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28 May 2024
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13:26 | Arcfiend 9 changes history +2,865 [Ilysen (9×)] | |||
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13:26 (cur | prev) +110 Ilysen talk contribs →Abilities: minor update to SMES description | |||
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13:05 (cur | prev) +248 Ilysen talk contribs bit of proofreading while i'm wired on coffee after failing to sleep at all. i gotta sandbox this next time sdjfksjkdf | ||||
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10:37 (cur | prev) −1 Ilysen talk contribs →Abilities: typo | |||
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08:10 (cur | prev) +23 Ilysen talk contribs typo | |||
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07:49 (cur | prev) −288 Ilysen talk contribs cut down a bit on the hyperlinks for readability | |||
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07:43 (cur | prev) −1 Ilysen talk contribs their -> your | |||
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07:35 (cur | prev) +1,296 Ilysen talk contribs proofreading pass | |||
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07:09 (cur | prev) +1,359 Ilysen talk contribs pretty significant rewrite, with the goal of streamlining a bit, shuffling some information around to avoid redundancy, and trimming out some fluff. hopefully it's alright! | ||||
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04:48 (cur | prev) +119 Ilysen talk contribs →Powers: update Polarize description as of #19140 |
25 May 2024
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07:59 | Chaplain 3 changes history +234 [Studenterhue (3×)] | |||
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07:59 (cur | prev) +125 Studenterhue talk contribs →Chaplain XP: Add another way to gain XP, objectives (okay, just one objective in Chaplain's case), again from PR #18430 | ||||
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07:57 (cur | prev) +16 Studenterhue talk contribs →Crew Objectives: Update objective text | ||||
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07:57 (cur | prev) +93 Studenterhue talk contribs →Crew Objectives: Note objectives give XP, as introduced when PR #18430 was merged |
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06:12 | Detective 5 changes history +980 [Studenterhue (5×)] | |||
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06:12 (cur | prev) +111 Studenterhue talk contribs →Fingerprints: Add listing for kote | ||||
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05:57 (cur | prev) +163 Studenterhue talk contribs →Detective XP: Note job XP has no in-game effect but is sort of a soft job playtime indicator | ||||
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05:51 (cur | prev) +496 Studenterhue talk contribs →Detective XP: Now that PR #18430 is merged, there is in fact a way of earning Detective XP (via objectives), so update body of text and add in a table of ways to earn XP to reflect this. Also gives job rewards its own section. | ||||
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05:46 (cur | prev) +217 Studenterhue talk contribs →Crew Objectives: Note potential rewards for completing objectives | ||||
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05:43 (cur | prev) −7 Studenterhue talk contribs →Crew Objectives: Update objective text |
03:54 | Staff Assistant diffhist −149 Studenterhue talk contribs →Crew Objectives: commit 92ae226 removed the police hat, so remove this note about not confusing it with the postmaster's hat |
24 May 2024
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06:52 | Captain 3 changes history +924 [Studenterhue (3×)] | |||
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06:52 (cur | prev) +232 Studenterhue talk contribs →Crew Objectives: Add usual blurb about rewards for objectives | ||||
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06:49 (cur | prev) +683 Studenterhue talk contribs Basically add section for Captain XP. Move the info about the one job reward there and add a table for methods of earning XP. With PR #18430 merged, it's now possible to earning Cap XP for objectives | ||||
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06:30 (cur | prev) +9 Studenterhue talk contribs →Crew Objectives: Update text of alcohol-related objective |
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06:28 | Head of Security 2 changes history +850 [Studenterhue (2×)] | |||
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06:28 (cur | prev) +242 Studenterhue talk contribs →Crew Objectives: Put the sort of boilerplate text about rewards for objectives | ||||
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06:23 (cur | prev) +608 Studenterhue talk contribs →Head of Security XP: Add methods for earning HoS XP, as PR #18430 being merged means doing objectives gives XP, and this applies to HoS. This also puts the job rewards table its own section to make things more organized |
23 May 2024
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06:55 | Gang 2 changes history +197 [Studenterhue (2×)] | |||
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06:55 (cur | prev) +116 Studenterhue talk contribs →Set Gang Base: Specify name of locker-moving ability, clarify some wording, tweak to second-person because the person reading this is probably the gang leader | ||||
