictors' power usage significantly in most scenarios, and added the ability for authorized users to calibrate their power intake.

Saturday, April 15th, 2023

Minor Changes

Amylizzle updated: (feature 🆕, mapping 🗺) #13696
  • Added a couple of mimic themed random rooms.

Friday, April 14th, 2023

Minor Changes

Wisemonster updated: (bug 🪲, sprites 🎨, QoL 💅, UI 📄, silicons 🤖) #13623
  • Renames the cyborg chemist module to science module.

Thursday, April 13th, 2023

Minor Changes

Flappybat updated (clothing 🎩)
  • SWAT Gas Mask medal reward now gives a NT appropriate blue mask. You will have to work harder to acquire a red version.

Wednesday, April 12th, 2023

LeahTheTech updated
  • The singularity now takes materials and reagents into account when calculating gain from consumed objects. (this may be a bad idea)
Wisemonster updated: (balance ⚖, station systems 💡) #13103
  • The health implants no longer send the coordinates of the implantee on an alert. The area is still sent.
Flappybat updated: (balance ⚖) #13633
  • Critters can no longer pilot pods. They can still travel as passengers in large pods.

Minor Changes

Blackrep updated: (balance ⚖, clothing 🎩) #13656
  • Syndicate command, specialist heavy operative combat and salvager juggernaut combat armors are now flagged as contraband.
LeahTheTech updated
  • The PTL no longer deletes pods.
Kubius updated: (bug 🪲, mapping 🗺) #13646
  • Nadir's diner now has a certain adventurous safe common to other diners.

Tuesday, April 11th, 2023

Minor Changes

LeahTheTech, Kubius updated
  • Clicking on disposals pipes or cables with floor tiles will now interact with the turf beneath them for easier repairing.
  • APCs now correctly charge at a maximum of 1% per second.

Monday, April 10th, 2023

LeahTheTech updated
  • Added new specialist manufacturer to all engineering departments that can manufacture laser mirrors and splitters, and interdictor components.
  • Added laser mirrors that can deflect emitter lasers and PTL beams. Anchorable using a screwdriver.
  • Added beam splitters that can split PTL beams. Also anchorable using a screwdriver.

Minor Changes

Amylizzle updated: (balance ⚖, game objects 📦) #13637
  • Nuclear reactor power output has been buffed.
LeahTheTech updated
  • Removed interdictor crates, the manual can now be found on top of the specialist manufacturer.
  • Beam splitters can now be rotated using a crowbar

Sunday, April 9th, 2023

Flappybat updated (balance ⚖)
  • Removed burst mode from the security taser.
The_Kakapo updated: (sprites 🎨, catering 🍝) #13482
  • Adds special sprites for different ingredients used in brain/heart/buttburgers

Minor Changes

tarmunora updated (balance ⚖)
  • Taser SMG auto projectiles brought into (near) parity with Signifer II projectiles and vice versa
  • Taser shotgun falloff curve adjusted, less powerful within ~2 tiles.
  • everyone is a teeny tiny bit slower. You probably won't even notice!
LeahTheTech updated
  • Vomiting from severe addiction is now a lot rarer and addiction progresses slower.
  • Disorient now slows you down slightly less (8 -> 7 slowdown)
Amylizzle updated: (mapping 🗺, QoL 💅, game objects 📦) #13625
  • Adds clearer signage to the emergency coolers for the nuclear reactor. They are for emergencies only. You should not use them in normal operation.
The_Kakapo updated: (sprites 🎨, catering 🍝) #13482
  • You can make flock heart/brainburgers, synthbutt/brain/heartburgers and cyberbutt/heartburgers and Spontaneous Intelligence Creation Core burgers

Saturday, April 8th, 2023

Minor Changes

LeahTheTech updated: (feature 🆕, sprites 🎨, rework 🔄, game objects 📦, station systems 💡) #13572
  • The PTL has been internally reworked, and should respond a lot faster. Please report any weirdness with the beam.

Friday, April 7th, 2023

LeahTheTech updated
  • Mimics can now spawn as antagonist critters.

Minor Changes

Amylizzle updated: (bug 🪲, game objects 📦) #13600
  • Mimic nametags are now invisible when they're disguised.
Amylizzle updated: (bug 🪲, code quality 🔎, balance ⚖, materials 🧱, atmospherics 💨, game objects 📦) #13588
  • Fixed a minor bug with molitz beta, and enabled it to produce gas inside the nuclear reactor (and other things)

Thursday, April 6th, 2023

Minor Changes

aloe updated
  • Experimentally, the gangs game mode will rarely appear on the RP servers.
LeahTheTech updated
  • Standing next to a UV lamp will now warm you up slightly.
aloe updated
  • Emote volume is now halved if you're suffocating/being choked/have negative stamina, etc (any time you're forced to whisper when speaking); the range is adjusted proportionally.

Wednesday, April 5th, 2023

Amylizzle updated: (mapping 🗺, secret 🔒, rework 🔄, game objects 📦, AI 📡) #13544
  • Mimics are now capable of disguising themselves as a wide variety of objects, and can cause hallucinations.
Ikea updated: (feature 🆕, gamemodes 🧛) #13574
  • The game now tries to award the commander role for nukeops to an operative who has previously won a nuclear round before picking any non-winner operatives.

Sunday, April 2nd, 2023

Mr. Moriarty updated: (feature 🆕, mapping 🗺, sprites 🎨, gamemodes 🧛) #12733
  • Pod Wars: The NSV Pytheas and Lodbrok have both been installed with debris field map displays and map controllers, similar to the ones that may be found on the Cairngorm, situated in their Bridges.
Amylizzle updated: (feature 🆕, QoL 💅, UI 📄, status effects ⏰) #13548
  • A HUD warning will pop up while you're actively taking rads now.
Amylizzle updated: (bug 🪲, balance ⚖, materials 🧱, game objects 📦) #13441
  • Nuclear Reactor numbers have been tweaked. See minor changelog for details.

Minor Changes

FlameArrow57 updated: (mapping 🗺, QoL 💅) #13526
  • Added a warp beacon for the Cogmap 1 security hangar.
Wisemonster updated: (balance ⚖, catering 🍝) #13551
  • MONSTER burgers now take about 20 bites to eat.
FlameArrow57 updated: (feature 🆕, sprites 🎨, QoL 💅, game objects 📦) #13536
  • Security RecordTraks now have the ability to set a SecHUD flag as an option. Upon being dropped the flag will be reset.
  • RecordTraks can now be examined to see their current arrest mode, as well as any SecHUD flag set.
TDHooligan updated: (balance ⚖, medical 💊, chemistry ⚗) #13401
  • Styptic Powder & patches no longer fix extreme bleeding. Cauterization and bandages still work fine.
  • Proconvertin now reduces stamina, but doesn't cause blood clots until overdosed.
Amylizzle updated: (bug 🪲, balance ⚖, materials 🧱, game objects 📦) #13441
  • Nuclear components now cost only 2 materials, down from 3.
  • The nuclear engine thermodynamics sim has been fixed, so things will work a little differently. In particular, the reactor will respond much quicker to changes in temperature, and material's thermal and electrical conductivity matter a lot more. As a result of this, control rods will be much more meaningful. It's also much easier to meltdown.
Nexusuxen updated: (feature 🆕, sound 🔊, game objects 📦) #13535
  • Three new PDA ringtones added, modeled after the highly regarded two-beep ringtone!

Saturday, April 1st, 2023

pali & walpvrgis updated ( jeans 👖)
  • NanoTrasen has signed a contract with Jiscount Jan's Jomfy Jeans and upgraded the station wardrobe and possibly more than that!

Minor Changes

pali updated (bug 🐛)
  • Fabricators now work with alloy materials.
Wisemonster updated: (bug 🪲, station systems 💡) #13469
  • AIs can once again issue lockdown/guard orders using the securitron app while in Eye Mode.

March 2023

Wednesday, March 29th, 2023

Hans and ability sprite by Mr Moriarty updated
  • Mobifies rattlesnakes.
LeahTheTech updated: (experimental 🧫, atmospherics 💨, internal ⚙) #13268
  • The atmos process is ticking twice as fast, this should make repressurizing and so on a lot less tedious - but may cause Issues. Please report any if you find them.

Minor Changes

Nexusuxen updated: (bug 🪲, station systems 💡) #13430
  • Airlocks now make sounds when un/bolted via packets. Can no longer toggle door bolts via packet if bolt wire cut.
Hans and ability sprite by Mr Moriarty updated
  • Rattlesnakes will no longer chase people around, instead biting once and hoping you go away.
Nexusuxen updated: (bug 🪲, station systems 💡) #13466
  • Amusing Ducks now correctly respond to packet controls. Quack.
Flappybat updated: (bug 🪲, silicons 🤖) #13118
  • Silicon and robotic life can no longer eat, drink or be forcefed.

Tuesday, March 28th, 2023

Minor Changes

Blackrep updated: (feature 🆕, sprites 🎨, game objects 📦) #13453
  • Salvagers have recently been spotted with some heavier firepower.

Monday, March 27th, 2023

Minor Changes

Sord updated
  • Traitor scuttlebot now costs 4 bad guy coins

Sunday, March 26th, 2023

Sord updated (balance ⚖, game objects 📦)
  • Industrial space suits now are heavier armored, and slower to wear
  • Added a new light engineering space suit for miners, with basically no armor but no slowdown.

Minor Changes

Sord updated (balance ⚖, game objects 📦)
  • The CE spawns with one of the light space suits in their locker instead of a normal eng space suit.
Azrun & Lord_Earthfire updated (bug 🪲)
  • Nitrous oxide should cause people to be sleepy again.
Blackrep updated: (feature 🆕, sprites 🎨, game objects 📦) #13409
  • Macro-phasers now have a proper in-hand sprite and can be worn on your back.

Saturday, March 25th, 2023

Minor Changes

Wisemonster updated: (bug 🪲, game objects 📦) #13415
  • Securitrons will now properly arrest unauthorized people when on lockdown.

Friday, March 24th, 2023

Minor Changes

LeahTheTech updated
  • Changelings are now completely immune to the effects of missing organs. (apart from the brain)

Tuesday, March 21st, 2023

LeahTheTech updated
  • The in-game bug report form is now working again- ahem I mean it definitely wasn't broken. At all. No bugs here.

Minor Changes

Laboredih123 updated: (code quality 🔎, rework 🔄, UI 📄) #13144
  • Made the Disposal Pipe Dispenser TGUI!
  • Make more than one pipe at a time, up to 20!
aloe updated
  • Added a custom suicide to the claw machine. Hope the doctors have carnival skills!

Sunday, March 19th, 2023

Minor Changes

aloe updated
  • You can now use 'Ctrl+M' to do auditory custom emotes (ie, they can be read by blind people but not deaf people). 'M' has the same behavior as before, which is visual custom emotes (can be read by deaf people but not blind people).

Saturday, March 18th, 2023

Minor Changes

LeahTheTech updated
  • Conspirators will now all correctly receive identical objectives.

Thursday, March 16th, 2023

LeahTheTech updated
  • Atmospheric analyzers can now be used in-hand to track the nearest hull breach.

Minor Changes

LeahTheTech updated: (QoL 💅, gamemodes 🧛) #13048
  • Trying to gang tag a room containing a rival tag will now point you in the direction of the offending tag.

Wednesday, March 15th, 2023

Flaborized updated: (feature 🆕, sprites 🎨, materials 🧱) #13065
  • Processed planks and bamboo can now be used to craft many things, such as walls or floors or furniture. Process bamboo and wood with the chainsaw!

Minor Changes

Ikea updated: (balance ⚖, QoL 💅, chemistry ⚗) #13090
  • One unit of Lavender essence is now able to purge two units of miasma
LeahTheTech updated
  • Flockdrones now do more damage to pods and move slower in space.

Monday, March 13th, 2023

Minor Changes

aloe updated
  • Security cameras now give off a little bit of light, making them easier to notice/find in the dark. Cutting the cam disables the light, and repairing it reenables it.

Sunday, March 12th, 2023

Zamujasa updated
  • Hydroponics trays now output slightly more useful signals over the radio.
  • Hydroponics trays output their radio signals over MechComp as well.
  • Hydroponics trays have a new "scan plant" input that gives you the plant's stats and reagent levels.

Minor Changes

Kubius updated: (mapping 🗺, balance ⚖, internal ⚙) #12781
  • Nadir's maximum rated occupancy has increased to 70.
Zamujasa updated
  • Microphone component show-source now uses a more signal-y format, similarly to the radio scanner component.
LeahTheTech updated
  • Added a custom suicide to bladed gloves.

Saturday, March 11th, 2023

Minor Changes

LeahTheTech updated
  • The flock relay now has visual feedback upon being damaged.
DrWolfy updated: (feature 🆕, game objects 📦) #13145
  • Added the T-Ray scanner to the general fabricator.

Friday, March 10th, 2023

Zamujasa updated
  • The thermo-electric generator, Oshan vent capture units, solar controller computers, and radiation collector controls now output a MechComp™ signal when they process, with "power" (e.g. 420690) and "powerfmt" (420.69kW) fields, as well as some others depending on the device. This brings them in line with the gas turbine.
  • Go for the high score! Impress all your friends!

Thursday, March 9th, 2023

Virvatuli updated (sound 🔊, silicons 🤖)
  • Cyborgs now have unique talking sounds! And yes, they work with the voice pitch robot command.

Minor Changes

Amylizzle updated: (bug 🪲, game objects 📦) #13333
  • Cockroaches are now very resistant to radiation.

Wednesday, March 8th, 2023

Minor Changes

glowbold updated: (QoL 💅, UI 📄) #13217
  • Crew credits now use TGUI - make sure to report any bugs!
Wisemonster updated: (mapping 🗺, balance ⚖) #13204
  • Cog1's Upload Chamber has been remodeled to be a bit more secure.
Amylizzle updated: (bug 🪲, AI 📡) #13322
  • MobAI is now better at chasing you.

Tuesday, March 7th, 2023

Sord updated
  • You may now buy a single use law rack manudrive from QM. Crate is locked to Head access.
LeahTheTech updated
  • The AI law rack can no longer be deconstructed while it still has laws inside.

Minor Changes

Zamujasa updated
  • Selection component has a "send + next" signal to compliment the "next + send" one.
  • Message Sign component will now interpret "|n" as a newline (similar to most consoles).
  • Pixel Display components now accept optional x2 and y2 parameters to draw rectangles.
FlameArrow57 updated: (QoL 💅, player actions 🔨) #13162
  • Players using VR goggles or a scuttlebot controller will now have an examine text saying their mind is "elsewhere."
LeahTheTech updated
  • Having CBD in your bloodstream will now negate the effects of the "nervous" trait.
  • The AI law rack is now more resistant to explosions, notably being able to survive one breaching charge.

Monday, March 6th, 2023

Minor Changes

Wisemonster updated: (balance ⚖, gamemodes 🧛) #13133
  • The minimum number of traitors needed for a wraith to replace a traitor in the traitor gamemode has been increased to 4 (up from 3)

Sunday, March 5th, 2023

Minor Changes

Kubius updated: (bug 🪲, events 🌠) #13259
  • Fixed some requisition handling goofs that could cause orders to fail, most notable in the handling of steel sheets for an aid contract.
LeahTheTech updated: (code quality 🔎, internal ⚙) #13280
  • The "Hide genetics abilities" button now hides/unhides all abilities instead.
aloe updated
  • Pugs can *woof. Other people can too, I guess. Sound by Virvatuli!
LeahTheTech updated
  • Flockminds and traces now get the tracker pointing to where to the relay will realize before it does.

Saturday, March 4th, 2023

Minor Changes

Mordent updated: (code quality 🔎, QoL 💅, UI 📄) #13224
  • APC UI improvements
Azrun updated: (sprites 🎨, balance ⚖, silicons 🤖) #13238
  • Cyborg cell cables now use an actionbar when interacting with APCs.
Sord updated
  • Added Research Apparel job clothing vendors to all maps
Kubius updated: (feature 🆕, mapping 🗺) #13203
  • The southern reaches of Nadir's pit are now ready to explore, at your risk.
aloe & Virvatuli updated
  • Gas canister (the big kind) suicides have been given improved sound and effects. Audio by virva, animation by aloe.
FlameArrow57 updated: (bug 🪲, balance ⚖) #13263
  • The E-Meter will now correctly measure Thetan levels.

Friday, March 3rd, 2023

Tyrant updated: (bug 🪲, feature 🆕, station systems 💡) #13187
  • You can now check the status of the nuclear reactor and turbines in the PDA powerchecker app!
Bartimeus973 & Amylizzle updated: (feature 🆕, AI 📡) #13123
  • Attacking mobs with an ai will now cause them to fight back.
LeahTheTech updated
  • The clown car can now be loaded with banana peels and drop them on a 4 second cooldown. Honk.

Minor Changes

Hans updated: (balance ⚖, chemistry ⚗) #13137
  • Made it so morphine's adverse effects only happen on overdose, reduced it's stamina regeneration debuff from 3 to 2.
Amylizzle updated: (bug 🪲, balance ⚖, game objects 📦) #13240
  • Fuel rods in the nuclear reactor will decay faster if they are hit by more neutrons.

Thursday, March 2nd, 2023

Zamujasa updated
  • New MechComp component: the Automatic Signaller Component. It sends a signal on a configurable interval, a configurable number of times (including infinite).
  • MechComp buttons have a fun new feature when mixed with a certain material.
  • New MechComp component: pixel display component. Give it an x, y, and color, and you can draw on it.

Minor Changes

Zamujasa updated
  • MechComp Message Signs have a few more styles avaialble (use a multitool).
  • MechComp Relay component cooldown adjusted.
  • MechComp Association component has a "send as signal" option for building signals.
Wisemonster updated: (QoL 💅, game objects 📦) #13169
  • The semi-automatic artifact analysis form bin has been swapped with a analysis form sticker box.

Wednesday, March 1st, 2023

Wisemonster updated: (QoL 💅, silicons 🤖, science 🔬) #13167
  • The chemistry cyborg module has been refitted to the research module
Zamujasa updated (feature 🆕)
  • A new Message Sign MechComp component for displaying text, as an alternative to massive letter display arrays or sound synths.

Minor Changes

Sord updated
  • You can no longer print gas masks from the science fabricator
Tyrant updated: (feature 🆕, mapping 🗺) #13220
  • Nadir now has a solar cycle, like Oshan does.
Wisemonster updated: (QoL 💅, silicons 🤖, science 🔬) #13167
  • The chemistry (now research) module now comes with a pen, artifact analysis from bin, and gps.
Soleilan updated: (bug 🪲, mapping 🗺) #13165
  • Atlas has received a Confiscated Items locker with its Contraband stickers!
  • Atlas QM and Medbay windows have received access requirements.
Zamujasa updated (feature 🆕)
  • MechComp payment components now output a signal containing the payment amount, total collected, and customer's name.

February 2023

Tuesday, February 28th, 2023

Minor Changes

Mora updated: (feature 🆕, sprites 🎨, medals 🏅, clothing 🎩) #13201
  • Adds a certain Aerostatic Pilot jacket as a medal reward.

Monday, February 27th, 2023

Minor Changes

Azrun updated
  • Power use adjustments for: Printers, Scanners CheMaster, and morgue tray? ⚡
Zamujasa updated
  • MechComp letter display components have a "color" option (and signal). Available colors: red, blue, green, gray. The power of color matrixes.
  • MechComp arithmetic components have a toggle to automatically evaluate when their inputs change.

Sunday, February 26th, 2023

Minor Changes

LeahTheTech updated
  • Flock compute node compute provided reduced from 50 -> 30.
Zamujasa updated
  • New clock/stopwatch mechanics component.
  • Counter and clock components have new icons.
  • Letter display components can be right-aligned; use negative letter indexes (e.g. -3, -2, -1).
  • Health scanners (the ones on the floor) can be connected to MechComp and will send scanner information.

Thursday, February 23rd, 2023

Bartimeus973 updated: (mapping 🗺, secret 🔒, game objects 📦, AI 📡) #13121
  • Dogs are now mobs. They have been taught to play fetch!

Wednesday, February 22nd, 2023

LeahTheTech updated
  • Added mirabilis.

Minor Changes

Zamujasa updated
  • The day/night cycle on Oshan/Centcom has been adjusted. Centcom should roughly match North America again.

Tuesday, February 21st, 2023

Minor Changes

Zamujasa updated
  • Changed solar panels to full speed again, which should smooth out their output. Hopefully. If the game lags a lot, it's my fault. Sorry. Be sure to revert this if it turns out to make the game unplayable.
  • Power-generating furances now output 20kW instead of 5kW.
Cherman0 updated: (code quality 🔎, UI 📄) #12484
  • TGUI-ified the experimental local generator.
Azrun updated (salvagers 𓄿)
  • Salvager Vessel Magpie is less friendly to non-salvagers. ⚡

Monday, February 20th, 2023

glowbold updated: (balance ⚖) #12496
  • Power usage has changed for some machines. Details in minor notes.

Minor Changes

Caio029 updated: (feature 🆕, balance ⚖) #13134
  • Bible beatings from the Chaplain can now burn thralls as well.
glowbold updated: (balance ⚖) #12496
  • Power usage added: AI Law Rack, Coffee Maker, Sec Scanner, Singularity Emitter, Photocopier
  • Power usage increased based on use: Chem Dispenser, Airlock-linked force-field, Cyborg Docking Station, Microwave, Glass Recycler
  • Power usage decreased: Conveyors only use power when active

Sunday, February 19th, 2023

Azrun updated (salvagers 𓄿)
  • Beware the Salvagers! They want your stuff! (Update your preferences accordingly.)
Cogwerks updated
  • Sarin reagent is now Saxitoxin. Effects and counters remain the same, recipe will be changing shortly.
Flappybat updated
  • The Donut 3 morgue now has blinds, a lightswitch and a solid door to enable crime like most other morgues.

Saturday, February 18th, 2023

Sord updated
  • Captain now requires 30 rounds played to be selected on all servers.
Shiiba updated: (sprites 🎨) #12821
  • Adds the paper folding option for cigarette packets, make your own customs joints and cigs today!

Minor Changes

Wisemonster updated: (QoL 💅, status effects ⏰) #13071
  • Being actively de-revved by a loyalty implant will now display a status effect.
Cherman0 updated: (mapping 🗺, QoL 💅) #12620
  • Added a second bathroom to Donut3, by the bar.

Friday, February 17th, 2023

Kubius updated: (feature 🆕, balance ⚖, rework 🔄, game objects 📦, events 🌠) #12687
  • Spatial interdictor mass radiation protection no longer scales with protected individual count, and should reliably weather a whole storm if external power's good.
  • Spatial interdictors also no longer require a wire beneath them to initialize, but can't initialize in range of another active interdictor.

Minor Changes

aloe updated
  • The clown car can now fit people who are stunned but not lying down, and can fit non-human creatures (including borgs).
Kubius updated: (feature 🆕, balance ⚖, rework 🔄, game objects 📦, events 🌠) #12687
  • Spatial interdictors ALSO also can now be emagged (removes access requirement), don't need a soldering iron for assembly anymore (securing wires is now done by screwing down wire terminals), and their electrical draw under low use has been cut down a bit.

Wednesday, February 15th, 2023

Sord updated (game objects 📦)
  • Transport shuttle computers (Diner shuttle, research shuttle) now play a sound when the shuttle is moving.
Tanker updated: (sprites 🎨, game objects 📦, hydroponics 🌱) #12835
  • Added a mustard plant. Grow some for the chef's mustard cake.

Minor Changes

Piesuu updated: (QoL 💅, game objects 📦) #12990
  • Nanotrasen Commanders are now entitled to a special headset, worthy of their rank.

Tuesday, February 14th, 2023

LeahTheTech updated
  • The chance to pick the mixed (action) gamemode has been increased, with changeling, vampire, and arcfiend being lowered to compensate.

Minor Changes

Gannets updated: (bug 🪲) #13080
  • 9mm bullets now correctly leave 9mm shrapnel, instead of .22
Wisemonster updated: (mapping 🗺, QoL 💅) #13074
  • Added a warp beacon for cog1's catering hanger.
Munien updated: (QoL 💅, game objects 📦) #13029
  • Audio logs and tapes are now printable from science fabricators.
LeahTheTech updated
  • Major threat antags (Blob, Flock and Wraith) are now less common in mixed.

Monday, February 13th, 2023

Minor Changes

Sord updated
  • Donut 2 now has another shower off the side of the pool.
  • Nukie armor is now fairly radiation resistant.
Flappybat updated
  • Scaling of number of traitors vs crew in the Traitor game mode has been adjusted to move the maximum of 5 traitors from a minimum of 30 to 35 crew. RP scaling unchanged.

Sunday, February 12th, 2023

Minor Changes

LeahTheTech updated
  • Flockminds now have one less pity respawn (3 -> 2 lives aka one actual respawn).

Friday, February 10th, 2023

LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12736
  • The flock relay will now automatically realize when the flock reaches 500 compute. See minor changes for details.
LeahTheTech updated
  • Reworked flock radio stun burst ability to be a point and click smaller AOE instead of a screen spanning one and increased the cooldown to 30s.

Minor Changes

LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12736
  • The relay will appear as a ghostly outline at 300 compute, hovering around the centerpoint of the flock's feathertiles and growing more solid as the flock gains compute. Upon reaching 500 compute it will become fully real and activate in the usual way, destroying anything unfortunate enough to be caught underneath it.
Wisemonster updated: (mapping 🗺, QoL 💅) #13020
  • The space diner's parking lots now have atmos door shields
Kubius updated: (feature 🆕, mapping 🗺) #13025
  • A familiar alien vessel has sufficiently fortified itself to reach the Nadir Extraction Site, albeit a bit worse for the wear. It's come to rest by the northern pit face.
Roddy updated: (QoL 💅, clothing 🎩) #12960
  • Adds in a Wedding Crate to the QM.
BatElite updated: (QoL 💅, game objects 📦) #12971
  • Restored search and category filter functions to manufacturers

Thursday, February 9th, 2023

Minor Changes

aloe updated
  • Sleepers (the medbay ones) now eject dead people. The port-a-med doesn't.
LeahTheTech updated
  • Radstorms now inflict a lower radiation dosage per tick. (average of 0.25sv reduced to an average of 0.15sv per life tick).

Wednesday, February 8th, 2023

Sord updated (game objects 📦)
  • Disassembling a table now requires you to be on harm intent.
LeahTheTech updated: (balance ⚖) #13010
  • Joining the round as an observer no longer sets DNR, observers can get respawn events but other ghosts will be prioritized over them. Observers can also once again respawn on RP.
LeahTheTech updated
  • Flockdrones are now affected by EMPs.

Minor Changes

Cherman0 updated: (mapping 🗺, QoL 💅, game objects 📦, station systems 💡) #12710
  • Added MULE support to Atlas, with one in cargo.
Wisemonster updated: (mapping 🗺, QoL 💅) #12980
  • The radio station pod bay doors now come with atmos shields.
KolisDumb, DeadMan164 updated: (mapping 🗺, sprites 🎨, game objects 📦) #12984
  • Adds a foam dart shotgun to the loot crate item pool.
gabringis updated: (bug 🪲, UI 📄) #12914
  • custom emotes with quotes and other characters no longer show up as escaped HTML characters
Piesuu updated: (game objects 📦) #12998
  • Nanotrasen has restocked all snack vending machines with nougat bars.
Flaborized updated: (feature 🆕, sprites 🎨, materials 🧱) #12790
  • Added unique sprites for many construct-able things made out of mauxite sheets, for that industrial warehouse look. Includes walls, floors, tables, and chairs. Go build stuff with it! Mind the rust.
DrWolfy updated: (feature 🆕, medical 💊) #12855
  • A genebooth info PDA program for Geneticists has been added.
LeahTheTech updated
  • Mob critters can now be flung by pulse rifles.

Monday, February 6th, 2023

Minor Changes

Piesuu updated: (game objects 📦) #12989
  • The HoP's headset no longer hints towards the HoP being capable of listening in on security communications.

Sunday, February 5th, 2023

Zamujasa updated (feature 🆕)
  • A new mechanics component that you can count on. It counts things. It's a counter. No more feedback-loop arithmatic chains!
DisturbHerb updated: (feature 🆕, mapping 🗺, removal ⛔) #12791
  • Cogmap 1's Pathology Lab has been replaced by a wing containing a Psychiatrist's Office and Podbay.

Minor Changes

Zamujasa updated (feature 🆕)
  • Sliiiiiiightly tweaked the meteor shower event. Just a little. Fun for admins too.
BatElite updated: (bug 🪲) #12978
  • Deconstructing roundstart walls no longer generates gaps in the station's atmosphere, so remodeling projects are more viable.
Lord_Earthfire updated: #12977
  • Blocking with a katana enables you to slice fruits thrown at you in midair!

Saturday, February 4th, 2023

Minor Changes

Lord_Earthfire updated: (rework 🔄, hydroponics 🌱) #12518
  • Reworked superior/inferior quality to work on most plant interaction scaling of potency, e.g. potato batteries & money trees. These gene strains now increase/reduce effective potency by 20%.

Friday, February 3rd, 2023

Amylizzle updated: (feature 🆕, game objects 📦) #12499
  • Prank your friends and/or enemies with a hilarious bucket-above-the-door prank! Just click a wooden door with a bucket to set it up. Don't forget to fill the bucket with glitter for some extra harmless fun!
Flourish updated (feature 🆕)
  • February special - "Send Candy Heart" spacebux purchase. For a mere 2500 spacebux, you can send a random crewmember from the manifest a candy heart through QM. No guarantee the QMs will actually deliver it though.

Minor Changes

Flourish updated (feature 🆕)
  • Removed "Mail Order" spacebux purchase.

Wednesday, February 1st, 2023

Minor Changes

Cheffie updated: (balance ⚖, player actions 🔨) #12751
  • Halved the damage from cancel stuns and gives the vampire a bit more stamina back when it successfully cancels a stun. Cooldown increased to 4 seconds.

January 2023

Tuesday, January 31st, 2023

Minor Changes

pali & Shiiba updated
  • Ghosts now have a button to observe objects. (Previously it was just a verb.)
DisturbHerb updated: (QoL 💅, UI 📄, game objects 📦) #12489
  • Phones now have a TGUI interface.

Sunday, January 29th, 2023

Kubius updated: (bug 🪲, mapping 🗺) #12853
  • Pilot personnel have found a way to reach Nadir - arrive this way at your own peril.
  • Nadir's artifact ejector is no longer biofiltered, for improved ejection reliability. Don't fall in.

Minor Changes

Kubius updated: (bug 🪲, mapping 🗺) #12853
  • Nadir's cargo market no longer restricts purchase of ship component fabricators

Saturday, January 28th, 2023

Minor Changes

tarmunora updated
  • toolboxes are now a little heavier.

Friday, January 27th, 2023

Minor Changes

Kubius updated: (mapping 🗺) #12721
  • Donut 2 is now equipped with an interdictor crate for all your spatial phenomena needs.
LeahTheTech updated
  • Josh now buys HoS boots for a decent price.

Wednesday, January 25th, 2023

Minor Changes

LeahTheTech updated
  • Thick blob membranes now properly displace fluids.

Tuesday, January 24th, 2023

Amylizzle updated: (sprites 🎨) #12869
  • Oh no, that white hole connects to a nuclear reactor!
Tanker updated: (mapping 🗺) #12805
  • Replaces the Pathology Lab on Kondaru with a Psychiatrist's Office. For the trauma caused by diseases.

Minor Changes

pali updated
  • You can now clickdrag crates onto custom vending machines to load stuff from them en masse. Clicking on the machine with a satchel will now also work correctly.
Tyrant updated: (mapping 🗺, QoL 💅) #12728
  • Engine room cables are now brown, solar cabling is now all in a consistent yellow, and PTL cables are black across all maps.

Sunday, January 22nd, 2023

pali updated: (QoL 💅, UI 📄) #12774
  • Light mode users will now have light mode applied to (most) TGUI windows too

Saturday, January 21st, 2023

Minor Changes

RubberRats updated: #12839
  • Rolled blunts inherit any size modifiers from the plant used to make them.
goonstation-enjoyer updated: (QoL 💅, game objects 📦) #12643
  • AI intercom override now uses the frequency of your second radio
DisturbHerb updated: (code quality 🔎, QoL 💅, rework 🔄, UI 📄, game objects 📦) #12619
  • Credit transfer devices have been reworked and TGUI-ified.

Friday, January 20th, 2023

pali & Leah updated: (feature 🆕, sprites 🎨, events 🌠) #12824
  • Added a new random event - the white hole. Which is like the other end of a black hole. So stuff is thrown out of it. Better build some barricades.

Minor Changes

aloe updated
  • Going shambler or monkey mode as a changeling now removes pins.
tarmunora updated
  • Biblethump brain damage is now affected by head armor instead of blocked outright by helmets

Thursday, January 19th, 2023

Walpvrgis + Flourish updated: (feature 🆕, sprites 🎨, game objects 📦, hydroponics 🌱) #12817
  • Added gardenias, hydrangeas, birds of paradise, and lavender as both growable botany plants and wearable head accessories
  • Also added lavender essence and lavender latte (lavender essence + milk + espresso) as reagents. Lavender essence, when applied via TOUCH, will apply the "fragrant" status effect to the user, with each unit increasing the status duration by 5 seconds.
Tanker updated: (sprites 🎨, game objects 📦, catering 🍝) #12487
  • Adds french toast. Simply combine bread, two eggs, and milk in the oven.

Minor Changes

Tanker updated: (sprites 🎨, game objects 📦, catering 🍝) #12487
  • Baguettes will now produce french bread slices when sliced.

Wednesday, January 18th, 2023

Amylizzle. Spritework by Mr Moriarty & Hans updated: (bug 🪲, sprites 🎨, balance ⚖, rework 🔄, game objects 📦) #12795
  • Reworked nuclear centrifuges. See minor changes for details.

Minor Changes

tarmunora updated
  • beakers/etc in chem dispensers count as closed containers. fluorosurfactant recipe uses carbon again instead of oil
Amylizzle. Spritework by Mr Moriarty & Hans updated: (bug 🪲, sprites 🎨, balance ⚖, rework 🔄, game objects 📦) #12795
  • Centrifuges now accept multiple rods and nuclear waste items at once.
  • For each point of fissile isotopes material property, one plutonium bar is produced
  • Any remaining fissile isotopes are output as nuclear waste, which can be added back into the centrifuge when you have more fuel to process.
LeahTheTech updated
  • Flock sentinels now chain to less targets by default, but more with sapper power.
LeahTheTech updated
  • Flockdrones now dodge a little slower.
LeahTheTech updated
  • Flock compute nodes now provide 50 compute, down from 60.
LeahTheTech updated
  • Flockminds and traces now have a tracker hud element pointing to the relay while it is active.
goonstation-enjoyer updated: (bug 🪲, player actions 🔨) #12658
  • Leaving the afterlife bar now teleports you anywhere but the afterlife bar.

Tuesday, January 17th, 2023

Zamujasa updated
  • Football mode now removes all traits. No more spawning blind/deaf/whatever.
Emily updated
  • Stationfinder RPG added to the tabletop gaming kits
DrWolfy updated: (feature 🆕, code quality 🔎, balance ⚖, QoL 💅, UI 📄, chemistry ⚗, silicons 🤖) #11826
  • CheMaster3000 rework with TGUI.
Flourish updated (QoL 💅)
  • Added a bunch more emotes - *squint, *scoff, *nodslowly, *starehands, *rubface, *rubtemples, *scratchhead, *jazzhands, *thumbsup, *pose, *rolleyes, *sideeye, *examine, and a very special and secret *jsay!

Minor Changes

DisturbHerb updated: (game objects 📦, mapping 🗺, removal ⛔) #12783
  • The rollout of more advanced chessboards aboard NanoTrasen assets is now complete.
Cheffie updated: (balance ⚖, gamemodes 🧛, player actions 🔨) #12717
  • The penalty for draining a corpse as a thrall now only applies if it's rotting.
Flaborized updated: (feature 🆕, sprites 🎨) #12761
  • There are now unique sprites for joints rolled out of space credits.
DisturbHerb updated: (QoL 💅, game objects 📦) #12784
  • Gaming machines now have 5 board game clocks available for purchase.

Monday, January 16th, 2023

Flourish updated (bug 🪲)
  • Hitting Z / blocking on non-grab intent while on top of a chair will now buckle you in again. It was a bug that all intents made you climb the chair, so I've fixed it. I know this was a pretty longstanding bug, though, so let me know if you have feedback or want buckling to be help intent only.
Flourish updated (sprites 🎨, QoL 💅)
  • The cloning console now has an "in-progress" screen for when all connected pods are in use (i.e. currently cloning someone).
LeahTheTech updated
  • Vampiric thralls now have a HUD element to track their master.

Minor Changes

Flourish updated (QoL 💅)
  • Injector belts and vapomatics can now only hold small sized items. This means they can no longer hold artbeakers.
  • Phones now record their last caller on their screen.
  • You can now compost organs with the compost tank.
  • When drinking something, bartenders can now discern both the reagents and how it tastes.
Sovexe updated: (sprites 🎨, game objects 📦) #12588
  • Rancher now spawns with a belt that can fit chicken carriers and fishing rods. Sprite by BatElite.

Sunday, January 15th, 2023

Zamujasa updated
  • Football mode is now 10 minutes long.
  • Football players have a team-colored outline.
  • New type of license to kill that adds a crappy visual indicator over your head. Now everyone will know who's valid.
pali & Shiiba updated
  • Ghosts now have a button to toggle seeing other ghosts and even themselves.

Minor Changes

FlameArrow57 updated: (balance ⚖, gamemodes 🧛) #11684
  • Flockdrones will now deal less damage when attacking with items and point-blank shoot instead of gun-grab.
goonstation-enjoyer updated: (bug 🪲, game objects 📦) #12730
  • Adds a cleaning grenade manudrive to the janitor locker on Atlas

Saturday, January 14th, 2023

DisturbHerb + Grokberg updated: (feature 🆕, sprites 🎨, rework 🔄, sound 🔊, UI 📄, game objects 📦, documentation 📜) #12390
  • The NanoTrasen Recreational Appropriations Committee has secured funding to upgrade the quality of crew entertainment in its stations. Chess boards and game clocks have been made available at gaming vendor machines, and a further rollout of the new equipment is anticipated in the near future.

Minor Changes

Buyrcsp2 updated: (bug 🪲, catering 🍝) #12731
  • Unopened cans of soda now can't be poured, unless popped open.
Amylizzle updated: (mapping 🗺, QoL 💅, game objects 📦, science 🔬) #12405
  • The quartermaster's office now contains a chemical request console, so you can ask chemistry for meth to sell!

Friday, January 13th, 2023

aloe updated
  • Rebalanced cloner defect numbers. You'll get less defects for the first few clonings, but are guaranteed to get some if you've been cloned a few times. You can no longer get major defects on the first cloning.
Kubius updated: (feature 🆕, mapping 🗺) #12667
  • Nadir has received a nuclear engine and a mining department.
LeahTheTech updated
  • Flockdrones are now less resistant to burn damage (0.2 -> 0.4 damage multiplier), sentinels are slightly less powerful, and the relay cannot be cancelled.

Minor Changes

Amylizzle updated: (QoL 💅, UI 📄, atmospherics 💨, game objects 📦) #12720
  • You can now use the gas analyser on the nuclear reactor and turbine.
Kubius updated: (feature 🆕, mapping 🗺) #12667
  • The mining department is fairly small, and two miners are on staff. Their cherished reinforced exploratory pod lives in a hangar below surface.
  • Other things changed in Nadir include a larger Hydroponics Bay, a slightly wider Kitchen, several new random room spots, and a small Crime Conduit.

Thursday, January 12th, 2023

Tanker updated: (mapping 🗺) #12678
  • Updates Atlas' Medbay. Medistan above all!

Wednesday, January 11th, 2023

Minor Changes

aloe updated
  • ghosts can use the examine and point hotkeys to examine and point at humans without also observing them now.

Tuesday, January 10th, 2023

Zamujasa updated
  • Artifact analysis results will now tell you what you got incorrect (but not what the correct answer was).
Mr. Moriarty & LeahTheTech updated: (feature 🆕, mapping 🗺, sprites 🎨, experimental 🧫, UI 📄, gamemodes 🧛) #12463
  • The Syndicate have installed the Cairngorm with a new station map display and associated controller remote, in the hope that these investments will result in a higher mission success rate. See Minor Changelog for details.

Minor Changes

LeahTheTech updated: (QoL 💅, game objects 📦) #12508
  • Cyborg docking stations are now easier to refill.
Cherman0 updated: (QoL 💅, game objects 📦) #12688
  • Gave the CE more useful tools in their locker and PDA.
Mr. Moriarty & LeahTheTech updated: (feature 🆕, mapping 🗺, sprites 🎨, experimental 🧫, UI 📄, gamemodes 🧛) #12463
  • The Cairngorm station map will display, alongside the station, the location of the listening post, the two plant locations, all station warp beacons, and the position of the AI. The map controller may pan and zoom the map, and may place, delete, or toggle the visibility of the aforementioned map markers.
Tyrant updated: (mapping 🗺) #12364
  • Unspaghetti'd the Cog2 TEG room cables.
Amylizzle updated: (balance ⚖, materials 🧱) #12609
  • Koshmarite becomes even spookier, as it is now a weak source of neutron radiation.
Lord_Earthfire updated: (feature 🆕) #12530
  • The botanical mister can be anchored into the ground by the use of a wrench or screwdriver.
goonstation-enjoyer updated: (bug 🪲, mapping 🗺) #12659
  • Adds a single cargo locker to Clarion
Amylizzle updated: (feature 🆕, mapping 🗺, gamemodes 🧛) #12431
  • Flock statistics can now be found on a teal stained note in Sa.Le's flockship.
Binne Boi updated: (QoL 💅, game objects 📦) #12103
  • Sounds synth components will now also output text above them when activated. Along with a robotic bweep.
LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12674
  • Flock sentinels will no longer target incapacitated enemies.

Monday, January 9th, 2023

Minor Changes

LeahTheTech updated: (bug 🪲, gamemodes 🧛) #12684
  • Flockdrones can now stun silicons again.

Sunday, January 8th, 2023

LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12673
  • Flock incapacitors now take 3 hits to stun a human rather than 2.

Minor Changes

Zamujasa updated
  • Corpses stop farting miasma everywhere when they fully decompose.
LeahTheTech updated: (feature 🆕, game objects 📦) #12479
  • More types of stones can now be broken with mining tools.

Saturday, January 7th, 2023

Minor Changes

Mr. Moriarty updated: (sprites 🎨, game objects 📦) #12632
  • Resprited .38 FMJ, Stun, and AP speedloaders.

Friday, January 6th, 2023

Minor Changes

goonstation-enjoyer updated: (bug 🪲, mapping 🗺) #12644
  • Ranch random room is no longer airless
Amylizzle updated: (balance ⚖, game objects 📦) #12598
  • Building external radiation shielding for the nuclear engine is now much more effective.

Thursday, January 5th, 2023

Minor Changes

pali updated (bug 🐛)
  • The custom emote and whisper popups now autofocus correctly when opened again
  • Tgui input popups no longer eat last few characters when typing quickly
Azrun updated: #12631
  • Generated planets may contain ore and be constructed on.

Wednesday, January 4th, 2023

glowbold updated: (feature 🆕, silicons 🤖) #12386
  • AIs can override an intercom to the AI intercom frequency by holding the Bolting key and clicking on it.

Minor Changes

tarmunora updated
  • killer tomato and buttbot plants have stricter yield limits
glowbold updated: (feature 🆕, silicons 🤖) #12386
  • AI intercom override locks down the frequency for one minute and enables microphones and speakers.

Tuesday, January 3rd, 2023

tarmunora updated
  • Vampiric thralls burn in space and the chapel. Space/chapel burning drains blood from vampires and thralls
aloe updated
  • Zombie arms can now interact with items. Using an item with an empty hand takes an extra 1.5 second action.
LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12585
  • Flockdrone incapacitors now recharge at half speed while not on a flock tile.

Minor Changes

aloe updated
  • Werewolves now have 100% cold protection. So much floof!

Monday, January 2nd, 2023

aloe updated
  • Vampiric thralls now have zombie arms instead of regular arms. This makes them a lot better at mauling people and smashing things, and a lot worse at everything else. The health debuff due to blood loss has also been made a bit less punishing.

Minor Changes

aloe updated
  • Vampiric thralls lose blood at half speed on RP mode
BatElite updated: (mapping 🗺, QoL 💅, game objects 📦) #12581
  • You can now clean up those mugs and shit that's been soaking into the desks for over a decade
Amylizzle updated: (bug 🪲, gamemodes 🧛, game objects 📦) #12594
  • Flock gnesis turrets will now only shoot at targets they can hit, instead of trying to shoot through obstructions.

Sunday, January 1st, 2023

LeahTheTech updated: (feature 🆕, QoL 💅, UI 📄, game objects 📦) #12316
  • Flamethrowers now have a shiny new TGUI interface.
Amylizzle updated: (feature 🆕, UI 📄, internal ⚙) #12369
  • As a ghost, observing a mob will now auto-open TGUI windows as they view them. This behaviour can be toggled in the Ghost tab.

Minor Changes

Amylizzle updated: (sprites 🎨, balance ⚖, chemistry ⚗) #12464
  • Radioactive floortiles now have a glow overlay, instead of an outline, to make them more obvious.
tarmunora updated (balance ⚖, game objects 📦)
  • Artifact large power cells no longer spawn activated. Take them to your local artifact scientist today!

December 2022

Saturday, December 31st, 2022

Shiiba updated: (sprites 🎨) #12582
  • Resprites the cannabis leaves! Happy toking.
LeahTheTech updated: (feature 🆕, mapping 🗺, game objects 📦) #12470
  • Trees can now be felled using any sawing or chopping tools.

Minor Changes

Amylizzle updated: (feature 🆕, QoL 💅, UI 📄, game objects 📦) #12555
  • You can now configure the turbine for the nuclear engine at the turbine, without needing the control room computer.

Thursday, December 29th, 2022

Minor Changes

Amylizzle updated: (bug 🪲, UI 📄) #12550
  • Slightly upped the radiation shielding on the nuclear engine.

Wednesday, December 28th, 2022

Amylizzle, Danger Noodle, WALPVRGIS, ZeWaka updated: (feature 🆕, mapping 🗺, sprites 🎨, FUCK ❗, UI 📄, station systems 💡) #8767
  • Adds a nuclear fission engine which replaces the TEG on Clarion. Sprites by WALPVRGIS and ZeWaka, mapping by Danger Noodle.

Minor Changes

Amylizzle, Danger Noodle, WALPVRGIS, ZeWaka updated: (feature 🆕, mapping 🗺, sprites 🎨, FUCK ❗, UI 📄, station systems 💡) #8767
  • Make reactor components out of mined and alloyed material: pizza control rods, ice heat exchangers, erebite fuel rods.
  • Feed gas into the reactor to cool it and use the heat to generate power in the turbine.
  • Mechcomp integration as standard!

Tuesday, December 27th, 2022

LeahTheTech updated: (bug 🪲, QoL 💅, gamemodes 🧛) #12326
  • Spy-thief delivery teleportation should now work regardless of what you are clicking on (bags, tables etc.)

Minor Changes

Kubius updated: (mapping 🗺) #12528
  • Nadir fixbatch 10: Kitchen item improvements, instrument piano in the nerd dungeon, and exterior beacon improvements.
LeahTheTech updated: (bug 🪲, QoL 💅, gamemodes 🧛) #12326
  • Spy-thief area GPS now works again

Monday, December 26th, 2022

Minor Changes

Chatausours updated: (balance ⚖, game objects 📦) #12498
  • Signaler implants will no longer appear in surplus crates.

Sunday, December 25th, 2022

Minor Changes

Sord updated
  • Vortexes random event now plays a warning sound and has a delay before the vortexes sppear

Friday, December 23rd, 2022

Keiiro updated: (mapping 🗺, sprites 🎨) #12480
  • The chef & bartender spare clothing can now be found in a proper catering clothing vending machine around the bar, along with multiple other job related costumes.

Wednesday, December 21st, 2022

Conchuckter, sprites by NightmareChamillian updated: (feature 🆕, sprites 🎨, chemistry ⚗) #9083
  • Adds a generator that can be powered by burning reagents.

Minor Changes

Sord updated (feature 🆕)
  • Spooky critter summoning vortexes can now occur as a random event after 45 minutes on Classic and 60 minutes on RP
Sord updated (balance ⚖)
  • Csaber has received a slight buff. Reduced stamina cost per swing.
Amylizzle updated: (bug 🪲, game objects 📦) #12471
  • Some critters were butcherable when they shouldn't have been. If you find a critter that isn't butcherable but should be, report it as a bug.

Tuesday, December 20th, 2022

glowbold updated: (balance ⚖, rework 🔄, UI 📄, medical 💊) #12208
  • Operating Computers have been updated to the latest in health tracking systems.

Minor Changes

Blackrep updated: (feature 🆕, sprites 🎨, game objects 📦) #12179
  • The Salvagers gotten their hands on some heavily armored space suits
Chatauscours updated: (mapping 🗺, QoL 💅) #12461
  • New operating computers have been shipped to all operating rooms on NT stations.
glowbold updated: (balance ⚖, rework 🔄, UI 📄, medical 💊) #12208
  • Unless you have medical training, you must lay down or be unconscious to be tracked by operating computers.

Monday, December 19th, 2022

Minor Changes

Bartimeus973 updated: (bug 🪲, balance ⚖, game objects 📦, catering 🍝) #12398
  • Twirling soda cans with soda, tonic or soda water in it will now make it spray it's contents on the person who opens it. Prank colleagues today!
WALPVRGIS updated: (sprites 🎨, clothing 🎩) #10704
  • Added a bunch of new cloaks and scarves to randomized loot crates.

Sunday, December 18th, 2022

Lord_Earthfire updated: (bug 🪲) #12446
  • Fixes seeds being able to be damaged by over 100%. Prepare to have your phlog infusions to fail more often!

Minor Changes

Tyrant updated: (bug 🪲, mapping 🗺, game objects 📦) #12366
  • The bridges in clarion, destiny, donut3 and atlas now have radio headset crates.
LeahTheTech updated: (feature 🆕, gamemodes 🧛) #12278
  • The singularity will now react violently to being fed nuclear warheads.

Friday, December 16th, 2022

Minor Changes

tarmunora updated
  • cyborg expansion modules properly add exponential power drain, recharge packs restore 15k cell power

Thursday, December 15th, 2022

Minor Changes

tarmunora updated
  • glass tables chain-react when broken

Wednesday, December 14th, 2022

aloe updated
  • Clicking on an item someone has equipped in the human inventory menu (the one where you strip people/put items on them) while holding an item now clicks that equipped item with your held one. Paint people's clothes! Stuff grenades in people's backpacks! Melt people's shoes!
  • This WILL have jank, and I'll revert it if the jank becomes too much to handle.
Sord updated (balance ⚖)
  • Going into Critical Condition now grants a large negative debuff to stamina and stamina regen. Once you leave crit you will receive a smaller "Recent Trauma" debuff.
  • Recent Trauma can be reduced by having painkillers (salicylic acid, morphine) in your system.
Sovexe updated: (balance ⚖, experimental 🧫, sound 🔊, player actions 🔨) #12394
  • Arcfiend now deals less direct stamina damage but has knock backs to take advantage of various environmental hazards, see minor changes section for full details.

Minor Changes

tarmunora updated (balance ⚖)
  • genetic stability starts at 100%
Sovexe updated: (balance ⚖, experimental 🧫, sound 🔊, player actions 🔨) #12394
  • Arc Flash - cooldown reduced 15 > 12
  • Flash - now has a 0.75 second charge up before it applies knock back to all foes within 3 tiles, pushing them out to a distance 7 tiles away. Direct stamina damage from elecflash reduced 63 > 47
  • Discharge - knocks back the target back 4 tiles. Direct stamina damage reduced 130 > 115. Half (15) of direct burn damage is now always applied even to targets with electrical immunity. Cyborg targets now randomly receive 30 damage to either a random limb or distributed across their various parts
  • Ride the Lightning - reduced cost per step 3 > 2

Sunday, December 11th, 2022

LeahTheTech updated: (feature 🆕, balance ⚖, gamemodes 🧛, game objects 📦) #12380
  • Added a new 1TC traitor purchase: the signaler implant, which sends configurable signals on emote triggers.
Roddy, Meow Meow, DisturbHerb updated: (sprites 🎨, catering 🍝) #11135
  • Adds churros to the game. Combine a dough strip and sugar in the oven for 7 seconds, on high. Dip one into your favorite soup based items!
Kubius updated: (feature 🆕, game objects 📦) #12172
  • Spatial interdictors may now be constructed with alternate control boards that grant them new functionality, such as wireless cyborg recharge. Their efficacy against mass radiation events has also dramatically increased.
glowbold updated: (bug 🪲, feature 🆕, game objects 📦) #12356
  • Omnitools auto-swap to the needed tool when using the deconstruction tool context menu.

Minor Changes

Cheffie updated: (QoL 💅, atmospherics 💨) #12325
  • You can now see the volume of various atmospherics objects by examining them for portable objects or with the atmospherics scanner for pipes.
tarmunora updated (balance ⚖)
  • humans that are not in crit are slighly more resistant to gibbing from explosions
Kubius updated: (feature 🆕, mapping 🗺) #12307
  • Nadir's breach hull now includes four auxiliary compartments.
Bartimeus973 updated: (feature 🆕, sprites 🎨, QoL 💅, player actions 🔨) #12218
  • Wraiths can now toggle their ghost chat with the "toggle_deadchat" ability.
Bartimeus973 updated: (mapping 🗺, rework 🔄, AI 📡) #12024
  • Cats are now mobs! Try and see if jones can defeat the captain in a drinking contest!
LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12235
  • Coagulated gnesis gib chance now scales with volume.
LeahTheTech updated: (balance ⚖, QoL 💅) #12317
  • Stunned people can now be shoved up/down ladders using grabs (previously only people capable of climbing ladders could be shoved down them).

Saturday, December 10th, 2022

Minor Changes

Bartimeus973 updated: (feature 🆕, gamemodes 🧛, player actions 🔨) #12222
  • Plaguerats now have an ability to move through disposal pipes.
glowbold updated: (bug 🪲, feature 🆕, game objects📦) #12355
  • You can throw items from certain rideables, like segways and skateboards.

Friday, December 9th, 2022

Minor Changes

Sord updated (balance ⚖)
  • Containment fields now stun you for significantly less time.
Munien updated: (feature 🆕, clothing 🎩) #12311
  • Added a few extra items to hacked medical clothing vendors for other medical occupations.

Thursday, December 8th, 2022

Minor Changes

tarmunora updated
  • emagged segways no longer inexplicably safer than normal ones.

Wednesday, December 7th, 2022

Flaborized updated 💎
  • New artifact sprites and some tweaking of their visuals!
tarmunora updated
  • Vampire enthrall has a scaling cost based on number of living thralls.

Minor Changes

Sord updated (mapping 🗺, QoL 💅)
  • Donut 2's Engineering Department has received a new coat of paint.
tarmunora updated
  • Vending machines deal stamina damage instead of auto-stun when falling.

Tuesday, December 6th, 2022

Minor Changes

Virvatuli updated: (mapping 🗺, QoL 💅) #12310
  • Expanded Donut 3's medbooth to be consistent with other maps, no more free defib
Zaniff updated: (sprites 🎨) #12302
  • Resprited the pod secondary systems.

Monday, December 5th, 2022

Stonepillar updated: (performance 🚄, tooling 🔧, experimental 🧫, AI 📡, internal ⚙, documentation 📜) #11902
  • Made pathfinding go faster, so that flock doesn't melt the server. This changed some important parts of the game, please report any new weirdness with critters or any movement related bugs!
LeahTheTech updated: (feature 🆕, mapping 🗺, sprites 🎨, gamemodes 🧛) #11796
  • Added an interactive Flock tutorial, so you have a chance at learning what at least half the buttons do before playing.
LeahTheTech updated: (balance ⚖, gamemodes 🧛) #12270
  • Flockdrone egg cost now scales with the number of active flockdrones.

Saturday, December 3rd, 2022

Cheffie updated: (sprites 🎨, QoL 💅, UI 📄) #12136
  • Omnitools now use a Context Actions menu.
tarmunora updated
  • Wizards now have magic hands, which do not like certain technology. Good thing they packed their EMP-resistant headsets!

Minor Changes

glowbold updated: (feature 🆕, balance ⚖, game objects 📦, clothing 🎩) #12252
  • Freshly laundered clothing stays warm for a bit after coming out of the WashMan.
Bartimeus973 updated: (feature 🆕, QoL 💅, game objects 📦) #12271
  • Fake guns that pop out a flag when fired can now be reused.

Friday, December 2nd, 2022

Minor Changes

tarmunora updated
  • AI law captcha returns.

Thursday, December 1st, 2022

pali updated 🎄
  • Ho ho ho, Spacemas is here. Be sure to click the Spacemas tree and make your own Spacemas tree ornament!

Minor Changes

tarmunora updated
  • The Chief Engineer's belt has been modernized to use the new energy shield mechanic.

November 2022

Wednesday, November 30th, 2022

Minor Changes

Mora updated: (bug 🪲, sprites 🎨) #12228
  • Added a alternative blue labcoat for the medical director via alternate outfit spacebux purchase, check it out in the PR or in game!
goonstation-enjoyer updated: (QoL 💅, silicons 🤖) #12171
  • Mining cyborgs now get mesons instead of a jetpack on ocean maps.

Tuesday, November 29th, 2022

aloe updated
  • The bartender now has a couple boxes of straws in their booze vendor. Click things to slurp out of them, real simple.
MitchSmith updated: (sprites 🎨) #12223
  • Credits now use the new ⪽ symbol in their design.
LeahTheTech updated: (balance ⚖, gamemodes 🧛, game objects 📦) #12209
  • The syndicate cyborg conversion chamber is now slightly more resistant to explosions.
Azrun updated: (bug 🪲, feature 🆕, balance ⚖, UI 📄, status effects ⏰, mutantraces 👽, catering 🍝) #10479
  • Aquatic Genetics gives immunity to Kuru and minor food buff when eating brains.

Monday, November 28th, 2022

Minor Changes

Kubius updated: (mapping 🗺) #12192
  • Nadir fixbatch 9: relocated a cyborg dock prone to accidentally blowing up Robotics, reinforced some high-value external windows.
TDHooligan updated: (rework 🔄, chemistry ⚗) #12205
  • Medibots now use Potassium Iodide as their tox treatment.

Saturday, November 26th, 2022

aloe updated
  • NanoTrasen forgot to order new cloners, and the ones they have right now are kind of janky. Expect more mistakes and aberrations. Would recommend health/genetic analyzing people after they're cloned to make sure they're good to go.
  • Each big NanoMed has one genetic analyzer.
Cherman0 updated: (mapping 🗺, QoL 💅) #11885
  • Various QoL changes to Donut3 Mining and Cargo areas. They should be noticeably less cramped.

Friday, November 25th, 2022

glowbold updated: (balance ⚖, medical 💊, game objects 📦) #12159
  • Cryogenic healing pods use power, with an increased rate while on and occupied.

Minor Changes

pali updated: (feature 🆕, QoL 💅, gamemodes 🧛) #12019
  • Ghost respawn events now show what antagonist you would be respawning as
glowbold updated: (balance ⚖, station systems 💡) #12104
  • Nanotrasen now calculates station profitability based on the station stipend; use the bank records computer to track your progress in-round.
Kubius updated: (feature 🆕, mapping 🗺) #12146
  • Kondaru news office's attached bathroom has been expanded, now featuring nicer toilet stalls and a shower room. Did a pass over camera coverage as well.
Lord_Earthfire updated: (balance ⚖) #12133
  • Splices with peanutbutter sandwhich-plants grant the bread-reagent and splices with free-range eggplants now grant the egg-reagent
Bartimeus973 updated: (feature 🆕, game objects 📦) #12080
  • White handkerchiefs can now be printed at hacked clothing manufacturers. You can color the handkerchiefs with paint.
Wisemonster updated: (mapping 🗺, QoL 💅) #11890
  • Connected Oshan's mech lab with engineering eva storage.
Azrun updated: (feature 🆕, secret 🔒, status effects ⏰) #11771
  • Adds the ability for a number of critters to traverse disposals.
Bartimeus973 updated: (code quality 🔎, player actions 🔨) #12163
  • Wraiths can no longer summon creatures if there is something in the way.
aloe updated
  • Cigarettes and welding tools now produce a bit of light while on. Bug me if there's anything else that doesn't produce light and you think should!

Thursday, November 24th, 2022

Mr. Moriarty updated: (mapping 🗺, balance ⚖, quality of life 💅) #11793
  • The armouries of all in-rotation maps have been standardised as to contain the same essential equipment. Some armouries still retain additional non-essential equipment to vary them from others.
Bartimeus973 updated: (feature 🆕, sprites 🎨, game objects 📦) #12079
  • Adds face-covering bandanas to the game! Use a handkerchief in hand to do your best bandit impression!
Conchuckter updated: (bug 🪲, feature 🆕, game objects 📦, station systems 💡) #11923
  • Manufacturers are now packet integrated, become a nerd today!

Minor Changes

Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11793
  • Standardised the Donut2 Armoury, and added a perimeter defence.
ZWRh3 updated: (balance ⚖, gamemodes 🧛) #11084
  • Removed organ damage from the battle royale gamemode.
Roddy updated: (QoL 💅, internal ⚙) #12055
  • Nanotrasen has begun hiring from a wider pool of employees. Adds in around 500 new random names.
Wivernshy updated: #11352
  • Plush toy vocabulary has been improved!
goonstation-enjoyer updated: (QoL 💅, game objects 📦) #12109
  • You can now examine a cell charger to see how full the cell is.
glowbold updated: (balance ⚖, atmospherics 💨, game objects 📦) #12137
  • Freezers now use power based on how many degrees they shift the gas inside.
LeahTheTech updated: (gamemodes 🧛, player actions 🔨, silicons 🤖) #12131
  • Silicons now hear a lot less flock system messages.
Kubius updated: (feature 🆕, mapping 🗺, station systems 💡) #11689
  • Quartermasters on Nadir can now consult their pocket guide for basic transception array guidance. A more in-depth book is available in the array control room.

Wednesday, November 23rd, 2022

Kubius updated: (feature 🆕, balance ⚖, game objects 📦) #11954
  • Handwashing update for RP: Washing your hands now automatically loops, and is more effective for medical or culinary personnel, but cannot raise your hygiene if it has fallen below half.
aloe updated
  • String highlighting no longer strips spaces, and now works properly with regex. For example, "(?:\W|^)ai(?:\W|$)" will highlight 'ai' in "ai help" "help ai" and "this ai sucks", without highlighting "hairy" or "aint".
ZeWaka updated: (bug 🪲, performance 🚄, tooling 🔧, code quality 🔎, rework 🔄, FUCK ❗, UI 📄, documentation 📜) #10388
  • Changed our internal UI systems quite a bit. Remember to report bugs via the button on the top right!
Cheffie updated: (sprites 🎨, QoL 💅) #12051
  • The security RecordTrak now uses a context actions menu.

Minor Changes

pali updated
  • Armory authorization now plays robotic voiceover saying "ARMORY AUTHORIZED". TEG at high power levels says "WARNING" once a few minutes in the same voice. Let me know if this is neat or sucks on Discord / forums (and suggest other places where this could be appropriate if you like it).
Cheffie updated: (QoL 💅, UI 📄) #12132
  • Changes how the ExperimentalCircle context layout is created to be more intuitive. Changes current items that use this layout to roughly match how they were before in terms of layout.
glowbold updated: (mapping 🗺) #12063
  • Donut3's shield generator now properly protects the CE's aquarium c:
Bartimeus973 updated: (feature 🆕, player actions 🔨) #12052
  • Scuttlebots can now birdwell and will beep when they flip.

Monday, November 21st, 2022

Minor Changes

Kubius updated: (feature 🆕, game objects 📦) #11729
  • The Harmonic Siphon's extraction over-charge threshold has been made more inate guidtuitive, and the Resonance Calibration Database has been updated with more in-depth and up-to-dance on Siphon operation.
Lord_Earthfire updated: (bug 🪲, balance ⚖, rework 🔄, catering 🍝) #11929
  • Changed how food is sliced. That means melons aren't inert anymore while being sliced and more wedges/slices now keep the name of the spliced produce.
tarmunora updated
  • powered mining tools have a short delay before they can be repowered after powering down, and a longer one if they completely ran out of charge

Sunday, November 20th, 2022

Kubius updated: (bug 🪲, feature 🆕, mapping 🗺, sprites 🎨, code quality 🔎, QoL 💅, UI 📄, station systems 💡) #11878
  • Nadir's transception array has been overhauled. It's now equipped with an internal capacitor capable of drawing down excess grid power at a configurable rate, and improved on-device indication of system status.
LeahTheTech updated: (feature 🆕, UI 📄, chemistry ⚗) #12072
  • Air scrubbers now store the airborne reagents they collect.

Saturday, November 19th, 2022

Glamurio (Ryou) updated: (sprites 🎨, balance ⚖, QoL 💅, clothing 🎩) #11331
  • Janitors now start with a janny pack which contains some custodial supplies.
Mr. Moriarty updated: (feature 🆕, sprites 🎨, game objects 📦) #11836
  • AI station minimaps will now display the location of all AI cores and AI eyes.
Glamurio (Ryou) updated: (sprites 🎨, balance ⚖, QoL 💅, clothing 🎩) #11331
  • They also start with a mop in their hand now.
Caio029 updated: #11977
  • Floor health scanners and health status screens are now mech-scannable. You can switch their IDs to work together with a multi-tool!
LeahTheTech updated: (feature 🆕, balance ⚖) #12006
  • Gunbots will now be pushed backwards by firing their guns in space.
Zonespace updated: (bug 🪲, gamemodes 🧛) #12031
  • You can no longer access Syndicate Intelligence via VR uplinks

Friday, November 18th, 2022

Zonespace updated: (feature 🆕, UI 📄) #12000
  • Mostly RP-focused change: You can now fill out "Syndicate Intelligence" in character setup, which is visible to antagonists.
  • Exploitable information is intended to be things such as character weaknesses or blackmail material, try to lean into it, should you fill it out!
  • Antagonists can find this at the bottom of their uplink traitor item list.
LeahTheTech updated: (feature 🆕, sprites 🎨, gamemodes 🧛) #11760
  • Flockminds and traces can now designate people as ignored, preventing them from being automatically marked as enemy for damaging the Flock.
Bartimeus973 updated: (bug 🪲, sprites 🎨, balance ⚖, player actions 🔨) #11876
  • Wraith-summoned critters recieved some changes! Details in minor notes.

Minor Changes

LeahTheTech updated: (QoL 💅, clothing 🎩) #12022
  • Black lawyer suits are now available in the security clothing vendor.
DrWolfy updated: (QoL 💅, chemistry ⚗, silicons 🤖) #11501
  • Cyborgs can now use their beakers in the reagent extractor.
Bartimeus973 updated: (mapping 🗺, rework 🔄, AI 📡) #11577
  • Turns all mouse into mobs. Go hug Remy today!
Bartimeus973 updated: (bug 🪲, sprites 🎨, balance ⚖, player actions 🔨) #11876
  • Skeleton commanders do slightly more damage and have a bit more stamina. Voidhounds heal in the dark and when cloaked. Tentacle fiends stun longer and have a new ability to escape.
  • Plaguerat dens now heal more at a reduced range. Plague rats can no longer summon more plague rats. Plague rat summon ability now costs points and has a shorter cooldown. Rats get a bit more health to compensate!
Bartimeus973 updated: (mappping 🗺, sprites 🎨, rework 🔄, AI 📡) #11537
  • Roaches are now mob critters.

Thursday, November 17th, 2022

Minor Changes

goonstation-enjoyer updated: (feature 🆕, silicons 🤖) #11860
  • Mining cyborgs now get Cargo alerts.
Lizzy updated: (bug 🪲, chemistry ⚗) #11854
  • Fix mutini sometimes removing abilities you already have or your mutantrace
pali updated
  • Skeleton limbs damage for vestigal ballistics has been lowered because they can reuse this ability really easily
Kubius updated: (feature 🆕, mapping 🗺, balance ⚖, rework 🔄, removal ⛔) #11940
  • Nadir fixbatch 8 - including public tool storage, coffee creamer, notice boards and bio suits.
Kubius updated: (bug 🪲, station systems 💡) #11986
  • Increased connection range of Nadir's transception pads and interlink computers to 100 tiles, from 20; player-constructed pads should now consistently be operable from QM's interlink computers.

Wednesday, November 16th, 2022

Minor Changes

Hans updated: (balance ⚖, medical 💊, chemistry ⚗) #10758
  • You now bleed blood and reagents at the ratio to which you have them on your body. It's also now scaled by how much you are bleeding.
goonstation-enjoyer updated: (bug 🪲, mapping 🗺) #11973
  • Fixes guardbuddies patrolling on Kondaru

Tuesday, November 15th, 2022

LeahTheTech updated: (bug 🪲, code quality 🔎, UI 📄, catering 🍝) #11941
  • Pizza vendors now work again and have a new TGUI interface.

Minor Changes

DrWolfy updated: (rework 🔄, atmospherics 💨, game objects 📦, chemistry ⚗) #11111
  • Reagent and atmospheric analyzers report temperature in Kelvin.
pali updated
  • The APC pinpointer now has a "current room" option.

Monday, November 14th, 2022

Minor Changes

tarmunora updated
  • adjust bilk depletion, overdose

Sunday, November 13th, 2022

Minor Changes

NightmarechaMillian updated: (feature 🆕, sprites 🎨, game objects 📦) #11683
  • Fueltanks, when they blow up, will now have a sprite change. Blown up fueltanks also count as open containers.
MarkNstein updated: (feature 🆕, mapping 🗺) #11943
  • Kondaru: added rancher & normal cameras to rancher area.

Saturday, November 12th, 2022

Minor Changes

Amylizzle updated: (feature 🆕, experimental 🧫, game modes 🧛) #11915
  • As flockmind/flocktrace, you can now double-click a drone to take control of it

Wednesday, November 9th, 2022

Bartimeus973 updated: (balance ⚖, player actions 🔨) #11880
  • Plaguebringer's curse of death can now be cancelled by holy water or a chaplain's bible beatings, like other curses. Trickster's creeping dread is faster.
LeahTheTech updated: (rework 🔄, UI 📄, gamemodes 🧛) #11654
  • Greatly simplified Flockdrone manual control. Drones now infer orders from the target given.

Minor Changes

Roddy updated: (mapping 🗺, QoL 💅, medical 💊) #11849
  • Minor Donut 2 changes: Beepsky is no longer homeless, notably.
Amylizzle updated: (feature 🆕, sprites 🎨, atmospherics 💨) #11755
  • Adds nuclear fallout gas. Don't breathe the glowy green stuff.
Waffleloffle & Azrun updated: (feature 🆕, sprites 🎨, admin 🚨) #11804
  • Adds Iguanas! Maybe you'll see one in a tree!
Kubius updated: (balance ⚖, game objects 📦, events 🌠) #11870
  • Spatial interdictors can now protect most devices from ion storms if the affected device is within interdiction range. Law racks are an exception, due to the sensitive nature of involved components.

Tuesday, November 8th, 2022

Roddy updated: (mapping 🗺, QoL 💅, medical 💊) #11785
  • Updated Wrestlemap's medbay.

Minor Changes

Mora updated: (bug 🪲, mapping 🗺) #11823
  • Adds Security clothing vendor to clarion
tarmunora updated (feature 🆕)
  • Added new 40mm door-breaching flashbang rounds to the armory.
Lizzy updated: (feature 🆕, player actions 🔨) #11856
  • Made ctrl+click on dragging object stop dragging the object.

Monday, November 7th, 2022

Kubius updated: (feature 🆕, balance ⚖, QoL 💅, game objects 📦) #11513
  • Spatial interdictors are now quicker to assemble, require fewer secondary assembly steps and consume much fewer materials.
Kubius updated: (bug 🪲, feature 🆕, mapping 🗺) #11766
  • A wrecked vessel has been located southeast of the Nadir Extraction Site. Personnel are advised to approach with caution.

Minor Changes

goonstation-enjoyer updated: (bug 🪲, game objects 📦) #11862
  • You can now rotate Trip Lasers with a crowbar again.
Kubius updated: (feature 🆕, balance ⚖, QoL 💅, game objects 📦) #11513
  • Spatial interdictor mainboards are now part of the kit created at manufacturers, and no longer need to be separately scanned and reproduced.
thegrb93 updated: (bug 🪲, catering 🍝) #11514
  • Terrible food that gives you food poisoning no longer fills hunger

Sunday, November 6th, 2022

Minor Changes

FlameArrow57 updated: (feature 🆕, medal 🏅, gamemodes 🧛) #11509
  • Added medals for Arcfiend and Spy Thief!

Saturday, November 5th, 2022

Minor Changes

zjdtmkhzt updated: (feature 🆕, sprites 🎨, balance ⚖, game objects 📦) #11722
  • Added a new mechanics component that lets device frames move around. You can read about it in the ingame mechanics book.
FlameArrow57 updated: (feature 🆕, medal 🏅, gamemodes 🧛) #11664
  • Added a medal for Flock, unlocked by transmitting the Signal!
Kubius updated: (bug 🪲, rework 🔄, game objects 📦) #11806
  • Station forcefields that aren't solid to objects should now be transparent to clicks.

Friday, November 4th, 2022

Minor Changes

Tarmunora updated: (secret 🔒, balacne ⚖, rework 🔄) #262
  • Changed misc gun balance
zjdtmkhzt updated: (feature 🆕, mapping 🗺, sprites 🎨, code quality 🔎, game objects 📦, station systems 💡) #11668
  • Conveyors can now turn corners. Thanks to Arthur Holiday for helping me with the bendy conveyor sprites!

Thursday, November 3rd, 2022

DrWolfy updated: (feature 🆕, sprites 🎨, game objects 📦) #11350
  • Floorbots now have color based on the toolbox used and use only one floor tile to be created.
RSG250 updated: (balance ⚖, events 🌠) #11653
  • Certain Major Random Events are now able to appear earlier in a round in Classic

Minor Changes

Emily updated
  • Fally and Holly Dolly
tarmunora updated
  • If you have an antag-ineligible role as favourite, you will not roll captain/HoP/detective on antag rounds.
Bartimeus973 updated: (bug 🪲) #11723
  • Wraiths now inherit point regen rate and corpse counts when they evolve.
DrWolfy updated: (feature 🆕, sprites 🎨, game objects 📦) #11350
  • Players can now put floor tiles inside toolboxes, as long as the toolbox is not empty.
  • Floorbots in the first stage of construction can now be deconstructed with an empty hand. The floor tile will be lost.

Wednesday, November 2nd, 2022

pali updated: (feature 🆕, medal 🏅, admin 🚨) #11753
  • If you manage to make our code error-out you now get a medal, you monster.
Amylizzle updated: (balance ⚖, medical 💊) #11767
  • Too much burn damage to a limb can now incinerate that limb.
Kubius updated: (balance ⚖, gamemodes 🧛, chemistry ⚗) #11706
  • Changelings' biology has adapted to the unique variety of acid surrounding Nadir. Be watchful.

Minor Changes

Bartimeus updated: (feature 🆕, gamemodes 🧛) #11065
  • A manifested wraith/poltergeist cannot be immediately re-manifested after a spirit candle was used on them anymore.

Tuesday, November 1st, 2022

Minor Changes

Lord_Earthfire updated: (bug 🪲) #11754
  • fixes carrot splices having no occuline or carrot juice
Kubius updated: (mapping 🗺, sprites 🎨, balance ⚖) #11646
  • Emergency suits' Nadir acid survival time has been doubled from 90 seconds to 3 minutes. As before, they are guaranteed for Nadir personnel.

October 2022

Monday, October 31st, 2022

Kubius updated: (feature 🆕, mapping 🗺) #11614
  • Kondaru's engine is now atmospherically gapped from the station, connected by two airbridges and a conveyor belt. This should result in significantly fewer instances of adjacent departments being barbequed by ambitious TEG setups.

Sunday, October 30th, 2022

KolisDumb, DeadMan164 updated: (sprites 🎨) #11727
  • Added the tall chef hat to the game - a chef job reward available at chef level 2.

Minor Changes

Kubius updated: (feature 🆕) #11701
  • Filling bowls of soup on trays, including kitchen islands, should no longer detach the bowl from the tray.

Saturday, October 29th, 2022

Ikea updated: (bug 🪲, balance ⚖, sound 🔊, atmospherics 💨) #11260
  • Molitz crystals now come with unique examination text relating to how much gas is left inside of them
pali updated: #8395
  • Credits symbol has been changed from $ to ⪽
Hans updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #11095
  • Added stinging nettle to the list of plants botany can make! (More info in minor changes)

Minor Changes

Hans updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #11095
  • Stinging nettle will periodically inject anyone close with histamine and the chemicals spliced with it, similar to rafflesia but without the smoke.
  • Stinging nettle can be circumvented by wearing chemical protection, and the frequency of injecting people depends on it's endurance, while the amount of chemicals varies upon potency.
  • Leaf sprite provided by Clover.
Kubius updated: (feature 🆕, mapping 🗺) #11642
  • Nadir's listening post has been overhauled and reflavored. It has moved to the southwest of its predecessor.
DrWolfy updated: (feature 🆕, QoL 💅) #11666
  • Hyposprays and menders can now refill from reagent dispensers (foamtanks, welding tanks, etc)
Kubius updated: (feature 🆕, balance ⚖, game objects 📦) #11578
  • Substantially increased the extraction rate of Nadir's Harmonic Siphon and removed the cap of one yield per machine tick. Most mineral targets extract two to three times faster; energetic materials received a smaller buff, while gold received a larger one.
Kubius updated: (feature 🆕, mapping 🗺) #11665
  • Overhauled Nadir's kitchen to significantly improve workflow for Chefs.
lofijuno updated: (feature 🆕, sprites 🎨, clothing 🎩) #11507
  • Added a western dress costume to the clothing booth.
Shiiba updated: (sprites 🎨, game objects 📦) #11499
  • New sprite for Genetics PDA cartridge.

Friday, October 28th, 2022

LeahTheTech updated: (feature 🆕, sprites 🎨, balance ⚖, gamemodes 🧛) #11388
  • Reworked the Flockmind heal ability to be an AOE.

Minor Changes

Kubius updated: (feature 🆕) #11643
  • You can now make flippers for 5 rubber. Uniform manufacturers always have the ability to make them, and underwater maps also allow making them at general manufacturers and mining fabricators.
Bartimeus973 updated: (feature 🆕, player actions 🔨) #11599
  • Flipping coins has been made more dramatic.
Jan.antilles updated: (feature 🆕, sprites 🎨, game objects 📦, catering 🍝) #11600
  • Pies can now be sliced!
LeahTheTech updated: (feature 🆕, rework 🔄, gamemodes 🧛, chemistry ⚗) #11613
  • LSD hallucinations are now a little more realistic.

Thursday, October 27th, 2022

aloe updated
  • Security's contraband locker now contains a box of 10 stickers which can be applied to an item to change that item's contraband value. The stickers can be adjusted from 0 to 10 contraband.

Minor Changes

LeahTheTech updated: (feature 🆕, catering 🍝) #11621
  • Putting ice in a deep fryer will now cause... predictable results.
Flaborized updated: (sprites 🎨, science 🔬) #11598
  • Resprited long range teleporter.
pali updated: (QoL 💅, UI 📄) #11616
  • Vendor UI is now more compact

Wednesday, October 26th, 2022

Kubius updated: (feature 🆕, balance ⚖, game objects 📦) #11551
  • Mining fabricators are now capable of manufacturing dive suits while on an underwater map.
Kubius updated: (feature 🆕, mapping 🗺) #11564
  • Fifth fixbatch for Nadir, prominently including a third Janitor slot, removal of a nonstandard Security slot, and inner maintenance camera coverage adjustment. The Research hall is no longer radstorm immune.

Minor Changes

Kubius updated: (balance ⚖, chemistry ⚗) #11608
  • Aqua tenebrae, Nadir's sea acid, will no longer vaporize your loose items if somebody smokes it.
ZWRh3 updated: (bug 🪲, balance ⚖, game objects 📦) #11605
  • Fixed an exploit which allowed flashes to stun at twice the intended speed.
TDHooligan updated: (sprites 🎨, game objects 📦, catering 🍝) #11607
  • X Cakes and similar recipes will now more closely match the color of their ingredients, rather than being bright red.
Wisemonster updated: (mapping 🗺, QoL 💅) #11553
  • Mechanics storage has been modified on cog1 to now be merged with the engineering power room.

Tuesday, October 25th, 2022

Minor Changes

aloe updated
  • Gave the brobocop module a foam dart gun. It fires biodegradable bullets synthesized from the borg's battery.
Waffleloffle & amylizzle updated: (sprites 🎨) #11585
  • Added a capybara to the game.

Monday, October 24th, 2022

Minor Changes

tarmunora updated
  • Thermal printers now have a limited stock of paper that slowly replenishes.
Sord updated
  • Jobs with clothing vendors now have less clothing in their secure lockers.
  • This will be the standard going forward for any jobs that receive clothing vendors.
Kubius updated: (feature 🆕, mapping 🗺) #11482
  • Added two new trench prefabs to explore, a Martian remnant for all underwater maps and a Nadir-exclusive piece of history.
Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11412
  • Standardised the Atlas Armoury.
DrWolfy updated: (QoL 💅, silicons 🤖) #11332
  • Engineering cyborgs now have an APC pinpointer to find APCs.
DrWolfy updated: (mapping 🗺) #11345
  • Add a light switch to Kondaru HoP quarters.
DrWolfy updated: (mapping 🗺, science 🔬) #11361
  • Added science fabricator to Atlas science.

Sunday, October 23rd, 2022

Flourish updated
  • RP servers only - motives now have an individual 1/5 chance of starting at a random value between 50-100.
Ikea updated: (balance ⚖, experimental 🧫, gamemodes 🧛) #11015
  • 27-30 minutes into a rev round everyone recieves a tracker for revheads/heads on their pda.

Minor Changes

Flourish updated
  • Motive warning messages now only happen when you're below 50 (previously 75). Their frequency has also been reduced.
Bartimeus973 updated: (sprites 🎨, code quality 🔎, QoL 💅, UI 📄) #11550
  • Being forcefully summoned as a wraith is more obvious. You can now use abilities while summoning things as a wraith. Harbinger portal visibility improved.
Mr. Moriarty updated: (feature 🆕, code quality 🔎, QoL 💅, game objects 📦) #11448
  • Audio logs now display maptext. This is accompanied by some internal code changes; please report any bugs that you may encounter.
Kubius updated: (feature 🆕, mapping 🗺) #11541
  • Widened Nadir by two tiles to improve foot traffic flow in secondary hallways.
Momoberry updated: (balance ⚖, QoL 💅, gamemodes 🧛) #10909
  • Wraiths blood writing no longer has a cooldown and costs 2 points, instead of 10.

Saturday, October 22nd, 2022

Minor Changes

Sord updated
  • There is a new Engineering clothing vendor, found in most Eng storage rooms or common areas.
pali updated
  • Radio station sound playing cooldowns are now shared so you can't interrupt music with an ad etc.
Kubius updated: (bug 🪲, feature 🆕, mapping 🗺) #11475
  • Third batch of Nadir improvements, including a new tour guide, Janitor gear adjustments, and catalytic generator support in the Power Checker PDA program.
Bartimeus973 updated: (feature 🆕, QoL 💅, game objects 📦) #11476
  • You can now record sentences in audiologs if it is in your hand/pocket and talk into a microphone is someone is holding it close to you.

Friday, October 21st, 2022

Ikea updated: (balance ⚖, rework 🔄, station systems 💡) #11374
  • The Mechanic job and their traitor items have been merged into the Engineer job, and the Engineer job has been upped to 8 slots. The contents of the mechanics locker remains the same.

Minor Changes

MetricDuck updated: (bug 🪲, balance ⚖, catering 🍝) #11506
  • Pizza slices sharpened with the syndicate pizza cutter can no longer be caught mid-throw.
Shiiba updated: (rework 🔄, hydroponics 🌱) #11466
  • Moves bean, corn, peas and soybean to the vegetable category and cucumber to the fruit category in the seed fabricator.

Thursday, October 20th, 2022

Minor Changes

DrWolfy updated: (QoL 💅, game objects 📦) #11431
  • You can now see the destination set when examining or using a cargo transporter.

Wednesday, October 19th, 2022

Kubius updated: (feature 🆕, sprites 🎨, mapping 🗺) #7730
  • Added a new map, the Nadir Extraction Site. Located on the caustic planet of Magus, Nadir is nestled deep within an acid sea to escape the corrosive sleetstorms that ravage its surface.
  • The Site was constructed over a vast deposit of Miraclium, and its unique circumstances necessitate prototype machinery; extract and transmute Miraclium with the cutting-edge Harmonic Siphon, harness the acid's unique properties for power with catalytic generators, and "safely" transport goods on- and off-site with the Transception Array.
  • Thank you to the community testers who tried the map in early test sessions, and the devs who adopted it for the iteration to come. This was kind of a wacky idea, and I'm amazed that it has come to fruition.
Caro updated
  • Removes Destiny from the map rotation.

Minor Changes

LeahTheTech updated: (QoL 💅, gamemodes 🧛) #11441
  • Coagulated gnesis tinting now wears off after 3 minutes.
Caro updated
  • Adjusted player caps for Nadir and Clarion, max player cap is now 60.
Shiiba updated: (QoL 💅, game objects 📦) #11414
  • Ghost Busters now have their own headset and radio icon

Tuesday, October 18th, 2022

LeahTheTech updated: (feature 🆕, game objects 📦) #11418
  • Firing a kinetic gun in space now pushes you backwards.

Minor Changes

Kubius updated: (feature 🆕, mapping 🗺, balance ⚖) #11362
  • Oshan's refinery now includes an unstocked general manufacturer.
DrWolfy updated: (mapping 🗺, science 🔬) #11337
  • Added a science fabricator to Oshan's research and two cargo transporters and a recharger to Oshan's artifact lab.
DrWolfy updated: (silicons 🤖) #11433
  • Adds a hand labeler to chemistry cyborgs.

Monday, October 17th, 2022

Ikea updated: (balance ⚖, game objects 📦) #11383
  • The price of manufacturing RCD cartridges has been reduced
Gannets updated: (feature 🆕, sprites 🎨, balance ⚖, gamemodes 🧛, game objects 📦) #11359
  • Added the Veritate PDW to nuke ops Field Medic class crates.

Minor Changes

DrWolfy updated: (QoL 💅, silicons 🤖) #11309
  • Enables drag and drop QoL feature to glass recycler for silicon usage.
Garash updated: (feature 🆕, game objects 📦) #11400
  • Added a syndicate backpack (regular 7-slots) to the listening post gear closet so you get to ditch your old grey backpack and look extra evil.
LeahTheTech updated: (feature 🆕, station systems 💡) #11391
  • Ion storms can now cause PDA alert systems to malfunction.
What/SgtManGuy updated: (sprites 🎨, game objects 📦) #10254
  • Updated most vending machine sprites with directionals.
tarmunora updated: (code quality 🔎, balance ⚖, player actions 🔨, internal ⚙) #11406
  • Hulk/etc no longer stack with bear/etc arms, bladed gloves, etc
  • Can no longer kick with a bear/etc arm, bladed gloves, etc

Sunday, October 16th, 2022

Sord updated
  • Most standard shuttle interior doors are now not hackable, boltable, or weldable. We'll see if this stays.
LeahTheTech updated: (feature 🆕, balance ⚖, game objects 📦) #9724
  • Added a new traitor item for mimes: a poisoned rose.

Minor Changes

Glamurio (Ryou) updated: (mapping 🗺) #11386
  • Added three new random rooms, a 5x3 and two 3x3s.
LeahTheTech updated: (balance ⚖, gamemodes 🧛) #11377
  • Turned down the misstep applied by Flockmind radio stun ability.
LeahTheTech updated: (feature 🆕, balance ⚖, game objects 📦) #9724
  • The poisoned rose temporarily mutes anyone who smells it and adds a small amount of capulettium to their system.

Friday, October 14th, 2022

LeahTheTech updated: (feature 🆕, sprites 🎨, QoL 💅, UI 📄, silicons 🤖) #11189
  • The Cybernetic hypospray now uses a shiny new context action menu.

Minor Changes

Sord updated
  • The Discount Superhero has had their job title changed, and their gear is now contraband to reflect they're not on the side of security, only JUSTICE!
glowbold updated: (feature 🆕, QoL 💅, catering 🍝) #11317
  • Zongzi can now be made with a bamboo shoot, rice ball, and any meat. Yum!

Thursday, October 13th, 2022

Minor Changes

LeahTheTech updated: (feature 🆕) #11318
  • Coconuts and pumpkins now keep their reagents when made into drinks.
LeahTheTech updated: (feature 🆕, mapping 🗺, QoL 💅, chemistry ⚗) #11330
  • Added basic chemicals to the chemical request console.
DrWolfy updated: (QoL 💅, silicons 🤖) #11344
  • Remove fabricator range limit for cyborgs.

Wednesday, October 12th, 2022

Skeletonman0 updated: (bug 🪲, mapping 🗺, QoL 💅, game objects 📦) #11039
  • New breakthroughs allow multiple mining magnets to operate at the same time. Please report any bugs you find

Tuesday, October 11th, 2022

Minor Changes

Ryou updated: (bug 🪲, code quality 🔎) #11308
  • Fixed a bug that allowed Kleptomaniacs to pick up items while lying down.
LeahTheTech updated: (bug 🪲, mapping 🗺) #11300
  • Robotics consoles on Kondaru and Donut 2 have had their safety screws removed due to budget cuts.
Ryou updated: (mapping 🗺, QoL 💅, game objects 📦) #11297
  • Added espresso machine and cups to the bar in Oshan Laboratory.
Garash updated: (feature 🆕, QoL 💅, UI 📄) #9963
  • New UI for the material sheet's in-hand construction menu.

Monday, October 10th, 2022

DrWolfy updated: (feature 🆕, sprites 🎨, QoL 💅, UI 📄, silicons 🤖, catering 🍝) #11266
  • Add some features to the espresso machine and given it a TGUI.
LeahTheTech updated: (feature 🆕) #11229
  • Most tree mutations now require reagent infusions.

Minor Changes

DrWolfy updated: (feature 🆕, sprites 🎨, QoL 💅, UI 📄, silicons 🤖, catering 🍝) #11266
  • Two cups can be put in the espresso machine and filled at the same time.
  • The espresso cups can now be dragged into the machine for silicon usage.
Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11285
  • Expanded and standardised the Destiny Armoury.
Zelda4040404 updated: (mapping 🗺) #11201
  • Added a new space prefab, an adrift cargo router.

Sunday, October 9th, 2022

aloe updated
  • You can now use the 'analyze' button on the ChemMaster to view the recipes of (non-secret) reagents.
LeahTheTech updated: (balance ⚖, gamemodes 🧛) #11031
  • Flock are now capped at 75 flockdrones per flock.

Minor Changes

Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11277
  • Standardised the Oshan Armoury.
Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11192
  • Standardised the Cogmap2 Armoury.

Saturday, October 8th, 2022

Flourish updated
  • The Remy, bumblespider, and crow Spooktober jobs are now restricted to mentors only. Please ahelp if you see people still being griefy.

Minor Changes

Ikea updated: (feature 🆕, game objects 📦) #11231
  • Pods now require some plasma in the fuel tank in order for the engine to run.
112358sam updated: (bug 🪲, mapping 🗺) #11258
  • Made changes to the Donut 2 mail system to allow the station and Zeta to send mail to any room on the other
Bartimeus updated: (feature 🆕, balance ⚖, gamemodes 🧛) #11195
  • Trickster wraiths now have access to a slippery trap.
Waffleloffle updated: (QoL 💅, game objects 📦) #11233
  • Renamed the red space suit to the syndicate space suit.
ZeWaka updated: (bug 🪲, station systems 💡) #11223
  • Quick-loading from crates into furnaces has been fixed.
LeahTheTech updated: (balance ⚖, QoL 💅, silicons 🤖) #11197
  • Cyborgs can now rename themselves in docking stations.

Friday, October 7th, 2022

Azrun updated: (balance ⚖, experimental 🧫, UI 📄, medical 💊, chemistry ⚗, science 🔬) #10536
  • Chem groups have been reworked to be recordings of actions performed.
Flourish updated
  • The Remy, bumblespider, and crow Spooktober jobs are now available for anyone who has played over 50 rounds. If people are consistently griefy they'll get removed.
Ikea updated: (QoL 💅, game objects 📦) #10898
  • Medical doctors, directors and specialists now come with a belt filled with automenders, one empty hypospray, a health analyzer and a defib.

Minor Changes

Bartimeus updated: (feature 🆕, gamemodes 🧛) #11063
  • The harbinger wraith's summons now see in the dark and so does the trickster wraith.
Sord updated
  • Med and Sec clothing vendors now sell PDAs and headsets for those departments. They also have shoes for free.
DrWolfy updated: (bug 🪲, mapping 🗺) #11218
  • Disable roundstart AI Control in Donut2 and Oshan armory doors.

Thursday, October 6th, 2022

Minor Changes

ZWRh3 updated: (bug 🪲, mapping 🗺, QoL 💅) #11076
  • The main ring on wrestlemap is no longer damageable (mostly).

Wednesday, October 5th, 2022

Roddy, Meow Meow updated: (feature 🆕, sprites 🎨, hydroponics 🌱) #11108
  • Adds a new pumpkin spice latte mutation to the pumpkin. Infuse capsaicin to see it in action, and use a spoon on the finished product for a cute, drinkable pumpkin version.

Minor Changes

Ikea & Mr. Moriarty updated: (sprites 🎨, game objects 📦) #11088
  • Resprited pulse rifles and pulse rifle racks.
Bartimeus973 updated: (feature 🆕, balance ⚖, silicons 🤖) #10990
  • Cyborgs now drop their clothing on death.
ithebinman updated: (feature 🆕, sound 🔊, game objects 📦) #11075
  • Replaced and added piano samples with new A0 to C8 keys so that a full high quality 88 key range is possible!

Tuesday, October 4th, 2022

Minor Changes

Sovexe updated: (balance ⚖, game objects 📦) #11093
  • The botanist traitor exclusive hotbox lighter now burns 5 times hotter than a normal zippo in addition to it's normal effect of improved hotboxing.

Monday, October 3rd, 2022

Amylizzle updated: (bug 🪲, UI 📄, game objects 📦) #10296
  • TGUI'd the Plantmaster. Now with multi-agent infusion!
Wisemonster updated: (balance ⚖, gamemodes 🧛) #11157
  • Disaster round wraiths can now evolve without having to absorb any corpses.
LeahTheTech updated: (balance ⚖, gamemodes 🧛) #11090
  • Mixed "major threat" antagonists (Blob, Flock and Wraith) are now twice as common and replace fewer normal antagonists.

Minor Changes

Amylizzle updated: (mapping 🗺, code quality 🔎, game objects 📦, AI 📡, bug ⚙) #11129)
  • Sticks-to-snakes spell snakes are mobs now. You can set them on fire and poison them.
Wisemonster updated: (balance ⚖, gamemodes 🧛) #11157
  • Flockdrone corpses no longer block 100% of shots

Sunday, October 2nd, 2022

Minor Changes

Sord updated (bug ⚙)
  • Mineral magnetizer device on mining z-level spawns loaded with plasmastone again
callaghanrs updated: (feature 🆕, sprites 🎨, game objects 📦) #11116
  • The coachgun can now be gilded with the appropriate medal.
tarmunora updated
  • Drinking glasses shatter when thrown, but reagent contents are not preserved.
Herbert updated: (mapping 🗺, QoL 💅) #11038
  • The botanical mister has been added to maps previously missing it. Hooray!
Grokberg updated: (sound 🔊) #11079
  • Updates the fiddle with the new interface and new sounds.

Saturday, October 1st, 2022

LeahTheTech updated: (QoL 💅, game objects 📦, silicons 🤖) #10992
  • Silicons can now use space GPSs
Zglowbold updated: (feature 🆕, mapping 🗺, game objects 📦) #10907
  • Destiny and Clarion's airbridges now extend, pressurize, and retract automatically for traders
FlameArrow57 and DimWhat updated: (feature 🆕, sprites 🎨, science 🔬) #9043
  • Added an artifact limb variant to the surgery machine artifact, with six types of artifact limbs!

Minor Changes

DrWolfy updated: (bug 🪲, mapping 🗺) #11120
  • Add maintenance access to Cogmap1 North-East maintenance doors.
glowbold updated: (feature 🆕, mapping 🗺) #10805
  • The mining magnet can rarely pull in a chunk of rock from the depths of Abzu.
glowbold updated: (feature 🆕, mapping 🗺, game objects 📦) #10907
  • Cogmap2's trader docks now light up when traders are set to arrive and depart
Sord updated (bug ⚙)
  • The Security and Medical job clothing vendors can now be accessed by anyone who has access to those departments.
Amylizzle updated: (bug 🪲, balance ⚖, gamemodes 🧛, game objects 📦) #11071
  • Substantially buffed the Flock's Gnesis Turret.
ZWRh3 updated: (balance ⚖, gamemodes 🧛) #11101
  • Removed vuvuzela gun from the battle royale gamemode.

September 2022

Friday, September 30th, 2022

aloe updated
  • You can now write.... IN BLOOD! and also any other reagent. Just dip your pen or crayon into some reagents. Only coats the pen in enough for one piece of writing per dip.

