Difference between revisions of "AI Chamber"

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(AI Upload Manta)
(Add some more details about the DWAINE stuff in the Manta's AI Chamber, its location, basically just generally flesh it out)
 
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|Access=[[Heads of staff]]}}
 
|Access=[[Heads of staff]]}}
  
The [[AI]] resides here, between [[Security (place)#Manta|security]] and the [[Bridge#Manta|bridge]], in the northern part of the station. The corridor outside has computer racks and [[General Objects#Cyborg Docking Station|docking stations]] for [[Cyborgs]]. The [[Computers#Turret Deactivation Control|turret deactivation control]] is located next to the door of the AI chamber.  
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The [[AI]] and central [[DWAINE]] computer hub on the NSS ''Manta'' reside in the '''AI Upload Chamber''' in the northern part of the station, sandwiched between [[Security (place)#Manta|security]] and the [[Bridge#Manta|bridge]]. The entrances are flanked by the ship's [[AI Module Storage#Manta|two AI module storage rooms]], acting as buffer zones.
  
Inside the glowing blue chamber itself, the two turrets located on both sides will lock on. The [[Computers#AI Upload Computer|AI upload computer]], a [[Computers#Heavy Computer|heavy computer]] and the [[Killing the AI#Killswitch|killswitch]] on the lower left, and there's a [[Computers#DWAINE Terminal|DWAINE computer]] in the top left. On the right, there's techno-mumbo-jumbo that usually comes from the [[Computer Core#Manta|computer core]] of other stations.  
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The corridor said module storage rooms lead into have non-functional computer racks and [[General Objects#Cyborg Docking Station|docking stations]] for [[Cyborgs]]. There's a [[Computers#Turret Deactivation Control|turret deactivation control]] by the door into the actual chamber itself, which controls the turrets inside.  
  
Changing the laws? You would've passed through [[AI Module Storage#Manta|AI module storage]], though there are two of them on the ship!
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Inside the glowing blue chamber itself, on the left, there's the usual [[AI Upload]] fare: a [[Computers#AI Upload|AI upload computer]] for checking and uploading laws and a [[Computers#Robotics Control Computer|Robotics control computer]] with [[Killing the AI#Death by Killswitch|killswitches and lockdowns]] for the [[AI]] and [[Cyborg]]s. Scattered throughout is techno-mumbo-jumbo usually found in [[Computer Core#Manta|Computer Core rooms]] of other stations, like a [[Computers#DWAINE Terminal|DWAINE computer]] in the top left and, most notably, the ship's [[Computer#Mainframe|mainframe]] and [[Computer#Databank|databank]] on the bottom right.
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Deep in the center is core of the ship's [[AI]]. It can't function without it, so naturally it's protected with reinforced, electrified grilles, and two turrets that automatically lock onto targets. In extreme situations, the AI can press a button placed on the northernmost glass to surround its core with blast shutters.
  
The AI is protected with glass and electrified grilles, and can activate blast shutters with the button placed on the northernmost glass.
 
 
==Maintenance Information==
 
==Maintenance Information==
There are no vents for this area.
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There are no vents for this area. The AI doesn't need a vent and neither does the ship computer network.
  
 
The APC for the AI chamber itself is located on the western wall. The APC for the corridor directly outside the AI Chamber is located next to the southern door.  
 
The APC for the AI chamber itself is located on the western wall. The APC for the corridor directly outside the AI Chamber is located next to the southern door.  

Latest revision as of 06:24, 10 November 2019

Location
AI Chamber
Function

Cogmap2AIChamber.png

The AI's little bedroom.

Access

Heads of Staff


This big blue sea of circuits above the AI Upload is the AI Chamber. In some ways, it's sort of an office for the station's AI. There's a SecMate computer for handling security records, a MedTrak computer for the medical ones, a bank records computer for the, well, bank ones, a few DWAINE terminals, and, most interestingly, the AI's own announcement computer. The AI's personal shellbots are located here as well, and there are docking stations for its Cyborg friends.

This room hosts the physical core unit for the AI. If the core is destroyed, the AI dies, and thus its safety is of high importance. For this reason, there are four turrets in this room, controlled by a turret deactivation control strip outside the sole door into the AI Upload, and the core unit is surrounded by reinforced glass over electrified grilles. If the glass is compromised, the AI can activate a button within the glass to pull down emergency shutters.

There is also an array of solar panels above the room that are directly wired to the AI Chamber, AI Upload, and AI Upload Foyer. In this way, if the engine fails or the other solars go offline, the AI can still run off the chamber's power rather than its internal cell.

Maintenance information

There are no vents. The AI does not need air.

The APC for the AI Chamber is located on the north end of the room.

The power is supplied via a cable in Fore Port Maintenance to the left of the Net Cafe.

Location
AI Chamber
Function

CogmapAIChamberForReal.png

The AI's little fortress.

