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29 May 2024
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05:50 | Foods and Drinks 2 changes history −133 [Studenterhue (2×)] | |||
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05:50 (cur | prev) −153 Studenterhue talk contribs →Drink Recipes: Move Mutini from Alcoholic Cocktails to Non-Alcoholic Drinks as the drink does not produce ethanol | ||||
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05:28 (cur | prev) +20 Studenterhue talk contribs →Alcoholic Cocktails: Update ethanol values for drinks M-N (save Mutini) |
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05:12 | Chemicals 5 changes history +2,223 [Studenterhue (5×)] | |||
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05:12 (cur | prev) +221 Studenterhue talk contribs →Food and Drink: Update ethanol values for Mint Julep and Nicotini. Also updated Mint Julep's depletion rate and expanded note slightly | ||||
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05:04 (cur | prev) +345 Studenterhue talk contribs →Food and Drink: Likewise for Moscow Mule | ||||
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04:51 (cur | prev) +151 Studenterhue talk contribs →Food and Drink: Similar story for Mimosa, though this one was upped to 1 | ||||
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04:44 (cur | prev) +259 Studenterhue talk contribs →Food and Drink: Move Michelada out of Regular Drinks, as PR #15065 also upped its depletion rate to 0.7. Also has a little explanation of what that chem description means | ||||
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04:36 (cur | prev) +1,247 Studenterhue talk contribs →Regular Drinks: Update ethanol rates for Mai Tai, Manhattan, Margarita, Martini, mead, Michelada, Mimosa, Mind Eraser, Mojito. Moscow Mule, Murdini, Necroni, and Negroni. All in accordance with PR PR #15065 being merged |
28 May 2024
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13:26 | Arcfiend 9 changes history +2,865 [Ilysen (9×)] | |||
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13:26 (cur | prev) +110 Ilysen talk contribs →Abilities: minor update to SMES description | |||
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13:05 (cur | prev) +248 Ilysen talk contribs bit of proofreading while i'm wired on coffee after failing to sleep at all. i gotta sandbox this next time sdjfksjkdf | ||||
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10:37 (cur | prev) −1 Ilysen talk contribs →Abilities: typo | |||
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08:10 (cur | prev) +23 Ilysen talk contribs typo | |||
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07:49 (cur | prev) −288 Ilysen talk contribs cut down a bit on the hyperlinks for readability | |||
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07:43 (cur | prev) −1 Ilysen talk contribs their -> your | |||
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07:35 (cur | prev) +1,296 Ilysen talk contribs proofreading pass | |||
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07:09 (cur | prev) +1,359 Ilysen talk contribs pretty significant rewrite, with the goal of streamlining a bit, shuffling some information around to avoid redundancy, and trimming out some fluff. hopefully it's alright! | ||||
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04:48 (cur | prev) +119 Ilysen talk contribs →Powers: update Polarize description as of #19140 |
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09:29 | Chemicals 6 changes history +3,059 [Ilysen; Studenterhue (5×)] | |||
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09:29 (cur | prev) +1,339 Ilysen talk contribs →Miscellanea: add transparium and diluted transparium to effects table. recipe for transparium is still secret! | ||||
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05:24 (cur | prev) +338 Studenterhue talk contribs →Food and Drink: Move wine out of Regular Drinks.PR #15065 upped its depletion rate to 0.7 too, so I've gone ahead and updated that and its ethanol value, but I mostly did this to talk about what kind of wine it's mean to represent | ||||
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05:08 (cur | prev) +224 Studenterhue talk contribs →Food and Drink: Likewise for Kalimoxto | ||||
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05:02 (cur | prev) +195 Studenterhue talk contribs →Food and Drink: Similar story for Jazzberry Hard Lemonade. Also show amount of product made. | ||||
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04:54 (cur | prev) +272 Studenterhue talk contribs →Food and Drink: Move Irish Coffee out of Regular Drinks. When PR #15065 was merged, its depletion rate was upped to 0.7 from 0.4, so it can no longer go in Regular Drinks, which assumes that all the drinks there have a depletion rate of 0.4. | ||||
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04:43 (cur | prev) +691 Studenterhue talk contribs →Regular Drinks: Correct ethanol values for Irish Coffee, Jazzberry Hard Lemonade, Jean Harlow, Kalimoxto, Lemon Drop, Long Beach Iced Tea, and Long Island Iced Tea. Also fixes a comment about Hot Toddy's ethanol calculation |
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05:56 | Foods and Drinks 2 changes history +14 [Studenterhue (2×)] | |||
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05:56 (cur | prev) 0 Studenterhue talk contribs →Alcoholic Cocktails: Correct "Kalimixto" to in-game name "Kalimoxto" | ||||
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05:54 (cur | prev) +14 Studenterhue talk contribs →Alcoholic Cocktails: Update ethanol values for drinks I-L |
26 May 2024
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06:45 | Chemicals 7 changes history +2,544 [Studenterhue (7×)] | |||