Minor Changes

Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11086
  • Moved some strangely placed space diner APCs from inside the walls to
Mr. Moriarty updated: (feature 🆕, QoL 💅, game objects 📦) #10628
  • Chameleon outfits now have the option to create new and delete existing outfit sets.
Sord updated
  • Security and Medical have had their clothing lockers replaced with new clothing vendors.
LeahTheTech updated: (bug 🪲, game objects 📦) #11064
  • The flock relay now takes the correct amount of explosion damage.
tarmunora updated
  • Drinking glasses no longer shatter when thrown.
  • Balloons need to be tied off before being thrown.
LeahTheTech updated: (bug 🪲, gamemode 🧛) #11077
  • The Hydra smart pistol is now slightly smarter and no longer targets sawflies or nukeop gunbots.

Thursday, September 29th, 2022

Minor Changes

LeahTheTech updated: (bug 🪲, mapping 🗺) #11066
  • Moved some strangely placed space diner APCs from inside the walls to more normal locations.
Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅) #11073
  • Standardized Cogmap1 armory equipment. External perimeter cameras have also been added.

Wednesday, September 28th, 2022

Sord updated (rework ⚙)
  • Sords, errr, Swords have received some backend changes. Please make a bug report if any common swords (katanas, captains sword, etc) behave strangely.
Walpvrgis updated: (sprites 🎨) #11058
  • Equipping a cyborg module in the cyborg docking station while already

Minor Changes

Mr. Moriarty updated: (mapping 🗺, balance ⚖, QoL 💅, #11019
  • Added two additional night vision goggles to the Donut3 Armoury, alongside making the riot gas pipe visible overfloor.


Tuesday, September 27th, 2022

Minor Changes

Roddy updated: (feature 🆕, sprites 🎨, catering 🍝) #10736
  • Adds in ratatouille to the game. Combine eggplant, cucumber, garlic, and tomato in the oven.

Monday, September 26th, 2022

Walpvrgis updated: (sprites 🎨) #11024
  • Added several new hairstyles + layering parts and hair fades for some existing hairstyles. Check minor changes for a list of style names.

Minor Changes

Walpvrgis updated: (sprites 🎨) #11024
  • New hairstyles: Pompom Pigtails, Untidy Ponytail, Long Twin Tails, Scruffy, Sparks, Wavy, Lionsmane, Pinion, Breezy. New Layering parts: Flat bangs and Long Wavy Bangs. New fades: Wavy Faded, Lionsmane Faded, Breezy Faded, Ripley Faded, Violet Faded, Willow Faded, Flick Faded, Rock Ponytail Faded and Afro Faded.

Saturday, September 24th, 2022

Caro updated
  • Arrivals airlocks can no longer be tampered with by welding or hacking them.
Ikea updated: #10903
  • MD now spawns with an unique labcoat
Caio029 updated: #10905
  • NanoTrasen has developed a new hi-tech storage box for the containment of disc-shaped foods. Theses new boxes are available at FoodTech vendors.
Hans updated: #10759
  • Suit and Head slot items now stop you from seeing what they obscure in examines.

Minor Changes

Sovexe updated:(feature 🆕, balance ⚖, silicons 🤖) #10967
  • Playable emagged firebots now how have a new skill to spray burning welding fuel, and come in less ugly colors.
Mr. Moriarty updated: (mapping🗺, balance ⚖, QoL💅#10917
  • Redesigned the Kondaru Armory, adding a phaser crate, two more night vision goggles, one additional breaching sledgehammer, and a box of flashbangs. The communications console has been moved back inside of the Armory.
ZeWaka updated
  • Added a clientside 90fps option to the top menu bar.
Mr. Moriarty & Arthur Holiday updated: #10864
  • Resprited scalpels, circular saws, hemostats, surgical scissors, enucleation spoons, and sutures. The wonderful circular saw sprite was kindly provided by Arthur!
DrWolfy updated: #10926
  • Equipping a cyborg module in the cyborg docking station while already having one installed will swap the two.
Caio029 updated: #10581
  • Makes General Manufacturers capable of printing instruments.

Friday, September 23rd, 2022

Emily updated
  • Cleaned up a bunch of Key Stuff. Look in #imspoiler for the details.
ZeWaka updated (all the possible emoji 🚨📡💨🍝⚗🎩📦🧛🏗🌱⚙🗺🧱🏅💊👽🔨🔬🔒🤖💡⏰🔧💪📄⚖🪲🔎📜🧫🆕🚄💅⛔↩🔄🐛🔊🎨🎉)
  • The Changelog now has full color Emoji support, and is expanded for the new PR labels. Contribute on GitHub today!
LeahTheTech updated: #10956
  • Vampiric thralls no longer have "thrall" added to their name, and instead have a gurgling speech effect.
LeahTheTech updated: #10943
  • Flockdrones are now slowed whenever they would have been stunned.
  • Flockdrones now EMP any item they pick up.
Grokberg, pali6, glowbolt/pgmzeta updated:#6679
  • Re-redesigned the musical instrument interface for the piano and saxophone

Minor Changes

Grokberg updated: #10974
  • Fixed so that the first key on the new music instrument interfaces can be pressed using the keyboard.
Wisemonster updated: #10690
  • Custodial supply lockers now come with a cleaner grenade manudrive.

Thursday, September 22nd, 2022

tarnunora updated
  • miscreants removed.
Rodimus and LeahTheTech updated: #10754
  • Added pumpkin bowls, made by hollowing out a pumpkin.
LeahTheTech updated: #10843
  • Reworked flockdrone incapacitors to use a recharge mechanic.
Ikea updated:#10886
  • Stun cane is now unswappable and no longer fits into rechargers, however it now has a disruptor power cell.
Hans updated: #10861
  • You can now tame rattlesnakes by giving them food, try not to get bit too many times trying.
flappybat & CloverOfCrystal updated
  • Adds special skulls for vampires. Sprite by CloverOfCrystal.

Minor Changes

glowbold updated: #10780
  • Cargo orders now consistently land on intake belts.
  • Using an EMAG on a QM supply console removes intake targeting.
LeahTheTech updated: #10843
  • AI controlled flockdrones are now more evasive.


Wednesday, September 21st, 2022

Minor Changes

zjdtmkhzt updated: #10801
  • infusion-related plant mutations are now obtainable
CrystalClover updated: #10912
  • Added Skull and Eye expressions to the cyborg screen head.
Gannets updated: #10938
  • Added Fomalhaut MRL to the nuke ops commander uplink for a cost of 3 points.

Tuesday, September 20th, 2022

aloe updated
  • Cyborgs can now construct furniture parts into furniture by click dragging to the floor.
aloe updated
  • Engineers on Oshan now get Stomper Boots, and there's an extra pair in engi lockers. They act kinda like a stomper, but they're boots. You'll figure it out.
Sord updated
  • Every map in rotation now has 3 oxygen vending machines on station, with one always being in Escape. Buy your life 2day
Emily updated
  • Baby ranch animals now follow Momma (You are Momma).
  • Puritans can no longer be revived with Strange Reagent
  • "Monkey Cloning" no longer circumvents Puritan
Gannets updated: #10888
  • Added the currently unattainable Fomalhaut MRL, 6-shot homing missile launcher. Homing projectile code by Zjdtmkhzt!

Minor Changes

Ikea updated: #10902
  • Freeze now cools you down 20 k per lifeloop
golferjoe updated: #10913
  • Buttcrabs are now immune to tox damage.
CrystalClover updated: #10914
  • Adds Skull to Crayon options and Blood Writing options.
Emily updated
  • Inserting someone's old brain in a corpse no longer kills them
Sord updated:
  • Added a new hyper capacity power cell to manufacturers. Requires expensive mats and has capacity of 25000. Also increased erebite cell's power capacity.
golferjoe updated: #10895
  • Moved "stumped" trait from uncategorized to body

Monday, September 19th, 2022

Sovexe updated:#10893
  • The cog1 medbay has had some alterations made to its layout
Blackrep updated: #10874
  • Two new (old?) Soviet firearms have been added. The PM Pistol, and the MTs-255 Revolver Shotgun
DimWhat & aloe updated: #10803
  • A number of 2-handed guns (common ones being the tranq rifle and riot shotgun) no longer fit on the belt, but do fit on the back. They also have neat sprites when you wear them.

Sunday, September 18th, 2022

Minor Changes

Roddy updated: #10844
  • Donut 2 Barbershop moved to crew quarters, new nerd dungeon in maint behind arcade. Made other small fixes and tweaks

Saturday, September 17th, 2022

Ikea, tarmunora updated: #10505
  • Cryoxadone brute/burn healing has been reduced from 12 to 2, oxy healing also reduced to 2, however it now can combat losebreath, counters radiation, and provides some protection from random death rolls in crit while in effect. Cryoxadone will no longer work when body temp is below -240C or so
ZWRh3 updated: #10858
  • Thralls are now immune to all diseases and maladies

=Minor Changes

BotchKing updated: #10825
  • Changes criminal status to "released" upon being flushed
Flappybat updated
  • Nerfed sawfly. Damage now reduced by armor, less bleed. A security officer batoning sawfly now loses half health instead of reaching crit.

Friday, September 16th, 2022

NightmarechaMillian updated: #10661
  • New pipeshot subtype: Plasmaglass! See minor changes for more details.
BatElite updated: #10819
  • Nuclear operative teams now have 2 options for where to plant the nuke.
Amylizzle updated:#10818
  • Ghosts can shoulder surf your TGUI windows now. You're always being watched.
  • As an observer, when you're observing someone, click on the machine they're using to open the window they see.
glowbold updated: #10552
  • Cyborg Docking Stations have a new interface.
Virvatuli & Dimwhat updated (balance 🔄, sprites 🎨)
  • The AK is back and has been added exclusively to the traitor surplus crate! The gun has been overhauled codewise and features new gunfire sounds, as well as both new inhand and worn back sprites by Dimwhat. This is a 12TC item which is randomly rolled in the crate, and comes with 1 thirty round magazine. This rifle cannot fit in a backpack, but can be slung in your back slot, so there is no being sneaky with it equipped!

Minor Changes

Mr. Moriarty updated:#10641
  • Conspirator headsets now have a removable private radio channel upgrade, instead of their immutable radio channel.
  • Wiretap radio upgrades (alongside the Conspirators' private radio channel upgrades) may now be removed with a snipping tool.
LeahTheTech updated :#10685
  • Flock can no longer break into the listening post or convert the ghostdrone factory. Bad radio pigeons.
NightmarechaMillian updated: #10661
  • Plasmaglass pipeshot shoots like a middle ground between scrap and glass (fires 4 projectiles at a 15 degree spread), but has armor piercing properties.
ZWRh3 updated: #10542
  • following items were removed from battle royale: makeshift armor, microbomb, holographic disguiser, syndicate sponge capsules and turboflash box

Thursday, September 15th, 2022

Minor Changes

LeahTheTech updated:#10378
  • Changed Flock relay compute cost 1000 -> 500, resource cost 1000 -> 750.
tamuonra updated
  • Hydra smart pistol now tracks targets without needing to hold LMB, fires on click. Locks decay after a couple seconds.
aloe updated
  • Pouring reagents onto objects or walls will now pool the reagents on the floor. Pouring on dense objects and walls will pool the reagents on your tile; otherwise the reagents will pool on the object's tile.

Wednesday, September 14th, 2022

Bartimeus973 updated: #10773
  • Overhaul to the wraith. Wraiths can now pick from three paths upon consuming enough bodies, each with their unique abilities. Sprites done in collaboration with: Swinglow, CalliopeSoups, Mora and Shiiba!
  • Adds a new item to counter wraith: the spirit candle. Created by combining a skull and a candle. While lit in hand it reveals wraiths in the surrounding area and using it in hand will manifest the wraith. One time use.

Minor Changes

Idiot updated:#10806
  • Lowers chance of falling down stairs on a wheelchair heavily, and reduces duration of the stuns that come from it.

Tuesday, September 13th, 2022

Minor Changes

Kubius updated: #10797
  • Kondaru's ranch has been expanded to accommodate additional ranchers.
Idiot updated: #10714
  • Adds Stumped trait that spawns you with no legs and a free wheelchair.

Monday, September 12th, 2022

Hans updated: #10576
  • Adds bladed transparent gloves as a 3TC traitor purchase. Snap your fingers to deploy/retract the blades!

Minor Changes

DimWhat updated: #10786
  • Resprited the riot helmet's object sprite.
Amylizzle updated:# 10688
  • Fire elementals explode into flame when gibbed now.
DimWhat updated: #10785
  • Removed the antique lawbringer skin

Sunday, September 11th, 2022

Moberry updated: #10731
  • Radiation Collectors can now be deconstructed and scanned by mechanics!
Sord updated
  • The emergency shuttle can no longer be called on blob rounds until 20 minutes have passed

Minor Changes

Emily updated
  • Buff to Plant Chicken eggs; give feedback on the usual places
Mr. Moriarty updated: #10734
  • Added an announcement for when the Armoury is deauthorised.

Saturday, September 10th, 2022

Minor Changes

Mr. Moriarty updated: #10573
  • Vampire's bat form no longer works on restricted z levels.

Friday, September 9th, 2022

Mr. Moriarty updated: #10573
  • Custom emotes now have a typing indicator.

Minor Changes

tarmunora updated
  • fixed bug where the rate at which internals were used wasn't consistent across server population values (i.e.: tanks should no longer drain significantly slower on highpop than on lowpop)
Sord updated
  • Raw gemstones now have their own value on the shipping market
LeahTheTech updated: #10460
  • Cyborgs now also get a killswitch warning overlay.
Conchuckter updated:#10527
  • Tranquilizer darts and old hunting rifle clips have been resprited, they now look like stripper clips.
glowbold updated: #10713
  • Donut3's taxi/mining shuttle can now be boarded through a new maintenance dock, south of nerd lounge.
aloe updated
  • You can now click through the cloaking field generator hologram floor things. Still can't see through them though.

Thursday, September 8th, 2022

NightmarechaMillian updated: #10658
  • ??? pills have been updated with some new chems.
aloe updated
  • Cyborgs are now faster when missing arms. Previously light arms were faster than no arms.

Wednesday, September 7th, 2022

Ikea, Zonespace, and Yellow/Myco updated:#9898
  • Pressing the PDA crisis or security alert now alerts people nearby through the use of a sound effect, chatbox message, and overhead text.
Sord updated
  • Donut 2's Research Outpost now has a public telescience pad. No research access required.
Stonepillar updated: #10537
  • Fixed syndicate drones not dropping their loot (including sharkdrones!)

Tuesday, September 6th, 2022

Sord updated
  • The Mining Outpost and Diner have swapped places.

Minor Changes

Sord updated
  • The mining shuttle, now renamed, also stops at all three locations. Station, Diner, and Mining Outpost.

Monday, September 5th, 2022

glowbold updated: #10652
  • Shambling abominations can no longer be pinned.
ZWRh3 updated: #10660
  • Werewolves no longer forcibly transform.
glowbold updated:#10653
  • While pinned, using movement keys resists against the pin.

Minor Changes

LeahTheTech updated: #10656
  • Silicons can now use the chemical request console.
FlameArrow57 updated: #10621
  • Silicons can now use the chemical request console.
LeahTheTech updated: #10631
  • Canvases now support pixel-precise pointing.
ZeWaka updated:#10589
  • Made some large internal changes to how our walls smooth out and look pretty. Be sure to report any bugs!
Wisemonster updated: #10554
  • The interdictor blueprints are now on a single manudrive.
Ikea updated: #10625
  • Nukies now come with a bit more explosion protection
NightmarechaMillian updated: #10645
  • Windows and doors will now tell you roughly how damaged they are on examine!
Caio029 updated:#10380
  • Allows health analyzers with organ scan upgrade to scan for eye health as well.
glowbold updated: #10653
  • You can still use IKJL to flail uselessly while pinned.

Sunday, September 4th, 2022

Minor Changes

Roddy updated: #10639
  • QoL changes to Donut 2.
  • Adds a new wreck to Donut 2.
tarmunora updated
  • firebrands get a little firebot buddie that puts out (mostly) only allies.
LeahTheTech updated: #10361
  • Messages from sentient elements of the flock are now much easier to pick out.

Saturday, September 3rd, 2022

LeahTheTech and JulyJade updated: #10564
  • Added a glowstick tree mutation, obtained from infusion with radium.
Ikea updated: #10622
  • Changed how slips work: you will no longer slip, as long as you won't exceed the "default" movespeed (running with full health). However, for example, sprinting, taking meth or having mechboots will make you vulnerable to slips again.
Emily updated
  • Floating Chat for Ghosts! OooOOooO! Yeah this will probably be buggy.
  • New Chicken Grenade sprite by Walpvrgis!
  • Fixed bug with cluwne-ified henks dying of old age before they can lay any cluwne eggs.
LeahTheTech updated: #10517
  • Added chemical request consoles for requesting chemicals. Find them outside science and in medbay, with another terminal in chemistry to let scientists decide whether to fulfil or deny the clown's request for 200u of space lube.

Minor Changes

Amylizzle updated: #10610
  • Space suits provide a little bit of radiation protection.
Emily updated
  • Fixed bug with dream chicken eggs where lag could interrupt your rest before you even started.
TheTrueMunchkin updated: #10561
  • Artist is now a playable gimmick job. Go paint your dreams!
Wisemonster updated: #10557
  • The detomax bomb program has be renamed to self-destruct.


Friday, September 2nd, 2022

Minor Changes

Ikea updated: #10405
  • You now have to be able to see the singulo in order to get irradiated by the singulo.
NightmarechaMillian updated: #10568
  • Drinking glasses now have a 33% chance to break when shot at - spectate a bar fight today!
LeahTheTech updated: #10563
  • The nuke ops combat engineer battle wrench now hits a lot harder.

Thursday, September 1st, 2022

Emily & Walpvrgis updated
  • Dragon Chickens' new favorite food is now gold. Thank you Walp for the BEAUTIFUL dragon sprite!

Minor Changes

LeahTheTech updated: #10577
  • Cows can now walk on mousetraps without hurting their hooves.
CrystalClover updated: #10551
  • Restructured Donut 2 Janitorial, added biohazard locker and removed redundant disposal chute.

August 2022

Wednesday, August 31st, 2022

Sovexe & Emily updated
  • New Rancher exclusive traitor item: Chicken grenade. Load with 5 chicken eggs to instantly deploy an aggressive horde syndicate-brainwashed chickens, even if the chickens would normally not be aggressive.
Emily updated
  • Wizard Chickens now accept credits to fund their education. They will gain more powerful spells with more funding.
Sord updated
  • Added new pocket sized oxygen tank. All backpacks/boxes will now spawn with these.
  • Pocket tanks hold roughly 3 minutes worth of air on spawn, more if filled up to maximum.
  • The old emergency oxygen tanks are now "mini oxygen tanks", found where you'd find them normally. They hold more volume, but no longer fit in your pocket, only on your belt slot.
Sord updated
  • Added new micro jetpack to all maps, standard size jetpack can be produced by the miners at greater cost

Minor Changes

Wisemonster updated: #10549
  • Forklifts are no longer being haunted by ghost crates
Wisemonster updated: #10550
  • Destiny qm can now print barcodes to the shipping market.
RubberRats updated: #10490
  • Captains now always spawn with an emergency oxygen tank in their bag.
ZWRh3 updated: #10529
  • On the battle royale gamemode people will now start with armory/HOS office access.

Tuesday, August 30th, 2022

Amylizzle updated: #9741
  • Changes how radiation works. All radiation sources are now visible, with a green or blue highlight and a glowing light!
  • You now have an accumulated dose, which starts to make you sick over time.
  • Radiation protection now stacks and approaches 100% but never reaches it. Better not hang on to those radioactive ores!
  • Radiation resistance is now split into two forms: Internal and external. Wearing a rad suit will no longer protect you from eating radium.

Minor Changes

zjdtmkhzt updated: #10442
  • Made jetpack ability icons properly reflect whether the jetpack is on or off.

Monday, August 29th, 2022

Sord updated
  • Added 4 new Research accesses, view minor changes for details

Minor Changes

Sord updated
  • New Research accesses are "Research Foyer", "Telescience", "Artifact Lab", and "Robot Depot"
Roddy updated: #9442
  • Adds a cheese wheel to the game.
Azrun updated: #10499
  • Head Access no longer required to deconstruct fabricators and Genetics booth.

Sunday, August 28th, 2022

Minor Chances

zjdtmkhzt updated: #10442
  • Terminals should now respect font size settings.
LeahTheTech updated: #10494
  • AIs can no longer track Wraiths
CrystalClover updated: #10469
  • Fixed custom pizzas so that Pepperoni, Meatball and Mushroom can be added alongside other toppings
flappybat updated (balance ⚖)
  • Upgrade the single landmine given by the surplus crate to a landmine pouch with three random mines.
  • Add beartrap pouch to the surplus crate loot table.
  • Add 25% chance of a random extra weapon to the Battle Royale syndicate lockers.
  • Add 33% chance of a mini synthflesh healing patch to Battle Royale chests.
  • Add Micro Phaser, Macro Phaser, Optio 1 and Heavy Ion to Battle Royale.
  • Remove Butcher Knife, Dagger, Hunter Spear, Garotte, EMAG, Sawflys, Wasp bow, Wasp grenades, Radbow, Chameleon Projector, Slip and Sign from Battle Royale for being useless or overpowered.
  • Remove Light Machine Gun, Assault Rifle, Laser Gun from Battle Royale for being comparitvely strong.
  • Remove belts from Battle Royale.
  • Remove Medical vendors and Port-A-NanoMed from Battle Royale.
  • Battlers start with an empty backpack.
  • Nerf the Battle Royale shotgun spawn to the Nukie engineer version.
  • Remove chemistry equipment from BR. It's Battle Royale not Nerd Royale!

Saturday, August 27th, 2022

ZeWaka updated: #10484
  • Reworked internal list sorting code - be sure to report any bugs you see (hopefully less, as this fixed a lot)

Minor Changes

Mr. Moriarty updated: #10476
  • The Armoury's stinger grenades have been moved to the special grenades crate.
Mr. Moriarty updated: #10461
  • Moved the forensic scanner's print option to the text window, alongside adding the ability to print previously made scans.
LeahTheTech updated: #10325
  • Gunbots no longer take eye damage from welding
flappybat updated (balance ⚖)
  • Remove turrets and firelocks from Battle Royale.
  • Remove Syndicate Donk Pockets box from Battle Royale.
  • Battlers start with a mini synthflesh mender (50u) instead of a Donk.

Thursday, August 25th, 2022

ZWRh3 updated: #9518
  • Cyborg prodoc upgrade now acts like upgraded prodoc glasses and can scan people on examine.
Sord updated
  • Security can now buy Night Vision SecHUD Goggles from the vendor

Minor Changes

Mr. Moriarty updated: #10462
  • Removed the sunglasses, NVGs, and 12ga rubber slugs from the special equipment locker in the Armoury.
ZWRh3 updated: #9518
  • You now only need one prodoc eye for it to work.

Wednesday, August 24th, 2022

Mr. Moriarty updated: #9908
  • Added Ctrl-I as the *twirl hotkey.

Minor Changes

Amylizzle updated: #10383
  • Flock response emergency shuttle now comes in 60 seconds (down from 3 minutes).

Tuesday, August 23rd, 2022

Sovexe updated: #10439
  • The Nanotrasen Applied Paints art gallery has opened its doors at Centcom and welcomes submissions from artists throughout the frontier

Minor Changes

Sord updated
  • Donut 2 now has a public refinery near mining
Mr. Moriarty updated: #10403
  • Clowns will now always spawn with the comic sans accent mutation.
uwumacaronitime updated: #10433
  • Adds ability sprites to the hunter.
LeahTheTech updated: #10421
  • Stammering now applies when whispering
CrystalClover updated: #10398
  • Increased Cleaner bottle base reagent size to 100u (these are the refills in janitorial closets).

Sunday, August 21st, 2022

Minor Changes

tarmunora updated
  • captain's antique laser gun now fires glitter-lasers by default, upgrades to standard lasers with better materials

Friday, August 19th, 2022

Wisemonster updated: #9792
  • Capsaicin (the stuff in crowd dispersal grenades and peppers) now requires chem smoke protection (or internals) and glasses to be protected from it.

Minor Changes

RichardGere updated: #10307
  • Capped space movement at base speed.

Thursday, August 18th, 2022

Roddy updated:#10340
  • Updated the Donut 2 Pool/Arcade/Gym area.
Cogwerks updated
  • Added orderable crates for the Micro and Macro Phasers

Minor Changes

Sovexe updated: #10334
  • Arcfiend Jolt now has reduced cost (500 -> 200) and cast time (18 -> 12 seconds)
Cogwerks updated
  • All three classes of phasers are encouraged for use in Player vs Environment adventures
  • Ask security to open the crates if you wanna use them for telesci or space exploration
  • Added Egun-Jr. More like a holdout blaster than the full-size egun
  • Egun Jr crate and Huge Phaser crate will require armory access to open
  • Updated naming scheme and descriptions for rad crossbow and phasers.

Wednesday, August 17th, 2022

MylieDaniels updated: #9902
  • Forcefeeding pills has an action bar, and time to forcefeed scales with size of pill, from 3 seconds at 30u to 5 seconds at 90u.
tarmunora updated
  • Defibs must now be primed (used in-hand) before being used, and will discharge themselves 3 seconds after being primed.
Kubius updated: #9904
  • Chem protection on gear now properly factors into most chemical touch effects. Menders and patches are exempt.

Minor Changes

LeahTheTech updated: #10186
  • Flockdrones now do ~40 damage per shot to pods, up from 4 (yes really)

Tuesday, August 16th, 2022

Jan.antilles updated: #10282
  • Resprited and rebalanced lunchboxes.

Minor Changes

LeahTheTech updated: #10163
  • Vampire bite action bars are now only visible to the vampire, and biting a victim will now cause a little of their blood to drip to the floor at your feet.
Amylizzle updated: #10234
  • Removed the broken pod colosseum
ZeWaka updated
  • Stickers now have fingerprints

Monday, August 15th, 2022

Roddy updated: #10136
  • Updates Donut 2 Crew Quarters

Minor Changes

zjdtmkhzt updated: #10144
  • Lost your tray of artifact forms in a terrible accident? You can now make a new one at the Science Fabricator!
Roddy updated:#10260
  • Moved several Cog2 pest starts.
Gannets updated:#10262
  • Redrew the syndicate combat knife & amended the description to mention it's throw-stun utility.

Sunday, August 14th, 2022

Minor Changes

Roddy updated: #10259
  • Moved some pest spawns on Oshan.
Amylizzle updated:#10185
  • Non-hostile flock actions are now much quieter, and can be heard from less far away.
ZWRh3 updated: #10081
  • Cyborg teleport upgrade no longer works while stunned
glowbold updated: #10226
  • Engineering cyborgs can no longer insert their material stacks into a reclaimer.
Amylizze updated: #10237
  • You can now clean up paint with a wet sponge.

Saturday, August 6th, 2022

tarnunora updated (balance ⚖)
  • taser shotgun singlefire now energy "slug" with high (30) power and high (33) cost, round up spread pellet power (17.5 -> 18)
Flourish updated: #10071
  • You can now adjust the game's saturation through Game > Effects > Saturation in the upper left corner.

Minor Changes

tarnunora updated (balance ⚖)
  • taser shotgun fire delay 6ds -> 8ds
  • taser shotgun force 8 -> 12
DisturbHerb updated: (bug 🐛) #10103
  • Removed the variability of CheMaster bottle styles.

Wednesday, August 3rd, 2022

Minor Changes

TTerc updated (feature 🆕)
  • Russian revolver suicide is now WAY more brutal. Give it a try!
NightmarechaMillian updated: (sprites 🎨, balance ⚖) #9794
  • Glass pipeshot now requires 2 shards instead of 1.
ZWRh3 updated: (balance ⚖) #10026
  • Civilian cyborg cleaning spray bottles refill speed has been increased from 1u to 5u, maximum volume changed from 25 to 100.
Chatauscours updated: (feature 🆕) #9761
  • Forensic scanners can now print the copy of the last report.

Tuesday, August 2nd, 2022

LeahTheTech, Amylizzle, FlameArrow57, Stonepillar updated: (feature 🆕, balance ⚖) #9915
  • Flockminds can now spawn in the (non RP) mixed gamemode and as random event antags.
Ikea updated: (balance ⚖) #9835
  • Upon being converted through counterrev implants or beatings, you now gain 5 seconds of additional melee protection.
Munien & Avimour updated: (feature 🆕, sprites 🎨) #9892
  • Added a new Rose mutation: Holo-Roses. Give one to your favourite silicons today!
Ilysen updated: #9966
  • Arcfiends and mid-round/mixed gamemode traitors have been moved onto the new system. Please keep an eye out for bugs and report them on GitHub if something comes up!

Minor Changes

Wisemonster updated: (balance ⚖) #9958
  • The fire orb no longer gives fire damage immunity.
  • The fire jewel's heat protection has been reduced to 50%, down from 100%.
Hans updated: (balance ⚖) #9856
  • You can now shoot rattlesnakes, scorpions have a longer special ability delay, and viper venom's bleeding isn't as RNG dependant and can't hit as hard as fast now.

Monday, August 1st, 2022

Flourish updated (rework 🔄)
  • The "time until payday" countdown has been removed from the status panel. Now, every payday you get a PDA message informing you how much has been deposited into your account and how many credits you have total. (You may block PAYROLL-MAILBOT if you wish.)

Minor Changes

Flourish updated (feature 🆕)
  • Clowns can now stow a single tiny item in their clown towel. This is compatible with eating and vomiting back out the towel.

July 2022

Sunday, July 31st, 2022

Roddy updated: (mapping 🗺) #9982
  • Updates Donut2 civilian sector (bar, kitchen, botany) to modern standards.

Minor Changes

LeahTheTech updated: (bug 🐛, 📄 tgui) #9790
  • Timers and proximity sensors now use TGUI
Amylizzle updated: (bug 🐛, balance ⚖, 📄 tgui) #9986
  • Genetics reclaimer can now only reclaim active genes.
Amylizzle updated: (bug 🐛) #9976
  • Eyespider mark ability is now more accurate, and points at the marked target.

Saturday, July 30th, 2022

Minor Changes

Luxizzle updated: (tgui 📄) #9571
  • Traits have been moved into the main character setup window

Friday, July 29th, 2022

Minor Changes

DisturbHerb updated: (sprites 🎨) #9770
  • Chemical bottles have been resprited.
NightmareChamillian updated: (bug 🐛) #9350
  • Sawflies have had their targeting AI reworked, and should be much more responsive now! Ping me if this breaks anything.
Blackrep updated: (tgui 📄) #9776
  • Safes have a fancy new UI

Thursday, July 28th, 2022

Flourish updated: (feature 🆕, balance ⚖) #9868
  • "Mindslave" implants and cloning modules have now been renamed to "mindhack". Additionally, when you are mindhacked, you now receive a special status effect that tells you your mindhacker's name and how long you are mindhacked for.
Roddy updated: (feature 🆕) #9727
  • Added in five new drink recipes for the bartender; Iced Coconut Milk Espresso, Iced Pineapple Matcha, Thai Iced Coffee, Peppermint Hot Chocolate, and Mexican Hot Chocolate!

Minor Changes

Garash updated: (feature 🆕, mapping 🗺, sprites 🎨, 📄 tgui) #9875
  • Vapo-Matics and Injector belts have a new UI menu, go ask the HoP to transfer tens of thousands of credit into your account to buy one and check them out!

Wednesday, July 27th, 2022

TemThrush updated: (feature 🆕) #9834
  • Added three hairstyles, Combed Front, Combed Front Short, and Longfront.
ZWRh3 updated: (bug 🐛, balance ⚖) #9877
  • Fire no longer clips trough walls
maybeserendipitous updated: (feature 🆕) #9759
  • Synthorgan max health and failure threshold increase with Endurance.

Minor Changes

ZWRh3 updated: (bug 🐛, balance ⚖) #9903
  • Most wizard spells have no longer work while phase shifting.
Ikea updated: #9833
  • You can no longer plate implants with the arc electroplater.
Luxizzle updated: (feature 🆕) #9758
  • Silicons can now surround parts of their messages with ` to display it in a monospace font.
LeahTheTech updated: (bug 🐛, tgui 📄) #9785
  • Remote signalers are now tgui
Zonespace updated: (balance ⚖) #9848
  • Nukeop laser designator now fires faster and has a more powerful explosion
Amylizzle updated: (feature 🆕, tgui 📄) #9720
  • Changed the blob recycling ability to cost 0 biopoints. Increased the cooldown to five seconds.

Tuesday, July 26th, 2022

Minor Changes

Amylizzle updated: (feature 🆕, tgui 📄) #9720
  • Flockdrones with nothing to do will now hibernate, providing 5 extra compute. They will wake from hibernation when given orders or an enemy is detected.
Gannets updated: (balance ⚖) #9852
  • Added high-capacity fire extinguisher to Nuclear Operative Field Medic class crate.

Monday, July 25th, 2022

Minor Changes

Ikea updated: #9850
  • The medborg inventory has been shuffled around a bit.
Flourish updated
  • Reduced number of loot crate spawners in the debris field. Increased frequency of loot crates while mining asteroids (including mineral magnet).
Luxizzle updated: (bug 🐛, mapping 🗺) #9842
  • Artifact paper dispensers now act like paper bins. You can pick them up and put artifact papers back in.
Luxizzle updated: (bug 🐛, mapping 🗺) #9841
  • Cogmap2's Artifact Lab now includes a thinktape.

Saturday, July 23rd, 2022

Minor Changes

Flaborized updated: (feature 🆕) #9718
  • Wizard incantations are now a bit more magical looking.

Friday, July 22nd, 2022

NightmarechaMillian updated: #9579
  • Clicking a disposal chute with a storage object (toolbox, backpack, boxes, etc) will now place the object in if it's empty and dump contents if it's full. To place the full object in, use non-help intent.
Kubius updated: (feature 🆕) #9546
  • Aid contracts in the quartermasters' requisitions market now last for a fixed amount of cycles, instead of having a chance to rotate out.

Minor Changes

ZWRh3 updated: (balance ⚖) #9793
  • Clown cars now make people who they run over fall to the ground instantly.
Amylizzle updated: #9743
  • Walls are made of materials now.
ZWRh3 updated: #9745
  • Cyborgs now get XL fire extinguishers.
Roddy updated: (feature 🆕) #9749
  • Creaca's Fruit Milk has outsourced production. Local vending machines now contain 10 new flavors of fruit milk; try one today.
Skorps updated: (sprites 🎨) #9796
  • Resprited the sterile mask icon.

Thursday, July 21st, 2022

Minor Changes

Luxizzle updated: (feature 🆕, tgui 📄) #9719
  • You can now set a preferred cyborg name in your character profile
DimWhat updated: #9547
  • Reworked how opening and closing labcoats works, report any unusual things with them.

Wednesday, July 20th, 2022

NightmarechaMillian updated: (feature 🆕, sprites 🎨, balance ⚖) #9726
  • Added craftable slamgun shells to the game.

Minor Changes

glowbold updated: #9581
  • The mining cyborg module now includes the cargo appraisal and material analysis tools.
CodeJester updated: (feature 🆕, tgui 📄) #8835
  • The Rockbox now has a tweakable default price for new ore entries, and an auto-sell feature for automatically marking new ore entries for sale. "Please use it." -Mechanics and Roboticists

Monday, July 18th, 2022

Kubius updated: (feature 🆕, rework 🔄) #9476
  • Window disassembly now involves action bars, with more reinforced windows requiring more disassembly time.

Minor Changes

Munien updated: (feature 🆕) #9507
  • Rose names now pull from the names of player mobs. Give someone a rose today!

Sunday, July 17th, 2022

Minor Changes

Roddy updated: (feature 🆕) #9678
  • Added pumpkin juice and pumpkin spice lattes (milk, pumpkin juice, and coffee)
TTerc updated (balance ⚖)
  • Vending machine throw stun duration: 10 seconds -> 5 seconds
Amylizzle updated: (bug 🐛) #9606
  • Matter eater now lets you eat food properly, and also transfers reagents. Eat big bottles of whiskey all at once!
LeahTheTech updated: #9721
  • People with the mute gene no longer have typing indicators
Chan Walrus updated: (sprites 🎨) #9399
  • Added a new tour console sprite.
Kubius updated: (feature 🆕, mapping 🗺) #9677
  • Kondaru's kitchen has been upgraded with a second oven and a more robust serving area.

Saturday, July 16th, 2022

Minor Changes

Wisemonster updated: (mapping 🗺) #9692
  • Donut 2's qm has been updated to reduce mid-space crate collisions

Friday, July 15th, 2022

Ilysen updated: #9366
  • Began a refactoring/update of the antagonist system in the code. This should result in only a few user-facing changes (ideally!) but it might cause bugs, broken interactions, or other unintentional changes. Please keep an eye out while playing as an antagonist, and report bugs on GitHub!
Flaborized + Flourish updated: (feature 🆕, mapping 🗺, sprites 🎨, rework 🔄) #9605
  • Loot crates (the kind which you can find across the debris field) have been reworked. Along with now randomly spawning across the map, they no longer require you to solve a puzzle and instead are anchored and locked through an anti-tamper device. Smash the anti-tamper device with a hefty object (such as an extinguisher) to unanchor and unlock the crate.
  • Loot crate contents have also been adjusted - they now pull from a larger pool of possible loot and will always contain at least three different kinds of items. Sprites by Flab!

Minor Changes

Moberry updated: (balance) ⚖ #9582
  • Increases Spell shield cooldown to 60 seconds.
Roddy updated: #9418
  • Added additional last names to the random name pool.

Thursday, July 14th, 2022

Blahowsky updated: (sprites 🎨) #9336
  • Added a new, unique Head of Personnel's jacket to the Head of Personnel's locker.
Ikea updated: (balance ⚖) #9639
  • Vending machines will always fall down on people tossed at them. Vending machine stun has been reduced to ten seconds.

Minor Changes

Amylizzle updated: (bug 🐛) #9635
  • Ling horror form can now slash at blob flesh. So can bear, brullbar, claw, and KING CRAB arms
DimWhat updated: #9660
  • Added sterile masks to the JaniTech vendor
Shiiba updated: (sprites 🎨) #9620
  • Instead of giving raises, NanoTrasen gave out NT branded water bottles, enjoy!
Stonepillar updated: (bug 🐛) #9636
  • Bank records computer is now deconstructible

Wednesday, July 13th, 2022

Minor Changes

MetricDuck updated: (feature 🆕) #9611
  • Changelings can copy the DNA of NPCs for transformation purposes by attempting to absorb them.

Tuesday, July 12th, 2022

Chatauscours updated: (mapping 🗺) #9337
  • The Horizon QM does not rely on piping anymore, having now direct imput and export loaders.
Chatauscours updated: (feature 🆕) #9128
  • Added Security record scanner program for PDAs. Only available on ROBUST, Forensics and ROBUSTER cartridges.
Flappybat updated: (balance ⚖) #9585
  • Human NPCs are no longer valid targets for Changeling's DNA absorb, Werewolf feast and Vampire blood abilities.
Azrun & Virvatuli updated: (balance ⚖, rework 🔄) #5663
  • Slamguns are back!
Azrun updated: (sprites 🎨, balance ⚖) #9529
  • New Space Epoxy to give strength to the windows, to the walls, and even pipes!

Minor Changes

Azrun updated (feature 🆕)
  • Glue in TEG Circulator Bad! Graphene compound good?
Ikea updated: (balance ⚖) #9488
  • The corrosion resistance material property has been renamed to chemical resistance. All applications of permeability has been completely merged with chemical resistance and the permeability material property has been removed.
Moberry updated: (balance ⚖, removal ⛔) #9376
  • Changes QM Ore values and removes the electronics commodity.
TTerc updated (mapping 🗺)
  • Changed the layout of Donut 3 QM pipeline. The pipes should no longer break each time a welderbomb goes off in the tool storage.
Kubius updated: (feature 🆕) #9550
  • Gas extractors are now capable of producing red oxygen grenades.
Roddy updated: (feature 🆕, sprites 🎨) #9439
  • Adds in some tasty fruit milk to a vending machine near you.
DimWhat updated: (bug 🐛) #9591
  • The strange vampire clothing can now only be claimed with the vampire cape
DimWhat updated: (feature 🆕) #9589
  • Added a vampire costume to Geoff Honkington's shop.
DimWhat updated: (feature 🆕) #9587
  • Bartenders can now use *twirl and *spin while holding glasses safely.
Azrun & Virvatuli updated: (balance ⚖, rework 🔄) #5663
  • Zipguns no longer accept shotgun shells.
Waffleloffle updated: (sprites 🎨) #9590
  • NanoTrasen's interior decoration committee has changed indoor plant suppliers after difficulties with the previous bush wholesaler.

Monday, July 11th, 2022

Ikea updated: (balance ⚖) #9537
  • Furnaces can now accept any flammable material, with fuel effectiveness scaling with material flammability.

Minor Changes

CheekyBrdy updated: (sprites 🎨) #9287
  • Mechanics now have mechanic headsets instead of engineering headsets.
CodeJester updated: (bug 🐛) #9171
  • Using floor tiles as a ghostdrone is less awful now.
Sord + Flourish updated (feature 🆕, mapping 🗺)
  • Added randomized rooms to Cog2.
HauntedAngel updated: (feature 🆕) #9521
  • Ingesting acid now scars your vocal chords and makes your voice appear as unknown.
  • Ingesting Synthflesh can repair the damage done from ingesting acid.
avimour updated: (removal ⛔) #9573
  • Synthmeat plant mutations are now only infusion based.
DimWhat updated: (sprites 🎨) #9522
  • Made some edits to the alchemist robe sprites
ZWRh3 updated: (bug 🐛, balance ⚖) #9343
  • The Syndicate has upgraded the space suits of nuclear operatives to resist chemicals penetrating them
Luxizzle updated: (bug 🐛) #9572
  • People can no longer see what are in your pockets like they used to. Finally some privacy again.

Sunday, July 10th, 2022

Mora updated: (feature 🆕, sprites 🎨, balance ⚖) #9539
  • The bartender has a new shotgun to replace their very out-of-place riot shotgun! It's a sawnoff break-action double barrel that functions the way you'd expect, yeehaw. Still uses standard rubber slugs for the moment. Sprites by cogwerks.

Minor Changes

Ilysen updated: #9317
  • Device analyzers will no longer attack an object when you scan it, meaning you can scan things without potentially smacking fragile objects, angering Beepsky, etc.
  • Using a device analyzer on Harm intent will skip the scan and make it function like any other item, meaning you can hit people with it, put it into disposals or on tables, and so on.
  • Note that due to the above change, you'll need to be on Harm intent to put device analyzers into your bag.
Munien updated: (feature 🆕) #9508
  • Werewolves can now happily enjoy dog treats!

Saturday, July 9th, 2022

Minor Changes

Roddy updated: (mapping 🗺) #9347
  • Updates Donut 3 break room and adds in a medical uniform locker

Thursday, July 6th, 2022

LeahTheTech updated: (balance ⚖) #9504
  • Made freedom implants more reliable.
Hans updated: #9462
  • Added a new chemical, neurodepressant! A compound that messes with muscular function and causes dizziness.

Minor Changes

XyzzyThePretender updated: #9499
  • Added robustissin to the medical vendors.
Ikea updated: (balance ⚖) #9487
  • The stability material property has been removed from the game.
DimWhat updated: (feature 🆕, sprites 🎨) #9342
  • Made a few new more of clothing work with the inspector clothing medal reward.
Mr. Moriarty updated: #9460
  • Attempting to drop an item will now drop any grabs made with it first.

Tuesday, July 5th, 2022

Luxizzle updated: (feature 🆕, tgui 📄) #9226
  • TGUI Human Inventory
tarmunora updated: (balance ⚖) #9463
  • materials have (hopefully) reasonable defaults for properties, and property values have been squisified down to the 1-9 range.
  • Some things, especially with respect to fabrication, may not work as they did before/as expected. If there are any serious problems, make a bug report or something so it can be looked at.

Minor Changes

XyzzyThePretender updated: (bug 🐛) #9473
  • Brave Bull can be made using coffee from a coffee maker.
Kubius updated: (feature 🆕, rework 🔄) #9433
  • Disfigured faces can now be mended with synthflesh, and no longer persist with you into the ethereal plane.
tarmunora updated: (balance ⚖) #9463
  • neutronium recipe disabled
Taylor Kellogg updated: (tgui 📄) #9406
  • Makes it so tgui number inputs can be tabbed between.

Monday, July 4th, 2022

LeahTheTech updated: (sprites 🎨, balance ⚖) #9416
  • Changes the shipping market timer from 12-9 minutes to 10-5 minutes.
Moberry updated: (balance ⚖) #9377
  • Added a new botany plant: Tea. Which can be used to create matcha!

Minor Changes

LeahTheTech updated: (sprites 🎨, balance ⚖) #9416
  • Welding masks now use a vision obscuring overlay instead of a screen tint
Moberry updated: (balance ⚖) #9377
  • Artifact Resupply is now a flat one minute delay.
ZWRh3 updated: (balance ⚖) #9409
  • Changeling regenerative statis now removes more negative status effects and bad genes.
ZWRh3 updated: (balance ⚖) #9354
  • Werewolves are now immune to walking on shards similar to cows.
avimour updated: (feature 🆕, sprites 🎨) #9356
  • Combine matcha and water to get...matcha tea!

Sunday, July 3rd, 2022

Minor Changes

DimWhat updated: (balance ⚖) #9352
  • Removed the penlight flash effect
DimWhat updated: (balance ⚖) #9370
  • Made the radio show host headphones more protective against loud noises.
LeahTheTech updated: #9436
  • Using a mop in hand will now mop the turf you're standing on, mopping now comes with 13% less RSI!
Mr. Moriarty updated: (mapping 🗺) #9430
  • Replaced old Security Records computers with ThinkDOS SecMate computers.

Saturday, July 2nd, 2022

Minor Changes

ZWRh3 updated: (balance ⚖) #9437
  • Removed stimulants from battle royale.
ZWRh3 updated: (balance ⚖) #9438
  • Removed sarin grenades from BR
Azrun updated: (balance ⚖) #9434
  • TEG Circulator maintenance panel now protected with aerogel. Less likely to be impacted by environmental temperatures when panel is closed.

Friday, July 1st, 2022

Minor Changes

Walpvrgis updated: (sprites 🎨) #9425
  • Some botany herbs have had a visual makeover, and Shivering/Quivering Contusine now have unique growth sprites rather than using the same one.
Munien updated: #9424
  • Nicotine patch boxes are now available for purchase in cigarette vending machines.

June 2022

Thursday, June 30th, 2022

Minor Changes

End updated: (sprites 🎨)
  • Resprited the Syndicate teleport gun.
  • Updated the armory shotgun rack.

Tuesday, June 28th, 2022

singh updated: #9368
  • Mineral magnets, how do they work? Maybe you can find out with its new UI menu.

Minor Changes

Azrun updated
  • Frozen fart will no longer jump out of objects.
Flaborized updated: (sprites 🎨) #9365
  • Resprited many instruments, including bike horns and amplified vuvuzelas.

Monday, June 27th, 2022

Minor Changes

singh updated: #9368
  • Monkeys will now drop their inventory when meat spiked

Friday, June 24th, 2022

Flaborized updated: #9325
  • Quartermasters can now buy a banjo for 2,000 credits.

Thursday, June 23rd, 2022

Kubius updated: (feature 🆕, sprites 🎨, rework 🔄) #8140
  • Energy-shield generator upgrade: new door-shield generator, support for manufacture of all 3 variants, and new wire-connection behavior.

Minor Changes

Kubius updated: (feature 🆕, sprites 🎨, rework 🔄) #8140
  • The Door-Shield Generator has a lower range and power, and interfaces only with doors, shielding them while they're open and consuming less power while they're closed.
  • General manufacturers are now capable of manufacturing the existing energy-shield and meteor-shield generators, as well as the new door-shield generator. They do not come with cells.
  • Electrical draw is now calculated based on generator types, and wire-powered operation now actually requires the wire to be powered, permitting shield deactivation by severing grid connection.
Amylizzle updated: #9296
  • Announcement computers are now deconstructable.
Taylor Kellogg updated: (tgui 📄) #9188
  • Converted the APC's UI to TGUI
Ikea updated: (balance ⚖) #9042
  • The amount of station/big station item bounties for spies has been increased.
BatElite updated: (feature 🆕) #9225
  • Space Rhinovirus roams the stars again, stay true to yourself in the face of such adversity!

Wednesday, June 22nd, 2022

Roddy updated: (mapping 🗺) #9092
  • Updated the Cog1 medical staff room and shifted several objects in pathology to make space.
ohjoy updated: (feature 🆕) #8790
  • Added a new non-instant recipe for Saltpetre that produces miasma as it occurs: (1) Nitrogen + (1) Compost + (1) Potash -> (1) Saltpetre + (1) Water
LeahTheTech updated: (bug 🐛, balance ⚖) #9281
  • Fixes wraith being able to emag the escape shuttle console
Amylizzle updated: (balance ⚖) #9273
  • Removing/inserting/screwing in a module from a law rack now takes 2 seconds (down from 5). Welding now takes 6 seconds (up from 5).

Minor Changes

CalliopeSoups updated: #9228
  • Crew no longer need divine help to paint tables.
Flappybat updated: (balance ⚖) #9271
  • Minimum rounds required to play Detective has increased to 15.

Tuesday, June 21st, 2022

Minor Changes

Azrun updated (balance ⚖)
  • Singularities will pull harder when they get big. Good luck?
aloe updated
  • plate stacks are back
  • plates break more easily
DimWhat updated: (mapping 🗺, sprites 🎨) #9262
  • Added a new glove type to go with the princess dress.
DimWhat updated: (balance ⚖) #9264
  • Janitor gloves are now much more chemically resistant instead of insulating
LeahTheTech updated: #9240
  • The photocopier will now warn you before eating your manuscript.

Sunday, June 19th, 2022

Minor Changes

LeahTheTech updated: (balance ⚖) #9227
  • Kudzu can no longer spread to flocktiles and flock conversion now deletes kudzu
Chatauscours updated: (feature 🆕) #9089
  • Coffee makers can now be emagged.
LeahTheTech updated: (sprites 🎨) #9199
  • The RCD now uses a context actions menu, allowing you to immediately switch to deconstruct slightly faster!
DimWhat updated: #9220
  • Added a few more scientific equipment to the science fabricator
Mr. Moriarty updated: #9163
  • Two Security Assistant requisition tokens can now be found inside the special equipment lockers in the Armoury.
DimWhat updated: (balance ⚖) #8971
  • Made bio suits slow you down a bit when worn.

Saturday, June 18th, 2022

LeahTheTech updated: (mapping 🗺, balance ⚖) #9161
  • Security cameras in AI core/upload can now only be used by the AI.

Minor Changes

DimWhat updated: (mapping 🗺, sprites 🎨) #9206
  • Replaced the fabricator in science with a unique variant.
Mr. Moriarty updated: (sprites 🎨) #9191
  • Resprited 40mm smoke shells, 40mm paint marker rounds, 40mm HE pod and pod seeking shells, 40mm HEDP shells, and 40mm HE shells.
TTerc updated
  • Personal lockers no longer require you to use the ID card specifically on them to claim/lock/unlock them. You just need a valid worn ID on yourself.
Ilysen updated: #9207
  • The Matter Eater mutation now correctly deletes the item that you're eating.

Friday, June 17th, 2022

aloe updated
  • T-ray scanners can now see where pipes were at the start of the shift. Should make reconstruction a bit easier.
LeahTheTech updated: (feature 🆕, balance ⚖) #9155
  • Rebalanced coagulated gnesis and added a new drink to counter it.
DimWhat updated: (balance ⚖) #9166
  • Reworked permeability into chemical resistance which has been applied to several clothing items. Please report any weirdness with chemical splashing.
Ikea updated: (balance ⚖) #9094
  • Security Assistant tokens now have a single utility credit.

Minor Changes

LeahTheTech updated: (feature 🆕, balance ⚖) #9155
  • The gib threshold is now 200, and has been made much more reliable. Watch out!
  • Tealquila Sunrise rapidly purges coagulated gnesis from your blood, and is made from equal parts Tequila Sunrise and coagulated gnesis.
Ikea updated: #9145
  • Tealquila Sunrise rapidly purges coagulated gnesis from your blood, and is made from equal parts Tequila Sunrise and coagulated gnesis.
Wisemonster updated: (feature 🆕, balance ⚖) #9173
  • The CE's law rack blueprint has been swapped out with an unlimited-use law rack manudrive.

Thursday, June 16th, 2022

Minor Changes

Tterc updated
  • Cloning storage lockers are a thing now. They're simply the same lockers that spawn next to cloners, except they no longer are bolted to the floor roundstart.
Virvatuli updated (balance ⚖)
  • The NTSC no longer has access to the Clock 188, and the Signifer's energy cell now self-charges considerably quicker. This change was supposed too happen when the Signifer was introduced, since the Clock doesn't fit themeatically. Better late than never!
Mr. Moriarty updated: (feature 🆕, mapping🗺) #9164
  • DetNet is now equipped with three new intercoms, interfacing with General, Security, and the Detective's private channel, for all of the Detective's communication needs.
LeahTheTech updated: (mapping 🗺) #9162
  • Added an intercom to Kondaru AI upload chamber. Use it to tell the AI "law 2 stop being rogue".

Wednesday, June 15th, 2022

LeahTheTech updated: (feature 🆕) #9097
  • Added PDA notifications to cargo pads.

Minor Changes

Ikea updated: #9146
  • The syndicate has fixed a bureaucratic error and now syndicate command armor from surplus crates and spy bounties comes with the helmet as well.
Bartimeus973 updated: (feature 🆕, balance ⚖) #9127
  • Cow people can now graze on bushes. Watch out for plastic replicas!

Monday, June 13th, 2022

NightmareChamillian updated: (balance ⚖) #9111
  • Reduced the number of sawflies in nukie utility pouches from 4 to 3 in order to give secoffs a fighting chance.
ZWRh3 updated: (mapping 🗺, balance ⚖) #8978
  • Nuclear Operatives now get syndicate field protective masks by default instead of breath masks.
  • Due to the above change the rack with spare syndicate field protective masks has been edited to have 5 breath masks and 5 normal gas masks, this is for infil use.

Minor Changes

Sovexe updated: (feature 🆕) #9132
  • Flockminds and traces may now issue movement commands to drones by clicking and dragging them onto a destination.
Flappybat and Enderthunder updated: (mapping🗺, sprites🎨) #9131
  • Converted the Confiscated Items Locker into a safe. Sprites by Enderthunder

Sunday, June 12th, 2022

Ikea updated: #8981
  • Flock caging no longer costs resources and takes 4 seconds instead of 6.
Azrun updated: (balance ⚖) #9061
  • Singularities can be recaptured! Assuming they don't get too big...
Virvatuli updated (feature 🆕, balance ⚖)
  • AI Core Frames are now very limited. They are no longer in roboticist fabricators, but located on a limited-use disk that spawns in the Medical Director's locker.
Chatauscours updated: (balance ⚖) #8933
  • The Lawbringer is now linked to the user's DNA and not the fingerprints.

Minor Changes

Azrun updated (balance ⚖) #9061
  • Collector arrays will capture all nearby Hawking Radiation.
Virvatuli updated (feature 🆕, balance ⚖)
  • The Artificial Intelligence License disk can be inserted into a fabricator to unlock the AI Core Frame blueprint, and is limited to two printings. The disk has been added to spy bounties.
  • AIs are not meant to be mass printed, and having excessive AIs in a round is a detriment to both the crew and other AIs trying to play the role well.

Saturday, June 11th, 2022

nefarious6th updated: (balance ⚖) #9041
  • SecVend donut utility lunchboxes now only come with one robust (blue) and one robusted (red) donut each. Snack wisely!

Minor Changes

nefarious6th updated: (balance ⚖) #9041
  • Robust and robusted donuts no longer contain salicylic acid and are only 4 bites each.

Friday, June 10th, 2022

Flappybat updated (balance ⚖)
  • Nerfed medbay floor scanner to give basic health scan. Pester a doctor today!
ZeWaka updated: (feature 🆕, balance ⚖, rework 🔄, tgui 📄) #8843
  • Reworked the Engine Statistics computer on Cog1 to be TGUI, graph-based, and much more intuitive.
Blahowsky updated: (sprites 🎨) #9014
  • Added two new hairstyles and one fade; Loose Long Braid (with Loose Long Braid: Twin Color to customise) and Loose Long Braid Over Shoulder.

Minor Changes

SgtManGuy/What updated (feature 🆕, sprites 🎨)
  • Four new species of domestic space-bees have been discovered. Unfortunately, they only like to nest in the stomachs of stage performers.
FlameArrow57 updated: #9054
  • Added new medals for changeling, blob, head rev, and werewolf antagonists!

Thursday, June 9th, 2022

Cogwerks updated (sprites 🎨)
  • Made a new sprite and name for the heavy ion blaster
  • Occasionally testing a micro-phaser, macro-phaser, and egun Jr. in rounds

Minor Changes

LeahTheTech updated: (bug 🐛) #9052
  • Renamed the "Open antag popup" verb to "Special role popup".

Wednesday, June 8th, 2022

NightmareChamillian and Amylizzle updated: (feature 🆕, sprites 🎨) #8418
  • Added a new general-purpose syndicate item: the sawfly. See minor changes for details.

Minor Changes

NightmareChamillian and Amylizzle updated: (feature 🆕, sprites 🎨) #8418
  • Sawflies cost 2 TC and come as a 1.5 second grenade that spawns a single sawfly drone on detonation.
  • Sawfly drones have 50 HP that deal 14 damage a hit to crew. They can be returned to grenade form by traitors.
  • Furthermore, all sawfly purchases come with a remote, which can be used to fold and deploy all sawflies in in a 4 tile radius.
Taylor Kellogg updated: #9032
  • Adds an abort button to the Chemicompiler.

Tuesday, June 7th, 2022

Minor Changes

tarmunora, catface updated (balance ⚖)
  • Hand teles have a 100PU internal cell, and use 25PU per portal. Rechargers in tele rooms ~~coming soon™~~ added to maps
Azrun updated (balance ⚖, 🔥)
  • Pipe repairs use slightly less fuel and should stay repaired a bit longer.
Waffleloffle updated: (balance ⚖) #9006
  • Upped the number of morphine autoinjectors in Security's morphine autoinjector box utility purchase from 4 to 6.

Monday, June 6th, 2022

TTerc updated
  • Injecting/drawing blood from mobs with a syringe now has actionbars. Injecting containers is now instant.
Ikea, Flaborized updated: (sprites 🎨) #8652
  • Medical doctors and directors now spawn with medical labcoats. Regular labcoats can now be found in medical clothing lockers and the Patchwork medal reward now grants a cool medical labcoat (sprite by Flaborized!).

Minor Changes

NightmareChamillian updated: #8991
  • You now have to confirm when glass recycling a full container. No more accidentally dumping your mixes!
Moberry updated: #8890
  • Changed the Electroplater to allow bulky items and storage items.
Bartimeus973 updated: #8986
  • Posters, wall-mounted potted plants, loudspeakers and linen/bedsheet bins can now be deconstructed.

Sunday, June 5th, 2022

Minor Changes

Bartimeus973 updated: #8960

  • Jailbirds are now wanted for a bunch of new crimes!

Saturday, June 4th, 2022

Ikea updated: #8909
  • The bounty refresh interval for spies has been decreased from 25 minutes to 15 minutes on classic. For roleplay the refresh interval remains at 25 minutes.

Minor Changes

TTerc updated
  • You can now pin people by clicking fluids, smoke clouds and cleanable decals.
DimWhat updated: (sprites 🎨) #8938
  • Replaced the SWAT helmet in the captain's locker with a more fitting captain helmet.

DimWhat updated: (mapping 🗺) #8948

  • QM is now functional on destiny when the shields are on.

Friday, June 3rd, 2022

Minor Changes

Bartimeus973 updated: #8913
  • Decapitated skeletons now speak from their heads, use the radio and listen in on conversations!
Wisemonster updated: (mapping 🗺) #8939
  • Added status displays to Clarion
CrystalClover updated: (mapping 🗺) #8934
  • Rearranged Horizon's pharmacy's layout and added a glass recycler
FlameArrow57 updated: (feature 🆕, sprites 🎨, balance ⚖) #8593
  • Most harmful projectiles now leave a wound on your body.
aloe updated
  • Plates now just act like. Plates. You can grab food off of them without a menu, they don't make food all weird and small, and you can still use a utensil to eat off them.
  • Click dragging a food item on a plate to you will pick up the plate (in case you filled it with too much food)
  • Because I am a developer and I have a pathological need to remove features, plate stacks have been removed for being musty and generally bad.
CodeJester updated: (feature 🆕, sprites 🎨) #8727
  • Cyborgs can now click-drag food items onto each other to use them on each other. Try dragging sugar on dough to make sweet dough!
  • Civilian cyborgs have a new "tongs" tool that can use a food item as if it were used in-hand. Try using tongs on a dough strip to make a dough circle!
  • The "tongs" tool can also get food items out of containers, like egg cartons or boxes.

Thursday June 2nd, 2022

Minor Changes

Munien updated: #8821
  • Operating tables are now deconstructable.
DimWhat updated: (balance ⚖) #8839
  • Changed a few miscellaneous glove conductivity values; gloves that barely cover your hands (rings, fingerless gloves) don't offer electrical protection, and some random gloves have higher conductivity.
glowbold updated: #8856
  • Cyborgs can now dump the contents of their ore scoop and satchels into material processors and the Rockbox
CodeJester updated: (feature 🆕) #8869
  • Pointing is now animated. Throw arrows at people today!

Wednesday June 1st, 2022

Flourish updated: (feature 🆕, sprites🎨) #8761
  • Skeletons can now detach their head and limbs by targeting the respective part and using a wrench, crowbar, and wrench again. Once their head is detached, the skeleton's "eye" remains centered on their head object. Once a limb is detached, it can be used as a boomerang that automatically re-attaches upon catching.
  • Skeletons now also spawn with a jar of "joint wax" which can be applied to empty joint sockets for a small status buff. Check out the <a href="https://github.com/goonstation/goonstation/pull/8761" target="_blank">PR page</a> to learn more. Special thanks to Virva, DimWhat, and Flaborized for the sfx and sprites that made this possible!
Flappybat updated: (balance ⚖, sprites 🎨) #8627
  • Portable flashers no longer flash anyone with security access and disable their checks for 1.5 seconds. The flasher colors will dull when on cooldown to indicate it is safe to run pass.
  • Portable flashers now flash for bigger critters. Be careful of sprinting your antag critter respawn into security.
Azrun updated: (balance ⚖) #8841
  • Power gloves when augmented to stun can now be charged from wires and APCs! Now holds additional charges and will augment lightning with some additional damage based on charges.

Minor Changes

Momoberry updated: #8763
  • Added a Mimicry crate to cargo. It comes with a standard issue baguette, full mime attire, a pack of cigarettes and a Zippo.
Azrun updated: (balance ⚖) #8873
  • Limits how quickly other pipes in the same pipeline can rupture.
Azrun updated: (balance ⚖) #8841
  • Power gloves no longer have any effect when used on dead wires.
TDHooligan updated: (balance ⚖) #6952
  • The gods of the Lava Moon's Shield of Souls demand a toll for their power.
fwll & aloe updated
  • You can now obtain changeling meat by either butchering changeling critters (buttcrabs, legworms, etc) or tossing a changeling in the gibber. This meat can either be cooked into a steak, or cooked with dough for an aburgination, which is very unsafe to eat. Otherwise, it's like mystery meat.
  • Sprites and ideas by fwll, code by aloe

May 2022

Tuesday, May 31st, 2022

aloe updated (balance ⚖)
  • The swooshy cloaking device effect is now only visible to the user, not people with thermals and the AI and whatever else. You can still see the person with thermal vision, you just can't immediately tell they're using a cloaker.

Minor Changes

aloe updated
  • Changeling control transfers should be fixed (usually wouldn't put this in the changelog but it seems important)
aloe updated
  • Cyborgs now have text for determining if they're connected on examine; the 3 states are operational (has a player connected), hibernating (has a brain but player is disconnected), and dormant (no brain or inactive SICC)

Monday, May 30th, 2022

Bartimeus973 updated: (sprites 🎨) #8651
  • Detectives now have a weak scuttlebot of their own! It has taken the shape of the detgadget hat in their locker.
tarmunora updated
  • sec token crate now gets sec assistant token instead and made cheaper

Minor Changes

tarmunora updated
  • chlorine, acetaldehyde, fluorine splash multipler reduced to 0.33, formaldehyde splash multiplier reduced to 0.5, skin penetration removed from nitrogen dioxide
  • chorine, acetaldehyde depletion rates 0.4 -> 0.6
  • fluorine damage burn/tox damage reduced 1 -> 0.75

Sunday, May 29th, 2022

TTerc updated
  • Clicking doors with open panel via empty hand or bumping into them will now open them, as long as you have proper access. Hacking UI panel will open only if you have hacking tools/remote signaller in any hand.

Minor Changes

Wisemonster updated: (mapping 🗺) #8762
  • Added status displays to Kondaru, Horizon, and Destiny.
DimWhat updated: #8809
  • Increased the material cost of flashes
Zonespace updated: (balance ⚖) #6811
  • Synthrubber conductivity 20 -> 30
TTerc updated (balance ⚖)
  • Cleaning gloves conductivity 10% -> 30%
MomoBerry updated: #8697
  • Removed Atmospherish Crate from Cargo. Added crates for pipe dispenser, portable fuel tanks, and a two piece scrubber/airtank set.

Thursday, May 26th, 2022

Minor Changes

tarmunora updated
  • welderspecial blocked by things that block gas. rangedstab special blocked by things that would not permit the item to pass.
Azrun updated: (feature 🆕) #8735
  • Atmos pipes will take some time to rupture after being repaired.

Wednesday, May 25th, 2022

Minor Changes

C.Clover updated: #8739
  • Added option to print Freezer Crate from Crate manufacturer
CodeJester updated: (mapping 🗺, TGUI 📄) #8554
  • Hyposprays have a new UI menu, making it easy to administer proper doses of methamphetamine.
MomoBerry updated: #8680
  • Adjusted the tail regrowth ability cooldown from five minutes down to two minutes.

Tuesday, May 24th, 2022

Minor Changes

tarmunora updated
  • burst taser has slight spread

Monday, May 23rd, 2022

Minor Changes

Wisemonster updated: (feature 🆕, mapping 🗺) #8607
  • The VR murderbox has been upgraded with an arcfiend simulation.
Flappybat updated: (removal ⛔) #8662
  • The noise_maker artifact has been removed, reducing incidents of exploding speakers by 57%.

Sunday, May 22nd, 2022

Flappybat updated: (mapping 🗺) #8671
  • Some layout changes have been made to Cogmap2 security, in particular the Solitary cell controls have moved north from the tables to the wall outside the cell.
KubeRoot, Kapu1178 updated: (feature 🆕) #8056
  • The 'say' verb and typing indicators should now be much more responsive

Minor Changes

Azrun updated (🚽🎣)
  • Toilet Fishing
Wisemonster updated: (balance ⚖) #8693
  • The med/hydro restock cartridges purchase from qm has been split into two separate purchases.
Blackrep updated: (TGUI 📄) #8162
  • The mechanical dropper has been updated to a fancy new UI!

Saturday, May 21st, 2022

FlameArrow57 updated: (feature 🆕, sprites 🎨) #7498
  • Added the implanter artifact, complete with nine new alien implants!
Flappybat & Dimwhat updated: (mapping 🗺, sprites 🎨, balance ⚖) #8582
  • Due to increasing number of monkey uprisings the Valuchimp vending machines are now access restricted according to their station area.
Azrun updated: (sprites 🎨, balance ⚖) #8560
  • Adds visual indicator of pipe gas leaks. Gas leaks more and will scale with insanity pressures.

Wednesday, May 18th, 2022

Virvatuli updated (feature 🆕)
  • New addition to surplus crates and spy bounties: energy-based concussion grenades! Those who have played Pod Wars should be familiar with them. These stick grenades let loose a forceful energy wave upon detonation, similar to being hit by a pulse rifle. They work best in tight spaces where you can disarm your targets when they are flung into a wall.

Minor Changes

Wisemonster updated: #8610
  • Status display screens' now glow in the dark!
DimWhat updated: (sprites 🎨) #8628
  • Resprited the captain's antique lasergun

Tuesday, May 17th, 2022

Sovexe updated: (sprites 🎨) #8615
  • New spacebux purchasable, the Pixel Pass. Can be redeemed at the Centcom canvas to place an additional pixel. Keep it safe until you get there!
aloe updated
  • Dart and syringe projectiles (lawbringer dart, syringe gun, tranq rifle, tranq pistol, etc) now apply their reagents slowly rather than instantly, and stop applying their reagents after pulled out. As a reminder, you can pull a dart out of yourself or someone else by clicking them on help intent. Syndicate darts (nukie pistol, traitor syringe gun) are barbed and require surgery to remove.
  • The reagents added by darts are no longer reduced by armor.

Monday, May 16th, 2022

Minor Changes

Wisemonster updated: (mapping 🗺) #8591
  • Added status displays to Donut 3

Sunday, May 15th, 2022

FlameArrow57 updated: (feature 🆕, sprites 🎨, balance ⚖, rework 🔄) #8478
  • Health analyzers will now show non-syndicate type implants in those scanned. The Nuclear Operative Field Medic helmet is exempt from that restriction.
  • ProDoc health goggles now show an orange indicator on health icons for those with an implant in them other than a health or cloner record implant.

Minor Changes

Pali + Sord updated (feature 🆕, mapping 🗺)
  • Added randomized rooms to Oshan!
Flappybat updated: (sprites 🎨, balance ⚖) #8586
  • Nuclear Operative pistol belt sprites show if they contain a pistol.
Roddy updated: (sprites 🎨) #8506
  • Resprited the nurse dress and added a new hat to go with it.

Saturday, May 14th, 2022

Wisemonster updated: (feature 🆕) #8550
  • Add a new objective for Arcfiends!
Emily updated
  • Dungeon Master 2.0 has completed its takeover of the VR Dungeon. It has gone through extensive remodelling, and there is now a new prize for completing it. Enjoy!

Minor Changes

Flaborized updated:#8499
  • Throwing things into disposal chutes isn't luck based anymore, and you can throw more mobs into chutes. Clumsy people will always set the chute off when thrown in.
LeahTheTech updated: (mapping 🗺, balance ⚖) #8512
  • Donut 3's AI upload chamber has been redesigned slightly to remove a safespot.

Friday, May 13th, 2022

Minor Changes

Flourish updated
  • Vampires and their thralls can now identify each other through small V icons.

Thursday, May 12th, 2022

Wisemonster updated: (balance ⚖) #8549
  • Arcfiend's Jolt ability will now apply burn damage to a target's heart throughout the ability if they do not have a gene resistant to electricity.

Minor Changes

aloe updated
  • You can now meat spike monkeys by throwing them at the spike. You can also scan the spikes with a device analyzer.

Wednesday, May 11th, 2022

zcrow updated: #8493
  • Added "Change vocal pitch" verb to Robot Commands. Borgs can now modify their voices to better express themselves.

Minor Changes

BatElite updated: #8484
  • Ghostdrones can now auto-pry floors when placing tiles, provided they left their omnitool on prying
Nexusuxen updated: #8502
  • AI plating kits can now be applied to existing AIs that have the default skin!
Wisemonster updated: (mapping 🗺) #8489
  • Added status displays to Atlas.

Monday, May 9th, 2022

Minor Changes

Wisemonster updated: (mapping 🗺) #8474
  • Mr. Rathens has been rescued from the singularity generator area on Donut 3 and safely moved to the engineering break room.

Sunday, May 8th, 2022

Minor Changes

aloe updated: #8303
  • Things which animate objects now make the living objects act like the objects they came from; batons will stun you, food will feed itself to people, etc.
LeahTheTech updated: (tgui 📄) #8378
  • The control panels for AI chamber and armoury turrets have been upgraded to TGUI.
ImJustAStrangeMan updated (sprites 🎨)
  • Resprited the traitor cloaking field generator.

Saturday, May 7th, 2022

Arborinus, ZeWaka, & skeletonman0 updated: (mapping 🗺, sprites 🎨) #7514
  • Asteroid and trench walls/floors have new perspective sprites and ways of displaying ore/algae.

Minor Changes

LeahTheTech updated: #8486
  • Added round victory messages to the scorescreen popup, will hopefully reduce "OOC: who won tho" by up to 12%!

Friday, May 6th, 2022

SgtManGuy updated: (sprites 🎨) #8356
  • Added a sushi chef outfit as a chef job award (Level 0).

Minor Changes

Bartimeus973 updated: #8234
  • You can now stuff people directly into washing machines for efficient cleaning.

Thursday, May 5th, 2022

Minor Changes

Boussard's Bargains Budget Bot updated: #8460
  • Civilian cyborg modules now have three product satchels.
Wisemonster updated: (feature 🆕, mapping 🗺) #8210
  • NanoTrasen Has added the proper systems to Donut 3 to allow mulebots to function. (Mule bot included)

Wednesday, May 4th, 2022

Bartimeus973 updated: (sprites 🎨) #8430
  • The detective and spy thieves now have access to a new item: The scuttlebot! A strangely hat-shaped robot that is eager to spy on everything and everyone.
Flappybat updated: (mapping 🗺) #8410
  • The Horizon Listening Post has been reinforced with stronger walls, a podbay blast door and backup power furnace.
Flappybat updated: (balance ⚖) #8415
  • RP shuttles have been fitted with the newly developed hotbox shields to reduce complaints.
zjdtmkhzt updated: (balance ⚖) #8422
  • Cowpeople can now wear cowboy boots.
Wisemonster updated: (mapping 🗺) #8459
  • Adds status displays to cog1 that the captain/head of personell/AI can use through their pda.
NightmareChamillian updated: (sprites 🎨) #8434
  • Added a 6-slot tactical pouch utility for nukies to use

Minor Changes

Wisemonster updated: (mapping 🗺) #8464
  • Status Displays have been added to Oshan for the captain/HoP/AI to use from their pdas.
Chatauscours updated: (mapping 🗺) #8399
  • Removed reinforced walls from under windows in horizon robotics.
Amylizzle updated: #8432
  • Carbon and silicon touch artifacts can be activated with appropriate life-related and robot-related chems now.
Flappybat updated: (balance ⚖) #8427
  • Football cleats now have extra grip.

Tuesday, May 3rd, 2022

Minor Changes

Shiiba updated: (sprites 🎨) #8420
  • A new sprite for the compost bag!

Monday, May 2nd, 2022

Hans updated: (feature 🆕, sprites 🎨) #8374
  • Adds yerba mate and mate gourds to the game, available through the coffee vendors.
Flappybat updated: (feature 🆕) #8398
  • Forcing another to drink now uses an action bar.
LeahTheTech updated: (feature 🆕, balance ⚖) #8040
  • Conspirators are now joined by a single lone antagonist.
Virvatuli updated (balance ⚖)
  • Reduced shotsound volume of the Gwydion tranquilizer pistol, and it now acts like a suppressed gun.
  • Drastically reduced volume and range of melee range vampire bloodsucking sounds.

Sunday, May 1st, 2022

Chatauscours updated: #8396
  • Added mining headset. Spawns on miners and in miner equimpent boxes.
Chatauscours updated: (balance ⚖) #8405
  • Changed the chameleon suit to the chameleon outfit in the infiltrator class crate.
Bartimeus973 updated: (sprites 🎨) #8262
  • Using the "regrow tail" ability as a reptilian will now make the tail twitchy for a bit!
Flaborized & TheMightyAltroll updated: (feature 🆕, sprites 🎨) #8315
  • Added a new wizard spell, 'Stave Of Thunder'. It can summon three lightning bolts to strike your foes with lingering disorientating electricity before needing to be recharged by recalling it. Awesome lightning bolt sound effect from TheMightyAltroll!

Minor Changes

NightmareChamillian updated: #8383
  • Drones now get a more inbuilt floor tiles. 500 more, to be precise.
Bartimeus973 updated: #8371
  • An apple a day will keep doctors away if you throw it hard enough
Chatauscours updated: (🗺) #8387
  • Redesined bridge lockdown on Atlas

April 2022

Saturday, April 30th, 2022

Flourish + Waffleoffle updated: (feature 🆕, sprites 🎨) #8385
  • Added towels and handkerchiefs, sprites by Waffleoffle. Bartenders, janitors, and clowns spawn with a special towel. Handkerchiefs are available as a spacebux purchase. Check out the PR page to learn more about what you can do with these cool pieces of cloth!

Friday, April 29th, 2022

pali updated
  • GardenGear vending machines in hydroponics now have two brand new smoke-shield generators to contain your hotboxing into a safe area! Hotbox responsibly!

Minor Changes

Flappybat updated: (mapping 🗺) #8369
  • Donut3 telescience has been provided with a camera helmet for safe exploration.

Thursday, April 28th, 2022

LeahTheTech updated: (feature 🆕, sprites 🎨, balance ⚖) #7673
  • Added a kitchen baster for adding pois- DELICIOUS INGREDIENTS to food. Find it in the kitchen vending machine.
Bartimeus973 updated: (sprites 🎨) #8336
  • Security can now put down crime scene tape to show that business is being done! Find it in sectechs! Sprites made in collaboration with shiiba!

Minor Changes

FlameArrow57 updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖) #7804
  • Tranquilizer darts and syringe projectiles can now stick into your body! Along with throwing darts, these items can be pulled out using the help intent, except for the syndicate fired variety, which must be cut out using a scalpel.
Bartimeus973 updated: #8333
  • You can now use an RCD on deconstruction mode for limb surgery!

Wednesday, April 27th, 2022

DisturbHerb updated: (feature 🆕, sprites 🎨) #8014
  • In an effort to introduce greater diversity into the crew's diets, NanoTrasen has officially sanctioned the preparation of several new non-pasta noodle dishes. These include ramen, udon, and curry udon; available at the cafeteria today!
NightmareChamillian updated: #7986
  • Gives ghostdrones three new tools for maintenance: A sponge, cleaner bottle, and stack of floor tiles.

Minor Changes

Hans updated: (balance ⚖) #8342
  • Reduces the rattlesnakes's health and makes the bite cooldown bigger.
BatElite updated: (feature 🆕) #8264
  • You can now re-insert oxygen/plasma tanks into tank storage units, which you definitely shouldn't misuse for the purpose of crime.
Shiiba updated: #8340
  • Removes oculine from sunrise venne.
  • Adds oculine to carrots.
Flappybat updated: (balance ⚖) #8351
  • Thermite breaching charges now destroy any doors on the same tile.
Hans updated: (balance ⚖) #8005
  • Makes ricin induce food poisoning instead of custom emotes.
  • Adds a potency requirement for ricin rice.
Ikea updated: (balance ⚖) #8324
  • Pawnstar now costs 0 trait points

Monday, April 25th, 2022

Minor Changes

LeahTheTech updated: (bug 🐛) #8170
  • Added a new verb to re-open closed antag popups.

Sunday, April 24th, 2022

Minor Changes

zjdtmkhzt updated: (feature 🆕) #8207
  • Player pianos now have mechcomp integration

Friday, April 22nd, 2022

Minor Changes

pali updated
  • Satchels now distinguish between seeds based on their plant types and mutations

Thursday, April 21st, 2022

Flaborized updated: (mapping 🗺, sprites 🎨) #8233
  • Changed DNA scramblers. On first injection, it will randomize appearance like normal. On the second shot, it'll give the appearance of the person first injected by it, and become expended and unusable. It's also now instant when using it on other people.
Nexusuxen updated: (mapping 🗺, sprites 🎨) #6684
  • Catering maintenance on Cogmap1 has been expanded. Check it out!

Minor Changes

Hans updated: (feature 🆕) #8274
  • Rattlesnakes now wander about and are butcherable.
glowbold updated: #8101
  • AI units can now change their name via a new AI Command: "Change Designation"
Hans updated: (feature 🆕) #8276
  • Now once tamed, scorpions can be made docile by clicking them with help intent, or aggressive by clicking them with disarm or grab intent, now you can show your friends your new dog without fear of it killing them.
Sord updated: (sprites 🎨) #7946
  • New jellyfish critters added to water maps

Wednesday, April 20th, 2022

Minor Changes

Flappybat updated: (balance ⚖) #8097
  • Many Battle Royale changes. Shuttle call moved to 10 players left. Cloaking device, Wrestling Belt, Red Saw removed. Whole load of mostly useless Syndicate items removed. More weapon and armor variety added. Loot chests now always hold a weapon and 50% chance of also some armor. Vehicles removed except escape pods.

Saturday, April 16th, 2022

Yellow/Myco updated: #8168
  • Adds names to where the announcements for anomalies/weather events/command updates are coming from.
Kubius updated: (feature 🆕) #8193
  • QM requisitions have received a buff / balancing pass, and a new civilian contract variant.
glowbold updated: (feature 🆕, sprites 🎨) #7853
  • Bathtubs now apply reagents to occupants as turf fluid puddles would - but you can only drown while laying.
NightmarechaMillian updated: (feature 🆕, sprites 🎨, balance ⚖) #7367
  • Matsci spacesuits have been given a massive facelift and their properties have been heavily reworked. See minor changes for a full list of how this is determined.

Minor Changes

Bartimeus973 updated: #8197
  • Some bulky cargo orders now come as frames.
RSG250 updated: (balance ⚖) #7048
  • Buffed Matsci shoes and Cleats Kick bonus. Cleats are now stronger than cow feet. FOOTBALL.
UrsulaMajor updated (bug 🐛)
  • Martian Psychics will properly gib you again.
BatElite updated: (feature 🆕) #8029
  • EMPs now delete some of a cloner's records.
glowbold updated: (feature 🆕, sprites 🎨) #7853
  • Bathtubs now have a tap, visually fill up over time, and occupants now appear under the fluid.
NightmarechaMillian updated: (feature 🆕, sprites 🎨, balance ⚖) #7367
  • Helmet melee protection is based off the density of the visor's crystal
  • Suit bullet protection is based off the density of the fabric's material
  • Suit melee protection is based off the density of the reinforcement's material starting at -2, but cannot go above -6 damage
  • Suit movespeed is dependent on the reinforcement's density, but cannot exceed the range of 0.3-0.7
Flourish updated (feature 🆕)
  • You can now make dog biscuits; granola bar + meat paste + peanut butter, 6 seconds on low in the oven.
Flourish updated (feature 🆕)
  • Statues can now be destroyed with large explosions.
Flourish updated (removal ⛔)
  • Removed corpse Spacebux purchase.
Azrun and Jan.antilles updated: (feature 🆕, sprites 🎨) #5797
  • Graphical assets for sand experiences and future desert planets...

Friday, April 15th, 2022

Wisemonster updated: (feature 🆕, mapping 🗺) #8218
  • NanoTrasen has added the proper systems to Clarion to allow mule bot to function. Cargo will now have a use for that mule bot they have in storage.
Ikea updated: #8183
  • Adjusted blob scaling so 4 should hopefully be seen. If something is bad please yell or something k thanks.

Minor Changes

Flappybat updated: #8198
  • Lockers, fridges and coffins now have unique opening and closing sounds.
TheMightyAltroll updated: #8203
  • Added a new sound to flamethrowers to make them sound properly terrifying.

Thursday, April 14th, 2022

Flappybat updated: (feature 🆕, balance ⚖) #8071
  • Closets and lockers can now be broken open by hitting them with items or shooting with projectiles. Lockers have between 100HP and 300HP depending on their security. Energy weapons and low damage items are less effective against them.
  • HoS, Armory and Confiscated item lockers are reinforced and can only be broken open with explosives and higher damage kinetics.
  • Secure lockers started bolted to the floor. They must be unbolted with a wrench to be moved.
Flaborized updated: (feature 🆕, sprites 🎨) #7469
  • The traitor chameleon jumpsuit is now a full chameleon outfit, allowing you to further your diabolical disguises! It comes with a remote that lets you quickly swap the costume to all match a particular job.
pali updated: #8204
  • Fingerprint IDs should now be slightly easier to remember
Gannets updated: (balance ⚖) #8185
  • Nuclear Operatives now spawn wearing Hi-grip Assault Boots. They have also been removed from the Syndicate Weapons Vendor purchase list.

Minor Changes

Wisemonster updated: (feature 🆕, mapping 🗺) #8152
  • Horizon has recently been fitted with the proper systems to allow mule bots to function. Additionally, a mule bot was found in storage and added to cargo. (Some assembly required).
Wisemonster updated: (mapping 🗺) #7797
  • Nanotrasen has added the necessary systems to Oshan for mulebots to function! (Mulebot included)

Tuesday, April 12th, 2022

Sovexe updated: (feature 🆕, sprites 🎨) #7984
  • The trench can now spawn patches of vibrantly colored bioluminescent algae on its walls. Sprite by Waffleloffle
None updated: #8166
  • Revhead scaling has been adjusted to where you should actually see more then 3 revheads on higherpops. Please yell or something if there's you believe theres an imbalance of revheads.
Amylizzle updated: (tgui 📄) #8142
  • Spacebux purchase menu is all nice and shiny now. With icons!

Minor Changes

glowbold updated: (feature 🆕) #8110
  • You can now mine for buttcoin.

Monday, April 11th, 2022

pali updated
  • You can now pin canvases onto noticeboards. These should persist across rounds just like other pinned stuff. I recommend using a labeller to give them descriptive names first.
tarmunora updated (balance ⚖)
  • Most power-cell using guns and stun batons deployed from frames (i.e.: mechscanned) come with a smaller (and initially empty) power cell.

Minor Changes

aloe updated
  • Flyzapper implants have had their range lowered but should be generally stronger
aloe updated
  • Dead emagged/syndicate borgs now drop emagged/syndicate frames

Sunday, April 10th, 2022

TTerc updated (feature 🆕)
  • Airlocks, lockers and crates now have new fancy welding animations and actionbars! They also take 2 seconds to weld/unweld now.

Minor Changes

Walpvrgis updated: #8161
  • You can now buy ashtrays at cigarette vending machines.

Saturday, April 9th, 2022

LeahTheTech updated: (rework 🔄, removal ⛔) #7489
  • Reworked conspiracy objectives.
NightmareChamillian updated: (feature 🆕) #8117
  • Roach people (and some bug critters for that matter) now bleed hemolymph instead of normal blood

Minor Changes

Ikea updated: (mapping 🗺) #7912
  • The vault prefab has had its contents nerfed, and has undergone minor changes.
NightmareChamillian updated: (sprites 🎨) #8081
  • Roboticists now spawn with a stocked toolbelt
NightmareChamillian updated: (feature 🆕) #8117
  • Hemolymph can be broken down with space cleaner, acetone, and some heat.
NightmareChamillian updated: (sprites 🎨) #8087
  • Added purple jumpsuits and hats to uniform manufacturers
  • Sorted jumpsuits and hats in manufacturers by the rainbow
Flappybat updated: (bug 🐛, balance ⚖) #8149
  • Added protection to nodamage/spellshield from force drinking, flash and Securitron batons.

Thursday, April 7th, 2022

Minor Changes

tarmunora updated
  • Ammo cell in security pouch replaced with donut.
  • Distruptor cell utility purchase in sec vendors removed, tokens now give a "ammo" credit that can be used to acquire either a spare 200u cell or the distruptor cell.
  • Distruptor cell self-charge rate reduced back down to 5.
aloe updated
  • Werewolf/abomination/zombie arms now prevent you from moving while they grab you. You can still resist out it's just a bit harder than a passive grab. Will tweak the percentages as needed.
  • Fiber wire should work now
Ikea updated: #7914
  • The records contained within the radio station are now randomized.

Tuesday, April 5th, 2022

aloe updated
  • Taking items off people now takes 30 stamina when starting the action.
  • Some timings for taking items off people have been slightly adjusted. See minor changes for a list.
aloe updated
  • You can now construct furniture on adjacent tiles by clicking those tiles.
  • You can now walk on tables as long as you're also on a table. However, you can no longer build tables on the same tile you're standing on.

Minor Changes

aloe updated
  • INCREASED: Backpacks, jumpsuits, helmets, space suits
  • DECREASED: Radios, gloves, non-helmet hats, glasses
  • Exact timings vary, but most are 1 second increase/decreases. Space suits take significantly longer.
  • Grenades can be put in people's pockets very fast. If you're into that.
aloe updated
  • Furniture can no longer be built on the same tile as impassable objects- e.g. no stacking multiple tables, no building chairs on the same tile as a vending machine.
Sovexe updated: #8111
  • Hovering over a pixel in the canvas editor now displays its coordinates.

Monday, April 4th, 2022

pali updated
  • CentCom dance floor has been covered by some kind of a canvas, huh. r/place don't sure me pls
RubberRats updated: #7796
  • Added a new negative trait: Frail Constitution. Taking this trait greatly increases the amount of damage that your internal organs take from all sources.
Flaborized updated: #8060
  • The human torch trait is now worth two points, but totally prevents the burning status counter from decrementing on its own.

Minor Changes

Flaborized updated: #8062
  • The Adamantium Skeleton trait now outputs a message in the chat when it prevents you from losing a limb.

Sunday, April 3rd, 2022

LeahTheTech updated: #8058
  • AI law changes are now highlighted and display removed laws

Minor Changes

ThyOverlord updated: #8072
  • Resprited Mono cards and their respective stacks/hands. Also updated MonoRules.txt to

Saturday, April 2nd, 2022

Cogwerks updated
  • Revising positions of stuff in the debris field and the dining level
  • Hemera, zombie-roid, drone carrier, time ship, and flock ship moved around
  • Martian derelict moved to dining level
  • Added more background space planets and moons to the imagined plasma giant orbits
Flappybat updated: #7950
  • Battle Royale now forces a shuttle when five players remain. A deadly storm will hit the entire station, finish everyone else off or escape on the shuttle to survive!
NightmareChamillian updated: #7694
  • Deconstruction devices can now be used in surgeries- at your own personal risk
Flaborized updated: #7952
  • LSD now has a different, unique color-changing animation when in your system.

Minor Changes

aloe updated
  • Pods now "eject" you on exploding. This also applies to the SEED.
Flappybat updated: #7950
  • Battle Royale now prevents you leaving the station level edges, be careful spacing players as they may return.
Flappybat updated: #7929
  • Spellshield now protects wizards from the syndicate saw, butcher knife and katana.

March 2022

Thursday, March 31st, 2022

Minor Changes

Laboredih123 & glowbold updated: #7928
  • Nanotrasen has now made windows fully connected, removing seams.

Wednesday, March 30th, 2022

Hans updated: (feature 🆕, sprites 🎨) #7563
  • Added space rattlesnakes to the game. Beware!
CodeJester updated: #7822
  • The Reagent Heater/Cooler has a new UI menu. Enjoy the blazing red color of setting the temperature to 1000 K every time.
aloe updated
  • Macrobombs have been removed. You can still just buy 12 micros, though.
  • Engineers get a flyzapper implant- costs 1 TC, acts sort of like a micro except you shock the shit out of people when you die instead of exploding. Stacks. Probably a bit weak (when compared to micros) currently, will do a numbers pass soon.
Amylizzle updated: #8019
  • Hologram expansion modules now work properly with AI Law Racks.

Minor Changes

Yellow/Myco updated: #7983
  • Changes the sprite of almost every beard, along with Hogan and Vandyke
zjdtmkhzt updated: (feature 🆕, balance ⚖) #8026
  • The nukeops heavy energy sword can now reflect projectiles like a csaber can. (This was always there, it just didn't work because it was bugged until now.)

Tuesday, March 29th, 2022

Wisemonster updated: #7956
  • Engineering cyborg modules now come with a battery-hungry power shovel, to help with the Oshan engine. (Shovel is restricted to modules on Oshan)

Monday, March 28th, 2022

Yellow updated: #7547
  • Changes up Research Assistant, Medical Assistant, and Technical Assistant to make them more applicable for those who want to learn

Minor Changes

Yellow updated: #7547
  • Gives both Barbers and Musicians civilian headsets

Sunday, March 27th, 2022

NightmareChamillian updated: #7443
  • Weird and stupid material properties' numbers have been made less weird and stupid

Minor Changes

Amylizzle updated: #7992
  • Adds a hint to the AI Law Module description telling users they can reset it with a multitool if it's glitchy.

Saturday, March 26th, 2022

Flappybat updated: (mapping 🗺, balance ⚖) #7907
  • Kondaru armory has changed, it now has a NARCS instead of an interior turret, it has interior/exterior logical areas so the exterior turrets no longer attempt to shoot through the walls and the turret control panel has moved inside and now controls the exterior turrets (HoS access).
Gannets updated: #7951
  • Syndicate requisition tokens now award players 2 utility credits instead of 1.
  • Hi-grip Assault Boots now cost 2 utility credits.
  • Adds a pouch of 4 beartraps as a new 1 cost utility purchase.
NightmareChamillian updated: #7833
  • The mini-syndies from the syndicate pipe bomb now have more ammo and health, but shoot .22 rounds instead of .375

Minor Changes

aloe updated
  • Spaceacillin cures food poisoning. This is medically dubious but a guy in an alleyway told me it works so uh.
glowbold updated: #7955
  • Crowbars can now stand up and lay down dowsing rods.
glowbold updated: #7932
  • Chocolate pie is now made from sweet dough and chocolate.
Amylizzle updated: #7961
  • Adds a blueprint for the AI Law Rack to the Chief Engineer's locker on all maps in rotation. Don't use it for crime!
Amylizzle updated: #7973
  • Bank account balance now counts towards richest escapee.
Flaborized updated: #7962
  • Resprited cargo loaders.

Friday, March 25th, 2022

NightmareChamillian updated: #7778
  • Adds seven new faces for ghostdrones to choose from! See minor changes for a list

Minor Changes

NightmareChamillian updated: #7778
  • Faces are as follows: sleepy, exclamation mark, question mark, lopsy, kitty, and eye
  • Furthermore, drones can now nod (Ctrl+N) and shake (Ctrl+X) their heads to respond to basic yes-no questions

Thursday, March 24th, 2022

tarmunora updated (balance ⚖)
  • Wrestler changes: suplexes have a brief self-stun and will never be "explosive" (that's what your powers are for); throw power now knocks people around after the first second of spinning; all powers cd reduced by 10s and stun duration increased by 1s; cooldowns no longer scale with stamina buffs

Minor Changes

tarmunora updated (balance ⚖)
  • You can only suplex once per person per flip
tarmunora updated (balance ⚖)
  • Power cell sec utility purchase cost raised to 2 credits, only-a-baton loadout comes with an additional utility token.
aloe updated
  • The nuke op sniper has been changed a bit- it no longer disorients people (still does stamina damage), loses some damage when shooting through obstacles, and doesn't throw people back as far. The class gets an extra mag in their pouch to offset this a bit.

Wednesday, March 23rd, 2022

Hans updated: (feature 🆕) #7636
  • Added ricin to the game as a slow stealth poison.

Minor Changes

Flappybat updated: (balance ⚖) #7777
  • Nuclear operative assault pods are detected much later when there are more than 70 players.
Eagle updated: (mapping 🗺, balance ⚖) #7677
  • The blueprint for a certain gun has been swapped out with some examples of it.

Tuesday, March 22nd, 2022

Amylizzle updated: (bug 🐛, feature 🆕, mapping 🗺, sprites 🎨) #7904
  • The Syndicate get their own rack now, which all Syndicate borgs and AI will be connected to. It's on the Cairngorm.
  • Emagged borgs can no longer be connected to a new law rack.

Minor Changes

Amylizzle updated: (bug 🐛, feature 🆕, mapping 🗺, sprites 🎨) #7904
  • Welding the module on the law rack now has a nice animation which shows others what module you're welding.
  • Borgs/AI can now see if a rack they are examining is the one they are connected to.
nefarious6th updated: #7886
  • you can now break firelocks down by hitting them repeatedly, just like airlocks

Sunday, March 20th, 2022

Amylizzle updated: (balance ⚖) #7881
  • The Linker tool can now overwrite the connection on a cyborg/AI without needing to be emagged first.

Minor Changes

BatElite updated: (feature 🆕) #7827
  • Added the Slipping Hazard trait, for people who'd like to slip worse.

Saturday, March 19th, 2022

Sovexe updated: (feature 🆕, mapping 🗺) #7861
  • The Cog1 ranch has been redesigned.

Friday, March 18th, 2022

Amylizzle updated: (mapping 🗺, sprites 🎨, balance ⚖, tgui 📄) #7555
  • Replaces the AI upload computer with a rack of law modules. These law modules are physical objects each containing a law, which can be removed, rearranged, and added to the law rack to change the AI's laws.
  • Multiple Law Racks can exist, and be connected to different AIs and borgs, giving them different law sets.
  • If the original law rack is destroyed, building a new one will reconnect all non-emagged borgs to the new one.

Minor Changes

tarmunora updated (balance ⚖)
  • adjust blob firewall and reflector health - firewall 30 -> 40, reflector 85 -> 40
Amylizzle updated: (mapping 🗺, sprites 🎨, balance ⚖, tgui 📄) #7555
  • The roboticists get a new tool called the Linker to connect cyborgs to law racks, if they've lost their existing connection.
  • Roboticists can now print off new law sets, in case something happens to the original Asimov laws.
  • Cyborgs and AIs can examine one another to see if they are following the same law set.
  • Using the linker tool on a connected borg will tell the user where the rack they are connected to is.
  • Ion storms cause law modules to malfunction, and they must be ejected from the law rack and reset before the module will return to normal.

Wednesday, March 16th, 2022

Minor Changes

tarmunora updated (balance ⚖)
  • wizard gear now takes 4x normal duration to remove, instead of an RNG 25% chance to succeed.
Flappybat updated: (balance ⚖) #7785
  • The nuclear bomb has improved armor plating against energy and kinetic projectiles, taking roughly half the damage of the previous model.
Carsontheking updated: (mapping 🗺) #7377
  • Adds a new prefab to explore!
zjdtmkhzt updated: (feature 🆕) #7809
  • Cargo appraisers can now be used on artifacts. They need to have a form attached, and the analysis will only be correct if you've filled out the form correctly. Due to artifacts being unique items, the price may vary quite a bit from what the appraiser says (mostly upwards).