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06:46 (cur | prev) +81 Studenterhue talk contribs →Score Table: Note foam dart weapons are also excluded |
05:16 | Security Officer diffhist −5 Studenterhue talk contribs →How to Deal with Threats: Switchblades aren't gang-exclusive anymore, since they can now appear in surplus crates (as a result of PR #19034 being merged), so use a different example of a gang weapon to reflect this |
21 May 2024
m 20:14 | Changeling diffhist 0 Sord213 talk contribs hand and leg costs reduced |
06:18 | Template:JobMenu diffhist −12 Studenterhue talk contribs Update Wednesday Job of the Day, since that was replaced with Waiter in commit 8ba3670 |
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06:16 | Jobs 3 changes history −1 [Studenterhue (3×)] | |||
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06:16 (cur | prev) +479 Studenterhue talk contribs →Gimmick Jobs: And add in Mail Courier to the list of "always around" gimmick jobs | ||||
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06:14 (cur | prev) −222 Studenterhue talk contribs →Gimmick Jobs: Remove its entry here | ||||
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06:11 (cur | prev) −258 Studenterhue talk contribs →Job of the Day: Update Wednesday job of the day, which is now Waiter as a result of commit 8ba3670 |
m 05:57 | Botanist diffhist −2 Studenterhue talk contribs Text replacement - "CogmapBotany2022April.png" to "CogmapHydroponicsV5.png" |
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05:16 | Game Modes 2 changes history +792 [Studenterhue (2×)] | |||
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05:16 (cur | prev) +782 Studenterhue talk contribs Add a little section for salvager mode | ||||
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04:42 (cur | prev) +10 Studenterhue talk contribs →Intrigue: Add Salvager to list of modes in intrigue rotation |
20 May 2024
06:58 | Quartermaster diffhist +84 Studenterhue talk contribs →Buford: Add Methane canister purchase, from merging of PR #19009 |
18 May 2024
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05:38 | Gang 5 changes history +816 [Studenterhue (5×)] | |||
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05:38 (cur | prev) +115 Studenterhue talk contribs →Locker Purchases: Provide some more details about ratstick damage | ||||
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05:27 (cur | prev) +191 Studenterhue talk contribs →Money and guns and drugs oh my!: Explain that drug prices do zero out at some point | ||||
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05:08 (cur | prev) −2 Studenterhue talk contribs →Who can spawn as a gang leader?: Rename to "Who can become a gang leader?" to reflect fact it's possible to be promoted into the role, rather than the game spawning you as one | ||||
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05:07 (cur | prev) +510 Studenterhue talk contribs →Who can spawn as a gang leader?: Add in a paragraph about gang leader role transferring to gang members after death, a feature introduced when PR #18475 was merged | ||||
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04:51 (cur | prev) +2 Studenterhue talk contribs →Set Gang Base: Add a missing article |
17 May 2024
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07:42 | Quartermaster 2 changes history +768 [Studenterhue (2×)] | |||
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07:42 (cur | prev) +752 Studenterhue talk contribs →Making Money: Get in a paragraph about mail | ||||
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06:55 (cur | prev) +16 Studenterhue talk contribs →Miscellaneous: Clarify what kind of dress the "dress" in Ballroom Supplies is |
16 May 2024
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07:02 | Gang 3 changes history +471 [Studenterhue (3×)] | |||
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07:02 (cur | prev) +84 Studenterhue talk contribs →Contraband Smuggling: Clarify "every 15 minutes or so afterwards" | ||||
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06:41 (cur | prev) +453 Studenterhue talk contribs →Crate Wars: Expand on when crates can appear | ||||
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06:19 (cur | prev) −66 Studenterhue talk contribs →GUNS: Cut note Draco is disabled, because it's re-enabled now that PR #18161 is merged |
15 May 2024
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07:28 | Gang 3 changes history +69 [Studenterhue (3×)] | |||
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07:28 (cur | prev) +24 Studenterhue talk contribs →Crate Wars: Revise to reflect crates now being teleported in as a result of PR #18382 being merged | ||||
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07:10 (cur | prev) +41 Studenterhue talk contribs →Crate Wars: Fix back-to-back link | ||||
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07:08 (cur | prev) +4 Studenterhue talk contribs →Crate Wars: Specify crate point bonus. This got upped from 500 to 5000 when PR #18564 was merged |
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07:00 | Janitor 2 changes history +1,468 [Studenterhue (2×)] | |||
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07:00 (cur | prev) +529 Studenterhue talk contribs →Syndicate Janitors: Get in a list of job-specific items as a starting point, rename this to Traitor Janitor | ||||
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06:36 (cur | prev) +939 Studenterhue talk contribs →Syndicate Janitors: Expand to cover some general antag stuff |