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Show new changes starting from 04:15, 25 May 2024
   
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25 May 2024

     03:53  Security Objects diffhist −109 Studenterhue talk contribs →‎Security Apparel: Remove police hat, since it was, as they say, "nuked" in commit 92ae226

24 May 2024

     08:16 Upload log Kregle talk contribs uploaded a new version of File:Remy.png
     08:05  Chemicals‎‎ 4 changes history +1,846 [Studenterhue‎ (4×)]
     
08:05 (cur | prev) −15 Studenterhue talk contribs →‎Food and Drink: Remove {{Instant}} template in Blue Lagoon entry, because this table assumes all reactions are instant
     
07:46 (cur | prev) +182 Studenterhue talk contribs →‎Food and Drink: Move Blackberry Bramble out of Regular Drinks since its depletion rate is no longer 0.4, again as a result of #15065. Also taken liberty of adding a little note about it that incorporates the taste flavor text
     
07:36 (cur | prev) +776 Studenterhue talk contribs →‎Regular Drinks: Update ethanol rates for Appletini, Bee's Knees, Blackberry Bramble, Black Russian, Bloody Mary. Blue Hawaiian, bourbon, and Brass Monkey, in keeping with same PR
     
07:18 (cur | prev) +903 Studenterhue talk contribs →‎Food and Drink: Update ethanol amounts for beer, Beepskybrau, bitters, Bliss on the Beach, Bloody Scary, Blue Lagoon, Bo Jack Daniel's, BOOrbon, and Brave Bull, in light of PR #15065 being merged
     08:00  Foods and Drinks diffhist +19 Studenterhue talk contribs →‎Alcoholic Cocktails: Mirror some ethanol rate adjustments on Chemicals. Basically going from A to B here.
 m   06:29  Spacebux diffhist +3 Studenterhue talk contribs →‎Crew Objective Bonus: Fix wrong word: it's "complete all your objectives" rather than "complete all your objects"
     06:28  Head of Security‎‎ 2 changes history +850 [Studenterhue‎ (2×)]
     
06:28 (cur | prev) +242 Studenterhue talk contribs →‎Crew Objectives: Put the sort of boilerplate text about rewards for objectives
     
06:23 (cur | prev) +608 Studenterhue talk contribs →‎Head of Security XP: Add methods for earning HoS XP, as PR #18430 being merged means doing objectives gives XP, and this applies to HoS. This also puts the job rewards table its own section to make things more organized
     05:57  XP‎‎ 2 changes history −396 [Studenterhue‎ (2×)]
     
05:57 (cur | prev) −282 Studenterhue talk contribs →‎Which jobs have XP? Job Rewards?: Reflect body to match, which mostly means axing parts saying HoS XP used to exist
     
05:56 (cur | prev) −114 Studenterhue talk contribs →‎Which jobs have XP? Job Rewards?: Update table to reflect PR #18430 adding ways for Captain, Detective, and HoS to get XP

23 May 2024

 m   16:48  Doctoring diffhist +19 Showerless talk contribs Updated the Tail Replacement surgery (same as tail removal, but the last step is to attach the tail)
     09:04  Traits‎‎ 2 changes history +298 [Kregle‎; Studenterhue‎]
     
09:04 (cur | prev) +298 Kregle talk contribs →‎Job Traits
     
06:22 (cur | prev) 0 Studenterhue talk contribs →‎Character Setup Traits: Update trip chance for Trippy, as that was decreased from 5% to 2% when PR #19089 was merged

21 May 2024

     20:43  Guide to Botany diffhist +321 Lord earthfire talk contribs Changes from #18587
     05:32  File:BedV3.png diffhist +8 Studenterhue talk contribs →‎Summary: actually, hold on, I got the quote author wrong. Dang.
 m   05:27  General Objects diffhist −9 Studenterhue talk contribs Text replacement - "BedTransparent.png" to "BedV3.png"
 m   05:27  Virus diffhist −9 Studenterhue talk contribs Text replacement - "BedTransparent.png" to "BedV3.png"
     05:26 Upload log Studenterhue talk contribs uploaded File:BedV3.png(The sprite for the bed, without any sheets on it (or anyone in it). As a wiseman (okay, just Conor12) once said, like a chair, you clickdrag yourself or somebody else onto it to make you/them lie down. [https://github.com/goonstation/goonstation/pull/18135 New sprite by TemThrush]. Mattress design is a little different, but the main goal was to just make beds match the current art style. We've a nice colored outline, and everything just looks a little brighter. Plus, it looks extra comfy now...)
     05:16  Game Modes‎‎ 2 changes history +792 [Studenterhue‎ (2×)]
     
05:16 (cur | prev) +782 Studenterhue talk contribs Add a little section for salvager mode
     
04:42 (cur | prev) +10 Studenterhue talk contribs →‎Intrigue: Add Salvager to list of modes in intrigue rotation

20 May 2024

 m   11:51  Medals diffhist +4 Glamurio talk contribs New name for Strange Vampire Suit
     07:18  Random Events diffhist +504 Studenterhue talk contribs →‎Hostile Critter: Add three other possible critter types from over the years

19 May 2024

     06:30  Fishing‎‎ 3 changes history +787 [Studenterhue‎ (3×)]
     
06:30 (cur | prev) +307 Studenterhue talk contribs →‎Fishing Supplies Vendor: Add more details about the angler's overalls
     
06:25 (cur | prev) +34 Studenterhue talk contribs →‎Alien Fish: Workshop this disclaimer. It may need some further revisions.
     
05:57 (cur | prev) +446 Studenterhue talk contribs →‎Alien Fish: Add some more details about lava fish. It burning people when attacking and being considered an open flame are from commit 2e18876, by the way

18 May 2024

     06:36  Security Objects diffhist +24 Studenterhue talk contribs →‎Lethal: Add sprite for phaser rack to phaser gun's image column
     06:15  Fishing‎‎ 2 changes history +617 [Studenterhue‎ (2×)]
     
06:15 (cur | prev) +476 Studenterhue talk contribs →‎Fishing Supplies Vendor: Add Fish Wall Mount as added when PR #14642 was merged
     
05:42 (cur | prev) +141 Studenterhue talk contribs →‎Fishing Supplies Vendor: Add IDs so we can link to each item shown, use book case