Tuesday, March 15th, 2022

Minor Changes

Cogwerks updated (sprites 🎨, mapping 🗺)
  • Made some more background art for a bunch of orbital objects
  • Slightly rearranged solar control rooms on Cogmaps 1 & 2 for view of stars

Monday, March 14th, 2022

Minor Changes

Conchuckter updated: (feature 🆕, sprites 🎨) #7784
  • Ampoules now change colour based on what is inside them.
Zamujasa updated
  • The adminhelp and mentorhelp dialog boxes now mention that your requests are sent via Discord.

Sunday, March 13th, 2022

Pali and Sord updated: #7800
  • Added some new randomized rooms, coming soon to a station near you!
Gonzako updated: #7462
  • How intrigue chooses game mode has been tweaked, traitors should be slightly more common while aliens should invade the station a bit less frequently.
Wisemonster updated: #7593
  • NanoTrasen has added the proper systems to Kondaru to allow mule bots to work! (mule bot included!)
Jan.antilles updated: #7776
  • Added two new hair/beard styles: Shaved Head and Five O'Clock Shadow.

Minor Changes

glowbold updated: #7686
  • AI players now have a `Map` and `Core` button in their interface for easier station traversal.
Kubius and Sord updated: (feature 🆕, mapping 🗺) #7803
  • Added randomized rooms to Kondaru.
Pali and Sord updated: #7801
  • Added some new randomized rooms to Cogmap1
Hans updated: #7499
  • Made scorpions "tamable" with food offerings.
  • Slightly nerfed critter scorpions via adding a delay to their special attacks.
LeahTheTech updated: #7507
  • Ion storms now mess with a small number of vendors, manufacturers and fire alarms.
Flappybat updated: (feature 🆕, mapping 🗺) #7774
  • Nuclear operatives now have an ammo bag on their shooting range.
Gonzako, DisturbHerb updated: #7656
  • Created a brand new, completely original card-game. Come play MONO!
112358sam updated: #7637
  • Cryo pods now show the defibrillator on their sprite if they have one.
LeahTheTech updated: #7680
  • Robotic talk, thrallspeak, and blob hivemind communication got a facelift and should now be much more noticeable.
Amylizzle updated: #7701
  • It is no longer possible to accidentally say a slur due to speech mutations.
LeahTheTech updated: #7693
  • Changeling hivemind members can now point, visible only to their master and other members of the hivemind.
Flappybat updated: #7775
  • Battle Royale loot amount scales with player counts.
zjdtmkhzt updated: #7719
  • Artifact analysis forms should look a little bit neater.

Saturday, March 12th, 2022

Minor Changes

Sovexe updated: #7782
  • Fixed a bug that prevented players from calming down angered and frightened chickens by hand feeding.

Wednesday, March 9th, 2022

Minor Changes

Amylizzle updated: #7736
  • Transposed Particle Field now warns you that it's killing you with a big flashing icon.
Fwll updated: #7708
  • Mocha Coffee and Latte Coffee beans can now be processed in the food processor
Amylizzle updated: #7718
  • Missile Arrival and other Spacebux purchases are now available and working as Cyborg and AI!
Spell Tech updated: #7697
  • The controls for the Tetris arcade are smoother and less laggy.

Tuesday, March 8th, 2022

Flourish updated (feature 🆕)
  • Cloning consoles now update every minute or so and display a distinct animation when there is someone in the records who can be cloned. Let me know what you think.

Minor Changes

Sovexe updated (bug 🐛)
  • Fixed bugs that made Ixworth and Shieldmaidhen chickens unobtainable.

Monday, March 7th, 2022

Minor Changes

aloe updated
  • Did you know grilles are immune to bullets? now they aren't
zamujasa updated
  • Fixed a bug involving the mineral magnet not clearing itself out properly on destruction that prevented the mineral magnet from being repaired if the magnet itself reached critical damage.
  • Fabricate replacement magnet parts and click the empty chassis with them to install a new magnet. Or just don't break it in the first place.

Sunday, March 6th, 2022

pali updated
  • The glue reagent can now coat items in glue which lets you stick them to other stuff.
    This is highly experimental, likely unavoidably buggy despite my best attempts and subject to change or very likely to a revert.
Tarmunora updated (balance ⚖)
  • Highly experimental cryoxadone rework - now has varying efficacy for different damage types based on the temperature, instead of being a boolean on/off. Highly subject to change/reversion.

Minor Changes

Juggernaut2442 updated: (bug 🐛) #7692
  • Fixes some antique lawbringer bug and cleans up how iconstates are called.
AmazingDragons updated: (feature 🆕)
  • Nanotrasen has updated your favorite guardbuddies to include more insults for pranking your co-workers!
aloe updated
  • The syndicate cargo trasporter now welds crates and lockers at the start of the teleport rather than the end.
  • Also I reworked how cargo pads and transporters work. Nothing should be noticeable (other than QoL stuff), but report any bugs you find thanks
pali updated
  • Character flavour text no longer appears in the examine text if their face is hidden.

Saturday, March 5th, 2022

Hans updated: (feature 🆕, sprites 🎨) #7527
  • Added space glue to the game.
Sovexe updated: (feature 🆕, mapping 🗺) #7689
  • The Donut3 Ranch now has space to grow your crops and a kitchen freezer chute.

Minor Changes

NightmareChamillian updated: #7631
  • Resprites the SMG magazine
Fwll updated: #7688
  • Added Chip Butties and Innitium
Nemiko updated: #7588
  • Added nine new drink recipes, a mostly non-alcoholic.

Friday, March 4th, 2022

Minor Changes

LeahTheTech updated: #7685
  • The merchant shuttle will now announce its arrival shortly BEFORE instantly gibbing anything in its way.

Thursday, March 3rd, 2022

glowbold updated: #7666
  • As a changeling victim, your pleas for help/mercy/death/JOIN US are now audible when your master goes into horror form!

Wednesday, March 2nd, 2022

Minor Changes

Jimmyl updated: #7657
  • Fixed the bug of the PDA Packet senders Delete button not working

Tuesday, March 1st, 2022

Minor Changes

Sovexe updated: #7663
  • Ranchers now start with a pair of rancher boots. Rancher boots grant their wearer the ability to vault railings more quickly.

February 2022

Monday, February 28th, 2022

Ikea updated: #7600
  • The syndicates have noticed an overstocking of nanotrasen stations and has decided to increase the max amount of revolutionary heads it will send to a station to 5.
LeahTheTech updated: (feature 🆕, sprites 🎨, tgui 📄) #7577
  • Added a map for the AI to move around with. Open with the "Open station map" verb and click to teleport.

Minor Changes

LeahTheTech updated: (feature 🆕, balance ⚖) #7602
  • Arcfiend's Jolt ability will now cure cardiac arrest in people with SMES human and can now be self cast.
Sovexe updated: #7658
  • Produce satchels may now hold feathers.

Sunday, February 27th, 2022

Jimmyl updated: (feature 🆕) #6907
  • Added 3 new artifacts -- Emote Forcer Field,Warper and Heat Surge
TTerc updated
  • Clicking a vehicle that has a pilot as a ghost now makes you observe the pilot. Works for all kinds of vehicles: pods, segways, clown cars, minisubs.
Walpvrgis updated: (feature 🆕, sprites 🎨) #7641
  • Added 11 new hairstyles accessible in the character creation screen; check minor changes for a list of their names, or the PR for names + preview images!

Minor Changes

Jimmyl updated: (feature 🆕) #6973
  • The Packet Sender PDA program can now make (simple) programs with the packets
LeahTheTech updated: (bug 🐛) #7468
  • Microwaves are now able to be emagged again.
Conchuckter updated: (feature 🆕, balance ⚖) #7496
  • Added MechComp functionality to ChemiCompilers
CodeJester updated: (feature 🆕) #7615
  • You can now dump the contents of a hypospray back into a beaker or other reagent container.
Conchuckter updated: #7626
  • Fixes being able to dump handheld MechComp cabinets into chutes
Walpvrgis updated: (feature 🆕, sprites 🎨) #7641
  • You can find the new hair options under the names; Flick, Ignite, Mysterious, Ripley, Violet, Willow, Bun Undercut, Glam Ponytail, Rock Ponytail, Spiky Ponytail, Messy ponytail

Saturday, February 26th, 2022

Minor Changes

TTerc updated
  • Arc plater now automatically ejects the item when it finishes working. You can now also eject the material you inserted into it manually by clicking the plater with empty hand.
NightmareChamillian updated: (sprites 🎨) #7580
  • Resprited the gas extractor and disposal pipe dispenser

Thursday, February 24th, 2022

Minor Changes

tamunora updated
  • microdosing ( <1 depletion) stam boosting/etc chems doesn't work anymore

Wednesday, February 23rd, 2022

aloe updated
  • The Head Surgeon got too fucked up and is, once again, fired. They've been replaced with a medical specialist- NT doesn't really understand what they do, but it sure sounds important. (Realistically they're just the HS but without command radio/access. Also they can get revved.)

Minor Changes

aloe updated
  • You no longer need to remove all of a cyborg's limbs to take off their chest or head. Do note that they'll fall apart if you remove either of these.

Tuesday, February 22nd, 2022

Amylizzle updated: #7583
  • Enzymatic Reclaimers no longer destroy item arms, the item will now drop.

Monday, February 21st, 2022

CodeJester updated: (tgui 📄) #7438
  • The seed fabricator has a new UI, allowing you to find and dispense cannabis seeds easier.

Minor Changes

Flappybat updated: #7574
  • Cluwnes have been trained to make a less ear blasting horn sound.
CodeJester updated: (feature 🆕, tgui 📄) #7523
  • Added Isolate button for reagents in the Reagent Extractor.

Sunday, February 20th, 2022

AmazingDragons updated: (feature 🆕) #7437
  • Added a new morale-boosting problem to the mainframe for control of your favorite guardbuddies!
FlameArrow57 updated: (feature 🆕) #7413
  • Security computers now provide a SecHUD flag that can be set for someone. If a person has an active arrest status, the flag will appear in their examine report for anyone wearing SecHUDs.

Minor Changes

aloe updated
  • you digest 3x as hard
Yellow/Myco updated: (balance ⚖) #7545
  • Staff Assistants now spawn with a Civilian Headset, giving them access to the civilian channel

Saturday, February 19th, 2022

Minor Changes

Flappybat updated: (mapping 🗺) #7373
  • Renamed Loyalty implants to Counter-Revolutionary implants to make their purpose clearer.

Friday, February 18th, 2022

Minor Changes

tarmunora updated
  • blob poisoning change:
  • mitochondria individually less vulnerable to poison, suck poison out of nearby non-mitochondria/non-lipid tiles, store up to 50 poison in adjacent lipid tiles
  • lipids slightly more flammable and no longer have increased poison spread on death

Thursday, February 17th, 2022

Danger Noodle updated: (mapping 🗺) #7471
  • A new art themed prefab has been added to space maps.
pali updated
  • Persistent pickle jars now spawn on the station. You can put things into the jar and leave the jar somewhere and next round the jar will be on the same place (if it's the same map) and contain the things you put there but pickled and edible!

Minor Changes

Flappybat updated: #7522
  • Tracking beacons start anchored. You can unanchor them with a screwdriver.
TTerc updated
  • Fish now deal 0 damage. Invite your friends for a fish slap fight!

Wednesday, February 16th, 2022

Minor Changes

TTerc updated (feature 🆕)
  • You can now show off your security badge to people by clicking them with it.

Tuesday, February 15th, 2022

Minor Changes

Kyle updated
  • One Armed Spaceman trait now costs 0 points.
Conchuckter updated: (bug 🐛) #7511
  • Fixes computer frames always giving 5 sheets instead of their proper amount

Monday, February 14th, 2022

Kyle updated
  • You can now handcuff people that have only one arm. (If they're cuffed and lose an arm, they'll still be uncuffed like normal)

Minor Changes

Flaborized updated: (sprites 🎨) #7502
  • Updated the sprites for shuttle and airbridge floors.

Sunday, February 13th, 2022

Minor Changes

Sovexe updated: (bug 🐛, feature 🆕, sprites 🎨) #7486
  • Added stink lines for smelly RP players
Vantatrauma updated: (feature 🆕, sprites 🎨) #7442
  • Added a genetics-themed winter coat to the game, findable in geneticists equipment boxes!

Saturday, February 12th, 2022

aloe updated
  • The cyborg converter (syndicate item) has had its price increased to 8 Baddie Bux. It now makes Syndicate Cyborgs. It also works faster, comes with a wrench, is a little less noisy, and you stuff other people in it by agressively grabbing them and clicking it.
Flappybat updated: (sprites 🎨, balance ⚖) #7372
  • Red chainsaw gets an ability to chop off your arm and attach with no surgery
  • Added start/stop sound to the red chainsaw.
  • Made the green chainsaws electric and gave them a new, less abrasive sound.
Zonespace updated: (feature 🆕, balance ⚖) #6794
  • Antagonists can buy Syndicate headsets from CARL, and the wiretap upgrade grants access to the Syndicate channel.

Minor Changes

Flappybat updated: (sprites 🎨, balance ⚖) #7372
  • Chainsaws now have animated inhands.
MetricDuck updated: (balance ⚖, bug 🐛) #7336
  • Spaceacillin is much less effective at treating cluwnes and will no longer outright cure wizard cluwnes.
Zonespace updated: #6816
  • SWAT gloves now are insulated against most regular forms of shocking (such as doors).
Danger Noodle updated: #7470
  • Added artistic toolboxes to all maps in rotation.
Flaborized updated: #7452
  • Resprited gas canisters.
FlameArrow57 updated: #7460
  • Civilian headsets and staff assistant jumpsuits can now be printed from uniform manufacturers.
FlameArrow57 updated: #7458
  • Sleepy pens can now appear as fancy pens.
Amylizzle updated: #7476
  • Adds an additional check to secscanner to prevent scanning intangible living mobs.

Friday, February 11th, 2022

FlameArrow57 updated: (feature 🆕, balance ⚖) #7071
  • The AI now has a "Reset All APCs" command, which will attempt to reset all APCs to their default settings.

Minor Changes

FlameArrow57 updated: (feature 🆕, balance ⚖) #7071
  • Ion storms may now disable AI control on some APCs.

Thursday, February 10th, 2022

Minor Changes

avimour updated: (sprites 🎨) #7459
  • Stethoscopes have had their speakers removed and given a new appearance

Tuesday, February 8th, 2022

Flaborized updated: (mapping 🗺, sprites 🎨) #7429
  • Updated the wizard shuttle.

Minor Changes

Josephin23 updated: (mapping 🗺) #7374
  • Added a stove to the kitchen in Destiny, also moved the intercom.
Ikea updated: (balance ⚖) #7316
  • Due to a shortage in cotton supply, the price of cotton and the price traders purchase jumpsuits for has increased.
Wisemonster updated: (mapping 🗺) #7441
  • Donut 3's medical morgue now comes with a bottle of embalming fluid.
TTerc updated
  • Fire extinguishers no longer automatically switch safety to off when used on another mob on help intent. Being on help intent and using an extinguisher while safety is off still doesn't perform the attack.
Danger Noodle updated: (mapping 🗺) #7439
  • Horizon's genetics department has been blessed with a gene power module. Enjoy!

Monday, February 7th, 2022

aloe updated
  • QM Requisition payouts have been significantly increased.

Minor Changes

aloe updated
  • The sponge capsule crate from QM now only comes with 1 pack of capsules. That's still 12 animals.
aloe updated
  • AI eyebots (the shells you start with) can pull things now via... magnets or something. Their health has been reduced to accommodate this.
aloe updated
  • Traitor chefs can now buy a hotdog cart that crunches people similar to the janitor's trash compactor cart. I didn't make it, I just found it. It's also a little tastier.
avimour updated:#7426
  • Medical fabricators can now create stress balls.

Sunday, February 6th, 2022

Flappybat and Flaborized updated: (feature 🆕, sprites 🎨) #7269
  • Added a Recover Gear ability to Hunters. Use it to teleport your rifle, spear or cloak back to your position if you lose them. Animations by Flaborized.
  • New Hunting spear sprite and inhands by Flaborized!

Minor Changes

pali updated
  • Nukies now have a unique radio record on their battlecruiser.
NightmareChamillian updated: (sprites 🎨) #7354
  • Added unique sprites for the syndicate tranquilizer darts, meowtizer, and .22 smartgun magazines.
NightmareChamillian updated: (sprites 🎨) #7236
  • The sweatshop that produces NT's pride wardrobe now manufacturers reversible jumpsuits for the MLM sexuality
Flaborized updated: (sprites 🎨) #7412
  • Resprited cloning upgrade modules.
Colossusqw updated: (feature 🆕, sprites 🎨) #7315
  • Made so you can play as a scorpion if an admin wants it.
Flappybat updated: (feature 🆕) #7347
  • When you die in Battle Royale you are now vaporized and drop your gear.
Flaborized updated: (sprites 🎨) #7397
  • Resprited the comms dish.
zjdtmkhzt updated: #7167
  • Added a new option for mechcomponents to connect them without clickdrag.

Saturday, February 5th, 2022

Minor Changes

Stonepillar updated: (balance ⚖) #7411
  • Reduced the damage of high-level loaves.
ThyOverlord updated: (sprites 🎨) #7378
  • Resprited the fish you see around the station.

Friday, February 4th, 2022

Adhara in Space updated: #7398
  • Clicking on a desk (or any table with built in storage) with an empty hand opens the storage now.
Emily updated: #7390
  • You can no longer struggle out of grabs while stunned

Minor Changes

NightmareChamillian updated: #7392
  • Light switches are now too high for ghost critters
TTerc updated (mapping 🗺)
  • Donut 3 engine room now has a blast shield you can (and should!) use to protect the crew from bigulo setups.

Thursday, February 3rd, 2022

Minor Changes

Flappybat updated: (balance ⚖) #7382
  • Hunter mask now self destructs on death.

Wednesday, February 2nd, 2022

LeahTheTech updated: (tgui 📄) #7306
  • The barcode computer now has a new UI, this one shows the scanned ID card clearly so you can keep track of how rich the other QM is getting.

Minor Changes

Emily updated
  • The Retention Center no longer has a sequence break to getting to Dino Jason's early. If you go to Dino Jason's, don't forget to thank the bus driver!
pali updated
  • The prompt to change your ring message on a PDA now has pre-typed traitor code for your convenience (if you are the owner of the uplink in the PDA).

Tuesday, February 1st, 2022

Nexusuxen updated: (feature 🆕, sprites 🎨) #6844
  • AIs will now produce flying text above intercoms when speaking through them, provided they're not tuned to 145.9.

Minor Changes

tarmunora updated
  • chainsaw no fall apart
Mr. Moriarty updated: (feature 🆕, tgui 📄) #7180
  • Added 'Open/Close Floor Flusher' brig door timer buttons.

January 2022

Monday, January 31st, 2022

Minor Changes

Keiya updated: (feature 🆕, tgui 📄) #7339
  • Colorful paper should now work better, and maintain its colors on persistent noticeboards.

Sunday, January 30th, 2022

CodeJester updated: (tgui 📄) #7265
  • The reagent extractor has a fancy new UI, with changes to allow for quick extraction and transference!
Keiya updated: (sprites 🎨) #7323
  • New "Bee Exposition Extravaganza" book, now available at Books4U vendors system-wide! Your local apiculturist might have a copy, too.

Minor Changes

Keiya updated: #7356
  • The apiculturist's suit now stops small bees. It still doesn't do shit against Space Bees.
Arborinus updated: (sprites 🎨) #7184
  • New sprites for certain burgers and burger-esque sandwiches.
Flaborized updated: (sprites 🎨) #7346
  • Added unique burning sprites for the changeling horror form.

Saturday, January 29th, 2022

pali updated
  • Slipping on banana peels has been changed a bit and it now has fancy comedic animation

Minor Changes

pali updated
  • MechComp tesla coils now use up a bit of APC power.
NightmareChamillian updated: (bugs 🐛, mapping 🗺) #7258
  • After losing a lawsuit, NanoTrasen has now added adequate warning labels to some medicine bottles.

Friday, January 28th, 2022

Minor Changes

pali updated
  • Head of Security now feels a disturbance in the force when Sylvester gets rigged with plasma.
Flaborized updated: (sprites 🎨) #7324
  • Resprited katanas.
DisturbHerb updated: #7283
  • Head Surgeons now have their own headset (Med, Command) and radio icon.

Thursday, January 27th, 2022

AnguishedEnglish updated: (sprites 🎨) #7295
  • Added a Nun Robe and Nun Hood to the Chaplain's lockers.

Minor Changes

aloe updated
  • New 0 point trait- Heavy Sleeper. You spawn in a random bed, asleep (for 10 seconds). Can't be taken with stowaway etc.
112358sam updated: #7308
  • Floorbots now yell at you if you have tiles or sheets they want.

Tuesday, January 25th, 2022

Flaborized updated: (sprites 🎨) #7293
  • Resprited the blob UI buttons.
colossusqw updated: (feature 🆕, sprites 🎨) #7244
  • Added scorpions to random pest events.
Stonepillar updated: (bug 🐛) #7297
  • The space convention centers have re-opened. The stock market has events again. Go and gamble your money.

Minor Changes

zjdtmkhzt updated: (balance ⚖) #7230
  • Navbeacons are now mechanics scannable.
LeahTheTech updated: (feature 🆕) #7261
  • Added a button to AI shells to eject in place, no more scrolling across half the map to find your shell again.

Monday, January 24th, 2022

DimWhat updated: (balance ⚖) #7035
  • Made choking with sharp objects, like knives, deal much more bleed and a small amount of brute damage.

Minor Changes

BatElite updated: (bug 🐛, mapping 🗺) #7285
  • Donut3's brig piping has been fixed.
Mr. Moriarty updated: #7007
  • The Radio Show Host and the Communications Officer now have unique radio icons.

Sunday, January 23rd, 2022

DimWhat updated: (sprites 🎨) #7176
  • Added a new hat and apron for the Head Surgeon role.

Minor Changes

adharainspace updated: #7272
  • Changed bookshelf sprites.
Azrun updated: (feature 🆕, sprites 🎨, balance ⚖)#7246
  • Welding actionbars will only be seen by welder, but new animations for everyone to see!

Saturday, January 22nd, 2022

BatElite updated: (bug 🐛) #7256
  • AIs can also use normal radio prefixes now (though the :3 prefixes still work too)

Minor Changes

Flaborized updated: (sprites 🎨) #7245
  • "Port-a" machines now have a teleporting animation.
Flaborized updated: (sprites 🎨) #7217
  • Added an animation for opening and closing zippo lighters.

Friday, January 21st, 2022

TTerc & Azrun updated: (feature 🆕, balance ⚖) #7173
  • Weedkiller (atrazine) can now affect kudzu tiles.

Minor Changes

glowbold updated: #7238
  • Fixed scanners breaking the dwarfism gene effect
TTerc & Azrun updated: (feature 🆕, balance ⚖) #7173
  • Atrazine will reduce the amount a tile of kudzu can spread and inhibit it from becoming more dense.
Zonespace updated: (bug 🐛) #7241
  • Syndicate Specialist ammobags now work with all nukeop guns again.

Thursday, January 20th, 2022

Minor Changes

zjdtmkhzt updated: (balance ⚖) #7188
  • Martian diplomats should now be able to use vocal translators.
Zonespace updated: (mapping 🗺, sprites 🎨) #7225
  • There is now a manifest in the Cairngorm's storage room, containing stats on what's been purchased from the Nuclear Commander's uplink across rounds.
  • Nukeop Commander uplink has been resprited (thank you Dimwhat!)

Wednesday, January 19th, 2022

pali updated
  • The bug report button (in the top right corner) works again and has a new UI!
Flappybat and Flaborized and Virvatuli. updated: (sprites 🎨, balance ⚖) #7130
  • Hunter laser rifle, spear and cloaking device self destruct on the hunter's death. These items have been renamed to make them stand out more.
  • Hunter's laser rifle and cloaking device have new sprites by Flaborized!
  • Laser rifles are renamed to plasma rifle to reflect their projectile and have a new sound by Virvatuli.

Minor Changes

Flaborized updated: (sprites 🎨) #7209
  • Resprited and animated bullet casings.
Cogwerks updated (mapping 🗺, sprites 🎨)
  • Replaced my older drawn background assets with some fancier new 3D-rendered plasma giant, a couple moons, and stars
DimWhat updated: (mapping 🗺, sprites 🎨) #6997
  • Added an ability button for some hooded clothing.
LeahTheTech updated: (feature 🆕, sprites 🎨) #6805
  • The Inspector's report will now be displayed at the end of the round. The contents of that ominous clipboard are now much more important.

Tuesday, January 18th, 2022

Zonespace updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖, tgui 📄) #6276
  • Nuclear Operative Commanders now have a specialized uplink! More info in Minor Changes. Nuclear bomb remote has been moved to the uplink.

Minor Changes

Zonespace updated: (feature 🆕, mapping 🗺, sprites 🎨, balance ⚖, tgui 📄) #6276
  • The commander's uplink uses "points" versus the traditional TC, and gains 1 point for every 20 people online (minimum of 2 points)
  • The uplink has 6 items, being the Nuclear bomb teleporter, reinforcement beacon, ammo bag, specialist ammo bag, laser designator, and rapid deployment remote, the new ones described in further changelog entries.
  • First is a reinforcement beacon for 2 points to summon a syndicate gunbot to assist the nuclear team.
  • Second is the Ammo Bag and its specialist version (2/3 points, respectively), which both allow the nuclear operatives to fabricate more ammunition for their guns.
  • Third is the laser designator for 3 points, which allows the commander to call in two high-explosive airstrikes from the Cairngorm to hit anywhere they designate!
  • Finally is the Rapid Deployment Remote, costing a whole 4 points, which allows the commander to send the nuclear team in through drop pods onto anywhere on station!
  • Thank you to Cogwerks for the 152mm gun sprites, Waffleoffle for the laser designator/ammobag sprites, and Dimwhat for the gunbot/drop pod sprites!

Monday, January 17th, 2022

DimWhat updated: (sprites 🎨) #7117
  • Added backpacks, belts, radio, and a couple special helmet sprites for monkeys!
CrystalClover updated: (sprites 🎨) #7162
  • Added Bald clown mask variants and the ability to swap to and from them

Minor Changes

Flaborized updated: #7153
  • Resprited stools.
Flaborized updated: (sprites 🎨) #7190
  • Resprited the Amusing Duck and the easter eggs it lays.
zjdtmkhzt updated: #7026
  • Removed buggy "State Laws (Advanced)" verb from AIs and instead added the new "Set Fake Laws" and "State Fake Laws" verbs as replacements.

Sunday, January 16th, 2022

Minor Changes

TDHooligan updated: (sprites 🎨) #7101
  • Soda cans can now be printed in the CheMaster 3000, start a brand!
aloe updated
  • Sutures and bandages are now quite a bit faster, and are capped at 5 seconds. I'm reasonably sure the old behavior was a bug.
Nexusuxen updated: (bug 🐛, feature 🆕) #6871
  • AI Cores will now properly disconnect and reconnect from data terminals when you screwdriver them or gib them.
Flaborized updated: (sprites 🎨) #7182
  • Many more kinetic weapons will animated while firing.

Saturday, January 15th, 2022

Minor Changes

Flappybat updated: (mapping 🗺) #7040
  • Donut3 security corridor to the armory is now part of the main security area.

Friday, January 14th, 2022

Minor Changes

Nexusuxen updated: (sprites 🎨) #6428
  • Adds sliced cheese & tomatoes, and a couple recipe fixes. 1 cheese wedge = 4 slices, 1 tomato = 3 slices. Cheese slice sprites by Erinexx.
  • Multiple recipes now use cheese slices instead of whole wedges. BLTs and Weird Cheeseburgers added. Minor recipe tweaks.

Thursday, January 13th, 2022

BatElite updated: (feature 🆕, mapping 🗺) #7086
  • Morgues, crematoria and tanning beds have been reworked internally with several accompanying QOL changes and minor bugfixes. Most important additions are that they require power to operate properly and silicons can operate the trays now.
Flaborized updated: (sprites 🎨) #7163
  • Resprited stunbatons.

Minor Changes

Zonespace updated: (balance ⚖) #6981
  • The Part-Time Vice Officers that appeared on saturdays have been fired and replaced with some musicians instead.
BatElite updated: (feature 🆕, mapping 🗺) #7086
  • Specifically, tanning beds and crematoria will not activate and morgues will not prevent decomposition without power
Mr. Moriarty & End updated: (sprites 🎨) #7111
  • Resprited the Cargo Transporter.
Colossusqw updated: (feature 🆕, sprites 🎨, balance ⚖) #7120
  • Makes you aware of your surroundings instead of asleep during the capulettium effect, but still unable to speak or move.

Tuesday, January 11th, 2022

Emily updated (feature 🆕)
  • 🌭🛀
DimWhat updated: (sprites 🎨) #7136
  • Added several unique sprites for worn IDs

Minor Changes

Flaborized updated: (sprites 🎨) #7144
  • Resprited botanical seeds.
Flaborized updated: (sprites 🎨) #7145
  • Resprited vomit.

Monday, January 10th, 2022

Nexusuxen updated: (mapping 🗺, sprites 🎨) #7129
  • Added skins for the AI core! 4 new appearances for AIs are now obtainable in-game. See the PR for more details!

Minor Changes

Nexusuxen updated: (bug 🐛, mapping 🗺) #7113
  • Cargo router doors on Cog1 should now stay open for the correct amount of time; belt hell should be operational now.
Waffleloffle updated: #7133
  • Various foods and drinks are now more flavorful.
Flappybat updated: (bug 🐛, mapping 🗺) #7125
  • Battleroyale storms now start out less dangerous and scale up over the round. Removed some consoles and machinery that could be used for disruptive purposes, added a special AI law and blocked shuttle calls.
DimWhat updated: #7134
  • Increased the disarm resistance of nuke ops knight gloves.

Sunday, January 9th, 2022

Minor Changes

Flaborized updated: (sprites 🎨) #7122
  • Resprited eyes and eyespiders.

Saturday, January 8th, 2022

ZeWaka updated (feature 🆕)
  • When block-sliding, you now 'kick' items on the tile you enter in the direction of your movement.
Waffleloffle updated: (feature 🆕, sprites 🎨) #7112
  • Added a couple new coffee mutations.
Zonespace updated: (feature 🆕) #6933
  • Players need at least 5 rounds to play team-based antagonist roles.
CrystalClover updated: #7097
  • Added mugs to the glass recycler

Minor Changes

ZWRh3 updated: (feature 🆕, balance ⚖) #6774
  • Extinguishers with the safety on will no longer count as an open container.

Friday, January 7th, 2022

Yellow/Myco updated: #7029
  • Voices and Emotes now go over the blindness layers

Minor Changes

Colossusqw updated: (balance ⚖) #7102
  • Changed the heparin recipe from needing meat slurry to needing blood.
Zonespace updated: (balance ⚖) #6735
  • With security training, you can remove handcuffs from other people twice as fast.
Nexusuxen updated: (bug 🐛) #6718
  • Firedoors and a couple other things can now be deconstructed. Telepads and Teleconsoles will also connect to data terminals when you redeploy them instead of bricking.
TTerc updated (balance ⚖)
  • Furnaces no longer accept alive mobs (similarly to gibbers).

Wednesday, January 5th, 2022

FlameArrow57 updated: (mapping 🗺) #7064
  • Additional air scrubbers have been added to Horizon.

Minor Changes

Flaborized updated: (sprites 🎨) #7077
  • Resprited the device analyzer, device frames, ruckingenur kit and blueprints.
Flaborized updated: (sprites 🎨) #7076
  • Resprited basic knives, forks, spoons and bowls, as well as food that goes inside bowls.
Nexusuxen updated: (mapping 🗺) #6670
  • Cog1 now has a mail sorting room in Northeast maintenance, check it out! Also, where did Chompsky go...?
eX.n0x updated: (bug 🐛, sprites 🎨) #7083
  • A large chunk of clothing items fit better on/with lizard heads.

Tuesday, January 4th, 2022

Flappybat updated: (balance ⚖) #7060
  • A number of changes have been made to Battle Royale. 40% of lockers and crates are randomly removed each round with the remainder replaced with Syndicate gear lockers and treasure chests. More armor and weapons are available with less useless items. Going off Z1 will now deal constant damage, stay battling!

Minor Changes

Flappybat updated: #7051
  • Football pitch gets cleaned between rounds, slightly longer delaybefore rounds.

Monday, January 3rd, 2022

DimWhat updated: (sprites 🎨) #7044
  • Added glasses sprites for lizardssss.

Saturday, January 1st, 2022

Minor Changes

Flaborized updated: (sprites 🎨) #7036
  • Resprited ampoules.

December 2021

Friday, December 31st, 2021

tarmunora updated (balance ⚖, happy new years 🎉)
  • Thrown drinking glasses now splash some of their contents to the floor as well

Thursday, December 30th, 2021

Minor Changes

pali updated
  • Clicking on the pull hud button now shows a popup where you can select what to pull.
Mr. Moriarty updated: (mapping 🗺) #7028
  • The NSS Clarion has invested in sturdier windows for the HoS's Office, in order for them to survive the relentless onslaught of StirStir's forehead.
Blackrep updated: (tgui 📄) #6831
  • The glass recycler has been updated to a fancy new interface!

Wednesday, December 29th, 2021

DimWhat updated: (sprites 🎨) #6942
  • Added a bunch more monkey clothing including gloves, shoes and masks! Ook!

Tuesday, December 28th, 2021

Stonepillar updated: #6898
  • Flusher components now have a limit of 100 things to flush at once.
DimWhat updated: (balance ⚖) #6988
  • The material costs for several drone types have been made much more difficult.

Minor Changes

DimWhat updated: (balance ⚖) #6988
  • The material cost for miniature syndicates has been lowered.
Gonzako updated: (feature 🆕) #6900
  • Button pannels can now create new buttons from signals. Use ButtonLabel=ButtonSignal to define new buttons. These can be separated by ";" or "&"
Keiya updated: #7011
  • Made it/its pronouns selectable in the the identity computer and character setup screen.
Flaborized updated: (sprites 🎨) #6966
  • Updated sprites for belt items.

Monday, December 27th, 2021

Azrun updated: (feature 🆕, mapping 🗺, sprites 🎨) #5712
  • AI's now have access to text Holograms by way of Phrase Templates! Find some hologram expansion modules to add phrases/words.

Minor Changes

Skeletonman0 updated: #6710
  • Grilles now try to electrocute mobs thrown or launched at them.
Azrun updated: (feature 🆕, sprites 🎨)#6799
  • Plasmatoid results in respiratory "issues". The infection will spread to the lungs and they will no longer function like they used to.

Sunday, December 26th, 2021

pali updated
  • Manta has been disabled
Flappybat updated: (mapping 🗺) #6864
  • Changed phones on Donut 3, removed arrivals/office phones. Moved and added some phones.

Minor Changes

TTerc updated: #7004
  • Suicide command now always opens a suicide method selection window.
Flappybat updated: (balance ⚖) #6985
  • Santa and Krampus no longer spawn in modes that prevent antag spawns.
Magma Hunter updated: #6989
  • Changes the AZERTY number row to use the French layout. Also fixes it for ghosts.
DimWhat updated: (sprites 🎨) #6957
  • Made some small sprite changes to a few glasses sprites.
Flaborized updated: (sprites 🎨) #6995
  • Resprited the arc plater and ore processor machines.
Flaborized updated: (sprites 🎨) #7001
  • Resprited pills.

Saturday, December 25th, 2021

Minor Changes

tarmunora updated (🎅)
  • Super Hairgrownium has 3u minimum volume to trigger moustache effect

Friday, December 24th, 2021

Wisemonster updated: (mapping 🗺, balance ⚖) #6978
  • NanoTrasen has shipped breaching hammers to armories that were missing them.

Minor Changes

DimWhat updated: (sprites 🎨, balance ⚖) #6984
  • Added unique bedsheet sprites for lizards.

Thursday, December 23rd, 2021

Minor Changes

Sovexe updated: (feature 🆕, sprites 🎨)#6910
  • Added ember particle effects to burning barrels, using the new particle system.
aloe updated
  • You can now click telescience portals to go through them while you're standing on the same tile.

Tuesday, December 21st, 2021

Minor Changes

Flappybat updated: (balance ⚖) #6861
  • Added one second cooldown on bodybag open/close. Reduced stun on bodybag open.
Dimwhat updated: (balance ⚖) #6943
  • The obsidian crown is now blacklisted from petasusaphilic
Zonespace updated: (balance ⚖) #6958
  • Macrobomb explosion power average increased to 27 from 25.
Zonespace updated: #6883
  • Syndicate Donk Pocket's smelling salts changed back to synaptizine, the methamphetamine in the Donks no longer purge brain healing chems.

Thursday, December 16th, 2021

TTerc updated (feature 🆕)
  • Firefighting grenades are now also able to extinguish mobs.
Flaborized updated: (sprites 🎨) #6932
  • Updated many jumpsuit item sprites to be more consistent with their worn states.

Minor Changes

TTerc updated (balance ⚖)
  • ValuChimp restock cartridges are now only available via certain cargo traders, similarly to monkey crates.
tarmunora updated (balance ⚖)
  • Werewolf and tentacle arms become weaker when severed.
RSG250 updated: #6915
  • Gemstones make good windows again.

Sunday, December 12th, 2021

Jan.antilles updated
  • Shrubs now have Spacemas lights.

Minor Changes

Terra_GS updated: (sprites 🎨) #6888
  • Updated the launcher/ignition switch sprites.

Thursday, December 9th, 2021

tarmunora updated (balance ⚖)
  • Lethal hypotension starts after missing 200u of blood instead of 125u.

Minor Changes

pali updated
  • For the low price of 6000 spacebux you can now adopt a frog.

Wednesday, December 8th, 2021

112358sam updated: (feature 🆕) #6244
  • Added seven new crew objectives.
Sord and Pali updated: (mapping 🗺) #6782
  • Nanotrasen has bought all new, larger, escape shuttles!

Minor Changes

112358sam updated: (feature 🆕) #6244
  • Added the furnace objective that the CE has to the possible engineer objectives.
Sord and Pali updated: (mapping 🗺) #6782
  • All new large sized shuttles for all space maps, new Centcomm dock

Tuesday, December 7th, 2021

Minor Changes

Tarmunora updated (balance ⚖)
  • Riot launchers no longer a bulky item.
Jawns updated: (bug 🐛) #6865
  • SecMate can now properly choose a printer and print records on it.
aloe updated (feature 🆕)
  • You can wring hearts out to dump a quarter of their reagents on the ground. Has a 2 second cooldown between squeezes. Sound effects are placeholders (probably????)

Monday, December 6th, 2021

Vocalpocal updated: (feature 🆕) #6466
  • Hydroponic plants now make a sound when they mutate

Sunday, December 5th, 2021

Nexusuxen updated: #6502
  • TermOS messaging with the AI has been significantly improved. See the PR or minor changelog for more details!
pali updated
  • You no longer need to mash space to shoot in pods. Holding it down is enough now!
Flaborized updated: (sprites 🎨) #6519
  • Resprited the cyborg HUD elements.

Minor Changes

Nexusuxen updated: #6502
  • TermOS messaging for AIs now include audio feedback, properly route everything to shells and eye, with a new window to log and view your conversations! Accessed with the 'View Message Log' AI command.

Saturday, December 4th, 2021

Minor Changes

Arthur Holiday updated: (balance ⚖) #6380
  • Polymorph now has an action bar.

Thursday, December 2nd, 2021

pali updated
  • You can now slide glasses across tables. Just stand next to a table and click on another table far away with a drinking glass in hand

Wednesday, December 1st, 2021

sovexe updated: #6836
  • Refactored a bunch of update_icon procs. Please report if you see any bugs such as invisible items.
Tarmunora updated (balance ⚖)
  • booster enzyme now exothermic and depletes faster.
Gannets updated: (sprites 🎨) #6843
Flourish updated (feature 🆕)
  • Send a letter to Spacebe - er, Santa! Find their helper under the Spacemas tree.
pali updated
  • When entering your PIN into things the input popup now defaults to your actual PIN. The future is now.

November 2021

Monday, November 29th, 2021

pali updated
  • The say popup (on pressing T) should now appear instantly. But as a downside the typing chatbubbly might now persist if you cancel the popup. Please report any other bugs related to speaking and/or chat bubbles.
  • The status bar which shows what you are hovering over has now been squished next to the command bar. Also its colour now respects dark mode.

Minor Changes

Momoberry updated: #6258
  • Modifies the polymorph List for wizard, adds naming convention to poly victims.
Sovexe updated: #6832
  • Fire alarm status lights now shine through the darkness
  • Toggling the lights / power off no longer breaks fire alarms

Friday, November 28th, 2021

Flaborized + Flourish updated
  • Pugs can now choose from several different color variants in character setup using the "Special Style" option. Sprites by Flab!

Minor Changes

Nexusuxen updated: #6685
  • Cog2's Medsci Router now has a shuttle for scientists to take them to the Research Outpost.

Friday, November 27th, 2021

Aloe, Flaborized, Flourish, and mbc updated: #6806
  • Added playable pugs. The pug trait costs 4 points, as pugs are intended as a challenge mode for players who’d like to show off their prowess.
  • Most notably, pugs take double oxy damage, are poisoned by chocolate, can sprint til they run out of stamina, have a small chance of throwing themselves towards thrown items, and have a special *sleuth emote. Check out the PR page for full details.
pali updated
  • T-ray scanners now only visible to the user, they penetrate walls and have higher range.

Friday, November 26th, 2021

anonymous updated: #6784
  • Clarion kitchen changes: Added a stove, soup pot and ladle. Shrunk the Kitchen Freezer horizontally by one tile. Reshuffled all of the Kitchen to make more walk space and put things where they make sense to be.

Minor Changes

LeahTheTech updated: #6769
  • Thralls can no longer be made to look human again using the genetics console.
Sovexe updated: #6771
  • Conveyor belt switches now affect their linked belts instantly.
Sovexe updated: #6750
  • You no longer need to remove the battery from an energy/meteor shield generator to connect it to a wire.

Thursday, November 25th, 2021

Sovexe updated: #6708
  • Blob rounds can now have up to 4 blobs at once.
Flourish updated
  • Oshan's cloning, EVA, security lobby, and armory are all a tiny bit more spacious now.

Wednesday, November 24th, 2021

pali updated
  • You can now search by rank (job) in SecMate and MedTrak. Also both of those programs now allow searching by partial matches.

Minor Changes

pali updated
  • Addict and Allergy traits now persist properly after cloning.
zjdtmkhzt updated: #6650
  • Hangar door access levels should now actually be checked.
  • Security pods now start with a Security Comms Array to be able to open their hangars. If you know the code, you can also open them from the outside with your Comms Array!

Tuesday, November 23rd, 2021

Flourish updated
  • Customs now has a cool service bell. Ring it a bunch to annoy the HoP.
  • The chef also gets a cool dinner bell in their backpack. Sprite by Arthur Holiday!
Flourish updated
  • You can now emag segways. Emagged segways are faster and don't throw you off when you crash into other people.

Minor Changes

pali updated
  • Blob has some new animation for spreading
  • Entering the ocean should now apply its reagents to you, this shouldn't really change much for now probably
  • Clientside lag caused by lots of messages in chat has been greatly reduced, woo!

Monday, November 22nd, 2021

Jan.antilles updated: #6668
  • Resprited pies and added some new pie recipes!
Flourish updated
  • You can no longer take multiple allergy traits.

Sunday, November 21st, 2021

Minor Changes

tarmunora updated
  • methamphetamine acts as a purgative for brain medicines mannitol and synaptizine.
  • haloperidol additionally purges synaptizine

Saturday, November 20th, 2021

Minor Changes

Ikea updated: #6741
  • Nanotrasen has noticed they were using an older recipe of plasma cutters for there ship manufacturers and has begin using the modern cheaper recipe again.

Friday, November 19th, 2021

Nexusuxen updated: #6632
  • Cargo router doors should now stay open for long enough to allow for cargo to not get stuck in space.

Minor Changes

Gannets updated: #6730
  • Syndicate weapons vendors are now explosion immune.

Thursday, November 18th, 2021

pali updated
  • You can now killswitch ghostdrones on the robotics console.

Wednesday, November 17th, 2021

pali updated: #6707
  • Changeling absorb ability now adds a the person to your list of transformation targets immediately, no matter whether you finish the absorption or not

Tuesday, November 16th, 2021

Skeletonman0 updated: #6643
  • Made Strange Reagent require an electric shock to restart people's hearts.
Walpvrgis updated: #6671
  • Added a couple of new floor styles/sprites to the Floor and Wall Planner. Station renovating grows ever more powerful.
Walpvrgis updated: #6672
  • Two new furniture crates are available from Cargo for 20000 credits each; a neon table and chair set, and a scrap/junk table and chair set.

Minor Changes

aloe updated
  • The Head Surgeon no longer has access to the Medical Director's office and locker. A comprehensive NT study determined that the tranq rifle was not needed for surgery.
Sbmhawk updated: #6484
  • Security vendors now come stocked with colorful lunchboxes of donuts, instead of boring grey boxes!
Danger Noodles updated: #6618
  • Added a new table type, it can be found on the cairngorm.
Arborinus updated: #6649
  • In an effort to appeal to new consumers, Discount Dan has updated the burrito extruders in their factories.

Monday, November 15th, 2021

Nexusuxen updated: #6537
  • AIs may now text people directly from examine text if their PDA (or PDAs) is visible and their messenger active, except if the AI is piloting a shell.

Minor Changes

Merlin1230 updated: #6188
  • The rockbox UI has been updated, and now you can see the stats of ore from the menu!

Sunday, November 14th, 2021

BatElite updated: #5884
  • Added the engineering materiel vacuum, a hand-or-back-or-belt item which allows them to collect loose debris and construction materials as well as place floor tiles by simply walking around with it!
Azrun updated: #5645
  • Status Displays are back (but as of right now not placed on all maps). But you can order a crate of them from cargo for now.

Minor Changes

Mr. Moriarty updated: #6470
  • The NSS Clarion now trusts Security Assistants enough to allow them to retrieve their own gear without supervision from a superior officer.
anonymous updated: #6631
  • Atlas got a bunch of small improvements
zjdtmkhzt updated: #6642
  • Long range teleporters are now deconstructable, and their mechcomp integration should now work.
Flappybat updated: #6682
  • Battle Royale tweaks: Fixed the bugged Battle Storm ended message in BR. Raised and set storm warning period at 60 seconds. Removed security lockers.
Flappybat updated: #6675
  • Most damaged and richest escapee now only tracks humans.
tarmunora updated
  • prismatic spray spell now hits targets once/burst, and has full ground-hit-chance

Friday, November 12th, 2021

Azrun, Gannets & Aquarlo updated: #6646
  • Adds the Bard class crate to Cairngorn Syndicate Weapons Vendors.
  • The bard is equipped with: A stylish flying V guitar which does decent damage to humans and considerably more to airlocks.
  • Two amplifier stacks, which can be worn on the back slot, which serve as the center of any area of effect skills you play.
  • A variety of instant use abilities and extended play support effects to boost your team's performance.
  • Tip: strum along to your songs to keep them going longer!

Wednesday, November 10th, 2021

Zamujasa updated
  • Testing out canvases, little icons you can draw on with crayons, pens, etc.
  • You can use a paint can on them to reet the canvas color as well.
  • Please report any bugs. I'd like to make a way for these to persist over rounds!

Tuesday, November 9th, 2021

Minor Changes

zjdtmkhzt updated: #6629
  • Artifacts can now also be sold in crates. We apologize for the inconveniences.

Monday, November 8th, 2021

Ikea updated: #6559
  • Loot crates no longer have stripes indicating their tier.
Zonespace updated: #6577
  • Armory Special Grenade crates now have a box of NT stun mines in them!
Gousaid67 updated: #6579
  • Chefs are now able to examine food to get additional information!

Minor Changes

Walpvrgis updated: #6603
  • Replaced the spacelubed floor tile effect with new art; should be easier to see on resprited floors now.

Sunday, November 7th, 2021

Minor Changes

pali updated
  • Glowstick light range increased

Friday, November 5th, 2021

FlamingLily updated: #6543
  • The crew manifest has been overhauled, now sorted by department.

Minor Changes

zjdtmkhzt updated: #6516
  • Buffed artifact selling prices.
Zonespace updated: #6576
  • Powersinks now need tier 2 conductors and tier 2 metals to fabricate.
tarmunora updated
  • Tweaked a number of nukeop gun/bullet numbers
tarmunora updated
  • Power sinks now kick back ~20% APC charge when disconnected.
Momoberry updated: #6256
  • Changes the Flail ability of spiders to be less obnoxious.
  • New critter abilities and ability icons!

Thursday, November 4th, 2021

Minor Changes

pali updated
  • You can now insert prizes into claw machines.
Gannets updated: #6564
  • The Firebrand's syndicate napalm thrower now slows more and for longer.

Wednesday, November 3rd, 2021

Minor Changes

Gannets updated: #6565
  • Added a one second firing delay to the Betelgeuse sniper rifle.
tarmunora updated
  • chem dispensers take miraclium to fabricate.
112358sam updated: #6532
  • Adds the mining PDA group to the list of default message groups
Jimmyl updated: #6524
  • MechComps can now be returned to the Vending Machine
Nexusuxen updated: #6533
  • Cargo mass drivers/loaders now operate significantly faster and are generally more reliable now.

Tuesday, November 2nd, 2021

Kubius updated: #6379
  • Quartermasters now have access to a Requisitions clearinghouse through which they can fulfill a rotating list of off-station orders.
pali6 updated
  • Spy stickers now come with a pinpointer that lets you track a specific sticker!
  • Pinpointers now show a fancy arrow on your HUD that's better than the screen of the pinpointer.
  • The same is now applied to BloodTrak. Also BloodTrak can now scan puddles of blood and bloody items.
  • Engineer lockers now have an APC pinpointer useful for when you can't find those damn things.
  • Research adventure crate now has an artifact pinpointer which points to artifacts in limited range.

Minor Changes

Wisemonster updated: #6463
  • Adds 3 breaching charges to the Oshan armory
Kubius updated: #6379
  • Requisition contracts have a high chance to disappear each market shift, but one at a time may be pinned to retain it through shifts. Each requisition is slightly to significantly randomized.

Monday, November 1st, 2021

Minor Changes

pali updated
  • Mechanics teleporter component got some fancier new visuals and also is harder to hide.

October 2021

Sunday, October 31st, 2021

pali updated: #6342
  • Holding alt + hovering over people with your cursor shows their names and pronouns
  • AI, borgs and ghosts see all mobs' names when holding alt
Ikea updated: #6119
  • Loot crates contents have undergone some balance changes, check minor changes for more details.
  • Predator rifles now come with half the charge and half the self recharge rate, but with half the firing costs.
Nexusuxen updated: #6480
  • You can now see who's in cryo by looking at the manifest or, if they have one, their security/medical record.

Minor Changes

pali updated
  • ID cards now have pronouns on them, HoP console can modify those. Useful if you want to fully impersonate someone
  • Hiding in shrubs / bushes now hides your arrest status / health status from people with appropriate goggles
BatElite updated: #6433
  • You can use the hotkey to drink from glasses now.
pali updated: #6331
  • Hovering over radio icons now shows their name.
Ikea updated: #6119
  • Crates will now pull from a pool of handheld arts instead of just telewands. Telegun has been completely removed from loot crates. The atomic cell and disruptor cell have been replaced with better cells. The one million crates from loot crates has been replaced with three hundred thousand credits.
zjdtmkhzt updated: #6348
  • Non-bartenders will now be able to taste some of the reagents they drink. (Bartenders will continue to know exactly what they drink.)

Saturday, October 30th, 2021

Zonespace updated: #6094
  • There's a new admin-spawn antagonist on the loose, try not to get stabbed!
pali updated
  • PDA ringtone sound range drastically decreased

Minor Changes

pali updated
  • Falling over or laying down over a puddle of fluid will make you splash into it now
Flourish updated
  • You can now print up to five QM barcodes at a time.
  • The automatic lockers in the brig now start anchored.

Thursday, October 28th, 2021

Grokberg and pkfiremain710 updated: #6464
  • Adds a new drink, the Wellerman (sweet tea + rum)

Minor Changes

Gannets updated: (mapping 🗺, balance ⚖) #6473
  • Removed the sanctuary zone from the Battlecruiser Cairngorm's medbay

Wednesday, October 27th, 2021

Minor Changes

Tarmunora updated: #6465
  • Reduce RP antag counts.

Tuesday, October 26th, 2021

pali updated: #6423
  • You can now press ; directly to talk over the main radio channel instead of having to press T and then type in ;.
pali updated
  • Skeleton is now a -1 trait

Minor Changes

UnfunnyPerson updated: (balance ⚖) #6225
  • Old hunting rifle surplus item cost reduced to 3 tc. Spy bounty for old hunting rifle made slightly more common.
Wisemonster updated: (mapping 🗺) #6374
  • The glass tables in Oshan arrivals have been sent to the grave yard, and in their place basic metal tables were summoned.
Vocalpocal updated: #6430
  • Botany's plantmaster mk3 now has sounds for most of its functions.
Flourish updated
  • Medical doctors and roboticists now spawn with upgraded ProDoc health goggles.
Sovexe updated
  • Morgue trays now have a neat opening animation.

Monday, October 25th, 2021

TTerc updated: (balance ⚖) #6389
  • Changed how slips work: you will no longer slip, as long as you won't exceed the "default" movespeed (running with full health). However, for example, sprinting, taking meth or having mechboots will make you vulnerable to slips again.
  • Clown PDAs, banana peels and ice will still slip you when running, as usual. Lube effect is also unaffected.

Minor Changes

kyle updated
  • Give legless spacebux purchase a wheelchair.
UnfunnyPerson updated: (balance ⚖) #6414
  • Antag cleanbots and firebots can now pick up small-tiny items instead of only being able to pick up tiny items.

Sunday, October 24th, 2021

pali updated
  • the GPS verb has been made better. Try it today to find your way around the station. It's in the Commands tab above chat.
Zamujasa updated (feature 🆕)
  • made it so that when you push [t] (or whatever) to talk you get a little bubble over your head that looks like you're typing something in.
  • this will probably have bugs but i did testing and nothing immediately caught on fire.
  • if something does catch on fire feel free to revert it (action_associations.dm)

Minor Changes

Flappybat updated: (bug 🐛) #6339
  • Fixed Oshan trench elevator pinpointers.

Saturday, October 23rd, 2021

pali updated: (feature 🆕) #6270
  • COMMaster Message command has been added. It lets you send a message to another Goonstation server.
Walpvrgis updated: (sprites 🎨) #6218
  • Station floor tiles have been resprited (and the floors available in the Floor and Wall Planner have been updated to match). Lemme know if you notice any weirdness with them!

Minor Changes

Flaborized updated: (sprites 🎨) #6335
  • Resprited crematoriums and morgue slabs.
pali updated: #6373
  • Ghosting in cryo now starts respawn countdown on RP

Friday, October 22nd, 2021

Walpvrgis updated: (feature 🆕, sprites 🎨) #6361
  • Geoff the clown trader is now selling Witch Costumes in two cute colours. It's still October, I'm not too late!!

Minor Changes

Flappybat updated: (mapping 🗺) #6338
  • Removed cryotube system valves on cogmap2, destiny, kondaru and oshan to match the other maps cryo setup.
zjdtmkhzt updated: #6400
  • Genetics abilities are now displayed by default, clicking the button now hides them.
zjdtmkhzt updated: (feature 🆕) #6385
  • Added new trait that spawns you with no hair, but a wig instead. Also works for mutantraces.
Vocalpocal updated: (removal ⛔) #6327
  • Increased tobacco genome from 2 to 11
  • To make tomacco, you now have to use splicing instead of infusing tomato seed with nicotine
Nexusuxen updated: #6391
  • Recolored AI Intercom Monitor text from default green to color used by AI Intercoms

Thursday, October 21st, 2021

Wisemonster updated: (mapping 🗺) #6376
  • Added a long-range teleporter to Destiny's science department.

Wednesday, October 20th, 2021

Minor Changes

Gousaid67 updated: #6382
  • You can now see the charging progress of an item by examining the recharger while close!

Tuesday, October 19th, 2021

Minor Changes

aloe updated: (mapping 🗺, removal ⛔) #6362
  • NanoTrasen finally realized that they shouldn't be selling Generic Candy in vending machines. They now sell chocolate bars, which work in all the same recipes that the old candy did.

Monday, October 18th, 2021

Minor Changes

Wisemonster updated: #6368
  • Security Assistants may spawn with a new(ish) objective.
Gannets updated: #6358
  • Nuke ops medics can now see what reagents are contained in their combi-injectors.

Sunday, October 17th, 2021

Minor Changes

tarmunora updated (balance 🧊🔥)
  • Cryoxadone and Cryostaline on-life effects are surpressed by fire.
tarmunora updated (balance ⚖)
  • Adjust moonshine efficacy, omnizine return, and bottle size.
Gerhazo updated: (sprites 🎨) #6344
  • The kitchen gibber has received some mechanical upgrades.

Friday, October 15th, 2021

Zamujasa updated (feature 🆕)
  • Admins can now set a message for a player that will be displayed on next login, for when we need to tell you something but you aren't online.
  • The future is now.

Minor Changes

UnfunnyPerson updated: (balance ⚖) #6333
  • It now takes 3 seconds to shove someone in the portabrig instead of 1 second

Thursday, October 14th, 2021

Flaborized & pali updated: (feature 🆕) #6300
  • Nukie radio icons are now letters based on their callsigns
pali updated: (feature 🆕) #6298
  • Nukie commander is now a separate antag preference. Turn it on if you want to be the commander (you still need regular nukie antag preference toggled on).

Minor Changes

pali updated: #6308
  • Nukie default radio channel is now in Syndicate red instead of being green.
pali updated: (feature 🆕) #6284
  • hatstomp emote is now animated.
FlamingLily updated: (balance ⚖) #6295
  • After a long and intense class action legal battle, Discount Dan's has finally removed Ghost Chili Juice from their products, dine away without fear of incineration!
FlamingLily updated: #6294
  • Added hot-swapping of beakers to chem dispensers, no need to eject when replacing a beaker

Wednesday, October 13th, 2021

Luxizzle updated: (tgui 📄) #6239
  • You can now select your pronouns separately from your sex. Saved pronouns have been reset to they/them.
BatElite updated: (feature 🆕, mapping 🗺, sprites 🎨) #6080
  • A bee farm has drifted into the asteroid field recently. The bees do the farming. They're lesbians.

Minor Changes

TTerc updated: #6271
  • Clicking backpacks/satchels/belts with an item that does not fit in them will now open them.
TTerc updated: (bug 🐛) #6243
  • Small update for wraith/revenant UI: Added points and generation rate counter + turning into a revenant removes all the wraith ability buttons, instead of making them unusable.

Tuesday, October 12th, 2021

Mr. Moriarty updated: (sprites 🎨) #6223
  • Added three new waistcoats and a guard's coat to the clothing booth.
Zamujasa updated
  • Trying to move while dead will now ghost you. Don't worry, you can still wiggle with IJKL.

Minor Changes

kyle updated (balance ⚖)
  • Ritual AOE creation effects now require energy per each thing it attempts to effect.
112358sam updated: (feature 🆕) #6173
  • Made LOOC text visible over the head of the speaker.
Azrun updated: (feature 🆕, sprites 🎨) #6221
  • Nectar Perspiration visual effect upgraded to slightly larger buzzing insects.
alexkar598 updated: #6179
  • The description instructing you how to deconstruct reinforced walls now has bolded words to hint to the next step.

Monday, October 11th, 2021

pali updated
  • For Spooktober the space colour now varies slightly
Zamujasa updated
  • Ghosts become visible to everyone at the end of a round.

Minor Changes

Zamujasa (feature 🆕)
  • Using floor tiles in hand now acts like using them on the turf you're on. This means you can add tiles to plating with the use key, or (if holding a crowbar) swap out the tiles.
  • Using < and > in messages should now work. <3? This might break things, though, so report any new issues...

Sunday, October 10th, 2021

Zonespace updated: (feature 🆕, mapping 🗺, sprites 🎨) #5978
  • Added a new prefab to the asteroid field, a Syndicate Laboratory.
Gerhazo updated (feature 🆕)
  • Halloween plush toy job is now in a true halloween mood.

Minor Changes

Sovexe updated: (feature 🆕, sprites 🎨) #6206
  • Arcfiend - max charge increased (2000 -> 2500)
  • Arcfiend - Jamming Field ability point cost reduced (200 -> 150)
Jan.antilles updated: (feature 🆕, sprites 🎨) #6151
  • Added three new cooking recipes: Fettucine Alfredo, Chicken Alfredo, and Chicken Parmigiana!
  • Resprited existing spaghetti dishes to not use plates and look even tastier.
Batelite updated: (feature 🆕) #6131
  • Silicons no longer have control over the firelocks of airlocks with disabled AI control.
Zonespace updated: (balance ⚖) #6086
  • Only spy thieves can deploy and undeploy their camera's flash.
Eagle updated: (mapping 🗺) #6021
  • Added a ranch to mushroom, along with some very very tiny qql things.
Flaborized updated: (sprites 🎨) #6219
  • Resprited wizard spell ability icons.

Saturday, October 9th, 2021

Minor Changes

Tarmunora updated (balance ⚖)
  • increase napalm contact damage volume scaling (max unchanged), round burn DOT values
Nexusuxen & pali updated
  • When there's no roundstart AI it now gets replaced by a cardboard box. This box can also be made out of cardboard in a hacked robotics fabricator. (You can get cardboard by wrench-disassembling those cargo crates made out of cardboard for example!)
Flourish updated
  • The Devil has gone back to Hell to visit their parents. But what's that? A tattered plush toy? Aw, how adorable...
  • Holographic disguisers are now available in the Syndicate uplink for 2 bad guy bucks.
  • Chameleon projectors can now copy the appearance of any object. They also now cost 5 evil energy crystals.

Friday, October 8th, 2021

Danger Noodle updated: (feature 🆕, mapping 🗺, sprites 🎨) #6214
  • Added a new space prefab, a school for securitrons.
Kubius updated: (feature 🆕, mapping 🗺) #6043
  • Silverglass has been set adrift in deep space.
Ikea updated: #5944
  • Engineering now come with lamp manufacturers.
Dr. Cogwerks updated (mapping 🗺)
  • Reworked Cogmap2 security checkpoint and podbay layouts. Added minibrig and a little pilot/merchant booth.
  • Reinforced Mining Magnet viewing areas

Minor Changes

Flappybat updated: (balance ⚖) #5928
  • Antagonist critter gunbots now have muzzleflash, thermalvision and cyborg style punch immunity.
Tarmunora updated (balance ⚖)
  • Port-a-nanomed and chemdepot non-scannable
  • Organ Swap special order additional rewards of 3x medical restock cartridges and 1x advanced medical restock cartridge (portamed restock)
Arthur Holiday updated: (balance ⚖) #6204
  • When putting down a chair you will have to wait 1 second before climbing on it

Thursday, October 7th, 2021

Dr. Cogwerks updated (mapping 🗺)
  • Reworked cogmap2 engineering hallway so the PTL only bisects one side of the primary corridor by default
MetricDuck updated: (feature 🆕, mapping 🗺, sprites 🎨) #6048
  • Added a new space prefab - a seemingly abandoned safe house.

Minor Changes

Carsontheking updated: (feature 🆕, sprites 🎨) #5782
  • Gold ID card the hops equipment manufacturer can make now requires gold rather than reflective material.

Wednesday, October 6th, 2021

Emily & Eagletanker updated: (mapping 🗺) #6195
  • Manta's Mining has moved from the Sea Turtle back shipside.

Minor Changes

Flappybat updated: (balance ⚖) #6006
  • Wish granters now give out less dollars.
Tarmunora updated
  • adjust expresso recipe
HauntedAngel updated: (feature 🆕, balance ⚖) #6171
  • Removes cast time from the prismatic spray spell, allowing you to cast it while on the go.
Arthur Holiday updated: (feature 🆕, balance ⚖) #5873
  • You can now destroy printers and disposal chutes by shooting them.
MomoBerry updated: (balance ⚖) #6010
  • Holy water and Firefighting Foam damage caps are now 80 and 74.75, respective to their antags.
Hans updated: (balance ⚖) #5924
  • Enhances the capacity of some of the bottles so they can serve more glasses.
UnfunnyPerson updated: (balance ⚖) #5937
  • Chameleon bomb traitor purchase cost reduced to 3 tc and now gives a box of 2 chameleon bombs, power of chameleon bombs lowered to compensate.
Jan.antilles updated: (feature 🆕, sprites 🎨) #6174
  • Added three new botany plants: Raspberry, Blackberry, and Blue Raspberry!
  • Added three new cocktail recipes: Blackberry Bramble, French Martini, and Jazzberry Hard Lemonade!

Tuesday, October 5th, 2021

Minor Changes

Wisemonster updated: (bug 🐛, mapping 🗺) #6177
  • Destiny's science department no longer has as many public access doors.
  • Destiny's Medbay lobby is now accessible to the public.
TTerc updated: #6107
  • You are now able to put critter corpses into disposal units via clickdrag.
112358sam updated: (feature 🆕) #6120
  • Added a new crew objective for miners
Gannets updated: (balance ⚖) #6175
  • Gwydion tranquilizer pistol magazine size reduced to 10. Tranquilizer ammo pouches now contain 3 spares.

Monday, October 4th, 2021

Waffleloffle updated: (sprites 🎨) #5915
  • Adds a new botany plant, turmeric, and its associated reagent. Turmeric root can be put in a food processor to make curry powder, which can be used in some new recipes.

Minor Changes

Wisemonster updated: (bug 🐛, mapping 🗺) #6158
  • The Oshan medbay storage door connected to maintenance now requires medical access.
BatElite updated: #6147
  • Engineers now have access to the construction worker's overalls from their lockers.
Zonespace updated: (balance ⚖) #6162
  • Discount Superheroes have their access reduced to Security Assistant.
Grokberg updated: (feature 🆕, sprites 🎨) #6100
  • Adds a new interface and new sound to the piano and saxophone.

Saturday, October 2nd, 2021

Gannets updated: (feature 🆕, mapping 🗺) #6140
  • Added a barricade dispenser to the Syndicate Battlecruiser Cairngorm.

Minor Changes

aloe updated: (balance ⚖) #6135
  • Mechanics Reconstruction Kits from QM now include one deconstruction device.
Gannets. updated: (balance ⚖) #6139
  • Adds LMG ammo pouch to Heavy Weapons Specialist crate. Spare LMG belts increased to 5.

Friday, October 1st, 2021

Minor Changes

aloe updated: (bug 🐛) #6134
  • The fungus shortage is over, and spaceacillin has returned to to NanoMeds

September 2021

Thursday, September 30th, 2021

Walpvrgis updated: (feature 🆕, mapping 🗺, sprites 🎨) #6062
  • Added a new space prefab; the DreamPlaza Mall (or what is left of it).

Minor Changes

tarmunora updated (balance ⚖)
  • Fabricated vending machines are constructed empty. Visit your local Quartermaster for restock cartridges!
tarmunora updated (rework 🔄)
  • Armored gloves now give bonuses to unarmed blocking values based on material stats. Experiment!

Wednesday, September 29th, 2021

Minor Changes

Gannets updated: (balance ⚖) #6117
  • Betelgeuse sniper rifle magazine size increased to 6. Spare magazines increased to 7.

Monday, September 27th, 2021

Minor Changes

BatElite updated: #6111
  • Honey, the material, has been renamed to refined honey for all the cloning pod enthusiasts out there.
JordanTheKitty updated:#6106
  • Lowered the alcohol density of many drinks typically served tall such as Bloody Marys and Piña Coladas.
  • Replaced the sugar in the Tequila Sunrise recipe with grenadine
TTerc updated: #6108
  • Portable reclaimer now accepts anything with a set material e.g. honey, butts, electroplated items.
aloe updated: (feature 🆕) #5998
  • Special attacks can now be used to bonk securitrons, medibots, and other small robots.

Sunday, September 26th, 2021

Emily updated (feature 🆕)
  • New Secret Chem: Marteeny

Minor Changes

Zonespace updated: (removal ⛔) #6099
  • Tourettes has been removed.

Saturday, September 25th, 2021

Emily updated (feature 🆕)
  • New Secret Chem: Miasmosa

Friday, September 24th, 2021

Emily updated: (feature 🆕, mapping 🗺) #6090
  • A strangely shaped chicken has wandered into the ranch!

Tuesday, September 21st, 2021

Minor Changes

BatElite updated: (mapping 🗺) #5592
  • Added a few more cyborg recharging stations to Donut 3

Monday, September 20th, 2021

Carsontheking updated: (sprites 🎨) #5813
  • Salted oats and Pepper corn added!
pali updated: (feature 🆕, tgui 📄) #6056
  • Ouija boards have moved to the 21st century and now contain emoji
Obama Gaming updated: (mapping 🗺) #5901
  • Added a new location to quantum telescope. Accessible through long range teleporter.
Azrun updated: (feature 🆕, balance ⚖) #5917
  • You can mix and match lungs!
pali updated
  • Vomit now contains DNA of the person who vomited it.
zjdtmkhzt updated: (balance ⚖) #5962
  • Spliced plants should now properly inherit the special behavior of their dominant parent. (For instance, rafflesia.)
  • The rafflesia can now smoke all of its spliced reagents, instead of just miasma.

Minor Changes

Carsontheking updated: (sprites 🎨) #5813
  • Adds in a new crop mutation for oats, salted oats, which contain salt. Also adds in a new crop mutation for corn, pepper corn, which contains pepper. They can also be processed into bags of salt, and bags of pepper respectively, both of which which serve no purpose currently.
Sord updated: (mapping 🗺) #5890
  • Destiny now has a customs booth near the bridge, as well as a new clothing shop replacing some of the old crew quarters!
eX.n0x & Nefarious6th updated: (sprites 🎨) #5758
  • Card decks can now be taken out of pockets using the "pick up" action.
  • The process to open a Spacemen: the Grifening deck box is now easier!
  • Realistic card shuffling re-added; your cards might stick to each other!
RSG250 updated: (feature 🆕) #5984
  • added 2 ""new"" cloner modules to a certain space trader.
Vaskritaya updated: (feature 🆕) #6055
  • Cigarettes can now be put back into packets.

Sunday, September 19th, 2021

Ikea updated: #6052
  • Quartermasters now get quartermaster training, this has the exact same effects of smooth talking trait.
Walpvrgis updated: (sprites 🎨) #6019
  • Added a few new hats in multiple colours; baseball caps, goggles (worn as a headband) and pirate hats, as well as some extra mime beret colours. These can be found in the clothing booth under Accessories and Headwear.
Azrun updated: (feature 🆕, mapping 🗺, sprites 🎨) #5950
  • Blades can once again be forged in the Hidden Workshop. A lot of blood, sweat and tears must be expended to craft one.

Minor Changes

BatElite updated: #6014
  • You can now remove reinforcement from material sheets in bulk
Owari updated (sprites 🎨
  • New sea ladder in-hand sprites.

Saturday, September 18th, 2021

Flaborized updated: (sprites 🎨) #6030
  • Geneticists, scientists, roboticists, and engineering jobs now spawn with visually unique backpacks.
tarmunora updated (balance ⚖)
  • asslaser direct damage reduction.
tarmunora updated (balance ⚖)
  • sprinting while prone costs extra stamina.

Minor Changes

Flappybat and THISISANICEGAME updated: (sprites 🎨) #5923
  • Resprited the critter security bot, now with animated treads and glowing eyes.
Flappybat updated: (feature 🆕, sprites 🎨) #5818
  • CARL now sells the Syndicate command helmet to go with the command armor.

Thursday, September 16th, 2021

Azrun updated: (feature 🆕, balance ⚖) #6024
  • Special Order events added. Help your QMs make some money today.
Flaborized updated: (sprites 🎨) #6004
  • Security personnel now spawn with a visually distinct bag.

Wednesday, September 15th, 2021

Emily updated: (mapping 🗺) #6020
  • Chickens partially reworked. Please report any bugs.

Minor Changes

Azrun updated: (bug 🐛, balance ⚖) #6013
  • Shield Generator and Meteor Generators use power to block melee and projectile attacks.

Monday, September 13th, 2021

Sovexe updated: (feature 🆕, mapping 🗺, sprites 🎨) #5904
  • New item, glow stickers. Stickers that glow when stuck to something. Now provided to undersea miners.

Sunday, September 12th, 2021

aloe updated: (bug 🐛) #5967
  • Cyborgs die a bit differently now- the destruction of your head will always kill you, and any sort of death will cause you to fall apart. Report any new bugs, please!
tarmunora updated (balance ⚖)
  • Item slot machine rebalanced. Notably, the best prizes require a wager of no less than 250 credits
MarkNstein updated: (balance ⚖) #5880
  • AI Law Boards now have tighter character limits.
Ikea updated: (sprites 🎨) #5969
  • New-style windoors are now hackable.

Minor Changes

Ikea updated: #5990
  • Cargo traders have realized they were accidentally selling fibrilith and will now sell cloth fabric instead.

Saturday, September 11th, 2021

tarmunora updated (balance ⚖)
  • Emagging the NT syringe gun makes it fire it's entire contents, instead of clearing the whitelist.
Flappybat updated: (balance ⚖) #5968
  • Strange reagent requires a minimum of 1u to revive.
Emily updated (balance ⚖)
  • Chickens can now be butchered significantly faster to make cleaning out the ranch easier.
  • Flashbangs are now severely less available. Check the armory for them.
tarmunora updated (balance ⚖)
  • Radprot now affects incoming rad status duration instead of existing rad status damage.
Ikea updated: #5970
  • Neurotoxin and capulettium sting cooldown has been increased to 140 seconds.

Minor Changes

Obama Gaming updated: #5936
  • Apprentice caps can now be handmade.
Flappybat updated: (balance ⚖) #5798
  • Scanning Syndicate command helmet now requires a syndicate device analyser.
pali updated
  • The overcharged vacuum now has smaller movement penalty for the special attack.

Friday, September 10th, 2021

tarmunora updated
  • Blob overmind teleport only on right-click.
Flaborized updated: (sprites 🎨) #5961
  • Added some more clothing options to the clothing booth, and the detective's locker.
tarmunora updated (balance ⚖)
  • Sprinting is less effective when lying down.
  • Speed penalty from lying down is extended through standup animation.

Minor Changes

edwardly updated: (mapping 🗺) #5953
  • Power monitor / solar controls are now computers that can be deconstructed
BatElite updated: (sprites 🎨) #5927
  • Headsets have new sprites and now look like something!
zjdtmkhzt updated: (balance ⚖) #5960
  • Splicing garlic should now properly give the resulting plant the holy water reagent.

Thursday, September 9th, 2021

Zamujasa updated (rework 🔄)
  • The shipping market has been beaten with a hammer a few times. Fluctuations are now somewhat more consistent, and commodity prices will tend towards their base prices.
  • This means that commodity hyperinflation/total devaluation should no longer be a thing.
  • "Hot" prices only show up when a commodity's value is actually higher than its base price.
  • As usual, this is subject to further changes later.

Minor Changes

Zamujasa updated (rework 🔄)
  • Cleanbots no longer absorb reagents they mop up. No more Oshan Arrivals turning into a lubed up deathtrap.
  • You can still dump reagents into them to cause chaos, though. You knew about that, right?

Wednesday, September 8th, 2021

tarmunora updated (feature 🆕)
  • You can now craft windows by clicking the floor with glass sheets (also reinforced windows with reinforced sheets)

Tuesday, September 7th, 2021

Emily updated: (feature 🆕) #5935
  • Resist Buff: you can now struggle out of grabs and pulls while stunned using the resist button/key (Default Z), unless cuffed
Emily updated: #5933
  • You can now resist (Default Z) out of pulls like you can with grabs
Tarmunora updated (feature 🆕, balance ⚖)
  • Gunbot (and fire elemental) critters can pointblank

Minor Changes

UnfunnyPerson updated: (balance ⚖) #5913
  • Ling Island Iced Tea recipe now requires heating to 100C when being created.

Monday, September 6th, 2021

Zamujasa updated (feature 🆕, balance ⚖)
  • The station's payroll budget is now funded automatically by Centcom, based on crewmembers' initially assigned jobs.
  • Any payroll stipend that is not distributed is added to the station's budget. If payroll is higher than the stipend, any deficit will be funded by the budget (unless that is also exhausted).
  • The banking control computer has a somewhat better interface.
Gannets & BatElite updated: (feature 🆕, sprites 🎨) #5876
  • Adds a new utility purchase to the Syndicate Weapons Vendor on the Cairngorm: the Military Headset.
  • This headset allows an operative to communicate on their usual radio frequencies, but with the advantage of blocking 100% of ear disorient damage from things like flashbang grenades.
DoctorStupid updated: (feature 🆕, sprites 🎨) #5830
  • toy guns sold by Geoff Honkington are much cheaper and have been reworked. More powerful toy guns are now sold by Josh in the QM console

Minor Changes

Flaborized updated: (sprites 🎨) #5902
  • Resprited some ore, material bars and other intermediate matsci products.

Sunday, September 5th, 2021

Zamujasa updated (feature 🆕)
  • Players in Ghost VR or the Afterlife Bar should now get alerts and be eligible for random event antagonist/pest spawns.
Walpvrgis updated: (feature 🆕, sprites 🎨) #5903
  • Added a new spacebux ghost critter purchase; Lil Bird Ghost Critter. It costs 1000 spacebux and lets you play as a little sparrow or robin if you decide to respawn after tiring of the afterlife!

Minor Changes

Vaskritaya updated: (feature 🆕, mapping 🗺) #5789
  • Flasks are now available from the Spacebux menu.
Kubius updated: (feature 🆕, mapping 🗺) #5909
  • Small set of Kondaru adjustments; cloning room rearranged for easier reclaimer loading and patient release, and hydro grow lamp count reduced for parity.
Tarmunora updated (rework 🔄)
  • Drowsiness migrated to status system.
Mordent updated: (balance ⚖, removal ⛔) #5878
  • Removed medical locker access from security officers on the RP servers (to be the same as the non-RP servers).
Zamujasa updated (bug 🐛)
  • fix scissors

Saturday, September 4th, 2021

Emily updated (feature 🆕)
  • Chickens age twice as fast if injected with ageinium
  • Miners now spawn with the equipment needed to mine
  • There are now more miner job slots open

Minor Changes

UnfunnyPerson updated: (balance ⚖) #5899
  • Werewolf serum requires 3 u to infect lycanthropy instead of 0 u

Friday, September 3rd, 2021

Yass + Flourish updated (balance ⚖)
  • Shoving an unarmed target will do 1.5x the stamina damage shoving an armed (i.e. holding something in at least one of their hands) target will do.
Flourish updated
  • Cyborgs should now be able to hear and speak even when stunned or immobile.

Thursday, September 2nd, 2021

Yellow/Myco updated: (mapping 🗺) #5870
  • Refurbishes Destiny by updating walls, doors, and windows to the modern style!
Ikea updated: (mapping 🗺) #5849
  • Nanotrasen has decided to reconstruct the Tunnel snake with some design modifications, and has decommissioned the old mining outpost for manta.

Minor Changes

BatElite updated: (features 🆕, sprites 🎨) #5883
  • The radio show host found a pair of vintage headphones in their closet, so they now spawn with that.
Flappybat updated: #5882
  • Welders will always do damage on harm intent rather than trying to cauterize bleeding.
Flappybat updated: #5875
  • Added a sound to the hand labeler.
Flappybat updated: (bug 🐛, balance ⚖) #5869
  • You can no longer emote while unconscious.

Wednesday, September 1st, 2021

kyle updated: (feature 🆕, sprites 🎨) #5841
  • Changelings now automatically start to regrow their limbs after making a limbspider. (Don't be by anyone when the timer runs out or they might notice!)
Mordent & Flaborized updated: (feature 🆕, sprites 🎨) #5859
  • Geneticists get a new genetic analyzer device (which they spawn with) that lets them quickly check someone's genetics.

Minor Changes

Gannets updated: (balance ⚖) #5858
  • Adjusted Field Medic autoinjector loadout:
  • Adds cardiac injector, filled with saline and epinephrine.
  • Adds lifesupport injector, filled with mannitol and salbutamol.
  • Adds blood-loss injector, filled with filgrastim and proconvertin.

August 2021

Tuesday, August 31st, 2021

Tarmunora updated: (balance ⚖) #5837
  • Rebalances 'beneficial' bioeffects to accept the Power Booster chromosome. See PR for details. There are a lot of details.

Minor Changes

Tarmunora updated: (balance ⚖) #5837
  • Rebalances genetic stability costs of many bioeffects (mostly buffs). See PR for details. Again,
  • Removes robust genes trait, increases base genetic stability
  • Change formula for genetic power failrates at lower stability
Tarmunora updated (balance ⚖)
  • Artifact guns must be activated to swap cells.
  • Chef is keeping a closer eye on their meatcleaver

Monday, August 30th, 2021

Tarmunora updated (balance ⚖)
  • Stimulants are now a 6TC purchase for 3 3-minute stimpacks. The syndicate would like to remind it's agents that withdrawl symptoms are natural, and to not try to ride them out with another dose, as you will eventually run out.
Tarmunora updated (balance ⚖)
  • Reinforced walls are immune to being punched down by hulks

Minor Changes

UnfunnyPerson updated: (balance ⚖) #5834
  • Skeletons heal 1 brute and 1 burn from milk per cycle instead of 2 brute, 2 burn, and 1 tox
Flaborized updated: (sprites 🎨) #5842
  • Resprited cats.

Sunday, August 29th, 2021

Zamujasa updated (feature 🆕)
  • Added the "cargo appraiser", a tool that will tell you what stuff will sell for when you use it on items or crates.
  • If a crate is tagged with a trader, it will show the value that trader will pay.
  • Will also scan the contents of hydro and mining satchels, so you can value your ore before dumping it all in that crate.
  • QMs start with one in their pockets. Hydro, Mining, and Cargo supply closets should also have one available.

Minor Changes

Azrun and Walpvrgis updated: (sprites 🎨) #5573
  • Graphical assets for snow experiences and future snow planets...
Azrun updated: (feature 🆕) #5765
  • Amusing Duck's will sometimes quack in response to interaction with the AI.
Walpvrgis updated: (feature 🆕, sprites 🎨) #5815
  • Wasps, rockworms, seals and walruses have been resprited.
Vocalpocal updated: (balance ⚖) #5824
  • Custom cigarettes now last half as long but make you twice as high #nofilter
Zonespace updated: (balance ⚖) #5826
  • Poison Bottles no longer contain: Sulfonal, Loose Screws, and Cyanide.
Flaborized updated: (sprites 🎨) #5838
  • Resprited mass drivers.

Saturday, August 28th, 2021

Minor Changes

Tarmunora updated (balance ⚖)
  • Full reagent container no longer provides immunity to changeling stings

Thursday, August 26th, 2021

Tarmunora updated (balance ⚖)
  • Light Lotus plants act as UV growth lamps in a 1-tile radius when ready to harvest
Tarmunora updated (balance ⚖)
  • Voltgen rework - no longer shocks on touch react, instead grants retaliatory arcflashes against attackers when drunk

Minor Changes

Tarmunora updated (balance ⚖)
  • Adjust some bottle sizes. (sorry jan)

Tuesday, August 24th, 2021

Minor Changes

zjdtmkhzt updated: #5774
  • Clicking on the mailgroup name to reply to a message to a group should now actually work for replying to it.

Monday, August 23rd, 2021

Minor Changes

TTerc updated: (balance ⚖) #5794
  • The MD now spawns with a medkit containing a brute and a burn automender, meaning that they have three menders total.
Flappybat updated: (rework 🔄) #5661
  • Microwaves now let you empty out the contents instead of throwing them away.
  • Microwaves now can be cleaned with a sponge

Sunday, August 22nd, 2021

kyle updated: #5781
  • Buff the brute/burn medkits, replace the refill carts with normal patches. Menders now need gold to manufacture not electrum.

Minor Changes

Waffleloffle updated: (sprites 🎨) #5776
  • Resprited the large tree found in most Owleries.
kyle updated: #5781
  • Give Roboticists a brute mender in their pocket on round start.

Saturday, August 21st, 2021

Tarmunora updated (balance ⚖)
  • Donkpockets heated outside of proper cookware at temperatures exceeding 500F will be far too hot to enjoy eating (read: no omnizine if overheated). Please cook donk pockets responsibly.
Tarmunora updated (balance ⚖)
  • Wizards get 6 spells up from 4. Staff of Cthulu, Fireball, Prismatic Spray, Clowns Revenge, Baleful Polymorph, Rathens Secret, Teleport, Doppenganger, and Summon Golem cost raised (1 -> 2)
Tarmunora updated (balance ⚖)
  • DOC has come to its senses, and has stopped buying cyberorgans, and buys normal parts for about 20% of what it used to
  • Beds now count as somewhere inbetween regular tables and surgical tables. They require the patient to either by unconcious, or for them to be have ethanol/morphine in their system (same thresholds as standing self-surgery)
Kyle, Virva, Flab updated: (mapping 🗺, sprites 🎨) #5747
  • Greatly reduce the availability of Auto-Menders for non-doctors. Adds Auto-Mender Refill Cartridges for brute/burn to vendors.

Minor Changes

Tarmunora updated (balance ⚖)
  • Reduce donkpocket to 10u omni, remove adding condiments to donks
Tarmunora updated (balance ⚖)
  • Forcewall cooldown doubled (10s -> 20s)
Flourish updated
  • You can now buy packs of power cells (the large kind that fits in APCs) from QM.
Ikea updated: #5778
  • Incapacitators now have an unswappable battery.
Tarmunora updated (balance ⚖)
  • MDir's Doctor Bag comes with surgical scissors
Flourish updated (balance ⚖)
  • Removed the first aid kit from the sec support pool. Added a new type of donuts to the robust donut kit - robusted donuts. Robusted donuts contain salb, epi, saline, and salicylic, which are helpful for when you're in crit.
Flourish updated
  • You can now find menthol pills in public minimeds.

Friday, August 20th, 2021

Tarmunora updated (balance ⚖)
  • Expresso will cease causing BRAIN damage past 60
  • Chem contact damage changes (see minor)
Tarmunora updated (balance ⚖)
  • Wizard hats are acidproof.
Emily updated: #5768
  • Auto Call Time shortened from 120 minutes to 90 minutes
  • RP Respawn Time shortened from 15 minutes to 10 minutes
  • You can now leave Industrial Cryo after only 5 minutes (prev. 15)

Minor Changes

Tarmunora updated (balance ⚖)
  • Reduce max acid contact damage by 1/3
  • Basic acids (sulferic, hydrochloric, nitric) have diminishing returns on touch reaction damage when used together
  • Hot/Cold chem contact damage changed to a flat 7 BURN, matching hot/cold chem ingestion damage
Tarmunora updated (balance ⚖)
  • Prismatic spray projectiles have reduced chance to hit downed targets (90% -> 10)

Thursday, August 19th, 2021

Sovexe updated (bug 🐛, balance ⚖)
  • Resolved an issue with Arcfiend's discharge ability that was causing it to apply stamina damage twice per cast. Discharge and Jolt will now produce sparks when in use.

Wednesday, August 18th, 2021

Minor Changes

Flourish updated
  • Charcoal pills now contain 20u. Analgesic and menthol pills now contain 10u.
Sord + Flourish updated
  • Replaced the prefilled syringes in the Nanomed Plus with bottles. Reorganized the inventory a little.

Tuesday, August 17th, 2021

Tarmunora updated: (balance ⚖, tgui 📄) #5754
  • The house no longer takes such a massive loss on slot machines, and you can wager up to 1000 credits at once instead of just 20 (minimum bet 20 credits).
Sovexe updated: (feature 🆕) #5748
  • A new antagonist type, the Arcfiend joins the fray. Be sure to enable it in your job preferences to be among the first to play!

Minor Changes

Walpvrgis updated: (sprites 🎨) #5703
  • The cow mutantrace has had a few visual adjustments.
Flourish updated (balance ⚖)
  • Security barriers now provide slight disarm resistance when activated. Let me know how this feels and if you think it makes a difference.
Flourish updated
  • Large mop buckets now have a capacity of 400u. Handheld mop buckets have a capacity of 120u.

Sunday, August 15th, 2021

Minor Changes

Arthur Holiday updated: (bug 🐛, balance ⚖) #5667
  • Hemostats now will fix EVERY bleeding caused by surgery, instead of only a few of them.
DoctorStupid updated: #5694
  • Donut boxes, egg cartons, and lollipop bowls are easier to move around in your inventory and can be re-closed by clicking/activating them in hand.
Tarmunora updated (balance ⚖)
  • port a sci remote costs a telecrystal to print

Friday, August 13th, 2021

Tarmunora updated (balance ⚖)
  • removed melee meatshielding. bet you didn't know it existed in the first place
Emily updated (feature 🆕)
  • New Chicken Breed! See Minor Changes for a hint!

Minor Changes

Emily updated (feature 🆕)
  • La vie est de la merde, petit clown. Fume avec moi. [Gen 2] [From Clown Chickens]

Tuesday, August 10th, 2021

Minor Changes

TTerc updated: (feature 🆕) #5709
  • You can now chug from all the drinking containers, not just glasses and pitchers (with a few exceptions).

Sunday, August 8th, 2021

Tarmunora updated (balance ⚖)
  • Red chainsaw provides disarm resistance.

Minor Changes

Emily updated (removal ⛔)
  • Removed meathead trait. I doubt anyone will notice.

Friday, August 6th, 2021

Minor Changes

Azrun updated: (mapping 🗺, balance ⚖) #5611
  • Silicon folks can now use the Long Range Teleporter and Quantum Telescope from a distance.

Thursday, August 5th, 2021

Tarmunora updated (balance ⚖)
  • Riot launchers are now a bulky item.
112358sam updated: (feature 🆕) #5565
  • Added a MedTrak Scanner PDA program for scanning people to search for their medical record.

Tuesday, August 3rd, 2021

Tarmunora updated (balance ⚖)
  • Ectothermid adjustment - protection efficiency decreases if blocking lots of damage in a short time, and releases stored heat in a medium-sized fireflash on death.
Walpvrgis updated: (feature 🆕, sprites 🎨) #5646
  • The Cranial Keratin Formation gene now randomly chooses sets of horns from several different sprite options.

Monday, August 2nd, 2021

Minor Changes

Flaborized updated: (sprites 🎨) #5653
  • Resprited the crusher.
zjdtmkhzt updated: #5587
  • The right click interact option should now hit stuff with held objects instead of dropping the current object and picking the other one up.

July 2021

Saturday, July 31st, 2021

Walpvrgis updated: (feature 🆕, sprites 🎨) #5616
  • Three new furniture crates are now available for Quartermasters to purchase at Cargo; a fancy red-tableclothed table, a set of regal furniture, and a golden throne.
Walpvrgis updated: (sprites 🎨) #5567
  • The Floor and Wall Planner now has a few new flooring designs to choose from. Check the PR link above for preview images.

Minor Changes

Arthur Holiday updated: (balance ⚖, mapping 🗺) #5635
  • A certain box of syndicate donkpockets on a certain ship now contains normal donk pockets

Friday, July 30th, 2021

Sovexe updated: (balance ⚖) #5631
  • Roaches are now a little more durable to crushing and blunt damage. Roach vulnerability to crush / blunt reduced from 166% to 150%.

Thursday, July 29th, 2021

Janonas + jigjagboi45 updated: (balance ⚖, feature 🆕, sprites 🎨) #5580
  • Added Rafflesias (corpseflowers) to the game. - Admire how pretty they look! Make them stink up the place! Wear them on your head like a silly person!

Minor Changes

Janonas + jigjagboi45 updated: (balance ⚖, feature 🆕, sprites 🎨) #5580
  • The hydroponic trays are now open containers, as they should be.

Wednesday, July 28th, 2021

Tarmunora updated (balance ⚖)
  • Projectiles bypass ground hit/miss rolls when passing over a mob within the first half-second of resting (other sources of resting (stunned/etc) not affected). i.e.: frame-perfect rest-dodging tasers will be less/not possible, while not affecting ground-hit system much outside of that case

Tuesday, July 27th, 2021

Sovexe updated: (balance ⚖, feature 🆕, sprites 🎨) #5606
  • There is now a per herb hardcap on the reagents transferred into smoke when burning herbs.
  • Traitor botanists can now purchase a hotbox lighter for 1 credit. This lighter has unlimited fuel, bypasses the herb hardcap, and gives a bonus multiplier to the reagent volume of the smoke. Sprite by DimWhat.

Minor Changes

Flappybat updated: #5609
  • Supply requests are now shown with their price.

Sunday, July 25th, 2021

DimWhat updated: (sprites 🎨) #5597
  • Added several more monkey clothing sprites. Go bananas!

Minor Changes

DimWhat updated: (sprites 🎨) #5597
  • Made sprite edits for many monkey jumpsuit sprites.
Flappybat updated: (balance ⚖) #5530
  • Gifts and duck eggs now give a costume version of the sneaking suit.

Friday, July 23rd, 2021

Azrun updated: (balance ⚖, feature 🆕, sprites 🎨, tgui 📄) #4861
  • Extreme-Pressure Pressurization Device™: the latest in emergency pressurization equipment can now be ordered from cargo.
Emily updated: (balance ⚖, feature 🆕) #5591
  • Implements heat capacity for reagents. This changes basically all reagent temperature exposures.

Minor Changes

DisturbHerb updated: #5574
  • (Most) PDAs will start with writing utensils in them by default.
Emily updated: (balance ⚖, feature 🆕) #5591
  • Heat capacity water 4x, heat capacity weldingful 0.05x, heat capacity cryostylane 6x

Wednesday, July 21st, 2021

Tarmunora updated (balance ⚖)
  • Adjust blob spread cooldown stuff again.
Kobold Commando & DimWhat updated: (sprites 🎨) #5424
  • Added several new clothing items to the clothing booth and two backpacks to Geoff Honkington.

Minor Changes

Tarmunora updated (balance ⚖)
  • Revert buff to base spread cooldown (1.1s -> 1.6s base)
  • Change size-based cooldown increase to instead act as as multiplier to distance from nearest nucleus (1x penalty up to 400 tiles, +1x penalty for each 200 tiles past 400 [i.e.: if you try to spread 50 tiles away from nearest nucleus while at size 600, the cooldown penalty is as if you tried to spread 100 tiles from nearest nucleus at size 400])
Tarmunora updated (balance ⚖)
  • Flashes always get 5 uses before burnout scaling begins; flash burnout scaling is much more agressive.
Kobold Commando & DimWhat updated: (sprites 🎨) #5424
  • Changed the clothing of a certain lizardy halloween role

Tuesday, July 20th, 2021

Minor Changes

Tarmunora updated (balance ⚖)
  • Adjust radiation statuseffect to deal damage based on remaining duration.
  • 🤏radbow buff reverted

Sunday, July 18th, 2021

Minor Changes

TTerc updated: (balance ⚖) #5483
  • Added latejoin traitor and sleeper agent spawn events to spy thief gamemode.

Saturday, July 17th, 2021

Minor Changes

112358sam updated: #5195
  • Adds custom job save slots to the ID card computer.
Tarmunora updated (balance ⚖)
  • Emagging a welded door deals damage to the door equal to 80% of the door's current health (also fixes issue where emagged doors could not be attacked)
vocalpocal updated: (bug 🐛, feature 🆕) #5486
  • Regent extractor auto-extract now works with produce satchels and drag and drop
Asche updated: (balance ⚖) #5523
  • Made the vampire "Retreat to Coffin" ability a lot speedier

Friday, July 16th, 2021

Azrun updated: (balance ⚖) #5250
  • UV Lamps now requires power. Plantpots display will only update when power is available.
Sovexe updated: (feature 🆕, sprites 🎨) #5522
  • Added a new dripper plant mutation, the Leaker. Leakers produce orange goop containing oil and yuck.

Minor Changes

Azrun updated: (balance ⚖) #5250
  • Updated passive power usage for various machinery.
Flappybat updated: (balance ⚖) #5526
  • Remove Syndicate hat from revhead uplink
Tarmunora updated (balance ⚖)
  • add combat click delay to using patches on self
  • Increase base patch rate (0.35 -> 0.5)
  • Diminishing returns on multi-patch scaling: multi-patch rate scaling changed to only affect the rate at which the patch contents are used/transferred, while not affecting the rate at which it applies touch effects (i.e.: 2 patches will heal a total of 2x faster, but will use more than a total of 2x reagents/cycle to do so)
BatElite updated: (sprites 🎨) #5484
  • Capsule machines can now be restocked, cartridges available in the necessities restock crate. The empty capsules can also be crushed into oblivion now.

Thursday, July 15th, 2021

112358sam updated: (feature 🆕, mapping 🗺, sprites 🎨) #5451
  • Made minisubs constructable on underwater maps
112358sam updated: (balance ⚖) #5516
  • Triples the increase of the hunger motive from eating food on the RP servers.

Minor Changes

112358sam updated: (feature 🆕, mapping 🗺, sprites 🎨) #5451
  • Added the heavy, industrial, and strange minisubs

Wednesday, July 14th, 2021

Tarmunora updated (balance ⚖)
  • Misc blob balance (see minor changes)
Zonespace updated: (feature 🆕, mapping 🗺) #5248
  • Pod Wars team wins and deaths are now tracked, with a structure containing the stats being half-buried in an asteroid, near the Reliant.
Superlagg updated: #5463
  • Stable mutagen now only copies over "normal" mutants, like lizards and skeletons.
Jan.antilles updated: (feature 🆕, sprites 🎨) #5472
  • Added hairbows! Find them in the Clothing Booth!