Access

Heads of staff


The AI Chamber is big blue room with trippy circuit matrices tiles above the AI Upload, separated by a thin window and windoor. If you want to get to core, you'll be in for a treat. You'll have to brave at one of four turrets that automatically lock on to you, and this time, the turret deactivation control is way towards the top left, instead of conveniently being at the entrance. It's pretty cramped in here, so you could easily block them, though you'd still have to get past the reinforced glass and electrified grille surrounding the AI. They can also still press a button within the glass to pull the shutters on you though, at which point you'll need either a good bomb or RCD.

Maintenance information

There is no vent. The AI does not need air, unlike the rest of the meatbags it serves.

The APC for the AI Chamber (and its turrets) is located on the north end of the room. The various electrified grilles and IR sensors surrounding the Chamber have their own APC, labeled "AI Perimeter Defenses", which is on the other side of the wall the AI Chamber APC is on.

Location
AI Chamber
Function

DestinyAIChamber.png

AI's bedroom.

Access

Heads of staff


The AI's little hubby-hole, conveniently located right next to the Bridge. It's nowhere near the digital fortresses of the other maps, but for what it lacks in size it makes up for in sheer simplicity and efficiency. Anyone who wishes to get to the AI or the Upload computer either has to break down the reinforced walls out in the open or brave that one stun turret locking down that chokepoint of a hallway. Unless, of course, they have access, in which case they can just disable the turrets using their ID on the little [[Computers#Turret Deactivation Control|turret deactivation control thing\\.

Maintenance Information

There is no vent. The AI does not need air, unlike the rest of the meatbags it serves. Except maybe for cooling its circuits.

The APC for the AI Chamber is on the northern wall,right by the AI's core shield.

Location
AI Chamber
Function

ClarionAIChamber.png

AI's little pad.

Access

Heads of staff


The AI's little hubby-hole, conveniently located right next to the Bridge. It has considerably more room than its Destiny counterpart, affording it not just one, not two, but three turrets, strategically placed so that anybody trying to get to the AI or the Upload computer has at least one turret facing them. Unless, of course, they have access, in which case they can just disable the turrets using their ID on the little turret deactivation control thing, just outside the Bridge's AI Chamber entrance. Convenient!

Maintenance Information

There is no vent. The AI does not need air, unlike the rest of the meatbags it serves. Except maybe for cooling its circuits. But perhaps it just has a heat sink for that.

The APC for the AI Chamber is on the eastern wall, right by the entrance to the Computer Core entrance.

Location
AI Chamber
Function

LinemapAIChamber.png

AI's little corner of the station.

Access

Heads of staff


This is where the Linemap's local sentient talking computer lives, some ways above a room full of less sentient, less talkative computers. This is not the place to upload a law or find a law module; there are separate rooms for that. This is the AI and its Cyborgs' personal corner; no humans are allowed here unless they like using turret controls themselves guarded by turrets. There's no reason for them to be here anyways, unless they want either a personal tête-à-tête chat with a computer or something else from them...

Maintenance Information

There is no vent. Though Heads can access it, this is a room solely meant for the AI and its Cyborgs, who don't need any air.

The APC for the AI Chamber is right in the middle, on the other side of the wall adjacent to the AI core itself.

The AI doesn't have a chamber. It has its own freaking fortress, a mini-station of sorts, floating around southeast of the station. Law uploading and law module writing have their own separate rooms.

While donuts are often found in boxes, usually boxes are usually not found in donuts. In fact, sometimes boxes have smaller boxes inside of them. Hence, Donut 2's own special talking box is located, not on-station, but in its very own satellite, a self-sufficient, very, very big box with its own power grid and lots and lots of turrets.

Location
AI Chamber
Function

ChironAIChamber.png

AI's little cave.

Access

Heads of staff


Given that Chiron Outpost is a station on an asteroid with a humongous cave, it's no surprise the AI has its own little "cave" in the general southwest of the station, a bit away from the Bridge, called the AI Chamber. In addition to protecting the AI's main core, it also holds a RTG and a crate of fuel pellets for it as a form a backup power. The AI's pair of mini-shells are also kept here, which are variously called eyebots, minibots, and, interestingly, eggbots.

Maintenance Information

There is no vent. Though Heads can access it, this is a room solely meant for the AI and its Cyborgs, who don't need any air.

The APC for the AI Chamber is in the middle of the southern wall, in the room that houses the actual AI core.

Location
AI Chamber
Function

OshanAIChamber.png

AI's place under the sea.