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06:45 (cur | prev) 0 Studenterhue talk contribs →Food and Drink: Up temperature drop shown for Freeze, as it was raised from 10 to 20 when PR #10902 was merged | ||||
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05:51 (cur | prev) +850 Studenterhue talk contribs →Food and Drink: Update ethanol rates for Gin and Chronic, Gin and Sonic, Grasshopper, Grog, Gunfire, Honky Tonic, and Hunchback,confirm Freeze's ethanol rate, update Gunfire's depletion rate | ||||
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05:29 (cur | prev) +122 Studenterhue talk contribs →Food and Drink: Same story with Gin Fizz | ||||
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05:08 (cur | prev) +221 Studenterhue talk contribs →Food and Drink: Likewise with Gin and Tonic here | ||||
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04:48 (cur | prev) +214 Studenterhue talk contribs →Food and Drink: Similar story with French Martini | ||||
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04:38 (cur | prev) +177 Studenterhue talk contribs →Food and Drink: Move French 75 out of Regular Drinks, as said PR also upped its depletion rate from 0.4 to 0.7, meaning it can't go in Regular Drinks anymore. Also adds a note/summary | ||||
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04:31 (cur | prev) +960 Studenterhue talk contribs →Regular Drinks: Update ethanol values for Fluffy Critter, French 75, French Martini, Gimlet, gin, Gin and Tonic, Gin Fizz, Horse's Neck, Hot Buttered Rum, and Hot Toddy, again in accordance with PR #15065 being merged |
06:14 | Foods and Drinks diffhist +27 Studenterhue talk contribs →Alcoholic Cocktails: Update ethanol values for drinks F-H |
25 May 2024
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m 21:59 | Adventure Zone 2 changes history +12 [Ilysen (2×)] | |||
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21:59 (cur | prev) +8 Ilysen talk contribs →The Locations: also permalink to space diner | |||
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21:58 (cur | prev) +4 Ilysen talk contribs →The Locations: permalink to Space Diner |
m 21:57 | Chemicals diffhist +144 Ilysen talk contribs →Poisons and Toxic Shit: add some extra info about where to get uranium |
m 21:54 | Space Pod diffhist +16 Ilysen talk contribs →Pods: add link to Space Diner |
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07:59 | Chaplain 3 changes history +234 [Studenterhue (3×)] | |||
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07:59 (cur | prev) +125 Studenterhue talk contribs →Chaplain XP: Add another way to gain XP, objectives (okay, just one objective in Chaplain's case), again from PR #18430 | ||||
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07:57 (cur | prev) +16 Studenterhue talk contribs →Crew Objectives: Update objective text | ||||
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07:57 (cur | prev) +93 Studenterhue talk contribs →Crew Objectives: Note objectives give XP, as introduced when PR #18430 was merged |
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07:36 | Artifact Research 2 changes history +104 [Studenterhue (2×)] | |||
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07:36 (cur | prev) +14 Studenterhue talk contribs Comment out location tabs for Destiny and Horizon, as they have been retired | ||||
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07:30 (cur | prev) +90 Studenterhue talk contribs →Examining: Get in a mention for these messages being locked to those with Scientist Training, as introduced when PR #19035 was merged |
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07:24 | Traits 2 changes history +71 [Studenterhue (2×)] | |||
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07:24 (cur | prev) +16 Studenterhue talk contribs →Job Traits: Rewrite this joke, because you really do need Scientist Training to see "It appears to have a handle you can hold it by." | ||||
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07:21 (cur | prev) +55 Studenterhue talk contribs →Job Traits: Note some other jobs that have Scientist Training |
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06:12 | Detective 5 changes history +980 [Studenterhue (5×)] | |||
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06:12 (cur | prev) +111 Studenterhue talk contribs →Fingerprints: Add listing for kote | ||||
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05:57 (cur | prev) +163 Studenterhue talk contribs →Detective XP: Note job XP has no in-game effect but is sort of a soft job playtime indicator | ||||
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05:51 (cur | prev) +496 Studenterhue talk contribs →Detective XP: Now that PR #18430 is merged, there is in fact a way of earning Detective XP (via objectives), so update body of text and add in a table of ways to earn XP to reflect this. Also gives job rewards its own section. | ||||
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05:46 (cur | prev) +217 Studenterhue talk contribs →Crew Objectives: Note potential rewards for completing objectives | ||||
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05:43 (cur | prev) −7 Studenterhue talk contribs →Crew Objectives: Update objective text |
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05:37 | Salvager 2 changes history +189 [Studenterhue (2×)] | |||
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05:37 (cur | prev) +80 Studenterhue talk contribs →Items the M4GP13 Salvage and Barter System sells: Note there's a free Door Hacker Assistant | ||||
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05:36 (cur | prev) +109 Studenterhue talk contribs →Items the M4GP13 Salvage and Barter System sells: Explain why vendor sells handheld tele/elaborate on the listing |