Minor Changes

Tarmunora updated (balance ⚖)
  • Blob tiles and obj critters cost 2 fuel when attacked by weldingtools (same as attacking mobs)
  • Ectothermids have a passive 0.5 biopoint drain instead of an active cost when absorbing damage
  • Blobs gain evo points every 25 size (was 20)
  • Blobs gain one evo point for every 100 new blob tiles placed (allowing blobs under assault to slowly gain in power if not killed decisively)
  • Base blob spread cooldown reduced by 0.4 seconds
  • Spread speed upgrade effect halved (1s reduction -] 0.5s reduction), cost scaling reduced (+4/buy-] +3/buy)
  • Nucleus distance spread penalty increased to 1s/20tiles distance (from 25)
  • Nucleus distance spread penalty grace zone fixed
  • Blob spread cooldown increased linerally at very high blob sizes (+0.1s cooldown/10 size after 400)
Ikea updated: (mapping 🗺, sprites 🎨) #5467
  • The refinery on Manta is now public access

Tuesday, July 13th, 2021

Minor Changes

Tarmunora updated (balance ⚖)
  • Monkeys are now sold by traders at QM instead of an always-active crate.
Hans updated: (balance ⚖) #5456
  • Changed the behaviour of cyanide to be more consistent and less RNG based.
Carbadox updated: #5361
  • White and brown fedoras can now be tipped without the risk of death.
Carbadox updated: #4352
  • Shitty grills can now be moved with screwdrivers/wrenches
Flappybat updated: #5446
  • Added crisis alert for janitors to the PDA, let them know of a big mess!

Monday, July 12th, 2021

Minor Changes

Flappybat updated: (balance ⚖) #5382
  • Welding fuel is now slightly toxic.
Ikea updated: (mapping 🗺) #5468
  • Donut3 is now public access.
TTerc updated: (balance ⚖) #5268
  • Increased the random antag event frequency on non-RP servers.
Carbadox updated: (balance ⚖, feature 🆕) #5426
  • Lowered the cost of the midslave cloning module and the mindslav cloning module kit from from 7 to 6 and 11 to 10 respectively.
DimWhat updated: (sprites 🎨) #5455
  • Resprited the HoP uniform and suit as well as their in-hands.
TTerc updated: #5473
  • You can now click the APC with wirecutters/multitool to open the hacking panel, if wires are exposed.
Tarmunora updated: (bug 🐛, mapping 🗺, removal ⛔) #5477
  • Removes police baton
KoboldCommando updated: (bug 🐛) #5458
  • Fixed incorrect lizard skin colors in preview windows

Sunday, July 11th, 2021

Minor Changes

Flappybat updated: #5465
  • Changeling lesser form, monkey burger, jungle fever and admin monkey transformation no longer drops all your items.

Saturday, July 10th, 2021

Flappybat updated: (balance ⚖) #5299
  • C.A.R.L at the listening post now restricts his best contraband to syndicate agents.
Owari updated: (sprites 🎨) #5434
  • Added a new sprite for the magic mirror on the wizard shuttle.
Sovexe updated: (feature 🆕, sprites 🎨) #5410
  • Added golden peas plant mutation. Golden peas contain ammonia.
nefarious6th updated: (mapping 🗺, sprites 🎨) #5208
  • Added numerous new headwear clothing options to the clothing booth, new clothing qm crate, general sprite fixes.
Lythine updated: (feature 🆕, mapping 🗺, sprites 🎨) #4884
  • Adds a new Space Casino space prefab.
Penny updated: (feature 🆕) #5055
  • Mechanics can now set the access requirements of newly constructed airlocks- find the new Access Lite in your secure lockers to try it out!

Minor Changes

Asche, Charlietan, MomoBerry, Penny, and Unfunny updated: (feature 🆕) #5213
  • Added three new drinks!
  • Fruit punch = apple juice + lime juice + simple syrup + ginger ale + pineapple juice
  • Milk punch = fruit punch + milk (probably will make you sick)
  • Hard punch = apple juice + sangria + simple syrup + ginger ale + pineapple juice (knocks you back when consumed)
TTerc updated: #5413
  • You can now click a vending machine/manufactuer/seed fabricator with wirecutters/multitool to access the hacking menu, if the panel is open.
Emily updated (removal ⛔)
  • Removed the incredibly laggy internals display from the status tab. Maybe someone will fix it eventually.
112358sam updated: (tgui 📄) #5193
  • Slot machines use bank account funds.
  • ATMs no longer withdraw to and deposit from ID cards.

Friday, July 9th, 2021

Minor Changes

Gerhazo updated: #5359
  • Back-end overhaul to how sechuds and prodocs work. This shouldn't be noticeable from a player standpoint.

Thursday, July 8th, 2021

Zonespace updated: (balance ⚖, feature 🆕, sprites 🎨) #5385
  • You may now eject telecrystals from uplinks, to be put in any other unlocked uplink.
  • There is also an explosive version of these telecrystals, for when you want to be a little less cooperative.
Walpvrgis updated: (feature 🆕, sprites 🎨) #5384
  • Adds the following recipes for Chefs looking to do some baking; baguette, garlic bread, cheesy garlic bread, fairy bread, croissant, pain au chocolat, apple danish, cherry danish, blueberry danish and the cannadanish!

Minor Changes

BatElite updated: (feature 🆕, rework 🔄, sprites 🎨) #3796
  • The lamp manufacturer can now make and remove fixtures!
Tarmunora updated (balance ⚖)
  • Mousetrap pies and graviton accelerators now use the person who sets them up as the owner of the item throw instead of the person who triggeres them.
TTerc updated: (feature 🆕) #5420
  • Frogpeople can now chairflip further distance.
AmazingDragons updated: (balance ⚖) #5234
  • Changes the minimum, maximum, and default times (in seconds) on the nuclear charge to 120, 600, and 180 respectively.
DisturbHerb updated: (feature 🆕, sprites 🎨) #4739
  • PDAs can now hold pens. And cigarettes. Because it's funny.
Flappybat updated: (balance ⚖) #5281
  • Breaching charges now have an explosion effect and sound.

Wednesday, July 7th, 2021

Ikea updated: (mapping 🗺, sprites 🎨) #4818
  • Molitz B has more distinct indicators for if it's producing agent b and oxygen or just oxygen. Explosions near crystals leads to resonance, increasing the total amount of times Molitz can produce gas. Molitz B gas output has been overall buffed. Amount of Molitz B obtainable from mining has been nerfed.

Minor Changes

Zonespace updated: (removal ⛔) #5058
  • Synth-O-Matic modules are no longer sold by merchants.

Tuesday, July 6th, 2021

Minor Changes

Tarmunora updated (balance ⚖, feature 🆕)
  • Tweak botany mutations: add insulin to green grapes, swap synaptizine and methamphetamine mutations, replace erebite mutation with uqill
  • Change botany base reagents: Light lotus produces luminol instead of omnizine, melons produce watermelon juice instead of water

Monday, July 5th, 2021

Emily updated (balance ⚖, feature 🆕)
  • New QGP Recipe and effect. Happy hunting. Nerds.
Lythine updated: (balance ⚖) #5175
  • Rathen's Secret no longer weakens. Magic Missile's weaken time slightly shortened.
Tarmunora updated (balance ⚖)
  • Acid takes 5 seconds to melt stuff

Minor Changes

Arthur Holiday updated: (balance ⚖, feature 🆕) #5364
  • You can now deconstruct multiple chairs at a time.

Sunday, July 4th, 2021

Tarmunora updated (balance ⚖)
  • Sec loadout weapons all start with 200u cells, and sec pouch contains a 200u cell. Power costs of wavegun, tasershotgun, taser SMG adjusted to compensate

Minor Changes

Lythine updated: (feature 🆕, mapping 🗺, sprites 🎨) #5172
  • Adds a small ranch space prefab.

Saturday, July 3rd, 2021

Kubius updated: (feature 🆕, mapping 🗺) #5365
  • Atlas' mining department and main pod bay have received a significant overhaul, including the opening of the main pod bay, the arc smelter, and the merchant docks to public access.

Minor Changes

Tarmunora updated: (balance ⚖) #5368
  • disarm stam cost 10 -> 30
  • base disarm chance 37% -> 40%
  • Disarm chance scaled down to 50% of current (20%) at targets with 200 or more stamina, and linerally scaled to current value (40%) on targets with 100 or less. Blocking prevents disarm (not shovedown though), at the cost of (10) stamina if the disarm would have succeeded
  • Disarm targets all held items at once
DimWhat updated: (sprites 🎨) #5166
  • Made some sprite changes to the HoP uniform and dress as well as the HoS Dress.
TTerc updated: (feature 🆕) #5362
  • Added colorful backpacks and satchels to uniform manufacturer.
Flappybat updated: (balance ⚖) #5374
  • Allow walking in clown shoes without slipping and added a cooldown to prevent chain slips.
zjdtmkhzt updated: (balance ⚖, feature 🆕) #5217
  • Surgery type artifacts can now replace all kinds of organs.
zjdtmkhzt updated: #5367
  • Buddies should be able to rack the riot shotgun now.

Friday, July 2nd, 2021

Tarmunora updated (balance ⚖)
  • Single tread leg blocks lying too

Minor Changes

UnfunnyPerson updated: (balance ⚖) #5305
  • Frog Flu progresses much slower

Thursday, July 1st, 2021

MarkNstein updated: (balance ⚖, sprites 🎨) #2152
  • Entering chutes now has an animation and action bar. Chute-entry has been made faster.

Minor Changes

112358sam updated: (bug 🐛) #5345
  • Welding fuel tanks only refill welding tools if they contain welding fuel.
BatElite updated: (balance ⚖) #5293
  • Miniature bibles are no longer visible in-hand, nor will they spare atheists.
Arthur Holiday updated: (balance ⚖) #5311
  • The Head of Security does not get a taser at roundstart anymore.
BatElite updated: #5294
  • Emagging cyborgs no longer randomly fails.

June 2021

Wednesday, June 30th, 2021

Walpvrgis and BatElite updated: (sprites 🎨) #5300
  • AI players now have 20 new faces to choose from, so you can more effectively simulate just how disappointed you are in the crew.

Minor Changes

112358sam updated: (feature 🆕, mapping 🗺) #5140
  • QM consoles and supply request consoles are now constructable.
  • Added QM console and supply request circuitboards to tech storage for current maps.
UnfunnyPerson updated: (balance ⚖) #5318
  • Laser Rifles now require more difficult materials.
Ryumi updated: (mapping 🗺) #5093
  • Significantly expanded Donut 3's Ranch
112358sam updated: #5194
  • Borgs and AI can now see packet sniffer device output and set filters.
112358sam updated: (feature 🆕, mapping 🗺) #5003
  • Makes the quantum telescope console constructable.
  • Adds the new quantum telescope circuit board to tech storage and the mining outpost.
DimWhat updated: (balance ⚖, mapping 🗺) #5286
  • Removed the space proofness of the snow suit and altered its stats.

Tuesday, June 29th, 2021

Tarmunora updated (balance ⚖)
  • Smoke and foam reactions will only succeed when reacted from "open" containers (e.g.: beakers, drinkss, puddles, etc) and will fail from closed containers (pills, mobs, foam-tiles, etc)

Minor Changes

Arthur Holiday updated: (balance ⚖) #5307
  • If your gloves have atleast 7% heat resistance, patting out people on fire won't damage you and you will be 2x more effective at it

Monday, June 28th, 2021

Minor Changes

Flappybat updated: (feature 🆕) #5245
  • Scientists now start with a random pen or pencil. See if you get the rare red pen!

Saturday, June 26th, 2021

Tarmunora updated: (mapping 🗺) #5168
  • Improves the layout of cog1 mechanic's lab and adds equipment and a data closet

Minor Changes

Tarmunora updated (balance ⚖)
  • Weldingtools now use 2 fuel each time you hit someone and have an improved special attack.

Friday, June 25th, 2021

Arthur Holiday updated: (feature 🆕, sprites 🎨) #5036
  • Added Customizable banners, use cloth on a wall to make one, color and draw on it with crayons.
Flappybat updated: (balance ⚖) #5267
  • Made doors half as strong, you can now break them this century. Explosive/fire/projectile scaling is adjusted so it will still take the same number of bullets to destroy a door.
Kubius updated: (bug 🐛, mapping 🗺) #5274
  • Kondaru detective's office front door is once again detective-only with remote open. Also made maintenance near the Foundry more construction-friendly and added a sink/drain to the Morgue.

Minor Changes

Flourish updated
  • There are now buttons for adjusting skintone in character setup.
Azrun updated: (balance ⚖, bug 🐛) #5244
  • Reduced power output from solar panels.
Arthur Holiday updated: (balance ⚖, bug 🐛) #5265
  • The werewolf feast ability now gets interrupted if the target stands up.
Tarmunora updated (balance ⚖)
  • pill bottles and patch boxes from chemmasters cannot fit more items than they spawn with
Flappybat updated: (balance ⚖) #5262
  • Nuclear bomb is now EMP proof.

Thursday, June 24th, 2021

Zonespace updated: (balance ⚖, removal ⛔) #5263
  • Prison Loafers no longer have nugget mode.

Minor Changes

zjdtmkhzt updated: (balance ⚖, feature 🆕) #5237
  • Custom sandwiches now combine the healing and hunger restore of their ingredients.

Wednesday, June 23rd, 2021

Tarmunora updated (balance ⚖, feature 🆕)
  • Crusher now has an actionbar

Minor Changes

Walpvrgis updated: (feature 🆕, sprites 🎨) #5155
  • Two new backpacks are now able to be purchased from Geoff Honkington; one is a teddy bear and one is Bread.

Tuesday, June 22nd, 2021

Zonespace updated: (feature 🆕, mapping 🗺) #4933
  • Pod Wars team wins and deaths are now tracked, with a structure containing the stats being half-buried in an asteroid, near the Reliant.
Tarmunora updated (balance ⚖, feature 🆕)
  • Replaced 40mmPBR ammo from sec utility purchases with a 40mm Paint Marker round, which will paint the target orange and cause them to leave a trail of paint behind them. 5 rounds/box.

Minor Changes

Sovexe updated: (feature 🆕) #5246
  • Repairing ruptured atmos pipes now only ever takes one successful weld, and has an action bar.
Sovexe updated: (bug 🐛, feature 🆕) #5231
  • Made changes to pathfinding procs to resolve the chicken fence issues.
BatElite updated: (feature 🆕) #5089
  • The backpacks and satchels in personal lockers now come in a small variety of random colours!
Penny updated: (bug 🐛) #5218
  • Networked equipment can finally now be re-deployed onto new data terminals
Flappybat updated: #5082
  • Every scientist now starts with a pen.
Tarmunora updated (balance ⚖, feature 🆕)
  • Ammotech has more 40mmPBR ammo (5 boxes of 5 rounds each)
  • Drinking space cleaner no longer washes off blood/etc (?????)

Monday, June 21st, 2021

Flappybat & Gannets updated: (feature 🆕, sprites 🎨) #5125
  • Replaced the ocular prothesis (SecHUD) kit from surplus crates with a fully automatic implanter.
Flourish updated (feature 🆕)
  • Rearranged Oshan a little, primarily the area surrounding the bar. Let me know what you think.

Minor Changes

Zonespace updated: (balance ⚖, feature 🆕) #5225
  • NARCS can now be scanned by a Syndicate Device Analyzer.
TTerc updated: #5219
  • You can now examine the broken APC to learn how to fix it. Also added actionbars for all the APC fixing steps that require the player to stand still

Sunday, June 20th, 2021

Minor Changes

eX.n0x, Sovexe, & ZeWaka updated: (bug 🐛) #5141
  • The rad blowout event no longer changes access levels on non-maintenance doors.
Sasskp updated: (bug 🐛) #5214
  • Added new layer for sheaths so they appear above overcoats

Friday, June 18th, 2021

DimWhat updated: (balance ⚖) #5200
  • Made fabricating a nuclear charge take more difficult materials

Minor Changes

Tarmunora updated
  • buff concussive gauntlet block-special-thingy
  • add a tranq rifle and a mag of halop darts to surplus crates when safari kit is rolled
  • once their owner dies, podwars blasters stop charging, are non-rechargeable, and cannot have their cell swapped
Tarmunora updated: (balance ⚖, mapping 🗺) #5201
  • Replaced a certain syndicate device analyzer with a certain specific manufacturing blueprint
  • Added syndicate device analyzers to surplus crate pool

Thursday, June 17th, 2021

eX.n0x updated: (bug 🐛, mapping 🗺) #5148
  • Horizon genetics/monkey dome are completely restricted to geneticists.
  • Horizon/Kondaru detective receiving office is now open to the general public.

Minor Changes

Azrun updated: (feature 🆕) #5130
  • Gnesis and Gnesisglass tables will reform when smashed.

Wednesday, June 16th, 2021

Minor Changes

Penny updated: #5152
  • SoftTech vendors now sell data disks

Tuesday, June 15th, 2021

Yellow-Mushroom updated: (mapping 🗺) #5123
  • Reworks Cogmap2's robotics to increase player interaction
Penny & Ludolf updated: (feature 🆕, sprites 🎨) #4231
  • Players can now construct vending machines to sell their own items. Find the frames in the steel sheet menu and vending modules in your local general manufacturer! Sprites and animations by Ludolf!
DimWhat updated: (sprites 🎨) #5129
  • Added LOTS more monkey clothing items. Bonk into walls with style.

Minor Changes

UnfunnyPerson updated: #5156
  • You can no longer become a werewolf through mutini.
DimWhat updated: (sprites 🎨) #5129
  • Added a small zipper to the back of the human monkey suit sprite.

Monday, June 14th, 2021

Ikea updated: (balance ⚖) #4765
  • EMP blast from the singularity has been removed, radiation damage has been buffed from singularities. Wear radsuits people!

Sunday, June 13th, 2021

Minor Changes

Tarmunora updated (balance ⚖)
  • 25% increased evo-point gain from blob size
Nefarious6th updated: (feature 🆕) #5088
  • Added 5 new cocktail drink recipes: Bellini, Rossini, Appletini, Lemon Drop, and Pisco Sour
  • Bellini: white wine + peach juice. Rossini: white wine + strawberry juice.
  • Appletini: vodka + apple juice + cider
  • Lemon Drop: vodka + orange juice + lemon juice + simple syrup
  • Pisco Sour: egg + white wine + lime juice + bitters + simple syrup
eX.n0x updated: #5084
  • Reworded some traitor objectives for clarity.
eX.n0x updated: (bug 🐛, tgui 📄) #5077
  • Forklifts can now pick up/load restricted crates.

Saturday, June 12th, 2021

Tarmunora updated (balance ⚖)
  • Wizard Empower spell now grants mild stamina regeneration and passive wrestler bonuses (improved suplex, punch, etc) instead of oldTK
Penny updated: (feature 🆕) #4989
  • Ruck kits now use Wi-Fi for all their networked functionality. Jab them with your multitools and start hacking!
Tarmunora updated (balance ⚖)
  • Various blob balance changes -- check minor changes for details

Minor Changes

Tarmunora updated (balance ⚖)
  • innate wrestlers (non-belt, non-empower) get some mild stat bonuses
zjdtmkhzt updated: (feature 🆕) #4900
  • Instrument player components can now choose which note to play via their input.
Penny updated: (feature 🆕) #4989
  • Airlocks can now be properly scanned with device analyzers and PDAs will now upload scans reliably
Tarmunora updated (balance ⚖)
  • Blob spread cooldown affected slightly by distance from closest owned nucleus (1 second/20 tiles distance past 20 tiles).
  • Blob spread speed upgrade more expensive (+1 base cost, +1 cost-scaling)
  • Blob tiles have an internal 6 second cooldown before the blob repair ability can repair them again after being repaired. Spread the Love! (change does not interact with mitochondria)
  • Halved blob evo points from absorbing humans (4 -> 2)
  • Cost of most (all with cost >=2) single-purchase blob unlocks reduced by 1 evo point
  • Reinforced spread upgrade requires half as many material deposits (60 -> 30)

Friday, June 11th, 2021

DisturbHerb updated: #5083
  • RecordTrak scanners are now available from Security weapons vendors.

Minor Changes

Tarmunora updated (balance ⚖)
  • Robot legs counteract damage slowdown for humans as opposed to direct speed buff.
  • Humans with tread legs will not fall over when resting, matching behavior when stunned etc.
UnfunnyPerson updated: (feature 🆕, sprites 🎨) #5008
  • Added toy guns! You can purchase ammo and the gun from Geoff Honkington.

Thursday, June 10th, 2021

Minor Changes

eX.n0x updated: (bug 🐛) #5087
  • Radbow no longer shows an impact effect.

Wednesday, June 9th, 2021

Gannets & Tarmunora updated: (feature 🆕, sprites 🎨) #5071
  • Added the Hydra smart pistol to the Syndicate weapons vendor sidearm options on the Cairngorm.
Walpvrgis updated: (feature 🆕, sprites 🎨) #5080
  • Three new Spacebux bags are now available to purchase; Studded Backpack, Itabag (in one of 5 random pastel shades), and a brown backpack!
  • Backpacks and Satchels have been resprited. You also can now turn almost all backpacks into satchels using the medal reward.

Minor Changes

Tarmunora updated (balance ⚖)
  • Beepsky's baton, if stolen, will get exactly 4 uses, and cannot be recharged or cell-swapped.
  • Nerf non-knockback side-effects of pulse projectile
  • Added small stamina damage and long disorient to EMP projectile
  • Lawbringer detain no longer has special-cased slow status, affected by range falloff
Flappybat updated: (balance ⚖) #5085
  • Killer tomatoes now actually do damage (4-6) when biting you.
Gannets & Tarmunora updated: (feature 🆕, sprites 🎨) #5071
  • The Hydra smart pistol locks on to its target and never misses unless blocked by an object or dodged.
  • Can be charged with the fire button up to a burst of three bullets per target.
  • Will not target other nuclear operatives (but may still hit them by accident).

Tuesday, June 8th, 2021

Minor Changes

BatElite updated: #5073
  • Security belts now accept the RecordTrak

Monday, June 7th, 2021

Minor Changes

Jan.antilles updated: (sprites 🎨) #5024
  • Resprite of the Chef's FoodTech vending machine.
Gannets updated: (mapping 🗺) #5057
  • Added a pill bottle of mutadone to the Cairngorm medbay.
Superlagg updated: (bug 🐛, feature 🆕) #4712
  • Securitrons locked or welded into a locker can no longer attack people. They aren't happy about this, though.
Superlagg updated: (feature 🆕) #3747
  • Most targetable emotes now bring up a menu of valid targets.
Carbadox updated: #5042
  • Raises the limit of posts on the notice board from 5 to 15. Now you can leave even more notes for your space friends, without fighting for advertising space. Hopefully.
112358sam updated: (bug 🐛) #5046
  • Reagents will no longer be wasted when topping off reagent containers.
Jan.antilles updated:#5056
  • Touching an artifact with your own robotic arm counts as a silicon touch.
112358sam updated: #5040
  • Metal arms no longer bleed when picking up a rose.

Sunday, June 6th, 2021

Minor Changes

112358sam updated: (bug 🐛) #5038
  • Prevents cyborgs repairing at docking station when out of materials.

Saturday, June 5th, 2021

Emily updated (feature 🆕)
  • Four New Chicken Breeds! See Minor Changes for hints!

Minor Changes

Emily updated (feature 🆕)
  • Onagadori; Japanese long-tailed chickens. Peanut feed. [Gen 1] [From White Chickens]
  • Shieldmaidhens; these armored chickens need a high-iron diet to maintain their natural armor. [Gen 2] [From Onagadori]
  • Phoenix; Love will set your heart on fire. Try breeding two appropriate chickens! [Gen 3]
  • Dreamsicle Chickens; Sweet ice cream. Try breeding two appropriate chickens! [Gen 3]
112358sam updated: #5027
  • Fixes borgs dropping items on the material processor.

Friday, June 4th, 2021

Minor Changes

Asche updated: (balance ⚖, feature 🆕) #4984
  • You can now (usually) pull people out of cyborg converter artifacts to save them. The conversion process has also been made a bit more... gradual.
BatElite updated: (feature 🆕) #4994
  • The Detgadget hat will now automatically light requested cigarettes if it can, so you can continue punching crime and drinking uninterrupted.
Tarmunora updated (balance ⚖)
  • Booster enzyme now produces some harmless but slow-depleting leftovers when replicating chemicals.
  • milk + vinegar -> cheese

Thursday, June 3rd, 2021

Minor Changes

Jan.antilles updated: (sprites 🎨) #4889
  • Added a new Diner Waitress's Dress in two colors, a matching hat, and four colors of Mary Jane shoes. Look for them in the Clothing Booth!

Tuesday, June 1st, 2021

Zonespace updated: (feature 🆕, mapping 🗺) #4977
  • In Pod Wars, general fabricators can now produce handcuffs on RP.
Tarmunora updated (balance ⚖)
  • Port-a-brig now has a short delay before shoving someone inside
  • quivering contusine curare -> histamine

Minor Changes

Sovexe updated (bug 🐛, feature 🆕)
  • Chicken carriers are now safe for aquatic chicken transportation. Chicken carriers can also scoop deceased chickens for ease of cleanup.
Zonespace updated: (feature 🆕, mapping 🗺) #4977
  • In Pod Wars, moved grenades and power cells to the general fabricators.
Asche updated: #4986
  • You can now dowse for hotspots indoors.
Sovexe updated: (bug 🐛, feature 🆕) #4987
  • Constructing mineral magnets now displays an action bar. Corrected constructed magnets breaking fullbright space.
Jan.antilles updated: #4997
  • Inspecting mugs, paper cups, and the skull chalice will now allow you to see what's inside.
Flappybat updated: (balance ⚖, mapping 🗺) #4827
  • Added some new spy bounties, most significantly the Head items such as the HoS medal. Removed the Port-A-Sci bounty,
Tarmunora updated (balance ⚖)
  • Lie down while being used as a meatshield and bullets may pass over you at their normal rates.

May 2021

Monday, May 31st, 2021

Azrun updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #4809
  • Added experimental red oxygen grenade to station repair equipment. Violently releases large amounts of oxygen into an area.
Tarmunora updated (balance ⚖)
  • 10 degree spread on dual-wielding guns.
DimWhat updated: (balance ⚖) #4755
  • Made fanny packs (not funny packs) only have inventory 5 slots.

Minor Changes

Flaborized updated: #4978
  • Renamed the epilepsy mutation to 'Stupefaction'.
Azrun updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #4809
  • Red oxygen grenades are available from QM and each engineer starts with one.
Penny updated: (feature 🆕, tgui 📄) #4940
  • Multitools can now wipe storage devices
  • Security disks are now read only, and read only disks can be read in the cloner
Flappybat updated: (balance ⚖) #4973
  • Scanning Syndicate command armor now requires a syndicate device analyser.

Sunday, May 30th, 2021

Minor Changes

Arthur Holiday updated: (feature 🆕, mapping 🗺) #4858
  • Added a new prefab to water maps, a torpedo deposit, it contains a few torpedoes and a cool back story. Check it out!
Flappybat updated: (feature 🆕, sprites 🎨) #4958
  • Adds a roburger variant, the cheeseborger. Just add cheese! Sprite modification by BatElite.

Saturday, May 29th, 2021

Flourish updated
  • Player monkeys now must be dead in order to be monkey spiked or reclaimed, gibbers now require all victims to be dead.

Minor Changes

Walpvrgis updated: (sprites 🎨) #4942
  • Resprites bread loaves/slices/toast and related recipes found in food_bread.dmi.
Blackrep updated: (bug 🐛) #4932
  • Fixed stun and radiation mines not applying their effects on people caught in their blast radiuses.
Walpvrgis updated: (sprites 🎨) #4853
  • Roach critters have had a resprite to match perspective better.

Friday, May 28th, 2021

Minor Changes

Flaborized updated: (sprites 🎨) #4925
  • Resprited land mines.
Kubius updated: (bug 🐛, feature 🆕, mapping 🗺) #4874
  • Kondaru mini fix-batch - Test Chamber control room no longer partially depressurized, toxins a bit bigger, market a bit spiffier.

Thursday, May 27th, 2021

Flourish updated (feature 🆕)
  • You can now use GPSes to track beacons, tracking implants, and other GPSes. Select your tracking target in the menu and your GPS will point you in the right direction!

Minor Changes

Tarmunora updated (balance ⚖)
  • Synthflesh/styptic/sulfazdine consumed from fluid puddles on touch reactions.
Flappybat updated: (rework 🔄) #4911
  • Segway crashes now knock you down instantly, instead of waiting a few seconds to think about it.

Wednesday, May 26th, 2021

DimWhat updated: (sprites 🎨) #4860
  • Added a new medal "Brown Pants" which has the reward of the red captain set.
virvatuli updated (sounds 🎶)
  • Added six new songs to the random record pool, 3 metal and 3 funky for some more diverse tunes over the radio!

Minor Changes

DimWhat updated: (sprites 🎨) #4860
  • Made a red version of the captain's fancy uniform.
Kubius updated: (feature 🆕) #4872
  • Spatial Interdictors may now interdict spatial tears after they form, requiring a fresh initialization within range of the tear.
Vaskritaya updated: #4877
  • Salesman and tourists can now change their name on spawn, in case they spawn as a mutantrace or just if they feel like it.
DimWhat updated: #4888
  • Made satchels layer under tails.

Tuesday, May 25th, 2021

Minor Changes

Tarmunora updated (balance ⚖)
  • Synthflesh/styptic/sulfazdine topical healing capped to 10u at a time.
Blackrep updated: (balance ⚖) #4865
  • Arc plating small / large power cells no longer changes their capacity or recharge rate.
Walpvrgis updated: (sprites 🎨) #4843
  • Resprites donut boxes, and various cooking ingredients; check PR for a list and preview images.
COOLVAPE updated: #4799
  • Added vocal translators as a hidden item in Valuchimp Machines.

Monday, May 24th, 2021

Arthur Holiday updated: (balance ⚖) #4575
  • The HoS can now unauthorize the armory.

Minor Changes

Zonespace updated: (feature 🆕) #4851
  • Getting splashed with Black Powder now gives gunshot residue.

Sunday, May 23rd, 2021

Minor Changes

edwardly updated: (feature 🆕) #4773
  • Sure, use a spoon to eat mashed potatoes, why not?

Saturday, May 22nd, 2021

Tarmunora updated
  • Swapped out a certain pressure tank by a certain cenote.
Disturbherb updated: (sprites 🎨) #4819
  • Added googly eyes to the game, and you can buy them from a certain trader! 🤡

Minor Changes

TDHooligan updated: (balance ⚖) #4490
  • Increased frequency of gene strains when infusing with the PlantMaster.
edwardly updated: (bug 🐛) #4821
  • duckbots, buttbots, chefbots, etc, can be contained within a crate and won't wander out of them
Azrun updated: (bug 🐛) #4803
  • Fittings for atmos pipes re-adjusted to properly allow for rods when severely damaged.

Friday, May 21st, 2021

Minor Changes

edwardly updated: #4778
  • Include seconds in Cryosleep countdown so progress can be estimated below 1 minute.
kyle updated: (balance ⚖) #4768
  • Poltergeists now need to be near an item to throw it telekinetically. Otherwise you only can toss it one tile.
112358sam updated: (tgui 📄) #4810
  • Changes genetek combine to check genes to combine.

Wednesday, May 19th, 2021

kyle updated (balance ⚖)
  • Changed the burning status effect so that now the burning state will decrease in intesnity as duration of the statuseffect approaches zero. This slightly changes the way burning damage is calculated. Edit - retweaked a bit
Mordent updated: (bug 🐛) #4793
  • Cyborgs now correctly show their active upgrades (e.g. shields, propulsion) when they are toggled on/off.

Minor Changes

pali updated (🦾🤖)
  • Cyborgs can now *flex if they have heavy arms.
Blackrep updated: (balance ⚖, bug 🐛) #4772
  • Fixed a bug that unintentionally nerfed a matsci space suit's ranged protection.
  • Buffed the melee and ranged protection of matsci space suits based on material used.
Sartorius7 updated: #4784
  • More possible gifts from ducks and santa.

Tuesday, May 18th, 2021

Mordent updated: (balance ⚖, sprites 🎨) #4779
  • Cyborg treads reduce effect of heavier cyborg parts on the cyborg's speed.
Zonespace updated: (feature 🆕) #4745
  • C.A.R.L., the Syndicate merchant, now sells Voice Changers.
  • Part of C.A.R.L.'s inventory is now random.
Yellow-Mushroom updated: (feature 🆕, sprites 🎨) #4735
  • Kudzu people organs are now synthetic
  • New infusions to allow for an easier time coming across specific synthorgan plants
kyle updated (balance ⚖)
  • Weapon power cells can now be swapped while moving. Still uses the timed action bar though.

Minor Changes

Tarmunora updated (balance ⚖)
  • Migrate 1/4 of spacesuit slowdown to the helmet
  • Also do it to EOD and riot armour
  • And welding masks don't count as space helmets
  • Also made many many hats that are not space helmets no longer count as spacewear
Yellow-Mushroom updated: (feature 🆕, sprites 🎨) #4735
  • Addition of the synthetic version of appendixes, intestines, kidneys, livers, lungs, pancreata, spleens, and stomachs
  • Addition of crops for all the new synth organs
edwardly updated: (bug 🐛) #4780
  • Fix guardbuddy logic so they will eventually stop trying to arrest you if there's more than one of them.
Flaborized updated: (sprites 🎨) #4761
  • Resprited plating.

Monday, May 17th, 2021

Mordent updated: (balance ⚖, bug 🐛) #4756
  • Cyborg shield upgrades have been pretty heavily reduced in effectiveness, especially against higher-damage weapons. They no longer reflect projectiles.
  • Drain rate of cyborg force shield upgrade reduced by 60% (250 to 100)

Minor Changes

112358sam updated: #4770
  • Added the names "Trench" and "Asteroid Field" to the landmarks the GPS device and app can report.
Pali and DimWhat updated: (sprites 🎨) #4763
  • Made off station space suits have an NT on their back instead of a 13.

Sunday, May 16th, 2021

Flappybat updated: (balance ⚖, bug 🐛) #4629
  • Spy thief objectives with difficult delivery locations now give a higher value reward.
DimWhat updated: (balance ⚖, mapping 🗺) #4363
  • The hard hats that came with firesuits on station have been replaced with firefighter helmets
Flaborized updated: (sprites 🎨) #4716
  • Traitor tactical grenades, EMP grenades, sonic grenades, and banana grenades now come in pocket pouches instead of boxes, which can be reused as storage after you empty them of grenades.
SynthFox updated: #4318
  • Added "throw", "incendiary", "fog", and "clown" to the list of acceptable lawbringer mode phrases.
Gannets updated: (balance ⚖) #4700
  • Nuke ops Scout armour now provides a move speed boost to the wearer.
edwardly updated: #4696
  • Ghosts now have a timeout before they can become a Ghost Drone.
Tarmunora updated: (removal ⛔) #4760
  • Nitroglycerin recipe removed

Minor Changes

Hans updated: (balance ⚖, feature 🆕) #4727
  • Changed chem vapor events to prevent exploits.
Erinexx updated: (sprites 🎨) #4401
  • Resprited APCs, they now show their cell and wires when opened
Flappybat updated: (balance ⚖, bug 🐛) #4629
  • Spy thief can no longer have multiple objectives for the same trinket/limb.
  • Spy limb/trinket rewards that roll the 10% chance to upgrade rewards are now marked as HOT
DimWhat updated: (balance ⚖, mapping 🗺) #4363
  • Altered the stats of the firefighter helmet and suit.
  • Added firefighter helmets to fire lockers and crates
edwardly updated: #4715
  • Bees can wear a big big hat now.
Stonepillar updated: (feature 🆕) #4691
  • Lipstick now uses the same color as the crayon that was used to make it.
Kyle updated: (balance ⚖, feature 🆕) #4740
  • Wearing the monkey suit will prevent most monkeys from trying to attack you.
Kubius updated: (feature 🆕, sprites 🎨) #4652
  • The Spatial Interdictor has received an adjustment to functionality; its frame now comes in a more portable box, and new weaker rods may be manufactured without requiring more exotic materials.
edwardly updated: #4759
  • Fix the `send_alert` function in PDAs

Saturday, May 15th, 2021

Superlagg updated: (bug 🐛) #4711
  • Guardbuddies will now actually handcuff people instead of just bullying them all day.

Minor Changes

zjdtmkhzt updated: #4679
  • Artifact forms should now be easier to remove from non-artifacts. You can still remove them from artifacts via knives/scalpels/scissors/wirecutters/other stuff.
DimWhat updated: (sprites 🎨) #4747
  • Bang! guns are now more convincing
112358sam updated: #4706
  • Removes the blood level check for performing the milk emote.

Thursday, May 13th, 2021

Gannets updated: (balance ⚖) #4699
  • Added belt packs to Heavy Weapons Specialist, Marksman & Firebrand class crates.
Gannets updated: (balance ⚖) #4698
  • Added a pouch of napalm smoke grenades to the Firebrand class crate.
pali updated
  • Clonescanning people now implants people with a clonescan implant. This implant lets you see their health status on the cloning console (and the health implant no longer does this). It shows up as a red dot on health goggles view.

Minor Changes

Tarmunora updated (balance ⚖)
  • Material stuff as blob maybe no longer worse than nothing? Try it.
Gannets updated: (balance ⚖) #4698
  • Buffed damage and stamina damage of the fire-axe, in both one and two-handed modes.

Wednesday, May 12th, 2021

pali updated: (balance ⚖, removal ⛔) #4633
  • Cloners no longer automatically implant people with health implants on scanning.
UnfunnyPerson updated: (feature 🆕) #4559
  • You can no longer freely dab on the bible.

Tuesday, May 11th, 2021

pali updated: (feature 🆕, sprites 🎨) #4646
  • All cyborgs now have typewriters.
  • Brobocop cyborgs now also have ticket typewriters.
Zonespace updated: (feature 🆕) #4678
  • Syndicate Wiretap can now be scanned using a syndicate device analyzer.
Mordent updated: (balance ⚖) #4675
  • You no longer randomly miss cyborgs when melee attacking them.
Penny updated: (feature 🆕, sprites 🎨) #4372
  • Handheld arcade machines are now available from Josh

Minor Changes

edwardly updated:#4648
  • Prevent showing paper through cameras when the camera is inactive.
Lythine updated: (mapping 🗺) #4584
  • Added more trays to Oshan's hydroponics.
DimWhat updated: (sprites 🎨) #4682
  • Added more lizard headwear sprites. Hiss.
112358sam updated: (bug 🐛) #4670
  • Fixes the creation of invisible, zero item stacks when entering 0 in a dialog for splitting a stack of items.
Tarmunora updated (balance ⚖)
  • Staff of Cthulhu summoning spell will generate a new staff if the old one is destroyed
  • Staff of Cthulhu will only do strong brainmelts (>1s stun) on attacks if the victim already has 30+ brain damage
  • Napalm direct burn damage is reduced by firesuits etc
  • erebite asteroids less dense and more dangerous

Monday, May 10th, 2021

Chickenish updated: (balance ⚖) #4639
  • Replaced the Ghost Drone's RCD with the Cardboard RCD.

Minor Changes

Tarmunora updated
  • Salt melts ice decals, carbon (dirt) splashed on floors undoes lube
  • 1 second cooldown on being hit by magic missiles (will no longer get 'shotgunned' by a wizard at point-blank ranges)
112358sam updated: (bug 🐛) #4655
  • Fixes the exploit with sheets, rods, shards, tiles, and cable coils in the material processor and re-enables processing these items.
edwardly updated: (bug 🐛) #4667
  • Fix the 1 minute countdown on the cyborg killswitch timer.
RSG250 updated: #4661
  • booster genes now show what they are in the scanner like the record

Sunday, May 9th, 2021

pali updated: (feature 🆕, sprites 🎨) #4643
  • Dwarves are back! Better than ever!
pali updated: (balance ⚖) #4548
  • Port-a-Puke now has unlimited capacity for mobs
pali updated: (feature 🆕, sprites 🎨) #4509
  • A new trait - Clown Disbelief. Pick it and clowns are no longer visible to you!
Flaborized updated: (sprites 🎨) #4637
  • Traitors may now buy a roll of duct tape for 1 TC, instead of it being exclusive to surplus crates. It's handcuffs that you can use ten times.
Kubius updated: (feature 🆕, mapping 🗺) #4644
  • Engineering departments have received a crate for assembly of the Spatial Interdictor, a device which can mitigate certain random events in its range of influence given sufficient power.

Minor Changes

edwardly updated:#4647
  • AI is no longer an all-seeing entity and snipped cameras should correctly be removed from coverage.
Flourish updated (balance ⚖)
  • The stun baton now features a stacking 15 second stun (up from a non-stacking 15 second stun).

Saturday, May 8th, 2021

Minor Changes

Sovexe updated: (balance ⚖, bug 🐛, feature 🆕, sprites 🎨) #4635
  • Lab monkey crates are now card locked and cost 2500 credits to purchase.
Tarmunora updated (balance ⚖)
  • themite turf reaction in smoke nerfed
  • wizard crystal is no longer radioactive (but is still magical)
edwardly updated: (balance ⚖) #4602
  • The cloning process now prioritizes pods that are closest to completion.
Penny updated: #4437
  • Portable reclaimers now load materials directly from boxes and satchels
Camryn Buttes updated: (bug 🐛) #4631
  • Clown cars should now be able to reliably hold their passengers hostage again.

Friday, May 7th, 2021

Carbadox & pali updated: (feature 🆕, mapping 🗺) #4557
  • Added round persistent notice boards. Stick a message on them and they'll stay there, even between rounds!
Jan.antilles updated: #4583
  • Hitting a small storage container (such as a box or belt) with another small storage container that can't fit into it will move all its contents with one click.
DimWhat updated: (sprites 🎨) #4599
  • Added yet more monkey clothing sprites. Together strong!
Flaborized updated: (balance ⚖, sprites 🎨) #4547
  • Added the captain's space helmet to their locker. Captain's hats and gas masks no longer count as space helmets.
Azrun updated: (balance ⚖, feature 🆕) #4121
  • Allows department head of staff to lock down output from Genebooth and Ruckingenur Kit.
112358sam updated: (feature 🆕) #4604
  • Added a Space GPS program to the default list set of PDA programs.

Minor Changes

Lythine updated: (sprites 🎨) #4370
  • Butts and butt bombs can now be put on mousetraps.
Kubius updated: (bug 🐛) #4457
  • Guardbots now (again?) use easier-to-escape biodegradable cuffs.
edwardly updated: #4550
  • Wearing other masks no longer protects you from the Honking of the Syndicate Clown Mask
Hans updated: (feature 🆕) #4572
  • Adds a new drink, caipirinha.
Penny updated: (bug 🐛) #4597
  • Hand labeler will no longer destroy the names of borgs, ID cards, and other items
DimWhat updated: (mapping 🗺) #4618
  • The captain's space helmet resides with its respective space suit.
None updated: #4619
  • Fixed character names in examine text with empty PDA's in the ID slot
TDHooligan updated: (balance ⚖) #4565
  • Silver fulminate is now hotter & significantly safer to carry when 25% concentrated or less.
TTerc updated: (balance ⚖) #4614
  • You can no longer put cable coils into the material processor. Wires can still be inserted into the portable reclaimer, letting you convert one coil stack into one synthrubber block.
TTerc updated: #4360
  • Added reagent scanner to botany PDA cartridges.
Azrun updated: (balance ⚖, feature 🆕) #4121
  • Department heads can now adjust price of Genebooth items as well as delete downloaded schematics from fabricators.

Thursday, May 6th, 2021

Flaborized updated: (removal ⛔, sprites 🎨) #4515
  • Removed dwarfism.
edwardly updated: (balance ⚖) #4564
  • Apply sonic stun to deaf mobs even without auditory headset - such as the shambler scream, vampire screech, and flashbangs.
pali updated
  • Honey (the item produced by bees) is now made out of a new honey material. Cloning pods now require honey instead of beeswax. (This is mostly because people understandably didn't know where to get beeswax.)

Minor Changes

Carbadox, Tarmunora updated: (balance ⚖) #4427
  • The stun baton reduced to a non-stacking 15 second stun, down from a stacking 20 second stun.
Arthur Holiday updated: (balance ⚖, sprites 🎨) #4603
  • Added a new fire elemental ability, fireball! it is similar to the wizard spell but a bit weaker.
Gannets updated: (balance ⚖, mapping 🗺) #4595
  • Added acid-proof masks to the Cairngorm
Gannets updated: (balance ⚖) #4593
  • Adds authentication disk pinpointer to the infiltrator and scout class crates.
  • Removes the authentication disk pinpointer that spawns with the nuke ops commander.
DimWhat updated: (sprites 🎨) #4594
  • Added eye coloring for cows

Wednesday, May 5th, 2021

Walpvrgis updated: (sprites 🎨) #4579
  • Added 11 new hairstyles (including two new options for layering bangs and a new faded style)! Check the Minor Changes for the style names. Time for ANOTHER makeover?!
edwardly updated: (balance ⚖) #4566
  • Removes the ability to unanchor the nuclear bomb once it's been anchored

Minor Changes

pali updated
  • Cyborg CheMaster can now create patches and ampoules
Walpvrgis updated: (sprites 🎨) #4579
  • New hairstyles can be found under the following names; Two Bangs: Long, Two Bangs: Short, Long Mini Tail, Visual, Tulip, Bloom, Smooth Waves, Smooth Waves: Faded, Floof, Spiky and Subtle Spiky.

Tuesday, May 4th, 2021

Minor Changes

Tarmunora updated (balance ⚖)
  • Riot launcher grenade conversion chamber now requires a 1 second delay before the grenade is loaded

Monday, May 3rd, 2021

Tarmunora updated (feature 🆕)
  • Sea Ladders may be used from the sea floor (on/around tiles with lightshafts)
  • Undersea explosions will open holes to the trench (allowing escape via ladder)
pali updated
  • The 'MakeCaptain' law module can now be emagged to stealthily turn it into an indistinguishable 'MakeClown' module.

Minor Changes

Tarmunora updated
  • Added more ladders to the trench
Flourish updated
  • You can now feed snacks to all kinds of critters.

Sunday, May 2nd, 2021

Tarmunora updated (removal ⛔, balance ⚖)
  • Port-a-sci PDA app can no longer summon the port-a-sci. The port-a-sci can be taken along on adventures either by dragging it with you, or via the RD's physical remote.
  • You can now fit sea ladders in bags.

Saturday, May 1st, 2021

Minor Changes

Jan.antilles updated: (sprites 🎨) #4534
  • Resprite of popcorn, fries, and the takeout box.
DimWhat updated: (balance ⚖) #4407
  • Fabricating a stun baton now takes more difficult materials.
edwardly updated: (mapping 🗺, sprites 🎨) #4543
  • Add the Love Gun & Hide it in the Debris Field

April 2021

Friday, April 30th, 2021

MomoBerry updated: (balance ⚖) #4392
  • Changes several values for sold and bought commodities, and increases the QM console buy cap from 20 to 99. New dialogue for traders, yay personality!
Tarmunora updated (balance ⚖)
  • Zipguns changed to deny ammunition of too large calibre (notably adding 40mm shells and antisingularity rockets to blacklist).
Flappybat updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #3751
  • Spies starting flash is replaced with a spy camera with a built in recharging flash! Use it to swap between flash and photo mode
Kubius updated: (feature 🆕, mapping 🗺) #4522
  • Kondaru's test chamber, accessed from the research pod bay, has been upgraded with more equipment and a pressurized causeway.
Walpvrgis updated: (sprites 🎨) #4505
  • Mimes now have a Fancy Mime Suit and Mime Dress to choose from as lvl 0 job rewards. Go forth and gesticulate wildly in style.
Carbadox updated: (balance ⚖, feature 🆕) #4333
  • Added a new iron oxide reagent. The recipe is iron, oxygen, acetic acid and salt, heated. It's now a required ingredient for thermite.

Minor Changes

MomoBerry updated: (balance ⚖) #4392
  • Removes Research Cardlock from "Chemistry Resupply" Crate.
Flappybat updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #3751
  • Sprite modification by Gannets
Brixx79 updated: #4350
  • Added new Chemistry and Robotics radio tape adverts.
Flaborized updated: (sprites 🎨) 4526#
  • Added the ushanka, pinwheel hat and frog hat to the clothing booth. Added the boater hat to roundstart barbers.
Flourish Updated
  • The progress bar for entering a pod will now be interrupted by any movement.

Thursday, April 29th, 2021

Kubius updated: (balance ⚖) #4513
  • Rathen's Secret nerfed - weaken duration reduced from 3 seconds to 0.1 seconds.
DimWhat updated: (balance ⚖) #4510
  • The amount of time to break a loyalty implant with a revolutionary flash has been lowered to 4 seconds

Tuesday, April 27th, 2021

pali updated (feature 🆕)
  • A new trait, Mildly Mutated. It activates a random mutation in you when you spawn in!

Minor Changes

pali updated (feature 🆕)
  • RP respawn timer now has a better visual indication. It also no longer gets reset by ghost respawn options like ghostcritters or ghosdrones or VR etc.
  • Also the timer is now 15 minutes instead of 30!

Monday, April 26th, 2021

Azrun updated: (feature 🆕) #3917
  • Adds Haunted TEG Event. Spooky!
TTerc updated: (bug 🐛) #4361
  • Added actionbars for unwelding the wall plating and all the console/computer construction steps.

Minor Changes

Superlagg updated: (feature 🆕) #4004
  • The station's floorbots now start the shift off, having tired themselves out from immediately running around gathering up metal and boarding up space every morning.
TTerc updated: (balance ⚖, bug 🐛) #4364
  • Vampire/thrall bite now only requires the player to take off victim's headgear, if the headgear has choking protection.
Luxizzle updated: (bug 🐛) #4487
  • Fixed AIs not able to track players from chat.
  • Fixed AIs not able to interact with intercoms.
mopcat updated: #4458
  • NanoTrasen Security Operatives now spawn with a barrier on their belt.
DimWhat updated: (sprites 🎨) #4465
  • Added even more monkey clothing sprites. Chimpers.
Flourish updated
  • Attacking someone with a drinking glass while on harm intent no longer splashes your drink onto them (it just tries to forcefeed them).

Sunday, April 25th, 2021

Luxizzle updated: (tgui 📄) #4339
  • Converted power monitors to tgui.
ZeWaka, BenLubar, & Rohesie updated: (mapping 🗺, sprites 🎨) #4468
  • Added some wall smoothing to the game. Expect some walls to look a lot smoother soon, and potentially other things too in the future!
Luxizzle updated: (tgui 📄) #4325
  • Radio & Intercom UI's have been converted to tgui.
Flaborized updated: (sprites 🎨) #4451
  • Added two new hairstyles: Mermaid: Faded and Longbeard: Faded. They can be combined with the originals to make an interesting gradient effect.

Minor Changes

Ludolf and DimWhat updated: (sprites 🎨) #4386
  • Adds unique eyeballs to cows, skeletons, and lizards.

Saturday, April 24th, 2021

Minor Changes

DimWhat updated: (sprites 🎨) #4422
  • Several new sprites have been added for monkey clothing. Ook!
pali updated
  • Verbs for (un)muting (L)OOC have been removed because people kept clicking them accidentally. Use the chat filters in the chat cogwheel menu instead.
Tarmunora updated (balance ⚖)
  • Armored fire/bio/paramedic suits no longer are more bulletproof than the armor used to make them.
Jan.antilles updated: (sprites 🎨) #4445
  • Fixed the Pride Locker to not appear locked.

Friday, April 23rd, 2021

Lythine updated: (feature 🆕, sprites 🎨) #4426
  • Adds skin tone customization and talk sounds to the roach mutantrace.
Chickenish updated: (balance ⚖, bug 🐛) #3984
  • Mutations are now lag adjusted.

Thursday, April 22nd, 2021

BatElite & ZeWaka updated: (sprites 🎨) #4086
  • Material sheets, rods and tiles look a lot better now. They also show roughly the amount that's on a stack.

Minor Changes

Mordent updated: (tgui 📄) #4405
  • Pressing arrow keys when you have a tgui window focused will no longer attempt to move your character.

Wednesday, April 21st, 2021

Flappybat updated: (balance ⚖) #4120
  • Removed some spy delivery locations: Asylum, AI core, singularity core and combustion chamber.
Luxizzle updated: (tgui 📄) #4331
  • Converted weapon vendor to tgui.
Tarmunora updated (removal ⛔, balance ⚖)
  • Removed recipe for aerosol propellant.

Minor Changes

Flaborized updated: (sprites 🎨) #4410
  • Updated the cow sprite a bit more.
Tarmunora updated (balance ⚖)
  • Limit acid splash damage against blobs to 10u worth (per acid)
  • Un-nerf fire damage against blobs somewhat
Tarmunora updated (removal ⛔, balance ⚖)
  • Changed recipe of one secret chem (think of what chem might *propel* something unanchored)
DimWhat updated: (mapping 🗺) #4348
  • Added medical clothing lockers to Atlas, Cog 1, Cog 2, Clarion, Destiny, Horizon, and Oshan.
  • Added medical winter coats to medical clothing lockers and increased their amount of clothing.

Tuesday, April 20th, 2021

Flaborized updated: (feature 🆕, rework 🔄, sprites 🎨) #4400
  • The Human Resprite has finally been completed, humans have been resprited! Huge thanks to everyone who helped make this impossibly large project a reality, see a full list in minor changelog.
Luxizzle updated: (tgui 📄) #4326
  • Converted brig timers to tgui.
Gannets updated: (feature 🆕, mapping 🗺) #4375
  • Added a syndicate weapons vendor to the VR Sim/Murderbox. You can now practice with nuke ops gear without the pressure of letting your team down!
Azrun updated: (feature 🆕, mapping 🗺, sprites 🎨) #4229
  • Chief Engineer now has a pet!
Luxizzle updated: (feature 🆕, rework 🔄, tgui 📄) #4261
  • The Character Setup screen has been tgui-fied!

Minor Changes

Flaborized updated: (feature 🆕, rework 🔄, sprites 🎨) #4400
  • For Human Resprite: Huge thanks to Erinexx, Gannets, Supernorn, Jan-antilles, Flourish, Batelite, Skeletonman0, Matheus, Schwick, Virvatuli, Retrino and Walpvrgis for contributing sprites, and to Mordent, Zewaka and Pali6 for coding help and other technical stuff

Monday, April 19th, 2021

Chickenish updated: (balance ⚖) #3950
  • Nuclear Operative garb and some other antag garb is now immune to acid splashing, see minor changes for details.

Minor Changes

Kubius updated: (feature 🆕, mapping 🗺) #4362
  • Small change batch for Kondaru with assorted fixes and improvements, including a Ranch upgrade, lots more mugs, more clothing closets, and a Hooty duty rotation.
TTerc updated: (bug 🐛) #4366
  • Having jailbird + stowaway trait combo sets you to arrest again. Creating a security record with a proper name clears the arrest status.
Chickenish updated: (balance ⚖) #3950
  • The Syndicate space suit and helmet, the Safari hat and clothing, the Football armor, helmet, pants, and cleats, the Hunter suit, mask, belt, and boots, the Faustian lawyer suit and briefcase, the Wrestling Belt, and the Bowling suit and Syndicate Hat are now all immune to acid. The transition from the inside of a beaker to the outside of clothes may have removed the fire immunity property of that coating, but it looks like it acid-proofs just fine!

Saturday, April 17th, 2021

Minor Changes

Eagletanker updated: (mapping 🗺) #4328
  • The Atlas record is back on the NCS Atlas. Find it in the command room.

Friday, April 16th, 2021

Minor Changes

Sovexe updated: (balance ⚖, bug 🐛) #4337
  • The Nuclear Bomb Teleporter Remote can now summon a nuke contained within a pod's cargo hold.
DimWhat updated: (balance ⚖) #4313
  • Anyone wearing the Head of Security's hat is now able to be choked or receive CPR.

Thursday, April 15th, 2021

Gannets updated: (balance ⚖, feature 🆕) #4321
  • Nuke ops combat engineers can now hit the nuclear bomb with their battle wrench to repair a small amount of damage dealt to it.
Arthur Holiday updated: (mapping 🗺) #4271
  • Revamped the security department on Clarion.

Minor Changes

Gannets updated: (mapping 🗺) #4319
  • Additional pods added to the Syndicate Battlecruiser Cairngorm.
Carbadox updated: (feature 🆕) #3778
  • Added some basic ways to earn Job XP for Chefs.
Lythine updated: #4312
  • Added overhead health pop-up to upgraded ProDocs and floor scanners.

Wednesday, April 14th, 2021

Minor Changes

Carbadox updated: #4049
  • Ice dispensers now pour ice into containers if interacted with a glass in hand.
Azrun updated: (tgui 📄) #4317
  • GeneTek Console now has toggle for DNA Sequence display on Mutations page.
Carbdox updated: #4276
  • Added some extra phrases for switching modes on the Lawbringer, specifically "exterminate" for execute, "sleepshot" for knockout and "push" for pulse

Tuesday, April 13th, 2021

Gannets updated: (balance ⚖, mapping 🗺) #4310
  • Raised the total nuclear operatives possible in a round from 8 to 10. Scaling is also adjusted to account for higher population, for example, 48 players ready at round-start will result in 8 operatives. Any fewer players will mean less operatives.
  • Renamed the syndicate combat knife to syndicate fighting utility knife, increased it's damage, throwing damage & reduced it's stamina cost.

Minor Changes

zjdtmkhzt updated: (balance ⚖) #4291
  • Reduced the maximum power level of melee and magic wand artifacts.
Azrun updated: (tgui 📄) #4308
  • GeneTek Console now has toggle for Subject Preview (DNA Render).
Penny updated: #4170
  • Intercoms may now be fabricated by mechanics as well as deconstructed.

Monday, April 12th, 2021

Minor Changes

Jawns updated: (bug 🐛) #4232
  • Clown names are now properly updated in security records.
Carbadox updated: (feature 🆕) #4262
  • Added the ability to make fingerless gloves by using snipping tools on black gloves.
Jan.antilles updated: (sprites 🎨) #4268
  • Resprited granola bar and yoghurt cup.

Sunday, April 11th, 2021

Minor Changes

Carbadox updated: (feature 🆕) #4244
  • Additional large air mix and oxygen canisters can now be purchased through the Quartermaster console

Saturday, April 10th, 2021

Flourish updated (balance ⚖)
  • If you're a human, martian crevices will now, at worst, slash off both your arms. They also no longer contain laser guns, but rather an assortment of various baubles and artifacts.

Minor Changes

Flourish updated
  • Attacking someone with a feather will now make them sneeze.
  • Using a paper bin inhand will now dispense papers.

Friday, April 9th, 2021

Comradef191 updated: (mapping 🗺) #4256
  • You can now tell which cables on Cogmap 1 are directly connected to the Engine thanks to their Brown colour!
Gannets updated: #4255
  • The new prototype melee class, the Knight is now avaliable in syndicate weapons vendors on the Cairngorm. Full details in minor changes.

Minor Changes

Camryn Buttes updated: (feature 🆕) #3894
  • Added a new limb randomizing contract to the pool of satanic contracts
Camryn Buttes updated: (bug 🐛, feature 🆕, mapping 🗺) #4109
  • Made a bunch of minor improvements and additions to Donut 3.
Jan.antilles updated: (feature 🆕, sprites 🎨) #4267
  • Added Lasagna as a tasty new food item for the Chef to cook.
Comradef191 updated: (mapping 🗺) #4256
  • You can also now tell which cables are connected to the Solar Arrays on Cogmap 1, as they are now Yellow.
Gannets updated: #4255
  • The new prototype knight crate includes:
  • Hadar heavy power-sword, a two-handed melee weapon that can be used in-hand to swap between a long range stab special attack and a wide sweep that applies knockback. The sword will build up additional attack damage when used to hit living humans outside of the Cairngorm up to a maximum force of 100 (or 105?)
  • Citadel heavy combat cuirass and a great helm, a massive suit of armour that provides multiple large damage resistances at the cost of a slow walk speed.
  • Combat gauntlets that reduce the likelihood of disarms against you.
  • Combat sabatons with non-slip properties and magnetised soles to keep you planted on the point.

Thursday, April 8th, 2021

Arthur Holiday updated: (balance ⚖) #3961
  • Securitrons don't target invisible people anymore. This includes those who are using a cloaking device or a genetics, vampire ability.

Wednesday, April 7th, 2021

pali updated
  • Baseball bats got a small overhaul. The range and angle of reflection is now slightly randomized and depends on a few factors (athletic trait, alcohol, ...). Bats are now scannable and craftable using wood.
Sovexe updated: (balance ⚖, bug 🐛, feature 🆕) #4174
  • Critter abilities can now be bound to ctrl/alt/shift+left click

Minor Changes

Erinexx updated: (sprite 🎨) #4219
  • TEG now has an additional turbine speed animation when at >10k atm.
  • Local generator now displays anchored state and whether there is a tank loaded.
Asche updated: (feature 🆕) #4198
  • Security personnel can now baton-fry dough into donuts. Remember to hold the baton the right way.

Tuesday, April 6th, 2021

Minor Changes

Penny updated: (feature 🆕) #4068
  • Multitools now detect if your equipment or data terminal is unplugged
TTerc & Virvatuli updated: #4224
  • Added a notification sound for receiving mentor PMs. You can adjusts its volume via the Audio tab in the top menu.
NeekothingFan2020 updated: (sprites 🎨) #4187
  • Chief Engineer now has access to all engineering PDA groups and programs.
Flaborized updated: (sprites 🎨) #4226
  • Resprited most organs.

Monday, April 5th, 2021

Gannets updated: (feature 🆕, sprites 🎨) #4212
  • The long awaited nuclear operatives melee class is being added in a prototype state.
  • It's listed in the syndicate weapons vendor under Knight (Prototype)
tarmunora updated (balance ⚖)
  • Wizard den teleport computer now puts the teleport spell on cooldown if the person being teleported knows the spell.
tarmunora updated (balance ⚖)
  • Replaced high-capacity power cell from sec vendor with distuptor charger power cell, reduced cost to 1 token

Minor Changes

DimWhat updated: (balance ⚖) #4210
  • NTSO, Security Assistants, and Part-time Vice Officers now heal more from donuts
Flappybat updated: (balance ⚖) #4116
  • Removes the following items from spy rewards: Boom Boots, Banana Grenades, Surplus crate
tarmunora updated (balance ⚖)
  • shivering status shorter duration at milder temperatures

Sunday, April 4th, 2021

Camryn Buttes updated: (bug 🐛, feature 🆕, mapping 🗺) #3967
  • Added a new prefab to the pool of space prefabs: the candy shop! Complete with an open-ended mystery and some clues that don't quite add up. (also lots of candy)

Minor Changes

TTerc updated: (bug 🐛) #3963
  • You can now split material stacks (ores, bars) by clicking them with empty hand and click material stacks with each other to stack them together, similarly to sheets.
Azrun updated: (balance ⚖, feature 🆕) #4152
  • Riding through fires on segways, forklifts, and cats may catch you on fire.

Wednesday, April 1st, 2021

Goonstation Coding Team updated (feature 🆕, sprites 🎨)
  • A lot of people have brought up how the game has lost its 'soul' as of recent, especially with how the game looks. As such, we've made some changes to the sprites in the game to be more in-line with our classic ones.

Minor Changes

Goonstation Coding Team updated (feature 🆕, sprites 🎨)
  • Something's going wrong with the changelog, weird.

March 2021

Tuesday, March 30th, 2021

w arc updated (mapping 🗺)
  • compl,ete re-pipe of jhorizon, a;so remodele secuty , please repot bugs @ discod
pali updated
  • January monthly contest posters have been added to the game!
Tarmunora updated: (balance ⚖, feature 🆕) #4160
  • Blocking unarmed while wearing concussive gauntlets will charge up a slam attack, similar to the power hammer.

Minor Changes

TTerc updated: #4119
  • Added actionbars to welding/unwelding singularity emitters and field generators.

Monday, March 29th, 2021

kyle updated: (balance ⚖, feature 🆕, sprites 🎨) #4129
  • Injecting the right amount of formaldehyde into a corpse can now temporarily prevent a wraith from absorbing it.
Gremy updated: (mapping 🗺) #4167
  • Revamps the Atlas, Cog2 and Horizon ranches to include two pens, more access to other departments and extra amenities. Also chicken masks. Bok!
TTerc updated: (mapping 🗺) #3974
  • Donut 3: Expanded and improved the botany and ranch areas.
Flappybat updated: (balance ⚖) #4016
  • Rebalanced firearm melee damage

Minor Changes

kyle updated: (balance ⚖, feature 🆕, sprites 🎨) #4129
  • Slight rework to Poltergeists. Now they aren't strictly bound to X distance from their anchor/master, instead they can travel wherever and just take a bit of damage (up to 50%) and certain abilities require being close to their anchor/master.
  • Poltergeists also have a new ability that lets them teleport to their anchor or inside their master Wraith. When inside their master they can use all their spells and get increased point generation. Clicking on the master also makes em start following em.
Sovexe updated: (feature 🆕, mapping 🗺, sprites 🎨) #4157
  • New handheld sea elevator pinpointers are now available on Oshan.

Sunday, March 28th, 2021

Gremy updated: (mapping 🗺) #3969
  • Expands the Manta ranch and changes the construction area below it to be a market stall with a cute little duck with a hat in it.
Lythine updated: (feature 🆕, sprites 🎨) #4113
  • Added the Block Stacker medal and a Tetris AI skin reward for it.

Minor Changes

DisturbHerb updated: (feature 🆕) #4023
  • You can now check the time on your PDA or the status screen, hooray!
TTerc updated: (removal ⛔) #4162
  • Removed unused matsci recipes from the refining nanofab.
BatElite updated: (feature 🆕, sprites 🎨) #3833
  • You can now place butts on chairs. Pry them back off with a crowbar.

Saturday, March 27th, 2021

Tarmunora updated: (balance ⚖) #4158
  • Random dodge chance from blocking removed.
  • Blocking armor bonus and disorient resist buffed, and blocking now prevent stamina criticals ("devastating hit")

Minor Changes

zjdtmkhzt updated: (balance ⚖, feature 🆕) #3896
  • Some minor changes to how artifact selling and the analysis forms work.
  • The research department now receives a score based on the accuracy of the artifact analysis forms they filled out.
Tarmunora updated: (balance ⚖) #4158
  • Deflection object property now provides passive block chance against disarm attempts

Friday, March 26th, 2021

Minor Changes

Azrun updated: (balance ⚖, bug 🐛) #3933
  • Nanotrasen no longer pockets money from rounding down when paying out for PTL. Lower end MW drastically improved.

Thursday, March 25th, 2021

Mean Bitch Warc updated: #4136
  • Reverted buggy eating changes and various dependencies, pending rework.

Minor Changes

Jan.antilles updated: (sprites 🎨) #4132
  • Resprite of Omelette, Mashed Potatoes, and Mashed Brains.
Azrun updated: (balance ⚖, bug 🐛) #4127
  • Spliced and normal mutations can now coexist in the Gene Booth. Charge the crew accordingly.

Wednesday, March 24th, 2021

Nihisohel updated: (balance ⚖) #4045
  • Replaces Part Time Viceoffs token with Assistant token
pali updated
  • Books from the February monthly contest have been added into the game. Most are in the Books4u vending machine, two are in Cairngorm.

Tuesday, March 23rd, 2021

Minor Changes

DimWhat updated: (mapping 🗺) #4110
  • Bombini is back from their fishing trip in oshan. buzz buzz

Sunday, March 21st, 2021

Penny updated: #4012
  • Multitools now show the netid and wifi frequency of devices they're used on
Nefarious6th updated: (bug 🐛, mapping 🗺) #4055
  • Research on the NSS Destiny has gotten an overhaul.
Camryn Buttes updated: (bug 🐛, feature 🆕, rework 🔄) #3845
  • Significantly improved consistency of stimuli interactions across different artifact types. Enabled usage of flyswatters, igniters, and multitools for improvised artifact testing.
Lythine updated: (feature 🆕, mapping 🗺) #4000
  • Added the ability to make display cases out of sheets of glass that any item can be stored in.

Minor Changes

Sovexe updated: (balance ⚖) #4019
  • Reduced stuns from plates and trays. Plates and trays respect helmet protection
Lythine updated: (feature 🆕, mapping 🗺) #4000
  • Display cases can now be unanchored and anchored with a screwdriver.
  • Broken display cases can now be repaired by using a glass sheet or removed by using a wrench.

Saturday, March 20th, 2021

Minor Changes

TTerc updated: #3971
  • Removed the flip/rotate window for disposal pipes. Instead, you can click the pipe with a crowbar to rotate it and click the junction with empty hand to change its direction.
DimWhat updated: #4067
  • Added Hi-Vis to CE, mechanic, and engineer lockers. Safety first!
DimWhat updated: (balance ⚖) #4061
  • Added disorient resistance to several suits.

Friday, March 19th, 2021

Sidewinder7 updated: (feature 🆕) #3980
  • Added a single-output mode to the mechcomp dispatch component.

Minor Changes

Flaborized updated: (sprites 🎨) #4052
  • Resprited lattices and catwalks.

Thursday, March 18th, 2021

Minor Changes

Carbadox updated: (bug 🐛, feature 🆕) #4014
  • Pews are now deconstructaable

Wednesday, March 17th, 2021

Zamujasa updated
  • Health analyzers will show a flying-chat-esque health readout when used, with the overall health percentage and oxy-tox-burn-brute numbers.
  • The readout in the chat panel is unaffected.
  • This also follows the "flying chat" toggle, if you want to turn it off.
  • Feedback is appreciated. I may add this to the stationary floor scanners in Medbay as well...

Minor Changes

kyle updated
  • epinephrine has a similar effect to salicylic acid where it negates some of the movement speed penalty from damage.
  • Werewolf thrash tries to keep you in the same place as where you start. Werewolf feast will rip out some of the targets non-vital organs for an extra snack!

Tuesday, March 16th, 2021

Minor Changes

The Laundry (warc) updated
  • Ugh, that hat fuckin' REEKS dude, don't make me murder it off of you!
Flaborized updated: (sprites 🎨) #4030
  • Resprited disposal pipes.
Penny updated:#4002
  • The term_ping command now accepts a filter as the first option
  • The TermOS help command now documents the term_ping filter
Virvatuli updated: (sprites 🎨) #4028
  • The 40mm Riot Launcher has been given both visual and audio upgrades, have fun lobbing grenades around!

Monday, March 15th, 2021

Minor Changes

warc, or whoever you prefer, you pick updated ™
  • Ranchers now start with a babby monitor on which they can look at they're burds. You can use this to uh, not make them died. Added the cams to most maps, minus those with pending ranch PRs.
Carbadox and Gannets updated: (feature 🆕, mapping 🗺, sprites 🎨) #3698
  • Added an ice dispenser to most bars.
TTerc updated: (sprites 🎨) #3957
  • Janitors can now turn their Head of Sanitation beret into a hat, similarly to HoS beret! Sprites by Arthur Holiday.

Sunday, March 14th, 2021

Kapu1178 & Virvatuli updated: (balance ⚖, feature 🆕) #3804
  • Riot Shotguns now require racking between shots to fire

Minor Changes

Fosstar updated: (balance ⚖) #3860
  • The detective's scanner (not their PDA) can now scan objects up to two tiles away.
ThePotato97 updated: (tgui 📄) #4017
  • Fixed saving clone records to disks and alignment of damage indicators
Flappybat updated: (balance ⚖) #4013
  • Stopped Boom Boots spawning in syndicate Surplus Crate.
Kapu1178 & Virvatuli updated: (balance ⚖, feature 🆕) #3804
  • New shotgun sounds by Virvatuli

Saturday, March 13th, 2021

comradef191 updated: (removal ⛔) #2523
  • Removed the Construction Worker job. Added QM crate containing most of their equipment.
TTerc updated: (balance ⚖) #3885
  • Stun melee artifacts are now stamina damage based.
Flaborized updated: (bug 🎨) #3992
  • Updated the action bar sprite, added several variants.
Gannets updated: (balance ⚖, feature 🆕, rework 🔄, sprites 🎨) #3978
  • Splits the Infiltrator nuclear operative class crate in to two kits. Infiltrator & Scout, details in minor changes.

Minor Changes

Penny updated: #3997
  • Adds the tape drive to hacked CompTech vendors.
Kubius updated: (bug 🐛, feature 🆕, mapping 🗺) #3985
  • Kondaru airbridge issue introduced in upgrade Tau has been fixed, partially by adding a new Book Nook, the home of the persistent bookshelf. See PR 3973 for Tau's changes.
Chickenish updated: (bug 🐛) #3954
  • The Rad-Wick food effect works again.
Gannets updated: (balance ⚖, feature 🆕, rework 🔄, sprites 🎨) #3978
  • Infiltrator kit now comes with: tranq pistol + ammo pouch, pod beacon deployer, dna scrambler, voice changer, emag, chameleon jumpsuit, chameleon projector
  • Scout kit comes with: burst fire smg + ammo pouch, light breaker, cloaking device, emag, nvg

Friday, March 12th, 2021

AwkwardDryad updated: (feature 🆕, mapping 🗺, rework 🔄, sprites 🎨)#3740
  • reworked playing cards and gave them a makeover! have fuuuun!
Zamujasa updated (feature 🆕)
  • Monkey Translator added.
  • Mask slot item that doesn't count as internals.
  • Monkeys wearing this will speak human.
  • Test Subjects start with one. There are also two in the Animal Control locker in Genetics, one in the monkey crate from cargo, and they can be scanned by mechanics.
Nefarious6th updated: (mapping 🗺, rework 🔄) #3756
  • Destiny has received some significant remapping; highlights include layout changes to Security and Medical and the addition of a Ranch. See PR for extended details.

Minor Changes

zjdtmkhzt updated: (feature 🆕, sprites 🎨) #3856
  • Added visual effect to plant helper artifacts.

Thursday, March 11th, 2021

Comradef191 updated: (mapping 🗺) #3724
  • Re-Added AI Displays to all currenty in-rotation maps.

Minor Changes

BatElite updated: (feature 🆕, sprites 🎨) #3711
  • The floor and wall planner now has a mode for reverting changes to turfs, so you can undo the avant-garde redecorating of any construction worker you manage to catch!
Chickenish updated: (balance ⚖, feature 🆕) #3922
  • Stowaways are no longer in the manifest.

Wednesday, March 10th, 2021

Camryn Buttes updated: (bug 🐛, feature 🆕, mapping 🗺) #3907
  • Added a cargo teleporter and recharger to the artifact lab on donut 3
Flaborized updated: (sprites 🎨) #3956
  • Most computer screens now glow in the dark.

Minor Changes

Camryn Buttes updated: (feature 🆕) #3909
  • Claw machines are now scannable by mechanics.
Camryn Buttes updated: (bug 🐛, feature 🆕, mapping 🗺) #3907
  • Made a whole bunch of other smaller changes to donut 3, see if you can spot them!
TTerc updated: (balance ⚖) #3955
  • Removed opossums from wizard polymorph list.

Tuesday, March 9th, 2021

Nebulacrity updated: (balance ⚖, feature 🆕, sprites 🎨) #3666
  • After a raid on [REDACTED], there have been several sightings of what appeared to be a deep space beacon far away from the station. Not much information is amassed on it currently.
Sidewinder7 updated: (feature 🆕) #3930
  • The term_ping command now accepts a filter argument.

Minor Changes

zjdtmkhzt updated: (balance ⚖, feature 🆕) #3789
  • Artifact Guns can now sometimes have multiple different firing modes.

Sunday, March 7th, 2021

Comradef191 updated: (bug 🐛, mapping 🗺) #3934
  • Firedoors will once again appear in Hallways, Inner Engineering & the Customs Desk on Cogmap 1.

Saturday, March 6th, 2021

Stonepillar updated: (feature 🆕) #3931
  • Added a rapid crayon creation device. It makes crayons. Purchase with spacebux or find in artistic toolboxes.
Camryn Buttes updated: (bug 🐛, feature 🆕) #3859
  • Clown cars now have a car horn and a brake and should move much more smoothly (along with most other non-pod/sub/truck vehicles)! HONK HONK HONK!

Friday, March 5th, 2021

Superlagg updated: (feature 🆕) #3692
  • You can now pick your PDA's ringtone in character setup! Comes with a free copy of that ringtone's parent program.
Walpvrgis updated: (sprites 🎨) #3872
  • Adds new clothing to Clothing Booth/Vendor (30 outfits, 9 shoes and 2 hats)! Time for a makeover?

Minor Changes

Azrun updated: #3776
  • Improve tour guide floating chat display.
Carbadox updated: (feature 🆕) #3855
  • Added 2x rubber shell cartridges to hacked booze vendor menu.
TTerc updated: (feature 🆕) #3903
  • Added medical eyepatches to medbay manufacturers.
zjdtmkhzt updated: #3837
  • Sprinting into railings will make you start the process of vaulting over them.
Fosstar updated: #3861
  • Reagents are now clamped to the nearest 1000th, or 0.001

Thursday, March 4th, 2021

Superlagg updated: (bug 🐛) #3852
  • Securitrons will no longer attack you if you're tucked away inside something.

Minor Changes

Carbadox updated: #3841
  • The industrial cryogenic unit has been renamed to the industrial cryogenic sleep unit and the Medical cyrogenic cell has been renamed to the cryogenic healing pod. This should make it easier to distinguish them from each other.
Chickenish updated: (balance ⚖, feature 🆕) #3749
  • Recovery over time from blindness, eye blur, deafness, stuttering, and drug haze is now lag adjusted.

Wednesday, March 3rd, 2021

Camryn Buttes updated: (bug 🐛, feature 🆕, rework 🔄) #3681
  • Revamped and rebalanced chaplain contracts. Replaced reversal contract with psychic meatcube contract. Monkey soul farming is gone too. RIP
zjdtmkhzt updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #3377
  • Cog1 now has chemistry equipment in the actual pharmacy.

Minor Changes

Kyle updated (balance ⚖)
  • Lizards now have a Regrow Tail ability. It lets you regrow your tail...
Zamuajasa updated (balance ⚖)
  • Arse Nath/Rathen's Secret no longer causes clouds of smoke.
Sord updated: (balance ⚖) #3797
  • Morphine, ether, and sulfonal now reduce stimulants active time
Superlagg updated: (feature 🆕, rework 🔄) #3313
  • Magic missiles are now speedier, bouncier, and more electrifying.
zjdtmkhzt updated: #3836
  • The artlab folder on Dwaine now has some scripts that should make working with gptio less cumbersome.
zjdtmkhzt updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #3377
  • Added a dedicated Pathologist job. Snazzy clothing sprites made by nefarious6th!
  • Medical Doctors/Geneticists/Roboticists/Scientists no longer have access to the pathology facilities when Pathology is enabled.
  • Which it is not.

February 2021

Sunday, February 28th, 2021

Stonepillar updated: (mapping 🗺) #3781
  • Added the HoP's golden crayon, which can be found in their office on most maps. Beware of possible theft!

Minor Changes

DimWhat updated: (feature 🆕) #3858
  • Many mutantraces can now wear underwear.

Friday, February 26th, 2021

zjdtmkhzt updated: (balance ⚖, feature 🆕) #3818
  • Artifacts are now sellable, more details below in the minor entries.
Superlagg updated: (balance ⚖, feature 🆕) #3419
  • Added an action bar to feeding other people things, and made organs take multiple bites to eat.

Minor Changes

zjdtmkhzt updated: (balance ⚖, feature 🆕) #3818
  • Money depends on artifact rarity.
  • Artlab has these forms you can fill out. If you fill it out correctly and slap it on an artifact, you'll get a lot more money for it.
  • Sometimes cargo might get new artifacts sent in if they previously sent nice ones out.
Superlagg updated: (balance ⚖, feature 🆕) #3419
  • Metachroitic factor now only has a 30% chance of being granted per point per bite.

Thursday, February 25th, 2021

Azrun updated: #3807
  • Multitools now provide encoded information about the network a powered cable is connected to.
Anachroniser updated: (balance ⚖, feature 🆕) #3423
  • Singularities now come in variable sizes and can generate more power as they grow. Keep in mind the risks of a giant singularity.
Luxizzle updated: (feature 🆕, mapping 🗺, sprites 🎨) #3777
  • You can now frost donuts with an icing tube!

Minor Changes

Carbadox updated: #3717
  • Using a screwdriver / wrench on a credit transfer devices will now unanchor and let you move them.
Ludolf updated: (sprites 🎨) #3827
  • New sprite for soldering irons.

Wednesday, February 24th, 2021

Superlagg updated: (feature 🆕) #2921
  • The RCD can now build light bulb and light tube fixtures.
Borkatator updated: (balance ⚖, feature 🆕) #3728
  • You can now create a viewport window when watching camera feeds

Minor Changes

kyle updated
  • Ethanol is now a good bit more forgiving in terms of liver damage.
Azrun updated: (bug 🐛) #3815
  • Resolve issue with alloys in TEG Semiconductor. Mix and match your favorite flavors!

Tuesday, February 23rd, 2021

Azrun updated: (feature 🆕, mapping 🗺, sprites 🎨) #3191
  • Material science interactions with TEG! The prototype semiconductor can be removed from TEG via screwdriver-> wirecutter -> crowbar and brought to an Arc Plater near you! Re-install by reinserting -> adding wire -> snipping excess -> screwing it back in place.

Minor Changes

Azrun updated: (feature 🆕, mapping 🗺, sprites 🎨) #3191
  • TEG Semiconductor added as High Priority bounty to SpyThief.
Sovexe updated: (rework 🔄) #3745
  • Reworked clown shoes to have shorter slip durations. Fixed a bug where slipping as a clown didn't actually make you fall over.

Sunday, February 21st, 2021

Minor Changes

TTerc updated: (mapping 🗺) #3772
  • Donut 3: Made mineral magnet area larger, tweaked the mining office layout.
Luxizzle updated: #3794
  • Weapon vendor now shows the cost of a loadout option.
virvatuli updated: #3787
  • Added new welding tool audio to signal that it's been ignited!
Flappybat updated: (balance ⚖) #3669
  • Telecrystal materials are less likely to warp when used on yourself/others. Self teleporting due to attacks has a 25% chance of dropping the item at the location you warped from.
Chickenish updated: (feature 🆕) #3775
  • Added an Implanter to the Security vendor.
Tarmunora updated: (balance ⚖) #3760
  • Raised costs of power cells and 40mmPBR rounds in the sec loadout vendor.

Saturday, February 20th, 2021

Minor Changes

TTerc updated: (mapping 🗺) #3563
  • Cog1: Added extra purge pumps to the TEG and moved the reactor statistics computer to the engine control room.
Batelite updated: (sprites 🎨) #3768
  • Health analyzer screens now indicate what they're scanning

Friday, February 19th, 2021

zjdtmkhzt updated: (balance ⚖, feature 🆕)#3731
  • Lots of non-handheld artifact types now actually trigger the faults they might get, so artifact use may have some unintended side effects now. Stay safe, everyone!

Minor Changes

BatElite updated: (sprites 🎨) #3739
  • Rechargers have new sprites!

Thursday, February 18th, 2021

Flappybat updated: (balance ⚖) #3651
  • Blocks MRPT rocket ammo from being loaded into the zip gun.
Superlagg updated: (balance ⚖, feature 🆕, rework 🔄) #3276
  • Upgraded bot AI to be more responsive in general.
  • Buddy combat AI has been upgraded to allow them to move *and* shoot
Flappybat updated: (balance ⚖, bug 🐛) #3580
  • Syndicate riot baton now deals stamina damage instead of instant stun, two hits are required to knockdown. Now functions like an infinite ammo stun baton with extra blunt damage on harm intent.

Minor Changes

Sord updated: (feature 🆕) #3726
  • New taser smg security loadout. Sprites by Matheus
virvatuli updated: #3736
  • Added a new and unique pulse rifle/lawbringer pulse firing sound!
TTerc updated: (balance ⚖, feature 🆕) #3627
  • You can now refill the flamethrowers by simply clicking the large tanks with them.
Superlagg updated: (balance ⚖, feature 🆕, rework 🔄) #3276
  • Secbots can be ordered to guard and lockdown specific areas.
  • Floorbots now eat loose floor metal by default.
  • Added actionbars to most times bot actions, like repairing floors and injecting people with drugs.
  • Ammofab now costs 1 TC.

Wednesday, February 17th, 2021

Sovexe updated: (feature 🆕) #3746
  • Spy Thieves can now print pictures of their targets out from their PDA!

Sunday, February 14th, 2021

Minor Changes

Carbadox updated: (bug 🐛, sprites 🎨) #3718
  • Added the ability to make industrial table parts with reinforced metal sheets.
BenLubar updated: (balance ⚖) #3381
  • Attacking someone with a drinking glass while in harm intent now splashes your drink onto them.
Anachroniser updated: (balance ⚖) #3409
  • Arrow shafts now apply effects while implanted
  • Can use organic material in arrows and spears

Saturday, February 13th, 2021

Sord updated: (balance ⚖, feature 🆕) #3413
  • Reworked Security loadouts in the Security equipment vendors.
pali updated
  • Building new cloning pods now requires uqill (to make the pod sturdy) and beeswax. Little known lore: NT's cloning pods are actually a technology copied from spacebees and the beeswax is necessary to make the clone heal up!
BenLubar updated: (balance ⚖, feature 🆕, mapping 🗺, tgui 📄) #3163
  • Cloning consoles can now communicate with up to 3 total cloning pods.
Azrun updated: (balance ⚖, mapping 🗺, sprites 🎨) #3558
  • Increases "standard" burn chamber temperature and improve Molitz Beta drop chance. Research Director now has a briefcase with Molitz Beta in their office.
pali updated: (feature 🆕) #3691
  • You can now save game logs in the chatlog menu (the cogwheel in the top right corner of the chatlog).
  • You can also enter 5 more words for highlighting, toggle emoji style and toggle deletion of old messages.

Minor Changes

Xyzzy updated: (feature 🆕) #3324
  • Tugs can now pull wheeled carts.
Flappybat updated: (sprites 🎨) #3584
  • Radiation blowout uses the battlestorm effect to show unsafe areas.

Friday, February 12th, 2021

pali updated
  • Increased cloud save limit for character profiles to 15.

Minor Changes

tarmunora updated (balance ⚖)
  • RCDs and their ammo are more expensive to manufacture
Azrun updated: #3695
  • Removes escalation of pipe rupture. Too much busy work.

Thursday, February 11th, 2021

mbc and Sord updated: (balance ⚖) #3418
  • Added short action bar to power cell swapping
BatElite updated: (bug 🐛, feature 🆕, mapping 🗺, rework 🔄, sprites 🎨) #3682
  • Engineers have found some dusty AI displays in storage, and upgraded them to better represent out beloved silicon friends! Until NT stations and ships are properly fitted with the displays, mechanics can find some blueprints for them in their lockers.

Minor Changes

BatElite updated: (feature 🆕) #3456
  • Surgery trays and kitchen islands now have brakes. Toggle them by clicking the tray/island.
Tarmunora updated (balance ⚖)
  • Pizza sharpener will slice an unsliced pizza when sharpening, and can now appear in surplus crates
Flappybat updated: (balance ⚖) #3660
  • Reduced Old Hunting Rifle and Tranquilizer Rifle to a magazine size of 4.
pali updated
  • You can now crack coconuts by chairflipping onto them. Sound effect by KomradeJack
BatElite updated: (bug 🐛, feature 🆕, mapping 🗺, rework 🔄, sprites 🎨) #3682
  • Each AI status display now has an "owner", so it's possible to share them between AIs. You can still claim/steal any screen from other AIs by clicking on them.
BenLubar updated: (bug 🐛) #3639
  • The network cards in the security records and engine control computers have been upgraded to new models which can transmit PDA messages to distances greater than 0.4 millifurlongs.
zjdtmkhzt updated: (feature 🆕) #3638
  • Enabled some new fault types for artifacts and changed distribution of faults a little.

Wednesday, February 10th, 2021

Azrun updated: (balance ⚖, feature 🆕, sprites 🎨) #3633
  • Atmospheric pipes have a new severely damaged state that requires replacement by rods (and then welding). Reduced chance of removing pipes from explosions in favor of new state. Can also achieve new state through extreme pressure...

Minor Changes

Anachroniser updated: (balance ⚖) #3407
  • Lashers now do more damage and blooming lashers are a source of booster enzyme, these can be spliced. Good luck growing one.

Sunday, February 7th, 2021

Flappybat updated: (bug 🐛, removal ⛔) #3578
  • Retired lawn darts from the traitor buy list.
Emily updated (balance ⚖)
  • The cyborg force shield now more consistently drains battery across different sources of damage.
  • The cyborg force shield upgrade now has an "overheat" counter, making it less effective if you take rapid, repeated damage.
Emily updated (feature 🆕)
  • New Chicken Breed! See Minor Changes for a hint.

Minor Changes

Arthur Holiday updated: #3628
  • Added icing tubes to the kitchen vendor.
Emily updated (feature 🆕)
  • This chicken needs a serpent's tail; you'll have to find something close enough. [Gen 3] [From Stone Chickens]

Saturday, February 6th, 2021

zjdtmkhzt updated: (feature 🆕) #3571
  • Heater type artifacts are now more interesting (and more dangerous). Good thing research has air scrubbers ready!
Emily updated (feature 🆕)
  • New Chicken Breed! See Minor Changes for a hint.

Minor Changes

Emily updated (feature 🆕)
  • According to zjdtmkhzt, I always have an ulterior motive. They're right. [Gen 2] [From Cream Coloured Silkies]

Friday, February 5th, 2021

Emily updated (feature 🆕, bug 🐛)
  • Incubators can now be disassembled using wrenches to transport them. You can screw or unscrew the nesting boxes with a screwdriver.
  • New Chicken Breed! See Minor Changes for a hint.
  • Peas

Minor Changes

Sovexe updated (feature 🆕, sprites 🎨)
  • New chicken carriers added in the garden gear vending machine. Ranchers also start out with one in their backpacks.
  • New Ranch Field Guide for Ranchers with details on how to make various chicken types.
Emily updated (feature 🆕, bug 🐛)
  • Two words: Undersea Reefer [Gen 3]
  • Fixed bug where witchens weren't possible to make.

Thursday, February 4th, 2021

AwkwardDryad updated: (feature 🆕, mapping 🗺, rework 🔄, sprites 🎨) #1707
  • Added modular cakes - Create a cute cakes!・Frost with chems for fun designs!・Add toppings!
BenLubar updated:#3486
  • Cyborgs can now drag humans into the industrial cryogenic storage unit, and don't need to be holding an item to put themselves in.

Minor Changes

AwkwardDryad updated: (feature 🆕, mapping 🗺, rework 🔄, sprites 🎨) #1707
  • Items that are on fire now extinguish properly after being splashed with water or firefighting foam, fire extinguished, or dunked in sinks.
TTerc updated: (bug 🐛) #3586
  • Traitors and miscreants can now roll the "Destroy the Captain's ship in a bottle." objective on Manta.
TTerc updated: (feature 🆕) #3589
  • Water pipes can now be found in hacked GardenGear vendors.
Superlagg updated: (balance ⚖) #3579
  • The Wizards Federation has made a magical breakthrough! Rathens' Secret now has no problem severing light cyberlimbs.
zjdtmkhzt updated: #3602
  • Electroplaters should now only take one bar from a stack.
Stonepillar updated: (feature 🆕) #3592
  • You can put crayons into clown shoes and the shoes will automatically draw on the ground. Requires Klutz trait.

Wednesday, February 3rd, 2021

Emily updated (feature 🆕)
  • Three new chickens! See minor changes for clues.

Minor Changes

Emily updated (feature 🆕)
  • Ixworth chicken egg feed now only extends the lifespan of chickens; it doesn't make them immortal.
  • My hour is almost come, when I to sulph'rous and tormenting flames, must render up myself. [Gen 2] [From Black Silkies]
  • Some call these glass cannons, I call them high wizards [Gen 2] [From Glass Chickens]
  • These chickens are rather chilly, and you better keep them that way lest they melt. [Gen 2] [From White Silkies]

Tuesday, February 2nd, 2021

Minor Changes

Emily updated
  • Selkie chickens now come from White Silkies, not Black Silkies as they did previously.

Monday, February 1st, 2021

BenLubar updated: (feature 🆕) #2956
  • Added a new Chef traitor item: Pizza Sharpener.
Flappybat updated: (rework 🔄) #3363
  • Improved spy bounty target picking logic. Prevents duplicates, targets on the Listening Post and can find targets that were almost never shown before!

Minor Changes

Superlagg updated: (balance ⚖, rework 🔄) #3297
  • NT struck a deal with the Wizard Federation to tone down Rathens' Secret regarding tails and cyberlimbs, in exchange for shooting a lot more blood and guts out of peoples' butts.
  • Rathens' Secret will only sever tails if their owner is missing limbs.
  • It'll also fail to sever most cyberlimbs and exotic appendages.
zjdtmkhzt updated: #3548
  • Dragging crates onto traders to sell their contents should now work again for all types of items.

January 2021

Sunday, January 31st, 2021

Sovexe updated (feature 🆕, sprites 🎨,)
  • New chicken breed added! View minor changes for hint [Gen 2] [From Clown Chicken] (Don't let Emily find out!)
Emily updated (feature 🆕)
  • Ixworth chickens added! Their eggs, when made into feed, prevent chickens from dying of old age. Give tomato feed to white chickens to make them!
ArbitraryKnapsack updated: #3169
  • Created a new radio channel, :d, for the detective's private use. Keep tabs on the station without annoying all of security.

Minor Changes

pali updated
  • You can now suicide into the arc electroplater.
  • It is now possible to fish in spatial tears.
  • Chaplains can now sometimes notice a disturbance in the force when ghosts are using the ouija board.
  • You can now fish in closed deep fryers. (If it doesn't have an item inside you'll fry your rod. Don't fry your rod.)
Sovexe updated (feature 🆕, sprites 🎨)
  • They're quite popular, I think they're really going to take off!
pali updated
  • Vacuums now clean ants.
BenLubar updated: #3552
  • MedTrak has been updated to display allergy information.
BenLubar updated: (bug 🐛) #3550
  • Receiving a friendly pat on the head no longer counts as being attacked for the purpose of interrupts.
BenLubar updated: (sprites 🎨) #3547
  • Non-cheese burgers no longer have a mysterious yellow non-cheese substance on them.
ArbitraryKnapsack updated: #3169
  • Made a little chat icon for detective to visually identify them at a glance.

Saturday, January 30th, 2021

Superlagg updated: (feature 🆕, mapping 🗺, rework 🔄) #3473
  • Made flamethrowers more configurable and shoot chem-loaded projectiles.
Nefarious6th updated: (balance ⚖, rework 🔄) #3491
  • Captains on the RP servers can now only roll conspirator as a potential antagonist type.

Minor Changes

Superlagg updated: (feature 🆕, mapping 🗺, rework 🔄) #3473
  • Flamethrowers can now be added to gun components.
BenLubar updated: #3499
  • Marking a job as favorite no longer creates a second copy of that job as unwanted.
zjdtmkhzt updated: (feature 🆕) #3504
  • Added a new type of bomb artifact that has a high chance of destroying either the science department or the economy.
Chickenish updated: (feature 🆕) #3529
  • It is now possible to anchor air scrubbers with a wrench.
Azrun updated: (balance ⚖, bug 🐛) #3537
  • Possessed canisters behave as expected in regards to gases. Possessed creates will no longer shuffle around when closed.
Moonlol updated: (bug 🐛) #3542
  • You can no longer grab things from the other side of a thin window.
zjdtmkhzt updated: (balance ⚖, feature 🆕) #3509
  • Artifact activators are now more common, but not all of them will be universal anymore. Be wary of those of eldritch origin...

Friday, January 29th, 2021

Minor Changes

Flaborized updated: (sprites 🎨) #3496
  • Resprited personal computers.
Chickenish updated: (bug 🐛) #3417
  • The cyborg weapons lock is no longer lengthened by lag

Thursday, January 28th, 2021

Minor Changes

pali updated
  • Some artifacts now sometimes have slightly tweaked visuals to provide greater variety.
BenLubar updated: (bug 🐛) #3514
  • You can once again apply metal and glass sheets to several construction projects.

Wednesday, January 27th, 2021

pali updated: (feature 🆕, tgui 📄) #3367
  • Radio station voice synthesizer got a new cool UI!
Kyle updated: #3477
  • Tracking implants now alert security when they are removed from a person with their location.
pali updated: (balance ⚖) #3455
  • Blob temperature damage rebalanced a bit. Sources which create "smaller" hot areas are likely less effective.
BenLubar updated: (feature 🆕, tgui 📄) #3206
  • GeneTek has released the next generation of their gene scanner computer interface!

Minor Changes

BenLubar updated: (bug 🐛, tgui 📄) #3498
  • The new GeneTek UI no longer makes the port-a-gene explode. Sorry about that.
BenLubar updated: (feature 🆕, tgui 📄) #3206
  • Lab monkeys now have randomized ages and blood types.

Tuesday, January 26th, 2021

Minor Changes

BenLubar updated: #3484
  • The power issues aboard the Von Ricken have been resolved.
virvatuli updated: #3474
  • Added a new firing sound effect for the wavegun, that sounds appropriately sci-fi!
BenLubar updated: (bug 🐛, mapping 🗺) #3449
  • Several fixes to the generation and contents of the mining z-level

Monday, January 25th, 2021

adharainspace updated: (feature 🆕, sprites 🎨) #3468
  • Ranchers now have a fishing rod in their backpacks. Fishing itself is pretty WIP but there's some content there for you.