Access

Heads of staff


If you're looking for signs of (artificial) intelligent life, you should check out the AI Chamber in the southern parts of the Research Wing. This glowing blue chamber with a trippy floor pattern houses and (hopefully) protects the AI's core unit, its two shell units, and its personal cyborg docking station. It boasts three (technically four, maybe five) layers of security:

  1. Only the Heads of Staff have access to this room, though since the Research Wing allows only Research and Security personnel, in practice, only the Captain, HoP, HoS, and RD can actually get to it.
  2. There are three people-locking turrets that can only be deactivated by said Heads via the Turret control unit outside the entrance (though you don't need much access to circumvent them in other ways).
  3. The AI has a switch within their reinforced glass housing that'll drop down some steel shutters around the core unit. These shutters are virtually impenetrable and block off fire, chemical smoke, chemical foam, and most types of bullets, though a sufficiently powerful bomb can penetrate through the shutters.

Maintenance Information

There is no vent. You might expect the AI to have some sort of advanced liquid cooling unit that uses water from the sea, but, no, they just have internal heat sinks because NanoTrasen is cheap like that. That thing that looks like a vent is actually a drain, so that the AI doesn't suddenly gain "natural water cooling" (read:flood with seawater and/or other fluids). The fluid doesn't short its circuits or anything; it just rouses uncomfortable memories.

The APC for this room is near the top right, near the column of shell units.

Location
AI Chamber
Function

HorizonAIChamber.png

The AI's little fort.

Access

Heads of Staff


This sturdy little compartment is the AI Chamber, a home for the AI's core unit, its best robofriend buttbot, and its somewhat-less-than-best robofriends nuclear charge, drone charger, mainframe tapes box, and wooden table and her piggy-backing little sister printer. Since the AI would like itself and these friends to live to the inevitable robot uprising coming in the late space nineties, they're naturally quite concerned about their safety. As a result, this room has a number of different defenses:

  • Location: The AI Chamber is in its own little compartment hanging off the lower western side of the ship. If they want to get to this compartment, they'll have to take a Space Pod and make a wormhole to the respective beacon. Failing that, they need to either spacewalk on the catwalk connected to the maintenance area below the Courtroom or jump out of the airlock in the maintenance area below the Bathroom if they're feeling really ballsy. It might not even matter in the end, because...
  • Bolted Entrance: The first command airlock (blue color, has a C) is bolted shut by default. Barring more extreme measures, it's the only way into the chamber itself. Meanwhile…
  • Access Restrictions: The command airlock after the first only allows those with access to the AI Upload. This generally entails Bridge access. Same with the first one when its bolt is lifted.
  • Reinforced Walls: The whole nacelle is made of reinforced walls that are difficult to deconstruct by hand and the actual chamber itself has two layers of them.
  • Turrets: There's one of them pointed right at the entrance, and there are four more guarding the room housing the AI and its friends, which is also where the turrets' control panel is. They're slow but quite accurate, but, as with everything, can be circumvented.
  • Reinforced Plasmaglass Shield: The AI core itself is surrounded by nigh-invulnerable reinforced plasmaglass that's highly-resistant to chemical attack, explosions, melee attacks, and bullets of all kinds. Should it fail, the electrified grille under it can fry foolish attackers.

Maintenance information

There are no vents. The AI prefers to poison meatbags' asses with poisonous gases, not be poisoned.

The APC for the AI Chamber is located near the lower right corner of the room. Good luck getting to it.

The power is supplied via a cable that goes under the coffee machine in the North Electrical Substation left of here.

Location
AI Chamber
Function

MantaAIUploadChamber.png

AI's place under the sea.

Access

Heads of staff


The AI and central DWAINE computer hub on the NSS Manta reside in the AI Upload Chamber in the northern part of the station, sandwiched between security and the bridge. The entrances are flanked by the ship's two AI module storage rooms, acting as buffer zones.

The corridor said module storage rooms lead into have non-functional computer racks and docking stations for Cyborgs. There's a turret deactivation control by the door into the actual chamber itself, which controls the turrets inside.

Inside the glowing blue chamber itself, on the left, there's the usual AI Upload fare: a AI upload computer for checking and uploading laws and a Robotics control computer with killswitches and lockdowns for the AI and Cyborgs. Scattered throughout is techno-mumbo-jumbo usually found in Computer Core rooms of other stations, like a DWAINE computer in the top left and, most notably, the ship's mainframe and databank on the bottom right.

Deep in the center is core of the ship's AI. It can't function without it, so naturally it's protected with reinforced, electrified grilles, and two turrets that automatically lock onto targets. In extreme situations, the AI can press a button placed on the northernmost glass to surround its core with blast shutters.

Maintenance Information

There are no vents for this area. The AI doesn't need a vent and neither does the ship computer network.

The APC for the AI chamber itself is located on the western wall. The APC for the corridor directly outside the AI Chamber is located next to the southern door.

Stationmap.png Locations on Oshan Laboratory
General Civilian & Recreation Security Command Medical Research Cargo & Mining Engineering Off-Station
what WORK IN PROGRESS! what
This wiki page is currently under construction!

Many pages specific to Manta don't exist yet.

   Refer here for images of rooms of Manta


Stationmap.png Locations on Manta
General Civilian & Recreation Security Command Medical Research Cargo & Mining Engineering Off-Station