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23 May 2024
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06:55 | Gang 2 changes history +197 [Studenterhue (2×)] | |||
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06:55 (cur | prev) +116 Studenterhue talk contribs →Set Gang Base: Specify name of locker-moving ability, clarify some wording, tweak to second-person because the person reading this is probably the gang leader | ||||
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06:46 (cur | prev) +81 Studenterhue talk contribs →Score Table: Note foam dart weapons are also excluded |
05:16 | Security Officer diffhist −5 Studenterhue talk contribs →How to Deal with Threats: Switchblades aren't gang-exclusive anymore, since they can now appear in surplus crates (as a result of PR #19034 being merged), so use a different example of a gang weapon to reflect this |
22 May 2024
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06:35 | Syndicate Items 3 changes history +894 [Studenterhue (3×)] | |||
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06:35 (cur | prev) +9 Studenterhue talk contribs →Standard Items: Put description of SounDreamS PRO cartridge ringtones into a bullet list for readability | ||||
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06:31 (cur | prev) +400 Studenterhue talk contribs →Surplus crate items: Add Quickhack, from same PR. This one does have some mechanical differences | ||||
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06:23 (cur | prev) +485 Studenterhue talk contribs →Surplus crate items: Add switchblade, with a detail relevant to Syndicate operatives. Switchblades were added to surplus crate rotation when PR #19034 was merged. |
21 May 2024
06:18 | Template:JobMenu diffhist −12 Studenterhue talk contribs Update Wednesday Job of the Day, since that was replaced with Waiter in commit 8ba3670 |
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06:16 | Jobs 3 changes history −1 [Studenterhue (3×)] | |||
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06:16 (cur | prev) +479 Studenterhue talk contribs →Gimmick Jobs: And add in Mail Courier to the list of "always around" gimmick jobs | ||||
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06:14 (cur | prev) −222 Studenterhue talk contribs →Gimmick Jobs: Remove its entry here | ||||
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06:11 (cur | prev) −258 Studenterhue talk contribs →Job of the Day: Update Wednesday job of the day, which is now Waiter as a result of commit 8ba3670 |
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05:16 | Game Modes 2 changes history +792 [Studenterhue (2×)] | |||
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05:16 (cur | prev) +782 Studenterhue talk contribs Add a little section for salvager mode | ||||
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04:42 (cur | prev) +10 Studenterhue talk contribs →Intrigue: Add Salvager to list of modes in intrigue rotation |
20 May 2024
06:58 | Quartermaster diffhist +84 Studenterhue talk contribs →Buford: Add Methane canister purchase, from merging of PR #19009 |
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06:56 | Syndicate Items 3 changes history +528 [Studenterhue (3×)] | |||
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06:56 (cur | prev) +236 Studenterhue talk contribs →Loadout: Note Infiltrator's tranq pistol also has barbed darts | ||||
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06:21 (cur | prev) +165 Studenterhue talk contribs →Standard Items: Fix back-to-back, non-obvious links in Notes column for sawfly | ||||
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06:05 (cur | prev) +127 Studenterhue talk contribs →Job-Specific Items: Note thiopental darts are barbed, a feature introduced when PR #7804 was merged |
19 May 2024
18 May 2024
06:36 | Security Objects diffhist +24 Studenterhue talk contribs →Lethal: Add sprite for phaser rack to phaser gun's image column |
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05:38 | Gang 4 changes history +814 [Studenterhue (4×)] | |||
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05:38 (cur | prev) +115 Studenterhue talk contribs →Locker Purchases: Provide some more details about ratstick damage | ||||
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05:27 (cur | prev) +191 Studenterhue talk contribs →Money and guns and drugs oh my!: Explain that drug prices do zero out at some point | ||||
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05:08 (cur | prev) −2 Studenterhue talk contribs →Who can spawn as a gang leader?: Rename to "Who can become a gang leader?" to reflect fact it's possible to be promoted into the role, rather than the game spawning you as one | ||||
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05:07 (cur | prev) +510 Studenterhue talk contribs →Who can spawn as a gang leader?: Add in a paragraph about gang leader role transferring to gang members after death, a feature introduced when PR #18475 was merged |
17 May 2024
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07:42 | Quartermaster 2 changes history +768 [Studenterhue (2×)] | |||
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07:42 (cur | prev) +752 Studenterhue talk contribs →Making Money: Get in a paragraph about mail | ||||
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06:55 (cur | prev) +16 Studenterhue talk contribs →Miscellaneous: Clarify what kind of dress the "dress" in Ballroom Supplies is |