Minor Changes

pali updated
  • Miasma now has a status effect and it does slightly different things based on how much of it is in you.
ZeWaka updated (bug 🐛)
  • If you get set on fire while laying down, you now properly roll in agony.
Tarmunora updated (balance ⚖, feature 🆕)
  • Stimulants are now a status effect

Sunday, January 24th, 2021

Flourish updated: (balance ⚖) #3450
  • Authorizing the armory open now requires security equipment access (the access you need to open security lockers) as opposed to regular security access. This means lawyers, vice officers, and detectives can no longer help authorize it open.
Carbadox, Flaborized, and Flourish updated: (feature 🆕, mapping 🗺, rework 🔄, sprites 🎨) #3017
  • Added a new permanent security role, security assistant. This role will provide an entry point to players interested in the Security department without having to start off in a high pressure role like security officer. Please be nice to them!
  • Security PDAs now spawn with a special security alert module. When used, this module sends a "backup requested" PDA alert to the entire security department from the user's PDA.
  • Security departments now have a couple ticket writer devices laying around, which allow officers to issue tickets (and only tickets) without having to wrangle with their PDA.

Minor Changes

Tarmunora updated (balance ⚖)
  • Cyberappendices now only inject chems if you are hurt, and will damage themself slightly doing so if you are more than superficially injured, forcing you to replace it eventually.
DimWhat updated: (balance ⚖) #3463
  • Security crates ordered through QM now require security equipment access.
Flourish updated: (balance ⚖) #3450
  • Vice officers no longer have security equipment access.
BenLubar updated: #3462
  • Ion Storms can no longer open/close emergency shutters, such as the doors around the crusher in most maps.
pali updated: #3331
  • NTSO job is now only available after HoS has been picked.
Carbadox updated: (feature 🆕, mapping 🗺, sprites 🎨) #3334
  • Added a new Bartender job reward, the spectroscopic monocle.
BatElite updated: (feature 🆕) #3432
  • The cables in electrical toolboxes are now of a random colour. Go do aesthetic engineering.

Saturday, January 23rd, 2021

Minor Changes

BenLubar updated: #3411
  • Outgoing PDA messages are now shown in your chat log. The AI can take notes while looking at a camera. File sharing with groups is no longer broken!
Nefarious6th updated: (feature 🆕, sprites 🎨) #3424
  • Added recipes for chicken pot pie, chicken "pot" pie, stargazy pie, and chocolate mud pie.

Friday, January 22nd, 2021

Emily updated (feature 🆕)
  • New silkie breed added! View minor changes for hint. [Gen 2] [From Black Silkie]

Minor Changes

AwkwardDryad updated: (balance ⚖) #3378
  • Added sterile masks and latex gloves to public MiniMeds.
  • MiniMed items are now more affordable!
Emily updated (feature 🆕)
  • To sleep: perchance to dream; for in that sleep of death what dreams may come must give us pause: there's the respect that makes calamity of so long life.

Thursday, January 21st, 2021

Tarmunora updated: (balance ⚖, feature 🆕) #3415
  • Added bouncy mode to wave guns, moves old EMP mode to pulse rifles.
Carbadox updated: (feature 🆕, mapping 🗺, rework 🔄) #3390
  • Added an "official" Stations and Syndicates rulebook to the game, the SS13 version of Dungeons and Dragons. It's been made to accommodate SS13 virtual environment with a much light ruleset. It comes along with a basic monster manual. Check out your local nerd dungeons for a copy or a book/gaming vendor.
Emily updated (feature 🆕)
  • New silkie breed! Be sure to give it a tank with lots of water, or you'll regret it.
  • Another new silkie breed! These ones are quite dandy. :) [Gen 2] [From Cream Colored Silkies]

Minor Changes

BatElite updated: (feature 🆕, sprites 🎨) #3354
  • Implants cut out of or reclaimed from people now come in disposable paper wads instead of mysterious glass cases. Implant cases should also now be coloured properly based on their contents.
  • Said wads also have a forensic blood trace of the implant's previous owner, in case you need to be mindful of your traces.
Flourish updated: (balance ⚖) #3404
  • NTSOs now only have access to command and security channels on their headset.
zjdtmkhzt updated: (balance ⚖, feature 🆕) #3316
  • Made artifact cells a little bit more interesting.

Wednesday, January 20th, 2021

pali & Cookie updated
  • The handheld vacuum cleaner got new sprites and its special attack got rebalanced. Also fixed a bunch of things. Oh and also experimentally adding an overcharged version of the vacuum cleaner to janitor's traitor uplink.

Minor Changes

BenLubar updated: (bug 🐛) #3395
  • The CDC now has a more conventional understanding of how time and causality work.
Sovexe updated: (feature 🆕) #3412
  • Floor goblins now hide between the floor tiles and plating instead of under the floor.

Tuesday, January 19th, 2021

Flourish updated
  • The research radio channel is now purple and the medical radio channel is now blue (they were swapped before this!).
Flaborized updated: (feature 🆕) #3370
  • Musicians now have a guitar.
pali updated: (feature 🆕, sprites 🎨) #3397
  • Janitor closets now have a new handheld vacuum cleaner. It can suck up small items and smoke (like miasma). Temporary sprites unless you make me better ones.
UrsulaMajor updated (balance ⚖, feature 🆕)
  • The Pathology Research test has concluded. Thank you for your participation! Please give your thoughts here: Pathology Feedback
pali updated: (feature 🆕) #3372
  • Enabled a certain locker-related random event.
Tarmunora updated (balance ⚖, feature 🆕)
  • CPR now has a small chance to cure cardiac arrest, if the patient isn't too injured. Cardiac stimulants may help your odds.

Minor Changes

Flourish updated
  • When you send a crate of credits out QM, the traders will now take a 10% fee. Meaning if you send out 100 credits, you'll get 90 added to your shipping budget.
zjdtmkhzt updated: (balance ⚖, feature 🆕) #3361
  • Devastating artifact bombs now give a stationwide message when armed or disarmed (you can use an activator artifact on them to do that!).

Monday, January 18th, 2021

pali updated
  • The bug report button (in the top right corner of your game client) has now an option for reporting exploits. Use this instead of the forum please.

Minor Changes

BenLubar updated: #3384
  • Fixed a bug with APCs not exiting their "fully charged" status. See the pull request for technical details.
Chickenish updated: #3330
  • The time that the oil buff for cyborgs lasts is no longer increased by lag.
Superlagg updated: (bug 🐛) #3329
  • Fixed werewolf transformations not working properly with other mutant races.
  • Buffed werewolf transformation. Now also clears burning, radiation, and stagger, adds +10 stun resistance, applies twice as much regeneration than it did previously, and regrows any lost or robotic limbs.

Sunday, January 17th, 2021

Ursulamejor updated (feature 🆕)
  • Be nice to the clown chickens. Or else.
zjdtmkhzt updated: (balance ⚖, feature 🆕, sprites 🎨) #3337
  • Pathogens can no longer reinfect a cured person
  • Spreading spreading symptoms reworked to use a new visual system instead of clouds. Details in the extended changelog.
Dions & Nefarious6th updated: (mapping 🗺) #3133
  • Clarion now uses the 3/4ths perspective tilesets

Minor Changes

Asche updated: (balance ⚖) #3307
  • Ship components have fallen in price. On the bright side, space traders are accepting some new items.
zjdtmkhzt updated: (balance ⚖, feature 🆕, sprites 🎨) #3337
  • The new pathogen visuals will slip people less, linger for a shorter period of time, and block clicks less.
  • You can protect yourself from pathogen stains via disease resistance (e.g. biosuit, spacesuit, certain foods), and particles via certain headwear (e.g. biohood, space helmet, sterile mask).
AwkwardDryad updated: (feature 🆕) #3346
  • Recent reports indicate that mimes are quiter than ever. They've even seemed darker and paler on occasion...
Flourish updated (feature 🆕)
  • Cows can now customize their hoof color with the mid detail option in character setup.

Saturday, January 16th, 2021

pali updated
  • Oshan ocean is now atmospherically inert instead of producing nitrogen. Wrenches can now be used to fiddle with atmos pump settings (instead of this being locked to multitools).
BatElite updated: (feature 🆕, sprites 🎨) #3022
  • Added the cyborg screen head, so that emotionally inclined cyborgs can share their feelings with the world visually! Ask your roboticist to make you one, and check your Robot Commands tab to change expressions.
pali updated
  • Air scrubbers are now way more effective (for both gases and smoke) at the cost of a lot of APC power. Sponges and mops no longer work on smoke.
Superlagg updated: (feature 🆕, rework 🔄) #3122
  • PDAs can now use different ringtones! Ask the clown if you can borrow their ringtone program.
  • PDAs can now block specific people, mailgroups, and alerts.

Minor Changes

Camryn Buttes updated: (bug 🐛) #3357
  • Surstromming cans work again, stink your friends
BenLubar updated: (mapping 🗺) #3338
  • Added an ABCU to Donut 3.
Superlagg updated: (feature 🆕, rework 🔄) #3122
  • The Syndicate are dirty software pirates, supplying their agents with stolen copies of a certain PDA compatible sound effect library for a single TC.
  • The heads of staff have a new filesharing program, SpaceWire, which lets them automatically share PDA files to anyone who messages them a secret password.
glassofmilk updated: (feature 🆕) #3326
  • Signal components can now have their starting and ending strings set using MechComp signals.

Friday, January 15th, 2021

zjdtmkhzt updated: (balance ⚖) #3325
  • Pathology fixes: cloud-based pathogens should now spread less and pathogens resulting from poor hygiene are now rarer and always non-contagious.

Minor Changes

zjdtmkhzt updated: (balance ⚖) #3325
  • Plasma farts is now a higher tier symptom, trading places with Smoke farts.

Thursday, January 14th, 2021

zjdtmkhzt updated: (balance ⚖, sprites 🎨) #3327
  • A person can now only have one pathogen at a time. Pathogens of a higher tier will replace weaker ones.
  • Nerfed most pathogen spreading symptoms. (Less clouds.)
Flourish updated: (rework 🔄) #3323
  • The motives system on RP has been slightly reworked. Instead of dropping clicks when your overall motives are too low, you now receive a maximum health debuff when your hunger is too low, and a stamina regeneration debuff when your thirst is too low.
UrsulaMajor and Nefarious6th updated: (rework 🔄) #3289
  • AI Law 3 now reads: "`You may always protect your own existence as long as such does not conflict with the First or Second Law."
Flourish updated: (feature 🆕) #3305
  • Cows now can't wear shoes (but are immune to stepping on regular and plasma glass shards) and have hemophilia, and also have a +3 damage bonus when kicking people.
pali updated
  • Experimental changes to how gases are rendered.

Minor Changes

zjdtmkhzt updated: (balance ⚖, sprites 🎨) #3327
  • Plasma farts are now a T4 pathogen, Smoke farts are now a T3.
Flaborized updated: (sprites 🎨) #3302
  • Resprited syringes.
pali updated
  • Gibbing now expels your reagents in a puddle of fluid!

Wednesday, January 13th, 2021

UrsulaMajor updated (balance ⚖, feature 🆕)

Minor Changes

Flaborized updated: (feature 🆕, sprites 🎨) #3290
  • Botanists now spawn with a field guide in their pocket explaining the very very basic mechanics of the job.
BenLubar updated: #3319
  • AI "eyebot" shells now have access to all radio channels, just like AI cyborg shells do.

Tuesday, January 12th, 2021

BatElite updated: (balance ⚖, mapping 🗺, sprites 🎨) #3259
  • Almost all maps now have additional nuke planting targets!

Minor Changes

pali updated
  • Paint machine repair is no longer luck based. Paint application reworked to disallow obnoxious uses like "everything is now pitch black".

Monday, January 11th, 2021

Flourish updated: (feature 🆕) #3291
  • Conspirators now spawn with a secret radio frequency on their headset. You can access the frequency with the :z prefix to talk with your co-conspirators.
BenLubar updated: #3299
  • Cyborg arms, legs, and heads will now break properly rather than getting stuck in some quantum state.

Minor Changes

Flourish updated (mapping 🗺)
  • Pathology on Oshan can now be found in the research outpost.
Tarmunora updated (balance ⚖)
  • Adjusted stamina cost/damage of disarm shoves. Disarm shoves should also now be incapable of causing stamina KOs.
pali updated
  • You can now stuff ammo casings, paper and floor tiles into crates en-masse by clickdragging.

Sunday, January 10th, 2021

Minor Changes

Flaborized updated: (sprites 🎨) #3284
  • Engineering jobs now have yellow tools.
kyle updated
  • I put away my robe and wizard hat.
DimWhat and WALPVRGIS updated: (sprites 🎨) #3263
  • Added mime clothing to Geoff Honkington's list of wares. Comes with its own special box! Spritework by WALPVGRIS.

Saturday, January 9th, 2021

Minor Changes

BenLubar updated:#3288
  • The AI is once again able to interface with sleeper consoles.
Flourish updated
  • Space lube, organic superlubricant, oil, and butter, when applied to a turf, now also apply a temporary "wet" overlay. Should be useful for telling when a tile is slippery!
Keisuki updated: (feature 🆕, sprite 🎨) #3283
  • Added the "Letter Display Component" for mechanics.
pali updated
  • Toggle-Ghost-Radio verb to toggle if you hear radio as a ghost.
  • You can now clickdrag barcode stickers onto things to stick them. Useful for borgs.
BenLubar updated: (feature 🆕) #3274
  • The escape shuttle announcer now announces manual shuttle calls.

Friday, January 8th, 2021

Flappybat updated: (balance ⚖, rework 🔄) #3205
  • Changed spy thief reward logic. Rewards are now more proportional to the target's job or difficulty of accessing the object.
BatElite updated: (feature 🆕, sprites 🎨) #3203
  • Certain computers (most notably the cloning & genetic consoles) can now be made to re-scan for equipment by using a multitool on them!
BenLubar updated: (tgui 📄) #3181
  • Ported sleeper consoles to tgui.
BenLubar updated: #3213
  • Lizards and cows and roaches and skeletons rejoice! You can now see a preview of your character in the character setup preview.

Minor Changes

Flourish updated: (balance ⚖, feature 🆕) #3184
  • Capulettium plus now allows you to play as dead when you lay down, and appear alive and functionally normally when you stand up.
Superlagg updated: (feature 🆕) #3139
  • Katanas now sever butts and tails if they're in an accessible position.
BenLubar updated: #3160
  • Surgeons now pay more attention to their hand-EYE coordination. Sorry, that was terrible.
pali updated
  • Character preferences now contain a "Local ghost hearing" toggle - it switches between hearing all living-people chatter or restricting it to your screen. (Still also accessible as the confusingly named toggle-local-deadchat verb.)
Flappybat updated: (feature 🆕) #3199
  • Added cigar box to the cigarette vending machine.
TTerc updated: (mapping 🗺) #3268
  • Added Beepsky's house and several pet and monkey spawns to Atlas.
BenLubar updated: #3261
  • The Power Monitoring Computer has been upgraded to a state-of-the-art 6-color screen.
kyle updated
  • I put on my robe and wizard hat.

Thursday, January 7th, 2021

UrsulaMejor updated
  • A new chicken breed, with three variants. All are Gen 1 breeds: feed apples to white chikens! Two are obvious, and one you'll need to doctor to be an "opposite" of the other. ;)

Minor Changes

BenLubar updated: #3252
  • Moved allergen information to the "Allergies" section of the medical record.
TTerc updated: (balance ⚖, feature 🆕) #3227
  • Adds a new traitor item: poison bottle bundle. It lets you spawn 7 poison bottles at once.

Wednesday, January 6th, 2021

Tarmunora updated (balance ⚖, feature 🆕)
  • (re)Added a full auto firemode to the Clock-188 (replacing burstfire) and the Antares light machine gun (in addition to burstfire). Toggle the mode by clicking on the gun in-hand.
BatElite updated: (feature 🆕, sprites 🎨) #3107
  • Medical patch boxes are now coloured the same as the patches they were made to contain!
Retrino updated: (sprites 🎨) #3234
  • PDAs now have shiny new sprites by Jinnerotto (Jinnerotto) #8229 on Discord)!
comradef191 updated: (bug 🐛, mapping 🗺) #2803
  • The Armoury & AI Core now use Plasma Glass windows, rather then Thindows, on Cogmap 1.
  • Overhauled the placement of items atop tables & racks on Cogmap 1
Gannets updated: (balance ⚖, feature 🆕, rework 🔄) #3241
  • Added non-slip combat boots and an inflatable decoy nuclear bomb as utility purchases from syndicate weapons vendors.
UrsulaMejor updated
  • Two new chickens! These ones aren't secret, so tell your friends if you find them! Hint in Minor Changes.
  • Another new chicken! Not a secret! Tell your friends! Hint in Minor Changes! Shouting!

Minor Changes

BobertBrockson updated: (tgui 📄) #3251
  • You can no longer select tooltips generated by `:hover` or holding `alt+:hover`.
Tarmunora updated (balance ⚖)
  • Lizards can have a little thermoregulation, as a treat
Kubius updated: (balance ⚖, feature 🆕) #3072
  • Added a new electrical maintenance crate to QM. Insulated gloves have moved to it, and it also contains multitools.
BatElite updated: (rework 🔄) #3097
  • Reworked how stepping on shards works - wearing shoes doesn't save you if you crawl over them, but having robtic legs (or being in a chair with no legs) lets you go over them with no problem.
comradef191 updated: (bug 🐛, mapping 🗺) #2803
  • Fixed a bug on Cogmap1 where standing under some APCs would act as if you were in another room
  • The Securitron in Cogmap1 Arrivals no longer resides in the Shuttle, and is now placed infront of it in the Hallway
Gannets updated: (balance ⚖, feature 🆕, rework 🔄) #3241
  • - Operative's now spawn with sunglasses and a breath mask equipped and an emergency O2 tank in their pocket.
Superlagg updated: (feature 🆕) #3232
  • Updated Guardbuddy weapon handling drivers: they no longer have trouble shooting someone at pointblank range.
UrsulaMejor updated
  • One chicken is vegetarian, in both senses of the word. The other chicken is synthetic, in a way the other one isn't.
  • This chicken is the result of voiding your chicken's stomach. Poor things. :(

Tuesday, January 5th, 2021

ThePotato97 updated: (feature 🆕, tgui 📄) #2988
  • Converted chemistry dispenser to tgui

Minor Changes

TTerc updated: (mapping 🗺) #3226
  • Adds a routing depot camera monitor to Donut 3, letting the QMs monitor the cargo belts remotely.
Chickenish updated:#3209
  • Pills can now be thrown over tables.

Monday, January 4th, 2021

BenLubar updated: (balance ⚖) #3178
  • Alerts can now be muted on the PDA's messaging app groups screen. The AI can now mute incoming PDA messages, and does not auto-join custom groups.
Ursulamejor updated (feature 🆕)
  • Four new chicken breeds, our first four truly secret chickens. See Minor Changes for hints.

Minor Changes

Flourish updated
  • Item icons have been temporarily removed from manufacturer windows. As a result, game windows should now load a lot faster during game setup and when you first join.
BenLubar updated: (balance ⚖) #2947
  • The AI's killswitch now lasts 3 minutes rather than 60 mystery time units, each almost but not quite equal to 3 seconds.
virvatuli updated: (mapping 🗺) #3229
  • Added a mounted defibrillator to the Cairngorm's surgical suite.
Ursulamejor updated (feature 🆕)
  • It's not gonna be easy to find these birds; you might even need to go find some things from space.

Sunday, January 3rd, 2021

PJB & ZeWaka updated: #3219
  • Fixed movement. It is no longer stuttery, and is now buttery smooth.

Minor Changes

DisturbHerb updated: #3211
  • Janitor vendors now contain two body bag boxes.

Friday, January 1st, 2021

Tarmunora updated (feature 🆕)
  • Pod brakes will no longer slow a pod in a direction if you are holding the input key for that direction - i.e.: ( you can do 'handbrake turns' now.
BatElite updated: (feature 🆕) #3063
  • You can now take stuff from loose heads. Or put things on them, if you're into head spike fashion shows.
Efi, Troasta, & Ben Lubar updated: #3098
  • Changed the ion storm murder law _in RP servers_ to be way less murderous.
  • Added new ion storm laws that may be more fun to play around, I hope!
TTerc updated: (feature 🆕,mapping 🗺,) #3176
  • Janitors are now able to clean up ants and spiders off the floor using space cleaner or the sponge.
Flourish updated
Flourish updated (feature 🆕, mapping 🗺, rework 🔄)
  • Happy New Year! In anticipation of all the new and wonderful things 2053 will bring, Nanotrasen has renovated parts of Oshan Laboratory's medbay and permanently hired a psychiatrist to ensure that the crew's mental and psychological health will continue to be in tiptop shape.

Minor Changes

Flourish updated: (balance ⚖) #3183
  • Reduced the capacity of water cooler bottles to 500 units.

December 2020

Thursday, December 31st, 2020

Minor Changes

Flourish updated (feature 🆕)
  • Added the "Claw School Graduate" trait, which makes you infallible when playing claw machines! The super clever pun name is courtesy of Virvatuli.
Flourish updated (mapping 🗺)
  • Removed loafer blueprint from Manta.

Wednesday, December 30th, 2020

Minor Changes

Efi updated: (feature 🆕) #3125
  • Glass recyclers now also accept processed crystalline material pieces.
Flourish updated (feature 🆕)
  • Added two new supply packs to QM; firefighting foamtank crate and firefighting supplies crate.

Monday, December 28th, 2020

Minor Changes

Tarmunora updated (balance ⚖)
  • Adjusted nitroglycerin stability.
kyle updated
  • Lower gang mode probability.

Sunday, December 27th, 2020

Tarmunora updated (balance ⚖, feature 🆕)
  • Cyberorgans can now have their safeties disabled when exposed to certain (randomly determined per round) damage thresholds. Science is the art of hitting things until they break the way you wanted them to, right?
Kubius updated: (feature 🆕, sprites 🎨) #3085
  • Deployable warp beacons can now be manufactured in ship component fabricators. Some assembly required.

Minor Changes

Tarmunora updated (balance ⚖, feature 🆕)
  • Tweaked the way napalm interacts with humans (causes some direct damage on touch, and will make people burn more when inside of them as opposed to making people into ticking firebombs), and made it no longer melt floors (use ClF3 or something for that)

Saturday, December 26th, 2020

Minor Changes

MatheusIsNotAvailable updated: (balance ⚖, feature 🆕) #3142
  • Added both the golden and the clown's IDs to the agent card's color choosing option.

Thursday, December 24th, 2020

Minor Changes

kyle updated
  • Prayers are somewhat more noticable when sent from the chapel.
Nefarious6th updated: (mapping 🗺) #3129
  • Adds an ice cream machine, espresso machine, and claw machine to the Afterlife Bar

Tuesday, December 22nd, 2020

Minor Changes

Efi updated: #3127
  • Added pride jumpsuits to the Uniform Manufacturer. They can now be obtained OUT OF THE CLOSET.

Monday, December 21st, 2020

Tarmunora updated (balance ⚖, feature 🆕)
  • Tweaked shivering status to proc a little more often and last a little longer. @ me on discord if it's too much
  • Changed lizard mutantrace to no longer naturally thermoregulate. Keep some hot cocoa or a space heater handy!

Saturday, December 19th, 2020

BatElite updated: (feature 🆕) #3075
  • Ghostdrones can now use deconstruction devices, and also have one in their inventory.
UrsulaMejor updated (bug 🐛, feature 🆕)
  • Chicken Feed is now a snack you can monch on (and hand-feed to chickens)
  • Chickens now only show heart status for their favorite food

Minor Changes

UrsulaMejor updated (bug 🐛, feature 🆕)
  • Bunch of changes to how chickens determine enemies/friends, please report any bugs!

Friday, December 18th, 2020

Minor Changes

virvatuli updated: (mapping 🗺) #3088
  • The Salyut derelict now has an appropriately Soviet space suit.

Thursday, December 17th, 2020

Tarmunora updated: (balance ⚖) #3074
  • Amount of reagent inhaled from an aerosol propellant smoke now falls off over distance
Kubius updated: (mapping 🗺) #3065
  • Kondaru QoL: more multitools, Toxins heat exchanger adjustment, and "ingame documentation" of Research ejection and QM operation. Make sure to check out previous updates to see what else has changed!

Minor Changes

TTerc updated: (mapping 🗺) #3071
  • A ranch ship has docked at NSS Horizon!
Kubius updated: (feature 🆕, mapping 🗺, rework 🔄) #3064
  • Ranch, and Owlery, installed into Atlas.

Wednesday, December 16th, 2020

UrsulaMejor updated (bug 🐛, feature 🆕)
  • Chicken aging and hunger should now be lag-compensated
  • You can now grab chickens without upsetting them
Carbadox updated: (feature 🆕, sprites 🎨) #2410
  • Added ways to earn Job XP for Bartender and Chaplain.

Minor Changes

Carbadox updated: (feature 🆕, sprites 🎨) #2410
  • For Chaplain, you can earn it by innately resisting Wizards spells and Vampire abilities as well as using your Bible to heal (or smite) people.
  • For Bartender, you can earn it by shaking your cocktail shaker and applying garnishes to glasses.
  • Added a Golden Cocktail Shaker reward for the bartender
Erinexx updated: (sprites 🎨) #2973
  • New, jigglier blob sprites.
Kubius updated: (feature 🆕, mapping 🗺, rework 🔄) #3061
  • Installed a ranch into Clarion's base variant. Due to space constraints, avid tabletop gamers will need to head up to the Aviary.

Tuesday, December 15th, 2020

Tarmunora updated (balance ⚖)
  • fluorosurfactant recipe changed to [1 oil, 1 fluorine, 1 sulferic acid -> 3 fluorosurfactant]

Minor Changes

TTerc updated: (mapping 🗺,) #3055
  • Donut 3, Cogmap 2 and Horizon have ranches and electroplaters now. Cog1 also has electroplaters.

Monday, December 14th, 2020

Tarmunora updated (balance ⚖, feature 🆕)
  • Roach mutantrace is now raditaion resistant, but more vulnerable to blunt force trauma
UrsulaMejor updated: (feature 🆕, sprites 🎨) #3053
  • Adds a rancher job to the jobs list; be sure to update your preferences! Uniform sprite by virvatuli

Minor Changes

Nefarious6th updated: (mapping 🗺) #3043
  • Adds a bathroom and cargo transporter to the old mining station in the debris field

Sunday, December 13th, 2020

BenLubar updated: (balance ⚖, feature 🆕, mapping 🗺) #2980
  • Civilian and Brobocop cyborgs have some new toys to play with!
glassofmilk updated: (feature 🆕) #3041
  • Many wireless devices now respond to the command "help"
UrsulaMejor updated: (feature 🆕, sprites 🎨) #3047
  • Add rods to railings to make reinforced railings that chickens can't pass through. Undo with wirecutters. Sprite by Varali.

Minor Changes

virvatuli updated: #3045
  • Changed the Syndicate poison bottle to be more believable when examined
Superlagg updated: (bug 🐛, feature 🆕) #2975
  • Monkeys and non-monkeys can now share limbs

Saturday, December 12th, 2020

Kubius updated (feature 🆕, mapping 🗺) #3009
  • Significant rework to Kondaru centered on the southeast region, improving the flow of the detention complex and considerably expanding Hydroponics.
UrsulaMejor updated (feature 🆕, sprites 🎨)
  • Added 3.5 new chicken types! Collect them all! Reminder that they are closed source but NOT SECRET! Tell your friends!

Minor Changes

Flourish updated: (feature 🆕) #3031
  • Brains once again carry the names of their owners so that you don't have to sit around and try to figure out who "human's brain" actually belongs to.
UrsulaMejor updated (feature 🆕, sprites 🎨)
  • One chicken likes to honk, one chicken likes to get stoned, and one chicken is a bipedal theropod from the Cretaceous period. The 0.5 is a variant of one of those.

Friday, December 11th, 2020

Scaltra updated: (balance ⚖) #2986
  • Athletic trait now makes you take 33% more brute damage instead of reducing maximum health by 40 points

Minor Changes

Tarmunora updated (balance ⚖)
  • sonic powder stamina damage and misstep will now fall off over distance
ThePotato97 updated: (tgui 📄) #3010
  • Added <u> to sanitization whitelist to allow for underlining text in paper

Thursday, December 10th, 2020

Superlagg updated: (feature 🆕, sprites 🎨) #2945
  • Added two new colorblindness mutations. Collect them all!
Azrun updated: (balance ⚖, feature 🆕, mapping 🗺) #2902
  • TEG instructions have been updated to capture latest changes. Circulators description and instructions will provide an indication when the TEG is a special variant. Circulators now have visual indication when maintenance hatch is open. New less random serial number scheme.
  • TEG target circulator blower pressure differential can be adjusted with a multitool. Just like the majority of other ATMOS pumps/gates!
BenLubar updated: (feature 🆕, sprites 🎨) #2929
  • Cyborg cleaner bottles now automatically synthesize space cleaner!
glassofmilk updated: (balance ⚖, feature 🆕) #2957
  • Using packets to force open lockers now requires security authorization!
Carbadox updated: (balance ⚖, feature 🆕) #2985
  • Medical doctors now start with medical belts.

Minor Changes

Tarmunora updated
  • reverted fullauto nukie LMG
Azrun updated: (balance ⚖, feature 🆕, mapping 🗺) #2902
  • TEG circulators now support liquid electricity and hugs. Show the circulators some TLC!
  • TEG instructions added to a few maps.

Wednesday, December 9th, 2020

Minor Changes

BatElite updated: (feature 🆕, sprites 🎨) #2990
  • Redeeming the science and medical labcoats when you've bought the alternative jumpsuit now gives you matching labcoat colours!
ThePotato97 updated: (bug 🐛, tgui 📄) #3008
  • Fixed paper; stamp scrolling, shift time and clipboard interaction.

Tuesday, December 8th, 2020

ThePotato97 updated: (bug 🐛, feature 🆕, rework 🔄, sprites 🎨, tgui 📄) #2775
  • Converted paper to tgui - This also means it now uses Markdown formatting!

Minor Changes

ThePotato97 updated: (bug 🐛, feature 🆕, rework 🔄, sprites 🎨, tgui 📄) #2775
  • Fixed note on canister bombs
Nefarious6th updated: (mapping 🗺) #2918
  • Adds Spacemas variants of Atlas, Clarion, Horizon, Manta, and Oshan maps
virvatuli updated: (mapping 🗺) #2993
  • Removed taser shotgun from HoS locker on Manta

Monday, December 7th, 2020

Camryn Buttes updated: (balance ⚖, removal ⛔) #2972
  • Removed the obesity mutation

Sunday, December 6th, 2020

Flourish updated (feature 🆕)
  • You can now send letters to Santa! Find their helper under the Spacemas tree.

Minor Changes

BatElite updated: (feature 🆕) #2932
  • Crewmembers looking for early retirement can now use portable air pumps for that purpose.
Kubius updated: (feature 🆕, mapping 🗺) #2900
  • Further small Ozymandias fixes/changes, primarily QM flow improvements and pod bay controls.

Saturday, December 5th, 2020

zjdtmkhzt updated: (balance ⚖, feature 🆕) #2459*
  • Trying to claim an item in the wrong area as a spy thief will now try to use the GPS system to show the way to the correct area.
pali updated: #2747
  • You can now adjust volume of emotes in the audio tab in the top bar.
retkid updated: #2690
  • Added a new song Dance On A Space Volcano to the collection of possible radio show host songs

Minor Changes

pali updated: #2955
  • The music record spacebux purchase now has a wider variety of songs!
BatElite updated: (feature 🆕, sprites 🎨) #2831
  • Updated portable air pumps, tank dispensers and the portable seed fabricator!
kyle updated
  • Lawbringer and E-gun now require rarer materials if you want to build more copies

Friday, December 4th, 2020

Minor Changes

Superlagg updated: (bug 🐛, sprites 🎨) #2934
  • Kudzufolk can be visibly dismembered, and get gross synthorgans too.

Thursday, December 3rd, 2020

Retkid updated: #2853
  • Added sounds for the Wraith antagonist.

Minor Changes

BenLubar updated: (balance ⚖) #2905
  • Random events no longer occur once the shuttle departs from the station or the round ends.
Kubius updated: (feature 🆕, mapping 🗺) #2889
  • Kondaru's ready for Spacemas cheer!

Wednesday, December 2nd, 2020

UrsulaMajor updated: (balance ⚖, feature 🆕, rework 🔄, sprites 🎨) #2909
  • Replaced cold slowdown with "shivering" status; click yourself with help intent to reduce it!

Tuesday, December 1st, 2020

Carbadox updated: (feature 🆕, mapping 🗺) #2899
  • Added departemental coffee machines to Clarion, Cog1, Cog2 and Horizon.
Carbadox updated: #2890
  • Adjusted the code for Janitor job rewards, red bucket and orange mop, to require a regular mop and bucket respectively when claiming the rewards, instead of them just popping out from thin air.
Gannets updated: (sprites 🎨) #2894
  • The spacemas tree is up again! Come contribute some new decorations over on the forums, there's 5 Byond memberships in it for ya!

Minor Changes

Kubius updated: (balance ⚖) #2824
  • New arrivals after 20 minutes into the round will now always spawn with an O2 tank and crowbar.
Gannets updated: (mapping 🗺) #2903
  • Happy holidays, Spacemas is here! Thanks to TTerc for decorating Cog1 for us!
  • More maps will be decorated as the month continues. Feel free to contribute over on Github.
Kubius updated: (balance ⚖) #2794
  • Adjusted the new wages to graduate more evenly. No more single dollars hanging around in your account, hopefully.
Carbadox and Gannets updated: (sprites 🎨) #2887
  • The Securotron-5000 (prisoner scanner) has been updated to use a new and shiny sprite and has been renamed to the Security RecordTrak. Sprites made by Gannets
Jan.antilles updated: (feature 🆕, sprites 🎨) #2895
  • Added antlers as a new hat, for Spacemas and beyond! The hat is available in the Clothing Booth.

November 2020

Sunday, November 29th, 2020

Minor Changes

Gannets updated: (sprites 🎨,) #2884
  • New bullet projectile icon.
BenLubar updated: #2871
  • Unbuttoning a labcoat now results in the labcoat not being buttoned.
Flourish updated: (bug 🐛) #2865
  • You can now examine things while doing an action (such as uncuffing) without interrupting it.

Saturday, November 28th, 2020

Minor Changes

Superlagg updated: (balance ⚖, bug 🐛, feature 🆕) #2868
  • Severe drunkenness now helps counteract the loss of coordination and abject helplessness from losing a tail!

Friday, November 27th, 2020

Gannets updated: (balance ⚖, feature 🆕, mapping 🗺) #2849
  • Removed sarin grenades from the Cairngorm.
  • Added sarin grenade as a utility item purchased from the Syndicate Weapon Vendor.
Superlagg updated: (balance ⚖, feature 🆕, rework 🔄, sprites 🎨) #1833
  • Tails can now be cut off and reattached to just about anyone.

Minor Changes

Gannets updated: (feature 🆕) #2852
  • Adds the main bridge to the cogmap1 nuke ops target location list.
Superlagg updated: (balance ⚖, feature 🆕, rework 🔄, sprites 🎨) #1833
  • Dismembered mutants now show that they are missing limbs.
  • Mutant limbs now show up properly when attached to someone else.

Thursday, November 26th, 2020

pali updated: (balance ⚖, tgui 📄) #2738
  • When using packets to hack airlocks you now need to provide access_code. You can either guess it or read it from the wire panel.

Wednesday, November 25th, 2020

Minor Changes

Kubius updated: (mapping 🗺) #2827
  • Kondaru's research cargo endpoint is a little more spacious and now contains the artifact lab's cargo pad.
RSG250 updated: (feature 🆕) #2579
  • you can now make shoes at the Nanofabricator.
BenLubar updated: (feature 🆕) #2818
  • The arrivals announcement computer can now be set to use pronouns in messages.
BatElite updated: (sprites 🎨) #2816
  • The pyro class fire axe has new sprites, so you now look menacing while you chop up the crew!

Tuesday, November 24th, 2020

Azrun updated: (feature 🆕) #2520
  • Circulators now hold "lubricant" (accessible by opening maintenance hatch with screwdriver). See what it likes!
  • Circulators and TEG now stamped with a serial number. More experimental models to come!

Minor Changes

Kubius updated: (balance ⚖, feature 🆕) #2823
  • Potato batteries scale more with potency and endurance, and the trimmed-down gun versions can now recharge with sufficiently high endurance.
Kubius updated: (feature 🆕, mapping 🗺) #2810
  • Further Ozymandias changes, most notably a more resilient AI upload and a LOT of electrification.
Azrun updated: #2821
  • Special TEG variants should now produce power again.
TTerc updated: (mapping 🗺) #2815
  • Chicken equipment added to Donut 3.
Azrun updated: (feature 🆕) #2520
  • Furnaces now slowly heat up and are more accepting of alternative fuel sources.

Monday, November 23rd, 2020

UrsulaMajor updated (feature 🆕)
  • Chickens will now let you know how they feel about the different foods they eat with helpful status bubbles!
  • New Chicken Breed! Sorta! You'll know what I mean when you see it
adharainspace updated: (feature 🆕) #2795
  • new radio songs are now quieter. your ears may rest again....

Minor Changes

Flourish updated: (feature 🆕, sprite 🎨) #2801
  • Added an electric fly swatter that one-hit KOs player bugs. You can find it in locked crates or purchase it from Josh. Sprite stolen from Flaborized!
Kubius updated: (feature 🆕, mapping 🗺) #2806
  • All active Kubius maps (Kondaru, Ozymandias, Fleet, and Icarus) are now chicken-enabled.
UrsulaMajor updated (feature 🆕)
  • Some major chicken bugfixes in this patch
Flourish updated: #2805
  • Fixed the bug where you could clone someone that was just cloned.
Kubius updated: (feature 🆕, mapping 🗺) #2788
  • Small Kondaru upgrades: some bits of escape widened, a few things in Medbay shuffled about, and a new airlock in Mining.

Sunday, November 22nd, 2020

UrsulaMajor updated (feature 🆕)
  • Two New Chicken Breeds! See if you can find them all! (Not Secret! Feel free to share with your friends what you find out!)
  • You can now make chicken feed out of any food! This statement is most certainly not related to the previous one!
Kyle, Enakai, & Virvatuli updated (feature 🆕, sprites 🎨)
  • Adds a new energy gun to the NTSO's kit, the Signifer II, and removes the clock ammo pouch. It can shoot both stun and lethal rounds, but is far weaker than the E-Gun.

Minor Changes

Flaborized updated: (sprites 🎨) #2782
  • New scanner sprites!
Jawns updated: #2704
  • Sleeper agents should only get achievable objectives now- please submit a bug report if your objectives seem impossible!
Erinexx updated: (sprites 🎨) #2780
  • Resprited some devices

Saturday, November 21st, 2020

Minor Changes

Gannets updated: (feature 🆕, mapping 🗺, sprites 🎨) #2772
  • Adds a memorial to the Cairngorm that shows nuke ops win/loss values

Friday, November 20th, 2020

Minor Changes

TTerc updated: (feature 🆕) #2726
  • Mailman spawns with a custom headset now
MatheusIsNotAvailable & Retrino updated: #2729
  • Added the ore scoop to the mining fabricator
pali updated: (mapping 🗺, sprites 🎨) #2712
  • Barman role renamed to Bartender
Innox updated: (feature 🆕) #2706
  • Allowed creating apple on a stick with rods too - take that popsicle sticks!
  • Allowed creating corndogs with popsicle sticks too - take that rods!

Thursday, November 19th, 2020

Gannets updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #2742
  • Nuclear Operative Combat Medic balance changes.
  • Removes donk pocket box from medic class crate.
  • Adds high-capacity autoinjector of donk pocket reagents to medic crate.
  • Adds a single warm donk pocket as a purchasable Utility item from the Syndicate Weapon Vendor on the Cairngorm.

Minor Changes

Gannets updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #2742
  • Adds sprite for syringe gun canister.
  • Adds a second canister of neurotoxin to medic crate.
  • Removes some medkits from the Cairngorm

Wednesday, November 18th, 2020

Minor Changes

Azrun updated: (bug 🐛) #2732
  • Furnaces easier to load. Resolved issue where excess items in stacks would get consumed without benefit.
Chickenish updated: (bug 🐛) #2735
  • Pill Bottles are now able to be quick filled again.
Luxizzle updated: (balance ⚖, feature 🆕) #2725
  • Cyborgs now twitch when being disoriented.

Tuesday, November 17th, 2020

Minor Changes

kyle updated
  • Station NTSOs now only get standard security and bridge access.
  • Blunt bullet projectile types don't deal bleed damage. Looking at you 9mm NATO.
pali updated: (bug 🐛) #2710
  • VR chess now works again!

Monday, November 16th, 2020

Kyle updated
  • Fix Clock 188 bug where its shot delay while on burst mode was too low.
Luxizzle updated: (feature 🆕, sprites 🎨) #2694
  • Added the Security HUD upgrade for cyborgs.
Chronoquest updated: (feature 🆕) #2664
  • 6 new radio station songs
UrsulaMajor updated (balance ⚖)
  • Multitools now require high energy conductive material (such as clarentine) to fabricate, to limit the number of them that are easily available to would-be hackers at round start.

Minor Changes

Luxizzle updated: (feature 🆕, sprites 🎨) #2694
  • Replaced Repair Pack in brobocop module to the new Security HUD upgrade.

Sunday, November 15th, 2020

Flaborized updated: (sprites 🎨) #2695
  • Cyborgs and cyborg related items have a new look!
Luxizzle updated: (feature 🆕, sprites 🎨) #2688
  • The AI can now hold their point key (B) and click on a location to spawn a hologram.
UrsulaMajor updated (feature 🆕)
  • New Chicken Breeds! See if you can find them all! (Not Secret! Feel free to share with your friends what you find out!)

Minor Changes

TTerc updated: (mapping 🗺) #2647
  • Door-linked force fields added to Cogmap 2, Atlas, Clarion and Destiny

Saturday, November 14th, 2020

Minor Changes

Chickenish updated: (feature 🆕) #2659
  • Candles are now lit by environmental heat.
Retrino updated: (sprites 🎨) #2686
  • Added pink and orange hat sprites, printable from uniform and hop fabricators. Adjusts the psychedelic hat
virvatuli updated: (sprites 🎨) #2689
  • Added a bunch of previously missing clothing sprites for monkeys

Friday, November 13th, 2020

adharainspace updated: (feature 🆕) #2590
  • if you run into an issue where you can't join because of a vpn and you need to use one, please join the goonstation discord (https://discord.gg/zd8t6pY) and we'll see what we can do.

Thursday, November 12th, 2020

UrsulaMajor updated (feature 🆕)
  • Roosters now hatch eggs.

Wednesday, November 11th, 2020

UrsulaMajor updated (feature 🆕)
  • Roosters! They may not lay eggs, but they WILL peck your eyes out! :)
adharainspace updated: (feature 🆕) #2504
  • makes directional lights update more consistently when you change direction
CodeDude updated: (sprites 🎨) #2639
  • Added a new level 5 Botanist job reward, the blue apron.

Minor Changes

Carbadox updated: (removal ⛔) #2651
  • Coffee/espresso machines no longer have removeable tops and don't need to be manually refilled with water anymore. This should solve the issue with unscrewing the machine even when unintended.
PissOffMate18 updated: #2645
  • Added the ability to cut open fireworks as a hobo source of magnesium.
Arahimine updated: (feature 🆕) #2654
  • AI-controlled cyborg shells now have access to the same communications channels as the AI.
Jan.antilles updated: (sprites 🎨) #2599
  • Replaced sprites for the salt and pepper shakers, and added new sprites for the GardenGear vending machine and the JaniTech vending machine.

Tuesday, November 10th, 2020

Erinexx, Flaborized, and Sovexe updated: (feature 🆕, sprites 🎨) #2631
  • New sprites for beakers, flasks, fountain jugs, and the chemicompiler made by Erinexx and touched up by Flaborized.

Monday, November 9th, 2020

Carbadox updated: (feature 🆕) #2613
  • Added a rubber hammer as the Clowns level 10 job reward

Minor Changes

Jawns updated: (bug 🐛, mapping 🗺) #2597
  • Upgraded escape pod portal generator teleports you to the correct escape shuttle

Sunday, November 8th, 2020

Minor Changes

Arahimine updated: (feature 🆕) #2501
  • Cyborgs can now state their laws via the 'State Laws' and 'State Standard Laws' verbs, in the Robot Commands tab.
TTerc updated: (mapping 🗺) #2614
  • JaniTech vendor added to Donut 3 and Manta.
Luxizzle updated: (bug 🐛) #2625
  • Examining brains to see if they are still warm now only requires medical training.
Luxizzle updated: (bug 🐛) #2615
  • Fixed cyborg legs not showing up on humans.

Saturday, November 7th, 2020

UrsulaMajor updated: #2612
  • Major Chicken Update - Look for the Nesting Box in the Garden Gear!

Minor Changes

UrsulaMajor updated: (sprites 🎨) #2620
  • Chicken Sandwiches, Spicy and Original - Sprites by Jan!
virvatuli updated: #2594
  • New Clock gunfire audio, sounds less like someone whacking two sticks together

Thursday, November 5th, 2020

Tarmunora updated: (balance ⚖, feature 🆕, sprites 🎨) #2593
  • Added Geiger Counters to mining and Radioactive Emergency Supplies Crate
  • Made radiation status effect hidden unless you have a health implant

Minor Changes

Azrun updated: (bug 🐛) #2601
  • Should now be able to vent combustion chambers. Spaced areas of the station should now spread.

Wednesday, November 4th, 2020

Tarmunora updated: (balance ⚖) #2558
  • Tweak pod health and speed values - notably industrial pods are slower, gold pods are much faster

Minor Changes

Chickenish updated: #2576
  • It is now possible to wet a sponge in a mop bucket.
Carbadox updated: (balance ⚖) #2598
  • Corrected Rathens Secret delimb chance back to a fairer 30%, compared to the previous 100%
BatElite updated: (feature 🆕, sprites 🎨) #2554
  • Medbay's lockers now look mostly different from one another!
DisturbHerb updated: #2546
  • Adds the ability to center writen text on paper by enclosing it between [center] and [/center].
Tarmunora updated: (balance ⚖) #2558
  • Buff podseekers (vs pods)

Monday, November 2nd, 2020

Superlagg updated: (balance ⚖, feature 🆕, rework 🔄) #2460
  • Secbots no longer instantly zap you the moment they get in range. Instead, they take a moment to quickly charge their baton, then zap you!
Azrun updated: (bug 🐛, feature 🆕) #2534
  • Atmospheric pipes now properly rupture and leak gas.

Minor Changes

Chickenish updated: #2575
  • Thermal Paper no longer creates smoke when burning.
Superlagg updated: (balance ⚖, feature 🆕, rework 🔄) #2460
  • Every secbot, except for Officer Beepsky, forgot to attend mandatory handcuff training, and thus now take 4 seconds to cuff someone.
austin updated: (feature 🆕) #2529
  • Can now use Y then prefix with '%' to sing on the radio.
Azrun updated: (bug 🐛) #2556
  • Blob tutorial marker visibility improved. Should now be able to complete and re-attempt tutorial ad infinitum.

Sunday, November 1st, 2020

UrsulaMejor updated: (feature 🆕, mapping 🗺, sprites 🎨) #2572
  • Chickens! Still very WIP, so please give feedback in the feedback thread on the forums!
Azrun updated: (balance ⚖, bug 🐛, rework 🔄) #2550
  • Rework TEG circulator behavior to reduce "magic". Please ensure circulators have power and/or there is less pressure on the outlet side of the circulator to make the engine happy.
MarkNstein updated: (bug 🐛) #2564
  • Rockworms now actually drop various gems on death (if they've eaten enough rocks).

October 2020

Saturday, October 31st, 2020

Jawns updated: (feature 🆕) #2555
  • New DWAINE command unset allows you to un-set variables. Very cool!
Fosstar updated: (feature 🆕) #2411
  • Miscreants are now reenabled on the RP server with new objectives. Be wary of these fiends, slinking around to cause all manner of trouble.

Minor Changes

MarkNstein updated: (bug 🐛, mapping 🗺) #2562
  • Manta's rockworm enclosure now has a functioning feed-chute.

Friday, October 30th, 2020

ZeWaka updated (bug 🐛)
  • Hopefully fixed that bug that was causing tgui/chat windows to be blank and require a restart.

Minor Changes

Sovexe updated: (feature 🆕, sprites 🎨) #2544
  • Grilles now use perspective sprites and will automatically join together.
Mordent updated: (feature 🆕) #2549
  • Sound synthesizers have 1 second use delay.

Thursday, October 29th, 2020

Minor Changes

imnotjames updated: #2531
  • Fix Pod HUD RCS button's alt text
Mordent updated: (feature 🆕) #2549
  • Sound synthesizers have 1 second use delay.
Azrun updated: #2526
  • PDA Power Checker now supports Radiation Collectors. Singularity will now consume items at the singularity

Wednesday, October 28th, 2020

Minor Changes

Tarmunora updated: (feature 🆕) #2539
  • Wizard crystals are a little more magical.
RSG250 updated: (feature 🆕) #2535
  • Enchanted Gems can now be found in the red industrial crates
Flaborized updated: (sprites 🎨) #2532
  • New sprites for tanks, extinguishers, and pod engines.
Flaborized updated: (sprites 🎨) #2533
  • New sprites for portable flashers, brig timers, door buttons, hotdog carts, and a special surprise!

Tuesday, October 27th, 2020

Kyle & Flaborized updated: (feature 🆕, sprites 🎨) #2530
  • Added holograms that the AI can project via its AI Eye.
ThePotato97 updated: (feature 🆕) #2418
  • Added progress bars to Window & Walls construction / deconstruction

Minor Changes

ThePotato97 updated: (feature 🆕) #2418
  • Added engineer trait for engineer related jobs which makes them do certain engineering actions 2x faster.
virvatuli updated: (sprites 🎨) #2528
  • Replaced the 12 gauge flare sprite with one more readable as a fire projectile

Monday, October 26th, 2020

Minor Changes

Tarmunora updated: (bug 🐛) #2496
  • Fix/adjust plasmastone plasma production
Tarmunora updated: (balance ⚖) #2497
  • Adjusted prices of station bots

Sunday, October 25th, 2020

Minor Changes

Azrun updated: (bug 🐛) #2473
  • The Reactor Statistics Computer should work again.
RSG250 updated: (feature 🆕) #2510
  • Synthleather and Synthblubber now have alloying recipes!
TrustworthyFella updated: (feature 🆕) #2477
  • The enzymatic reclaimer now spits out any implants that were in the body when reclaiming
Flaborized updated: (sprites 🎨) #2508
  • Firefighter and Paramedic suits, both regular and armoured, have gotten a makeover!
Flaborized updated: (sprites 🎨) #2507
  • Large power cells, the recharger, and turboflashes have been resprited!

Saturday, October 24th, 2020

Gonzako updated: (balance ⚖, feature 🆕) #2486
  • Added build-up to the yeti devouring you. Making it easier to be rescued from.

Minor Changes

TrustworthyFella updated: (balance ⚖) #2462
  • Player monkeys are no longer affected by code designed with npc monkeys in mind. This includes: immunity to being sucked by vampires, immunity to being sucked by changelings, and not giving benefits to werewolves when mauled.
austin updated: (sprites 🎨) #2499
  • Borgs and AI can now sing too.

Friday, October 23rd, 2020

Minor Changes

RSG250 updated: (sprites 🎨) #2503
  • Things made with coral now have a texture on them!
RSG250 updated: (feature 🆕) #2502
  • Beeswax can now be made at the Material processor using honey!
Arahimine updated: (balance ⚖) #2493
  • Roboticists now start with ProDoc healthgoggles.

Thursday, October 22nd, 2020

Fosstar updated: (feature 🆕) #2467
  • The captain is now timelocked to 20 rounds or more on the RP servers.

Minor Changes

RSG250 updated: #2453
  • Shield Generators (like the one in manta engine control) now give you feedback when activating/deactivating the shields.

Wednesday, October 21st, 2020

Minor Changes

Jawns updated: (mapping 🗺) #2488
  • The NSS Manta morgue disposal chute has been upgraded to "functional" status.
Jawns updated: (bug 🐛) #2484
  • Alien ambassadors now spawn with their ID in their backpack when necessary, instead of inside them.
TrustworthyFella updated: (bug 🐛) #2464
  • Fixed a bug where dead people could be reborn in new flesh multiple times due to not being killed properly the first time.

Tuesday, October 20th, 2020

Minor Changes

austin updated: (feature 🆕, sprites 🎨) #2447
  • Players can now sing by prefixing their messages with "%". Sing to parrots and they will chatter back. Monkeys don't like drunk or loud singing.
Monochromatism updated: (sprites 🎨) #2426
  • Added new borders to genetic power icons for use in player and genebooth UIs.

Monday, October 19th, 2020

Minor Changes

Flaborized updated: (sprites 🎨) #2458
  • Both devices and assemblies have had makeovers! New sprites for all kinds of device combinations, including bombs!

Sunday, October 18th, 2020

Kyle updated
  • Change to pod warping again. Removes the "moving run-up" part and now it projects the portal in front of you, or on top of you if no room. Still must be immobile to begin making a portal.
Tarmunora updated
  • Secretized Neutronium recipe. Experiment!
Gonzako updated: #2346
  • Everyone with the addict trait no longer shares their addiction with every other addict.

Minor Changes

Flaborized updated: (sprites 🎨) #2394
  • Tools and flamethrowers have had their sprites replaced with new and improved versions, new crowbar subtype
Gonzako updated: #2346
  • New allergic players joining no longer change everybody else's allergy

Saturday, October 17th, 2020

comradef191 updated: (feature 🆕) #2366
  • Added 9 new colours of wiring, see your local QM to order them.
Kyle updated:#2439
  • Pod balance changes: more pod health, very slightly slower acceleration, faster pod weapon travel time, Wormholes must be made when stationary and with several tiles of clearance in front.

Minor Changes

comradef191 updated: (feature 🆕) #2366
  • Added Yellow, Orange, Blue, Green, Purple, Black, Hot-Pink, Brown & White cables.

Friday, October 16th, 2020

Sidewinder7 updated: (feature 🆕, sprites 🎨) #2393
  • Added the Discount Superhero latejoin job.

Minor Changes

virvatuli updated: (bug 🐛, mapping 🗺) #2437
  • Added the AI Reset Board to Atlas. Why was it missing? Nobody knows! But now it's a certified feature.

Thursday, October 15th, 2020

Phuzzy updated: (mapping 🗺) #2409
  • Adding three new radio tapes to the station! One of them is a secret though, and you'll have to go and find it yourself.

Minor Changes

Flaborized updated: (sprites 🎨) #2356
  • Cloning equipment has new sprites. Port-a-Brig and Port-a-Puke now have distinct sprites.

Wednesday, October 14th, 2020

Minor Changes

BatElite updated: (feature 🆕) #2408
  • Ghostdrones now ignore Manta's water currents so long as the magnetic tether is functional.

Tuesday, October 13th, 2020

Arivias updated: (feature 🆕) #2414
  • Added a 'pop' feature to the MechComp selection component.

Monday, October 12th, 2020

RSG250 updated: (feature 🆕) #2406
  • added Neutronium Alloy, discover how to make it!
Carbadox updated: (feature 🆕, sprites 🎨) #2416
  • Added 3 new Janitor job rewards. Red bucket, orange mop and Head of Sanitations beret as level 5, level 15 and level 20 rewards respectively.

Sunday, October 11th, 2020

RSG250 updated: (feature 🆕, sprites 🎨) #2372
  • Green Radioactive Circle event gets a shy friend, Blue Radioactive circle, who has the more deadly NEUTRON RADIATION
kyle updated
  • Changed pregame lobby timer from 150 seconds to 180 seconds. It accidentally got moved down a while ago, putting it back up a bit.

Saturday, October 10th, 2020

Minor Changes

Flaborized updated: (sprites 🎨) #2368
  • Added health indicator sprite animations to the Old, Mithril, and Vaporized themes, which also makes Colourblind redundant so it's been removed. New theme now contains the Colourblind theme health indicator.

Friday, October 9th, 2020

Jawns updated: (feature 🆕) #2371
  • "This object menaces with spikes of..." medal reintroduced. Try your hand at crafting the ultimate mining tool!

Minor Changes

kyle updated
  • Kudzumen now have a chance 7%(per tick) to cure their heart attack if they get it if they are receiving the healing benefits of standing on kudzu with max nutrients.

Thursday, October 8th, 2020

Nebulacrity updated: (sprites 🎨) #2350
  • A new colorful space bee type has been discovered recently!

Minor Changes

adharainspace updated: #2363
  • if you die with a health implant, the pda message thats sent out now includes whether or not you were clonescanned.
ThePotato97 updated: (balance ⚖, bug 🐛, feature 🆕, tgui 📄) #2358
  • Only head IDs can delete cloner records now.
Jawns updated: (bug 🐛) #2373
  • Chemicompiler isolate and dump features now work together as expected
  • Chemicompiler can now dump paper, thermite, and other chemicals too fun for the fluid system.
ThePotato97 updated: (feature 🆕) #2367
  • Added github button to right panel and changed the order.
Tarmunora updated
  • Gunbot antag critters get armor equal to secvest.

Wednesday, October 7th, 2020

Spooktober updated
  • A mysterious altar has a chance at spawning in the chapel. Please investigate, but do so at your own risk. Sprites by Makki.
Kyle & BatElite updated
  • Botanists have several job rewards to go with their job XP. Changes to watering can sprites. Sprites by BatElite.

Minor Changes

Kyle updated
  • Kudzumen heal now heals more, removes implanted bullets, heals organs, and can be used on yourself (at reduced efficacy).
ThePotato97 updated: (feature 🆕) #2312
  • Dude... Did that bee just talk to me?
RSG250 updated: (sprites 🐛) #2369
  • Radiation burst event fixed to properly apply radiation to mobs caught inside the circles.

Tuesday, October 6th, 2020

Minor Changes

Flaborized updated: (sprites 🎨) #2354
  • New wraith, vampire ghoul and ling husk sprites
makkipakki updated: (sprites 🎨) #2365
  • Added directional sprites to the constable helmet.

Monday, October 5th, 2020

Cenith & Phuzzy updated: (feature 🆕, mapping 🗺) #2357
  • New radio station tape - Cloning PSA
RSG250 updated: (balance ⚖) #2288
  • Changed how choking someone is handled, should be able to choke people if it LOOKS like they can be choked
Flappybat updated: (balance ⚖, bug 🐛) #2187
  • Fixed chameleon gene not disabling on movement
  • Chameleon invisibility drops when attacked, bringing closer parity to cloaking device

Minor Changes

adharainspace updated: (feature 🆕) #2348
  • The bodies of ghosts who have respawned as ghost critters/afterlife bar patrons/ghost vr people are now scannable/cloneable.
pali updated
  • Light switches now glow in the dark when powered
BatElite updated: (feature 🆕) #2339
  • You can now dissolve pills by using a suitable container on them instead of only the other way around. Cyborgs might find this particularly useful.
RSG250 updated: #2316
  • Made the Material Processor Deconstructable by Deconstruction Device & Scannable by device analyzer
RSG250 updated: (balance ⚖, rework 🔄) #2289
  • Frozen Farts are no longer anchored, Still pretty slippery
Flaborized updated: (sprites 🎨) #2355
  • New Syndicate drone sprites

Sunday, October 4th, 2020

ThePotato97 updated: (feature 🆕, tgui 📄) #2025
  • Converted cloning console UI to tgui.
Fosstar updated: (balance ⚖, feature 🆕, sprites 🎨) #2334
  • Added a neat new tool to medical borgs, allowing them to administer better first-aid. Try it!
  • This replaces the epinephrine and charcoal beakers borgs used to have.

Minor Changes

AberrantQuerist updated: (sprites 🎨) #2353
  • New crow sprites!

Saturday, October 3rd, 2020

Minor Changes

Nebulacrity updated: (sprites 🎨) #2304
  • Added a grayscale portal sprite.

Friday, October 2nd, 2020

Minor Changes

makkipakki updated: (feature 🆕) #2336
  • For mentor and admin mice, added a bouncy dance animation and text for the *dance emote
Tarmunora updated
  • changed food synth to dispense water instead of milk

Thursday, October 1st, 2020

Spooktober updated: #2314
  • We are officially in the happiest and spookiest of seasons, Spooktober!

September 2020

Wednesday, September 30th, 2020

Tarmunora updated: (balance ⚖) #2268
  • Rebalanced hyperallergenic, as well as the effects of epinephrine and diphenhydramine on histamine. Check PR for details
UrsulaMajor updated: (feature 🆕, sprites 🎨) #2209
  • Melee damage reduction by armor now has red sparks for heavy reduction and deflected attack particles for no damage.

Minor Changes

monochromatism updated: (sprites 🎨) #2099
  • Added a lamp manufacturer balanced for human use to the construction worker's toolset.
BatElite updated: (balance ⚖, feature 🆕, sprites 🎨) #2274
  • Standard cyborg chests can now be turned into makeshift armor with a welder.

Tuesday, September 29th, 2020

MarkNstein updated: (feature 🆕, mapping 🗺) #2294
  • VR Murderbox: Added Nukie equip' vendor, changeling, and vampire features.
makkipakki & Flaborized updated: (feature 🆕, sprites 🎨) #2275
  • Reworked NTSO starting inventory (see linked PR for details), and added some cool new NTSO gear sprites by Flaborized! The exosuit and helmet are visually changed, plus a brand new gas mask.

Minor Changes

Tarmunora updated (balance ⚖)
  • Changed Moonshine to be much more potent when used to spike drinks
RSG250 updated: #2301
  • can now secure the UV lamp to the floor via Wrench or Screwdriver
Kyle updated
  • Significantly lower power costs for energy shield generator for low power levels. (I always felt like this number was too high for use with a modest sized power cell but was too lazy to lower it)

Monday, September 28th, 2020

Janonas updated: (feature 🆕, sprites 🎨) #1989
  • Added tesla coils to the mechcomp dispenser - what will you do with the power of lightning at your disposal?
UrsulaMajor updated: (balance ⚖) #2302
  • Security Officers no longer have supply console access
Nebulacrity updated: (feature 🆕, sprites 🎨) #2112
  • Added a new mutation: Achromia. A mild dosage of colorlessness doesn't hurt.
  • Added a new mutation: Noir. Colorlessness taken to the extreme has its benefits.
Tarmunora updated: (balance ⚖) #2292
  • Rebalanced a number of nukie guns. See PR for details.
Tarmunora updated: (balance ⚖, feature 🆕) #2267
  • Heart transplants only move a limited amount of reagents from the patient
Superlagg updated: (rework 🔄, sprites 🎨) #2260
  • Lizards, cows, skeletons, and roaches are removed from SpaceBux and moved to character traits.

Minor Changes

Gannets updated: (feature 🆕) #2291
  • Re-named many kinetic firearms.
Fosstar updated: (feature 🆕) #2284
  • New red alert message for the NSS Manta
Tarmunora updated: (balance ⚖, feature 🆕) #2267
  • Skeletons have calcium blood.

Sunday, September 27th, 2020

Minor Changes

MarkNstein updated: (balance ⚖) #2261
  • Carty Party: Apps are now sorted alphabetical.
  • Carty Party: Swapped the Diagnostic cart for the Mechanics cart (has the scanner app).
Tarmunora updated (balance ⚖)
  • Increased the rate at which shock grenade's smoke will decay when zapping people

Saturday, September 26th, 2020

Minor Changes

Gannets updated: (mapping 🗺) #2271
  • Nuclear operative commanders now have an elevated level of access, required to open their office and the syndicate radio station on the Cairngorm.
Asche updated: (feature 🆕) #2245
  • Added a new artifact type.

Friday, September 25th, 2020

pali updated: (balance ⚖) #2144
  • Eating food now has a short cooldown
Superlagg updated: (feature 🆕) #1998
  • Lizards can now change up their colors if they eat enough human organs.
Sidewinder7 updated: (feature 🆕, sprites 🎨) #2204
  • Added LSBee, a new psychedelic that's all the buzz right now!

Minor Changes

Superlagg updated: (feature 🆕) #1998
  • Added a mutation that lets people swap their hair colors around.
  • Increased the healing certain organs give when eaten by a werewolf.

Wednesday, September 23rd, 2020

Phuzzy updated: (mapping 🗺,) #2229
  • Adds a new ad! Find it at your local space radio station!
kyle updated: (feature 🆕) #2232
  • Solar Flares block all general radio frequencies from and to headsets. Secure/department radios now work through the solar flare though to compensate. Station bounced radios can send and receive radio signals through the flare.

Minor Changes

zjdtmkhzt updated: (balance ⚖) #2215
  • Purchasing artifacts from Cargo will now properly choose artifact type. (They will no longer all be the same type and they can't be broken and useless.)

Tuesday, September 22nd, 2020

BatElite updated: (feature 🆕) #2235
  • The Port-a-Medbay now sends notifications to medical PDAs when sent to home turf with someone inside.
Zamujasa updated (feature 🆕)
  • The Security Records computer has been more or less refurbished.
  • No, not that one. The one with the really old UI that was in Cog1's morgue, for example.
  • Some things aren't fully updated yet, but it should be at least slightly more usable?
  • No it isn't tgui, stop asking.
schwicky-schwag updated: (sprites 🎨,) #2230
  • Added a whole bunch of new gun sprites (with in-hands included) to replace old ones, and ones for coders to use in the future.

Minor Changes

makkipakki and (u)Adharainspace updated: (bug 🐛) #2197
  • NTSOs can no longer be sleeper agents, and the way the sleeper agent event chooses who is ineligible is now decided by whether the job can roll traitor, rather than a list of specific jobs.
  • Added security training to NTSOs of both flavors
Flourish updated: (balance ⚖,feature 🆕) #2160
  • You will now need medical locker access to unlock cloning pods.
UrsulaMejor updated: #2244
  • Clock 180s at QM now spawn unloaded
kyle updated
  • Removed Real Katana and C-Saber from gang item pool. The Reverse-Blade Katana and D-Saber are still available.
  • Gangers can no longer use a gang flyer on a person to show them a popup to join the gang, instead a player must pick up the flyer and use it in-hand.

Monday, September 21st, 2020

Minor Changes

zjdtmkhzt updated: (feature 🆕) #2233
  • All types of sea plants (or plantlike organisms) should now be removable with wirecutters.

Saturday, September 19th, 2020

Minor Changes

ThePotato97 updated: (feature 🆕, tgui 📄) #1986
  • Converted AI airlock controls to tgui
zjdtmkhzt updated: (balance ⚖) #2219
  • The Detectives BloodTrak now also works while moving but will shut down after a while, depending on how fresh the used blood was.
kyle updated
  • Lowered standard kudzu's to_spread cap somewhat. Trying to make placing the kudzu a more strategic selection than just placing it anywhere.
  • Health analyzers with a reagent scan upgrade now show if a subject is OD-ing on a reagent in their system. (note. Not all dangerous or deadly chems have OD thresholds so this doens't necessarily indicate poisons)

Thursday, September 17th, 2020

Minor Changes

adharainspace updated: (feature 🆕) #2201
  • your playtime is now tracked (use the .stats command in our Discord server to see your playtime)

Monday, September 14th, 2020

kyle updated
  • Rounds no longer end when the sol nerds trigger a disaster round. Play through to the end of the round before the disaster starts.

Minor Changes

Zamujasa updated
  • PDAs have an option to change the backlight color. You no longer have to use that wonky olive green color.
  • PDA window is now resizable and respects the "Popup Font Size" option in your preferences.
kyle updated
  • Undo last multitool cooldown change. Now it just checks if it is over a blob tile or a med kudzu tile and doesn't make a spark.

Sunday, September 13th, 2020

Comradef191 updated: (mapping 🗺, sprites 🎨) #2166
  • Overhauled Mushroom Stations Armoury, AI Satellite, Kitchen & Disposals system.
warc updated
  • horizon fixes: you can sell small items thu the ejection chute now - also i guess i forgot to put a still in the bar?????????

Minor Changes

kyle updated
  • Multitool pulse spark special attack now has a 3 second cooldown. Should make it slightly less oppressive for blobs and kudzu.
Comradef191 updated: (mapping 🗺, sprites 🎨) #2166
  • Mushroom Station now has a large Prototype Engine to the North-East!
  • Mushroom Station now has its Second Reset Board in the Computer Core, rather then Tech Storage.
RichardGere updated: (feature 🆕, tgui 📄) #2003
  • Door hacking UI has been converted to TGUI.

Saturday, September 12th, 2020

Flourish updated: (feature 🆕) #2110
  • If you flip with a grab on help intent, your grabee will flip with you. And if they also have a grab and are on help intent, their grabee will also flip. And so on.
Enfaeutchie updated: (balance ⚖) #2150
  • On the RP servers, changelings have had their neurotoxin sting replaced with a non-lethal capulettium sting which will make their victims appear to drop dead.

Minor Changes

Medoublej updated: (balance ⚖,bug 🐛) #2153
  • Vampire's chiropteran screech MK2 now silences radios properly and no longer emags robots.
Luxizzle updated: #2146
  • Jailbird no longer overwrites personal security note.
  • Jailbird now informs you of what crimes you've committed.
monochromatism updated: (feature 🆕) #2108
  • Added the "atheist" trait. Disables faith healing and has interesting flavor text about prayer, but might have an upside...
eckff updated: (sprites 🎨) #2131
  • Space tiles now more darker than before! Like real space!

Friday, September 11th, 2020

makkipakki updated: (feature 🆕) #2122
  • Added the HoS' Cape to their locker on all maps! Comes with a rebalancing to make it a sidegrade to the HoS' Jacket.

Minor Changes

makkipakki updated: (feature 🆕) #2122
  • HoS no longer spawns with the Cape on submarine maps.
  • Changes to both the HoS Jacket and Cape names and descriptions.
pali updated
  • The singularity can no longer be destroyed by weak explosions
  • Atlas stuff: (writing supplies for medbay, artlab and botany

drains in chemistry
compact sleeper in medbay (between the two cryocells)
thinktape in artlab
guaranteed labeller in artlab
additional thinktape in tech storage
audiolog + tapes in science
fixed bridge shield controls not working at all
Ol' Harner in robotics
purge valve + pumps for the generator
mechanics can now enter tech storage
APC powercell charger added to QM

ThePotato97 updated: #2068
  • Port-a-Gene can now be entered by dragging and can also redeem filled injectors!
UrsulaMejor updated
  • You can now change your preferred maps to maps that aren't currently pickable

Thursday, September 10th, 2020

Gannets updated: (balance ⚖,feature 🆕,mapping 🗺,sprites 🎨) #2129
  • Added the Nuclear Bomb Teleporter Remote, a single-use item that allows nuke ops to teleport the bomb to their location.
  • Use it to either skip the bomb ferrying portion of the round or in an emergency to retrieve a stolen bomb.
MarkNstein updated: (bug 🐛) #2141
  • Oshan PTL now works.
UrsulaMajor updated: (balance ⚖,feature 🆕) #2053
  • Added the Clock 180. Buy it at QM. Wear your security badge.

Minor Changes

ThePotato97 updated: #2143
  • Centcomm's power announcement is no longer hardcoded to the TEG and will work on any map.
pali updated
  • Crayons now even better. They show their selected letter and let you queue up a text of up to 100 characters!
  • Two more personal lockers and an experimental artifact flusher added to Atlas.
zjdtmkhzt updated: #2136
  • Fixed a bug where critters were unable to throw people.
ThePotato97 updated: #2142
  • Toilet UI now updates correctly.
Tarmunora updated: (feature 🆕) #2133
  • Added very short cooldown to toggling rest state.
Superlagg updated: (feature 🆕) #2103
  • You can now also pick what a crayon draws by using it in-hand.
UrsulaMajor updated: (balance ⚖,feature 🆕) #2053
  • Consolidated QM security crate contents.

Wednesday, September 9th, 2020

pali updated (mapping 🗺)
  • A bunch of Atlas changes, expand the minor changes section at the bottom to see the incomplete list
pali updated: (feature 🆕) #2081
  • Traitor janitors can now buy a very special wet floor sign. Also wet floor signs can now be anchored / unanchored with a wrench.
MarkNstein updated: #2124
  • ChemiCompiler no longer transfers double the intended amount when dumping.
MarkNstein updated: (feature 🆕, sprites 🎨) #2100
  • Digbot revived: a bot for miners. Craftable and has a blueprint in robotics and mining fabs.

Minor Changes

zjdtmkhzt updated: #2130
  • Filling a pipe with chems during pipebomb construction will no longer splash the rest of the chems onto it.
pali updated (mapping 🗺)
  • Atlas stuff:

New clown hole
Fixed and added disposal pipes and disposals
Readded the genebooth
Fixed placement of the QM lightswitch
Added a bunch of intercoms
Added more cameras
Added more surgery tools (for robotics too)
Added equipment for the third miner
Added a glass recycler to chemistry
Fixed some incorrect areas (looking at you, armory in the freezer)
Added a portable air pump to toxins
Added a heat exchange pipe going through toxins burn chamber
Added reagent extractor to the kitchen
More artifacts both on and off station
Added artlab, engineering and mechanics cargopads
Added a recharger to QM
Added minimed and the cigarette vending machine (also a pizza vending machine, kinda)
Telesci reorganized a bit so the person in the chair doesn't block others
Added GPS landmarks
Added Gnome Chompski
Added blood fridge and restricted medicine locker
Various mood lighting experiments
Added some background objects to look at in space
Added the regular nano-fab to minig
Added Tiny Geoff Honkington
Other minor changes I forgot about

Jawns updated: (feature 🆕) #2114
  • Enzymatic reclaimer now ejects meats, organs, and various limbs.
MarkNstein updated: #2126
  • Glass recycler accepts plate stacks.
Flaborized updated: (sprites 🎨) #2090
  • New sprites for a wide variety of glasses

Tuesday, September 8th, 2020

Minor Changes

Superlagg updated: (balance ⚖, feature 🆕) #2111
  • Werewolves are no longer completely unintelligible.
Tarmunora updated: (balance ⚖) #2109
  • Changed explosion resist property to be a percentage-based protection
Gannets updated: (balance ⚖) #2106
  • Improved armour values for Nuclear Operative Specialist uniforms.
Zamujasa updated
  • Lowered the intensity of screen-shake effects across the board.
  • Manta will no longer fling your viewpoint halfway across the screen, for example.
  • Some effects may need to be intensif
Superlagg updated: (feature 🆕) #2102
  • Metal organs are no longer made of delicious flesh.

Monday, September 7th, 2020

kyle & pali & BatElite updated (feature 🆕)
  • Added the Spaceship of Theseus medal
SageAcrin & pali & Dogs updated (feature 🆕)
  • Added the Quit Cloning Around medal
Gannets updated: (balance ⚖) #2093
  • Increased maximum number of Nuclear Operatives to 8 from 6.

Minor Changes

Flourish updated: (feature 🆕) #2104
  • Hit someone with a plush toy on help intent to make the plush toy hug them.
Aft2001 updated: #2098
  • An AI's PDA name is now based on its actual name, instead of just being labeled as 'AI'

Sunday, September 6th, 2020

Nebulacrity updated: (feature 🆕, sprites 🎨) #2057
  • Added a new mutation: Hemochromia. NanoTrasen has released a statement that differently colored blood is perfectly normal and not worth being alarmed over.
Zamujasa updated
  • Added the Rotbusttec implant to the medical and robotics fabricators.

Minor Changes

zjdtmkhzt updated: (balance ⚖, feature 🆕) #2059
  • Electric wand type artifacts should now actually work. Some other small changes to wand artifacts were made too.
RichardGere updated: (balance ⚖) #2082
  • Tweaked secbots responsiveness to accommodate the new movement change.
Zamujasa updated
  • The cloner now makes noises/jostles a bit when cloning a player.

Saturday, September 5th, 2020

Sovexe updated (feature 🆕)
  • Added a new secret chem, Bombini.

Minor Changes

zjdtmkhzt updated: #2077
  • Fixed a bug where magical artifact wands would not work past melee range.

Friday, September 4th, 2020

Zamujasa updated (bug 🐛, feature 🆕, rework 🔄)
  • The cloner now works a little differently: it will begin producing a new body automatically, if possible.
  • When you clone someone, they will either be put into that body (if it exists), or the cloner will start producing a body for them (and then put them in it).
  • The cloning pod will keep a ready body indefinitely until someone is cloned into it.
  • You can toggle this automatic pre-generation via the right-click menu "Toggle Auto Mode".
  • Premature clones can have their genes fixed by hanging out in a cold cryo cell at full health for a while.

Minor Changes

Zamujasa updated (bug 🐛, feature 🆕, rework 🔄)
  • The cloner now accounts for server tick delay when processing.
  • Puritan-trait-havers will no longer die immediately upon cloning, but...
  • The cloner will now consider maximum HP changes when deciding how far along a clone is.
  • Reagents added to the cloner should now react properly. Previously they kinda didn't.
  • Checking the status of the cloning pod has been moved to Examine rather than requiring you to click on it.
  • Probably added a few bugs. Sorry. I tested what I could think of, but y'all are good at breaking things.
  • The cryo cell and freezer now show the temperature in Celsius.
Superlagg updated: (feature 🆕) #1904
  • Securitrons are now much more dutiful when patrolling and responding to summons
  • Securitrons also show a progress bar when cuffing someone. Careful, they don't like to be interrupted!
  • Upgraded the Hos' secbot PDA program to be able to summon every active securitron or force it to stun whoever its chasing.
Sovexe updated: (feature 🆕, tgui 📄) #1879
  • Converted PTL to TGUI

Thursday, September 3rd, 2020

Nebulacrity updated: (feature 🆕, sprites 🎨) #2035
  • Added a new trait:Pilot. There has been an increased amount of reports of NanoTrasen employees getting lost off-station before their shifts.
  • Added a new pod component:Warp-0 Engine. An older sibling of the Warp-1 Engine, this engine is slightly worse power-wise while also lacking the ability to generate wormholes.
Shroopy updated: (feature 🆕) #1733
  • Added an option in Game->Effects to enable or disable view tinting from glasses, masks, etc.

Minor Changes

ThePotato97 updated: #2056
  • AI eyebot is now able to interact with tguis.
adharainspace updated: (feature 🆕, sprites 🎨) #2006
  • batons now flip around when held on harm intent
Nebulacrity updated: (feature 🆕, sprites 🎨) #2035
  • Added Pilot and Stowaway trait sprites.
Superlagg updated: (bug 🐛, feature 🆕) #2047
  • Barber tools can cut 200% more hair than they used to, as they can now affect all three hair layers.
BatElite updated: (feature 🆕) #2033
  • You can now emag boogiebots!
pali updated
  • Mulebots are now a bit faster
Walter-Lin updated: #2013
  • Fixed the flying critter running sound.

Wednesday, September 2nd, 2020

Nebulacrity updated: (feature 🆕) #1859
  • Added Party Hard medal for dying while drunk either near neon lining or with a glowstick in your pocket.
Flaborized updated: (sprites 🎨) #2026
  • New sprites for all kinds of crates
ThePotato97 updated: (tgui 📄) #2034
  • Updated tgui to a newer version (fixes input boxes)

Minor Changes

Sovexe updated: (feature 🆕, tgui 📄) #1965
  • Converted TEG interface to TGUI
Sovexe updated: (feature 🆕, tgui 📄) #1844
  • Converted disposal and mailchute to TGUI
Kubius updated: (mapping 🗺) #2038
  • Horizon's quartermasters now have access to a small set of cameras for jam detection.

Tuesday, September 1st, 2020

Minor Changes

Jawns updated: (feature 🆕) #2015
  • Chief engineers now have a space suit in their locker

August 2020

Monday, August 31st, 2020

Superlagg updated: (feature 🆕, rework 🔄, sprites 🎨) #1857
  • Barbering can be done anywhere now! Though it should really be done by a barber in the barber shop.

Minor Changes

Superlagg updated: (feature 🆕, rework 🔄, sprites 🎨) #1857
  • Barber tools can be switched between barber and murder mode by clicking them in-hand. They start set to murder, so be careful!
  • Dye bottles can target hair layers, and can be used three times if you're a barber.
pali updated
  • Monkey vaulting over tables is now less buggy and just generally tweaked in several ways.

Sunday, August 30th, 2020

pali updated: (feature 🆕, sprites 🎨) #1987
  • New expensive spacebux purchase to arrive to the station in an Oshan style arrival missile.
Sartorius7 updated: (feature 🆕) #1985
  • More trinket prefixes!

Minor Changes

Superlagg updated: (feature 🆕) #1988
  • Certain transformations inherit the target's mutant race.
Sartorius7 updated: (feature 🆕) #1984
  • Many, many more wizard names for the game to pick from!
Flaborized updated: (sprites 🎨) #1994
  • Furnaces, floppy disks, flashbangs and jukeboxes now have new sprites.

Friday, August 28th, 2020

Jawns updated: (feature 🆕) #1922
  • New Chief Engineer objective rewards excessive competence
makkipakki updated: (feature 🆕, mapping 🗺) #1923
  • Added a table-mounted defibrillator to the security department.

Minor Changes

BatElite updated: (feature 🆕, sprites 🎨) #1981
  • Surgical face shields now come in many stylish colours. You might even get lucky and find the rare variant!

Thursday, August 27th, 2020

Zamujasa updated (balance ⚖, feature 🆕)
  • Major manufacturer UI update.
  • Rather than a straight list, manufacturers now show a grid of items they can produce. This includes reverse-engineering fabricators, which will show the eventual item made by a frame.
  • The manufacturer queue is always visible, rather than being on a separate page.
  • Manufacturers now show an action bar showing progress.
  • This is still very much a work in progress, so there will probably be issues. Please report bugs using the button in the top right.

Minor Changes

Michaellaneous updated: #1971
  • Ejecting beaker from chem dispensers now go into hand
  • Putting beaker into chem dispenser now opens interface
Zamujasa updated (balance ⚖, feature 🆕)
  • Manufacturer speeds have been adjusted: lower speeds use much less power, higher speeds use considerably more.
  • Manufacturer times for some items have been changed across the board as part of a change to real-time.
  • The "search" and "filter" options are missing. They'll be back sooner or later, probably.
Michaellaneous updated: (feature 🆕) #1959
  • Slotting in a cartridge into a PDA now ejects the old one, if present

Wednesday, August 26th, 2020

Superlagg updated: (balance ⚖, feature 🆕) #1842
  • Defibrillators now prevent cardiac arrest for a few seconds, and make it more likely for subsequent shocks to cure cardiac arrest.
Superlagg updated: (balance ⚖, feature 🆕) #1777
  • Added the Lawbringer and egun to the Guardbuddy whitelist. They promise not to hurt anyone with them, though.

Minor Changes

Superlagg updated: (balance ⚖, feature 🆕) #1842
  • Defibrillators are now about 60% less effective at curing robotic transformation.
Superlagg updated: (balance ⚖, feature 🆕) #1777
  • Added several gimmick weapons to the Guardbuddy whitelist.
  • Guardbuddies are much more helpful if you're trying to change their parts, and can operate a wider variety of gunlike objects.
Sovexe updated: (feature 🆕, tgui 📄) #1948
  • Converted SMES to TGUI
ThePotato97 updated: #1956
  • Monkey doesn't burn itself when going bump anymore.
Michaellaneous updated: #1957
  • ai eyes and ai in general cannot remove cells from opened APCs anymore
Superlagg updated: (feature 🆕) #1888
  • Rechargers and manufacturers should no longer take ages to work when exposed to spacelag.
  • Manufacturers should now deliver the thing you want it to make in the amount of time it promises.
BatElite updated: (sprites 🎨) #1955
  • Bees can wear butts again!

Tuesday, August 25th, 2020

glassofmilk updated: (feature 🆕, sprites 🎨) #1826
  • Added the new Association Component - a MechComp piece that stores key/value pairs
Superlagg updated: (balance ⚖, feature 🆕) #1831
  • Werewolves now talk and see like a dog.
Janonas updated: (feature 🆕, sprites 🎨) #1873
  • Added a new botany plant, Ipecacuanha - use it to create a powerful emetic!
zjdtmkhzt updated: (feature 🆕) #1939
  • Lots of smaller artifact-related bugs were fixed, so artifacts may behave a little differently than they used to. Mysterious!
Superlagg updated: (balance ⚖, feature 🆕) #1243
  • Tox, brain, and oxy medkits now have more useful auto-injectors!
RichardGere updated: (feature 🆕, tgui 📄) #1802
  • Gas canisters and tanks have had their UIs updated. Report any bugs!

Minor Changes

Tarmunora updated: (balance ⚖) #1942
  • Changed suplexing to interrupt some action bars, notably shambler devour
Superlagg updated: (feature 🆕) #1900
  • You now keep your held item if you were an antag at any point in the round, or you finish the round in the cryotron.
Carbadox updated: (feature 🆕, ) #1884
  • Added a trait to replace your trinket with a lunchbox.
  • Added a dozen of empty lunchboxes to the Kitchen vendor. Now chefs can prepare packed lunches for the whole crew! Maybe you'll cute handwritten note (or maybe death threat, who knows).
Kubius updated: (mapping 🗺,) #1943
  • Kondaru fix batch time again! Prominently, gene power module and more defibs.
Superlagg updated: (balance ⚖, feature 🆕) #1243
  • Added a new emergency medkit specifically for deep crit. Ask your local QM or salesbot today!
ThePotato97 updated: #1846
  • Fixed the Infravision trait.
Michaellaneous updated: (balance ⚖) #1918
  • Medium and small spiders now can't grab people anymore.
Jawns updated: (bug 🐛) #1927
  • Ghost drone popsicle duplication feature removed
zjdtmkhzt updated: (balance ⚖) #1891
  • AIs and cyborgs now have su access at terminals.
RichardGere updated: (feature 🆕, tgui 📄) #1802
  • Fixed a bug where remote signalers attached to canister bombs didn't properly turn off the safety.

Monday, August 24th, 2020

Minor Changes

zjdtmkhzt updated: (feature 🆕) #1920
  • The pitcher in the artifact lab should now actually scale its power properly for force artifacts.
pali updated: (feature 🆕) #1913
  • Muzzle flashes now emit a bit of light.
Michaellaneous updated: #1919
  • Added logic to allow bowls to be recycled
Michaellaneous updated: (balance 🗺) #1915
  • Added siren helmets to gimmick wardrobe and removed the hardcoded items from maps

Sunday, August 23rd, 2020

Zamujasa updated
  • Updated the round setup stuff. The countdown now starts immediately, and the game setup takes place while the countdown is running. This means rounds start about 2-3 minutes faster on average.
  • Map voting is enabled with 60 seconds left on the countdown rather than after setup completes.
  • If setup hasn't finished yet, the countdown will automatically stop at 30 seconds until it finishes.
adharainspace updated: (feature 🆕) #1887
  • what counts as round participation should be more consistent now.

Minor Changes

Michaellaneous updated: (balance 🗺) #1912
  • Oshan - Removed duplicate items already present in adventure chest.

Saturday, August 22nd, 2020

Minor Changes

Superlagg updated: (balance ⚖) #1894
  • X-Drones are now much more expensive to manufacture.

Thursday, August 20th, 2020

Minor Changes

zjdtmkhzt updated: (balance ⚖) #1883
  • General Manufacturers can now produce rods directly.

Wednesday, August 19th, 2020

adharainspace updated: (bug 🐛) #1876
  • manta should be able to start/stop effectively now, instead of being broken.
adharainspace updated: #1874
  • adds a 20 rounds played requirement to be a ghostdrone
adharainspace updated: (feature 🆕) #1832
  • adds a 13 round timegate to security.
Tarmunora updated: (feature 🆕, mapping 🗺, sprites 🎨) #1850
  • Added tactical flamethrower for nukeop firebrands! Sprites by Schwick
Emcee-Gore updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #1822
  • Added a cozy drug den to the Z5 generation! Beware of space madness!

Minor Changes

Aft2001 updated: (feature 🆕, sprites 🎨) #1852
  • Adds 1 new status option for AI, "Text", which is a scrolling text screen. Your AI color will change the color of the lines
Emcee-Gore updated: (balance ⚖) #1823
  • Increased prefab generation for Z5.
Emcee-Gore updated: (balance ⚖, feature 🆕, mapping 🗺, sprites 🎨) #1822
  • Lowered maximum rockworm prefab spawns.
Emcee-Gore updated: (feature 🆕) #1829
  • Added a Spacemen the Grifening rulebook to the appropriate vending machine

Tuesday, August 18th, 2020

adharainspace updated: (features 🆕) #1851
  • fixes an oversight that made diseases (like avian flu) much slower than intended.

Minor Changes

Marksman2539 updated: (bug 🐛, mapping 🗺) #1858
  • Horizon armory is now accessible.

Monday, August 17th, 2020

UUID updated: (bug 🐛) #1847
  • Humans are once again allowed to voluntarily enter the port-a-puke.
pali updated: (bug 🐛) #1839
  • Mentor mouse ping hotkey is now ctrl+click and players can whisper back using F3 if they have a mouse in their pocket. Other misc mentor mouse improvements.

Minor Changes

Comradef191 updated: (balance 🗺) #1824
  • Completely rewired Mushroom Station, Moved the Hanger & Re-Added the Arrivals Shuttle.
  • Mushroom Station now has a few Cyborg Docking Stations scattered around Maintenance.

Sunday, August 16th, 2020

Minor Changes

Tarmunora updated: (balance ⚖) #1793
  • Adjusted nitroglycerin explosions.

Saturday, August 15th, 2020

Minor Changes

Jawns updated: (balance ⚖, bug 🐛) #1709
  • Sketchy D-5 now takes both grown and crate weed
glassofmilk updated: (feature 🆕) #1809
  • Replace Component Cabinets in Mechanic's lockers with frames to save space

Friday, August 14th, 2020

Zamujasa updated
  • Turned on Oshan's lag generator.
  • If it's *too* laggy, it'll be turned off again.
  • Also, I hope you aren't afraid of the dark.
MarkNstein updated: (balance ⚖, rework 🔄) #1525
  • Monkey-table interaction changed: Tables cannot be walked through, but instead can be vaulted past.
adharainspace updated: (feature 🆕) #1790
  • you can now fix tipped over vending machines by hitting them with a crowbar!

Minor Changes

Kubius updated: (feature 🆕, mapping 🗺) #1811
  • Miscellaneous Kondaru improvements, primarily more stuff in maintenance.

Thursday, August 13th, 2020

Minor Changes

UrsulaMajor updated: (feature 🆕, mapping 🗺) #1806
  • John's Bus now stops at the sea diner near Manta

Wednesday, August 12th, 2020

Nebulacrity updated: (feature 🆕, sprites 🎨) #1731
  • Nanotrasen brand neon lining is now available for purchase by the public!

Minor Changes

Carbadox updated: (feature 🆕) #1750
  • Added DIY Holy Water kit to Chaplains locker. Contains 3 bottles of wine and 3 bottles of mercury alongside a holy water container
BatElite updated: (sprites 🎨) #1791
  • Loose cyborg parts now match how they look on borgs.

Tuesday, August 11th, 2020

Emcee-Gore updated: (feature 🆕, mapping 🗺, sprites 🎨) #1537
  • Added Honkys Clownspider Farm to the Z5 mining level generation in space.
  • Added Discount Dan's delivery asteroid to the Z5 mining level generation in space.
Kubius updated: (feature 🆕) #1721
  • You can now buy yacht dice score sheets at card vendors. Dice sold separately.
Comradef191 updated: (mapping 🗺) #1753
  • Added Atmospherics Forcefields to Cogmap 1, located at the hanger bays and Cargo Routers.
makkipakki updated: (bug 🐛) #1785
  • Made ghost drones emit a coloured glow like they used to!
adharainspace updated: (balance ⚖) #1758
  • fixed an oversight that made it so blobs generated biopoints slower than intended.

Minor Changes

Flaborized updated: (sprites 🎨) #1694
  • Resprited captain's spacesuit, added captain's backpack.
Emcee-Gore updated: (feature 🆕, mapping 🗺, sprites 🎨) #1537
  • Added Discount Dan's crates and a Discount Dan's beret.
Comradef191 updated: (mapping 🗺) #1753
  • Revamped Engineering Access on Cogmap 1; Engineers no longer have direct access to the AI Upload Foyer, Engineering Storage and Engineering Dock moved to 'Engineering Storage' Access rather than 'Engineering Engine', Engineering Power Room & both substations now use 'Engineering Power' Access rather than 'Engineering Engine' & the entrance to Engineering no longer requires Engineering Engine access
  • Mining is no longer publicly accessible via space! Use the disposals chute in the Mining Shuttle Dock if needed!
  • QM Cargo Intake extended by two tiles
adharainspace updated: (balance ⚖) #1758
  • blobs now have a small starting biopoint cap increase

Monday, August 10th, 2020

MarkNstein updated: (feature 🆕) #1759
  • You can now chug drinks by click-dragging them onto your sprite from your hand.
BatElite updated: (feature 🆕, sprites 🎨) #1665
  • Engineering and civilian cyborgs and ghostdrones now have a tool to replace lamps in fittings.
Phyvo updated: (balance ⚖) #1583
  • Rebalanced artifact probabilities to make better artifacts more common.
system86 updated: (feature 🆕, sprites 🎨) #1257
  • Added MechComp component containers- they hold your mechcomp (and can be portable!)
Superlagg updated: (feature 🆕) #1627
  • Beepsky now drops his own personal stun baton, and he can now be properly rebuilt when he dies.

Minor Changes

BatElite updated: (feature 🆕, sprites 🎨) #1665
  • New sprites for the cyborg omnitool and atmospherics transporter. The latter now accepts fluid canisters for ocean map breaches.
nüke updated: (sprites 🎨) #1698
  • Added 8 new pyro airlock variants.
Carbadox updated: (feature 🆕, mapping 🗺) #1620
  • Added new items to the clothing booth, namely to the accessories, casual, costumes, formal, jackets and the new headwear section.
  • Added Clothing Booth to manta
Phyvo updated: (mapping ⚖) #1583
  • Buffed these artifact types: mining tools, energy guns, power generators.
Superlagg updated: (feature 🆕) #1627
  • Beepsky's baton can be used to build other non-Beepsky securitrons, granting them some of his robustness.
nüke updated: (sprites 🎨) #1700
  • Updated floor guide decals and added 3 new floor guide icons.

Sunday, August 9th, 2020

Minor Changes

Moonlol updated: (feature 🆕, mapping 🗺) #1755
  • Adds janivend to oshan's janitorial closet.
Jawns updated: (bug 🐛) #1763
  • Vending machines no longer erroneously take from machine credit instead of account
Jawns updated: (bug 🐛) #1744
  • Cyborg cooking privileges revoked (for their own tools).
Carbadox updated: (feature 🆕) #1748
  • Chaplain can now earn Job XP by Bible Healing/Smiting

Saturday, August 8th, 2020

Minor Changes

Mordent updated: (feature 🆕, tgui 📄) #1691
  • Cyborg module rewriter UI updated, now allows multiple modules to be inserted.
Chickenish updated: (bug 🐛) #1705
  • Chili burps are now working closer to as intended.
Kubius updated: (mapping 🗺) #1743
  • Kondaru's export driver door now has an override button.

Thursday, August 6th, 2020

Zamujasa updated
  • Medal rewards that fail to redeem due to not having the required items will no longer be disabled, so you can redeem them properly later.

Wednesday, August 5th, 2020

Zamujasa updated (feature 🆕)
  • Some items will now show a quantity number when held in your hands. Metal sheets, cable, glass, money, some other tools.
  • These may not always update correctly or on time, though, but it should help cut down on constantly examining items.
  • Note that this does not apply when they're in your inventory; only when in your hands. Code limitation right now. Oh well.
Comradef191 updated: (mapping 🗺) #1684
  • Moved the cables ontop of the pipes in Cogmap 1 Engineering, now going through the TEG chamber instead of atop the Hot Loop Intake pipes.
Anachroniser updated: (balance ⚖, feature 🆕) #1660
  • QoL and usability changes to bows.
  • Buffs to bow effectiveness

Minor Changes

zjdtmkhzt updated: (balance ⚖, removal ⛔) #1553
  • Portable flashers will no longer destroy some objects on their tile when triggering.
Flaborized updated: (sprite 🎨) #1611
  • Resprited manual valves, air injectors and pipe meters.
adharainspace updated: (feature 🆕) #1672
  • explosions should more consistently blow up stuff like kitchen equipment.
Comradef191 updated: (mapping 🗺) #1684
  • Removed some unneeded wiring from Cogmap 1 Engineering Gas Storage.
Tarmunora updated: (bug 🐛) #1693
  • Cryoxadone will now properly heat the patient based on damage healed.

Tuesday, August 4th, 2020

UrsulaMajor updated: (balance ⚖, feature 🆕, sprites 🎨) #1686
  • 15 new supplypacks added to the QM Buylist that will let them replace critical station infrastructure
  • Major QM Rebalancing concerning the sale of produce, ore, and material pieces

Minor Changes

Superlagg updated: (bug 🐛) #1702
  • Lawbringer removed from Guardbuddy gun whitelist.
  • Pulse rifle added to Guardbuddy gun whitelist.
  • Guardbuddy traitor ammo fabricator now disables the bot's gun whitelist.
UrsulaMajor updated: (balance ⚖, feature 🆕, sprites 🎨) #1686
  • Refactored how commodities determine if they can be sold for cash on the general market

Monday, August 3rd, 2020

Superlagg updated: (features 🆕, sprites 🎨) #1463
  • Guardbuddies can now use guns!
  • Traitor RDs can order an ammo fabricator for their Guardbuddies!

Minor Changes

Superlagg updated: (features 🆕, sprites 🎨) #1463
  • You can also swap out or remove Guardbuddy tools on the fly!

Sunday, August 2nd, 2020

Moonlol updated: (mapping ⚖) #1555
  • All maps apart from Cog2, Donut 3, Horizon and Oshan cannot be voted past 80 players.

Minor Changes

Kubius updated: (mapping 🗺) #1681
  • Kondaru is now equipped with a JaniTech Vendor.

Saturday, August 1st, 2020

Minor Changes

Emcee-Gore updated: (mapping 🗺) #1650
  • Added Photocopiers to (Oshan, CogMap2, Manta, Horizon and Destiny).
Comradef191 updated: (mapping 🗺) #1655
  • Slightly Improved Radiator Coverage in the Cogmap1 Engineering Burnchamber

July 2020

Friday, July 31st, 2020

Flaborized updated: (feature 🆕, sprites 🎨) #1659
  • Added a new cosmetic HUD option to character setup, "vaporized".

Thursday, July 30th, 2020

Minor Changes

zjdtmkhzt updated: (feature 🆕) #1589
  • You can now use a Voltron to travel through active phone calls. Just use it while holding the phone handset in your other hand!
Kubius updated: (bug 🐛, mapping 🗺) #1663
  • More Fleet fixes to make the map slightly closer to bearable.

Tuesday, July 28th, 2020

Minor Changes

Kubius updated: (feature 🆕, mapping 🗺) #1629
  • Kondaru fix batch, inc. go board, photocopiers, luigi board, spooky asteroids.

Monday, July 27th, 2020

MarkNstein updated: (mapping 🗺) #1487
  • Cog1: Pathology now has proper pharmacy equipment: Reagent heater and glass recycler.
  • Cog2: Medical reception desk is now also a pharmacy.
Tarmunora updated: (balance ⚖, feature 🆕, rework 🔄, sprites 🎨) #1534
  • Reworked most cyberorgans and their emagged effects - notably removed blanket stamina buffs from cyberorgans

Minor Changes

Tarmunora updated: (balance ⚖, bug 🐛) #1466
  • Nitro inside humans is no longer stable.
Nebulacrity updated: #1609
  • Updated portal sprites.

Sunday, July 26th, 2020

kyle updated (balance ⚖)
  • Activating genes in the genetics console via the base-pair matching game now nets materials, chromosomes, and decryptors for humans like activators do... Probably, this is a pain to test so I assume it works.

Saturday, July 25th, 2020

ZeWaka updated: (feature 🆕, rework 🔄) #1542
  • Ported the tgui interface system from tgstation. If you encounter weird interaction or ui bugs, please report them with the bug report button on the top right!
  • Much credit given to StyleMistake, spookydonut, actioninja, neersighted, and Faerdan for making this possible.
mbc updated (feature 🆕, sprites 🎨)
  • New muzzle flash animations for taser, laser, advanced laser, phaser, wavegun, some launchers and others. Also improved muzzle flash visibility in general.

Minor Changes

ZeWaka updated: (feature 🆕, rework 🔄) #1542
  • Atmos Tank Dispensers now use a fancy tgui interface.
mbc updated (feature 🆕, sprites 🎨)
  • Fixed bug where glasses weren't correctly applying vision color mods.
Flaborized updated:🎨#1594
  • Resprited the AK-477

Friday, July 24th, 2020

mbc updated
  • New HUD highlights for humans to indicate where items may be placed, which hand(s) an item would go into, and making the intents/drop buttons more clear on the default hud.
  • You can toggle off the item ghosts that appear on mouse-over using the Game panel on the top left menu.
BatElite updated: (sprites 🎨) #1514
  • New cyborg upgrade sprites.
Superlagg updated: (feature 🆕) #1526
  • Zip guns now explode one shot later than they used to.

Minor Changes

Kyle and Flaborized updated: (feature 🆕, sprites 🎨) #1574
  • Wizard spell rings. Currently admin only. Sprites by flab, obviously.

Thursday, July 23rd, 2020

MarkNstein updated: (rework 🔄) #1536
  • Action(bar)s will no longer reset upon successive attempts.
mbc updated: (feature 🆕) #1584
  • Handspider can now pick up items but moves slowly and cannot sprint while doing so. Legworm has more stamina, can throw items by clicking on them, and fixed writhe ability (was stunning the legworm much longer than it should). Eyespider can move faster. Buttcrab farts can block line of sight.

Wednesday, July 22nd, 2020

Zamujasa updated (rework 🔄)
  • Tweaked some parameters of how the cloner and grinder work. May speed up cloning and make it less likely to get stuck in the cloner for long periods of time.
Carbadox updated: (features 🆕, mapping 🗺) #1458
  • Added the crate manufactor to Atlas, Clarion, Destiny, Cog1, Cog2, Horizon and Oshan
AwkwardDryad updated: (feature 🆕, sprites 🎨) #1179
  • Added chopsticks and premium plastic silverware

Minor Changes

mbc updated
  • QOL stuff for the hud - you can now mousedrag from slot to slot without directly clicking the item and see tooltips without pixel perfect hovering. Also slots enlarge slightly to let you know they will accept a held item. Doesnt work for containers hud yet.
Chickenish updated: (feature 🆕) #1507
  • Added a suicide for the Portable Reclaimer, it's quite cubular.
Kyle and BatElite updated: (bug 🐛, features 🆕, sprites 🎨) #1563
  • Clownspiders now protect their momma when attacked.
  • Fire Elemental/Clown/Cluwne spider ability button sprites added by BatElite.
MarkNstein updated: (feature 🆕) #1428
  • Miners now get PDA notifications of RockBox™ sales.

Monday, July 20th, 2020

Zamujasa updated (feature 🆕)
  • A countdown timer until the round starts has been added to the title screen. A similar countdown appears wen a round is ending.
mbc updated: #1559
  • Added sounds for when you are in space. Differences from normal sounds include : very limited range + muffled with limited reverb

Minor Changes

RichardGere updated: (balance ⚖) #1535
  • Bulky items no longer fit into a patient's chest. Some exceptions apply.
zjdtmkhzt updated: #1552
  • Fixed bug where chemmaster would sometimes lose reagents when making patches between 15 and 20 units in size.

Sunday, July 19th, 2020

Zamujasa updated (rework 🔄)
  • The Genetics "dissolve" power no longer instantly kills you if it isn't synchronized. Instead, you drop all your equipment. Misfires drop a random organ instead. Hopefully not one of the important ones.
zjdtmkhzt updated: (feature 🆕, rework 🔄) #1465
  • Changed pathogen manipulator UI bigly, pathology is still disabled, but you can look at it and be sad.

Minor Changes

RichardGere updated: #1532
  • Fixed an issue that prevented possessed csabers from being able to attack.

Saturday, July 18th, 2020

Minor Changes

MarkNstein updated: (feature 🆕) #1416
  • Vending machines connected to MechComp can now commanded to vend a specific product.
  • When vending, Vending machines output a signal containing the name which product was dispensed.

Friday, July 17th, 2020

Minor Changes

MarkNstein updated: (bug 🐛, feature 🆕, mapping 🗺) #1506
  • All printers on all maps are now properly hooked-up to the PNet grid.
  • Atlas now has printers.
Somethings updated: (bug 🐛) #1508
  • Cloned non-infernal vampires will now keep their Blood Steal ability.

Thursday, July 16th, 2020

MarkNstein updated: (feature 🆕) #1468
  • RP server: Gang is added to the Intrigue gamemode picklist if >=20 players are ready at round-start.

Minor Changes

MarkNstein updated: (rework 🔄) #1503
  • The "Anti-Singularity Pack" can be ordered by QM's on any map (no longer restricted to Manta).
Flaborized updated: (sprites 🎨) #1484
  • Resprited medibots.
zjdtmkhzt updated: (balance ⚖, removal ⛔) #1489
  • Security Officers are no longer immune to being chairflipped.
Roselace: updated: (sprites 🎨) #1501
  • New sprites for radiation supplies closets.
RichardGere updated: (balance ⚖, bug 🐛) #1490
  • Shambling abominations can no longer sprint.
  • Fixed a bug where the changeling's horror form would drain an incorrect amount of DNA points.
makkipakki updated: #1475
  • The chaplain's pistol Faith now functions like a semi-auto

Wednesday, July 15th, 2020

mbc updated
  • Added overhead text for emotes. Emotes that make noise or animations will not be overhead.
  • Added a 'pulse' special attack for the multitool. (Remember, click a distant tile on harm/disarm)
MarkNstein updated: (feature 🆕) #1231
  • Major refactor of MechComp code. See Minor Changes for details. Please report any bugs!

Minor Changes

MarkNstein updated: (feature 🆕) #1231
  • A MechComp device can not have multiple connections to another device (only one connection per any two devices).
  • A connection cannot be longer than 14 tiles (one screen height).
  • TeleComp now sends a signal of how many objects were teleported. Both the sender and receiver pad transmit this number.
  • SelectionComp is more robust, and shouldn't fail to send a signal as often.
  • ToggleComp can now receive inputs without firing a signal.

Tuesday, July 14th, 2020

Flaborized updated: (sprites 🎨) #1472
  • Resprited genetics activators and injectors.

Minor Changes

mbc updated: (mapping 🗺, removal ⛔) #1270
  • Galoshes will no longer spawn in janitor lockers.
Dabir updated: #1391
  • Fixed implanted hand teles queueing up way too many copies of their input UI if you got clicked on a bunch, like if you were being healed. You will now only be asked to select a teleporter once at a time.
glassofmilk updated: (feature 🆕) #1422
  • Reduced the cooldown on the wifi component to be in line with the cooldown on the PNET component.
mbc updated
  • Click+drag can be used to hit one item with another item now. This is mostly a QoL / learning thing.

Monday, July 13th, 2020

Kyle updated: (feature 🆕, sprites 🎨) #1451
  • Kudzu growth speed upped 40% and kudzuseeds have a max radius they spread on their own without kudzumen helping. ~50 tile radius. (both numbers are subject to change)
  • Gives kudzumen a couple more abilities based around making them exceptional botanists. Sprites from Flaborized and AwkwardDryad.

Minor Changes

Flaborized updated: (sprites 🎨) #1467
  • Resprited the butcher knife, syndicate dagger, monkey barrel, powersink, stimulants and cloaking device.

Sunday, July 12th, 2020

Sovexe updated: (bug 🐛, feature 🆕, rework 🔄) #1462
  • Playable pests are now treated as ghost critters and as such are subject to a number of additional restrictions.
Ryumi updated: (bug 🐛) #1454
  • Fixed a major bug where nukies would be given a Donut3 nuke target that doesn't exist... w h a t
mbc updated
  • Using the equip hotkey or button, you can now stow items into any worn storage. You must have the HUD of the storage (your backpack or whatever) opened for this to work. If no storage is found, the game will also try to put things in your pockets.
AwkwardDryad updated: (mapping 🗺) #1369
  • Cogmap 1, Cogmap 2, and Destiny research now have a quantum telescope computer!

Minor Changes

MarkNstein updated: (feature 🆕) #1363
  • PDA DEPT list is now collapsible.
MarkNstein updated: (feature 🆕) #1362
  • New mail group: Station Repair. Engineers, mechanics, and janitors.
Sovexe updated: (feature 🆕) #1455
  • There is now a 10 second rate limit on changing the station payroll status.
Genessee updated: (feature 🆕) #1427
  • Five new types of bottle can now be printed at a Glass Recycler.
MarkNstein updated: (feature 🆕) #1361
  • The chaplain has their own PDA mail group: Spiritual Affairs.
  • The chaplain gets health-implant notifications.
Flaborized updated: (sprites 🎨) #1448
  • Resprited the taser shotgun and added/modified some gun in-hand sprites.
Tarmunora updated: (balance ⚖, bug 🐛) #1447
  • Fix elecflashes shocking electricity-immune mobs

Saturday, July 11th, 2020

AwkwardDryad updated: (feature 🆕, sprites 🎨) #1328
  • Added hanafuda! You can purchase it at a card vendor for 298 credits

Minor Changes

Flaborized updated: (sprite 🎨) #1434
  • Resprited the Colt SAA.
AwkwardDryad updated: (feature 🆕, sprites 🎨) #1328
  • You can now place cards on floor tiles in the same manner as on a table
  • Cards have new solitaire stacking functionality. Check playing cards tips and tricks for more information
Tarmunora updated: (bug 🐛) #1354
  • Fix monkeys incorrectly astral projecting melee attacks.
MarkNstein updated: (bug 🐛, mapping 🗺) #1435
  • Manta: Armory access fixed, requirements match other maps.

Friday, July 10th, 2020

Gerhazo updated: (feature 🆕) #1249
  • Random event antagonist critters now drop various loot after being slain.
mbc updated: #1425
  • Reworked sparks + added electric flashes (think zappy fireflash)

Minor Changes

MarkNstein updated: (feature 🆕) #1374
  • PDA mail groups can be individually muted in the Groups page.

Thursday, July 9th, 2020

Flaborized updated: (sprites 🎨) #1415
  • Resprited most of the bottled drinks.

Minor Changes

AwkwardDryad updated: (bug 🐛, mapping 🗺) #1380
  • Shinai can now be used to mitigate damage from other weapons while blocking
  • Additional kendo gear is available from QM
  • Kendo gear now spawns in the hidden workshop

Wednesday, July 8th, 2020

Minor Changes

Ryumi updated: (mapping 🗺) #1411
  • Donut3: Expanded and added more fluff to the Medbay.
  • Donut3: Added all the necessary chemistry equipment to Chemistry
Sovexe updated: (bug 🐛, mapping 🗺) #1410
  • The Long Range Teleporter in Manta's Sea Turtle mining ship is once again functional.
MarkNstein updated: (rework 🔄) #1312
  • On the RP server: Cogmap 1 can only be voted for when at least 14 players are connected.
Tarmunroa updated: (balance ⚖) #1402
  • Tweaked taser shotgun singlefire + falloff
Tarmunora updated: (balance ⚖) #1404
  • Adjusted wavegun energy costs and effects - EMP AoE is now range-dependant

Tuesday, July 7th, 2020

mbc + LovelyMimic updated
  • Added a third new trench enemy. Note that all the trench enemies drop a unique item on death.
Ryumi updated: (mapping 🗺) #1395
  • Added three security checkpoints and a medical checkpoint to Donut3. The sec checkpoints are next to: Arrivals, the hangar, and in Escape. The Medical checkpoint is in the Public Market, next to Escape.

Minor Changes

mbc updated
  • Fixed issue where screen color modifiers weren't displaying (sunglasses, lsd, etc)
MarkNstein updated: (mapping 🗺) #1394
  • Cog2: TTV VR now properly connected and functioning.
Ryumi updated: (mapping 🗺) #1395
  • Added an owlrey and pool to Donut3! You'll find them both in an asteroid that is located in the northwestern corner of the station z-level!

Monday, July 6th, 2020

mbc + LovelyMimic updated: #1389
  • Added two new friends to the trench!
Gannets & Roselace updated: (balance ⚖, sprites 🎨) #1383
  • New sprites for the MPRT7 rocket launcher by Roselace and Gannets.
  • It is now a two-handed weapon that can be worn on the backpack slot.

Sunday, July 5th, 2020

AwkwardDryad updated: (feature 🆕, mapping 🗺, sprites 🎨) #1258
  • Added kendo! Gear can be found in VR and in any gym on station!
Flaborized updated: (sprites 🎨) #1371
  • Resprited small gas tanks, jetpacks and fuel tanks.
mbc + Flaborized updated: (mapping 🗺, sprites 🎨) #1372
  • Added new table mounted defibrillator.
mbc updated: (mapping 🗺, sprites 🎨) #1372
  • Defibrillators can apply a Very short stun on targets who aren't in critical condition. Also, doctors spawn with defibrillators in their backpacks.
Gannets updated: (balance ⚖, feature 🆕) #1346
  • Rebalanced some aspects of the Syndicate Weapon Vendor.
Fikou updated: (feature 🆕) #1171
  • New medal, Vehicular Manslaughter, obtainable by... you probably already know how.
mbc updated (feature 🆕)
  • Added a radio chat sfx when the AI speaks.
Tarmunora updated: (balance ⚖) #1333
  • Changed recipes for perfluorodecalin and salbutamol. (switched oil and salicyclic acid as ingredients between the two)
Tarmunora updated: (balance ⚖, bug 🐛) #1311
  • Borgs will now pull mobs at slightly less than full speed

Minor Changes

MarkNstein updated: (feature 🆕) #1347
  • PNetComp now displays it's address and settings when observed.
RichardGere updated: (balance ⚖, rework 🔄) #1341
  • Fixed chaplain immunity inconsistencies. For a full list of covered abilities, please see the PR.
mbc updated (balance ⚖)
  • Medbots will begin healing their target more quickly on approach (same fix that beepsky recently got)
Gannets updated: (balance ⚖, feature 🆕) #1346
  • Removed storage catagory.
  • Added utility catagory containing belt-pack, combat knife and MPRT ammo pouch.
  • Operatives spawn with rucksack.
Kubius updated: (mapping 🗺) #1365
  • Kondaru's reactor computer works properly now.
Ryumi updated: (mapping 🗺) #1366
  • Donut3: Added more tanks of welder fuel and firefighting foam. There should be one weldtank in each maintenance area.
  • Donut3: Moved player critter spawns into public maint halls.
  • Donut3: Even MORE trash spawners in maint! You'll only notice a little bit more junk though.
  • Donut3: Moved a pipe cart next to the loafer, and added another next to the crusher. You know what to do.
  • Donut3: Added cleaner grenades to the janitor closets. Oops.
mbc updated (bug 🐛)
  • Fixed bug where vampiric zombies could not blood steal.
Tarmunora updated: (balance ⚖, bug 🐛) #1356
  • Changed rajaijah to properly make you buff again
UrsulaMajor updated: (feature 🆕) #1358
  • Added a nonlethal deconstruction device to the engineering borg module

Saturday, July 4th, 2020

UrsulaMajor updated: (balance ⚖) #1337
  • Significantly lowered zip gun failure chances for low caliber rounds
UrsulaMajor and makkipakki updated: (balance ⚖, feature 🆕, sprites 🎨) #1335
  • The chaplain now starts with a four shot .22 Beretta in their personal bible. Sprites by makkipakki

Minor Changes

UrsulaMajor updated: (balance ⚖, removal ⛔) #1338
  • Removed 0.38 Stun Rounds from the General Manufacturer
RichardGere updated: (feature 🆕) #1272
  • Added witchfinder outfit to religious supply lockers.
adharainspace updated: (feature 🆕) #1246
  • GPS tracking no longer broken while inside pods/subs.

Friday, July 3rd, 2020

Superlagg updated: (balance ⚖, feature 🆕) #1244
  • Patches and styptic powder are now less effective at stopping bleeding.
  • However, bandages are now quicker to apply and a bit more effective!
  • Changed how several medical chems work.
Superlagg updated: (balance ⚖, sprites 🎨) #1315
  • Securitrons no longer drop stun batons. Beepsky isn't any ordinary securitron, though!
mbc, UrsulaMajor updated
  • Armory's Special Equipment locker now contains 2 backup security weapon vendor tokens, 2 deployable turrets, and 2 night vision goggles. We also made sure it was placed on all maps.

Minor Changes

MarkNstein updated: (bug 🐛) #1264
  • Cyborg frames no longer disappear after fully disassembling a borg.
Ryumi updated: (mapping 🗺) #1325
  • Added many more fixes and QoL + plolish improvements to Donut3.
UrsulaMajor, Flaborized, and Tarmunora updated: (balance ⚖, feature 🆕, sprites 🎨) #1314
  • Combat Buffs for Circular Saw, Botany Saw, and Deconstruction Device
  • New sprites for Deconstruction Device
  • Adjusted surgical tool poisoning and armor-piercing statistics

Thursday, July 2nd, 2020

mbc updated
  • Security loadouts will also output a pinpointer that helps the officer find their chosen weapons (baton/gun) if they are stolen or lost.

Minor Changes

Emcee-Gore updated: (bug 🐛) #1310
  • Admin spawned bedsheet/cape items work now.

Wednesday, July 1st, 2020

mbc + Flaborized + UrsulaMajor updated
  • Security loadout vendor - All officers start with a token that, inserted into a weapons vendor, will allow them to choose from several starter loadouts. This replaces the baton/belt/taser combo you'd normally find in sec lockers.
mbc updated
  • Beepsky is more robust. Only Beepsky - not all security bots.

Minor Changes

UrsulaMajor updated: (balance ⚖) #1261
  • Made tasers and energy swords audible from further away (not louder)
UrsulaMajor updated: (balance ⚖, feature 🆕) #1299
  • Security starts with a larger power cell in their pouch; taser, egun, and laser gun cell sizes and projectile costs adjusted to compensate
Tarmunora updated: #1294
  • Made stun gloves take less power to charge.
Moonlol updated: (feature 🆕) #1288
  • Borg atmos analyzers are now upgraded
Ryumi updated: (mapping 🗺) #1292
  • Donut3: Now you can mail things like a normal person
  • Donut3: The HoP now has a personnel manufacturer next to their uniform manufacturer
mbc updated: #1290
  • Walk-slipping a bit more forgiving, and banana peel slips are a bit more suitable for pranks again.
Ryumi updated: (mapping 🗺) #1287
  • Donut3 floor flushers should stop misbehaving... maybe.
Tarmunora updated: (balance ⚖) #1281
  • Nuclear bombs strongly resist wavegun EMP attacks.

June 2020

Tuesday, June 30th, 2020

Ryumi updated: (feature 🆕, mapping 🗺, sprites 🎨) #1253
  • Added a new map, Donut3! This is a med to highpop map designed to work well on both S2 and RP! It features an all new style of colored walls, a new style of maintenance designed to be grungy, spooky and trashy, a library, a huge indoor escape shuttle bay, a new home for the gnome, and more!
  • Added railings, which you can build with one sheet of metal. They block you walking through them in their direction like thindows. Click a railing with an empty hand to vault over them after a delay (athletic trait users do this faster!) You can fasten/unfasten them with a screwdriver, and disassemble them with a welding tool.
mbc updated: #1278
  • Moved antagonist points display (changeling DNA etc) to onscreen text instead of the stat panel.
mbc updated: (balance ⚖) #1260
  • Belts will no longer fit inside backpacks

Minor Changes

Ryumi updated: (feature 🆕, mapping 🗺, sprites 🎨) #1253
  • Added a sarcophagus. Appears naturally in Donut3.
  • Added indoor catwalks. They only naturally appear on Donut3, and you can't build them, but they look nice! Clicking them with anything that isn't a snipping tool will redirect that click to the floor they're on.
Tarmunora updated: (balance ⚖, bug 🐛) #1269
  • Fixed issue making detain projectiles more powerful than intended.

Monday, June 29th, 2020

MarkNstein updated: (mapping 🗺) #1256
  • Every map in rotation now has a RockBox on station.

Minor Changes

RichardGere updated: (bug 🐛) #1242
  • Fixed drinking glasses not applying their reagents to mobs
MarkNstein updated: (mapping 🗺) #1256
  • Cog2 AI Core: Announcement Console swapped for QM

Sunday, June 28th, 2020

Minor Changes

UrsulaMajor updated
  • There's a new arcade at the diner! I hear they have an "experimental" VR game there? Maybe Bill knows more about it.

Saturday, June 27th, 2020

Gannets updated: (feature 🆕, mapping 🗺, sprites 🎨) #1236
  • Nuclear Operatives now use a weapon vendor on the Cairngorm to select their equipment.
  • Insert your requisition token in to the vendors in the armory to select gear from the sidearm, loadout and storage catagories. Build your own custom loadout!
  • Many elements of class crates and spawning equipment have been altered to enable this.
Flaborized updated: (sprites 🎨) #1137
  • Resprited ID cards, emags and dabbing licences.
Comrade f191 updated: (mapping 🗺) #1237
  • Moved Arrivals on Manta to QM rather than Escape.

Friday, June 26th, 2020

pali updated: (feature 🆕) #1235
  • Cyborg eyes now glow in the dark.

Minor Changes

Avatharian updated: (bug 🐛) #1238
  • Produce satchels now update their icon when removing items by hand.
Carbadox updated: (feature 🆕) #1176
  • Added new cocktails namely, Bee's Knees, Duck Fart, Phil Collins, Spiced Rum, Methacola, Pink Lemonade and the cocktail syrup, grenadine.
UrsulaMajor updated: #1230
  • Mentor mice now have a bible fart interaction
RichardGere updated: (bug 🐛) #1233
  • Fixed a number of AI related bugs.
Sovexe updated: (rework 🔄) #1223
  • Significantly reduced the loudness of noise maker artifacts.

Wednesday, June 24th, 2020

Comradef191 updated: (feature 🆕, mapping 🗺) #728
  • Added some additional items to the Cog1 armory; an EOD suit, a N2O canister, a tranq crate, and a box of stinger grenades.
zjdtmkhzt updated: (balance ⚖) #1192
  • Changed the Rathen's Secret wizard spell to only delimb if you have no arse. It also now always removes exactly one randomly chosen limb in that case.
Sovexe and UrsulaMajor updated: (feature 🆕, mapping 🗺, sprites 🎨) #1202
  • Added pilot's seat to all escape shuttles. Being buckled into this seat when the round ends grants a pilot's bonus in the form of additional spacebux earnings.

Minor Changes

Sovexe updated: (bug 🐛) #1210
  • The Oshan carousel now correctly routes packages to the north and south delivery zones.
kyle updated: (feature 🆕) #1190
  • Clicking an item with an item storage container attempts to place it in the storage item.

Tuesday, June 23rd, 2020

Minor Changes

Flaborized updated: (sprites 🎨) #1181
  • Resprited SKULLS.
glassofmilk updated: (feature 🆕) #1184
  • Nav beacons now respond to wireless pings.

Monday, June 22nd, 2020

UrsulaMajor updated: #1187
  • Blob Riobosomes now produce biopoints for the blob, making them much more important for the crew to target.
Awkward Dryad updated: (feature 🆕, sprites 🎨) #1169
  • Added go board to card vendors

Minor Changes

Flaborized updated: (sprites 🎨) #1161
  • Resprited the cyalume saber.

Sunday, June 21st, 2020

Minor Changes

UrsulaMajor updated: (mapping 🗺) #1172
  • The Cairngorm now has an office for its commander, as well as a pirate radio station!
mbc updated: (balance ⚖) #1160
  • Disarming someone does a bit of stamina damage to them.
UrsulaMajor updated: (balance ⚖) #1159
  • Blobs no longer need to make ribosomes to mitigate the blob size spread speed slowdown.
zjdtmkhzt updated: (balance ⚖, bug 🐛) #1151
  • Pathogens can now be cured via just keeping it suppressed in the patient. This change will be explained in more detail if pathology is ever reenabled, which it is not!

Saturday, June 20th, 2020

Moonlol & F191 & RichardGere & Rybek & Enakai & Pali updated: (feature 🆕, sprites 🎨) #517
  • Added flock gamemode and antag setting. FLOCK IS NOT IN THE SECRET ROTATION.
  • Flockminds now use a rift structure instead of a single egg when starting.
  • Flock nanite spray harm intent added.
mbc updated:#1157
  • Rebalanced stamina damage of lots of items - fixes many cases where an item would consume more stamina than it was dealing! (subject to further adjustment pending testing)
  • Tooltips have more clarity about stamina consumption and throw force
UrsulaMajor updated (feature 🆕)
  • Thank you for participating in Urs Dungeon 5: Shitty Bill Is Missing! The dungeon is now available to the public outside of ass jam, but its prize has been removed.

Minor Changes

glassofmilk updated: (feature 🆕) #1088
  • Clone scans now use the computer file system instead of being a property of floppy disks.
Moonlol & F191 & RichardGere & Rybek & Enakai & Pali updated: (feature 🆕, sprites 🎨) #517
  • Flockdrone ai will butcher dead drones.
  • Added a number of flock examinations to flock items.
  • Rift sprite by Enakai. Resource cube sprite by Pali.
mbc updated: #1153
  • Automenders will ramp up their healing more slowly over time (instead of 1 cycle to reach max, now it's 7 cycles and the healing amount will increase each cycle from 1 - 6).
  • Thrown items can cancel progress bars that were normally interrupted by only melee attacks now. This affects the mender, for example.

Friday, June 19th, 2020

Mordent updated: (feature 🆕) #1132
  • OOC channel disabled mid-round on RP server
pali updated: (feature 🆕) #1130
  • Added full dark mode and other related options. Check Display->Window in the top bar. For the true dark mode experience turn on all the buttons and also CHUI and custom CHUI frames if they don't break the game for you.

Minor Changes

Kubius updated: (mapping 🗺) #1122
  • Adjustments to the southern region of Oshan Laboratory, primarily centered around Security by the maintenance side.
AwkwardDryad updated: #347
  • Fixed tons of clothing booth bugs :D
Kubius updated: (mapping 🗺) #1133
  • Kondaru tweaks, including a rockbox and a cleaner AI perimeter.

Thursday, June 18th, 2020

mbc updated
  • BYOND 513 is no longer in beta. Please upgrade to the latest STABLE version - includes some fixes like eliminating the right-click lag again.
mbc updated: #1128
  • When someone in a secure channel you can hear speaks on the radio, you will get a short chat sound indicating this.

Minor Changes

Mordent updated: (balance ⚖) #1123
  • Added variant "mini funny pack" that replaces the regular version found in comedy equipment crates that cargo can order.
Mordent updated: (mapping 🗺) #1127
  • Destiny: fix HoP's office wiring.

Wednesday, June 17th, 2020

Minor Changes

Sovexe updated: (rework 🔄) #1121
  • Drones are now capable of shooting projectiles properly again. Don't get shot.

Monday, June 15th, 2020

mbc updated
  • New and improved directional lights (optimized + smoother)
glassofmilk updated: (feature 🆕, sprites 🎨) #830
  • Added a new File Component to the MechComp Dispenser that allows saving and re-sending computer files

Minor Changes

pali updated
  • Cairngorm now has a plaque tracking nukie wins / losses
glassofmilk updated: (feature 🆕, sprites 🎨) #830
  • Wifi and Powernet-networking Components now also transmit any files attached to packets they receive
pali updated
  • Create Viewport HUD button for AIs.
Sovexe updated: (bug 🐛, feature 🆕) #1105
  • Borgs can now pickup and carry mentor mice.

Sunday, June 14th, 2020

mbc + Flaborized updated: (sprites 🎨) #1103
  • Added triangle, tambourine, and cowbell instruments. You can order these through the QM.
mbc updated: #1092
  • The cyalume saber is now an excellent blocking weapon that provides very high disorient resistance as well as reflecting all incoming projectiles while in block mode.
  • Removed the cyalume saber's ability to stun.
UrsulaMajor updated: (feature 🆕, rework 🔄) #1099
  • You can now vote for multiple maps

Minor Changes

zjdtmkhzt updated: (balance ⚖, feature 🆕) #1077
  • Changed the way spreading pathogen symptoms work to hopefully make it more obvious how to avoid being infected. (Pathology is still disabled.)
zjdtmkhzt updated: (feature 🆕) #1037
  • Added incubator to grow your pathogen samples. It can also fill vials by clicking it. (Pathology is still disabled.)

Saturday, June 13th, 2020

mbc updated: (feature 🆕, sprites 🎨) #1089
  • Added a new way to play the sax, trumpet, fiddle, and piano.
kyle updated: (feature 🆕) #1072
  • Added fake wrestling belts so you can wrestle to your heart's content without actually hurting your opponent! Just like "real" wrestling!

Minor Changes

Tarmunora updated: (bug 🐛) #1025
  • Corpses in body bags and welded lockers/etc will no longer produce miasma

Friday, June 12th, 2020

pali & kubius updated: (mapping 🗺, rework 🔄, sprites 🎨) #1047
  • Nicer shuttle floors and shuttle lighting. Cog1 and Cog2 arrivals refurbished.

Minor Changes

UrsulaMajor updated: #1069
  • On Ass Jam, YEET! explosions are real
Tarmunora updated: (removal ⛔) #1050
  • Lights will no longer break from being toggled off and on.

Thursday, June 11th, 2020

pali updated
  • Ghosts' Toggle Lighting now has a thrid state which removes the pseudo-night vision.
Gerhazo updated: (balance ⚖, rework 🔄) #968
  • Added a "handling of contraband permit" access level present on appropriate jobs' ID cards and identification computers. Firearm permit now only permits you to carry firearms, other kinds of contraband apply under this new permit, which scanners and bots will take into account.
  • Security sechud glasses, securitrons, guardbuddies and security scanners now prioritise a person's real identity rather than just the ID card they're holding, if the target's face is not concealed.
pali updated: (rework 🔄, sprites 🎨) #1010
  • New airbridge visuals and other minor improvements.

Minor Changes

Erinexx updated: (sprites 🎨) #805
  • New chemgrenade sprites, now with visible coloured reagents!
kyle updated: #1038
  • Mapvoting for the succeeding round will now begin ~30 seconds into the pre-game lobby.

Wednesday, June 10th, 2020

pali updated: (feature 🆕, mapping 🗺) #1035
  • Added Noah's Shuttle medal for rescuing 6 station pets on the shuttle.

Minor Changes

pali updated: #972
  • Internal explosion changes that will hopefully make it harder to run away from them
Tarmunora updated: (rework 🔄) #1007
  • Changed cryotubes to give a constant drip of reagents. Total transfer rate unaffected

Tuesday, June 9th, 2020

Minor Changes

Tarmunora updated: (balance ⚖) #1008
  • Added nukie grenade launcher to the pool of items ineligible for arm surgery
mbc updated: #1029
  • Fixed regression where pushing a dense item you were pulling would break the pull.
Sovexe updated: (feature 🆕, rework 🔄) #1013
  • Items on surgical trays now appear in the right-click context menu. Additionally items won't appear under the tray, and will now glide smoothly with the tray.
glassofmilk updated: (feature 🆕) #656
  • Added Toggle Allow Duplicate Entries setting to the Selection Component.

Monday, June 8th, 2020

mbc updated: #1009
  • Add Synaptizine to medical vendors + buffed the stun resist effect on synaptizine a bit
pali updated: (feature 🆕) #986
  • Heisenbee gets better hats the more rounds she's alive. Killing Heisenbee resets this but drops the hat!
Tarmunora updated: (balance ⚖) #957
  • Tweaked explosion power scaling over range, and changed how the human body responds to being caught in explosions.

Minor Changes

mbc updated: #1015
  • Morphine is a little more effective at ignoring damage slows and a little less punishing on your stamina.
Tarmunora updated: (bug 🐛) #1006
  • Fixed issue where you could unanchor a shambler and throw them
Tarmunora updated: (bug 🐛) #995
  • Fixes moveslow on nukie LMG and sniper - now slows in-hand, but not on back
Sovexe updated: (bug 🐛) #982
  • Credits "sold" via QM crate are now refunded as profit instead of lost.
Tarmunora updated: (balance ⚖) #957
  • Added small amount of explosion resistance to sturdy-limbs foodEffect

Sunday, June 7th, 2020

UrsulaMajor updated: #979
  • New Clown Traitor Item by Dr. Floorpills: Boom Boots. They make a boom sound with every step.
mbc updated: (balance ⚖, feature 🆕, rework 🔄) #981
  • Certain kinds of random events will be preferred when many players are dead or all the antagonists are dead.
  • Added two new random events : one that spawns dead players as random ghost critter pests (different from normal ghost critters) and another that spawns 1-3 dead players as an antagonistic critter
UrsulaMajor updated: (balance ⚖) #969
  • Biomagnetic Fields now use charge to produce their effects. Charge builds up when you take tight turns.

Minor Changes

Tarmunora updated: (feature 🆕) #947
  • Taught critters how to dual-wield
UrsulaMajor updated: (balance ⚖, sprites 🐛) #984
  • You can now deconstruct everything a mechanic constructs (again)
Sovexe updated: #978
  • Monkeys will now drop all equipped items when meat spiked
UrsulaMajor updated: (sprites 🐛) #977
  • Fixed bug where critters could attack really fast
Tarmunroa updated: (balance ⚖, rework 🔄) #692
  • Globally enabled experimental smoke spread
MarkNstein updated: #971
  • Command jobs now displayed as filled when late-joining during Rev-mode.

Saturday, June 6th, 2020

ZeWaka updated: (feature 🆕) #141
  • Added a basic custom keybinding system to the game. 😸
  • Change your keybinds by going to the interface menu in the top left.

Minor Changes

mbc updated: #966
  • Fixed a few pushing related bugs relating to grabbing and stamina consumption while sprinting.

Thursday, June 4th, 2020

mbc updated: #955
  • Fixed bug where you couldn't push/pull someone else into a slip. Also fixed a bug where a stacked slip might gib you.
TrustworthyFella updated: (balance ⚖) #823
  • Made seething tomatoes into incendiaries rather than explosives. They now do a sizable chunk of burn damage on impact, and a fireflash. Potency affects the burn damage done, and how long you're on fire. The burn damage is affected by the targets clothing(heat resistance).

Minor Changes

TrustworthyFella updated: (balance ⚖) #823
  • Seething tomatoes now contain welding fuel

Wednesday, June 3rd, 2020

UrsulaMajor updated: (balance ⚖, bug 🐛) #952
  • Nukie Snipers now get a pair of traitor thermals. Enjoy!
Erinexx updated: (feature 🆕, mapping 🗺) #818
  • Added jellybean plants that grow jellybeans
HydroFloric updated (sprite 🎨)
  • The Intelligence Formation Chip has a new sprite (and name).

Minor Changes

zjdtmkhzt updated: (balance ⚖, feature 🆕) #953
  • Rebalanced microbody types and added a cap for amount of symptoms a pathogen can have. Pathology is still disabled.
zjdtmkhzt updated: (balance ⚖, feature 🆕) #942
  • Fart pathogen symptoms can now be actively triggered by farting (with a cooldown). Pathology is still disabled!
MarkNstein updated: (mapping 🗺, sprites 🎨) #872
  • New Z5 asteroid field prefab: Sequestered Cloner. Contains lore, a puzzle, and loots!
Tarmunora updated: (feature 🆕) #929
  • Made metal foam a little better to use for sealing breaches
zjdtmkhzt updated: (feature 🆕) #920
  • Only mining tools will now be automatically used when bumping into asteroid tiles. (This prevents things like emptying ore holders on accident.)
  • Borgs can now also automatically use their mining tools without having to click.

Tuesday, June 2nd, 2020

UrsulaMajor updated: (sprites 🎨) #933
  • Syndicate Omnitool traitor item now has a weldingtool mode

Minor Changes

zjdtmkhzt updated: (feature 🆕) #464
  • Added a new mutation-based pathology symptom that can be used for benevolent or nefarious purposes.
UrsulaMajor updated: #935
  • Nukie Engineer Class Crate now has welding-safe helmet w/ built in mesons
  • Nukie Medic Class Crate now has ProDocs built into their helmet
UrsulaMajor updated: (mapping 🗺) #934
  • Added a Syndicate Omnitool to the Cairngorm

Monday, June 1st, 2020

UrsulaMajor updated: #932
  • Refactored how welding tools work. Please report any bugs with the bug report button at the top right of the status pane.

May 2020

Sunday, May 31st, 2020

tloy-x updated: (feature 🆕) #834
  • Added option in character setup for auto-capitalization of sent chat messages

Minor Changes

Chickenish updated: (balance ⚖, bug 🐛, feature 🆕) #863
  • Cyberlungs now have improved resistance to hot air, reducing damage even past the temperature threshold.
  • Singular lungs now have more intuitive interactions with hot air.
Sovexe updated:: (feature 🆕) #921
  • Remy, Morty, Monkey, Piggy, and Blair can now escape with you to centcom. Can you save all of the pets?
tloy-x updated:: (feature 🆕) #834
  • Added "cancel" button to input box when using the radio hotkey
MarkNstein updated: (mapping 🗺) #895
  • All TEG maps now have two TTVs in the engineering department.

Saturday, May 30th, 2020

mbc updated: #908
  • Slips can also be avoided by manually slowing your movement (tap keys slower instead of holding)
mbc updated: (balance ⚖) #906
  • Slipping protection no longer checks for "walk" intent and instead is based off actual speed
UrsulaMajor updated: #898
  • Mash the movement keys or flip for a chance to bust out of disposal pipes

Minor Changes

Sovexe updated: (feature 🆕) #894
  • Changed escape checks to consider you as having escaped if you are anywhere on Centcom at round end.
UrsulaMajor updated: #900
  • You no longer slip on ice decals while crawling
Tarmunora updated: (balance ⚖) #774
  • Reduced the immediate cooling effect of cryostylane.
zjdtmkhzt updated: (feature 🆕, sprites 🎨) #897
  • Added dabbing license to spacebux purchases. Start keeping track of your sick dabs today! (Sprite by UrsulaMajor)
mbc updated: (balance ⚖, bug 🐛, sprites 🎨) #899
  • Fixed some bugs where diagonal step effects would trigger more often than intended.
  • Combat stagger breaks a sustained run.

Friday, May 29th, 2020

UrsulaMajor updated: (sprites 🎨) #893
  • Added a concealable Syndicate Omnitool (with Knife mode!) to the syndicate buylist for 2TC
mbc updated: #889
  • The HoS can now walk in/out of the armory without using the auth computer.

Minor Changes

Flaborized updated: (balance ⚖) #883
  • Traitor barmen and scientists can now buy the syringe gun
Kubius updated: (feature 🆕, mapping 🗺) #890
  • Small batch of Kondaru changes, including a space cooling loop in Toxins.

Thursday, May 28th, 2020

mbc updated: (sprites 🎨) #879
  • Smoothly cornering your turns (diagonally) will no longer cancel 'run sustain' boost.
mbc updated: (sprites 🎨) #878
  • Added "sustained run" mechanic - if you run in a straight line for a bit you will get a speed boost as long as you do not stop moving or change direction. This change is meant to address traveling around the station, make it smoother. It has a small visual indication (small puff) when this happens. Sprites/exact number values subject to change as usual.
mbc updated: #874
  • Fixed a bug where the hand-to-hand melee attack cost was being added to the cost of all item attacks. This meant every item cost 20 more stamina to swing than was intended
mbc updated: #873
  • You can use a (less powerful) sprint while stagger (combat status effect) or blocking is active now.

Minor Changes

Dabir updated: #877
  • Fixed a bug where when you moved after activating a hand tele but before picking your teleporter, the hand tele's portal would incorrectly appear on the spot it was first activated.

Wednesday, May 27th, 2020

mbc updated
  • Not exactly my fix, I just helped to report the issue. LummoxJR fixed the screen freeze bug - update your BYOND version to the latest beta!
mbc updated: (sprites 🎨) #869
  • New sprint hud icons
  • While blocking, beginning a sprint will instantly cancel the block (instead of doing nothing)
mbc updated: (balance ⚖) #831
  • Temporarily disabled antag weighting.
Tarmunora updated: (balance ⚖) #776
  • Changed Spes-12 to blow off limbs and cause massive organ damage.

Minor Changes

MarkNstein updated: (balance ⚖, mapping 🗺) #862
  • Moved Cog1 AI chamber APC to be beside the AI, like Kondaru.
Primebie1 updated: (bug 🐛) #846
  • Fixed drug score checks at the end of Gang War rounds.
Tarmunora updated: (balance ⚖, bug 🐛) #870
  • Doubled passive bleedout rate (fixes longstanding bug where passive bleedout was half intended rate)
Sovexe updated: (feature 🆕, mapping 🗺) #855
  • Added a Bee Sanctuary Z5 space variant.
Tarmunora updated: (balance ⚖) #776
  • Replaced buckshot in armory with weaker variant.

Tuesday, May 26th, 2020

mbc updated: (balance ⚖, sprites 🎨) #854
  • Movement rebalance : Sprints are more effective at countering slows. Slows reduced across the board. Sprints activate instantaneously on button press instead of waiting for next step. Lower base movespeed. Sprint consumes a bit less stamina. And other small adjustments/fixes.
  • Note that the rebalance is subject to change after testing!!

Monday, May 25th, 2020

Sovexe updated: (feature 🆕, mapping 🗺) #839
  • Added a new underwater Z5 location - Bee Sanctuary

Minor Changes

Tarmunora updated: (balance ⚖) #827
  • Buffed nuclear operative sniper rifle
Tarmunora updated
  • Faster health updates when you take damage instead of waiting for the next Life tick.
Erinexx updated: (sprites 🎨) #842
  • Animated stunbaton inhands
UrsulaMajor updated (balance ⚖)
  • Lightbreaker now costs 4TC instead of 3TC and has a shorter stun duration.
UrsulaMajor updated: (balance ⚖) #835
  • Suppressed .22 Traitor Item now starts with all Hollow Point ammo
UrsulaMajor updated: (balance ⚖) #832
  • You can now rewind the Lightbreaker using a screwdriver.
Chickenish updated: (bug 🐛) #821
  • fixed broken lungs and kidneys being effectively the same as healthy ones.

Sunday, May 24th, 2020

mbc updated: (mapping 🗺) #836
  • Added armory authorization computer - Officers can now put in 3 individual authorizations to open the armory. HoS can still open it by themselves using the Authorization PC.
pali updated: (feature 🆕, mapping 🗺, sprites 🎨) #791
  • PDA lights now have higher range (and are slightly less bright).
Sovexe updated: (feature 🆕, mapping 🗺) #814
  • Added a new underwater Z5 location - Water Treatment Facility
UrsulaMajor updated: (balance ⚖, mapping 🗺, sprites 🎨) #738
  • Adds the RockBox Cloud Storage Device, a storage container for ores that also allows the crew to buy said ores from any manufacturing unit.

Minor Changes

Flourish updated: (feature 🆕) #793
  • There are now sound effects for when you click together figures.
mbc updated: (mapping 🗺) #836
  • Boost disorient resist of the heavy riot armor
system86 updated: (sprites 🎨) #815
  • New ThinkTape sprite.

Saturday, May 23rd, 2020

pali & Cameron updated: (mapping 🗺, sprites 🎨) #813
  • New intercom sprites.

Minor Changes

Carbadox updated: (feature 🆕) #769
  • Added a cocktail party supplies crate. Available through QM!
  • Added a cocktail shaker to the booze vending machine.
Flourish updated: (feature 🆕) #816
  • When you try to put or remove something from someone, the progress bar will display the item's icon. Removing items from pockets will continue to show up as secret though!
adharainspace updated: (feature 🆕, sprites 🎨) #819
  • Batons auto switch off when de-powered, and cant be switched back on until they're charged.
  • Batons now have activated/deactivated sprites that show on your mob, instead of just on the item.
Sovexe updated: (balance ⚖, bug 🐛) #822
  • Space spiders from syndicate sponge capsules are now aggressive.

Friday, May 22nd, 2020

tloy-x updated: #798
  • Changed how spray bottle and mop bucket show contents upon inspection to act more like beakers. They now show a general description instead of an exact listing of all chems, like a spectroscopic scan.

Minor Changes

tloy-x updated: #803
  • Added "Back to Setup" option in Job Preferences Window.
Erinexx updated: (sprites 🎨) #808
  • Added unique inhands for autoinjectors!
Erinexx updated: (sprites 🎨) #810
  • Added inhand sprites for the hand labeler!
Flourish updated: (enhancement 🆕) #795
  • Made the emergency shuttle call message an actual station announcement.
Kubius updated: (enhancement 🆕, mapping 🗺) #806
  • Kondaru fix batch 19: second janitor spawn, atmospheric forcefields, assorted tweaks.
Comrade f191 updated: (mapping 🗺) 801
  • Added AI Intercoms to a few maps; Manta, Oshan, Clarion, Destiny, Cogmap1 and Cogmap2.
tloy-x updated: #798
  • Fixed spray bottle not showing contents upon inspection.
pali updated
  • Personal lockers can no longer be unlocked by any random id

Thursday, May 21st, 2020

Phuzzy updated: (mapping 🗺) #775
  • New ad tape for the radio station!

Minor Changes

Tarmunroa updated: (balance ⚖) #794
  • Fixed some probability rolls for critical effects (losing HP, falling over, etc) that were lower than expected
Sovexe updated: (sprites 🎨) #786
  • Added NT Headset and radio icon
Bubs updated: (balance ⚖) #780
  • Fixes pinning so the pinner still has some stamina regen instead of none and makes pins a bit harder to break out of
Bubs updated: (sprites 🎨) #781
  • Frag grenades now have an distinct icon when they're armed.
Jicksaw updated: (bug 🐛) #783
  • Wireless computer signals now appear on Packet Sniffer

Wednesday, May 20th, 2020

pali updated
  • Erebokinesis and darkness artifact should now be slightly less infuriating.

Minor Changes

pali updated: (bug 🐛) #772
  • Scooping up fluids with a beaker now removes only as much fluid as can fit in the beaker
pali updated: (balance ⚖) #771
  • Activated nuclear bombs now glow softly.
TrustworthyFella updated: (enhancement 🆕) #701
  • Made Original Sin blood floods size and reagent depend on the amount of blood in you, and what your blood reagent is.

Tuesday, May 19th, 2020

Tarmunora updated: (enhancement 🆕, rework 🔄) #756
  • Magboots made more versatile, and toggleable, at the cost of a minor slowdown
Erinexx updated: (sprites 🎨) #750
  • Updated powernet & Artsci sprites
Gannets updated: (balance ⚖, sprites 🎨) #746
  • New sprites for many nuclear operative class weapons.
  • Nuclear operative grenade launcher is now two-handed.
Keiya updated: #749
  • Compost and high-capacity water tanks can now be bolted down or released with a screwdriver or wrench.

Minor Changes

Flourish updated: (enhancement 🆕, sprites 🎨) #764
  • Added a cardboard clown car box as a level 5 clown job reward. Sprites by Erinexx.
Sovexe updated: (bug 🐛) #731
  • AIs and Borgs can no longer be given blank names.
  • You can no longer specify a blank name in the character creator.
Sovexe updated: (bug 🐛) #748
  • Fixed a bug that allowed DNA Reclaimer to wipe out surplus research materials

Monday, May 18th, 2020

Minor Changes

Tarmunora updated: (balance ⚖) #664
  • Buffed taser shotgun

Sunday, May 17th, 2020

Erinexx updated: (rework 🔄, sprites 🎨) #717
  • Resprited all non-artifact plants
  • Added unique sprites to several mutant plants
Erinexx updated: (mapping 🗺, sprites 🎨) #723
  • Added perspective robuddy, cleanbot, and mulebot sprites!

Minor Changes

pali updated
  • AIs that buy a hat for spacebux should now start with that hat equipped
Flourish updated: (enhancement 🆕, sprites 🎨) #718
  • You can now draw faces on cardboard boxes and deconstruct packing crates and pizza boxes for cardboard sheets.
Naksu updated: (bug 🐛) #706
  • Reagents inside mobs no longer get adjusted towards body temperature - 30, but body temperature. Reagent temperature reactions do not happen if there was no change in temperature.
Mordent updated: #726
  • Fixed non-humans being unable to connect mechanics components even if holding a multitool.
pali updated: #721
  • Increased max name length to 50 letters.
TrustworthyFella updated: (balance ⚖) #696
  • Makes the clock work on armored targets, gives it additional slow(capped at 3s), and increases fire rate. 9mm NATO also has a higher(75%) chance of hitting prone targets.
  • Adds clock ammo to the Ammotech + Sectech

Saturday, May 16th, 2020

UrsulaMajor updated: (balance ⚖) #660
  • Removed Bladder and Energy motives from RP. Made Hygiene motive cosmetic only.
mbc updated: (balance ⚖) #714
  • Self surgery does a bit more damage.
mbc updated: (balance ⚖) #715
  • Blocking reduces the chance of being disarmed. May be subject to change later!
zjdtmkhzt updated: (balance ⚖, enhancement 🆕) #710
  • The mining z-level now has a map. Find it in your PDA!

Friday, May 15th, 2020

Minor Changes

TrustworthyFella updated: (balance ⚖) #694
  • Buffed derringer damage from 50 to 80. Higher falloff given to compensate.
Tarmunora updated: (balance ⚖) #651
  • Tweaked the delivery mechanism in shock grenades; they now smoke voltagen instead of leaving puddles behind.
Tarmunora updated: (balance ⚖) #674
  • Haloperidol is slightly better at tranquilizing.

Thursday, May 14th, 2020

mbc updated: (enhancement 🆕) #690
  • Added directional lights. They are in use for most things that would make sense (flashlights hard hats pods etc). A Bonus of this is that they are less laggy than normal lights (because they cover less tiles)!
Carbadox and Gannets updated: (sprites 🎨) #607
  • Added a roundstart cocktail shaker item for bartenders! Press C to shake like a real classy dude.

Minor Changes

Keiya updated: (enhancement 🆕) #695
  • Card boxes now have varying sizes. Notably, you can now put tarot decks back in their box easily.
Fosstar updated: (enhancement 🆕, sprites 🎨) #430
  • Adds a stethoscope to the MD's medical bag that can be used to diagnose many conditions. Be careful though, your ears are at risk if you use it without the proper training or if you're a clown!
pali updated: #688
  • "Corpse" spacebux purchase now doesn't carry over between rounds.

Wednesday, May 13th, 2020

pali updated: #678
  • Ass jam changelog is now only shown during ass jam. Also it is light brown (I tried ok, I'm not good at colours) and above the regular changelog.

Minor Changes

Gannets updated: (balance ⚖) #669
  • Reduced light machine gun slow effect by two thirds.

Tuesday, May 12th, 2020

RichardGere updated: (ass jam 🍑, enhancement 🆕) #665
  • ASS JAM: Added a third emag stage to securitrons
Sovexe updated: (enhancement 🆕, sprites 🎨) #646
  • Added a cyborg battery distress indicator. Conveys that a robot is likely in desperate need of outside assistance.

Minor Changes

system86 updated: (enhancement 🆕) #616
  • DWAINE "eval" improvements and additions. New/fixed commands: # . .s del ' (single quote)
Tarmunora updated: (ass jam 🍑) #541
  • ASS_JAM: experimental change to newsmoke spreading
Kyle updated: (balance ⚖) #608
  • Stamina buffs and debuffs of different reagents now stack with eachother. You can use two stamina buff chems to add their effects together.

Monday, May 11th, 2020

pali updated: (balance ⚖, enhancement 🆕) #657
  • Complete darkness is now black.
Mordent updated: (enhancement 🆕, mapping 🗺, sprites 🎨) #622
  • Reworked cyborg module rewriter to let users re-order or remove tools from the inserted module.

Minor Changes

Tarmunora updated: (balance ⚖, enhancement 🆕) #583
  • Added plastic cuffs, which take a shorter amount of time to break out of, to security vendors.

Sunday, May 10th, 2020

Minor Changes

mbc updated: #650
  • Did a big behind-the-scenes optimizing of machine popup window refresh handling. You shouldn't notice anything different, but if any new bugs turn up please report them.
UrsulaMajor updated: (enhancement 🆕) #638
  • As a clown, give your diploma to someone! See what happens!

Saturday, May 9th, 2020

Sovexe updated: (enhancement 🆕) #592
  • Added borg death alert PDA messages for medresearch
Flaborized updated: (enhancement 🆕, sprites 🎨) #535
  • Security department roles now start with badges that they can show off!
Kyle updated
  • High tier Janitor XP rewards moved to debris field instead of being spawnable. This is to bring them in line with our general philosophy on XP rewards; which is that having a higher job level should not give you a competitive advantage.

Minor Changes

Tarmunora updated: (balance ⚖) #617
  • Increased active cooling rate on cryotubes
Carbadox updated: (balance ⚖, enhancement 🆕) #610
  • Loosened the job restrictions for Syndicate items like sonic grenade, amplified vuvuzela, pickpocket gun, hotdog grenade, moustache grenade, poison bottles and syndicate sauce.
Dabir updated: (enhancement 🆕) #609
  • Hand teleporters now work when implanted as a chest item.
RichardGere updated: (balance ⚖) #554
  • Dashing with a katana no longer delimbs, but instead applies a disorient

Friday, May 8th, 2020

Minor Changes

Sovexe updated: (enhancement 🆕) #624
  • Clicking an airlock that you don't have permission to open with the help intent will now cause you to knock on the door
Tarmunora updated: (ass jam 🍑) #605
  • ASS JAM: Changed pulse to pullse
glassofmilk updated: (enhancement 🆕) #597
  • Changed to allow more configuration for guardbuddy and navbeacon settings

Thursday, May 7th, 2020

glassofmilk updated: (enhancement 🆕, sprites 🎨) #529
  • Added a Radio Scanner Component to the MechComp Dispenser. It can monitor voice radio channels and output a packet accordingly.
Kyle updated: (enhancement 🆕) #606
  • Added Clown Job XP and Rewards. Get it from doing Clown things.

Minor Changes

Kubius updated: (enhancement 🆕, mapping 🗺) #614
  • Kondaru fix batch seventeen: mainly the engine again

Wednesday, May 6th, 2020

Minor Changes

Carbadox updated: (enhancement 🆕) #573
  • Removed Port-a-brig from Security Equipment Crate and moved it to it's own seperate purchase
  • Added general Security gear like belt, helmet and vest in place of the Brig
Naksu updated: #576
  • Triple triple now has a constant multiplier effect rather than a speed-dependent additive or multiplicative effect. It should still go plenty fast.

Tuesday, May 5th, 2020

Kyle updated: #582
  • New gang mode event: Kidnapping. A target is selected from the crew that is not a member of the currently winning gang that . The rest of the gangs have to stop the target from being kidnapped or killed.
  • Gang members wearing their gang clothes get slight passive heal and stun reduction if they are on turf that they own corresponding to the inverse of the distance between them and their gang locker.

Minor Changes

Tarmunora updated: (balance ⚖) #457
  • Tweaked stun gloves use the stunbaton special (spark throw) as an unarmed special attack override, replacing their old behaviour outright

Monday, May 4th, 2020

Goonstation Administration Team updated
  • Removed player access to starter pathogen samples
Erinexx updated: (mapping 🗺, sprites 🎨) #546
  • Some new grenade sprites

Minor Changes

Kyle updated
  • Gang members should now be able to pull members of their own gang without movespeed penalty. That is pulls, not grabs.
Gannets updated: (sprites 🎨) #578
  • New sprites for 9mm pistol, tranqulizer pistol, .22 magazines, gun cases + attache cases.

Sunday, May 3rd, 2020

mbc updated: #566
  • You can chain a block into an attack directly now (instead of needing to swap hands / drop the block). To balance this utility, beginning a block now applies combat click delay just like a punch or a throw would.
mbc updated: #559
  • Bonus protection when blocking incoming damage with a proper weapon raised to give +2 protection instead of +1.

Minor Changes

Kubius updated: (enhancement 🆕, mapping 🗺) #567
  • Kondaru fix batch 16: wrestling enhancements and more.
Tarmunora updated: (balance ⚖) #560
  • Numbers tweak on backpack blocks.
Naksu updated: (enhancement 🆕) #557
  • Added preliminary chat window theming support
mbc updated: #559
  • Fixed bug where chair flips could be executed while lying/stunned
Tarmunora updated: (balance ⚖) #544
  • Changed the damage type of crafted spears from blunt to stabbing.
Tarmunora updated: (balance ⚖) #547
  • Made sarin grenades more concentrated and changed the delivery mechanism of capsaicin grenades

Saturday, May 2nd, 2020

Kyle updated
  • The HoS now has a pet turtle named Sylvester. He starts in the HoS office and wears an adorable beret.
mbc updated: #549
  • The suture can be used for limb attachment as well as the stapler now.

Minor Changes

mbc updated: #549
  • Fixed a bug where a limb's surgery state could get 'stuck' and not mendable.
  • Adjusted speed at which an open surgical incision would increase your bleeding amount.
UrsulaMajor updated: (balance ⚖, sprites 🎨) #516
  • Adjusted the .22 Suppressed Pistol Box to have 2 mags of hollow point rounds and 2 mags of regular ammo
glassofmilk updated: #538
  • Added signal changing toggle to Delay Component
Naksu updated :#527
  • UpdateOverlays should be a touch faster.

Friday, May 1st, 2020

Uta updated: (enhancement 🆕, rework 🔄) #449
  • You can now transplant organs via drag and drop, including mediborgs. L/R organs will randomly pick a side. Can only drag organs, so you still need a human doc to staple that nuke disc to your bleeding stump arm.
  • Skulls can now be re-inserted into an empty head. A skull must be present for a brain to be inserted into a human head.

Minor Changes

Kyle updated: (balance ⚖, enhancement 🆕) #508
  • Blob Bridge ability now much more useful and usable.
UrsulaMajor updated: (mapping 🗺, sprites 🎨) #509
  • Renovated the Afterlife Bar, splitting it into a sanctuary lounge and a basement bar
Uta updated: (enhancement 🆕, rework 🔄) #449
  • Added additional examine text for the process of decapitating heads and other operations.
  • Added stapler to medical borg module.

April 2020

Thursday, April 30th, 2020

mbc updated
  • This isn't my change, but download the newest BYOND version (513.1521)! Coupled with our recent verb changes, it fixes right click menu lag.
adharainspace updated: (enhancement 🆕, sprites 🎨) #488
  • Added a muzzle flash when you fire (most) bullet based weapons!

Minor Changes

Kubius updated: (enhancement 🆕, mapping 🗺) #502
  • Kondaru fix batch 15: wide swath of minor improvements, from eggnog to wardrobes.
Naksu updated: #498
  • Refactored examine-code to pass and eventually join a list instead of sending separate browser output for every line of text
Gannets updated: (enhancement 🆕, sprites 🎨) #489
  • New sprites for the revolver, detective revolver, .22 pistol and derringer.
zjdtmkhzt updated: #491
  • Hopefully fixed the CDC.

Wednesday, April 29th, 2020

AwkwardDryad updated: (enhancement 🆕) #407
  • All MechComp components can be modified by clicking them with a multitool.
  • Most object rotation is handled with a crowbar instead of right clicking (windows,pipes,etc.)

Minor Changes

AwkwardDryad updated: (enhancement 🆕) #407
  • Atmosphere shields can be clicked while activated and their range and power settings are accessed by clicking them with a multitool.
zjdtmkhzt updated: (balance ⚖) #470
  • Readded the old delay to the pathogen manipulator when adjusting pathogens with >65 maliciousness.
Uta updated: (bug 🐛) #474
  • Forklifts now eject rider when attacked to prevent an attack spam bug.
Ryumi updated: (mapping 🗺) #466
  • Added a pulse rifle rack to Manta's armory and fixed up some of its wiring.
mbc updated: #479
  • Improved the range and fixed the knockback effect of the SPES-12 and SPES-6 guns.
mbc updated: #478
  • Hivemind members can leave at will.
Somethings updated: #475
  • Mail chutes now show the expected UI when interacted with, and thus can be used again to mail items.

Tuesday, April 28th, 2020

MarkNstein updated: (mapping 🗺) #437
  • Added freezers to Cog1 engine, and additional valves.
mbc updated: (balance ⚖)
  • Disorient statuseffect will no longer randomly make you drop items. Increased the likelihood of a changeling or vampire scream forcing you to drop items to compensate.
Fosstar updated: (ass jam🍑, balance ⚖, mapping 🗺) #450
  • Modernized and fixed up Donut 2 a bunch. The map is available during Ass Jam!

Minor Changes

Kubius updated:(enhancement 🆕 , mapping 🗺) #471
  • Kondaru fix batch 14 - most prominently, emergency lights.
Fautz0 updated: #358
  • Zippo lighters now have a limited capacity of 100 fuel units. You can refill them with handheld or regular welding fuel tanks.
Flourish updated: (bug 🐛) #463
  • Fixed a bug with portable reclaimers outputting fewer processed materials than inputted.
mbc updated: (balance ⚖) #461
  • Doors have a small chance to open when taking damage at very low health.
Tarmunora updated: (balance ⚖) #456
  • Kinetic projectiles stagger on hit
Kubius updated:(enhancement 🆕) #439
  • QM's emergency crate now contains emergency-grade spacesuits and tanks.

Monday, April 27th, 2020

Minor Changes

Kubius updated: (enhancement 🆕, mapping 🗺) #453
  • Kondaru fix batch 13 - further minor tuneups and fixes, inc. fire alarms.
zjdtmkhzt updated: (balance ⚖, enhancement 🆕) #423
  • Minor pathology GUI improvements. You can now use the + and - buttons to select multiple segments when splicing.
Moonlol updated: (enhancement 🆕, mapping 🗺) #447
  • Murderbox now features test dummies.

Sunday, April 26th, 2020

Tarmunora updated: (balance ⚖, enhancement 🆕) #239
  • Changed pod(etc)seeking 40mmHE shells to have a high chance of not detonating on impact unless they have found a target to seek. Additionally boosted their direct-impact stats to compensate somewhat.
mbc updated: (sprites 🎨) #443
  • You no longer need a crowbar to access a pod's maint/lock panel, just click it with free hand and use the multicontext buttons. Also fixed bugs where you could not hit a pod with an item.
Uta updated: (bug 🐛) #426
  • Mediborg can now perform surgery on organs requiring L/R side selection. Use tool slot 1 for the left and slot 3 for the right

Minor Changes

saccharineChampion updated: (enhancement 🆕) #415
  • You can now load deep-fried (and grilled) stuff, as well as other particularly coal-like culinary mistakes, into the engine's furnaces. Credit to Studenterhue for the idea & Flourish and ZeWaka for code help!

Saturday, April 25th, 2020

mbc updated: #431
  • Moved all pod verbs to a multicontext menu (just click the pod) instead of rclick verbs
mbc updated: #420
  • Shoving a person who is downed and using item limbs will cause them to attack themselves just like they would if they were standing upright.

Minor Changes

Tarmunora updated: (balance ⚖, sprites 🎨) #422
  • Security barriers have a slightly more robust block, but only when turned on
Kubius updated: (enhancement 🆕, mapping 🗺) #429
  • Kondaru fix batch twelve - more cargo pads and miscellaneous tuneups.
Tarmunora updated: (balance ⚖, enhancement 🆕) #410
  • Added special block functionality to backpacks/satchels.
mbc updated: #421
  • Click+Drag chairs in order to rotate them. They also rotate when you are buckled in and trying to move.
mbc updated: #420
  • Fixed bug where item limbs wouldn't show icons on your hud.

Friday, April 24th, 2020

Flourish updated:(bug 🐛, enhancement 🆕) #400
  • Cloning and stable mutagen now properly copy blood DNA, fingerprints, and genetic effects. The advanced genetic analysis option on the cloning computer toggles copying active genetic effects (yes, that includes mutantraces).
AwkwardDryad updated: (sprites 🎨) #385
  • Added the Double-Part and Drill hairstyles.
Erinexx updated: (enhancement 🆕, sprites 🎨) #406
  • Glowsticks are now colored. You can buy their colored variants from QM. You can also change csaber blade colors by unscrewing them and swapping out the glowstick inside!

Minor Changes

Tarmunora updated: (bug 🐛) #395
  • Fixed issue where guns treated you as if you were always slightly drunk for the purposes of aiming.
UrsulaMajor updated: (enhancement 🆕) #394
  • You can now ladle soup back into the soup pot, if you want. Soups also now drop their bowls when eaten.

Thursday, April 23rd, 2020

Minor Changes

Erinexx updated: (bug 🐛, sprites 🎨) #335
  • Added a tonne of new and resprited inhands, including toolboxes, backpacks, and arms and legs!

Wednesday, April 22nd, 2020

mbc updated: #378
  • Reduced lag when you right click on objects. You shouldn't notice any significant changes to the menu functions, but I did move around and merge some commands.

Minor Changes

Kubius updated: (bug 🐛, enhancement 🆕, mapping 🗺) #370
  • Atlas fixes and improvements, including lighting and powernet.
Kubius updated: (enhancement 🆕, mapping 🗺) #374
  • Kondaru fix batch 11: Medbay bigger - and this time, the booth too!

Tuesday, April 21st, 2020

mbc updated
  • Blocking will now grant you some minor resistance to Disorient(Body)
  • When someone is using an item limb, shoving them to the ground will cause them to attack themselves (same as when you 'disarm' them).
Erinexx updated: (sprites 🎨) #302
  • Updated sprites for cigarettes, cigarette packets, zippos, cigar cases and ashtrays!

Minor Changes

Flaborized updated: (balance ⚖, enhancement 🆕, sprites 🎨) #326
  • Added the security pouch, a small pocket pouch containing all the kit previously contained in the Security Starter Kit. Starts in security officers', vice officers' and the HoS' pocket. Can be used to hold extra small items.
Kubius updated: (enhancement 🆕, mapping 🗺) #353
  • Kondaru fix batch ten: Towels! And some other stuff.
Somethings updated: #342
  • You now see the expected messages for the Necrotic Detonation and Necrotic Resurrection symptoms on a pathogen when you look at the pathogen holding petri dish under a microscope after applying some synthflesh on it with a mechanical dropper.

Monday, April 20th, 2020

Gerhazo, Flaborized updated: (enhancement 🆕, sprites 🎨) #329
  • Added heavy military boots with unique distinctive footstep sounds to the Head of Security's locker.
Flourish updated: (enhancement 🆕, rework 🔄) #331
  • Made the floor health scanners in medbay more useful. Step on top of one of them to receive a readout of your health and trigger a PDA alert to medical if you're in crit.
Flaborized updated: (enhancement 🆕, sprites 🎨) #303
  • You can now destroy chemical dispensers, ATMs and shrubs by smashing them with a weapon. ATMs will spew out small amounts of money if you do this, and can also be shot to destroy them! Also improved visual feedback when destroying fabricators through brute force.
Kubius updated:🗺 (mapping) #337
  • Kondaru FB9: significant reworks to Medbay and Security.

Minor Changes

Fautz0 updated: (balance ⚖, enhancement 🆕) #327
  • You can now blindfold monkeys and humans by attacking their head with a blindfold.
Erinexx updated: (ass-jam 🍑, sprites 🎨)#277
  • Added new plate sprites and fixed a display bug.
Tarmunora updated: (balance ⚖) #241
  • MPRT-7 launcher no longer supports dual-wielding
MarkNstein updated: (enhancement 🆕) #339
  • Similar to airlocks, APCs will now show their powernet address when unscrewed.
RichardGere updated: (bug 🐛) #308
  • Fixed an issue where players were able to equip items attached to limbs.

Sunday, April 19th, 2020

Flourish updated: (enhancement 🆕) #292
  • Added hats as an AI spacebux reward.

Minor Changes

ZeWaka updated: #258
  • Reverted #203, crowbars on harm intent once again pry up floors.
Kubius updated: (enhancement 🆕, mapping 🗺) #323
  • Assorted small improvements to Horizon.
Gerhazo updated: #311
  • Fixed certain cuff types not breaking apart on removal as well as trying to remove silver handcuffs from your belt breaking that slot.
Awkward Dryad updated: #299
  • Fixed plant layering in pots <3

Saturday, April 18th, 2020

mbc updated: (balance ⚖) #314
  • Pods have improved braking and occupants get stunned for far less time when impacted by melee.
Kubius updated: (enhancement 🆕, mapping 🗺) #306
  • Kondaru fix batch seven: relocation/rework of test chamber, plus a bit.

Minor Changes

Kubius updated: (enhancement 🆕, mapping 🗺) #316
  • Kondaru fix batch eight - assorted QoL upgrades, including clown gear.
pali updated: (enhancement 🆕) #256
  • Turned on C-Sabers now actually emit light!
Gannets updated: (sprites 🎨) #300
  • Added missing pulse rifle in-hand sprites.

Friday, April 17th, 2020

Kubius updated: (enhancement 🆕, mapping 🗺) #301
  • Kondaru fix batch 6. Notable: QM import upgrades, Engine cold loop radiator.
Kubius updated: (enhancement 🆕, mapping 🗺) #298
  • Kondaru fix batch 5, including bookshelf and a map image refresh.
Tarmunora updated: (rework 🔄) #217
  • Cigarettes now have a fixed burn time, with the reagent/cycle adjusted to match
  • Pocket cigs no longer transfer reagents if you have on active internals or a gas mask
Kubius updated: (mapping 🗺) #274
  • Second batch of post-launch fixes to Kondaru. See pull request 274 for details

Minor Changes

Kubius updated: (mapping 🗺) #295
  • Kondaru Fixes IV: The Voyage Home (in an escape pod). PR #295
RichardGere updated: #275
  • Fixed an issue that would let explosions destroy the nuclear bomb on certain floor types.
Enfaeutchie updated: (bug 🐛) #273
  • Click+dragging produce into crates won't overfill them, so you can ship and sell it more easily.

Thursday, April 16th, 2020

trerri updated: (mapping 🗺) #263
  • Added a windoor to Oshan sec
Kubius updated: (mapping 🗺) #267
  • First batch of post-launch fixes to Kondaru. See pull request 267 for details.

Wednesday, April 15th, 2020

Kubius updated: (enhancement 🆕, mapping 🗺) #247
  • Kondaru (Kubius Map 3: Third Time's the Charm) has moved into official rotation.
  • Please provide suggestions on the official Kondaru thread and please report bugs through the Bug Report button in the upper right corner.
mbc updated: (balance ⚖, enhancement 🆕, rework 🔄) #252
  • Added blocking. Replaced classic passive-disarm-intent-blocking with a new block function tied to Resist.
  • You can block barehanded OR with a weapon. Weapons have block properties attached (you can see them on the tooltip) to tell you what kinds of damage they are effective against. You get a small armor boost while blocking, which is increased when you have an effective item matchup.
  • Added Resist hotkey (Z on default controls, C on /tg/)
Erinexx updated: (bug 🐛, spriting 🎨) #112
  • New hydro tray sprite!
  • Hydro trays now properly update visual water level without having to have a plant growing!
  • Hydro trays now properly display reagent-colour in the trays water pool!
Tarmunora updated: (balance ⚖) #244
  • Power picks, hammers, shovels now use standard small power cells for their internal charge. This makes them charge more quickly, as an aside. Additionally, attacking things that aren't asteroids with them will drain their cell much more quickly - if using one as a weapon, keep an eye on your charge!
Tarmunora updated: #242
  • Rebalanced meatcleaver to fumble far less often on hit and removes stun on throw

Minor Changes

Kubius updated: (bug 🐛, mapping 🗺) #250
  • Fixed habitat dome prefab - no longer shrouded in shadow.
trerri updated
  • Added extra supplies to the Oshan locker room.

Tuesday, April 14th, 2020

Minor Changes

comradef191 updated
  • Fixed up Mushroom a lot.
adharainspace updated
  • Fixed weird photocopier bugs and makes them less painful to use.

Monday, April 13th, 2020

ASS_JAM updated
  • Hello It is ASS_JAM. Please remember, you must not grief on ASS_JAM as a non-antag. Just play as usual. The entertainment this month is brought to you by:
  • Pali - AIs have a 5% chance to start with legs, HoS locker contains The Loose Cannon, trinket pool is unrestricted (all items), 25% chance for the game to pick a mutation at roundstart and give it to everyone - and much more
  • Moonlol - New wizard spell: Timestop. "This very handy dandy feature surely wont cause any runtimes"
  • Polivilas - Disables zipgun, adds a slamgun. "I will pay out 100k spacebux for better sprites - contact 2027#2027 on discord for more details."
  • Kubius - 2 new maps: Fleet and Kondaru. Do they compile? A mystery!!
  • Warcrimes - Updated reskinned Trunkmap, a couple tweaks here and there. Also enabled voting for most of the maps in the codebase.
  • UrsulaMajor - Updated Density, map smol.
Flaborized updated
  • Added a few small items to the surplus crate!
Tarmunora updated
  • On ass day you can shoot as fast as you can click.
  • Guns have a little bit of extra spread when drunk. Alcohol immunity mitigates this, to an extent

Minor Changes

Kubius updated
  • Batch one of small improvements and fixes to Kondaru.
Erinexx updated
  • Resprited janitor equipment (mops, buckets, laundry machines, ...).
Tarmunora updated
  • Added the ability to refill/combine ammo boxes by hitting them with a box of the same type
  • Changed pointblanking to hit with all the projectiles in a burst, not just one
  • Fixes up gunpoint grabs a little bit (should shoot more consistently)

Sunday, April 12th, 2020

Goonstation Administration Team updated
  • Hello, we're changing ass day! Griefing is no longer allowed and we're adding a bunch of small fun changes. Click here for more details.
Flaborized updated
  • Resprited a bunch of the ore in the game!
adharainspace updated
  • finally added cross-round bookshelves to every map you can normally vote in! have fun!
Moonlol updated
  • Soup is now serve-able in the afterlife bar!

Minor Changes

Enfaeutchie updated
  • The Lawgiver now comes with an instructional pamphlet.
  • Fixed a couple of Lawgiver typos, and a bug where knockout was listed as detain in examine text.
adharainspace updated
  • minor qol changes to printing press

Saturday, April 11th, 2020

Erinexx updated
  • New doughnuts sprites!
  • New bagel sprites!
  • New english muffin sprite!
Tarmunora updated
  • Cloakers now deactivate on picking things up, throwing, and unarmed specials
RichardGere updated
  • Energy weapons can now have their power cells swapped out by clicking on the cells with an energy gun in hand

Minor Changes

2027 updated
  • Adds acquiring methods to old medals.
Gannets updated
  • Removed Nuclear Operative assault rifle, marksman's rifle and light machine gun as options for item-arm surgery.
Erinexx updated
  • Added new tool inhand sprites
  • Tweaked outline on fries sprite (what the fuck was i thinking before)
  • Crowbars no longer pry floortiles while on harm intent, hopefully now we won't uproot the entire station floor when trying to beat people to death
Tarmunora updated
  • Chopping weapons work properly on bolted doors
RichardGere updated
  • Fixed a bug that prevented players from swapping out the egun's power cell
  • Fixed a bug that prevented players from swapping energy weapons to their other empty hand
SaccharineChampion updated
  • Added more cans to Atlas engineering storage, most notably its first empty cans.
adharainspace updated
  • Quantum telescope locations now work again

Friday, April 10th, 2020

Tarmunora updated
  • Surgical tools now hit a bit harder and pierce a bit of armor
  • Chemical dipped scalpels no longer are foiled by having the reagents fall out of your target on the same stab that they were transferred in
  • Attaching a synthlimb will now fully attach it instead of leaving it at the last surgical stage

Minor Changes

Gannets updated
  • Nuclear operatives now pull their names from 6 callsign pools, nato alphabet, melee weapons, colors, birds, mammals and moons.
adharainspace updated
  • gives captains sabre a tooltip by making it use get_desc instead of examine
  • fixed radio host jumpsuit variants being invisible sometimes
trerri updated
  • Made some small sprite changes to the deconstruction device sprite.
  • Redid examine text for deconstruction device.
Tarmunora updated
  • Fix messaging when repairing bleeding while having open surgical wounds
Scaltra updated
  • Adds the botanical mister as a valid transfer target for high capacity watering tanks
saccharineChampion updated
  • Additional argument in projectile code allows sounds to correctly play to drivers of large vehicles.
  • Large pod code changed to utilize this additional argument.

Thursday, April 9th, 2020

Minor Changes

TDHooligan updated
  • Sped up the chemicompiler significantly.
saccharineChampion updated
  • Corrected improper feedback on incorrect pod and secure safe lock guesses.

Wednesday, April 8th, 2020

mbc updated
  • High amounts of Brute and Burn damage will be weighted more heavily in deciding whether you die or not. In practice this means that you previously could take 600 brute/burn damage before dropping dead, and now you can take 400.

Tuesday, April 7th, 2020

Minor Changes

Ryumi updated
  • Added a bit more lighting to the Afterlife Bar's garden.

Monday, April 6th, 2020

mbc updated
  • Fixed a number of assorted bugs where blood cleanables would get wrong unit amounts and bloody footprints were handling things improperly
  • Fixed bloodletting not working if you were under the max bleed level (that means when you bleed, some reagents in bloodstream should properly come out with the blood regardless of the bleed type)
  • Made some changes that should increase client side FPS a bit, especially on ocean maps (water on station zlevel will look a little bit uglier re:lighting, sorry)

Sunday, April 5th, 2020

mbc updated
  • You can now buckle into chairs by clicking yourself while standing on them. Same with climbing on chairs - click self with grab intent.
Flaborized updated
  • Added a new colorblind accessible HUD option! You can access it in the character setup options.
Flourish updated
  • Added Roach and Saxophone as spacebux rewards.
  • Disaster mode now includes a wraith at roundstart.
pali updated
  • Nukies on ass day can now get much wilder target locations.
adharainspace updated
  • Added fancy new RCD sprites, courtesy of Flaborized!
Jero1717 updated
  • Made Robustris Pro fancier and better

Minor Changes

pali updated
  • Until we rework matsci somewhat light bulbs, light tubes and tripod bulbs are now 5 times more expensive when it comes to material cost

Saturday, April 4th, 2020

Awkward Dryad updated
  • Plates can now be stacked one by one instead of click-drag only.
Nexusuxen updated
  • Added experimental "Equality" silicon law module.
Tarmunora updated
  • Added range falloff to stun projectiles (to a minimum of half initial power)
  • Stun projectile pointblanks no longer apply bonus stuns on top of what the projectile would normally do
  • Reworked the wavegun found in QM experimental weapons crates to have more unique firing modes, all of which have non-standard range characteristics - try them out and experiment! Includes shiny new sprites by Flaborized
  • Rebalanced the detain and pulse projectiles to be hopefully closer together in power: detain now stuns in 2-3 shots, pulse now experiences some falloff with range on the disorient and throw
  • Taser shotgun pointblank implemented, and regular firing slightly rebalanced
Mordent updated
  • Fixed bug with cable coils in cyborg modules not having the correct amount
  • Fixed bug with steel rods and cable coils in cyborg modules not starting with the correct sprite.

Minor Changes

ZeWaka updated
  • Handcuffing should be more consistent across the board.
Awkward Dryad updated
  • Fixed a plate stack runtime error.
mbc updated
  • Fixed bug where attack particle showed incorrect sprite when the attack obj was being deleted or dropped
  • Fixed bug where hit twitch animations wouldnt play in many circumstances
Mordent updated
  • Fixed bug with cable coils in cyborg modules not having the correct amount.
  • Fixed bug with steel rods and cable coils in cyborg modules not starting with the correct sprite.
Tarmunora updated
  • Hopefully killed any last traces of the projectile doublehit bug

Friday, April 3rd, 2020

RichardGere updated
  • Reduced the stamina damage dealt by csabers. Now it should take 2 hits to stun a person.
Erinexx updated
  • New dough, produce, herb, bowling melon and snack sprites!
  • Clockwork orange is now a little more vivacious
  • A bunch of other new food sprites!

Minor Changes

Archlinuxusa updated
  • Eggs no longer produce a meaty explosion in the microwave, splattered egg will now splatter all over your microwave... Yummy.
Erinexx updated
  • Shitty jpg pancake sprites have been preserved for future use.

Thursday, April 2nd, 2020

Flourish updated
  • Added some spacebux rewards as suggested in one of our monthly contests - Mail Order, NT Backpack, Pride-O-Matic Jumpsuit, and Dancin Shoes.
ManlyDwarf updated
  • Added a new traitor objective to steal Gooncode.

Tuesday, April 1st, 2020

mbc updated
  • New tile-flinging special attack for crowbars.
  • Fixed bug where an item with a material property could have its throwforce weakened below its base value.
  • Improved the damage of basic special attacks to match their direct-click power levels (they still can't crit, that should be the main drawback)
Flaborized, SimianC and Flourish updated
Tarmunora updated
  • Added a recipe for plasmaglass in the arc smelter (plasmastone + glass)
RichardGere updated
  • Added simethicone + superfart gibbing.

March

Tuesday, March 31st, 2020

ZeWaka updated
  • Reorganized Centcom a bunch.
Gannets updated
  • Flaborized : Captain can now exchange their e-gun for a sabre. Check your job rewards menu. Nuclear Operative Commanders now get one on spawn.

Sunday, March 29th, 2020

mbc updated
  • 'Mutiny' buff will no longer be given to heads by proximity to revs. Instead, Mutiny will increase when a head witnesses revolutionary-incited violence. I made this change a week or two ago but forgot to write it on the changelog.

Tuesday, March 24th, 2020

pali updated
  • AwkwardDryad : Zoldorf (there's a new item in that wizard-in-a-box, go hack it to access the item and start something wonderful)

Monday, March 23rd, 2020

pali updated
  • AwkwardDryad : Emergency hood now covers hair
  • Sidewinder7 : Chemicompiler improvement
  • Polivilas : Compact medical sleepers (in escape shuttles for now)
  • glassofmilk : Dispatch mechcomp component
  • Polivilas : Owners of the Too Cool medal (monthly contest winners) can now use the :shelterbee: emote in OOC
  • DasBrain : Add "select item + send" to the mechanics selection component
  • AwkwardDryad & Erinexx : Sushi
  • Polivilas : Small blobs now have reflective nuclei
  • UrsulaMejor : Spacebux Sparklers
  • UrsulaMejor : Soup Pot and Customizeable Soups
  • UrsulaMejor : Conspiracy Theorist Trait

Saturday, March 21st, 2020

mbc updated
  • Fixed a longstanding bug where being impacted by certain effects (projectiles + blob attacks) would prevent you from being able to talk or click for a brief period without stunning you.

Thursday, March 19th, 2020

pali updated
  • RichardGere : Boxing gloves now slightly increases stamina damage
  • Adhara : NT-SO Commander Uniform now recolours all variants of captain uniform to blue. Also added red variants that are not used yet.
  • Optimized stuff and things.
  • saccharineChampion : choosing a job on the id console changes the colour appropriately
  • UrsulaMejor : misstep severity scaling

Wednesday, March 18th, 2020

Mordent updated
  • Spectroscopic Scanner Upgrade now available for cyborgs (free for those who choose the Chemistry module).
pali updated
  • Nano-fabricators and other such objects can now set their output by click-dragging (just like manufacturers and vending machines).

Tuesday, March 17th, 2020

pali updated
  • Avatharian : Adds new Spacegrass Tile Variations to GrassGro
  • Flaborized : Added visual indicators and resprites to some energy weapons + syringe gun
  • Phyvo : resist button for critters

Monday, March 16th, 2020

pali updated
  • DasBrain : Make the Longrange Teleporter a MechComp component
  • RichardGere : Boxing gloves no longer allow stamina critting
  • More powernet fixes and optimizations.

Sunday, March 15th, 2020

Flourish updated
  • Added Corpse and Space Diner Patron as spacebux rewards, from February's Monthly Contest! The other winners will be implemented shortly!

Saturday, March 14th, 2020

mbc updated
  • Probably fixed the bug where 'stale' lights would persist and create dark shaded rregions with no source (fueltank explosions for example). Fix has been in a few days but I wanted to let things run for a while before confirming.

Wednesday, March 11th, 2020

pali updated
  • Fixed the bug that kept breaking powernets. Please report any powernet weirdness.
Gannets updated
  • A pile of Atlas fixes by discord user gallowsCalibrator. Thanks very much!

Tuesday, March 10th, 2020

pali updated
  • You can now middle click an ability and then hit a number to bind the ability to that number.
  • Shift/Ctrl/Alt + click should now also work for all abilities (and not just blobs). This might be annoying and bad so please yell feedback at me.
kyle updated
  • bugfix- Fix lawgiver detain projectile.
mbc updated
  • moonlol : Dab animations
  • Tarmunora : Armor part 2: the buffening
  • Tarmunora : higher probability to hit intended target zone in ran_zone + tiny readability
  • Tarmunora : Stunhats
  • saccharineChampion : Space cola is not longer basically teplerone
  • Tarmunora : Deployed barrier no longer wearable on belt
  • Urs : AI Radio Click to Track Changes
  • glassofmilk : Button Panel mechcomp component
  • AwkwardDryad : Kitchen Island
  • AwkwardDryad : Kitchen Organization Update
  • Sidewinder7 : Traitor Item: Cursed Clown Mask
  • Avatharian : Adds Decorative Plant Pots!

Monday, March 9th, 2020

pali updated
  • Tarmunora : Scalpel poisoning now takes armor into account
  • Fixed some bugs. Big pods travelling through z-level edges for example

Sunday, March 8th, 2020

mbc updated
  • Bat form consumes 5 stamina on activation.
  • Bat form cannot be activated when a vampire can't move or does not have enough stamina to sprint.
  • Fixed bug where bat form would move faster than intended while flying diagonally.

Saturday, March 7th, 2020

pali updated
  • saccharineChampion : Beep-Boops on Code Lock Fixes
  • Erinexx : Cheese-Shaped Sponges

Friday, March 6th, 2020

pali updated
  • Moonlol : Ling Island Iced Tea

Thursday, March 5th, 2020

pali updated
  • AwkwardDryad : Clothing booth.

Wednesday, March 4th, 2020

pali updated
  • Flaborized : Red chainsaw rework to remove organs
  • Maegor : New genetic recipes
  • Adhara : Concrete chemicals

Sunday, March 1st, 2020

mbc updated
  • Tarmunora : Armor fixes and armored glove nerf/change + Fix the attacks/second line in tooltips
  • Flaborized : Noir-Tech Glasses
  • Naksu : Components and signals
  • RichardGere : Batman mask hides the face
  • Raevenmaester : AP damage fix
  • mbc also adjusted some of the armor piercing bullets damage a bit lower than it was - Raeven's bugfix incidentially will increase their damage vs. unarmored targets!

February 2020

Friday, February 28th, 2020

Flourish updated
  • Added some cool sci-fi clothing pieces by Sartorius. Purchase the complete set from Geoff!

Thursday, February 27th, 2020

pali updated
  • Fixed a bunch of bugs that I'm too lazy to list here. Check the Resolved Bugs subforum if you care.

Wednesday, February 26th, 2020

pali updated
  • Speech popups should be more fixed now.
  • Sticks to Snakes is fixed to target objets far away from you.

Tuesday, February 25th, 2020

mbc updated
  • Light LMG rounds (from shark drones) were not intended to apply the slow effect and this has been fixed.
  • Maegor : Chronic Sneezing Mutation
  • Vextrom : Light Breaker Device For Traitors
  • polivilas : Blue hoodie
  • Sov : New Genes - Temporal Displacement and Chronal Additive Inversement
  • Rocket : Constructable wooden doors
  • Camryn Buttes : Angry Wasp Crossbow
  • TDHooligan : Chemicompiler heating speedup
  • Ryumi : Adds two new alcoholic cocktails: Rum and Cola, + Honky Tonic
  • Enfaeutchie : Yorkshire accent (w/trait)

Monday, February 24th, 2020

mbc updated
  • Podrick Equus : Pathology Benevolent Symptom additions
  • Naksu : Machine optimizations
  • MarkNstein : P.T.L. Payout Fix
  • Flaborized : Traitor detective thermals, luminol and fog grenades
  • AlfredoChicken : Opening Crates and Lockers Sets off Armed Mousetraps Inside
  • Adhara In Space : makes char select lipstick look good
  • Rain2025 : All Ears Trait (Spawn without Headset)
  • Ryumi : Makes sec metal detectors emaggable
  • fosstar : Adds a bad and dumb shakespeare reference
  • UrsulaMejor : Paper Trees + Chill Pill Tweak + Cloaked Panellus Mushroom + Sleeper Agent Event

Sunday, February 23th, 2020

mbc updated
  • Bullets will do extra impact damage to doors and windows depending on their type.
  • Mender whitelist expanded to match that of the hypospray. Its not as efficient for non-touch chems but why not.
  • polivilas : Stick dead people in pod cargobay + Signaler mouse traps
  • zjdtmkhzt : Pathology changes, fixes and additions
  • Tarmunora : Hypo/booster whitelist update
  • AwkwardDryad : Stackable Plates :D
  • Flaborized : Slide-y bit that goes back on some pistols when empty
  • Sidewinder7 : Syndicate Shot Glasses
  • Ryumi : Adds wall-mounted rechargers
  • Avatharian : Adds Spacegrass reagent!
kyle updated
  • Emagged cyberorgans now slowly take damage while in the body to add some risk to counter the reward of the huge stamina buffs.

Saturday, February 22th, 2020

mbc updated
  • polivias : Crew objectives now grant spacebux, Sound on 120min shuttle call, Removes ghostdrone DNR check, Spy console shows current area
  • Naksu : Slightly smarter machine processing
  • Ryumi : Adds auto-positoning small lights
  • moonlol : Nicotini
  • AwkwardDryad : Sakuride
Gannets updated
  • The NCS Atlas has had a long overdue refit.
  • You should find it more spacious and convenient, it even has a shower!
  • Please post any new bugs, suggestions or changes to the forums.

Friday, February 21th, 2020

Flourish updated
  • Added a bunch of roundstart tips and tricks from January's monthly contest! Thanks everyone for contributing!
  • The cargo tug and the floor buffer should now prove slightly smoother rides. The former also now has two speeds which you can toggle between. Hopefully this makes quartermasters' lives slightly easier!
Flaborized updated
  • More radio icons for heads of staff and clown!
pali updated
  • More new sprites by Erinexx.
  • Merged AwkwardDryad's kitchen island patch. Dispense them from the kitchen dispenser.
  • Merged Naksu's patch optimizing solar panels' impact on performance a bit.
  • Added the sea4 reagent by Drago and Tarmunora.
  • Merged Phyvo's patch that makes lizard tails show up properly with suit overlays.
  • The speech popups are now enabled fulltime. You can switch then on / off in character prefrences or in the Commands verb tab.
  • Merged a bunch of bugfixes by Polivilas.

Thursday, February 20th, 2020

pali updated
  • The flying chat / speech popups got a rework that should make it good enough to be turned on full-time. But I expect bugs so it's still locked behind an admin toggle.

Wednesday, February 19th, 2020

pali updated
  • New icecream and other snack sprite by Erinexx.
  • Merged glassofmilk's patch that makes gps distress signal use packets.
  • Merged AwkwardDryad's hot dog rework. New sprites, overlays and recipes!
  • Merged glassofmilk's PDA group messaging patch. Create a messaging group in the PDA app, invite your friends and share the dankest station memes in your own groupchat.
  • Merged AwkwardDryad's patch that resprites silverware, adds round glasses and reorganizes glass recycler menu.
  • Merged Adhara's gun gun patch. A gun that shoots guns. Currently admin spawn only.
  • Merged Sidewinder7's patch that makes chemicompiler heating faster and also makes it so you can open the menu by clicking on it with a beaker.
  • Merged Sidewinder7's patch making it so changelings can sting glasses, food and other such things. Also Sticks to Snakes should now be able to target stuff in your inventory.
  • Merged Podrick Equus's patch Flesh Restructuring + Minor Beneficial Pathogen Changes.
  • Also did some refactoring of welding tool code so let me know if something broke because of that.

Monday, February 17th, 2020

pali updated
  • Added Mewtini by SlackerMagician.
Gannets updated
  • Rolled out an improved armory design on cogmap 1.
  • New gear includes: A recharger rack holding three pulse rifles, these two-handed energy weapons fire the same projectile as the lawgiver pulse setting.
  • Armory riot shotgun ammo has been replaced with plastic baton rounds (PBR) which do additional stun on hit.
  • Added an airlock breaching sledgehammer, does additional damage to doors like the Firebrand fire-axe.
  • Reduced the move speed penalty for wearing heavy riot armour.
  • Some gear that used to be armory exclusive has been moved out to the rest of the brig so that it can be used even without HoS oversight.
  • Please let me know how it feels so it can be tweaked and added to our other maps! Sprite credit goes to Schwick for the hammer and Enakai for the initial pulse rifle design!
  • New nuclear bomb sprites by Flaborized!

Sunday, February 16th, 2020

pali updated
  • Merged UrsulaMajor's botany patch adding Clear Corn, Dogwood, H Cordata, and W.Cordata.
  • All mobs can now pray. Also you can now type 'pray "yee' into the pink command bar to pray without opening an input popup.
  • Dying as a ghost critter now doesn't change your ghost name.
Mordent updated
  • Manta: Wiring fixes for several security rooms.
Gannets updated
  • Adds Flaborized's wavegun sprites.

Saturday, February 16th, 2020

pali updated
  • A few new fruit and vegetable sprites by Erinexx.
  • Most scanners now have a cool little scanning animation.
  • Fixed a bunch of screen overlay bugs. Also blindness no longer prevents clicking, you're welcome.
  • Fixed clicking the "buckled" status not unbuckling you.
  • While in the lobby pressing T will now use OOC.
  • Mentors can now respawn as helpful mentor mouse ghost critters. Click a purple mentor mouse to put it in your pocket and receive help.

Thursday, February 14th, 2020

Warc updated
  • you can now push people down or up ladders with a grab. useful for saving private ryan
Mordent updated
  • Clarion: fake drains replaced with real drains.
  • Clarion: crematorium sink now placed somewhere sensible.

Wednesday, February 12th, 2020

Flourish updated
  • Added high capacity styptic powder and silver sulfadiazine reserve tanks which contain 400u. Find these in your medical reservoir crate supply packs from QM.
  • You can now click drag to fill automenders.
  • Barcode stickers function as actual stickers now, which means they'll show up when stuck to people.
  • You can set a spy sticker's radio and camera (if it has a camera) by clicking it rather than having to right click it.

Tuesday, February 11th, 2020

pali updated
  • Added Sheltestgrog

Monday, February 10th, 2020

pali updated
  • Fixed AI-eye sprinting.
  • Click on yourself on grab intent to honk the nose on your clown mask.

Saturday, February 8th, 2020

mbc updated
  • Balanced scream sounds to be a bit quieter and more equivalent to each other.
  • Add new step sounds for galoshes, sandals, and robots.
pali updated
  • New button for redeeming antag tokens. No more popups.
  • Merged Erinexx's patch that improves water coolers. Use a wrench to remove their tank (to replace its contents with something more nefarious). Use a screwdriver to unanchor them. And they are also scannable using device scanners now.
Zamujasa updated
  • Some PDA cartridges have new icons.
  • PDAs also have a little bright spot when their flashlight is enbabled.

Friday, February 7th, 2020

Mordent updated
  • Manta wiring fixes. The inner engineering wiring loop is now isolated from the rest of the sub, and that one SMES in the control room is solely responsible for powering the stuff needed for the engine.
Zamujasa updated
  • More elbow grease applied to the character preferences system. Some game settings are now profile-independent, like end-of-round popups and other things.
  • Job preferences window is slightly better! Slightly! Hopefully! Report issues as usual, please.
  • Windows that don't have chui enabled will now look less like 1999 default websites.
  • You can change the default font size for said popup windows in your character settings.
  • If any of this breaks your save files, I'm sorry. Somepotato said it was okay to push it.
pali updated
  • Buffed Sheltergrog.
  • Cyborg painting is back.
  • Sticks to Snakes fixes and balancing. Now snakes revert back to items after two minutes.
  • When you click on a link in a window it should now more or less preserve the scroll position.
  • Related to the above - the supply request console now shows you a message in chat instead of switching to a different content of the window when you order something.
  • Reagent scanners now work properly with fluids and smoke.

Thursday, February 6th, 2020

Zamujasa updated
  • Borg hud updates. Now feating an easy-to-access PDA button and, for AI shells, a "recall to mainframe" button.
  • Borg and ghostdrone equipment menus can be scrolled with the scroll wheel. This was a thing before, but now they scroll item-by-item instead of entire pages, so it's a little easier to use.
  • Oh yeah, you can finally cilck the storage background to equip an item. The future is now. #wow #woah
  • Spacebux can be withdrawn from an ATM without logging in. (It's always YOUR spacebux, mind.)
  • Spacebux tokens are stackable, splittable, and show how much they're worth in the name. Different amounts are colored differently, too (bronze, silver, gold, platinum, ...)
  • ATMs will now ask for your PIN when you swipe your card, like vending machines.
  • As usual things are probably broken, please yell at me on Discord or on the forums.
  • I have a bounty for finding spacebux duplication exploits, so report them if you happen to find one.

Wednesday, February 5th, 2020

mbc updated
  • New device - the access-pro. Use it to change access requirements of many different kinds of machines. It will copy the access requirements from any ID that you insert into the access-pro. The user must be wearing an ID with id-change priveliges to do this. Find it in the HoP locker.
  • Added an AND/OR toggle to the access-pro if you use it in-hand when its empty. This lets you specify if you want a door to require a list of accesses for entry, or allow anyone who meets any one value in the list.
  • If a door has 0 access requirements, it can be deconstructed with the deconstruction device now.
  • There will probably be some items I forgot to flag as access-changable or some bugs. Please report as usual
Zamujasa updated
  • A bunch of changes to how RCDs work behind the scenes.
  • Construction RCD (the RCD Deluxe) improved.
  • As usual, complain on the forums.

Tuesday, February 4th, 2020

Flourish updated
  • Added some cool new hairstyles from January's monthly contest! We have: Fun Bun, Croft, and Disheveled by Awkward Dryad, Sage by Specturesque, and Temsik by cyberTripping!
Firebarrage updated
  • New clowning item: Canned laughter
  • Available at your local clown supply store
mbc updated
  • Welding helmet now provides a bit less head armor when it's flipped down. Full protection is only given when flipped up.
  • Weakened the intensity of scanlines and other vision-impairing wearables
Gerhazo updated
  • Fixed trying to flip while out of stamina ("You fall over, panting and wheezing.") causing you to be unable to ever use emotes afterwards.
pali updated
  • Borg mesons no longer make your eyes bleed.
  • Cyborgs now get access to department radio channels based on their module.
  • Merged Adhara's fixes for her printing press patch.
  • Green poker visor added to the clothing vendor, thanks to Kirill for the sprites.
  • Bees can now wear buckets.
  • Fixed station cleanliness in station credits.
  • Fixed MechComp payment components money ejection.

Monday, February 3rd, 2020

pali updated
  • Merged Urs's vending machine output patch. You can now clickdrag a vending machine onto floor tiles / crates / etc. to set the output target there. Also fixed a bug that caused items from vending machines to appear under them.
  • Artifact instruments are now usable in the instrument player MechComp component.
  • Fixed a bug where ghosts could peek into place where they shouldn't see.
  • TTVs now actually equalize gas between the two tanks instead of shoving it all into one tank.
  • You can now deconstruct unanchored windows by clicking on them with a wrench.
  • And you can also remove reinforcements from glass / crystal sheets.
  • Fixed a bunch of minor bugs. Among others: Changing telepad in a telesci computer is now less buggy. Masks will now show a proper message about protecting you from a cold liquid if it's cold. If your backpack is full you can no longer accidentally attach a breaching charge to it. Expanded to which containers you can piss. Burst canisters no longer block the port forever. Borgs can no longer steal connected canisters and break the port. Some machines could be used from any distance, that's been probably fixed. A certain circle in a certain adventure zone now registers clicks in a more intuitive way.

Sunday, February 2nd, 2020

Zamujasa updated
  • GAME MODE: FOOTBALL
  • look its still the second here. im only a few hours late.
  • (this is a gimmick mode like battle royale, but worse)
mbc updated
  • Deconstruction Device will appear in engineer lockers as well as mechanic lockers.
  • The Deconstruction Device can now be used to deconstruct more kinds of objects, and not just things mechanics have created (either click in-hand or use mousedrag). When you deconstruct an object, it turns into a mechanics frame that can later be soldered up at a different location. Most things will require some tool use to deconstruct as well, depending on complexity of the object.
  • There will probably be some bugs or objects I've forgotten to whitelist as 'deconstructable'. Please report if you encounter those!
Gerhazo updated
  • Fixed a lot of miscallenous inhand sprites. More items should now be visible on your character when they're in your hand. Please report any oddities like an item suddenly using a weird not-fitting sprite.
  • Syringe inhand sprite now properly updates to reflect on how filled it is as its contents change.

Saturday, February 1st, 2020

mbc updated
  • Stamina bar updates more frequently.
  • The time it takes to pin someone with an aggressive grab will be reduced proportionally depending on their remaining stamina (as opposed to the previous implementation where they had to be at 0 for a fast pin)
  • Replaced the existing (byond built-in) sound falloff rate with our own custom one. Also reduced the max ranges of sounds a bit.
Gerhazo updated
  • Fixed the interaction between ghosts and the destabilizing projectile. You can return to busting ghosts.
  • Fixed an issue with mechanic frames acting weird if you got interrupted while deploying one.
  • Frame deploying action is interrupted by more things, such as starting several deploy actions at the same time, sorry!.

January 2020

Friday, January 31st, 2020

Zamujasa updated
  • Liquid dark matter will no longer meatcube mobs when it reacts inside a container. Instead, it will deal brute damage dependent on the amount created in the reaction. Large enough reactions will also destroy the container.

Thursday, January 30th, 2020

warcrimes updated
  • fart atmos
  • farts now have a trace gas. you can smell it when it's in a room. you can vomit when you've had enough. you can't breathe just farts. please be careful, report any bugs immediately. *fart
  • fart atmos (fart atmos)
Gerhazo updated
  • The syndicate hat has been removed from the petasusaphilic trait random hat trinket pool due to repeatedly causing confusion as well as devaluing the hat and its purpose. Rest assured that anyone wearing it is without a doubt a super criminal.
Zamujasa updated
  • Construction Worker now starts with fancy overalls.
  • The issue where there may have been multiple "Construction Worker" roles in the job preferences menu should be fixed.

Wednesday, January 29th, 2020

mbc updated
  • Fixed bot pathfinding to not get stuck on unopenable doors.

Tuesday, January 28th, 2020

mbc updated
  • Moved hold-at-gunpoint functions to the new item grabs framework. Hold any gun and click someone on Grab intent to hold them hostage. This behaves similar to the old gunpoint mode, but now it's more flexible and you can get a tight hold + pull the target around.
  • Fixed bullets that throw the impacted player, like shotgun rounds - they were throwing in basically random directions instead of the direction the bullet was moving and weren't throwing at all on pointblank shots. Also, players who are thrown through the air by bullets will no longer be able to counteract the throw by running (this behavior is unchanged for normal throws)
Zamujasa updated
  • Firebots will now correctly spray firefighting foam fires, making them approximately 90% more useful.
  • Floorbots changed a bunch. idk. Maybe they'll be less awful now.

Monday, January 27th, 2020

Zamujasa updated
  • Merged part of adhara's book/printing press feature. Order your gear from your local quartermaster.
mbc updated
  • Fixed reinforced cables not being immune to explosions.
  • Fluid movement gear (flippers etc) will prevent sea plants from slowing you down. It also won't slow you on mined rock tiles anymore.
  • Increased time it takes to remove a jumpsuit from someone else.
Kyle updated
  • Sturdy and Heavy Robot parts don't slow borgs down quite as much as they used to.

Sunday, January 26th, 2020

Zamujasa updated
  • Attempted fix for atmos misbehaving when fixing breaches / building.
  • You can now shove people against artifacts. Passive grabs are safe, reinforced grabs will trigger the artifact effects (if it is on).
  • Defibs and human limbs can be used as artifact stimuli as well, if you wanna do that.
mbc updated
  • Revolution leaders can now buy daggers and standard flashes through their uplink.
  • Pins can be executed a little faster on targets who have 0 stamina.
  • You can chair flip off of boxing rope corners now (same input - mousedrag)
  • Knives can be used to strangle and inflict minor bleed damage.
  • Cable coil can be used to strangle and inflict a bit extra oxygen deprivation.
  • Added overlay for inhand item grabs.
Azungar updated
  • Fixed a lot of the mining related bugs on Manta, really appreciated the feedback in the thread. Thanks once again.
  • [RP ONLY] Motives are entering version 0.1, feel free to yell at Azungar if there is anything incredibly weird with them.
  • You can now use carts to be a target of manufacturer outputs and you can also input materials from them.
Pali & Flaborized updated
  • Added Sticks to Snakes, a new wizard spell! Sprites by Flab, code by Pali.
  • Basically, you can target items to turn them into snakes. If you target people, you can turn whatever they have in their active hand into a snake. If you use your staff, the resulting snakes will be aggressive. If you don't, they'll only act in self defense. Killing the snakes reverts them back to the original item!
  • There are a couple special snakes from casting your spell on specific items. Collect them all (set up a zoo)!
Flourish updated
  • The radio show host now spawns with a sleeve of exclusive radio station records. Thanks again to Urs for helping curate this collection. *Also, now, most records should have some basic identifying descriptions so you can keep track of your favorites.
  • Thanks to Phuzzy, we now have a new radio station advertisement tape, featuring Discount Dan's Quik Noodles. It's very good. Find it (and its friends) in the radio station's trash can.
  • Added the grapefruit grape mutation patch by UrsulaMajor and LovelyMimic! You can cut grapefruits into wedges and garnish drinks with them. Also, having grapefruit juice in your system makes medical chems deplete quicker!
mbc updated
  • You can now pin someone by grabbing them and clicking the floor. The action will happen faster if you have a tight grip before starting. Neither party will be able to move during the pin (but the target can resist), and the pin will break when the attacker's stamina runs out.
  • Fixed bot and mulebot pathfinding, for real this time. Probably.

Saturday, January 25th, 2020

mbc updated
  • Split the disorient resist armor property into 3 types - Body, Eye, and Ear. Body protects from mostly anything, Eye for flashes, and Ear for sonic stuns. Also added some different amounts of Eye/Ear protection to existing headwear where it would fit.
  • You can now dose a material cloth with a small amount of reagents to force targets you strangle to inhale from it.
  • You can now strangle someone with a breath mask. If you're holding an internals tank in your off-hand, they will be forced to inhale from the tank.

Friday, January 24th, 2020

Zamujasa updated
  • Air canisters and tanks have slightly updated UI. Now includes a bar showing the percent full it is.
  • Green on black for normal, yellow on red for overfilled. If you see a full yellow bar, you should probably run.
  • Also, ejecting a tank from a canister will now auto-close the valve if it was open.

Thursday, January 23rd, 2020

mbc updated
  • Revolutionary flashbangs will shatter loyalty implants in affected targets.
Zamujasa updated
  • Changed a bunch of pathology numbers.
  • The CDC should no longer charge you an arm and several legs for a single cure.
  • More things can be vaccinated. The Synth-o-Matic might also be more useful in making cures? idk. Also, oxygen farts.
  • A lot of numbers were fussed with so something is surely broken. As usual, please report problems you run into.

Wednesday, January 22nd, 2020

Zamujasa updated
  • What is and isn't considered a "good" mutation has been changed (mostly w/r/t Boosters).
  • The cyberize-organs ailment would eject your spleen without providing a proper replacement. Rude. This has been fixed.
  • Card vendors have some new items, sprited by AwkwardDryad. Heh.

Tuesday, January 21st, 2020

Zamujasa updated
  • Sticky notes no longer show up completely black when written on. Thanks to AwkwardDryad for the initial patch. They were also more or less entirely re-coded. Welp.
  • Writing on them will update their appearance. Messages with ! and ? will show a ! or ? on the note instead.
  • You can stamp them with various stamps. It makes them look different, too.
  • They're now actual stickers that you can stick to things. You can also write on them while they're stuck to things.
  • Help intent will peel a sticky note off of whatever it's stuck to.
  • Old sticky notes still exist in some places, for now. As a temporary measure, a box of sticky notes will accompany any natural stack of sticky notes.
mbc updated
  • Adjusted triplemeth stun reduction from 100% to 98%.
Flourish updated
  • Oshan chemistry has been very slightly expanded. You'll see some of Manta's very cool and good cabinets around there and medbay.
  • Ghosts now have a Toggle Arrest Status verb that lets them see (surprise!) someone's arrest status.
Zamujasa updated
  • Implemented party crab patch (code by UrsulaMajor, sprites by Aleks)
  • Implemented figurine carrying case patch (code by UrsulaMajor, sprites by Studenterhue). You can buy one from the capsule vending machines!
  • The Cyborg jumper cables thing may be slightly less obtuse in its use now. Hopefully.
mbc updated
  • Use Grab intent with a cloth (material piece) to hold someone aggressively with an additional effect of muffled speech. Not a 'quiet' effect, it's normal volume and more unintelligible.
  • Adjusted hot/cold food buffs to only apply their effect appropriately when you are too hot / too cold.
  • You can now suplex two people at once.
  • Slightly changed suplex stun times.

Monday, January 20th, 2020

Zamujasa updated
  • False walls now properly mimic the floor tiles they're on, rather than showing a black void. They may also slide "behind" other walls when open, to make them slightly more sneaky.
mbc updated
  • You can now dive off the pool springboard with a technique identical to the chair flip. Also, people can now be thrown into/out of the pool instead of always needing to enter through the ladder.

Sunday, January 19th, 2020

Gerhazo updated
  • Syndicate assault trooper rifle now has single and burst firing modes. The former functions as the gun has all this time. The latter fires a burst of projectiles that each do less damage and have lower effective range, sacrificing precision and ammo efficiency for close-range stopping power.
  • Made very minor changes in gun-related code. It has been tested extensively but if something were to start to break for whatever reason regardless, please post a bug report and/or scream at me.
mbc updated
  • Reworked the way stun reductions work. (They used to reduce all stuns by some amount per life tick. Now, stuns are reduced on the instant of application by some percentage value). This affects lots of drugs, but also fixes some stuff like the changeling abomination form.
  • Disorient reductions have been introduced as properties of armor. Currently the only things that grant a disorient reduction are the security barrier, heavy riot suit, and EOD armor. Probably make some craftable civilian version at some point.
  • You can view these protection values by using the STAT tooltip on the ingame HUD.
  • Fixed a longstanding bug where you could get the benefits of armor simply by holding it in your hand (no more spacewalking by holding a space suit, sorry)
Gannets updated
  • Slight amendments to some Nuckear Operative classes:
  • Assault Trooper's rifle now fires the 3-round burst you always thought it did.
  • Medic's curare canister has been swapped for a less devastating neurotoxin canister.
Zamujasa updated
  • Experimenting with something at the start of rounds to make the transition less jarring.
  • As usual, report bugs, etc...

Saturday, January 18th, 2020

Azungar updated
  • Some things might have changed around a bit on Manta. Maybe. I'm not sure.
Zamujasa updated
  • Trench map (as in, the map of it, not the trench itself) generation sped up.
  • Also changed how it looks a little in prep for possibly making it available on the asteroid mining level.
  • Cut down Oshan boot time. May also improve Manta boot time slightly.

Friday, January 17th, 2020

Flourish updated
  • Traitor chefs, sous-chefs, and waiters can buy a very gimmicky 1 bad guy coin "hotdog bomb".
  • You can now hit a glass recycler with a box to attempt to recycle all the contents of said box.
  • I've slightly reworked the left side of Oshan medbay. Let me know what you think. Also, I'm thinking of completely removing pathology, because it looks really aesthetically unpleasing... Also let me know your thoughts!
Gannets updated
  • Nuclear Operative Specialist Medics no longer recieve a random poison bottle.
  • To make up for it, they now recieve a large canister of curare to fill their syringe guns with. They also get a chunky injector with three applications of the exciting new juggernaut chem to buff their pals with.
  • Let me know how these balance changes feel.

Thursday, January 16th, 2020

Flaborized updated
  • Flourish implemented Flaborized's cool new botany resprites (check them out!) and wrote on behalf of Flaborized in the changelog.
Zamujasa updated
  • Microbomb implanters no longer show a message to everyone on use.
  • When implanted into another person, microbomb implants will no longer show the "Your implanted microbomb will go off..." message.
  • As usual, subject to change based on observations and feedback.

Wednesday, January 15th, 2020

Zamujasa updated
  • Dying by nanomachines while in VR will no longer make you die for real.
  • Botany changes: Certain crops will have the correct names again (synthlimbs, synthorgans, etc.)
  • The plant analyzer has a new readout that includes a nifty graph. Green good, red bad.
  • "Maturation Rate" and "Production Rate" have been changed to be in line with the other stats - positive is good, negative bad. Effects that changed them one way or the other have been updated accordingly.
  • The botanical mister now has a "high power" mode where it outputs more reagents to plant pots at once. It can also be examined for a hint about what's inside.
  • As usual, report any weird issues, because lord knows there will be some.

Tuesday, January 14th, 2020

Zamujasa updated
  • Pod buttons have tooltips now. It isn't much, but hey, at least you know what Return to Station does now.
  • The text colors for Engineering and blobsay have been changed for better visibility (to darker orange and dark green, respectively)
  • Fixed flockbrains not doing flockbrain things.
  • Ability cooldowns should update more consistently. Hopefully.
  • Blob ability and upgrade buttons now show cooldown timers and point costs similarly to other abilities.

Sunday, January 12th, 2020

mbc updated
  • In the 'Display' menu on the top left you now have the option to toggle framerate up to 60. This won't look good for everyone and may look worse, depending on your PC.
  • Chair flip is now a targeted ability where you can click on a tile to throw yourself in that direction. Flipping will launch you in whatever direction your character is facing.
  • Chair flip range extended to 3 tiles instead of 2. You will deal more damage to targets who are farther away. Missing your target (slamming into walls etc) can hurt a little.
  • Added little pull/unpull icon effects.

Saturday, January 11th, 2020

Firebarrage, Gerhazo, and Pali updated
  • Chem nerds rejoice!
  • You can now purchase secret chem hints for 3.5k spacebux on round start!
  • Each hint can only be read once, so feel free to sell it to others!
  • Many thanks to the many players who helped write these!
  • Along with this we now have nine new secret chems for you to find
  • Disguiseium, Crime, Stable/Unstable Omega Hairgrownium, Medusa, Directed Nanites, Juggernaut, Deep Fried Dabs, Warp
  • Details will be on the wiki shortly
  • The first player to discover each chem can choose to add their name to the chem's description! PM Firebarrage on discord if you find one to claim your reward.
Gerhazo updated
  • Click-dragging people into scanners, sleepers etc no longer changes your intent, which it used to without indicating the change on your HUD. If you sometimes had issues with surgeries not working properly, this was very often the cause

Friday, January 10th, 2020

Zamujasa updated
  • Limbs will have the names of their owners. You can once again hit people with their own arms.
  • The Wizard spellbook now shows the correct cooldowns for spells.

Thursday, January 9th, 2020

Firebarrage updated
  • Added pali's "Days since last accident" sign

Wednesday, January 8th, 2020

Zamujasa updated
  • Quartermaster console UI updated. Nothing really new feature-wise, just prettier. I guess.
  • As usual, please report any issues

Tuesday, January 7th, 2020

Flourish updated
  • You can now staple masks to people's faces. Just have them on an operating table, and target their head while on help intent. Highly recommended for devout clowns and mimes.
  • Trying to remove someone's stapled mask will give them some noninsignificant brute damage (much like with stapled butts) and stun them for 4 seconds. This should hopefully prevent nerds from abusing this, but let me know if that still proves an issue.

Monday, January 6th, 2020

Flourish updated
  • New year, new things. The radio station has finally refreshed its brain numbing, headache inducing repertoire of repetition. Instead of being stowed away inside the wooden desks, these records are now found in two very lovely record sleeves on top of the desks (well, now, tables).
  • A big thanks to everyone who participated in the November monthly contest and submitted their art for record sleeves! This includes: Pali, Sartorius, Valterak, Wisecrack34, Tewf, Crazyabe, Schwicky_Schwag, Bologna Prime, Monolithburger, saccharinChampion, Studenterhue, and Flaborized!
  • And another big thanks to UrsulaMajor for curating the new selection of music!
Zamujasa updated
  • Some more AI changes:
  • AI cores now have 250 HP instead of 100.
  • AI cores will die at 0 HP, instead of going into a sort of timed "crit" state. In practice this mostly just means that if your HP is below 0, you won't suddenly die five minutes later, you'll die now.
  • Power is also a little different. Hitting 0 charge will kill an AI. However, if the AI core starts charging and reaches 100 charge, it will turn back on (assuming it hasn't been otherwise damaged beyond operating).
  • Reviving an AI can be done by clicking on it at any time while it's dead, not just while it's fully assembled.

Sunday, January 5th, 2020

mbc updated
  • Pods can now aim and shoot diagonally.
  • Pods can brake (hold your SPRINT button)
  • Pods bump into things and take/deal damage just like subs do.
  • When impacted by a taser, there is a chance that the pod's wormhole recharge will be put on cooldown.
Kyle updated
  • Slight update to wraith. Now they have a visible health bar at the top right of the screen.
  • Wraith has a new ability "poltergeist". The old "poltergeist" ability is now called "spook", and the new one creates a portal that tries to summon a poltergeist from a pool of eligible dead players.
  • Poltergeists get several of the weaker wraith abilities and must stay within a certain distance of their portal or thier master.

Friday, January 3rd, 2020

Warcrimes updated
  • Fixed weird corners on certain shuttles
  • Merchant shuttles should rarely dock at the Diner instead of the station.
Zamujasa updated
  • chui windows like the TEG output monitor will no longer auto-close due to distance reasons for AI / silicons.

Thursday, January 2nd, 2020

Gerhazo updated
  • AI announcements now also make a sound like the regular announcement computers!
  • Fixed (hopefully) all of the lingering bee honey bugs!
  • Bees spawned from eggs weren't having proper maximum reagent volume set, often making them unable to produce honey, particularly in the case of queen bees, which spawn unique big blobs of honey. That has been fixed.
  • Honey would pre-spawn with some honey already in it, causing there to be less room for the bee's reagents, meaning that usually produced honey would not have all of the bee's reagents in it. This has also been rectified. This also means that from now on if your bee feeds on for example a cannabis plant, you can be certain that the reagents of the mentioned will carry over to the honey's reagents.
  • Fixed merchant shuttles not cleaning up after themselves while leaving, resulting in a bunch of shuttle floor remaining where they landed. *Also meddled with certain chairs' rotations to remove any instances of them hiding beneath those.

Wednesday, January 1st, 2020

Firebarrage updated
  • You can now transfer spacebux between online players and check your balance mid round. Check an ATM for details
  • You can also withdraw it as a token. But dont lose it or the thief can cash it in themselves at any ATM!
Gerhazo updated
  • Happy New Years!
  • Oshan had an issue with merchant announcements followed by no trader actually arriving. This has been fixed, as a result of which the *Oshan merchant bay has been very slightly expanded.
  • Fixed an issue with merchants sometimes hiding under their shuttle chairs, often completely vanishing from sight.

December 2019

Tuesday, December 31th, 2019

Zamujasa updated
  • We managed to have a changelog entry every day this month. Neat.
  • AI QOL: As AI, "Y" gives you the radio channel popup, so you can pick from all your radio channels.
  • AIs have a HUD now! It shows the AI core's health, charge, and tracking info, as well as buttons to open the APC for the area your eye is under and to change your status/color.
  • Cyborgs and the AI, when killswitched, will eject their brains instead of spontaneously gibbing.
  • When a cyborg's head is destroyed, the brain is dropped onto the ground.
  • AI shells now take on the name of the AI while the AI is using it. It will reset back to the default afterwards.
  • AI is a high-priority role again. Basically, the game will try to add an AI to every round. This will allow people who have it on medium or low to get assigned to it instead of a round starting with no AI at all. (AI defaults to Unwanted in your job preferences.)
  • As usual, please report any issues.
Kyle updated
  • Merge dice rework patch by Awkward Dryad. Dice rolls are a lot easier to read now, you can purchase dice and dice paraphernalia at your local card machine.

Monday, December 30th, 2019

ZeWaka updated
  • Escape shuttles have been spiffed up a bit with a new look!

Sunday, December 29th, 2019

Flourish updated
  • Wrestling timberdoodles have been added as a random antag respawn possibility. For reference, they should show up about as often as blobs.
Zamujasa updated
  • The Character Preferences menu now has a few tooltips that explain what the various options do.
  • The AI can now dispense from the Port-a-Nanomed, just like it can from regular Nanomeds.

Saturday, December 28th, 2019

mbc updated
  • Disarm will shove/roll away anyone who is already lying down.
  • Help intent can be used to help pat out flames on someone else. You can burn your hands doing this, careful!!
  • Help intent does a bit more stun reduction (-5 seconds instead of -3 seconds)
Kyle updated
  • Merge Photocopier patch by Adhara. You can find photocopiers on Cog1 and Clarion crew lounges.
  • New sprites for pod weapon, sensor, and engine handheld items courtesy of schwick.

Friday, December 27th, 2019

Gannets updated
  • Some changes to Nuke Op Specialist Engineers:
  • Turrets can now be thrown to activate, skipping the usual construction steps and getting from zero to shooting in a far quicker time.
  • Each turret has two charges of quick-deploy juice. So after that you'll have to do it the old-fashioned way. The turret will aim in the direction thrown when deployed this way.
  • Thanks to Urs for this exciting new feature & thanks to Schwick for the new sprites!
Zamujasa updated
  • PlantMaster spliced seeds now merge the names of the seeds as "Xxxyyy" rather than making "Hybrid Xxxxxx".
  • Botany's UV lamp and mister have a range of 2 instead of 1, so you don't have to keep them directly next to plants.
  • The UV lamp also actually acts like a lamp.
  • Produce grown in botany will have names based on splices and mutations. Sometimes it might carry over to things made with them, who knows! *This almost certainly broke something esoteric I didn't find so please report any bugs

Thursday, December 26th, 2019

Zamujasa updated
  • Messed with the PlantMaster Mk3 UI. Feedback appreciated.

Wednesday, December 25th, 2019

Somepotato updated
  • Merry Spacemas, crew! For a short time after suiciding, you can suicide again to succumb to guarantee your (un)timely death.

Tuesday, December 24th, 2019

Azungar & Keelin updated
  • Nanotrasen Commander has arrived to investigate the NSS Polaris incident and can be found in the bridge of Manta & Oshan.
  • Nanotrasen faction reputation is now enabled. You can earn (or lose) reputation with Nanotrasen. Currently there are no features if you lose it enough, but gaining enough earns you some cool rewards.
  • The ocean around NSS Manta is SWARMING with Syndicate Gunsharks and Fishdrones, seems like they are launching a full frontal assault now that the Nanotrasen Commander is here.. Stay tuned for more as the war between Nanotrasen and Syndicates heats up.
  • Yes, faction reputation persists through played rounds. Get grindin'!
Zamujasa updated
  • It's still Monday in my timezone. Oh well.
  • Cyborgs have a new health readout.
  • Clicking the health icon (the one in the top right) will toggle it between mini, full, and hidden.

Monday, December 23rd, 2019

Flourish & Flaborized updated
  • Super cool claw machines have come to your local station! Play 2day for a chance of winning some ultra adorable plushies. As always, extremely cute and good sprites by Flab.
  • Oh, did I mention that you can now make plushies talk? Yep, just click 'em while they're inhand.
Kyle updated
  • AI Cores can WEAR HATS!!!
Zamujasa updated
  • The "You have died!" message in chat is bigger and tells you how to do ghost things.
  • Ghosts using the Enter VR command no longer occupy a real VR pod. (May be buggy. Report issues.)

Sunday, December 22nd, 2019

mbc updated
  • Fixed bug where you could no longer RESIST to roll out fires. ALSO I want to mention even though its not a new feature, you don't have to mash the button to keep rolling! Just click it once and your character rolls automatically
Zamujasa updated
  • VR Murderbox now has a button that cleans up all (or most of) the mess
  • Setting DNR should now properly keep you from being yoinked out of the afterlife bar.

Saturday, December 21st, 2019

mbc updated
  • Fixed issues with ghost critters ignoring their restrictions (speech + item usage + grife prevention)
Zamujasa updated
  • Real wizards no longer get the VR spellbook.
  • Fixed some VR issues where you could get sent to nowhere.
  • Fixed a bug where your ghost could get deleted while you were still in it.
  • Fixed some bugs where things broke because they tried to use your old body after it got deleted.

Friday, December 20th, 2019

Zamujasa updated
  • Some more updates to VR I guess. hopefully this didn't break anything.

Thursday, December 19th, 2019

Zamujasa updated
  • VR has been updated a bit.
  • Most notably is THE MURDERBOX™. Be a wizard! Werewolf! Wrestler! Or just use some Syndicate gear I guess.

Wednesday, December 18th, 2019

mbc updated
  • If you put lattice, a dowsing rod, some reinforced wire, OR a thermal vent over a seafloor tile, it cannot be exploded into a hole anymore.
Zamujasa updated
  • Construction and action bar images now have a little white outline to help show they're not actual items, just the image of one.
  • VR-flavor wirecutters are no longer invisible.

Tuesday, December 17th, 2019

ZeWaka updated
  • Implemented the Pears, Peaches, Roses, and Cats botanical patch by UrsulaMajor.
Kyle updated
  • Add level 0 job reward for detective to exchange his revolver with a single action revolver, the peacemaker.
  • Wraiths now have the blood writing ability from spooktober ghosts, thanks flab for painstakingly drawing all those letters!
updated
  • Some lighting stuff fixed (for a certain adventure zone puzzle, mainly)
  • Barbers can now give people the fancy gimmick hairstyles too
  • Fixed instances of things like "steel void", "steel snow" etc.
  • Various other mild touches here and there, probably

Monday, December 16th, 2019

mbc updated
  • Oshan engineers will now be able to boost the speed of the carousel by diverting power into the new 'carousel power unit' machine.

Sunday, December 15th, 2019

Readster updated
  • A list of changes to dabbing that I have made over the last few days
  • -Captains, Traitors, and Nuke ops can now dab, and everybody can dab on assday
  • -The Syndicate hat now negates the braindamage penalty (You can still dab your arms off!)
  • -Dabbing next to somebody who is lying on the ground will now dab "on" them. Allowing you to officially dab on people to assert dominance and shame them.
mbc updated
  • Oshan inner maintenance is expanded into a cargo carousel.
  • Dowsing rods will now notify you when they are placed over the 'true center' of a hotspot
Zamujasa updated
  • Oshan's vent capture generators will now show their output in kW, MW, etc.
  • The PTL might show how much money it's earned, now, so you can brag about that.
  • deleted most of the vr race track. sorry. it's in a better place
  • the vr area now has a ladder going to the gauntlet area instead of the disposal chutes.
  • the chess board is part of the gauntlet area too now. wow!
  • ???

Saturday, December 14th, 2019

mbc updated
  • Pods now count as something you can hold on to in space without drifting away.
  • Fixed some passability issues (like the door in disposals)
  • Revolutionary flashes will only stun people who are being converted.
  • Add new item Revolutionary Sign, that lets a revhead put small combat buffs on nearby revs.
Zamujasa updated
  • You can use pens to write on floors again.
  • Implemented Ryumi's patch for faster floor replacement.
  • Fixed the Spacemas-special fruitcake recipe.

Friday, December 13th, 2019

warc updated
  • Potato Batteries by Kubius
  • have you met bill ?

Thursday, December 12th, 2019

mbc updated
  • Rev heads get an uplink that gives them a small selection of revolutionary items.
  • Added 'Revoultionary Flashbang', which does what it suggests.

Wednesday, December 11th, 2019

mbc updated
  • Comm dishes will now log any large items or mobs that exit the station zlevel as 'lost cargo'. Heads of staff can access these logs through the communications console. The list will erase older entries if it gets too long.
  • Corpses will release small amounts of a gaseous slightly-toxic reagent 'Miasma' into the air as they decompose.
  • Lowered wait time for ghost critter spawns a bit.
Flourish updated
  • Added wasp grenades as a new traitor botanist item. They cost 4 evil nerd bucks, let me know if you think they're too weak (or strong!).
Zamujasa updated
  • To change the text on AI Law modules, you must use them in hand. They will no longer prompt you just by picking them up.
  • The law modules have also been cleaned up and their descriptions somewhat updated.
  • You know how when there were multiple AIs, and using a Rename would rename all of them? That sure was awful, good thing it's fixed!
  • There might be problems related to these changes that I couldn't test. Please report any bugs like not getting law update dings or other weird crap.

Tuesday, December 10th, 2019

Zamujasa updated
  • Constuction worker tools may let you make fancy autowalls now. Probably buggy, oh well.
  • Another big UI rework for late-joiners. It probably sucks and is full of bugs.

Monday, December 9th, 2019

Zamujasa updated
  • Ghosts that use the "Teleport" verb can now cancel instead of being forced to teleport somewhere.
Kyle updated
  • New Ghost HuD button for respawn options.

Sunday, December 8th, 2019

Zamujasa updated
  • The Afterlife Bar now has a proper exit, for some meaning of exit.

Saturday, December 7th, 2019

Kyle updated
  • Experimental change for light grenade. It no longer instantly kills you forever removing you from the round. It does something... else...
mbc updated
  • Heads of staff will get a new 'Mutiny' stat boost when revs are standing nearby within a few tiles distance. They can unconsciously sense a disloyalty!! They're just bossy like that!.
  • Added onscreen button for ghosts to respawn as animal alongside the afterlife bar option.
  • Epinephrine in the bloodstream will slow the progression of sarin somewhat. Doesn't actually cure it like atropine does, though!
  • Wizards who drink mugwort will find that it now has sarin-reducing properties.
Somepotato updated
  • Borgs and ghostdrones can now scroll through their module list. Neat. Sorry Mac users with only one mouse button.

Friday, December 6th, 2019

Zamujasa updated
  • Changed the way the character setup menu looks. If something is broken, sorry, yell at someone to revert it I guess.

Thursday, December 5th, 2019

Kyle updated
  • Merge adhara's allergy trait patch. Two new traits, get a completely random allergy or a medical chemical allergy

Wednesday, December 4th, 2019

zamujasa updated
  • New MOTD, featuring more links and incredible art.

Monday, December 2nd, 2019

zamujasa updated
  • Using the "unequip" hotkey with a magtractor will unequip it if it isn't holding anything, or will drop the held item if it is.
  • Ghostdrones and mobs that "squeeze" through doors will now try to open them when pulling things (but will still squeeze through if it doesn't open).
  • Ghostdrones have some fancy maptext on their UI. Really preliminary and bad maptext.
  • When music plays, a message will appear in chat telling you how to make it stop, probably. Maybe.

Sunday, December 1st, 2019

Gannets updated
  • It's Spacemas time, everyone!
  • Cogmap 1 has been decorated to match, expect other maps to join in the spirit of the season throughout the month.
  • Also, the spacemas tree decoration thead is open again! Come draw a cute new ornament! https://forum.ss13.co/showthread.php?tid=13406
warcrimes updated
  • Horizon and Atlas reporting for spacemas duty. Reports of a docking incident have been grossly exagerated. All is according to spacemas plan.
azungar updated
  • Cleared out the Manta bug thread on the forums. Thanks for everyone who has contributed, sorry for being so damn slow with them and keep them coming.

November 2019

Saturday, November 30th, 2019

kyle updated
  • Wraith has new GUI for the poltergeist ability. Also wraith now has the click-drag-throw ability that the telekinesis power has. Sprites by Flaborized.

Friday, November 29th, 2019

Flourish updated
  • You can now order party supplies via QM, thanks to UrsulaMejor. They contain, among other things, birthday hats and red duo cups. Sprites by Flaborized.
  • Also there are more wrapping paper variants. Wrap your dead space pals in these new fun and fruity colors 2day.
Somepotato updated
  • Ghosts can now point. Neat.
  • ---
  • Blobs now have access to viewports.
  • You can now teleport to a tile in your viewport by clicking on it (as AI or Blob).
  • Space is now unpowered.

Thursday, November 28th, 2019

Flourish updated
  • UrsulaMejor and Schwicky_Schwag proudly present... Popsicles! Find these tasty frozen treats at your local snack machines and in your chef's refrigerator.
  • Your space pals Urs and Schwick have also bestowed botany blueberries.
Somepotato updated
  • If you've donated to us using Patreon, you can use !shelterfrog in Discord to be granted the ability to use the emote in OOC.
  • If your key is not currently linked, you may have to do so with !link first.

Wednesday, November 27th, 2019

mbc updated
  • Hitting a pod or minisub with a melee weapon will have a chance to stun the occupants. Intent is to make taking on a vehicle at point-blank range a viable thing and not a death wish.
  • Vampire ranged blood suck ability should now begin its cooldown when interrupted (either from the target running away or being bumped), and the cooldown was increased from 30 to 45.
  • Bat form will now try to open doors as it flies through.
  • Thrall ability point cost reduced from 200 to 100. Keeps the same effect as before (making a thrall with 200 bloodpoints)
ZeWaka updated
  • Implemented forklift adjustment, heartburger, and Esoteric Naming patches by UrsulaMejor, Cyclical, and AwkwardDryad.
Somepotato updated
  • Your radio and admin volume settings have been reset. However, they now persist across servers.
  • In addition, 3 new volume verbs have been added, pending a UI. Master, Ambient, and Game audio.
  • Master audio controls everything, so a master audio of 0 would mute the game.
  • Ambient/Game control ambient zone music, and game sounds (like airlocks etc) respectively.

Tuesday, November 26th, 2019

zamujasa updated
  • Tweaked sound volume falloff by messing with some numbers. Things will probably be louder and stuff from three tiles away will no longer be nigh-silent. Experimental, so yell at me on Discord if you like/hate it.
kyle updated
  • Lawgiver gun now shoots flames for several tiles when shooting a flare on "Hot Shot" mode.

Monday, November 25th, 2019

kyle updated
  • Merge visible crate barcodes patch by Pali.
  • Merge lipstick sprite positioning "patch" by Adhara.
  • Kudzu-people are here! Dead bodies on kudzu tiles will be changed into kudzumen. Their goal is to live in harmony in the station and cultivate kudzu... Mostly. NT has kidnapped their God, the Captain's Bonsai Tree
  • They get a couple defensive/healing abilities and take damage when not standing on kudzu tiles. The defend their kudzu, but aren't necessarily antags; not that they would be good at it anyway with their low stamina and speed. But they can stop and start the growth of kudzu in areas.
  • Kudzu-person and bulb sprites by Awkward Dryad. HuD buttons and benign kudzu sprites by Flaborized.

Saturday, November 23rd, 2019

warcrimes updated
  • 11-23-2053 - There has been an incident at the NSS Horizon moored research installation. Severe gravimetric distortions detected. Unidentified debris collision, port flank. Navigation offline. Thrusters offline. Minimal casualties.
  • Temporary evacuation measures are now in place. All assigned personnel are to report to the aft starboard propulsion section for evacuation. Follow signs for Research.
  • Extrication and salvage operations will resume shortly. A service is being held at [REDACTED]. Forward mail to your liaison officer.
Kyle updated
  • Vampires heal slightly from drinking blood via the bite power.
  • Thralls get a non-healing, weakened version of the vampire's bite power.

Friday, November 22nd, 2019

warcrimes updated
  • NSS Horizon's research wing has been completely redesigned.
  • Toxins is gone. New open concept multidisciplinary L.E.A.N. workspace has taken its place. You'll also find a new Tool Storage and a new Pod Hangar, public access (despite the name)
  • Minimally tested, please post relevant bugs in the appropriate forum thread. Thank you, be gay, do crimes.
Kyle updated
  • New "pulse" setting for Lawgiver gun.

Wednesday, November 20th, 2019

Kyle updated
  • New resource for gangs to buy: Janktank Implants. It's drugs but not; it gives you slight combat bonuses and bonuses to spraypainting speed. The a status effect that lasts a good deal of time but you go into withdrawl if it times out. The price goes up over time.

Tuesday, November 19th, 2019

Warcrimes updated
  • You can cut 'rillos open to make blunt wraps now, they keep some of the chems in your 'rillo.
  • Wrap "herbs" in them to make really fat doinks
  • Oh, speaking of herb, CBD is a thing now. Let me know if that changes anything for ya.
Kyle updated
  • You can scan the occupants of cryo cells by hitting the cell with a health analyzer.

Saturday, November 16th, 2019

Warcrimes updated
  • Y'know those shitty "cigars" they sell at the gas station, two fer a buck? Ya got those now.
  • I hear there's a shady brand out there that loads em with all sorts a spice and junk, know what i'm sayin Big J?

Wednesday, November 13th, 2019

Firebarrage and Hyrdofloric updated
  • A new Ass Day event: The Ass Day Arena!
  • Travel there with your ghost ability buttons, just like the afterlife bar
  • In the arena is a special artifact. If you pick it up and dont let anyone else pick it up for 30 seconds you will respawn!

Saturday, November 9th, 2019

Kyle updated
  • Merge functional plates and trays patch by adhara. Put items on plates or trays and carry them around with you. Find trays in the kitchen vendomat.
  • Gang members can once again make and use TTVs, but know that I will be very disappointed in them if they do.

Friday, November 8th, 2019

Kyle updated
  • Merge sasafrass tree and beans botany patch by urs. alternate recipie for spacedrugs using Safrole, water, salbutamol, and nitrogen.

Thursday, November 7th, 2019

Kyle updated
  • Merge watermelon botany patch by pali. You can infuse hydrogen/helium to make baloons and increase endurance to make melon bowling balls.

Wednesday, November 6th, 2019

Kyle updated
  • Gang leaders now get prompted to choose their gang name from randomized choices. And they can choose their gang uniform.
  • Points earned by doing gang activities (stealing guns, cash, tagging turfs) can be spent at the gang locker for items.
  • Changes to point generation. Tagging turfs generates points over time. Cash can only be deposited in $500 increments.
  • Wearing your gang uniform grants significant bonuses to max health and stamina.
  • Gang members can no longer make or use TTVs. You want to rule the criminal underworld of the station, not destroy it.

Tuesday, November 5th, 2019

Kyle updated
  • Add Vestigal Ballistics genetics power. Found from combination or random chance.

October 2019

Monday, October 28th, 2019

Firebarrage updated
  • New secret chem - Liquified Space Rubber. Good luck!
Kyle updated
  • Katanas can parry other katanas at the cost of stamina. New special attack for katana too!

Sunday, October 27th, 2019

HydroFloric updated
  • Merged the chalk patch by Adhara. Made with Calcium Carbonate and Acid, and some oil. See the chemistry page for more information.
  • Merged the "cooler soda cans!" patch by Adhara. Space cola cans now have tabs that have to be pulled to open them. Empty soda cans are now crushable aswell! (Just click on the can in your hand dummy.)

Thursday, October 24th, 2019

Flourish updated
  • Added a bunch of cool new costumes and outfits by Schwicky_Schwag!
  • Some of these are tied to new Halloween jobs, others will be sold by Geoff Honkington (sorry he's kinda backlogged so they'll probably appear later today).
mbc updated
  • Unconvertable targets will not be affected by the revolutionary flash stun.
kyle updated
  • Salt piles are now more robust. Removed base chance to destroy a pile even when walking. Examine piles to see how near they are to being destroyed.
  • C-sabers now parry hits at the cost of stamina from other C-sabers only. Dumb math needed for this by everyone's pal, Pali.

Wednesday, October 23th, 2019

Kyle updated
  • Lizard people now can be different colours and details shifted towards darker colours. Depending on your hair detailing colours from you character preferences, your lizard form will look different. Sprites for skin detailing by Aleks.
Keelin updated
  • Fix longstanding job reward redemption bug. Now you need to be the proper level to redeem a reward.

Tuesday, October 22th, 2019

Flourish updated
  • There's a new item on the traitor uplink: Syndicate Sponge Capsules! A pack costs 4 bad guy coins and contains 6 sponge capsules, each harboring a terrifying critter.
Kyle updated
  • Job experience for Medical Doctors. Perform actions such as: applying patches to the injured, performing heart transplants, clone scanning people, giving your precious blood to Dr. Acula.
  • Job rewards for Medical Doctor coming soon...

Sunday, October 20th, 2019

mbc updated
  • Fixed a bug where beating a revolutionary who is in crit could fail to derev them.
  • When revs beat a normal non-implanted crewmember into crit, that crewmember will be converted to a rev and healed up a bit (as opposed to dying).
  • Added a little heal to a derev-beating as well.
kyle updated
  • Potassium iodide now very slightly heals tox damage (including kidneys/liver). Pentetic acid heals organs now.
  • Fix bug where organs that "died" from too much damage were still able to heal, yet remain broken.

Saturday, October 19th, 2019

Flourish updated
  • Monkeys will now fight back against critters when attacked. This means they'll be your comrades in times of wraith hauntings and martian infestations and such.
  • NPCs (this includes monkeys!) will now slowly break out of ice cubes. They'll also dismount from vehicles themselves.
  • Let me know if anything about monkeys or critters seems weird or bugged!
mbc updated
  • Added mosquito ghost critter and changed fly ghost critter - they are now only available for dead antagonists and get a special ability (fly vomits, mosquito sucks blood)
  • Changed door crush behavior - far less likely to happen outright on a whim, but the longer a door is forced to stay open the more likely it is to crush. Also fixed the Safety wire being unmended at round start.

Friday, October 18th, 2019

kyle updated
  • Make hulk more robust. More likely to send people flying with punches and able to bust all the way through walls.
  • Add playable piano patch from Adhara. Find them in your local chapel or bar and the guide book in any library vendomat.
  • Example songs to see here: https://wiki.ss13.co/Piano_Song_Dump

Tuesday, October 15th, 2019

HydroFloric updated
  • Fixed multiple duplication bugs related to attaching items to your arm. Please report any additional bugs on the forums if you spot them.

Monday, October 14th, 2019

kyle updated
  • Add closet skeletons random halloween event patch by urs.

Saturday, October 12th, 2019

mbc updated
  • Add toggle to Audio settings in the top-left tabs that will let you mute VOX/Dectalk. (Your settings might be reset as a result of this change, please note.)
  • Quieter air raid siren and emergency siren

Thursday, October 11th, 2019

HydroFloric updated
  • Added 14 new bartending recipes from our good friend Dr. "sartorius" Floorpills.
Flourish updated
  • You can now respawn as a housefly ghost critter. Super cool sprites by TheVeseloff.

Wednesday, October 10th, 2019

kyle updated
  • Added gang member antagonist popup when players join a gang by aleks.

Sunday, October 6th, 2019

mbc updated
  • Taser racks are now cardlocked + hackable.

Saturday, October 5th, 2019

HydroFloric updated
  • Added a mistake to Botany. (By UrsulaMajor)
  • Added Lumen... again. Coded by Adhara.
warcrimes and Hufflaw updated
  • Person-sized VR chess is now available in uh, VR. Click + Drag to move a piece.
  • It's not perfect yet, sometimes captures arent registered, sometimes things get willy wonky. Let crimes know if you can pinpoint some awkward piece behavior.
mbc updated
  • You can attach almost all items in place of severed limb now. If you try to disarm an attached item, it will instead roll a chance to whack the user.

Friday, October 4th, 2019

Kyle updated
  • New Phaser projectile sprite from Vex.
  • New spawn animations for ghost ability: Decorate by Flaborized.

Thursday, October 3rd, 2019

Kyle updated
  • Spooktober is here, but the ghosts forgot until 4 days later it seems. New spooky abilities that ghosts can team up and use to scare the living!
  • All ghosts share the same spookpoints resource pool, work together! You can gain points by doing ghostly things like spinning chairs and farting on the living!

Wednesday, October 2nd, 2019

Gannets updated
  • Nuke Op Combat Medic class kit has been adjusted to improve efficiency and reduce inventory juggling.
  • Rather than pills and bottles, they now recieve high-capacity autoinjectors in their medical belt.
  • They have a capacity of 50 units and inject 5 units per application, this should speed up treatment in combat.
  • The first aid kits in the medical satchel have been replaced with brute and burn auto-menders.

Tuesday, October 1st, 2019

Flourish updated
  • Happy Spooktober! A couple more spooky latejoin jobs are now available.
Gannets updated
  • Heavy Weapons Specialist's light machine gun now applies a slow on-hit for more suppressive fire.
  • It also does slightly more damage per bullet and goes a further distance before losing power.
  • Firebarrage also moved the class kits to the top of the uplink buy list.

September 2019

Monday, September 30th, 2019

SpyGuy updated
  • Added a respawn timer to the RP server. Currently set to 30 minutes, after which you can respawn.
  • Players using this feature are expected to not re-use a character that has played in the current round, nor use knowledge gained before the respawn.

Sunday, September 29th, 2019

Gannets updated
  • Nuclear Operatives now spawn with a call-sign instead of a number as part of their randomly generated names. This should make identification slightly easier instead of yelling at Op #3 all the time.
  • Radio room removed from the Oshan nuclear operative bomb target list.
  • A pile of bomb pinpointers has been added to the Syndicate Battlecruiser Cairngorm's equipment room. Now there's no excuse for losing the bomb!
  • Thanks to pali + urs for the code help.

Saturday, September 28th, 2019

kyle updated
  • Merged Adhara's gold bullion patch for trinket gold clarity.
  • Blobs no longer need to manually absorb humans. When they spread to a tile, it automatically starts absorbing if a human is present. Ability button still exists for outliers.
warcrimes updated
  • Grenades will no longer immediately fucking prime and throw if you happen to click on any goddang turf. God have mercy.
  • hauntdog. hopdog. Thanks to UrsulaMajor, and to Telltolin for the animations. Be a skeleton and go make spooky tube sandwiches.
  • Also you can now give snacks to John Bill. Useful if you accidentally piss him off.
HydroFloric updated
  • Added the Bath Bomb patch by UrsulaMajor. Find them in your nearest bathroom or restricted medical vendor.
  • Also thank you Slacker Magician for the cool bath bomb sprite. (Totally didn't forget to credit you originally.)
  • Also added a new right click verb to fill the tub with water.
Kyle updated
  • New effects for when projectiles impact mobs by Vex. Different effects for kinetic, energy, and stun projectiles.

Thursday, September 26th, 2019

Gannets updated
  • Nuclear Operative Assault Troopers now spawn with a pouch containing 3 regular STENAG magazines as well as 2 new armour piercing magazines.
  • Previously they only recieved 5 regular magazines, this change gives them some flexability in hunting armoured targets.
Kyle updated
  • New sprite for the Lawgiver by Schwick. Sorry Frank! The original version will be available as an even more exclusive HoS reward, the "Antique Lawgiver".

Wednesday, September 25th, 2019

Flourish updated
  • Spooktober isn't quite here yet, but that doesn't mean we can't have some mildly spooky jobs! Of course, the real frightening ones will come out next month. Let me know if you have suggestions!

Sunday, September 22nd, 2019

Kyle updated
  • New internal organs and cyber organs!
  • Adds 8 functional new organs and surgery paths to the spaceman body. The liver, kidneys, lungs, spleen, pancreas, stomach, intestines, appendix.
  • New surgery tool, surgical scissors, for use with existing surgery tools for getting at those juicy new organs. Surgical textbook in medbay and medical vendors describes the organs in more detail.
  • Cyber variant of all new organs in medical and robotics fabricators.
  • Various new additions to current chems that damage/heal specific organs in addition to their existing effects.
  • New diseases for organ failures if organs take too much damage such as Respiratory Failure, Liver Failure, Kindey Failure, Pancreatitis, Appendicitis.
  • Slight update to medical Cryo Cells. New eject button on the screen and can place people inside by click-drag.

Saturday, September 21th, 2019

Kyle updated
  • Nice new collapsable and less safe stun baton for the NTSO. Starts in their pocket and powered by a self charging power cell that can't be removed. Don't lose it! All sprites and animations by Vex.
  • "Lawgiver" gun job reward for Head of Security.
  • Can lay connecting wires by click-dragging from floor to adjacent floor. Partch by urs.
  • Space GPS now forces chui for usability.

Friday, September 20th, 2019

Azungar updated
  • Even more Manta bugfixes, the disposal pipes are no longer invisible either. Woo.
  • Addendum: Fixed centrifuge sprite on all maps, added more medical supplies to Manta, some other minor fixes.

Thursday, September 19th, 2019

Gannets updated
  • After years of frankly pathetic attacks via their shuttle, the Syndicate have brought the Syndicate Battlecruiser Cairngorm in to range of the station to serve as a staging post for nuclear operative strikes.
Kyle updated
  • Add ability buttons for some ghost verbs, more to come. Currently has teleport, observe, re-enter corpse, afterlife bar. Can toggle them on/off with ghost verb "Toggle Ability Buttons". Sprites by Flaborized.
warcrimes updated
  • home improvement for the soul.

Wednesday, September 18th, 2019

mbc updated
  • More deletion optimizations, I can't predict exactly what it will affect but speed will be improved across many objects or deleters.
Azungar updated
  • Fixed some minor bugs, also you can now examine emitters/field generators to see if they're bolted/welded.

Tuesday, September 17th,2019

mbc updated
  • Fixed singularity collision bounds - instead of occupying 1 tile it will occupy a 3x3 area in the center of its mass. Should make it a bit easier to land shots on, maybe make it more clearly eat stuff idk
Azungar updated
  • Third round of Manta bug fixes, the grand architect of NSS Manta was a bit tired yesterday so uh, engineering wiring was a tad fucked. Sorry about that. It's fixed now. Barman also no longer spawns inside my WIP area (oops). And I removed the energy shields from blocking QM. If someone else has QoL suggestions, PM them my way.

Monday, September 16th, 2019

Azungar updated
  • Second round of Manta bugfixes, let me know if the SMES wires are still not functional. It's also now safe to shoot borgs out of the torpedo tube.
mbc updated
  • Fixed a bug where objects that take up more than 1 tile (like big pods) were not responding to certain kinds of collisions (like projectiles) on certain *tiles in their bounding box.
HydroFloric updated
  • Added an official Triple Triple cocktail. The recipe is pretty obvious. Courtesy of Slacker Magician.
Azungar updated
  • First round of Manta bugfixes also apologies for a somewhat messy launch, some people just don't want anyone to have fun.

Saturday, September 14th, 2019

Azungar updated
  • So here we are, Manta has been made public. You can now vote for it whenever you feel like playing on it. There is a handy bug tracking thread on the forums, please use it to submit any bugs that you WILL find.
  • I'd like to thank the following people for helping me with my vision regarding NSS Manta, in no particular order: Schwick, Haine, Gannets, Spooky, Firebarrage, MBC, Kremlin, Slacker Magician, AwkwardDryad, Keelin, Bill, Valterak, Flourish, Kyle, Avack, Cameron and I've probably forgotten half of the others that helped me. I also would like to thank the commnunity for being so damn supportive about the map.
  • And now for the actual changelog:
  • Added A BUNCH OF decoration stuff, clocks, new plants, new floor tiles, new posters, new doors, new space dividers (on the bridge) and so much other stuff that I can't even remember all of it.
  • A system that allows you to "move" NSS Manta, if you are caught in the current, you'll find yourself in the trench.
  • A computer that uses Keelin's dialogue system that can be found in the bridge, tells you NSS Manta lore and other handy info.
  • New gameplay enchancing mechanics such as the magnetic tether and the communication tower, both can be broken for different effects on the map and gameplay.
  • A goddamn functional roulette table.
  • A SAUNA (buff for sitting in a warm sauna will be coming later)
  • A clothing store with a bunch of brand spanking new clothes, I also went through all previously used ones and added a ton of those there too.
  • Miners get their very own mining ship in the trench, alongside a new fancy teleporter which allows to get back in on the ship.
  • Engineers get some new firefighting gear, a loudspeaker system and anti-singularity measure. Also a bunch of other useful gear.
  • COFFEEMAKERS, COFFEE FOR EVERYONE.
  • New fancy click-to-use cabinets by Keelin. They are the future of storage.
  • QM's can buy anti-singularity kits and upgraded security gear. Also shipping container galore. Oh and you can craft all kinds of new crates too with the new manufacturer.
  • Chaplain gets a new garment and a couple candelabras that they can light up for more atmospheric effect.
  • Communications Officer has entered service aboard NSS Manta, they are a slightly fancier radio host with a new set of gear.
  • Speaking of gear, the captain, HoP and the HoS have received more naval looking clothes. The captain's armor can be used in-hand to toggle the new look, on all maps.
  • Research has received some new posters and a couple new pieces of glassware to use (and abuse). Pathology has also been moved to research.
  • NEW traitor objectives which involve smashing the captains priced ship-in-a-bottle or stealing one of the new prized items that each head has. (RD diploma, MD medical license, HoP first bill and HoS medal.)
  • Medical has received some new clothes.
  • Security pods/submarines can now open ALL bay doors but civilian/engineering ones can't open the security bay.
  • The clown is not actually part of the crew but they have arrived for the party anyway. Be careful as you spawn in.
  • Vastly expanded Syndicate assault submarine, new faint signal, new diner and another new set piece.
  • + Other stuff that I've forgotten about by now. But since you made it this far, the Manta secret has now been enabled. Let the best explorer figure it out first. ;)
  • NSS Manta storyline changing events will be played out on specific dates, expect a forum post about this later on.

Friday, September 13th, 2019

urs & cog & crime updated
  • where the fuck is shitty bill?
  • christ bro I TOLD you not to touch anything in the bus! aw heck what the fuck are we gonna do now?
  • I warned you about the goggles man, I told you brud. but I'm gonna to getcha you out.

Wednesday, September 11th, 2019

firebarrage updated
  • Changeling buttcrabs

Sunday, September 8th, 2019

Gannets updated
  • Reworked the Infiltrator nuclear operative specialist.
  • Alas, all good things must come to an end, this extremely powerful kit has been trimmed down to focus on sneaking aboard the station and aquiring important goods unaware.
  • Removed portions of the original loadout will likely be reused in a later class.
  • The new Infiltrator kit now comes with a 15 round tranquilizer pistol loaded with sodium thiopental to knock-out any crew who spot you.
  • The cloaking device is now limited to a total of 5 activations, so use it sparingly on entry!
  • Other elements of the old kit remain, such as the speed-boosting knife, cryptographic sequencer, smoke greandes and night-vision goggles.

Wednesday, September 4th, 2019

mbc updated
  • Add voodoo cameras patch by Kubius
  • Add rcd airlock upgrade by Kubius
  • Add Circus Board patch by glassofmilk
  • Add floor guides patch by twoski (not used anywhere currently)
  • Add projectile power fixes by Vextrom
  • Add new emag functions by Cyclical

Tuesday, September 3rd, 2019

Kyle updated
  • Can't telesci directly onto blob nuclei anymore.

Monday, September 2nd, 2019

mbc updated
  • Add pali6's piss patch.
  • Add bucket helmets + bucket suicide from UrsulaMejor
  • Add plastic utinsels from UrsulaMejor
  • Add AI State Laws (Advanced) verb from UrsulaMejor
  • Add satchel searching from UrsulaMejor
  • Add harmless glitter from Adhara In Space

Sunday, September 1st, 2019

Gannets updated
  • Adds a new nucelar operative specialist, the Marksman!
  • This kit is built around a high-powered rifle that can be used from a great distance, but also comes with a brace of smoke grenades.
  • Features of the Marksman's rifle include: 4 shot capacity, back-slot carriable, high damage, stun and knockback on hit.
  • Holding the SPRINT key enters your rifle scope's zoom mode. (Shift on default controls, space on tg layout)
  • From here you can use the WASD keys to move your view to hit targets at a range further than your usual vision permits.
  • You will remain stationary when zooming.
  • Thanks to MBC and pali6 for the help coding this class!

August 2019

Saturday, August 31th, 2019

Flourish updated
  • I've been fixing some silicon stun and status effect stuff. Let me know if you find anything odd or broken.

Friday, August 30th, 2019

mbc updated
  • Stun projectiles will now damage a pod instead of stunning its occupants.
kyle updated
  • Wraith can now use the whisper ability to talk to the crew much faster and for less points.
  • Excess levels of radiation now have a chance to give you beneficial or neutral genes in addition to harmful ones.

Thursday, August 29th, 2019

Flourish updated
  • The mailman now spawns with a syndicate mail suit and a little additional access.
  • Paper mechanics have been slightly changed. To label a paper, you now use a hand labeler (makes sense, right?).
  • Now, when you click a paper inhand, you can fold it into a hat, plane, or ball. You can unfold planes and balls, so they're good for secret messages. Paper ball sprite by Slacker.

Wednesday, August 28th, 2019

Kyle updated
  • New drunkenness status indicator in the HuD so you can be extra sure that the booze is working.

Tuesday, August 27th, 2019

Gannets updated
  • Nuclear Operative Specialist balance changes:
  • The Engineer's turret now takes less damage from gunshots and no damage from taser shots. Thanks to Urs for the fix!
  • They also receive a shotgun and a shotgun shell pouch.
  • The Medic now receives a random poison bottle to stock their syringe gun with.
  • The Heavy Weapons Specialist no longer gets 2 stingers, instead they get a high explosive grenade pouch.
mbc updated
  • Fixed slow metabolism chem depletion bug
  • Full biosuit + gloves + gas mask setup will properly protect you from new smoke
  • Heavily reduced burn damage from smoke inhalation
  • Fixed bioeffects purchased from the gene booth going invisible (probably)
Kyle updated
  • Add floor light parts to constructable object list in metal sheets. 2 sheets per light.
Keelin updated
  • After scanning (and saving/discarding) a number of asteroids with the telescope, you now get a choice of ores. Rarer ores might require more scans to show up. This might or might not be a temporary solution until something better comes along.
mbc updated
  • Reduced client FPS drops from large stacks of blood (too many overlays stacking, put a limit on the max amount per blood)
  • Fix vuvuzela gun not stunning
  • Fix some flashes stunning too long
  • Fix bots not pathing sometimes
Keelin updated
  • Quantum Telescope has been rewritten.
  • Expect the occasional bugs.
  • Requires IE9+
  • More things to follow soon.

Saturday, August 24th, 2019

mbc updated
  • Fixed some lighting bugs related to creating or destroying floors and walls.
warcrimes updated
  • VERY LATE LOG ENTRY IM SORRY IM SORRY
  • The brothers Bill have finally saved up the dosh to revitalise their precious hangout- and the first rule of business is Location Location Titration. They've uprooted their homestead and transplanted it in untamed fields of minerals and prospect. (You'll find them on z5, that is.)
  • Mechanically, this means that each station's mining shuttle now leads directly to the center of the mining z-level, making it easier than ever to exploit the ressources there. John Bill has added a new stop to his bus, now transiting between the old mining station on z3, and the diner on z5.
  • Old Mining Station is also seeing some renovations- access restrictions have been relaxed, free internals and fresh air tanks are available, as well as a transport chute to and from John's new shuttle dock. Check it out!

Friday, August 23th, 2019

mbc updated
  • Add new machine - gene booth. Genetics can sell mutations here! Scan your ID card on the genetics PC you're using to take a cut of the profits. (Will normally go to the research budget)
  • Fix propellant reactions inside fluid/smoke.
  • Area flashing power drops off with increased distance.

Thursday, August 22th, 2019

kyle updated
  • Merge Adhara's to/twobacco botany patch.
  • Add NT approved syringe gun to the Medical Director's locker. Uses the hypospray reagent whitelist, but that's subject to change.
  • Buffed Epinephrine's ability to warm you up a bit.
  • Fix some browser window sizes.

Sunday, August 18th, 2019

mbc updated
  • Security vendors will contain some spare loyalty implants.

Saturday, August 17th, 2019

mbc updated
  • Sechud icons will now reveal more detail about who was loyalty implanted (rev heads shown with R icon)
  • Implanting a rev head will now briefly stun them.
  • Implanting a revolutionary will no longer instant-deconvert them. Instead, it will do damage over time (per implant) until the target reaches crit, and then derev them (and heal them a bit back out of crit).
  • Revolutionary Flashes will be able to deprogram a loyalty implant when used by a rev head. This operation takes a long time, though.
  • Rev Heads can now instantly identify station heads regardless of disguise (H icon)
  • Added little speech sounds that play when you send a chat message. You can pick from several options for a 'voice' in character setup. Cyborgs might get one of their own later.
  • The 'Audio' tab at the top of the screen now has options to disable game audio as well as specifically disable speech sounds. Note : this update to the window buttons will usually reset your other settings toggles (even icon size). Just so you know.

Thursday, August 15th, 2019

Infinite Monkeys updated
  • Revolutionary flash is now a much weaker stun, since it's available from round start and doesn't break or need recharging.

Wednesday, August 14th, 2019

Zamujasa updated
  • An end-of-round announcement is sent once the round has ended, to let everyone know when it's OK to grief the shuttle.
SpyGuy updated
  • Round stats are calculated immediately when the shuttle arrives at Centcom, instead of potentially being delayed.

Sunday, August 11th, 2019

Zamujasa updated
  • During map votes, you can now vote for a map with the little voting box doodad. It'll even give you a sticker!
  • You can also pay the machine to vote for your choice... but someone else can pay more to make it vote for them instead.
  • Map votes show an ongoing tally of how many people voted next to the time remaining.
  • Anaerobic and Toxic Resist should no longer "lock" you to damaged values.
  • Canisters, headsets, and intercoms have slightly updated interfaces.
  • Robotics manufacturers can build station-bounced radios.
  • Cyborgs can now change their paint and built-in decorations.
  • You can now swap a Cyborg's power cell by just inserting. No need to remove first. The future is now.
mbc updated
  • Any flash can convert for the purposes of the revolution. Default flashes will still do the conversion SFX, but I quieted the flash sound a bit.
  • Correction to the previous message : The Spooky bug only affected new smoke. Old smoke was intended to use these higher amounts. I believe it's all been sorted out now?
  • Fixed a spooky bug where TOUCH application amounts recieved from smoke (both old and new, I believe) were way off proportion and much higher than they should be. (NOTE : If this changes any reagents that depended on the bug to function properly in smoke, let me know on discord or forums)
  • Changed the effect of a critical hit on stamina. The previous behavior was to always set the target's stamina to 1 if they were above, and KO if they were below. The new behavior is to apply a multiplier to the stamina damage of the attack, diceroll for stun when below or at 0.
  • Add Propellant reagent recipe from Sayuta (replicates old smoke behavior). Mix Chlorine, Platinum, Hydrogen, Sugar, Stabilizing Agent.

Thursday, August 8th, 2019

Zamujasa updated
  • Clarion's cremator now works.
  • SMES unit UI redone.

Wednesday, August 7th, 2019

Zamujasa updated
  • Windows near ground zero of a big bomb will now break instead of defiantly staying unharmed.

Monday, August 5th, 2019

Firebarrage updated
  • The first of the three contest winner ideas is complete
  • This means the station has a new hide-and-seek champion
Gannets updated
  • Nuclear Operative Specialist Grenadiers now have had some improvements.
  • The class crate now spawns with 40mm HEDP and HE grenade rounds, in packs of 8, which can be loaded 4 at a time.
  • The bandolier can now hold 40mm grenade round packs.
  • While the launcher can still convert single grenades, these new packs allows for a mutch higher rate of fire.
  • The launcher now makes a satisfting 'fwoomp' when fired.
Zamujasa updated
  • Changed ProDoc overlays to match the standard HUD health ranges.
  • Ghostdrone health indicator fixed. Ghostdrones can use deadchat with just ';'.

Sunday, August 4th, 2019

ZeWaka updated
  • Doing some sound threshold changes to eliminate lag. Let me know if there's terrible issues.
  • Also did some ambience tweaks while I was in the area.

Saturday, August 3rd, 2019

UwU arcrimes updated
  • Nyeh Heh Heh
Gannets updated
  • Nuclear Operative Commander's coat is now more resistant to explosions, melee damage and ranged weapons.
  • Fixed grenade pouches not opening in pockets and allowed greande pouches to fit in the grenadier's bandolier.

Friday, August 2nd, 2019

Podrick Equus & warcrimb updated
  • Blob Ambassador activated. Mission: Slimy Peace
mbc updated
  • Blob's 'Thick Membrane' tiles will now block fluid and smoke spreads.
ZeWaka updated
  • The long-missed and much-hated button for brave explorers is back.

Thursday, August 1st, 2019

Kyle updated
  • Wraith's item possession ability no longer gives you an obscene amount of points. You get nothing, you lose!

July 2019

Wednesday, July 31th, 2019

mbc updated
  • Fixed an issue that caused unwanted click-delays for players who like to spamclick during combat.
  • Some smoke bugs fixed

Tuesday, July 30th, 2019

mbc updated
  • Air scrubbers should now drain smoke (basically behave like a fluid drain)
  • Made a lot of balance changes to smoke, it should now behave more similarly to classic smoke in how it applies to stuff. Also fixed some broken reactions in fluids + smoke.
Gannets updated
  • Nuclear Operative Commanders now spawn with a new, unique outfit. It's spaceproof despite appearences and as robust as other *Syndicate Specialist Armour
  • Syndicate headsets now have a chat icon, marked with an S
  • Syndicate Commanders also have an icon, a white star

Monday, July 29th, 2019

mbc updated
  • Reworked chemical smoke into 'airborne fluids'
  • Added a new special attack for the welder.

Friday, July 26th, 2019

Zamujasa
  • You can now toggle chui windows using normal window frames.
  • Random event antagonists will now ignore your antag preferences.
  • The Nano-Fabricators should now always use chui instead of being broken without it.

Thursday, July 25th, 2019

Firebarrage updated
  • AIs can now make station announcements
  • Patch written by Ursula!
Zamujasa updated
  • The Construction Worker's room planner can now change the appearance of most floor tiles and walls.
  • Vending machine UI is slightly better and should be readable when chui is enabled.
  • You can eject gems and other blocks from manufacturers without taking them apart now.

Wednesday, July 25th, 2019

mbc updated
  • View map vote tally by clicking the (View Tally) link that appears in the chat log.
  • Increased the honk rate of the clown's horn a bit.
ZeWaka updated
  • Optimized/reworked the algorithm for the PTL. I also took the time to brush up on my calculus while doing so.
  • The PTL can now 'steal' money if something special is done to it.
  • Here's the equation if you want, for some weird reason: desmos.com/calculator/c5qvuzaj2e

Tuesday, July 23th, 2019

mbc updated
  • Spy theft bounty tracker will now tell you what the rewards are before you deliver the bounty.
  • Added some more variety to spy thief objectives.

Saturday, July 21st, 2019

mbc updated
  • Removed the artificial 2-second delay for flashes in-between attacks. To compensate, flashes now do less stamina damage and disorient (ideally the amount of time to down someone is the same, but you have to land another click or two instead of click->wait->click)

Saturday, July 20th, 2019

mbc updated
  • While pulling something, you will now only suffer the slowed effect if you are taking a step that actually moves the pulled object
Flourish updated
  • Thanks to Cicadalek, clowns now have a dress variant of their clown suit in their clown crate!
  • AIs now have two additional commands: Unbolt All Airlocks and Access Area APC. Eventually we'll move all the commands to the game window, I promise.
  • Fixed some AI eyebot hotkey and click issues; let me know if something isn't working!

Thursday, July 18th, 2019

mbc updated
  • Did a lot of optimising on deletions over the past week or so
  • This doesn't target explosions and one-off events. instead I targeted the constant background deletions that pile up over the course of a normal round, keeping the game a lot smoother probably. we'll continue to work on this over time.

Wednesday, July 17th, 2019

ZeWaka updated
  • Improved performance of lighting and made the pitch-black darkness brighter. Let me know if there's any new issues.

Tuesday, July 16th, 2019

mbc updated
  • The hydroponics reagent extractor can now flush all of specific reagent.
ZeWaka updated
  • Used my fancy math JND thing from fire to reduce lighting lag overall. Let me know if you see any issues.

Sunday, July 14th, 2019

ZeWaka updated
  • Implemented patch by UrsulaMejor allowing the nuclear bomb to be teleported with the stationary teleporter.
  • Implemented wizard uplink cleanup patch by Kubius.
  • Implemented PDA QoL patch by glassofmilk.
  • Implemented modified ID console PIN updating patch by Triacontakai.

Saturday, July 13th, 2019

Azungar updated
  • Added new book sprites by Schwick, also the fabled Space Law 1st Print that is sought after by many of the security forces. Head of Securitys should probably go visit their old pal' Beepsky to find it and reminiscent about the old war?

Thursday, July 11th, 2019

mbc updated
  • Movement keys will now rotate your character even if you are already taking a step. Doesnt affect gameplay, it just feels way better. I think this was a classic ss13 quirk that we lost along some many reworks?

Wednesday, July 10th, 2019

mbc updated
  • Add new medical item : 'auto-mender'. It heals over a few seconds via TOUCH application. You need to stand still while applying it but you can otherwise use your hands and interact with stuff.
  • Patches no longer apply their contents instantly and are instead digested over a longer time period.

Saturday, July 6th, 2019

kyle updated
  • If certain Command jobs are vacant on round start, the job picker now selects a crew member within that department to be the department head.
  • Positions that can be promoted currently are Medical Doctor, Scientist, and Engineer to Medical Director, Research Director, and Chief Engineer respectively.
  • Place command roles on unwanted in your job preferences if you don't ever want to be promoted.

Thursday, July 4th, 2019

kyle updated
  • Ghost drones now can squeeze through closed doors.
  • Fix ghost drone laying cable wire while moving.

Wednesday, July 3rd, 2019

Gannets & Gerhazo updated
  • Centcom got their randomized drinks fixed! Thanks to Gerhazo for smushing this particular bug.
HydroFloric & Gerhazo updated
  • After multiple calls to their IT department, Space Bees finally drink from plants again (Hopefully). Everyone give a round of applause to Gerhazo for also smushing this bug.

Tuesday, July 2nd, 2019

ZeWaka updated
  • Canister bombs now always announce when they're primed. Thus, you can no longer attach radios to them.
Gannets updated
  • Grenades now have an explosion effect when they go off. Always thought it looked weird that they didn't before now.
  • Nuke Ops Class balance changes: Engineer turret depoloyer fits in backpacks. Heavy LMG does more damage. Grenadier spawns with an extra grenade pouch of new high explosive grenades.
Flourish updated
  • Added three brand new and shiny medals, icons courtesy of cyberTripping!
  • Also added two monthly contest medals and their respective rewards.

Monday, July 1st, 2019

kyle updated
  • Added 16 new grenade sprites by The Gorog.

June 2019

Monday, June 25th, 2019

HydroFloric, Cogwerks, Warcrimes updated
  • It's time for you to free Bombini and unravel the mystery around her dissapearance.
  • There's a whole new place to die, and a new way to get there. Maybe Shitty Bill knows the way...
  • Wait why do I smell Barbeque?

Saturday, June 23rd, 2019

Azungar updated
  • In-game RP ruleset has been -finally- updated.

Wednesday, June 19th, 2019

warcrimes updated
  • Added three new randomly generated structures to z5, made by Kubius and Adhara
  • New type of gloves and specialised janitorial equipment by Adhara
  • Try defibrilating some dough. Just try it, I promise.
  • No really give it a shock, see if it does anything.

Monday, June 17th, 2019

ZeWaka updated
  • Added thongarangs, MEGA VELOCITY edition.
kyle updated
  • Losing a limb also drops the item in that hand, should update your hud immediately now too.

Saturday, June 15th, 2019

MBC updated
  • Fixed loyalty implants not working when shot from a gun.
  • Fix broken 'loyalty implant resist' message.

Wednesday, June 5th, 2019

warcrimes updated
  • Added Pride Jumpsuits, by Schwicky_Schwag
  • One locker (with 7 unique jumpsuits) has been hidden on each map

Monday, June 3rd, 2019

Flourish updated
kyle & Azungar updated
  • Thermals let you see farther in the dark again. What took so long amirite?
  • Merged part of my genetics effects patch, there's a few new low-key ones. Genetics Computer uses its custom UI again.

Saturday, June 1st, 2019

Warcrimes updated
  • fixed an apparent bug where fried foods never reach the "HOLY FUCK ITS ON FIRE" stage. Now they actually will. Watch your fucking fryer, nerd.
MBC updated
  • Rev flashes and implants are both instant again.
  • Click an O2 tank with a mask or vice-versa to auto-equip the internals.
kyle updated
  • Improvements to pod sensors. You can track targets by clicking on them or by using the sensor scan window. Certain conditions will affect the range and reliability of sensors.
  • Update to Space-GPS. Functions a bit more like a simplified version of pinpointers now. Input a gps coordinate and it will guide you there. Pod sensors also have similar functionality.

May 2019

Friday, May 31th, 2019

Daeren updated
  • Petty crimers be warned, the Captain now gets an alert when someone destroys the bonsai tree (or the ship in a bottle on Oshan.)

Sunday, May 26th, 2019

MBC updated
  • New icons that display someone's rank when they speak on the radio. (These icons are tied to the radio headset itself and not your actual identity)
Gannets updated
  • Updated Nuclear Operative Specialist - Combat Engineer: Turret
  • Click on the turret in-hand to deploy, then weld in place and screwdriver to activate.
  • Wrenching an active turret now provides you an aiming reticule to allow you to set the firing direction more easily.
MBC updated
  • Fix storage HUD boxes not responding to clicks when you are trying to remove an item. EDIT : Turns out this problem was localized to an issue with the latest BYOND version and my fix broke previous versions. I have properly put a band-aid over the bug on all versions now.

Friday, May 24th, 2019

kyle updated
  • Fix surgical trays, they'll work a lot more smoothly and consistently from now on. You can't use the pick_up verb on items on the tray, but you can just click em.
Hempuli and MBC updated
  • Updated explosion sprites.

Thursday, May 23th, 2019

kyle updated
  • Change to atropine. Now it can't do enough tox damage on its own to put you into crit, heals brain damage, and shortens the movement misstep duration after it's out of your system.
  • Moved misstep chance and dizzy effects to the realtime processing.
Warcrimes updated
  • New trait: French (language)
  • Added pizza-ghetti. Just slap some pizza on a plate of saucy noodle and watch out. Sprite by Partheosis

Tuesday, May 21th, 2019

Gannets updated
  • New Nuke Ops Class Crate - Combat Engineer
  • This kit comes with a deployable gun turret for holding areas as well as a variety of tools, including a high-capacity weldingtool and a combat wrench.
  • The turret fires at non-syndicate threats in a 30 degree arc.
  • Weld it to the floor to secure it, screwdriver to turn it on, and wrench it to set the angle.
  • The firing angle is set in terms of degrees clockwise from North.
  • Inputting a negative angle will result in a setting in terms of degrees counterclockwise from North.
  • Welding the turret while it is active will allow you to perform repairs.
  • Turret code written by UrsulaMajor, sprites submitted by schwicky_schwag
MBC updated
  • Status effects for being buckled or cuffed will appear. You can click the buckled/cuffed/burning status effects to resist them.

Sunday, May 19th, 2019

MBC updated
  • I just discovered suplexing has been broken for the last XXX? days/weeks so it's fixed now
Infinite Monkeys updated
  • Revolutionaries that are de-revved no longer remember who else was a revolutionary, including the rev heads.
  • Implanters now take 2 seconds to work, with the exceptions of microbomb and mindslave implants, which use magical syndicate technology to work instantly.
  • Melee attacks now de-rev when putting someone into critical condition (less than 0 health) rather than when knocking someone out.

Saturday, May 18th, 2019

MBC updated
  • Added option to disable Chui to the 'Game>Interface' menu on the top-left.
Infinite Monkeys updated
  • Fixed bug where damage overlays would be drawn on missing limbs.
  • Spy thief limb objectives should work again now.
  • Attaching a limb to someone other than its original owner may have side effects.
  • Added hand labelers to some surgery areas to keep track of limb ownership.

Friday, May 17th, 2019

MBC updated
  • Added a variant of Mixed mode without Blob, Wraith, Wizard, and Werewolf
Infinite Monkeys updated
  • Limbs and organs now gain your fingerprint when severed, rather than being labeled with your name. Thanks to UrsulaMejor for the suggestion.
  • Fixed inconsistent combustion chamber labeling on Cogmap 2.

Thursday, May 16th, 2019

MBC updated
  • Vampire rework. Lots of abilities replaced or modified. I dont feel like typing everything out, lets hope someone puts it on the wiki instead :). Thank you to everyone who helped me make new sprites : ReturnOfTheJefe, KikiMofo, Navi, NeroIsPretty, and Mewaka!

Tuesday, May 14th, 2019

Somepotato updated
  • All windows should be slightly prettier now. There will be bugs that come of this, please report them on the forums

Sunday, May 12th, 2019

ZeWaka updated
  • All variants of screwdrivers now properly act like screwdrivers.

Monday, May 6th, 2019

MBC updated
  • Syndicate station gets 2 minisubs when spawning underwater. (Sprite by Azungar)
  • Patch by Kyle, sprites by schwick : Added a gun to replace the detective revolver that late-join NTSO start with.
Somepotato updated
  • You can now emag telecrystals.
Gannets updated
  • Nukeops Combat Medic loadout now has their medical supplies split in to a unique pouch, belt and satchel.
Emarl updated
  • Added Dummy Thick trait.

Sunday, May 5th, 2019

Somepotato updated
  • Added an experimental verb for AIs. Check the AI Commands tab to try it out

April 2019

Tuesday, April 30th, 2019

MBC updated
  • Fixed an issue where a quick tap on the movement keys could be ignored. This should fix dropped inputs during server lag too.
SpyGuy updated
  • The illegal immigrant trait has been renamed to stowaway, in keeping with our tradition of naval shenanigans.
  • It also makes you start in a random locker or crate on-station, in keeping with our tradition of general shenanigans.

Thursday, April 25th, 2019

Cirrial updated
  • After mass complaints, our neighborhood alien hologram trader has made some changes to their culinary offerings.

Tuesday, April 23th, 2019

MBC updated
  • Implemented Dr.Acula and Bat flavor patch from kyle.
Readster and Firebarrage updated
  • Added dabbing
  • Firebarrage is ashamed
  • Readster is not

Monday, April 22th, 2019

MBC updated
  • Raised the minimum floor of where your stamina will lock when you are performing attacks. Previously your stamina would drop to 30~50 if you were repeatedly attacking someone. Now it will stop at 91. This value is subject to change, but should make the stamina investment for attacking a bit less harsh.
ZeWaka updated
  • Decreased fire lighting lag by implementing peer-reviewed low-cost JND color perception research.
SpyGuy
  • New trait - "Hyperallergic (+1)", means histamines will affect you worse than they normally would. On the other hand, how often do you get hit by histamines? Free trait point, what could go wrong?

Friday, April 19th, 2019

MBC updated
  • Some lighting optimizations and a little hack based around playercount should reduce the slowdown you see on Oshan specifically and speed up space maps a bit too!
Cirrial updated
  • Be careful when buying burgers from weird aliens. They might eat you after you eat them.

Thursday, April 18th, 2019

Flourish updated
  • Oshan now has an inner maintenance that connects the area outside hydroponics to the area outside tech storage. Sounds kinda confusing, so go see it for yourself!

Tuesday, April 16th, 2019

MBC updated
  • For Sleepers and Scanners you can : Click+drag a mob to move them inside, click-drag to floor to eject, and use movement keys to exit while inside. (You no longer need to use right click verbs!)

Monday, April 15th, 2019

MBC updated
  • Loyalty implanted humans will now be labeled 'L' on the sechud.
  • Add particle to display interactions on some objects (things that are not picked up, like fire alarms)

Sunday, April 14th, 2019

MBC updated
  • Changeling headspider is now player-controlled.
  • Changeling can activate horror form or regenerative stasis while KO'd.
  • Neurotoxin takes a bit longer to fully knockout. (In a way, this compensates for recent realtime chemistry processing)
  • While the changeling is in horror form : Each hivemind observer gains the ability to spit a weak toxic projectile.
  • Cog2 will only appear in the map voter if player count exceeds 40. Atlas will only appear in the map voter if the player count is below 30.
  • Mining phaser has higher destructive power vs. rocks.
  • Adjusted Trench ore generation to create higher rarity ores in big chunks.

Tuesday, April 9th, 2019

ZeWaka updated
  • Tetris highscores are now uploaded to the medal hub at the end of the round. Get your name in the history books!
Gannets updated
  • Firebrand kit updates:
  • Fire-axe now does 4 times damage against doors.
  • Damage in general has increased in both 1 and 2 handed use. Stamina damage also increased.
  • Firebrand flamethrower now contains napalm that fires in a 3 tile cone.
  • Ammo and grenade pouches can now be opened while in pockets, similar to how backpacks function.

Monday, April 8th, 2019

MBC updated
  • Rewrote space-pod movement controller to use proper 2D velocity and acceleration.
  • Replaced Syndicate Pipebomb in the traitor buylist with a new kind of bomb that sends out tiny syndicates. They have no alleigance to anyone, so watch out!!
Firebarrage updated
  • Cryo cells now put out fire
  • Telecrystals have been renamed to avoid confusion with the actual tasty crystals you can find.

Sunday, April 7th, 2019

ZeWaka updated
  • Implemented the Scanner Patch by glassofmilk and the additional buttless farts patch by JohnWarcrimes.
Gannets updated
  • New Nuclear Operative Class: Firebrand
  • This kit contains a flamethrower, fire-axe that can be two-handed for more damage and an incendiary grenade pouch. Their suit is also fire resistant.
  • Other classes have been balanced to include ammo pouches rather than loose magazines.
Mordent updated
  • Fixed a bunch of reported minor issues with Oshan map.
  • Fixed the magnesium-ammonium chloride recipe.

Sunday, April 7th, 2019

ZeWaka updated
  • Implemented the Scanner Patch by glassofmilk and the additional buttless farts patch by JohnWarcrimes.

Wednesday, April 3rd, 2019

Gannets updated
  • Added KikiMofo's detective shoulder-holster sprites. Works like a secbelt, detective spawns with one.
  • Added CameronWoof's new reagent bottle sprite.

Tuesday, April 2nd, 2019

MBC updated
  • New 'light queue' to reduce the impact of lights while the game is under heavy load.
  • Instead of processing all lights immediately, they may be delayed for a time if the server is preoccupied with other stuff. Hopefully will result in a smoother experience.

Monday, April 1st, 2019

Firebarrage & Keelin updated
  • Due to budget cuts the Goonstation team has decided to take this game in a new more sustainable direction
  • Goonstation is being re-branded as a Battle Royale, sure to draw in the Gen Z crowd
  • Be sure to purchase the BattlePass for only 1k spacebux!
  • Not enough spacebux? Purchase more at goonhub.com/spacebux! Keep an eye out for great deals!

March 2019

Saturday, March 30th, 2019

Mordent updated
  • Cyborg PDAs are now internal, like the AI PDAs, and can be accessed via the Robot Commands tab.
  • Cyborgs no longer take on the name of the AI if the AI deploys to them, making it easy to connect to the same one and easy for roboticists to keep track.

Friday, March 29th, 2019

Gannets & Warcrimes updated
  • Adds a new 12tc item to the traitor pda buylist, the Syndicate Hat!
  • This impressive headwear will show everyone on the station how tough you are. It also provides some other utilities.
  • Idea & code by Warcrimes, art & debugging by Gannets.

Tuesday, March 26th, 2019

ZeWaka updated
  • Implemented Robustris PRO by QwertyQwerty.

Monday, March 25th, 2019

MBC updated
  • Robotics late-join brain patch from HydroFloric
  • Pod weapon sprites from Awkward Dryad (patch from kyle2143)
  • Small fixes : Tanks/Cars have better deceleration, RCD/build on flooded floor by clicking the fluid, misc vehicles will work on ocean flooring
  • Oshan security podbay gets some police siren shipcomponents.

Sunday, March 24th, 2019

MBC updated
  • Reagent metabolism, breathing, food digestion, and blood processing will now happen on a real-time basis instead of byond-time.
  • You will now instantly get up when stun timers deplete to 0.
  • Fixed bug where a broken grab would stick to your hand for a bit.

Saturday, March 23th, 2019

MBC updated
  • Stamina regeneration will now happen on a real-time basis instead of byond-time. (This means that when the game is lagging, your stamina regeneration will no longer be slowed)
  • Oshan will now generate a rough map of the trench.
  • The trench map can be viewed through physical 'sea trench map' objects, or through your PDA home screen
Dr. Cogwerks updated
  • Some minor updates to cogmaps 1&2
  • Mailchutes in the armories
  • Securitron added to arrivals + medbay hall
  • Visual differentiation of arrivals shuttles
  • More navigational aides for cog1
  • Cryotrons added at crew quarters
  • More water coolers
Flourish updated
  • The bar's party button has been reworked. Steal the bar's lights while a party is in progress to get cool colors for your own hangout.

Tuesday, March 19th, 2019

ZeWaka & MBC updated
  • Hey, we've been doing a lot of optimization stuff so let us know if anything's super strange.

Monday, March 18th, 2019

Dr. Cogwerks updated
  • Raised job limits to compensate for the huge wave of new staff

Friday, March 15th, 2019

MBC updated
  • Footstep sounds (different kinds of tiles make different sounds)

Monday, March 11th, 2019

MBC updated
  • Fixed bug where thrown objects would sometimes stop in space.
  • Adjust tasers to properly implement a Disorient slowdown (instead of their previous Slowed status).
  • Fixed handling of multiple barriers shielding at the same time.
  • Fixed an (apparently?) long-standing bug where detective stunners would not properly apply taser slow/stun effects at range.

Friday, March 8th, 2019

MBC updated
  • Some stunning weapons will now interact with stamina. They will reduce a large amount of stamina on hit (examples : Baton 120, Csaber 210). If the target is left with 0 or less stamina after the hit, they will be stunned normally. Otherwise when the target has greater than 0 stamina after being hit, they will be afflicted with a new 'Disorient' effect that causes them to stumble around slowly and drop items for some period of time.
  • High capacity air canisters will contain more air at roundstart.
  • Security barrier can be wielded with one hand
Dr. Cogwerks updated
  • Added some background moons and objects
  • Buford Tenin's froggos can occasionally visit now
  • Chance now for special job Tourists and Salesmen to arrive as not-humans
  • Survey map added to cog1/cog2 research sectors and bridge
  • Cut out a few of the Too Many Pods on cog2

Wednesday, March 6th, 2019

ZeWaka updated
  • Implemented Character Select box patch by kyle2143.

Monday, March 4th, 2019

MBC updated
  • Changed the way that armor reduces stamina damage - Stamina is now reduced by the same proportion that the base attack damage was reduced. (So if an attack does 10 damage and the armor reduces 5, stamina damage would also be 50%)
SpyGuy updated
  • New trait! You can be a space Finn.
Grayshift updated
  • Macrobombs have been rebalanced to catch up to their smaller, more numerous cousins. Also pumped up to the full 12TC cost, and power boosted to match 12 micros.

Saturday, March 2nd, 2019

Grayshift updated
  • Sarin is now more volatile. Take precautions.

February 2019

Thursday, February 28th, 2019

Gannets updated
  • Added assets and custom jobs for Nanotrasen Special Operatives vs Syndicate Special Operatives event rounds.
  • Recoloured blue Syndicate Specialist uniforms for NT-SO.
  • Added ammo pouches: containers that fit in pockets & can fit up to five magazines/clips/cells.
  • Spec-ops uniforms can't be removed now, avoiding misidentifying friends & foes.
  • Syndies in this context don't get a pile of free pda bombs.

Wednesday, February 20th, 2019

Grayshift updated
  • Some experimental space lube changes. Less teleport-y in general!
  • Regular space lube now has no damage component and is thus no longer restricted to antag use. Lubing the hallways is still a very good way to get yourself murdered and thrown into a star.
  • A more powerful variant can be obtained by adding helium. This one does do damage so don't spray it everywhere as a non-antag.

Sunday, February 17th, 2019

Haine updated
  • Added some new hairstyles courtesy of snek:
  • Combed, Long Half-Shaved, Geisha, Bobcut Alt, Combed Bob, Shoulder-Length Mess, Mid-Length Curl, Long Flip, and Left/Right Bang. Also one to get through genetics!

Friday, February 15th, 2019

Flourish updated
  • Chicken soup and weight loss shakes now have some cool sprites thanks to Schwicky_Schwag!

Thursday, February 14th, 2019

ZeWaka updated
  • Implemented interaction put in hands patch by qwertyquerty.

Wednesday, February 13th, 2019

Gannets updated
  • Late changelog announcing our two new maps, Horizon & Atlas!
  • Horizon was launched on the 3rd of February, created by John Warcrimes and ported by Haine.
  • It's the first of our maps to really take advantage of the game being in widescreen, with departments designed to be wider than they are tall!
  • Atlas was released on the 9th of February, made by me, Gannets.
  • It was originally created to be the smallest reasonable, feature-complete map possible to improve compile times when developing new features. However Lummox fixed that, so now it's just very small!

Tuesday, February 12th, 2019

SpyGuy updated
  • New item for syndicate operatives. A fibre wire for 3 tc, a guaranteed* silent kill on an isolated target. Use in both hands, sneak up from behind and go. They won't know what hit 'em, until it's too late!
  • *Void in case of loose grip on wire, poor sneakmanship or chemical interference

Tuesday, February 5th, 2019

MBC updated
  • Moved WASD toggle to the Game tab (at the top of the screen). Instead, TAB will now focus the command bar without clearing text you have entered.
  • Added a couple new options to the Display tab (at the top of the screen) to give you some control over the scaling mode and FPS target.

Monday, February 4th, 2019

Somepotato updated
  • You can now build girders by clicking on floor tiles with steel in your hand.
  • You can now scan APCs with a device analyzer.
MBC updated
  • Sea hotspots cannot spawn under the station. They can still drift under the station mid-round through chance or player action, but no longer will they erupt fire over the station on round start.
  • Add new 'eject occupants' verb for pods and subs. Will take about 5 seconds to execute (progress bar) on an unlocked vehicle.
  • Less janky pod boarding : You can no longer board a pod while stunned or running around the room.
Somepotato updated
  • Building in space adjacent to a room will now extend that room to your new tile, primarily for the purposes of power distribution.
  • Building out in space will create a new area. Build tiles adjacent to each other to expand your new area; APCs built in these areas will use this new area.
  • Name your new areas by using a hand labeler on an APC.
  • You can now build floor tiles by clicking in space without requiring a lattice to be built.

Sunday, February 3rd, 2019

Haine updated
  • Ghosts can now laugh.

Friday, February 1st, 2019

MBC updated
  • Vent capture units can be deconstructed - use wrench, crowbar, or screwdriver.

January 2019

Sunday, January 27th, 2019

MBC updated
  • Reduced click delay (outside of combat) for more responsive feel. The combat click delay will remain at 1 second per attack.
  • Fixed double-hit special attack (second hit was not working properly)

Saturday, January 26th, 2019

SpyGuy updated
  • Added "Preferred Map" option under your character preferences. When selected you will always count as voting towards that map, unless you make an active choice to vote for something else.
  • Democracy made easy!
MBC updated
  • Engineers on Oshan get a crate of weak explosives that they can use to dig trench holes.
Flourish updated
  • Pod-seeking shells can now be found in the pod weapons crate in the armory. Two pairs of night vision goggles can be found in the armory as well.

Friday, January 25th, 2019

SpyGuy updated
  • New options if you want to add some extra detail to your character.
  • Add some text that shows up as an Important Note in the security- or medical computers, in case someone goes looking.
  • Tell everyone about past trauma (that time you watched Suicide Squad) or past crimes (that time you directed Suicide Squad).

Thursday, January 24th, 2019

MBC updated
  • Optimize some fluid drainage code to reduce lag from many drains being active at the same time (i'm lookin at YOU, late-round oshan)

Wednesday, January 23th, 2019

MBC updated
  • You can now bust down a door (with time and a good source of blunt damage)
  • Made some minor Oshan layout changes : Detective's office is more inviting. Arrivals has liquid barriers. Rearranged drain placement - generally moved out of departments and into the hallways

Tuesday, January 22th, 2019

Somepotato updated
  • Toxins now has bomb testing strips. Check out the dispenser!

Saturday, January 19th, 2019

MBC + Azungar updated
  • Add new SharkDrone enemy into the trench. Watch out for that gun.
ZeWaka updated
  • Implemented cargo pod hold & manufacturer polish patch by Kyle2143.

Friday, January 18th, 2019

MBC updated
  • The trench floor will now contain randomly-placed boxes of assorted loot. They may contain medical supplies, general tools, clothing, ship components, rare ore, etc.
  • Objects and people can now 'jump over' trench holes - this only works if the entity in question is moving very quickly over the hole area.

Thursday, January 17th, 2019

MBC updated
  • The AI can now remotely pulse wires on vending machines and manufacturers.
  • Added naval mines into the trench (sprites by Schwicky_Schwag)
  • Destroyed fishdrones will now drop simple mining picks along with a chainsaw. It doesn't really make sense, but it does give you more oppurtunity to dig your way out.

Tuesday, January 15th, 2019

Haine updated
  • RP Motives: Adjusted dehydration rates for all alcoholic beverages. Also adjusted it so that ice hydrates you as much as normal water because it uh is water. Hopefully now you guys won't die of thirst from drinking booze or eating some ice cream (at least not as much)!
  • Please let me know if this still needs adjustment!

Friday, January 11th, 2019

MBC updated
  • Added an option to use a HUD styled after the /tg/ code layout.
  • Moved the /tg/ controls option (as well as the new HUD option) to the Game tab at the top of the screen. You can even toggle them ingame now!

Thursday, January 10th, 2019

ZeWaka updated
  • Implemented the borgs being able to recharge from APCs patch by Kyle2143.

Tuesday, January 8th, 2019

MBC updated
  • Spy Thieves can now continue to deliver bounties after completing the initial 6. There is an increase in the bounty requirement per reward as deliveries increase.
  • Non-spies can no longer deliver a bounty through a PDA.
  • Added some sea ladders for engineers to deploy over trench holes to climb in/out.
  • Explosions affecting the ocean floor may now create holes to the trench
  • Bomb created trench holes are a little different - they move you to the corresponding location under the hole instead of all routing to the same landing.

Monday, January 7th, 2019

MBC updated
  • Explosions affecting a large liquid container may now spill the contained reagents onto the floor.
  • Sealed helmets will now hide your hair.
  • Spy target trackers will no longer work for non-spy users.
  • Pulsing a powered door without gloves now has a chance to shock you.

Sunday, January 6th, 2019

MBC updated
  • Security barriers will no longer break when they reflect a projectile.

Saturday, January 5th, 2019

ZeWaka updated
  • Implemented werewolf fix & synthlimb patches by Kyle2143.
  • Basically, you can now attach Botany's synthlimbs without surgery.
  • Implemented Blind trait by CandleCandleCandles.
  • Implemented pump and passive gate UI by elan_oots.

Tuesday, January 1st, 2019

Firebarrage updated
  • Added a new janitor reward.
  • You can now be heard over the radio when calling in to the radio station.
Gannets updated
  • Happy new year!
  • We've taken the spacemas decorations down. Thanks to everyone who contributed spacemas tree decorations!

December 2018

Monday, December 31th, 2018

ZeWaka updated
  • Implemented donut suicide by NateTheSquid.
  • Implemented cyrogenic observing by fosstar.

Saturday, December 29th, 2018

ZeWaka updated
  • Implemented kudzu door protection & inertia direction patches by Kyle2143.
  • Implemented bee cheer & lowball glasses patches by qwertyquerty.
Firebarrage updated
  • Ghosts can now choose to hang out in the Afterlife Bar. Check your ghost commands tab!

Sunday, December 23th, 2018

Firebarrage updated
  • You can now vape over the phone
  • I'm so ashamed

Friday, December 21th, 2018

Firebarrage updated
  • Added a new telephone system to the station.
  • Sprites by Gannets

Thursday, December 20th, 2018

Readster updated
  • E-Cigarettes are now available at cigarette machines along with refill cartriges.
  • Blow those fat smoke clouds to show off to your crewmates!

Thursday, December 13th, 2018

Gannets updated
  • Implemented Kyle's neutral pronoun patch.
  • This doesn't cover all instances of he/she pronouns yet.

Tuesday, December 4th, 2018

Wire updated
  • Reduced the effects of poison on blobs (possibly maybe, blobcode is weird ok)
Firebarrage updated
  • Implemented Saxophone Honk Bonks by Wraithcraft

Monday, December 3th, 2018

Firebarrage updated
  • The mindslave cloning module has been tweaked a bit
  • MD and Doctors can now order the mindslave module
  • A new Deluxe Mindslave Module Kit that comes with a premade cloning lab for 11 TC. Be sure to use that last TC for a stylish moustache!
  • Fancy lights and sounds, and it no longer blows up when removed with a screwdriver

Saturday, December 1st, 2018

Gannets updated
  • Spacemas season has arrived!
  • Expect our many rotating maps to become more decorated as time goes on.
  • Also, head on over to the forums and submit a decoration for the spacemas tree!

November 2018

Sunday, November 25th, 2018

SpyGuy updated
  • Some considerable improvements to strychnine, courtesy of Schwicky_Schwag.
Gannets updated
  • The pool is no longer a valid Nuke Ops target.
  • Nuclear bomb timer increased to 10 minutes and unscrew time has been slightly increased too.
  • Added a new sound clip that plays on bomb planting.

Tuesday, November 20th, 2018

Gannets updated
  • New icons for explosive and fragmentation grenades. As well as breaching charges.
  • More medicines and posions for the medic loadout.
  • Increased LMG bullet strength.
Grayshift updated
  • Shocking Touch no longer has a charge time, as it has donated it to spells that cause worse-than-death effects.

Tuesday, November 13th, 2018

Gannets updated
  • New class crate, Medic: Includes a syringe gun and a bunch of different medical supplies. Post in the thread if you think they're missing some essential meds.
  • New icons for Medic and Infiltrator suits.
  • Infiltrator knife makes you move faster when equipped and has a sound effect when drawn.

Monday, November 12th, 2018

Gannets updated
  • Nuclear Operatives now have the option of trading their 12 telecrystals for a class crate containing a full, unique loadout. Each crate contains a primary weapon, ammunition, a new space-worthy suit and several other goodies.
  • The current class list is;
  • Grenadier: Includes a single handed grenade launcher, bandolier and an assortment of grenades that can be loaded in to the launcher like the riot launcher.
  • Heavy Weapons Specialist: Includes a light machine gun which can be stowed on your back, ammo and some stinger grenades. The LMG fires a large spread of low-power bullets and slows down the user when carried or fired.
  • Assault Trooper: Includes an assault rifle that fires in bursts as well as some utility grenades.
  • Infiltrator: A stealth focused class with dual pistols, smoke grenades, a combat knife and a cloaking device.
  • This list will be expanded upon in time and all loadouts are subject to change
Grayshift updated
  • Being on fire (a condition known in the medical community as 'burning') is now less strenuous to the body thanks to advances in not lightly dusting crews with a fine charcoal powder constantly.

Saturday, November 3rd, 2018

Somepotato updated
  • You can now eat telecrystals.
Gannets updated
  • Added vending machine restock patch by kyle2143, including LovelyMimic's sprites.

October 2018

Sunday, October 28th, 2018

Flourish updated
  • Added monkey burning sprites by Eibel and monkey skeleton and labcoat sprites by PhysicalFormOfCurrency.

Saturday, October 27th, 2018

Gannets updated
  • Added the mobile disposal pipe dispenser, avaliable in engineering.
Infinite Monkeys updated
  • Taser stuns now stack better, so shooting someone a lot with a taser should stun for longer without each individual shot being stronger.

Friday, October 26th, 2018

Flourish updated
  • Hitting a toolbox, box, or toolbelt with another of the aforementioned will automatically load items from the latter to the former.
  • Hitting someone with an open box of patches will attempt to apply a patch to them.
Grayshift updated
  • We apologize for sending untrained thugs to enforce security on the station for many years.
  • Our thugs have now received some special training. (Passive boosts for security officers have been increased.)

Sunday, October 21th, 2018

Dr. Cogwerks updated
  • Been updating some drone stuff in Z3
  • Pod occupants will hear shots and impacts from projectiles
  • Pod computer will alerts you when drones begin pursuit of your ship
  • Pod sensor scan will also return a threat rating for drones
  • Reduced volume of pod-death alarms
Infinite Monkeys updated
  • Increased the number of antagonists in Traitor, Changeling and Mixed modes.
  • Hopefully fixed the spray paint noise not playing in Gang mode.
  • The eye beam mutation can now be used while cuffed.
  • Pulling the nuclear bomb will now slow you a bit. Pull slows affect cyborgs as well as humans.

Saturday, October 20th, 2018

ZeWaka updated
  • Implemented tweaked patch by pali6 - The AI's tertiary radio has been replaced with a headset to monitor all department channels.
  • So, to talk through the headset normally use the prefix ':3'. You can also talk on the department channels by adding it after, e.g. ':3c' to talk on the civilian channel.
  • Implemented bork bork bork patch by Kubius.

Sunday, October 14th, 2018

Infinite Monkeys updated
  • You can now use wire on a tank transfer valve to add straps, allowing it to be worn on your back.

Thursday, October 11th, 2018

Gannets updated
  • Added sound clips for shuttle recall, departure from station & arrival at centcom

Monday, October 8th, 2018

MBC updated
  • While you are dying/suffocating, instead of gasping you will whisper quietly when you attempt to speak. Whispers cannot be transmit over the radio.
Infinite Monkeys updated
  • Thrown heavy items no longer cause the staggered status effect for the thrower or target.
  • Oshan toxins should work now.
  • Rev flashes now actually flash people on use.

Sunday, October 7th, 2018

Infinite Monkeys updated
  • Blob turrets will now target pods.

Saturday, October 6th, 2018

MBC updated
  • Added a hotkey for 'speak on radio'. Press 'Y' to bring up a list of available channels and auto-speak through your selected channel.
  • Spy thieves can now steal limbs just by attacking a human with their PDA. They also spawn with a flash at roundstart.
  • Added new security weapon - two-handed barrier. Click in hand to activate, and use its special attack (harm or disarm intent on a ranged tile) to deploy a temporary barrier that can reflect projectiles.
Infinite Monkeys updated
  • Lasers now heat tiles they pass through, so they can ignite plasma etc.
  • Increased the power of the detective's stun rounds.

Friday, October 5th, 2018

Infinite Monkeys updated
  • Fixed werewolf heads staying when they transform back to human, and made the cooldown for their transform ability reset if their transformation is interrupted.
  • Hopefully fixed a bug where welding fuel wouldn't ignite sometimes.
  • Human shields no longer protect you from their own attacks, are more likely to be dropped, and function more consistently between melee and ranged attacks.

Wednesday, October 3rd, 2018

MBC updated
  • Fixed some issues that allowed you to repeatedly suplex / throw / chair flip into someone for an unending stun.
Infinite Monkeys updated
  • Thrown objects with a weight class of 3+ (extinguishers, toolboxes and other large objects) now stagger both the thrower and target.
  • Clicking on floors no longer activates the click delay unless it actually has an effect, so missing a click in combat won't prevent you from swinging again.
  • Fixed shoes and gloves still being visible after losing their limb.

Tuesday, October 2nd, 2018

MBC updated
  • Ported all abilities from the commands tab into the top-of-screen bar.
Infinite Monkeys updated
  • Added a 'staggered' status caused by inflicting or receiving melee hits, which prevents sprinting and slows slightly. The idea is to make it harder to flee from melee combat once it's started. Will be tweaked if necessary.

Monday, October 1st, 2018

Infinite Monkeys updated
  • Reduced laser damage from 60 to 45, and dropped their chance to hit prone targets from 90% to 50%.
  • Increased taser power from 15 to 20, and stun duration from 1 second to 2 seconds.

September 2018

Thursday, September 27th, 2018

MBC updated
  • Changed drop-and-roll to be an automatic action so you only have to click RESIST once.

Tuesday, September 25th, 2018

MBC updated
  • Fixed tactical flip (it was doing nothing on a successful dodge)
  • Fixed chat interrupt (the "--URK") not playing when you get KO'd
  • Added some small things over the last week including a new pick-up animation and new sound effects for many actions

Wednesday, September 19th, 2018

MBC updated
  • Added cloning module patch by Firebarrage.
  • Added cryo patch by Kyle2143

Sunday, September 16th, 2018

MBC updated
  • Added a bunch of debris-field style locations to the seafloor surrounding Oshan (not trench).

Saturday, September 15th, 2018

MBC updated
  • Replaced the water surrounding Oshan with an OSHA-approved chemically indistinct slip-surpressant seawater.

Friday, September 14th, 2018

MBC updated
  • Traders that spawn in Oshan's trench now have unique GPS identifiers. (Also the mining outpost + greenhouse)
  • Add new sound effects for some machines, gun reloads, and other small things

Tuesday, September 11th, 2018

MBC updated
  • Fixed bug where cloning an antagonist would block them from using abilities.
Infinite Monkeys updated
  • You can now mix smoke powder and pyrosium without it evaporating instantly. The pyrosium evaporates as soon as the smoke powder ignites, instead. Let me know if this causes problems.

Sunday, September 9th, 2018

Readster updated
  • Shambling Abominations can no longer be pushed about like chumps. This will hopefully make them threatening again. Also makes it a lot harder to interrupt devour!

Saturday, September 8th, 2018

MBC updated
  • Made some small adjustments to combat stuff over the past few days. Most notably, disarming an item from someone's hand has a chance to throw the item in a random direction.
  • Eyespiders can squeeze through doors like vermin can.

Thursday, September 6th, 2018

MBC updated
  • Spythieves can now see the area of any personal bounty in their PDA.

Wednesday, September 5th, 2018

Wire updated
  • Re-enabled map voting. Removed Mushroom and Donut from votable options.
MBC updated
  • Fire alarms now have an 'inactive' period after you manually switch them off (they will not reactivate until some time has passed)

Sunday, September 2nd, 2018

Infinite Monkeys updated
  • Gangs now get an alert when their locker is under attack.

Saturday, September 1st, 2018

Infinite Monkeys updated
  • Added high priority areas to gang mode. They are announced over the gang radio channels starting at 10 minutes into the round, and the gang that controls them after 5 minutes gets a bunch of points.
  • Gang affiliation is now tied to your mind, rather than body, so cloning etc. will maintain your gang status.
  • The time taken to spray a gang tag has been increased to 15 seconds, but is reduced by 5 seconds for each piece of gang gear you're wearing.

August 2018

Friday, August 31th, 2018

MBC updated
  • Added new werewolf abilities patch from Kyle2143.
  • Food buffs will now appear in the status effects UI.
Infinite Monkeys updated
  • Shocking Grasp spell cooldown almost halved.
  • More gang changes:
  • - Member limit is now 5, plus the leader, and doesn't increase.
  • - Adjusted scoring: guns are worth more, cash is worth less.
  • - When you join a gang, your headset will automatically gain access to the gang radio channel (use :g to talk on it).
  • - Gang members should now be able to see if someone is in their gang. Members have a red G overlay, while their leader has a blue G.

Thursday, August 30th, 2018

MBC updated
  • Added portable fluid canisters with pump-in function.
Gannets updated
  • Added a glowstick crate to the cargo orders list, as well as to the bottom of the trench elevator.
Infinite Monkeys updated
  • Fixed mail system on Oshan.
  • Changed a lot of things about gang mode:
  • - Gang members are now considered antagonists and can kill or be killed by the crew.
  • - It is no longer compulsory to wear a gang uniform.
  • - Items worth points must be stored in the gang's locker in order to gain the points.
  • - Lockers can be destroyed with brute weapons or bombs to break them open and steal their loot.
  • - Gang recruitment is now done via flyers rather than the locker itself. The gang leader can get flyers from the locker.
  • - Probably some other stuff too. If there are any problems, please let me know in IRC or on the forum.

Wednesday, August 29th, 2018

MBC updated
  • Fixed fire alarms + Fire alarms trigger in deep water.
Infinite Monkeys updated
  • Added a disposal pipe route between the research pod bay and research outpost.
  • Added a new type of disposal unit for transporting mobs.

Tuesday, August 28th, 2018

MBC updated
  • Fix thing where examining a fluid body say it was empty
  • Fix deconstructed walls not flooding
  • Shooting a sub or pod with a stun weapon will also zap the occupants
Gannets updated
  • Added a nautilus to the pool of aquatic critters.
  • Thanks to LovelyMimic for contributing the sprite on the forums!
  • Changed the dowser to display a blue/red gradient rather than yellow/red.
  • Let me know if this is more readable.

Sunday, August 17th, 2018

MBC updated
  • Added a new right-click action 'Interact' that may come in handy trying to deal with submerged drains and otherwise covered objects that you cannot pickup

Saturday, August 25th, 2018

MBC, Flourish, and ZeWaka updated
  • Introducing a new map: Oshan Laboratory, located deep beneath the ocean, at the precipice of a dark and unexplored trench!
  • Much is different about this station, including: power systems, transportation, and exploration.
  • Many thanks to:
    • -Our amazing head artist Gannets for making the map look beautiful.
    • -Our amazing community for help with playtesting, ideas, and sprites.
    • -The Goonstation administration and coding staff for helping with so many bits and bobs.
  • We really hope you enjoy this unique experience, and have lots of fun!

July 2018

Monday, July 30th, 2018

Haine updated
  • Added wheelchairs. They will make you move quicker when you have limb-related issues. Watch out for stairs!

Thursday, July 26th, 2018

MBC updated
  • Add spacebux purchases Golden Ghost and Alt Ghost Critter.
Flourish updated
  • You can now purchase lunchboxes with spacebux! The neat sprites are courtesy of PhysicalFormOfCurrency.

Wednesday, July 25th, 2018

ZeWaka updated
  • Cyborgs with the physical shield upgrade take more power loss on blob attack.
  • Cyborg shield upgrades now scale with a 50% damage reduction, and ignoring very low ammounts of damage.
  • Cyborg shield upgrades now bounce projectiles off of them, rather than just absorbing the projectiles.
  • Cyborg recovery upgrade now requires more energy upon activation.
SpyGuy updated
  • Cyborg module expansion slots now require exponentially more power the more slots you get.

Tuesday, July 24th, 2018

Haine updated
  • The shuttle will now automatically be called at 2 hours into the shift, and every hour after that. Please plan accordingly!

Sunday, July 22th, 2018

SpyGuy updated
  • Fixed bug that caused AI to get all sent PDA messages.

Friday, July 20th, 2018

SpyGuy updated
  • Fixed issue where airborne pathogens were transmissible through windows.
  • A lone soundwave floats through the air, looking for an ear to live in. A local syndie escapes its notice due to his cloaking device. Whew.
  • Implemented pathogen mutation delay patch by Noah_Buttes
Mordent updated
  • The "observe" verb for ghosts now only lists mobs that actually have logged-in players. There's probably a couple of cases when this is irritating, but should make the experience a lot nicer for most.
  • Medical belts can now hold defibrillators.

Wednesday, July 18th, 2018

SpyGuy updated
  • Fixed bug with changelings becoming permanently shortsighted.
  • Fixed antag token redemption on a lot of gamemodes. Please continue reporting any issues.

Monday, July 16th, 2018

ZeWaka updated
  • Applied patch by NinjaKyat to fix grep -o.
  • Applied patch by Kyle2143 regarding a cigarette pack QoL change.
Readster updated
  • Some much-needed karma rebalancing and a few admin utilities for it.

Sunday, July 15th, 2018

Grayshift updated
  • Bugfix: Wraith command power now works.

Friday, July 13th, 2018

Mordent updated
  • Powerhammers and picks now fit in mining belts, but don't fit in pockets.

Thursday, July 12th, 2018

Haine updated
  • You can now use pills, patches and auto-injectors in-hand to use them on yourself. Auto-injectors now work on player-controlled animals, as well.
SpyGuy updated
  • Samedi removed from regular map rotation pending a rework to account for player feedback.

Monday, July 9th, 2018

SpyGuy (feat. Noah_Buttes) updated
  • Some needed pathology improvements.
  • You can purchase a new low-level sample from the pathogen synthesizer. Remember to share the money brotherly with genetics.
  • Coughing is no longer a total stun-fest.
Mordent updated
  • Powered pick and powerhammer drain charge when used to attack other things, and have their damage values fixed.

Monday, July 2nd, 2018

ZeWaka updated
  • Fixed earmuffs.

June 2018

Saturday, June 30th, 2018

Flourish updated
  • Peach Schnapps: Vodka + Peach juice; Moscow Mule: Vodka + Ginger ale + Lime Juice; Tequila Sunrise: Tequila + Orange juice + Sugar; Paloma: Tequila + Grapefruit Juice + Lime juice

Thursday, June 28th, 2018

Gannets updated
  • Implemented character set-up preview rotation patch by kyle2143.

Sunday, June 24th, 2018

SpyGuy updated
  • Strychnine, for when you REALLY hate someone.
  • This recipe brought to you by a shady woodward-like creature.

Saturday, June 23th, 2018

ZeWaka updated
  • New Map: Samedi by Kubius

Wednesday, June 20th, 2018

Gannets updated
  • Added a sound clip that plays when the shuttle docks.

Monday, June 18th, 2018

ZeWaka updated
  • Implemented energy shield patch by kyle.

Saturday, June 16th, 2018

ZeWaka updated
  • You know that atmos bug where you couldn't repressurize rooms? Fixed.
  • Also, that bug where holes in the station wouldn't drain air? Fixed.
  • Implemented Pod-Seeking Ammo by Noah Buttes.

Friday, June 15th, 2018

ZeWaka updated
  • Added some new wall posters by Sundance & Sex_Robot.
Flourish updated
  • The ConservePower and ProtectStation modules have been removed from AI uploads sector wide and replaced with Emergency and RemoveCrew modules. Thanks to LuigiThirty for the module ideas!

Thursday, June 14th, 2018

ZeWaka updated
  • Sped things up a bit. Shuttle now only takes 6 minutes to get to the station. You can recall it before it reaches 2 minutes.
  • Rounds also start 30 seconds faster, to account for Z5 loading.

Tuesday, June 12th, 2018

Flourish updated
  • Implemented Air Vending Machine patch by elan_oots. Buy the oxygen that you need to live today!
  • The capacity of emergency oxygen tanks has been reduced. They're still very useful, but shouldn't last you the whole round if filled up.

Monday, June 11th, 2018

MBC updated
  • Fixed issues where chemistry reactions wouldn't work if triggered inside a fluid body.

Friday, June 8th, 2018

Wire updated
  • Blowout event changes. Halved siren volume. Halved screen shake strength. Moved the "un-irradiate everywhere" bit to before the announcement, to hopefully eliminate that whole thing where you get an all clear, go outside, and die because centcom are dirty liars.

Tuesday, June 5th, 2018

Grayshift updated
  • Stable mutagen is now Approved Safe. Changeling stings won't be immediately obvious now.
  • Anyone who wipes out your style/identity is still owed a good beatdown.

Monday, June 4th, 2018

ZeWaka updated
  • Implemented Literal Item Spinning by Dieting Hippo.
  • Implemented Distance Atmospheric Scanning by kyle2143.
  • Implemented Secure Pod Crates by Kubius.

Sunday, June 3rd, 2018

Goonstation Coding Team updated
  • Shuttles from the station are now being directed towards Centcom's Earth Headquarters.

Saturday, June 2nd, 2018

ZeWaka & Grayshift updated
  • Changed it so you can change the bodytype of monkeys, but activators won't work on non-players.
  • However, rewards for using activators on players has been boosted.
  • To encourage players to visit geneticists, it's now possible (low chance) to flip-unlock a genetics scanner.

Friday, June 1st, 2018

ZeWaka & Flourish updated
  • Added a new option: Depth Shadowing! It's pretty neat!
ZeWaka updated
  • You now cannot change the body type of monkeys. Interact with your fellow 'humans', geneticists.
  • Reorganized some settings. Audio settings can now be found at the top of your screen, via the Audio tab.
  • Organized and did some more option menu stuff on the top bar.

May 2018

Thursday, May 31th, 2018

Wire updated
  • Blob fire resistant walls are now more vulnerable to damage besides fire (brute etc).

Saturday, May 26th, 2018

Grayshift updated
  • Expresso: Espresso + Neurotoxin

Thursday, May 24th, 2018

Gannets updated
  • Fixed weapon racks and food boxes accepting items over their amount limit.

Monday, May 21th, 2018

MBC updated
  • Bunch of AI eye fixes.
  • Removed some public access medkits from Cog1. You get mini patches instead, jerks.

Sunday, May 20th, 2018

ZeWaka updated
  • Re-did a bunch of area naming stuff. Tell me if you see anything wrong.

Thursday, May 17th, 2018

Keelin updated
  • Fixes and improvements to Z5 generation. Using crowbars/prying tools on asteroid floors now removes them.

Wednesday, May 16th, 2018

ZeWaka updated
  • Implemented Radioactive, Snapping, and Brewery pathology symptoms by Noah Buttes.

Sunday, May 13th, 2018

Gannets updated
  • New icons for industrial mining armor + helmet.

Thursday, May 10th, 2018

Gannets updated
  • Fixed mining tool overlays being broken, new icons for the power pick, hammer and drill.
  • Added SFX for when you turn a mining tool on or off.
  • Dart rifle is now 2-handed with a new icon.

Wednesday, May 9th, 2018

kremlin updated
  • Cameras are now scannable/constructable. Thanks Noah_Buttes and Elusiff for patch.

Monday, May 7th, 2018

Gannets updated
  • Security has some new toys! The armory now has a riot shotgun rack and the security equipment room has taser recharger rack.
  • Also, riot shotguns and the old hunting rifle are now two handed, along with a new sprite.
  • To reload you can either click on ammo with your gun or drag and drop ammo from your person or the environment on to your weapon.
  • Many thanks to Keelin for putting two handed weapons together in the first place.
Flourish updated
  • You can now set the output location of chemistry machinery (dispensers, CheMaster 3000s, and reagent extractors).
  • P is now the hotkey for the Pick Up verb.

Sunday, May 6th, 2018

Keelin updated
  • Added Z5 as a randomized mining / exploration level. Can be reached by touching the edge of the map (like debris field)
  • This is really quite experimental right now. Since the whole thing is very randomly generated it might range from utterly terrible to amazing.

Saturday, May 5th, 2018

MBC updated
  • Security officers and the Head of Security now spawn with a small energy cell (200PU capacity) in their security starter kit. Swap it into your taser for more charges!
Flourish updated
  • The Chief Engineer now spawns with 50 RCD ammo in their backpack.

Friday, May 4th, 2018

MBC updated
  • Patch from Noah Buttes : You can load any type of grenade into security's 40mm shell launcher now!
  • Patches from kyle2143 : Space heater changed to space HVAC + minor change to the save/load profile text

April 2018

Saturday, April 28th, 2018

MBC updated
  • Grab rework : Removed grab level 2. Merged level 2 and 3 grabs together into one grab. There are now 3 grab levels : passive, aggressive, and strangle.
  • An aggressive grab is a lot more Robust now. Harder to break than a simple pull! You'll need to Disarm or Resist your captor to flee them.
  • Added progress bar action for starting a stranglehold.

Wednesday, April 25th, 2018

MBC updated
  • Added a 'hotkey' to stop pulling : ctrl+click any distant tile.
  • Fixed bug where your Pull could be cancelled by pushing a different object.
  • Added SFX for throw impacts + missing door stuff

Saturday, April 21th, 2018

Flourish updated
  • You now have five save slots and five cloud saves.
  • Added the prismatic spray (wizard spell) patch by Noah Buttes. Spell icons are courtesy of Kubius.

Friday, April 20th, 2018

MBC updated
  • Changed pushing behavior slightly for more smoothness.

Thursday, April 19th, 2018

MBC updated
  • Slightly increased the distance (from center of screen) that you must click to trigger a special attack. The special attack radius now resembles a full circle instead of a square.

Saturday, April 14th, 2018

Keelin updated
  • Radiation moved over to status system. Implementation differs from what it was before so expect wonkyness. Balancing is WIP.

Friday, April 13th, 2018

Keelin updated
  • Burning stages now ramp up instead of down. The duration still goes down.
  • Long story short; The longer you ignore it the worse it gets, but you have more time to react initially.
  • Rolling on the ground to extinguish a fire is more effective now.
  • Human torch trait no longer does the exact opposite of what it was supposed to do (what the heck)

Thursday, April 12th, 2018

Flourish updated
  • Added Tombi's unequip all on firegib patch.

Wednesday, April 11th, 2018

Keelin updated
  • Burning moved to status system. More stun value fixes etc.
  • Burning will likely behave very much differently from before. Values will be tweaked.
Flourish updated
  • Added Tombi's QoL hand labelers patch.
  • Added Bartorex's power generator artifact patch.
  • Added Snakebite and Diesel from LuigiThirty's cocktails patch.
  • Added The Grim Sleeper's unscannable party button patch.

Tuesday, April 10th, 2018

Keelin updated
  • Paralysis moved to status system. Fixed some incorrect stun/weakened values.

Monday, April 9th, 2018

MBC + Keelin updated
  • Special Attacks - these have been in the game for a few weeks now, may as well mention it here. Click any distant tile on Disarm or Harm intent to use a special that is tied to the weapon you are holding. You can only do this if you have enough stamina. Some weapons have unique specials - we will be adding more over time!
Keelin updated
  • Implemented a status effect system.
  • Experimentally switched stuns over to new system.
  • There WILL be incorrect stun values etc. Well over ~1000 references to stuns had to be changed. There's guaranteed to be mistakes in this. Let me know if something is misbehaving.
  • Keep in mind that not everything that "stuns" you actually uses the stun var. So if you don't see the status effect for a "stun" it probably doesn't actually use stuns
  • Weakened now moved over as well. This accounts for 2/3 of stuns.

Saturday, April 7th, 2018

MBC updated
  • For those of you who use the chatbar : Press ESC or ENTER(when the bar is empty) to shift keyboard focus back to the game window. This means that if you're sending a message with the chatbar, you can just double-tap ENTER to shift focus back to the game instead of using mouse clicks.
Mordent updated
  • Behind-the-scenes refactor of how ID access works to give us more flexibility in ID requirements. It is VERY likely that I messed up something's ID requirements while doing this. Let me know!

Thursday, April 5th, 2018

MBC updated
  • Fixed the old problem of clicks being ignored on tiles that you cannot see. This means that you can fire guns in tight hallways or small rooms without having to click the floor!
  • Added Kusibu's Chiron Outpost to the mapvote options.

Tuesday, April 3th, 2018

Flourish updated
  • Implemented Dieting Hippo's limb targeting hotkeys with the 567890 keys.
  • Use the - and = keys to toggle walking and resting respectively.

March 2018

Saturday, March 31th, 2018

MBC updated
  • Use the IJKL keys to rotate your character.

Saturday, March 24th, 2018

MBC updated
  • You can move objects around inside of your inventory by click+dragging.

Friday, March 23th, 2018

Flourish updated
  • Two new secret chems: feather fluid and transparium (I'll take suggestions for better names).

Wednesday, March 21th, 2018

MBC updated
  • Spy thief number adjustments
  • You should be able to get bounties for large items (machines, vehicles, etc) now. In the case of a large bounty, either tap it with your PDA or click+drag it to your PDA to claim. This action takes about 3 seconds to execute.

Sunday, March 18th, 2018

ZeWaka updated
  • Implemented Pod Lights & Exit patches by Tombi and a gavel + block patch by QuiltyQuilty.

Friday, March 16th, 2018

Keelin updated
  • Material recipes for steel, electrum and plasmasteel.
  • Futzed about with the material processor. Who knows what that's gonna do.
  • Space suits added to nanofabs.
  • Steel off-color issues hopefully fixed.
  • Sheets recipe from nanofab now produces 10 times as many sheets.

Thursday, March 15th, 2018

MBC updated
  • Foods are now digested, and release their reagents into your system over time instead of immediately when bitten
  • Added food bonuses. Bonus depends on what kind of food you ate! Click the 'stat' button on the lower right hand side of the UI to see the names of any current Bonuses.

Sunday, March 11th, 2018

Flourish updated
  • Discount Dan's GTMs have finally arrived on your station! Eat some burritos and redeem those shiny golden tickets for fantastic rewards today!
  • Mushroom and Donut2's armories have been remodeled.

Saturday, March 10th, 2018

Mordent updated
  • Added the mining magnet communications array, ore scoop/hold, and rock drilling rig to the pod manufacturer.

Thursday, March 8th, 2018

Flourish updated
  • A couple more guns now have inhand sprites, thanks to Gannets!

Tuesday, March 6th, 2018

Mordent updated
  • Cyborg modules have been shuffled around/combined. The new modules are: civilian, engineering, mining, medical, chemistry, brobocop.
  • This is a first-pass at making cyborgs a little more pleasant to play, expect tweaks in the near-future for balancing and more features to come.

Monday, March 5th, 2018

Keelin updated
  • CE has a new toy in the locker.

Saturday, March 3rd, 2018

Keelin updated
  • Custom-made power cells should no longer be horribly disappointing. Hopefully.
  • Material analyzer will now spit out exact values in addition to descriptions.
Flourish updated
  • There are new sec uniform, armor, and helmet sprites thanks to Gannets! And yes, the helmet now has a flashlight.
  • You can now use the Stop the Radio! command to stop radio station tunes from playing. You can also alter the volume with an in game command (Alter

February 2018

Wednesday, February 21th, 2018

Flourish updated
  • A collection of clown car records, made by Arborinus, can be found somewhere in the debris field.

Tuesday, February 20th, 2018

Wire updated
  • I've made some rather significant changes to the tooltip code in an effort to alleviate the dreaded "stolen focus" issue that was eating everyone's clicks. I know tooltips are alt-only by default now, but if ya'll could turn them on for a bit to see if there's any improvement that would be dandy. Ta!

Sunday, February 18th, 2018

Flourish updated
  • Pills that you make are now the color of their contained reagents.
  • Botanists can now grow poppies for morphine. The cool sprites are courtesy of Hufflaw.

Saturday, February 17th, 2018

Flourish updated
  • A bit late, but, yes, you can now play records at the radio station! Find them stashed away in a wooden desk. More to come!

Friday, February 16th, 2018

Flourish updated
  • You can now save and load cloning records to and from data disks.
  • Security officers and the HoS now spawn with said data disks, complete with their cloning record. Hand the disk to a trusted friend or medbay, and skip the immense ordeal of getting scanned in the cloner.
MBC updated
  • Added a security scanner object. When a human passes through, the scanner will calculate an overall contraband rating from 0-10 (depending on the objects and how they are held) and report it to the security PDA mailgroup if the threat is greater than 4.

Tuesday, February 13th, 2018

MBC updated
  • Added 3 fashionable alt-backpacks you can buy with spacebux. thanks, Gannets!

Monday, February 12th, 2018

MBC updated
  • Clicking a person with a fire extinguisher on Help intent will harmlessly spray them instead of beating them.

Sunday, February 11th, 2018

MBC updated
  • AI can interact with vending machines. There's also a new wire in vending machines that will disable AI control when cut.
  • AI is now on the PDA mailing/alert list for all departments.
  • AI can now use portable machinery, bot control, and crisis alert programs through the PDA. The target location will be the position of your AI Eye, if you're standing on an area visible to cameras.

Saturday, February 10th, 2018

MBC updated
  • Increased reagent capacity of janitor buckets + mop
  • Fixed drinking glass interactions : you can now pour them out on the floor, or scoop up fluids using an empty one
  • Added new roach sprites by Skunkrocker
  • Added a crustacean sprite from manezinho

Monday, February 5th, 2018

Flourish updated
  • Un singe fran�ais a �t� arr�t� par le personnel s�curitaire de NanoTrasen. Il porte un b�ret formidable et il est tr�s orange!
  • Oh no, the Syndicate vandalized the changelog! Poor accents. But why? Perhaps, is this monkey...

Sunday, February 4th, 2018

Mordent updated
  • Monkeys can now wear the Head of Personnel's suit and black suits (and dress variants) without looking ridiculous... well, it's a monkey in a suit, so I guess some baseline ridiculousness is there, but at least it fits now.

Saturday, February 3rd, 2018

Mordent updated
  • Clarion has mildly sensible hallway sections now (i.e. doesn't immediately decompress).

January 2018

Tuesday, January 30th, 2018

ZeWaka updated
  • Implemented grep and Slurred Announcement patches by The Grim Sleeper and darkbitt, respectively.

Saturday, January 27th, 2018

Flourish updated
  • Implemented Candy Hearts patch by Arborinus. You can find individual hearts in goodybags or get a whole box from a QM crate.

Thursday, January 25th, 2018

Cirrial updated
  • Okay, loot crates are now worth 8 telecrystals instead of 11. This implies a very, very nice synergy for a specific other traitor item. Have fun.
  • Oh and at some point they were buffed to give more stuff so there's that too.
Mordent updated
  • Added monkey worn sprites for fire suits and emergency suits (courtesy of A4Brogan), improved a couple of other monkey worn sprites.
  • Fixed atmospherics mixer sprite (courtesy of kremlin).

Friday, January 12th, 2017

Cirrial updated
  • Implemented Loot Crates by Gannets. Actually it's by Frankity but sssh you didn't hear that from me.

Friday, January 5th, 2018

Gannets & Flourish updated
  • There's a new radio station (or is it a ship?) in the debris field, thanks to Gannets.
Flourish updated
  • New traitor item: barrel of monkeys. Available to staff assistants, test subjects, and geneticists, and also found in surplus crates.

December 2017

Thursday, December 28th, 2017

ZeWaka updated
  • Implemented the BloodTrak blood finder patch by Crystalwarrior.
  • Just swipe your BloodTrak-compatible device on blood and you will be given a direction towards the darn bleeder, provided you stand still!

Monday, December 25th, 2017

ZeWaka updated
  • Implemented christmas fruitcake as a holiday treat by LuigiThirty.
  • Implemented pipebomb assemblies patch by The Grim Sleeper! Now combinable with Signaler, Proximity, and Timer assemblies.

Sunday, December 24th, 2017

Flourish updated
  • You may start to notice shiba inus wandering through the halls. The adorable sprites are courtesy of PhysicalFormOfCurrency.

Saturday, December 23th, 2017

Flourish updated
  • There's another trader in the debris field. This one's location is a bit obscure.

Friday, December 22th, 2017

Flourish updated
  • In case you were wondering, the voice that tells you to vote at the start of map vote is Hufflaw's.

Thursday, December 21st, 2017

ZeWaka & Flourish updated
  • Implemented kremlin's TEG statistics computer patch. Learn calculus for farty spacemen today!
Flourish updated
  • Added butterflies as playable critters. The awesome sprites are courtesy of locusts/protowizard.

Friday, December 15th, 2017

Cirrial updated
  • Please give a warm welcome to our new visitor.

Thursday, December 14th, 2017

Flourish updated
  • Homemade pizza can finally taste amazing! Also, pizzas can now fit as many toppings as you'd like (unless people abuse this).

Wednesday, December 13th, 2017

MBC updated
  • Using Rest to lie down will now recover damage VERY slowly. It won't save your life but it might be nice to lie on a bed as you are treated in the medbay and stuff.

Sunday, December 10th, 2017

Cirrial updated
  • Cubes of varying varieties can no longer pilot pods, due to having no appendages to do so.
  • Animals that don't know how to read or write can no longer pilot pods due to it being beyond their tiny little brains to comprehend advanced spaceflight concepts.
  • Krampus is no longer unpoppable. You heard me. Apparently people can find a way to be shit even as a meatcube. Christ.

Thursday, December 7th, 2017

Cirrial updated
  • Critters can now, at long last, finally commit suicide.

Wednesday, December 6th, 2017

MBC updated
  • Being turned into a mouse will now inherit your character's hair and eye color.

Tuesday, December 5th, 2017

MBC updated
  • You can weld drains shut now. You may also clog them temporarily by stuffing in bits of cloth.
  • Mechanics can scan drains. Don't worry about piping when you lay them down... they run on mini-singularity technology.

Sunday, December 3rd, 2017

ZeWaka updated
  • Implemented the Cogmap1 Gas Mixer Control patch by Kremlin.
  • Implemented the Brig Flusher Adjustment patch by Firebarrage.

Friday, December 1st, 2017

ZeWaka updated
  • Merry Spacemas month!
  • As a gift to start off the holiday season, the Chemicompiler is back! Rejoice!

November 2017

Wednesday, November 29th, 2017

Cirrial updated
  • Implemented Dieting Hippo's chest items patch. Crack a dude open and sew a saxophone into them or whatever. (Psst, it's grab intent on torso)
  • As an experimental new feature, we're trialling a new respawn feature for ghosts. Want to respawn as an unintelligible, illiterate cockroach? We have you covered.

Sunday, November 26th, 2017

ZeWaka updated
  • New Space Suit sprites, courtesy of snek! They're great!

Saturday, November 25th, 2017

Flourish updated
  • Implemented Wraithcraft's Robustissin patch.
  • There are now some new and improved miscreant objectives!

Thursday, November 23th, 2017

Cirrial updated
  • Critters should now be able to use flashlights again, I sincerely hope.
  • Added new wizard voice if you decide to gear up in full necromancer gear. Have fun.

Tuesday, November 21th, 2017

Flourish updated
  • Four new hairstyles: bangs, bobcut, mini pigtails, and double buns. This should make layering more interesting!

Sunday, November 19th, 2017

Cirrial updated
  • Now, when calling the escape shuttle, you have to give a reason. It doesn't need to be particularly compelling, but it will be broadcast to the entire station!
Flourish updated
  • Added purple, pink, and yellow clown suits. As of now, clowns can purchase them with spacebux.
  • Rudimentary Discount Dan's Rewards System. Eat those burritos!
ZeWaka updated
  • Fixed cogmap2 bugs, the Chaplain cloning bug, and the gas canister layering thing. Some others as well.

Thursday, November 16th, 2017

MBC updated
  • Added Mushroom into map rotation + updated the station

Wednesday, November 15th, 2017

Flourish updated
  • The rice and bean plants have been re-added with new food recipes. Rice can also be brewed into rice wine.

Tuesday, November 14th, 2017

ZeWaka updated
  • Projectiles should be a bit less laggy now.

Sunday, November 12th, 2017

Wire updated
  • Chat messages that are identical to the last message received now increment a "stack" counter and increase the font size of the last message, rather than appending to the bottom of chat. This is a small step towards alleviating chat spam.
MBC updated
  • Widescreen and horizontal split modes. Option is accessible via the Display dropdown menu on the window top bar.
  • Experimental attack particle animation (This has been in for a few days already, but we've made some changes.)
Flourish updated
  • A couple small QoL changes: vending machine and emote messages are now two distinct shades of gray and the pointing arrow color now corresponds to your hair color.
ZeWaka updated
  • If you're looking for it, Claim Achivement was moved to the commands tab.

Thursday, November 9th, 2017

ZeWaka updated
  • Patch Day!
  • Assburgers now contain fartonium, by Maegor.
  • Wrestlers now have cool ability icons, by Sundance.
  • Space figurines now can preform actions. Also, a basketball suicide by LuigiThirty.
  • Iron now helps regenerate blood, by Fosstar.

Monday, November 6th, 2017

Wire updated
  • Map voting system. Once a round has lasted for 5 minutes, an automated map vote will trigger allowing you to vote on the next round's map. By default the vote lasts 2 minutes.
  • If you're wondering why this vote isn't at the end of the round, well there's technical reasons as a map switch triggers a full recompile of the game, which takes like 3-5 minutes.

Saturday, November 4th, 2017

Mordent updated
  • Created the omnitool for cyborgs, which can cycle between modes comparable to screwdrivers, crowbars, wrenches, wirecutters, and multitools (click on it while in-hand).
  • May have overlooked interactions with the above tools in certain cases while refactoring, report in the forums if you notice any existing tools not working or places where the omnitool should be working.

Wednesday, November 1st, 2017

MBC updated
  • Changed the pool to contain fluids instead of the fake 'water' that it used before. You can drown in fluids now too!
  • lots of fixes + improvements behind-the-scenes (this is ongoing)

October 2017

Sunday, October 29th, 2017

MBC updated
  • Fluid simulation
  • thanks to somepotato for the initial prototype, zewaka for advice, and everybody else who helped out!
  • Lots of cool things, like evaporation, draining, water guns, reagents, and physics!

Saturday, October 28th, 2017

Flourish updated
  • Apples now have a mutation, and there are two new alien plants.

Wednesday, October 25th, 2017

Flourish updated
  • Added mint plant and its derivative foods/drinks. Menthol is also now a thing.

Wednesday, October 11th, 2017

MBC updated
  • Added Crystalwarrior's Ghost VR patch. Click a VR pod as a ghost to enter.

Sunday, October 8th, 2017

Wire updated
  • Revolution mode now requires at least 15 people to be declared ready as the game starts in order to get picked.
  • Ghostdrones can now hear the dead and talk to them via the :d chat prefix.

Friday, October 7th, 2017

MBC updated
  • Reworked AI cameras to use a free observer. Static hides areas that are not seen by cameras.
  • Credit goes to Somepotato for making the base 'camera static overlay' effect. thank u!!
  • There WILL be bugs. Report them to an admin or on the forums.

Tuesday, October 3th,2017

MBC updated
  • Removed access to traitor items from Rev heads. They must now use the new Revolutionary Flash to convert. Gave security loyalty implants

Monday, October 2th, 2017

MBC updated
  • Testing out a higher framerate (client-side only!). Things should look smoother. This will Probably not break anything!

September 2017

Monday, September 25th, 2017

MBC updated
  • Spacebux purchases will now persist between rounds as long as you escape alive.
  • Purchases will probably need some more adjusting after this change. Post your feedbacks on the forums!

Sunday, September 24th, 2017

MBC updated
  • Butchering a player controlled animal will now drop a brain.

Tuesday, September 19th, 2017

Mordent updated
  • More monkey uniforms! Most uniforms that starting (non-gimmick) jobs start with now have sprites for when monkeys wear them. Still more to come?!

Monday, September 18th, 2017

MBC updated
  • Persistent Bank
  • Earn cash by completing rounds. Base pay is your job's starting salary. Achieving a high station grade and escaping alive will increase pay.

Sunday, September 17th, 2017

ZeWaka updated
  • Tweaked some values regarding reflectivity, and switched out some stuff. Experiment!
Mordent updated
  • More monkey sprites for worn things: engineering space suits, engineering space suit helmets, and (non-emergency) gas masks. More to come!

Friday, September 15th, 2017

MBC updated
  • Added changeling leg worms (another detachable hivemind critter). They are a bit beefier than the other changeling pets.
Mordent updated
  • Monkeys can now wear any of the standard colored jumpsuits (rather than just the colors that the Muggles family, Krimpus, and Mr. Rathen like) without looking ridiculous. Monkey fashion is important.

Thursday, September 14th, 2017

ZeWaka updated
  • Implemented New food recipes/items by Flourish.
  • Implemented Go Go Inspector Noir patch by CrystalWarrior.

Monday, September 11th, 2017

Mordent updated
  • Implemented Ageinium reagent by Noah Buttes.

Sunday, September 10th, 2017

Mordent updated
  • Implemented Hootagen and Unstable Hootagen reagents by Noah Buttes.

Thursday, September 7th, 2017

ZeWaka updated
  • Implemented fix for RegEx Replace/Find Component by Ronriteki.

Thursday, September 2nd, 2017

ZeWaka updated
  • Implemented and modified 8 new traits by Crystalwarrior.
    • Meathead You have higher max health, but you suffer from permanent brain damage.
    • Athletic You have higher max stamina and stamina regen, but you have much lower max health.
    • Big Bruiser Your punches take way more stamina, but you hit harder.
    • Jailbird You get a randomized criminal record and are out for arrest.
    • Matrix Flopout Flipping has a higher stamina cost, but you can dodge bullets and attacks! Some stamina gets refunded if you successfully dodge.
    • Spaceaphobia Reworked this a bit so you are scared of people talking about space as well as actual space.
    • Pithecophobia Monkeys are horrifying. You hate those dissease-ridden furry beasts.
    • Robophobia Robots are going to take over the world! You're scared of the tinny metal beep-boopers.
  • Implemented BEEst friend and Happyfeet traits by Flourish.

August 2017

Thursday, August 24th, 2017

ZeWaka updated
  • Implemented the Traitor Katana item patch by RobertGN. Yatta!
  • That smoke and foam and who knows what else bug where it only affected one tile has now been fixed.

Sunday, August 20th, 2017

Wire updated
  • Trimmed about 20mb off the resource file by not including the billion vox audio files. They're loaded on use now.
  • Reintroduced starter assistance for blobs if their initial spread-blast doesn't reach 25 tiles (the price of the first evo point).
  • Made messages for blob nucleus attack much easier to see, to avoid blobs getting stealth killed by some punk in a pod and a voltron.

Friday, August 18th, 2017

ZeWaka updated

I reverted some of my portable material processor changes. It should play nicer now, perhaps.

Tuesday, August 5th, 2017

ZeWaka updated
  • Implemented the following patches: Honkpocket by LuigiThirty, Crit Fix by FoxMcCloud, Riffle Shuffle by elan_oots, and the Elvis Trait by Noah Buttes.

Tuesday, August 1st, 2017

ZeWaka updated
  • I've been working on lighting bugfixes, like the black explosive dark doom spots and false walls. Let me know if you see anything amiss!

July 2017

Wednesday, July 26th, 2017

ZeWaka updated
  • Introducing Josh: The hippest trader on the market. Check out his radical rides.

Monday, July 24th, 2017

ZeWaka updated
  • Implemented Equipment Locker Overhaul by CameronWoof.
  • Implemented meatcube emotes by LuigiThirty.

Saturday, July 22th, 2017

ZeWaka updated
  • Added new gas canister sprites courtesy of Mageziya.

Tuesday, July 17th, 2017

ZeWaka updated
  • Implemented two traits and a mutation by LuigiThirty. Icons by me.
  • Implemented complex list functionality for Power-Networking Packets by ihenn.
  • Implemented ampoules and reworked smelling salts by QuiltyQuilty.

Sunday, July 16th, 2017

Wire updated
  • Latejoin antag selections no longer count towards your antag weighting chances in the future. (Not terribly fair to have reduced selection chances if you happen to join as a changeling for 2 minutes at the end of a round or something)
  • Antag selections during ass day no longer count for weighting

Sunday, July 10th, 2017

ZeWaka updated
  • Thermite now requires 15u or more to melt walls.
  • Implemented Sponge Capsules patch by QuiltyQuilty. They can be found in a QM crate.

Sunday, July 9th, 2017

ZeWaka updated
  • Implemented Jukebox Instrument & Banh Mi patches by QuiltyQuilty.

Saturday, July 8th, 2017

ZeWaka updated
  • Security Officers now spawn with security-issue health implants, which message security and medbay.
BurntCornMuffin updated
  • Added cyborg recharge stations to AI core, engineering, mining sections on Cogmap1 and Cogmap2.

June 2017

Friday, June 30th, 2017

ZeWaka updated
  • Implemented Urine Beaker patch by LuigiThirty and CartyParty patch by CameronWoof.

Tuesday, June 27th, 2017

BurntCornMuffin updated
  • Fixed material duplication bugs involving floor tiles.
  • Assigned default materials to certain floor types.

Sunday, June 25th, 2017

Wire updated
  • Refactored the (only a week old) antag weighting system. It now relies on a set % of rounds each player should play as an antag.
  • For example, if we have set that antags should get to play as a traitor for 10% of all of their played traitor rounds, it will give higher preference to people that have the lowest percentage of traitor rounds played. It's very annoying to describe but it should work wonderfully ok.
  • As before, please post feedback to: https://forum.ss13.co/showthread.php?tid=8931
Cirrial updated
  • Made the brig on Cogmap1 a little less trivially easy to break out of.
  • Achieved this by making the chairs into stools and replacing the glass with plasmaglass.
  • Today's historical lesson is: when Cogmap1's brig was designed, you couldn't pick up and throw chairs! Times have changed.
  • Also got rid of the weird floating stray ashtray in escape.

Thursday, June 22th, 2017

Cirrial updated
  • Added baseball bats, thanks to WrongEnd & Gannets. Can YOU find the hidden baseball bat?
  • Implemented Discount Dan's Covfefe patch by LuigiThirty.

Wednesday, June 21th, 2017

Cirrial updated
  • Added better eyespider sprites courtesy of Arborinus. Thanks!
  • Added eyespiders to changelings. *scream
  • They're even weaker than handspiders, but they're free!*
  • *Price may include loss of one or more eyes.

Tuesday, June 20th, 2017

Haine updated
  • Fixed paper bins, game kits, donut boxes, egg cartons and lollipop bowls.
  • You can now take paper out of paper bins AND put paper BACK IN! This is truly the most glorious scifi future!!!

Monday, June 19th, 2017

ZeWaka updated
  • Wraiths can now see a bit more in the dark like blobs can.
  • Music should now mute if your volume is set to 0, and all music sources should respect the volume setting.
  • Implemented Cockaroach patch by LuigiThirty.
Cirrial updated
  • Ghost drones can now build furniture. Turns out it was a bug, whoops!
  • Reverted pull speed changes for everything except player mobs (so, humans, basically).
  • Full speed pulling if the target has help intent selected.
  • Full speed pulling if the target is standing.
  • Containers that contain mobs that are not on help intent will still be slow.

Sunday, June 18th, 2017

Wire updated
  • Antag Selection Weighting
    • When the game selects antagonists for a new round, instead of being completely random chance, it will be based on how many previous plays as that antag type you have had before. This allows people with lower selections to play something they haven't been lucky enough to get before.
    • Caveat: The system needs data to function as expected, so you probably won't notice any change for the first little while.
    • Also, there remains a low chance to ignore weighting for an antag pick and just select any old shmuck.
    • Feedback thread: https://forum.ss13.co/showthread.php?tid=8931
  • Fixed blob tutorial, insofar as you can actually complete it now and not be stuck forever.
Cirrial updated
  • Added a popup when a ghost possesses a soulsteel item to remind them they shouldn't be murdering dudes, COME ON. COME ON, GUYS, PLEASE STOP
  • Also relatedly I added something like this for polymorph a while back and forgot to add it to the changelog, so here we go!

Saturday, June 17th, 2017

Cirrial updated
  • Congratulations to our new mentors, YoukCat, Tom Clancy's Gay Ghost, Sovexe and Ferriswheel!
Haine updated
  • Fixed the bug making it so borgs that clicked themselves with their own medical patches would irreparably break said patches.

Thursday, June 15th, 2017

ZeWaka updated
  • Implemented Throwing stuff patch by Arborinus.
Cirrial updated
  • Finally, you can grab player critters. Rejoice.
  • You can't choke them out, though. Most of them don't even breathe, anyway!
  • Slightly less arcane error messages for trying to scan critters into the cloner or do surgery on them. You still can't do either of those, but at least you won't be scratching your head about space mice not being carbon-based lifeforms.

Wednesday, June 14th, 2017

ZeWaka updated
  • Implemented Tall Hats patch by Arborinus.

Sunday, June 11th, 2017

Wire updated
  • Playable critters are now vulnerable to all blob attacks (as opposed to entirely invulnerable).

Tuesday, June 6th, 2017

ZeWaka & Haine updated
  • When I fixed mesons, I don't think they were supposed to be THAT green. That's fixed now.
  • I also installed an on & off button on them, to toggle the GREEN VISION. Don't ask how the button works for the meson eyeballs. You don't want to know.

Sunday, June 4th, 2017

Cirrial + Gannets updated
  • Added a whole new bunch of cargo packs by Gannets.
  • Added some shiny new sprites, too.
  • An old friend awaits you in cargo. Old, terrible, and powerful.

Sunday, June 4th, 2017

Wire updated
  • Blob Balancing Tweaks
  • Blobs no longer get a insta-spread starting assistance at spawn. Instead, 20-30 blob tiles will instantly spawn around the first placed nucleus.
  • Blobs now receive a roughly 5 minute "grace period" upon spawning, within which they can retry from scratch if they die.
  • Upon the death of a nucleus, blobs will receive a debuff for a short period (lose all biopoints and half generation rate). In addition, blob tiles adjacent to the nucleus will die.

May 2017

Sunday, May 28th, 2017

Dr. Singh updated
  • It's halfway through 2017 and you can now edit your preferences mid round. Sheesh. Say hello to the "Character Setup" verb in the Commands tab.
ZeWaka updated
  • Implemented Semolina and Wheat patch by Mordent.

Saturday, May 27th, 2017

MBC updated
  • Added Spy Thief into the pool of antagonists for Mixed mode.
  • Added an option to choose whether or not you play as a Spy Thief into occupation settings. Set your preferences accordingly!

Thursday, May 25th, 2017

SpyGuy updated
  • New feature for AI turrets: if they're retracted into the floor you can walk over them. Lasers will also miss the turret.
  • TG-style controls now includes non-wasd (hotkey) mode. Hopefully arrow key spacemen will now have a more comfortable experience.
Haine updated
  • Added a couple new things to the random loot crates you get through mining/the debris field.

Wednesday, May 24th, 2017

SpyGuy & ZeWaka updated
  • We're finally adding a long-awaited /tg/-like control scheme. You can set it under Character Setup. If you're into that sort of thing.
  • New hotkeys in WASD mode: O for OOC. M to use a custom emote.
  • AI and cyborgs got some love. They can now change the turret fire mode by holding the BOLT key (default SHIFT) and clicking the turret control. You can also turn them off or on using the OPEN key (default CTRL).
  • The AI and cyborgs can toggle the APCs with the OPEN key. Annoy a spaceman by flashing the entire room, not just the lights.

Monday, May 23th, 2017

MBC updated
  • Added Spy Theft mode into the random rotation. If you encounter any problems while playing this mode, please tell an admin or report in the forum topic.

Monday, May 22th, 2017

ZeWaka updated
  • Added recipe for luminol by HydroFloric. Oxygen + Hydrogen + Nitrogen + Carbon.
  • Added recipe for ash by Wraithcraft. Heat paper to 424K in a beaker.

Sunday, May 21th, 2017

Wire updated
  • People wearing cure-blindness eyewear (such as the VISOR goggles) will now suffer less negative effects from the Wizard's blind spell.
  • The station renaming program now has a 60 second global cooldown between name changes. You can only blame yourselves for this.

Friday, May 19th, 2017

MBC updated
  • Added a bunch of missing items to cogmap1 (that were previously only on cogmap2)

Monday, May 15th, 2017

SpyGuy updated
  • Fixed bug that let silenced hivemind members take control of the ling that ate them.
  • Does this count as a ling buff? Am I the worst?

Sunday, May 14th, 2017

Wire (on behalf of Tobba) updated
  • The default clicking behavior has been changed slightly. Where before there was a flat 1 second delay for click-actions to register, now there is some fancy grace periods, so it should seem more responsive and less like you're spamming clicks on shit for ages waiting for something to happen.

Friday, May 12th, 2017

ZeWaka updated
  • I'm working on improving performance with how some back end stuff functions. Let me know if anything looks really wrong.

Tuesday, May 8th, 2017

ZeWaka updated
  • Due to popular request, gang and revolution have been re-added into rotation. Y'all asked for this.

Sunday, May 7th, 2017

ZeWaka updated
  • I've transitioned all maps to use the new material reclaimers now, and there is a portable version. Lemme know if there is issues.

April 2017

Tuesday, April 25th, 2017

Some Asshole updated
  • Someone has vandalized some of the NASSA suits, fuuuuuuck
  • Exploring a bit might locate replacements

Sunday, April 23th, 2017

Wire updated
  • Tooltip preferences (set in character settings) now apply to all tooltips, rather than just item tooltips.
  • Station name changer popup now has a "randomise" button, in case you're lacking creativity and need to button mash your way to hilarious station names.
Haine updated
  • Implemented the Green Fingers Trait patch by AmaranthineApocalypse and the Toilet warp pipes and swirlie suicide patch by Noah_Buttes.

Saturday, April 15th, 2017

Wonk updated
  • Admin names including apostrophe versions are now on the whitelist. This cannot POSSIBLY be abused.

Saturday, April 15th, 2017

Wire updated
  • Port-A-Brigs will now stun the occupant briefly when they are ejected. (The lore explanation for this is that being transported in a weird tube thing is very disorienting ok)
SpyGuy updated
  • Made some changes to how multiple foams behave.
  • I expect some chemistry nerd will get ideas and cause a ruckus with this.

Thursday, April 13th, 2017

ZeWaka updated
  • There are now stinger grenades available for Security Officers, and fragmentation grenades available for Syndicate personnel.
Grayshift updated
  • Sprinting is now more effective. Both against cold-slows, and for pulling things over short distances.

Wednesday, April 12th, 2017

Grayshift updated
  • Pull speed of containers now vaguely reflects whatever the fuck is inside them! This will generally be faster.
  • You may need to open and close them once to get them to rebalance.

Sunday, April 9th, 2017

Wire updated
  • Words that are all uppercase in the station name changer will now properly carry over to the actual name (as opposed to a lowertext + capitalise transform)

Thursday, April 6th, 2017

Haine updated
  • Changed it so that blood on the floor will make you slip you depending on how much there is: a few drops won't trip you up, but a big puddle will.
  • Gave the Detective a set of radio-only spy stickers. They're locked to the security channel. You can find them in Forensics equipment lockers.
  • Traitor spy sticker kit price has been dropped to 1TC.

Tuesday, April 4th, 2017

Haine updated
  • You can now make little camera robots. Camera + robot arm + proximity sensor. Have fun!

Sunday, April 2nd, 2017

Wire updated
  • Captain PDAs have a new program that lets them name the station (based on a whitelist of words so you fuckers don't ruin everything)

Saturday, April 1st, 2017

Spyguy updated
  • What the assing fuck.
  • DarkChis no longer a coder.
DarkChis updated
  • After taking feedback from several members of the community we've decided to add a filter to the chat to prevent toxic speech in order to create a safe space for players of all ages and walks of life, as well as combat white privilege and cis male oppression.
  • This will be successively rolled out and may take some time to activate.

March 2017

Friday, March 31th, 2017

Keelin updated
  • Various mining tool additions and changes.
  • Industrial space helmet now has radiation resistance.
  • Mining now has a few bottles of potassium iodide.

Tuesday, March 30th, 2017

Keelin updated
  • Work on new mining tools has begun.
  • It's all very WIP right now but i decided to put the fabs on the map anyhow.
  • Expect bugs etc etc. This is not meant for real gameplay yet. More to come.
  • New mining tools should now properly derrive stats from their materials. (Hopefully the stats used will make sense to people)
  • New mining tools will now show their mining power in their tooltips.
  • Might want to keep certain explosive somethings in the fab when making new mining tools. Just saying.
  • Those tools i was talking about? You should be able to actually manufacture them now. Woops.

Wednesday, March 29th, 2017

Keelin updated
  • Bumping into asteroid tiles will now cause you to effectively "click" them. In other words, bump into the tiles to mine them

Tuesday, March 28th, 2017

Keelin updated
  • More Quantum telescope stuff. Yes, I'm being vague.
  • Miraclium now behaves ... strangely when exposed to high temperatures.
  • Material infusing is back at the nano-fabs. Sort of. Oh dear.
  • There's now a small chance that starstones can be found via the telescope.

Monday, March 27th, 2017

Keelin updated
  • Quantum telescope moved to mining. (For now on #2)
  • Added new stuff to the telescope.
  • More to follow.

Friday, March 24th, 2017

Zewaka updated
  • Implemented Brewable Burrito patch by NoahButtes. You can now shove burritos into the still.
Wire updated
  • Hey maybe tooltips wont steal focus and flash whitespace errwhere how about that huh.
  • Credit to EMP Fingers and Cgrn10 for helping me debug tooltip issues for like 2 hours solid.
  • As always, your first round or two with the new tooltip code will probably be broken as fuuuuck because of caches. Just roll with it.
  • This patch was pushed and quickly reverted last week after it broke clicking on things for people. Maybe now it wont do...that. Original Date: Sunday, March 19th, 2017

Thursday, March 23th, 2017

Zewaka updated
  • Implemented Slicing IV patch by CameronWoof. You can now pour IV bags into beakers if you slash them with a scalpel.
  • Implemented Cryostylane and fires patch. You can now put out fires on dudes with cyrostylane if they get cold.
  • Implemented Pathogen Splice UI change. Now instead of manipulating a single DNA sequence, you manipulate the start and end pointers, adding or removing everything inbetween.

Wednesday, March 15th, 2017

Wire updated
  • Tooltips should no longer get stuck if you hover over a bunch of 'em too fast. Or not I dunno, fuckin race conditions man.

Monday, March 6th, 2017

ZeWaka updated
  • Blobs are now required to spawn on station.

February 2017

Tuesday, February 28th, 2017

ZeWaka updated
  • When you recieve a new law as a silicon, there will now be a notification noise.
MBC updated
  • DNR protects ghosts from being yanked into changeling hivemind. Hivemind members will have the option to leave if their host goes AFK or is inactive for a long enough period of time.
  • Shaking a bush while someone hides inside will smack them with branches.

Monday, February 27th, 2017

MBC updated
  • Changelings can absorb their own handspiders with grab intent. Handspider corpses grant a reduced amount of DNA. So clean those gross things up!
  • Certain kinds of shoes can deal a bit of extra damage when kicking someone.
  • Did some football kit buffs
SpyGuy updated
  • Auto screenshot button works again. It's F2. Hit it and you'll get a screenshot in your Documents/BYOND folder.
Grayshift updated
  • A couple items that were previously duplicable by mechanics, and then not, are once again.

Sunday, February 26th, 2017

ZeWaka updated
  • Latex from rubber trees now works when crafting gloves.
  • The steel on station has been stripped of rust and is hard again.

Thursday, February 23th, 2017

ZeWaka updated
  • You can now switch out the lights on tanning beds, for a sick custom tan!
  • Buddies and robots are now faster to pull.

Wednesday, February 22th, 2017

SpyGuy updated
  • Fixed a bug in the manufacturer material validation. You know what this means. The honeymoon is over.
Grayshift updated
  • Items should now provide the actual amount of cold/heat resistance in their tooltip.
  • Wearing a full spacesuit is automatic 100% still.

Monday, February 20th, 2017

ZeWaka updated
  • A tanning bed straight from Space Hawaii is now available in the Health Spa! Get your tan on today!
  • No more racially insensitive asshats.

Sunday, February 19th, 2017

ZeWaka updated
  • Updated QM's ordering interface a bit. There are now categories, and it's all pretty!
  • Went and prettied some more machines near QM as well. Crates should also be faster to pull!

Thursday, February 16th, 2017

ZeWaka updated
  • Custom large and small energy cells are craftable again at a nano-fabricator.
  • Restored swapping functionality to energy guns and stun batons. To swap cells, simply click the device with a cell.

Wednesday, February 15th, 2017

Grayshift updated
  • Bleeding damage should be harder to stack up to "all my blood fell out, help" levels.
  • Some of the traitor items that involve dragging them around have had their pull speeds increased.

Tuesday, February 14th, 2017

Haine updated
  • Dragging people who are standing up is now faster.
ZeWaka updated
  • There is now a mulebot and forklift not located in QM. Forklift speed increased.

Monday, February 13th, 2017

Haine updated
  • I've tweaked the settings on the pull speeds for stuff and changed the backend just a bit. See what you think.
  • The Port-A-Medbay is back again, this time as an actual sleeper! Click it with an empty hand to access the console. Medical PDAs have a remote like the Port-A-NanoMed.
Grayshift updated
  • Further tinkering with individual object drag speeds (mostly faster). Genetically strong and/or green people can pull things real good!
  • The tranquilizer rifle is now less likely to kill people. It turns out it should knock people out from the haloperidol, not the blood loss
  • Borgs are now good for heavy duty work, exempt from the pull changes. Visit robotics for an upgrade!
  • A few crucial pieces of gear are a bit faster to move pull.
ZeWaka updated
  • It looks like someone left the 'low power' switch on the mulebot on! It's now 200% faster, along with other tweaks.
  • The Magnetic field event has been re-enabled, and toned down from it's previous gibbing mayhem!
  • The Black Hole event now takes longer to de-stabilize, and is more obvious.

Sunday, February 12, 2017

Grayshift updated
  • Pulling objects is now much less speedy, depending on the weight and bulk of the object.
  • There are probably a lot of things that have pull speeds that make little sense. There will be a forum topic to report anything critically stupid (all of it)
  • I am fueled by hate.

January 2017

Tuesday, January 31st, 2017

ZeWaka updated
  • Implemented Haggis patch by Cirrial and Robo-Artifact patch by The Grim Sleeper.

Sunday, January 29th, 2017

Wire updated
  • Fancy tooltip-esque popup windows are now enabled for all robotics bots that previously opened popups.
  • These should get more use than the airbridge control computers, which were used approximately once every blue moon.

Saturday, January 28th, 2017

Haine updated
  • Fixed a couple bugs with surgery that made it so you couldn't cut out headspiders or ice spiders. Part of the issue: trying to cut parasites out of someone would make it try to cut them out of the surgeon, not the patient. Whoops.

Thursday, January 26th, 2017

Grayshift updated"
  • Disposals is now "safe" as an escape route, or for flushing people you don't like. Hufflaw made me do it.

Wednesday, January 25th, 2017

ZeWaka updated
  • Fixed Meson Goggles based on community feedback. Enjoy your new 540-280THz Attenuation Goggles!
Dr. Singh updated
  • You can throw stuff to an exact spot now.

Monday, January 23th, 2017

Grayshift updated
  • Testing out a thing: Suicided bodies now get a line in their description. Good for working out who wanted to live or not.

Sunday, January 22th, 2017

Wire updated
  • Blob overminds can now see in the dark a little bit. This is so they can see their own goddamn blob tiles. Except for those dicks that set their color to black, they're still screwed.
ZeWaka updated
  • Implemented both formatting patches by CameronWoof.

Thursday, January 19th, 2017

Daeren updated
  • Everybodie gie Cirrial a roon' o' applause fur codin' th' Scottish Accent patch. Guid shit, weel duin, reek weit, brin' hint keech, an' a' thon.
  • ZeWaka note: Also that un-noir patch.

Sunday, January 15th, 2017

ZeWaka updated
  • Implemented Cube Friends patch by Cirrial.
  • Also as a note: Tooltip stuff has been being fixed, so a lot of the issues with those should be resolved.

Sunday, January 1st, 2017

ZeWaka updated
  • Whoo! First commit in the new year!
  • Just in time for the first harvest, the Oat Crops patch by Mordent is implemented!

December 2016

Saturday, December 24th, 2016

SpyGuy updated
  • Somewhat late perhaps: Introducing Silver Fulminate and Silver Nitrate courtesy of Mordent.
  • If you are experiencing graphical glitches we recommend updating to Byond version 511.1366 as this will likely resolve the issue. If this does not work we recommend the old solution of .configure graphics-hwmode on or updating directx.

Thursday, December 22th, 2016

ZeWaka updated
  • You can now move those bulky television cameras using screwdrivers and wrenches.
  • Purple is no longer named "urple".
  • All funky trait bugs should be resolved. Apologies.

Wednesday, December 21th, 2016

ZeWaka updated
  • Implemented pizza cutters by Cirrial.

Sunday, December 18th, 2016

Wire updated
  • Airbridge computers now have a fancy new type of interface that I'm testing (which is why it's only on these rather specific computers). Please report any weirdness to me (Wire) via adminhelp, the forums or IRC.
  • Blob rounds will no longer be randomly picked when the playing population is less than 15 players.

Thursday, December 8th, 2016

Haine updated
  • IMPORTANT CHANGE: The wizard shuttle is now no longer on the station z-level! You will no longer be able to reach it without the ability to teleport, so it works like the nuke station, except there's currently no teleport pad to get there.

Sunday, December 4th, 2016

Haine updated
  • Sleepers now run on actual time instead of byond time, so if you put someone in for 1 minute the alarm will go off after 1 actual minute instead of some vague amount of time that could be similar to 1 minute but is more likely to be like 3-5 minutes.

Thursday, December 1st, 2016

Haine updated
  • Merry Spacemas!

November 2016

Wednesday, November 30th, 2016

SpyGuy updated
  • Changelings absorbing a corpse will now integrate the player into the hivemind, even if they have already left their body.

Sunday, November 27th, 2016

Haine updated
  • I adjusted how addictions function so hopefully now you won't just suddenly become addicted to nicotine the second you look at a cigarette wrong.
  • This change will absolutely need adjustments because this is pretty hard for me to test properly on my own to get it at the right feel. Let me know if something needs changing!

Friday, November 25th, 2016

Haine updated
  • Bathroom stall doors can now be locked, and those (and wooden doors) can be picked open with screwdrivers.

Thursday, November 24th, 2016

Haine updated
  • Hey, you remember that map I released almost a year ago? The Destiny? Yeah, the tourbuddy finally has a complete tour now. You're welcome!!

Wednesday, November 23th, 2016

Haine updated
  • The security toolbelt is no longer a medal reward and is instead now just a regular belt available in security equipment lockers.

Sunday, November 20th, 2016

Haine updated
  • Destiny now has a gym and a pool! You'll find them where the mining magnet used to be - the magnet is now behind the ship.

Saturday, November 19th, 2016

SpyGuy updated
  • Added ability for changelings to give control of their body to members of their hivemind. Useful if you wanna impersonate someone REALLY well.
  • The hivemind member is slaved to the master, much like a regular mindslave. The master can regain control of their body at any point using the "Retake Control" verb.
ZeWaka updated
  • Implemented Ability Labels and Nitrogen/Air Extracting patches by Urs and Mortvert respectively.

Thursday, November 17th, 2016

SpyGuy updated
  • Three cheers for Grumpchkin, our newest mentor .

Sunday, November 13th, 2016

ZeWaka updated
  • Implemented modified Security Belt, Captain's Dress, and Egg Foods patches.

Friday, November 11th, 2016

Haine updated
  • Names are in a new, more exciting format, which your game will probably yell at you about when it loads your character save. It'll try to convert your old name to the new format, but it might fail. Sorry!
  • Flavor text (text that will show up when your character has been examined) has been added as well. Keep in mind that your flavor text is subject to the same rules as anything else on our servers! Also it may be buggy for the moment. Please report issues on the forums as always.

Sunday, November 6th, 2016

Haine updated
  • IMPORTANT MINOR CHANGE: Headsets now all use the same channel prefixes for the same channels, so :h will always be for the command channel, :r is always research, etc. I know this will be confusing at first but it will be better in the long run, I swear!

Friday, November 4th, 2016

Keelin updated
  • Added support for 2-handed items.
  • Added support for attack speed.

Thursday, November 3rd, 2016

Somepotato updated
  • Fixed some UI showing below lighting
  • You can now poke a hole in eyepatches.

October 2016

Friday, October 28th, 2016

Somepotato updated
  • Added a ghost tab for the dead where all the ghost verbs are.
  • New showers include toggle lighting! Also, ghosts can click chairs to spin them or players to observe them.
  • AIs are now notified when their core or their core room turrets are attacked.
  • Temporarily disabled the chemicompiler while we work on fixing it up.

Thursday, October 27th, 2016

SpyGuy updated
  • Fixed issue where genetic stability would fail to reset correctly when storing / adding mutations.
Keelin updated
  • Player preferences now contain a setting for tooltip behaviour. On, off, on ALT.
  • If tooltips are on, items on the map will now also display tooltips while ALT is held.

Wednesday, October 26th, 2016

Haine updated
  • One new wizard spell: Baleful Polymorph. Try it today! Or, you know, whenever you next have a wizard round. Try it that day!

Tuesday, October 25th, 2016

Somepotato updated
  • Slightly decreased the brain damage you get from trying to pull/pick up the staff of cthulu.
  • Also slightly increased the chance it'll deal brain damage when you attack someone with it.

Monday, October 24th, 2016

SpyGuy updated
  • The repairman came by with a brand new AntiBlend X for the enzymatic reclaimer.
  • Note that electromagnetic interference voids the warranty.

Monday, October 24th, 2016

Keelin updated
  • Experimental tooltips for worn and held items.

Sunday, October 23th, 2016

Somepotato updated
  • Security scanners! If you walk through these with contraband on you will make it boop angrily.
  • This is not a traitor detector! Contraband is anything that Beepsky will freak out over if you were holding it.
  • Except this doesn't care if you're security or not. They're typically placed at brig entrances.

Friday, October 21th, 2016

Somepotato updated
  • Sponges fit in pockets. Thats gross though, don't actually do it.

Thursday, October 20th, 2016

MBC updated
  • Access implants for the HoP. Set up using the ID computer and then implant someone to grant them temporary access (2 door/machine uses).
Haine updated
  • Added a toggle feature for the Buff-R-Matic, which will toggle whether or not it dispenses from the holding tank.

Tuesday, October 18th, 2016

Haine updated
  • Destiny: You can now force braindead players into cryosleep for safekeeping. They can leave immediately if they log back in.

Monday, October 17th, 2016

SpyGuy updated
  • The auto-undresser on the Biomatter Reclaimer has broken. Maintenance has been called and will be with you momentarily.
  • We thank all our geneticists for their patience in this matter.
Haine updated
  • Added recipes for Heparin, Proconvertin, and Filgrastim, the new blood-related chemicals. You can find them on the wiki!
Daeren updated
  • Our crack team of drunken thermodynamics engineers has investigated the station's deep fryer and found it was using some form of black magic to force any and all chemicals put into it to stay at the factory regulation frying temperature of 365 degrees fahrenheit, regardless of how hot or cold they were. This feature has been changed so that 365 degrees fahrenheit is the minimum temperature, and oil additives that exceed that temperature will not be cooled during the frying process.
  • This should make certain forms of mad science with the deep fryer much more entertaining. As always, please report any horrible/overly abusable unintended side effects.

Sunday, October 16th, 2016

BurntCornMuffin updated
  • Behind the scenes changes to implants. There should be no obvious changes, so if anything behaves strangely let me know.

Thursday, October 13th, 2016

MBC updated
  • American football kit for traitors.

Wednesday, October 12th, 2016

Haine updated
  • Made player-creatable AI cores. Check the robotics manufacturers! Might be buggy?
MBC updated
  • If you are deployed to an external shell as AI, you will still be able to click people's names over the radio. This will boot you out of the shell and begin tracking.
  • As AI in normal camera view, click someone to start tracking them.

Monday, October 10th, 2016

MBC updated
  • New changeling ability 'Morph arm' - transform one of your arms into a stronger one for about three minutes. Costs DNA depending on the transformation.
  • Made some handspider adjustments - replaced 'Chomp' ability with 'Gnaw'. Gnaw will let a handspider snack on human flesh and collect a small amount of DNA. Handspiders can return to their master and give them any DNA they've collected by touching them.

Saturday, October 8th, 2016

Tobba updated
  • Hooked up the current lighting system to the backend of the new lighting system and ported some features over.
  • This probably broke something.

Friday, October 7th, 2016

MBC updated
  • Hold a gun in both hands at once to fire both at the same time.
  • EDIT: turns out that double-spackers and the like are super strong! You can only dual-wield guns that make sense now.
Tobba updated
  • Arrow-key mode should work a lot better now, in theory, maybe.
Keelin updated
  • Various body parts now have materials assigned to them. Grody.
Hull updated
  • Rotting no longer impossible to make.

Thursday, October 6th, 2016

MBC updated
  • Attack someone with a gun on Grab intent to hold them at gunpoint instead of shooting immediately. In this state, if the victim tries to move or fight they will be shot automatically.
Keelin updated
  • Fixed up Arborinus' Material Plants Patch for the reworked materials system and implemented it. (Rubber tree, wood, bamboo, latex)
  • Material analyzers work once again. Although a bit differently.
  • Fixed some really annoying bugs that were left in the material systems. (Soft soft pizza is gone forever)

Sunday, October 2nd, 2016

MBC updated
  • Changelings will now collect anyone they absorb into a hivemind. Members of a hivemind communicate telepathically. The changeling can talk back using the 'Speak Hivemind' ability.
  • New 'Handspider' ability will let the changeling pick one member of their hivemind to turn into a weak scouting critter. Cost is 4 DNA and one arm.
  • Use the 'Silence Hivemind Member' ability to boot players out of your hivemind if you'd rather not keep them.

Saturday, October 1st, 2016

Tobba updated
  • You can (finally) drift in pods again.
  • Entering pods by click-dragging yourself onto them now works worth a damn; no need to right click them anymore.

September 2016

Friday, September 30th, 2016

Haine updated
  • Head transplants now work again (they still work as badly as before but you can do them again, I mean)

Monday, September 26th, 2016

Keelin updated
  • Material textures now actually properly apply to worn items. Aaaaah.

Sunday, September 25th, 2016

Keelin updated
  • Fixed up Marquesas' bows a bit.
  • Bows will now automatically take arrows from a quiver on your back.
  • Experimental: Bow aiming will now start when you begin holding the mouse button. It will still fire when you let go. That's the theory. It's a little buggy.
  • Arrow stacks can now be picked up and arrow stacking in general should be smoother.
  • If you hadn't noticed. Bows, arrows and quivers can be made at the material nanofabs.
  • Arrowhead material now *actually* properly affects projectile damage. Bow material now affects bow performance.
  • a69andahalf: .tell AngriestIBM Bee wool has to be a thing: http://i.imgur.com/Gx7fVRn.jpg. I'm not IBM but okay.
  • Material textures (think pizza, blob, bee wool) will now show up on most worn items instead of just on the world sprite.

Saturday, September 24th, 2016

Haine updated
  • Destiny now has a bigger bar and a ghost drone machine! You'll find it in maintenance below the teleporter/QM.

Wednesday, September 21th, 2016

Haine updated
  • Started fussing around with a lot of medical stuff, mainly blood/bleeding. Still WIP, you know where to get a hold of me if something's broken now.
  • Personal note: A year ago today, SpyGuy proposed to me. We would never have met if not for Goonstation. Thank you to all the coders, admins and players that have made this game great and formed the community that helped me meet the person I love.
  • I apologize for the above gushy feelings nonsense. It's just that kinda day.
BurntCornMuffin updated
  • Witches now have female voices
  • D'awwwwwwwww

Tuesday, September 20th, 2016

Keelin updated
  • Material recipes re-enabled.
  • Added new material recipe. On that note, soulsteel can now be made. Recipe isn't too hard to find if you think about it for a moment.
  • Einstein-rosen loafs will possibly be in high demand now. Same with ghosts. For different reasons.
  • Very reflective materials may reflect energy based bullets.
  • Huh ... have armor vests always ... looked like that?
  • Wonk has his very own material now ... Oh dear.

Monday, September 19th, 2016

Keelin updated
  • Few more fab recipes.
  • Smelter suicide is back by popular demand.
  • Very hard shards will now ignore shoes when you step on them.

Sunday, September 18th, 2016

Keelin updated
  • Very rough first version of new fabricators for material stuff.
  • Expect bugs. More recipes will be added soon. It's still missing features.
  • Added filtering and some more recipes to fabs.
  • Increased ore stack size.
MBC updated
  • As an observing ghost, click+drag yourself to another player to quick-observe them. Click+drag yourself to the floor to jump to that tile.

Saturday, September 17th, 2016

Keelin updated
  • Smelter is back.
ZeWaka updated
  • Humans with health implants can now be seen by upgraded prodocs.

Wednesday, September 14th, 2016

MBC updated
  • Added five pipe bomb construction modifications. Try stuffing an item into the frame before adding fuel.

Tuesday, September 13th, 2016

Haine updated
  • Fussed with some things related to the bleeding system. Please let me know if you find yourself exsanguinated too easily now.
  • You can now use pieces of cloth to bandage yourself, which makes ripping up bedsheets twice as useful as before!

Sunday, September 12th, 2016

Keelin updated
  • Expanded item stacking to items with materials, including ores and bars etc.
  • Added material processors to relevant locations to allow for conversion between raw and processed material states (this is likely temporary).

Sunday, September 11th, 2016

MBC updated
  • Put on a light show by using the *dance emote while holding a glowstick! Additionally, glowsticks are prone to bursting open when heated. After they've been heated, take care not to shake them or throw them.

Saturday, September 10th, 2016

MBC updated
  • More misc. small tools and electronics will fit in the belt slot now.
  • Light a cigarette with another lit cigarette! Wow!
Keelin updated
  • Material rewrite in progress. Expect material related things to be horribly broken.

Thursday, September 8th, 2016

Haine updated
  • Fixed up some bugs with patch boxes and making them via chemmasters, along with some other misc stuff.
  • Patch boxes and pill bottles (from a chemmaster) can now have things click-dragged into them to fill them, and the boxes can be emptied by click-dragging them to the floor.

Wednesday, September 7th, 2016

BurntCornMuffin updated
  • Cyborg suicide flavor text/effects changed, no longer completely totals the borg.
  • Reset board brings dead AIs with functional core units back to life.

Tuesday, September 6th, 2016

Grayshift updated
  • Artifact beakers should be more fun now.

Sunday, September 5th, 2016

ZeWaka updated
  • Implemented Wires dragging into portable reclaimer, Flip and grab buxfixes, and Reclaimers failing to verify contents patches by ErikHanson.
  • Implemented Hemostats in Fabricators patch by Mordent.

Thursday, September 1st, 2016

ZeWaka updated
  • Implemented Mildly Useful Rubber Stamps patch by Mordent.

August 2016

Wednesday, August 31th, 2016

ZeWaka updated
  • You can now construct some new parts at the workbench.
BurntCornMuffin updated
  • Fixed a bug with plant reagent extraction; synthflesh can now be extracted from grown synthmeat.

Saturday, August 19th, 2016

ZeWaka updated
  • Cyborg Docking Stations and power cells are on speaking terms again!

Sunday, August 15th, 2016

Grayshift updated
  • Throwing at windows should be less terrible now. Not perfect, but less terrible.
  • Custom power cells no longer scale beyond artifact power cells.
  • im coder

Tuesday, August 2nd, 2016

ZeWaka updated
  • New ATM, notice board, and briefcase-related sprites by CameronWoof.

July 2016

Friday, July 29th, 2016

Wire updated
  • Red alert! RED ALERT!

Tuesday, July 26th, 2016

ZeWaka updated
  • More contract stuff has been fixed. You can also now buy contracts with souls or enhance your weapons with them.

Monday, July 25th, 2016

Wire updated
  • Re-added the cakehat to the bar. This is very important ok.

Friday, July 15th, 2016

ZeWaka updated
  • Implemented expanded toxins patch by a69andahalf.

Sunday, July 10th, 2016

ZeWaka updated
  • Implemented a new traitor item by Noah_Buttes.
  • July 13th addendum: Slightly reworked, added more contracts, bugfixed, and cleaned up. Still somewhat WIP.

Friday, July 8th, 2016

I Said No updated
  • Genetic instability is no longer lethal in and of itself. Instead, as it gets lower, good genes have a chance per tick to mutate into bad ones, and usable powers may misfire.

Thursday, July 7th, 2016

ZeWaka updated
  • The security force has been outfitted with fancy HUD glasses that can see if you should be in the brig or not patch by Grayshift.

Sunday, July 3rd, 2016

ZeWaka updated
  • You can now disassemble and reassemble all types of tables.

June 2016

Thursday, June 30th, 2016

Wire updated
  • Added device analyzer and cable coil items to ghostdrone tools.
  • RCD updates. They can now: build on and remove girders, build floors on lattices (no more pixel hunting) and build/remove windows.
  • Also lattices are removed when a floor is placed on the same tile.
ZeWaka updated
  • Morgue chute in mini-medbay, misc solarium fixes.

Tuesday, June 28th, 2016

ZeWaka updated
  • Swedish fisk. Modified icons by Arborinus.
  • Luchador shorts, Trashman singlet, HoS coats, and American Pride clothing by MegaPaco and a flame shirt by Arborinus.
  • Updated clutter courteous of quiltyquilty. Monkey damage sprites by Pirate-Rob. Chemistry countertops by a69andahalf.

Monday, June 27th, 2016

ZeWaka updated
  • Fruit and wire assemblies. Have fun, and safe snacking! Addendum: Difficulty ramped up.
  • I'm working on updating a bunch of interfaces, lemme know if you have any issues.

Sunday, June 26th, 2016

I Said No updated
  • New Random Event: Magnetic Anomaly - all crew become temporarily charged with magnetic fields. Don't bump into each other!
  • Black Hole Event: Now spawns as a dark anomaly which must be fed mass. If it isn't fed enough within a time limit, it becomes a full-fledged black hole.
  • Radiation Storm Event: Shimmering anomalies now emit green rings which warn of areas that are about to be struck by radiation.
  • Ion Storm Event: Now affects things other than the AI. The laws the AI recieves from this event have been re-written.
  • Solar Flare Event: Now blocks signals on a % chance rather than a hard 100% block. Also turns space yellow for the duration.
  • Virus Event: Removed.

Saturday, June 25th, 2016

Wire and Haine updated
  • Ghostdrones! Little guys that you can take control over when you die to fix up the station or whatever.
  • Dead peeps teleport to Ghost-Drone-Factory and float over the ghost catcher to get put in the queue.
  • Some balance things will likely be necessary after some initial testing on live so be patient.

Saturday, June 25th, 2016

ZeWaka updated
  • Implemented Port-A-Puke 2 patch by ErikHanson. You can now wrench it to the ground.
SpyGuy updated
  • Doors are now about as dangerous as you'd expect massive hydraulic-powered steel contraptions would be.Fortunately they come with a new safety doohickey. Please note that airlocks are not user-serviceable.
  • Courtesy of ErikHanson.

Friday, June 24th, 2016

ZeWaka updated
  • Implemented modified wizard skeleton and syndicate borg patches by Grayshift.
  • Implemented modified pepperoni patch by Arborinus.

Wednesday, June 22th, 2016

ZeWaka updated
  • Implemented modified lots of new custom crops patch by HulkHogan, Drsingh, Myself, and MegaPaco.
  • New crops: Tomaccos, Cherries, Pineapples, Coconuts, Peanut Butter Sandwich Plants, and Coffee. Some custom foods with these as well.

Saturday, June 18th, 2016

SpyGuy updated
  • Brave spacemen poke crushers. Who knows what might happen?

Friday, June 17th, 2016

SpyGuy updated
  • THE RETURN OF THE SKIN TONE PICKER: The Revengening.
  • New "Custom..." option at the bottom of the skin tone preset list. Sets your skin tone just like in the good ol' days.
  • Exploding pods will no longer send cargo to a space between dimensions. Instead it will get flung out.

Monday, June 13th, 2016

Somepotato updated
  • No more instant chokeouts
  • TG-style thing lister, use ctrl+alt+shift and click on something to throw all the stuff on that tile into your verbs menu. Max distance is 6 tiles because its handy; but if you move its removed.

Thursday, June 9th, 2016

ZeWaka updated
  • Fixed a long-standing bug with the corners of catwalks being ugly.
  • You can now readjust the stretching for tables by using a screwdriver.

Tuesday, June 7th, 2016

ZeWaka updated
  • Implmented nerf for monkeys giving lots of blob points patch by Greyshift.
  • Port-a-Puke now has an 'Enter' verb patch by ErikHanson.
  • Engine and PTL Monitoring PDA App patch by FishDance.

Sunday, June 5th, 2016

ZeWaka updated
  • Implemented the security remap revamp patch by 69andahalf.
  • Implemented the observable Port-A-Puke patch by ErikHanson.
  • Implemented the copper wires patch by Noah_Buttes.
  • Implemented the reasearch outpost patch by 69andahalf.

Wednesday, June 1st, 2016

Somepotato updated
  • GPS! New players can use the GPS button to get directions to an area.
  • No more getting into walls on the shuttle. They are now telelocked.
  • Pods can't skirt the nose, either, anymore. I am the fun police, sorry.

May 2016

Tuesday, May 31th, 2016

Somepotato updated
  • RemovedReplaced arrivals
Somepotato updated
  • Hulks are no longer immune to stun batons. Why was this a thing, I have no idea.
  • Removed the wizard shuttle teleport computer cooldown. Why was this was also a thing, no clue.
  • AI turrets now fire at blobs, because otherwise AIs are incredibly defenseless and thats a bad thing against blobs.

Monday, May 30th, 2016

ZeWaka updated
  • Implemented modified GPS interface patch by Rocket.
  • Wizards have their own comm array patch by ErikHanson.

Sunday, May 29th, 2016

SpyGuy updated
  • Miscellaneous fixes.
  • Humanized monkies no longer speak "monkey". The human is no longer the captain.
  • Hand labelers work again.

Saturday, May 28th, 2016

ZeWaka updated
  • Implemented salvagable cyborg debris patch by me.
  • Instrument icon, PDA ID eject verb, and chess patches by Rubidium_Bradford.
  • Biscuits, Butter, and MacGuffins patch by Heredth.
  • QoL Borg tool selector patch by Isilkor.

Thursday, May 26th, 2016

Somepotato updated
  • Hull: CHANGELOGS!!!!
  • Blobs now have pretty organs that are the brightest version of the color selected.
  • New organ sprites are props to Gannets!
Hull updated
  • Messed with playsound code in an attempt to make stop the music work consistently, speak up if it doesn't.

Monday, May 25th, 2016

Somepotato updated
  • Fireball cooldown increased by 15s, and golems should no longer target chaplains. Should being the opportune word here.
  • Clowns' Revenge can now be cured by the chaplain or other via another method without resorting to cloning. Subject to change
ZeWaka updated
  • You can now add faux wood finishes to reinforced tables with a wood plank.

Monday, May 24th, 2016

Tobba updated
  • Rewrote all/most movement code to use a new system. This is probably a bit more broken than it seemed in testing.
  • Doubled the tickrate
  • Oh and you can sprint by holding shift, throw is on spacebar instead.
  • If you're using AZERTY mode you'll need to enable it in preferences before you join. I'm working on making this smoother.
  • Somepotato addendum: Pressing tab will also toggle focus to the input bar like it used to.

Monday, May 23th, 2016

Somepotato updated
  • Adjusted the Wizard fireball some. Its slightly nerfed, but significantly more reliable.
  • Wraith's decay can no longer affect the shuttle, but decaying humans has been buffed a bit.

Sunday, May 22th, 2016

Somepotato updated
  • Decoupled scream sounds from gender.
  • You can now set a custom fart/scream sound, selectable in preferences.
  • Sounds courtesy of ISaidNo
  • Experimental protection of arrival shuttle, please let me know how this turns out

Thursday, May 19th, 2016

Somepotato updated
  • Scooch in chairs at your own risk

Monday, May 16th, 2016

MBC updated
  • Smoother tile movement animation at medium/low speeds.
  • Boosted temperature resistance of spacepeople a bit. Emergency suits will provide better protection from the cold as well.

Thursday, May 5th, 2016

Haine updated
  • Siren helmets now available in security.

Wednesday, May 4th, 2016

Haine updated
  • Adjusted addiction to nicotine and coffee and some other minor things to be less severe than addictions to hard drugs. Probably still annoying, though.
  • Added odd cigarette packets back to the cigarette machines, but you can't get NI3 or QGP from them anymore.

Tuesday, May 3rd, 2016

MBC updated
  • Fixed the click-buffer, it was doing nothing before. When toggled on in character prefs: if you click during the post-action delay, the action will be executed as soon as the delay ends. Basically you will only have to click once on stuff.

Sunday, May 1th, 2016

MBC updated
  • Blow smoke from a cigarette by taking it from your mouth to your hand.
  • Pool patches from ZeWaka and ErikHanson!

April 2016

Saturday, April 30th, 2016

Haine updated
  • Fixed up some issues with Cogmap2 that have been hanging around for a while, notably with toxins' burn chambers.

Wednesday, April 28th, 2016

MBC updated
  • New verb for observers : Toggle-Widescreen
  • Ghosts hear sounds while observing (Thanks, ErikHanson)

Wednesday, April 27th, 2016

MBC updated
  • Wall intercoms will show speech bubbles. Also, DID YOU KNOW : You can talk into a nearby intercom by using ':in' before your message!
  • Right-click a spy sticker to change its broadcast camera network and sticker graphic (radio options have been moved to right-click menu as well).
Haine updated
  • Ordering welding fuel tanks, watertanks and compost bins through QM now works properly so they make it to QM instead of getting stuck at the edge of the map.

Monday, April 25th, 2016

MBC updated
  • New traitor item: Spy sticker kit!

Sunday, April 24th, 2016

Marquesas updated
  • Added the Port-A-Vomit, thanks to Erik.
  • Fuck.

Wednesday, April 20th, 2016

Haine updated
  • Added more patches. Contributions courtesy of: ErikHanson, ZeWaka, Grayshift and Grek.

March 2016

Wednesday, March 23th, 2016

Haine updated
  • Added more patches. Contributions courtesy of: ZeWaka, Z3shep, MyBlueCorners, ErikHanson, Rubidium_Bradford and Grayshift.

Wednesday, March 16th, 2016

Somepotato updated
  • Removed UI click delay. This will probably have some horrifying bugs involved with it, so be sure to report them.

Tuesday, March 15th, 2016

Somepotato updated
  • Cloud saves! You can now upload your saves to be stored on goonhub.
  • This means your save can work cross-servers, as well as your antag tokens should you have them.

Friday, March 11th, 2016

Haine updated
  • A feature and a couple bugfixes courtesy of MyBlueCorners and ErikHanson.
  • Unstable Refraction has been disabled for the time being since it needs work.

Thursday, March 10th, 2016

Haine updated
  • Some bugfixes, optimizations, features and sprites courtesy of Isilkor, ErikHanson, Isratosh, Zewaka, Iamgoofball, Azungar, atomic1fire, Grayshift and Hyphz.

Thursday, March 3rd, 2016

SpyGuy updated
  • Changed up some high-end secret chem recipes. More to come?

Feburary 2016

Thursday, February 18th, 2016

SpyGuy updated
  • Fixed some issues with human shields. They should work reliably now.

Friday, February 15th, 2016

Wire updated
  • Swapped servers #1 and #5. Meaning #1 now runs destiny/RP mode and #5 now runs normal cogmap2 mode. This was done for performance reasons.

Friday, February 12th, 2016

Haine updated
  • Destiny only: You can now return to cryosleep in the cryotron, if you have to leave for whatever reason. There's a 15 minute wait before you can leave cryosleep again once you enter. That time may be adjusted in the future.

January 2016

Saturday, January 30th, 2016

Haine updated
  • Fixed the end-of-round nuke animation for successful exploding of the station.

Monday, January 25th, 2016

Haine updated
  • Hopefully fixed the issues Destiny was having with nuke mode. Please let me know if it bugs out (on any map, not just Destiny).

Friday, January 8th, 2016

Marquesas updated
  • Nitroglycerin.
  • Good luck.

Thursday, January 7th, 2016

Haine updated
  • Throwing people should be working again.

For changes prior to 2016, please visit Pre-2016 Changelog.

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